@tamagui/animations-reanimated 1.0.1-beta.71 → 1.0.1-beta.72

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@@ -57,13 +57,16 @@ function createAnimations(animations) {
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  useAnimations: (props, helpers) => {
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  var _a, _b;
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  const { pseudos, onDidAnimate, delay, getStyle, state, staticConfig } = helpers;
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- const [isEntering, sendExitComplete] = (0, import_animate_presence.usePresence)();
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+ const [isPresent, sendExitComplete] = (0, import_animate_presence.usePresence)();
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  const presence = (0, import_react.useContext)(import_animate_presence.PresenceContext);
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  const exitStyle = (presence == null ? void 0 : presence.exitVariant) ? ((_b = (_a = staticConfig.variantsParsed) == null ? void 0 : _a[presence.exitVariant]) == null ? void 0 : _b.true) || pseudos.exitStyle : pseudos.exitStyle;
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  const reanimatedOnDidAnimated = (0, import_react.useCallback)((...args2) => {
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  onDidAnimate == null ? void 0 : onDidAnimate(...args2);
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  }, [onDidAnimate]);
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+ const isExiting = isPresent === false;
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+ const isEntering = !state.mounted;
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  const all = getStyle({
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+ isExiting,
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  isEntering,
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  exitVariant: presence == null ? void 0 : presence.exitVariant,
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  enterVariant: presence == null ? void 0 : presence.enterVariant
@@ -88,20 +91,20 @@ function createAnimations(animations) {
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  state.pressIn,
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  state.focus,
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  delay,
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- isEntering,
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+ isPresent,
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  onDidAnimate,
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  reanimatedOnDidAnimated,
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  presence == null ? void 0 : presence.exitVariant,
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  presence == null ? void 0 : presence.enterVariant
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  ];
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- const callback = /* @__PURE__ */ __name((isExiting, exitingStyleProps, key, value) => {
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+ const callback = /* @__PURE__ */ __name((isExiting2, exitingStyleProps, key, value) => {
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  "worklet";
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  const callback2 = /* @__PURE__ */ __name((completed, current) => {
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  "worklet";
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  (0, import_react_native_reanimated.runOnJS)(reanimatedOnDidAnimated)(key, completed, current, {
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  attemptedValue: value
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  });
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- if (isExiting) {
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+ if (isExiting2) {
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  exitingStyleProps[key] = false;
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  const areStylesExiting = Object.values(exitingStyleProps).some(Boolean);
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  if (!areStylesExiting) {
@@ -119,7 +122,7 @@ function createAnimations(animations) {
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  const final = {
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  transform: []
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  };
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- const isExiting = isEntering === false;
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+ const isExiting2 = isPresent === false;
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  const exitingStyleProps = {};
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  if (exitStyle) {
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  for (const key in exitStyle) {
@@ -154,7 +157,7 @@ function createAnimations(animations) {
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  for (const transformObject of value) {
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  const key2 = Object.keys(transformObject)[0];
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  const transformValue = transformObject[key2];
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- let finalValue2 = animation(transformValue, config, callback(isExiting, exitingStyleProps, key2, value));
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+ let finalValue2 = animation(transformValue, config, callback(isExiting2, exitingStyleProps, key2, value));
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  if (shouldRepeat) {
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  finalValue2 = (0, import_react_native_reanimated.withRepeat)(finalValue2, repeatCount, repeatReverse);
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  }
@@ -167,7 +170,7 @@ function createAnimations(animations) {
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  if (typeof value === "object") {
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  final[key] = {};
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  for (const innerStyleKey of Object.keys(value || {})) {
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- let finalValue2 = animation(value, config, callback(isExiting, exitingStyleProps, key, value));
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+ let finalValue2 = animation(value, config, callback(isExiting2, exitingStyleProps, key, value));
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  if (shouldRepeat) {
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  finalValue2 = (0, import_react_native_reanimated.withRepeat)(finalValue2, repeatCount, repeatReverse);
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  }
@@ -179,7 +182,7 @@ function createAnimations(animations) {
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  }
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  continue;
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  }
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- let finalValue = animation(value, config, callback(isExiting, exitingStyleProps, key, value));
