@tangle-network/sandbox-ui 0.116.1 → 0.116.4

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package/dist/tokens.css CHANGED
@@ -3,7 +3,7 @@
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  * The surface ladder is NEUTRAL GREY and the indigo is trim — accent, never
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  * field. It steps in even lightness increments so a card, a nested panel and an
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  * overlay each read as a distinct plane by their own fill, and carries a crisp
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- * hairline (1.6:1 against the card in dark) because shadow does no work on a dark
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+ * hairline (1.5:1 against the card in dark) because shadow does no work on a dark
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  * canvas. Light mirrors it: white paper on a grey canvas, never white-on-white.
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  *
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  * Apps consume this spine as-is. If a product needs its own accent identity,
@@ -22,35 +22,34 @@
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  * an indigo page, and the eye stops finding them. Neutral planes give the brand
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  * a field to sit on, so a single accent does all the signalling.
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  *
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- * The canvas sits OFF pure black (#151523). A near-black page under near-white
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- * ink is the glare end of the range, and it is the reading surface for long
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- * sessions.
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+ * The canvas stays above pure black (#161616). Near-white ink on it is the
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+ * glare end of the range, so its luminance leaves room for distinct text tiers.
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  *
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  * Elevation is carried by surface lightness plus a hairline that can actually be
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  * seen — a black shadow on a dark canvas renders as nothing, so shadow does no
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- * work here. The hairline is 1.6:1 against the resting card — quiet by design,
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+ * work here. The hairline is about 1.5:1 against the resting card — quiet by design,
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  * enough to state an edge without drawing a box around every panel.
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  */
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  :root,
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  [data-sandbox-ui],
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  [data-theme="dark"],
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  .dark {
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- --md3-surface: #151523; /* L0 page canvas */
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- --md3-surface-dim: #0f0f1a; /* recessed page */
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- --md3-surface-bright: #393957;
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+ --md3-surface: #161616; /* L0 page canvas */
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+ --md3-surface-dim: #101010; /* recessed page */
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+ --md3-surface-bright: #3b3b3b;
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  /* Same value as --md3-surface-dim by design, not by drift: both name the floor
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  * of the ladder, and dark has no plane below it to give them. They stay two
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  * tokens because the roles diverge in light, where the well is paper (#ffffff)
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- * and the recessed page is grey (#d9d9e6) — a consumer binding to the wrong one
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+ * and the recessed page is grey (#dadada) — a consumer binding to the wrong one
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  * there gets the wrong surface. */
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- --md3-surface-container-lowest: #0f0f1a; /* L-1 terminal/code well */
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- --md3-surface-container-low: #222235; /* L1 chrome, field wells */
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- --md3-surface-container: #2d2e43; /* L2 resting card */
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- --md3-surface-container-high: #32324e; /* L3 nested / hover */
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- --md3-surface-container-highest: #393957; /* L4 overlay */
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- --md3-surface-variant: #32324e;
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- --md3-on-surface: #e3e6ed;
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- --md3-on-surface-variant: #b2b4c7;
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+ --md3-surface-container-lowest: #101010; /* L-1 terminal/code well */
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+ --md3-surface-container-low: #242424; /* L1 chrome, field wells */
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+ --md3-surface-container: #303030; /* L2 resting card */
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+ --md3-surface-container-high: #353535; /* L3 nested / hover */
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+ --md3-surface-container-highest: #3b3b3b; /* L4 overlay */
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+ --md3-surface-variant: #353535;
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+ --md3-on-surface: #e6e6e6;
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+ --md3-on-surface-variant: #b5b5b5;
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  --md3-primary: #A5B4FC;
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  --md3-primary-dim: #7C6CF6;
@@ -67,8 +66,8 @@
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  --md3-on-secondary-container: #E8E5FF;
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  --md3-tertiary: #10B981;
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- --md3-outline: #898da9;
