@takaro/apiclient 0.0.0-dev.f3406c4 → 0.0.0-dev.f3cb890
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/.source-hash +1 -1
- package/dist/generated/api.d.ts +3605 -1438
- package/dist/generated/api.d.ts.map +1 -1
- package/dist/generated/api.js +1329 -275
- package/dist/generated/api.js.map +1 -1
- package/dist/generated/base.d.ts.map +1 -1
- package/dist/generated/base.js.map +1 -1
- package/dist/generated/common.d.ts.map +1 -1
- package/dist/generated/common.js.map +1 -1
- package/dist/generated/configuration.d.ts.map +1 -1
- package/dist/generated/configuration.js.map +1 -1
- package/dist/generated-management/api.d.ts +1523 -893
- package/dist/generated-management/api.d.ts.map +1 -1
- package/dist/generated-management/api.js +150 -0
- package/dist/generated-management/api.js.map +1 -1
- package/dist/generated-management/base.d.ts.map +1 -1
- package/dist/generated-management/base.js.map +1 -1
- package/dist/generated-management/common.d.ts.map +1 -1
- package/dist/generated-management/common.js.map +1 -1
- package/dist/generated-management/configuration.d.ts.map +1 -1
- package/dist/generated-management/configuration.js.map +1 -1
- package/dist/lib/adminClient.d.ts.map +1 -1
- package/dist/lib/baseClient.d.ts.map +1 -1
- package/dist/lib/client.d.ts +2 -1
- package/dist/lib/client.d.ts.map +1 -1
- package/dist/lib/client.js +17 -11
- package/dist/lib/client.js.map +1 -1
- package/dist/lib/distributorClient.d.ts.map +1 -1
- package/dist/main.d.ts +1 -1
- package/dist/main.d.ts.map +1 -1
- package/package.json +4 -3
package/dist/generated/api.js
CHANGED
|
@@ -267,6 +267,7 @@ export const EventCreateDTOEventNameEnum = {
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SettingsSet: 'settings-set',
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PlayerNewIpDetected: 'player-new-ip-detected',
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269
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PlayerNewNameDetected: 'player-new-name-detected',
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270
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+
PlayerIdentityConflict: 'player-identity-conflict',
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ServerStatusChanged: 'server-status-changed',
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ModuleCreated: 'module-created',
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ModuleUpdated: 'module-updated',
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@@ -281,6 +282,8 @@ export const EventCreateDTOEventNameEnum = {
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ShopOrderStatusChanged: 'shop-order-status-changed',
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ShopOrderDeliveryFailed: 'shop-order-delivery-failed',
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PlayerLinked: 'player-linked',
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285
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+
PlayerUnlinked: 'player-unlinked',
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PlayerMerged: 'player-merged',
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GameserverCreated: 'gameserver-created',
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GameserverUpdated: 'gameserver-updated',
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GameserverVersionChanged: 'gameserver-version-changed',
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@@ -327,6 +330,7 @@ export const EventExploreFiltersDTOEventNameEnum = {
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SettingsSet: 'settings-set',
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PlayerNewIpDetected: 'player-new-ip-detected',
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PlayerNewNameDetected: 'player-new-name-detected',
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PlayerIdentityConflict: 'player-identity-conflict',
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ServerStatusChanged: 'server-status-changed',
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ModuleCreated: 'module-created',
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ModuleUpdated: 'module-updated',
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@@ -341,6 +345,8 @@ export const EventExploreFiltersDTOEventNameEnum = {
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ShopOrderStatusChanged: 'shop-order-status-changed',
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ShopOrderDeliveryFailed: 'shop-order-delivery-failed',
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PlayerLinked: 'player-linked',
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PlayerUnlinked: 'player-unlinked',
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PlayerMerged: 'player-merged',
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GameserverCreated: 'gameserver-created',
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GameserverUpdated: 'gameserver-updated',
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GameserverVersionChanged: 'gameserver-version-changed',
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@@ -387,6 +393,7 @@ export const EventOutputDTOEventNameEnum = {
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SettingsSet: 'settings-set',
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PlayerNewIpDetected: 'player-new-ip-detected',
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PlayerNewNameDetected: 'player-new-name-detected',
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PlayerIdentityConflict: 'player-identity-conflict',
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ServerStatusChanged: 'server-status-changed',
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ModuleCreated: 'module-created',
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ModuleUpdated: 'module-updated',
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@@ -401,6 +408,8 @@ export const EventOutputDTOEventNameEnum = {
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ShopOrderStatusChanged: 'shop-order-status-changed',
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ShopOrderDeliveryFailed: 'shop-order-delivery-failed',
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PlayerLinked: 'player-linked',
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PlayerUnlinked: 'player-unlinked',
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PlayerMerged: 'player-merged',
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GameserverCreated: 'gameserver-created',
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GameserverUpdated: 'gameserver-updated',
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GameserverVersionChanged: 'gameserver-version-changed',
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@@ -447,6 +456,7 @@ export const EventSearchInputAllowedFiltersEventNameEnum = {
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SettingsSet: 'settings-set',
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PlayerNewIpDetected: 'player-new-ip-detected',
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PlayerNewNameDetected: 'player-new-name-detected',
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PlayerIdentityConflict: 'player-identity-conflict',
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ServerStatusChanged: 'server-status-changed',
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ModuleCreated: 'module-created',
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ModuleUpdated: 'module-updated',
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@@ -461,6 +471,8 @@ export const EventSearchInputAllowedFiltersEventNameEnum = {
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ShopOrderStatusChanged: 'shop-order-status-changed',
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ShopOrderDeliveryFailed: 'shop-order-delivery-failed',
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PlayerLinked: 'player-linked',
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PlayerUnlinked: 'player-unlinked',
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PlayerMerged: 'player-merged',
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GameserverCreated: 'gameserver-created',
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GameserverUpdated: 'gameserver-updated',
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GameserverVersionChanged: 'gameserver-version-changed',
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@@ -595,6 +607,7 @@ export const GetJobInputDTOTypeEnum = {
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CleanRevokedApiKeys: 'cleanRevokedApiKeys',
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CleanExecutionClaims: 'cleanExecutionClaims',
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DeleteClickHouseEvents: 'deleteClickHouseEvents',
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RepointClickHouseEvents: 'repointClickHouseEvents',
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CleanConnectorMigrations: 'cleanConnectorMigrations',
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};
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export const GetSettingsInputKeysEnum = {
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@@ -643,6 +656,7 @@ export const HookCreateDTOEventTypeEnum = {
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SettingsSet: 'settings-set',
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PlayerNewIpDetected: 'player-new-ip-detected',
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PlayerNewNameDetected: 'player-new-name-detected',
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PlayerIdentityConflict: 'player-identity-conflict',
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ServerStatusChanged: 'server-status-changed',
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ModuleCreated: 'module-created',
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ModuleUpdated: 'module-updated',
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@@ -657,6 +671,8 @@ export const HookCreateDTOEventTypeEnum = {
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ShopOrderStatusChanged: 'shop-order-status-changed',
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ShopOrderDeliveryFailed: 'shop-order-delivery-failed',
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PlayerLinked: 'player-linked',
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PlayerUnlinked: 'player-unlinked',
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PlayerMerged: 'player-merged',
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GameserverCreated: 'gameserver-created',
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GameserverUpdated: 'gameserver-updated',
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GameserverVersionChanged: 'gameserver-version-changed',
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@@ -705,6 +721,7 @@ export const HookOutputDTOEventTypeEnum = {
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SettingsSet: 'settings-set',
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PlayerNewIpDetected: 'player-new-ip-detected',
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PlayerNewNameDetected: 'player-new-name-detected',
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PlayerIdentityConflict: 'player-identity-conflict',
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ServerStatusChanged: 'server-status-changed',
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ModuleCreated: 'module-created',
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ModuleUpdated: 'module-updated',
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@@ -719,6 +736,8 @@ export const HookOutputDTOEventTypeEnum = {
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ShopOrderStatusChanged: 'shop-order-status-changed',
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ShopOrderDeliveryFailed: 'shop-order-delivery-failed',
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PlayerLinked: 'player-linked',
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PlayerUnlinked: 'player-unlinked',
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PlayerMerged: 'player-merged',
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GameserverCreated: 'gameserver-created',
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GameserverUpdated: 'gameserver-updated',
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GameserverVersionChanged: 'gameserver-version-changed',
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@@ -767,6 +786,7 @@ export const HookSearchInputAllowedFiltersEventTypeEnum = {
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SettingsSet: 'settings-set',
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PlayerNewIpDetected: 'player-new-ip-detected',
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PlayerNewNameDetected: 'player-new-name-detected',
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PlayerIdentityConflict: 'player-identity-conflict',
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ServerStatusChanged: 'server-status-changed',
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ModuleCreated: 'module-created',
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ModuleUpdated: 'module-updated',
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@@ -781,6 +801,8 @@ export const HookSearchInputAllowedFiltersEventTypeEnum = {
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ShopOrderStatusChanged: 'shop-order-status-changed',
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ShopOrderDeliveryFailed: 'shop-order-delivery-failed',
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PlayerLinked: 'player-linked',
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804
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PlayerUnlinked: 'player-unlinked',
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PlayerMerged: 'player-merged',
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GameserverCreated: 'gameserver-created',
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GameserverUpdated: 'gameserver-updated',
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GameserverVersionChanged: 'gameserver-version-changed',
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@@ -837,6 +859,7 @@ export const HookTriggerDTOEventTypeEnum = {
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SettingsSet: 'settings-set',
