@tanstack/pacer 0.2.0 → 0.4.0

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Files changed (65) hide show
  1. package/dist/cjs/async-debouncer.cjs +78 -45
  2. package/dist/cjs/async-debouncer.cjs.map +1 -1
  3. package/dist/cjs/async-debouncer.d.cts +60 -24
  4. package/dist/cjs/async-queuer.cjs +53 -3
  5. package/dist/cjs/async-queuer.cjs.map +1 -1
  6. package/dist/cjs/async-queuer.d.cts +28 -3
  7. package/dist/cjs/async-rate-limiter.cjs +75 -38
  8. package/dist/cjs/async-rate-limiter.cjs.map +1 -1
  9. package/dist/cjs/async-rate-limiter.d.cts +76 -24
  10. package/dist/cjs/async-throttler.cjs +85 -57
  11. package/dist/cjs/async-throttler.cjs.map +1 -1
  12. package/dist/cjs/async-throttler.d.cts +66 -25
  13. package/dist/cjs/debouncer.cjs +12 -14
  14. package/dist/cjs/debouncer.cjs.map +1 -1
  15. package/dist/cjs/debouncer.d.cts +10 -9
  16. package/dist/cjs/queuer.cjs +51 -1
  17. package/dist/cjs/queuer.cjs.map +1 -1
  18. package/dist/cjs/queuer.d.cts +30 -1
  19. package/dist/cjs/rate-limiter.cjs +19 -9
  20. package/dist/cjs/rate-limiter.cjs.map +1 -1
  21. package/dist/cjs/rate-limiter.d.cts +31 -11
  22. package/dist/cjs/throttler.cjs +29 -36
  23. package/dist/cjs/throttler.cjs.map +1 -1
  24. package/dist/cjs/throttler.d.cts +16 -17
  25. package/dist/cjs/types.d.cts +2 -6
  26. package/dist/cjs/utils.cjs.map +1 -1
  27. package/dist/cjs/utils.d.cts +1 -1
  28. package/dist/esm/async-debouncer.d.ts +60 -24
  29. package/dist/esm/async-debouncer.js +78 -45
  30. package/dist/esm/async-debouncer.js.map +1 -1
  31. package/dist/esm/async-queuer.d.ts +28 -3
  32. package/dist/esm/async-queuer.js +53 -3
  33. package/dist/esm/async-queuer.js.map +1 -1
  34. package/dist/esm/async-rate-limiter.d.ts +76 -24
  35. package/dist/esm/async-rate-limiter.js +75 -38
  36. package/dist/esm/async-rate-limiter.js.map +1 -1
  37. package/dist/esm/async-throttler.d.ts +66 -25
  38. package/dist/esm/async-throttler.js +85 -57
  39. package/dist/esm/async-throttler.js.map +1 -1
  40. package/dist/esm/debouncer.d.ts +10 -9
  41. package/dist/esm/debouncer.js +12 -14
  42. package/dist/esm/debouncer.js.map +1 -1
  43. package/dist/esm/queuer.d.ts +30 -1
  44. package/dist/esm/queuer.js +51 -1
  45. package/dist/esm/queuer.js.map +1 -1
  46. package/dist/esm/rate-limiter.d.ts +31 -11
  47. package/dist/esm/rate-limiter.js +19 -9
  48. package/dist/esm/rate-limiter.js.map +1 -1
  49. package/dist/esm/throttler.d.ts +16 -17
  50. package/dist/esm/throttler.js +29 -36
  51. package/dist/esm/throttler.js.map +1 -1
  52. package/dist/esm/types.d.ts +2 -6
  53. package/dist/esm/utils.d.ts +1 -1
  54. package/dist/esm/utils.js.map +1 -1
  55. package/package.json +1 -1
  56. package/src/async-debouncer.ts +130 -81
  57. package/src/async-queuer.ts +93 -8
  58. package/src/async-rate-limiter.ts +141 -67
  59. package/src/async-throttler.ts +152 -94
  60. package/src/debouncer.ts +26 -33
  61. package/src/queuer.ts +92 -4
  62. package/src/rate-limiter.ts +56 -32
  63. package/src/throttler.ts +45 -53
  64. package/src/types.ts +2 -10
  65. package/src/utils.ts +1 -1
@@ -1,6 +1,8 @@
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  const defaultOptions = {
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  addItemsTo: "back",
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  concurrency: 1,
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+ expirationDuration: Infinity,
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+ getIsExpired: () => false,
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  getItemsFrom: "front",
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  getPriority: (item) => (item == null ? void 0 : item.priority) ?? 0,
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  initialItems: [],
@@ -13,7 +15,9 @@ const defaultOptions = {
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  },
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  onReject: () => {
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  },
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- started: false,
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+ onExpire: () => {
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+ },
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+ started: true,
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  wait: 0
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  };
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  class AsyncQueuer {
@@ -21,7 +25,9 @@ class AsyncQueuer {
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  this._activeItems = /* @__PURE__ */ new Set();
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  this._executionCount = 0;
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  this._rejectionCount = 0;
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+ this._expirationCount = 0;
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  this._items = [];
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+ this._itemTimestamps = [];
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  this._onErrorCallbacks = [];
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  this._onSettledCallbacks = [];
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  this._onSuccessCallbacks = [];
@@ -40,7 +46,6 @@ class AsyncQueuer {
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  */
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  setOptions(newOptions) {
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  this._options = { ...this._options, ...newOptions };
