@tanstack/pacer 0.15.4 → 0.16.1

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Files changed (99) hide show
  1. package/dist/cjs/async-batcher.cjs +66 -5
  2. package/dist/cjs/async-batcher.cjs.map +1 -1
  3. package/dist/cjs/async-batcher.d.cts +94 -17
  4. package/dist/cjs/async-debouncer.cjs +53 -19
  5. package/dist/cjs/async-debouncer.cjs.map +1 -1
  6. package/dist/cjs/async-debouncer.d.cts +76 -10
  7. package/dist/cjs/async-queuer.cjs +58 -2
  8. package/dist/cjs/async-queuer.cjs.map +1 -1
  9. package/dist/cjs/async-queuer.d.cts +100 -10
  10. package/dist/cjs/async-rate-limiter.cjs +51 -2
  11. package/dist/cjs/async-rate-limiter.cjs.map +1 -1
  12. package/dist/cjs/async-rate-limiter.d.cts +91 -28
  13. package/dist/cjs/async-retryer.cjs +285 -0
  14. package/dist/cjs/async-retryer.cjs.map +1 -0
  15. package/dist/cjs/async-retryer.d.cts +308 -0
  16. package/dist/cjs/async-throttler.cjs +101 -53
  17. package/dist/cjs/async-throttler.cjs.map +1 -1
  18. package/dist/cjs/async-throttler.d.cts +82 -10
  19. package/dist/cjs/batcher.cjs +5 -1
  20. package/dist/cjs/batcher.cjs.map +1 -1
  21. package/dist/cjs/batcher.d.cts +10 -2
  22. package/dist/cjs/debouncer.cjs +5 -1
  23. package/dist/cjs/debouncer.cjs.map +1 -1
  24. package/dist/cjs/debouncer.d.cts +7 -3
  25. package/dist/cjs/event-client.cjs +3 -1
  26. package/dist/cjs/event-client.cjs.map +1 -1
  27. package/dist/cjs/event-client.d.cts +3 -0
  28. package/dist/cjs/index.cjs +13 -1
  29. package/dist/cjs/index.cjs.map +1 -1
  30. package/dist/cjs/index.d.cts +1 -0
  31. package/dist/cjs/queuer.cjs +5 -1
  32. package/dist/cjs/queuer.cjs.map +1 -1
  33. package/dist/cjs/queuer.d.cts +8 -4
  34. package/dist/cjs/rate-limiter.cjs +5 -1
  35. package/dist/cjs/rate-limiter.cjs.map +1 -1
  36. package/dist/cjs/rate-limiter.d.cts +8 -1
  37. package/dist/cjs/throttler.cjs +5 -1
  38. package/dist/cjs/throttler.cjs.map +1 -1
  39. package/dist/cjs/throttler.d.cts +7 -0
  40. package/dist/cjs/utils.cjs +0 -10
  41. package/dist/cjs/utils.cjs.map +1 -1
  42. package/dist/cjs/utils.d.cts +0 -1
  43. package/dist/esm/async-batcher.d.ts +94 -17
  44. package/dist/esm/async-batcher.js +68 -7
  45. package/dist/esm/async-batcher.js.map +1 -1
  46. package/dist/esm/async-debouncer.d.ts +76 -10
  47. package/dist/esm/async-debouncer.js +55 -21
  48. package/dist/esm/async-debouncer.js.map +1 -1
  49. package/dist/esm/async-queuer.d.ts +100 -10
  50. package/dist/esm/async-queuer.js +60 -4
  51. package/dist/esm/async-queuer.js.map +1 -1
  52. package/dist/esm/async-rate-limiter.d.ts +91 -28
  53. package/dist/esm/async-rate-limiter.js +53 -4
  54. package/dist/esm/async-rate-limiter.js.map +1 -1
  55. package/dist/esm/async-retryer.d.ts +308 -0
  56. package/dist/esm/async-retryer.js +285 -0
  57. package/dist/esm/async-retryer.js.map +1 -0
  58. package/dist/esm/async-throttler.d.ts +82 -10
  59. package/dist/esm/async-throttler.js +103 -55
  60. package/dist/esm/async-throttler.js.map +1 -1
  61. package/dist/esm/batcher.d.ts +10 -2
  62. package/dist/esm/batcher.js +6 -2
  63. package/dist/esm/batcher.js.map +1 -1
  64. package/dist/esm/debouncer.d.ts +7 -3
  65. package/dist/esm/debouncer.js +7 -3
  66. package/dist/esm/debouncer.js.map +1 -1
  67. package/dist/esm/event-client.d.ts +3 -0
  68. package/dist/esm/event-client.js +3 -1
  69. package/dist/esm/event-client.js.map +1 -1
  70. package/dist/esm/index.d.ts +1 -0
  71. package/dist/esm/index.js +24 -12
  72. package/dist/esm/index.js.map +1 -1
  73. package/dist/esm/queuer.d.ts +8 -4
  74. package/dist/esm/queuer.js +7 -3
  75. package/dist/esm/queuer.js.map +1 -1
  76. package/dist/esm/rate-limiter.d.ts +8 -1
  77. package/dist/esm/rate-limiter.js +7 -3
  78. package/dist/esm/rate-limiter.js.map +1 -1
  79. package/dist/esm/throttler.d.ts +7 -0
  80. package/dist/esm/throttler.js +7 -3
  81. package/dist/esm/throttler.js.map +1 -1
  82. package/dist/esm/utils.d.ts +0 -1
  83. package/dist/esm/utils.js +0 -10
  84. package/dist/esm/utils.js.map +1 -1
  85. package/package.json +13 -3
  86. package/src/async-batcher.ts +144 -22
  87. package/src/async-debouncer.ts +118 -33
  88. package/src/async-queuer.ts +147 -14
  89. package/src/async-rate-limiter.ts +129 -33
  90. package/src/async-retryer.ts +664 -0
  91. package/src/async-throttler.ts +196 -75
  92. package/src/batcher.ts +16 -4
  93. package/src/debouncer.ts +17 -5
  94. package/src/event-client.ts +6 -1
  95. package/src/index.ts +2 -0
  96. package/src/queuer.ts +19 -6
  97. package/src/rate-limiter.ts +18 -3
  98. package/src/throttler.ts +17 -2
  99. package/src/utils.ts +0 -15
@@ -1,6 +1,7 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
3
  const store = require("@tanstack/store");
4
+ const asyncRetryer = require("./async-retryer.cjs");
4
5
  const utils = require("./utils.cjs");
5
6
  const eventClient = require("./event-client.cjs");
6
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  function getDefaultAsyncThrottlerState() {
@@ -18,7 +19,13 @@ function getDefaultAsyncThrottlerState() {
18
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  successCount: 0
19
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  };
20
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  }
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+ function asyncThrottlerOptions(options) {
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+ return options;
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+ }
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  const defaultOptions = {
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+ asyncRetryerOptions: {
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+ maxAttempts: 1
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+ },
22
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  enabled: true,
23
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  leading: true,
24
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  trailing: true,
@@ -28,7 +35,7 @@ class AsyncThrottler {
28
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  constructor(fn, initialOptions) {
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  this.fn = fn;
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  this.store = new store.Store(getDefaultAsyncThrottlerState());
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- this.#abortController = null;
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+ this.asyncRetryers = /* @__PURE__ */ new Map();
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  this.#timeoutId = null;
33
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  this.#resolvePreviousPromise = null;
34
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  this.setOptions = (newOptions) => {
@@ -59,46 +66,60 @@ class AsyncThrottler {
59
66
  };
60
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  this.maybeExecute = async (...args) => {
61
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  if (!this.#getEnabled()) return void 0;
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- const now = Date.now();
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- const timeSinceLastExecution = now - this.store.state.lastExecutionTime;
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- const wait = this.#getWait();
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+ this.#resolvePreviousPromiseInternal();
65
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  this.#setState({
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- lastArgs: args,
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- maybeExecuteCount: this.store.state.maybeExecuteCount + 1
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+ maybeExecuteCount: this.store.state.maybeExecuteCount + 1,
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+ lastArgs: args
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+ // store the arguments for potential trailing execution
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  });
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- this.#resolvePreviousPromiseInternal();
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- if (this.options.leading && timeSinceLastExecution >= wait) {
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+ const wait = this.#getWait();
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+ const thisMaybeExecuteNumber = this.store.state.maybeExecuteCount;
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+ for (let maxNumIterations = wait / 10; this.store.state.isExecuting && maxNumIterations > 0; maxNumIterations--) {
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+ await new Promise((resolve) => setTimeout(resolve, 10));
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+ if (this.store.state.maybeExecuteCount !== thisMaybeExecuteNumber) {
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+ return this.store.state.lastResult;
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+ }
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+ }
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+ const now = Date.now();
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+ const timeSinceLastExecution = now - this.store.state.lastExecutionTime;
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+ if (this.options.leading && !this.store.state.isPending && timeSinceLastExecution >= wait) {
71
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  await this.#execute(...args);
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- return this.store.state.lastResult;
73
- } else {
87
+ } else if (this.options.trailing) {
88
+ this.cancel();
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+ this.#setState({
90
+ isPending: true
91
+ });
74
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  return new Promise((resolve, reject) => {
75
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  this.#resolvePreviousPromise = resolve;
76
- this.#clearTimeout();
77
- if (this.options.trailing) {
78
- const _timeSinceLastExecution = this.store.state.lastExecutionTime ? now - this.store.state.lastExecutionTime : 0;
79
- const timeoutDuration = wait - _timeSinceLastExecution;
80
- this.#setState({ isPending: true });
81
- this.#timeoutId = setTimeout(async () => {
82
- if (this.store.state.lastArgs !== void 0) {
83
- try {
84
- await this.#execute(...this.store.state.lastArgs);
85
- } catch (error) {
86
- reject(error);
87
- }
94
+ const newTimeSinceLastExecution = this.store.state.lastExecutionTime ? now - this.store.state.lastExecutionTime : 0;
95
+ const timeoutDuration = Math.max(0, wait - newTimeSinceLastExecution);
96
+ this.#timeoutId = setTimeout(async () => {
97
+ this.#clearTimeout();
98
+ if (this.store.state.lastArgs !== void 0) {
99
+ try {
100
+ await this.#execute(...this.store.state.lastArgs);
101
+ } catch (error) {
102
+ reject(error);
88
103
  }
89
- this.#resolvePreviousPromise = null;
90
- resolve(this.store.state.lastResult);
91
- }, timeoutDuration);
92
- }
104
+ }
105
+ this.#resolvePreviousPromise = null;
106
+ resolve(this.store.state.lastResult);
107
+ }, timeoutDuration);
93
108
  });
94
109
  }
110
+ return this.store.state.lastResult;
95
111
  };
96
112
  this.#execute = async (...args) => {
97
- if (!this.#getEnabled() || this.store.state.isExecuting) return void 0;
98
- this.#abortController = new AbortController();
113
+ if (!this.#getEnabled()) return void 0;
114
+ const currentMaybeExecute = this.store.state.maybeExecuteCount;
99
115
  try {
100
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  this.#setState({ isExecuting: true });
101
- const result = await this.fn(...args);
117
+ const currentAsyncRetryer = new asyncRetryer.AsyncRetryer(this.fn, {
118
+ ...this.options.asyncRetryerOptions,
119
+ key: `${this.key}-retryer-${currentMaybeExecute}`
120
+ });
121
+ this.asyncRetryers.set(currentMaybeExecute, currentAsyncRetryer);
122
+ const result = await currentAsyncRetryer.execute(...args);
102
123
  this.#setState({
103
124
  lastResult: result,
104
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  successCount: this.store.state.successCount + 1
@@ -113,31 +134,37 @@ class AsyncThrottler {
113
134
  throw error;
114
135
  }
115
136
  } finally {
137
+ this.asyncRetryers.delete(currentMaybeExecute);
116
138
  const lastExecutionTime = Date.now();
117
- const nextExecutionTime = lastExecutionTime + this.#getWait();
139
+ const wait = this.#getWait();
140
+ const nextExecutionTime = lastExecutionTime + wait;
118
141
  this.#setState({
119
142
  isExecuting: false,
120
- isPending: false,
143
+ isPending: !!this.#timeoutId,
121
144
  settleCount: this.store.state.settleCount + 1,
122
145
  lastExecutionTime,
123
146
  nextExecutionTime
124
147
  });
125
- this.#abortController = null;
126
148
  this.options.onSettled?.(args, this);
127
149
  setTimeout(() => {
128
150
  if (!this.store.state.isPending) {
129
151
  this.#setState({ nextExecutionTime: void 0 });
130
152
  }
131
- }, this.#getWait());
153
+ }, wait);
132
154
  }
133
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  return this.store.state.lastResult;
134
156
  };
135
157
  this.flush = async () => {
136
158
  if (this.store.state.isPending && this.store.state.lastArgs) {
137
- this.#abortExecution();
159
+ const resolvePromise = this.#resolvePreviousPromise;
138
160
  this.#clearTimeout();
161
+ this.#setState({
162
+ isPending: false
163
+ });
139
164
  const result = await this.#execute(...this.store.state.lastArgs);
140
- this.#resolvePreviousPromiseInternal();
165
+ if (resolvePromise) {
166
+ resolvePromise(result);
167
+ }
141
168
  return result;
142
169
  }
143
170
  return void 0;
@@ -154,32 +181,26 @@ class AsyncThrottler {
154
181
  this.#timeoutId = null;
155
182
  }
156
183
  };
157
- this.#cancelPendingExecution = () => {
184
+ this.abort = () => {
185
+ this.asyncRetryers.forEach((retryer) => retryer.abort());
186
+ this.asyncRetryers.clear();
187
+ this.#setState({ isExecuting: false });
188
+ };
189
+ this.cancel = () => {
158
190
  this.#clearTimeout();
159
191
  if (this.#resolvePreviousPromise) {
160
192
  this.#resolvePreviousPromiseInternal();
161
193
  this.#resolvePreviousPromise = null;
162
194
  }
163
195
  this.#setState({
164
- isPending: false,
165
- isExecuting: false,
166
- lastArgs: void 0
196
+ isPending: false
167
197
  });
168
198
  };
169
- this.#abortExecution = () => {
170
- if (this.#abortController) {
171
- this.#abortController.abort();
172
- this.#abortController = null;
173
- }
174
- };
175
- this.cancel = () => {
176
- this.#cancelPendingExecution();
177
- this.#abortExecution();
178
- };
179
199
  this.reset = () => {
180
200
  this.#setState(getDefaultAsyncThrottlerState());
201
+ this.asyncRetryers.forEach((retryer) => retryer.reset());
181
202
  };
182
- this.key = utils.createKey(initialOptions.key);
203
+ this.key = initialOptions.key;
183
204
  this.options = {
184
205
  ...defaultOptions,
185
206
  ...initialOptions,
@@ -192,7 +213,6 @@ class AsyncThrottler {
192
213
  this.setOptions(event.payload.options);
193
214
  });
194
215
  }
195
- #abortController;
196
216
  #timeoutId;
197
217
  #resolvePreviousPromise;
198
218
  #setState;
@@ -201,8 +221,35 @@ class AsyncThrottler {
201
221
  #execute;
202
222
  #resolvePreviousPromiseInternal;
203
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  #clearTimeout;
204
- #cancelPendingExecution;
205
- #abortExecution;
224
+ /**
225
+ * Returns the AbortSignal for a specific execution.
