@tangle-network/agent-app 0.43.61 → 0.43.63
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/assistant/index.d.ts +1 -1
- package/dist/assistant/index.js +1 -1
- package/dist/chat-routes/index.d.ts +262 -3
- package/dist/chat-routes/index.js +315 -13
- package/dist/chat-routes/index.js.map +1 -1
- package/dist/chat-store/index.d.ts +38 -2
- package/dist/chat-store/index.js +30 -1
- package/dist/chat-store/index.js.map +1 -1
- package/dist/{chunk-IG46XCZM.js → chunk-BG52UKNN.js} +5 -1
- package/dist/{chunk-IG46XCZM.js.map → chunk-BG52UKNN.js.map} +1 -1
- package/dist/{chunk-VCOD5AOR.js → chunk-YN7QR7MJ.js} +16 -9
- package/dist/chunk-YN7QR7MJ.js.map +1 -0
- package/dist/index.d.ts +1 -1
- package/dist/index.js +4 -2
- package/dist/stream/index.d.ts +17 -2
- package/dist/stream/index.js +4 -2
- package/dist/{stream-normalizer-C3M--r6y.d.ts → stream-normalizer-BlCP_Cdd.d.ts} +18 -1
- package/dist/web-react/index.d.ts +1 -1
- package/dist/web-react/index.js +1 -1
- package/package.json +1 -1
- package/dist/chunk-VCOD5AOR.js.map +0 -1
package/dist/stream/index.d.ts
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@@ -1,5 +1,5 @@
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import { J as JsonRecord } from '../stream-normalizer-
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export { M as MISSING_TOOL_TERMINAL_ERROR, a as MISSING_TOOL_TERMINAL_REASON, S as StreamEvent, b as asRecord, c as asString, d as attachmentPartKey, e as collapseRedundantTextParts, f as
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import { J as JsonRecord } from '../stream-normalizer-BlCP_Cdd.js';
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export { M as MISSING_TOOL_TERMINAL_ERROR, a as MISSING_TOOL_TERMINAL_REASON, S as StreamEvent, b as asRecord, c as asString, d as attachmentPartKey, e as collapseRedundantTextParts, f as draftAssistantParts, g as encodeEvent, h as finalizeAssistantParts, i as finalizePendingInteractionParts, j as getPartKey, m as mergePersistedPart, n as normalizePersistedPart, k as normalizeTime, l as normalizeToolEvent, r as resolveToolId, o as resolveToolName, t as terminalizeDanglingAssistantToolUpdates, p as terminalizeDanglingToolPart, q as terminalizeDanglingToolParts } from '../stream-normalizer-BlCP_Cdd.js';
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export { B as BufferedTurnEvent, a as BufferedTurnOptions, b as BufferedTurnTap, D as D1LikeForTurns, P as PumpBufferedTurnOptions, R as ReplayTurnEventsOptions, T as TURN_EVENTS_MIGRATION_SQL, c as TURN_STATUS_SCOPE_MIGRATION_SQL, d as TurnEventStore, e as TurnStatus, f as coalesceChatStreamEvents, g as coalesceDeltas, h as createBufferedTurnTap, i as createD1TurnEventStore, j as createMemoryTurnEventStore, p as pumpBufferedTurn, r as replayTurnEvents } from '../turn-buffer-DGnAPKwa.js';
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import '../contract-TjB68uqA.js';
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import '@tangle-network/agent-interface';
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@@ -29,6 +29,21 @@ declare function resolveChatTurn(input: {
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existingMessages: PersistedChatMessageForTurn[];
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userContent: string;
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turnId?: string;
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/** True when the thread has a turn still RUNNING in the turn-event buffer
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* (`turnStore.listRunning(threadId)`).
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*
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* Without incremental persistence the trailing row of a thread mid-turn is
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* always the user row, so the content fallback below could assume it. With
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* incremental persistence the assistant row lands seconds into the turn, so
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* a retry of that same turn finds an ASSISTANT row trailing and would
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* insert a duplicate user row.
