@tamagui/animations-reanimated 1.0.0-beta.8 → 1.0.1-beta.100

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -21,7 +21,6 @@ var __spreadValues = (a, b) => {
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  return a;
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  };
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  var __spreadProps = (a, b) => __defProps(a, __getOwnPropDescs(b));
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- var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
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  var __export = (target, all) => {
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  for (var name in all)
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  __defProp(target, name, { get: all[name], enumerable: true });
@@ -44,11 +43,11 @@ module.exports = __toCommonJS(createAnimations_exports);
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  var import_animate_presence = require("@tamagui/animate-presence");
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  var import_react = require("react");
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  var import_react_native_reanimated = __toESM(require("react-native-reanimated"));
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- const AnimatedView = import_react_native_reanimated.default.View;
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- const AnimatedText = import_react_native_reanimated.default.Text;
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- AnimatedView["displayName"] = "AnimatedView";
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- AnimatedText["displayName"] = "AnimatedText";
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  function createAnimations(animations) {
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+ const AnimatedView = import_react_native_reanimated.default.View;
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+ const AnimatedText = import_react_native_reanimated.default.Text;
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+ AnimatedView["displayName"] = "AnimatedView";
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+ AnimatedText["displayName"] = "AnimatedText";
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  return {
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  avoidClasses: true,
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  animations,
@@ -57,13 +56,16 @@ function createAnimations(animations) {
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  useAnimations: (props, helpers) => {
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  var _a, _b;
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  const { pseudos, onDidAnimate, delay, getStyle, state, staticConfig } = helpers;
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- const [isEntering, safeToUnmount] = (0, import_animate_presence.useEntering)();
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- const presence = (0, import_react.useContext)(import_animate_presence.AnimatePresenceContext);
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+ const [isPresent, sendExitComplete] = (0, import_animate_presence.usePresence)();
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+ const presence = (0, import_react.useContext)(import_animate_presence.PresenceContext);
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  const exitStyle = (presence == null ? void 0 : presence.exitVariant) ? ((_b = (_a = staticConfig.variantsParsed) == null ? void 0 : _a[presence.exitVariant]) == null ? void 0 : _b.true) || pseudos.exitStyle : pseudos.exitStyle;
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  const reanimatedOnDidAnimated = (0, import_react.useCallback)((...args2) => {
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  onDidAnimate == null ? void 0 : onDidAnimate(...args2);
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  }, [onDidAnimate]);
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+ const isExiting = isPresent === false;
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+ const isEntering = !state.mounted;
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  const all = getStyle({
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+ isExiting,
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  isEntering,
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  exitVariant: presence == null ? void 0 : presence.exitVariant,
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  enterVariant: presence == null ? void 0 : presence.enterVariant
@@ -88,43 +90,63 @@ function createAnimations(animations) {
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  state.pressIn,
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  state.focus,
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  delay,
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- isEntering,
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+ isPresent,
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  onDidAnimate,
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  reanimatedOnDidAnimated,
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  presence == null ? void 0 : presence.exitVariant,
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  presence == null ? void 0 : presence.enterVariant
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  ];
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+ const callback = (isExiting2, exitingStyleProps, key, value) => {
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+ "worklet";
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+ return (completed, current) => {
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+ "worklet";
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+ (0, import_react_native_reanimated.runOnJS)(reanimatedOnDidAnimated)(key, completed, current, {
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+ attemptedValue: value
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+ });
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+ if (isExiting2) {
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+ exitingStyleProps[key] = false;
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+ const areStylesExiting = Object.values(exitingStyleProps).some(Boolean);
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+ if (!areStylesExiting) {
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+ if (sendExitComplete) {
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+ (0, import_react_native_reanimated.runOnJS)(sendExitComplete)();
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+ }
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+ }
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+ }
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+ };
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+ };
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  const animatedStyle = (0, import_react_native_reanimated.useAnimatedStyle)(() => {
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+ "worklet";
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  const style = animatedStyles;
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  const final = {
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  transform: []
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  };
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- const isExiting = isEntering === false;
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+ const isExiting2 = isPresent === false;
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  const exitingStyleProps = {};
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  if (exitStyle) {
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- for (const key of Object.keys(exitStyle)) {
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- exitingStyleProps[key] = true;
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+ for (const key in exitStyle) {
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+ if (key === "transform") {
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+ for (const attr of exitStyle[key]) {
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+ const tkey = Object.keys(attr)[0];
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+ exitingStyleProps[tkey] = true;
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+ }
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+ } else {