226
+ * If no maybeExecuteCount is provided, returns the signal for the most recent execution.
227
+ * Returns null if no execution is found or not currently executing.
228
+ *
229
+ * @param maybeExecuteCount - Optional specific execution to get signal for
230
+ * @example
231
+ * ```typescript
232
+ * const throttler = new AsyncThrottler(
233
+ * async (data: string) => {
234
+ * const signal = throttler.getAbortSignal()
235
+ * if (signal) {
236
+ * const response = await fetch('/api/save', {
237
+ * method: 'POST',
238
+ * body: data,
239
+ * signal
240
+ * })
241
+ * return response.json()
242
+ * }
243
+ * },
244
+ * { wait: 1000 }
245
+ * )
246
+ * ```
247
+ */
248
+ getAbortSignal(maybeExecuteCount) {
249
+ const count = maybeExecuteCount ?? this.store.state.maybeExecuteCount;
250
+ const retryer = this.asyncRetryers.get(count);
251
+ return retryer?.getAbortSignal() ?? null;
252
+ }
206
253
  }
207
254
  function asyncThrottle(fn, initialOptions) {
208
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  const asyncThrottler = new AsyncThrottler(fn, initialOptions);
@@ -210,4 +257,5 @@ function asyncThrottle(fn, initialOptions) {
210
257
  }
211
258
  exports.AsyncThrottler = AsyncThrottler;
212
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  exports.asyncThrottle = asyncThrottle;
260
+ exports.asyncThrottlerOptions = asyncThrottlerOptions;
213
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  //# sourceMappingURL=async-throttler.cjs.map
@@ -1 +1 @@
1
- {"version":3,"file":"async-throttler.cjs","sources":["../../src/async-throttler.ts"],"sourcesContent":["import { Store } from '@tanstack/store'\nimport { createKey, parseFunctionOrValue } from './utils'\nimport { emitChange, pacerEventClient } from './event-client'\nimport type { AnyAsyncFunction, OptionalKeys } from './types'\n\nexport interface AsyncThrottlerState<TFn extends AnyAsyncFunction> {\n /**\n * Number of function executions that have resulted in errors\n */\n errorCount: number\n /**\n * Whether the throttled function is currently executing asynchronously\n */\n isExecuting: boolean\n /**\n * Whether the throttler is waiting for the timeout to trigger execution\n */\n isPending: boolean\n /**\n * The arguments from the most recent call to maybeExecute\n */\n lastArgs: Parameters<TFn> | undefined\n /**\n * Timestamp of the last function execution in milliseconds\n */\n lastExecutionTime: number\n /**\n * The result from the most recent successful function execution\n */\n lastResult: ReturnType<TFn> | undefined\n /**\n * Number of times maybeExecute has been called (for reduction calculations)\n */\n maybeExecuteCount: number\n /**\n * Timestamp when the next execution can occur in milliseconds\n */\n nextExecutionTime: number | undefined\n /**\n * Number of function executions that have completed (either successfully or with errors)\n */\n settleCount: number\n /**\n * Current execution status - 'idle' when not active, 'pending' when waiting, 'executing' when running, 'settled' when completed\n */\n status: 'disabled' | 'idle' | 'pending' | 'executing' | 'settled'\n /**\n * Number of function executions that have completed successfully\n */\n successCount: number\n}\n\nfunction getDefaultAsyncThrottlerState<\n TFn extends AnyAsyncFunction,\n>(): AsyncThrottlerState<TFn> {\n return {\n errorCount: 0,\n isExecuting: false,\n isPending: false,\n lastArgs: undefined,\n lastExecutionTime: 0,\n lastResult: undefined,\n maybeExecuteCount: 0,\n nextExecutionTime: undefined,\n settleCount: 0,\n status: 'idle',\n successCount: 0,\n }\n}\n\n/**\n * Options for configuring an async throttled function\n */\nexport interface AsyncThrottlerOptions<TFn extends AnyAsyncFunction> {\n /**\n * Whether the throttler is enabled. When disabled, maybeExecute will not trigger any executions.\n * Can be a boolean or a function that returns a boolean.\n * Defaults to true.\n */\n enabled?: boolean | ((throttler: AsyncThrottler<TFn>) => boolean)\n /**\n * Initial state for the async throttler\n */\n initialState?: Partial<AsyncThrottlerState<TFn>>\n /**\n * Optional key to identify this async throttler instance.\n * If provided, the async throttler will be identified by this key in the devtools and PacerProvider if applicable.\n */\n key?: string\n /**\n * Whether to execute the function immediately when called\n * Defaults to true\n */\n leading?: boolean\n /**\n * Optional error handler for when the throttled function throws.\n * If provided, the handler will be called with the error and throttler instance.\n * This can be used alongside throwOnError - the handler will be called before any error is thrown.\n */\n onError?: (\n error: unknown,\n args: Parameters<TFn>,\n asyncThrottler: AsyncThrottler<TFn>,\n ) => void\n /**\n * Optional function to call when the throttled function is executed\n */\n onSettled?: (\n args: Parameters<TFn>,\n asyncThrottler: AsyncThrottler<TFn>,\n ) => void\n /**\n * Optional function to call when the throttled function is executed\n */\n onSuccess?: (\n result: ReturnType<TFn>,\n args: Parameters<TFn>,\n asyncThrottler: AsyncThrottler<TFn>,\n ) => void\n /**\n * Whether to throw errors when they occur.\n * Defaults to true if no onError handler is provided, false if an onError handler is provided.\n * Can be explicitly set to override these defaults.\n */\n throwOnError?: boolean\n /**\n * Whether to execute the function on the trailing edge of the wait period\n * Defaults to true\n */\n trailing?: boolean\n /**\n * Time window in milliseconds during which the function can only be executed once.\n * Can be a number or a function that returns a number.\n * Defaults to 0ms\n */\n wait: number | ((throttler: AsyncThrottler<TFn>) => number)\n}\n\ntype AsyncThrottlerOptionsWithOptionalCallbacks = OptionalKeys<\n AsyncThrottlerOptions<any>,\n 'initialState' | 'onError' | 'onSettled' | 'onSuccess'\n>\n\nconst defaultOptions: AsyncThrottlerOptionsWithOptionalCallbacks = {\n enabled: true,\n leading: true,\n trailing: true,\n wait: 0,\n}\n\n/**\n * A class that creates an async throttled function.\n *\n * Throttling limits how often a function can be executed, allowing only one execution within a specified time window.\n * Unlike debouncing which resets the delay timer on each call, throttling ensures the function executes at a\n * regular interval regardless of how often it's called.\n *\n * Unlike the non-async Throttler, this async version supports returning values from the throttled function,\n * making it ideal for API calls and other async operations where you want the result of the `maybeExecute` call\n * instead of setting the result on a state variable from within the throttled function.\n *\n * This is useful for rate-limiting API calls, handling scroll/resize events, or any scenario where you want to\n * ensure a maximum execution frequency.\n *\n * Error Handling:\n * - If an `onError` handler is provided, it will be called with the error and throttler instance\n * - If `throwOnError` is true (default when no onError handler is provided), the error will be thrown\n * - If `throwOnError` is false (default when onError handler is provided), the error will be swallowed\n * - Both onError and throwOnError can be used together - the handler will be called before any error is thrown\n * - The error state can be checked using the underlying AsyncThrottler instance\n *\n * State Management:\n * - Uses TanStack Store for reactive state management\n * - Use `initialState` to provide initial state values when creating the async throttler\n * - Use `onSuccess` callback to react to successful function execution and implement custom logic\n * - Use `onError` callback to react to function execution errors and implement custom error handling\n * - Use `onSettled` callback to react to function execution completion (success or error) and implement custom logic\n * - The state includes error count, execution status, last execution time, and success/settle counts\n * - State can be accessed via `asyncThrottler.store.state` when using the class directly\n * - When using framework adapters (React/Solid), state is accessed from `asyncThrottler.state`\n *\n * @example\n * ```ts\n * const throttler = new AsyncThrottler(async (value: string) => {\n * const result = await saveToAPI(value);\n * return result; // Return value is preserved\n * }, {\n * wait: 1000,\n * onError: (error) => {\n * console.error('API call failed:', error);\n * }\n * });\n *\n * // Will only execute once per second no matter how often called\n * // Returns the API response directly\n * const result = await throttler.maybeExecute(inputElement.value);\n * ```\n */\nexport class AsyncThrottler<TFn extends AnyAsyncFunction> {\n readonly store: Store<Readonly<AsyncThrottlerState<TFn>>> = new Store<\n AsyncThrottlerState<TFn>\n >(getDefaultAsyncThrottlerState<TFn>())\n key: string\n options: AsyncThrottlerOptions<TFn>\n #abortController: AbortController | null = null\n #timeoutId: NodeJS.Timeout | null = null\n #resolvePreviousPromise:\n | ((value?: ReturnType<TFn> | undefined) => void)\n | null = null\n\n constructor(\n public fn: TFn,\n initialOptions: AsyncThrottlerOptions<TFn>,\n ) {\n this.key = createKey(initialOptions.key)\n this.options = {\n ...defaultOptions,\n ...initialOptions,\n throwOnError: initialOptions.throwOnError ?? !initialOptions.onError,\n }\n this.#setState(this.options.initialState ?? {})\n pacerEventClient.on('d-AsyncThrottler', (event) => {\n if (event.payload.key !== this.key) return\n this.#setState(event.payload.store.state as AsyncThrottlerState<TFn>)\n this.setOptions(event.payload.options)\n })\n }\n\n /**\n * Updates the async throttler options\n */\n setOptions = (newOptions: Partial<AsyncThrottlerOptions<TFn>>): void => {\n this.options = { ...this.options, ...newOptions }\n\n // End the pending state if the throttler is disabled\n if (!this.#getEnabled()) {\n this.cancel()\n }\n }\n\n #setState = (newState: Partial<AsyncThrottlerState<TFn>>): void => {\n this.store.setState((state) => {\n const combinedState = {\n ...state,\n ...newState,\n }\n const { isPending, isExecuting, settleCount } = combinedState\n return {\n ...combinedState,\n status: !this.#getEnabled()\n ? 'disabled'\n : isPending\n ? 'pending'\n : isExecuting\n ? 'executing'\n : settleCount > 0\n ? 'settled'\n : 'idle',\n }\n })\n emitChange('AsyncThrottler', this)\n }\n\n /**\n * Returns the current enabled state of the async throttler\n */\n #getEnabled = (): boolean => {\n return !!parseFunctionOrValue(this.options.enabled, this)\n }\n\n /**\n * Returns the current wait time in milliseconds\n */\n #getWait = (): number => {\n return parseFunctionOrValue(this.options.wait, this)\n }\n\n /**\n * Attempts to execute the throttled function. The execution behavior depends on the throttler options:\n *\n * - If enough time has passed since the last execution (>= wait period):\n * - With leading=true: Executes immediately\n * - With leading=false: Waits for the next trailing execution\n *\n * - If within the wait period:\n * - With trailing=true: Schedules execution for end of wait period\n * - With trailing=false: Drops the execution\n *\n * @example\n * ```ts\n * const throttled = new AsyncThrottler(fn, { wait: 1000 });\n *\n * // First call executes immediately\n * await throttled.maybeExecute('a', 'b');\n *\n * // Call during wait period - gets throttled\n * await throttled.maybeExecute('c', 'd');\n * ```\n */\n maybeExecute = async (\n ...args: Parameters<TFn>\n ): Promise<ReturnType<TFn> | undefined> => {\n if (!this.