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PlayerNewIpDetected: 'player-new-ip-detected',
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PlayerNewNameDetected: 'player-new-name-detected',
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PlayerIdentityConflict: 'player-identity-conflict',
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ServerStatusChanged: 'server-status-changed',
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ModuleCreated: 'module-created',
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ModuleUpdated: 'module-updated',
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@@ -851,6 +874,8 @@ export const HookTriggerDTOEventTypeEnum = {
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ShopOrderStatusChanged: 'shop-order-status-changed',
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ShopOrderDeliveryFailed: 'shop-order-delivery-failed',
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PlayerLinked: 'player-linked',
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PlayerUnlinked: 'player-unlinked',
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PlayerMerged: 'player-merged',
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GameserverCreated: 'gameserver-created',
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GameserverUpdated: 'gameserver-updated',
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GameserverVersionChanged: 'gameserver-version-changed',
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@@ -899,6 +924,7 @@ export const HookUpdateDTOEventTypeEnum = {
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SettingsSet: 'settings-set',
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PlayerNewIpDetected: 'player-new-ip-detected',
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PlayerNewNameDetected: 'player-new-name-detected',
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PlayerIdentityConflict: 'player-identity-conflict',
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ServerStatusChanged: 'server-status-changed',
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ModuleCreated: 'module-created',
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ModuleUpdated: 'module-updated',
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@@ -913,6 +939,8 @@ export const HookUpdateDTOEventTypeEnum = {
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ShopOrderStatusChanged: 'shop-order-status-changed',
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ShopOrderDeliveryFailed: 'shop-order-delivery-failed',
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PlayerLinked: 'player-linked',
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PlayerUnlinked: 'player-unlinked',
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PlayerMerged: 'player-merged',
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GameserverCreated: 'gameserver-created',
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GameserverUpdated: 'gameserver-updated',
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GameserverVersionChanged: 'gameserver-version-changed',
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@@ -966,6 +994,7 @@ export const IHookEventTypeEnum = {
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SettingsSet: 'settings-set',
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PlayerNewIpDetected: 'player-new-ip-detected',
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PlayerNewNameDetected: 'player-new-name-detected',
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PlayerIdentityConflict: 'player-identity-conflict',
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ServerStatusChanged: 'server-status-changed',
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ModuleCreated: 'module-created',
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ModuleUpdated: 'module-updated',
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@@ -980,6 +1009,8 @@ export const IHookEventTypeEnum = {
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ShopOrderStatusChanged: 'shop-order-status-changed',
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ShopOrderDeliveryFailed: 'shop-order-delivery-failed',
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PlayerLinked: 'player-linked',
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PlayerUnlinked: 'player-unlinked',
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PlayerMerged: 'player-merged',
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GameserverCreated: 'gameserver-created',
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GameserverUpdated: 'gameserver-updated',
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GameserverVersionChanged: 'gameserver-version-changed',
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@@ -1198,6 +1229,39 @@ export const ParamKeyKeyEnum = {
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UnknownCommandFeedbackMessage: 'unknownCommandFeedbackMessage',
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TakaroAiEnabled: 'takaroAiEnabled',
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};
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+
export const PlayerMergeGameServerDTOOutcomeEnum = {
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Moved: 'moved',
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1234
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Combined: 'combined',
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};
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export const PlayerMergeGameServerDTOKeptPogFromEnum = {
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Survivor: 'survivor',
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Absorbed: 'absorbed',
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};
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export const PlayerMergeGameServerDTOInventoryFromEnum = {
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Survivor: 'survivor',
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Absorbed: 'absorbed',
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};
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export const PlayerMergeIdentifierDTOIdentifierEnum = {
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SteamId: 'steamId',
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EpicOnlineServicesId: 'epicOnlineServicesId',
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XboxLiveId: 'xboxLiveId',
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PlatformId: 'platformId',
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};
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export const PlayerMergeIdentifierDTOFromEnum = {
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Survivor: 'survivor',
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Absorbed: 'absorbed',
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};
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export const PlayerMergeRefusalDTOCodeEnum = {
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SamePlayer: 'same-player',
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IdentifierConflict: 'identifier-conflict',
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FixturePlayer: 'fixture-player',
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};
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export const PlayerMergeRefusalDTOIdentifierEnum = {
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SteamId: 'steamId',
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EpicOnlineServicesId: 'epicOnlineServicesId',
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XboxLiveId: 'xboxLiveId',
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PlatformId: 'platformId',
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};
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export const PlayerOnGameServerSearchInputDTOExtendEnum = {
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GameServer: 'gameServer',
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Player: 'player',
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@@ -1206,6 +1270,24 @@ export const PlayerOnGameServerSearchInputDTOSortDirectionEnum = {
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Asc: 'asc',
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Desc: 'desc',
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};
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export const PlayerPortalLinkCodeDTOStatusEnum = {
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Valid: 'valid',
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Expired: 'expired',
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Invalid: 'invalid',
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};
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export const PlayerPortalLinkDTOSourceEnum = {
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GameCode: 'game-code',
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WebCode: 'web-code',
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SteamAuto: 'steam-auto',
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Admin: 'admin',
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Unknown: 'unknown',
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};
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export const PlayerPortalServerDTOGameServerTypeEnum = {
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Sevendaystodie: 'SEVENDAYSTODIE',
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Rust: 'RUST',
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Generic: 'GENERIC',
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Mock: 'MOCK',
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};
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export const PlayerSearchInputAllowedFiltersRoleAssignmentScopeEnum = {
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Global: 'global',
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GameServer: 'gameServer',
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@@ -1387,11 +1469,50 @@ export const TakaroEventItemsGivenLineResultEnum = {
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Failed: 'FAILED',
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Unknown: 'UNKNOWN',
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};
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export const TakaroEventPlayerIdentityConflictUnwrittenIdentifiersEnum = {
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SteamId: 'steamId',
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EpicOnlineServicesId: 'epicOnlineServicesId',
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XboxLiveId: 'xboxLiveId',
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PlatformId: 'platformId',
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};
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export const TakaroEventPlayerIdentityConflictMatchMatchedOnEnum = {
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SteamId: 'steamId',
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EpicOnlineServicesId: 'epicOnlineServicesId',
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XboxLiveId: 'xboxLiveId',
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PlatformId: 'platformId',
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};
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export const TakaroEventPlayerInventoryChangedChangeTypeEnum = {
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Added: 'added',
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Removed: 'removed',
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Changed: 'changed',
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};
|
|
1489
|
+
export const TakaroEventPlayerLinkedSourceEnum = {
|
|
1490
|
+
GameCode: 'game-code',
|
|
1491
|
+
WebCode: 'web-code',
|
|
1492
|
+
SteamAuto: 'steam-auto',
|
|
1493
|
+
Admin: 'admin',
|
|
1494
|
+
Unknown: 'unknown',
|
|
1495
|
+
};
|
|
1496
|
+
export const TakaroEventPlayerMergedMovedIdentifiersEnum = {
|
|
1497
|
+
SteamId: 'steamId',
|
|
1498
|
+
EpicOnlineServicesId: 'epicOnlineServicesId',
|
|
1499
|
+
XboxLiveId: 'xboxLiveId',
|
|
1500
|
+
PlatformId: 'platformId',
|
|
1501
|
+
};
|
|
1502
|
+
export const TakaroEventPlayerMergedServerOutcomeEnum = {
|
|
1503
|
+
Moved: 'moved',
|
|
1504
|
+
Combined: 'combined',
|
|
1505
|
+
};
|
|
1506
|
+
export const TakaroEventPlayerMergedServerKeptPogFromEnum = {
|
|
1507
|
+
Survivor: 'survivor',
|
|
1508
|
+
Absorbed: 'absorbed',
|
|
1509
|
+
};
|
|
1510
|
+
export const TakaroEventPlayerUnlinkedReasonEnum = {
|
|
1511
|
+
Self: 'self',
|
|
1512
|
+
Admin: 'admin',
|
|
1513
|
+
Displaced: 'displaced',
|
|
1514
|
+
Merged: 'merged',
|
|
1515
|
+
};
|
|
1395
1516
|
export const TakaroEventRateLimitedScopeEnum = {
|
|
1396
1517
|
Server: 'server',
|
|
1397
1518
|
Domain: 'domain',
|
|
@@ -1542,6 +1663,20 @@ export const TriggerJobInputDTOTypeEnum = {
|
|
|
1542
1663
|
SyncSteam: 'syncSteam',
|
|
1543
1664
|
SyncDiscordRoles: 'syncDiscordRoles',
|
|
1544
1665
|
};
|
|
1666
|
+
export const UserOutputDTOPlayerLinkSourceEnum = {
|
|
1667
|
+
GameCode: 'game-code',
|
|
1668
|
+
WebCode: 'web-code',
|
|
1669
|
+
SteamAuto: 'steam-auto',
|
|
1670
|
+
Admin: 'admin',
|
|
1671
|
+
Unknown: 'unknown',
|
|
1672
|
+
};
|
|
1673
|
+
export const UserOutputWithRolesDTOPlayerLinkSourceEnum = {
|
|
1674
|
+
GameCode: 'game-code',
|
|
1675
|
+
WebCode: 'web-code',
|
|
1676
|
+
SteamAuto: 'steam-auto',
|
|
1677
|
+
Admin: 'admin',
|
|
1678
|
+
Unknown: 'unknown',
|
|
1679
|
+
};
|
|
1545
1680
|
export const UserSearchInputDTOExtendEnum = {
|
|
1546
1681
|
Roles: 'roles',
|
|
1547
1682
|
};
|
|
@@ -5970,7 +6105,7 @@ export const AuthControllerLoginLocaleEnum = {
|
|
|
5970
6105
|
export const CommandApiAxiosParamCreator = function (configuration) {
|
|
5971
6106
|
return {
|
|
5972
6107
|
/**
|
|
5973
|
-
*
|
|
6108
|
+
* The trigger `link` is reserved for the built-in `/link` command, which links players to their accounts, and is refused. Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerCreate`
|
|
5974
6109
|
* @summary Create
|
|
5975
6110
|
* @param {CommandCreateDTO} [commandCreateDTO] CommandCreateDTO
|
|
5976
6111
|
* @param {*} [options] Override http request option.