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+ let finalValue = animation(value, config, callback(isExiting2, exitingStyleProps, key, value));
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  if (shouldRepeat) {
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  finalValue = (0, import_react_native_reanimated.withRepeat)(finalValue, repeatCount, repeatReverse);
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  }
@@ -1,7 +1,7 @@
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  {
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  "version": 3,
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  "sources": ["../../src/createAnimations.tsx"],
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- "sourcesContent": ["import { PresenceContext, usePresence } from '@tamagui/animate-presence'\nimport { AnimationDriver, AnimationProp } from '@tamagui/core'\nimport { useCallback, useContext, useMemo } from 'react'\nimport Animated, {\n AnimationCallback,\n WithDecayConfig,\n WithSpringConfig,\n WithTimingConfig,\n runOnJS,\n useAnimatedStyle,\n withDecay,\n withDelay,\n withRepeat,\n withSpring,\n withTiming,\n} from 'react-native-reanimated'\n\ntype AnimationsConfig<A extends Object = any> = {\n [Key in keyof A]: AnimationConfig\n}\n\ntype AnimationConfig =\n | ({ type: 'timing'; loop?: number; repeat?: number; repeatReverse?: boolean } & WithTimingConfig)\n | ({ type: 'spring'; loop?: number; repeat?: number; repeatReverse?: boolean } & WithSpringConfig)\n | ({ type: 'decay'; loop?: number; repeat?: number; repeatReverse?: boolean } & WithDecayConfig)\n\nexport function createAnimations<A extends AnimationsConfig>(animations: A): AnimationDriver<A> {\n const AnimatedView = Animated.View\n const AnimatedText = Animated.Text\n\n AnimatedView['displayName'] = 'AnimatedView'\n AnimatedText['displayName'] = 'AnimatedText'\n\n return {\n avoidClasses: true,\n animations,\n View: AnimatedView,\n Text: AnimatedText,\n useAnimations: (props, helpers) => {\n const { pseudos, onDidAnimate, delay, getStyle, state, staticConfig } = helpers\n const [isEntering, sendExitComplete] = usePresence()\n const presence = useContext(PresenceContext)\n\n const exitStyle = presence?.exitVariant\n ? staticConfig.variantsParsed?.[presence.exitVariant]?.true || pseudos.exitStyle\n : pseudos.exitStyle\n\n const reanimatedOnDidAnimated = useCallback<NonNullable<typeof onDidAnimate>>(\n (...args) => {\n onDidAnimate?.(...args)\n },\n [onDidAnimate]\n )\n\n const all = getStyle({\n isEntering,\n exitVariant: presence?.exitVariant,\n enterVariant: presence?.enterVariant,\n })\n const [animatedStyles, nonAnimatedStyle] = [{}, {}]\n const animatedStyleKey = {\n transform: true,\n opacity: true,\n }\n for (const key of Object.keys(all)) {\n if (animatedStyleKey[key]) {\n animatedStyles[key] = all[key]\n } else {\n nonAnimatedStyle[key] = all[key]\n }\n }\n\n const args = [\n JSON.stringify(all),\n state.mounted,\n state.hover,\n state.press,\n state.pressIn,\n state.focus,\n delay,\n isEntering,\n onDidAnimate,\n reanimatedOnDidAnimated,\n presence?.exitVariant,\n presence?.enterVariant,\n ]\n\n const callback = (\n isExiting: boolean,\n exitingStyleProps: Record<string, boolean>,\n key: string,\n value: any\n ) => {\n 'worklet'\n const callback: AnimationCallback = (completed, current) => {\n 'worklet'\n runOnJS(reanimatedOnDidAnimated)(key, completed, current, {\n attemptedValue: value,\n })\n if (isExiting) {\n exitingStyleProps[key] = false\n const areStylesExiting = Object.values(exitingStyleProps).some(Boolean)\n // if this is true, then we've finished our exit animations\n if (!areStylesExiting) {\n if (sendExitComplete) {\n runOnJS(sendExitComplete)()\n }\n }\n }\n }\n return callback\n }\n\n const animatedStyle = useAnimatedStyle(() => {\n 'worklet'\n const style = animatedStyles\n\n const final = {\n transform: [] as any[],\n }\n\n const isExiting = isEntering === false\n\n const exitingStyleProps: Record<string, boolean> = {}\n if (exitStyle) {\n for (const key in exitStyle) {\n if (key === 'transform') {\n for (const attr of exitStyle[key]) {\n const tkey = Object.keys(attr)[0]\n exitingStyleProps[tkey] = true\n }\n } else {\n exitingStyleProps[key] = true\n }\n }\n }\n\n for (const key in style) {\n const value = style[key]\n const animationConfig = getAnimationConfig(key, animations, props.animation)\n const { animation, config, shouldRepeat, repeatCount, repeatReverse } = getAnimation(\n key,\n animationConfig,\n props.animateOnly\n )\n\n let { delayMs = null } = animationDelay(key, animationConfig, delay)\n\n if (!animation) {\n console.warn('No animation for', key, 'in', style)\n continue\n }\n if (!config) {\n console.warn('No animation config for', key, 'in', style)\n continue\n }\n\n if (key === 'transform') {\n if (!Array.isArray(value)) {\n console.error(`Invalid transform value. Needs to be an array.`)\n continue\n }\n\n for (const transformObject of value) {\n const key = Object.keys(transformObject)[0]\n const transformValue = transformObject[key]\n let finalValue = animation(\n transformValue,\n config as any,\n callback(isExiting, exitingStyleProps, key, value)\n )\n if (shouldRepeat) {\n finalValue = withRepeat(finalValue, repeatCount, repeatReverse)\n }\n final['transform'].push({\n [key]: finalValue,\n })\n }\n continue\n }\n\n if (typeof value === 'object') {\n // shadows\n final[key] = {}\n for (const innerStyleKey of Object.keys(value || {})) {\n let finalValue = animation(\n value,\n config as any,\n callback(isExiting, exitingStyleProps, key, value)\n )\n if (shouldRepeat) {\n finalValue = withRepeat(finalValue, repeatCount, repeatReverse)\n }\n if (delayMs != null) {\n final[key][innerStyleKey] = withDelay(delayMs, finalValue)\n } else {\n final[key][innerStyleKey] = finalValue\n }\n }\n continue\n }\n\n let finalValue = animation(\n value,\n config as any,\n callback(isExiting, exitingStyleProps, key, value)\n )\n if (shouldRepeat) {\n finalValue = withRepeat(finalValue, repeatCount, repeatReverse)\n }\n if (delayMs != null && typeof delayMs === 'number') {\n final[key] = withDelay(delayMs, finalValue)\n } else {\n final[key] = finalValue\n }\n\n // end for (key in mergedStyles)\n }\n\n if (process.env.NODE_ENV === 'development' && props['debug']) {\n console.log('animation style', final)\n }\n\n return final\n }, args)\n\n return useMemo(() => {\n return {\n style: [nonAnimatedStyle, animatedStyle],\n }\n }, args)\n },\n }\n}\n\nfunction getAnimationConfig(key: string, animations: AnimationsConfig, animation?: AnimationProp) {\n 'worklet'\n if (typeof animation === 'string') {\n return animations[animation]\n }\n let type = ''\n let extraConf: any\n if (Array.isArray(animation)) {\n type = animation[0] as string\n const conf = animation[1] && animation[1][key]\n if (conf) {\n if (typeof conf === 'string') {\n type = conf\n } else {\n type = (conf as any).type || type\n extraConf = conf\n }\n }\n } else {\n const val = animation?.