@tanstack/pacer 0.21.1 → 0.22.0

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Files changed (77) hide show
  1. package/README.md +17 -2
  2. package/dist/async-batcher.cjs +1 -1
  3. package/dist/async-batcher.cjs.map +1 -1
  4. package/dist/async-batcher.d.cts +0 -1
  5. package/dist/async-batcher.d.ts +0 -1
  6. package/dist/async-batcher.js +1 -1
  7. package/dist/async-batcher.js.map +1 -1
  8. package/dist/async-debouncer.cjs +2 -5
  9. package/dist/async-debouncer.cjs.map +1 -1
  10. package/dist/async-debouncer.d.cts +5 -6
  11. package/dist/async-debouncer.d.ts +5 -6
  12. package/dist/async-debouncer.js +2 -5
  13. package/dist/async-debouncer.js.map +1 -1
  14. package/dist/async-queuer.cjs +49 -17
  15. package/dist/async-queuer.cjs.map +1 -1
  16. package/dist/async-queuer.d.cts +1 -1
  17. package/dist/async-queuer.d.ts +1 -1
  18. package/dist/async-queuer.js +49 -17
  19. package/dist/async-queuer.js.map +1 -1
  20. package/dist/async-rate-limiter.cjs +3 -6
  21. package/dist/async-rate-limiter.cjs.map +1 -1
  22. package/dist/async-rate-limiter.d.cts +4 -5
  23. package/dist/async-rate-limiter.d.ts +4 -5
  24. package/dist/async-rate-limiter.js +3 -6
  25. package/dist/async-rate-limiter.js.map +1 -1
  26. package/dist/async-retryer.cjs +2 -11
  27. package/dist/async-retryer.cjs.map +1 -1
  28. package/dist/async-retryer.d.cts +4 -2
  29. package/dist/async-retryer.d.ts +4 -2
  30. package/dist/async-retryer.js +2 -11
  31. package/dist/async-retryer.js.map +1 -1
  32. package/dist/async-throttler.cjs +2 -5
  33. package/dist/async-throttler.cjs.map +1 -1
  34. package/dist/async-throttler.d.cts +5 -6
  35. package/dist/async-throttler.d.ts +5 -6
  36. package/dist/async-throttler.js +2 -5
  37. package/dist/async-throttler.js.map +1 -1
  38. package/dist/batcher.cjs.map +1 -1
  39. package/dist/batcher.d.cts +0 -1
  40. package/dist/batcher.d.ts +0 -1
  41. package/dist/batcher.js.map +1 -1
  42. package/dist/debouncer.cjs.map +1 -1
  43. package/dist/debouncer.d.cts +0 -1
  44. package/dist/debouncer.d.ts +0 -1
  45. package/dist/debouncer.js.map +1 -1
  46. package/dist/event-client.cjs.map +1 -1
  47. package/dist/event-client.d.cts +0 -1
  48. package/dist/event-client.d.ts +0 -1
  49. package/dist/event-client.js.map +1 -1
  50. package/dist/index.cjs +1 -1
  51. package/dist/index.js +1 -1
  52. package/dist/queuer.cjs +7 -2
  53. package/dist/queuer.cjs.map +1 -1
  54. package/dist/queuer.d.cts +1 -1
  55. package/dist/queuer.d.ts +1 -1
  56. package/dist/queuer.js +7 -2
  57. package/dist/queuer.js.map +1 -1
  58. package/dist/rate-limiter.cjs.map +1 -1
  59. package/dist/rate-limiter.d.cts +0 -1
  60. package/dist/rate-limiter.d.ts +0 -1
  61. package/dist/rate-limiter.js.map +1 -1
  62. package/dist/throttler.cjs.map +1 -1
  63. package/dist/throttler.d.cts +0 -1
  64. package/dist/throttler.d.ts +0 -1
  65. package/dist/throttler.js.map +1 -1
  66. package/dist/utils.cjs +0 -1
  67. package/dist/utils.cjs.map +1 -1
  68. package/dist/utils.d.cts +0 -1
  69. package/dist/utils.d.ts +0 -1
  70. package/dist/utils.js.map +1 -1
  71. package/package.json +3 -3
  72. package/src/async-debouncer.ts +30 -29
  73. package/src/async-queuer.ts +83 -20
  74. package/src/async-rate-limiter.ts +11 -10
  75. package/src/async-retryer.ts +4 -15
  76. package/src/async-throttler.ts +33 -32
  77. package/src/queuer.ts +13 -2
@@ -1 +1 @@
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- {"version":3,"file":"rate-limiter.cjs","names":["Store","#getLimit","#getEnabled","parseFunctionOrValue","#setState","#cleanupOldExecutions","#getExecutionTimesInWindow","#execute","#setCleanupTimeout","#getWindow","#timeoutIds","#clearTimeout","#clearTimeouts"],"sources":["../src/rate-limiter.ts"],"sourcesContent":["import { Store } from '@tanstack/store'\nimport { parseFunctionOrValue } from './utils'\nimport { emitChange, pacerEventClient } from './event-client'\nimport type { AnyFunction } from './types'\n\nexport interface RateLimiterState {\n /**\n * Number of function executions that have been completed\n */\n executionCount: number\n /**\n * Array of timestamps when executions occurred for rate limiting calculations\n */\n executionTimes: Array<number>\n /**\n * Whether the rate limiter has exceeded the limit\n */\n isExceeded: boolean\n /**\n * Number of times maybeExecute has been called (for reduction calculations)\n */\n maybeExecuteCount: number\n /**\n * Number of function executions that have been rejected due to rate limiting\n */\n rejectionCount: number\n /**\n * Current execution status - 'disabled' when not active, 'executing' when executing, 'idle' when not executing, 'exceeded' when rate limit is exceeded\n */\n status: 'disabled' | 'exceeded' | 'idle'\n}\n\nfunction getDefaultRateLimiterState(): RateLimiterState {\n return {\n executionCount: 0,\n executionTimes: [],\n isExceeded: false,\n rejectionCount: 0,\n status: 'idle',\n maybeExecuteCount: 0,\n }\n}\n\n/**\n * Options for configuring a rate-limited function\n */\nexport interface RateLimiterOptions<TFn extends AnyFunction> {\n /**\n * Whether the rate limiter is enabled. When disabled, maybeExecute will not trigger any executions.\n * Defaults to true.\n */\n enabled?: boolean | ((rateLimiter: RateLimiter<TFn>) => boolean)\n /**\n * Initial state for the rate limiter\n */\n initialState?: Partial<RateLimiterState>\n /**\n * Optional key to identify this rate limiter instance.\n * If provided, the rate limiter will be identified by this key in the devtools and PacerProvider if applicable.\n */\n key?: string\n /**\n * Maximum number of executions allowed within the time window.\n * Can be a number or a callback function that receives the rate limiter instance and returns a number.\n */\n limit: number | ((rateLimiter: RateLimiter<TFn>) => number)\n /**\n * Callback function that is called after the function is executed\n */\n onExecute?: (args: Parameters<TFn>, rateLimiter: RateLimiter<TFn>) => void\n /**\n * Optional callback function that is called when an execution is rejected due to rate limiting\n */\n onReject?: (rateLimiter: RateLimiter<TFn>) => void\n /**\n * Time window in milliseconds within which the limit applies.\n * Can be a number or a callback function that receives the rate limiter instance and returns a number.\n */\n window: number | ((rateLimiter: RateLimiter<TFn>) => number)\n /**\n * Type of window to use for rate limiting\n * - 'fixed': Uses a fixed window that resets after the window period\n * - 'sliding': Uses a sliding window that allows executions as old ones expire\n * Defaults to 'fixed'\n */\n windowType?: 'fixed' | 'sliding'\n}\n\n/**\n * Utility function for sharing common `RateLimiterOptions` options between different `RateLimiter` instances.\n */\nexport function rateLimiterOptions<\n TFn extends AnyFunction = AnyFunction,\n TOptions extends Partial<RateLimiterOptions<TFn>> = Partial<\n RateLimiterOptions<TFn>\n >,\n>(options: TOptions): TOptions {\n return options\n}\n\nconst defaultOptions: Omit<\n Required<RateLimiterOptions<any>>,\n 'initialState' | 'onExecute' | 'onReject' | 'key'\n> = {\n enabled: true,\n limit: 1,\n window: 0,\n windowType: 'fixed',\n}\n\n/**\n * A class that creates a rate-limited function.\n *\n * Rate limiting is a simple approach that allows a function to execute up to a limit within a time window,\n * then blocks all subsequent calls until the window passes. This can lead to \"bursty\" behavior where\n * all executions happen immediately, followed by a complete block.\n * This synchronous version is lighter weight and often all you need - upgrade to AsyncRateLimiter when you need promises, retry support, abort capabilities, or advanced error handling.\n *\n * The rate limiter supports two types of windows:\n * - 'fixed': A strict window that resets after the window period. All executions within the window count\n * towards the limit, and the window resets completely after the period.\n * - 'sliding': A rolling window that allows executions as old ones expire. This provides a more\n * consistent rate of execution over time.\n *\n * For smoother execution patterns, consider using:\n * - Throttling: Ensures consistent spacing between executions (e.g. max once per 200ms)\n * - Debouncing: Waits for a pause in calls before executing (e.g. after 500ms of no calls)\n *\n * Rate limiting is best used for hard API limits or resource constraints. For UI updates or\n * smoothing out frequent events, throttling or debouncing usually provide better user experience.\n *\n * State Management:\n * - Uses TanStack Store for reactive state management\n * - Use `initialState` to provide initial state values when creating the rate limiter\n * - Use `onExecute` callback to react to function execution and implement custom logic\n * - Use `onReject` callback to react to executions being rejected when rate limit is exceeded\n * - The state includes execution count, execution times, and rejection count\n * - State can be accessed via `rateLimiter.store.state` when using the class directly\n * - When using framework adapters (React/Solid), state is accessed from `rateLimiter.state`\n *\n * @example\n * ```ts\n * const rateLimiter = new RateLimiter(\n * (id: string) => api.getData(id),\n * {\n * limit: 5,\n * window: 1000,\n * windowType: 'sliding',\n * }\n * );\n *\n * // Will execute immediately until limit reached, then block\n * rateLimiter.maybeExecute('123');\n * ```\n */\nexport class RateLimiter<TFn extends AnyFunction> {\n readonly store: Store<Readonly<RateLimiterState>> =\n new Store<RateLimiterState>(getDefaultRateLimiterState())\n key: string | undefined\n options: RateLimiterOptions<TFn>\n #timeoutIds: Set<ReturnType<typeof setTimeout>> = new Set()\n\n constructor(\n public fn: TFn,\n initialOptions: RateLimiterOptions<TFn>,\n ) {\n this.key = initialOptions.key\n this.options = {\n ...defaultOptions,\n ...initialOptions,\n }\n this.#setState(this.options.initialState ?? {})\n for (const executionTime of this.#getExecutionTimesInWindow()) {\n this.#setCleanupTimeout(executionTime)\n }\n\n if (this.key) {\n pacerEventClient.on('d-RateLimiter', (event) => {\n if (event.payload.key !== this.key) return\n this.#setState(event.payload.store.state as Partial<RateLimiterState>)\n this.setOptions(\n event.payload.options as Partial<RateLimiterOptions<TFn>>,\n )\n })\n }\n }\n\n /**\n * Updates the rate limiter options\n */\n setOptions = (newOptions: Partial<RateLimiterOptions<TFn>>): void => {\n this.options = { ...this.options, ...newOptions }\n }\n\n #setState = (newState: Partial<RateLimiterState>): void => {\n this.store.setState((state) => {\n const combinedState = {\n ...state,\n ...newState,\n }\n const isExceeded = combinedState.executionTimes.length >= this.#getLimit()\n const status = !this.#getEnabled()\n ? 'disabled'\n : isExceeded\n ? 'exceeded'\n : 'idle'\n return {\n ...combinedState,\n isExceeded,\n status,\n }\n })\n emitChange('RateLimiter', this)\n }\n\n /**\n * Returns the current enabled state of the rate limiter\n */\n #getEnabled = (): boolean => {\n return !!parseFunctionOrValue(this.options.enabled, this)\n }\n\n /**\n * Returns the current limit of executions allowed within the time window\n */\n #getLimit = (): number => {\n return parseFunctionOrValue(this.options.limit, this)\n }\n\n /**\n * Returns the current time window in milliseconds\n */\n #getWindow = (): number => {\n return parseFunctionOrValue(this.options.window, this)\n }\n\n /**\n * Attempts to execute the rate-limited function if within the configured limits.\n * Will reject execution if the number of calls in the current window exceeds the limit.\n *\n * @example\n * ```ts\n * const rateLimiter = new RateLimiter(fn, { limit: 5, window: 1000 });\n *\n * // First 5 calls will return true\n * rateLimiter.maybeExecute('arg1', 'arg2'); // true\n *\n * // Additional calls within the window will return false\n * rateLimiter.maybeExecute('arg1', 'arg2'); // false\n * ```\n */\n maybeExecute = (...args: Parameters<TFn>): boolean => {\n this.#setState({\n maybeExecuteCount: this.store.state.maybeExecuteCount + 1,\n })\n\n this.#cleanupOldExecutions()\n\n const relevantExecutionTimes = this.#getExecutionTimesInWindow()\n\n if (relevantExecutionTimes.length < this.#getLimit()) {\n this.#execute(...args)\n return true\n }\n\n this.#setState({\n rejectionCount: this.store.state.rejectionCount + 1,\n })\n this.options.onReject?.(this)\n return false\n }\n\n #execute = (...args: Parameters<TFn>): void => {\n if (!this.#getEnabled()) return\n const now = Date.now()\n this.fn(...args) // EXECUTE!\n this.store.state.executionTimes.push(now) // mutate state directly for performance\n\n this.#setCleanupTimeout(now)\n\n this.#setState({\n executionCount: this.store.state.executionCount + 1,\n })\n this.options.onExecute?.(args, this)\n }\n\n #getExecutionTimesInWindow = (): Array<number> => {\n if (this.options.windowType === 'sliding') {\n // For sliding window, return all executions within the current window\n return this.store.state.executionTimes.filter(\n (time) => time > Date.now() - this.#getWindow(),\n )\n } else {\n // For fixed window, return all executions in the current window\n // The window starts from the oldest execution time\n if (this.store.state.executionTimes.length === 0) {\n return []\n }\n const oldestExecution = Math.min(...this.store.state.executionTimes)\n const windowStart = oldestExecution\n const windowEnd = windowStart + this.#getWindow()\n const now = Date.now()\n\n // If the window has expired, return empty array\n if (now > windowEnd) {\n return []\n }\n\n // Otherwise, return all executions in the current window\n return this.store.state.executionTimes.filter(\n (time) => time >= windowStart && time <= windowEnd,\n )\n }\n }\n\n #setCleanupTimeout = (executionTime: number): void => {\n if (\n this.options.windowType === 'sliding' ||\n this.#timeoutIds.size === 0 // new fixed window\n ) {\n const now = Date.now()\n const timeUntilExpiration = executionTime - now + this.#getWindow() + 1\n const timeoutId = setTimeout(() => {\n this.#cleanupOldExecutions()\n this.#clearTimeout(timeoutId)\n }, timeUntilExpiration)\n this.#timeoutIds.add(timeoutId)\n }\n }\n\n #clearTimeout = (timeoutId: ReturnType<typeof setTimeout>): void => {\n clearTimeout(timeoutId)\n this.#timeoutIds.delete(timeoutId)\n }\n\n #clearTimeouts = (): void => {\n this.#timeoutIds.forEach((timeoutId) => clearTimeout(timeoutId))\n this.#timeoutIds.clear()\n }\n\n #cleanupOldExecutions = (): void => {\n this.#setState({\n executionTimes: this.#getExecutionTimesInWindow(),\n })\n }\n\n /**\n * Returns the number of remaining executions allowed in the current window\n */\n getRemainingInWindow = (): number => {\n const relevantExecutionTimes = this.#getExecutionTimesInWindow()\n return Math.max(0, this.#getLimit() - relevantExecutionTimes.length)\n }\n\n /**\n * Returns the number of milliseconds until the next execution will be possible\n */\n getMsUntilNextWindow = (): number => {\n if (this.getRemainingInWindow() > 0) {\n return 0\n }\n const oldestExecution = this.store.state.executionTimes[0] ?? Infinity\n return oldestExecution + this.#getWindow() - Date.now()\n }\n\n /**\n * Resets the rate limiter state\n */\n reset = (): void => {\n this.#setState(getDefaultRateLimiterState())\n this.#clearTimeouts()\n }\n}\n\n/**\n * Creates a rate-limited function that will execute the provided function up to a maximum number of times within a time window.\n *\n * This synchronous version is lighter weight and often all you need - upgrade to asyncRateLimit when you need promises, retry support, abort capabilities, or advanced error handling.\n *\n * Note that rate limiting is a simpler form of execution control compared to throttling or debouncing:\n * - A rate limiter will allow all executions until the limit is reached, then block all subsequent calls until the window resets\n * - A throttler ensures even spacing between executions, which can be better for consistent performance\n * - A debouncer collapses multiple calls into one, which is better for handling bursts of events\n *\n * The rate limiter supports two types of windows:\n * - 'fixed': A strict window that resets after the window period. All executions within the window count\n * towards the limit, and the window resets completely after the period.\n * - 'sliding': A rolling window that allows executions as old ones expire. This provides a more\n * consistent rate of execution over time.\n *\n * State Management:\n * - Uses TanStack Store for reactive state management\n * - Use `initialState` to provide initial state values when creating the rate limiter\n * - Use `onExecute` callback to react to function execution and implement custom logic\n * - Use `onReject` callback to react to executions being rejected when rate limit is exceeded\n * - The state includes execution count, execution times, and rejection count\n * - State can be accessed via the underlying RateLimiter instance's `store.state` property\n * - When using framework adapters (React/Solid), state is accessed from the hook's state property\n *\n * Consider using throttle() or debounce() if you need more intelligent execution control. Use rate limiting when you specifically\n * need to enforce a hard limit on the number of executions within a time period.