|
|
@@ -6238,7 +6373,7 @@ export const CommandApiAxiosParamCreator = function (configuration) {
|
|
|
6238
6373
|
};
|
|
6239
6374
|
},
|
|
6240
6375
|
/**
|
|
6241
|
-
*
|
|
6376
|
+
* The trigger `link` is reserved for the built-in `/link` command, which links players to their accounts, and is refused. A command that already has it can still be edited. Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerUpdate`
|
|
6242
6377
|
* @summary Update
|
|
6243
6378
|
* @param {string} id
|
|
6244
6379
|
* @param {CommandUpdateDTO} [commandUpdateDTO] CommandUpdateDTO
|
|
@@ -6317,7 +6452,7 @@ export const CommandApiFp = function (configuration) {
|
|
|
6317
6452
|
const localVarAxiosParamCreator = CommandApiAxiosParamCreator(configuration);
|
|
6318
6453
|
return {
|
|
6319
6454
|
/**
|
|
6320
|
-
*
|
|
6455
|
+
* The trigger `link` is reserved for the built-in `/link` command, which links players to their accounts, and is refused. Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerCreate`
|
|
6321
6456
|
* @summary Create
|
|
6322
6457
|
* @param {CommandCreateDTO} [commandCreateDTO] CommandCreateDTO
|
|
6323
6458
|
* @param {*} [options] Override http request option.
|
|
@@ -6424,7 +6559,7 @@ export const CommandApiFp = function (configuration) {
|
|
|
6424
6559
|
return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
|
|
6425
6560
|
},
|
|
6426
6561
|
/**
|
|
6427
|
-
*
|
|
6562
|
+
* The trigger `link` is reserved for the built-in `/link` command, which links players to their accounts, and is refused. A command that already has it can still be edited. Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerUpdate`
|
|
6428
6563
|
* @summary Update
|
|
6429
6564
|
* @param {string} id
|
|
6430
6565
|
* @param {CommandUpdateDTO} [commandUpdateDTO] CommandUpdateDTO
|
|
@@ -6461,7 +6596,7 @@ export const CommandApiFactory = function (configuration, basePath, axios) {
|
|
|
6461
6596
|
const localVarFp = CommandApiFp(configuration);
|
|
6462
6597
|
return {
|
|
6463
6598
|
/**
|
|
6464
|
-
*
|
|
6599
|
+
* The trigger `link` is reserved for the built-in `/link` command, which links players to their accounts, and is refused. Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerCreate`
|
|
6465
6600
|
* @summary Create
|
|
6466
6601
|
* @param {CommandCreateDTO} [commandCreateDTO] CommandCreateDTO
|
|
6467
6602
|
* @param {*} [options] Override http request option.
|
|
@@ -6552,7 +6687,7 @@ export const CommandApiFactory = function (configuration, basePath, axios) {
|
|
|
6552
6687
|
.then((request) => request(axios, basePath));
|
|
6553
6688
|
},
|
|
6554
6689
|
/**
|
|
6555
|
-
*
|
|
6690
|
+
* The trigger `link` is reserved for the built-in `/link` command, which links players to their accounts, and is refused. A command that already has it can still be edited. Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerUpdate`
|
|
6556
6691
|
* @summary Update
|
|
6557
6692
|
* @param {string} id
|
|
6558
6693
|
* @param {CommandUpdateDTO} [commandUpdateDTO] CommandUpdateDTO
|
|
@@ -6587,7 +6722,7 @@ export const CommandApiFactory = function (configuration, basePath, axios) {
|
|
|
6587
6722
|
*/
|
|
6588
6723
|
export class CommandApi extends BaseAPI {
|
|
6589
6724
|
/**
|
|
6590
|
-
*
|
|
6725
|
+
* The trigger `link` is reserved for the built-in `/link` command, which links players to their accounts, and is refused. Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerCreate`
|
|
6591
6726
|
* @summary Create
|
|
6592
6727
|
* @param {CommandCreateDTO} [commandCreateDTO] CommandCreateDTO
|
|
6593
6728
|
* @param {*} [options] Override http request option.
|
|
@@ -6694,7 +6829,7 @@ export class CommandApi extends BaseAPI {
|
|
|
6694
6829
|
.then((request) => request(this.axios, this.basePath));
|
|
6695
6830
|
}
|
|
6696
6831
|
/**
|
|
6697
|
-
*
|
|
6832
|
+
* The trigger `link` is reserved for the built-in `/link` command, which links players to their accounts, and is refused. A command that already has it can still be edited. Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerUpdate`
|
|
6698
6833
|
* @summary Update
|
|
6699
6834
|
* @param {string} id
|
|
6700
6835
|
* @param {CommandUpdateDTO} [commandUpdateDTO] CommandUpdateDTO
|
|
@@ -14903,6 +15038,41 @@ export const ModuleApiAxiosParamCreator = function (configuration) {
|
|
|
14903
15038
|
options: localVarRequestOptions,
|
|
14904
15039
|
};
|
|
14905
15040
|
},
|
|
15041
|
+
/**
|
|
15042
|
+
* Adds the tagged versions of an export to this custom module. Tags the module already has with identical content are skipped; a tag with different content refuses the whole import. The exported latest draft is ignored. Required permissions: `MANAGE_MODULES`<br> OperationId: `ModuleControllerImportVersions`
|
|
15043
|
+
* @summary Import versions into an existing module
|
|
15044
|
+
* @param {string} id
|
|
15045
|
+
* @param {any} [body]
|
|
15046
|
+
* @param {*} [options] Override http request option.
|
|
15047
|
+
* @throws {RequiredError}
|
|
15048
|
+
*/
|
|
15049
|
+
moduleControllerImportVersions: async (id, body, options = {}) => {
|
|
15050
|
+
// verify required parameter 'id' is not null or undefined
|
|
15051
|
+
assertParamExists('moduleControllerImportVersions', 'id', id);
|
|
15052
|
+
const localVarPath = `/module/{id}/import`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
|
|
15053
|
+
// use dummy base URL string because the URL constructor only accepts absolute URLs.
|
|
15054
|
+
const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
|
|
15055
|
+
let baseOptions;
|
|
15056
|
+
if (configuration) {
|
|
15057
|
+
baseOptions = configuration.baseOptions;
|
|
15058
|
+
}
|
|
15059
|
+
const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
|
|
15060
|
+
const localVarHeaderParameter = {};
|
|
15061
|
+
const localVarQueryParameter = {};
|
|
15062
|
+
// authentication bearerAuth required
|
|
15063
|
+
// http bearer authentication required
|
|
15064
|
+
await setBearerAuthToObject(localVarHeaderParameter, configuration);
|
|
15065
|
+
// authentication domainAuth required
|
|
15066
|
+
localVarHeaderParameter['Content-Type'] = 'application/json';
|
|
15067
|
+
setSearchParams(localVarUrlObj, localVarQueryParameter);
|
|
15068
|
+
let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
|
|
15069
|
+
localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
|
|
15070
|
+
localVarRequestOptions.data = serializeDataIfNeeded(body, localVarRequestOptions, configuration);
|
|
15071
|
+
return {
|
|
15072
|
+
url: toPathString(localVarUrlObj),
|
|
15073
|
+
options: localVarRequestOptions,
|
|
15074
|
+
};
|
|
15075
|
+
},
|
|
14906
15076
|
/**
|
|
14907
15077
|
* Removes a module, including all versions and config Required permissions: `MANAGE_MODULES`<br> OperationId: `ModuleControllerRemove`
|
|
14908
15078
|
* @summary Remove a module
|
|
@@ -15298,6 +15468,20 @@ export const ModuleApiFp = function (configuration) {
|
|
|
15298
15468
|
const localVarOperationServerBasePath = operationServerMap['ModuleApi.moduleControllerImport']?.[localVarOperationServerIndex]?.url;
|
|
15299
15469
|
return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
|
|
15300
15470
|
},
|
|
15471
|
+
/**
|
|
15472
|
+
* Adds the tagged versions of an export to this custom module. Tags the module already has with identical content are skipped; a tag with different content refuses the whole import. The exported latest draft is ignored. Required permissions: `MANAGE_MODULES`<br> OperationId: `ModuleControllerImportVersions`
|
|
15473
|
+
* @summary Import versions into an existing module
|
|
15474
|
+
* @param {string} id
|
|
15475
|
+
* @param {any} [body]
|
|
15476
|
+
* @param {*} [options] Override http request option.
|
|
15477
|
+
* @throws {RequiredError}
|
|
15478
|
+
*/
|
|
15479
|
+
async moduleControllerImportVersions(id, body, options) {
|
|
15480
|
+
const localVarAxiosArgs = await localVarAxiosParamCreator.moduleControllerImportVersions(id, body, options);
|
|
15481
|
+
const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
|
|
15482
|
+
const localVarOperationServerBasePath = operationServerMap['ModuleApi.moduleControllerImportVersions']?.[localVarOperationServerIndex]?.url;
|
|
15483
|
+
return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
|
|
15484
|
+
},
|
|
15301
15485
|
/**
|
|
15302
15486
|
* Removes a module, including all versions and config Required permissions: `MANAGE_MODULES`<br> OperationId: `ModuleControllerRemove`
|
|
15303
15487
|
* @summary Remove a module
|
|
@@ -15485,6 +15669,17 @@ export const ModuleApiFactory = function (configuration, basePath, axios) {
|
|
|
15485
15669
|
moduleControllerImport(body, options) {
|
|
15486
15670
|
return localVarFp.moduleControllerImport(body, options).then((request) => request(axios, basePath));
|
|
15487
15671
|
},
|
|
15672
|
+
/**
|
|
15673
|
+
* Adds the tagged versions of an export to this custom module. Tags the module already has with identical content are skipped; a tag with different content refuses the whole import. The exported latest draft is ignored. Required permissions: `MANAGE_MODULES`<br> OperationId: `ModuleControllerImportVersions`
|
|
15674
|
+
* @summary Import versions into an existing module
|
|
15675
|
+
* @param {string} id
|
|
15676
|
+
* @param {any} [body]
|
|
15677
|
+
* @param {*} [options] Override http request option.
