@tanstack/pacer 0.14.0 → 0.15.0

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Files changed (92) hide show
  1. package/dist/cjs/async-batcher.cjs +8 -0
  2. package/dist/cjs/async-batcher.cjs.map +1 -1
  3. package/dist/cjs/async-batcher.d.cts +7 -1
  4. package/dist/cjs/async-debouncer.cjs +15 -3
  5. package/dist/cjs/async-debouncer.cjs.map +1 -1
  6. package/dist/cjs/async-debouncer.d.cts +10 -0
  7. package/dist/cjs/async-queuer.cjs +12 -0
  8. package/dist/cjs/async-queuer.cjs.map +1 -1
  9. package/dist/cjs/async-queuer.d.cts +10 -0
  10. package/dist/cjs/async-rate-limiter.cjs +14 -2
  11. package/dist/cjs/async-rate-limiter.cjs.map +1 -1
  12. package/dist/cjs/async-rate-limiter.d.cts +10 -0
  13. package/dist/cjs/async-throttler.cjs +13 -1
  14. package/dist/cjs/async-throttler.cjs.map +1 -1
  15. package/dist/cjs/async-throttler.d.cts +10 -0
  16. package/dist/cjs/batcher.cjs +8 -0
  17. package/dist/cjs/batcher.cjs.map +1 -1
  18. package/dist/cjs/batcher.d.cts +7 -1
  19. package/dist/cjs/debouncer.cjs +13 -1
  20. package/dist/cjs/debouncer.cjs.map +1 -1
  21. package/dist/cjs/debouncer.d.cts +10 -0
  22. package/dist/cjs/event-client.cjs +18 -0
  23. package/dist/cjs/event-client.cjs.map +1 -0
  24. package/dist/cjs/event-client.d.cts +42 -0
  25. package/dist/cjs/index.cjs +3 -0
  26. package/dist/cjs/index.cjs.map +1 -1
  27. package/dist/cjs/index.d.cts +2 -0
  28. package/dist/cjs/queuer.cjs +13 -1
  29. package/dist/cjs/queuer.cjs.map +1 -1
  30. package/dist/cjs/queuer.d.cts +10 -0
  31. package/dist/cjs/rate-limiter.cjs +13 -1
  32. package/dist/cjs/rate-limiter.cjs.map +1 -1
  33. package/dist/cjs/rate-limiter.d.cts +10 -0
  34. package/dist/cjs/throttler.cjs +13 -1
  35. package/dist/cjs/throttler.cjs.map +1 -1
  36. package/dist/cjs/throttler.d.cts +10 -0
  37. package/dist/cjs/utils.cjs +10 -0
  38. package/dist/cjs/utils.cjs.map +1 -1
  39. package/dist/cjs/utils.d.cts +1 -0
  40. package/dist/esm/async-batcher.d.ts +7 -1
  41. package/dist/esm/async-batcher.js +9 -1
  42. package/dist/esm/async-batcher.js.map +1 -1
  43. package/dist/esm/async-debouncer.d.ts +10 -0
  44. package/dist/esm/async-debouncer.js +16 -4
  45. package/dist/esm/async-debouncer.js.map +1 -1
  46. package/dist/esm/async-queuer.d.ts +10 -0
  47. package/dist/esm/async-queuer.js +13 -1
  48. package/dist/esm/async-queuer.js.map +1 -1
  49. package/dist/esm/async-rate-limiter.d.ts +10 -0
  50. package/dist/esm/async-rate-limiter.js +15 -3
  51. package/dist/esm/async-rate-limiter.js.map +1 -1
  52. package/dist/esm/async-throttler.d.ts +10 -0
  53. package/dist/esm/async-throttler.js +14 -2
  54. package/dist/esm/async-throttler.js.map +1 -1
  55. package/dist/esm/batcher.d.ts +7 -1
  56. package/dist/esm/batcher.js +9 -1
  57. package/dist/esm/batcher.js.map +1 -1
  58. package/dist/esm/debouncer.d.ts +10 -0
  59. package/dist/esm/debouncer.js +14 -2
  60. package/dist/esm/debouncer.js.map +1 -1
  61. package/dist/esm/event-client.d.ts +42 -0
  62. package/dist/esm/event-client.js +18 -0
  63. package/dist/esm/event-client.js.map +1 -0
  64. package/dist/esm/index.d.ts +2 -0
  65. package/dist/esm/index.js +4 -1
  66. package/dist/esm/index.js.map +1 -1
  67. package/dist/esm/queuer.d.ts +10 -0
  68. package/dist/esm/queuer.js +14 -2
  69. package/dist/esm/queuer.js.map +1 -1
  70. package/dist/esm/rate-limiter.d.ts +10 -0
  71. package/dist/esm/rate-limiter.js +14 -2
  72. package/dist/esm/rate-limiter.js.map +1 -1
  73. package/dist/esm/throttler.d.ts +10 -0
  74. package/dist/esm/throttler.js +14 -2
  75. package/dist/esm/throttler.js.map +1 -1
  76. package/dist/esm/utils.d.ts +1 -0
  77. package/dist/esm/utils.js +10 -0
  78. package/dist/esm/utils.js.map +1 -1
  79. package/package.json +12 -1
  80. package/src/async-batcher.ts +22 -2
  81. package/src/async-debouncer.ts +27 -4
  82. package/src/async-queuer.ts +26 -1
  83. package/src/async-rate-limiter.ts +27 -3
  84. package/src/async-throttler.ts +24 -2
  85. package/src/batcher.ts +17 -2
  86. package/src/debouncer.ts +27 -2
  87. package/src/event-client.ts +63 -0
  88. package/src/index.ts +2 -0
  89. package/src/queuer.ts +25 -1
  90. package/src/rate-limiter.ts +26 -2
  91. package/src/throttler.ts +26 -2
  92. package/src/utils.ts +15 -0
@@ -1,12 +1,14 @@
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  import { Store } from "@tanstack/store";
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- import { parseFunctionOrValue } from "./utils.js";
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+ import { parseFunctionOrValue, createKey } from "./utils.js";
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+ import { emitChange, pacerEventClient } from "./event-client.js";
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  function getDefaultRateLimiterState() {
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  return {
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  executionCount: 0,
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  executionTimes: [],
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  isExceeded: false,
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  rejectionCount: 0,
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- status: "idle"
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+ status: "idle",
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+ maybeExecuteCount: 0
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  };
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  }
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  const defaultOptions = {
@@ -37,6 +39,7 @@ class RateLimiter {
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  status
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  };
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  });
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+ emitChange("RateLimiter", this);
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  };
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  this.#getEnabled = () => {
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  return !!parseFunctionOrValue(this.options.enabled, this);
@@ -48,6 +51,9 @@ class RateLimiter {
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  return parseFunctionOrValue(this.options.window, this);
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  };
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  this.maybeExecute = (...args) => {
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+ this.#setState({
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+ maybeExecuteCount: this.store.state.maybeExecuteCount + 1
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+ });
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  this.#cleanupOldExecutions();
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  const relevantExecutionTimes = this.#getExecutionTimesInWindow();
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  if (relevantExecutionTimes.length < this.#getLimit()) {
@@ -131,6 +137,7 @@ class RateLimiter {
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  this.#setState(getDefaultRateLimiterState());
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  this.#clearTimeouts();
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  };
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+ this.key = createKey(initialOptions.key);
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  this.options = {
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  ...defaultOptions,
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  ...initialOptions
@@ -139,6 +146,11 @@ class RateLimiter {
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  for (const executionTime of this.#getExecutionTimesInWindow()) {
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  this.#setCleanupTimeout(executionTime);
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  }
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+ pacerEventClient.on("d-RateLimiter", (event) => {
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+ if (event.payload.key !== this.key) return;
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+ this.#setState(event.payload.store.state);
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+ this.setOptions(event.payload.options);
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+ });
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  }
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  #timeoutIds;
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  #setState;
@@ -1 +1 @@
1
- {"version":3,"file":"rate-limiter.js","sources":["../../src/rate-limiter.ts"],"sourcesContent":["import { Store } from '@tanstack/store'\nimport { parseFunctionOrValue } from './utils'\nimport type { AnyFunction } from './types'\n\nexport interface RateLimiterState {\n /**\n * Number of function executions that have been completed\n */\n executionCount: number\n /**\n * Array of timestamps when executions occurred for rate limiting calculations\n */\n executionTimes: Array<number>\n /**\n * Whether the rate limiter has exceeded the limit\n */\n isExceeded: boolean\n /**\n * Number of function executions that have been rejected due to rate limiting\n */\n rejectionCount: number\n /**\n * Current execution status - 'disabled' when not active, 'executing' when executing, 'idle' when not executing, 'exceeded' when rate limit is exceeded\n */\n status: 'disabled' | 'exceeded' | 'idle'\n}\n\nfunction getDefaultRateLimiterState(): RateLimiterState {\n return {\n executionCount: 0,\n executionTimes: [],\n isExceeded: false,\n rejectionCount: 0,\n status: 'idle',\n }\n}\n\n/**\n * Options for configuring a rate-limited function\n */\nexport interface RateLimiterOptions<TFn extends AnyFunction> {\n /**\n * Whether the rate limiter is enabled. When disabled, maybeExecute will not trigger any executions.\n * Defaults to true.\n */\n enabled?: boolean | ((rateLimiter: RateLimiter<TFn>) => boolean)\n /**\n * Initial state for the rate limiter\n */\n initialState?: Partial<RateLimiterState>\n /**\n * Maximum number of executions allowed within the time window.\n * Can be a number or a callback function that receives the rate limiter instance and returns a number.\n */\n limit: number | ((rateLimiter: RateLimiter<TFn>) => number)\n /**\n * Callback function that is called after the function is executed\n */\n onExecute?: (args: Parameters<TFn>, rateLimiter: RateLimiter<TFn>) => void\n /**\n * Optional callback function that is called when an execution is rejected due to rate limiting\n */\n onReject?: (rateLimiter: RateLimiter<TFn>) => void\n /**\n * Time window in milliseconds within which the limit applies.\n * Can be a number or a callback function that receives the rate limiter instance and returns a number.\n */\n window: number | ((rateLimiter: RateLimiter<TFn>) => number)\n /**\n * Type of window to use for rate limiting\n * - 'fixed': Uses a fixed window that resets after the window period\n * - 'sliding': Uses a sliding window that allows executions as old ones expire\n * Defaults to 'fixed'\n */\n windowType?: 'fixed' | 'sliding'\n}\n\nconst defaultOptions: Omit<\n Required<RateLimiterOptions<any>>,\n 'initialState' | 'onExecute' | 'onReject'\n> = {\n enabled: true,\n limit: 1,\n window: 0,\n windowType: 'fixed',\n}\n\n/**\n * A class that creates a rate-limited function.\n *\n * Rate limiting is a simple approach that allows a function to execute up to a limit within a time window,\n * then blocks all subsequent calls until the window passes. This can lead to \"bursty\" behavior where\n * all executions happen immediately, followed by a complete block.\n *\n * The rate limiter supports two types of windows:\n * - 'fixed': A strict window that resets after the window period. All executions within the window count\n * towards the limit, and the window resets completely after the period.