#getEnabled()) return undefined\n const now = Date.now()\n const timeSinceLastExecution = now - this.store.state.lastExecutionTime\n const wait = this.#getWait()\n // Store the most recent arguments for potential trailing execution\n this.#setState({\n lastArgs: args,\n maybeExecuteCount: this.store.state.maybeExecuteCount + 1,\n })\n\n this.#resolvePreviousPromiseInternal()\n\n // Handle leading execution\n if (this.options.leading && timeSinceLastExecution >= wait) {\n await this.#execute(...args)\n return this.store.state.lastResult\n } else {\n return new Promise((resolve, reject) => {\n this.#resolvePreviousPromise = resolve\n // Clear any existing timeout to ensure we use the latest arguments\n this.#clearTimeout()\n\n // Set up trailing execution if enabled\n if (this.options.trailing) {\n const _timeSinceLastExecution = this.store.state.lastExecutionTime\n ? now - this.store.state.lastExecutionTime\n : 0\n const timeoutDuration = wait - _timeSinceLastExecution\n this.#setState({ isPending: true })\n this.#timeoutId = setTimeout(async () => {\n if (this.store.state.lastArgs !== undefined) {\n try {\n await this.#execute(...this.store.state.lastArgs) // EXECUTE!\n } catch (error) {\n reject(error)\n }\n }\n this.#resolvePreviousPromise = null\n resolve(this.store.state.lastResult)\n }, timeoutDuration)\n }\n })\n }\n }\n\n #execute = async (\n ...args: Parameters<TFn>\n ): Promise<ReturnType<TFn> | undefined> => {\n if (!this.#getEnabled() || this.store.state.isExecuting) return undefined\n this.#abortController = new AbortController()\n try {\n this.#setState({ isExecuting: true })\n const result = await this.fn(...args) // EXECUTE!\n this.#setState({\n lastResult: result,\n successCount: this.store.state.successCount + 1,\n })\n this.options.onSuccess?.(result, args, this)\n } catch (error) {\n this.#setState({\n errorCount: this.store.state.errorCount + 1,\n })\n this.options.onError?.(error, args, this)\n if (this.options.throwOnError) {\n throw error\n }\n } finally {\n const lastExecutionTime = Date.now()\n const nextExecutionTime = lastExecutionTime + this.#getWait()\n this.#setState({\n isExecuting: false,\n isPending: false,\n settleCount: this.store.state.settleCount + 1,\n lastExecutionTime,\n nextExecutionTime,\n })\n this.#abortController = null\n this.options.onSettled?.(args, this)\n setTimeout(() => {\n if (!this.store.state.isPending) {\n this.#setState({ nextExecutionTime: undefined })\n }\n }, this.#getWait())\n }\n return this.store.state.lastResult\n }\n\n /**\n * Processes the current pending execution immediately\n */\n flush = async (): Promise<ReturnType<TFn> | undefined> => {\n if (this.store.state.isPending && this.store.state.lastArgs) {\n this.#abortExecution() // abort any current execution\n this.#clearTimeout() // clear any existing timeout\n const result = await this.#execute(...this.store.state.lastArgs)\n\n // Resolve any pending promise from maybeExecute\n this.#resolvePreviousPromiseInternal()\n\n return result\n }\n return undefined\n }\n\n #resolvePreviousPromiseInternal = (): void => {\n if (this.#resolvePreviousPromise) {\n this.#resolvePreviousPromise(this.store.state.lastResult)\n this.#resolvePreviousPromise = null\n }\n }\n\n #clearTimeout = (): void => {\n if (this.#timeoutId) {\n clearTimeout(this.#timeoutId)\n this.#timeoutId = null\n }\n }\n\n #cancelPendingExecution = (): void => {\n this.#clearTimeout()\n if (this.#resolvePreviousPromise) {\n this.#resolvePreviousPromiseInternal()\n this.#resolvePreviousPromise = null\n }\n this.#setState({\n isPending: false,\n isExecuting: false,\n lastArgs: undefined,\n })\n }\n\n #abortExecution = (): void => {\n if (this.#abortController) {\n this.#abortController.abort()\n this.#abortController = null\n }\n }\n\n /**\n * Cancels any pending execution or aborts any execution in progress\n */\n cancel = (): void => {\n this.#cancelPendingExecution()\n this.#abortExecution()\n }\n\n /**\n * Resets the debouncer state to its default values\n */\n reset = (): void => {\n this.#setState(getDefaultAsyncThrottlerState<TFn>())\n }\n}\n\n/**\n * Creates an async throttled function that limits how often the function can execute.\n * The throttled function will execute at most once per wait period, even if called multiple times.\n * If called while executing, it will wait until execution completes before scheduling the next call.\n *\n * Unlike the non-async Throttler, this async version supports returning values from the throttled function,\n * making it ideal for API calls and other async operations where you want the result of the `maybeExecute` call\n * instead of setting the result on a state variable from within the throttled function.\n *\n * Error Handling:\n * - If an `onError` handler is provided, it will be called with the error and throttler instance\n * - If `throwOnError` is true (default when no onError handler is provided), the error will be thrown\n * - If `throwOnError` is false (default when onError handler is provided), the error will be swallowed\n * - Both onError and throwOnError can be used together - the handler will be called before any error is thrown\n * - The error state can be checked using the underlying AsyncThrottler instance\n *\n * State Management:\n * - Uses TanStack Store for reactive state management\n * - Use `initialState` to provide initial state values when creating the async throttler\n * - Use `onSuccess` callback to react to successful function execution and implement custom logic\n * - Use `onError` callback to react to function execution errors and implement custom error handling\n * - Use `onSettled` callback to react to function execution completion (success or error) and implement custom logic\n * - The state includes error count, execution status, last execution time, and success/settle counts\n * - State can be accessed via the underlying AsyncThrottler instance's `store.state` property\n * - When using framework adapters (React/Solid), state is accessed from the hook's state property\n *\n * @example\n * ```ts\n * const throttled = asyncThrottle(async (value: string) => {\n * const result = await saveToAPI(value);\n * return result; // Return value is preserved\n * }, {\n * wait: 1000,\n * onError: (error) => {\n * console.error('API call failed:', error);\n * }\n * });\n *\n * // This will execute at most once per second\n * // Returns the API response directly\n * const result = await throttled(inputElement.value);\n * ```\n */\nexport function asyncThrottle<TFn extends AnyAsyncFunction>(\n fn: TFn,\n initialOptions: AsyncThrottlerOptions<TFn>,\n) {\n const asyncThrottler = new AsyncThrottler(fn, initialOptions)\n return 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+ {"version":3,"file":"async-throttler.cjs","sources":["../../src/async-throttler.ts"],"sourcesContent":["import { Store } from '@tanstack/store'\nimport { AsyncRetryer } from './async-retryer'\nimport { parseFunctionOrValue } from './utils'\nimport { emitChange, pacerEventClient } from './event-client'\nimport type { AsyncRetryerOptions } from './async-retryer'\nimport type { AnyAsyncFunction, OptionalKeys } from './types'\n\nexport interface AsyncThrottlerState<TFn extends AnyAsyncFunction> {\n /**\n * Number of function executions that have resulted in errors\n */\n errorCount: number\n /**\n * Whether the throttled function is currently executing asynchronously\n */\n isExecuting: boolean\n /**\n * Whether the throttler is waiting for the timeout to trigger execution\n */\n isPending: boolean\n /**\n * The arguments from the most recent call to maybeExecute\n */\n lastArgs: Parameters<TFn> | undefined\n /**\n * Timestamp of the last function execution in milliseconds\n */\n lastExecutionTime: number\n /**\n * The result from the most recent successful function execution\n */\n lastResult: ReturnType<TFn> | undefined\n /**\n * Number of times maybeExecute has been called (for reduction calculations)\n */\n maybeExecuteCount: number\n /**\n * Timestamp when the next execution can occur in milliseconds\n */\n nextExecutionTime: number | undefined\n /**\n * Number of function executions that have completed (either successfully or with errors)\n */\n settleCount: number\n /**\n * Current execution status - 'idle' when not active, 'pending' when waiting, 'executing' when running, 'settled' when completed\n */\n status: 'disabled' | 'idle' | 'pending' | 'executing' | 'settled'\n /**\n * Number of function executions that have completed successfully\n */\n successCount: number\n}\n\nfunction getDefaultAsyncThrottlerState<\n TFn extends AnyAsyncFunction,\n>(): AsyncThrottlerState<TFn> {\n return {\n errorCount: 0,\n isExecuting: false,\n isPending: false,\n lastArgs: undefined,\n lastExecutionTime: 0,\n lastResult: undefined,\n maybeExecuteCount: 0,\n nextExecutionTime: undefined,\n settleCount: 0,\n status: 'idle',\n successCount: 0,\n }\n}\n\n/**\n * Options for configuring an async throttled function\n */\nexport interface AsyncThrottlerOptions<TFn extends AnyAsyncFunction> {\n /**\n * Options for configuring the underlying async retryer\n */\n asyncRetryerOptions?: AsyncRetryerOptions<TFn>\n /**\n * Whether the throttler is enabled. When disabled, maybeExecute will not trigger any executions.\n * Can be a boolean or a function that returns a boolean.\n * Defaults to true.\n */\n enabled?: boolean | ((throttler: AsyncThrottler<TFn>) => boolean)\n /**\n * Initial state for the async throttler\n */\n initialState?: Partial<AsyncThrottlerState<TFn>>\n /**\n * Optional key to identify this async throttler instance.\n * If provided, the async throttler will be identified by this key in the devtools and PacerProvider if applicable.\n */\n key?: string\n /**\n * Whether to execute the function immediately when called\n * Defaults to true\n */\n leading?: boolean\n /**\n * Optional error handler for when the throttled function throws.\n * If provided, the handler will be called with the error and throttler instance.\n * This can be used alongside throwOnError - the handler will be called before any error is thrown.\n */\n onError?: (\n error: Error,\n args: Parameters<TFn>,\n asyncThrottler: AsyncThrottler<TFn>,\n ) => void\n /**\n * Optional function to call when the throttled function is executed\n */\n onSettled?: (\n args: Parameters<TFn>,\n asyncThrottler: AsyncThrottler<TFn>,\n ) => void\n /**\n * Optional function to call when the throttled function is executed\n */\n onSuccess?: (\n result: ReturnType<TFn>,\n args: Parameters<TFn>,\n asyncThrottler: AsyncThrottler<TFn>,\n ) => void\n /**\n * Whether to throw errors when they occur.\n * Defaults to true if no onError handler is provided, false if an onError handler is provided.\n * Can be explicitly set to override these defaults.