|
|
15678
|
+
* @throws {RequiredError}
|
|
15679
|
+
*/
|
|
15680
|
+
moduleControllerImportVersions(id, body, options) {
|
|
15681
|
+
return localVarFp.moduleControllerImportVersions(id, body, options).then((request) => request(axios, basePath));
|
|
15682
|
+
},
|
|
15488
15683
|
/**
|
|
15489
15684
|
* Removes a module, including all versions and config Required permissions: `MANAGE_MODULES`<br> OperationId: `ModuleControllerRemove`
|
|
15490
15685
|
* @summary Remove a module
|
|
@@ -15668,6 +15863,20 @@ export class ModuleApi extends BaseAPI {
|
|
|
15668
15863
|
.moduleControllerImport(body, options)
|
|
15669
15864
|
.then((request) => request(this.axios, this.basePath));
|
|
15670
15865
|
}
|
|
15866
|
+
/**
|
|
15867
|
+
* Adds the tagged versions of an export to this custom module. Tags the module already has with identical content are skipped; a tag with different content refuses the whole import. The exported latest draft is ignored. Required permissions: `MANAGE_MODULES`<br> OperationId: `ModuleControllerImportVersions`
|
|
15868
|
+
* @summary Import versions into an existing module
|
|
15869
|
+
* @param {string} id
|
|
15870
|
+
* @param {any} [body]
|
|
15871
|
+
* @param {*} [options] Override http request option.
|
|
15872
|
+
* @throws {RequiredError}
|
|
15873
|
+
* @memberof ModuleApi
|
|
15874
|
+
*/
|
|
15875
|
+
moduleControllerImportVersions(id, body, options) {
|
|
15876
|
+
return ModuleApiFp(this.configuration)
|
|
15877
|
+
.moduleControllerImportVersions(id, body, options)
|
|
15878
|
+
.then((request) => request(this.axios, this.basePath));
|
|
15879
|
+
}
|
|
15671
15880
|
/**
|
|
15672
15881
|
* Removes a module, including all versions and config Required permissions: `MANAGE_MODULES`<br> OperationId: `ModuleControllerRemove`
|
|
15673
15882
|
* @summary Remove a module
|
|
@@ -16171,6 +16380,111 @@ export const PlayerApiAxiosParamCreator = function (configuration) {
|
|
|
16171
16380
|
options: localVarRequestOptions,
|
|
16172
16381
|
};
|
|
16173
16382
|
},
|
|
16383
|
+
/**
|
|
16384
|
+
* Link a player to a user in this domain, replacing any existing link on either side. Records source `admin` and the acting user. Emits player-linked, and player-unlinked (reason `displaced`) for each link it replaces. Linking a player to the user it is already linked to changes nothing. Required permissions: `MANAGE_PLAYERS`, `MANAGE_USERS`<br> OperationId: `PlayerControllerLinkUser`
|
|
16385
|
+
* @summary Link a player to a user
|
|
16386
|
+
* @param {string} id
|
|
16387
|
+
* @param {PlayerLinkUserInputDTO} [playerLinkUserInputDTO] PlayerLinkUserInputDTO
|
|
16388
|
+
* @param {*} [options] Override http request option.
|
|
16389
|
+
* @throws {RequiredError}
|
|
16390
|
+
*/
|
|
16391
|
+
playerControllerLinkUser: async (id, playerLinkUserInputDTO, options = {}) => {
|
|
16392
|
+
// verify required parameter 'id' is not null or undefined
|
|
16393
|
+
assertParamExists('playerControllerLinkUser', 'id', id);
|
|
16394
|
+
const localVarPath = `/player/{id}/link`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
|
|
16395
|
+
// use dummy base URL string because the URL constructor only accepts absolute URLs.
|
|
16396
|
+
const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
|
|
16397
|
+
let baseOptions;
|
|
16398
|
+
if (configuration) {
|
|
16399
|
+
baseOptions = configuration.baseOptions;
|
|
16400
|
+
}
|
|
16401
|
+
const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
|
|
16402
|
+
const localVarHeaderParameter = {};
|
|
16403
|
+
const localVarQueryParameter = {};
|
|
16404
|
+
// authentication bearerAuth required
|
|
16405
|
+
// http bearer authentication required
|
|
16406
|
+
await setBearerAuthToObject(localVarHeaderParameter, configuration);
|
|
16407
|
+
// authentication domainAuth required
|
|
16408
|
+
localVarHeaderParameter['Content-Type'] = 'application/json';
|
|
16409
|
+
setSearchParams(localVarUrlObj, localVarQueryParameter);
|
|
16410
|
+
let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
|
|
16411
|
+
localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
|
|
16412
|
+
localVarRequestOptions.data = serializeDataIfNeeded(playerLinkUserInputDTO, localVarRequestOptions, configuration);
|
|
16413
|
+
return {
|
|
16414
|
+
url: toPathString(localVarUrlObj),
|
|
16415
|
+
options: localVarRequestOptions,
|
|
16416
|
+
};
|
|
16417
|
+
},
|
|
16418
|
+
/**
|
|
16419
|
+
* Merges this player into `intoPlayerId` and deletes it. This cannot be undone. Its game servers, roles, bans, variables, shop orders, name and IP history and events move to the surviving player (event search reflects the move within a minute); on a game server both played on, the most recently seen record is kept and currency and playtime are summed. When both players are linked to a user, `keepUserId` names the user that stays linked and the other is unlinked (player-unlinked, reason `merged`). Emits player-merged. Refused when both players hold different values for the same platform identifier (Steam, EOS, Xbox Live, platform id), when both ids name the same player, or when either player was created by Fixture History. MANAGE_USERS is also required when the player being merged away is linked to a user, and MANAGE_VARIABLES when it holds variables. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerControllerMerge`
|
|
16420
|
+
* @summary Merge a player into another
|
|
16421
|
+
* @param {string} id
|
|
16422
|
+
* @param {PlayerMergeExecuteInputDTO} [playerMergeExecuteInputDTO] PlayerMergeExecuteInputDTO
|
|
16423
|
+
* @param {*} [options] Override http request option.
|
|
16424
|
+
* @throws {RequiredError}
|
|
16425
|
+
*/
|
|
16426
|
+
playerControllerMerge: async (id, playerMergeExecuteInputDTO, options = {}) => {
|
|
16427
|
+
// verify required parameter 'id' is not null or undefined
|
|
16428
|
+
assertParamExists('playerControllerMerge', 'id', id);
|
|
16429
|
+
const localVarPath = `/player/{id}/merge`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
|
|
16430
|
+
// use dummy base URL string because the URL constructor only accepts absolute URLs.
|
|
16431
|
+
const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
|
|
16432
|
+
let baseOptions;
|
|
16433
|
+
if (configuration) {
|
|
16434
|
+
baseOptions = configuration.baseOptions;
|
|
16435
|
+
}
|
|
16436
|
+
const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
|
|
16437
|
+
const localVarHeaderParameter = {};
|
|
16438
|
+
const localVarQueryParameter = {};
|
|
16439
|
+
// authentication bearerAuth required
|
|
16440
|
+
// http bearer authentication required
|
|
16441
|
+
await setBearerAuthToObject(localVarHeaderParameter, configuration);
|
|
16442
|
+
// authentication domainAuth required
|
|
16443
|
+
localVarHeaderParameter['Content-Type'] = 'application/json';
|
|
16444
|
+
setSearchParams(localVarUrlObj, localVarQueryParameter);
|
|
16445
|
+
let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
|
|
16446
|
+
localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
|
|
16447
|
+
localVarRequestOptions.data = serializeDataIfNeeded(playerMergeExecuteInputDTO, localVarRequestOptions, configuration);
|
|
16448
|
+
return {
|
|
16449
|
+
url: toPathString(localVarUrlObj),
|
|
16450
|
+
options: localVarRequestOptions,
|
|
16451
|
+
};
|
|
16452
|
+
},
|
|
16453
|
+
/**
|
|
16454
|
+
* Shows what merging this player into `intoPlayerId` would do: the game servers moved or combined (currency and playtime summed), the identifiers that move, the roles, bans and variables that move or are dropped as duplicates, and any refusal. Changes nothing. Refused when both players hold different values for the same platform identifier (Steam, EOS, Xbox Live, platform id), when both ids name the same player, or when either player was created by Fixture History. MANAGE_USERS is also required when the player being merged away is linked to a user, and MANAGE_VARIABLES when it holds variables. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerControllerMergePreview`
|
|
16455
|
+
* @summary Preview merging a player into another
|
|
16456
|
+
* @param {string} id
|
|
16457
|
+
* @param {PlayerMergeInputDTO} [playerMergeInputDTO] PlayerMergeInputDTO
|
|
16458
|
+
* @param {*} [options] Override http request option.
|
|
16459
|
+
* @throws {RequiredError}
|
|
16460
|
+
*/
|
|
16461
|
+
playerControllerMergePreview: async (id, playerMergeInputDTO, options = {}) => {
|
|
16462
|
+
// verify required parameter 'id' is not null or undefined
|
|
16463
|
+
assertParamExists('playerControllerMergePreview', 'id', id);
|
|
16464
|
+
const localVarPath = `/player/{id}/merge/preview`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
|
|
16465
|
+
// use dummy base URL string because the URL constructor only accepts absolute URLs.
|
|
16466
|
+
const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
|
|
16467
|
+
let baseOptions;
|
|
16468
|
+
if (configuration) {
|
|
16469
|
+
baseOptions = configuration.baseOptions;
|
|
16470
|
+
}
|
|
16471
|
+
const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
|
|
16472
|
+
const localVarHeaderParameter = {};
|
|
16473
|
+
const localVarQueryParameter = {};
|
|
16474
|
+
// authentication bearerAuth required
|
|
16475
|
+
// http bearer authentication required
|
|
16476
|
+
await setBearerAuthToObject(localVarHeaderParameter, configuration);
|
|
16477
|
+
// authentication domainAuth required
|
|
16478
|
+
localVarHeaderParameter['Content-Type'] = 'application/json';
|
|
16479
|
+
setSearchParams(localVarUrlObj, localVarQueryParameter);
|
|
16480
|
+
let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
|
|
16481
|
+
localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
|
|
16482
|
+
localVarRequestOptions.data = serializeDataIfNeeded(playerMergeInputDTO, localVarRequestOptions, configuration);
|
|
16483
|
+
return {
|
|
16484
|
+
url: toPathString(localVarUrlObj),
|
|
16485
|
+
options: localVarRequestOptions,
|
|
16486
|
+
};
|
|
16487
|
+
},
|
|
16174
16488
|
/**
|
|
16175
16489
|
* Takes a role away from a player, revoking the permissions it granted them. Required permissions: `MANAGE_PLAYERS`, `MANAGE_ROLES`<br> OperationId: `PlayerControllerRemoveRole`
|
|
16176
16490
|
* @summary Remove a role from a player
|
|
@@ -16243,6 +16557,38 @@ export const PlayerApiAxiosParamCreator = function (configuration) {
|
|
|
16243
16557
|
options: localVarRequestOptions,
|
|
16244
16558
|
};
|
|
16245
16559
|
},
|
|
16560
|
+
/**
|
|
16561
|
+
* End the link between a player and its user. Both are kept. Emits player-unlinked (reason `admin`). Unlinking a player that has no linked user changes nothing. Required permissions: `MANAGE_PLAYERS`, `MANAGE_USERS`<br> OperationId: `PlayerControllerUnlinkUser`
|
|
16562
|
+
* @summary Unlink a player from its user
|
|
16563
|
+
* @param {string} id
|
|
16564
|
+
* @param {*} [options] Override http request option.