\n *\n * @example\n * ```ts\n * // Rate limit to 5 calls per minute with a sliding window\n * const rateLimited = rateLimit(makeApiCall, {\n * limit: 5,\n * window: 60000,\n * windowType: 'sliding',\n * onReject: (rateLimiter) => {\n * console.log(`Rate limit exceeded. Try again in ${rateLimiter.getMsUntilNextWindow()}ms`);\n * }\n * });\n *\n * // First 5 calls will execute immediately\n * // Additional calls will be rejected until the minute window resets\n * rateLimited();\n *\n * // For more even execution, consider using throttle instead:\n * const throttled = throttle(makeApiCall, { wait: 12000 }); // One call every 12 seconds\n * ```\n */\nexport function rateLimit<TFn extends AnyFunction>(\n fn: TFn,\n initialOptions: RateLimiterOptions<TFn>,\n) {\n const rateLimiter = new RateLimiter(fn, initialOptions)\n return rateLimiter.maybeExecute\n}\n"],"mappings":";;;;;;AAgCA,SAAS,6BAA+C;CACtD,OAAO;EACL,gBAAgB;EAChB,gBAAgB,EAAE;EAClB,YAAY;EACZ,gBAAgB;EAChB,QAAQ;EACR,mBAAmB;EACpB;;;;;AAmDH,SAAgB,mBAKd,SAA6B;CAC7B,OAAO;;AAGT,MAAM,iBAGF;CACF,SAAS;CACT,OAAO;CACP,QAAQ;CACR,YAAY;CACb;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA+CD,IAAa,cAAb,MAAkD;CAKhD;CAEA,YACE,AAAO,IACP,gBACA;EAFO;eANP,IAAIA,sBAAwB,4BAA4B,CAAC;qCAGT,IAAI,KAAK;qBA8B7C,eAAuD;GACnE,KAAK,UAAU;IAAE,GAAG,KAAK;IAAS,GAAG;IAAY;;oBAGtC,aAA8C;GACzD,KAAK,MAAM,UAAU,UAAU;IAC7B,MAAM,gBAAgB;KACpB,GAAG;KACH,GAAG;KACJ;IACD,MAAM,aAAa,cAAc,eAAe,UAAU,KAAKC,WAAW;IAC1E,MAAM,SAAS,CAAC,KAAKC,aAAa,GAC9B,aACA,aACE,aACA;IACN,OAAO;KACL,GAAG;KACH;KACA;KACD;KACD;GACF,gCAAW,eAAe,KAAK;;2BAMJ;GAC3B,OAAO,CAAC,CAACC,mCAAqB,KAAK,QAAQ,SAAS,KAAK;;yBAMjC;GACxB,OAAOA,mCAAqB,KAAK,QAAQ,OAAO,KAAK;;0BAM5B;GACzB,OAAOA,mCAAqB,KAAK,QAAQ,QAAQ,KAAK;;uBAkBxC,GAAG,SAAmC;GACpD,KAAKC,UAAU,EACb,mBAAmB,KAAK,MAAM,MAAM,oBAAoB,GACzD,CAAC;GAEF,KAAKC,uBAAuB;GAI5B,IAF+B,KAAKC,4BAEV,CAAC,SAAS,KAAKL,WAAW,EAAE;IACpD,KAAKM,SAAS,GAAG,KAAK;IACtB,OAAO;;GAGT,KAAKH,UAAU,EACb,gBAAgB,KAAK,MAAM,MAAM,iBAAiB,GACnD,CAAC;GACF,KAAK,QAAQ,WAAW,KAAK;GAC7B,OAAO;;mBAGG,GAAG,SAAgC;GAC7C,IAAI,CAAC,KAAKF,aAAa,EAAE;GACzB,MAAM,MAAM,KAAK,KAAK;GACtB,KAAK,GAAG,GAAG,KAAK;GAChB,KAAK,MAAM,MAAM,eAAe,KAAK,IAAI;GAEzC,KAAKM,mBAAmB,IAAI;GAE5B,KAAKJ,UAAU,EACb,gBAAgB,KAAK,MAAM,MAAM,iBAAiB,GACnD,CAAC;GACF,KAAK,QAAQ,YAAY,MAAM,KAAK;;0CAGY;GAChD,IAAI,KAAK,QAAQ,eAAe,WAE9B,OAAO,KAAK,MAAM,MAAM,eAAe,QACpC,SAAS,OAAO,KAAK,KAAK,GAAG,KAAKK,YAAY,CAChD;QACI;IAGL,IAAI,KAAK,MAAM,MAAM,eAAe,WAAW,GAC7C,OAAO,EAAE;IAGX,MAAM,cADkB,KAAK,IAAI,GAAG,KAAK,MAAM,MAAM,eAClB;IACnC,MAAM,YAAY,cAAc,KAAKA,YAAY;IAIjD,IAHY,KAAK,KAGV,GAAG,WACR,OAAO,EAAE;IAIX,OAAO,KAAK,MAAM,MAAM,eAAe,QACpC,SAAS,QAAQ,eAAe,QAAQ,UAC1C;;;6BAIiB,kBAAgC;GACpD,IACE,KAAK,QAAQ,eAAe,aAC5B,KAAKC,YAAY,SAAS,GAC1B;IAEA,MAAM,sBAAsB,gBADhB,KAAK,KAC8B,GAAG,KAAKD,YAAY,GAAG;IACtE,MAAM,YAAY,iBAAiB;KACjC,KAAKJ,uBAAuB;KAC5B,KAAKM,cAAc,UAAU;OAC5B,oBAAoB;IACvB,KAAKD,YAAY,IAAI,UAAU;;;wBAIlB,cAAmD;GAClE,aAAa,UAAU;GACvB,KAAKA,YAAY,OAAO,UAAU;;8BAGP;GAC3B,KAAKA,YAAY,SAAS,cAAc,aAAa,UAAU,CAAC;GAChE,KAAKA,YAAY,OAAO;;qCAGU;GAClC,KAAKN,UAAU,EACb,gBAAgB,KAAKE,4BAA4B,EAClD,CAAC;;oCAMiC;GACnC,MAAM,yBAAyB,KAAKA,4BAA4B;GAChE,OAAO,KAAK,IAAI,GAAG,KAAKL,WAAW,GAAG,uBAAuB,OAAO;;oCAMjC;GACnC,IAAI,KAAK,sBAAsB,GAAG,GAChC,OAAO;GAGT,QADwB,KAAK,MAAM,MAAM,eAAe,MAAM,YACrC,KAAKQ,YAAY,GAAG,KAAK,KAAK;;qBAMrC;GAClB,KAAKL,UAAU,4BAA4B,CAAC;GAC5C,KAAKQ,gBAAgB;;EA5MrB,KAAK,MAAM,eAAe;EAC1B,KAAK,UAAU;GACb,GAAG;GACH,GAAG;GACJ;EACD,KAAKR,UAAU,KAAK,QAAQ,gBAAgB,EAAE,CAAC;EAC/C,KAAK,MAAM,iBAAiB,KAAKE,4BAA4B,EAC3D,KAAKE,mBAAmB,cAAc;EAGxC,IAAI,KAAK,KACP,sCAAiB,GAAG,kBAAkB,UAAU;GAC9C,IAAI,MAAM,QAAQ,QAAQ,KAAK,KAAK;GACpC,KAAKJ,UAAU,MAAM,QAAQ,MAAM,MAAmC;GACtE,KAAK,WACH,MAAM,QAAQ,QACf;IACD;;CAWN;;;;CAwBA;;;;CAOA;;;;CAOA;CAwCA;CAcA;CA6BA;CAeA;CAKA;CAKA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAkFF,SAAgB,UACd,IACA,gBACA;CAEA,OAAO,IADiB,YAAY,IAAI,eACtB,CAAC"}
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+ {"version":3,"file":"rate-limiter.cjs","names":["Store","#getLimit","#getEnabled","parseFunctionOrValue","#setState","#cleanupOldExecutions","#getExecutionTimesInWindow","#execute","#setCleanupTimeout","#getWindow","#timeoutIds","#clearTimeout","#clearTimeouts"],"sources":["../src/rate-limiter.ts"],"sourcesContent":["import { Store } from '@tanstack/store'\nimport { parseFunctionOrValue } from './utils'\nimport { emitChange, pacerEventClient } from './event-client'\nimport type { AnyFunction } from './types'\n\nexport interface RateLimiterState {\n /**\n * Number of function executions that have been completed\n */\n executionCount: number\n /**\n * Array of timestamps when executions occurred for rate limiting calculations\n */\n executionTimes: Array<number>\n /**\n * Whether the rate limiter has exceeded the limit\n */\n isExceeded: boolean\n /**\n * Number of times maybeExecute has been called (for reduction calculations)\n */\n maybeExecuteCount: number\n /**\n * Number of function executions that have been rejected due to rate limiting\n */\n rejectionCount: number\n /**\n * Current execution status - 'disabled' when not active, 'executing' when executing, 'idle' when not executing, 'exceeded' when rate limit is exceeded\n */\n status: 'disabled' | 'exceeded' | 'idle'\n}\n\nfunction getDefaultRateLimiterState(): RateLimiterState {\n return {\n executionCount: 0,\n executionTimes: [],\n isExceeded: false,\n rejectionCount: 0,\n status: 'idle',\n maybeExecuteCount: 0,\n }\n}\n\n/**\n * Options for configuring a rate-limited function\n */\nexport interface RateLimiterOptions<TFn extends AnyFunction> {\n /**\n * Whether the rate limiter is enabled. When disabled, maybeExecute will not trigger any executions.\n * Defaults to true.\n */\n enabled?: boolean | ((rateLimiter: RateLimiter<TFn>) => boolean)\n /**\n * Initial state for the rate limiter\n */\n initialState?: Partial<RateLimiterState>\n /**\n * Optional key to identify this rate limiter instance.\n * If provided, the rate limiter will be identified by this key in the devtools and PacerProvider if applicable.\n */\n key?: string\n /**\n * Maximum number of executions allowed within the time window.\n * Can be a number or a callback function that receives the rate limiter instance and returns a number.\n */\n limit: number | ((rateLimiter: RateLimiter<TFn>) => number)\n /**\n * Callback function that is called after the function is executed\n */\n onExecute?: (args: Parameters<TFn>, rateLimiter: RateLimiter<TFn>) => void\n /**\n * Optional callback function that is called when an execution is rejected due to rate limiting\n */\n onReject?: (rateLimiter: RateLimiter<TFn>) => void\n /**\n * Time window in milliseconds within which the limit applies.\n * Can be a number or a callback function that receives the rate limiter instance and returns a number.\n */\n window: number | ((rateLimiter: RateLimiter<TFn>) => number)\n /**\n * Type of window to use for rate limiting\n * - 'fixed': Uses a fixed window that resets after the window period\n * - 'sliding': Uses a sliding window that allows executions as old ones expire\n * Defaults to 'fixed'\n */\n windowType?: 'fixed' | 'sliding'\n}\n\n/**\n * Utility function for sharing common `RateLimiterOptions` options between different `RateLimiter` instances.\n */\nexport function rateLimiterOptions<\n TFn extends AnyFunction = AnyFunction,\n TOptions extends Partial<RateLimiterOptions<TFn>> = Partial<\n RateLimiterOptions<TFn>\n >,\n>(options: TOptions): TOptions {\n return options\n}\n\nconst defaultOptions: Omit<\n Required<RateLimiterOptions<any>>,\n 'initialState' | 'onExecute' | 'onReject' | 'key'\n> = {\n enabled: true,\n limit: 1,\n window: 0,\n windowType: 'fixed',\n}\n\n/**\n * A class that creates a rate-limited function.\n *\n * Rate limiting is a simple approach that allows a function to execute up to a limit within a time window,\n * then blocks all subsequent calls until the window passes. This can lead to \"bursty\" behavior where\n * all executions happen immediately, followed by a complete block.\n * This synchronous version is lighter weight and often all you need - upgrade to AsyncRateLimiter when you need promises, retry support, abort capabilities, or advanced error handling.\n *\n * The rate limiter supports two types of windows:\n * - 'fixed': A strict window that resets after the window period. All executions within the window count\n * towards the limit, and the window resets completely after the period.\n * - 'sliding': A rolling window that allows executions as old ones expire. This provides a more\n * consistent rate of execution over time.\n *\n * For smoother execution patterns, consider using:\n * - Throttling: Ensures consistent spacing between executions (e.g. max once per 200ms)\n * - Debouncing: Waits for a pause in calls before executing (e.g. after 500ms of no calls)\n *\n * Rate limiting is best used for hard API limits or resource constraints. For UI updates or\n * smoothing out frequent events, throttling or debouncing usually provide better user experience.\n *\n * State Management:\n * - Uses TanStack Store for reactive state management\n * - Use `initialState` to provide initial state values when creating the rate limiter\n * - Use `onExecute` callback to react to function execution and implement custom logic\n * - Use `onReject` callback to react to executions being rejected when rate limit is exceeded\n * - The state includes execution count, execution times, and rejection count\n * - State can be accessed via `rateLimiter.store.state` when using the class directly\n * - When using framework adapters (React/Solid), state is accessed from `rateLimiter.state`\n *\n * @example\n * ```ts\n * const rateLimiter = new RateLimiter(\n * (id: string) => api.getData(id),\n * {\n * limit: 5,\n * window: 1000,\n * windowType: 'sliding',\n * }\n * );\n *\n * // Will execute immediately until limit reached, then block\n * rateLimiter.maybeExecute('123');\n * ```\n */\nexport class RateLimiter<TFn extends AnyFunction> {\n readonly store: Store<Readonly<RateLimiterState>> =\n new Store<RateLimiterState>(getDefaultRateLimiterState())\n key: string | undefined\n options: RateLimiterOptions<TFn>\n #timeoutIds: Set<ReturnType<typeof setTimeout>> = new Set()\n\n constructor(\n public fn: TFn,\n initialOptions: RateLimiterOptions<TFn>,\n ) {\n this.key = initialOptions.key\n this.options = {\n ...defaultOptions,\n ...initialOptions,\n }\n this.#setState(this.options.initialState ?? {})\n for (const executionTime of this.#getExecutionTimesInWindow()) {\n this.#setCleanupTimeout(executionTime)\n }\n\n if (this.key) {\n pacerEventClient.on('d-RateLimiter', (event) => {\n if (event.payload.key !== this.key) return\n this.#setState(event.payload.store.state as Partial<RateLimiterState>)\n this.setOptions(\n event.payload.options as Partial<RateLimiterOptions<TFn>>,\n )\n })\n }\n }\n\n /**\n * Updates the rate limiter options\n */\n setOptions = (newOptions: Partial<RateLimiterOptions<TFn>>): void => {\n this.options = { ...this.options, ...newOptions }\n }\n\n #setState = (newState: Partial<RateLimiterState>): void => {\n this.store.setState((state) => {\n const combinedState = {\n ...state,\n ...newState,\n }\n const isExceeded = combinedState.executionTimes.length >= this.#getLimit()\n const status = !this.#getEnabled()\n ? 'disabled'\n : isExceeded\n ? 'exceeded'\n : 'idle'\n return {\n ...combinedState,\n isExceeded,\n status,\n }\n })\n emitChange('RateLimiter', this)\n }\n\n /**\n * Returns the current enabled state of the rate limiter\n */\n #getEnabled = (): boolean => {\n return !!parseFunctionOrValue(this.options.enabled, this)\n }\n\n /**\n * Returns the current limit of executions allowed within the time window\n */\n #getLimit = (): number => {\n return parseFunctionOrValue(this.options.limit, this)\n }\n\n /**\n * Returns the current time window in milliseconds\n */\n #getWindow = (): number => {\n return parseFunctionOrValue(this.options.window, this)\n }\n\n /**\n * Attempts to execute the rate-limited function if within the configured limits.\n * Will reject execution if the number of calls in the current window exceeds the limit.\n *\n * @example\n * ```ts\n * const rateLimiter = new RateLimiter(fn, { limit: 5, window: 1000 });\n *\n * // First 5 calls will return true\n * rateLimiter.maybeExecute('arg1', 'arg2'); // true\n *\n * // Additional calls within the window will return false\n * rateLimiter.maybeExecute('arg1', 'arg2'); // false\n * ```\n */\n maybeExecute = (...args: Parameters<TFn>): boolean => {\n this.#setState({\n maybeExecuteCount: this.store.state.maybeExecuteCount + 1,\n })\n\n this.#cleanupOldExecutions()\n\n const relevantExecutionTimes = this.#getExecutionTimesInWindow()\n\n if (relevantExecutionTimes.length < this.#getLimit()) {\n this.#execute(...args)\n return true\n }\n\n this.#setState({\n rejectionCount: this.store.state.rejectionCount + 1,\n })\n this.options.onReject?.(this)\n return false\n }\n\n #execute = (...args: Parameters<TFn>): void => {\n if (!this.#getEnabled()) return\n const now = Date.now()\n this.fn(...args) // EXECUTE!\n this.store.state.executionTimes.push(now) // mutate state directly for performance\n\n this.#setCleanupTimeout(now)\n\n this.#setState({\n executionCount: this.store.state.executionCount + 1,\n })\n this.options.onExecute?.(args, this)\n }\n\n #getExecutionTimesInWindow = (): Array<number> => {\n if (this.options.windowType === 'sliding') {\n // For sliding window, return all executions within the current window\n return this.store.state.executionTimes.filter(\n (time) => time > Date.now() - this.#getWindow(),\n )\n } else {\n // For fixed window, return all executions in the current window\n // The window starts from the oldest execution time\n if (this.store.state.executionTimes.length === 0) {\n return []\n }\n const oldestExecution = Math.min(...this.store.state.executionTimes)\n const windowStart = oldestExecution\n const windowEnd = windowStart + this.#getWindow()\n const now = Date.now()\n\n // If the window has expired, return empty array\n if (now > windowEnd) {\n return []\n }\n\n // Otherwise, return all executions in the current window\n return this.store.state.executionTimes.filter(\n (time) => time >= windowStart && time <= windowEnd,\n )\n }\n }\n\n #setCleanupTimeout = (executionTime: number): void => {\n if (\n this.options.windowType === 'sliding' ||\n this.#timeoutIds.size === 0 // new fixed window\n ) {\n const now = Date.now()\n const timeUntilExpiration = executionTime - now + this.#getWindow() + 1\n const timeoutId = setTimeout(() => {\n this.#cleanupOldExecutions()\n this.#clearTimeout(timeoutId)\n }, timeUntilExpiration)\n this.#timeoutIds.add(timeoutId)\n }\n }\n\n #clearTimeout = (timeoutId: ReturnType<typeof setTimeout>): void => {\n clearTimeout(timeoutId)\n this.#timeoutIds.delete(timeoutId)\n }\n\n #clearTimeouts = (): void => {\n this.#timeoutIds.forEach((timeoutId) => clearTimeout(timeoutId))\n this.#timeoutIds.clear()\n }\n\n #cleanupOldExecutions = (): void => {\n this.#setState({\n executionTimes: this.#getExecutionTimesInWindow(),\n })\n }\n\n /**\n * Returns the number of remaining executions allowed in the current window\n */\n getRemainingInWindow = (): number => {\n const relevantExecutionTimes = this.#getExecutionTimesInWindow()\n return Math.max(0, this.#getLimit() - relevantExecutionTimes.length)\n }\n\n /**\n * Returns the number of milliseconds until the next execution will be possible\n */\n getMsUntilNextWindow = (): number => {\n if (this.getRemainingInWindow() > 0) {\n return 0\n }\n const oldestExecution = this.store.state.executionTimes[0] ?? Infinity\n return oldestExecution + this.#getWindow() - Date.now()\n }\n\n /**\n * Resets the rate limiter state\n */\n reset = (): void => {\n this.#setState(getDefaultRateLimiterState())\n this.#clearTimeouts()\n }\n}\n\n/**\n * Creates a rate-limited function that will execute the provided function up to a maximum number of times within a time window.\n *\n * This synchronous version is lighter weight and often all you need - upgrade to asyncRateLimit when you need promises, retry support, abort capabilities, or advanced error handling.\n *\n * Note that rate limiting is a simpler form of execution control compared to throttling or debouncing:\n * - A rate limiter will allow all executions until the limit is reached, then block all subsequent calls until the window resets\n * - A throttler ensures even spacing between executions, which can be better for consistent performance\n * - A debouncer collapses multiple calls into one, which is better for handling bursts of events\n *\n * The rate limiter supports two types of windows:\n * - 'fixed': A strict window that resets after the window period. All executions within the window count\n * towards the limit, and the window resets completely after the period.\n * - 'sliding': A rolling window that allows executions as old ones expire. This provides a more\n * consistent rate of execution over time.