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*
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* This flag is the discriminator that keeps both cases right, and it needs
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* no new state: an assistant row trailing a turn that is still running is
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* that turn's in-flight draft (walk past it — this is a retry), whereas an
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* assistant row trailing a SETTLED turn is a completed answer (stop — the
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* user genuinely repeated a message and deserves a new turn). */
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hasRunningTurn?: boolean;
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}): ResolvedChatTurn;
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export { JsonRecord, type PersistedChatMessageForTurn, type ResolvedChatTurn, buildUserTextParts, messageHasTurnId, normalizeClientTurnId, resolveChatTurn };
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package/dist/stream/index.js
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@@ -12,7 +12,7 @@ import {
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pumpBufferedTurn,
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replayTurnEvents,
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resolveChatTurn
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} from "../chunk-
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} from "../chunk-YN7QR7MJ.js";
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import {
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MISSING_TOOL_TERMINAL_ERROR,
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MISSING_TOOL_TERMINAL_REASON,
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@@ -20,6 +20,7 @@ import {
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asString,
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attachmentPartKey,
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collapseRedundantTextParts,
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draftAssistantParts,
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encodeEvent,
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finalizeAssistantParts,
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finalizePendingInteractionParts,
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@@ -33,7 +34,7 @@ import {
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terminalizeDanglingAssistantToolUpdates,
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terminalizeDanglingToolPart,
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terminalizeDanglingToolParts
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} from "../chunk-
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} from "../chunk-BG52UKNN.js";
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import "../chunk-YKOM4ZLQ.js";
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import "../chunk-YJMCRXQQ.js";
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export {
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@@ -51,6 +52,7 @@ export {
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createBufferedTurnTap,
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createD1TurnEventStore,
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createMemoryTurnEventStore,
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draftAssistantParts,
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encodeEvent,
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finalizeAssistantParts,
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finalizePendingInteractionParts,
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@@ -54,6 +54,23 @@ declare function finalizePendingInteractionParts(parts: JsonRecord[], outcome: E
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declare function collapseRedundantTextParts(parts: JsonRecord[]): JsonRecord[];
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/** Resolve and clean up assistant parts by terminalizing and collapsing redundant segments */
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declare function finalizeAssistantParts(partOrder: string[], partMap: Map<string, JsonRecord>, finalText: string): JsonRecord[];
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/** The MID-STREAM twin of {@link finalizeAssistantParts}: the same assembled,
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* collapsed projection MINUS the dangling-tool terminalizer.
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*
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* Incremental persistence snapshots the assistant body while the turn is
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* still running, and mid-stream a tool part sitting at `state.status:
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* 'running'` is the NORMAL in-flight state — not the abnormal end
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* {@link terminalizeDanglingToolPart} exists to settle. Running a live
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* snapshot through `finalizeAssistantParts` would persist every in-flight
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* tool call as a failure (`state.status:'error'`, `metadata.terminalized`),
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* so a reader of the durable row would see phantom tool errors that the final
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* write then silently un-does. Terminalization stays a completion-time
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* decision: the final write is the only writer allowed to settle a tool part.