\n * - 'sliding': A rolling window that allows executions as old ones expire. This provides a more\n * consistent rate of execution over time.\n *\n * For smoother execution patterns, consider using:\n * - Throttling: Ensures consistent spacing between executions (e.g. max once per 200ms)\n * - Debouncing: Waits for a pause in calls before executing (e.g. after 500ms of no calls)\n *\n * Rate limiting is best used for hard API limits or resource constraints. For UI updates or\n * smoothing out frequent events, throttling or debouncing usually provide better user experience.\n *\n * State Management:\n * - Uses TanStack Store for reactive state management\n * - Use `initialState` to provide initial state values when creating the rate limiter\n * - Use `onExecute` callback to react to function execution and implement custom logic\n * - Use `onReject` callback to react to executions being rejected when rate limit is exceeded\n * - The state includes execution count, execution times, and rejection count\n * - State can be accessed via `rateLimiter.store.state` when using the class directly\n * - When using framework adapters (React/Solid), state is accessed from `rateLimiter.state`\n *\n * @example\n * ```ts\n * const rateLimiter = new RateLimiter(\n * (id: string) => api.getData(id),\n * {\n * limit: 5,\n * window: 1000,\n * windowType: 'sliding',\n * }\n * );\n *\n * // Will execute immediately until limit reached, then block\n * rateLimiter.maybeExecute('123');\n * ```\n */\nexport class RateLimiter<TFn extends AnyFunction> {\n readonly store: Store<Readonly<RateLimiterState>> =\n new Store<RateLimiterState>(getDefaultRateLimiterState())\n options: RateLimiterOptions<TFn>\n #timeoutIds: Set<NodeJS.Timeout> = new Set()\n\n constructor(\n public fn: TFn,\n initialOptions: RateLimiterOptions<TFn>,\n ) {\n this.options = {\n ...defaultOptions,\n ...initialOptions,\n }\n this.#setState(this.options.initialState ?? {})\n for (const executionTime of this.#getExecutionTimesInWindow()) {\n this.#setCleanupTimeout(executionTime)\n }\n }\n\n /**\n * Updates the rate limiter options\n */\n setOptions = (newOptions: Partial<RateLimiterOptions<TFn>>): void => {\n this.options = { ...this.options, ...newOptions }\n }\n\n #setState = (newState: Partial<RateLimiterState>): void => {\n this.store.setState((state) => {\n const combinedState = {\n ...state,\n ...newState,\n }\n const isExceeded = combinedState.executionTimes.length >= this.#getLimit()\n const status = !this.#getEnabled()\n ? 'disabled'\n : isExceeded\n ? 'exceeded'\n : 'idle'\n return {\n ...combinedState,\n isExceeded,\n status,\n }\n })\n }\n\n /**\n * Returns the current enabled state of the rate limiter\n */\n #getEnabled = (): boolean => {\n return !!parseFunctionOrValue(this.options.enabled, this)\n }\n\n /**\n * Returns the current limit of executions allowed within the time window\n */\n #getLimit = (): number => {\n return parseFunctionOrValue(this.options.limit, this)\n }\n\n /**\n * Returns the current time window in milliseconds\n */\n #getWindow = (): number => {\n return parseFunctionOrValue(this.options.window, this)\n }\n\n /**\n * Attempts to execute the rate-limited function if within the configured limits.\n * Will reject execution if the number of calls in the current window exceeds the limit.\n *\n * @example\n * ```ts\n * const rateLimiter = new RateLimiter(fn, { limit: 5, window: 1000 });\n *\n * // First 5 calls will return true\n * rateLimiter.maybeExecute('arg1', 'arg2'); // true\n *\n * // Additional calls within the window will return false\n * rateLimiter.maybeExecute('arg1', 'arg2'); // false\n * ```\n */\n maybeExecute = (...args: Parameters<TFn>): boolean => {\n this.#cleanupOldExecutions()\n\n const relevantExecutionTimes = this.#getExecutionTimesInWindow()\n\n if (relevantExecutionTimes.length < this.#getLimit()) {\n this.#execute(...args)\n return true\n }\n\n this.#setState({\n rejectionCount: this.store.state.rejectionCount + 1,\n })\n this.options.onReject?.(this)\n return false\n }\n\n #execute = (...args: Parameters<TFn>): void => {\n if (!this.#getEnabled()) return\n const now = Date.now()\n this.fn(...args) // EXECUTE!\n this.store.state.executionTimes.push(now) // mutate state directly for performance\n\n this.#setCleanupTimeout(now)\n\n this.#setState({\n executionCount: this.store.state.executionCount + 1,\n })\n this.options.onExecute?.(args, this)\n }\n\n #getExecutionTimesInWindow = (): Array<number> => {\n if (this.options.windowType === 'sliding') {\n // For sliding window, return all executions within the current window\n return this.store.state.executionTimes.filter(\n (time) => time > Date.now() - this.#getWindow(),\n )\n } else {\n // For fixed window, return all executions in the current window\n // The window starts from the oldest execution time\n if (this.store.state.executionTimes.length === 0) {\n return []\n }\n const oldestExecution = Math.min(...this.store.state.executionTimes)\n const windowStart = oldestExecution\n const windowEnd = windowStart + this.#getWindow()\n const now = Date.now()\n\n // If the window has expired, return empty array\n if (now > windowEnd) {\n return []\n }\n\n // Otherwise, return all executions in the current window\n return this.store.state.executionTimes.filter(\n (time) => time >= windowStart && time <= windowEnd,\n )\n }\n }\n\n #setCleanupTimeout = (executionTime: number): void => {\n if (\n this.options.windowType === 'sliding' ||\n this.#timeoutIds.size === 0 // new fixed window\n ) {\n const now = Date.now()\n const timeUntilExpiration = executionTime - now + this.#getWindow() + 1\n const timeoutId = setTimeout(() => {\n this.#cleanupOldExecutions()\n this.#clearTimeout(timeoutId)\n }, timeUntilExpiration)\n this.#timeoutIds.add(timeoutId)\n }\n }\n\n #clearTimeout = (timeoutId: NodeJS.Timeout): void => {\n clearTimeout(timeoutId)\n this.#timeoutIds.delete(timeoutId)\n }\n\n #clearTimeouts = (): void => {\n this.#timeoutIds.forEach((timeoutId) => clearTimeout(timeoutId))\n this.#timeoutIds.clear()\n }\n\n #cleanupOldExecutions = (): void => {\n this.#setState({\n executionTimes: this.#getExecutionTimesInWindow(),\n })\n }\n\n /**\n * Returns the number of remaining executions allowed in the current window\n */\n getRemainingInWindow = (): number => {\n const relevantExecutionTimes = this.#getExecutionTimesInWindow()\n return Math.max(0, this.#getLimit() - relevantExecutionTimes.length)\n }\n\n /**\n * Returns the number of milliseconds until the next execution will be possible\n */\n getMsUntilNextWindow = (): number => {\n if (this.getRemainingInWindow() > 0) {\n return 0\n }\n const oldestExecution = this.store.state.executionTimes[0] ?? Infinity\n return oldestExecution + this.#getWindow() - Date.now()\n }\n\n /**\n * Resets the rate limiter state\n */\n reset = (): void => {\n this.#setState(getDefaultRateLimiterState())\n this.#clearTimeouts()\n }\n}\n\n/**\n * Creates a rate-limited function that will execute the provided function up to a maximum number of times within a time window.\n *\n * Note that rate limiting is a simpler form of execution control compared to throttling or debouncing:\n * - A rate limiter will allow all executions until the limit is reached, then block all subsequent calls until the window resets\n * - A throttler ensures even spacing between executions, which can be better for consistent performance\n * - A debouncer collapses multiple calls into one, which is better for handling bursts of events\n *\n * The rate limiter supports two types of windows:\n * - 'fixed': A strict window that resets after the window period. All executions within the window count\n * towards the limit, and the window resets completely after the period.\n * - 'sliding': A rolling window that allows executions as old ones expire. This provides a more\n * consistent rate of execution over time.\n *\n * State Management:\n * - Uses TanStack Store for reactive state management\n * - Use `initialState` to provide initial state values when creating the rate limiter\n * - Use `onExecute` callback to react to function execution and implement custom logic\n * - Use `onReject` callback to react to executions being rejected when rate limit is exceeded\n * - The state includes execution count, execution times, and rejection count\n * - State can be accessed via the underlying RateLimiter instance's `store.state` property\n * - When using framework adapters (React/Solid), state is accessed from the hook's state property\n *\n * Consider using throttle() or debounce() if you need more intelligent execution control. Use rate limiting when you specifically\n * need to enforce a hard limit on the number of executions within a time period.\n *\n * @example\n * ```ts\n * // Rate limit to 5 calls per minute with a sliding window\n * const rateLimited = rateLimit(makeApiCall, {\n * limit: 5,\n * window: 60000,\n * windowType: 'sliding',\n * onReject: (rateLimiter) => {\n * console.log(`Rate limit exceeded. Try again in ${rateLimiter.getMsUntilNextWindow()}ms`);\n * }\n * });\n *\n * // First 5 calls will execute immediately\n * // Additional calls will be rejected until the minute window resets\n * rateLimited();\n *\n * // For more even execution, consider using throttle instead:\n * const throttled = throttle(makeApiCall, { wait: 12000 }); // One call every 12 seconds\n * ```\n */\nexport function rateLimit<TFn extends AnyFunction>(\n fn: TFn,\n initialOptions: RateLimiterOptions<TFn>,\n) {\n const rateLimiter = new RateLimiter(fn, initialOptions)\n return rateLimiter.maybeExecute\n}\n"],"names":[],"mappings":";;AA2BA,SAAS,6BAA+C;AACtD,SAAO;AAAA,IACL,gBAAgB;AAAA,IAChB,gBAAgB,CAAA;AAAA,IAChB,YAAY;AAAA,IACZ,gBAAgB;AAAA,IAChB,QAAQ;AAAA,EAAA;AAEZ;AA0CA,MAAM,iBAGF;AAAA,EACF,SAAS;AAAA,EACT,OAAO;AAAA,EACP,QAAQ;AAAA,EACR,YAAY;AACd;AA8CO,MAAM,YAAqC;AAAA,EAMhD,YACS,IACP,gBACA;AAFO,SAAA,KAAA;AANT,SAAS,QACP,IAAI,MAAwB,2BAAA,CAA4B;AAE1D,SAAA,kCAAuC,IAAA;AAmBvC,SAAA,aAAa,CAAC,eAAuD;AACnE,WAAK,UAAU,EAAE,GAAG,KAAK,SAAS,GAAG,WAAA;AAAA,IAAW;AAGlD,SAAA,YAAY,CAAC,aAA8C;AACzD,WAAK,MAAM,SAAS,CAAC,UAAU;AAC7B,cAAM,gBAAgB;AAAA,UACpB,GAAG;AAAA,UACH,GAAG;AAAA,QAAA;AAEL,cAAM,aAAa,cAAc,eAAe,UAAU,KAAK,UAAA;AAC/D,cAAM,SAAS,CAAC,KAAK,gBACjB,aACA,aACE,aACA;AACN,eAAO;AAAA,UACL,GAAG;AAAA,UACH;AAAA,UACA;AAAA,QAAA;AAAA,MACF,CACD;AAAA,IAAA;AAMH,SAAA,cAAc,MAAe;AAC3B,aAAO,CAAC,CAAC,qBAAqB,KAAK,QAAQ,SAAS,IAAI;AAAA,IAAA;AAM1D,SAAA,YAAY,MAAc;AACxB,aAAO,qBAAqB,KAAK,QAAQ,OAAO,IAAI;AAAA,IAAA;AAMtD,SAAA,aAAa,MAAc;AACzB,aAAO,qBAAqB,KAAK,QAAQ,QAAQ,IAAI;AAAA,IAAA;AAkBvD,SAAA,eAAe,IAAI,SAAmC;AACpD,WAAK,sBAAA;AAEL,YAAM,yBAAyB,KAAK,2BAAA;AAEpC,UAAI,uBAAuB,SAAS,KAAK,UAAA,GAAa;AACpD,aAAK,SAAS,GAAG,IAAI;AACrB,eAAO;AAAA,MAAA;AAGT,WAAK,UAAU;AAAA,QACb,gBAAgB,KAAK,MAAM,MAAM,iBAAiB;AAAA,MAAA,CACnD;AACD,WAAK,QAAQ,WAAW,IAAI;AAC5B,aAAO;AAAA,IAAA;AAGT,SAAA,WAAW,IAAI,SAAgC;AAC7C,UAAI,CAAC,KAAK,cAAe;AACzB,YAAM,MAAM,KAAK,IAAA;AACjB,WAAK,GAAG,GAAG,IAAI;AACf,WAAK,MAAM,MAAM,eAAe,KAAK,GAAG;AAExC,WAAK,mBAAmB,GAAG;AAE3B,WAAK,UAAU;AAAA,QACb,gBAAgB,KAAK,MAAM,MAAM,iBAAiB;AAAA,MAAA,CACnD;AACD,WAAK,QAAQ,YAAY,MAAM,IAAI;AAAA,IAAA;AAGrC,SAAA,6BAA6B,MAAqB;AAChD,UAAI,KAAK,QAAQ,eAAe,WAAW;AAEzC,eAAO,KAAK,MAAM,MAAM,eAAe;AAAA,UACrC,CAAC,SAAS,OAAO,KAAK,IAAA,IAAQ,KAAK,WAAA;AAAA,QAAW;AAAA,MAChD,OACK;AAGL,YAAI,KAAK,MAAM,MAAM,eAAe,WAAW,GAAG;AAChD,iBAAO,CAAA;AAAA,QAAC;AAEV,cAAM,kBAAkB,KAAK,IAAI,GAAG,KAAK,MAAM,MAAM,cAAc;AACnE,cAAM,cAAc;AACpB,cAAM,YAAY,cAAc,KAAK,WAAA;AACrC,cAAM,MAAM,KAAK,IAAA;AAGjB,YAAI,MAAM,WAAW;AACnB,iBAAO,CAAA;AAAA,QAAC;AAIV,eAAO,KAAK,MAAM,MAAM,eAAe;AAAA,UACrC,CAAC,SAAS,QAAQ,eAAe,QAAQ;AAAA,QAAA;AAAA,MAC3C;AAAA,IACF;AAGF,SAAA,qBAAqB,CAAC,kBAAgC;AACpD,UACE,KAAK,QAAQ,eAAe,aAC5B,KAAK,YAAY,SAAS,GAC1B;AACA,cAAM,MAAM,KAAK,IAAA;AACjB,cAAM,sBAAsB,gBAAgB,MAAM,KAAK,eAAe;AACtE,cAAM,YAAY,WAAW,MAAM;AACjC,eAAK,sBAAA;AACL,eAAK,cAAc,SAAS;AAAA,QAAA,GAC3B,mBAAmB;AACtB,aAAK,YAAY,IAAI,SAAS;AAAA,MAAA;AAAA,IAChC;AAGF,SAAA,gBAAgB,CAAC,cAAoC;AACnD,mBAAa,SAAS;AACtB,WAAK,YAAY,OAAO,SAAS;AAAA,IAAA;AAGnC,SAAA,iBAAiB,MAAY;AAC3B,WAAK,YAAY,QAAQ,CAAC,cAAc,aAAa,SAAS,CAAC;AAC/D,WAAK,YAAY,MAAA;AAAA,IAAM;AAGzB,SAAA,wBAAwB,MAAY;AAClC,WAAK,UAAU;AAAA,QACb,gBAAgB,KAAK,2BAAA;AAAA,MAA2B,CACjD;AAAA,IAAA;AAMH,SAAA,uBAAuB,MAAc;AACnC,YAAM,yBAAyB,KAAK,2BAAA;AACpC,aAAO,KAAK,IAAI,GAAG,KAAK,UAAA,IAAc,uBAAuB,MAAM;AAAA,IAAA;AAMrE,SAAA,uBAAuB,MAAc;AACnC,UAAI,KAAK,qBAAA,IAAyB,GAAG;AACnC,eAAO;AAAA,MAAA;AAET,YAAM,kBAAkB,KAAK,MAAM,MAAM,eAAe,CAAC,KAAK;AAC9D,aAAO,kBAAkB,KAAK,WAAA,IAAe,KAAK,IAAA;AAAA,IAAI;AAMxD,SAAA,QAAQ,MAAY;AAClB,WAAK,UAAU,4BAA4B;AAC3C,WAAK,eAAA;AAAA,IAAe;AA5LpB,SAAK,UAAU;AAAA,MACb,GAAG;AAAA,MACH,GAAG;AAAA,IAAA;AAEL,SAAK,UAAU,KAAK,QAAQ,gBAAgB,CAAA,CAAE;AAC9C,eAAW,iBAAiB,KAAK,8BAA8B;AAC7D,WAAK,mBAAmB,aAAa;AAAA,IAAA;AAAA,EACvC;AAAA,EAbF;AAAA,EAuBA;AAAA,EAuBA;AAAA,EAOA;AAAA,EAOA;AAAA,EAoCA;AAAA,EAcA;AAAA,EA6BA;AAAA,EAeA;AAAA,EAKA;AAAA,EAKA;AAgCF;AAgDO,SAAS,UACd,IACA,gBACA;AACA,QAAM,cAAc,IAAI,YAAY,IAAI,cAAc;AACtD,SAAO,YAAY;AACrB;"}