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- return this._options;
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  }
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  /**
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  * Returns the current queuer options
@@ -56,6 +61,7 @@ class AsyncQueuer {
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  this._pendingTick = false;
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  return;
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  }
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+ this.checkExpiredItems();
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  while (this._activeItems.size < this._options.concurrency && !this.getIsEmpty()) {
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  const nextFn = this.getNextItem();
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  if (!nextFn) {
@@ -91,6 +97,38 @@ class AsyncQueuer {
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  }
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  this._pendingTick = false;
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  }
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+ /**
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+ * Checks for and removes expired items from the queuer
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+ */
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+ checkExpiredItems() {
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+ if (this._options.expirationDuration === Infinity && this._options.getIsExpired === defaultOptions.getIsExpired)
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+ return;
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+ const now = Date.now();
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+ const expiredIndices = [];
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+ for (let i = 0; i < this._items.length; i++) {
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+ const timestamp = this._itemTimestamps[i];
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+ if (timestamp === void 0) continue;
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+ const item = this._items[i];
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+ if (item === void 0) continue;
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+ const isExpired = this._options.getIsExpired !== defaultOptions.getIsExpired ? this._options.getIsExpired(item, timestamp) : now - timestamp > this._options.expirationDuration;
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+ if (isExpired) {
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+ expiredIndices.push(i);
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+ }
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+ }
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+ for (let i = expiredIndices.length - 1; i >= 0; i--) {
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+ const index = expiredIndices[i];
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+ if (index === void 0) continue;
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+ const expiredItem = this._items[index];
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+ if (expiredItem === void 0) continue;
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+ this._items.splice(index, 1);
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+ this._itemTimestamps.splice(index, 1);
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+ this._expirationCount++;
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+ this._options.onExpire(expiredItem, this);
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+ }
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+ if (expiredIndices.length > 0) {
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+ this._options.onItemsChange(this);
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+ }
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+ }
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  /**
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  * Starts the queuer and processes items
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  */
@@ -169,14 +207,18 @@ class AsyncQueuer {
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  });
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  if (insertIndex === -1) {
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  this._items.push(task);
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+ this._itemTimestamps.push(Date.now());
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  } else {
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  this._items.splice(insertIndex, 0, task);
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+ this._itemTimestamps.splice(insertIndex, 0, Date.now());
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  }
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  } else {
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  if (position === "front") {
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  this._items.unshift(task);
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+ this._itemTimestamps.unshift(Date.now());
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  } else {
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  this._items.push(task);
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+ this._itemTimestamps.push(Date.now());
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  }
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  }