[key]\n type = val?.type\n extraConf = val\n }\n const found = animations[type]\n if (!found) {\n throw new Error(`No animation of type \"${type}\" for key \"${key}\"`)\n }\n return {\n ...found,\n ...extraConf,\n type: found.type,\n }\n}\n\nfunction animationDelay(\n key: string,\n animation: AnimationConfig | undefined,\n defaultDelay?: number\n) {\n 'worklet'\n if (\n !animation ||\n !animation[key] ||\n animation[key].delayMs === undefined ||\n animation[key].delayMs === null\n ) {\n return {\n delayMs: null,\n }\n }\n return {\n delayMs: animation[key].delayMs as TransitionConfig['delay'],\n }\n}\n\ntype TransitionConfigWithoutRepeats = (\n | ({ type?: 'spring' } & WithSpringConfig)\n | ({ type: 'timing' } & WithTimingConfig)\n | ({ type: 'decay' } & WithDecayConfig)\n) & {\n delay?: number\n}\n\ntype TransitionConfig = TransitionConfigWithoutRepeats & {\n /**\n * Number of times this animation should repeat. To make it infinite, use the `loop` boolean.\n *\n * Default: `0`\n *\n * It's worth noting that this value isn't *exactly* a `repeat`. Instead, it uses Reanimated's `withRepeat` function under the hood, which repeats back to the **previous value**. If you want a repeated animation, I recommend setting it to `true` from the start, and make sure you have a `from` value.\n *\n * As a result, this value cannot be reliably changed on the fly. If you would like animations to repeat based on the `from` value, `repeat` must be a number when the component initializes. You can set it to `0` to stop it, but you won't be able to start it again. You might be better off using the sequence array API if you need to update its repetitiveness on the fly.\n */\n repeat?: number\n /**\n * Setting this to `true` is the same as `repeat: Infinity`\n *\n * Default: `false`\n *\n * Note: this value cannot be set on the fly. If you would like animations to repeat based on the `from` value, it must be `true` when the component initializes. You can set it to `false` to stop it, but you won't be able to start it again. You might be better off using the sequence array API if you need to update its repetitiveness on the fly.\n */\n loop?: boolean\n /**\n * Whether or not the animation repetition should alternate in direction.\n *\n * By default, this is `true`.\n *\n * If `false`, any animations with `loop` or `repeat` will not go back and forth. Instead, they will go from 0 -> 1, and again from 0 -> 1.\n *\n * If `true`, then animations will go 0 -> 1 -> 0.\n *\n * Setting this to `true` is like setting `animationDirection: alternate` in CSS.\n */\n repeatReverse?: boolean\n}\n\nconst isColor = (styleKey: string) => {\n 'worklet'\n return [\n 'backgroundColor',\n 'borderBottomColor',\n 'borderColor',\n 'borderEndColor',\n 'borderLeftColor',\n 'borderRightColor',\n 'borderStartColor',\n 'borderTopColor',\n 'color',\n ].includes(styleKey)\n}\n\nfunction getAnimation(\n key: string,\n animationConfig: AnimationConfig | undefined,\n animateOnly?: string[]\n) {\n 'worklet'\n if (!animationConfig || (animateOnly && !animateOnly.includes(key))) {\n return {}\n }\n\n let repeatCount = 0\n let repeatReverse = animationConfig.repeatReverse || false\n let animationType: Required<TransitionConfig>['type'] = animationConfig?.type || 'spring'\n\n if (isColor(key) || key === 'opacity') {\n animationType = 'timing'\n }\n\n if ('repeat' in animationConfig) {\n repeatCount = animationConfig.repeat || 0\n } else {\n if (animationConfig.loop) {\n repeatCount = animationConfig.loop ? -1 : 0\n }\n }\n\n let config = animationConfig\n let animation: typeof withTiming | typeof withSpring | typeof withDecay\n\n if (animationType === 'timing') {\n animation = withTiming\n } else if (animationType === 'spring') {\n animation = withSpring\n } else if (animationType === 'decay') {\n animation = withDecay\n config = config || {\n velocity: 2,\n deceleration: 2,\n }\n } else {\n console.warn('no type of animation?', animationType)\n animation = withSpring\n }\n\n return {\n animation,\n config,\n repeatReverse,\n repeatCount,\n shouldRepeat: !!repeatCount,\n }\n}\n"],
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- "mappings": 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+ "sourcesContent": ["import { PresenceContext, usePresence } from '@tamagui/animate-presence'\nimport { AnimationDriver, AnimationProp } from '@tamagui/core'\nimport { useCallback, useContext, useMemo } from 'react'\nimport Animated, {\n AnimationCallback,\n WithDecayConfig,\n WithSpringConfig,\n WithTimingConfig,\n runOnJS,\n useAnimatedStyle,\n withDecay,\n withDelay,\n withRepeat,\n withSpring,\n withTiming,\n} from 'react-native-reanimated'\n\ntype AnimationsConfig<A extends Object = any> = {\n [Key in keyof A]: AnimationConfig\n}\n\ntype AnimationConfig =\n | ({ type: 'timing'; loop?: number; repeat?: number; repeatReverse?: boolean } & WithTimingConfig)\n | ({ type: 'spring'; loop?: number; repeat?: number; repeatReverse?: boolean } & WithSpringConfig)\n | ({ type: 'decay'; loop?: number; repeat?: number; repeatReverse?: boolean } & WithDecayConfig)\n\nexport function createAnimations<A extends AnimationsConfig>(animations: A): AnimationDriver<A> {\n const AnimatedView = Animated.View\n const AnimatedText = Animated.Text\n\n AnimatedView['displayName'] = 'AnimatedView'\n AnimatedText['displayName'] = 'AnimatedText'\n\n return {\n avoidClasses: true,\n animations,\n View: AnimatedView,\n Text: AnimatedText,\n useAnimations: (props, helpers) => {\n const { pseudos, onDidAnimate, delay, getStyle, state, staticConfig } = helpers\n const [isPresent, sendExitComplete] = usePresence()\n const presence = useContext(PresenceContext)\n\n const exitStyle = presence?.exitVariant\n ? staticConfig.variantsParsed?.[presence.exitVariant]?.true || pseudos.exitStyle\n : pseudos.exitStyle\n\n const reanimatedOnDidAnimated = useCallback<NonNullable<typeof onDidAnimate>>(\n (...args) => {\n onDidAnimate?.(...args)\n },\n [onDidAnimate]\n )\n\n const isExiting = isPresent === false\n const isEntering = !state.mounted\n\n const all = getStyle({\n isExiting,\n isEntering,\n exitVariant: presence?.exitVariant,\n enterVariant: presence?.enterVariant,\n })\n\n const [animatedStyles, nonAnimatedStyle] = [{}, {}]\n const animatedStyleKey = {\n transform: true,\n opacity: true,\n }\n for (const key of Object.keys(all)) {\n if (animatedStyleKey[key]) {\n animatedStyles[key] = all[key]\n } else {\n nonAnimatedStyle[key] = all[key]\n }\n }\n\n const args = [\n JSON.stringify(all),\n state.mounted,\n state.hover,\n state.press,\n state.pressIn,\n state.focus,\n delay,\n isPresent,\n onDidAnimate,\n reanimatedOnDidAnimated,\n presence?.exitVariant,\n presence?.enterVariant,\n ]\n\n const callback = (\n isExiting: boolean,\n exitingStyleProps: Record<string, boolean>,\n key: string,\n value: any\n ) => {\n 'worklet'\n const callback: AnimationCallback = (completed, current) => {\n 'worklet'\n runOnJS(reanimatedOnDidAnimated)(key, completed, current, {\n attemptedValue: value,\n })\n if (isExiting) {\n exitingStyleProps[key] = false\n const areStylesExiting = Object.values(exitingStyleProps).some(Boolean)\n // if this is