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*
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* Pending `interaction` parts are likewise left `pending` here (the caller
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* skips {@link finalizePendingInteractionParts}) — an ask is genuinely
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* unanswered until the turn settles. */
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declare function draftAssistantParts(partOrder: string[], partMap: Map<string, JsonRecord>, finalText: string): JsonRecord[];
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/** Finalizes, then folds each synthetic tool settlement back into `partMap`
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* and returns just those updates — the shape a streaming loop needs to emit
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* closing `message.part.updated` frames for tools the stream never settled. */
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@@ -61,4 +78,4 @@ declare function terminalizeDanglingAssistantToolUpdates(partOrder: string[], pa
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/** Encode a StreamEvent object into a Uint8Array using the provided TextEncoder */
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declare function encodeEvent(encoder: TextEncoder, event: StreamEvent): Uint8Array;
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export { type JsonRecord as J, MISSING_TOOL_TERMINAL_ERROR as M, type StreamEvent as S, MISSING_TOOL_TERMINAL_REASON as a, asRecord as b, asString as c, attachmentPartKey as d, collapseRedundantTextParts as e,
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export { type JsonRecord as J, MISSING_TOOL_TERMINAL_ERROR as M, type StreamEvent as S, MISSING_TOOL_TERMINAL_REASON as a, asRecord as b, asString as c, attachmentPartKey as d, collapseRedundantTextParts as e, draftAssistantParts as f, encodeEvent as g, finalizeAssistantParts as h, finalizePendingInteractionParts as i, getPartKey as j, normalizeTime as k, normalizeToolEvent as l, mergePersistedPart as m, normalizePersistedPart as n, resolveToolName as o, terminalizeDanglingToolPart as p, terminalizeDanglingToolParts as q, resolveToolId as r, terminalizeDanglingAssistantToolUpdates as t };
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@@ -13,7 +13,7 @@ export { S as SandboxTerminalConnection, a as SandboxTerminalConnectionResponse,
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import { CatalogModel } from '../catalog/index.js';
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import { Harness } from '../harness/index.js';
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export { a as ATTACHMENT_ACCEPT, e as FileIndexReadyResponse, f as FileIndexResponse, g as FileIndexWarmingResponse } from '../attachment-validation-tPRp-PP1.js';
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export { d as attachmentPartKey } from '../stream-normalizer-
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export { d as attachmentPartKey } from '../stream-normalizer-BlCP_Cdd.js';
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/** Represent durable plan decisions as either approved or rejected */
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type DurablePlanDecision = 'approved' | 'rejected';
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package/dist/web-react/index.js
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package/package.json
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{
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"name": "@tangle-network/agent-app",
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"version": "0.43.
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"version": "0.43.63",
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"packageManager": "pnpm@10.33.4",
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"description": "Application-shell framework for Tangle agent products: a bounded tool loop, the structured agent→app tool side channel, integration-hub client, per-workspace billing, and crypto — composed over the Tangle agent substrate through typed seams.",
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"keywords": [
