@tanstack/db 0.5.21 → 0.5.22
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -110,7 +110,7 @@ class CollectionLifecycleManager {
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}
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const gcTime = this.config.gcTime ?? 3e5;
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this.gcTimeoutId = setTimeout(() => {
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{"version":3,"file":"lifecycle.cjs","sources":["../../../src/collection/lifecycle.ts"],"sourcesContent":["import {\n CollectionInErrorStateError,\n CollectionStateError,\n InvalidCollectionStatusTransitionError,\n} from '../errors'\nimport {\n safeCancelIdleCallback,\n safeRequestIdleCallback,\n} from '../utils/browser-polyfills'\nimport type { IdleCallbackDeadline } from '../utils/browser-polyfills'\nimport type { StandardSchemaV1 } from '@standard-schema/spec'\nimport type { CollectionConfig, CollectionStatus } from '../types'\nimport type { CollectionEventsManager } from './events'\nimport type { CollectionIndexesManager } from './indexes'\nimport type { CollectionChangesManager } from './changes'\nimport type { CollectionSyncManager } from './sync'\nimport type { CollectionStateManager } from './state'\n\nexport class CollectionLifecycleManager<\n TOutput extends object = Record<string, unknown>,\n TKey extends string | number = string | number,\n TSchema extends StandardSchemaV1 = StandardSchemaV1,\n TInput extends object = TOutput,\n> {\n private config: CollectionConfig<TOutput, TKey, TSchema>\n private id: string\n private indexes!: CollectionIndexesManager<TOutput, TKey, TSchema, TInput>\n private events!: CollectionEventsManager\n private changes!: CollectionChangesManager<TOutput, TKey, TSchema, TInput>\n private sync!: CollectionSyncManager<TOutput, TKey, TSchema, TInput>\n private state!: CollectionStateManager<TOutput, TKey, TSchema, TInput>\n\n public status: CollectionStatus = `idle`\n public hasBeenReady = false\n public hasReceivedFirstCommit = false\n public onFirstReadyCallbacks: Array<() => void> = []\n public gcTimeoutId: ReturnType<typeof setTimeout> | null = null\n private idleCallbackId: number | null = null\n\n /**\n * Creates a new CollectionLifecycleManager instance\n */\n constructor(config: CollectionConfig<TOutput, TKey, TSchema>, id: string) {\n this.config = config\n this.id = id\n }\n\n setDeps(deps: {\n indexes: CollectionIndexesManager<TOutput, TKey, TSchema, TInput>\n events: CollectionEventsManager\n changes: CollectionChangesManager<TOutput, TKey, TSchema, TInput>\n sync: CollectionSyncManager<TOutput, TKey, TSchema, TInput>\n state: CollectionStateManager<TOutput, TKey, TSchema, TInput>\n }) {\n this.indexes = deps.indexes\n this.events = deps.events\n this.changes = deps.changes\n this.sync = deps.sync\n this.state = deps.state\n }\n\n /**\n * Validates state transitions to prevent invalid status changes\n */\n public validateStatusTransition(\n from: CollectionStatus,\n to: CollectionStatus,\n ): void {\n if (from === to) {\n // Allow same state transitions\n return\n }\n const validTransitions: Record<\n CollectionStatus,\n Array<CollectionStatus>\n > = {\n idle: [`loading`, `error`, `cleaned-up`],\n loading: [`ready`, `error`, `cleaned-up`],\n ready: [`cleaned-up`, `error`],\n error: [`cleaned-up`, `idle`],\n 'cleaned-up': [`loading`, `error`],\n }\n\n if (!validTransitions[from].includes(to)) {\n throw new InvalidCollectionStatusTransitionError(from, to, this.id)\n }\n }\n\n /**\n * Safely update the collection status with validation\n * @private\n */\n public setStatus(\n newStatus: CollectionStatus,\n allowReady: boolean = false,\n ): void {\n if (newStatus === `ready` && !allowReady) {\n // setStatus('ready') is an internal method that should not be called directly\n // Instead, use markReady to transition to ready triggering the necessary events\n // and side effects.\n throw new CollectionStateError(\n `You can't directly call \"setStatus('ready'). You must use markReady instead.