true, then we've finished our exit animations\n if (!areStylesExiting) {\n if (sendExitComplete) {\n runOnJS(sendExitComplete)()\n }\n }\n }\n }\n return callback\n }\n\n const animatedStyle = useAnimatedStyle(() => {\n 'worklet'\n const style = animatedStyles\n\n const final = {\n transform: [] as any[],\n }\n\n const isExiting = isPresent === false\n\n const exitingStyleProps: Record<string, boolean> = {}\n if (exitStyle) {\n for (const key in exitStyle) {\n if (key === 'transform') {\n for (const attr of exitStyle[key]) {\n const tkey = Object.keys(attr)[0]\n exitingStyleProps[tkey] = true\n }\n } else {\n exitingStyleProps[key] = true\n }\n }\n }\n\n for (const key in style) {\n const value = style[key]\n const animationConfig = getAnimationConfig(key, animations, props.animation)\n const { animation, config, shouldRepeat, repeatCount, repeatReverse } = getAnimation(\n key,\n animationConfig,\n props.animateOnly\n )\n\n let { delayMs = null } = animationDelay(key, animationConfig, delay)\n\n if (!animation) {\n console.warn('No animation for', key, 'in', style)\n continue\n }\n if (!config) {\n console.warn('No animation config for', key, 'in', style)\n continue\n }\n\n if (key === 'transform') {\n if (!Array.isArray(value)) {\n console.error(`Invalid transform value. Needs to be an array.`)\n continue\n }\n\n for (const transformObject of value) {\n const key = Object.keys(transformObject)[0]\n const transformValue = transformObject[key]\n let finalValue = animation(\n transformValue,\n config as any,\n callback(isExiting, exitingStyleProps, key, value)\n )\n if (shouldRepeat) {\n finalValue = withRepeat(finalValue, repeatCount, repeatReverse)\n }\n final['transform'].push({\n [key]: finalValue,\n })\n }\n continue\n }\n\n if (typeof value === 'object') {\n // shadows\n final[key] = {}\n for (const innerStyleKey of Object.keys(value || {})) {\n let finalValue = animation(\n value,\n config as any,\n callback(isExiting, exitingStyleProps, key, value)\n )\n if (shouldRepeat) {\n finalValue = withRepeat(finalValue, repeatCount, repeatReverse)\n }\n if (delayMs != null) {\n final[key][innerStyleKey] = withDelay(delayMs, finalValue)\n } else {\n final[key][innerStyleKey] = finalValue\n }\n }\n continue\n }\n\n let finalValue = animation(\n value,\n config as any,\n callback(isExiting, exitingStyleProps, key, value)\n )\n if (shouldRepeat) {\n finalValue = withRepeat(finalValue, repeatCount, repeatReverse)\n }\n if (delayMs != null && typeof delayMs === 'number') {\n final[key] = withDelay(delayMs, finalValue)\n } else {\n final[key] = finalValue\n }\n\n // end for (key in mergedStyles)\n }\n\n if (process.env.NODE_ENV === 'development' && props['debug']) {\n console.log('animation style', final)\n }\n\n return final\n }, args)\n\n return useMemo(() => {\n return {\n style: [nonAnimatedStyle, animatedStyle],\n }\n }, args)\n },\n }\n}\n\nfunction getAnimationConfig(key: string, animations: AnimationsConfig, animation?: AnimationProp) {\n 'worklet'\n if (typeof animation === 'string') {\n return animations[animation]\n }\n let type = ''\n let extraConf: any\n if (Array.isArray(animation)) {\n type = animation[0] as string\n const conf = animation[1] && animation[1][key]\n if (conf) {\n if (typeof conf === 'string') {\n type = conf\n } else {\n type = (conf as any).type || type\n extraConf = conf\n }\n }\n } else {\n const val = animation?.[key]\n type = val?.type\n extraConf = val\n }\n const found = animations[type]\n if (!found) {\n throw new Error(`No animation of type \"${type}\" for key \"${key}\"`)\n }\n return {\n ...found,\n ...extraConf,\n type: found.type,\n }\n}\n\nfunction animationDelay(\n key: string,\n animation: AnimationConfig | undefined,\n defaultDelay?: number\n) {\n 'worklet'\n if (\n !animation ||\n !animation[key] ||\n animation[key].delayMs === undefined ||\n animation[key].delayMs === null\n ) {\n return {\n delayMs: null,\n }\n }\n return {\n delayMs: animation[key].delayMs as TransitionConfig['delay'],\n }\n}\n\ntype TransitionConfigWithoutRepeats = (\n | ({ type?: 'spring' } & WithSpringConfig)\n | ({ type: 'timing' } & WithTimingConfig)\n | ({ type: 'decay' } & WithDecayConfig)\n) & {\n delay?: number\n}\n\ntype TransitionConfig = TransitionConfigWithoutRepeats & {\n /**\n * Number of times this animation should repeat. To make it infinite, use the `loop` boolean.\n *\n * Default: `0`\n *\n * It's worth noting that this value isn't *exactly* a `repeat`. Instead, it uses Reanimated's `withRepeat` function under the hood, which repeats back to the **previous value**. If you want a repeated animation, I recommend setting it to `true` from the start, and make sure you have a `from` value.\n *\n * As a result, this value cannot be reliably changed on the fly. If you would like animations to repeat based on the `from` value, `repeat` must be a number when the component initializes. You can set it to `0` to stop it, but you won't be able to start it again. You might be better off using the sequence array API if you need to update its repetitiveness on the fly.\n */\n repeat?: number\n /**\n * Setting this to `true` is the same as `repeat: Infinity`\n *\n * Default: `false`\n *\n * Note: this value cannot be set on the fly. If you would like animations to repeat based on the `from` value, it must be `true` when the component initializes. You can set it to `false` to stop it, but you won't be able to start it again. You might be better off using the sequence array API if you need to update its repetitiveness on the fly.\n */\n loop?: boolean\n /**\n * Whether or not the animation repetition should alternate in direction.\n *\n * By default, this is `true`.\n *\n * If `false`, any animations with `loop` or `repeat` will not go back and forth. Instead, they will go from 0 -> 1, and again from 0 -> 1.\n *\n * If `true`, then animations will go 0 -> 1 -> 0.\n *\n * Setting this to `true` is like setting `animationDirection: alternate` in CSS.\n */\n repeatReverse?: boolean\n}\n\nconst isColor = (styleKey: string) => {\n 'worklet'\n return [\n 'backgroundColor',\n 'borderBottomColor',\n 'borderColor',\n 'borderEndColor',\n 'borderLeftColor',\n 'borderRightColor',\n 'borderStartColor',\n 'borderTopColor',\n 'color',\n ].includes(styleKey)\n}\n\nfunction getAnimation(\n key: string,\n animationConfig: AnimationConfig | undefined,\n animateOnly?: string[]\n) {\n 'worklet'\n if (!animationConfig || (animateOnly && !animateOnly.includes(key))) {\n return {}\n }\n\n let repeatCount = 0\n let repeatReverse = animationConfig.repeatReverse || false\n let animationType: Required<TransitionConfig>['type'] = animationConfig?.type || 'spring'\n\n if (isColor(key) || key === 'opacity') {\n animationType = 'timing'\n }\n\n if ('repeat' in animationConfig) {\n repeatCount = animationConfig.repeat || 0\n } else {\n if (animationConfig.loop) {\n repeatCount = animationConfig.loop ? -1 : 0\n }\n }\n\n let config = animationConfig\n let animation: typeof withTiming | typeof withSpring | typeof withDecay\n\n if (animationType === 'timing') {\n animation = withTiming\n } else if (animationType === 'spring') {\n animation = withSpring\n } else if (animationType === 'decay') {\n animation = withDecay\n config = config || {\n velocity: 2,\n deceleration: 2,\n }\n } else {\n console.warn('no type of animation?', animationType)\n animation = withSpring\n }\n\n return {\n animation,\n config,\n repeatReverse,\n repeatCount,\n shouldRepeat: !!repeatCount,\n }\n}\n"],