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+ {"version":3,"file":"rate-limiter.js","sources":["../../src/rate-limiter.ts"],"sourcesContent":["import { Store } from '@tanstack/store'\nimport { createKey, parseFunctionOrValue } from './utils'\nimport { emitChange, pacerEventClient } from './event-client'\nimport type { AnyFunction } from './types'\n\nexport interface RateLimiterState {\n /**\n * Number of function executions that have been completed\n */\n executionCount: number\n /**\n * Array of timestamps when executions occurred for rate limiting calculations\n */\n executionTimes: Array<number>\n /**\n * Whether the rate limiter has exceeded the limit\n */\n isExceeded: boolean\n /**\n * Number of times maybeExecute has been called (for reduction calculations)\n */\n maybeExecuteCount: number\n /**\n * Number of function executions that have been rejected due to rate limiting\n */\n rejectionCount: number\n /**\n * Current execution status - 'disabled' when not active, 'executing' when executing, 'idle' when not executing, 'exceeded' when rate limit is exceeded\n */\n status: 'disabled' | 'exceeded' | 'idle'\n}\n\nfunction getDefaultRateLimiterState(): RateLimiterState {\n return {\n executionCount: 0,\n executionTimes: [],\n isExceeded: false,\n rejectionCount: 0,\n status: 'idle',\n maybeExecuteCount: 0,\n }\n}\n\n/**\n * Options for configuring a rate-limited function\n */\nexport interface RateLimiterOptions<TFn extends AnyFunction> {\n /**\n * Whether the rate limiter is enabled. When disabled, maybeExecute will not trigger any executions.\n * Defaults to true.\n */\n enabled?: boolean | ((rateLimiter: RateLimiter<TFn>) => boolean)\n /**\n * Initial state for the rate limiter\n */\n initialState?: Partial<RateLimiterState>\n /**\n * Optional key to identify this rate limiter instance.\n * If provided, the rate limiter will be identified by this key in the devtools and PacerProvider if applicable.\n */\n key?: string\n /**\n * Maximum number of executions allowed within the time window.\n * Can be a number or a callback function that receives the rate limiter instance and returns a number.\n */\n limit: number | ((rateLimiter: RateLimiter<TFn>) => number)\n /**\n * Callback function that is called after the function is executed\n */\n onExecute?: (args: Parameters<TFn>, rateLimiter: RateLimiter<TFn>) => void\n /**\n * Optional callback function that is called when an execution is rejected due to rate limiting\n */\n onReject?: (rateLimiter: RateLimiter<TFn>) => void\n /**\n * Time window in milliseconds within which the limit applies.\n * Can be a number or a callback function that receives the rate limiter instance and returns a number.\n */\n window: number | ((rateLimiter: RateLimiter<TFn>) => number)\n /**\n * Type of window to use for rate limiting\n * - 'fixed': Uses a fixed window that resets after the window period\n * - 'sliding': Uses a sliding window that allows executions as old ones expire\n * Defaults to 'fixed'\n */\n windowType?: 'fixed' | 'sliding'\n}\n\nconst defaultOptions: Omit<\n Required<RateLimiterOptions<any>>,\n 'initialState' | 'onExecute' | 'onReject' | 'key'\n> = {\n enabled: true,\n limit: 1,\n window: 0,\n windowType: 'fixed',\n}\n\n/**\n * A class that creates a rate-limited function.\n *\n * Rate limiting is a simple approach that allows a function to execute up to a limit within a time window,\n * then blocks all subsequent calls until the window passes. This can lead to \"bursty\" behavior where\n * all executions happen immediately, followed by a complete block.\n *\n * The rate limiter supports two types of windows:\n * - 'fixed': A strict window that resets after the window period. All executions within the window count\n * towards the limit, and the window resets completely after the period.\n * - 'sliding': A rolling window that allows executions as old ones expire. This provides a more\n * consistent rate of execution over time.\n *\n * For smoother execution patterns, consider using:\n * - Throttling: Ensures consistent spacing between executions (e.g. max once per 200ms)\n * - Debouncing: Waits for a pause in calls before executing (e.g. after 500ms of no calls)\n *\n * Rate limiting is best used for hard API limits or resource constraints. For UI updates or\n * smoothing out frequent events, throttling or debouncing usually provide better user experience.\n *\n * State Management:\n * - Uses TanStack Store for reactive state management\n * - Use `initialState` to provide initial state values when creating the rate limiter\n * - Use `onExecute` callback to react to function execution and implement custom logic\n * - Use `onReject` callback to react to executions being rejected when rate limit is exceeded\n * - The state includes execution count, execution times, and rejection count\n * - State can be accessed via `rateLimiter.store.state` when using the class directly\n * - When using framework adapters (React/Solid), state is accessed from `rateLimiter.state`\n *\n * @example\n * ```ts\n * const rateLimiter = new RateLimiter(\n * (id: string) => api.getData(id),\n * {\n * limit: 5,\n * window: 1000,\n * windowType: 'sliding',\n * }\n * );\n *\n * // Will execute immediately until limit reached, then block\n * rateLimiter.maybeExecute('123');\n * ```\n */\nexport class RateLimiter<TFn extends AnyFunction> {\n readonly store: Store<Readonly<RateLimiterState>> =\n new Store<RateLimiterState>(getDefaultRateLimiterState())\n key: string\n options: RateLimiterOptions<TFn>\n #timeoutIds: Set<NodeJS.Timeout> = new Set()\n\n constructor(\n public fn: TFn,\n initialOptions: RateLimiterOptions<TFn>,\n ) {\n this.key = createKey(initialOptions.key)\n this.options = {\n ...defaultOptions,\n ...initialOptions,\n }\n this.#setState(this.options.initialState ?? {})\n for (const executionTime of this.#getExecutionTimesInWindow()) {\n this.#setCleanupTimeout(executionTime)\n }\n\n pacerEventClient.on('d-RateLimiter', (event) => {\n if (event.payload.key !== this.key) return\n this.#setState(event.payload.store.state)\n this.setOptions(event.payload.options)\n })\n }\n\n /**\n * Updates the rate limiter options\n */\n setOptions = (newOptions: Partial<RateLimiterOptions<TFn>>): void => {\n this.options = { ...this.options, ...newOptions }\n }\n\n #setState = (newState: Partial<RateLimiterState>): void => {\n this.store.setState((state) => {\n const combinedState = {\n ...state,\n ...newState,\n }\n const isExceeded = combinedState.executionTimes.length >= this.#getLimit()\n const status = !this.#getEnabled()\n ? 'disabled'\n : isExceeded\n ? 'exceeded'\n : 'idle'\n return {\n ...combinedState,\n isExceeded,\n status,\n }\n })\n emitChange('RateLimiter', this)\n }\n\n /**\n * Returns the current enabled state of the rate limiter\n */\n #getEnabled = (): boolean => {\n return !!parseFunctionOrValue(this.options.enabled, this)\n }\n\n /**\n * Returns the current limit of executions allowed within the time window\n */\n #getLimit = (): number => {\n return parseFunctionOrValue(this.options.limit, this)\n }\n\n /**\n * Returns the current time window in milliseconds\n */\n #getWindow = (): number => {\n return parseFunctionOrValue(this.options.window, this)\n }\n\n /**\n * Attempts to execute the rate-limited function if within the configured limits.\n * Will reject execution if the number of calls in the current window exceeds the limit.\n *\n * @example\n * ```ts\n * const rateLimiter = new RateLimiter(fn, { limit: 5, window: 1000 });\n *\n * // First 5 calls will return true\n * rateLimiter.maybeExecute('arg1', 'arg2'); // true\n *\n * // Additional calls within the window will return false\n * rateLimiter.maybeExecute('arg1', 'arg2'); // false\n * ```\n */\n maybeExecute = (...args: Parameters<TFn>): boolean => {\n this.#setState({\n maybeExecuteCount: this.store.state.maybeExecuteCount + 1,\n })\n\n this.#cleanupOldExecutions()\n\n const relevantExecutionTimes = this.#getExecutionTimesInWindow()\n\n if (relevantExecutionTimes.length < this.#getLimit()) {\n this.#execute(...args)\n return true\n }\n\n this.#setState({\n rejectionCount: this.store.state.rejectionCount + 1,\n })\n this.options.onReject?.(this)\n return false\n }\n\n #execute = (...args: Parameters<TFn>): void => {\n if (!this.#getEnabled()) return\n const now = Date.now()\n this.fn(...args) // EXECUTE!\n this.store.state.executionTimes.push(now) // mutate state directly for performance\n\n this.#setCleanupTimeout(now)\n\n this.#setState({\n executionCount: this.store.state.executionCount + 1,\n })\n this.options.onExecute?.(args, this)\n }\n\n #getExecutionTimesInWindow = (): Array<number> => {\n if (this.options.windowType === 'sliding') {\n // For sliding window, return all executions within the current window\n return this.store.state.executionTimes.filter(\n (time) => time > Date.now() - this.#getWindow(),\n )\n } else {\n // For fixed window, return all executions in the current window\n // The window starts from the oldest execution time\n if (this.store.state.executionTimes.length === 0) {\n return []\n }\n const oldestExecution = Math.min(...this.store.state.executionTimes)\n const windowStart = oldestExecution\n const windowEnd = windowStart + this.#getWindow()\n const now = Date.now()\n\n // If the window has expired, return empty array\n if (now > windowEnd) {\n return []\n }\n\n // Otherwise, return all executions in the current window\n return this.store.state.executionTimes.filter(\n (time) => time >= windowStart && time <= windowEnd,\n )\n }\n }\n\n #setCleanupTimeout = (executionTime: number): void => {\n if (\n this.options.windowType === 'sliding' ||\n this.#timeoutIds.size === 0 // new fixed window\n ) {\n const now = Date.now()\n const timeUntilExpiration = executionTime - now + this.#getWindow() + 1\n const timeoutId = setTimeout(() => {\n this.#cleanupOldExecutions()\n this.#clearTimeout(timeoutId)\n }, timeUntilExpiration)\n this.#timeoutIds.add(timeoutId)\n }\n }\n\n #clearTimeout = (timeoutId: NodeJS.Timeout): void => {\n clearTimeout(timeoutId)\n this.#timeoutIds.delete(timeoutId)\n }\n\n #clearTimeouts = (): void => {\n this.#timeoutIds.forEach((timeoutId) => clearTimeout(timeoutId))\n this.#timeoutIds.clear()\n }\n\n #cleanupOldExecutions = (): void => {\n this.#setState({\n executionTimes: this.#getExecutionTimesInWindow(),\n })\n }\n\n /**\n * Returns the number of remaining executions allowed in the current window\n */\n getRemainingInWindow = (): number => {\n const relevantExecutionTimes = this.#getExecutionTimesInWindow()\n return Math.max(0, this.#getLimit() - relevantExecutionTimes.length)\n }\n\n /**\n * Returns the number of milliseconds until the next execution will be possible\n */\n getMsUntilNextWindow = (): number => {\n if (this.getRemainingInWindow() > 0) {\n return 0\n }\n const oldestExecution = this.store.state.executionTimes[0] ?? Infinity\n return oldestExecution + this.