`,\n )\n }\n this.validateStatusTransition(this.status, newStatus)\n const previousStatus = this.status\n this.status = newStatus\n\n // Resolve indexes when collection becomes ready\n if (newStatus === `ready` && !this.indexes.isIndexesResolved) {\n // Resolve indexes asynchronously without blocking\n this.indexes.resolveAllIndexes().catch((error) => {\n console.warn(\n `${this.config.id ? `[${this.config.id}] ` : ``}Failed to resolve indexes:`,\n error,\n )\n })\n }\n\n // Emit event\n this.events.emitStatusChange(newStatus, previousStatus)\n }\n\n /**\n * Validates that the collection is in a usable state for data operations\n * @private\n */\n public validateCollectionUsable(operation: string): void {\n switch (this.status) {\n case `error`:\n throw new CollectionInErrorStateError(operation, this.id)\n case `cleaned-up`:\n // Automatically restart the collection when operations are called on cleaned-up collections\n this.sync.startSync()\n break\n }\n }\n\n /**\n * Mark the collection as ready for use\n * This is called by sync implementations to explicitly signal that the collection is ready,\n * providing a more intuitive alternative to using commits for readiness signaling\n * @private - Should only be called by sync implementations\n */\n public markReady(): void {\n this.validateStatusTransition(this.status, `ready`)\n // Can transition to ready from loading state\n if (this.status === `loading`) {\n this.setStatus(`ready`, true)\n\n // Call any registered first ready callbacks (only on first time becoming ready)\n if (!this.hasBeenReady) {\n this.hasBeenReady = true\n\n // Also mark as having received first commit for backwards compatibility\n if (!this.hasReceivedFirstCommit) {\n this.hasReceivedFirstCommit = true\n }\n\n const callbacks = [...this.onFirstReadyCallbacks]\n this.onFirstReadyCallbacks = []\n callbacks.forEach((callback) => callback())\n }\n // Notify dependents when markReady is called, after status is set\n // This ensures live queries get notified when their dependencies become ready\n if (this.changes.changeSubscriptions.size > 0) {\n this.changes.emitEmptyReadyEvent()\n }\n }\n }\n\n /**\n * Start the garbage collection timer\n * Called when the collection becomes inactive (no subscribers)\n */\n public startGCTimer(): void {\n if (this.gcTimeoutId) {\n clearTimeout(this.gcTimeoutId)\n }\n\n const gcTime = this.config.gcTime ?? 300000 // 5 minutes default\n\n // If gcTime is 0, GC is disabled\n if (gcTime === 0) {\n return\n }\n\n this.gcTimeoutId = setTimeout(() => {\n if (this.changes.activeSubscribersCount === 0) {\n // Schedule cleanup during idle time to avoid blocking the UI thread\n this.scheduleIdleCleanup()\n }\n }, gcTime)\n }\n\n /**\n * Cancel the garbage collection timer\n * Called when the collection becomes active again\n */\n public cancelGCTimer(): void {\n if (this.gcTimeoutId) {\n clearTimeout(this.gcTimeoutId)\n this.gcTimeoutId = null\n }\n // Also cancel any pending idle cleanup\n if (this.idleCallbackId !== null) {\n safeCancelIdleCallback(this.idleCallbackId)\n this.idleCallbackId = null\n }\n }\n\n /**\n * Schedule cleanup to run during browser idle time\n * This prevents blocking the UI thread during cleanup operations\n */\n private scheduleIdleCleanup(): void {\n // Cancel any existing idle callback\n if (this.idleCallbackId !== null) {\n safeCancelIdleCallback(this.idleCallbackId)\n }\n\n // Schedule cleanup with a timeout of 1 second\n // This ensures cleanup happens even if the browser is busy\n this.idleCallbackId = safeRequestIdleCallback(\n (deadline) => {\n // Perform cleanup if we still have no subscribers\n if (this.changes.activeSubscribersCount === 0) {\n const cleanupCompleted = this.performCleanup(deadline)\n // Only clear the callback ID if cleanup actually completed\n if (cleanupCompleted) {\n this.idleCallbackId = null\n }\n } else {\n // No need to cleanup, clear the callback ID\n this.idleCallbackId = null\n }\n },\n { timeout: 1000 },\n )\n }\n\n /**\n * Perform cleanup operations, optionally in chunks during idle time\n * @returns true if cleanup was completed, false if it was rescheduled\n */\n private performCleanup(deadline?: IdleCallbackDeadline): boolean {\n // If we have a deadline, we can potentially split cleanup into chunks\n // For now, we'll do all cleanup at once but check if we have time\n const hasTime =\n !deadline || deadline.timeRemaining() > 0 || deadline.didTimeout\n\n if (hasTime) {\n // Perform all cleanup operations except events\n this.sync.cleanup()\n this.state.cleanup()\n this.changes.cleanup()\n this.indexes.cleanup()\n\n if (this.gcTimeoutId) {\n clearTimeout(this.gcTimeoutId)\n this.gcTimeoutId = null\n }\n\n this.hasBeenReady = false\n this.onFirstReadyCallbacks = []\n\n // Set status to cleaned-up after everything is cleaned up\n // This fires the status:change event to notify listeners\n this.setStatus(`cleaned-up`)\n\n // Finally, cleanup event handlers after the event has been fired\n this.events.cleanup()\n\n return true\n } else {\n // If we don't have time, reschedule for the next idle period\n this.scheduleIdleCleanup()\n return false\n }\n }\n\n /**\n * Register a callback to be executed when the collection first becomes ready\n * Useful for preloading collections\n * @param callback Function to call when the collection first becomes ready\n */\n public onFirstReady(callback: () => void): void {\n // If already ready, call immediately\n if (this.hasBeenReady) {\n callback()\n return\n }\n\n this.onFirstReadyCallbacks.push(callback)\n }\n\n public cleanup(): void {\n // Cancel any pending idle cleanup\n if (this.idleCallbackId !== null) {\n safeCancelIdleCallback(this.idleCallbackId)\n this.idleCallbackId = null\n }\n\n // Perform cleanup immediately (used when explicitly called)\n this.performCleanup()\n 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{"version":3,"file":"lifecycle.cjs","sources":["../../../src/collection/lifecycle.ts"],"sourcesContent":["import {\n CollectionInErrorStateError,\n CollectionStateError,\n InvalidCollectionStatusTransitionError,\n} from '../errors'\nimport {\n safeCancelIdleCallback,\n safeRequestIdleCallback,\n} from '../utils/browser-polyfills'\nimport type { IdleCallbackDeadline } from '../utils/browser-polyfills'\nimport type { StandardSchemaV1 } from '@standard-schema/spec'\nimport type { CollectionConfig, CollectionStatus } from '../types'\nimport type { CollectionEventsManager } from './events'\nimport type { CollectionIndexesManager } from './indexes'\nimport type { CollectionChangesManager } from './changes'\nimport type { CollectionSyncManager } from './sync'\nimport type { CollectionStateManager } from './state'\n\nexport class CollectionLifecycleManager<\n TOutput extends object = Record<string, unknown>,\n TKey extends string | number = string | number,\n TSchema extends StandardSchemaV1 = StandardSchemaV1,\n TInput extends object = TOutput,\n> {\n private config: CollectionConfig<TOutput, TKey, TSchema>\n private id: string\n private indexes!: CollectionIndexesManager<TOutput, TKey, TSchema, TInput>\n private events!: CollectionEventsManager\n private changes!: CollectionChangesManager<TOutput, TKey, TSchema, TInput>\n private sync!: CollectionSyncManager<TOutput, TKey, TSchema, TInput>\n private state!: CollectionStateManager<TOutput, TKey, TSchema, TInput>\n\n public status: CollectionStatus = `idle`\n public hasBeenReady = false\n public hasReceivedFirstCommit = false\n public onFirstReadyCallbacks: Array<() => void> = []\n public gcTimeoutId: ReturnType<typeof setTimeout> | null = null\n private idleCallbackId: number | null = null\n\n /**\n * Creates a new CollectionLifecycleManager instance\n */\n constructor(config: CollectionConfig<TOutput, TKey, TSchema>, id: string) {\n this.config = config\n this.id = id\n }\n\n setDeps(deps: {\n indexes: CollectionIndexesManager<TOutput, TKey, TSchema, TInput>\n events: CollectionEventsManager\n changes: CollectionChangesManager<TOutput, TKey, TSchema, TInput>\n sync: CollectionSyncManager<TOutput, TKey, TSchema, TInput>\n state: CollectionStateManager<TOutput, TKey, TSchema, TInput>\n }) {\n this.indexes = deps.indexes\n this.events = deps.events\n this.changes = deps.changes\n this.sync = deps.sync\n this.state = deps.state\n }\n\n /**\n * Validates state transitions to prevent invalid status changes\n */\n public validateStatusTransition(\n from: CollectionStatus,\n to: CollectionStatus,\n ): void {\n if (from === to) {\n // Allow same state transitions\n return\n }\n const validTransitions: Record<\n CollectionStatus,\n Array<CollectionStatus>\n > = {\n idle: [`loading`, `error`, `cleaned-up`],\n loading: [`ready`, `error`, `cleaned-up`],\n ready: [`cleaned-up`, `error`],\n error: [`cleaned-up`, `idle`],\n 'cleaned-up': [`loading`, `error`],\n }\n\n if (!validTransitions[from].includes(to)) {\n throw new InvalidCollectionStatusTransitionError(from, to, this.id)\n }\n }\n\n /**\n * Safely update the collection status with validation\n * @private\n */\n public setStatus(\n newStatus: CollectionStatus,\n allowReady: boolean = false,\n ): void {\n if (newStatus === `ready` && !allowReady) {\n // setStatus('ready') is an internal method that should not be called directly\n // Instead, use markReady to transition to ready triggering the necessary events\n // and side effects.\n throw new CollectionStateError(\n `You can't directly call \"setStatus('ready'). You must use markReady instead.`,\n )\n }\n this.validateStatusTransition(this.status, newStatus)\n const previousStatus = this.status\n this.status = newStatus\n\n // Resolve indexes when collection becomes ready\n if (newStatus === `ready` && !this.indexes.isIndexesResolved) {\n // Resolve indexes asynchronously without blocking\n this.indexes.resolveAllIndexes().catch((error) => {\n console.warn(\n `${this.config.id ? `[${this.config.id}] ` : ``}Failed to resolve indexes:`,\n error,\n )\n })\n }\n\n // Emit event\n this.events.emitStatusChange(newStatus, previousStatus)\n }\n\n /**\n * Validates that the collection is in a usable state for data operations\n * @private\n */\n public validateCollectionUsable(operation: string): void {\n switch (this.status) {\n case `error`:\n throw new CollectionInErrorStateError(operation, this.id)\n case `cleaned-up`:\n // Automatically restart the collection when operations are called on cleaned-up collections\n this.sync.startSync()\n break\n }\n }\n\n /**\n * Mark the collection as ready for use\n * This is called by sync implementations to explicitly signal that the collection is ready,\n * providing a more intuitive alternative to using commits for readiness signaling\n * @private - Should only be called by sync implementations\n */\n public markReady(): void {\n this.validateStatusTransition(this.status, `ready`)\n // Can transition to ready from loading state\n if (this.status === `loading`) {\n this.setStatus(`ready`, true)\n\n // Call any registered first ready callbacks (only on first time becoming ready)\n if (!this.hasBeenReady) {\n this.hasBeenReady = true\n\n // Also mark as having received first commit for backwards compatibility\n if (!this.hasReceivedFirstCommit) {\n this.hasReceivedFirstCommit = true\n }\n\n const callbacks = [...this.onFirstReadyCallbacks]\n this.onFirstReadyCallbacks = []\n callbacks.forEach((callback) => callback())\n }\n // Notify dependents when markReady is called, after status is set\n // This ensures live queries get notified when their dependencies become ready\n if (this.changes.changeSubscriptions.size > 0) {\n this.changes.emitEmptyReadyEvent()\n }\n }\n }\n\n /**\n * Start the garbage collection timer\n * Called when the collection becomes inactive (no subscribers)\n */\n public startGCTimer(): void {\n if (this.gcTimeoutId) {\n clearTimeout(this.gcTimeoutId)\n }\n\n const gcTime = this.config.gcTime ?? 300000 // 5 minutes default\n\n // If gcTime is 0, negative, or non-finite (Infinity, -Infinity, NaN), GC is disabled.\n // Note: setTimeout with Infinity coerces to 0 via ToInt32, causing immediate GC,\n // so we must explicitly check for non-finite values here.\n if (gcTime <= 0 || !Number.isFinite(gcTime)) {\n return\n }\n\n this.gcTimeoutId = setTimeout(() => {\n if (this.changes.activeSubscribersCount === 0) {\n // Schedule cleanup during idle time to avoid blocking the UI thread\n this.scheduleIdleCleanup()\n }\n }, gcTime)\n }\n\n /**\n * Cancel the garbage collection timer\n * Called when the collection becomes active again\n */\n public cancelGCTimer(): void {\n if (this.gcTimeoutId) {\n clearTimeout(this.gcTimeoutId)\n this.gcTimeoutId = null\n }\n // Also cancel any pending idle cleanup\n if (this.idleCallbackId !== null) {\n safeCancelIdleCallback(this.idleCallbackId)\n this.idleCallbackId = null\n }\n }\n\n /**\n * Schedule cleanup to run during browser idle time\n * This prevents blocking the UI thread during cleanup operations\n */\n private scheduleIdleCleanup(): void {\n // Cancel any existing idle callback\n if (this.idleCallbackId !