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  if (runOnUpdate) {
@@ -195,8 +237,10 @@ class AsyncQueuer {
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  let item;
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  if (position === "front") {
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  item = this._items.shift();
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+ this._itemTimestamps.shift();
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  } else {
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  item = this._items.pop();
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+ this._itemTimestamps.pop();
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  }
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  if (item !== void 0) {
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  this._executionCount++;
@@ -305,9 +349,15 @@ class AsyncQueuer {
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  );
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  };
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  }
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+ /**
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+ * Returns the number of items that have expired from the queuer
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+ */
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+ getExpirationCount() {
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+ return this._expirationCount;
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+ }
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  }
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  function asyncQueue(options = {}) {
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- const queuer = new AsyncQueuer({ ...options, started: true });
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+ const queuer = new AsyncQueuer(options);
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  return queuer.addItem.bind(queuer);
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  }
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  export {
@@ -1 +1 @@
1
- {"version":3,"file":"async-queuer.js","sources":["../../src/async-queuer.ts"],"sourcesContent":["import type { QueuePosition } from './queuer'\n\nexport interface AsyncQueuerOptions<TValue> {\n /**\n * Default position to add items to the queuer\n * @default 'back'\n */\n addItemsTo?: QueuePosition\n /**\n * Maximum number of concurrent tasks to process\n */\n concurrency?: number\n /**\n * Default position to get items from during processing\n * @default 'front'\n */\n getItemsFrom?: QueuePosition\n /**\n * Function to determine priority of items in the queuer\n * Higher priority items will be processed first\n * If not provided, will use static priority values attached to tasks\n */\n getPriority?: (item: () => Promise<TValue>) => number\n /**\n * Initial items to populate the queuer with\n */\n initialItems?: Array<(() => Promise<TValue>) & { priority?: number }>\n /**\n * Maximum number of items allowed in the queuer\n */\n maxSize?: number\n /**\n * Callback fired whenever an item is removed from the queuer\n */\n onGetNextItem?: (\n item: () => Promise<TValue>,\n queuer: AsyncQueuer<TValue>,\n ) => void\n /**\n * Callback fired whenever the queuer's running state changes\n */\n onIsRunningChange?: (queuer: AsyncQueuer<TValue>) => void\n /**\n * Callback fired whenever an item is added or removed from the queuer\n */\n onItemsChange?: (queuer: AsyncQueuer<TValue>) => void\n /**\n * Callback fired whenever an item is rejected from being added to the queuer\n */\n onReject?: (item: () => Promise<TValue>, queuer: AsyncQueuer<TValue>) => void\n /**\n * Whether the queuer should start processing tasks immediately\n */\n started?: boolean\n /**\n * Time in milliseconds to wait between processing items\n */\n wait?: number\n}\n\nconst defaultOptions: Required<AsyncQueuerOptions<any>> = {\n addItemsTo: 'back',\n concurrency: 1,\n getItemsFrom: 'front',\n getPriority: (item) => (item as any)?.priority ?? 0,\n initialItems: [],\n maxSize: Infinity,\n onGetNextItem: () => {},\n onIsRunningChange: () => {},\n onItemsChange: () => {},\n onReject: () => {},\n started: false,\n wait: 0,\n}\n\n/**\n * A flexible asynchronous queue that processes tasks with configurable concurrency control.\n *\n * Features:\n * - Priority queue support via getPriority option\n * - Configurable concurrency limit\n * - Task success/error/completion callbacks\n * - FIFO (First In First Out) or LIFO (Last In First Out) queue behavior\n * - Pause/resume task processing\n * - Task cancellation\n *\n * Tasks are processed concurrently up to the configured concurrency limit. When a task completes,\n * the next pending task is processed if below the concurrency limit.\n *\n * @example\n * ```ts\n * const asyncQueuer = new AsyncQueuer<string>({ concurrency: 2 });\n *\n * asyncQueuer.addItem(async () => {\n * return 'Hello';\n * });\n *\n * asyncQueuer.start();\n *\n * asyncQueuer.onSuccess((result) => {\n * console.log(result); // 'Hello'\n * });\n * ```\n */\nexport class AsyncQueuer<TValue> {\n private _options: Required<AsyncQueuerOptions<TValue>>\n private _activeItems: Set<() => Promise<TValue>> = new Set()\n private _executionCount = 0\n private _rejectionCount = 0\n private _items: Array<() => Promise<TValue>> = []\n private _onErrorCallbacks: Array<(error: Error) => void> = []\n private _onSettledCallbacks: Array<(result: TValue | Error) => void> = []\n private _onSuccessCallbacks: Array<(result: TValue) => void> = []\n private _pendingTick = false\n private _running: boolean\n\n constructor(initialOptions: AsyncQueuerOptions<TValue> = defaultOptions) {\n this._options = { ...defaultOptions, ...initialOptions }\n this._running = this._options.started\n\n for (let i = 0; i < this._options.initialItems.length; i++) {\n const item = this._options.initialItems[i]!