\n *\n * State Management:\n * - Uses TanStack Store for reactive state management\n * - Use `initialState` to provide initial state values when creating the rate limiter\n * - Use `onExecute` callback to react to function execution and implement custom logic\n * - Use `onReject` callback to react to executions being rejected when rate limit is exceeded\n * - The state includes execution count, execution times, and rejection count\n * - State can be accessed via the underlying RateLimiter instance's `store.state` property\n * - When using framework adapters (React/Solid), state is accessed from the hook's state property\n *\n * Consider using throttle() or debounce() if you need more intelligent execution control. Use rate limiting when you specifically\n * need to enforce a hard limit on the number of executions within a time period.\n *\n * @example\n * ```ts\n * // Rate limit to 5 calls per minute with a sliding window\n * const rateLimited = rateLimit(makeApiCall, {\n * limit: 5,\n * window: 60000,\n * windowType: 'sliding',\n * onReject: (rateLimiter) => {\n * console.log(`Rate limit exceeded. Try again in ${rateLimiter.getMsUntilNextWindow()}ms`);\n * }\n * });\n *\n * // First 5 calls will execute immediately\n * // Additional calls will be rejected until the minute window resets\n * rateLimited();\n *\n * // For more even execution, consider using throttle instead:\n * const throttled = throttle(makeApiCall, { wait: 12000 }); // One call every 12 seconds\n * ```\n */\nexport function rateLimit<TFn extends AnyFunction>(\n fn: TFn,\n initialOptions: RateLimiterOptions<TFn>,\n) {\n const rateLimiter = new RateLimiter(fn, initialOptions)\n return rateLimiter.maybeExecute\n}\n"],"mappings":";;;;;;AAgCA,SAAS,6BAA+C;CACtD,OAAO;EACL,gBAAgB;EAChB,gBAAgB,CAAC;EACjB,YAAY;EACZ,gBAAgB;EAChB,QAAQ;EACR,mBAAmB;CACrB;AACF;;;;AAkDA,SAAgB,mBAKd,SAA6B;CAC7B,OAAO;AACT;AAEA,MAAM,iBAGF;CACF,SAAS;CACT,OAAO;CACP,QAAQ;CACR,YAAY;AACd;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA+CA,IAAa,cAAb,MAAkD;CAKhD;CAEA,YACE,AAAO,IACP,gBACA;EAFO;eANP,IAAIA,sBAAwB,2BAA2B,CAAC;qCAGR,IAAI,IAAI;qBA8B5C,eAAuD;GACnE,KAAK,UAAU;IAAE,GAAG,KAAK;IAAS,GAAG;GAAW;EAClD;oBAEa,aAA8C;GACzD,KAAK,MAAM,UAAU,UAAU;IAC7B,MAAM,gBAAgB;KACpB,GAAG;KACH,GAAG;IACL;IACA,MAAM,aAAa,cAAc,eAAe,UAAU,KAAKC,UAAU;IACzE,MAAM,SAAS,CAAC,KAAKC,YAAY,IAC7B,aACA,aACE,aACA;IACN,OAAO;KACL,GAAG;KACH;KACA;IACF;GACF,CAAC;GACD,gCAAW,eAAe,IAAI;EAChC;2BAK6B;GAC3B,OAAO,CAAC,CAACC,mCAAqB,KAAK,QAAQ,SAAS,IAAI;EAC1D;yBAK0B;GACxB,OAAOA,mCAAqB,KAAK,QAAQ,OAAO,IAAI;EACtD;0BAK2B;GACzB,OAAOA,mCAAqB,KAAK,QAAQ,QAAQ,IAAI;EACvD;uBAiBgB,GAAG,SAAmC;GACpD,KAAKC,UAAU,EACb,mBAAmB,KAAK,MAAM,MAAM,oBAAoB,EAC1D,CAAC;GAED,KAAKC,sBAAsB;GAI3B,IAF+B,KAAKC,2BAEX,CAAC,CAAC,SAAS,KAAKL,UAAU,GAAG;IACpD,KAAKM,SAAS,GAAG,IAAI;IACrB,OAAO;GACT;GAEA,KAAKH,UAAU,EACb,gBAAgB,KAAK,MAAM,MAAM,iBAAiB,EACpD,CAAC;GACD,KAAK,QAAQ,WAAW,IAAI;GAC5B,OAAO;EACT;mBAEY,GAAG,SAAgC;GAC7C,IAAI,CAAC,KAAKF,YAAY,GAAG;GACzB,MAAM,MAAM,KAAK,IAAI;GACrB,KAAK,GAAG,GAAG,IAAI;GACf,KAAK,MAAM,MAAM,eAAe,KAAK,GAAG;GAExC,KAAKM,mBAAmB,GAAG;GAE3B,KAAKJ,UAAU,EACb,gBAAgB,KAAK,MAAM,MAAM,iBAAiB,EACpD,CAAC;GACD,KAAK,QAAQ,YAAY,MAAM,IAAI;EACrC;0CAEkD;GAChD,IAAI,KAAK,QAAQ,eAAe,WAE9B,OAAO,KAAK,MAAM,MAAM,eAAe,QACpC,SAAS,OAAO,KAAK,IAAI,IAAI,KAAKK,WAAW,CAChD;QACK;IAGL,IAAI,KAAK,MAAM,MAAM,eAAe,WAAW,GAC7C,OAAO,CAAC;IAGV,MAAM,cADkB,KAAK,IAAI,GAAG,KAAK,MAAM,MAAM,cACnB;IAClC,MAAM,YAAY,cAAc,KAAKA,WAAW;IAIhD,IAHY,KAAK,IAGX,IAAI,WACR,OAAO,CAAC;IAIV,OAAO,KAAK,MAAM,MAAM,eAAe,QACpC,SAAS,QAAQ,eAAe,QAAQ,SAC3C;GACF;EACF;6BAEsB,kBAAgC;GACpD,IACE,KAAK,QAAQ,eAAe,aAC5B,KAAKC,YAAY,SAAS,GAC1B;IAEA,MAAM,sBAAsB,gBADhB,KAAK,IAC6B,IAAI,KAAKD,WAAW,IAAI;IACtE,MAAM,YAAY,iBAAiB;KACjC,KAAKJ,sBAAsB;KAC3B,KAAKM,cAAc,SAAS;IAC9B,GAAG,mBAAmB;IACtB,KAAKD,YAAY,IAAI,SAAS;GAChC;EACF;wBAEiB,cAAmD;GAClE,aAAa,SAAS;GACtB,KAAKA,YAAY,OAAO,SAAS;EACnC;8BAE6B;GAC3B,KAAKA,YAAY,SAAS,cAAc,aAAa,SAAS,CAAC;GAC/D,KAAKA,YAAY,MAAM;EACzB;qCAEoC;GAClC,KAAKN,UAAU,EACb,gBAAgB,KAAKE,2BAA2B,EAClD,CAAC;EACH;oCAKqC;GACnC,MAAM,yBAAyB,KAAKA,2BAA2B;GAC/D,OAAO,KAAK,IAAI,GAAG,KAAKL,UAAU,IAAI,uBAAuB,MAAM;EACrE;oCAKqC;GACnC,IAAI,KAAK,qBAAqB,IAAI,GAChC,OAAO;GAGT,QADwB,KAAK,MAAM,MAAM,eAAe,MAAM,YACrC,KAAKQ,WAAW,IAAI,KAAK,IAAI;EACxD;qBAKoB;GAClB,KAAKL,UAAU,2BAA2B,CAAC;GAC3C,KAAKQ,eAAe;EACtB;EA7ME,KAAK,MAAM,eAAe;EAC1B,KAAK,UAAU;GACb,GAAG;GACH,GAAG;EACL;EACA,KAAKR,UAAU,KAAK,QAAQ,gBAAgB,CAAC,CAAC;EAC9C,KAAK,MAAM,iBAAiB,KAAKE,2BAA2B,GAC1D,KAAKE,mBAAmB,aAAa;EAGvC,IAAI,KAAK,KACP,sCAAiB,GAAG,kBAAkB,UAAU;GAC9C,IAAI,MAAM,QAAQ,QAAQ,KAAK,KAAK;GACpC,KAAKJ,UAAU,MAAM,QAAQ,MAAM,KAAkC;GACrE,KAAK,WACH,MAAM,QAAQ,OAChB;EACF,CAAC;CAEL;CASA;;;;CAwBA;;;;CAOA;;;;CAOA;CAwCA;CAcA;CA6BA;CAeA;CAKA;CAKA;AAgCF;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAkDA,SAAgB,UACd,IACA,gBACA;CAEA,OAAO,IADiB,YAAY,IAAI,cACvB,CAAC,CAAC;AACrB"}
@@ -1,6 +1,5 @@
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  import { AnyFunction } from "./types.cjs";
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  import { Store } from "@tanstack/store";
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  //#region src/rate-limiter.d.ts
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  interface RateLimiterState {
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  /**
@@ -1,6 +1,5 @@
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  import { AnyFunction } from "./types.js";
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  import { Store } from "@tanstack/store";
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  //#region src/rate-limiter.d.ts
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  interface RateLimiterState {
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  /**
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- {"version":3,"file":"rate-limiter.js","names":["#getLimit","#getEnabled","#setState","#cleanupOldExecutions","#getExecutionTimesInWindow","#execute","#setCleanupTimeout","#getWindow","#timeoutIds","#clearTimeout","#clearTimeouts"],"sources":["../src/rate-limiter.ts"],"sourcesContent":["import { Store } from '@tanstack/store'\nimport { parseFunctionOrValue } from './utils'\nimport { emitChange, pacerEventClient } from './event-client'\nimport type { AnyFunction } from './types'\n\nexport interface RateLimiterState {\n /**\n * Number of function executions that have been completed\n */\n executionCount: number\n /**\n * Array of timestamps when executions occurred for rate limiting calculations\n */\n executionTimes: Array<number>\n /**\n * Whether the rate limiter has exceeded the limit\n */\n isExceeded: boolean\n /**\n * Number of times maybeExecute has been called (for reduction calculations)\n */\n maybeExecuteCount: number\n /**\n * Number of function executions that have been rejected due to rate limiting\n */\n rejectionCount: number\n /**\n * Current execution status - 'disabled' when not active, 'executing' when executing, 'idle' when not executing, 'exceeded' when rate limit is exceeded\n */\n status: 'disabled' | 'exceeded' | 'idle'\n}\n\nfunction getDefaultRateLimiterState(): RateLimiterState {\n return {\n executionCount: 0,\n executionTimes: [],\n isExceeded: false,\n rejectionCount: 0,\n status: 'idle',\n maybeExecuteCount: 0,\n }\n}\n\n/**\n * Options for configuring a rate-limited function\n */\nexport interface RateLimiterOptions<TFn extends AnyFunction> {\n /**\n * Whether the rate limiter is enabled. When disabled, maybeExecute will not trigger any executions.\n * Defaults to true.\n */\n enabled?: boolean | ((rateLimiter: RateLimiter<TFn>) => boolean)\n /**\n * Initial state for the rate limiter\n */\n initialState?: Partial<RateLimiterState>\n /**\n * Optional key to identify this rate limiter instance.\n * If provided, the rate limiter will be identified by this key in the devtools and PacerProvider if applicable.\n */\n key?: string\n /**\n * Maximum number of executions allowed within the time window.\n * Can be a number or a callback function that receives the rate limiter instance and returns a number.\n */\n limit: number | ((rateLimiter: RateLimiter<TFn>) => number)\n /**\n * Callback function that is called after the function is executed\n */\n onExecute?: (args: Parameters<TFn>, rateLimiter: RateLimiter<TFn>) => void\n /**\n * Optional callback function that is called when an execution is rejected due to rate limiting\n */\n onReject?: (rateLimiter: RateLimiter<TFn>) => void\n /**\n * Time window in milliseconds within which the limit applies.\n * Can be a number or a callback function that receives the rate limiter instance and returns a number.\n */\n window: number | ((rateLimiter: RateLimiter<TFn>) => number)\n /**\n * Type of window to use for rate limiting\n * - 'fixed': Uses a fixed window that resets after the window period\n * - 'sliding': Uses a sliding window that allows executions as old ones expire\n * Defaults to 'fixed'\n */\n windowType?: 'fixed' | 'sliding'\n}\n\n/**\n * Utility function for sharing common `RateLimiterOptions` options between different `RateLimiter` instances.\n */\nexport function rateLimiterOptions<\n TFn extends AnyFunction = AnyFunction,\n TOptions extends Partial<RateLimiterOptions<TFn>> = Partial<\n RateLimiterOptions<TFn>\n >,\n>(options: TOptions): TOptions {\n return options\n}\n\nconst defaultOptions: Omit<\n Required<RateLimiterOptions<any>>,\n 'initialState' | 'onExecute' | 'onReject' | 'key'\n> = {\n enabled: true,\n limit: 1,\n window: 0,\n windowType: 'fixed',\n}\n\n/**\n * A class that creates a rate-limited function.\n *\n * Rate limiting is a simple approach that allows a function to execute up to a limit within a time window,\n * then blocks all subsequent calls until the window passes. This can lead to \"bursty\" behavior where\n * all executions happen immediately, followed by a complete block.\n * This synchronous version is lighter weight and often all you need - upgrade to AsyncRateLimiter when you need promises, retry support, abort capabilities, or advanced error handling.\n *\n * The rate limiter supports two types of windows:\n * - 'fixed': A strict window that resets after the window period. All executions within the window count\n * towards the limit, and the window resets completely after the period.\n * - 'sliding': A rolling window that allows executions as old ones expire. This provides a more\n * consistent rate of execution over time.\n *\n * For smoother execution patterns, consider using:\n * - Throttling: Ensures consistent spacing between executions (e.g. max once per 200ms)\n * - Debouncing: Waits for a pause in calls before executing (e.g. after 500ms of no calls)\n *\n * Rate limiting is best used for hard API limits or resource constraints. For UI updates or\n * smoothing out frequent events, throttling or debouncing usually provide better user experience.\n *\n * State Management:\n * - Uses TanStack Store for reactive state management\n * - Use `initialState` to provide initial state values when creating the rate limiter\n * - Use `onExecute` callback to react to function execution and implement custom logic\n * - Use `onReject` callback to react to executions being rejected when rate limit is exceeded\n * - The state includes execution count, execution times, and rejection count\n * - State can be accessed via `rateLimiter.store.state` when using the class directly\n * - When using framework adapters (React/Solid), state is accessed from `rateLimiter.state`\n *\n * @example\n * ```ts\n * const rateLimiter = new RateLimiter(\n * (id: string) => api.getData(id),\n * {\n * limit: 5,\n * window: 1000,\n * windowType: 'sliding',\n * }\n * );\n *\n * // Will execute immediately until limit reached, then block\n * rateLimiter.maybeExecute('123');\n * ```\n */\nexport class RateLimiter<TFn extends AnyFunction> {\n readonly store: Store<Readonly<RateLimiterState>> =\n new Store<RateLimiterState>(getDefaultRateLimiterState())\n key: string | undefined\n options: RateLimiterOptions<TFn>\n #timeoutIds: Set<ReturnType<typeof setTimeout>> = new Set()\n\n constructor(\n public fn: TFn,\n initialOptions: RateLimiterOptions<TFn>,\n ) {\n this.key = initialOptions.key\n this.options = {\n ...defaultOptions,\n ...initialOptions,\n }\n this.#setState(this.options.initialState ?? {})\n for (const executionTime of this.#getExecutionTimesInWindow()) {\n this.#setCleanupTimeout(executionTime)\n }\n\n if (this.key) {\n pacerEventClient.on('d-RateLimiter', (event) => {\n if (event.payload.key !== this.key) return\n this.#setState(event.payload.store.state as Partial<RateLimiterState>)\n this.setOptions(\n event.payload.options as Partial<RateLimiterOptions<TFn>>,\n )\n })\n }\n }\n\n /**\n * Updates the rate limiter options\n */\n setOptions = (newOptions: Partial<RateLimiterOptions<TFn>>): void => {\n this.options = { ...this.options, ...newOptions }\n }\n\n #setState = (newState: Partial<RateLimiterState>): void => {\n this.store.setState((state) => {\n const combinedState = {\n ...state,\n ...newState,\n }\n const isExceeded = combinedState.executionTimes.length >= this.#getLimit()\n const status = !this.#getEnabled()\n ? 'disabled'\n : isExceeded\n ? 'exceeded'\n : 'idle'\n return {\n ...combinedState,\n isExceeded,\n status,\n }\n })\n emitChange('RateLimiter', this)\n }\n\n /**\n * Returns the current enabled state of the rate limiter\n */\n #getEnabled = (): boolean => {\n return !!parseFunctionOrValue(this.options.enabled, this)\n }\n\n /**\n * Returns the current limit of executions allowed within the time window\n */\n #getLimit = (): number => {\n return parseFunctionOrValue(this.options.limit, this)\n }\n\n /**\n * Returns the current time window in milliseconds\n */\n #getWindow = (): number => {\n return parseFunctionOrValue(this.options.window, this)\n }\n\n /**\n * Attempts to execute the rate-limited function if within the configured limits.\n * Will reject execution if the number of calls in the current window exceeds the limit.\n *\n * @example\n * ```ts\n * const rateLimiter = new RateLimiter(fn, { limit: 5, window: 1000 });\n *\n * // First 5 calls will return true\n * rateLimiter.maybeExecute('arg1', 'arg2'); // true\n *\n * // Additional calls within the window will return false\n * rateLimiter.maybeExecute('arg1', 'arg2'); // false\n * ```\n */\n maybeExecute = (...args: Parameters<TFn>): boolean => {\n this.#setState({\n maybeExecuteCount: this.store.state.maybeExecuteCount + 1,\n })\n\n this.#cleanupOldExecutions()\n\n const relevantExecutionTimes = this.#getExecutionTimesInWindow()\n\n if (relevantExecutionTimes.length < this.#getLimit()) {\n this.#execute(...args)\n return true\n }\n\n this.#setState({\n rejectionCount: this.store.state.rejectionCount + 1,\n })\n this.options.onReject?.(this)\n return false\n }\n\n #execute = (...args: Parameters<TFn>): void => {\n if (!this.#getEnabled()) return\n const now = Date.now()\n this.fn(...args) // EXECUTE!\n this.store.state.executionTimes.push(now) // mutate state directly for performance\n\n this.#setCleanupTimeout(now)\n\n this.#setState({\n executionCount: this.store.state.executionCount + 1,\n })\n this.options.onExecute?.(args, this)\n }\n\n #getExecutionTimesInWindow = (): Array<number> => {\n if (this.options.windowType === 'sliding') {\n // For sliding window, return all executions within the current window\n return this.store.state.executionTimes.filter(\n (time) => time > Date.now() - this.#getWindow(),\n )\n } else {\n // For fixed window, return all executions in the current window\n // The window starts from the oldest execution time\n if (this.store.state.executionTimes.length === 0) {\n return []\n }\n const oldestExecution = Math.min(...this.store.state.executionTimes)\n const windowStart = oldestExecution\n const windowEnd = windowStart + this.#getWindow()\n const now = Date.now()\n\n // If the window has expired, return empty array\n if (now > windowEnd) {\n return []\n }\n\n // Otherwise, return all executions in the current window\n return this.store.state.executionTimes.filter(\n (time) => time >= windowStart && time <= windowEnd,\n )\n }\n }\n\n #setCleanupTimeout = (executionTime: number): void => {\n if (\n this.options.windowType === 'sliding' ||\n this.#timeoutIds.size === 0 // new fixed window\n ) {\n const now = Date.now()\n const timeUntilExpiration = executionTime - now + this.#getWindow() + 1\n const timeoutId = setTimeout(() => {\n this.#cleanupOldExecutions()\n this.#clearTimeout(timeoutId)\n }, timeUntilExpiration)\n this.#timeoutIds.add(timeoutId)\n }\n }\n\n #clearTimeout = (timeoutId: ReturnType<typeof setTimeout>): void => {\n clearTimeout(timeoutId)\n this.#timeoutIds.delete(timeoutId)\n }\n\n #clearTimeouts = (): void => {\n this.#timeoutIds.forEach((timeoutId) => clearTimeout(timeoutId))\n this.#timeoutIds.clear()\n }\n\n #cleanupOldExecutions = (): void => {\n this.#setState({\n executionTimes: this.#getExecutionTimesInWindow(),\n })\n }\n\n /**\n * Returns the number of remaining executions allowed in the current window\n */\n getRemainingInWindow = (): number => {\n const relevantExecutionTimes = this.#getExecutionTimesInWindow()\n return Math.max(0, this.#getLimit() - relevantExecutionTimes.length)\n }\n\n /**\n * Returns the number of milliseconds until the next execution will be possible\n */\n getMsUntilNextWindow = (): number => {\n if (this.getRemainingInWindow() > 0) {\n return 0\n }\n const oldestExecution = this.store.state.executionTimes[0] ?? Infinity\n return oldestExecution + this.#getWindow() - Date.now()\n }\n\n /**\n * Resets the rate limiter state\n */\n reset = (): void => {\n this.#setState(getDefaultRateLimiterState())\n this.