@takumi-rs/wasm 2.4.2 → 2.5.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/export.cjs +17 -0
- package/dist/export.d.cts +15 -1
- package/dist/export.d.mts +15 -1
- package/dist/export.mjs +17 -1
- package/package.json +3 -3
- package/pkg/takumi_wasm_bg.wasm +0 -0
- package/pkg/takumi_wasm_bg.wasm.d.ts +1 -0
package/dist/export.cjs
CHANGED
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@@ -133,6 +133,22 @@ var Renderer$1 = class {
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}
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};
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if (Symbol.dispose) Renderer$1.prototype[Symbol.dispose] = Renderer$1.prototype.free;
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/**
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* Sets the byte budget shared by the resolved-glyph and glyph-mask caches;
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* `0` stops caching. Defaults to 8 MiB.
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*
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* These caches live in the module, not in a `Renderer`, so this budget covers
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* every renderer sharing the module instance. The value is read when a cache
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* is first used, so call this before the first render.
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*
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* Raise it for scripts with large glyph sets: a CJK outline runs a few
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* kilobytes, so the default holds around a thousand of them and a page of
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* Chinese re-rasterizes glyphs it just evicted.
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* @param {number} bytes
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*/
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function setGlyphCacheMaxBytes(bytes) {
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wasm.setGlyphCacheMaxBytes(bytes);
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}
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function __wbg_get_imports() {
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return {
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__proto__: null,
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@@ -555,3 +571,4 @@ var Renderer = class {
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exports.Renderer = Renderer;
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exports.default = __wbg_init;
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exports.initSync = initSync;
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exports.setGlyphCacheMaxBytes = setGlyphCacheMaxBytes;
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package/dist/export.d.cts
CHANGED
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@@ -201,6 +201,19 @@ type AnimationScene = {
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node: Node$1;
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durationMs: number;
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};
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/**
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* Sets the byte budget shared by the resolved-glyph and glyph-mask caches;
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* `0` stops caching. Defaults to 8 MiB.
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*
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* These caches live in the module, not in a `Renderer`, so this budget covers
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* every renderer sharing the module instance. The value is read when a cache
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* is first used, so call this before the first render.
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*
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* Raise it for scripts with large glyph sets: a CJK outline runs a few
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* kilobytes, so the default holds around a thousand of them and a page of
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* Chinese re-rasterizes glyphs it just evicted.
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*/
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declare function setGlyphCacheMaxBytes(bytes: number): void;
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type InitInput = RequestInfo | URL | Response | BufferSource | WebAssembly.Module;
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interface InitOutput {
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readonly memory: WebAssembly.Memory;
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@@ -212,6 +225,7 @@ interface InitOutput {
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readonly renderer_renderAnimation: (a: number, b: any) => [number, number, number, number];
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readonly renderer_renderAsDataUrl: (a: number, b: any, c: any) => [number, number, number, number];
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readonly renderer_renderSvg: (a: number, b: any, c: number) => [number, number, number, number];
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readonly setGlyphCacheMaxBytes: (a: number) => void;
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readonly __wbindgen_malloc: (a: number, b: number) => number;
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readonly __wbindgen_realloc: (a: number, b: number, c: number, d: number) => number;
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readonly __wbindgen_exn_store: (a: number) => void;
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@@ -262,4 +276,4 @@ declare class Renderer {
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free(): void;
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}
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//#endregion
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-
export { AnimationOutputFormat, type AnimationOutputFormatOptions, AnimationScene, ByteBuf, ContainerNode, DitheringAlgorithm, Font, FontDetails, type FontLoader, ImageCacheMode, type ImageLoader, ImageNode, ImageSource, type ImagesInput, InitInput, InitOutput, KeyframeRule, Keyframes, KeyframesMap, KeyframesRule, KeyframesRuleList, MeasuredNode, MeasuredTextRun, type Node, NodeMetadata, OutputFormat, type OutputFormatOptions, RegisteredFace, RegisteredFamily, RenderAnimationOptions, RenderOptions, Renderer, RendererOptions, RgbaImage, SvgRenderOptions, SyncInitInput, TextNode, __wbg_init as default, initSync };
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export { AnimationOutputFormat, type AnimationOutputFormatOptions, AnimationScene, ByteBuf, ContainerNode, DitheringAlgorithm, Font, FontDetails, type FontLoader, ImageCacheMode, type ImageLoader, ImageNode, ImageSource, type ImagesInput, InitInput, InitOutput, KeyframeRule, Keyframes, KeyframesMap, KeyframesRule, KeyframesRuleList, MeasuredNode, MeasuredTextRun, type Node, NodeMetadata, OutputFormat, type OutputFormatOptions, RegisteredFace, RegisteredFamily, RenderAnimationOptions, RenderOptions, Renderer, RendererOptions, RgbaImage, SvgRenderOptions, SyncInitInput, TextNode, __wbg_init as default, initSync, setGlyphCacheMaxBytes };
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package/dist/export.d.mts
CHANGED
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@@ -201,6 +201,19 @@ type AnimationScene = {
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node: Node$1;
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durationMs: number;
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};
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/**
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* Sets the byte budget shared by the resolved-glyph and glyph-mask caches;
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* `0` stops caching. Defaults to 8 MiB.
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*
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* These caches live in the module, not in a `Renderer`, so this budget covers
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* every renderer sharing the module instance. The value is read when a cache
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* is first used, so call this before the first render.
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*
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* Raise it for scripts with large glyph sets: a CJK outline runs a few
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* kilobytes, so the default holds around a thousand of them and a page of
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* Chinese re-rasterizes glyphs it just evicted.