\n const isLast = i === this._options.initialItems.length - 1\n this.addItem(item, this._options.addItemsTo, isLast)\n }\n }\n\n /**\n * Updates the queuer options\n * Returns the new options state\n */\n setOptions(\n newOptions: Partial<AsyncQueuerOptions<TValue>>,\n ): AsyncQueuerOptions<TValue> {\n this._options = { ...this._options, ...newOptions }\n return this._options\n }\n\n /**\n * Returns the current queuer options\n */\n getOptions(): Required<AsyncQueuerOptions<TValue>> {\n return this._options\n }\n\n /**\n * Processes items in the queuer\n */\n private tick() {\n if (!this._running) {\n this._pendingTick = false\n return\n }\n\n while (\n this._activeItems.size < this._options.concurrency &&\n !this.getIsEmpty()\n ) {\n const nextFn = this.getNextItem()\n if (!nextFn) {\n break\n }\n this._activeItems.add(nextFn)\n this._options.onItemsChange(this)\n ;(async () => {\n let success = false\n let res!: TValue\n let error: Error | undefined\n\n try {\n res = await nextFn()\n success = true\n } catch (e) {\n error = e as Error\n } finally {\n this._activeItems.delete(nextFn)\n this._options.onItemsChange(this)\n }\n\n if (success) {\n this._onSuccessCallbacks.forEach((cb) => cb(res))\n } else {\n this._onErrorCallbacks.forEach((cb) => cb(error!))\n }\n this._onSettledCallbacks.forEach((cb) => cb(success ? res : error!))\n\n if (this._options.wait > 0) {\n setTimeout(() => this.tick(), this._options.wait)\n return\n }\n\n this.tick()\n })()\n }\n\n this._pendingTick = false\n }\n\n /**\n * Starts the queuer and processes items\n */\n start(): Promise<void> {\n this._running = true\n if (!this._pendingTick && !this.getIsEmpty()) {\n this._pendingTick = true\n this.tick()\n }\n this._options.onIsRunningChange(this)\n\n return new Promise<void>((resolve) => {\n const checkIdle = () => {\n if (this.getIsIdle()) {\n resolve()\n } else {\n setTimeout(checkIdle, 100)\n }\n }\n checkIdle()\n })\n }\n\n /**\n * Stops the queuer from processing items\n */\n stop(): void {\n this._running = false\n this._pendingTick = false\n this._options.onIsRunningChange(this)\n }\n\n /**\n * Removes all items from the queuer\n */\n clear(): void {\n this._items = []\n this._options.onItemsChange(this)\n }\n\n /**\n * Resets the queuer to its initial state\n */\n reset(withInitialItems?: boolean): void {\n this.clear()\n this._executionCount = 0\n if (withInitialItems) {\n this._items = [...this._options.initialItems]\n }\n this._running = this._options.started\n }\n\n /**\n * Adds a task to the queuer\n */\n addItem(\n fn: (() => Promise<TValue>) & { priority?: number },\n position: QueuePosition = this._options.addItemsTo,\n runOnUpdate: boolean = true,\n ): Promise<TValue> {\n if (this.getIsFull()) {\n this._rejectionCount++\n this._options.onReject(fn, this)\n return Promise.reject(new Error('Queuer is full'))\n }\n\n return new Promise<TValue>((resolve, reject) => {\n const task = Object.assign(\n async () => {\n try {\n const result = await fn()\n resolve(result)\n return result\n } catch (error) {\n reject(error)\n throw error\n }\n },\n { priority: fn.priority ?? undefined },\n )\n\n // Get priority either from the function or from getPriority option\n const priority =\n this._options.getPriority !== defaultOptions.getPriority\n ? this._options.getPriority(task)\n : task.priority\n\n if (priority !== undefined) {\n // Insert based on priority\n const insertIndex = this._items.findIndex((existing) => {\n const existingPriority =\n this._options.getPriority !== defaultOptions.getPriority\n ? this._options.getPriority(existing)\n : (existing as any).priority\n return existingPriority > priority\n })\n\n if (insertIndex === -1) {\n this._items.push(task)\n } else {\n this._items.splice(insertIndex, 0, task)\n }\n } else {\n // Default FIFO/LIFO behavior\n if (position === 'front') {\n this._items.unshift(task)\n } else {\n this._items.push(task)\n }\n }\n\n if (runOnUpdate) {\n this._options.onItemsChange(this)\n }\n\n if (this._running && !this._pendingTick) {\n this._pendingTick = true\n this.tick()\n }\n })\n }\n\n /**\n * Removes and returns an item from the queuer\n */\n getNextItem(\n position: QueuePosition = this._options.getItemsFrom,\n ): (() => Promise<TValue>) | undefined {\n let item: (() => Promise<TValue>) | undefined\n\n if (position === 'front') {\n item = this._items.shift()\n } else {\n item = this._items.pop()\n }\n\n if (item !