#clearTimeouts()\n }\n}\n\n/**\n * Creates a rate-limited function that will execute the provided function up to a maximum number of times within a time window.\n *\n * This synchronous version is lighter weight and often all you need - upgrade to asyncRateLimit when you need promises, retry support, abort capabilities, or advanced error handling.\n *\n * Note that rate limiting is a simpler form of execution control compared to throttling or debouncing:\n * - A rate limiter will allow all executions until the limit is reached, then block all subsequent calls until the window resets\n * - A throttler ensures even spacing between executions, which can be better for consistent performance\n * - A debouncer collapses multiple calls into one, which is better for handling bursts of events\n *\n * The rate limiter supports two types of windows:\n * - 'fixed': A strict window that resets after the window period. All executions within the window count\n * towards the limit, and the window resets completely after the period.\n * - 'sliding': A rolling window that allows executions as old ones expire. This provides a more\n * consistent rate of execution over time.\n *\n * State Management:\n * - Uses TanStack Store for reactive state management\n * - Use `initialState` to provide initial state values when creating the rate limiter\n * - Use `onExecute` callback to react to function execution and implement custom logic\n * - Use `onReject` callback to react to executions being rejected when rate limit is exceeded\n * - The state includes execution count, execution times, and rejection count\n * - State can be accessed via the underlying RateLimiter instance's `store.state` property\n * - When using framework adapters (React/Solid), state is accessed from the hook's state property\n *\n * Consider using throttle() or debounce() if you need more intelligent execution control. Use rate limiting when you specifically\n * need to enforce a hard limit on the number of executions within a time period.\n *\n * @example\n * ```ts\n * // Rate limit to 5 calls per minute with a sliding window\n * const rateLimited = rateLimit(makeApiCall, {\n * limit: 5,\n * window: 60000,\n * windowType: 'sliding',\n * onReject: (rateLimiter) => {\n * console.log(`Rate limit exceeded. 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+ {"version":3,"file":"rate-limiter.js","names":["#getLimit","#getEnabled","#setState","#cleanupOldExecutions","#getExecutionTimesInWindow","#execute","#setCleanupTimeout","#getWindow","#timeoutIds","#clearTimeout","#clearTimeouts"],"sources":["../src/rate-limiter.ts"],"sourcesContent":["import { Store } from '@tanstack/store'\nimport { parseFunctionOrValue } from './utils'\nimport { emitChange, pacerEventClient } from './event-client'\nimport type { AnyFunction } from './types'\n\nexport interface RateLimiterState {\n /**\n * Number of function executions that have been completed\n */\n executionCount: number\n /**\n * Array of timestamps when executions occurred for rate limiting calculations\n */\n executionTimes: Array<number>\n /**\n * Whether the rate limiter has exceeded the limit\n */\n isExceeded: boolean\n /**\n * Number of times maybeExecute has been called (for reduction calculations)\n */\n maybeExecuteCount: number\n /**\n * Number of function executions that have been rejected due to rate limiting\n */\n rejectionCount: number\n /**\n * Current execution status - 'disabled' when not active, 'executing' when executing, 'idle' when not executing, 'exceeded' when rate limit is exceeded\n */\n status: 'disabled' | 'exceeded' | 'idle'\n}\n\nfunction getDefaultRateLimiterState(): RateLimiterState {\n return {\n executionCount: 0,\n executionTimes: [],\n isExceeded: false,\n rejectionCount: 0,\n status: 'idle',\n maybeExecuteCount: 0,\n }\n}\n\n/**\n * Options for configuring a rate-limited function\n */\nexport interface RateLimiterOptions<TFn extends AnyFunction> {\n /**\n * Whether the rate limiter is enabled. When disabled, maybeExecute will not trigger any executions.\n * Defaults to true.\n */\n enabled?: boolean | ((rateLimiter: RateLimiter<TFn>) => boolean)\n /**\n * Initial state for the rate limiter\n */\n initialState?: Partial<RateLimiterState>\n /**\n * Optional key to identify this rate limiter instance.\n * If provided, the rate limiter will be identified by this key in the devtools and PacerProvider if applicable.\n */\n key?: string\n /**\n * Maximum number of executions allowed within the time window.\n * Can be a number or a callback function that receives the rate limiter instance and returns a number.\n */\n limit: number | ((rateLimiter: RateLimiter<TFn>) => number)\n /**\n * Callback function that is called after the function is executed\n */\n onExecute?: (args: Parameters<TFn>, rateLimiter: RateLimiter<TFn>) => void\n /**\n * Optional callback function that is called when an execution is rejected due to rate limiting\n */\n onReject?: (rateLimiter: RateLimiter<TFn>) => void\n /**\n * Time window in milliseconds within which the limit applies.\n * Can be a number or a callback function that receives the rate limiter instance and returns a number.\n */\n window: number | ((rateLimiter: RateLimiter<TFn>) => number)\n /**\n * Type of window to use for rate limiting\n * - 'fixed': Uses a fixed window that resets after the window period\n * - 'sliding': Uses a sliding window that allows executions as old ones expire\n * Defaults to 'fixed'\n */\n windowType?: 'fixed' | 'sliding'\n}\n\n/**\n * Utility function for sharing common `RateLimiterOptions` options between different `RateLimiter` instances.\n */\nexport function rateLimiterOptions<\n TFn extends AnyFunction = AnyFunction,\n TOptions extends Partial<RateLimiterOptions<TFn>> = Partial<\n RateLimiterOptions<TFn>\n >,\n>(options: TOptions): TOptions {\n return options\n}\n\nconst defaultOptions: Omit<\n Required<RateLimiterOptions<any>>,\n 'initialState' | 'onExecute' | 'onReject' | 'key'\n> = {\n enabled: true,\n limit: 1,\n window: 0,\n windowType: 'fixed',\n}\n\n/**\n * A class that creates a rate-limited function.\n *\n * Rate limiting is a simple approach that allows a function to execute up to a limit within a time window,\n * then blocks all subsequent calls until the window passes. This can lead to \"bursty\" behavior where\n * all executions happen immediately, followed by a complete block.\n * This synchronous version is lighter weight and often all you need - upgrade to AsyncRateLimiter when you need promises, retry support, abort capabilities, or advanced error handling.\n *\n * The rate limiter supports two types of windows:\n * - 'fixed': A strict window that resets after the window period. All executions within the window count\n * towards the limit, and the window resets completely after the period.\n * - 'sliding': A rolling window that allows executions as old ones expire. This provides a more\n * consistent rate of execution over time.\n *\n * For smoother execution patterns, consider using:\n * - Throttling: Ensures consistent spacing between executions (e.g. max once per 200ms)\n * - Debouncing: Waits for a pause in calls before executing (e.g. after 500ms of no calls)\n *\n * Rate limiting is best used for hard API limits or resource constraints. For UI updates or\n * smoothing out frequent events, throttling or debouncing usually provide better user experience.\n *\n * State Management:\n * - Uses TanStack Store for reactive state management\n * - Use `initialState` to provide initial state values when creating the rate limiter\n * - Use `onExecute` callback to react to function execution and implement custom logic\n * - Use `onReject` callback to react to executions being rejected when rate limit is exceeded\n * - The state includes execution count, execution times, and rejection count\n * - State can be accessed via `rateLimiter.store.state` when using the class directly\n * - When using framework adapters (React/Solid), state is accessed from `rateLimiter.state`\n *\n * @example\n * ```ts\n * const rateLimiter = new RateLimiter(\n * (id: string) => api.getData(id),\n * {\n * limit: 5,\n * window: 1000,\n * windowType: 'sliding',\n * }\n * );\n *\n * // Will execute immediately until limit reached, then block\n * rateLimiter.maybeExecute('123');\n * ```\n */\nexport class RateLimiter<TFn extends AnyFunction> {\n readonly store: Store<Readonly<RateLimiterState>> =\n new Store<RateLimiterState>(getDefaultRateLimiterState())\n key: string | undefined\n options: RateLimiterOptions<TFn>\n #timeoutIds: Set<ReturnType<typeof setTimeout>> = new Set()\n\n constructor(\n public fn: TFn,\n initialOptions: RateLimiterOptions<TFn>,\n ) {\n this.key = initialOptions.key\n this.options = {\n ...defaultOptions,\n ...initialOptions,\n }\n this.#setState(this.options.initialState ?? {})\n for (const executionTime of this.#getExecutionTimesInWindow()) {\n this.#setCleanupTimeout(executionTime)\n }\n\n if (this.key) {\n pacerEventClient.on('d-RateLimiter', (event) => {\n if (event.payload.key !== this.key) return\n this.#setState(event.payload.store.state as Partial<RateLimiterState>)\n this.setOptions(\n event.payload.options as Partial<RateLimiterOptions<TFn>>,\n )\n })\n }\n }\n\n /**\n * Updates the rate limiter options\n */\n setOptions = (newOptions: Partial<RateLimiterOptions<TFn>>): void => {\n this.options = { ...this.options, ...newOptions }\n }\n\n #setState = (newState: Partial<RateLimiterState>): void => {\n this.store.setState((state) => {\n const combinedState = {\n ...state,\n ...newState,\n }\n const isExceeded = combinedState.executionTimes.length >= this.#getLimit()\n const status = !this.#getEnabled()\n ? 'disabled'\n : isExceeded\n ? 'exceeded'\n : 'idle'\n return {\n ...combinedState,\n isExceeded,\n status,\n }\n })\n emitChange('RateLimiter', this)\n }\n\n /**\n * Returns the current enabled state of the rate limiter\n */\n #getEnabled = (): boolean => {\n return !!parseFunctionOrValue(this.options.enabled, this)\n }\n\n /**\n * Returns the current limit of executions allowed within the time window\n */\n #getLimit = (): number => {\n return parseFunctionOrValue(this.options.limit, this)\n }\n\n /**\n * Returns the current time window in milliseconds\n */\n #getWindow = (): number => {\n return parseFunctionOrValue(this.options.window, this)\n }\n\n /**\n * Attempts to execute the rate-limited function if within the configured limits.\n * Will reject execution if the number of calls in the current window exceeds the limit.\n *\n * @example\n * ```ts\n * const rateLimiter = new RateLimiter(fn, { limit: 5, window: 1000 });\n *\n * // First 5 calls will return true\n * rateLimiter.maybeExecute('arg1', 'arg2'); // true\n *\n * // Additional calls within the window will return false\n * rateLimiter.maybeExecute('arg1', 'arg2'); // false\n * ```\n */\n maybeExecute = (...args: Parameters<TFn>): boolean => {\n this.#setState({\n maybeExecuteCount: this.store.state.maybeExecuteCount + 1,\n })\n\n this.#cleanupOldExecutions()\n\n const relevantExecutionTimes = this.#getExecutionTimesInWindow()\n\n if (relevantExecutionTimes.length < this.#getLimit()) {\n this.#execute(...args)\n return true\n }\n\n this.#setState({\n rejectionCount: this.store.state.rejectionCount + 1,\n })\n this.options.onReject?.(this)\n return false\n }\n\n #execute = (...args: Parameters<TFn>): void => {\n if (!this.#getEnabled()) return\n const now = Date.now()\n this.fn(...args) // EXECUTE!\n this.store.state.executionTimes.push(now) // mutate state directly for performance\n\n this.#setCleanupTimeout(now)\n\n this.#setState({\n executionCount: this.store.state.executionCount + 1,\n })\n this.options.onExecute?.(args, this)\n }\n\n #getExecutionTimesInWindow = (): Array<number> => {\n if (this.options.windowType === 'sliding') {\n // For sliding window, return all executions within the current window\n return this.store.state.executionTimes.filter(\n (time) => time > Date.now() - this.#getWindow(),\n )\n } else {\n // For fixed window, return all executions in the current window\n // The window starts from the oldest execution time\n if (this.store.state.executionTimes.length === 0) {\n return []\n }\n const oldestExecution = Math.min(...this.store.state.executionTimes)\n const windowStart = oldestExecution\n const windowEnd = windowStart + this.#getWindow()\n const now = Date.now()\n\n // If the window has expired, return empty array\n if (now > windowEnd) {\n return []\n }\n\n // Otherwise, return all executions in the current window\n return this.store.state.executionTimes.filter(\n (time) => time >= windowStart && time <= windowEnd,\n )\n }\n }\n\n #setCleanupTimeout = (executionTime: number): void => {\n if (\n this.options.windowType === 'sliding' ||\n this.#timeoutIds.size === 0 // new fixed window\n ) {\n const now = Date.now()\n const timeUntilExpiration = executionTime - now + this.#getWindow() + 1\n const timeoutId = setTimeout(() => {\n this.#cleanupOldExecutions()\n this.#clearTimeout(timeoutId)\n }, timeUntilExpiration)\n this.#timeoutIds.add(timeoutId)\n }\n }\n\n #clearTimeout = (timeoutId: ReturnType<typeof setTimeout>): void => {\n clearTimeout(timeoutId)\n this.#timeoutIds.delete(timeoutId)\n }\n\n #clearTimeouts = (): void => {\n this.#timeoutIds.forEach((timeoutId) => clearTimeout(timeoutId))\n this.#timeoutIds.clear()\n }\n\n #cleanupOldExecutions = (): void => {\n this.#setState({\n executionTimes: this.#getExecutionTimesInWindow(),\n })\n }\n\n /**\n * Returns the number of remaining executions allowed in the current window\n */\n getRemainingInWindow = (): number => {\n const relevantExecutionTimes = this.#getExecutionTimesInWindow()\n return Math.max(0, this.#getLimit() - relevantExecutionTimes.length)\n }\n\n /**\n * Returns the number of milliseconds until the next execution will be possible\n */\n getMsUntilNextWindow = (): number => {\n if (this.getRemainingInWindow() > 0) {\n return 0\n }\n const oldestExecution = this.store.state.executionTimes[0] ?? Infinity\n return oldestExecution + this.#getWindow() - Date.now()\n }\n\n /**\n * Resets the rate limiter state\n */\n reset = (): void => {\n this.#setState(getDefaultRateLimiterState())\n this.#clearTimeouts()\n }\n}\n\n/**\n * Creates a rate-limited function that will execute the provided function up to a maximum number of times within a time window.\n *\n * This synchronous version is lighter weight and often all you need - upgrade to asyncRateLimit when you need promises, retry support, abort capabilities, or advanced error handling.\n *\n * Note that rate limiting is a simpler form of execution control compared to throttling or debouncing:\n * - A rate limiter will allow all executions until the limit is reached, then block all subsequent calls until the window resets\n * - A throttler ensures even spacing between executions, which can be better for consistent performance\n * - A debouncer collapses multiple calls into one, which is better for handling bursts of events\n *\n * The rate limiter supports two types of windows:\n * - 'fixed': A strict window that resets after the window period. All executions within the window count\n * towards the limit, and the window resets completely after the period.\n * - 'sliding': A rolling window that allows executions as old ones expire. This provides a more\n * consistent rate of execution over time.\n *\n * State Management:\n * - Uses TanStack Store for reactive state management\n * - Use `initialState` to provide initial state values when creating the rate limiter\n * - Use `onExecute` callback to react to function execution and implement custom logic\n * - Use `onReject` callback to react to executions being rejected when rate limit is exceeded\n * - The state includes execution count, execution times, and rejection count\n * - State can be accessed via the underlying RateLimiter instance's `store.state` property\n * - When using framework adapters (React/Solid), state is accessed from the hook's state property\n *\n * Consider using throttle() or debounce() if you need more intelligent execution control. Use rate limiting when you specifically\n * need to enforce a hard limit on the number of executions within a time period.