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+ exitingStyleProps[key] = true;
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+ }
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  }
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  }
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  for (const key in style) {
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  const value = style[key];
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  const animationConfig = getAnimationConfig(key, animations, props.animation);
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  const { animation, config, shouldRepeat, repeatCount, repeatReverse } = getAnimation(key, animationConfig, props.animateOnly);
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- const callback = /* @__PURE__ */ __name((completed, recentValue) => {
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- (0, import_react_native_reanimated.runOnJS)(reanimatedOnDidAnimated)(key, completed, recentValue, {
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- attemptedValue: value
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- });
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- if (isExiting) {
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- exitingStyleProps[key] = false;
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- const areStylesExiting = Object.values(exitingStyleProps).some(Boolean);
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- if (!areStylesExiting) {
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- if (safeToUnmount) {
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- (0, import_react_native_reanimated.runOnJS)(safeToUnmount)();
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- }
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- }
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- }
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- }, "callback");
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  let { delayMs = null } = animationDelay(key, animationConfig, delay);
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+ if (!animation) {
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+ console.warn("No animation for", key, "in", style);
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+ continue;
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+ }
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+ if (!config) {
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+ console.warn("No animation config for", key, "in", style);
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+ continue;
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+ }
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  if (key === "transform") {
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  if (!Array.isArray(value)) {
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  console.error(`Invalid transform value. Needs to be an array.`);
@@ -133,7 +155,7 @@ function createAnimations(animations) {
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  for (const transformObject of value) {
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  const key2 = Object.keys(transformObject)[0];
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  const transformValue = transformObject[key2];
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- let finalValue2 = animation(transformValue, config, callback);
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+ let finalValue2 = animation(transformValue, config, callback(isExiting2, exitingStyleProps, key2, value));
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  if (shouldRepeat) {
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  finalValue2 = (0, import_react_native_reanimated.withRepeat)(finalValue2, repeatCount, repeatReverse);
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  }
@@ -146,7 +168,7 @@ function createAnimations(animations) {
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  if (typeof value === "object") {
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  final[key] = {};
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  for (const innerStyleKey of Object.keys(value || {})) {
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- let finalValue2 = animation(value, config, callback);
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+ let finalValue2 = animation(value, config, callback(isExiting2, exitingStyleProps, key, value));
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  if (shouldRepeat) {
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  finalValue2 = (0, import_react_native_reanimated.withRepeat)(finalValue2, repeatCount, repeatReverse);
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  }
@@ -158,7 +180,7 @@ function createAnimations(animations) {
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  }
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  continue;
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  }
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- let finalValue = animation(value, config, callback);
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+ let finalValue = animation(value, config, callback(isExiting2, exitingStyleProps, key, value));
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  if (shouldRepeat) {
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  finalValue = (0, import_react_native_reanimated.withRepeat)(finalValue, repeatCount, repeatReverse);
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  }
@@ -168,9 +190,6 @@ function createAnimations(animations) {
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  final[key] = finalValue;
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  }
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  }
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- if (process.env.NODE_ENV === "development" && props["debug"]) {
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- console.log("animation style", final);
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- }
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  return final;
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  }, args);
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  return (0, import_react.useMemo)(() => {
@@ -181,9 +200,8 @@ function createAnimations(animations) {
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  }
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  };
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  }
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- __name(createAnimations, "createAnimations");
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  function getAnimationConfig(key, animations, animation) {
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- var _a;
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+ "worklet";
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  if (typeof animation === "string") {
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  return animations[animation];
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  }
@@ -191,7 +209,7 @@ function getAnimationConfig(key, animations, animation) {
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  let extraConf;
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  if (Array.isArray(animation)) {
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  type = animation[0];
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- const conf = (_a = animation[1]) == null ? void 0 : _a[key];
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+ const conf = animation[1] && animation[1][key];
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  if (conf) {
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  if (typeof conf === "string") {
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  type = conf;
@@ -213,7 +231,6 @@ function getAnimationConfig(key, animations, animation) {
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  type: found.type
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  });
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  }
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- __name(getAnimationConfig, "getAnimationConfig");
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  function animationDelay(key, animation, defaultDelay) {
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  "worklet";