== undefined) {\n this._executionCount++\n this._options.onItemsChange(this)\n this._options.onGetNextItem(item, this)\n }\n return item\n }\n\n /**\n * Returns an item without removing it\n */\n getPeek(\n position: QueuePosition = 'front',\n ): (() => Promise<TValue>) | undefined {\n if (position === 'front') {\n return this._items[0]\n }\n return this._items[this._items.length - 1]\n }\n\n /**\n * Returns true if the queuer is empty\n */\n getIsEmpty(): boolean {\n return this._items.length === 0\n }\n\n /**\n * Returns true if the queuer is full\n */\n getIsFull(): boolean {\n return this._items.length >= this._options.maxSize\n }\n\n /**\n * Returns the current size of the queuer\n */\n getSize(): number {\n return this._items.length\n }\n\n /**\n * Returns a copy of all items in the queuer\n */\n getAllItems(): Array<() => Promise<TValue>> {\n return [...this.getActiveItems(), ...this.getPendingItems()]\n }\n\n /**\n * Returns the active items\n */\n getActiveItems(): Array<() => Promise<TValue>> {\n return Array.from(this._activeItems)\n }\n\n /**\n * Returns the pending items\n */\n getPendingItems(): Array<() => Promise<TValue>> {\n return [...this._items]\n }\n\n /**\n * Returns the number of items that have been removed from the queuer\n */\n getExecutionCount(): number {\n return this._executionCount\n }\n\n /**\n * Returns the number of items that have been rejected from the queuer\n */\n getRejectionCount(): number {\n return this._rejectionCount\n }\n\n /**\n * Returns true if the queuer is running\n */\n getIsRunning(): boolean {\n return this._running\n }\n\n /**\n * Returns true if the queuer is running but has no items to process\n */\n getIsIdle(): boolean {\n return this._running && this.getIsEmpty() && this._activeItems.size === 0\n }\n\n /**\n * Adds a callback to be called when a task succeeds\n */\n onSuccess(cb: (result: TValue) => void) {\n this._onSuccessCallbacks.push(cb)\n return () => {\n this._onSuccessCallbacks = this._onSuccessCallbacks.filter(\n (d) => d !== cb,\n )\n }\n }\n\n /**\n * Adds a callback to be called when a task errors\n */\n onError(cb: (error: Error) => void) {\n this._onErrorCallbacks.push(cb)\n return () => {\n this._onErrorCallbacks = this._onErrorCallbacks.filter((d) => d !== cb)\n }\n }\n\n /**\n * Adds a callback to be called when a task is settled\n */\n onSettled(cb: (result: TValue | Error) => void) {\n this._onSettledCallbacks.push(cb)\n return () => {\n this._onSettledCallbacks = this._onSettledCallbacks.filter(\n (d) => d !== cb,\n )\n }\n }\n}\n\n/**\n * Creates a new AsyncQueuer instance with the given options and returns a bound addItem function.\n * The queuer is automatically started and ready to process items.\n *\n * @example\n * ```ts\n * const enqueue = asyncQueue<string>();\n *\n * // Add items to be processed\n * enqueue(async () => {\n * return 'Hello';\n * });\n * ```\n *\n * @param options - Configuration options for the AsyncQueuer\n * @returns A bound addItem function that can be used to add tasks to the queuer\n */\nexport function asyncQueue<TValue>(options: AsyncQueuerOptions<TValue> = {}) {\n const queuer = new AsyncQueuer<TValue>({ ...options, started: true })\n return 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When a task completes,\n * the next pending task is processed if below the concurrency limit.\n *\n * @example\n * ```ts\n * const asyncQueuer = new AsyncQueuer<string>({ concurrency: 2 });\n *\n * asyncQueuer.addItem(async () => {\n * return 'Hello';\n * });\n *\n * asyncQueuer.start();\n *\n * asyncQueuer.onSuccess((result) => {\n * console.log(result); // 'Hello'\n * });\n * ```\n */\nexport class AsyncQueuer<TValue> {\n private _options: Required<AsyncQueuerOptions<TValue>>\n private _activeItems: Set<() => Promise<TValue>> = new Set()\n private _executionCount = 0\n private _rejectionCount = 0\n private _expirationCount = 0\n private _items: Array<() => Promise<TValue>> = []\n private _itemTimestamps: Array<number> = []\n private _onErrorCallbacks: Array<(error: Error) => void> = []\n private _onSettledCallbacks: Array<(result: TValue | Error) => void> = []\n private _onSuccessCallbacks: Array<(result: TValue) => void> = []\n private _pendingTick = false\n private _running: 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@@ -2,7 +2,7 @@ import { AnyAsyncFunction } from './types.js';
2
2
  /**
3
3
  * Options for configuring an async rate-limited function
4
4
  */
5
- export interface AsyncRateLimiterOptions<TFn extends AnyAsyncFunction, TArgs extends Parameters<TFn>> {
5
+ export interface AsyncRateLimiterOptions<TFn extends AnyAsyncFunction> {
6
6
  /**
7
7
  * Whether the rate limiter is enabled. When disabled, maybeExecute will not trigger any executions.
8
8
  * Defaults to true.
@@ -15,19 +15,30 @@ export interface AsyncRateLimiterOptions<TFn extends AnyAsyncFunction, TArgs ext
15
15
  /**
16
16
  * Optional error handler for when the rate-limited function throws
17
17
  */
18
- onError?: (error: unknown) => void;
18
+ onError?: (error: unknown, rateLimiter: AsyncRateLimiter<TFn>) => void;
19
+ /**
20
+ * Optional callback function that is called when an execution is rejected due to rate limiting
21
+ */
22
+ onReject?: (rateLimiter: AsyncRateLimiter<TFn>) => void;
19
23
  /**
20
24
  * Optional function to call when the rate-limited function is executed
21
25
  */
22
- onExecute?: (rateLimiter: AsyncRateLimiter<TFn, TArgs>) => void;
26
+ onSettled?: (rateLimiter: AsyncRateLimiter<TFn>) => void;
23
27
  /**
24
- * Optional callback function that is called when an execution is rejected due to rate limiting
28
+ * Optional function to call when the rate-limited function is executed
25
29
  */
26
- onReject?: (rateLimiter: AsyncRateLimiter<TFn, TArgs>) => void;
30
+ onSuccess?: (result: ReturnType<TFn>, rateLimiter: AsyncRateLimiter<TFn>) => void;
27
31
  /**
28
32
  * Time window in milliseconds within which the limit applies
29
33
  */
30
34
  window: number;
35
+ /**
36
+ * Type of window to use for rate limiting
37
+ * - 'fixed': Uses a fixed window that resets after the window period
38
+ * - 'sliding': Uses a sliding window that allows executions as old ones expire
39
+ * Defaults to 'fixed'
40
+ */
41
+ windowType?: 'fixed' | 'sliding';
31
42
  }
32
43
  /**
33
44
  * A class that creates an async rate-limited function.