\n *\n * @example\n * ```ts\n * // Rate limit to 5 calls per minute with a sliding window\n * const rateLimited = rateLimit(makeApiCall, {\n * limit: 5,\n * window: 60000,\n * windowType: 'sliding',\n * onReject: (rateLimiter) => {\n * console.log(`Rate limit exceeded. Try again in ${rateLimiter.getMsUntilNextWindow()}ms`);\n * }\n * });\n *\n * // First 5 calls will execute immediately\n * // Additional calls will be rejected until the minute window resets\n * rateLimited();\n *\n * // For more even execution, consider using throttle instead:\n * const throttled = throttle(makeApiCall, { wait: 12000 }); // One call every 12 seconds\n * ```\n */\nexport function rateLimit<TFn extends AnyFunction>(\n fn: TFn,\n initialOptions: RateLimiterOptions<TFn>,\n) {\n const rateLimiter = new RateLimiter(fn, initialOptions)\n return rateLimiter.maybeExecute\n}\n"],"mappings":";;;;;AAgCA,SAAS,6BAA+C;CACtD,OAAO;EACL,gBAAgB;EAChB,gBAAgB,CAAC;EACjB,YAAY;EACZ,gBAAgB;EAChB,QAAQ;EACR,mBAAmB;CACrB;AACF;;;;AAkDA,SAAgB,mBAKd,SAA6B;CAC7B,OAAO;AACT;AAEA,MAAM,iBAGF;CACF,SAAS;CACT,OAAO;CACP,QAAQ;CACR,YAAY;AACd;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA+CA,IAAa,cAAb,MAAkD;CAKhD;CAEA,YACE,AAAO,IACP,gBACA;EAFO;eANP,IAAI,MAAwB,2BAA2B,CAAC;qCAGR,IAAI,IAAI;qBA8B5C,eAAuD;GACnE,KAAK,UAAU;IAAE,GAAG,KAAK;IAAS,GAAG;GAAW;EAClD;oBAEa,aAA8C;GACzD,KAAK,MAAM,UAAU,UAAU;IAC7B,MAAM,gBAAgB;KACpB,GAAG;KACH,GAAG;IACL;IACA,MAAM,aAAa,cAAc,eAAe,UAAU,KAAKA,UAAU;IACzE,MAAM,SAAS,CAAC,KAAKC,YAAY,IAC7B,aACA,aACE,aACA;IACN,OAAO;KACL,GAAG;KACH;KACA;IACF;GACF,CAAC;GACD,WAAW,eAAe,IAAI;EAChC;2BAK6B;GAC3B,OAAO,CAAC,CAAC,qBAAqB,KAAK,QAAQ,SAAS,IAAI;EAC1D;yBAK0B;GACxB,OAAO,qBAAqB,KAAK,QAAQ,OAAO,IAAI;EACtD;0BAK2B;GACzB,OAAO,qBAAqB,KAAK,QAAQ,QAAQ,IAAI;EACvD;uBAiBgB,GAAG,SAAmC;GACpD,KAAKC,UAAU,EACb,mBAAmB,KAAK,MAAM,MAAM,oBAAoB,EAC1D,CAAC;GAED,KAAKC,sBAAsB;GAI3B,IAF+B,KAAKC,2BAEX,CAAC,CAAC,SAAS,KAAKJ,UAAU,GAAG;IACpD,KAAKK,SAAS,GAAG,IAAI;IACrB,OAAO;GACT;GAEA,KAAKH,UAAU,EACb,gBAAgB,KAAK,MAAM,MAAM,iBAAiB,EACpD,CAAC;GACD,KAAK,QAAQ,WAAW,IAAI;GAC5B,OAAO;EACT;mBAEY,GAAG,SAAgC;GAC7C,IAAI,CAAC,KAAKD,YAAY,GAAG;GACzB,MAAM,MAAM,KAAK,IAAI;GACrB,KAAK,GAAG,GAAG,IAAI;GACf,KAAK,MAAM,MAAM,eAAe,KAAK,GAAG;GAExC,KAAKK,mBAAmB,GAAG;GAE3B,KAAKJ,UAAU,EACb,gBAAgB,KAAK,MAAM,MAAM,iBAAiB,EACpD,CAAC;GACD,KAAK,QAAQ,YAAY,MAAM,IAAI;EACrC;0CAEkD;GAChD,IAAI,KAAK,QAAQ,eAAe,WAE9B,OAAO,KAAK,MAAM,MAAM,eAAe,QACpC,SAAS,OAAO,KAAK,IAAI,IAAI,KAAKK,WAAW,CAChD;QACK;IAGL,IAAI,KAAK,MAAM,MAAM,eAAe,WAAW,GAC7C,OAAO,CAAC;IAGV,MAAM,cADkB,KAAK,IAAI,GAAG,KAAK,MAAM,MAAM,cACnB;IAClC,MAAM,YAAY,cAAc,KAAKA,WAAW;IAIhD,IAHY,KAAK,IAGX,IAAI,WACR,OAAO,CAAC;IAIV,OAAO,KAAK,MAAM,MAAM,eAAe,QACpC,SAAS,QAAQ,eAAe,QAAQ,SAC3C;GACF;EACF;6BAEsB,kBAAgC;GACpD,IACE,KAAK,QAAQ,eAAe,aAC5B,KAAKC,YAAY,SAAS,GAC1B;IAEA,MAAM,sBAAsB,gBADhB,KAAK,IAC6B,IAAI,KAAKD,WAAW,IAAI;IACtE,MAAM,YAAY,iBAAiB;KACjC,KAAKJ,sBAAsB;KAC3B,KAAKM,cAAc,SAAS;IAC9B,GAAG,mBAAmB;IACtB,KAAKD,YAAY,IAAI,SAAS;GAChC;EACF;wBAEiB,cAAmD;GAClE,aAAa,SAAS;GACtB,KAAKA,YAAY,OAAO,SAAS;EACnC;8BAE6B;GAC3B,KAAKA,YAAY,SAAS,cAAc,aAAa,SAAS,CAAC;GAC/D,KAAKA,YAAY,MAAM;EACzB;qCAEoC;GAClC,KAAKN,UAAU,EACb,gBAAgB,KAAKE,2BAA2B,EAClD,CAAC;EACH;oCAKqC;GACnC,MAAM,yBAAyB,KAAKA,2BAA2B;GAC/D,OAAO,KAAK,IAAI,GAAG,KAAKJ,UAAU,IAAI,uBAAuB,MAAM;EACrE;oCAKqC;GACnC,IAAI,KAAK,qBAAqB,IAAI,GAChC,OAAO;GAGT,QADwB,KAAK,MAAM,MAAM,eAAe,MAAM,YACrC,KAAKO,WAAW,IAAI,KAAK,IAAI;EACxD;qBAKoB;GAClB,KAAKL,UAAU,2BAA2B,CAAC;GAC3C,KAAKQ,eAAe;EACtB;EA7ME,KAAK,MAAM,eAAe;EAC1B,KAAK,UAAU;GACb,GAAG;GACH,GAAG;EACL;EACA,KAAKR,UAAU,KAAK,QAAQ,gBAAgB,CAAC,CAAC;EAC9C,KAAK,MAAM,iBAAiB,KAAKE,2BAA2B,GAC1D,KAAKE,mBAAmB,aAAa;EAGvC,IAAI,KAAK,KACP,iBAAiB,GAAG,kBAAkB,UAAU;GAC9C,IAAI,MAAM,QAAQ,QAAQ,KAAK,KAAK;GACpC,KAAKJ,UAAU,MAAM,QAAQ,MAAM,KAAkC;GACrE,KAAK,WACH,MAAM,QAAQ,OAChB;EACF,CAAC;CAEL;CASA;;;;CAwBA;;;;CAOA;;;;CAOA;CAwCA;CAcA;CA6BA;CAeA;CAKA;CAKA;AAgCF;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAkDA,SAAgB,UACd,IACA,gBACA;CAEA,OAAO,IADiB,YAAY,IAAI,cACvB,CAAC,CAAC;AACrB"}
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- {"version":3,"file":"throttler.cjs","names":["Store","#getEnabled","parseFunctionOrValue","#setState","#getWait","#execute","#timeoutId","#clearTimeout"],"sources":["../src/throttler.ts"],"sourcesContent":["import { Store } from '@tanstack/store'\nimport { parseFunctionOrValue } from './utils'\nimport { emitChange, pacerEventClient } from './event-client'\nimport type { AnyFunction } from './types'\n\nexport interface ThrottlerState<TFn extends AnyFunction> {\n /**\n * Number of function executions that have been completed\n */\n executionCount: number\n /**\n * Whether the throttler is waiting for the timeout to trigger execution\n */\n isPending: boolean\n /**\n * The arguments from the most recent call to maybeExecute\n */\n lastArgs: Parameters<TFn> | undefined\n /**\n * Timestamp of the last function execution in milliseconds\n */\n lastExecutionTime: number\n /**\n * Number of times maybeExecute has been called (for reduction calculations)\n */\n maybeExecuteCount: number\n /**\n * Timestamp when the next execution can occur in milliseconds\n */\n nextExecutionTime: number | undefined\n /**\n * Current execution status - 'idle' when not active, 'pending' when waiting for timeout\n */\n status: 'disabled' | 'idle' | 'pending'\n}\n\nfunction getDefaultThrottlerState<\n TFn extends AnyFunction,\n>(): ThrottlerState<TFn> {\n return {\n executionCount: 0,\n isPending: false,\n lastArgs: undefined,\n lastExecutionTime: 0,\n nextExecutionTime: 0,\n status: 'idle',\n maybeExecuteCount: 0,\n }\n}\n\n/**\n * Options for configuring a throttled function\n */\nexport interface ThrottlerOptions<TFn extends AnyFunction> {\n /**\n * Whether the throttler is enabled. When disabled, maybeExecute will not trigger any executions.\n * Can be a boolean or a function that returns a boolean.\n * Defaults to true.\n */\n enabled?: boolean | ((throttler: Throttler<TFn>) => boolean)\n /**\n * Initial state for the throttler\n */\n initialState?: Partial<ThrottlerState<TFn>>\n /**\n * A key to identify the throttler.\n * If provided, the throttler will be identified by this key in the devtools and PacerProvider if applicable.\n */\n key?: string\n /**\n * Whether to execute on the leading edge of the timeout.\n * Defaults to true.\n */\n leading?: boolean\n /**\n * Callback function that is called after the function is executed\n */\n onExecute?: (args: Parameters<TFn>, throttler: Throttler<TFn>) => void\n /**\n * Whether to execute on the trailing edge of the timeout.\n * Defaults to true.\n */\n trailing?: boolean\n /**\n * Time window in milliseconds during which the function can only be executed once.\n * Can be a number or a function that returns a number.\n * Defaults to 0ms\n */\n wait: number | ((throttler: Throttler<TFn>) => number)\n}\n\n/**\n * Utility function for sharing common `ThrottlerOptions` options between different `Throttler` instances.\n */\nexport function throttlerOptions<\n TFn extends AnyFunction = AnyFunction,\n TOptions extends Partial<ThrottlerOptions<TFn>> = Partial<\n ThrottlerOptions<TFn>\n >,\n>(options: TOptions): TOptions {\n return options\n}\n\nconst defaultOptions: Omit<\n Required<ThrottlerOptions<any>>,\n 'initialState' | 'onExecute' | 'key'\n> = {\n enabled: true,\n leading: true,\n trailing: true,\n wait: 0,\n}\n\n/**\n * A class that creates a throttled function.\n *\n * Throttling ensures a function is called at most once within a specified time window.\n * Unlike debouncing which waits for a pause in calls, throttling guarantees consistent\n * execution timing regardless of call frequency.\n * This synchronous version is lighter weight and often all you need - upgrade to AsyncThrottler when you need promises, retry support, abort/cancel capabilities, or advanced error handling.\n *\n * Supports both leading and trailing edge execution:\n * - Leading: Execute immediately on first call (default: true)\n * - Trailing: Execute after wait period if called during throttle (default: true)\n *\n * For collapsing rapid-fire events where you only care about the last call, consider using Debouncer.\n *\n * State Management:\n * - Uses TanStack Store for reactive state management\n * - Use `initialState` to provide initial state values when creating the throttler\n * - Use `onExecute` callback to react to function execution and implement custom logic\n * - The state includes execution count, last execution time, pending status, and more\n * - State can be accessed via `throttler.store.state` when using the class directly\n * - When using framework adapters (React/Solid), state is accessed from `throttler.state`\n *\n * @example\n * ```ts\n * const throttler = new Throttler(\n * (id: string) => api.getData(id),\n * { wait: 1000 } // Execute at most once per second\n * );\n *\n * // First call executes immediately\n * throttler.maybeExecute('123');\n *\n * // Subsequent calls within 1000ms are throttled\n * throttler.maybeExecute('123'); // Throttled\n * ```\n */\nexport class Throttler<TFn extends AnyFunction> {\n readonly store: Store<Readonly<ThrottlerState<TFn>>> = new Store(\n getDefaultThrottlerState<TFn>(),\n )\n key: string | undefined\n options: ThrottlerOptions<TFn>\n #timeoutId: ReturnType<typeof setTimeout> | undefined\n\n constructor(\n public fn: TFn,\n initialOptions: ThrottlerOptions<TFn>,\n ) {\n this.key = initialOptions.key\n this.options = {\n ...defaultOptions,\n ...initialOptions,\n }\n this.#setState(this.options.initialState ?? {})\n\n if (this.key) {\n pacerEventClient.on('d-Throttler', (event) => {\n if (event.payload.key !== this.key) return\n this.#setState(\n event.payload.store.state as Partial<ThrottlerState<TFn>>,\n )\n this.setOptions(event.payload.options as Partial<ThrottlerOptions<TFn>>)\n })\n }\n }\n\n /**\n * Updates the throttler options\n */\n setOptions = (newOptions: Partial<ThrottlerOptions<TFn>>): void => {\n this.options = { ...this.options, ...newOptions }\n\n // Cancel pending execution if the throttler is disabled\n if (!this.#getEnabled()) {\n this.cancel()\n }\n }\n\n #setState = (newState: Partial<ThrottlerState<TFn>>): void => {\n this.store.setState((state) => {\n const combinedState = {\n ...state,\n ...newState,\n }\n const { isPending } = combinedState\n return {\n ...combinedState,\n status: !this.#getEnabled()\n ? 'disabled'\n : isPending\n ? 'pending'\n : 'idle',\n }\n })\n emitChange('Throttler', this)\n }\n\n #getEnabled = (): boolean => {\n return !!parseFunctionOrValue(this.options.enabled, this)\n }\n\n #getWait = (): number => {\n return parseFunctionOrValue(this.options.wait, this)\n }\n\n /**\n * Attempts to execute the throttled function. The execution behavior depends on the throttler options:\n *\n * - If enough time has passed since the last execution (>= wait period):\n * - With leading=true: Executes immediately\n * - With leading=false: Waits for the next trailing execution\n *\n * - If within the wait period:\n * - With trailing=true: Schedules execution for end of wait period\n * - With trailing=false: Drops the execution\n *\n * @example\n * ```ts\n * const throttled = new Throttler(fn, { wait: 1000 });\n *\n * // First call executes immediately\n * throttled.maybeExecute('a', 'b');\n *\n * // Call during wait period - gets throttled\n * throttled.maybeExecute('c', 'd');\n * ```\n */\n maybeExecute = (...args: Parameters<TFn>): void => {\n this.#setState({\n maybeExecuteCount: this.store.state.maybeExecuteCount + 1,\n })\n\n const now = Date.now()\n const timeSinceLastExecution = now - this.store.state.lastExecutionTime\n const wait = this.#getWait()\n\n // Handle leading execution\n if (this.options.leading && timeSinceLastExecution >= wait) {\n this.#execute(...args)\n } else {\n // Store the most recent arguments for potential trailing execution\n this.#setState({\n lastArgs: args,\n })\n // Set up trailing execution if not already scheduled\n if (!this.#timeoutId && this.options.trailing) {\n // prevent large number if lastExecutionTime is undefined\n const _timeSinceLastExecution = this.store.state.lastExecutionTime\n ? now - this.store.state.lastExecutionTime\n : 0\n const timeoutDuration = wait - _timeSinceLastExecution\n this.#setState({ isPending: true })\n this.#timeoutId = setTimeout(() => {\n const { lastArgs } = this.store.state\n if (lastArgs !== undefined) {\n this.#execute(...lastArgs)\n }\n }, timeoutDuration)\n }\n }\n }\n\n #execute = (...args: Parameters<TFn>): void => {\n if (!this.#getEnabled()) return\n this.fn(...args) // EXECUTE!\n const lastExecutionTime = Date.now()\n const nextExecutionTime = lastExecutionTime + this.#getWait()\n this.#clearTimeout()\n this.#setState({\n executionCount: this.store.state.executionCount + 1,\n lastExecutionTime,\n nextExecutionTime,\n isPending: false,\n lastArgs: undefined,\n })\n this.options.onExecute?.(args, this)\n setTimeout(() => {\n if (!this.store.state.isPending) {\n this.#setState({ nextExecutionTime: undefined })\n }\n }, this.#getWait())\n }\n\n /**\n * Processes the current pending execution immediately\n */\n flush = (): void => {\n if (this.store.state.isPending && this.store.state.lastArgs) {\n this.#execute(...this.store.state.lastArgs)\n }\n }\n\n #clearTimeout = (): void => {\n if (this.#timeoutId) {\n clearTimeout(this.#timeoutId)\n this.#timeoutId = undefined\n }\n }\n\n /**\n * Cancels any pending trailing execution and clears internal state.\n *\n * If a trailing execution is scheduled (due to throttling with trailing=true),\n * this will prevent that execution from occurring. The internal timeout and\n * stored arguments will be cleared.\n *\n * Has no effect if there is no pending execution.\n */\n cancel = (): void => {\n this.#clearTimeout()\n this.#setState({\n lastArgs: undefined,\n isPending: false,\n })\n }\n\n /**\n * Resets the throttler state to its default values\n */\n reset = (): void => {\n this.#setState(getDefaultThrottlerState<TFn>())\n }\n}\n\n/**\n * Creates a throttled function that limits how often the provided function can execute.\n *\n * This synchronous version is lighter weight and often all you need - upgrade to asyncThrottle when you need promises, retry support, abort/cancel capabilities, or advanced error handling.\n *\n * Throttling ensures a function executes at most once within a specified time window,\n * regardless of how many times it is called. This is useful for rate-limiting\n * expensive operations or UI updates.\n *\n * The throttled function can be configured to execute on the leading and/or trailing\n * edge of the throttle window via options.\n *\n * For handling bursts of events, consider using debounce() instead. For hard execution\n * limits, consider using rateLimit().\n *\n * State Management:\n * - Uses TanStack Store for reactive state management\n * - Use `initialState` to provide initial state values when creating the throttler\n * - Use `onExecute` callback to react to function execution and implement custom logic\n * - The state includes execution count, last execution time, pending status, and more\n * - State can be accessed via the underlying Throttler instance's `store.state` property\n * - When using framework adapters (React/Solid), state is accessed from the hook's state property\n *\n * @example\n * ```ts\n * // Basic throttling - max once per second\n * const throttled = throttle(updateUI, { wait: 1000 });\n *\n * // Configure leading/trailing execution\n * const throttled = throttle(saveData, {\n * wait: 2000,\n * leading: true, // Execute immediately on first call\n * trailing: true // Execute again after delay if called during wait\n * });\n * ```\n */\nexport function throttle<TFn extends AnyFunction>(\n fn: TFn,\n initialOptions: ThrottlerOptions<TFn>,\n) {\n const throttler = new Throttler(fn, initialOptions)\n return throttler.maybeExecute\n}\n"],"mappings":";;;;;;AAoCA,SAAS,2BAEgB;CACvB,OAAO;EACL,gBAAgB;EAChB,WAAW;EACX,UAAU;EACV,mBAAmB;EACnB,mBAAmB;EACnB,QAAQ;EACR,mBAAmB;EACpB;;;;;AA+CH,SAAgB,iBAKd,SAA6B;CAC7B,OAAO;;AAGT,MAAM,iBAGF;CACF,SAAS;CACT,SAAS;CACT,UAAU;CACV,MAAM;CACP;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAsCD,IAAa,YAAb,MAAgD;CAM9C;CAEA,YACE,AAAO,IACP,gBACA;EAFO;eAR8C,IAAIA,sBACzD,0BAA+B,CAChC;qBA8Ba,eAAqD;GACjE,KAAK,UAAU;IAAE,GAAG,KAAK;IAAS,GAAG;IAAY;GAGjD,IAAI,CAAC,KAAKC,aAAa,EACrB,KAAK,QAAQ;;oBAIJ,aAAiD;GAC5D,KAAK,MAAM,UAAU,UAAU;IAC7B,MAAM,gBAAgB;KACpB,GAAG;KACH,GAAG;KACJ;IACD,MAAM,EAAE,cAAc;IACtB,OAAO;KACL,GAAG;KACH,QAAQ,CAAC,KAAKA,aAAa,GACvB,aACA,YACE,YACA;KACP;KACD;GACF,gCAAW,aAAa,KAAK;;2BAGF;GAC3B,OAAO,CAAC,CAACC,mCAAqB,KAAK,QAAQ,SAAS,KAAK;;wBAGlC;GACvB,OAAOA,mCAAqB,KAAK,QAAQ,MAAM,KAAK;;uBAyBtC,GAAG,SAAgC;GACjD,KAAKC,UAAU,EACb,mBAAmB,KAAK,MAAM,MAAM,oBAAoB,GACzD,CAAC;GAEF,MAAM,MAAM,KAAK,KAAK;GACtB,MAAM,yBAAyB,MAAM,KAAK,MAAM,MAAM;GACtD,MAAM,OAAO,KAAKC,UAAU;GAG5B,IAAI,KAAK,QAAQ,WAAW,0BAA0B,MACpD,KAAKC,SAAS,GAAG,KAAK;QACjB;IAEL,KAAKF,UAAU,EACb,UAAU,MACX,CAAC;IAEF,IAAI,CAAC,KAAKG,cAAc,KAAK,QAAQ,UAAU;KAK7C,MAAM,kBAAkB,QAHQ,KAAK,MAAM,MAAM,oBAC7C,MAAM,KAAK,MAAM,MAAM,oBACvB;KAEJ,KAAKH,UAAU,EAAE,WAAW,MAAM,CAAC;KACnC,KAAKG,aAAa,iBAAiB;MACjC,MAAM,EAAE,aAAa,KAAK,MAAM;MAChC,IAAI,aAAa,QACf,KAAKD,SAAS,GAAG,SAAS;QAE3B,gBAAgB;;;;mBAKb,GAAG,SAAgC;GAC7C,IAAI,CAAC,KAAKJ,aAAa,EAAE;GACzB,KAAK,GAAG,GAAG,KAAK;GAChB,MAAM,oBAAoB,KAAK,KAAK;GACpC,MAAM,oBAAoB,oBAAoB,KAAKG,UAAU;GAC7D,KAAKG,eAAe;GACpB,KAAKJ,UAAU;IACb,gBAAgB,KAAK,MAAM,MAAM,iBAAiB;IAClD;IACA;IACA,WAAW;IACX,UAAU;IACX,CAAC;GACF,KAAK,QAAQ,YAAY,MAAM,KAAK;GACpC,iBAAiB;IACf,IAAI,CAAC,KAAK,MAAM,MAAM,WACpB,KAAKA,UAAU,EAAE,mBAAmB,QAAW,CAAC;MAEjD,KAAKC,UAAU,CAAC;;qBAMD;GAClB,IAAI,KAAK,MAAM,MAAM,aAAa,KAAK,MAAM,MAAM,UACjD,KAAKC,SAAS,GAAG,KAAK,MAAM,MAAM,SAAS;;6BAInB;GAC1B,IAAI,KAAKC,YAAY;IACnB,aAAa,KAAKA,WAAW;IAC7B,KAAKA,aAAa;;;sBAaD;GACnB,KAAKC,eAAe;GACpB,KAAKJ,UAAU;IACb,UAAU;IACV,WAAW;IACZ,CAAC;;qBAMgB;GAClB,KAAKA,UAAU,0BAA+B,CAAC;;EA5K/C,KAAK,MAAM,eAAe;EAC1B,KAAK,UAAU;GACb,GAAG;GACH,GAAG;GACJ;EACD,KAAKA,UAAU,KAAK,QAAQ,gBAAgB,EAAE,CAAC;EAE/C,IAAI,KAAK,KACP,sCAAiB,GAAG,gBAAgB,UAAU;GAC5C,IAAI,MAAM,QAAQ,QAAQ,KAAK,KAAK;GACpC,KAAKA,UACH,MAAM,QAAQ,MAAM,MACrB;GACD,KAAK,WAAW,MAAM,QAAQ,QAA0C;IACxE;;CAgBN;CAmBA;CAIA;CA6DA;CA8BA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAoEF,SAAgB,SACd,IACA,gBACA;CAEA,OAAO,IADe,UAAU,IAAI,eACpB,CAAC"}