#getWindow() - Date.now()\n }\n\n /**\n * Resets the rate limiter state\n */\n reset = (): void => {\n this.#setState(getDefaultRateLimiterState())\n this.#clearTimeouts()\n }\n}\n\n/**\n * Creates a rate-limited function that will execute the provided function up to a maximum number of times within a time window.\n *\n * Note that rate limiting is a simpler form of execution control compared to throttling or debouncing:\n * - A rate limiter will allow all executions until the limit is reached, then block all subsequent calls until the window resets\n * - A throttler ensures even spacing between executions, which can be better for consistent performance\n * - A debouncer collapses multiple calls into one, which is better for handling bursts of events\n *\n * The rate limiter supports two types of windows:\n * - 'fixed': A strict window that resets after the window period. All executions within the window count\n * towards the limit, and the window resets completely after the period.\n * - 'sliding': A rolling window that allows executions as old ones expire. This provides a more\n * consistent rate of execution over time.\n *\n * State Management:\n * - Uses TanStack Store for reactive state management\n * - Use `initialState` to provide initial state values when creating the rate limiter\n * - Use `onExecute` callback to react to function execution and implement custom logic\n * - Use `onReject` callback to react to executions being rejected when rate limit is exceeded\n * - The state includes execution count, execution times, and rejection count\n * - State can be accessed via the underlying RateLimiter instance's `store.state` property\n * - When using framework adapters (React/Solid), state is accessed from the hook's state property\n *\n * Consider using throttle() or debounce() if you need more intelligent execution control. Use rate limiting when you specifically\n * need to enforce a hard limit on the number of executions within a time period.\n *\n * @example\n * ```ts\n * // Rate limit to 5 calls per minute with a sliding window\n * const rateLimited = rateLimit(makeApiCall, {\n * limit: 5,\n * window: 60000,\n * windowType: 'sliding',\n * onReject: (rateLimiter) => {\n * console.log(`Rate limit exceeded. 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@@ -17,6 +17,10 @@ export interface ThrottlerState<TFn extends AnyFunction> {
17
17
  * Timestamp of the last function execution in milliseconds
18
18
  */
19
19
  lastExecutionTime: number;
20
+ /**
21
+ * Number of times maybeExecute has been called (for reduction calculations)
22
+ */
23
+ maybeExecuteCount: number;
20
24
  /**
21
25
  * Timestamp when the next execution can occur in milliseconds
22
26
  */
@@ -40,6 +44,11 @@ export interface ThrottlerOptions<TFn extends AnyFunction> {
40
44
  * Initial state for the throttler
41
45
  */
42
46
  initialState?: Partial<ThrottlerState<TFn>>;
47
+ /**
48
+ * A key to identify the throttler.
49
+ * If provided, the throttler will be identified by this key in the devtools and PacerProvider if applicable.
50
+ */
51
+ key?: string;
43
52
  /**
44
53
  * Whether to execute on the leading edge of the timeout.
45
54
  * Defaults to true.
@@ -100,6 +109,7 @@ export declare class Throttler<TFn extends AnyFunction> {
100
109
  #private;
101
110
  fn: TFn;
102
111
  readonly store: Store<Readonly<ThrottlerState<TFn>>>;
112
+ key: string | undefined;
103
113
  options: ThrottlerOptions<TFn>;
104
114
  constructor(fn: TFn, initialOptions: ThrottlerOptions<TFn>);
105
115
  /**
@@ -1,5 +1,6 @@
1
1
  import { Store } from "@tanstack/store";
2
- import { parseFunctionOrValue } from "./utils.js";
2
+ import { parseFunctionOrValue, createKey } from "./utils.js";
3
+ import { emitChange, pacerEventClient } from "./event-client.js";
3
4
  function getDefaultThrottlerState() {
4
5
  return {
5
6
  executionCount: 0,
@@ -7,7 +8,8 @@ function getDefaultThrottlerState() {
7
8
  lastArgs: void 0,
8
9
  lastExecutionTime: 0,
9
10
  nextExecutionTime: 0,
10
- status: "idle"
11
+ status: "idle",
12
+ maybeExecuteCount: 0
11
13
  };
12
14
  }
13
15
  const defaultOptions = {
@@ -40,6 +42,7 @@ class Throttler {
40
42
  status: !this.#getEnabled() ? "disabled" : isPending ? "pending" : "idle"
41
43
  };
42
44
  });
45
+ emitChange("Throttler", this);
43
46
  };
44
47
  this.#getEnabled = () => {
45
48
  return !!parseFunctionOrValue(this.options.enabled, this);
@@ -48,6 +51,9 @@ class Throttler {
48
51
  return parseFunctionOrValue(this.options.wait, this);
49
52
  };
50
53
  this.maybeExecute = (...args) => {
54
+ this.#setState({
55
+ maybeExecuteCount: this.store.state.maybeExecuteCount + 1
56
+ });
51
57
  const now = Date.now();
52
58
  const timeSinceLastExecution = now - this.store.state.lastExecutionTime;
53
59
  const wait = this.#getWait();
@@ -111,11 +117,17 @@ class Throttler {
111
117
  this.reset = () => {
112
118
  this.#setState(getDefaultThrottlerState());
113
119
  };
120
+ this.key = createKey(initialOptions.key);
114
121
  this.options = {
115
122
  ...defaultOptions,
116
123
  ...initialOptions
117
124
  };
118
125
  this.#setState(this.options.initialState ?? {});
126
+ pacerEventClient.on("d-Throttler", (event) => {
127
+ if (event.payload.key !== this.key) return;
128
+ this.#setState(event.payload.store.state);
129
+ this.setOptions(event.payload.options);
130
+ });
119
131
  }
120
132
  #timeoutId;
121
133
  #setState;
@@ -1 +1 @@
1
- {"version":3,"file":"throttler.js","sources":["../../src/throttler.ts"],"sourcesContent":["import { Store } from '@tanstack/store'\nimport { parseFunctionOrValue } from './utils'\nimport type { AnyFunction } from './types'\n\nexport interface ThrottlerState<TFn extends AnyFunction> {\n /**\n * Number of function executions that have been completed\n */\n executionCount: number\n /**\n * Whether the throttler is waiting for the timeout to trigger execution\n */\n isPending: boolean\n /**\n * The arguments from the most recent call to maybeExecute\n */\n lastArgs: Parameters<TFn> | undefined\n /**\n * Timestamp of the last function execution in milliseconds\n */\n lastExecutionTime: number\n /**\n * Timestamp when the next execution can occur in milliseconds\n */\n nextExecutionTime: number | undefined\n /**\n * Current execution status - 'idle' when not active, 'pending' when waiting for timeout\n */\n status: 'disabled' | 'idle' | 'pending'\n}\n\nfunction getDefaultThrottlerState<\n TFn extends AnyFunction,\n>(): ThrottlerState<TFn> {\n return {\n executionCount: 0,\n isPending: false,\n lastArgs: undefined,\n lastExecutionTime: 0,\n nextExecutionTime: 0,\n status: 'idle',\n }\n}\n\n/**\n * Options for configuring a throttled function\n */\nexport interface ThrottlerOptions<TFn extends AnyFunction> {\n /**\n * Whether the throttler is enabled. When disabled, maybeExecute will not trigger any executions.\n * Can be a boolean or a function that returns a boolean.\n * Defaults to true.\n */\n enabled?: boolean | ((throttler: Throttler<TFn>) => boolean)\n /**\n * Initial state for the throttler\n */\n initialState?: Partial<ThrottlerState<TFn>>\n /**\n * Whether to execute on the leading edge of the timeout.\n * Defaults to true.\n */\n leading?: boolean\n /**\n * Callback function that is called after the function is executed\n */\n onExecute?: (args: Parameters<TFn>, throttler: Throttler<TFn>) => void\n /**\n * Whether to execute on the trailing edge of the timeout.\n * Defaults to true.\n */\n trailing?: boolean\n /**\n * Time window in milliseconds during which the function can only be executed once.\n * Can be a number or a function that returns a number.\n * Defaults to 0ms\n */\n wait: number | ((throttler: Throttler<TFn>) => number)\n}\n\nconst defaultOptions: Omit<\n Required<ThrottlerOptions<any>>,\n 'initialState' | 'onExecute'\n> = {\n enabled: true,\n leading: true,\n trailing: true,\n wait: 0,\n}\n\n/**\n * A class that creates a throttled function.\n *\n * Throttling ensures a function is called at most once within a specified time window.\n * Unlike debouncing which waits for a pause in calls, throttling guarantees consistent\n * execution timing regardless of call frequency.\n *\n * Supports both leading and trailing edge execution:\n * - Leading: Execute immediately on first call (default: true)\n * - Trailing: Execute after wait period if called during throttle (default: true)\n *\n * For collapsing rapid-fire events where you only care about the last call, consider using Debouncer.\n *\n * State Management:\n * - Uses TanStack Store for reactive state management\n * - Use `initialState` to provide initial state values when creating the throttler\n * - Use `onExecute` callback to react to function execution and implement custom logic\n * - The state includes execution count, last execution time, pending status, and more\n * - State can be accessed via `throttler.store.state` when using the class directly\n * - When using framework adapters (React/Solid), state is accessed from `throttler.state`\n *\n * @example\n * ```ts\n * const throttler = new Throttler(\n * (id: string) => api.getData(id),\n * { wait: 1000 } // Execute at most once per second\n * );\n *\n * // First call executes immediately\n * throttler.maybeExecute('123');\n *\n * // Subsequent calls within 1000ms are throttled\n * throttler.maybeExecute('123'); // Throttled\n * ```\n */\nexport class Throttler<TFn extends AnyFunction> {\n readonly store: Store<Readonly<ThrottlerState<TFn>>> = new Store(\n getDefaultThrottlerState(),\n )\n options: ThrottlerOptions<TFn>\n #timeoutId: NodeJS.Timeout | undefined\n\n constructor(\n public fn: TFn,\n initialOptions: ThrottlerOptions<TFn>,\n ) {\n this.options = {\n ...defaultOptions,\n ...initialOptions,\n }\n this.#setState(this.options.initialState ?? {})\n }\n\n /**\n * Updates the throttler options\n */\n setOptions = (newOptions: Partial<ThrottlerOptions<TFn>>): void => {\n this.options = { ...this.options, ...newOptions }\n\n // Cancel pending execution if the throttler is disabled\n if (!this.#getEnabled()) {\n this.cancel()\n }\n }\n\n #setState = (newState: Partial<ThrottlerState<TFn>>): void => {\n this.store.setState((state) => {\n const combinedState = {\n ...state,\n ...newState,\n }\n const { isPending } = combinedState\n return {\n ...combinedState,\n status: !this.#getEnabled()\n ? 'disabled'\n : isPending\n ? 'pending'\n : 'idle',\n }\n })\n }\n\n #getEnabled = (): boolean => {\n return !!parseFunctionOrValue(this.options.enabled, this)\n }\n\n #getWait = (): number => {\n return parseFunctionOrValue(this.options.wait, this)\n }\n\n /**\n * Attempts to execute the throttled function. The execution behavior depends on the throttler options:\n *\n * - If enough time has passed since the last execution (>= wait period):\n * - With leading=true: Executes immediately\n * - With leading=false: Waits for the next trailing execution\n *\n * - If within the wait period:\n * - With trailing=true: Schedules execution for end of wait period\n * - With trailing=false: Drops the execution\n *\n * @example\n * ```ts\n * const throttled = new Throttler(fn, { wait: 1000 });\n *\n * // First call executes immediately\n * throttled.maybeExecute('a', 'b');\n *\n * // Call during wait period - gets throttled\n * throttled.maybeExecute('c', 'd');\n * ```\n */\n maybeExecute = (...args: Parameters<TFn>): void => {\n const now = Date.now()\n const timeSinceLastExecution = now - this.store.state.lastExecutionTime\n const wait = this.#getWait()\n\n // Handle leading execution\n if (this.options.leading && timeSinceLastExecution >= wait) {\n this.#execute(...args)\n } else {\n // Store the most recent arguments for potential trailing execution\n this.#setState({\n lastArgs: args,\n })\n // Set up trailing execution if not already scheduled\n if (!this.