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  if (!animation || !animation[key] || animation[key].delayMs === void 0 || animation[key].delayMs === null) {
@@ -225,8 +242,7 @@ function animationDelay(key, animation, defaultDelay) {
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  delayMs: animation[key].delayMs
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  };
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  }
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- __name(animationDelay, "animationDelay");
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- const isColor = /* @__PURE__ */ __name((styleKey) => {
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+ const isColor = (styleKey) => {
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  "worklet";
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  return [
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  "backgroundColor",
@@ -239,7 +255,7 @@ const isColor = /* @__PURE__ */ __name((styleKey) => {
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  "borderTopColor",
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  "color"
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  ].includes(styleKey);
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- }, "isColor");
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+ };
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  function getAnimation(key, animationConfig, animateOnly) {
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  "worklet";
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  if (!animationConfig || animateOnly && !animateOnly.includes(key)) {
@@ -282,7 +298,6 @@ function getAnimation(key, animationConfig, animateOnly) {
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  shouldRepeat: !!repeatCount
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  };
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  }
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- __name(getAnimation, "getAnimation");
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  // Annotate the CommonJS export names for ESM import in node:
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  0 && (module.exports = {
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  createAnimations
@@ -1,7 +1,7 @@
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  {
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  "version": 3,
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  "sources": ["../../src/createAnimations.tsx"],
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- "sourcesContent": ["import { AnimatePresenceContext, useEntering } from '@tamagui/animate-presence'\nimport { AnimationDriver, AnimationKeys, AnimationProp } from '@tamagui/core'\nimport { useCallback, useContext, useEffect, useMemo } from 'react'\nimport Animated, {\n WithDecayConfig,\n WithSpringConfig,\n WithTimingConfig,\n runOnJS,\n useAnimatedStyle,\n withDecay,\n withDelay,\n withRepeat,\n withSpring,\n withTiming,\n} from 'react-native-reanimated'\n\ntype AnimationsConfig<A extends Object = any> = {\n [Key in keyof A]: AnimationConfig\n}\n\ntype AnimationConfig =\n | ({ type: 'timing'; loop?: number; repeat?: number; repeatReverse?: boolean } & WithTimingConfig)\n | ({ type: 'spring'; loop?: number; repeat?: number; repeatReverse?: boolean } & WithSpringConfig)\n | ({ type: 'decay'; loop?: number; repeat?: number; repeatReverse?: boolean } & WithDecayConfig)\n// | ({ type: 'transition' } & TransitionProps)\n\nconst AnimatedView = Animated.View\nconst AnimatedText = Animated.Text\n\nAnimatedView['displayName'] = 'AnimatedView'\nAnimatedText['displayName'] = 'AnimatedText'\n\nexport function createAnimations<A extends AnimationsConfig>(animations: A): AnimationDriver<A> {\n return {\n avoidClasses: true,\n animations,\n View: AnimatedView,\n Text: AnimatedText,\n useAnimations: (props, helpers) => {\n const { pseudos, onDidAnimate, delay, getStyle, state, staticConfig } = helpers\n const [isEntering, safeToUnmount] = useEntering()\n const presence = useContext(AnimatePresenceContext)\n\n const exitStyle = presence?.exitVariant\n ? staticConfig.variantsParsed?.[presence.exitVariant]?.true || pseudos.exitStyle\n : pseudos.exitStyle\n\n const reanimatedOnDidAnimated = useCallback<NonNullable<typeof onDidAnimate>>(\n (...args) => {\n onDidAnimate?.(...args)\n },\n [onDidAnimate]\n )\n\n const all = getStyle({\n isEntering,\n exitVariant: presence?.exitVariant,\n enterVariant: presence?.enterVariant,\n })\n const [animatedStyles, nonAnimatedStyle] = [{}, {}]\n const animatedStyleKey = {\n transform: true,\n opacity: true,\n }\n for (const key of Object.keys(all)) {\n if (animatedStyleKey[key]) {\n animatedStyles[key] = all[key]\n } else {\n nonAnimatedStyle[key] = all[key]\n }\n }\n\n const args = [\n JSON.stringify(all),\n state.mounted,\n state.hover,\n state.press,\n state.pressIn,\n state.focus,\n delay,\n isEntering,\n onDidAnimate,\n reanimatedOnDidAnimated,\n presence?.exitVariant,\n presence?.enterVariant,\n ]\n\n const animatedStyle = useAnimatedStyle(() => {\n const style = animatedStyles\n\n const final = {\n transform: [] as any[],\n }\n\n const isExiting = isEntering === false\n\n const exitingStyleProps: Record<string, boolean> = {}\n if (exitStyle) {\n for (const key of Object.keys(exitStyle)) {\n exitingStyleProps[key] = true\n }\n }\n\n for (const key in style) {\n const value = style[key]\n const animationConfig = getAnimationConfig(key, animations, props.animation) as any\n const { animation, config, shouldRepeat, repeatCount, repeatReverse } = getAnimation(\n key,\n animationConfig,\n props.animateOnly\n )\n\n const callback: (completed: boolean, value?: any) => void = (completed, recentValue) => {\n runOnJS(reanimatedOnDidAnimated)(key, completed, recentValue, {\n attemptedValue: value,\n })\n if (isExiting) {\n exitingStyleProps[key] = false\n const areStylesExiting = Object.values(exitingStyleProps).some(Boolean)\n // if this is true, then we've finished our exit animations\n if (!areStylesExiting) {\n if (safeToUnmount) {\n runOnJS(safeToUnmount)()\n }\n }\n }\n }\n\n let { delayMs = null } = animationDelay(key, animationConfig, delay)\n\n if (key === 'transform') {\n if (!Array.isArray(value)) {\n console.error(`Invalid transform value. Needs to be an array.`)\n continue\n }\n\n for (const transformObject of value) {\n const key = Object.keys(transformObject)[0]\n const transformValue = transformObject[key]\n let finalValue = animation(transformValue, config, callback)\n if (shouldRepeat) {\n finalValue = withRepeat(finalValue, repeatCount, repeatReverse)\n }\n final['transform'].push({\n [key]: finalValue,\n })\n }\n continue\n }\n\n if (typeof value === 'object') {\n // shadows\n final[key] = {}\n for (const innerStyleKey of Object.keys(value || {})) {\n let finalValue = animation(value, config, callback)\n if (shouldRepeat) {\n finalValue = withRepeat(finalValue, repeatCount, repeatReverse)\n }\n if (delayMs != null) {\n final[key][innerStyleKey] = withDelay(delayMs, finalValue)\n } else {\n final[key][innerStyleKey] = finalValue\n }\n }\n continue\n }\n\n let finalValue = animation(value, config, callback)\n if (shouldRepeat) {\n finalValue = withRepeat(finalValue, repeatCount, repeatReverse)\n }\n if (delayMs != null && typeof delayMs === 'number') {\n final[key] = withDelay(delayMs, finalValue)\n } else {\n final[key] = finalValue\n }\n\n // end for (key in mergedStyles)\n }\n\n if (process.env.NODE_ENV === 'development' && props['debug']) {\n console.log('animation style', final)\n }\n\n return final\n }, args)\n\n return useMemo(() => {\n return {\n style: [nonAnimatedStyle, animatedStyle],\n }\n }, args)\n },\n }\n}\n\nfunction getAnimationConfig(key: string, animations: AnimationsConfig, animation?: AnimationProp) {\n if (typeof animation === 'string') {\n return animations[animation]\n }\n let type = ''\n let extraConf: any\n if (Array.isArray(animation)) {\n type = animation[0] as string\n const conf = animation[1]?.[key]\n if (conf) {\n if (typeof conf === 'string') {\n type = conf\n } else {\n type = (conf as any).type || type\n extraConf = conf\n }\n }\n } else {\n const val = animation?.