\n */\n throwOnError?: boolean\n /**\n * Whether to execute the function on the trailing edge of the wait period\n * Defaults to true\n */\n trailing?: boolean\n /**\n * Time window in milliseconds during which the function can only be executed once.\n * Can be a number or a function that returns a number.\n * Defaults to 0ms\n */\n wait: number | ((throttler: AsyncThrottler<TFn>) => number)\n}\n\n/**\n * Utility function for sharing common `AsyncThrottlerOptions` options between different `AsyncThrottler` instances.\n */\nexport function asyncThrottlerOptions<\n TFn extends AnyAsyncFunction = AnyAsyncFunction,\n TOptions extends Partial<AsyncThrottlerOptions<TFn>> = Partial<\n AsyncThrottlerOptions<TFn>\n >,\n>(options: TOptions): TOptions {\n return options\n}\n\ntype AsyncThrottlerOptionsWithOptionalCallbacks = OptionalKeys<\n AsyncThrottlerOptions<any>,\n 'initialState' | 'onError' | 'onSettled' | 'onSuccess'\n>\n\nconst defaultOptions: AsyncThrottlerOptionsWithOptionalCallbacks = {\n asyncRetryerOptions: {\n maxAttempts: 1,\n },\n enabled: true,\n leading: true,\n trailing: true,\n wait: 0,\n}\n\n/**\n * A class that creates an async throttled function.\n *\n * Async vs Sync Versions:\n * The async version provides advanced features over the sync Throttler:\n * - Returns promises that can be awaited for throttled function results\n * - Built-in retry support via AsyncRetryer integration\n * - Abort support to cancel in-flight executions\n * - Cancel support to prevent pending executions from starting\n * - Comprehensive error handling with onError callbacks and throwOnError control\n * - Detailed execution tracking (success/error/settle counts)\n * - Waits for ongoing executions to complete before scheduling the next one\n *\n * The sync Throttler is lighter weight and simpler when you don't need async features,\n * return values, or execution control.\n *\n * What is Throttling?\n * Throttling limits how often a function can be executed, allowing only one execution within a specified time window.\n * Unlike debouncing which resets the delay timer on each call, throttling ensures the function executes at a\n * regular interval regardless of how often it's called.\n *\n * This is useful for rate-limiting API calls, handling scroll/resize events, or any scenario where you want to\n * ensure a maximum execution frequency.\n *\n * Error Handling:\n * - If an `onError` handler is provided, it will be called with the error and throttler instance\n * - If `throwOnError` is true (default when no onError handler is provided), the error will be thrown\n * - If `throwOnError` is false (default when onError handler is provided), the error will be swallowed\n * - Both onError and throwOnError can be used together - the handler will be called before any error is thrown\n * - The error state can be checked using the underlying AsyncThrottler instance\n *\n * State Management:\n * - Uses TanStack Store for reactive state management\n * - Use `initialState` to provide initial state values when creating the async throttler\n * - Use `onSuccess` callback to react to successful function execution and implement custom logic\n * - Use `onError` callback to react to function execution errors and implement custom error handling\n * - Use `onSettled` callback to react to function execution completion (success or error) and implement custom logic\n * - The state includes error count, execution status, last execution time, and success/settle counts\n * - State can be accessed via `asyncThrottler.store.state` when using the class directly\n * - When using framework adapters (React/Solid), state is accessed from `asyncThrottler.state`\n *\n * @example\n * ```ts\n * const throttler = new AsyncThrottler(async (value: string) => {\n * const result = await saveToAPI(value);\n * return result; // Return value is preserved\n * }, {\n * wait: 1000,\n * onError: (error) => {\n * console.error('API call failed:', error);\n * }\n * });\n *\n * // Will only execute once per second no matter how often called\n * // Returns the API response directly\n * const result = await throttler.maybeExecute(inputElement.value);\n * ```\n */\nexport class AsyncThrottler<TFn extends AnyAsyncFunction> {\n readonly store: Store<Readonly<AsyncThrottlerState<TFn>>> = new Store<\n AsyncThrottlerState<TFn>\n >(getDefaultAsyncThrottlerState<TFn>())\n key: string | undefined\n options: AsyncThrottlerOptions<TFn>\n asyncRetryers = new Map<number, AsyncRetryer<TFn>>()\n #timeoutId: NodeJS.Timeout | null = null\n #resolvePreviousPromise:\n | ((value?: ReturnType<TFn> | undefined) => void)\n | null = null\n\n constructor(\n public fn: TFn,\n initialOptions: AsyncThrottlerOptions<TFn>,\n ) {\n this.key = initialOptions.key\n this.options = {\n ...defaultOptions,\n ...initialOptions,\n throwOnError: initialOptions.throwOnError ?? !initialOptions.onError,\n }\n this.#setState(this.options.initialState ?? {})\n\n pacerEventClient.on('d-AsyncThrottler', (event) => {\n if (event.payload.key !== this.key) return\n this.#setState(event.payload.store.state as AsyncThrottlerState<TFn>)\n this.setOptions(event.payload.options)\n })\n }\n\n /**\n * Updates the async throttler options\n */\n setOptions = (newOptions: Partial<AsyncThrottlerOptions<TFn>>): void => {\n this.options = { ...this.options, ...newOptions }\n\n // End the pending state if the throttler is disabled\n if (!this.#getEnabled()) {\n this.cancel()\n }\n }\n\n #setState = (newState: Partial<AsyncThrottlerState<TFn>>): void => {\n this.store.setState((state) => {\n const combinedState = {\n ...state,\n ...newState,\n }\n const { isPending, isExecuting, settleCount } = combinedState\n return {\n ...combinedState,\n status: !this.#getEnabled()\n ? 'disabled'\n : isPending\n ? 'pending'\n : isExecuting\n ? 'executing'\n : settleCount > 0\n ? 'settled'\n : 'idle',\n }\n })\n emitChange('AsyncThrottler', this)\n }\n\n /**\n * Returns the current enabled state of the async throttler\n */\n #getEnabled = (): boolean => {\n return !!parseFunctionOrValue(this.options.enabled, this)\n }\n\n /**\n * Returns the current wait time in milliseconds\n */\n #getWait = (): number => {\n return parseFunctionOrValue(this.options.wait, this)\n }\n\n /**\n * Attempts to execute the throttled function. The execution behavior depends on the throttler options:\n *\n * - If enough time has passed since the last execution (>= wait period):\n * - With leading=true: Executes immediately\n * - With leading=false: Waits for the next trailing execution\n *\n * - If within the wait period:\n * - With trailing=true: Schedules execution for end of wait period\n * - With trailing=false: Drops the execution\n *\n * @example\n * ```ts\n * const throttled = new AsyncThrottler(fn, { wait: 1000 });\n *\n * // First call executes immediately\n * await throttled.maybeExecute('a', 'b');\n *\n * // Call during wait period - gets throttled\n * await throttled.maybeExecute('c', 'd');\n * ```\n */\n maybeExecute = async (\n ...args: Parameters<TFn>\n ): Promise<ReturnType<TFn> | undefined> => {\n if (!this.#getEnabled()) return undefined\n\n this.#resolvePreviousPromiseInternal()\n\n this.#setState({\n maybeExecuteCount: this.store.state.maybeExecuteCount + 1,\n lastArgs: args, // store the arguments for potential trailing execution\n })\n\n const wait = this.#getWait()\n const thisMaybeExecuteNumber = this.store.state.maybeExecuteCount\n\n // Wait for the wait period for the previous execution to complete if it's still running\n for (\n let maxNumIterations = wait / 10;\n this.store.state.isExecuting && maxNumIterations > 0;\n maxNumIterations--\n ) {\n await new Promise((resolve) => setTimeout(resolve, 10))\n if (this.store.state.maybeExecuteCount !== thisMaybeExecuteNumber) {\n // cancel the current maybeExecute loop because a new maybeExecute call was made\n return this.store.state.lastResult\n }\n }\n\n const now = Date.now()\n const timeSinceLastExecution = now - this.store.state.lastExecutionTime\n\n if (\n this.options.leading &&\n !this.store.state.isPending &&\n timeSinceLastExecution >= wait\n ) {\n await this.#execute(...args) // Leading EXECUTE!\n } else if (this.options.trailing) {\n // replace old pending execution with a new one\n this.cancel()\n this.#setState({\n isPending: true,\n })\n\n // Set up new trailing execution\n return new Promise((resolve, reject) => {\n this.#resolvePreviousPromise = resolve\n\n const newTimeSinceLastExecution = this.store.state.lastExecutionTime\n ? now - this.store.state.lastExecutionTime\n : 0\n const timeoutDuration = Math.max(0, wait - newTimeSinceLastExecution)\n\n this.#timeoutId = setTimeout(async () => {\n this.#clearTimeout()\n if (this.store.state.lastArgs !== undefined) {\n try {\n await this.#execute(...this.store.state.lastArgs) // Trailing EXECUTE!\n } catch (error) {\n reject(error)\n }\n }\n this.#resolvePreviousPromise = null\n resolve(this.store.state.lastResult)\n }, timeoutDuration)\n })\n }\n return this.store.state.lastResult\n }\n\n #execute = async (\n ...args: Parameters<TFn>\n ): Promise<ReturnType<TFn> | undefined> => {\n if (!this.#getEnabled()) return undefined\n\n const currentMaybeExecute = this.store.state.maybeExecuteCount\n\n try {\n this.#setState({ isExecuting: true })\n const currentAsyncRetryer = new AsyncRetryer(this.fn, {\n ...this.options.asyncRetryerOptions,\n key: `${this.key}-retryer-${currentMaybeExecute}`,\n })\n this.asyncRetryers.set(currentMaybeExecute, currentAsyncRetryer)\n const result = await currentAsyncRetryer.execute(...args) // EXECUTE!\n this.#setState({\n lastResult: result,\n successCount: this.store.state.successCount + 1,\n })\n this.options.onSuccess?.(result as ReturnType<TFn>, args, this)\n } catch (error) {\n this.#setState({\n errorCount: this.store.state.errorCount + 1,\n })\n this.options.onError?.(error as Error, args, this)\n if (this.options.throwOnError) {\n throw error\n }\n } finally {\n this.asyncRetryers.delete(currentMaybeExecute) // dispose retryer\n const lastExecutionTime = Date.now()\n const wait = this.#getWait()\n const nextExecutionTime = lastExecutionTime + wait\n this.#setState({\n isExecuting: false,\n isPending: !!this.#timeoutId,\n settleCount: this.store.state.settleCount + 1,\n lastExecutionTime,\n nextExecutionTime,\n })\n this.options.onSettled?.(args, this)\n setTimeout(() => {\n if (!this.store.state.isPending) {\n // clear nextExecutionTime if there is no pending execution\n this.#setState({ nextExecutionTime: undefined })\n }\n }, wait)\n }\n return this.store.state.lastResult\n }\n\n /**\n * Processes the current pending execution immediately\n */\n flush = async (): Promise<ReturnType<TFn> | undefined> => {\n if (this.store.state.isPending && this.store.state.lastArgs) {\n // Store the pending promise resolver before clearing timeout\n const resolvePromise = this.#resolvePreviousPromise\n\n // Clear timeout and state without resolving the promise\n this.#clearTimeout()\n this.#setState({\n isPending: false,\n })\n\n const result = await this.#execute(...this.store.state.lastArgs)\n\n // Resolve the pending promise with the result\n if (resolvePromise) {\n resolvePromise(result)\n }\n\n return result\n }\n return undefined\n }\n\n #resolvePreviousPromiseInternal = (): void => {\n if (this.