@@ -36,6 +47,16 @@ export interface AsyncRateLimiterOptions<TFn extends AnyAsyncFunction, TArgs ext
36
47
  * then blocks all subsequent calls until the window passes. This can lead to "bursty" behavior where
37
48
  * all executions happen immediately, followed by a complete block.
38
49
  *
50
+ * The rate limiter supports two types of windows:
51
+ * - 'fixed': A strict window that resets after the window period. All executions within the window count
52
+ * towards the limit, and the window resets completely after the period.
53
+ * - 'sliding': A rolling window that allows executions as old ones expire. This provides a more
54
+ * consistent rate of execution over time.
55
+ *
56
+ * Unlike the non-async RateLimiter, this async version supports returning values from the rate-limited function,
57
+ * making it ideal for API calls and other async operations where you want the result of the `maybeExecute` call
58
+ * instead of setting the result on a state variable from within the rate-limited function.
59
+ *
39
60
  * For smoother execution patterns, consider using:
40
61
  * - Throttling: Ensures consistent spacing between executions (e.g. max once per 200ms)
41
62
  * - Debouncing: Waits for a pause in calls before executing (e.g. after 500ms of no calls)
@@ -47,29 +68,34 @@ export interface AsyncRateLimiterOptions<TFn extends AnyAsyncFunction, TArgs ext
47
68
  * ```ts
48
69
  * const rateLimiter = new AsyncRateLimiter(
49
70
  * async (id: string) => await api.getData(id),
50
- * { limit: 5, window: 1000 } // 5 calls per second
71
+ * { limit: 5, window: 1000, windowType: 'sliding' } // 5 calls per second with sliding window
51
72
  * );
52
73
  *
53
74
  * // Will execute immediately until limit reached, then block
54
- * await rateLimiter.maybeExecute('123');
75
+ * // Returns the API response directly
76
+ * const data = await rateLimiter.maybeExecute('123');
55
77
  * ```
56
78
  */
57
- export declare class AsyncRateLimiter<TFn extends AnyAsyncFunction, TArgs extends Parameters<TFn>> {
79
+ export declare class AsyncRateLimiter<TFn extends AnyAsyncFunction> {
58
80
  private fn;
59
- private _executionCount;
60
- private _executionTimes;
61
81
  private _options;
82
+ private _errorCount;
83
+ private _executionTimes;
84
+ private _lastResult;
62
85
  private _rejectionCount;
63
- constructor(fn: TFn, initialOptions: AsyncRateLimiterOptions<TFn, TArgs>);
86
+ private _settleCount;
87
+ private _successCount;
88
+ private _isExecuting;
89
+ constructor(fn: TFn, initialOptions: AsyncRateLimiterOptions<TFn>);
64
90
  /**
65
91
  * Updates the rate limiter options
66
92
  * Returns the new options state
67
93
  */
68
- setOptions(newOptions: Partial<AsyncRateLimiterOptions<TFn, TArgs>>): AsyncRateLimiterOptions<TFn, TArgs>;
94
+ setOptions(newOptions: Partial<AsyncRateLimiterOptions<TFn>>): void;
69
95
  /**
70
96
  * Returns the current rate limiter options
71
97
  */
72
- getOptions(): Required<AsyncRateLimiterOptions<TFn, TArgs>>;
98
+ getOptions(): Required<AsyncRateLimiterOptions<TFn>>;
73
99
  /**
74
100
  * Attempts to execute the rate-limited function if within the configured limits.
75
101
  * Will reject execution if the number of calls in the current window exceeds the limit.
@@ -86,26 +112,40 @@ export declare class AsyncRateLimiter<TFn extends AnyAsyncFunction, TArgs extend
86
112
  * await rateLimiter.maybeExecute('arg1', 'arg2'); // Rejected
87
113
  * ```
88
114
  */
89
- maybeExecute(...args: TArgs): Promise<boolean>;
115
+ maybeExecute(...args: Parameters<TFn>): Promise<ReturnType<TFn> | undefined>;
90
116
  private executeFunction;
91
117
  private rejectFunction;
92
118
  private cleanupOldExecutions;
119
+ /**
120
+ * Returns the number of remaining executions allowed in the current window
121
+ */
122
+ getRemainingInWindow(): number;
123
+ /**
124
+ * Returns the number of milliseconds until the next execution will be possible
125
+ * For fixed windows, this is the time until the current window resets
126
+ * For sliding windows, this is the time until the oldest execution expires
127
+ */
128
+ getMsUntilNextWindow(): number;
93
129
  /**
94
130
  * Returns the number of times the function has been executed
95
131
  */
96
- getExecutionCount(): number;
132
+ getSuccessCount(): number;
97
133
  /**
98
- * Returns the number of times the function has been rejected
134
+ * Returns the number of times the function has been settled
99
135
  */
100
- getRejectionCount(): number;
136
+ getSettleCount(): number;
101
137
  /**
102
- * Returns the number of remaining executions allowed in the current window
138
+ * Returns the number of times the function has errored
103
139
  */
104
- getRemainingInWindow(): number;
140
+ getErrorCount(): number;
105
141
  /**
106
- * Returns the number of milliseconds until the next execution will be possible
142
+ * Returns the number of times the function has been rejected
107
143
  */
108
- getMsUntilNextWindow(): number;
144
+ getRejectionCount(): number;
145
+ /**
146
+ * Returns whether the function is currently executing
147
+ */
148
+ getIsExecuting(): boolean;
109
149
  /**
110
150
  * Resets the rate limiter state
111
151
  */
@@ -114,6 +154,16 @@ export declare class AsyncRateLimiter<TFn extends AnyAsyncFunction, TArgs extend
114
154
  /**
115
155
  * Creates an async rate-limited function that will execute the provided function up to a maximum number of times within a time window.