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- --md3-outline-variant: #474a6b;
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+ --md3-outline: #8e8e8e;
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+ --md3-outline-variant: #4c4c4c;
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  --md3-error: #ff5277;
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  --md3-error-dim: #eb2855;
@@ -82,37 +81,37 @@
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  --md3-surface-tint: #A5B4FC;
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  /* Semantic HSL bridge — the neutral-grey surface ladder */
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- --hsl-background: 240 24% 11%; /* L0 canvas #151523 */
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- /* 92% L, not pure white: near-white ink on the canvas is the glare end of the
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- * range, and the tiers below it need room to separate. 91% holds 10.6:1 on the
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- * card — AAA with headroom — and leaves four ink steps the eye can tell apart. */
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- --hsl-foreground: 225 22% 91%; /* #e3e6ed */
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- --hsl-card: 238 20% 22%; /* L2 card #2d2e43 */
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- --hsl-card-foreground: 225 22% 91%;
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- --hsl-popover: 239 22% 25%; /* L3 #32324e — the NESTED plane despite
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+ --hsl-background: 0 0% 8.6275%; /* L0 canvas #161616 */
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+ /* Near-white ink on the canvas is the glare end of the range, and the tiers
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+ * below it need room to separate. This neutral ink keeps the original 10.6:1
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+ * contrast on the card and leaves four steps the eye can tell apart. */
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+ --hsl-foreground: 0 0% 90.1961%; /* #e6e6e6 */
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+ --hsl-card: 0 0% 18.8235%; /* L2 card #303030 */
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+ --hsl-card-foreground: 0 0% 90.1961%;
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+ --hsl-popover: 0 0% 20.7843%; /* L3 #353535 — the NESTED plane despite
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  the name; the overlay plane is --md3-surface-container-highest. A popover
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  carries body text, and the ladder above L3 is reserved for planes that lift
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  by shadow, so it sits on L3 and the ink ramp reaches it. */
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- --hsl-popover-foreground: 225 22% 91%;
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+ --hsl-popover-foreground: 0 0% 90.1961%;
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  /* The fill indigo, NOT the bright one: `.btn-primary` puts white on this, and
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  * #6366F1 carries white at only 4.47:1. This clears the floor at 7.4:1. The
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  * bright indigo stays available for accent TEXT via --accent-text. */
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  --hsl-primary: 246 54% 51%; /* #4c3fc6 */
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  --hsl-primary-foreground: 0 0% 100%;
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- --hsl-secondary: 239 22% 25%; /* L3 #32324e */
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- --hsl-secondary-foreground: 225 22% 91%;
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- --hsl-muted: 239 22% 25%; /* L3 hover well */
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- --hsl-muted-foreground: 234 16% 74%; /* #b2b4c7 — high enough that the
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+ --hsl-secondary: 0 0% 20.7843%; /* L3 #353535 */
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+ --hsl-secondary-foreground: 0 0% 90.1961%;
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+ --hsl-muted: 0 0% 20.7843%; /* L3 hover well */
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+ --hsl-muted-foreground: 0 0% 70.9804%; /* #b5b5b5 — high enough that the
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  reduced-opacity caption derivatives (/70, /60) still clear the large-text
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  contrast floor against the L2 card. */
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- --hsl-accent: 239 22% 25%; /* neutral hover (indigo lives in accent-surface-strong) */
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- --hsl-accent-foreground: 225 22% 91%;
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+ --hsl-accent: 0 0% 20.7843%; /* neutral hover (indigo lives in accent-surface-strong) */
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+ --hsl-accent-foreground: 0 0% 90.1961%;
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  --hsl-destructive: 348 74% 48%;
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  --hsl-destructive-foreground: 0 0% 100%;
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- /* Quiet on purpose: 1.6:1 against the resting card. Shadow does no work on a
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+ /* Quiet on purpose: 1.5:1 against the resting card. Shadow does no work on a
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  * dark canvas, so the hairline is what states where a plane ends. */
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- --hsl-border: 236 20% 35%; /* #474a6b = --md3-outline-variant */
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- --hsl-input: 240 24% 15%; /* recessed field well */
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+ --hsl-border: 0 0% 29.8039%; /* #4c4c4c = --md3-outline-variant */
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+ --hsl-input: 0 0% 12.1569%; /* recessed field well #1f1f1f */
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  /* Brighter than --primary on purpose: the ring is NON-TEXT and has to clear
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  * 3:1 against BOTH canvas and card. The fill indigo is tuned to carry white
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  * text instead, so the two cannot be the same value. */
@@ -153,20 +152,20 @@