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6
6
  "names": []
7
7
  }
@@ -24,13 +24,16 @@ function createAnimations(animations) {
24
24
  useAnimations: (props, helpers) => {
25
25
  var _a, _b;
26
26
  const { pseudos, onDidAnimate, delay, getStyle, state, staticConfig } = helpers;
27
- const [isEntering, sendExitComplete] = usePresence();
27
+ const [isPresent, sendExitComplete] = usePresence();
28
28
  const presence = useContext(PresenceContext);
29
29
  const exitStyle = (presence == null ? void 0 : presence.exitVariant) ? ((_b = (_a = staticConfig.variantsParsed) == null ? void 0 : _a[presence.exitVariant]) == null ? void 0 : _b.true) || pseudos.exitStyle : pseudos.exitStyle;
30
30
  const reanimatedOnDidAnimated = useCallback((...args2) => {
31
31
  onDidAnimate == null ? void 0 : onDidAnimate(...args2);
32
32
  }, [onDidAnimate]);
33
+ const isExiting = isPresent === false;
34
+ const isEntering = !state.mounted;
33
35
  const all = getStyle({
36
+ isExiting,
34
37
  isEntering,
35
38
  exitVariant: presence == null ? void 0 : presence.exitVariant,
36
39
  enterVariant: presence == null ? void 0 : presence.enterVariant
@@ -55,20 +58,20 @@ function createAnimations(animations) {
55
58
  state.pressIn,
56
59
  state.focus,
57
60
  delay,
58
- isEntering,
61
+ isPresent,
59
62
  onDidAnimate,
60
63
  reanimatedOnDidAnimated,
61
64
  presence == null ? void 0 : presence.exitVariant,
62
65
  presence == null ? void 0 : presence.enterVariant
63
66
  ];
64
- const callback = /* @__PURE__ */ __name((isExiting, exitingStyleProps, key, value) => {
67
+ const callback = /* @__PURE__ */ __name((isExiting2, exitingStyleProps, key, value) => {
65
68
  "worklet";
66
69
  const callback2 = /* @__PURE__ */ __name((completed, current) => {
67
70
  "worklet";
68
71
  runOnJS(reanimatedOnDidAnimated)(key, completed, current, {
69
72
  attemptedValue: value
70
73
  });
71
- if (isExiting) {
74
+ if (isExiting2) {
72
75
  exitingStyleProps[key] = false;
73
76
  const areStylesExiting = Object.values(exitingStyleProps).some(Boolean);
74
77
  if (!areStylesExiting) {
@@ -86,7 +89,7 @@ function createAnimations(animations) {
86
89
  const final = {
87
90
  transform: []
88
91
  };
89
- const isExiting = isEntering === false;
92
+ const isExiting2 = isPresent === false;
90
93
  const exitingStyleProps = {};
91
94
  if (exitStyle) {
92
95
  for (const key in exitStyle) {
@@ -121,7 +124,7 @@ function createAnimations(animations) {
121
124
  for (const transformObject of value) {
122
125
  const key2 = Object.keys(transformObject)[0];
123
126
  const transformValue = transformObject[key2];
124
- let finalValue2 = animation(transformValue, config, callback(isExiting, exitingStyleProps, key2, value));
127
+ let finalValue2 = animation(transformValue, config, callback(isExiting2, exitingStyleProps, key2, value));
125
128
  if (shouldRepeat) {
126
129
  finalValue2 = withRepeat(finalValue2, repeatCount, repeatReverse);
127
130
  }
@@ -134,7 +137,7 @@ function createAnimations(animations) {
134
137
  if (typeof value === "object") {
135
138
  final[key] = {};
136
139
  for (const innerStyleKey of Object.keys(value || {})) {
137
- let finalValue2 = animation(value, config, callback(isExiting, exitingStyleProps, key, value));
140
+ let finalValue2 = animation(value, config, callback(isExiting2, exitingStyleProps, key, value));
138
141
  if (shouldRepeat) {
139
142
  finalValue2 = withRepeat(finalValue2, repeatCount, repeatReverse);
140
143
  }
@@ -146,7 +149,7 @@ function createAnimations(animations) {
146
149
  }
147
150
  continue;
148
151
  }
149
- let finalValue = animation(value, config, callback(isExiting, exitingStyleProps, key, value));
152
+ let finalValue = animation(value, config, callback(isExiting2, exitingStyleProps, key, value));
150
153
  if (shouldRepeat) {
151
154
  finalValue = withRepeat(finalValue, repeatCount, repeatReverse);
152
155
  }
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../src/createAnimations.tsx"],
4
- "sourcesContent": ["import { PresenceContext, usePresence } from '@tamagui/animate-presence'\nimport { AnimationDriver, AnimationProp } from '@tamagui/core'\nimport { useCallback, useContext, useMemo } from 'react'\nimport Animated, {\n AnimationCallback,\n WithDecayConfig,\n WithSpringConfig,\n WithTimingConfig,\n runOnJS,\n useAnimatedStyle,\n withDecay,\n withDelay,\n withRepeat,\n withSpring,\n withTiming,\n} from 'react-native-reanimated'\n\ntype AnimationsConfig<A extends Object = any> = {\n [Key in keyof A]: AnimationConfig\n}\n\ntype AnimationConfig =\n | ({ type: 'timing'; loop?: number; repeat?: number; repeatReverse?: boolean } & WithTimingConfig)\n | ({ type: 'spring'; loop?: number; repeat?: number; repeatReverse?: boolean } & WithSpringConfig)\n | ({ type: 'decay'; loop?: number; repeat?: number; repeatReverse?: boolean } & WithDecayConfig)\n\nexport function createAnimations<A extends AnimationsConfig>(animations: A): AnimationDriver<A> {\n const AnimatedView = Animated.View\n const AnimatedText = Animated.Text\n\n AnimatedView['displayName'] = 'AnimatedView'\n AnimatedText['displayName'] = 'AnimatedText'\n\n return {\n avoidClasses: true,\n animations,\n View: AnimatedView,\n Text: AnimatedText,\n useAnimations: (props, helpers) => {\n const { pseudos, onDidAnimate, delay, getStyle, state, staticConfig } = helpers\n const [isEntering, sendExitComplete] = usePresence()\n const presence = useContext(PresenceContext)\n\n const exitStyle = presence?.exitVariant\n ? staticConfig.variantsParsed?.[presence.exitVariant]?.true || pseudos.exitStyle\n : pseudos.exitStyle\n\n const reanimatedOnDidAnimated = useCallback<NonNullable<typeof onDidAnimate>>(\n (...args) => {\n onDidAnimate?.