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{"version":3,"sources":["../src/stream/turn-identity.ts","../src/stream/turn-buffer.ts"],"sourcesContent":["import type { JsonRecord } from './stream-normalizer'\n\n/** Define the structure of a chat message stored for a specific conversation turn */\nexport interface PersistedChatMessageForTurn {\n id: string\n role: 'user' | 'assistant' | 'system' | 'tool'\n content: string\n parts: Array<Record<string, unknown>> | null\n}\n\n/** Represent a chat turn with resolved user message insertion and prior message context */\nexport interface ResolvedChatTurn {\n turnIndex: number\n shouldInsertUserMessage: boolean\n priorMessages: PersistedChatMessageForTurn[]\n userParts: JsonRecord[]\n}\n\n/** Normalize and validate a client turn ID string ensuring it meets format and length requirements */\nexport function normalizeClientTurnId(value: unknown): string | undefined {\n if (value === undefined || value === null) return undefined\n if (typeof value !== 'string') throw new Error('turnId must be a string')\n const trimmed = value.trim()\n if (!trimmed) throw new Error('turnId must not be blank')\n if (trimmed.length > 160) throw new Error('turnId is too long')\n if (!/^[A-Za-z0-9:_-]+$/.test(trimmed)) {\n throw new Error('turnId contains unsupported characters')\n }\n return trimmed\n}\n\n/** Build an array of text parts with optional turn ID for user input */\nexport function buildUserTextParts(text: string, turnId: string | undefined): JsonRecord[] {\n const part: JsonRecord = { type: 'text', text }\n if (turnId) part.turnId = turnId\n return [part]\n}\n\n/** Resolve whether a message contains any part with the specified turn ID */\nexport function messageHasTurnId(message: PersistedChatMessageForTurn, turnId: string): boolean {\n for (const part of message.parts ?? []) {\n if (part && typeof part === 'object' && String(part.turnId ?? '') === turnId) {\n return true\n }\n }\n return false\n}\n\n/** Resolve a chat turn by determining message reuse and constructing user message parts */\nexport function resolveChatTurn(input: {\n existingMessages: PersistedChatMessageForTurn[]\n userContent: string\n turnId?: string\n}): ResolvedChatTurn {\n const { existingMessages, userContent, turnId } = input\n const reusableIndex = findReusableUserMessageIndex(existingMessages, userContent, turnId)\n if (reusableIndex >= 0) {\n return {\n turnIndex: countUserMessages(existingMessages.slice(0, reusableIndex)),\n shouldInsertUserMessage: false,\n priorMessages: existingMessages.slice(0, reusableIndex),\n userParts: buildUserTextParts(userContent, turnId),\n }\n }\n\n return {\n turnIndex: countUserMessages(existingMessages),\n shouldInsertUserMessage: true,\n priorMessages: existingMessages,\n userParts: buildUserTextParts(userContent, turnId),\n }\n}\n\nfunction findReusableUserMessageIndex(\n messages: PersistedChatMessageForTurn[],\n userContent: string,\n turnId: string | undefined,\n): number {\n if (turnId) {\n for (let index = messages.length - 1; index >= 0; index -= 1) {\n const message = messages[index]\n if (message?.role === 'user' && messageHasTurnId(message, turnId)) return index\n }\n }\n\n const latest = messages.at(-1)\n if (latest?.role === 'user' && latest.content === userContent) {\n return messages.length - 1\n }\n\n return -1\n}\n\nfunction countUserMessages(messages: PersistedChatMessageForTurn[]): number {\n return messages.filter((message) => message.role === 'user').length\n}\n","/**\n * Resumable chat turns — the router-path answer to \"streams resume on\n * disconnect\" (issue #27). A turn's loop events are teed into a store as they\n * stream; the turn keeps running under `ctx.waitUntil` when the client drops;\n * a reconnecting client replays the buffered tail by sequence number and\n * keeps following until the turn completes.\n *\n * POST /chat/stream → pumpBufferedTurn(...) + live NDJSON\n * GET /chat/stream/:turnId → replayTurnEvents({ fromSeq }) → NDJSON\n *\n * Storage is a structural seam ({@link TurnEventStore}); a D1 implementation\n * ships here because that's what Cloudflare products have (KV is unsuitable:\n * eventually consistent cross-isolate). Per-token deltas would mean hundreds\n * of rows per turn, so consecutive text/reasoning deltas are coalesced within\n * a flush window before they are persisted — replay yields slightly chunkier\n * deltas with identical concatenation.