#resolvePreviousPromise) {\n this.#resolvePreviousPromise(this.store.state.lastResult)\n this.#resolvePreviousPromise = null\n }\n }\n\n #clearTimeout = (): void => {\n if (this.#timeoutId) {\n clearTimeout(this.#timeoutId)\n this.#timeoutId = null\n }\n }\n\n /**\n * Returns the AbortSignal for a specific execution.\n * If no maybeExecuteCount is provided, returns the signal for the most recent execution.\n * Returns null if no execution is found or not currently executing.\n *\n * @param maybeExecuteCount - Optional specific execution to get signal for\n * @example\n * ```typescript\n * const throttler = new AsyncThrottler(\n * async (data: string) => {\n * const signal = throttler.getAbortSignal()\n * if (signal) {\n * const response = await fetch('/api/save', {\n * method: 'POST',\n * body: data,\n * signal\n * })\n * return response.json()\n * }\n * },\n * { wait: 1000 }\n * )\n * ```\n */\n getAbortSignal(maybeExecuteCount?: number): AbortSignal | null {\n const count = maybeExecuteCount ?? this.store.state.maybeExecuteCount\n const retryer = this.asyncRetryers.get(count)\n return retryer?.getAbortSignal() ?? null\n }\n\n /**\n * Aborts all ongoing executions with the internal abort controllers.\n * Does NOT cancel any pending execution that have not started yet.\n */\n abort = (): void => {\n this.asyncRetryers.forEach((retryer) => retryer.abort())\n this.asyncRetryers.clear()\n this.#setState({ isExecuting: false })\n }\n\n /**\n * Cancels any pending execution that have not started yet.\n * Does NOT abort any execution already in progress.\n */\n cancel = (): void => {\n this.#clearTimeout()\n if (this.#resolvePreviousPromise) {\n this.#resolvePreviousPromiseInternal()\n this.#resolvePreviousPromise = null\n }\n this.#setState({\n isPending: false,\n })\n }\n\n /**\n * Resets the debouncer state to its default values\n */\n reset = (): void => {\n this.#setState(getDefaultAsyncThrottlerState<TFn>())\n this.asyncRetryers.forEach((retryer) => retryer.reset())\n }\n}\n\n/**\n * Creates an async throttled function that limits how often the function can execute.\n * The throttled function will execute at most once per wait period, even if called multiple times.\n * If called while executing, it will wait until execution completes before scheduling the next call.\n *\n * Async vs Sync Versions:\n * The async version provides advanced features over the sync throttle function:\n * - Returns promises that can be awaited for throttled function results\n * - Built-in retry support via AsyncRetryer integration\n * - Abort support to cancel in-flight executions\n * - Cancel support to prevent pending executions from starting\n * - Comprehensive error handling with onError callbacks and throwOnError control\n * - Detailed execution tracking (success/error/settle counts)\n * - Waits for ongoing executions to complete before scheduling the next one\n *\n * The sync throttle function is lighter weight and simpler when you don't need async features,\n * return values, or execution control.\n *\n * What is Throttling?\n * Throttling limits how often a function can be executed, allowing only one execution within a specified time window.\n * Unlike debouncing which resets the delay timer on each call, throttling ensures the function executes at a\n * regular interval regardless of how often it's called.\n *\n * Configuration Options:\n * - `wait`: Time window in milliseconds during which the function can only execute once (required)\n * - `leading`: Execute immediately when called (default: true)\n * - `trailing`: Execute on the trailing edge of the wait period (default: true)\n * - `enabled`: Whether the throttler is enabled (default: true)\n * - `asyncRetryerOptions`: Configure retry behavior for executions\n *\n * Error Handling:\n * - If an `onError` handler is provided, it will be called with the error and throttler instance\n * - If `throwOnError` is true (default when no onError handler is provided), the error will be thrown\n * - If `throwOnError` is false (default when onError handler is provided), the error will be swallowed\n * - Both onError and throwOnError can be used together - the handler will be called before any error is thrown\n * - The error state can be checked using the underlying AsyncThrottler instance\n *\n * State Management:\n * - Uses TanStack Store for reactive state management\n * - Use `initialState` to provide initial state values when creating the async throttler\n * - Use `onSuccess` callback to react to successful function execution and implement custom logic\n * - Use `onError` callback to react to function execution errors and implement custom error handling\n * - Use `onSettled` callback to react to function execution completion (success or error) and implement custom logic\n * - The state includes error count, execution status, last execution time, and success/settle counts\n * - State can be accessed via the underlying AsyncThrottler instance's `store.state` property\n * - When using framework adapters (React/Solid), state is accessed from the hook's state property\n *\n * @example\n * ```ts\n * const throttled = asyncThrottle(async (value: string) => {\n * const result = await saveToAPI(value);\n * return result; // Return value is preserved\n * }, {\n * wait: 1000,\n * onError: (error) => {\n * console.error('API call failed:', error);\n * }\n * });\n *\n * // This will execute at most once per second\n * // Returns the API response directly\n * const result = await throttled(inputElement.value);\n * ```\n */\nexport function asyncThrottle<TFn extends AnyAsyncFunction>(\n fn: TFn,\n initialOptions: AsyncThrottlerOptions<TFn>,\n) {\n const asyncThrottler = new AsyncThrottler(fn, initialOptions)\n return 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@@ -1,4 +1,5 @@
1
1
  import { Store } from '@tanstack/store';
2
+ import { AsyncRetryer, AsyncRetryerOptions } from './async-retryer.cjs';
2
3
  import { AnyAsyncFunction } from './types.cjs';
3
4
  export interface AsyncThrottlerState<TFn extends AnyAsyncFunction> {
4
5
  /**
@@ -50,6 +51,10 @@ export interface AsyncThrottlerState<TFn extends AnyAsyncFunction> {
50
51
  * Options for configuring an async throttled function
51
52
  */
52
53
  export interface AsyncThrottlerOptions<TFn extends AnyAsyncFunction> {
54
+ /**
55
+ * Options for configuring the underlying async retryer
56
+ */
57
+ asyncRetryerOptions?: AsyncRetryerOptions<TFn>;
53
58
  /**
54
59
  * Whether the throttler is enabled. When disabled, maybeExecute will not trigger any executions.
55
60
  * Can be a boolean or a function that returns a boolean.
@@ -75,7 +80,7 @@ export interface AsyncThrottlerOptions<TFn extends AnyAsyncFunction> {
75
80
  * If provided, the handler will be called with the error and throttler instance.
76
81
  * This can be used alongside throwOnError - the handler will be called before any error is thrown.
77
82
  */
78
- onError?: (error: unknown, args: Parameters<TFn>, asyncThrottler: AsyncThrottler<TFn>) => void;
83
+ onError?: (error: Error, args: Parameters<TFn>, asyncThrottler: AsyncThrottler<TFn>) => void;
79
84
  /**
80
85
  * Optional function to call when the throttled function is executed
81
86
  */
@@ -102,17 +107,31 @@ export interface AsyncThrottlerOptions<TFn extends AnyAsyncFunction> {
102
107
  */
103
108
  wait: number | ((throttler: AsyncThrottler<TFn>) => number);
104
109
  }
110
+ /**
111
+ * Utility function for sharing common `AsyncThrottlerOptions` options between different `AsyncThrottler` instances.
112
+ */
113
+ export declare function asyncThrottlerOptions<TFn extends AnyAsyncFunction = AnyAsyncFunction, TOptions extends Partial<AsyncThrottlerOptions<TFn>> = Partial<AsyncThrottlerOptions<TFn>>>(options: TOptions): TOptions;
105
114
  /**
106
115
  * A class that creates an async throttled function.
107
116
  *
117
+ * Async vs Sync Versions:
118
+ * The async version provides advanced features over the sync Throttler:
119
+ * - Returns promises that can be awaited for throttled function results
120
+ * - Built-in retry support via AsyncRetryer integration
121
+ * - Abort support to cancel in-flight executions
122
+ * - Cancel support to prevent pending executions from starting
123
+ * - Comprehensive error handling with onError callbacks and throwOnError control
124
+ * - Detailed execution tracking (success/error/settle counts)
125
+ * - Waits for ongoing executions to complete before scheduling the next one
126
+ *
127
+ * The sync Throttler is lighter weight and simpler when you don't need async features,
128
+ * return values, or execution control.
129
+ *
130
+ * What is Throttling?
108
131
  * Throttling limits how often a function can be executed, allowing only one execution within a specified time window.
109
132
  * Unlike debouncing which resets the delay timer on each call, throttling ensures the function executes at a
110
133
  * regular interval regardless of how often it's called.
111
134
  *
112
- * Unlike the non-async Throttler, this async version supports returning values from the throttled function,
113
- * making it ideal for API calls and other async operations where you want the result of the `maybeExecute` call
114
- * instead of setting the result on a state variable from within the throttled function.
115
- *
116
135
  * This is useful for rate-limiting API calls, handling scroll/resize events, or any scenario where you want to
117
136
  * ensure a maximum execution frequency.
118
137
  *
@@ -154,8 +173,9 @@ export declare class AsyncThrottler<TFn extends AnyAsyncFunction> {
154
173
  #private;
155
174
  fn: TFn;
156
175
  readonly store: Store<Readonly<AsyncThrottlerState<TFn>>>;
157
- key: string;
176
+ key: string | undefined;
158
177
  options: AsyncThrottlerOptions<TFn>;
178
+ asyncRetryers: Map<number, AsyncRetryer<TFn>>;
159
179
  constructor(fn: TFn, initialOptions: AsyncThrottlerOptions<TFn>);
160
180
  /**
161
181
  * Updates the async throttler options
@@ -189,7 +209,38 @@ export declare class AsyncThrottler<TFn extends AnyAsyncFunction> {
189
209
  */
190
210
  flush: () => Promise<ReturnType<TFn> | undefined>;
191
211
  /**
192
- * Cancels any pending execution or aborts any execution in progress
212
+ * Returns the AbortSignal for a specific execution.
213
+ * If no maybeExecuteCount is provided, returns the signal for the most recent execution.
214
+ * Returns null if no execution is found or not currently executing.
215
+ *
216
+ * @param maybeExecuteCount - Optional specific execution to get signal for
217
+ * @example
218
+ * ```typescript
219
+ * const throttler = new AsyncThrottler(
220
+ * async (data: string) => {
221
+ * const signal = throttler.getAbortSignal()
222
+ * if (signal) {
223
+ * const response = await fetch('/api/save', {
224
+ * method: 'POST',
225
+ * body: data,
226
+ * signal
227
+ * })
228
+ * return response.json()
229
+ * }
230
+ * },
231
+ * { wait: 1000 }
232
+ * )
233
+ * ```
234
+ */
235
+ getAbortSignal(maybeExecuteCount?: number): AbortSignal | null;
236
+ /**
237
+ * Aborts all ongoing executions with the internal abort controllers.