116
156
  *
157
+ * Unlike the non-async rate limiter, this async version supports returning values from the rate-limited function,
158
+ * making it ideal for API calls and other async operations where you want the result of the `maybeExecute` call
159
+ * instead of setting the result on a state variable from within the rate-limited function.
160
+ *
161
+ * The rate limiter supports two types of windows:
162
+ * - 'fixed': A strict window that resets after the window period. All executions within the window count
163
+ * towards the limit, and the window resets completely after the period.
164
+ * - 'sliding': A rolling window that allows executions as old ones expire. This provides a more
165
+ * consistent rate of execution over time.
166
+ *
117
167
  * Note that rate limiting is a simpler form of execution control compared to throttling or debouncing:
118
168
  * - A rate limiter will allow all executions until the limit is reached, then block all subsequent calls until the window resets
119
169
  * - A throttler ensures even spacing between executions, which can be better for consistent performance
@@ -124,10 +174,11 @@ export declare class AsyncRateLimiter<TFn extends AnyAsyncFunction, TArgs extend
124
174
  *
125
175
  * @example
126
176
  * ```ts
127
- * // Rate limit to 5 calls per minute
177
+ * // Rate limit to 5 calls per minute with a sliding window
128
178
  * const rateLimited = asyncRateLimit(makeApiCall, {
129
179
  * limit: 5,
130
180
  * window: 60000,
181
+ * windowType: 'sliding',
131
182
  * onReject: (rateLimiter) => {
132
183
  * console.log(`Rate limit exceeded. Try again in ${rateLimiter.getMsUntilNextWindow()}ms`);
133
184
  * }
@@ -135,10 +186,11 @@ export declare class AsyncRateLimiter<TFn extends AnyAsyncFunction, TArgs extend
135
186
  *
136
187
  * // First 5 calls will execute immediately
137
188
  * // Additional calls will be rejected until the minute window resets
138
- * await rateLimited();
189
+ * // Returns the API response directly
190
+ * const result = await rateLimited();
139
191
  *
140
192
  * // For more even execution, consider using throttle instead:
141
193
  * const throttled = throttle(makeApiCall, { wait: 12000 }); // One call every 12 seconds
142
194
  * ```
143
195
  */
144
- export declare function asyncRateLimit<TFn extends AnyAsyncFunction, TArgs extends Parameters<TFn>>(fn: TFn, initialOptions: Omit<AsyncRateLimiterOptions<TFn, TArgs>, 'enabled'>): (...args: TArgs) => Promise<boolean>;
196
+ export declare function asyncRateLimit<TFn extends AnyAsyncFunction>(fn: TFn, initialOptions: Omit<AsyncRateLimiterOptions<TFn>, 'enabled'>): (...args: Parameters<TFn>) => Promise<ReturnType<TFn> | undefined>;
@@ -1,18 +1,24 @@
1
1
  const defaultOptions = {
2
2
  enabled: true,
3
+ onError: () => {
4
+ },
3
5
  onReject: () => {
4
6
  },
5
- onError: () => {
7
+ onSettled: () => {
6
8
  },
7
- onExecute: () => {
8
- }
9
+ onSuccess: () => {
10
+ },
11
+ windowType: "fixed"
9
12
  };
10
13
  class AsyncRateLimiter {
11
14
  constructor(fn, initialOptions) {
12
15
  this.fn = fn;
13
- this._executionCount = 0;
16
+ this._errorCount = 0;
14
17
  this._executionTimes = [];
15
18
  this._rejectionCount = 0;
19
+ this._settleCount = 0;
20
+ this._successCount = 0;
21
+ this._isExecuting = false;
16
22
  this._options = {
17
23
  ...defaultOptions,
18
24
  ...initialOptions
@@ -23,11 +29,7 @@ class AsyncRateLimiter {
23
29
  * Returns the new options state
24
30
  */
25
31
  setOptions(newOptions) {
26
- this._options = {
27
- ...this._options,
28
- ...newOptions
29
- };
30
- return this._options;
32
+ this._options = { ...this._options, ...newOptions };
31
33
  }
32
34
  /**
33
35
  * Returns the current rate limiter options
@@ -53,33 +55,42 @@ class AsyncRateLimiter {
53
55
  */
54
56
  async maybeExecute(...args) {
55
57
  this.cleanupOldExecutions();
56
- if (this._executionTimes.length < this._options.limit) {
57
- await this.executeFunction(...args);
58
- return true;
58
+ if (this._options.windowType === "sliding") {
59
+ if (this._executionTimes.length < this._options.limit) {
60
+ await this.executeFunction(...args);
61
+ return this._lastResult;
62
+ }
63