\n */\n\nexport type TurnStatus = 'running' | 'complete' | 'error'\n\n/** Represent a buffered turn event with a sequence number and serialized event data */\nexport interface BufferedTurnEvent {\n seq: number\n /** The serialized event line (JSON string, no trailing newline). */\n event: string\n}\n\n/** Manage and query turn events and their lifecycle statuses within a scoped event store */\nexport interface TurnEventStore {\n append(turnId: string, events: BufferedTurnEvent[]): Promise<void>\n read(turnId: string, fromSeq: number): Promise<BufferedTurnEvent[]>\n /** Record turn lifecycle. `scopeId` (a thread/session id) is optional and lets\n * {@link TurnEventStore.listRunning} rediscover this turn after a client reload\n * loses the turnId; stores that don't track scope ignore it. */\n setStatus(turnId: string, status: TurnStatus, scopeId?: string): Promise<void>\n getStatus(turnId: string): Promise<TurnStatus | null>\n /** Running turnIds for a scope, newest first — so a reloaded client (clientRunId\n * lost) can find and resume the in-flight turn. Optional: a store records it\n * only if `setStatus` was given a `scopeId`. */\n listRunning?(scopeId: string): Promise<string[]>\n}\n\n// ── coalescing ────────────────────────────────────────────────────────────\n\ntype AnyRecord = Record<string, unknown>\n\nfunction deltaTypeOf(ev: unknown): 'text' | 'reasoning' | null {\n const e = ev as AnyRecord | null\n if (!e || typeof e !== 'object') return null\n const inner = (e.kind === 'event' ? (e.event as AnyRecord | undefined) : e) as AnyRecord | undefined\n if (!inner || typeof inner !== 'object') return null\n if ((inner.type === 'text' || inner.type === 'reasoning') && typeof inner.text === 'string') {\n return inner.type\n }\n return null\n}\n\n/** Merge consecutive text/reasoning deltas of the same type into one event.\n * Concatenation-preserving: replaying the coalesced stream produces the same\n * accumulated text as the original. */\nexport function coalesceDeltas(events: unknown[]): unknown[] {\n const out: unknown[] = []\n for (const ev of events) {\n const type = deltaTypeOf(ev)\n const prev = out[out.length - 1]\n if (type && prev && deltaTypeOf(prev) === type) {\n const read = (x: unknown): AnyRecord =>\n ((x as AnyRecord).kind === 'event' ? (x as AnyRecord).event : x) as AnyRecord\n const merged = JSON.parse(JSON.stringify(prev)) as AnyRecord\n read(merged).text = String(read(prev).text) + String(read(ev).text)\n out[out.length - 1] = merged\n continue\n }\n out.push(ev)\n }\n return out\n}\n\nfunction asPartUpdate(ev: unknown): { partId: unknown; delta: unknown } | null {\n const e = ev as AnyRecord | null\n if (!e || typeof e !== 'object' || e.type !== 'message.part.updated') return null\n const data = e.data as AnyRecord | undefined\n if (!data || typeof data !== 'object') return null\n const part = data.part as AnyRecord | undefined\n const partId = part?.id ?? data.partId ?? part?.partId ?? null\n return { partId, delta: data.delta }\n}\n\n/**\n * Coalesce consecutive `message.part.updated` deltas for the SAME part into one\n * event. agent-runtime products stream `ChatStreamEvent` NDJSON\n * (`{type:'message.part.updated', data:{part, delta}}`); pumped through the\n * buffer with the default tool-loop coalescer, every per-token delta persists as\n * its own row because that coalescer never recognizes the shape. Pass this as\n * {@link PumpBufferedTurnOptions.coalesce} instead.\n *\n * Concatenation-preserving for BOTH consumer styles: the merged event keeps the\n * LATEST event's `data.part` (already the cumulative accumulation) and sets\n * `data.delta` to the concatenation of the merged deltas, so a client that\n * appends `delta` and one that reads the cumulative `part` both reconstruct the\n * identical final text.\n */\nexport function coalesceChatStreamEvents(events: unknown[]): unknown[] {\n const out: unknown[] = []\n for (const ev of events) {\n const cur = asPartUpdate(ev)\n const prevEv = out[out.length - 1]\n const prev = prevEv ? asPartUpdate(prevEv) : null\n if (cur && prev && cur.partId != null && cur.partId === prev.partId) {\n // Base the merged row on the latest event (its `part` is the most complete\n // accumulation); carry forward the summed delta.