#timeoutId && this.options.trailing) {\n // prevent large number if lastExecutionTime is undefined\n const _timeSinceLastExecution = this.store.state.lastExecutionTime\n ? now - this.store.state.lastExecutionTime\n : 0\n const timeoutDuration = wait - _timeSinceLastExecution\n this.#setState({ isPending: true })\n this.#timeoutId = setTimeout(() => {\n const { lastArgs } = this.store.state\n if (lastArgs !== undefined) {\n this.#execute(...lastArgs)\n }\n }, timeoutDuration)\n }\n }\n }\n\n #execute = (...args: Parameters<TFn>): void => {\n if (!this.#getEnabled()) return\n this.fn(...args) // EXECUTE!\n const lastExecutionTime = Date.now()\n const nextExecutionTime = lastExecutionTime + this.#getWait()\n this.#clearTimeout()\n this.#setState({\n executionCount: this.store.state.executionCount + 1,\n lastExecutionTime,\n nextExecutionTime,\n isPending: false,\n lastArgs: undefined,\n })\n this.options.onExecute?.(args, this)\n setTimeout(() => {\n if (!this.store.state.isPending) {\n this.#setState({ nextExecutionTime: undefined })\n }\n }, this.#getWait())\n }\n\n /**\n * Processes the current pending execution immediately\n */\n flush = (): void => {\n if (this.store.state.isPending && this.store.state.lastArgs) {\n this.#execute(...this.store.state.lastArgs)\n }\n }\n\n #clearTimeout = (): void => {\n if (this.#timeoutId) {\n clearTimeout(this.#timeoutId)\n this.#timeoutId = undefined\n }\n }\n\n /**\n * Cancels any pending trailing execution and clears internal state.\n *\n * If a trailing execution is scheduled (due to throttling with trailing=true),\n * this will prevent that execution from occurring. The internal timeout and\n * stored arguments will be cleared.\n *\n * Has no effect if there is no pending execution.\n */\n cancel = (): void => {\n this.#clearTimeout()\n this.#setState({\n lastArgs: undefined,\n isPending: false,\n })\n }\n\n /**\n * Resets the throttler state to its default values\n */\n reset = (): void => {\n this.#setState(getDefaultThrottlerState<TFn>())\n }\n}\n\n/**\n * Creates a throttled function that limits how often the provided function can execute.\n *\n * Throttling ensures a function executes at most once within a specified time window,\n * regardless of how many times it is called. This is useful for rate-limiting\n * expensive operations or UI updates.\n *\n * The throttled function can be configured to execute on the leading and/or trailing\n * edge of the throttle window via options.\n *\n * For handling bursts of events, consider using debounce() instead. For hard execution\n * limits, consider using rateLimit().\n *\n * State Management:\n * - Uses TanStack Store for reactive state management\n * - Use `initialState` to provide initial state values when creating the throttler\n * - Use `onExecute` callback to react to function execution and implement custom logic\n * - The state includes execution count, last execution time, pending status, and more\n * - State can be accessed via the underlying Throttler instance's `store.state` property\n * - When using framework adapters (React/Solid), state is accessed from the hook's state property\n *\n * @example\n * ```ts\n * // Basic throttling - max once per second\n * const throttled = throttle(updateUI, { wait: 1000 });\n *\n * // Configure leading/trailing execution\n * const throttled = throttle(saveData, {\n * wait: 2000,\n * leading: true, // Execute immediately on first call\n * trailing: true // Execute again after delay if called during wait\n * });\n * ```\n */\nexport function throttle<TFn extends AnyFunction>(\n fn: TFn,\n initialOptions: ThrottlerOptions<TFn>,\n) {\n const throttler = new Throttler(fn, initialOptions)\n return throttler.maybeExecute\n}\n"],"names":[],"mappings":";;AA+BA,SAAS,2BAEgB;AACvB,SAAO;AAAA,IACL,gBAAgB;AAAA,IAChB,WAAW;AAAA,IACX,UAAU;AAAA,IACV,mBAAmB;AAAA,IACnB,mBAAmB;AAAA,IACnB,QAAQ;AAAA,EAAA;AAEZ;AAsCA,MAAM,iBAGF;AAAA,EACF,SAAS;AAAA,EACT,SAAS;AAAA,EACT,UAAU;AAAA,EACV,MAAM;AACR;AAqCO,MAAM,UAAmC;AAAA,EAO9C,YACS,IACP,gBACA;AAFO,SAAA,KAAA;AAPT,SAAS,QAA8C,IAAI;AAAA,MACzD,yBAAA;AAAA,IAAyB;AAmB3B,SAAA,aAAa,CAAC,eAAqD;AACjE,WAAK,UAAU,EAAE,GAAG,KAAK,SAAS,GAAG,WAAA;AAGrC,UAAI,CAAC,KAAK,eAAe;AACvB,aAAK,OAAA;AAAA,MAAO;AAAA,IACd;AAGF,SAAA,YAAY,CAAC,aAAiD;AAC5D,WAAK,MAAM,SAAS,CAAC,UAAU;AAC7B,cAAM,gBAAgB;AAAA,UACpB,GAAG;AAAA,UACH,GAAG;AAAA,QAAA;AAEL,cAAM,EAAE,cAAc;AACtB,eAAO;AAAA,UACL,GAAG;AAAA,UACH,QAAQ,CAAC,KAAK,gBACV,aACA,YACE,YACA;AAAA,QAAA;AAAA,MACR,CACD;AAAA,IAAA;AAGH,SAAA,cAAc,MAAe;AAC3B,aAAO,CAAC,CAAC,qBAAqB,KAAK,QAAQ,SAAS,IAAI;AAAA,IAAA;AAG1D,SAAA,WAAW,MAAc;AACvB,aAAO,qBAAqB,KAAK,QAAQ,MAAM,IAAI;AAAA,IAAA;AAyBrD,SAAA,eAAe,IAAI,SAAgC;AACjD,YAAM,MAAM,KAAK,IAAA;AACjB,YAAM,yBAAyB,MAAM,KAAK,MAAM,MAAM;AACtD,YAAM,OAAO,KAAK,SAAA;AAGlB,UAAI,KAAK,QAAQ,WAAW,0BAA0B,MAAM;AAC1D,aAAK,SAAS,GAAG,IAAI;AAAA,MAAA,OAChB;AAEL,aAAK,UAAU;AAAA,UACb,UAAU;AAAA,QAAA,CACX;AAED,YAAI,CAAC,KAAK,cAAc,KAAK,QAAQ,UAAU;AAE7C,gBAAM,0BAA0B,KAAK,MAAM,MAAM,oBAC7C,MAAM,KAAK,MAAM,MAAM,oBACvB;AACJ,gBAAM,kBAAkB,OAAO;AAC/B,eAAK,UAAU,EAAE,WAAW,KAAA,CAAM;AAClC,eAAK,aAAa,WAAW,MAAM;AACjC,kBAAM,EAAE,SAAA,IAAa,KAAK,MAAM;AAChC,gBAAI,aAAa,QAAW;AAC1B,mBAAK,SAAS,GAAG,QAAQ;AAAA,YAAA;AAAA,UAC3B,GACC,eAAe;AAAA,QAAA;AAAA,MACpB;AAAA,IACF;AAGF,SAAA,WAAW,IAAI,SAAgC;AAC7C,UAAI,CAAC,KAAK,cAAe;AACzB,WAAK,GAAG,GAAG,IAAI;AACf,YAAM,oBAAoB,KAAK,IAAA;AAC/B,YAAM,oBAAoB,oBAAoB,KAAK,SAAA;AACnD,WAAK,cAAA;AACL,WAAK,UAAU;AAAA,QACb,gBAAgB,KAAK,MAAM,MAAM,iBAAiB;AAAA,QAClD;AAAA,QACA;AAAA,QACA,WAAW;AAAA,QACX,UAAU;AAAA,MAAA,CACX;AACD,WAAK,QAAQ,YAAY,MAAM,IAAI;AACnC,iBAAW,MAAM;AACf,YAAI,CAAC,KAAK,MAAM,MAAM,WAAW;AAC/B,eAAK,UAAU,EAAE,mBAAmB,OAAA,CAAW;AAAA,QAAA;AAAA,MACjD,GACC,KAAK,UAAU;AAAA,IAAA;AAMpB,SAAA,QAAQ,MAAY;AAClB,UAAI,KAAK,MAAM,MAAM,aAAa,KAAK,MAAM,MAAM,UAAU;AAC3D,aAAK,SAAS,GAAG,KAAK,MAAM,MAAM,QAAQ;AAAA,MAAA;AAAA,IAC5C;AAGF,SAAA,gBAAgB,MAAY;AAC1B,UAAI,KAAK,YAAY;AACnB,qBAAa,KAAK,UAAU;AAC5B,aAAK,aAAa;AAAA,MAAA;AAAA,IACpB;AAYF,SAAA,SAAS,MAAY;AACnB,WAAK,cAAA;AACL,WAAK,UAAU;AAAA,QACb,UAAU;AAAA,QACV,WAAW;AAAA,MAAA,CACZ;AAAA,IAAA;AAMH,SAAA,QAAQ,MAAY;AAClB,WAAK,UAAU,0BAA+B;AAAA,IAAA;AA5J9C,SAAK,UAAU;AAAA,MACb,GAAG;AAAA,MACH,GAAG;AAAA,IAAA;AAEL,SAAK,UAAU,KAAK,QAAQ,gBAAgB,CAAA,CAAE;AAAA,EAAA;AAAA,EAVhD;AAAA,EAyBA;AAAA,EAkBA;AAAA,EAIA;AAAA,EAyDA;AAAA,EA8BA;AA8BF;AAoCO,SAAS,SACd,IACA,gBACA;AACA,QAAM,YAAY,IAAI,UAAU,IAAI,cAAc;AAClD,SAAO,UAAU;AACnB;"}
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+ {"version":3,"file":"throttler.js","sources":["../../src/throttler.ts"],"sourcesContent":["import { Store } from '@tanstack/store'\nimport { createKey, parseFunctionOrValue } from './utils'\nimport { emitChange, pacerEventClient } from './event-client'\nimport type { AnyFunction } from './types'\n\nexport interface ThrottlerState<TFn extends AnyFunction> {\n /**\n * Number of function executions that have been completed\n */\n executionCount: number\n /**\n * Whether the throttler is waiting for the timeout to trigger execution\n */\n isPending: boolean\n /**\n * The arguments from the most recent call to maybeExecute\n */\n lastArgs: Parameters<TFn> | undefined\n /**\n * Timestamp of the last function execution in milliseconds\n */\n lastExecutionTime: number\n /**\n * Number of times maybeExecute has been called (for reduction calculations)\n */\n maybeExecuteCount: number\n /**\n * Timestamp when the next execution can occur in milliseconds\n */\n nextExecutionTime: number | undefined\n /**\n * Current execution status - 'idle' when not active, 'pending' when waiting for timeout\n */\n status: 'disabled' | 'idle' | 'pending'\n}\n\nfunction getDefaultThrottlerState<\n TFn extends AnyFunction,\n>(): ThrottlerState<TFn> {\n return {\n executionCount: 0,\n isPending: false,\n lastArgs: undefined,\n lastExecutionTime: 0,\n nextExecutionTime: 0,\n status: 'idle',\n maybeExecuteCount: 0,\n }\n}\n\n/**\n * Options for configuring a throttled function\n */\nexport interface ThrottlerOptions<TFn extends AnyFunction> {\n /**\n * Whether the throttler is enabled. When disabled, maybeExecute will not trigger any executions.\n * Can be a boolean or a function that returns a boolean.\n * Defaults to true.\n */\n enabled?: boolean | ((throttler: Throttler<TFn>) => boolean)\n /**\n * Initial state for the throttler\n */\n initialState?: Partial<ThrottlerState<TFn>>\n /**\n * A key to identify the throttler.\n * If provided, the throttler will be identified by this key in the devtools and PacerProvider if applicable.\n */\n key?: string\n /**\n * Whether to execute on the leading edge of the timeout.\n * Defaults to true.\n */\n leading?: boolean\n /**\n * Callback function that is called after the function is executed\n */\n onExecute?: (args: Parameters<TFn>, throttler: Throttler<TFn>) => void\n /**\n * Whether to execute on the trailing edge of the timeout.\n * Defaults to true.\n */\n trailing?: boolean\n /**\n * Time window in milliseconds during which the function can only be executed once.\n * Can be a number or a function that returns a number.\n * Defaults to 0ms\n */\n wait: number | ((throttler: Throttler<TFn>) => number)\n}\n\nconst defaultOptions: Omit<\n Required<ThrottlerOptions<any>>,\n 'initialState' | 'onExecute' | 'key'\n> = {\n enabled: true,\n leading: true,\n trailing: true,\n wait: 0,\n}\n\n/**\n * A class that creates a throttled function.\n *\n * Throttling ensures a function is called at most once within a specified time window.\n * Unlike debouncing which waits for a pause in calls, throttling guarantees consistent\n * execution timing regardless of call frequency.\n *\n * Supports both leading and trailing edge execution:\n * - Leading: Execute immediately on first call (default: true)\n * - Trailing: Execute after wait period if called during throttle (default: true)\n *\n * For collapsing rapid-fire events where you only care about the last call, consider using Debouncer.\n *\n * State Management:\n * - Uses TanStack Store for reactive state management\n * - Use `initialState` to provide initial state values when creating the throttler\n * - Use `onExecute` callback to react to function execution and implement custom logic\n * - The state includes execution count, last execution time, pending status, and more\n * - State can be accessed via `throttler.store.state` when using the class directly\n * - When using framework adapters (React/Solid), state is accessed from `throttler.state`\n *\n * @example\n * ```ts\n * const throttler = new Throttler(\n * (id: string) => api.getData(id),\n * { wait: 1000 } // Execute at most once per second\n * );\n *\n * // First call executes immediately\n * throttler.maybeExecute('123');\n *\n * // Subsequent calls within 1000ms are throttled\n * throttler.maybeExecute('123'); // Throttled\n * ```\n */\nexport class Throttler<TFn extends AnyFunction> {\n readonly store: Store<Readonly<ThrottlerState<TFn>>> = new Store(\n getDefaultThrottlerState(),\n )\n key: string | undefined\n options: ThrottlerOptions<TFn>\n #timeoutId: NodeJS.Timeout | undefined\n\n constructor(\n public fn: TFn,\n initialOptions: ThrottlerOptions<TFn>,\n ) {\n this.key = createKey(initialOptions.key)\n this.options = {\n ...defaultOptions,\n ...initialOptions,\n }\n this.#setState(this.options.initialState ?? {})\n\n pacerEventClient.on('d-Throttler', (event) => {\n if (event.payload.key !== this.key) return\n this.#setState(event.payload.store.state as ThrottlerState<TFn>)\n this.setOptions(event.payload.options)\n })\n }\n\n /**\n * Updates the throttler options\n */\n setOptions = (newOptions: Partial<ThrottlerOptions<TFn>>): void => {\n this.options = { ...this.options, ...newOptions }\n\n // Cancel pending execution if the throttler is disabled\n if (!this.#getEnabled()) {\n this.cancel()\n }\n }\n\n #setState = (newState: Partial<ThrottlerState<TFn>>): void => {\n this.store.setState((state) => {\n const combinedState = {\n ...state,\n ...newState,\n }\n const { isPending } = combinedState\n return {\n ...combinedState,\n status: !this.