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  /* Sidebar tokens — L1 chrome: one step BELOW the canvas here, so the nav reads
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  * as chrome the content sits in front of rather than as another card. */
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- --sidebar-background: 242 26% 8%; /* L1 chrome #0f0f1a */
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- --sidebar-foreground: 225 22% 91%;
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+ --sidebar-background: 0 0% 6.2745%; /* L1 chrome #101010 */
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+ --sidebar-foreground: 0 0% 90.1961%;
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  --sidebar-primary: 246 54% 51%;
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  --sidebar-primary-foreground: 0 0% 100%;
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- --sidebar-accent: 239 22% 25%; /* L3 hover well */
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- --sidebar-accent-foreground: 225 22% 91%;
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- --sidebar-border: 236 20% 35%;
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+ --sidebar-accent: 0 0% 20.7843%; /* L3 hover well */
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+ --sidebar-accent-foreground: 0 0% 90.1961%;
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+ --sidebar-border: 0 0% 29.8039%;
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  --sidebar-ring: 233 100% 87%;
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  /* Depth scale — tracks the MD3 ladder (canvas / card / nested / overlay) */
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- --depth-1: #151523;
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- --depth-2: #2d2e43;
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- --depth-3: #32324e;
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- --depth-4: #393957;
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+ --depth-1: #161616;
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+ --depth-2: #303030;
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+ --depth-3: #353535;
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+ --depth-4: #3b3b3b;
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  /* Status colors */
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  --status-running: #10B981;
@@ -252,7 +251,7 @@
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  --accent-text: #A5B4FC;
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  /* Surfaces — solid fills off the ladder (no radial mesh) */
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- --bg-root: #151523;
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+ --bg-root: #161616;
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  --bg-dark: var(--depth-1);
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  --bg-card: var(--depth-2);
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  --bg-elevated: var(--depth-4);
@@ -262,7 +261,7 @@
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  --bg-selection: rgba(124, 108, 246, 0.28);
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  /* Text — neutral */
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- /* Four steps the eye can actually separate: 10.6 / 7.8 / 6.5 / 5.4 against the
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+ /* Four steps the eye can actually separate: 10.6 / 7.8 / 6.4 / 5.4 against the
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  * L2 card. --text-dim is the faintest tier but it is still TEXT, so it clears
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  * the 4.5:1 body floor rather than only the 3:1 large-text one.
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  *
@@ -274,10 +273,10 @@
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  * card, the chrome and the canvas are fixed points. tokens.test.ts asserts
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  * every tier on every plane, so a retune cannot open a gap on one plane while
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  * looking correct on another. */
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- --text-primary: #e3e6ed;
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- --text-secondary: #c2c7d4;
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- --text-muted: #b2b4c7;
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- --text-dim: #9ea5b9;
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+ --text-primary: #e6e6e6;
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+ --text-secondary: #c7c7c7;
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+ --text-muted: #b5b5b5;
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+ --text-dim: #a5a5a5;
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  /* Brand accents — Tangle */
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  --brand-primary: #7C6CF6;
@@ -292,9 +291,9 @@
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  --brand-emerald: #10B981;
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  /* Borders — neutral hairlines */
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- --border-subtle: rgba(165, 180, 252, 0.10);
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- --border-default: rgba(165, 180, 252, 0.16);
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- --border-hover: rgba(165, 180, 252, 0.28);
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+ --border-subtle: rgba(255, 255, 255, 0.10);
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+ --border-default: rgba(255, 255, 255, 0.16);
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+ --border-hover: rgba(255, 255, 255, 0.28);
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  --border-accent: rgba(129, 140, 248, 0.35);
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  --border-accent-hover: rgba(129, 140, 248, 0.50);
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@@ -420,26 +419,26 @@
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  [data-sandbox-theme="vault"],
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  [data-theme="light"],
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  .light {
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- /* Light theme — clean professional, warm purple accents */
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+ /* Light theme — neutral surfaces with purple accents */
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  /* MD3 surface hierarchy */
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  /* The light ladder ALTERNATES; it is not monotonic, and that is deliberate.