238
+ * Does NOT cancel any pending execution that have not started yet.
239
+ */
240
+ abort: () => void;
241
+ /**
242
+ * Cancels any pending execution that have not started yet.
243
+ * Does NOT abort any execution already in progress.
193
244
  */
194
245
  cancel: () => void;
195
246
  /**
@@ -202,9 +253,30 @@ export declare class AsyncThrottler<TFn extends AnyAsyncFunction> {
202
253
  * The throttled function will execute at most once per wait period, even if called multiple times.
203
254
  * If called while executing, it will wait until execution completes before scheduling the next call.
204
255
  *
205
- * Unlike the non-async Throttler, this async version supports returning values from the throttled function,
206
- * making it ideal for API calls and other async operations where you want the result of the `maybeExecute` call
207
- * instead of setting the result on a state variable from within the throttled function.
256
+ * Async vs Sync Versions:
257
+ * The async version provides advanced features over the sync throttle function:
258
+ * - Returns promises that can be awaited for throttled function results
259
+ * - Built-in retry support via AsyncRetryer integration
260
+ * - Abort support to cancel in-flight executions
261
+ * - Cancel support to prevent pending executions from starting
262
+ * - Comprehensive error handling with onError callbacks and throwOnError control
263
+ * - Detailed execution tracking (success/error/settle counts)
264
+ * - Waits for ongoing executions to complete before scheduling the next one
265
+ *
266
+ * The sync throttle function is lighter weight and simpler when you don't need async features,
267
+ * return values, or execution control.
268
+ *
269
+ * What is Throttling?
270
+ * Throttling limits how often a function can be executed, allowing only one execution within a specified time window.
271
+ * Unlike debouncing which resets the delay timer on each call, throttling ensures the function executes at a
272
+ * regular interval regardless of how often it's called.
273
+ *
274
+ * Configuration Options:
275
+ * - `wait`: Time window in milliseconds during which the function can only execute once (required)
276
+ * - `leading`: Execute immediately when called (default: true)
277
+ * - `trailing`: Execute on the trailing edge of the wait period (default: true)
278
+ * - `enabled`: Whether the throttler is enabled (default: true)
279
+ * - `asyncRetryerOptions`: Configure retry behavior for executions
208
280
  *
209
281
  * Error Handling:
210
282
  * - If an `onError` handler is provided, it will be called with the error and throttler instance
@@ -95,11 +95,15 @@ class Batcher {
95
95
  this.clear = () => {
96
96
  this.#setState({ items: [], isPending: false });
97
97
  };
98
+ this.cancel = () => {
99
+ this.#clearTimeout();
100
+ this.#setState({ isPending: false });
101
+ };
98
102
  this.reset = () => {
99
103
  this.#setState(getDefaultBatcherState());
100
104
  this.options.onItemsChange?.(this);
101
105
  };
102
- this.key = utils.createKey(initialOptions.key);
106
+ this.key = initialOptions.key;
103
107
  this.options = {
104
108
  ...defaultOptions,
105
109
  ...initialOptions
@@ -1 +1 @@
1
- {"version":3,"file":"batcher.cjs","sources":["../../src/batcher.ts"],"sourcesContent":["import { Store } from '@tanstack/store'\nimport { createKey, parseFunctionOrValue } from './utils'\nimport { emitChange, pacerEventClient } from './event-client'\nimport type { OptionalKeys } from './types'\n\nexport interface BatcherState<TValue> {\n /**\n * Number of batch executions that have been completed\n */\n executionCount: number\n /**\n * Whether the batcher has no items to process (items array is empty)\n */\n isEmpty: boolean\n /**\n * Whether the batcher is waiting for the timeout to trigger batch processing\n */\n isPending: boolean\n /**\n * Array of items currently queued for batch processing\n */\n items: Array<TValue>\n /**\n * Number of items currently in the batch queue\n */\n size: number\n /**\n * Current processing status - 'idle' when not processing, 'pending' when waiting for timeout\n */\n status: 'idle' | 'pending'\n /**\n * Total number of items that have been processed across all batches\n */\n totalItemsProcessed: number\n}\n\nfunction getDefaultBatcherState<TValue>(): BatcherState<TValue> {\n return {\n executionCount: 0,\n isEmpty: true,\n isPending: false,\n totalItemsProcessed: 0,\n items: [],\n size: 0,\n status: 'idle',\n }\n}\n\n/**\n * Options for configuring a Batcher instance\n */\nexport interface BatcherOptions<TValue> {\n /**\n * Custom function to determine if a batch should be processed\n * Return true to process the batch immediately\n */\n getShouldExecute?: (items: Array<TValue>, batcher: Batcher<TValue>) => boolean\n /**\n * Initial state for the batcher\n */\n initialState?: Partial<BatcherState<TValue>>\n /**\n * Optional key to identify this batcher instance.\n * If provided, the batcher will be identified by this key in the devtools and PacerProvider if applicable.\n */\n key?: string\n /**\n * Maximum number of items in a batch\n * @default Infinity\n */\n maxSize?: number\n /**\n * Callback fired after a batch is processed\n */\n onExecute?: (batch: Array<TValue>, batcher: Batcher<TValue>) => void\n /**\n * Callback fired after items are added to the batcher\n */\n onItemsChange?: (batcher: Batcher<TValue>) => void\n /**\n * Whether the batcher should start processing immediately\n * @default true\n */\n started?: boolean\n /**\n * Maximum time in milliseconds to wait before processing a batch.\n * If the wait duration has elapsed, the batch will be processed.\n * If not provided, the batch will not be triggered by a timeout.\n * @default Infinity\n */\n wait?: number | ((batcher: Batcher<TValue>) => number)\n}\n\ntype BatcherOptionsWithOptionalCallbacks<TValue> = OptionalKeys<\n Required<BatcherOptions<TValue>>,\n 'initialState' | 'onExecute' | 'onItemsChange' | 'key'\n>\n\nconst defaultOptions: BatcherOptionsWithOptionalCallbacks<any> = {\n getShouldExecute: () => false,\n maxSize: Infinity,\n started: true,\n wait: Infinity,\n}\n\n/**\n * A class that collects items and processes them in batches.\n *\n * Batching is a technique for grouping multiple operations together to be processed as a single unit.\n *\n * The Batcher provides a flexible way to implement batching with configurable:\n * - Maximum batch size (number of items per batch)\n * - Time-based batching (process after X milliseconds)\n * - Custom batch processing logic via getShouldExecute\n * - Event callbacks for monitoring batch operations\n *\n * State Management:\n * - Uses TanStack Store for reactive state management\n * - Use `initialState` to provide initial state values when creating the batcher\n * - Use `onExecute` callback to react to batch execution and implement custom logic\n * - Use `onItemsChange` callback to react to items being added or removed from the batcher\n * - The state includes batch execution count, total items processed, items, and running status\n * - State can be accessed via `batcher.store.state` when using the class directly\n * - When using framework adapters (React/Solid), state is accessed from `batcher.state`\n *\n * @example\n * ```ts\n * const batcher = new Batcher<number>(\n * (items) => console.log('Processing batch:', items),\n * {\n * maxSize: 5,\n * wait: 2000,\n * onExecute: (batch, batcher) => console.log('Batch executed:', batch)\n * }\n * );\n *\n * batcher.addItem(1);\n * batcher.addItem(2);\n * // After 2 seconds or when 5 items are added, whichever comes first,\n * // the batch will be processed\n * // batcher.flush() // manually trigger a batch\n * ```\n */\nexport class Batcher<TValue> {\n readonly store: Store<Readonly<BatcherState<TValue>>> = new Store(\n getDefaultBatcherState<TValue>(),\n )\n key: string\n options: BatcherOptionsWithOptionalCallbacks<TValue>\n #timeoutId: NodeJS.Timeout | null = null\n\n constructor(\n public fn: (items: Array<TValue>) => void,\n initialOptions: BatcherOptions<TValue>,\n ) {\n this.key = createKey(initialOptions.key)\n this.options = {\n ...defaultOptions,\n ...initialOptions,\n }\n this.#setState(this.options.initialState ?? {})\n\n pacerEventClient.on('d-Batcher', (event) => {\n if (event.payload.key !== this.key) return\n this.#setState(event.payload.store.state)\n this.setOptions(event.payload.options)\n })\n }\n\n /**\n * Updates the batcher options\n */\n setOptions = (newOptions: Partial<BatcherOptions<TValue>>): void => {\n this.options = { ...this.options, ...newOptions }\n }\n\n #setState = (newState: Partial<BatcherState<TValue>>): void => {\n this.store.setState((state) => {\n const combinedState = {\n ...state,\n ...newState,\n }\n const { isPending, items } = combinedState\n const size = items.length\n const isEmpty = size === 0\n return {\n ...combinedState,\n isEmpty,\n size,\n status: isPending ? 'pending' : 'idle',\n }\n })\n emitChange('Batcher', this)\n }\n\n #getWait = (): number => {\n return parseFunctionOrValue(this.options.wait, this)\n }\n\n /**\n * Adds an item to the batcher\n * If the batch size is reached, timeout occurs, or shouldProcess returns true, the batch will be processed\n */\n addItem = (item: TValue): void => {\n this.#setState({\n items: [...this.store.state.items, item],\n isPending: this.options.wait !== Infinity,\n })\n this.options.onItemsChange?.(this)\n\n const shouldProcess =\n this.store.state.items.length >= this.options.maxSize ||\n this.options.getShouldExecute(this.store.state.items, this)\n\n if (shouldProcess) {\n this.#execute()\n } else if (this.options.wait !== Infinity) {\n this.#clearTimeout() // clear any pending timeout to replace it with a new one\n this.#timeoutId = setTimeout(() => this.#execute(), this.#getWait())\n }\n }\n\n /**\n * Processes the current batch of items.\n * This method will automatically be triggered if the batcher is running and any of these conditions are met:\n * - The number of items reaches batchSize\n * - The wait duration has elapsed\n * - The getShouldExecute function returns true upon adding an item\n *\n * You can also call this method manually to process the current batch at any time.