#getEnabled()\n ? 'disabled'\n : isPending\n ? 'pending'\n : 'idle',\n }\n })\n emitChange('Throttler', this)\n }\n\n #getEnabled = (): boolean => {\n return !!parseFunctionOrValue(this.options.enabled, this)\n }\n\n #getWait = (): number => {\n return parseFunctionOrValue(this.options.wait, this)\n }\n\n /**\n * Attempts to execute the throttled function. The execution behavior depends on the throttler options:\n *\n * - If enough time has passed since the last execution (>= wait period):\n * - With leading=true: Executes immediately\n * - With leading=false: Waits for the next trailing execution\n *\n * - If within the wait period:\n * - With trailing=true: Schedules execution for end of wait period\n * - With trailing=false: Drops the execution\n *\n * @example\n * ```ts\n * const throttled = new Throttler(fn, { wait: 1000 });\n *\n * // First call executes immediately\n * throttled.maybeExecute('a', 'b');\n *\n * // Call during wait period - gets throttled\n * throttled.maybeExecute('c', 'd');\n * ```\n */\n maybeExecute = (...args: Parameters<TFn>): void => {\n this.#setState({\n maybeExecuteCount: this.store.state.maybeExecuteCount + 1,\n })\n\n const now = Date.now()\n const timeSinceLastExecution = now - this.store.state.lastExecutionTime\n const wait = this.#getWait()\n\n // Handle leading execution\n if (this.options.leading && timeSinceLastExecution >= wait) {\n this.#execute(...args)\n } else {\n // Store the most recent arguments for potential trailing execution\n this.#setState({\n lastArgs: args,\n })\n // Set up trailing execution if not already scheduled\n if (!this.#timeoutId && this.options.trailing) {\n // prevent large number if lastExecutionTime is undefined\n const _timeSinceLastExecution = this.store.state.lastExecutionTime\n ? now - this.store.state.lastExecutionTime\n : 0\n const timeoutDuration = wait - _timeSinceLastExecution\n this.#setState({ isPending: true })\n this.#timeoutId = setTimeout(() => {\n const { lastArgs } = this.store.state\n if (lastArgs !== undefined) {\n this.#execute(...lastArgs)\n }\n }, timeoutDuration)\n }\n }\n }\n\n #execute = (...args: Parameters<TFn>): void => {\n if (!this.#getEnabled()) return\n this.fn(...args) // EXECUTE!\n const lastExecutionTime = Date.now()\n const nextExecutionTime = lastExecutionTime + this.#getWait()\n this.#clearTimeout()\n this.#setState({\n executionCount: this.store.state.executionCount + 1,\n lastExecutionTime,\n nextExecutionTime,\n isPending: false,\n lastArgs: undefined,\n })\n this.options.onExecute?.(args, this)\n setTimeout(() => {\n if (!this.store.state.isPending) {\n this.#setState({ nextExecutionTime: undefined })\n }\n }, this.#getWait())\n }\n\n /**\n * Processes the current pending execution immediately\n */\n flush = (): void => {\n if (this.store.state.isPending && this.store.state.lastArgs) {\n this.#execute(...this.store.state.lastArgs)\n }\n }\n\n #clearTimeout = (): void => {\n if (this.#timeoutId) {\n clearTimeout(this.#timeoutId)\n this.#timeoutId = undefined\n }\n }\n\n /**\n * Cancels any pending trailing execution and clears internal state.\n *\n * If a trailing execution is scheduled (due to throttling with trailing=true),\n * this will prevent that execution from occurring. The internal timeout and\n * stored arguments will be cleared.\n *\n * Has no effect if there is no pending execution.\n */\n cancel = (): void => {\n this.#clearTimeout()\n this.#setState({\n lastArgs: undefined,\n isPending: false,\n })\n }\n\n /**\n * Resets the throttler state to its default values\n */\n reset = (): void => {\n this.#setState(getDefaultThrottlerState<TFn>())\n }\n}\n\n/**\n * Creates a throttled function that limits how often the provided function can execute.\n *\n * Throttling ensures a function executes at most once within a specified time window,\n * regardless of how many times it is called. This is useful for rate-limiting\n * expensive operations or UI updates.\n *\n * The throttled function can be configured to execute on the leading and/or trailing\n * edge of the throttle window via options.\n *\n * For handling bursts of events, consider using debounce() instead. For hard execution\n * limits, consider using rateLimit().\n *\n * State Management:\n * - Uses TanStack Store for reactive state management\n * - Use `initialState` to provide initial state values when creating the throttler\n * - Use `onExecute` callback to react to function execution and implement custom logic\n * - The state includes execution count, last execution time, pending status, and more\n * - State can be accessed via the underlying Throttler instance's `store.state` property\n * - When using framework adapters (React/Solid), state is accessed from the hook's state property\n *\n * @example\n * ```ts\n * // Basic throttling - max once per second\n * const throttled = throttle(updateUI, { wait: 1000 });\n *\n * // Configure leading/trailing execution\n * const throttled = throttle(saveData, {\n * wait: 2000,\n * leading: true, // Execute immediately on first call\n * trailing: true // Execute again after delay if called during wait\n * });\n * ```\n */\nexport function throttle<TFn extends AnyFunction>(\n fn: TFn,\n initialOptions: ThrottlerOptions<TFn>,\n) {\n const throttler = new Throttler(fn, initialOptions)\n return throttler.maybeExecute\n}\n"],"names":[],"mappings":";;;AAoCA,SAAS,2BAEgB;AACvB,SAAO;AAAA,IACL,gBAAgB;AAAA,IAChB,WAAW;AAAA,IACX,UAAU;AAAA,IACV,mBAAmB;AAAA,IACnB,mBAAmB;AAAA,IACnB,QAAQ;AAAA,IACR,mBAAmB;AAAA,EAAA;AAEvB;AA2CA,MAAM,iBAGF;AAAA,EACF,SAAS;AAAA,EACT,SAAS;AAAA,EACT,UAAU;AAAA,EACV,MAAM;AACR;AAqCO,MAAM,UAAmC;AAAA,EAQ9C,YACS,IACP,gBACA;AAFO,SAAA,KAAA;AART,SAAS,QAA8C,IAAI;AAAA,MACzD,yBAAA;AAAA,IAAyB;AA2B3B,SAAA,aAAa,CAAC,eAAqD;AACjE,WAAK,UAAU,EAAE,GAAG,KAAK,SAAS,GAAG,WAAA;AAGrC,UAAI,CAAC,KAAK,eAAe;AACvB,aAAK,OAAA;AAAA,MAAO;AAAA,IACd;AAGF,SAAA,YAAY,CAAC,aAAiD;AAC5D,WAAK,MAAM,SAAS,CAAC,UAAU;AAC7B,cAAM,gBAAgB;AAAA,UACpB,GAAG;AAAA,UACH,GAAG;AAAA,QAAA;AAEL,cAAM,EAAE,cAAc;AACtB,eAAO;AAAA,UACL,GAAG;AAAA,UACH,QAAQ,CAAC,KAAK,gBACV,aACA,YACE,YACA;AAAA,QAAA;AAAA,MACR,CACD;AACD,iBAAW,aAAa,IAAI;AAAA,IAAA;AAG9B,SAAA,cAAc,MAAe;AAC3B,aAAO,CAAC,CAAC,qBAAqB,KAAK,QAAQ,SAAS,IAAI;AAAA,IAAA;AAG1D,SAAA,WAAW,MAAc;AACvB,aAAO,qBAAqB,KAAK,QAAQ,MAAM,IAAI;AAAA,IAAA;AAyBrD,SAAA,eAAe,IAAI,SAAgC;AACjD,WAAK,UAAU;AAAA,QACb,mBAAmB,KAAK,MAAM,MAAM,oBAAoB;AAAA,MAAA,CACzD;AAED,YAAM,MAAM,KAAK,IAAA;AACjB,YAAM,yBAAyB,MAAM,KAAK,MAAM,MAAM;AACtD,YAAM,OAAO,KAAK,SAAA;AAGlB,UAAI,KAAK,QAAQ,WAAW,0BAA0B,MAAM;AAC1D,aAAK,SAAS,GAAG,IAAI;AAAA,MAAA,OAChB;AAEL,aAAK,UAAU;AAAA,UACb,UAAU;AAAA,QAAA,CACX;AAED,YAAI,CAAC,KAAK,cAAc,KAAK,QAAQ,UAAU;AAE7C,gBAAM,0BAA0B,KAAK,MAAM,MAAM,oBAC7C,MAAM,KAAK,MAAM,MAAM,oBACvB;AACJ,gBAAM,kBAAkB,OAAO;AAC/B,eAAK,UAAU,EAAE,WAAW,KAAA,CAAM;AAClC,eAAK,aAAa,WAAW,MAAM;AACjC,kBAAM,EAAE,SAAA,IAAa,KAAK,MAAM;AAChC,gBAAI,aAAa,QAAW;AAC1B,mBAAK,SAAS,GAAG,QAAQ;AAAA,YAAA;AAAA,UAC3B,GACC,eAAe;AAAA,QAAA;AAAA,MACpB;AAAA,IACF;AAGF,SAAA,WAAW,IAAI,SAAgC;AAC7C,UAAI,CAAC,KAAK,cAAe;AACzB,WAAK,GAAG,GAAG,IAAI;AACf,YAAM,oBAAoB,KAAK,IAAA;AAC/B,YAAM,oBAAoB,oBAAoB,KAAK,SAAA;AACnD,WAAK,cAAA;AACL,WAAK,UAAU;AAAA,QACb,gBAAgB,KAAK,MAAM,MAAM,iBAAiB;AAAA,QAClD;AAAA,QACA;AAAA,QACA,WAAW;AAAA,QACX,UAAU;AAAA,MAAA,CACX;AACD,WAAK,QAAQ,YAAY,MAAM,IAAI;AACnC,iBAAW,MAAM;AACf,YAAI,CAAC,KAAK,MAAM,MAAM,WAAW;AAC/B,eAAK,UAAU,EAAE,mBAAmB,OAAA,CAAW;AAAA,QAAA;AAAA,MACjD,GACC,KAAK,UAAU;AAAA,IAAA;AAMpB,SAAA,QAAQ,MAAY;AAClB,UAAI,KAAK,MAAM,MAAM,aAAa,KAAK,MAAM,MAAM,UAAU;AAC3D,aAAK,SAAS,GAAG,KAAK,MAAM,MAAM,QAAQ;AAAA,MAAA;AAAA,IAC5C;AAGF,SAAA,gBAAgB,MAAY;AAC1B,UAAI,KAAK,YAAY;AACnB,qBAAa,KAAK,UAAU;AAC5B,aAAK,aAAa;AAAA,MAAA;AAAA,IACpB;AAYF,SAAA,SAAS,MAAY;AACnB,WAAK,cAAA;AACL,WAAK,UAAU;AAAA,QACb,UAAU;AAAA,QACV,WAAW;AAAA,MAAA,CACZ;AAAA,IAAA;AAMH,SAAA,QAAQ,MAAY;AAClB,WAAK,UAAU,0BAA+B;AAAA,IAAA;AAxK9C,SAAK,MAAM,UAAU,eAAe,GAAG;AACvC,SAAK,UAAU;AAAA,MACb,GAAG;AAAA,MACH,GAAG;AAAA,IAAA;AAEL,SAAK,UAAU,KAAK,QAAQ,gBAAgB,CAAA,CAAE;AAE9C,qBAAiB,GAAG,eAAe,CAAC,UAAU;AAC5C,UAAI,MAAM,QAAQ,QAAQ,KAAK,IAAK;AACpC,WAAK,UAAU,MAAM,QAAQ,MAAM,KAA4B;AAC/D,WAAK,WAAW,MAAM,QAAQ,OAAO;AAAA,IAAA,CACtC;AAAA,EAAA;AAAA,EAjBH;AAAA,EAgCA;AAAA,EAmBA;AAAA,EAIA;AAAA,EA6DA;AAAA,EA8BA;AA8BF;AAoCO,SAAS,SACd,IACA,gBACA;AACA,QAAM,YAAY,IAAI,UAAU,IAAI,cAAc;AAClD,SAAO,UAAU;AACnB;"}
@@ -1,3 +1,4 @@
1
1
  import { AnyFunction } from './types.js';
2
2
  export declare function isFunction<T extends AnyFunction>(value: any): value is T;
3
3
  export declare function parseFunctionOrValue<T, TArgs extends Array<any>>(value: T | ((...args: TArgs) => T), ...args: TArgs): T;
4
+ export declare function createKey(key?: string): string;
package/dist/esm/utils.js CHANGED
@@ -4,7 +4,17 @@ function isFunction(value) {
4
4
  function parseFunctionOrValue(value, ...args) {
5
5
  return isFunction(value) ? value(...args) : value;
6
6
  }
7
+ function createKey(key) {
8
+ if (key) {
9
+ return key;
10
+ }
11
+ if (typeof crypto !== "undefined" && typeof crypto.randomUUID === "function") {
12
+ return crypto.randomUUID();
13
+ }
14
+ return "";
15
+ }
7
16
  export {
17
+ createKey,
8
18
  isFunction,
9
19
  parseFunctionOrValue
10
20
  };
@@ -1 +1 @@
1
- {"version":3,"file":"utils.js","sources":["../../src/utils.ts"],"sourcesContent":["import type { AnyFunction } from './types'\n\nexport function isFunction<T extends AnyFunction>(value: any): value is T {\n return typeof value === 'function'\n}\n\nexport function parseFunctionOrValue<T, TArgs extends Array<any>>(\n value: T | ((...args: TArgs) => T),\n ...args: TArgs\n): T {\n return isFunction(value) ? value(...args) : value\n}\n"],"names":[],"mappings":"AAEO,SAAS,WAAkC,OAAwB;AACxE,SAAO,OAAO,UAAU;AAC1B;AAEO,SAAS,qBACd,UACG,MACA;AACH,SAAO,WAAW,KAAK,IAAI,MAAM,GAAG,IAAI,IAAI;AAC9C;"}
1
+ {"version":3,"file":"utils.js","sources":["../../src/utils.ts"],"sourcesContent":["import type { AnyFunction } from './types'\n\nexport function isFunction<T extends AnyFunction>(value: any): value is T {\n return typeof value === 'function'\n}\n\nexport function parseFunctionOrValue<T, TArgs extends Array<any>>(\n value: T | ((...args: TArgs) => T),\n ...args: TArgs\n): T {\n return isFunction(value) ? value(...args) : value\n}\n\nexport function createKey(key?: string): string {\n if (key) {\n return key\n }\n\n if (\n typeof crypto !== 'undefined' &&\n typeof crypto.randomUUID === 'function'\n ) {\n return crypto.randomUUID()\n }\n\n return ''\n}\n"],"names":[],"mappings":"AAEO,SAAS,WAAkC,OAAwB;AACxE,SAAO,OAAO,UAAU;AAC1B;AAEO,SAAS,qBACd,UACG,MACA;AACH,SAAO,WAAW,KAAK,IAAI,MAAM,GAAG,IAAI,IAAI;AAC9C;AAEO,SAAS,UAAU,KAAsB;AAC9C,MAAI,KAAK;AACP,WAAO;AAAA,EAAA;AAGT,MACE,OAAO,WAAW,eAClB,OAAO,OAAO,eAAe,YAC7B;AACA,WAAO,OAAO,WAAA;AAAA,EAAW;AAG3B,SAAO;AACT;"}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@tanstack/pacer",
3
- "version": "0.14.0",
3
+ "version": "0.15.0",
4
4
  "description": "Utilities for debouncing, throttling, rate-limiting, queuing, and more.",
5
5
  "author": "Tanner Linsley",
6
6
  "license": "MIT",
@@ -150,6 +150,16 @@
150
150
  "default": "./dist/cjs/utils.cjs"
151
151
  }
152
152
  },
153
+ "./event-client": {
154
+ "import": {
155
+ "types": "./dist/esm/event-client.d.ts",
156
+ "default": "./dist/esm/event-client.js"
157
+ },
158
+ "require": {
159
+ "types": "./dist/cjs/event-client.d.cts",
160
+ "default": "./dist/cjs/event-client.cjs"
161
+ }
162
+ },
153
163
  "./package.json": "./package.json"
154
164
  },
155
165
  "sideEffects": false,
@@ -161,6 +171,7 @@
161
171
  "src"
162
172
  ],
163
173
  "dependencies": {
174
+ "@tanstack/devtools-event-client": "^0.2.2",
164
175
  "@tanstack/store": "^0.7.2"
165
176
  },
166
177
  "scripts": {
@@ -1,5 +1,6 @@
1
1
  import { Store } from '@tanstack/store'
2
- import { parseFunctionOrValue } from './utils'
2
+ import { createKey, parseFunctionOrValue } from './utils'
3
+ import { emitChange, pacerEventClient } from './event-client'
3
4
  import type { OptionalKeys } from './types'
4
5
 