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- * On a tinted canvas, a raised plane is PAPER (white) and a recessed one is a
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- * tinted WELL. So card and overlay are both white and separate from each other
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+ * On a neutral canvas, a raised plane is PAPER (white) and a recessed one is a
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+ * neutral WELL. So card and overlay are both white and separate from each other
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  * by shadow and ring, not by fill — which is how light-mode elevation actually
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  * reads. Forcing a strictly-darkening ladder here is what produced the
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  * white-on-white flatness this palette replaced. Pinned in tokens.test.ts. */
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- --md3-surface: #e9e9f1; /* L0 page canvas — neutral grey, BELOW the wells */
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- --md3-surface-dim: #d9d9e6;
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+ --md3-surface: #eaeaea; /* L0 page canvas — neutral grey, BELOW the wells */
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+ --md3-surface-dim: #dadada;
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  --md3-surface-bright: #ffffff;
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  --md3-surface-container-lowest: #ffffff; /* insets read as paper */
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- --md3-surface-container-low: #f7f7fa; /* L1 chrome, field wells — well */
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+ --md3-surface-container-low: #f7f7f7; /* L1 chrome, field wells — well */
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  --md3-surface-container: #ffffff; /* L2 resting card — paper */
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- --md3-surface-container-high: #f2f2f7; /* L3 nested / hover — well */
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+ --md3-surface-container-high: #f2f2f2; /* L3 nested / hover — well */
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  --md3-surface-container-highest: #ffffff; /* L4 overlay — paper + shadow */
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- --md3-surface-variant: #f2f2f7;
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- --md3-on-surface: #2b2c3e;
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- --md3-on-surface-variant: #494b5d;
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+ --md3-surface-variant: #f2f2f2;
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+ --md3-on-surface: #2d2d2d;
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+ --md3-on-surface-variant: #4c4c4c;
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  --md3-primary: #3E349E;
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  --md3-primary-dim: #352B88;
@@ -457,8 +456,8 @@
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  --md3-tertiary: #065F46;
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  --md3-tertiary-container: #D1FAE5;
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- --md3-outline: #737696;
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- --md3-outline-variant: #cecfde;
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+ --md3-outline: #787878;
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+ --md3-outline-variant: #d0d0d0;
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  --md3-error: #ba1a1a;
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  --md3-error-dim: #93000a;
@@ -471,35 +470,30 @@
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  --md3-inverse-on-surface: #f0f1f4;
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  --md3-surface-tint: #6366F1;
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- /* Semantic HSL bridge — white paper on a neutral-grey canvas */
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- --hsl-background: 240 24% 93%; /* L0 canvas #e9e9f1 */
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- /* Ink, not black. Pure #0d0d0d on white paper measures 19.5:1 — a hair off the
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- * 21:1 ceiling — and that maximum is what reads as glare rather than as
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- * legibility. 20.5% L lands 13.7:1 on the card and 11.4:1 on the canvas: AAA with
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- * headroom in both places, and a step the eye reads as text instead of as a
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- * hole. */
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- --hsl-foreground: 235 18% 20.5%; /* #2b2c3e */
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+ /* Semantic HSL bridge — white paper on an achromatic canvas */
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+ --hsl-background: 0 0% 91.7647%; /* L0 canvas #eaeaea */
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+ /* Neutral ink rather than pure black keeps the original 13.7:1 contrast on
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+ * white paper and 11.4:1 on the canvas: AAA with headroom in both places. */
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+ --hsl-foreground: 0 0% 17.6471%; /* #2d2d2d */
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  --hsl-card: 0 0% 100%; /* L2 card = white paper */
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- --hsl-card-foreground: 235 18% 20.5%;
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+ --hsl-card-foreground: 0 0% 17.6471%;
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  --hsl-popover: 0 0% 100%;
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- --hsl-popover-foreground: 235 18% 20.5%;
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+ --hsl-popover-foreground: 0 0% 17.6471%;
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  --hsl-primary: 246 54% 51%; /* #4c3fc6 — carries white at 7.4:1 */
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  --hsl-primary-foreground: 0 0% 100%;
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- --hsl-secondary: 240 26% 96%; /* L3 #f2f2f7 */
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- --hsl-secondary-foreground: 235 18% 20.5%;
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- --hsl-muted: 240 26% 96%; /* L3 hover well */
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- /* 34% L: the shared components fade captions with /70 and /60, and a