[key]\n type = val?.type\n extraConf = val\n }\n const found = animations[type]\n if (!found) {\n throw new Error(`No animation of type \"${type}\" for key \"${key}\"`)\n }\n return {\n ...found,\n ...extraConf,\n type: found.type,\n }\n}\n\nfunction animationDelay(\n key: string,\n animation: AnimationConfig | undefined,\n defaultDelay?: number\n) {\n 'worklet'\n if (\n !animation ||\n !animation[key] ||\n animation[key].delayMs === undefined ||\n animation[key].delayMs === null\n ) {\n return {\n delayMs: null,\n }\n }\n return {\n delayMs: animation[key].delayMs as TransitionConfig['delay'],\n }\n}\n\ntype TransitionConfigWithoutRepeats = (\n | ({ type?: 'spring' } & WithSpringConfig)\n | ({ type: 'timing' } & WithTimingConfig)\n | ({ type: 'decay' } & WithDecayConfig)\n) & {\n delay?: number\n}\n\ntype TransitionConfig = TransitionConfigWithoutRepeats & {\n /**\n * Number of times this animation should repeat. To make it infinite, use the `loop` boolean.\n *\n * Default: `0`\n *\n * It's worth noting that this value isn't *exactly* a `repeat`. Instead, it uses Reanimated's `withRepeat` function under the hood, which repeats back to the **previous value**. If you want a repeated animation, I recommend setting it to `true` from the start, and make sure you have a `from` value.\n *\n * As a result, this value cannot be reliably changed on the fly. If you would like animations to repeat based on the `from` value, `repeat` must be a number when the component initializes. You can set it to `0` to stop it, but you won't be able to start it again. You might be better off using the sequence array API if you need to update its repetitiveness on the fly.\n */\n repeat?: number\n /**\n * Setting this to `true` is the same as `repeat: Infinity`\n *\n * Default: `false`\n *\n * Note: this value cannot be set on the fly. If you would like animations to repeat based on the `from` value, it must be `true` when the component initializes. You can set it to `false` to stop it, but you won't be able to start it again. You might be better off using the sequence array API if you need to update its repetitiveness on the fly.\n */\n loop?: boolean\n /**\n * Whether or not the animation repetition should alternate in direction.\n *\n * By default, this is `true`.\n *\n * If `false`, any animations with `loop` or `repeat` will not go back and forth. Instead, they will go from 0 -> 1, and again from 0 -> 1.\n *\n * If `true`, then animations will go 0 -> 1 -> 0.\n *\n * Setting this to `true` is like setting `animationDirection: alternate` in CSS.\n */\n repeatReverse?: boolean\n}\n\nconst isColor = (styleKey: string) => {\n 'worklet'\n return [\n 'backgroundColor',\n 'borderBottomColor',\n 'borderColor',\n 'borderEndColor',\n 'borderLeftColor',\n 'borderRightColor',\n 'borderStartColor',\n 'borderTopColor',\n 'color',\n ].includes(styleKey)\n}\n\nfunction getAnimation(\n key: string,\n animationConfig: AnimationConfig | undefined,\n animateOnly?: string[]\n) {\n 'worklet'\n if (!animationConfig || (animateOnly && !animateOnly.includes(key))) {\n return {}\n }\n\n let repeatCount = 0\n let repeatReverse = animationConfig.repeatReverse || false\n let animationType: Required<TransitionConfig>['type'] = animationConfig?.type || 'spring'\n\n if (isColor(key) || key === 'opacity') {\n animationType = 'timing'\n }\n\n if ('repeat' in animationConfig) {\n repeatCount = animationConfig.repeat || 0\n } else {\n if (animationConfig.loop) {\n repeatCount = animationConfig.loop ? -1 : 0\n }\n }\n\n let config = animationConfig\n let animation: any\n\n if (animationType === 'timing') {\n animation = withTiming\n } else if (animationType === 'spring') {\n animation = withSpring\n } else if (animationType === 'decay') {\n animation = withDecay\n config = config || {\n velocity: 2,\n deceleration: 2,\n }\n } else {\n console.warn('no type of animation?', animationType)\n animation = withSpring\n }\n\n return {\n animation,\n config,\n repeatReverse,\n repeatCount,\n shouldRepeat: !!repeatCount,\n }\n}\n"],
5
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+ "sourcesContent": ["import { PresenceContext, usePresence } from '@tamagui/animate-presence'\nimport { AnimationDriver, AnimationProp } from '@tamagui/core'\nimport { useCallback, useContext, useMemo } from 'react'\nimport Animated, {\n WithDecayConfig,\n WithSpringConfig,\n WithTimingConfig,\n runOnJS,\n useAnimatedStyle,\n withDecay,\n withDelay,\n withRepeat,\n withSpring,\n withTiming,\n} from 'react-native-reanimated'\n\ntype AnimationsConfig<A extends Object = any> = {\n [Key in keyof A]: AnimationConfig\n}\n\ntype AnimationConfig =\n | ({ type: 'timing'; loop?: number; repeat?: number; repeatReverse?: boolean } & WithTimingConfig)\n | ({ type: 'spring'; loop?: number; repeat?: number; repeatReverse?: boolean } & WithSpringConfig)\n | ({ type: 'decay'; loop?: number; repeat?: number; repeatReverse?: boolean } & WithDecayConfig)\n\nexport function createAnimations<A extends AnimationsConfig>(animations: A): AnimationDriver<A> {\n const AnimatedView = Animated.View\n const AnimatedText = Animated.Text\n\n AnimatedView['displayName'] = 'AnimatedView'\n AnimatedText['displayName'] = 'AnimatedText'\n\n return {\n avoidClasses: true,\n animations,\n View: AnimatedView,\n Text: AnimatedText,\n useAnimations: (props, helpers) => {\n const { pseudos, onDidAnimate, delay, getStyle, state, staticConfig } = helpers\n const [isPresent, sendExitComplete] = usePresence()\n const presence = useContext(PresenceContext)\n\n const exitStyle = presence?.exitVariant\n ? staticConfig.variantsParsed?.[presence.exitVariant]?.true || pseudos.exitStyle\n : pseudos.exitStyle\n\n const reanimatedOnDidAnimated = useCallback<NonNullable<typeof onDidAnimate>>(\n (...args) => {\n onDidAnimate?.(...args)\n },\n [onDidAnimate]\n )\n\n const isExiting = isPresent === false\n const isEntering = !state.mounted\n\n const all = getStyle({\n isExiting,\n isEntering,\n exitVariant: presence?.exitVariant,\n enterVariant: presence?.enterVariant,\n })\n\n const [animatedStyles, nonAnimatedStyle] = [{}, {}]\n const animatedStyleKey = {\n transform: true,\n opacity: true,\n }\n for (const key of Object.keys(all)) {\n if (animatedStyleKey[key]) {\n animatedStyles[key] = all[key]\n } else {\n nonAnimatedStyle[key] = all[key]\n }\n }\n\n const args = [\n JSON.stringify(all),\n state.mounted,\n state.hover,\n state.press,\n state.pressIn,\n state.focus,\n delay,\n isPresent,\n onDidAnimate,\n reanimatedOnDidAnimated,\n presence?.exitVariant,\n presence?.enterVariant,\n ]\n\n const callback = (\n isExiting: boolean,\n exitingStyleProps: Record<string, boolean>,\n key: string,\n value: any\n ) => {\n 'worklet'\n return (completed, current) => {\n 'worklet'\n runOnJS(reanimatedOnDidAnimated)(key, completed, current, {\n attemptedValue: value,\n })\n if (isExiting) {\n exitingStyleProps[key] = false\n const areStylesExiting = Object.values(exitingStyleProps).some(Boolean)\n // if this is true, then we've finished our exit animations\n if (!areStylesExiting) {\n if (sendExitComplete) {\n runOnJS(sendExitComplete)()\n }\n }\n }\n }\n }\n\n const animatedStyle = useAnimatedStyle(() => {\n 'worklet'\n const style = animatedStyles\n\n const final = {\n transform: [] as any[],\n }\n\n const isExiting = isPresent === false\n\n const exitingStyleProps: Record<string, boolean> = {}\n if (exitStyle) {\n for (const key in exitStyle) {\n if (key === 'transform') {\n for (const attr of exitStyle[key]) {\n const tkey = Object.keys(attr)[0]\n exitingStyleProps[tkey] = true\n }\n } else {\n exitingStyleProps[key] = true\n }\n }\n }\n\n for (const key in style) {\n const value = style[key]\n const animationConfig = getAnimationConfig(key, animations, props.animation)\n const { animation, config, shouldRepeat, repeatCount, repeatReverse } = getAnimation(\n key,\n animationConfig,\n props.animateOnly\n )\n\n let { delayMs = null } = animationDelay(key, animationConfig, delay)\n\n if (!animation) {\n console.warn('No animation for', key, 'in', style)\n continue\n }\n if (!config) {\n console.warn('No animation config for', key, 'in', style)\n continue\n }\n\n if (key === 'transform') {\n if (!Array.isArray(value)) {\n console.error(`Invalid transform value. Needs to be an array.