5
6
  export interface AsyncBatcherState<TValue> {
@@ -91,6 +92,11 @@ export interface AsyncBatcherOptions<TValue> {
91
92
  * Initial state for the async batcher
92
93
  */
93
94
  initialState?: Partial<AsyncBatcherState<TValue>>
95
+ /**
96
+ * Optional key to identify this async batcher instance.
97
+ * If provided, the async batcher will be identified by this key in the devtools and PacerProvider if applicable.
98
+ */
99
+ key?: string
94
100
  /**
95
101
  * Maximum number of items in a batch
96
102
  * @default Infinity
@@ -144,7 +150,12 @@ export interface AsyncBatcherOptions<TValue> {
144
150
 
145
151
  type AsyncBatcherOptionsWithOptionalCallbacks<TValue> = OptionalKeys<
146
152
  Required<AsyncBatcherOptions<TValue>>,
147
- 'initialState' | 'onError' | 'onItemsChange' | 'onSettled' | 'onSuccess'
153
+ | 'initialState'
154
+ | 'onError'
155
+ | 'onItemsChange'
156
+ | 'onSettled'
157
+ | 'onSuccess'
158
+ | 'key'
148
159
  >
149
160
 
150
161
  const defaultOptions: AsyncBatcherOptionsWithOptionalCallbacks<any> = {
@@ -220,6 +231,7 @@ export class AsyncBatcher<TValue> {
220
231
  readonly store: Store<Readonly<AsyncBatcherState<TValue>>> = new Store(
221
232
  getDefaultAsyncBatcherState<TValue>(),
222
233
  )
234
+ key: string
223
235
  options: AsyncBatcherOptionsWithOptionalCallbacks<TValue>
224
236
  #timeoutId: NodeJS.Timeout | null = null
225
237
 