\n const merged = JSON.parse(JSON.stringify(ev)) as AnyRecord\n ;(merged.data as AnyRecord).delta = String(prev.delta ?? '') + String(cur.delta ?? '')\n out[out.length - 1] = merged\n continue\n }\n out.push(ev)\n }\n return out\n}\n\n// ── buffering core (the tap) ────────────────────────────────────────────────\n\n/** Define options for buffering and flushing turn events with optional live client delivery and event coalescing */\nexport interface BufferedTurnOptions {\n store: TurnEventStore\n turnId: string\n /** Deliver one serialized line to the live client. Throwing here (client\n * disconnected) does NOT stop buffering — events keep persisting. */\n write?: (line: string) => Promise<void> | void\n /** Flush buffered events to the store at most this often. Default 400ms. */\n flushIntervalMs?: number\n /** Per-flush coalescer. Default {@link coalesceDeltas} (tool-loop text/reasoning\n * deltas). agent-runtime products streaming `ChatStreamEvent` pass\n * {@link coalesceChatStreamEvents} so per-token deltas don't each persist as a\n * row. Must be concatenation-preserving. */\n coalesce?: (events: unknown[]) => unknown[]\n /** Optional scope (thread/session id) recorded with the turn status, so\n * {@link TurnEventStore.listRunning} can find this turn after a reload. */\n scopeId?: string\n}\n\n/** A push-driven buffer for a turn whose producer the caller does NOT own. */\nexport interface BufferedTurnTap {\n /** Buffer one event: persist (coalesced, on the flush window) + best-effort\n * live-deliver. Wire to a push source's per-event hook (e.g. agent-runtime\n * `handleChatTurn`'s `hooks.onEvent`). Marks the turn 'running' on first call. */\n onEvent(raw: unknown): Promise<void>\n /** Settle the turn: final flush + set status. Call after the producer resolves\n * ('complete') or rejects ('error'). 'error' flushes what was produced first. */\n done(status?: Extract<TurnStatus, 'complete' | 'error'>): Promise<void>\n}\n\n/**\n * The buffering core. Sequence-numbers every event, delivers it to `write`\n * (best-effort — a disconnected client never stops buffering), and flushes to\n * the store in coalesced batches. Drives both transports:\n *\n * • {@link pumpBufferedTurn} — when you OWN an `AsyncIterable` producer.\n * • this tap (`onEvent`/`done`) — when the producer owns iteration and only\n * hands you a push callback (agent-runtime `handleChatTurn`'s `hooks.onEvent`\n * + the finished body). Durability stays here in the shell; the engine needs\n * no `TurnEventStore` seam.\n */\nexport function createBufferedTurnTap(opts: BufferedTurnOptions): BufferedTurnTap {\n const flushIntervalMs = opts.flushIntervalMs ?? 400\n const coalesce = opts.coalesce ?? coalesceDeltas\n const startedAt = Date.now()\n let seq = 0\n let clientGone = false\n let pending: unknown[] = []\n let lastFlush = Date.now()\n let started = false\n\n async function flush(): Promise<void> {\n if (pending.length === 0) return\n const batch = coalesce(pending)\n pending = []\n const rows = batch.map((ev) => ({ seq: ++seq, event: JSON.stringify(ev) }))\n await opts.store.append(opts.turnId, rows)\n lastFlush = Date.now()\n }\n\n async function ensureStarted(): Promise<void> {\n if (started) return\n started = true\n await opts.store.setStatus(opts.turnId, 'running', opts.scopeId)\n }\n\n return {\n async onEvent(raw) {\n await ensureStarted()\n // Stamp ms-since-turn-start so any stored turn is replayable AND traceable\n // (see ../trace) from the same buffered rows.\n const ev = raw && typeof raw === 'object' ? { ...(raw as Record<string, unknown>), _t: Date.now() - startedAt } : raw\n pending.push(ev)\n if (!clientGone && opts.write) {\n try {\n // Live delivery carries a provisional ordering hint, not the persisted\n // seq (coalescing changes seq assignment); clients resume with the\n // seqs from replay, or 0 for \"everything\".\n await opts.write(JSON.stringify(ev))\n } catch {\n clientGone = true\n }\n }\n if (Date.now() - lastFlush >= flushIntervalMs) await flush()\n },\n async done(status = 'complete') {\n await ensureStarted()\n if (status === 'error') {\n await flush().catch(() => {})\n await opts.store.setStatus(opts.turnId, 'error', opts.scopeId).catch(() => {})\n return\n }\n await flush()\n await opts.store.setStatus(opts.turnId, 'complete', opts.scopeId)\n },\n }\n}\n\n// ── pump (producer side) ──────────────────────────────────────────────────\n\n/** Define options to pump data from an asynchronous iterable source with buffered turn control */\nexport interface PumpBufferedTurnOptions extends BufferedTurnOptions {\n source: AsyncIterable<unknown>\n}\n\n/**\n * Drive a turn to completion regardless of the live client, when you OWN the\n * producer as an `AsyncIterable`. A thin driver over {@link createBufferedTurnTap}.