|
|
16565
|
+
* @throws {RequiredError}
|
|
16566
|
+
*/
|
|
16567
|
+
playerControllerUnlinkUser: async (id, options = {}) => {
|
|
16568
|
+
// verify required parameter 'id' is not null or undefined
|
|
16569
|
+
assertParamExists('playerControllerUnlinkUser', 'id', id);
|
|
16570
|
+
const localVarPath = `/player/{id}/link`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
|
|
16571
|
+
// use dummy base URL string because the URL constructor only accepts absolute URLs.
|
|
16572
|
+
const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
|
|
16573
|
+
let baseOptions;
|
|
16574
|
+
if (configuration) {
|
|
16575
|
+
baseOptions = configuration.baseOptions;
|
|
16576
|
+
}
|
|
16577
|
+
const localVarRequestOptions = { method: 'DELETE', ...baseOptions, ...options };
|
|
16578
|
+
const localVarHeaderParameter = {};
|
|
16579
|
+
const localVarQueryParameter = {};
|
|
16580
|
+
// authentication bearerAuth required
|
|
16581
|
+
// http bearer authentication required
|
|
16582
|
+
await setBearerAuthToObject(localVarHeaderParameter, configuration);
|
|
16583
|
+
// authentication domainAuth required
|
|
16584
|
+
setSearchParams(localVarUrlObj, localVarQueryParameter);
|
|
16585
|
+
let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
|
|
16586
|
+
localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
|
|
16587
|
+
return {
|
|
16588
|
+
url: toPathString(localVarUrlObj),
|
|
16589
|
+
options: localVarRequestOptions,
|
|
16590
|
+
};
|
|
16591
|
+
},
|
|
16246
16592
|
};
|
|
16247
16593
|
};
|
|
16248
16594
|
/**
|
|
@@ -16398,6 +16744,48 @@ export const PlayerApiFp = function (configuration) {
|
|
|
16398
16744
|
const localVarOperationServerBasePath = operationServerMap['PlayerApi.playerControllerGetOne']?.[localVarOperationServerIndex]?.url;
|
|
16399
16745
|
return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
|
|
16400
16746
|
},
|
|
16747
|
+
/**
|
|
16748
|
+
* Link a player to a user in this domain, replacing any existing link on either side. Records source `admin` and the acting user. Emits player-linked, and player-unlinked (reason `displaced`) for each link it replaces. Linking a player to the user it is already linked to changes nothing. Required permissions: `MANAGE_PLAYERS`, `MANAGE_USERS`<br> OperationId: `PlayerControllerLinkUser`
|
|
16749
|
+
* @summary Link a player to a user
|
|
16750
|
+
* @param {string} id
|
|
16751
|
+
* @param {PlayerLinkUserInputDTO} [playerLinkUserInputDTO] PlayerLinkUserInputDTO
|
|
16752
|
+
* @param {*} [options] Override http request option.
|
|
16753
|
+
* @throws {RequiredError}
|
|
16754
|
+
*/
|
|
16755
|
+
async playerControllerLinkUser(id, playerLinkUserInputDTO, options) {
|
|
16756
|
+
const localVarAxiosArgs = await localVarAxiosParamCreator.playerControllerLinkUser(id, playerLinkUserInputDTO, options);
|
|
16757
|
+
const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
|
|
16758
|
+
const localVarOperationServerBasePath = operationServerMap['PlayerApi.playerControllerLinkUser']?.[localVarOperationServerIndex]?.url;
|
|
16759
|
+
return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
|
|
16760
|
+
},
|
|
16761
|
+
/**
|
|
16762
|
+
* Merges this player into `intoPlayerId` and deletes it. This cannot be undone. Its game servers, roles, bans, variables, shop orders, name and IP history and events move to the surviving player (event search reflects the move within a minute); on a game server both played on, the most recently seen record is kept and currency and playtime are summed. When both players are linked to a user, `keepUserId` names the user that stays linked and the other is unlinked (player-unlinked, reason `merged`). Emits player-merged. Refused when both players hold different values for the same platform identifier (Steam, EOS, Xbox Live, platform id), when both ids name the same player, or when either player was created by Fixture History. MANAGE_USERS is also required when the player being merged away is linked to a user, and MANAGE_VARIABLES when it holds variables. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerControllerMerge`
|
|
16763
|
+
* @summary Merge a player into another
|
|
16764
|
+
* @param {string} id
|
|
16765
|
+
* @param {PlayerMergeExecuteInputDTO} [playerMergeExecuteInputDTO] PlayerMergeExecuteInputDTO
|
|
16766
|
+
* @param {*} [options] Override http request option.
|
|
16767
|
+
* @throws {RequiredError}
|
|
16768
|
+
*/
|
|
16769
|
+
async playerControllerMerge(id, playerMergeExecuteInputDTO, options) {
|
|
16770
|
+
const localVarAxiosArgs = await localVarAxiosParamCreator.playerControllerMerge(id, playerMergeExecuteInputDTO, options);
|
|
16771
|
+
const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
|
|
16772
|
+
const localVarOperationServerBasePath = operationServerMap['PlayerApi.playerControllerMerge']?.[localVarOperationServerIndex]?.url;
|
|
16773
|
+
return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
|
|
16774
|
+
},
|
|
16775
|
+
/**
|
|
16776
|
+
* Shows what merging this player into `intoPlayerId` would do: the game servers moved or combined (currency and playtime summed), the identifiers that move, the roles, bans and variables that move or are dropped as duplicates, and any refusal. Changes nothing. Refused when both players hold different values for the same platform identifier (Steam, EOS, Xbox Live, platform id), when both ids name the same player, or when either player was created by Fixture History. MANAGE_USERS is also required when the player being merged away is linked to a user, and MANAGE_VARIABLES when it holds variables. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerControllerMergePreview`
|
|
16777
|
+
* @summary Preview merging a player into another
|
|
16778
|
+
* @param {string} id
|
|
16779
|
+
* @param {PlayerMergeInputDTO} [playerMergeInputDTO] PlayerMergeInputDTO
|
|
16780
|
+
* @param {*} [options] Override http request option.
|
|
16781
|
+
* @throws {RequiredError}
|
|
16782
|
+
*/
|
|
16783
|
+
async playerControllerMergePreview(id, playerMergeInputDTO, options) {
|
|
16784
|
+
const localVarAxiosArgs = await localVarAxiosParamCreator.playerControllerMergePreview(id, playerMergeInputDTO, options);
|
|
16785
|
+
const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
|
|
16786
|
+
const localVarOperationServerBasePath = operationServerMap['PlayerApi.playerControllerMergePreview']?.[localVarOperationServerIndex]?.url;
|
|
16787
|
+
return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
|
|
16788
|
+
},
|
|
16401
16789
|
/**
|
|
16402
16790
|
* Takes a role away from a player, revoking the permissions it granted them. Required permissions: `MANAGE_PLAYERS`, `MANAGE_ROLES`<br> OperationId: `PlayerControllerRemoveRole`
|
|
16403
16791
|
* @summary Remove a role from a player
|
|
@@ -16426,6 +16814,19 @@ export const PlayerApiFp = function (configuration) {
|
|
|
16426
16814
|
const localVarOperationServerBasePath = operationServerMap['PlayerApi.playerControllerSearch']?.[localVarOperationServerIndex]?.url;
|
|
16427
16815
|
return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
|
|
16428
16816
|
},
|
|
16817
|
+
/**
|
|
16818
|
+
* End the link between a player and its user. Both are kept. Emits player-unlinked (reason `admin`). Unlinking a player that has no linked user changes nothing. Required permissions: `MANAGE_PLAYERS`, `MANAGE_USERS`<br> OperationId: `PlayerControllerUnlinkUser`
|
|
16819
|
+
* @summary Unlink a player from its user
|
|
16820
|
+
* @param {string} id
|
|
16821
|
+
* @param {*} [options] Override http request option.
|
|
16822
|
+
* @throws {RequiredError}
|
|
16823
|
+
*/
|
|
16824
|
+
async playerControllerUnlinkUser(id, options) {
|
|
16825
|
+
const localVarAxiosArgs = await localVarAxiosParamCreator.playerControllerUnlinkUser(id, options);
|
|
16826
|
+
const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
|
|
16827
|
+
const localVarOperationServerBasePath = operationServerMap['PlayerApi.playerControllerUnlinkUser']?.[localVarOperationServerIndex]?.url;
|
|
16828
|
+
return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
|
|
16829
|
+
},
|
|
16429
16830
|
};
|
|
16430
16831
|
};
|
|
16431
16832
|
/**
|
|
@@ -16554,6 +16955,45 @@ export const PlayerApiFactory = function (configuration, basePath, axios) {
|
|
|
16554
16955
|
playerControllerGetOne(id, options) {
|
|
16555
16956
|
return localVarFp.playerControllerGetOne(id, options).then((request) => request(axios, basePath));
|
|
16556
16957
|
},
|
|
16958
|
+
/**
|
|
16959
|
+
* Link a player to a user in this domain, replacing any existing link on either side. Records source `admin` and the acting user. Emits player-linked, and player-unlinked (reason `displaced`) for each link it replaces. Linking a player to the user it is already linked to changes nothing. Required permissions: `MANAGE_PLAYERS`, `MANAGE_USERS`<br> OperationId: `PlayerControllerLinkUser`
|
|
16960
|
+
* @summary Link a player to a user
|
|
16961
|
+
* @param {string} id
|
|
16962
|
+
* @param {PlayerLinkUserInputDTO} [playerLinkUserInputDTO] PlayerLinkUserInputDTO
|
|
16963
|
+
* @param {*} [options] Override http request option.