== null) {\n safeCancelIdleCallback(this.idleCallbackId)\n }\n\n // Schedule cleanup with a timeout of 1 second\n // This ensures cleanup happens even if the browser is busy\n this.idleCallbackId = safeRequestIdleCallback(\n (deadline) => {\n // Perform cleanup if we still have no subscribers\n if (this.changes.activeSubscribersCount === 0) {\n const cleanupCompleted = this.performCleanup(deadline)\n // Only clear the callback ID if cleanup actually completed\n if (cleanupCompleted) {\n this.idleCallbackId = null\n }\n } else {\n // No need to cleanup, clear the callback ID\n this.idleCallbackId = null\n }\n },\n { timeout: 1000 },\n )\n }\n\n /**\n * Perform cleanup operations, optionally in chunks during idle time\n * @returns true if cleanup was completed, false if it was rescheduled\n */\n private performCleanup(deadline?: IdleCallbackDeadline): boolean {\n // If we have a deadline, we can potentially split cleanup into chunks\n // For now, we'll do all cleanup at once but check if we have time\n const hasTime =\n !deadline || deadline.timeRemaining() > 0 || deadline.didTimeout\n\n if (hasTime) {\n // Perform all cleanup operations except events\n this.sync.cleanup()\n this.state.cleanup()\n this.changes.cleanup()\n this.indexes.cleanup()\n\n if (this.gcTimeoutId) {\n clearTimeout(this.gcTimeoutId)\n this.gcTimeoutId = null\n }\n\n this.hasBeenReady = false\n this.onFirstReadyCallbacks = []\n\n // Set status to cleaned-up after everything is cleaned up\n // This fires the status:change event to notify listeners\n this.setStatus(`cleaned-up`)\n\n // Finally, cleanup event handlers after the event has been fired\n this.events.cleanup()\n\n return true\n } else {\n // If we don't have time, reschedule for the next idle period\n this.scheduleIdleCleanup()\n return false\n }\n }\n\n /**\n * Register a callback to be executed when the collection first becomes ready\n * Useful for preloading collections\n * @param callback Function to call when the collection first becomes ready\n */\n public onFirstReady(callback: () => void): void {\n // If already ready, call immediately\n if (this.hasBeenReady) {\n callback()\n return\n }\n\n this.onFirstReadyCallbacks.push(callback)\n }\n\n public cleanup(): void {\n // Cancel any pending idle cleanup\n if (this.idleCallbackId !== null) {\n safeCancelIdleCallback(this.idleCallbackId)\n this.idleCallbackId = null\n }\n\n // Perform cleanup immediately (used when explicitly called)\n this.performCleanup()\n 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{"version":3,"file":"lifecycle.js","sources":["../../../src/collection/lifecycle.ts"],"sourcesContent":["import {\n CollectionInErrorStateError,\n CollectionStateError,\n InvalidCollectionStatusTransitionError,\n} from '../errors'\nimport {\n safeCancelIdleCallback,\n safeRequestIdleCallback,\n} from '../utils/browser-polyfills'\nimport type { IdleCallbackDeadline } from '../utils/browser-polyfills'\nimport type { StandardSchemaV1 } from '@standard-schema/spec'\nimport type { CollectionConfig, CollectionStatus } from '../types'\nimport type { CollectionEventsManager } from './events'\nimport type { CollectionIndexesManager } from './indexes'\nimport type { CollectionChangesManager } from './changes'\nimport type { CollectionSyncManager } from './sync'\nimport type { CollectionStateManager } from './state'\n\nexport class CollectionLifecycleManager<\n TOutput extends object = Record<string, unknown>,\n TKey extends string | number = string | number,\n TSchema extends StandardSchemaV1 = StandardSchemaV1,\n TInput extends object = TOutput,\n> {\n private config: CollectionConfig<TOutput, TKey, TSchema>\n private id: string\n private indexes!: CollectionIndexesManager<TOutput, TKey, TSchema, TInput>\n private events!: CollectionEventsManager\n private changes!: CollectionChangesManager<TOutput, TKey, TSchema, TInput>\n private sync!: CollectionSyncManager<TOutput, TKey, TSchema, TInput>\n private state!: CollectionStateManager<TOutput, TKey, TSchema, TInput>\n\n public status: CollectionStatus = `idle`\n public hasBeenReady = false\n public hasReceivedFirstCommit = false\n