(...args)\n },\n [onDidAnimate]\n )\n\n const all = getStyle({\n isEntering,\n exitVariant: presence?.exitVariant,\n enterVariant: presence?.enterVariant,\n })\n const [animatedStyles, nonAnimatedStyle] = [{}, {}]\n const animatedStyleKey = {\n transform: true,\n opacity: true,\n }\n for (const key of Object.keys(all)) {\n if (animatedStyleKey[key]) {\n animatedStyles[key] = all[key]\n } else {\n nonAnimatedStyle[key] = all[key]\n }\n }\n\n const args = [\n JSON.stringify(all),\n state.mounted,\n state.hover,\n state.press,\n state.pressIn,\n state.focus,\n delay,\n isEntering,\n onDidAnimate,\n reanimatedOnDidAnimated,\n presence?.exitVariant,\n presence?.enterVariant,\n ]\n\n const callback = (\n isExiting: boolean,\n exitingStyleProps: Record<string, boolean>,\n key: string,\n value: any\n ) => {\n 'worklet'\n const callback: AnimationCallback = (completed, current) => {\n 'worklet'\n runOnJS(reanimatedOnDidAnimated)(key, completed, current, {\n attemptedValue: value,\n })\n if (isExiting) {\n exitingStyleProps[key] = false\n const areStylesExiting = Object.values(exitingStyleProps).some(Boolean)\n // if this is true, then we've finished our exit animations\n if (!areStylesExiting) {\n if (sendExitComplete) {\n runOnJS(sendExitComplete)()\n }\n }\n }\n }\n return callback\n }\n\n const animatedStyle = useAnimatedStyle(() => {\n 'worklet'\n const style = animatedStyles\n\n const final = {\n transform: [] as any[],\n }\n\n const isExiting = isEntering === false\n\n const exitingStyleProps: Record<string, boolean> = {}\n if (exitStyle) {\n for (const key in exitStyle) {\n if (key === 'transform') {\n for (const attr of exitStyle[key]) {\n const tkey = Object.keys(attr)[0]\n exitingStyleProps[tkey] = true\n }\n } else {\n exitingStyleProps[key] = true\n }\n }\n }\n\n for (const key in style) {\n const value = style[key]\n const animationConfig = getAnimationConfig(key, animations, props.animation)\n const { animation, config, shouldRepeat, repeatCount, repeatReverse } = getAnimation(\n key,\n animationConfig,\n props.animateOnly\n )\n\n let { delayMs = null } = animationDelay(key, animationConfig, delay)\n\n if (!animation) {\n console.warn('No animation for', key, 'in', style)\n continue\n }\n if (!config) {\n console.warn('No animation config for', key, 'in', style)\n continue\n }\n\n if (key === 'transform') {\n if (!Array.isArray(value)) {\n console.error(`Invalid transform value. Needs to be an array.`)\n continue\n }\n\n for (const transformObject of value) {\n const key = Object.keys(transformObject)[0]\n const transformValue = transformObject[key]\n let finalValue = animation(\n transformValue,\n config as any,\n callback(isExiting, exitingStyleProps, key, value)\n )\n if (shouldRepeat) {\n finalValue = withRepeat(finalValue, repeatCount, repeatReverse)\n }\n final['transform'].push({\n [key]: finalValue,\n })\n }\n continue\n }\n\n if (typeof value === 'object') {\n // shadows\n final[key] = {}\n for (const innerStyleKey of Object.keys(value || {})) {\n let finalValue = animation(\n value,\n config as any,\n callback(isExiting, exitingStyleProps, key, value)\n )\n if (shouldRepeat) {\n finalValue = withRepeat(finalValue, repeatCount, repeatReverse)\n }\n if (delayMs != null) {\n final[key][innerStyleKey] = withDelay(delayMs, finalValue)\n } else {\n final[key][innerStyleKey] = finalValue\n }\n }\n continue\n }\n\n let finalValue = animation(\n value,\n config as any,\n callback(isExiting, exitingStyleProps, key, value)\n )\n if (shouldRepeat) {\n finalValue = withRepeat(finalValue, repeatCount, repeatReverse)\n }\n if (delayMs != null && typeof delayMs === 'number') {\n final[key] = withDelay(delayMs, finalValue)\n } else {\n final[key] = finalValue\n }\n\n // end for (key in mergedStyles)\n }\n\n if (process.env.NODE_ENV === 'development' && props['debug']) {\n console.log('animation style', final)\n }\n\n return final\n }, args)\n\n return useMemo(() => {\n return {\n style: [nonAnimatedStyle, animatedStyle],\n }\n }, args)\n },\n }\n}\n\nfunction getAnimationConfig(key: string, animations: AnimationsConfig, animation?: AnimationProp) {\n 'worklet'\n if (typeof animation === 'string') {\n return animations[animation]\n }\n let type = ''\n let extraConf: any\n if (Array.isArray(animation)) {\n type = animation[0] as string\n const conf = animation[1] && animation[1][key]\n if (conf) {\n if (typeof conf === 'string') {\n type = conf\n } else {\n type = (conf as any).type || type\n extraConf = conf\n }\n }\n } else {\n const val = animation?.[key]\n type = val?.type\n extraConf = val\n }\n const found = animations[type]\n if (!found) {\n throw new Error(`No animation of type \"${type}\" for key \"${key}\"`)\n }\n return {\n ...found,\n ...extraConf,\n type: found.type,\n }\n}\n\nfunction animationDelay(\n key: string,\n animation: AnimationConfig | undefined,\n defaultDelay?: number\n) {\n 'worklet'\n if (\n !animation ||\n !animation[key] ||\n animation[key].delayMs === undefined ||\n animation[key].delayMs === null\n ) {\n return {\n delayMs: null,\n }\n }\n return {\n delayMs: animation[key].delayMs as TransitionConfig['delay'],\n }\n}\n\ntype TransitionConfigWithoutRepeats = (\n | ({ type?: 'spring' } & WithSpringConfig)\n | ({ type: 'timing' } & WithTimingConfig)\n | ({ type: 'decay' } & WithDecayConfig)\n) & {\n delay?: number\n}\n\ntype TransitionConfig = TransitionConfigWithoutRepeats & {\n /**\n * Number of times this animation should repeat. To make it infinite, use the `loop` boolean.\n *\n * Default: `0`\n *\n * It's worth noting that this value isn't *exactly* a `repeat`. Instead, it uses Reanimated's `withRepeat` function under the hood, which repeats back to the **previous value**. If you want a repeated animation, I recommend setting it to `true` from the start, and make sure you have a `from` value.\n *\n * As a result, this value cannot be reliably changed on the fly. If you would like animations to repeat based on the `from` value, `repeat` must be a number when the component initializes. You can set it to `0` to stop it, but you won't be able to start it again. You might be better off using the sequence array API if you need to update its repetitiveness on the fly.\n */\n repeat?: number\n /**\n * Setting this to `true` is the same as `repeat: Infinity`\n *\n * Default: `false`\n *\n * Note: this value cannot be set on the fly. 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+ "sourcesContent": ["import { PresenceContext, usePresence } from '@tamagui/animate-presence'\nimport { AnimationDriver, AnimationProp } from '@tamagui/core'\nimport { useCallback, useContext, useMemo } from 'react'\nimport Animated, {\n AnimationCallback,\n WithDecayConfig,\n WithSpringConfig,\n WithTimingConfig,\n runOnJS,\n useAnimatedStyle,\n withDecay,\n withDelay,\n withRepeat,\n withSpring,\n withTiming,\n} from 'react-native-reanimated'\n\ntype AnimationsConfig<A extends Object = any> = {\n [Key in keyof A]: AnimationConfig\n}\n\ntype AnimationConfig =\n | ({ type: 'timing'; loop?: number; repeat?: number; repeatReverse?: boolean } & WithTimingConfig)\n | ({ type: 'spring'; loop?: number; repeat?: number; repeatReverse?: boolean } & WithSpringConfig)\n | ({ type: 'decay'; loop?: number; repeat?: number; repeatReverse?: boolean } & WithDecayConfig)\n\nexport function createAnimations<A extends AnimationsConfig>(animations: A): AnimationDriver<A> {\n const AnimatedView = Animated.View\n const AnimatedText = Animated.Text\n\n AnimatedView['displayName'] = 'AnimatedView'\n AnimatedText['displayName'] = 'AnimatedText'\n\n return {\n avoidClasses: true,\n animations,\n View: AnimatedView,\n Text: AnimatedText,\n useAnimations: (props, helpers) => {\n const { pseudos, onDidAnimate, delay, getStyle, state, staticConfig } = helpers\n const [isPresent, sendExitComplete] = usePresence()\n const presence = useContext(PresenceContext)\n\n const exitStyle = presence?.exitVariant\n ? staticConfig.variantsParsed?.[presence.exitVariant]?.true || pseudos.exitStyle\n : pseudos.exitStyle\n\n const reanimatedOnDidAnimated = useCallback<NonNullable<typeof onDidAnimate>>(\n (...args) => {\n onDidAnimate?.