`)\n continue\n }\n\n for (const transformObject of value) {\n const key = Object.keys(transformObject)[0]\n const transformValue = transformObject[key]\n let finalValue = animation(\n transformValue,\n config as any,\n callback(isExiting, exitingStyleProps, key, value)\n )\n if (shouldRepeat) {\n finalValue = withRepeat(finalValue, repeatCount, repeatReverse)\n }\n final['transform'].push({\n [key]: finalValue,\n })\n }\n continue\n }\n\n if (typeof value === 'object') {\n // shadows\n final[key] = {}\n for (const innerStyleKey of Object.keys(value || {})) {\n let finalValue = animation(\n value,\n config as any,\n callback(isExiting, exitingStyleProps, key, value)\n )\n if (shouldRepeat) {\n finalValue = withRepeat(finalValue, repeatCount, repeatReverse)\n }\n if (delayMs != null) {\n final[key][innerStyleKey] = withDelay(delayMs, finalValue)\n } else {\n final[key][innerStyleKey] = finalValue\n }\n }\n continue\n }\n\n let finalValue = animation(\n value,\n config as any,\n callback(isExiting, exitingStyleProps, key, value)\n )\n if (shouldRepeat) {\n finalValue = withRepeat(finalValue, repeatCount, repeatReverse)\n }\n if (delayMs != null && typeof delayMs === 'number') {\n final[key] = withDelay(delayMs, finalValue)\n } else {\n final[key] = finalValue\n }\n\n // end for (key in mergedStyles)\n }\n\n return final\n }, args)\n\n return useMemo(() => {\n return {\n style: [nonAnimatedStyle, animatedStyle],\n }\n }, args)\n },\n }\n}\n\nfunction getAnimationConfig(key: string, animations: AnimationsConfig, animation?: AnimationProp) {\n 'worklet'\n if (typeof animation === 'string') {\n return animations[animation]\n }\n let type = ''\n let extraConf: any\n if (Array.isArray(animation)) {\n type = animation[0] as string\n const conf = animation[1] && animation[1][key]\n if (conf) {\n if (typeof conf === 'string') {\n type = conf\n } else {\n type = (conf as any).type || type\n extraConf = conf\n }\n }\n } else {\n const val = animation?.[key]\n type = val?.type\n extraConf = val\n }\n const found = animations[type]\n if (!found) {\n throw new Error(`No animation of type \"${type}\" for key \"${key}\"`)\n }\n return {\n ...found,\n ...extraConf,\n type: found.type,\n }\n}\n\nfunction animationDelay(\n key: string,\n animation: AnimationConfig | undefined,\n defaultDelay?: number\n) {\n 'worklet'\n if (\n !animation ||\n !animation[key] ||\n animation[key].delayMs === undefined ||\n animation[key].delayMs === null\n ) {\n return {\n delayMs: null,\n }\n }\n return {\n delayMs: animation[key].delayMs as TransitionConfig['delay'],\n }\n}\n\ntype TransitionConfigWithoutRepeats = (\n | ({ type?: 'spring' } & WithSpringConfig)\n | ({ type: 'timing' } & WithTimingConfig)\n | ({ type: 'decay' } & WithDecayConfig)\n) & {\n delay?: number\n}\n\ntype TransitionConfig = TransitionConfigWithoutRepeats & {\n /**\n * Number of times this animation should repeat. To make it infinite, use the `loop` boolean.\n *\n * Default: `0`\n *\n * It's worth noting that this value isn't *exactly* a `repeat`. Instead, it uses Reanimated's `withRepeat` function under the hood, which repeats back to the **previous value**. If you want a repeated animation, I recommend setting it to `true` from the start, and make sure you have a `from` value.\n *\n * As a result, this value cannot be reliably changed on the fly. If you would like animations to repeat based on the `from` value, `repeat` must be a number when the component initializes. You can set it to `0` to stop it, but you won't be able to start it again. You might be better off using the sequence array API if you need to update its repetitiveness on the fly.\n */\n repeat?: number\n /**\n * Setting this to `true` is the same as `repeat: Infinity`\n *\n * Default: `false`\n *\n * Note: this value cannot be set on the fly. If you would like animations to repeat based on the `from` value, it must be `true` when the component initializes. You can set it to `false` to stop it, but you won't be able to start it again. You might be better off using the sequence array API if you need to update its repetitiveness on the fly.\n */\n loop?: boolean\n /**\n * Whether or not the animation repetition should alternate in direction.\n *\n * By default, this is `true`.\n *\n * If `false`, any animations with `loop` or `repeat` will not go back and forth. 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6
6
  "names": []
7
7
  }
@@ -1,6 +1,23 @@
1
1
  var __defProp = Object.defineProperty;
2
- var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
3
- import { AnimatePresenceContext, useEntering } from "@tamagui/animate-presence";
2
+ var __defProps = Object.defineProperties;
3
+ var __getOwnPropDescs = Object.getOwnPropertyDescriptors;
4
+ var __getOwnPropSymbols = Object.getOwnPropertySymbols;
5
+ var __hasOwnProp = Object.prototype.hasOwnProperty;
6
+ var __propIsEnum = Object.prototype.propertyIsEnumerable;
7
+ var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
8
+ var __spreadValues = (a, b) => {
9
+ for (var prop in b || (b = {}))
10
+ if (__hasOwnProp.call(b, prop))
11
+ __defNormalProp(a, prop, b[prop]);
12
+ if (__getOwnPropSymbols)
13
+ for (var prop of __getOwnPropSymbols(b)) {
14
+ if (__propIsEnum.call(b, prop))
15
+ __defNormalProp(a, prop, b[prop]);
16
+ }
17
+ return a;
18
+ };
19
+ var __spreadProps = (a, b) => __defProps(a, __getOwnPropDescs(b));
20
+ import { PresenceContext, usePresence } from "@tamagui/animate-presence";
4
21
  import { useCallback, useContext, useMemo } from "react";
5
22
  import Animated, {
6
23
  runOnJS,
@@ -11,11 +28,11 @@ import Animated, {
11
28
  withSpring,
12
29
  withTiming
13
30
  } from "react-native-reanimated";
14
- const AnimatedView = Animated.View;
15
- const AnimatedText = Animated.Text;
16
- AnimatedView["displayName"] = "AnimatedView";
17
- AnimatedText["displayName"] = "AnimatedText";
18
31
  function createAnimations(animations) {
32
+ const AnimatedView = Animated.View;
33
+ const AnimatedText = Animated.Text;
34
+ AnimatedView["displayName"] = "AnimatedView";
35
+ AnimatedText["displayName"] = "AnimatedText";
19
36
  return {
20
37
  avoidClasses: true,
21
38
  animations,
@@ -24,13 +41,16 @@ function createAnimations(animations) {
24
41
  useAnimations: (props, helpers) => {
25
42
  var _a, _b;
26
43
  const { pseudos, onDidAnimate, delay, getStyle, state, staticConfig } = helpers;
27
- const [isEntering, safeToUnmount] = useEntering();
28
- const presence = useContext(AnimatePresenceContext);
44
+ const [isPresent, sendExitComplete] = usePresence();
45
+ const presence = useContext(PresenceContext);
29
46
  const exitStyle = (presence == null ? void 0 : presence.exitVariant) ? ((_b = (_a = staticConfig.variantsParsed) == null ? void 0 : _a[presence.exitVariant]) == null ? void 0 : _b.true) || pseudos.exitStyle : pseudos.exitStyle;
30
47
  const reanimatedOnDidAnimated = useCallback((...args2) => {
31
48
  onDidAnimate == null ? void 0 : onDidAnimate(...args2);
32
49
  }, [onDidAnimate]);
50
+ const isExiting = isPresent === false;
51
+ const isEntering = !state.mounted;
33
52
  const all = getStyle({
53
+ isExiting,
34
54
  isEntering,
35
55
  exitVariant: presence == null ? void 0 : presence.exitVariant,
36
56
  enterVariant: presence == null ? void 0 : presence.enterVariant
@@ -55,43 +75,63 @@ function createAnimations(animations) {
55
75
  state.pressIn,
56
76
  state.focus,
57
77
  delay,
58
- isEntering,
78
+ isPresent,
59
79
  onDidAnimate,
60
80
  reanimatedOnDidAnimated,
61
81
  presence == null ? void 0 : presence.exitVariant,
62
82
  presence == null ? void 0 : presence.enterVariant
63
83
  ];
84
+ const callback = (isExiting2, exitingStyleProps, key, value) => {
85
+ "worklet";
86
+ return (completed, current) => {
87
+ "worklet";
88
+ runOnJS(reanimatedOnDidAnimated)(key, completed, current, {
89
+ attemptedValue: value
90
+ });
91
+ if (isExiting2) {
92
+ exitingStyleProps[key] = false;
93
+ const areStylesExiting = Object.values(exitingStyleProps).some(Boolean);
94
+ if (!areStylesExiting) {
95
+ if (sendExitComplete) {
96
+ runOnJS(sendExitComplete)();
97
+ }
98
+ }
99
+ }
100
+ };
101
+ };
64
102
  const animatedStyle = useAnimatedStyle(() => {
103
+ "worklet";
65
104
  const style = animatedStyles;
66
105
  const final = {
67
106
  transform: []
68
107
  };
69
- const isExiting = isEntering === false;
108
+ const isExiting2 = isPresent === false;
70
109
  const exitingStyleProps = {};
71
110
  if (exitStyle) {
72
- for (const key of Object.keys(exitStyle)) {
73
- exitingStyleProps[key] = true;
111
+ for (const key in exitStyle) {
112
+ if (key === "transform") {
113
+ for (const attr of exitStyle[key]) {
114
+ const tkey = Object.keys(attr)[0];
115
+ exitingStyleProps[tkey] = true;
116
+ }
117
+ } else {
118
+ exitingStyleProps[key] = true;
119
+ }
74
120
  }
75
121
  }
76
122