|
|
16964
|
+
* @throws {RequiredError}
|
|
16965
|
+
*/
|
|
16966
|
+
playerControllerLinkUser(id, playerLinkUserInputDTO, options) {
|
|
16967
|
+
return localVarFp
|
|
16968
|
+
.playerControllerLinkUser(id, playerLinkUserInputDTO, options)
|
|
16969
|
+
.then((request) => request(axios, basePath));
|
|
16970
|
+
},
|
|
16971
|
+
/**
|
|
16972
|
+
* Merges this player into `intoPlayerId` and deletes it. This cannot be undone. Its game servers, roles, bans, variables, shop orders, name and IP history and events move to the surviving player (event search reflects the move within a minute); on a game server both played on, the most recently seen record is kept and currency and playtime are summed. When both players are linked to a user, `keepUserId` names the user that stays linked and the other is unlinked (player-unlinked, reason `merged`). Emits player-merged. Refused when both players hold different values for the same platform identifier (Steam, EOS, Xbox Live, platform id), when both ids name the same player, or when either player was created by Fixture History. MANAGE_USERS is also required when the player being merged away is linked to a user, and MANAGE_VARIABLES when it holds variables. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerControllerMerge`
|
|
16973
|
+
* @summary Merge a player into another
|
|
16974
|
+
* @param {string} id
|
|
16975
|
+
* @param {PlayerMergeExecuteInputDTO} [playerMergeExecuteInputDTO] PlayerMergeExecuteInputDTO
|
|
16976
|
+
* @param {*} [options] Override http request option.
|
|
16977
|
+
* @throws {RequiredError}
|
|
16978
|
+
*/
|
|
16979
|
+
playerControllerMerge(id, playerMergeExecuteInputDTO, options) {
|
|
16980
|
+
return localVarFp
|
|
16981
|
+
.playerControllerMerge(id, playerMergeExecuteInputDTO, options)
|
|
16982
|
+
.then((request) => request(axios, basePath));
|
|
16983
|
+
},
|
|
16984
|
+
/**
|
|
16985
|
+
* Shows what merging this player into `intoPlayerId` would do: the game servers moved or combined (currency and playtime summed), the identifiers that move, the roles, bans and variables that move or are dropped as duplicates, and any refusal. Changes nothing. Refused when both players hold different values for the same platform identifier (Steam, EOS, Xbox Live, platform id), when both ids name the same player, or when either player was created by Fixture History. MANAGE_USERS is also required when the player being merged away is linked to a user, and MANAGE_VARIABLES when it holds variables. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerControllerMergePreview`
|
|
16986
|
+
* @summary Preview merging a player into another
|
|
16987
|
+
* @param {string} id
|
|
16988
|
+
* @param {PlayerMergeInputDTO} [playerMergeInputDTO] PlayerMergeInputDTO
|
|
16989
|
+
* @param {*} [options] Override http request option.
|
|
16990
|
+
* @throws {RequiredError}
|
|
16991
|
+
*/
|
|
16992
|
+
playerControllerMergePreview(id, playerMergeInputDTO, options) {
|
|
16993
|
+
return localVarFp
|
|
16994
|
+
.playerControllerMergePreview(id, playerMergeInputDTO, options)
|
|
16995
|
+
.then((request) => request(axios, basePath));
|
|
16996
|
+
},
|
|
16557
16997
|
/**
|
|
16558
16998
|
* Takes a role away from a player, revoking the permissions it granted them. Required permissions: `MANAGE_PLAYERS`, `MANAGE_ROLES`<br> OperationId: `PlayerControllerRemoveRole`
|
|
16559
16999
|
* @summary Remove a role from a player
|
|
@@ -16580,6 +17020,16 @@ export const PlayerApiFactory = function (configuration, basePath, axios) {
|
|
|
16580
17020
|
.playerControllerSearch(playerSearchInputDTO, options)
|
|
16581
17021
|
.then((request) => request(axios, basePath));
|
|
16582
17022
|
},
|
|
17023
|
+
/**
|
|
17024
|
+
* End the link between a player and its user. Both are kept. Emits player-unlinked (reason `admin`). Unlinking a player that has no linked user changes nothing. Required permissions: `MANAGE_PLAYERS`, `MANAGE_USERS`<br> OperationId: `PlayerControllerUnlinkUser`
|
|
17025
|
+
* @summary Unlink a player from its user
|
|
17026
|
+
* @param {string} id
|
|
17027
|
+
* @param {*} [options] Override http request option.
|
|
17028
|
+
* @throws {RequiredError}
|
|
17029
|
+
*/
|
|
17030
|
+
playerControllerUnlinkUser(id, options) {
|
|
17031
|
+
return localVarFp.playerControllerUnlinkUser(id, options).then((request) => request(axios, basePath));
|
|
17032
|
+
},
|
|
16583
17033
|
};
|
|
16584
17034
|
};
|
|
16585
17035
|
/**
|
|
@@ -16736,23 +17186,65 @@ export class PlayerApi extends BaseAPI {
|
|
|
16736
17186
|
.then((request) => request(this.axios, this.basePath));
|
|
16737
17187
|
}
|
|
16738
17188
|
/**
|
|
16739
|
-
*
|
|
16740
|
-
* @summary
|
|
17189
|
+
* Link a player to a user in this domain, replacing any existing link on either side. Records source `admin` and the acting user. Emits player-linked, and player-unlinked (reason `displaced`) for each link it replaces. Linking a player to the user it is already linked to changes nothing. Required permissions: `MANAGE_PLAYERS`, `MANAGE_USERS`<br> OperationId: `PlayerControllerLinkUser`
|
|
17190
|
+
* @summary Link a player to a user
|
|
16741
17191
|
* @param {string} id
|
|
16742
|
-
* @param {
|
|
16743
|
-
* @param {PlayerRoleAssignChangeDTO} [playerRoleAssignChangeDTO] PlayerRoleAssignChangeDTO
|
|
17192
|
+
* @param {PlayerLinkUserInputDTO} [playerLinkUserInputDTO] PlayerLinkUserInputDTO
|
|
16744
17193
|
* @param {*} [options] Override http request option.
|
|
16745
17194
|
* @throws {RequiredError}
|
|
16746
17195
|
* @memberof PlayerApi
|
|
16747
17196
|
*/
|
|
16748
|
-
|
|
17197
|
+
playerControllerLinkUser(id, playerLinkUserInputDTO, options) {
|
|
16749
17198
|
return PlayerApiFp(this.configuration)
|
|
16750
|
-
.
|
|
17199
|
+
.playerControllerLinkUser(id, playerLinkUserInputDTO, options)
|
|
16751
17200
|
.then((request) => request(this.axios, this.basePath));
|
|
16752
17201
|
}
|
|
16753
17202
|
/**
|
|
16754
|
-
*
|
|
16755
|
-
* @summary
|
|
17203
|
+
* Merges this player into `intoPlayerId` and deletes it. This cannot be undone. Its game servers, roles, bans, variables, shop orders, name and IP history and events move to the surviving player (event search reflects the move within a minute); on a game server both played on, the most recently seen record is kept and currency and playtime are summed. When both players are linked to a user, `keepUserId` names the user that stays linked and the other is unlinked (player-unlinked, reason `merged`). Emits player-merged. Refused when both players hold different values for the same platform identifier (Steam, EOS, Xbox Live, platform id), when both ids name the same player, or when either player was created by Fixture History. MANAGE_USERS is also required when the player being merged away is linked to a user, and MANAGE_VARIABLES when it holds variables. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerControllerMerge`
|
|
17204
|
+
* @summary Merge a player into another
|
|
17205
|
+
* @param {string} id
|
|
17206
|
+
* @param {PlayerMergeExecuteInputDTO} [playerMergeExecuteInputDTO] PlayerMergeExecuteInputDTO
|
|
17207
|
+
* @param {*} [options] Override http request option.
|
|
17208
|
+
* @throws {RequiredError}
|
|
17209
|
+
* @memberof PlayerApi
|
|
17210
|
+
*/
|
|
17211
|
+
playerControllerMerge(id, playerMergeExecuteInputDTO, options) {
|
|
17212
|
+
return PlayerApiFp(this.configuration)
|
|
17213
|
+
.playerControllerMerge(id, playerMergeExecuteInputDTO, options)
|
|
17214
|
+
.then((request) => request(this.axios, this.basePath));
|
|
17215
|
+
}
|
|
17216
|
+
/**
|
|
17217
|
+
* Shows what merging this player into `intoPlayerId` would do: the game servers moved or combined (currency and playtime summed), the identifiers that move, the roles, bans and variables that move or are dropped as duplicates, and any refusal. Changes nothing. Refused when both players hold different values for the same platform identifier (Steam, EOS, Xbox Live, platform id), when both ids name the same player, or when either player was created by Fixture History. MANAGE_USERS is also required when the player being merged away is linked to a user, and MANAGE_VARIABLES when it holds variables. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerControllerMergePreview`
|
|
17218
|
+
* @summary Preview merging a player into another
|
|
17219
|
+
* @param {string} id
|
|
17220
|
+
* @param {PlayerMergeInputDTO} [playerMergeInputDTO] PlayerMergeInputDTO
|
|
17221
|
+
* @param {*} [options] Override http request option.