(...args)\n },\n [onDidAnimate]\n )\n\n const isExiting = isPresent === false\n const isEntering = !state.mounted\n\n const all = getStyle({\n isExiting,\n isEntering,\n exitVariant: presence?.exitVariant,\n enterVariant: presence?.enterVariant,\n })\n\n const [animatedStyles, nonAnimatedStyle] = [{}, {}]\n const animatedStyleKey = {\n transform: true,\n opacity: true,\n }\n for (const key of Object.keys(all)) {\n if (animatedStyleKey[key]) {\n animatedStyles[key] = all[key]\n } else {\n nonAnimatedStyle[key] = all[key]\n }\n }\n\n const args = [\n JSON.stringify(all),\n state.mounted,\n state.hover,\n state.press,\n state.pressIn,\n state.focus,\n delay,\n isPresent,\n onDidAnimate,\n reanimatedOnDidAnimated,\n presence?.exitVariant,\n presence?.enterVariant,\n ]\n\n const callback = (\n isExiting: boolean,\n exitingStyleProps: Record<string, boolean>,\n key: string,\n value: any\n ) => {\n 'worklet'\n const callback: AnimationCallback = (completed, current) => {\n 'worklet'\n runOnJS(reanimatedOnDidAnimated)(key, completed, current, {\n attemptedValue: value,\n })\n if (isExiting) {\n exitingStyleProps[key] = false\n const areStylesExiting = Object.values(exitingStyleProps).some(Boolean)\n // if this is true, then we've finished our exit animations\n if (!areStylesExiting) {\n if (sendExitComplete) {\n runOnJS(sendExitComplete)()\n }\n }\n }\n }\n return callback\n }\n\n const animatedStyle = useAnimatedStyle(() => {\n 'worklet'\n const style = animatedStyles\n\n const final = {\n transform: [] as any[],\n }\n\n const isExiting = isPresent === false\n\n const exitingStyleProps: Record<string, boolean> = {}\n if (exitStyle) {\n for (const key in exitStyle) {\n if (key === 'transform') {\n for (const attr of exitStyle[key]) {\n const tkey = Object.keys(attr)[0]\n exitingStyleProps[tkey] = true\n }\n } else {\n exitingStyleProps[key] = true\n }\n }\n }\n\n for (const key in style) {\n const value = style[key]\n const animationConfig = getAnimationConfig(key, animations, props.animation)\n const { animation, config, shouldRepeat, repeatCount, repeatReverse } = getAnimation(\n key,\n animationConfig,\n props.animateOnly\n )\n\n let { delayMs = null } = animationDelay(key, animationConfig, delay)\n\n if (!animation) {\n console.warn('No animation for', key, 'in', style)\n continue\n }\n if (!config) {\n console.warn('No animation config for', key, 'in', style)\n continue\n }\n\n if (key === 'transform') {\n if (!Array.isArray(value)) {\n console.error(`Invalid transform value. Needs to be an array.`)\n continue\n }\n\n for (const transformObject of value) {\n const key = Object.keys(transformObject)[0]\n const transformValue = transformObject[key]\n let finalValue = animation(\n transformValue,\n config as any,\n callback(isExiting, exitingStyleProps, key, value)\n )\n if (shouldRepeat) {\n finalValue = withRepeat(finalValue, repeatCount, repeatReverse)\n }\n final['transform'].push({\n [key]: finalValue,\n })\n }\n continue\n }\n\n if (typeof value === 'object') {\n // shadows\n final[key] = {}\n for (const innerStyleKey of Object.keys(value || {})) {\n let finalValue = animation(\n value,\n config as any,\n callback(isExiting, exitingStyleProps, key, value)\n )\n if (shouldRepeat) {\n finalValue = withRepeat(finalValue, repeatCount, repeatReverse)\n }\n if (delayMs != null) {\n final[key][innerStyleKey] = withDelay(delayMs, finalValue)\n } else {\n final[key][innerStyleKey] = finalValue\n }\n }\n continue\n }\n\n let finalValue = animation(\n value,\n config as any,\n callback(isExiting, exitingStyleProps, key, value)\n )\n if (shouldRepeat) {\n finalValue = withRepeat(finalValue, repeatCount, repeatReverse)\n }\n if (delayMs != null && typeof delayMs === 'number') {\n final[key] = withDelay(delayMs, finalValue)\n } else {\n final[key] = finalValue\n }\n\n // end for (key in mergedStyles)\n }\n\n if (process.env.NODE_ENV === 'development' && props['debug']) {\n console.log('animation style', final)\n }\n\n return final\n }, args)\n\n return useMemo(() => {\n return {\n style: [nonAnimatedStyle, animatedStyle],\n }\n }, args)\n },\n }\n}\n\nfunction getAnimationConfig(key: string, animations: AnimationsConfig, animation?: AnimationProp) {\n 'worklet'\n if (typeof animation === 'string') {\n return animations[animation]\n }\n let type = ''\n let extraConf: any\n if (Array.isArray(animation)) {\n type = animation[0] as string\n const conf = animation[1] && animation[1][key]\n if (conf) {\n if (typeof conf === 'string') {\n type = conf\n } else {\n type = (conf as any).type || type\n extraConf = conf\n }\n }\n } else {\n const val = animation?.[key]\n type = val?.type\n extraConf = val\n }\n const found = animations[type]\n if (!found) {\n throw new Error(`No animation of type \"${type}\" for key \"${key}\"`)\n }\n return {\n ...found,\n ...extraConf,\n type: found.type,\n }\n}\n\nfunction animationDelay(\n key: string,\n animation: AnimationConfig | undefined,\n defaultDelay?: number\n) {\n 'worklet'\n if (\n !animation ||\n !animation[key] ||\n animation[key].delayMs === undefined ||\n animation[key].delayMs === null\n ) {\n return {\n delayMs: null,\n }\n }\n return {\n delayMs: animation[key].delayMs as TransitionConfig['delay'],\n }\n}\n\ntype TransitionConfigWithoutRepeats = (\n | ({ type?: 'spring' } & WithSpringConfig)\n | ({ type: 'timing' } & WithTimingConfig)\n | ({ type: 'decay' } & WithDecayConfig)\n) & {\n delay?: number\n}\n\ntype TransitionConfig = TransitionConfigWithoutRepeats & {\n /**\n * Number of times this animation should repeat. To make it infinite, use the `loop` boolean.\n *\n * Default: `0`\n *\n * It's worth noting that this value isn't *exactly* a `repeat`. Instead, it uses Reanimated's `withRepeat` function under the hood, which repeats back to the **previous value**. If you want a repeated animation, I recommend setting it to `true` from the start, and make sure you have a `from` value.\n *\n * As a result, this value cannot be reliably changed on the fly. If you would like animations to repeat based on the `from` value, `repeat` must be a number when the component initializes. You can set it to `0` to stop it, but you won't be able to start it again. You might be better off using the sequence array API if you need to update its repetitiveness on the fly.\n */\n repeat?: number\n /**\n * Setting this to `true` is the same as `repeat: Infinity`\n *\n * Default: `false`\n *\n * Note: this value cannot be set on the fly. If you would like animations to repeat based on the `from` value, it must be `true` when the component initializes. You can set it to `false` to stop it, but you won't be able to start it again. You might be better off using the sequence array API if you need to update its repetitiveness on the fly.\n */\n loop?: boolean\n /**\n * Whether or not the animation repetition should alternate in direction.\n *\n * By default, this is `true`.\n *\n * If `false`, any animations with `loop` or `repeat` will not go back and forth. 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6
6
  "names": []
7
7
  }