  for (const key in style) {
77
123
  const value = style[key];
78
124
  const animationConfig = getAnimationConfig(key, animations, props.animation);
79
125
  const { animation, config, shouldRepeat, repeatCount, repeatReverse } = getAnimation(key, animationConfig, props.animateOnly);
80
- const callback = /* @__PURE__ */ __name((completed, recentValue) => {
81
- runOnJS(reanimatedOnDidAnimated)(key, completed, recentValue, {
82
- attemptedValue: value
83
- });
84
- if (isExiting) {
85
- exitingStyleProps[key] = false;
86
- const areStylesExiting = Object.values(exitingStyleProps).some(Boolean);
87
- if (!areStylesExiting) {
88
- if (safeToUnmount) {
89
- runOnJS(safeToUnmount)();
90
- }
91
- }
92
- }
93
- }, "callback");
94
126
  let { delayMs = null } = animationDelay(key, animationConfig, delay);
127
+ if (!animation) {
128
+ console.warn("No animation for", key, "in", style);
129
+ continue;
130
+ }
131
+ if (!config) {
132
+ console.warn("No animation config for", key, "in", style);
133
+ continue;
134
+ }
95
135
  if (key === "transform") {
96
136
  if (!Array.isArray(value)) {
97
137
  console.error(`Invalid transform value. Needs to be an array.`);
@@ -100,7 +140,7 @@ function createAnimations(animations) {
100
140
  for (const transformObject of value) {
101
141
  const key2 = Object.keys(transformObject)[0];
102
142
  const transformValue = transformObject[key2];
103
- let finalValue2 = animation(transformValue, config, callback);
143
+ let finalValue2 = animation(transformValue, config, callback(isExiting2, exitingStyleProps, key2, value));
104
144
  if (shouldRepeat) {
105
145
  finalValue2 = withRepeat(finalValue2, repeatCount, repeatReverse);
106
146
  }
@@ -113,7 +153,7 @@ function createAnimations(animations) {
113
153
  if (typeof value === "object") {
114
154
  final[key] = {};
115
155
  for (const innerStyleKey of Object.keys(value || {})) {
116
- let finalValue2 = animation(value, config, callback);
156
+ let finalValue2 = animation(value, config, callback(isExiting2, exitingStyleProps, key, value));
117
157
  if (shouldRepeat) {
118
158
  finalValue2 = withRepeat(finalValue2, repeatCount, repeatReverse);
119
159
  }
@@ -125,7 +165,7 @@ function createAnimations(animations) {
125
165
  }
126
166
  continue;
127
167
  }
128
- let finalValue = animation(value, config, callback);
168
+ let finalValue = animation(value, config, callback(isExiting2, exitingStyleProps, key, value));
129
169
  if (shouldRepeat) {
130
170
  finalValue = withRepeat(finalValue, repeatCount, repeatReverse);
131
171
  }
@@ -135,9 +175,6 @@ function createAnimations(animations) {
135
175
  final[key] = finalValue;
136
176
  }
137
177
  }
138
- if (process.env.NODE_ENV === "development" && props["debug"]) {
139
- console.log("animation style", final);
140
- }
141
178
  return final;
142
179
  }, args);
143
180
  return useMemo(() => {
@@ -148,9 +185,8 @@ function createAnimations(animations) {
148
185
  }
149
186
  };
150
187
  }
151
- __name(createAnimations, "createAnimations");
152
188
  function getAnimationConfig(key, animations, animation) {
153
- var _a;
189
+ "worklet";
154
190
  if (typeof animation === "string") {
155
191
  return animations[animation];
156
192
  }
@@ -158,7 +194,7 @@ function getAnimationConfig(key, animations, animation) {
158
194
  let extraConf;
159
195
  if (Array.isArray(animation)) {
160
196
  type = animation[0];
161
- const conf = (_a = animation[1]) == null ? void 0 : _a[key];
197
+ const conf = animation[1] && animation[1][key];
162
198
  if (conf) {
163
199
  if (typeof conf === "string") {
164
200
  type = conf;
@@ -176,13 +212,10 @@ function getAnimationConfig(key, animations, animation) {
176
212
  if (!found) {
177
213
  throw new Error(`No animation of type "${type}" for key "${key}"`);
178
214
  }
179
- return {
180
- ...found,
181
- ...extraConf,
215
+ return __spreadProps(__spreadValues(__spreadValues({}, found), extraConf), {
182
216
  type: found.type
183
- };
217
+ });
184
218
  }
185
- __name(getAnimationConfig, "getAnimationConfig");
186
219
  function animationDelay(key, animation, defaultDelay) {
187
220
  "worklet";
188
221
  if (!animation || !animation[key] || animation[key].delayMs === void 0 || animation[key].delayMs === null) {
@@ -194,8 +227,7 @@ function animationDelay(key, animation, defaultDelay) {
194
227
  delayMs: animation[key].delayMs
195
228
  };
196
229
  }
197
- __name(animationDelay, "animationDelay");
198
- const isColor = /* @__PURE__ */ __name((styleKey) => {
230
+ const isColor = (styleKey) => {
199
231
  "worklet";
200
232
  return [
201
233
  "backgroundColor",
@@ -208,7 +240,7 @@ const isColor = /* @__PURE__ */ __name((styleKey) => {
208
240
  "borderTopColor",
209
241
  "color"
210
242
  ].includes(styleKey);
211
- }, "isColor");
243
+ };
212
244
  function getAnimation(key, animationConfig, animateOnly) {
213
245
  "worklet";
214
246
  if (!animationConfig || animateOnly && !animateOnly.includes(key)) {
@@ -251,7 +283,6 @@ function getAnimation(key, animationConfig, animateOnly) {
251
283
  shouldRepeat: !!repeatCount
252
284
  };
253
285
  }
254
- __name(getAnimation, "getAnimation");
255
286
  export {
256
287
  createAnimations
257
288
  };
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../src/createAnimations.tsx"],
4
- "sourcesContent": ["import { AnimatePresenceContext, useEntering } from '@tamagui/animate-presence'\nimport { AnimationDriver, AnimationKeys, AnimationProp } from '@tamagui/core'\nimport { useCallback, useContext, useEffect, useMemo } from 'react'\nimport Animated, {\n WithDecayConfig,\n WithSpringConfig,\n WithTimingConfig,\n runOnJS,\n useAnimatedStyle,\n withDecay,\n withDelay,\n withRepeat,\n withSpring,\n withTiming,\n} from 'react-native-reanimated'\n\ntype AnimationsConfig<A extends Object = any> = {\n [Key in keyof A]: AnimationConfig\n}\n\ntype AnimationConfig =\n | ({ type: 'timing'; loop?: number; repeat?: number; repeatReverse?: boolean } & WithTimingConfig)\n | ({ type: 'spring'; loop?: number; repeat?: number; repeatReverse?: boolean } & WithSpringConfig)\n | ({ type: 'decay'; loop?: number; repeat?: number; repeatReverse?: boolean } & WithDecayConfig)\n// | ({ type: 'transition' } & TransitionProps)\n\nconst AnimatedView = Animated.View\nconst AnimatedText = Animated.Text\n\nAnimatedView['displayName'] = 'AnimatedView'\nAnimatedText['displayName'] = 'AnimatedText'\n\nexport function createAnimations<A extends AnimationsConfig>(animations: A): AnimationDriver<A> {\n return {\n avoidClasses: true,\n animations,\n View: AnimatedView,\n Text: AnimatedText,\n useAnimations: (props, helpers) => {\n const { pseudos, onDidAnimate, delay, getStyle, state, staticConfig } = helpers\n const [isEntering, safeToUnmount] = useEntering()\n const presence = useContext(AnimatePresenceContext)\n\n const exitStyle = presence?.exitVariant\n ? staticConfig.variantsParsed?.[presence.exitVariant]?.true || pseudos.exitStyle\n : pseudos.exitStyle\n\n const reanimatedOnDidAnimated = useCallback<NonNullable<typeof onDidAnimate>>(\n (...args) => {\n onDidAnimate?.(...args)\n },\n [onDidAnimate]\n )\n\n const all = getStyle({\n isEntering,\n exitVariant: presence?.exitVariant,\n enterVariant: presence?.enterVariant,\n })\n const [animatedStyles, nonAnimatedStyle] = [{}, {}]\n const animatedStyleKey = {\n transform: true,\n opacity: true,\n }\n for (const key of Object.keys(all)) {\n if (animatedStyleKey[key]) {\n animatedStyles[key] = all[key]\n } else {\n nonAnimatedStyle[key] = all[key]\n }\n }\n\n const args = [\n JSON.stringify(all),\n state.mounted,\n state.hover,\n state.press,\n state.pressIn,\n state.focus,\n delay,\n isEntering,\n onDidAnimate,\n reanimatedOnDidAnimated,\n presence?.exitVariant,\n presence?.enterVariant,\n ]\n\n const animatedStyle = useAnimatedStyle(() => {\n const style = animatedStyles\n\n const final = {\n transform: [] as any[],\n }\n\n const isExiting = isEntering === false\n\n const exitingStyleProps: Record<string, boolean> = {}\n if (exitStyle) {\n for (const key of Object.keys(exitStyle)) {\n exitingStyleProps[key] = true\n }\n }\n\n for (const key in style) {\n const value = style[key]\n const animationConfig = getAnimationConfig(key, animations, props.animation) as any\n const { animation, config, shouldRepeat, repeatCount, repeatReverse } = getAnimation(\n key,\n animationConfig,\n props.animateOnly\n )\n\n const callback: (completed: boolean, value?: any) => void = (completed, recentValue) => {\n runOnJS(reanimatedOnDidAnimated)(key, completed, recentValue, {\n attemptedValue: value,\n })\n if (isExiting) {\n exitingStyleProps[key] = false\n const areStylesExiting = Object.values(exitingStyleProps).some(Boolean)\n // if this is true, then we've finished our exit animations\n if (!areStylesExiting) {\n if (safeToUnmount) {\n runOnJS(safeToUnmount)()\n }\n }\n }\n }\n\n let { delayMs = null } = animationDelay(key, animationConfig, delay)\n\n if (key === 'transform') {\n if (!Array.isArray(value)) {\n console.error(`Invalid transform value. Needs to be an array.