\n */\n #execute = (): void => {\n if (this.store.state.items.length === 0) {\n return\n }\n\n const batch = this.peekAllItems() // copy of the items to be processed (to prevent race conditions)\n this.clear() // Clear items before processing to prevent race conditions\n this.options.onItemsChange?.(this) // Call onItemsChange to notify listeners that the items have changed\n\n this.fn(batch) // EXECUTE\n this.#setState({\n executionCount: this.store.state.executionCount + 1,\n totalItemsProcessed: this.store.state.totalItemsProcessed + batch.length,\n })\n this.options.onExecute?.(batch, this)\n }\n\n /**\n * Processes the current batch of items immediately\n */\n flush = (): void => {\n this.#clearTimeout() // clear any pending timeout\n this.#execute() // execute immediately\n }\n\n /**\n * Returns a copy of all items in the batcher\n */\n peekAllItems = (): Array<TValue> => {\n return [...this.store.state.items]\n }\n\n #clearTimeout = (): void => {\n if (this.#timeoutId) {\n clearTimeout(this.#timeoutId)\n this.#timeoutId = null\n }\n }\n\n /**\n * Removes all items from the batcher\n */\n clear = (): void => {\n this.#setState({ items: [], isPending: false })\n }\n\n /**\n * Resets the batcher state to its default values\n */\n reset = (): void => {\n this.#setState(getDefaultBatcherState<TValue>())\n this.options.onItemsChange?.(this)\n }\n}\n\n/**\n * Creates a batcher that processes items in batches\n *\n * @example\n * ```ts\n * const batchItems = batch<number>(\n * (items) => console.log('Processing:', items),\n * {\n * maxSize: 3,\n * onExecute: (batch, batcher) => console.log('Batch executed:', batch)\n * }\n * );\n *\n * batchItems(1);\n * batchItems(2);\n * batchItems(3); // Triggers batch processing\n * ```\n */\nexport function batch<TValue>(\n fn: (items: Array<TValue>) => void,\n options: BatcherOptions<TValue>,\n) {\n const batcher = new Batcher<TValue>(fn, options)\n return batcher.addItem\n}\n"],"names":["Store","emitChange","parseFunctionOrValue","batch","createKey","pacerEventClient"],"mappings":";;;;;AAoCA,SAAS,yBAAuD;AAC9D,SAAO;AAAA,IACL,gBAAgB;AAAA,IAChB,SAAS;AAAA,IACT,WAAW;AAAA,IACX,qBAAqB;AAAA,IACrB,OAAO,CAAA;AAAA,IACP,MAAM;AAAA,IACN,QAAQ;AAAA,EAAA;AAEZ;AAoDA,MAAM,iBAA2D;AAAA,EAC/D,kBAAkB,MAAM;AAAA,EACxB,SAAS;AAAA,EACT,SAAS;AAAA,EACT,MAAM;AACR;AAwCO,MAAM,QAAgB;AAAA,EAQ3B,YACS,IACP,gBACA;AAFO,SAAA,KAAA;AART,SAAS,QAA+C,IAAIA,MAAAA;AAAAA,MAC1D,uBAAA;AAAA,IAA+B;AAIjC,SAAA,aAAoC;AAuBpC,SAAA,aAAa,CAAC,eAAsD;AAClE,WAAK,UAAU,EAAE,GAAG,KAAK,SAAS,GAAG,WAAA;AAAA,IAAW;AAGlD,SAAA,YAAY,CAAC,aAAkD;AAC7D,WAAK,MAAM,SAAS,CAAC,UAAU;AAC7B,cAAM,gBAAgB;AAAA,UACpB,GAAG;AAAA,UACH,GAAG;AAAA,QAAA;AAEL,cAAM,EAAE,WAAW,MAAA,IAAU;AAC7B,cAAM,OAAO,MAAM;AACnB,cAAM,UAAU,SAAS;AACzB,eAAO;AAAA,UACL,GAAG;AAAA,UACH;AAAA,UACA;AAAA,UACA,QAAQ,YAAY,YAAY;AAAA,QAAA;AAAA,MAClC,CACD;AACDC,kBAAAA,WAAW,WAAW,IAAI;AAAA,IAAA;AAG5B,SAAA,WAAW,MAAc;AACvB,aAAOC,MAAAA,qBAAqB,KAAK,QAAQ,MAAM,IAAI;AAAA,IAAA;AAOrD,SAAA,UAAU,CAAC,SAAuB;AAChC,WAAK,UAAU;AAAA,QACb,OAAO,CAAC,GAAG,KAAK,MAAM,MAAM,OAAO,IAAI;AAAA,QACvC,WAAW,KAAK,QAAQ,SAAS;AAAA,MAAA,CAClC;AACD,WAAK,QAAQ,gBAAgB,IAAI;AAEjC,YAAM,gBACJ,KAAK,MAAM,MAAM,MAAM,UAAU,KAAK,QAAQ,WAC9C,KAAK,QAAQ,iBAAiB,KAAK,MAAM,MAAM,OAAO,IAAI;AAE5D,UAAI,eAAe;AACjB,aAAK,SAAA;AAAA,MAAS,WACL,KAAK,QAAQ,SAAS,UAAU;AACzC,aAAK,cAAA;AACL,aAAK,aAAa,WAAW,MAAM,KAAK,YAAY,KAAK,UAAU;AAAA,MAAA;AAAA,IACrE;AAYF,SAAA,WAAW,MAAY;AACrB,UAAI,KAAK,MAAM,MAAM,MAAM,WAAW,GAAG;AACvC;AAAA,MAAA;AAGF,YAAMC,SAAQ,KAAK,aAAA;AACnB,WAAK,MAAA;AACL,WAAK,QAAQ,gBAAgB,IAAI;AAEjC,WAAK,GAAGA,MAAK;AACb,WAAK,UAAU;AAAA,QACb,gBAAgB,KAAK,MAAM,MAAM,iBAAiB;AAAA,QAClD,qBAAqB,KAAK,MAAM,MAAM,sBAAsBA,OAAM;AAAA,MAAA,CACnE;AACD,WAAK,QAAQ,YAAYA,QAAO,IAAI;AAAA,IAAA;AAMtC,SAAA,QAAQ,MAAY;AAClB,WAAK,cAAA;AACL,WAAK,SAAA;AAAA,IAAS;AAMhB,SAAA,eAAe,MAAqB;AAClC,aAAO,CAAC,GAAG,KAAK,MAAM,MAAM,KAAK;AAAA,IAAA;AAGnC,SAAA,gBAAgB,MAAY;AAC1B,UAAI,KAAK,YAAY;AACnB,qBAAa,KAAK,UAAU;AAC5B,aAAK,aAAa;AAAA,MAAA;AAAA,IACpB;AAMF,SAAA,QAAQ,MAAY;AAClB,WAAK,UAAU,EAAE,OAAO,CAAA,GAAI,WAAW,OAAO;AAAA,IAAA;AAMhD,SAAA,QAAQ,MAAY;AAClB,WAAK,UAAU,wBAAgC;AAC/C,WAAK,QAAQ,gBAAgB,IAAI;AAAA,IAAA;AA/HjC,SAAK,MAAMC,gBAAU,eAAe,GAAG;AACvC,SAAK,UAAU;AAAA,MACb,GAAG;AAAA,MACH,GAAG;AAAA,IAAA;AAEL,SAAK,UAAU,KAAK,QAAQ,gBAAgB,CAAA,CAAE;AAE9CC,gBAAAA,iBAAiB,GAAG,aAAa,CAAC,UAAU;AAC1C,UAAI,MAAM,QAAQ,QAAQ,KAAK,IAAK;AACpC,WAAK,UAAU,MAAM,QAAQ,MAAM,KAAK;AACxC,WAAK,WAAW,MAAM,QAAQ,OAAO;AAAA,IAAA,CACtC;AAAA,EAAA;AAAA,EAjBH;AAAA,EA2BA;AAAA,EAmBA;AAAA,EAoCA;AAAA,EAgCA;AAqBF;AAoBO,SAAS,MACd,IACA,SACA;AACA,QAAM,UAAU,IAAI,QAAgB,IAAI,OAAO;AAC/C,SAAO,QAAQ;AACjB;;;"}
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+ {"version":3,"file":"batcher.cjs","sources":["../../src/batcher.ts"],"sourcesContent":["import { Store } from '@tanstack/store'\nimport { parseFunctionOrValue } from './utils'\nimport { emitChange, pacerEventClient } from './event-client'\nimport type { OptionalKeys } from './types'\n\nexport interface BatcherState<TValue> {\n /**\n * Number of batch executions that have been completed\n */\n executionCount: number\n /**\n * Whether the batcher has no items to process (items array is empty)\n */\n isEmpty: boolean\n /**\n * Whether the batcher is waiting for the timeout to trigger batch processing\n */\n isPending: boolean\n /**\n * Array of items currently queued for batch processing\n */\n items: Array<TValue>\n /**\n * Number of items currently in the batch queue\n */\n size: number\n /**\n * Current processing status - 'idle' when not processing, 'pending' when waiting for timeout\n */\n status: 'idle' | 'pending'\n /**\n * Total number of items that have been processed across all batches\n */\n totalItemsProcessed: number\n}\n\nfunction getDefaultBatcherState<TValue>(): BatcherState<TValue> {\n return {\n executionCount: 0,\n isEmpty: true,\n isPending: false,\n totalItemsProcessed: 0,\n items: [],\n size: 0,\n status: 'idle',\n }\n}\n\n/**\n * Options for configuring a Batcher instance\n */\nexport interface BatcherOptions<TValue> {\n /**\n * Custom function to determine if a batch should be processed\n * Return true to process the batch immediately\n */\n getShouldExecute?: (items: Array<TValue>, batcher: Batcher<TValue>) => boolean\n /**\n * Initial state for the batcher\n */\n initialState?: Partial<BatcherState<TValue>>\n /**\n * Optional key to identify this batcher instance.\n * If provided, the batcher will be identified by this key in the devtools and PacerProvider if applicable.\n */\n key?: string\n /**\n * Maximum number of items in a batch\n * @default Infinity\n */\n maxSize?: number\n /**\n * Callback fired after a batch is processed\n */\n onExecute?: (batch: Array<TValue>, batcher: Batcher<TValue>) => void\n /**\n * Callback fired after items are added to the batcher\n */\n onItemsChange?: (batcher: Batcher<TValue>) => void\n /**\n * Whether the batcher should start processing immediately\n * @default true\n */\n started?: boolean\n /**\n * Maximum time in milliseconds to wait before processing a batch.\n * If the wait duration has elapsed, the batch will be processed.\n * If not provided, the batch will not be triggered by a timeout.\n * @default Infinity\n */\n wait?: number | ((batcher: Batcher<TValue>) => number)\n}\n\ntype BatcherOptionsWithOptionalCallbacks<TValue> = OptionalKeys<\n Required<BatcherOptions<TValue>>,\n 'initialState' | 'onExecute' | 'onItemsChange' | 'key'\n>\n\nconst defaultOptions: BatcherOptionsWithOptionalCallbacks<any> = {\n getShouldExecute: () => false,\n maxSize: Infinity,\n started: true,\n wait: Infinity,\n}\n\n/**\n * A class that collects items and processes them in batches.\n *\n * Batching is a technique for grouping multiple operations together to be processed as a single unit.\n * This synchronous version is lighter weight and often all you need - upgrade to AsyncBatcher when you need promises, retry support, abort/cancel capabilities, or advanced error handling.\n *\n * The Batcher provides a flexible way to implement batching with configurable:\n * - Maximum batch size (number of items per batch)\n * - Time-based batching (process after X milliseconds)\n * - Custom batch processing logic via getShouldExecute\n * - Event callbacks for monitoring batch operations\n *\n * State Management:\n * - Uses TanStack Store for reactive state management\n * - Use `initialState` to provide initial state values when creating the batcher\n * - Use `onExecute` callback to react to batch execution and implement custom logic\n * - Use `onItemsChange` callback to react to items being added or removed from the batcher\n * - The state includes batch execution count, total items processed, items, and running status\n * - State can be accessed via `batcher.store.state` when using the class directly\n * - When using framework adapters (React/Solid), state is accessed from `batcher.state`\n *\n * @example\n * ```ts\n * const batcher = new Batcher<number>(\n * (items) => console.log('Processing batch:', items),\n * {\n * maxSize: 5,\n * wait: 2000,\n * onExecute: (batch, batcher) => console.log('Batch executed:', batch)\n * }\n * );\n *\n * batcher.addItem(1);\n * batcher.addItem(2);\n * // After 2 seconds or when 5 items are added, whichever comes first,\n * // the batch will be processed\n * // batcher.flush() // manually trigger a batch\n * ```\n */\nexport class Batcher<TValue> {\n readonly store: Store<Readonly<BatcherState<TValue>>> = new Store(\n getDefaultBatcherState<TValue>(),\n )\n key: string | undefined\n options: BatcherOptionsWithOptionalCallbacks<TValue>\n #timeoutId: NodeJS.Timeout | null = null\n\n constructor(\n public fn: (items: Array<TValue>) => void,\n initialOptions: BatcherOptions<TValue>,\n ) {\n this.key = initialOptions.key\n this.options = {\n ...defaultOptions,\n ...initialOptions,\n }\n this.#setState(this.options.initialState ?? {})\n\n pacerEventClient.on('d-Batcher', (event) => {\n if (event.payload.key !== this.key) return\n this.