|
|
17222
|
+
* @throws {RequiredError}
|
|
17223
|
+
* @memberof PlayerApi
|
|
17224
|
+
*/
|
|
17225
|
+
playerControllerMergePreview(id, playerMergeInputDTO, options) {
|
|
17226
|
+
return PlayerApiFp(this.configuration)
|
|
17227
|
+
.playerControllerMergePreview(id, playerMergeInputDTO, options)
|
|
17228
|
+
.then((request) => request(this.axios, this.basePath));
|
|
17229
|
+
}
|
|
17230
|
+
/**
|
|
17231
|
+
* Takes a role away from a player, revoking the permissions it granted them. Required permissions: `MANAGE_PLAYERS`, `MANAGE_ROLES`<br> OperationId: `PlayerControllerRemoveRole`
|
|
17232
|
+
* @summary Remove a role from a player
|
|
17233
|
+
* @param {string} id
|
|
17234
|
+
* @param {string} roleId
|
|
17235
|
+
* @param {PlayerRoleAssignChangeDTO} [playerRoleAssignChangeDTO] PlayerRoleAssignChangeDTO
|
|
17236
|
+
* @param {*} [options] Override http request option.
|
|
17237
|
+
* @throws {RequiredError}
|
|
17238
|
+
* @memberof PlayerApi
|
|
17239
|
+
*/
|
|
17240
|
+
playerControllerRemoveRole(id, roleId, playerRoleAssignChangeDTO, options) {
|
|
17241
|
+
return PlayerApiFp(this.configuration)
|
|
17242
|
+
.playerControllerRemoveRole(id, roleId, playerRoleAssignChangeDTO, options)
|
|
17243
|
+
.then((request) => request(this.axios, this.basePath));
|
|
17244
|
+
}
|
|
17245
|
+
/**
|
|
17246
|
+
* Search every player Takaro knows about, across all game servers. Match on their name or on a platform identifier: Steam ID, Xbox live ID, Epic Online Services ID, or their Takaro player id. Required permissions: `READ_PLAYERS`<br> OperationId: `PlayerControllerSearch`
|
|
17247
|
+
* @summary Find a player by name or platform id
|
|
16756
17248
|
* @param {PlayerSearchInputDTO} [playerSearchInputDTO] PlayerSearchInputDTO
|
|
16757
17249
|
* @param {*} [options] Override http request option.
|
|
16758
17250
|
* @throws {RequiredError}
|
|
@@ -16763,6 +17255,19 @@ export class PlayerApi extends BaseAPI {
|
|
|
16763
17255
|
.playerControllerSearch(playerSearchInputDTO, options)
|
|
16764
17256
|
.then((request) => request(this.axios, this.basePath));
|
|
16765
17257
|
}
|
|
17258
|
+
/**
|
|
17259
|
+
* End the link between a player and its user. Both are kept. Emits player-unlinked (reason `admin`). Unlinking a player that has no linked user changes nothing. Required permissions: `MANAGE_PLAYERS`, `MANAGE_USERS`<br> OperationId: `PlayerControllerUnlinkUser`
|
|
17260
|
+
* @summary Unlink a player from its user
|
|
17261
|
+
* @param {string} id
|
|
17262
|
+
* @param {*} [options] Override http request option.
|
|
17263
|
+
* @throws {RequiredError}
|
|
17264
|
+
* @memberof PlayerApi
|
|
17265
|
+
*/
|
|
17266
|
+
playerControllerUnlinkUser(id, options) {
|
|
17267
|
+
return PlayerApiFp(this.configuration)
|
|
17268
|
+
.playerControllerUnlinkUser(id, options)
|
|
17269
|
+
.then((request) => request(this.axios, this.basePath));
|
|
17270
|
+
}
|
|
16766
17271
|
}
|
|
16767
17272
|
/**
|
|
16768
17273
|
* PlayerOnGameServerApi - axios parameter creator
|
|
@@ -17185,340 +17690,959 @@ export const PlayerOnGameServerApiFp = function (configuration) {
|
|
|
17185
17690
|
* @param {*} [options] Override http request option.
|
|
17186
17691
|
* @throws {RequiredError}
|
|
17187
17692
|
*/
|
|
17188
|
-
async playerOnGameServerControllerDelete(gameServerId, playerId, options) {
|
|
17189
|
-
const localVarAxiosArgs = await localVarAxiosParamCreator.playerOnGameServerControllerDelete(gameServerId, playerId, options);
|
|
17693
|
+
async playerOnGameServerControllerDelete(gameServerId, playerId, options) {
|
|
17694
|
+
const localVarAxiosArgs = await localVarAxiosParamCreator.playerOnGameServerControllerDelete(gameServerId, playerId, options);
|
|
17695
|
+
const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
|
|
17696
|
+
const localVarOperationServerBasePath = operationServerMap['PlayerOnGameServerApi.playerOnGameServerControllerDelete']?.[localVarOperationServerIndex]
|
|
17697
|
+
?.url;
|
|
17698
|
+
return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
|
|
17699
|
+
},
|
|
17700
|
+
/**
|
|
17701
|
+
* Fetch a single player\'s record on a specific game server, with their currency balance, playtime and online status. Required permissions: `READ_PLAYERS`<br> OperationId: `PlayerOnGameServerControllerGetOne`
|
|
17702
|
+
* @summary Get one player on a game server
|
|
17703
|
+
* @param {string} gameServerId
|
|
17704
|
+
* @param {string} playerId
|
|
17705
|
+
* @param {*} [options] Override http request option.
|
|
17706
|
+
* @throws {RequiredError}
|
|
17707
|
+
*/
|
|
17708
|
+
async playerOnGameServerControllerGetOne(gameServerId, playerId, options) {
|
|
17709
|
+
const localVarAxiosArgs = await localVarAxiosParamCreator.playerOnGameServerControllerGetOne(gameServerId, playerId, options);
|
|
17710
|
+
const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
|
|
17711
|
+
const localVarOperationServerBasePath = operationServerMap['PlayerOnGameServerApi.playerOnGameServerControllerGetOne']?.[localVarOperationServerIndex]
|
|
17712
|
+
?.url;
|
|
17713
|
+
return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
|
|
17714
|
+
},
|
|
17715
|
+
/**
|
|
17716
|
+
* Find the per-server record of a player: their currency balance, playtime, online status and when they were last seen on that game server. Required permissions: `READ_PLAYERS`<br> OperationId: `PlayerOnGameServerControllerSearch`
|
|
17717
|
+
* @summary Search players on a game server
|
|
17718
|
+
* @param {PlayerOnGameServerSearchInputDTO} [playerOnGameServerSearchInputDTO] PlayerOnGameServerSearchInputDTO
|
|
17719
|
+
* @param {*} [options] Override http request option.
|
|
17720
|
+
* @throws {RequiredError}
|
|
17721
|
+
*/
|
|
17722
|
+
async playerOnGameServerControllerSearch(playerOnGameServerSearchInputDTO, options) {
|
|
17723
|
+
const localVarAxiosArgs = await localVarAxiosParamCreator.playerOnGameServerControllerSearch(playerOnGameServerSearchInputDTO, options);
|
|
17724
|
+
const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
|
|
17725
|
+
const localVarOperationServerBasePath = operationServerMap['PlayerOnGameServerApi.playerOnGameServerControllerSearch']?.[localVarOperationServerIndex]
|
|
17726
|
+
?.url;
|
|
17727
|
+
return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
|
|
17728
|
+
},
|
|
17729
|
+
/**
|
|
17730
|
+
* Overwrite a player\'s currency balance on a game server with an exact amount, rather than adding to or subtracting from it. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerOnGameServerControllerSetCurrency`
|
|
17731
|
+
* @summary Set a player\'s currency balance
|
|
17732
|
+
* @param {string} gameServerId
|
|
17733
|
+
* @param {string} playerId
|
|
17734
|
+
* @param {PlayerOnGameServerSetCurrencyInputDTO} [playerOnGameServerSetCurrencyInputDTO] PlayerOnGameServerSetCurrencyInputDTO
|
|
17735
|
+
* @param {*} [options] Override http request option.
|
|
17736
|
+
* @throws {RequiredError}
|
|
17737
|
+
*/
|
|
17738
|
+
async playerOnGameServerControllerSetCurrency(gameServerId, playerId, playerOnGameServerSetCurrencyInputDTO, options) {
|
|
17739
|
+
const localVarAxiosArgs = await localVarAxiosParamCreator.playerOnGameServerControllerSetCurrency(gameServerId, playerId, playerOnGameServerSetCurrencyInputDTO, options);
|
|
17740
|
+
const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
|
|
17741
|
+
const localVarOperationServerBasePath = operationServerMap['PlayerOnGameServerApi.playerOnGameServerControllerSetCurrency']?.[localVarOperationServerIndex]?.url;
|
|
17742
|
+
return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
|
|
17743
|
+
},
|
|
17744
|
+
/**
|
|
17745
|
+
* Move currency from one player to another on the same game server, deducting from the sender and adding to the receiver in a single operation. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerOnGameServerControllerTransactBetweenPlayers`
|
|
17746
|
+
* @summary Transfer currency between two players
|
|
17747
|
+
* @param {string} gameServerId
|
|
17748
|
+
* @param {string} sender
|
|
17749
|
+
* @param {string} receiver
|
|
17750
|
+
* @param {PlayerOnGameServerSetCurrencyInputDTO} [playerOnGameServerSetCurrencyInputDTO] PlayerOnGameServerSetCurrencyInputDTO
|
|
17751
|
+
* @param {*} [options] Override http request option.