public onFirstReadyCallbacks: Array<() => void> = []\n public gcTimeoutId: ReturnType<typeof setTimeout> | null = null\n private idleCallbackId: number | null = null\n\n /**\n * Creates a new CollectionLifecycleManager instance\n */\n constructor(config: CollectionConfig<TOutput, TKey, TSchema>, id: string) {\n this.config = config\n this.id = id\n }\n\n setDeps(deps: {\n indexes: CollectionIndexesManager<TOutput, TKey, TSchema, TInput>\n events: CollectionEventsManager\n changes: CollectionChangesManager<TOutput, TKey, TSchema, TInput>\n sync: CollectionSyncManager<TOutput, TKey, TSchema, TInput>\n state: CollectionStateManager<TOutput, TKey, TSchema, TInput>\n }) {\n this.indexes = deps.indexes\n this.events = deps.events\n this.changes = deps.changes\n this.sync = deps.sync\n this.state = deps.state\n }\n\n /**\n * Validates state transitions to prevent invalid status changes\n */\n public validateStatusTransition(\n from: CollectionStatus,\n to: CollectionStatus,\n ): void {\n if (from === to) {\n // Allow same state transitions\n return\n }\n const validTransitions: Record<\n CollectionStatus,\n Array<CollectionStatus>\n > = {\n idle: [`loading`, `error`, `cleaned-up`],\n loading: [`ready`, `error`, `cleaned-up`],\n ready: [`cleaned-up`, `error`],\n error: [`cleaned-up`, `idle`],\n 'cleaned-up': [`loading`, `error`],\n }\n\n if (!validTransitions[from].includes(to)) {\n throw new InvalidCollectionStatusTransitionError(from, to, this.id)\n }\n }\n\n /**\n * Safely update the collection status with validation\n * @private\n */\n public setStatus(\n newStatus: CollectionStatus,\n allowReady: boolean = false,\n ): void {\n if (newStatus === `ready` && !allowReady) {\n // setStatus('ready') is an internal method that should not be called directly\n // Instead, use markReady to transition to ready triggering the necessary events\n // and side effects.\n throw new CollectionStateError(\n `You can't directly call \"setStatus('ready'). 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{"version":3,"file":"lifecycle.js","sources":["../../../src/collection/lifecycle.ts"],"sourcesContent":["import {\n CollectionInErrorStateError,\n CollectionStateError,\n InvalidCollectionStatusTransitionError,\n} from '../errors'\nimport {\n safeCancelIdleCallback,\n safeRequestIdleCallback,\n} from '../utils/browser-polyfills'\nimport type { IdleCallbackDeadline } from '../utils/browser-polyfills'\nimport type { StandardSchemaV1 } from '@standard-schema/spec'\nimport type { CollectionConfig, CollectionStatus } from '../types'\nimport type { CollectionEventsManager } from './events'\nimport type { CollectionIndexesManager } from './indexes'\nimport type { CollectionChangesManager } from './changes'\nimport type { CollectionSyncManager } from './sync'\nimport type { CollectionStateManager } from './state'\n\nexport class CollectionLifecycleManager<\n TOutput extends object = Record<string, unknown>,\n TKey extends string | number = string | number,\n TSchema extends StandardSchemaV1 = StandardSchemaV1,\n TInput extends object = TOutput,\n> {\n private config: CollectionConfig<TOutput, TKey, TSchema>\n private id: string\n private indexes!: CollectionIndexesManager<TOutput, TKey, TSchema, TInput>\n private events!: CollectionEventsManager\n private changes!: CollectionChangesManager<TOutput, TKey, TSchema, TInput>\n private sync!: CollectionSyncManager<TOutput, TKey, TSchema, TInput>\n private state!: CollectionStateManager<TOutput, TKey, TSchema, TInput>\n\n public status: CollectionStatus = `idle`\n public hasBeenReady = false\n public hasReceivedFirstCommit = false\n public onFirstReadyCallbacks: Array<() => void> = []\n public gcTimeoutId: ReturnType<typeof setTimeout> | null = null\n private idleCallbackId: number | null = null\n\n /**\n * Creates a new CollectionLifecycleManager instance\n */\n constructor(config: CollectionConfig<TOutput, TKey, TSchema>, id: string) {\n this.config = config\n this.id = id\n }\n\n setDeps(deps: {\n indexes: CollectionIndexesManager<TOutput, TKey, TSchema, TInput>\n events: CollectionEventsManager\n changes: CollectionChangesManager<TOutput, TKey, TSchema, TInput>\n sync: CollectionSyncManager<TOutput, TKey, TSchema, TInput>\n state: CollectionStateManager<TOutput, TKey, TSchema, TInput>\n }) {\n this.indexes = deps.indexes\n this.events = deps.events\n this.changes = deps.changes\n this.sync = deps.sync\n this.state = deps.state\n }\n\n /**\n * Validates state transitions to prevent invalid status changes\n */\n public validateStatusTransition(\n from: CollectionStatus,\n to: CollectionStatus,\n ): void {\n if (from === to) {\n // Allow same state transitions\n return\n }\n const validTransitions: Record<\n CollectionStatus,\n Array<CollectionStatus>\n > = {\n idle: [`loading`, `error`, `cleaned-up`],\n loading: [`ready`, `error`, `cleaned-up`],\n ready: [`cleaned-up`, `error`],\n error: [`cleaned-up`, `idle`],\n 'cleaned-up': [`loading`, `error`],\n }\n\n if (!validTransitions[from].includes(to)) {\n throw new InvalidCollectionStatusTransitionError(from, to, this.id)\n }\n }\n\n /**\n * Safely update the collection status with validation\n * @private\n */\n public setStatus(\n newStatus: CollectionStatus,\n allowReady: boolean = false,\n ): void {\n if (newStatus === `ready` && !allowReady) {\n // setStatus('ready') is an internal method that should not be called directly\n // Instead, use markReady to transition to ready triggering the necessary events\n // and side effects.\n throw new CollectionStateError(\n `You can't directly call \"setStatus('ready'). You must use markReady instead.`,\n )\n }\n this.validateStatusTransition(this.status, newStatus)\n const previousStatus = this.status\n this.status = newStatus\n\n // Resolve indexes when collection becomes ready\n if (newStatus === `ready` && !this.indexes.isIndexesResolved) {\n // Resolve indexes asynchronously without blocking\n this.indexes.resolveAllIndexes().catch((error) => {\n console.warn(\n `${this.config.id ? `[${this.config.id}] ` : ``}Failed to resolve indexes:`,\n error,\n )\n })\n }\n\n // Emit event\n this.events.emitStatusChange(newStatus, previousStatus)\n }\n\n /**\n * Validates that the collection is in a usable state for data operations\n * @private\n */\n public validateCollectionUsable(operation: string): void {\n switch (this.status) {\n case `error`:\n throw new CollectionInErrorStateError(operation, this.id)\n case `cleaned-up`:\n // Automatically restart the collection when operations are called on cleaned-up collections\n this.sync.startSync()\n break\n }\n }\n\n /**\n * Mark the collection as ready for use\n * This is called by sync implementations to explicitly signal that the collection is ready,\n * providing a more intuitive alternative to using commits for readiness signaling\n * @private - Should only be called by sync implementations\n */\n public markReady(): void {\n this.validateStatusTransition(this.status, `ready`)\n // Can transition to ready from loading state\n if (this.status === `loading`) {\n this.setStatus(`ready`, true)\n\n // Call any registered first ready callbacks (only on first time becoming ready)\n if (!this.hasBeenReady) {\n this.hasBeenReady = true\n\n // Also mark as having received first commit for backwards compatibility\n if (!this.hasReceivedFirstCommit) {\n this.hasReceivedFirstCommit = true\n }\n\n const callbacks = [...this.onFirstReadyCallbacks]\n this.onFirstReadyCallbacks = []\n callbacks.forEach((callback) => callback())\n }\n // Notify dependents when markReady is called, after status is set\n // This ensures live queries get notified when their dependencies become ready\n if (this.changes.changeSubscriptions.size > 0) {\n this.changes.emitEmptyReadyEvent()\n }\n }\n }\n\n /**\n * Start the garbage collection timer\n * Called when the collection becomes inactive (no subscribers)\n */\n public startGCTimer(): void {\n if (this.gcTimeoutId) {\n clearTimeout(this.gcTimeoutId)\n }\n\n const gcTime = this.config.gcTime ?? 300000 // 5 minutes default\n\n // If gcTime is 0, negative, or non-finite (Infinity, -Infinity, NaN), GC is disabled.\n // Note: setTimeout with Infinity coerces to 0 via ToInt32, causing immediate GC,\n // so we must explicitly check for non-finite values here.