#setState(event.payload.store.state)\n this.setOptions(event.payload.options)\n })\n }\n\n /**\n * Updates the batcher options\n */\n setOptions = (newOptions: Partial<BatcherOptions<TValue>>): void => {\n this.options = { ...this.options, ...newOptions }\n }\n\n #setState = (newState: Partial<BatcherState<TValue>>): void => {\n this.store.setState((state) => {\n const combinedState = {\n ...state,\n ...newState,\n }\n const { isPending, items } = combinedState\n const size = items.length\n const isEmpty = size === 0\n return {\n ...combinedState,\n isEmpty,\n size,\n status: isPending ? 'pending' : 'idle',\n }\n })\n emitChange('Batcher', this)\n }\n\n #getWait = (): number => {\n return parseFunctionOrValue(this.options.wait, this)\n }\n\n /**\n * Adds an item to the batcher\n * If the batch size is reached, timeout occurs, or shouldProcess returns true, the batch will be processed\n */\n addItem = (item: TValue): void => {\n this.#setState({\n items: [...this.store.state.items, item],\n isPending: this.options.wait !== Infinity,\n })\n this.options.onItemsChange?.(this)\n\n const shouldProcess =\n this.store.state.items.length >= this.options.maxSize ||\n this.options.getShouldExecute(this.store.state.items, this)\n\n if (shouldProcess) {\n this.#execute()\n } else if (this.options.wait !== Infinity) {\n this.#clearTimeout() // clear any pending timeout to replace it with a new one\n this.#timeoutId = setTimeout(() => this.#execute(), this.#getWait())\n }\n }\n\n /**\n * Processes the current batch of items.\n * This method will automatically be triggered if the batcher is running and any of these conditions are met:\n * - The number of items reaches batchSize\n * - The wait duration has elapsed\n * - The getShouldExecute function returns true upon adding an item\n *\n * You can also call this method manually to process the current batch at any time.\n */\n #execute = (): void => {\n if (this.store.state.items.length === 0) {\n return\n }\n\n const batch = this.peekAllItems() // copy of the items to be processed (to prevent race conditions)\n this.clear() // Clear items before processing to prevent race conditions\n this.options.onItemsChange?.(this) // Call onItemsChange to notify listeners that the items have changed\n\n this.fn(batch) // EXECUTE\n this.#setState({\n executionCount: this.store.state.executionCount + 1,\n totalItemsProcessed: this.store.state.totalItemsProcessed + batch.length,\n })\n this.options.onExecute?.(batch, this)\n }\n\n /**\n * Processes the current batch of items immediately\n */\n flush = (): void => {\n this.#clearTimeout() // clear any pending timeout\n this.#execute() // execute immediately\n }\n\n /**\n * Returns a copy of all items in the batcher\n */\n peekAllItems = (): Array<TValue> => {\n return [...this.store.state.items]\n }\n\n #clearTimeout = (): void => {\n if (this.#timeoutId) {\n clearTimeout(this.#timeoutId)\n this.#timeoutId = null\n }\n }\n\n /**\n * Removes all items from the batcher\n */\n clear = (): void => {\n this.#setState({ items: [], isPending: false })\n }\n\n /**\n * Cancels any pending execution that was scheduled.\n * Does NOT clear out the items.\n */\n cancel = (): void => {\n this.#clearTimeout()\n this.#setState({ isPending: false })\n }\n\n /**\n * Resets the batcher state to its default values\n */\n reset = (): void => {\n this.#setState(getDefaultBatcherState<TValue>())\n this.options.onItemsChange?.(this)\n }\n}\n\n/**\n * Creates a batcher that processes items in batches.\n *\n * This synchronous version is lighter weight and often all you need - upgrade to asyncBatch when you need promises, retry support, abort/cancel capabilities, or advanced error handling.\n *\n * @example\n * ```ts\n * const batchItems = batch<number>(\n * (items) => console.log('Processing:', items),\n * {\n * maxSize: 3,\n * onExecute: (batch, batcher) => console.log('Batch executed:', batch)\n * }\n * );\n *\n * batchItems(1);\n * batchItems(2);\n * batchItems(3); // Triggers batch processing\n * ```\n */\nexport function batch<TValue>(\n fn: (items: Array<TValue>) => void,\n options: BatcherOptions<TValue>,\n) {\n const batcher = new Batcher<TValue>(fn, options)\n return batcher.addItem\n}\n"],"names":["Store","emitChange","parseFunctionOrValue","batch","pacerEventClient"],"mappings":";;;;;AAoCA,SAAS,yBAAuD;AAC9D,SAAO;AAAA,IACL,gBAAgB;AAAA,IAChB,SAAS;AAAA,IACT,WAAW;AAAA,IACX,qBAAqB;AAAA,IACrB,OAAO,CAAA;AAAA,IACP,MAAM;AAAA,IACN,QAAQ;AAAA,EAAA;AAEZ;AAoDA,MAAM,iBAA2D;AAAA,EAC/D,kBAAkB,MAAM;AAAA,EACxB,SAAS;AAAA,EACT,SAAS;AAAA,EACT,MAAM;AACR;AAyCO,MAAM,QAAgB;AAAA,EAQ3B,YACS,IACP,gBACA;AAFO,SAAA,KAAA;AART,SAAS,QAA+C,IAAIA,MAAAA;AAAAA,MAC1D,uBAAA;AAAA,IAA+B;AAIjC,SAAA,aAAoC;AAuBpC,SAAA,aAAa,CAAC,eAAsD;AAClE,WAAK,UAAU,EAAE,GAAG,KAAK,SAAS,GAAG,WAAA;AAAA,IACvC;AAEA,SAAA,YAAY,CAAC,aAAkD;AAC7D,WAAK,MAAM,SAAS,CAAC,UAAU;AAC7B,cAAM,gBAAgB;AAAA,UACpB,GAAG;AAAA,UACH,GAAG;AAAA,QAAA;AAEL,cAAM,EAAE,WAAW,MAAA,IAAU;AAC7B,cAAM,OAAO,MAAM;AACnB,cAAM,UAAU,SAAS;AACzB,eAAO;AAAA,UACL,GAAG;AAAA,UACH;AAAA,UACA;AAAA,UACA,QAAQ,YAAY,YAAY;AAAA,QAAA;AAAA,MAEpC,CAAC;AACDC,kBAAAA,WAAW,WAAW,IAAI;AAAA,IAC5B;AAEA,SAAA,WAAW,MAAc;AACvB,aAAOC,MAAAA,qBAAqB,KAAK,QAAQ,MAAM,IAAI;AAAA,IACrD;AAMA,SAAA,UAAU,CAAC,SAAuB;AAChC,WAAK,UAAU;AAAA,QACb,OAAO,CAAC,GAAG,KAAK,MAAM,MAAM,OAAO,IAAI;AAAA,QACvC,WAAW,KAAK,QAAQ,SAAS;AAAA,MAAA,CAClC;AACD,WAAK,QAAQ,gBAAgB,IAAI;AAEjC,YAAM,gBACJ,KAAK,MAAM,MAAM,MAAM,UAAU,KAAK,QAAQ,WAC9C,KAAK,QAAQ,iBAAiB,KAAK,MAAM,MAAM,OAAO,IAAI;AAE5D,UAAI,eAAe;AACjB,aAAK,SAAA;AAAA,MACP,WAAW,KAAK,QAAQ,SAAS,UAAU;AACzC,aAAK,cAAA;AACL,aAAK,aAAa,WAAW,MAAM,KAAK,YAAY,KAAK,UAAU;AAAA,MACrE;AAAA,IACF;AAWA,SAAA,WAAW,MAAY;AACrB,UAAI,KAAK,MAAM,MAAM,MAAM,WAAW,GAAG;AACvC;AAAA,MACF;AAEA,YAAMC,SAAQ,KAAK,aAAA;AACnB,WAAK,MAAA;AACL,WAAK,QAAQ,gBAAgB,IAAI;AAEjC,WAAK,GAAGA,MAAK;AACb,WAAK,UAAU;AAAA,QACb,gBAAgB,KAAK,MAAM,MAAM,iBAAiB;AAAA,QAClD,qBAAqB,KAAK,MAAM,MAAM,sBAAsBA,OAAM;AAAA,MAAA,CACnE;AACD,WAAK,QAAQ,YAAYA,QAAO,IAAI;AAAA,IACtC;AAKA,SAAA,QAAQ,MAAY;AAClB,WAAK,cAAA;AACL,WAAK,SAAA;AAAA,IACP;AAKA,SAAA,eAAe,MAAqB;AAClC,aAAO,CAAC,GAAG,KAAK,MAAM,MAAM,KAAK;AAAA,IACnC;AAEA,SAAA,gBAAgB,MAAY;AAC1B,UAAI,KAAK,YAAY;AACnB,qBAAa,KAAK,UAAU;AAC5B,aAAK,aAAa;AAAA,MACpB;AAAA,IACF;AAKA,SAAA,QAAQ,MAAY;AAClB,WAAK,UAAU,EAAE,OAAO,CAAA,GAAI,WAAW,OAAO;AAAA,IAChD;AAMA,SAAA,SAAS,MAAY;AACnB,WAAK,cAAA;AACL,WAAK,UAAU,EAAE,WAAW,MAAA,CAAO;AAAA,IACrC;AAKA,SAAA,QAAQ,MAAY;AAClB,WAAK,UAAU,wBAAgC;AAC/C,WAAK,QAAQ,gBAAgB,IAAI;AAAA,IACnC;AAzIE,SAAK,MAAM,eAAe;AAC1B,SAAK,UAAU;AAAA,MACb,GAAG;AAAA,MACH,GAAG;AAAA,IAAA;AAEL,SAAK,UAAU,KAAK,QAAQ,gBAAgB,CAAA,CAAE;AAE9CC,gBAAAA,iBAAiB,GAAG,aAAa,CAAC,UAAU;AAC1C,UAAI,MAAM,QAAQ,QAAQ,KAAK,IAAK;AACpC,WAAK,UAAU,MAAM,QAAQ,MAAM,KAAK;AACxC,WAAK,WAAW,MAAM,QAAQ,OAAO;AAAA,IACvC,CAAC;AAAA,EACH;AAAA,EAlBA;AAAA,EA2BA;AAAA,EAmBA;AAAA,EAoCA;AAAA,EAgCA;AA8BF;AAsBO,SAAS,MACd,IACA,SACA;AACA,QAAM,UAAU,IAAI,QAAgB,IAAI,OAAO;AAC/C,SAAO,QAAQ;AACjB;;;"}
@@ -79,6 +79,7 @@ type BatcherOptionsWithOptionalCallbacks<TValue> = OptionalKeys<Required<Batcher
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  * A class that collects items and processes them in batches.
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  *
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  * Batching is a technique for grouping multiple operations together to be processed as a single unit.
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+ * This synchronous version is lighter weight and often all you need - upgrade to AsyncBatcher when you need promises, retry support, abort/cancel capabilities, or advanced error handling.
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  *
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  * The Batcher provides a flexible way to implement batching with configurable:
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  * - Maximum batch size (number of items per batch)
@@ -117,7 +118,7 @@ export declare class Batcher<TValue> {
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  #private;
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  fn: (items: Array<TValue>) => void;
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  readonly store: Store<Readonly<BatcherState<TValue>>>;
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- key: string;
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+ key: string | undefined;
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  options: BatcherOptionsWithOptionalCallbacks<TValue>;
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  constructor(fn: (items: Array<TValue>) => void, initialOptions: BatcherOptions<TValue>);
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  /**
@@ -141,13 +142,20 @@ export declare class Batcher<TValue> {
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  * Removes all items from the batcher
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  */
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  clear: () => void;
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+ /**
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+ * Cancels any pending execution that was scheduled.
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+ * Does NOT clear out the items.
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+ */
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+ cancel: () => void;
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  /**
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  * Resets the batcher state to its default values
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  */
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  reset: () => void;
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  }
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  /**
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- * Creates a batcher that processes items in batches
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+ * Creates a batcher that processes items in batches.
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+ *
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+ * This synchronous version is lighter weight and often all you need - upgrade to asyncBatch when you need promises, retry support, abort/cancel capabilities, or advanced error handling.
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  *
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  * @example
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  * ```ts