`)\n continue\n }\n\n for (const transformObject of value) {\n const key = Object.keys(transformObject)[0]\n const transformValue = transformObject[key]\n let finalValue = animation(transformValue, config, callback)\n if (shouldRepeat) {\n finalValue = withRepeat(finalValue, repeatCount, repeatReverse)\n }\n final['transform'].push({\n [key]: finalValue,\n })\n }\n continue\n }\n\n if (typeof value === 'object') {\n // shadows\n final[key] = {}\n for (const innerStyleKey of Object.keys(value || {})) {\n let finalValue = animation(value, config, callback)\n if (shouldRepeat) {\n finalValue = withRepeat(finalValue, repeatCount, repeatReverse)\n }\n if (delayMs != null) {\n final[key][innerStyleKey] = withDelay(delayMs, finalValue)\n } else {\n final[key][innerStyleKey] = finalValue\n }\n }\n continue\n }\n\n let finalValue = animation(value, config, callback)\n if (shouldRepeat) {\n finalValue = withRepeat(finalValue, repeatCount, repeatReverse)\n }\n if (delayMs != null && typeof delayMs === 'number') {\n final[key] = withDelay(delayMs, finalValue)\n } else {\n final[key] = finalValue\n }\n\n // end for (key in mergedStyles)\n }\n\n if (process.env.NODE_ENV === 'development' && props['debug']) {\n console.log('animation style', final)\n }\n\n return final\n }, args)\n\n return useMemo(() => {\n return {\n style: [nonAnimatedStyle, animatedStyle],\n }\n }, args)\n },\n }\n}\n\nfunction getAnimationConfig(key: string, animations: AnimationsConfig, animation?: AnimationProp) {\n if (typeof animation === 'string') {\n return animations[animation]\n }\n let type = ''\n let extraConf: any\n if (Array.isArray(animation)) {\n type = animation[0] as string\n const conf = animation[1]?.[key]\n if (conf) {\n if (typeof conf === 'string') {\n type = conf\n } else {\n type = (conf as any).type || type\n extraConf = conf\n }\n }\n } else {\n const val = animation?.[key]\n type = val?.type\n extraConf = val\n }\n const found = animations[type]\n if (!found) {\n throw new Error(`No animation of type \"${type}\" for key \"${key}\"`)\n }\n return {\n ...found,\n ...extraConf,\n type: found.type,\n }\n}\n\nfunction animationDelay(\n key: string,\n animation: AnimationConfig | undefined,\n defaultDelay?: number\n) {\n 'worklet'\n if (\n !animation ||\n !animation[key] ||\n animation[key].delayMs === undefined ||\n animation[key].delayMs === null\n ) {\n return {\n delayMs: null,\n }\n }\n return {\n delayMs: animation[key].delayMs as TransitionConfig['delay'],\n }\n}\n\ntype TransitionConfigWithoutRepeats = (\n | ({ type?: 'spring' } & WithSpringConfig)\n | ({ type: 'timing' } & WithTimingConfig)\n | ({ type: 'decay' } & WithDecayConfig)\n) & {\n delay?: number\n}\n\ntype TransitionConfig = TransitionConfigWithoutRepeats & {\n /**\n * Number of times this animation should repeat. To make it infinite, use the `loop` boolean.\n *\n * Default: `0`\n *\n * It's worth noting that this value isn't *exactly* a `repeat`. Instead, it uses Reanimated's `withRepeat` function under the hood, which repeats back to the **previous value**. If you want a repeated animation, I recommend setting it to `true` from the start, and make sure you have a `from` value.\n *\n * As a result, this value cannot be reliably changed on the fly. If you would like animations to repeat based on the `from` value, `repeat` must be a number when the component initializes. You can set it to `0` to stop it, but you won't be able to start it again. You might be better off using the sequence array API if you need to update its repetitiveness on the fly.\n */\n repeat?: number\n /**\n * Setting this to `true` is the same as `repeat: Infinity`\n *\n * Default: `false`\n *\n * Note: this value cannot be set on the fly. If you would like animations to repeat based on the `from` value, it must be `true` when the component initializes. You can set it to `false` to stop it, but you won't be able to start it again. You might be better off using the sequence array API if you need to update its repetitiveness on the fly.\n */\n loop?: boolean\n /**\n * Whether or not the animation repetition should alternate in direction.\n *\n * By default, this is `true`.\n *\n * If `false`, any animations with `loop` or `repeat` will not go back and forth. Instead, they will go from 0 -> 1, and again from 0 -> 1.\n *\n * If `true`, then animations will go 0 -> 1 -> 0.\n *\n * Setting this to `true` is like setting `animationDirection: alternate` in CSS.\n */\n repeatReverse?: boolean\n}\n\nconst isColor = (styleKey: string) => {\n 'worklet'\n return [\n 'backgroundColor',\n 'borderBottomColor',\n 'borderColor',\n 'borderEndColor',\n 'borderLeftColor',\n 'borderRightColor',\n 'borderStartColor',\n 'borderTopColor',\n 'color',\n ].includes(styleKey)\n}\n\nfunction getAnimation(\n key: string,\n animationConfig: AnimationConfig | undefined,\n animateOnly?: string[]\n) {\n 'worklet'\n if (!animationConfig || (animateOnly && !animateOnly.includes(key))) {\n return {}\n }\n\n let repeatCount = 0\n let repeatReverse = animationConfig.repeatReverse || false\n let animationType: Required<TransitionConfig>['type'] = animationConfig?.type || 'spring'\n\n if (isColor(key) || key === 'opacity') {\n animationType = 'timing'\n }\n\n if ('repeat' in animationConfig) {\n repeatCount = animationConfig.repeat || 0\n } else {\n if (animationConfig.loop) {\n repeatCount = animationConfig.loop ? -1 : 0\n }\n }\n\n let config = animationConfig\n let animation: any\n\n if (animationType === 'timing') {\n animation = withTiming\n } else if (animationType === 'spring') {\n animation = withSpring\n } else if (animationType === 'decay') {\n animation = withDecay\n config = config || {\n velocity: 2,\n deceleration: 2,\n }\n } else {\n console.warn('no type of animation?', animationType)\n animation = withSpring\n }\n\n return {\n animation,\n config,\n repeatReverse,\n repeatCount,\n shouldRepeat: !!repeatCount,\n }\n}\n"],
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+ "sourcesContent": ["import { PresenceContext, usePresence } from '@tamagui/animate-presence'\nimport { AnimationDriver, AnimationProp } from '@tamagui/core'\nimport { useCallback, useContext, useMemo } from 'react'\nimport Animated, {\n WithDecayConfig,\n WithSpringConfig,\n WithTimingConfig,\n runOnJS,\n useAnimatedStyle,\n withDecay,\n withDelay,\n withRepeat,\n withSpring,\n withTiming,\n} from 'react-native-reanimated'\n\ntype AnimationsConfig<A extends Object = any> = {\n [Key in keyof A]: AnimationConfig\n}\n\ntype AnimationConfig =\n | ({ type: 'timing'; loop?: number; repeat?: number; repeatReverse?: boolean } & WithTimingConfig)\n | ({ type: 'spring'; loop?: number; repeat?: number; repeatReverse?: boolean } & WithSpringConfig)\n | ({ type: 'decay'; loop?: number; repeat?: number; repeatReverse?: boolean } & WithDecayConfig)\n\nexport function createAnimations<A extends AnimationsConfig>(animations: A): AnimationDriver<A> {\n const AnimatedView = Animated.View\n const AnimatedText = Animated.Text\n\n AnimatedView['displayName'] = 'AnimatedView'\n AnimatedText['displayName'] = 'AnimatedText'\n\n return {\n avoidClasses: true,\n animations,\n View: AnimatedView,\n Text: AnimatedText,\n useAnimations: (props, helpers) => {\n const { pseudos, onDidAnimate, delay, getStyle, state, staticConfig } = helpers\n const [isPresent, sendExitComplete] = usePresence()\n const presence = useContext(PresenceContext)\n\n const exitStyle = presence?.exitVariant\n ? staticConfig.variantsParsed?.[presence.exitVariant]?.true || pseudos.exitStyle\n : pseudos.exitStyle\n\n const reanimatedOnDidAnimated = useCallback<NonNullable<typeof onDidAnimate>>(\n (...args) => {\n onDidAnimate?.