\n if (gcTime <= 0 || !Number.isFinite(gcTime)) {\n return\n }\n\n this.gcTimeoutId = setTimeout(() => {\n if (this.changes.activeSubscribersCount === 0) {\n // Schedule cleanup during idle time to avoid blocking the UI thread\n this.scheduleIdleCleanup()\n }\n }, gcTime)\n }\n\n /**\n * Cancel the garbage collection timer\n * Called when the collection becomes active again\n */\n public cancelGCTimer(): void {\n if (this.gcTimeoutId) {\n clearTimeout(this.gcTimeoutId)\n this.gcTimeoutId = null\n }\n // Also cancel any pending idle cleanup\n if (this.idleCallbackId !== null) {\n safeCancelIdleCallback(this.idleCallbackId)\n this.idleCallbackId = null\n }\n }\n\n /**\n * Schedule cleanup to run during browser idle time\n * This prevents blocking the UI thread during cleanup operations\n */\n private scheduleIdleCleanup(): void {\n // Cancel any existing idle callback\n if (this.idleCallbackId !== null) {\n safeCancelIdleCallback(this.idleCallbackId)\n }\n\n // Schedule cleanup with a timeout of 1 second\n // This ensures cleanup happens even if the browser is busy\n this.idleCallbackId = safeRequestIdleCallback(\n (deadline) => {\n // Perform cleanup if we still have no subscribers\n if (this.changes.activeSubscribersCount === 0) {\n const cleanupCompleted = this.performCleanup(deadline)\n // Only clear the callback ID if cleanup actually completed\n if (cleanupCompleted) {\n this.idleCallbackId = null\n }\n } else {\n // No need to cleanup, clear the callback ID\n this.idleCallbackId = null\n }\n },\n { timeout: 1000 },\n )\n }\n\n /**\n * Perform cleanup operations, optionally in chunks during idle time\n * @returns true if cleanup was completed, false if it was rescheduled\n */\n private performCleanup(deadline?: IdleCallbackDeadline): boolean {\n // If we have a deadline, we can potentially split cleanup into chunks\n // For now, we'll do all cleanup at once but check if we have time\n const hasTime =\n !deadline || deadline.timeRemaining() > 0 || deadline.didTimeout\n\n if (hasTime) {\n // Perform all cleanup operations except events\n this.sync.cleanup()\n this.state.cleanup()\n this.changes.cleanup()\n this.indexes.cleanup()\n\n if (this.gcTimeoutId) {\n clearTimeout(this.gcTimeoutId)\n this.gcTimeoutId = null\n }\n\n this.hasBeenReady = false\n this.onFirstReadyCallbacks = []\n\n // Set status to cleaned-up after everything is cleaned up\n // This fires the status:change event to notify listeners\n this.setStatus(`cleaned-up`)\n\n // Finally, cleanup event handlers after the event has been fired\n this.events.cleanup()\n\n return true\n } else {\n // If we don't have time, reschedule for the next idle period\n this.scheduleIdleCleanup()\n return false\n }\n }\n\n /**\n * Register a callback to be executed when the collection first becomes ready\n * Useful for preloading collections\n * @param callback Function to call when the collection first becomes ready\n */\n public onFirstReady(callback: () => void): void {\n // If already ready, call immediately\n if (this.hasBeenReady) {\n callback()\n return\n }\n\n this.onFirstReadyCallbacks.push(callback)\n }\n\n public cleanup(): void {\n // Cancel any pending idle cleanup\n if (this.idleCallbackId !== null) {\n safeCancelIdleCallback(this.idleCallbackId)\n this.idleCallbackId = null\n }\n\n // Perform cleanup immediately (used when explicitly called)\n this.performCleanup()\n 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package/package.json
CHANGED
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@@ -180,8 +180,10 @@ export class CollectionLifecycleManager<
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const gcTime = this.config.gcTime ?? 300000 // 5 minutes default
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// If gcTime is 0, GC is disabled
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// If gcTime is 0, negative, or non-finite (Infinity, -Infinity, NaN), GC is disabled.
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// Note: setTimeout with Infinity coerces to 0 via ToInt32, causing immediate GC,
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// so we must explicitly check for non-finite values here.
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if (gcTime <= 0 || !Number.isFinite(gcTime)) {
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return
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}
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