@@ -24,13 +24,16 @@ function createAnimations(animations) {
24
24
  useAnimations: (props, helpers) => {
25
25
  var _a, _b;
26
26
  const { pseudos, onDidAnimate, delay, getStyle, state, staticConfig } = helpers;
27
- const [isEntering, sendExitComplete] = usePresence();
27
+ const [isPresent, sendExitComplete] = usePresence();
28
28
  const presence = useContext(PresenceContext);
29
29
  const exitStyle = (presence == null ? void 0 : presence.exitVariant) ? ((_b = (_a = staticConfig.variantsParsed) == null ? void 0 : _a[presence.exitVariant]) == null ? void 0 : _b.true) || pseudos.exitStyle : pseudos.exitStyle;
30
30
  const reanimatedOnDidAnimated = useCallback((...args2) => {
31
31
  onDidAnimate == null ? void 0 : onDidAnimate(...args2);
32
32
  }, [onDidAnimate]);
33
+ const isExiting = isPresent === false;
34
+ const isEntering = !state.mounted;
33
35
  const all = getStyle({
36
+ isExiting,
34
37
  isEntering,
35
38
  exitVariant: presence == null ? void 0 : presence.exitVariant,
36
39
  enterVariant: presence == null ? void 0 : presence.enterVariant
@@ -55,20 +58,20 @@ function createAnimations(animations) {
55
58
  state.pressIn,
56
59
  state.focus,
57
60
  delay,
58
- isEntering,
61
+ isPresent,
59
62
  onDidAnimate,
60
63
  reanimatedOnDidAnimated,
61
64
  presence == null ? void 0 : presence.exitVariant,
62
65
  presence == null ? void 0 : presence.enterVariant
63
66
  ];
64
- const callback = /* @__PURE__ */ __name((isExiting, exitingStyleProps, key, value) => {
67
+ const callback = /* @__PURE__ */ __name((isExiting2, exitingStyleProps, key, value) => {
65
68
  "worklet";
66
69
  const callback2 = /* @__PURE__ */ __name((completed, current) => {
67
70
  "worklet";
68
71
  runOnJS(reanimatedOnDidAnimated)(key, completed, current, {
69
72
  attemptedValue: value
70
73
  });
71
- if (isExiting) {
74
+ if (isExiting2) {
72
75
  exitingStyleProps[key] = false;
73
76
  const areStylesExiting = Object.values(exitingStyleProps).some(Boolean);
74
77
  if (!areStylesExiting) {
@@ -86,7 +89,7 @@ function createAnimations(animations) {
86
89
  const final = {
87
90
  transform: []
88
91
  };
89
- const isExiting = isEntering === false;
92
+ const isExiting2 = isPresent === false;
90
93
  const exitingStyleProps = {};
91
94
  if (exitStyle) {
92
95
  for (const key in exitStyle) {
@@ -121,7 +124,7 @@ function createAnimations(animations) {
121
124
  for (const transformObject of value) {
122
125
  const key2 = Object.keys(transformObject)[0];
123
126
  const transformValue = transformObject[key2];
124
- let finalValue2 = animation(transformValue, config, callback(isExiting, exitingStyleProps, key2, value));
127
+ let finalValue2 = animation(transformValue, config, callback(isExiting2, exitingStyleProps, key2, value));
125
128
  if (shouldRepeat) {
126
129
  finalValue2 = withRepeat(finalValue2, repeatCount, repeatReverse);
127
130
  }
@@ -134,7 +137,7 @@ function createAnimations(animations) {
134
137
  if (typeof value === "object") {
135
138
  final[key] = {};
136
139
  for (const innerStyleKey of Object.keys(value || {})) {
137
- let finalValue2 = animation(value, config, callback(isExiting, exitingStyleProps, key, value));
140
+ let finalValue2 = animation(value, config, callback(isExiting2, exitingStyleProps, key, value));
138
141
  if (shouldRepeat) {
139
142
  finalValue2 = withRepeat(finalValue2, repeatCount, repeatReverse);
140
143
  }
@@ -146,7 +149,7 @@ function createAnimations(animations) {
146
149
  }
147
150
  continue;
148
151
  }
149
- let finalValue = animation(value, config, callback(isExiting, exitingStyleProps, key, value));
152
+ let finalValue = animation(value, config, callback(isExiting2, exitingStyleProps, key, value));
150
153
  if (shouldRepeat) {
151
154
  finalValue = withRepeat(finalValue, repeatCount, repeatReverse);
152
155
  }
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@tamagui/animations-reanimated",
3
- "version": "1.0.1-beta.71",
3
+ "version": "1.0.1-beta.72",
4
4
  "source": "src/index.ts",
5
5
  "sideEffects": true,
6
6
  "license": "MIT",
@@ -14,12 +14,12 @@
14
14
  "dist"
15
15
  ],
16
16
  "dependencies": {
17
- "@tamagui/animate-presence": "^1.0.1-beta.71",
18
- "@tamagui/core": "^1.0.1-beta.71",
17
+ "@tamagui/animate-presence": "^1.0.1-beta.72",
18
+ "@tamagui/core": "^1.0.1-beta.72",
19
19
  "react-native-reanimated": "~2.8.0"
20
20
  },
21
21
  "devDependencies": {
22
- "@tamagui/build": "^1.0.1-beta.71"
22
+ "@tamagui/build": "^1.0.1-beta.72"
23
23
  },
24
24
  "scripts": {
25
25
  "build": "tamagui-build",
@@ -38,7 +38,7 @@ export function createAnimations<A extends AnimationsConfig>(animations: A): Ani
38
38
  Text: AnimatedText,
39
39
  useAnimations: (props, helpers) => {
40
40
  const { pseudos, onDidAnimate, delay, getStyle, state, staticConfig } = helpers
41
- const [isEntering, sendExitComplete] = usePresence()
41
+ const [isPresent, sendExitComplete] = usePresence()
42
42
  const presence = useContext(PresenceContext)
43
43
 
44
44
  const exitStyle = presence?.exitVariant
@@ -52,11 +52,16 @@ export function createAnimations<A extends AnimationsConfig>(animations: A): Ani
52
52
  [onDidAnimate]
53
53
  )
54
54
 
55
+ const isExiting = isPresent === false
56
+ const isEntering = !state.mounted
57
+
55
58
  const all = getStyle({
59
+ isExiting,
56
60
  isEntering,
57
61
  exitVariant: presence?.exitVariant,
58
62
  enterVariant: presence?.enterVariant,
59
63
  })
64
+
60
65
  const [animatedStyles, nonAnimatedStyle] = [{}, {}]
61
66
  const animatedStyleKey = {
62
67
  transform: true,
@@ -78,7 +83,7 @@ export function createAnimations<A extends AnimationsConfig>(animations: A): Ani
78
83
  state.pressIn,
79
84
  state.focus,
80
85
  delay,
81
- isEntering,
86
+ isPresent,
82
87
  onDidAnimate,
83
88
  reanimatedOnDidAnimated,
84
89
  presence?.exitVariant,
@@ -119,7 +124,7 @@ export function createAnimations<A extends AnimationsConfig>(animations: A): Ani
119
124
  transform: [] as any[],
120
125
  }
121
126
 
122
- const isExiting = isEntering === false
127
+ const isExiting = isPresent === false
123
128
 
124
129
  const exitingStyleProps: Record<string, boolean> = {}
125
130
  if (exitStyle) {
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"createAnimations.d.ts","sourceRoot":"","sources":["../src/createAnimations.tsx"],"names":[],"mappings":"AACA,OAAO,EAAE,eAAe,EAAiB,MAAM,eAAe,CAAA;AAE9D,OAAiB,EAEf,eAAe,EACf,gBAAgB,EAChB,gBAAgB,EAQjB,MAAM,yBAAyB,CAAA;AAEhC,aAAK,gBAAgB,CAAC,CAAC,SAAS,MAAM,GAAG,GAAG,IAAI;KAC7C,GAAG,IAAI,MAAM,CAAC,GAAG,eAAe;CAClC,CAAA;AAED,aAAK,eAAe,GAChB,CAAC;IAAE,IAAI,EAAE,QAAQ,CAAC;IAAC,IAAI,CAAC,EAAE,MAAM,CAAC;IAAC,MAAM,CAAC,EAAE,MAAM,CAAC;IAAC,aAAa,CAAC,EAAE,OAAO,CAAA;CAAE,GAAG,gBAAgB,CAAC,GAChG,CAAC;IAAE,IAAI,EAAE,QAAQ,CAAC;IAAC,IAAI,CAAC,EAAE,MAAM,CAAC;IAAC,MAAM,CAAC,EAAE,MAAM,CAAC;IAAC,aAAa,CAAC,EAAE,OAAO,CAAA;CAAE,GAAG,gBAAgB,CAAC,GAChG,CAAC;IAAE,IAAI,EAAE,OAAO,CAAC;IAAC,IAAI,CAAC,EAAE,MAAM,CAAC;IAAC,MAAM,CAAC,EAAE,MAAM,CAAC;IAAC,aAAa,CAAC,EAAE,OAAO,CAAA;CAAE,GAAG,eAAe,CAAC,CAAA;AAElG,wBAAgB,gBAAgB,CAAC,CAAC,SAAS,gBAAgB,EAAE,UAAU,EAAE,CAAC,GAAG,eAAe,CAAC,CAAC,CAAC,CAoN9F"}