@@ -227,12 +239,19 @@ export class AsyncBatcher<TValue> {
227
239
  public fn: (items: Array<TValue>) => Promise<any>,
228
240
  initialOptions: AsyncBatcherOptions<TValue>,
229
241
  ) {
242
+ this.key = createKey(initialOptions.key)
230
243
  this.options = {
231
244
  ...defaultOptions,
232
245
  ...initialOptions,
233
246
  throwOnError: initialOptions.throwOnError ?? !initialOptions.onError,
234
247
  }
235
248
  this.#setState(this.options.initialState ?? {})
249
+
250
+ pacerEventClient.on('d-AsyncBatcher', (event) => {
251
+ if (event.payload.key !== this.key) return
252
+ this.#setState(event.payload.store.state)
253
+ this.setOptions(event.payload.options)
254
+ })
236
255
  }
237
256
 
238
257
  /**
@@ -264,6 +283,7 @@ export class AsyncBatcher<TValue> {
264
283
  : 'populated',
265
284
  }
266
285
  })
286
+ emitChange('AsyncBatcher', this)
267
287
  }
268
288
 
269
289
  #getWait = (): number => {
@@ -1,5 +1,6 @@
1
1
  import { Store } from '@tanstack/store'
2
- import { parseFunctionOrValue } from './utils'
2
+ import { createKey, parseFunctionOrValue } from './utils'
3
+ import { emitChange, pacerEventClient } from './event-client'
3
4
  import type { AnyAsyncFunction, OptionalKeys } from './types'
4
5
 
5
6
  export interface AsyncDebouncerState<TFn extends AnyAsyncFunction> {
@@ -27,6 +28,10 @@ export interface AsyncDebouncerState<TFn extends AnyAsyncFunction> {
27
28
  * The result from the most recent successful function execution
28
29
  */
29
30
  lastResult: ReturnType<TFn> | undefined
31
+ /**
32
+ * Number of times maybeExecute has been called (for reduction calculations)
33
+ */
34
+ maybeExecuteCount: number
30
35
  /**
31
36
  * Number of function executions that have completed (either successfully or with errors)
32
37
  */
@@ -51,9 +56,10 @@ function getDefaultAsyncDebouncerState<
51
56
  isPending: false,
52
57
  lastArgs: undefined,
53
58
  lastResult: undefined,
59
+ maybeExecuteCount: 0,
54
60
  settleCount: 0,
55
- successCount: 0,
56
61
  status: 'idle',
62
+ successCount: 0,
57
63
  }
58
64
  }
59
65
 
@@ -71,6 +77,11 @@ export interface AsyncDebouncerOptions<TFn extends AnyAsyncFunction> {
71
77
  * Initial state for the async debouncer
72
78
  */
73
79
  initialState?: Partial<AsyncDebouncerState<TFn>>
80
+ /**
81
+ * Optional key to identify this async debouncer instance.
82
+ * If provided, the async debouncer will be identified by this key in the devtools and PacerProvider if applicable.
83
+ */
84
+ key?: string
74
85
  /**
75
86
  * Whether to execute on the leading edge of the timeout.
76
87
  * Defaults to false.
@@ -119,7 +130,7 @@ export interface AsyncDebouncerOptions<TFn extends AnyAsyncFunction> {
119
130
 
120
131
  type AsyncDebouncerOptionsWithOptionalCallbacks = OptionalKeys<
121
132
  AsyncDebouncerOptions<any>,
122
- 'initialState' | 'onError' | 'onSettled' | 'onSuccess'
133
+ 'initialState' | 'onError' | 'onSettled' | 'onSuccess' | 'key'
123
134
  >
124
135
 
125
136
  const defaultOptions: AsyncDebouncerOptionsWithOptionalCallbacks = {
@@ -178,6 +189,7 @@ export class AsyncDebouncer<TFn extends AnyAsyncFunction> {
178
189
  readonly store: Store<Readonly<AsyncDebouncerState<TFn>>> = new Store<
179
190
  AsyncDebouncerState<TFn>
180
191
  >(getDefaultAsyncDebouncerState<TFn>())
192
+ key: string
181
193
  options: AsyncDebouncerOptions<TFn>
182
194
  #abortController: AbortController | null = null
183
195
  #timeoutId: NodeJS.Timeout | null = null
@@ -189,12 +201,19 @@ export class AsyncDebouncer<TFn extends AnyAsyncFunction> {
189
201
  public fn: TFn,
190
202
  initialOptions: AsyncDebouncerOptions<TFn>,
191
203
  ) {
204
+ this.key = createKey(initialOptions.key)
192
205
  this.options = {
193
206
  ...defaultOptions,
194
207
  ...initialOptions,
195
208
  throwOnError: initialOptions.throwOnError ?? !initialOptions.onError,
196
209
  }
197
210
  this.#setState(this.options.initialState ?? {})
211
+
212
+ pacerEventClient.on('d-AsyncDebouncer', (event) => {
213
+ if (event.payload.key !== this.key) return
214
+ this.#setState(event.payload.store.state as AsyncDebouncerState<TFn>)
215
+ this.setOptions(event.payload.options)
216
+ })
198
217
  }
199
218
 
200
219
  /**
@@ -229,6 +248,7 @@ export class AsyncDebouncer<TFn extends AnyAsyncFunction> {
229
248
  : 'idle',
230
249
  }
231
250
  })
251
+ emitChange('AsyncDebouncer', this)
232
252
  }
233
253
 
234
254
  /**
@@ -264,7 +284,10 @@ export class AsyncDebouncer<TFn extends AnyAsyncFunction> {
264
284
  ): Promise<ReturnType<TFn> | undefined> => {
265
285
  if (!this.#getEnabled()) return undefined
266
286
  this.#cancelPendingExecution()
267
- this.#setState({ lastArgs: args })
287
+ this.#setState({
288
+ lastArgs: args,
289
+ maybeExecuteCount: this.store.state.maybeExecuteCount + 1,
290
+ })
268
291
 
269
292
  // Handle leading execution
270
293
  if (this.options.leading && this.store.state.canLeadingExecute) {
@@ -1,5 +1,6 @@
1
1
  import { Store } from '@tanstack/store'
2
- import { parseFunctionOrValue } from './utils'
2
+ import { createKey, parseFunctionOrValue } from './utils'
3
+ import { emitChange, pacerEventClient } from './event-client'
3
4
  import type { OptionalKeys } from './types'
4
5
  import type { QueuePosition } from './queuer'
5
6
 
@@ -8,6 +9,10 @@ export interface AsyncQueuerState<TValue> {
8
9
  * Items currently being processed by the queuer
9
10
  */
10
11
  activeItems: Array<TValue>
12
+ /**
13
+ * Number of times addItem has been called (for reduction calculations)
14
+ */
15
+ addItemCount: number
11
16
  /**
12
17
  * Number of task executions that have resulted in errors
13
18
  */
@@ -73,6 +78,7 @@ export interface AsyncQueuerState<TValue> {
73
78
  function getDefaultAsyncQueuerState<TValue>(): AsyncQueuerState<TValue> {
74
79
  return {
75
80
  activeItems: [],
81
+ addItemCount: 0,
76
82
  errorCount: 0,
77
83
  expirationCount: 0,
78
84
  isEmpty: true,
@@ -132,6 +138,11 @@ export interface AsyncQueuerOptions<TValue> {
132
138
  * Initial state for the async queuer
133
139
  */
134
140
  initialState?: Partial<AsyncQueuerState<TValue>>
141
+ /**
142
+ * Optional key to identify this async queuer instance.
143
+ * If provided, the async queuer will be identified by this key in the devtools and PacerProvider if applicable.
144
+ */
145
+ key?: string
135
146
  /**
136
147
  * Maximum number of items allowed in the queuer
137
148
  */
@@ -190,6 +201,7 @@ type AsyncQueuerOptionsWithOptionalCallbacks = OptionalKeys<
190
201
  | 'onItemsChange'
191
202
  | 'onExpire'
192
203
  | 'onError'
204
+ | 'key'
193
205
  >
194
206
 
195
207
  const defaultOptions: AsyncQueuerOptionsWithOptionalCallbacks = {
@@ -260,6 +272,7 @@ export class AsyncQueuer<TValue> {
260
272
  readonly store: Store<Readonly<AsyncQueuerState<TValue>>> = new Store<
261
273
  AsyncQueuerState<TValue>
262
274
  >(getDefaultAsyncQueuerState<TValue>())
275
+ key: string
263
276
  options: AsyncQueuerOptions<TValue>
264
277
  #timeoutIds: Set<NodeJS.Timeout> = new Set()
265
278
 
@@ -267,6 +280,7 @@ export class AsyncQueuer<TValue> {
267
280
  public fn: (item: TValue) => Promise<any>,
268
281
  initialOptions: AsyncQueuerOptions<TValue> = {},
269
282
  ) {
283
+ this.key = createKey(initialOptions.key)
270
284
  this.options = {
271
285
  ...defaultOptions,
272
286
  ...initialOptions,
@@ -290,6 +304,12 @@ export class AsyncQueuer<TValue> {
290
304
  this.addItem(item, this.options.addItemsTo ?? 'back', isLast)
291
305
  }
292
306
  }
307
+
308
+ pacerEventClient.on('d-AsyncQueuer', (e) => {
309
+ if (e.payload.key !== this.key) return
310
+ this.#setState(e.payload.store.state)
311
+ this.setOptions(e.payload.options)
312
+ })
293
313
  }
294
314
 
295
315
  /**
@@ -324,6 +344,7 @@ export class AsyncQueuer<TValue> {
324
344
  status,
325
345
  }
326
346
  })
347
+ emitChange('AsyncQueuer', this)
327
348
  }
328
349
 
329
350
  /**
@@ -402,6 +423,10 @@ export class AsyncQueuer<TValue> {
402
423
  position: QueuePosition = this.options.addItemsTo ?? 'back',
403
424
  runOnItemsChange: boolean = true,
404
425
  ): boolean => {
426
+ this.#setState({
427
+ addItemCount: this.store.state.addItemCount + 1,
428
+ })
429
+
405
430
  if (this.store.state.items.length >= (this.options.maxSize ?? Infinity)) {
406
431
  this.#setState({
407
432
  rejectionCount: this.store.state.rejectionCount + 1,