(...args)\n },\n [onDidAnimate]\n )\n\n const isExiting = isPresent === false\n const isEntering = !state.mounted\n\n const all = getStyle({\n isExiting,\n isEntering,\n exitVariant: presence?.exitVariant,\n enterVariant: presence?.enterVariant,\n })\n\n const [animatedStyles, nonAnimatedStyle] = [{}, {}]\n const animatedStyleKey = {\n transform: true,\n opacity: true,\n }\n for (const key of Object.keys(all)) {\n if (animatedStyleKey[key]) {\n animatedStyles[key] = all[key]\n } else {\n nonAnimatedStyle[key] = all[key]\n }\n }\n\n const args = [\n JSON.stringify(all),\n state.mounted,\n state.hover,\n state.press,\n state.pressIn,\n state.focus,\n delay,\n isPresent,\n onDidAnimate,\n reanimatedOnDidAnimated,\n presence?.exitVariant,\n presence?.enterVariant,\n ]\n\n const callback = (\n isExiting: boolean,\n exitingStyleProps: Record<string, boolean>,\n key: string,\n value: any\n ) => {\n 'worklet'\n return (completed, current) => {\n 'worklet'\n runOnJS(reanimatedOnDidAnimated)(key, completed, current, {\n attemptedValue: value,\n })\n if (isExiting) {\n exitingStyleProps[key] = false\n const areStylesExiting = Object.values(exitingStyleProps).some(Boolean)\n // if this is true, then we've finished our exit animations\n if (!areStylesExiting) {\n if (sendExitComplete) {\n runOnJS(sendExitComplete)()\n }\n }\n }\n }\n }\n\n const animatedStyle = useAnimatedStyle(() => {\n 'worklet'\n const style = animatedStyles\n\n const final = {\n transform: [] as any[],\n }\n\n const isExiting = isPresent === false\n\n const exitingStyleProps: Record<string, boolean> = {}\n if (exitStyle) {\n for (const key in exitStyle) {\n if (key === 'transform') {\n for (const attr of exitStyle[key]) {\n const tkey = Object.keys(attr)[0]\n exitingStyleProps[tkey] = true\n }\n } else {\n exitingStyleProps[key] = true\n }\n }\n }\n\n for (const key in style) {\n const value = style[key]\n const animationConfig = getAnimationConfig(key, animations, props.animation)\n const { animation, config, shouldRepeat, repeatCount, repeatReverse } = getAnimation(\n key,\n animationConfig,\n props.animateOnly\n )\n\n let { delayMs = null } = animationDelay(key, animationConfig, delay)\n\n if (!animation) {\n console.warn('No animation for', key, 'in', style)\n continue\n }\n if (!config) {\n console.warn('No animation config for', key, 'in', style)\n continue\n }\n\n if (key === 'transform') {\n if (!Array.isArray(value)) {\n console.error(`Invalid transform value. Needs to be an array.`)\n continue\n }\n\n for (const transformObject of value) {\n const key = Object.keys(transformObject)[0]\n const transformValue = transformObject[key]\n let finalValue = animation(\n transformValue,\n config as any,\n callback(isExiting, exitingStyleProps, key, value)\n )\n if (shouldRepeat) {\n finalValue = withRepeat(finalValue, repeatCount, repeatReverse)\n }\n final['transform'].push({\n [key]: finalValue,\n })\n }\n continue\n }\n\n if (typeof value === 'object') {\n // shadows\n final[key] = {}\n for (const innerStyleKey of Object.keys(value || {})) {\n let finalValue = animation(\n value,\n config as any,\n callback(isExiting, exitingStyleProps, key, value)\n )\n if (shouldRepeat) {\n finalValue = withRepeat(finalValue, repeatCount, repeatReverse)\n }\n if (delayMs != null) {\n final[key][innerStyleKey] = withDelay(delayMs, finalValue)\n } else {\n final[key][innerStyleKey] = finalValue\n }\n }\n continue\n }\n\n let finalValue = animation(\n value,\n config as any,\n callback(isExiting, exitingStyleProps, key, value)\n )\n if (shouldRepeat) {\n finalValue = withRepeat(finalValue, repeatCount, repeatReverse)\n }\n if (delayMs != null && typeof delayMs === 'number') {\n final[key] = withDelay(delayMs, finalValue)\n } else {\n final[key] = finalValue\n }\n\n // end for (key in mergedStyles)\n }\n\n return final\n }, args)\n\n return useMemo(() => {\n return {\n style: [nonAnimatedStyle, animatedStyle],\n }\n }, args)\n },\n }\n}\n\nfunction getAnimationConfig(key: string, animations: AnimationsConfig, animation?: AnimationProp) {\n 'worklet'\n if (typeof animation === 'string') {\n return animations[animation]\n }\n let type = ''\n let extraConf: any\n if (Array.isArray(animation)) {\n type = animation[0] as string\n const conf = animation[1] && animation[1][key]\n if (conf) {\n if (typeof conf === 'string') {\n type = conf\n } else {\n type = (conf as any).type || type\n extraConf = conf\n }\n }\n } else {\n const val = animation?.[key]\n type = val?.type\n extraConf = val\n }\n const found = animations[type]\n if (!found) {\n throw new Error(`No animation of type \"${type}\" for key \"${key}\"`)\n }\n return {\n ...found,\n ...extraConf,\n type: found.type,\n }\n}\n\nfunction animationDelay(\n key: string,\n animation: AnimationConfig | undefined,\n defaultDelay?: number\n) {\n 'worklet'\n if (\n !animation ||\n !animation[key] ||\n animation[key].delayMs === undefined ||\n animation[key].delayMs === null\n ) {\n return {\n delayMs: null,\n }\n }\n return {\n delayMs: animation[key].delayMs as TransitionConfig['delay'],\n }\n}\n\ntype TransitionConfigWithoutRepeats = (\n | ({ type?: 'spring' } & WithSpringConfig)\n | ({ type: 'timing' } & WithTimingConfig)\n | ({ type: 'decay' } & WithDecayConfig)\n) & {\n delay?: number\n}\n\ntype TransitionConfig = TransitionConfigWithoutRepeats & {\n /**\n * Number of times this animation should repeat. To make it infinite, use the `loop` boolean.\n *\n * Default: `0`\n *\n * It's worth noting that this value isn't *exactly* a `repeat`. Instead, it uses Reanimated's `withRepeat` function under the hood, which repeats back to the **previous value**. If you want a repeated animation, I recommend setting it to `true` from the start, and make sure you have a `from` value.\n *\n * As a result, this value cannot be reliably changed on the fly. If you would like animations to repeat based on the `from` value, `repeat` must be a number when the component initializes. You can set it to `0` to stop it, but you won't be able to start it again. You might be better off using the sequence array API if you need to update its repetitiveness on the fly.\n */\n repeat?: number\n /**\n * Setting this to `true` is the same as `repeat: Infinity`\n *\n * Default: `false`\n *\n * Note: this value cannot be set on the fly. If you would like animations to repeat based on the `from` value, it must be `true` when the component initializes. You can set it to `false` to stop it, but you won't be able to start it again. You might be better off using the sequence array API if you need to update its repetitiveness on the fly.\n */\n loop?: boolean\n /**\n * Whether or not the animation repetition should alternate in direction.\n *\n * By default, this is `true`.\n *\n * If `false`, any animations with `loop` or `repeat` will not go back and forth. Instead, they will go from 0 -> 1, and again from 0 -> 1.\n *\n * If `true`, then animations will go 0 -> 1 -> 0.\n *\n * Setting this to `true` is like setting `animationDirection: alternate` in CSS.\n */\n repeatReverse?: boolean\n}\n\nconst isColor = (styleKey: string) => {\n 'worklet'\n return [\n 'backgroundColor',\n 'borderBottomColor',\n 'borderColor',\n 'borderEndColor',\n 'borderLeftColor',\n 'borderRightColor',\n 'borderStartColor',\n 'borderTopColor',\n 'color',\n ].includes(styleKey)\n}\n\nfunction getAnimation(\n key: string,\n animationConfig: AnimationConfig | undefined,\n animateOnly?: string[]\n) {\n 'worklet'\n if (!animationConfig || (animateOnly && !animateOnly.includes(key))) {\n return {}\n }\n\n let repeatCount = 0\n let repeatReverse = animationConfig.repeatReverse || false\n let animationType: Required<TransitionConfig>['type'] = animationConfig?.type || 'spring'\n\n if (isColor(key) || key === 'opacity') {\n animationType = 'timing'\n }\n\n if ('repeat' in animationConfig) {\n repeatCount = animationConfig.repeat || 0\n } else {\n if (animationConfig.loop) {\n repeatCount = animationConfig.loop ? -1 : 0\n }\n }\n\n let config = animationConfig\n let animation: typeof withTiming | typeof withSpring | typeof withDecay\n\n if (animationType === 'timing') {\n animation = withTiming\n } else if (animationType === 'spring') {\n animation = withSpring\n } else if (animationType === 'decay') {\n animation = withDecay\n config = config || {\n velocity: 2,\n deceleration: 2,\n }\n } else {\n console.warn('no type of animation?', animationType)\n animation = withSpring\n }\n\n return {\n animation,\n config,\n repeatReverse,\n repeatCount,\n shouldRepeat: !!repeatCount,\n }\n}\n"],
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