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- * translucent foreground renders as the token COMPOSITED over the plane behind
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- * it. Against white paper that compositing is brutal — a lighter value puts the
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- * /60 caption under the 3:1 large-text floor. This holds 3.0:1 there and 8.6:1
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- * at full strength, still a clear step below the 13.7:1 body ink. */
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- --hsl-muted-foreground: 235 12% 32.5%; /* #494b5d text-muted */
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- --hsl-accent: 240 26% 96%; /* neutral hover */
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- --hsl-accent-foreground: 235 18% 20.5%;
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+ --hsl-secondary: 0 0% 94.902%; /* L3 #f2f2f2 */
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+ --hsl-secondary-foreground: 0 0% 17.6471%;
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+ --hsl-muted: 0 0% 94.902%; /* L3 hover well */
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+ /* The shared components fade captions with /70 and /60, so a translucent
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+ * foreground renders composited over the surface behind it. This neutral value
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+ * keeps 3.0:1 at /60 and 8.6:1 at full strength on paper. */
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+ --hsl-muted-foreground: 0 0% 29.8039%; /* #4c4c4c text-muted */
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+ --hsl-accent: 0 0% 94.902%; /* neutral hover */
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+ --hsl-accent-foreground: 0 0% 17.6471%;
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  --hsl-destructive: 0 72% 41%;
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  --hsl-destructive-foreground: 0 0% 100%;
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- --hsl-border: 238 20% 84%; /* #cecfde = --md3-outline-variant */
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- --hsl-input: 240 30% 97%; /* field well */
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+ --hsl-border: 0 0% 81.5686%; /* #d0d0d0 = --md3-outline-variant */
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+ --hsl-input: 0 0% 96.0784%; /* field well #f5f5f5 */
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  --hsl-ring: 246 54% 51%;
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  --hsl-success: 160 84% 30%;
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  --hsl-warning: 41 96% 50%;
@@ -508,9 +502,9 @@
508
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  /* depth-2 (card) and depth-4 (elevated) are BOTH paper, on purpose: in light,
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503
  * a popover does not out-lighten a white card — it lifts by shadow. See the
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504
  * ladder note above. */
511
- --depth-1: #e9e9f1; /* canvas */
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+ --depth-1: #eaeaea; /* canvas */
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  --depth-2: #ffffff; /* card — paper */
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- --depth-3: #f2f2f7; /* nested well */
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+ --depth-3: #f2f2f2; /* nested well */
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  --depth-4: #ffffff; /* elevated — paper, separated by shadow */
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509
 
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  --status-running: #059669;
@@ -579,12 +573,12 @@
579
573
 
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  /* Sidebar — light, flat surface + hairline */
581
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  --sidebar-background: 0 0% 100%; /* white paper */
582
- --sidebar-foreground: 235 18% 20.5%;
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+ --sidebar-foreground: 0 0% 17.6471%;
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  --sidebar-primary: 246 54% 51%; /* #4c3fc6 */
584
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  --sidebar-primary-foreground: 0 0% 100%;
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- --sidebar-accent: 240 26% 96%; /* L3 hover well */
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- --sidebar-accent-foreground: 235 18% 20.5%;
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- --sidebar-border: 238 20% 84%; /* = --md3-outline-variant */
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+ --sidebar-accent: 0 0% 94.902%; /* L3 hover well */
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+ --sidebar-accent-foreground: 0 0% 17.6471%;
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+ --sidebar-border: 0 0% 81.5686%; /* = --md3-outline-variant */
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  --sidebar-ring: 246 54% 51%;
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583
 
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  --mesh-teal: transparent;
@@ -592,7 +586,7 @@
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  --mesh-blue: transparent;
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587
 
594
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  /* Surfaces — flat single-neutral light */
595
- --bg-root: #e9e9f1;
589
+ --bg-root: #eaeaea;
596
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  --bg-dark: var(--depth-1);
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  --bg-card: var(--depth-2);
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  /* Paper, exactly like --bg-card: in light you cannot raise a plane by making it
@@ -606,19 +600,18 @@
606
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  --bg-hover: rgba(76, 63, 198, 0.06);
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  --bg-selection: rgba(76, 63, 198, 0.16);
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602
 
609
- /* Mirrors the dark ramp's spacing: 13.7 / 10.5 / 8.6 / 5.6 against white paper.
610
- * Every step carries the 240 cast so the ink belongs to the palette.
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+ /* Mirrors the dark ramp's spacing against white paper. The ink uses neutral
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+ * grays so purple stays reserved for interaction accents.