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+ {"version":3,"file":"throttler.cjs","names":["Store","#getEnabled","parseFunctionOrValue","#setState","#getWait","#execute","#timeoutId","#clearTimeout"],"sources":["../src/throttler.ts"],"sourcesContent":["import { Store } from '@tanstack/store'\nimport { parseFunctionOrValue } from './utils'\nimport { emitChange, pacerEventClient } from './event-client'\nimport type { AnyFunction } from './types'\n\nexport interface ThrottlerState<TFn extends AnyFunction> {\n /**\n * Number of function executions that have been completed\n */\n executionCount: number\n /**\n * Whether the throttler is waiting for the timeout to trigger execution\n */\n isPending: boolean\n /**\n * The arguments from the most recent call to maybeExecute\n */\n lastArgs: Parameters<TFn> | undefined\n /**\n * Timestamp of the last function execution in milliseconds\n */\n lastExecutionTime: number\n /**\n * Number of times maybeExecute has been called (for reduction calculations)\n */\n maybeExecuteCount: number\n /**\n * Timestamp when the next execution can occur in milliseconds\n */\n nextExecutionTime: number | undefined\n /**\n * Current execution status - 'idle' when not active, 'pending' when waiting for timeout\n */\n status: 'disabled' | 'idle' | 'pending'\n}\n\nfunction getDefaultThrottlerState<\n TFn extends AnyFunction,\n>(): ThrottlerState<TFn> {\n return {\n executionCount: 0,\n isPending: false,\n lastArgs: undefined,\n lastExecutionTime: 0,\n nextExecutionTime: 0,\n status: 'idle',\n maybeExecuteCount: 0,\n }\n}\n\n/**\n * Options for configuring a throttled function\n */\nexport interface ThrottlerOptions<TFn extends AnyFunction> {\n /**\n * Whether the throttler is enabled. When disabled, maybeExecute will not trigger any executions.\n * Can be a boolean or a function that returns a boolean.\n * Defaults to true.\n */\n enabled?: boolean | ((throttler: Throttler<TFn>) => boolean)\n /**\n * Initial state for the throttler\n */\n initialState?: Partial<ThrottlerState<TFn>>\n /**\n * A key to identify the throttler.\n * If provided, the throttler will be identified by this key in the devtools and PacerProvider if applicable.\n */\n key?: string\n /**\n * Whether to execute on the leading edge of the timeout.\n * Defaults to true.\n */\n leading?: boolean\n /**\n * Callback function that is called after the function is executed\n */\n onExecute?: (args: Parameters<TFn>, throttler: Throttler<TFn>) => void\n /**\n * Whether to execute on the trailing edge of the timeout.\n * Defaults to true.\n */\n trailing?: boolean\n /**\n * Time window in milliseconds during which the function can only be executed once.\n * Can be a number or a function that returns a number.\n * Defaults to 0ms\n */\n wait: number | ((throttler: Throttler<TFn>) => number)\n}\n\n/**\n * Utility function for sharing common `ThrottlerOptions` options between different `Throttler` instances.\n */\nexport function throttlerOptions<\n TFn extends AnyFunction = AnyFunction,\n TOptions extends Partial<ThrottlerOptions<TFn>> = Partial<\n ThrottlerOptions<TFn>\n >,\n>(options: TOptions): TOptions {\n return options\n}\n\nconst defaultOptions: Omit<\n Required<ThrottlerOptions<any>>,\n 'initialState' | 'onExecute' | 'key'\n> = {\n enabled: true,\n leading: true,\n trailing: true,\n wait: 0,\n}\n\n/**\n * A class that creates a throttled function.\n *\n * Throttling ensures a function is called at most once within a specified time window.\n * Unlike debouncing which waits for a pause in calls, throttling guarantees consistent\n * execution timing regardless of call frequency.\n * This synchronous version is lighter weight and often all you need - upgrade to AsyncThrottler when you need promises, retry support, abort/cancel capabilities, or advanced error handling.\n *\n * Supports both leading and trailing edge execution:\n * - Leading: Execute immediately on first call (default: true)\n * - Trailing: Execute after wait period if called during throttle (default: true)\n *\n * For collapsing rapid-fire events where you only care about the last call, consider using Debouncer.\n *\n * State Management:\n * - Uses TanStack Store for reactive state management\n * - Use `initialState` to provide initial state values when creating the throttler\n * - Use `onExecute` callback to react to function execution and implement custom logic\n * - The state includes execution count, last execution time, pending status, and more\n * - State can be accessed via `throttler.store.state` when using the class directly\n * - When using framework adapters (React/Solid), state is accessed from `throttler.state`\n *\n * @example\n * ```ts\n * const throttler = new Throttler(\n * (id: string) => api.getData(id),\n * { wait: 1000 } // Execute at most once per second\n * );\n *\n * // First call executes immediately\n * throttler.maybeExecute('123');\n *\n * // Subsequent calls within 1000ms are throttled\n * throttler.maybeExecute('123'); // Throttled\n * ```\n */\nexport class Throttler<TFn extends AnyFunction> {\n readonly store: Store<Readonly<ThrottlerState<TFn>>> = new Store(\n getDefaultThrottlerState<TFn>(),\n )\n key: string | undefined\n options: ThrottlerOptions<TFn>\n #timeoutId: ReturnType<typeof setTimeout> | undefined\n\n constructor(\n public fn: TFn,\n initialOptions: ThrottlerOptions<TFn>,\n ) {\n this.key = initialOptions.key\n this.options = {\n ...defaultOptions,\n ...initialOptions,\n }\n this.#setState(this.options.initialState ?? {})\n\n if (this.key) {\n pacerEventClient.on('d-Throttler', (event) => {\n if (event.payload.key !== this.key) return\n this.#setState(\n event.payload.store.state as Partial<ThrottlerState<TFn>>,\n )\n this.setOptions(event.payload.options as Partial<ThrottlerOptions<TFn>>)\n })\n }\n }\n\n /**\n * Updates the throttler options\n */\n setOptions = (newOptions: Partial<ThrottlerOptions<TFn>>): void => {\n this.options = { ...this.options, ...newOptions }\n\n // Cancel pending execution if the throttler is disabled\n if (!this.#getEnabled()) {\n this.cancel()\n }\n }\n\n #setState = (newState: Partial<ThrottlerState<TFn>>): void => {\n this.store.setState((state) => {\n const combinedState = {\n ...state,\n ...newState,\n }\n const { isPending } = combinedState\n return {\n ...combinedState,\n status: !this.#getEnabled()\n ? 'disabled'\n : isPending\n ? 'pending'\n : 'idle',\n }\n })\n emitChange('Throttler', this)\n }\n\n #getEnabled = (): boolean => {\n return !!parseFunctionOrValue(this.options.enabled, this)\n }\n\n #getWait = (): number => {\n return parseFunctionOrValue(this.options.wait, this)\n }\n\n /**\n * Attempts to execute the throttled function. The execution behavior depends on the throttler options:\n *\n * - If enough time has passed since the last execution (>= wait period):\n * - With leading=true: Executes immediately\n * - With leading=false: Waits for the next trailing execution\n *\n * - If within the wait period:\n * - With trailing=true: Schedules execution for end of wait period\n * - With trailing=false: Drops the execution\n *\n * @example\n * ```ts\n * const throttled = new Throttler(fn, { wait: 1000 });\n *\n * // First call executes immediately\n * throttled.maybeExecute('a', 'b');\n *\n * // Call during wait period - gets throttled\n * throttled.maybeExecute('c', 'd');\n * ```\n */\n maybeExecute = (...args: Parameters<TFn>): void => {\n this.#setState({\n maybeExecuteCount: this.store.state.maybeExecuteCount + 1,\n })\n\n const now = Date.now()\n const timeSinceLastExecution = now - this.store.state.lastExecutionTime\n const wait = this.#getWait()\n\n // Handle leading execution\n if (this.options.leading && timeSinceLastExecution >= wait) {\n this.#execute(...args)\n } else {\n // Store the most recent arguments for potential trailing execution\n this.#setState({\n lastArgs: args,\n })\n // Set up trailing execution if not already scheduled\n if (!this.#timeoutId && this.options.trailing) {\n // prevent large number if lastExecutionTime is undefined\n const _timeSinceLastExecution = this.store.state.lastExecutionTime\n ? now - this.store.state.lastExecutionTime\n : 0\n const timeoutDuration = wait - _timeSinceLastExecution\n this.#setState({ isPending: true })\n this.#timeoutId = setTimeout(() => {\n const { lastArgs } = this.store.state\n if (lastArgs !== undefined) {\n this.#execute(...lastArgs)\n }\n }, timeoutDuration)\n }\n }\n }\n\n #execute = (...args: Parameters<TFn>): void => {\n if (!this.#getEnabled()) return\n this.fn(...args) // EXECUTE!\n const lastExecutionTime = Date.now()\n const nextExecutionTime = lastExecutionTime + this.#getWait()\n this.#clearTimeout()\n this.#setState({\n executionCount: this.store.state.executionCount + 1,\n lastExecutionTime,\n nextExecutionTime,\n isPending: false,\n lastArgs: undefined,\n })\n this.options.onExecute?.(args, this)\n setTimeout(() => {\n if (!this.store.state.isPending) {\n this.#setState({ nextExecutionTime: undefined })\n }\n }, this.#getWait())\n }\n\n /**\n * Processes the current pending execution immediately\n */\n flush = (): void => {\n if (this.store.state.isPending && this.store.state.lastArgs) {\n this.#execute(...this.store.state.lastArgs)\n }\n }\n\n #clearTimeout = (): void => {\n if (this.#timeoutId) {\n clearTimeout(this.#timeoutId)\n this.#timeoutId = undefined\n }\n }\n\n /**\n * Cancels any pending trailing execution and clears internal state.\n *\n * If a trailing execution is scheduled (due to throttling with trailing=true),\n * this will prevent that execution from occurring. The internal timeout and\n * stored arguments will be cleared.\n *\n * Has no effect if there is no pending execution.\n */\n cancel = (): void => {\n this.#clearTimeout()\n this.#setState({\n lastArgs: undefined,\n isPending: false,\n })\n }\n\n /**\n * Resets the throttler state to its default values\n */\n reset = (): void => {\n this.#setState(getDefaultThrottlerState<TFn>())\n }\n}\n\n/**\n * Creates a throttled function that limits how often the provided function can execute.\n *\n * This synchronous version is lighter weight and often all you need - upgrade to asyncThrottle when you need promises, retry support, abort/cancel capabilities, or advanced error handling.\n *\n * Throttling ensures a function executes at most once within a specified time window,\n * regardless of how many times it is called. This is useful for rate-limiting\n * expensive operations or UI updates.\n *\n * The throttled function can be configured to execute on the leading and/or trailing\n * edge of the throttle window via options.\n *\n * For handling bursts of events, consider using debounce() instead. For hard execution\n * limits, consider using rateLimit().\n *\n * State Management:\n * - Uses TanStack Store for reactive state management\n * - Use `initialState` to provide initial state values when creating the throttler\n * - Use `onExecute` callback to react to function execution and implement custom logic\n * - The state includes execution count, last execution time, pending status, and more\n * - State can be accessed via the underlying Throttler instance's `store.state` property\n * - When using framework adapters (React/Solid), state is accessed from the hook's state property\n *\n * @example\n * ```ts\n * // Basic throttling - max once per second\n * const throttled = throttle(updateUI, { wait: 1000 });\n *\n * // Configure leading/trailing execution\n * const throttled = throttle(saveData, {\n * wait: 2000,\n * leading: true, // Execute immediately on first call\n * trailing: true // Execute again after delay if called during wait\n * });\n * ```\n */\nexport function throttle<TFn extends AnyFunction>(\n fn: TFn,\n initialOptions: ThrottlerOptions<TFn>,\n) {\n const throttler = new Throttler(fn, initialOptions)\n return throttler.maybeExecute\n}\n"],"mappings":";;;;;;AAoCA,SAAS,2BAEgB;CACvB,OAAO;EACL,gBAAgB;EAChB,WAAW;EACX,UAAU;EACV,mBAAmB;EACnB,mBAAmB;EACnB,QAAQ;EACR,mBAAmB;CACrB;AACF;;;;AA8CA,SAAgB,iBAKd,SAA6B;CAC7B,OAAO;AACT;AAEA,MAAM,iBAGF;CACF,SAAS;CACT,SAAS;CACT,UAAU;CACV,MAAM;AACR;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAsCA,IAAa,YAAb,MAAgD;CAM9C;CAEA,YACE,AAAO,IACP,gBACA;EAFO;eAR8C,IAAIA,sBACzD,yBAA8B,CAChC;qBA8Bc,eAAqD;GACjE,KAAK,UAAU;IAAE,GAAG,KAAK;IAAS,GAAG;GAAW;GAGhD,IAAI,CAAC,KAAKC,YAAY,GACpB,KAAK,OAAO;EAEhB;oBAEa,aAAiD;GAC5D,KAAK,MAAM,UAAU,UAAU;IAC7B,MAAM,gBAAgB;KACpB,GAAG;KACH,GAAG;IACL;IACA,MAAM,EAAE,cAAc;IACtB,OAAO;KACL,GAAG;KACH,QAAQ,CAAC,KAAKA,YAAY,IACtB,aACA,YACE,YACA;IACR;GACF,CAAC;GACD,gCAAW,aAAa,IAAI;EAC9B;2BAE6B;GAC3B,OAAO,CAAC,CAACC,mCAAqB,KAAK,QAAQ,SAAS,IAAI;EAC1D;wBAEyB;GACvB,OAAOA,mCAAqB,KAAK,QAAQ,MAAM,IAAI;EACrD;uBAwBgB,GAAG,SAAgC;GACjD,KAAKC,UAAU,EACb,mBAAmB,KAAK,MAAM,MAAM,oBAAoB,EAC1D,CAAC;GAED,MAAM,MAAM,KAAK,IAAI;GACrB,MAAM,yBAAyB,MAAM,KAAK,MAAM,MAAM;GACtD,MAAM,OAAO,KAAKC,SAAS;GAG3B,IAAI,KAAK,QAAQ,WAAW,0BAA0B,MACpD,KAAKC,SAAS,GAAG,IAAI;QAChB;IAEL,KAAKF,UAAU,EACb,UAAU,KACZ,CAAC;IAED,IAAI,CAAC,KAAKG,cAAc,KAAK,QAAQ,UAAU;KAK7C,MAAM,kBAAkB,QAHQ,KAAK,MAAM,MAAM,oBAC7C,MAAM,KAAK,MAAM,MAAM,oBACvB;KAEJ,KAAKH,UAAU,EAAE,WAAW,KAAK,CAAC;KAClC,KAAKG,aAAa,iBAAiB;MACjC,MAAM,EAAE,aAAa,KAAK,MAAM;MAChC,IAAI,aAAa,QACf,KAAKD,SAAS,GAAG,QAAQ;KAE7B,GAAG,eAAe;IACpB;GACF;EACF;mBAEY,GAAG,SAAgC;GAC7C,IAAI,CAAC,KAAKJ,YAAY,GAAG;GACzB,KAAK,GAAG,GAAG,IAAI;GACf,MAAM,oBAAoB,KAAK,IAAI;GACnC,MAAM,oBAAoB,oBAAoB,KAAKG,SAAS;GAC5D,KAAKG,cAAc;GACnB,KAAKJ,UAAU;IACb,gBAAgB,KAAK,MAAM,MAAM,iBAAiB;IAClD;IACA;IACA,WAAW;IACX,UAAU;GACZ,CAAC;GACD,KAAK,QAAQ,YAAY,MAAM,IAAI;GACnC,iBAAiB;IACf,IAAI,CAAC,KAAK,MAAM,MAAM,WACpB,KAAKA,UAAU,EAAE,mBAAmB,OAAU,CAAC;GAEnD,GAAG,KAAKC,SAAS,CAAC;EACpB;qBAKoB;GAClB,IAAI,KAAK,MAAM,MAAM,aAAa,KAAK,MAAM,MAAM,UACjD,KAAKC,SAAS,GAAG,KAAK,MAAM,MAAM,QAAQ;EAE9C;6BAE4B;GAC1B,IAAI,KAAKC,YAAY;IACnB,aAAa,KAAKA,UAAU;IAC5B,KAAKA,aAAa;GACpB;EACF;sBAWqB;GACnB,KAAKC,cAAc;GACnB,KAAKJ,UAAU;IACb,UAAU;IACV,WAAW;GACb,CAAC;EACH;qBAKoB;GAClB,KAAKA,UAAU,yBAA8B,CAAC;EAChD;EA7KE,KAAK,MAAM,eAAe;EAC1B,KAAK,UAAU;GACb,GAAG;GACH,GAAG;EACL;EACA,KAAKA,UAAU,KAAK,QAAQ,gBAAgB,CAAC,CAAC;EAE9C,IAAI,KAAK,KACP,sCAAiB,GAAG,gBAAgB,UAAU;GAC5C,IAAI,MAAM,QAAQ,QAAQ,KAAK,KAAK;GACpC,KAAKA,UACH,MAAM,QAAQ,MAAM,KACtB;GACA,KAAK,WAAW,MAAM,QAAQ,OAAyC;EACzE,CAAC;CAEL;CAcA;CAmBA;CAIA;CA6DA;CA8BA;AA8BF;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAsCA,SAAgB,SACd,IACA,gBACA;CAEA,OAAO,IADe,UAAU,IAAI,cACrB,CAAC,CAAC;AACnB"}
@@ -1,6 +1,5 @@
1
1
  import { AnyFunction } from "./types.cjs";
2
2
  import { Store } from "@tanstack/store";
3
-
4
3
  //#region src/throttler.d.ts
5
4
  interface ThrottlerState<TFn extends AnyFunction> {
6
5
  /**
@@ -1,6 +1,5 @@
1
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  import { AnyFunction } from "./types.js";
2
2
  import { Store } from "@tanstack/store";
3
-
4
3
  //#region src/throttler.d.ts
5
4
  interface ThrottlerState<TFn extends AnyFunction> {
6
5
  /**
@@ -1 +1 @@
1
- {"version":3,"file":"throttler.js","names":["#getEnabled","#setState","#getWait","#execute","#timeoutId","#clearTimeout"],"sources":["../src/throttler.ts"],"sourcesContent":["import { Store } from '@tanstack/store'\nimport { parseFunctionOrValue } from './utils'\nimport { emitChange, pacerEventClient } from './event-client'\nimport type { AnyFunction } from './types'\n\nexport interface ThrottlerState<TFn extends AnyFunction> {\n /**\n * Number of function executions that have been completed\n */\n executionCount: number\n /**\n * Whether the throttler is waiting for the timeout to trigger execution\n */\n isPending: boolean\n /**\n * The arguments from the most recent call to maybeExecute\n */\n lastArgs: Parameters<TFn> | undefined\n /**\n * Timestamp of the last function execution in milliseconds\n */\n lastExecutionTime: number\n /**\n * Number of times maybeExecute has been called (for reduction calculations)\n */\n maybeExecuteCount: number\n /**\n * Timestamp when the next execution can occur in milliseconds\n */\n nextExecutionTime: number | undefined\n /**\n * Current execution status - 'idle' when not active, 'pending' when waiting for timeout\n */\n status: 'disabled' | 'idle' | 'pending'\n}\n\nfunction getDefaultThrottlerState<\n TFn extends AnyFunction,\n>(): ThrottlerState<TFn> {\n return {\n executionCount: 0,\n isPending: false,\n lastArgs: undefined,\n lastExecutionTime: 0,\n nextExecutionTime: 0,\n status: 'idle',\n maybeExecuteCount: 0,\n }\n}\n\n/**\n * Options for configuring a throttled function\n */\nexport interface ThrottlerOptions<TFn extends AnyFunction> {\n /**\n * Whether the throttler is enabled. When disabled, maybeExecute will not trigger any executions.\n * Can be a boolean or a function that returns a boolean.\n * Defaults to true.\n */\n enabled?: boolean | ((throttler: Throttler<TFn>) => boolean)\n /**\n * Initial state for the throttler\n */\n initialState?: Partial<ThrottlerState<TFn>>\n /**\n * A key to identify the throttler.\n * If provided, the throttler will be identified by this key in the devtools and PacerProvider if applicable.\n */\n key?: string\n /**\n * Whether to execute on the leading edge of the timeout.\n * Defaults to true.\n */\n leading?: boolean\n /**\n * Callback function that is called after the function is executed\n */\n onExecute?: (args: Parameters<TFn>, throttler: Throttler<TFn>) => void\n /**\n * Whether to execute on the trailing edge of the timeout.\n * Defaults to true.\n */\n trailing?: boolean\n /**\n * Time window in milliseconds during which the function can only be executed once.