+ } else {
64
+ const now = Date.now();
65
+ const oldestExecution = Math.min(...this._executionTimes);
66
+ const isNewWindow = oldestExecution + this._options.window <= now;
67
+ if (isNewWindow || this._executionTimes.length < this._options.limit) {
68
+ await this.executeFunction(...args);
69
+ return this._lastResult;
70
+ }
59
71
  }
60
72
  this.rejectFunction();
61
- return false;
73
+ return void 0;
62
74
  }
63
75
  async executeFunction(...args) {
64
- var _a, _b;
76
+ var _a, _b, _c, _d, _e, _f;
65
77
  if (!this._options.enabled) return;
78
+ this._isExecuting = true;
66
79
  const now = Date.now();
67
- this._executionCount++;
68
80
  this._executionTimes.push(now);
69
81
  try {
70
- await this.fn(...args);
82
+ this._lastResult = await this.fn(...args);
83
+ this._successCount++;
84
+ (_b = (_a = this._options).onSuccess) == null ? void 0 : _b.call(_a, this._lastResult, this);
71
85
  } catch (error) {
72
- if (this._options.onError) {
73
- try {
74
- this._options.onError(error);
75
- } catch (error2) {
76
- console.error("Error in onError handler", error2);
77
- }
78
- }
79
- throw error;
86
+ this._errorCount++;
87
+ (_d = (_c = this._options).onError) == null ? void 0 : _d.call(_c, error, this);
80
88
  } finally {
81
- (_b = (_a = this._options).onExecute) == null ? void 0 : _b.call(_a, this);
89
+ this._isExecuting = false;
90
+ this._settleCount++;
91
+ (_f = (_e = this._options).onSettled) == null ? void 0 : _f.call(_e, this);
82
92
  }
93
+ return this._lastResult;
83
94
  }
84
95
  rejectFunction() {
85
96
  this._rejectionCount++;
@@ -94,38 +105,64 @@ class AsyncRateLimiter {
94
105
  (time) => time > windowStart
95
106
  );
96
107
  }
108
+ /**
109
+ * Returns the number of remaining executions allowed in the current window
110
+ */
111
+ getRemainingInWindow() {
112
+ this.cleanupOldExecutions();
113
+ return Math.max(0, this._options.limit - this._executionTimes.length);
114
+ }
115
+ /**
116
+ * Returns the number of milliseconds until the next execution will be possible
117
+ * For fixed windows, this is the time until the current window resets
118
+ * For sliding windows, this is the time until the oldest execution expires
119
+ */
120
+ getMsUntilNextWindow() {
121
+ if (this.getRemainingInWindow() > 0) {
122
+ return 0;
123
+ }
124
+ const oldestExecution = Math.min(...this._executionTimes);
125
+ return oldestExecution + this._options.window - Date.now();
126
+ }
97
127
  /**
98
128
  * Returns the number of times the function has been executed
99
129
  */
100
- getExecutionCount() {
101
- return this._executionCount;
130
+ getSuccessCount() {
131
+ return this._successCount;
102
132
  }
103
133
  /**
104
- * Returns the number of times the function has been rejected
134
+ * Returns the number of times the function has been settled
105
135
  */
106
- getRejectionCount() {
107
- return this._rejectionCount;
136
+ getSettleCount() {
137
+ return this._settleCount;
108
138
  }
109
139
  /**
110
- * Returns the number of remaining executions allowed in the current window
140
+ * Returns the number of times the function has errored
111
141
  */
112
- getRemainingInWindow() {
113
- this.cleanupOldExecutions();
114
- return Math.max(0, this._options.limit - this._executionTimes.length);
142
+ getErrorCount() {
143
+ return this._errorCount;
115
144
  }
116
145
  /**
117
- * Returns the number of milliseconds until the next execution will be possible
146
+ * Returns the number of times the function has been rejected
118
147
  */
119
- getMsUntilNextWindow() {
120
- return this.getRemainingInWindow() * this._options.window;
148
+ getRejectionCount() {
149
+ return this._rejectionCount;
150
+ }
151
+ /**
152
+ * Returns whether the function is currently executing
153
+ */
154
+ getIsExecuting() {
155
+ return this._isExecuting;
121
156
  }
122
157
  /**
123
158
  * Resets the rate limiter state
124
159
  */
125
160
  reset() {
126
161
  this._executionTimes = [];
127
- this._executionCount = 0;
162
+ this._successCount = 0;
163
+ this._errorCount = 0;
128
164
  this._rejectionCount = 0;
165
+ this._settleCount = 0;
129
166
  }
130
167
  }
131
168
  function asyncRateLimit(fn, initialOptions) {