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  *
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- * --text-dim is pinned from the CANVAS (#e9e9f1), not the white card: it is
613
- * the faintest tier, so the tinted L0 is the surface that binds it, and a
614
- * value chosen against paper alone sits under the 4.5:1 body floor there.
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- * 4.6 on the canvas, 5.6 on the card — both floors are asserted in
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+ * --text-dim is pinned from the CANVAS (#eaeaea), not the white card: it is
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+ * the faintest tier, so the lighter L0 is the surface that binds it. Its 4.6:1
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+ * canvas and 5.6:1 card contrasts clear the body-text floor, as asserted in
616
609
  * tokens.test.ts, because a ratio quoted in a comment drifts the moment a
617
610
  * surface moves and nothing catches it. */
618
- --text-primary: #2b2c3e;
619
- --text-secondary: #3d3e52;
620
- --text-muted: #494b5d;
621
- --text-dim: #65677b;
611
+ --text-primary: #2d2d2d;
612
+ --text-secondary: #3f3f3f;
613
+ --text-muted: #4c4c4c;
614
+ --text-dim: #686868;
622
615
 
623
616
  --brand-primary: #6366F1;
624
617
  --brand-strong: #2E2A5E;
@@ -631,9 +624,9 @@
631
624
  --brand-vibrant: #6366F1;
632
625
  --brand-emerald: #059669;
633
626
 
634
- --border-subtle: rgba(60, 52, 140, 0.10);
635
- --border-default: rgba(60, 52, 140, 0.14);
636
- --border-hover: rgba(60, 52, 140, 0.24);
627
+ --border-subtle: rgba(0, 0, 0, 0.10);
628
+ --border-default: rgba(0, 0, 0, 0.14);
629
+ --border-hover: rgba(0, 0, 0, 0.24);
637
630
  --border-accent: rgba(91, 78, 212, 0.18);
638
631
  --border-accent-hover: rgba(91, 78, 212, 0.35);
639
632
 
@@ -727,7 +720,7 @@
727
720
  * draws as a --chart-muted outline, the same mark as an unsolved attempt. No
728
721
  * categorical palette ships: identity is carried by direct labels.
729
722
  *
730
- * Contrast against the dark canvas (#151523) and white paper, checked with the
723
+ * Contrast against the dark canvas (#161616) and white paper, checked with the
731
724
  * dataviz palette validator and WCAG ratios:
732
725
  * ink 14.45 / 13.70, ink-muted 7.34 / 5.56, accent 6.05 / 7.41,
733
726
  * muted 5.54 / 4.41, grid 1.46 / 1.12 (recessive by design).
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@tangle-network/sandbox-ui",
3
- "version": "0.116.1",
3
+ "version": "0.116.4",
4
4
  "description": "Unified UI component library for Tangle Sandbox — primitives, chat, dashboard, terminal, editor, and workspace components",
5
5
  "repository": {
6
6
  "type": "git",
@@ -123,8 +123,8 @@
123
123
  "@hocuspocus/provider": ">=2.15.0 <5.0.0",
124
124
  "@nanostores/react": ">=0.8.4 <2.0.0",
125
125
  "@tangle-network/agent-interface": "^1.0.0 || ^2.0.0",
126
- "@tangle-network/brand": "^1.8.2",
127
- "@tangle-network/ui": "^11.11.1",
126
+ "@tangle-network/brand": "^1.9.0",
127
+ "@tangle-network/ui": "^11.11.4",
128
128
  "@tanstack/react-query": "^5.0.0",
129
129
  "@tiptap/core": ">=3.20.4 <4.0.0",
130
130
  "@tiptap/extension-collaboration": ">=3.20.4 <4.0.0",
@@ -208,8 +208,8 @@
208
208
  "@storybook/react-vite": "^10.6.0",
209
209
  "@tailwindcss/postcss": "^4.3.3",
210
210
  "@tangle-network/agent-interface": "2.13.1",
211
- "@tangle-network/brand": "^1.8.2",
212
- "@tangle-network/ui": "^11.11.1",
211
+ "@tangle-network/brand": "^1.9.0",
212
+ "@tangle-network/ui": "^11.11.4",
213
213
  "@tanstack/react-query": "^5.104.0",
214
214
  "@testing-library/dom": "^10.4.2",
215
215
  "@testing-library/jest-dom": "^7.0.1",