\n * Can be a number or a function that returns a number.\n * Defaults to 0ms\n */\n wait: number | ((throttler: Throttler<TFn>) => number)\n}\n\n/**\n * Utility function for sharing common `ThrottlerOptions` options between different `Throttler` instances.\n */\nexport function throttlerOptions<\n TFn extends AnyFunction = AnyFunction,\n TOptions extends Partial<ThrottlerOptions<TFn>> = Partial<\n ThrottlerOptions<TFn>\n >,\n>(options: TOptions): TOptions {\n return options\n}\n\nconst defaultOptions: Omit<\n Required<ThrottlerOptions<any>>,\n 'initialState' | 'onExecute' | 'key'\n> = {\n enabled: true,\n leading: true,\n trailing: true,\n wait: 0,\n}\n\n/**\n * A class that creates a throttled function.\n *\n * Throttling ensures a function is called at most once within a specified time window.\n * Unlike debouncing which waits for a pause in calls, throttling guarantees consistent\n * execution timing regardless of call frequency.\n * This synchronous version is lighter weight and often all you need - upgrade to AsyncThrottler when you need promises, retry support, abort/cancel capabilities, or advanced error handling.\n *\n * Supports both leading and trailing edge execution:\n * - Leading: Execute immediately on first call (default: true)\n * - Trailing: Execute after wait period if called during throttle (default: true)\n *\n * For collapsing rapid-fire events where you only care about the last call, consider using Debouncer.\n *\n * State Management:\n * - Uses TanStack Store for reactive state management\n * - Use `initialState` to provide initial state values when creating the throttler\n * - Use `onExecute` callback to react to function execution and implement custom logic\n * - The state includes execution count, last execution time, pending status, and more\n * - State can be accessed via `throttler.store.state` when using the class directly\n * - When using framework adapters (React/Solid), state is accessed from `throttler.state`\n *\n * @example\n * ```ts\n * const throttler = new Throttler(\n * (id: string) => api.getData(id),\n * { wait: 1000 } // Execute at most once per second\n * );\n *\n * // First call executes immediately\n * throttler.maybeExecute('123');\n *\n * // Subsequent calls within 1000ms are throttled\n * throttler.maybeExecute('123'); // Throttled\n * ```\n */\nexport class Throttler<TFn extends AnyFunction> {\n readonly store: Store<Readonly<ThrottlerState<TFn>>> = new Store(\n getDefaultThrottlerState<TFn>(),\n )\n key: string | undefined\n options: ThrottlerOptions<TFn>\n #timeoutId: ReturnType<typeof setTimeout> | undefined\n\n constructor(\n public fn: TFn,\n initialOptions: ThrottlerOptions<TFn>,\n ) {\n this.key = initialOptions.key\n this.options = {\n ...defaultOptions,\n ...initialOptions,\n }\n this.#setState(this.options.initialState ?? {})\n\n if (this.key) {\n pacerEventClient.on('d-Throttler', (event) => {\n if (event.payload.key !== this.key) return\n this.#setState(\n event.payload.store.state as Partial<ThrottlerState<TFn>>,\n )\n this.setOptions(event.payload.options as Partial<ThrottlerOptions<TFn>>)\n })\n }\n }\n\n /**\n * Updates the throttler options\n */\n setOptions = (newOptions: Partial<ThrottlerOptions<TFn>>): void => {\n this.options = { ...this.options, ...newOptions }\n\n // Cancel pending execution if the throttler is disabled\n if (!this.#getEnabled()) {\n this.cancel()\n }\n }\n\n #setState = (newState: Partial<ThrottlerState<TFn>>): void => {\n this.store.setState((state) => {\n const combinedState = {\n ...state,\n ...newState,\n }\n const { isPending } = combinedState\n return {\n ...combinedState,\n status: !this.#getEnabled()\n ? 'disabled'\n : isPending\n ? 'pending'\n : 'idle',\n }\n })\n emitChange('Throttler', this)\n }\n\n #getEnabled = (): boolean => {\n return !!parseFunctionOrValue(this.options.enabled, this)\n }\n\n #getWait = (): number => {\n return parseFunctionOrValue(this.options.wait, this)\n }\n\n /**\n * Attempts to execute the throttled function. The execution behavior depends on the throttler options:\n *\n * - If enough time has passed since the last execution (>= wait period):\n * - With leading=true: Executes immediately\n * - With leading=false: Waits for the next trailing execution\n *\n * - If within the wait period:\n * - With trailing=true: Schedules execution for end of wait period\n * - With trailing=false: Drops the execution\n *\n * @example\n * ```ts\n * const throttled = new Throttler(fn, { wait: 1000 });\n *\n * // First call executes immediately\n * throttled.maybeExecute('a', 'b');\n *\n * // Call during wait period - gets throttled\n * throttled.maybeExecute('c', 'd');\n * ```\n */\n maybeExecute = (...args: Parameters<TFn>): void => {\n this.#setState({\n maybeExecuteCount: this.store.state.maybeExecuteCount + 1,\n })\n\n const now = Date.now()\n const timeSinceLastExecution = now - this.store.state.lastExecutionTime\n const wait = this.#getWait()\n\n // Handle leading execution\n if (this.options.leading && timeSinceLastExecution >= wait) {\n this.#execute(...args)\n } else {\n // Store the most recent arguments for potential trailing execution\n this.#setState({\n lastArgs: args,\n })\n // Set up trailing execution if not already scheduled\n if (!this.#timeoutId && this.options.trailing) {\n // prevent large number if lastExecutionTime is undefined\n const _timeSinceLastExecution = this.store.state.lastExecutionTime\n ? now - this.store.state.lastExecutionTime\n : 0\n const timeoutDuration = wait - _timeSinceLastExecution\n this.#setState({ isPending: true })\n this.#timeoutId = setTimeout(() => {\n const { lastArgs } = this.store.state\n if (lastArgs !== undefined) {\n this.#execute(...lastArgs)\n }\n }, timeoutDuration)\n }\n }\n }\n\n #execute = (...args: Parameters<TFn>): void => {\n if (!this.#getEnabled()) return\n this.fn(...args) // EXECUTE!\n const lastExecutionTime = Date.now()\n const nextExecutionTime = lastExecutionTime + this.#getWait()\n this.#clearTimeout()\n this.#setState({\n executionCount: this.store.state.executionCount + 1,\n lastExecutionTime,\n nextExecutionTime,\n isPending: false,\n lastArgs: undefined,\n })\n this.options.onExecute?.(args, this)\n setTimeout(() => {\n if (!this.store.state.isPending) {\n this.#setState({ nextExecutionTime: undefined })\n }\n }, this.#getWait())\n }\n\n /**\n * Processes the current pending execution immediately\n */\n flush = (): void => {\n if (this.store.state.isPending && this.store.state.lastArgs) {\n this.#execute(...this.store.state.lastArgs)\n }\n }\n\n #clearTimeout = (): void => {\n if (this.#timeoutId) {\n clearTimeout(this.#timeoutId)\n this.#timeoutId = undefined\n }\n }\n\n /**\n * Cancels any pending trailing execution and clears internal state.\n *\n * If a trailing execution is scheduled (due to throttling with trailing=true),\n * this will prevent that execution from occurring. The internal timeout and\n * stored arguments will be cleared.\n *\n * Has no effect if there is no pending execution.\n */\n cancel = (): void => {\n this.#clearTimeout()\n this.#setState({\n lastArgs: undefined,\n isPending: false,\n })\n }\n\n /**\n * Resets the throttler state to its default values\n */\n reset = (): void => {\n this.#setState(getDefaultThrottlerState<TFn>())\n }\n}\n\n/**\n * Creates a throttled function that limits how often the provided function can execute.\n *\n * This synchronous version is lighter weight and often all you need - upgrade to asyncThrottle when you need promises, retry support, abort/cancel capabilities, or advanced error handling.\n *\n * Throttling ensures a function executes at most once within a specified time window,\n * regardless of how many times it is called. This is useful for rate-limiting\n * expensive operations or UI updates.\n *\n * The throttled function can be configured to execute on the leading and/or trailing\n * edge of the throttle window via options.\n *\n * For handling bursts of events, consider using debounce() instead. For hard execution\n * limits, consider using rateLimit().\n *\n * State Management:\n * - Uses TanStack Store for reactive state management\n * - Use `initialState` to provide initial state values when creating the throttler\n * - Use `onExecute` callback to react to function execution and implement custom logic\n * - The state includes execution count, last execution time, pending status, and more\n * - State can be accessed via the underlying Throttler instance's `store.state` property\n * - When using framework adapters (React/Solid), state is accessed from the hook's state property\n *\n * @example\n * ```ts\n * // Basic throttling - max once per second\n * const throttled = throttle(updateUI, { wait: 1000 });\n *\n * // Configure leading/trailing execution\n * const throttled = throttle(saveData, {\n * wait: 2000,\n * leading: true, // Execute immediately on first call\n * trailing: true // Execute again after delay if called during wait\n * });\n * ```\n */\nexport function throttle<TFn extends AnyFunction>(\n fn: TFn,\n initialOptions: ThrottlerOptions<TFn>,\n) {\n const throttler = new Throttler(fn, initialOptions)\n return throttler.maybeExecute\n}\n"],"mappings":";;;;;AAoCA,SAAS,2BAEgB;CACvB,OAAO;EACL,gBAAgB;EAChB,WAAW;EACX,UAAU;EACV,mBAAmB;EACnB,mBAAmB;EACnB,QAAQ;EACR,mBAAmB;EACpB;;;;;AA+CH,SAAgB,iBAKd,SAA6B;CAC7B,OAAO;;AAGT,MAAM,iBAGF;CACF,SAAS;CACT,SAAS;CACT,UAAU;CACV,MAAM;CACP;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAsCD,IAAa,YAAb,MAAgD;CAM9C;CAEA,YACE,AAAO,IACP,gBACA;EAFO;eAR8C,IAAI,MACzD,0BAA+B,CAChC;qBA8Ba,eAAqD;GACjE,KAAK,UAAU;IAAE,GAAG,KAAK;IAAS,GAAG;IAAY;GAGjD,IAAI,CAAC,KAAKA,aAAa,EACrB,KAAK,QAAQ;;oBAIJ,aAAiD;GAC5D,KAAK,MAAM,UAAU,UAAU;IAC7B,MAAM,gBAAgB;KACpB,GAAG;KACH,GAAG;KACJ;IACD,MAAM,EAAE,cAAc;IACtB,OAAO;KACL,GAAG;KACH,QAAQ,CAAC,KAAKA,aAAa,GACvB,aACA,YACE,YACA;KACP;KACD;GACF,WAAW,aAAa,KAAK;;2BAGF;GAC3B,OAAO,CAAC,CAAC,qBAAqB,KAAK,QAAQ,SAAS,KAAK;;wBAGlC;GACvB,OAAO,qBAAqB,KAAK,QAAQ,MAAM,KAAK;;uBAyBtC,GAAG,SAAgC;GACjD,KAAKC,UAAU,EACb,mBAAmB,KAAK,MAAM,MAAM,oBAAoB,GACzD,CAAC;GAEF,MAAM,MAAM,KAAK,KAAK;GACtB,MAAM,yBAAyB,MAAM,KAAK,MAAM,MAAM;GACtD,MAAM,OAAO,KAAKC,UAAU;GAG5B,IAAI,KAAK,QAAQ,WAAW,0BAA0B,MACpD,KAAKC,SAAS,GAAG,KAAK;QACjB;IAEL,KAAKF,UAAU,EACb,UAAU,MACX,CAAC;IAEF,IAAI,CAAC,KAAKG,cAAc,KAAK,QAAQ,UAAU;KAK7C,MAAM,kBAAkB,QAHQ,KAAK,MAAM,MAAM,oBAC7C,MAAM,KAAK,MAAM,MAAM,oBACvB;KAEJ,KAAKH,UAAU,EAAE,WAAW,MAAM,CAAC;KACnC,KAAKG,aAAa,iBAAiB;MACjC,MAAM,EAAE,aAAa,KAAK,MAAM;MAChC,IAAI,aAAa,QACf,KAAKD,SAAS,GAAG,SAAS;QAE3B,gBAAgB;;;;mBAKb,GAAG,SAAgC;GAC7C,IAAI,CAAC,KAAKH,aAAa,EAAE;GACzB,KAAK,GAAG,GAAG,KAAK;GAChB,MAAM,oBAAoB,KAAK,KAAK;GACpC,MAAM,oBAAoB,oBAAoB,KAAKE,UAAU;GAC7D,KAAKG,eAAe;GACpB,KAAKJ,UAAU;IACb,gBAAgB,KAAK,MAAM,MAAM,iBAAiB;IAClD;IACA;IACA,WAAW;IACX,UAAU;IACX,CAAC;GACF,KAAK,QAAQ,YAAY,MAAM,KAAK;GACpC,iBAAiB;IACf,IAAI,CAAC,KAAK,MAAM,MAAM,WACpB,KAAKA,UAAU,EAAE,mBAAmB,QAAW,CAAC;MAEjD,KAAKC,UAAU,CAAC;;qBAMD;GAClB,IAAI,KAAK,MAAM,MAAM,aAAa,KAAK,MAAM,MAAM,UACjD,KAAKC,SAAS,GAAG,KAAK,MAAM,MAAM,SAAS;;6BAInB;GAC1B,IAAI,KAAKC,YAAY;IACnB,aAAa,KAAKA,WAAW;IAC7B,KAAKA,aAAa;;;sBAaD;GACnB,KAAKC,eAAe;GACpB,KAAKJ,UAAU;IACb,UAAU;IACV,WAAW;IACZ,CAAC;;qBAMgB;GAClB,KAAKA,UAAU,0BAA+B,CAAC;;EA5K/C,KAAK,MAAM,eAAe;EAC1B,KAAK,UAAU;GACb,GAAG;GACH,GAAG;GACJ;EACD,KAAKA,UAAU,KAAK,QAAQ,gBAAgB,EAAE,CAAC;EAE/C,IAAI,KAAK,KACP,iBAAiB,GAAG,gBAAgB,UAAU;GAC5C,IAAI,MAAM,QAAQ,QAAQ,KAAK,KAAK;GACpC,KAAKA,UACH,MAAM,QAAQ,MAAM,MACrB;GACD,KAAK,WAAW,MAAM,QAAQ,QAA0C;IACxE;;CAgBN;CAmBA;CAIA;CA6DA;CA8BA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAoEF,SAAgB,SACd,IACA,gBACA;CAEA,OAAO,IADe,UAAU,IAAI,eACpB,CAAC"}
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+ {"version":3,"file":"throttler.js","names":["#getEnabled","#setState","#getWait","#execute","#timeoutId","#clearTimeout"],"sources":["../src/throttler.ts"],"sourcesContent":["import { Store } from '@tanstack/store'\nimport { parseFunctionOrValue } from './utils'\nimport { emitChange, pacerEventClient } from './event-client'\nimport type { AnyFunction } from './types'\n\nexport interface ThrottlerState<TFn extends AnyFunction> {\n /**\n * Number of function executions that have been completed\n */\n executionCount: number\n /**\n * Whether the throttler is waiting for the timeout to trigger execution\n */\n isPending: boolean\n /**\n * The arguments from the most recent call to maybeExecute\n */\n lastArgs: Parameters<TFn> | undefined\n /**\n * Timestamp of the last function execution in milliseconds\n */\n lastExecutionTime: number\n /**\n * Number of times maybeExecute has been called (for reduction calculations)\n */\n maybeExecuteCount: number\n /**\n * Timestamp when the next execution can occur in milliseconds\n */\n nextExecutionTime: number | undefined\n /**\n * Current execution status - 'idle' when not active, 'pending' when waiting for timeout\n */\n status: 'disabled' | 'idle' | 'pending'\n}\n\nfunction getDefaultThrottlerState<\n TFn extends AnyFunction,\n>(): ThrottlerState<TFn> {\n return {\n executionCount: 0,\n isPending: false,\n lastArgs: undefined,\n lastExecutionTime: 0,\n nextExecutionTime: 0,\n status: 'idle',\n maybeExecuteCount: 0,\n }\n}\n\n/**\n * Options for configuring a throttled function\n */\nexport interface ThrottlerOptions<TFn extends AnyFunction> {\n /**\n * Whether the throttler is enabled. When disabled, maybeExecute will not trigger any executions.\n * Can be a boolean or a function that returns a boolean.\n * Defaults to true.\n */\n enabled?: boolean | ((throttler: Throttler<TFn>) => boolean)\n /**\n * Initial state for the throttler\n */\n initialState?: Partial<ThrottlerState<TFn>>\n /**\n * A key to identify the throttler.\n * If provided, the throttler will be identified by this key in the devtools and PacerProvider if applicable.\n */\n key?: string\n /**\n * Whether to execute on the leading edge of the timeout.\n * Defaults to true.\n */\n leading?: boolean\n /**\n * Callback function that is called after the function is executed\n */\n onExecute?: (args: Parameters<TFn>, throttler: Throttler<TFn>) => void\n /**\n * Whether to execute on the trailing edge of the timeout.\n * Defaults to true.\n */\n trailing?: boolean\n /**\n * Time window in milliseconds during which the function can only be executed once.\n * Can be a number or a function that returns a number.\n * Defaults to 0ms\n */\n wait: number | ((throttler: Throttler<TFn>) => number)\n}\n\n/**\n * Utility function for sharing common `ThrottlerOptions` options between different `Throttler` instances.\n */\nexport function throttlerOptions<\n TFn extends AnyFunction = AnyFunction,\n TOptions extends Partial<ThrottlerOptions<TFn>> = Partial<\n ThrottlerOptions<TFn>\n >,\n>(options: TOptions): TOptions {\n return options\n}\n\nconst defaultOptions: Omit<\n Required<ThrottlerOptions<any>>,\n 'initialState' | 'onExecute' | 'key'\n> = {\n enabled: true,\n leading: true,\n trailing: true,\n wait: 0,\n}\n\n/**\n * A class that creates a throttled function.\n *\n * Throttling ensures a function is called at most once within a specified time window.\n * Unlike debouncing which waits for a pause in calls, throttling guarantees consistent\n * execution timing regardless of call frequency.\n * This synchronous version is lighter weight and often all you need - upgrade to AsyncThrottler when you need promises, retry support, abort/cancel capabilities, or advanced error handling.\n *\n * Supports both leading and trailing edge execution:\n * - Leading: Execute immediately on first call (default: true)\n * - Trailing: Execute after wait period if called during throttle (default: true)\n *\n * For collapsing rapid-fire events where you only care about the last call, consider using Debouncer.\n *\n * State Management:\n * - Uses TanStack Store for reactive state management\n * - Use `initialState` to provide initial state values when creating the throttler\n * - Use `onExecute` callback to react to function execution and implement custom logic\n * - The state includes execution count, last execution time, pending status, and more\n * - State can be accessed via `throttler.store.state` when using the class directly\n * - When using framework adapters (React/Solid), state is accessed from `throttler.state`\n *\n * @example\n * ```ts\n * const throttler = new Throttler(\n * (id: string) => api.getData(id),\n * { wait: 1000 } // Execute at most once per second\n * );\n *\n * // First call executes immediately\n * throttler.maybeExecute('123');\n *\n * // Subsequent calls within 1000ms are throttled\n * throttler.maybeExecute('123'); // Throttled\n * ```\n */\nexport class Throttler<TFn extends AnyFunction> {\n readonly store: Store<Readonly<ThrottlerState<TFn>>> = new Store(\n getDefaultThrottlerState<TFn>(),\n )\n key: string | undefined\n options: ThrottlerOptions<TFn>\n #timeoutId: ReturnType<typeof setTimeout> | undefined\n\n constructor(\n public fn: TFn,\n initialOptions: ThrottlerOptions<TFn>,\n ) {\n this.key = initialOptions.key\n this.options = {\n ...defaultOptions,\n ...initialOptions,\n }\n this.#setState(this.options.initialState ?? {})\n\n if (this.key) {\n pacerEventClient.on('d-Throttler', (event) => {\n if (event.payload.key !== this.key) return\n this.