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*/
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declare function setGlyphCacheMaxBytes(bytes: number): void;
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type InitInput = RequestInfo | URL | Response | BufferSource | WebAssembly.Module;
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interface InitOutput {
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readonly memory: WebAssembly.Memory;
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@@ -212,6 +225,7 @@ interface InitOutput {
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readonly renderer_renderAnimation: (a: number, b: any) => [number, number, number, number];
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readonly renderer_renderAsDataUrl: (a: number, b: any, c: any) => [number, number, number, number];
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readonly renderer_renderSvg: (a: number, b: any, c: number) => [number, number, number, number];
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readonly setGlyphCacheMaxBytes: (a: number) => void;
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readonly __wbindgen_malloc: (a: number, b: number) => number;
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readonly __wbindgen_realloc: (a: number, b: number, c: number, d: number) => number;
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readonly __wbindgen_exn_store: (a: number) => void;
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@@ -262,4 +276,4 @@ declare class Renderer {
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free(): void;
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}
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//#endregion
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-
export { AnimationOutputFormat, type AnimationOutputFormatOptions, AnimationScene, ByteBuf, ContainerNode, DitheringAlgorithm, Font, FontDetails, type FontLoader, ImageCacheMode, type ImageLoader, ImageNode, ImageSource, type ImagesInput, InitInput, InitOutput, KeyframeRule, Keyframes, KeyframesMap, KeyframesRule, KeyframesRuleList, MeasuredNode, MeasuredTextRun, type Node, NodeMetadata, OutputFormat, type OutputFormatOptions, RegisteredFace, RegisteredFamily, RenderAnimationOptions, RenderOptions, Renderer, RendererOptions, RgbaImage, SvgRenderOptions, SyncInitInput, TextNode, __wbg_init as default, initSync };
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export { AnimationOutputFormat, type AnimationOutputFormatOptions, AnimationScene, ByteBuf, ContainerNode, DitheringAlgorithm, Font, FontDetails, type FontLoader, ImageCacheMode, type ImageLoader, ImageNode, ImageSource, type ImagesInput, InitInput, InitOutput, KeyframeRule, Keyframes, KeyframesMap, KeyframesRule, KeyframesRuleList, MeasuredNode, MeasuredTextRun, type Node, NodeMetadata, OutputFormat, type OutputFormatOptions, RegisteredFace, RegisteredFamily, RenderAnimationOptions, RenderOptions, Renderer, RendererOptions, RgbaImage, SvgRenderOptions, SyncInitInput, TextNode, __wbg_init as default, initSync, setGlyphCacheMaxBytes };
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package/dist/export.mjs
CHANGED
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@@ -129,6 +129,22 @@ var Renderer$1 = class {
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}
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};
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if (Symbol.dispose) Renderer$1.prototype[Symbol.dispose] = Renderer$1.prototype.free;
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/**
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+
* Sets the byte budget shared by the resolved-glyph and glyph-mask caches;
|
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134
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+
* `0` stops caching. Defaults to 8 MiB.
|
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135
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+
*
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136
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+
* These caches live in the module, not in a `Renderer`, so this budget covers
|
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137
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+
* every renderer sharing the module instance. The value is read when a cache
|
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138
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+
* is first used, so call this before the first render.
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139
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+
*
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140
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+
* Raise it for scripts with large glyph sets: a CJK outline runs a few
|
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141
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+
* kilobytes, so the default holds around a thousand of them and a page of
|
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142
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+
* Chinese re-rasterizes glyphs it just evicted.
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+
* @param {number} bytes
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*/
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function setGlyphCacheMaxBytes(bytes) {
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wasm.setGlyphCacheMaxBytes(bytes);
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}
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function __wbg_get_imports() {
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return {
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__proto__: null,
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@@ -548,4 +564,4 @@ var Renderer = class {
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}
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};
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//#endregion
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export { Renderer, __wbg_init as default, initSync };
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export { Renderer, __wbg_init as default, initSync, setGlyphCacheMaxBytes };
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package/package.json
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{
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"name": "@takumi-rs/wasm",
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"version": "2.
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"version": "2.5.0",
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"description": "WebAssembly bindings for Takumi, a Rust image rendering engine.",
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"keywords": [
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"css",
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"publish-lint": "attw --pack . && publint --strict ."
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},
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"dependencies": {
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"@takumi-rs/helpers": "2.
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"@takumi-rs/helpers": "2.5.0"
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},
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"devDependencies": {
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"@types/bun": "^1.3.14",
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"csstype": "^3.2.3",
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"tsdown": "0.22.
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"tsdown": "0.22.14",
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"unrun": "^0.3.1"
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},
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"peerDependencies": {
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package/pkg/takumi_wasm_bg.wasm
CHANGED
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Binary file
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@@ -9,6 +9,7 @@ export const renderer_render: (a: number, b: any, c: number) => [number, number,
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export const renderer_renderAnimation: (a: number, b: any) => [number, number, number, number];
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export const renderer_renderAsDataUrl: (a: number, b: any, c: any) => [number, number, number, number];
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export const renderer_renderSvg: (a: number, b: any, c: number) => [number, number, number, number];
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export const setGlyphCacheMaxBytes: (a: number) => void;
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export const __wbindgen_malloc: (a: number, b: number) => number;
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export const __wbindgen_realloc: (a: number, b: number, c: number, d: number) => number;
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export const __wbindgen_exn_store: (a: number) => void;
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