\n * Returns a promise that resolves when the turn finishes — hand it to\n * `ctx.waitUntil` so a disconnect can't kill the turn. Never rejects on\n * client-write failure; a source error marks the turn 'error' (after flushing\n * what was produced) and rethrows.\n */\nexport async function pumpBufferedTurn(opts: PumpBufferedTurnOptions): Promise<void> {\n const tap = createBufferedTurnTap(opts)\n try {\n for await (const raw of opts.source) await tap.onEvent(raw)\n await tap.done('complete')\n } catch (err) {\n await tap.done('error')\n throw err\n }\n}\n\n// ── replay (consumer side) ────────────────────────────────────────────────\n\n/** Define options for replaying turn events with control over sequence, polling, and timeout */\nexport interface ReplayTurnEventsOptions {\n store: TurnEventStore\n turnId: string\n /** Replay strictly after this sequence number (0 = from the beginning). */\n fromSeq?: number\n /** Poll cadence while the turn is still running. Default 500ms. */\n pollMs?: number\n /** Give up following a 'running' turn after this long. Default 120s. */\n timeoutMs?: number\n}\n\n/**\n * Yield buffered events after `fromSeq`, then keep polling while the turn is\n * still 'running' until it completes, errors, or times out. Terminates with a\n * final `{seq: -1, event: '{\"type\":\"turn_status\",...}'}` marker so clients\n * know why the replay ended.\n */\nexport async function* replayTurnEvents(opts: ReplayTurnEventsOptions): AsyncGenerator<BufferedTurnEvent> {\n const pollMs = opts.pollMs ?? 500\n const timeoutMs = opts.timeoutMs ?? 120_000\n let cursor = opts.fromSeq ?? 0\n const deadline = Date.now() + timeoutMs\n\n for (;;) {\n const batch = await opts.store.read(opts.turnId, cursor)\n for (const row of batch) {\n cursor = Math.max(cursor, row.seq)\n yield row\n }\n const status = await opts.store.getStatus(opts.turnId)\n if (status !== 'running') {\n yield { seq: -1, event: JSON.stringify({ type: 'turn_status', status: status ?? 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SQLite ignores a duplicate-add error if already applied. */\nexport const TURN_STATUS_SCOPE_MIGRATION_SQL = `ALTER TABLE turn_status ADD COLUMN scopeId TEXT;`\n\n/** Resolve a TurnEventStore that appends and reads turn events using a D1-like database interface */\nexport function createD1TurnEventStore(db: D1LikeForTurns): TurnEventStore {\n return {\n async append(turnId, events) {\n if (!events.length) return\n // One multi-row insert per flush window keeps write volume bounded.\n const placeholders = events.map(() => '(?, ?, ?)').join(', ')\n const values = events.flatMap((e) => [turnId, e.seq, e.event])\n await db.prepare(`INSERT OR IGNORE INTO turn_events (turnId, seq, event) VALUES ${placeholders}`).bind(...values).run()\n },\n async read(turnId, fromSeq) {\n const { results } = await db\n .prepare('SELECT seq, event FROM turn_events WHERE turnId = ? AND seq > ? ORDER BY seq ASC')\n .bind(turnId, fromSeq)\n .all<{ seq: number; event: string }>()\n return results\n },\n async setStatus(turnId, status, scopeId) {\n // COALESCE preserves a scopeId set on the initial 'running' write when a\n // later 'complete'/'error' write passes none.\n await db\n .prepare(\n 'INSERT INTO turn_status (turnId, status, scopeId, updatedAt) VALUES (?, ?, ?, ?) ON CONFLICT(turnId) DO UPDATE SET status = excluded.status, scopeId = COALESCE(excluded.scopeId, turn_status.scopeId), updatedAt = excluded.updatedAt',\n )\n .bind(turnId, status, scopeId ?? null, new Date().toISOString())\n .run()\n },\n async getStatus(turnId) {\n const row = await db.prepare('SELECT status FROM turn_status WHERE turnId = ?').bind(turnId).first<{ status: TurnStatus }>()\n return row?.status ?? null\n },\n async listRunning(scopeId) {\n const { results } = await db\n .prepare(\"SELECT turnId FROM turn_status WHERE scopeId = ? 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