#setState(\n event.payload.store.state as Partial<ThrottlerState<TFn>>,\n )\n this.setOptions(event.payload.options as Partial<ThrottlerOptions<TFn>>)\n })\n }\n }\n\n /**\n * Updates the throttler options\n */\n setOptions = (newOptions: Partial<ThrottlerOptions<TFn>>): void => {\n this.options = { ...this.options, ...newOptions }\n\n // Cancel pending execution if the throttler is disabled\n if (!this.#getEnabled()) {\n this.cancel()\n }\n }\n\n #setState = (newState: Partial<ThrottlerState<TFn>>): void => {\n this.store.setState((state) => {\n const combinedState = {\n ...state,\n ...newState,\n }\n const { isPending } = combinedState\n return {\n ...combinedState,\n status: !this.#getEnabled()\n ? 'disabled'\n : isPending\n ? 'pending'\n : 'idle',\n }\n })\n emitChange('Throttler', this)\n }\n\n #getEnabled = (): boolean => {\n return !!parseFunctionOrValue(this.options.enabled, this)\n }\n\n #getWait = (): number => {\n return parseFunctionOrValue(this.options.wait, this)\n }\n\n /**\n * Attempts to execute the throttled function. The execution behavior depends on the throttler options:\n *\n * - If enough time has passed since the last execution (>= wait period):\n * - With leading=true: Executes immediately\n * - With leading=false: Waits for the next trailing execution\n *\n * - If within the wait period:\n * - With trailing=true: Schedules execution for end of wait period\n * - With trailing=false: Drops the execution\n *\n * @example\n * ```ts\n * const throttled = new Throttler(fn, { wait: 1000 });\n *\n * // First call executes immediately\n * throttled.maybeExecute('a', 'b');\n *\n * // Call during wait period - gets throttled\n * throttled.maybeExecute('c', 'd');\n * ```\n */\n maybeExecute = (...args: Parameters<TFn>): void => {\n this.#setState({\n maybeExecuteCount: this.store.state.maybeExecuteCount + 1,\n })\n\n const now = Date.now()\n const timeSinceLastExecution = now - this.store.state.lastExecutionTime\n const wait = this.#getWait()\n\n // Handle leading execution\n if (this.options.leading && timeSinceLastExecution >= wait) {\n this.#execute(...args)\n } else {\n // Store the most recent arguments for potential trailing execution\n this.#setState({\n lastArgs: args,\n })\n // Set up trailing execution if not already scheduled\n if (!this.#timeoutId && this.options.trailing) {\n // prevent large number if lastExecutionTime is undefined\n const _timeSinceLastExecution = this.store.state.lastExecutionTime\n ? now - this.store.state.lastExecutionTime\n : 0\n const timeoutDuration = wait - _timeSinceLastExecution\n this.#setState({ isPending: true })\n this.#timeoutId = setTimeout(() => {\n const { lastArgs } = this.store.state\n if (lastArgs !== undefined) {\n this.#execute(...lastArgs)\n }\n }, timeoutDuration)\n }\n }\n }\n\n #execute = (...args: Parameters<TFn>): void => {\n if (!this.#getEnabled()) return\n this.fn(...args) // EXECUTE!\n const lastExecutionTime = Date.now()\n const nextExecutionTime = lastExecutionTime + this.#getWait()\n this.#clearTimeout()\n this.#setState({\n executionCount: this.store.state.executionCount + 1,\n lastExecutionTime,\n nextExecutionTime,\n isPending: false,\n lastArgs: undefined,\n })\n this.options.onExecute?.(args, this)\n setTimeout(() => {\n if (!this.store.state.isPending) {\n this.#setState({ nextExecutionTime: undefined })\n }\n }, this.#getWait())\n }\n\n /**\n * Processes the current pending execution immediately\n */\n flush = (): void => {\n if (this.store.state.isPending && this.store.state.lastArgs) {\n this.#execute(...this.store.state.lastArgs)\n }\n }\n\n #clearTimeout = (): void => {\n if (this.#timeoutId) {\n clearTimeout(this.#timeoutId)\n this.#timeoutId = undefined\n }\n }\n\n /**\n * Cancels any pending trailing execution and clears internal state.\n *\n * If a trailing execution is scheduled (due to throttling with trailing=true),\n * this will prevent that execution from occurring. The internal timeout and\n * stored arguments will be cleared.\n *\n * Has no effect if there is no pending execution.\n */\n cancel = (): void => {\n this.#clearTimeout()\n this.#setState({\n lastArgs: undefined,\n isPending: false,\n })\n }\n\n /**\n * Resets the throttler state to its default values\n */\n reset = (): void => {\n this.#setState(getDefaultThrottlerState<TFn>())\n }\n}\n\n/**\n * Creates a throttled function that limits how often the provided function can execute.\n *\n * This synchronous version is lighter weight and often all you need - upgrade to asyncThrottle when you need promises, retry support, abort/cancel capabilities, or advanced error handling.\n *\n * Throttling ensures a function executes at most once within a specified time window,\n * regardless of how many times it is called. This is useful for rate-limiting\n * expensive operations or UI updates.\n *\n * The throttled function can be configured to execute on the leading and/or trailing\n * edge of the throttle window via options.\n *\n * For handling bursts of events, consider using debounce() instead. For hard execution\n * limits, consider using rateLimit().\n *\n * State Management:\n * - Uses TanStack Store for reactive state management\n * - Use `initialState` to provide initial state values when creating the throttler\n * - Use `onExecute` callback to react to function execution and implement custom logic\n * - The state includes execution count, last execution time, pending status, and more\n * - State can be accessed via the underlying Throttler instance's `store.state` property\n * - When using framework adapters (React/Solid), state is accessed from the hook's state property\n *\n * @example\n * ```ts\n * // Basic throttling - max once per second\n * const throttled = throttle(updateUI, { wait: 1000 });\n *\n * // Configure leading/trailing execution\n * const throttled = throttle(saveData, {\n * wait: 2000,\n * leading: true, // Execute immediately on first call\n * trailing: true // Execute again after delay if called during wait\n * });\n * ```\n */\nexport function throttle<TFn extends AnyFunction>(\n fn: TFn,\n initialOptions: ThrottlerOptions<TFn>,\n) {\n const throttler = new Throttler(fn, initialOptions)\n return throttler.maybeExecute\n}\n"],"mappings":";;;;;AAoCA,SAAS,2BAEgB;CACvB,OAAO;EACL,gBAAgB;EAChB,WAAW;EACX,UAAU;EACV,mBAAmB;EACnB,mBAAmB;EACnB,QAAQ;EACR,mBAAmB;CACrB;AACF;;;;AA8CA,SAAgB,iBAKd,SAA6B;CAC7B,OAAO;AACT;AAEA,MAAM,iBAGF;CACF,SAAS;CACT,SAAS;CACT,UAAU;CACV,MAAM;AACR;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAsCA,IAAa,YAAb,MAAgD;CAM9C;CAEA,YACE,AAAO,IACP,gBACA;EAFO;eAR8C,IAAI,MACzD,yBAA8B,CAChC;qBA8Bc,eAAqD;GACjE,KAAK,UAAU;IAAE,GAAG,KAAK;IAAS,GAAG;GAAW;GAGhD,IAAI,CAAC,KAAKA,YAAY,GACpB,KAAK,OAAO;EAEhB;oBAEa,aAAiD;GAC5D,KAAK,MAAM,UAAU,UAAU;IAC7B,MAAM,gBAAgB;KACpB,GAAG;KACH,GAAG;IACL;IACA,MAAM,EAAE,cAAc;IACtB,OAAO;KACL,GAAG;KACH,QAAQ,CAAC,KAAKA,YAAY,IACtB,aACA,YACE,YACA;IACR;GACF,CAAC;GACD,WAAW,aAAa,IAAI;EAC9B;2BAE6B;GAC3B,OAAO,CAAC,CAAC,qBAAqB,KAAK,QAAQ,SAAS,IAAI;EAC1D;wBAEyB;GACvB,OAAO,qBAAqB,KAAK,QAAQ,MAAM,IAAI;EACrD;uBAwBgB,GAAG,SAAgC;GACjD,KAAKC,UAAU,EACb,mBAAmB,KAAK,MAAM,MAAM,oBAAoB,EAC1D,CAAC;GAED,MAAM,MAAM,KAAK,IAAI;GACrB,MAAM,yBAAyB,MAAM,KAAK,MAAM,MAAM;GACtD,MAAM,OAAO,KAAKC,SAAS;GAG3B,IAAI,KAAK,QAAQ,WAAW,0BAA0B,MACpD,KAAKC,SAAS,GAAG,IAAI;QAChB;IAEL,KAAKF,UAAU,EACb,UAAU,KACZ,CAAC;IAED,IAAI,CAAC,KAAKG,cAAc,KAAK,QAAQ,UAAU;KAK7C,MAAM,kBAAkB,QAHQ,KAAK,MAAM,MAAM,oBAC7C,MAAM,KAAK,MAAM,MAAM,oBACvB;KAEJ,KAAKH,UAAU,EAAE,WAAW,KAAK,CAAC;KAClC,KAAKG,aAAa,iBAAiB;MACjC,MAAM,EAAE,aAAa,KAAK,MAAM;MAChC,IAAI,aAAa,QACf,KAAKD,SAAS,GAAG,QAAQ;KAE7B,GAAG,eAAe;IACpB;GACF;EACF;mBAEY,GAAG,SAAgC;GAC7C,IAAI,CAAC,KAAKH,YAAY,GAAG;GACzB,KAAK,GAAG,GAAG,IAAI;GACf,MAAM,oBAAoB,KAAK,IAAI;GACnC,MAAM,oBAAoB,oBAAoB,KAAKE,SAAS;GAC5D,KAAKG,cAAc;GACnB,KAAKJ,UAAU;IACb,gBAAgB,KAAK,MAAM,MAAM,iBAAiB;IAClD;IACA;IACA,WAAW;IACX,UAAU;GACZ,CAAC;GACD,KAAK,QAAQ,YAAY,MAAM,IAAI;GACnC,iBAAiB;IACf,IAAI,CAAC,KAAK,MAAM,MAAM,WACpB,KAAKA,UAAU,EAAE,mBAAmB,OAAU,CAAC;GAEnD,GAAG,KAAKC,SAAS,CAAC;EACpB;qBAKoB;GAClB,IAAI,KAAK,MAAM,MAAM,aAAa,KAAK,MAAM,MAAM,UACjD,KAAKC,SAAS,GAAG,KAAK,MAAM,MAAM,QAAQ;EAE9C;6BAE4B;GAC1B,IAAI,KAAKC,YAAY;IACnB,aAAa,KAAKA,UAAU;IAC5B,KAAKA,aAAa;GACpB;EACF;sBAWqB;GACnB,KAAKC,cAAc;GACnB,KAAKJ,UAAU;IACb,UAAU;IACV,WAAW;GACb,CAAC;EACH;qBAKoB;GAClB,KAAKA,UAAU,yBAA8B,CAAC;EAChD;EA7KE,KAAK,MAAM,eAAe;EAC1B,KAAK,UAAU;GACb,GAAG;GACH,GAAG;EACL;EACA,KAAKA,UAAU,KAAK,QAAQ,gBAAgB,CAAC,CAAC;EAE9C,IAAI,KAAK,KACP,iBAAiB,GAAG,gBAAgB,UAAU;GAC5C,IAAI,MAAM,QAAQ,QAAQ,KAAK,KAAK;GACpC,KAAKA,UACH,MAAM,QAAQ,MAAM,KACtB;GACA,KAAK,WAAW,MAAM,QAAQ,OAAyC;EACzE,CAAC;CAEL;CAcA;CAmBA;CAIA;CA6DA;CA8BA;AA8BF;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAsCA,SAAgB,SACd,IACA,gBACA;CAEA,OAAO,IADe,UAAU,IAAI,cACrB,CAAC,CAAC;AACnB"}
package/dist/utils.cjs CHANGED
@@ -1,5 +1,4 @@
1
1
  Object.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });
2
-
3
2
  //#region src/utils.ts
4
3
  function isFunction(value) {
5
4
  return typeof value === "function";
@@ -1 +1 @@
1
- {"version":3,"file":"utils.cjs","names":[],"sources":["../src/utils.ts"],"sourcesContent":["import type { AnyFunction } from './types'\n\nexport function isFunction<T extends AnyFunction>(value: any): value is T {\n return typeof value === 'function'\n}\n\nexport function parseFunctionOrValue<T, TArgs extends Array<any>>(\n value: T | ((...args: TArgs) => T),\n ...args: TArgs\n): T {\n return isFunction(value) ? value(...args) : value\n}\n"],"mappings":";;;AAEA,SAAgB,WAAkC,OAAwB;CACxE,OAAO,OAAO,UAAU;;AAG1B,SAAgB,qBACd,OACA,GAAG,MACA;CACH,OAAO,WAAW,MAAM,GAAG,MAAM,GAAG,KAAK,GAAG"}
1
+ {"version":3,"file":"utils.cjs","names":[],"sources":["../src/utils.ts"],"sourcesContent":["import type { AnyFunction } from './types'\n\nexport function isFunction<T extends AnyFunction>(value: any): value is T {\n return typeof value === 'function'\n}\n\nexport function parseFunctionOrValue<T, TArgs extends Array<any>>(\n value: T | ((...args: TArgs) => T),\n ...args: TArgs\n): T {\n return isFunction(value) ? value(...args) : value\n}\n"],"mappings":";;AAEA,SAAgB,WAAkC,OAAwB;CACxE,OAAO,OAAO,UAAU;AAC1B;AAEA,SAAgB,qBACd,OACA,GAAG,MACA;CACH,OAAO,WAAW,KAAK,IAAI,MAAM,GAAG,IAAI,IAAI;AAC9C"}
package/dist/utils.d.cts CHANGED
@@ -1,5 +1,4 @@
1
1
  import { AnyFunction } from "./types.cjs";
2
-
3
2
  //#region src/utils.d.ts
4
3
  declare function isFunction<T extends AnyFunction>(value: any): value is T;
5
4
  declare function parseFunctionOrValue<T, TArgs extends Array<any>>(value: T | ((...args: TArgs) => T), ...args: TArgs): T;
package/dist/utils.d.ts CHANGED
@@ -1,5 +1,4 @@
1
1
  import { AnyFunction } from "./types.js";
2
-
3
2
  //#region src/utils.d.ts
4
3
  declare function isFunction<T extends AnyFunction>(value: any): value is T;
5
4
  declare function parseFunctionOrValue<T, TArgs extends Array<any>>(value: T | ((...args: TArgs) => T), ...args: TArgs): T;
package/dist/utils.js.map CHANGED
@@ -1 +1 @@
1
- {"version":3,"file":"utils.js","names":[],"sources":["../src/utils.ts"],"sourcesContent":["import type { AnyFunction } from './types'\n\nexport function isFunction<T extends AnyFunction>(value: any): value is T {\n return typeof value === 'function'\n}\n\nexport function parseFunctionOrValue<T, TArgs extends Array<any>>(\n value: T | ((...args: TArgs) => T),\n ...args: TArgs\n): T {\n return isFunction(value) ? value(...args) : value\n}\n"],"mappings":";AAEA,SAAgB,WAAkC,OAAwB;CACxE,OAAO,OAAO,UAAU;;AAG1B,SAAgB,qBACd,OACA,GAAG,MACA;CACH,OAAO,WAAW,MAAM,GAAG,MAAM,GAAG,KAAK,GAAG"}
1
+ {"version":3,"file":"utils.js","names":[],"sources":["../src/utils.ts"],"sourcesContent":["import type { AnyFunction } from './types'\n\nexport function isFunction<T extends AnyFunction>(value: any): value is T {\n return typeof value === 'function'\n}\n\nexport function parseFunctionOrValue<T, TArgs extends Array<any>>(\n value: T | ((...args: TArgs) => T),\n ...args: TArgs\n): T {\n return isFunction(value) ? value(...args) : value\n}\n"],"mappings":";AAEA,SAAgB,WAAkC,OAAwB;CACxE,OAAO,OAAO,UAAU;AAC1B;AAEA,SAAgB,qBACd,OACA,GAAG,MACA;CACH,OAAO,WAAW,KAAK,IAAI,MAAM,GAAG,IAAI,IAAI;AAC9C"}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@tanstack/pacer",
3
- "version": "0.21.1",
3
+ "version": "0.22.0",
4
4
  "description": "Utilities for debouncing, throttling, rate-limiting, queuing, and more.",
5
5
  "author": "Tanner Linsley",
6
6
  "license": "MIT",
@@ -98,8 +98,8 @@
98
98
  "src"
99
99
  ],
100
100
  "dependencies": {
101
- "@tanstack/devtools-event-client": "^0.4.3",
102
- "@tanstack/store": "^0.11.0"
101
+ "@tanstack/devtools-event-client": "^0.5.0",
102
+ "@tanstack/store": "^0.11.1"
103
103
  },
104
104
  "scripts": {
105
105
  "clean": "premove ./build ./dist",
@@ -29,7 +29,7 @@ export interface AsyncDebouncerState<TFn extends AnyAsyncFunction> {
29
29
  /**
30
30
  * The result from the most recent successful function execution
31
31
  */
32
- lastResult: ReturnType<TFn> | undefined
32
+ lastResult: Awaited<ReturnType<TFn>> | undefined
33
33
  /**
34
34
  * Number of times maybeExecute has been called (for reduction calculations)
35
35
  */
@@ -111,7 +111,7 @@ export interface AsyncDebouncerOptions<TFn extends AnyAsyncFunction> {
111
111
  * Optional callback to call when the debounced function is executed
112
112
  */
113
113
  onSuccess?: (
114
- result: ReturnType<TFn>,
114
+ result: Awaited<ReturnType<TFn>>,
115
115
  args: Parameters<TFn>,
116
116
  debouncer: AsyncDebouncer<TFn>,
117
117
  ) => void
@@ -224,8 +224,7 @@ export class AsyncDebouncer<TFn extends AnyAsyncFunction> {
224
224
  asyncRetryers = new Map<number, AsyncRetryer<TFn>>()
225
225
  #timeoutId: ReturnType<typeof setTimeout> | null = null
226
226
  #resolvePreviousPromise:
227
- | ((value?: ReturnType<TFn> | undefined) => void)
228
- | null = null
227
+ ((value?: Awaited<ReturnType<TFn>> | undefined) => void) | null = null
229
228
 
230
229
  constructor(
231
230
  public fn: TFn,
@@ -317,7 +316,7 @@ export class AsyncDebouncer<TFn extends AnyAsyncFunction> {
317
316
  */
318
317
  maybeExecute = async (
319
318
  ...args: Parameters<TFn>
320
- ): Promise<ReturnType<TFn> | undefined> => {
319
+ ): Promise<Awaited<ReturnType<TFn>> | undefined> => {
321
320
  if (!this.#getEnabled()) return undefined
322
321
  this.#cancelPendingExecution()
323
322
  this.#setState({
@@ -337,46 +336,48 @@ export class AsyncDebouncer<TFn extends AnyAsyncFunction> {
337
336
  this.#setState({ isPending: true })
338
337
  }
339
338
 
340
- return new Promise((resolve, reject) => {
341
- this.#resolvePreviousPromise = resolve
342
- // this.#rejectPreviousPromise = reject
343
- this.#timeoutId = setTimeout(async () => {
344
- // Execute trailing if enabled
345
- if (this.options.trailing && this.store.state.lastArgs) {
346
- try {
347
- await this.#execute(...this.store.state.lastArgs)
348
- } catch (error) {
349
- reject(error)
339
+ return new Promise<Awaited<ReturnType<TFn>> | undefined>(
340
+ (resolve, reject) => {
341
+ this.#resolvePreviousPromise = resolve
342
+ // this.#rejectPreviousPromise = reject
343
+ this.#timeoutId = setTimeout(async () => {
344
+ // Execute trailing if enabled
345
+ if (this.options.trailing && this.store.state.lastArgs) {
346
+ try {
347
+ await this.#execute(...this.store.state.lastArgs)
348
+ } catch (error) {
349
+ reject(error)
350
+ }
350
351
  }
351
- }
352
352
 
353
- // Reset state and resolve
354
- this.#setState({ canLeadingExecute: true })
355
- this.#resolvePreviousPromise = null
356
- resolve(this.store.state.lastResult)
357
- }, this.#getWait())
358
- })
353
+ // Reset state and resolve
354
+ this.#setState({ canLeadingExecute: true })
355
+ this.#resolvePreviousPromise = null
356
+ resolve(this.store.state.lastResult)
357
+ }, this.#getWait())
358
+ },
359
+ )
359
360
  }
360
361
 
361
362
  #execute = async (
362
363
  ...args: Parameters<TFn>
363
- ): Promise<ReturnType<TFn> | undefined> => {
364
+ ): Promise<Awaited<ReturnType<TFn>> | undefined> => {
364
365
  if (!this.#getEnabled()) return undefined
365
366
  const currentMaybeExecuteCount = this.store.state.maybeExecuteCount + 1
366
367
 
367
368
  try {
368
369
  this.#setState({ isExecuting: true })
369
- const currentAsyncRetryer = new AsyncRetryer(this.fn, {
370
- ...this.options.asyncRetryerOptions,
371
- key: `${this.key}-retryer-${currentMaybeExecuteCount}`,
372
- })
370
+ const currentAsyncRetryer = new AsyncRetryer(
371
+ this.fn,
372
+ this.options.asyncRetryerOptions,
373
+ )
373
374
  this.asyncRetryers.set(currentMaybeExecuteCount, currentAsyncRetryer)
374
375
  const result = await currentAsyncRetryer.execute(...args) // EXECUTE!
375
376
  this.#setState({
376
377
  lastResult: result,
377
378
  successCount: this.store.state.successCount + 1,
378
379
  })
379
- this.options.onSuccess?.(result as ReturnType<TFn>, args, this)
380
+ this.options.onSuccess?.(result as Awaited<ReturnType<TFn>>, args, this)
380
381
  } catch (error) {
381
382
  this.#setState({
382
383
  errorCount: this.store.state.errorCount + 1,
@@ -401,7 +402,7 @@ export class AsyncDebouncer<TFn extends AnyAsyncFunction> {
401
402
  /**
402
403
  * Processes the current pending execution immediately
403
404
  */
404
- flush = async (): Promise<ReturnType<TFn> | undefined> => {
405
+ flush = async (): Promise<Awaited<ReturnType<TFn>> | undefined> => {
405
406
  if (this.store.state.isPending && this.store.state.lastArgs) {
406
407
  const { lastArgs } = this.store.state
407
408
  this.#cancelPendingExecution()