|
|
17752
|
+
* @throws {RequiredError}
|
|
17753
|
+
*/
|
|
17754
|
+
async playerOnGameServerControllerTransactBetweenPlayers(gameServerId, sender, receiver, playerOnGameServerSetCurrencyInputDTO, options) {
|
|
17755
|
+
const localVarAxiosArgs = await localVarAxiosParamCreator.playerOnGameServerControllerTransactBetweenPlayers(gameServerId, sender, receiver, playerOnGameServerSetCurrencyInputDTO, options);
|
|
17756
|
+
const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
|
|
17757
|
+
const localVarOperationServerBasePath = operationServerMap['PlayerOnGameServerApi.playerOnGameServerControllerTransactBetweenPlayers']?.[localVarOperationServerIndex]?.url;
|
|
17758
|
+
return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
|
|
17759
|
+
},
|
|
17760
|
+
};
|
|
17761
|
+
};
|
|
17762
|
+
/**
|
|
17763
|
+
* PlayerOnGameServerApi - factory interface
|
|
17764
|
+
* @export
|
|
17765
|
+
*/
|
|
17766
|
+
export const PlayerOnGameServerApiFactory = function (configuration, basePath, axios) {
|
|
17767
|
+
const localVarFp = PlayerOnGameServerApiFp(configuration);
|
|
17768
|
+
return {
|
|
17769
|
+
/**
|
|
17770
|
+
* Grant currency to a player on a game server as a reward, a payout or a manual correction. The amount is added to the balance they already have. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerOnGameServerControllerAddCurrency`
|
|
17771
|
+
* @summary Give a player currency
|
|
17772
|
+
* @param {string} gameServerId
|
|
17773
|
+
* @param {string} playerId
|
|
17774
|
+
* @param {PlayerOnGameServerSetCurrencyInputDTO} [playerOnGameServerSetCurrencyInputDTO] PlayerOnGameServerSetCurrencyInputDTO
|
|
17775
|
+
* @param {*} [options] Override http request option.
|
|
17776
|
+
* @throws {RequiredError}
|
|
17777
|
+
*/
|
|
17778
|
+
playerOnGameServerControllerAddCurrency(gameServerId, playerId, playerOnGameServerSetCurrencyInputDTO, options) {
|
|
17779
|
+
return localVarFp
|
|
17780
|
+
.playerOnGameServerControllerAddCurrency(gameServerId, playerId, playerOnGameServerSetCurrencyInputDTO, options)
|
|
17781
|
+
.then((request) => request(axios, basePath));
|
|
17782
|
+
},
|
|
17783
|
+
/**
|
|
17784
|
+
* Bulk add currency to players on a game server, targeted by player ids or by a player-on-game-server search query (at most 1000 resolved players). Processes each player individually and reports partial failures. `playerIds` is deprecated; use `ids`. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerOnGameServerControllerBulkAddCurrency`
|
|
17785
|
+
* @summary Give several players currency at once
|
|
17786
|
+
* @param {string} gameServerId
|
|
17787
|
+
* @param {PogBulkAddCurrencyInputDTO} [pogBulkAddCurrencyInputDTO] PogBulkAddCurrencyInputDTO
|
|
17788
|
+
* @param {*} [options] Override http request option.
|
|
17789
|
+
* @throws {RequiredError}
|
|
17790
|
+
*/
|
|
17791
|
+
playerOnGameServerControllerBulkAddCurrency(gameServerId, pogBulkAddCurrencyInputDTO, options) {
|
|
17792
|
+
return localVarFp
|
|
17793
|
+
.playerOnGameServerControllerBulkAddCurrency(gameServerId, pogBulkAddCurrencyInputDTO, options)
|
|
17794
|
+
.then((request) => request(axios, basePath));
|
|
17795
|
+
},
|
|
17796
|
+
/**
|
|
17797
|
+
* Bulk delete POG records by player IDs for a specific gameserver. Deletes POG records only, Player records remain intact. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerOnGameServerControllerBulkDelete`
|
|
17798
|
+
* @summary Permanently delete several players\' records and their history
|
|
17799
|
+
* @param {string} gameServerId
|
|
17800
|
+
* @param {PogBulkDeleteInputDTO} [pogBulkDeleteInputDTO] PogBulkDeleteInputDTO
|
|
17801
|
+
* @param {*} [options] Override http request option.
|
|
17802
|
+
* @throws {RequiredError}
|
|
17803
|
+
*/
|
|
17804
|
+
playerOnGameServerControllerBulkDelete(gameServerId, pogBulkDeleteInputDTO, options) {
|
|
17805
|
+
return localVarFp
|
|
17806
|
+
.playerOnGameServerControllerBulkDelete(gameServerId, pogBulkDeleteInputDTO, options)
|
|
17807
|
+
.then((request) => request(axios, basePath));
|
|
17808
|
+
},
|
|
17809
|
+
/**
|
|
17810
|
+
* Remove currency from a player on a game server as a fine or a manual correction. The amount is subtracted from the balance they already have. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerOnGameServerControllerDeductCurrency`
|
|
17811
|
+
* @summary Take currency away from a player
|
|
17812
|
+
* @param {string} gameServerId
|
|
17813
|
+
* @param {string} playerId
|
|
17814
|
+
* @param {PlayerOnGameServerSetCurrencyInputDTO} [playerOnGameServerSetCurrencyInputDTO] PlayerOnGameServerSetCurrencyInputDTO
|
|
17815
|
+
* @param {*} [options] Override http request option.
|
|
17816
|
+
* @throws {RequiredError}
|
|
17817
|
+
*/
|
|
17818
|
+
playerOnGameServerControllerDeductCurrency(gameServerId, playerId, playerOnGameServerSetCurrencyInputDTO, options) {
|
|
17819
|
+
return localVarFp
|
|
17820
|
+
.playerOnGameServerControllerDeductCurrency(gameServerId, playerId, playerOnGameServerSetCurrencyInputDTO, options)
|
|
17821
|
+
.then((request) => request(axios, basePath));
|
|
17822
|
+
},
|
|
17823
|
+
/**
|
|
17824
|
+
* Removes the per-server record only. The player themselves, and their records on other game servers, remain untouched. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerOnGameServerControllerDelete`
|
|
17825
|
+
* @summary Permanently delete a player\'s record and its history
|
|
17826
|
+
* @param {string} gameServerId
|
|
17827
|
+
* @param {string} playerId
|
|
17828
|
+
* @param {*} [options] Override http request option.
|
|
17829
|
+
* @throws {RequiredError}
|
|
17830
|
+
*/
|
|
17831
|
+
playerOnGameServerControllerDelete(gameServerId, playerId, options) {
|
|
17832
|
+
return localVarFp
|
|
17833
|
+
.playerOnGameServerControllerDelete(gameServerId, playerId, options)
|
|
17834
|
+
.then((request) => request(axios, basePath));
|
|
17835
|
+
},
|
|
17836
|
+
/**
|
|
17837
|
+
* Fetch a single player\'s record on a specific game server, with their currency balance, playtime and online status. Required permissions: `READ_PLAYERS`<br> OperationId: `PlayerOnGameServerControllerGetOne`
|
|
17838
|
+
* @summary Get one player on a game server
|
|
17839
|
+
* @param {string} gameServerId
|
|
17840
|
+
* @param {string} playerId
|
|
17841
|
+
* @param {*} [options] Override http request option.
|
|
17842
|
+
* @throws {RequiredError}
|
|
17843
|
+
*/
|
|
17844
|
+
playerOnGameServerControllerGetOne(gameServerId, playerId, options) {
|
|
17845
|
+
return localVarFp
|
|
17846
|
+
.playerOnGameServerControllerGetOne(gameServerId, playerId, options)
|
|
17847
|
+
.then((request) => request(axios, basePath));
|
|
17848
|
+
},
|
|
17849
|
+
/**
|
|
17850
|
+
* Find the per-server record of a player: their currency balance, playtime, online status and when they were last seen on that game server. Required permissions: `READ_PLAYERS`<br> OperationId: `PlayerOnGameServerControllerSearch`
|
|
17851
|
+
* @summary Search players on a game server
|
|
17852
|
+
* @param {PlayerOnGameServerSearchInputDTO} [playerOnGameServerSearchInputDTO] PlayerOnGameServerSearchInputDTO
|
|
17853
|
+
* @param {*} [options] Override http request option.
|
|
17854
|
+
* @throws {RequiredError}
|
|
17855
|
+
*/
|
|
17856
|
+
playerOnGameServerControllerSearch(playerOnGameServerSearchInputDTO, options) {
|
|
17857
|
+
return localVarFp
|
|
17858
|
+
.playerOnGameServerControllerSearch(playerOnGameServerSearchInputDTO, options)
|
|
17859
|
+
.then((request) => request(axios, basePath));
|
|
17860
|
+
},
|
|
17861
|
+
/**
|
|
17862
|
+
* Overwrite a player\'s currency balance on a game server with an exact amount, rather than adding to or subtracting from it. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerOnGameServerControllerSetCurrency`
|
|
17863
|
+
* @summary Set a player\'s currency balance
|
|
17864
|
+
* @param {string} gameServerId
|
|
17865
|
+
* @param {string} playerId
|
|
17866
|
+
* @param {PlayerOnGameServerSetCurrencyInputDTO} [playerOnGameServerSetCurrencyInputDTO] PlayerOnGameServerSetCurrencyInputDTO
|
|
17867
|
+
* @param {*} [options] Override http request option.
|
|
17868
|
+
* @throws {RequiredError}
|
|
17869
|
+
*/
|
|
17870
|
+
playerOnGameServerControllerSetCurrency(gameServerId, playerId, playerOnGameServerSetCurrencyInputDTO, options) {
|
|
17871
|
+
return localVarFp
|
|
17872
|
+
.playerOnGameServerControllerSetCurrency(gameServerId, playerId, playerOnGameServerSetCurrencyInputDTO, options)
|
|
17873
|
+
.then((request) => request(axios, basePath));
|
|
17874
|
+
},
|
|
17875
|
+
/**
|
|
17876
|
+
* Move currency from one player to another on the same game server, deducting from the sender and adding to the receiver in a single operation. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerOnGameServerControllerTransactBetweenPlayers`
|
|
17877
|
+
* @summary Transfer currency between two players
|
|
17878
|
+
* @param {string} gameServerId
|
|
17879
|
+
* @param {string} sender
|
|
17880
|
+
* @param {string} receiver
|
|
17881
|
+
* @param {PlayerOnGameServerSetCurrencyInputDTO} [playerOnGameServerSetCurrencyInputDTO] PlayerOnGameServerSetCurrencyInputDTO
|
|
17882
|
+
* @param {*} [options] Override http request option.
|
|
17883
|
+
* @throws {RequiredError}
|
|
17884
|
+
*/
|
|
17885
|
+
playerOnGameServerControllerTransactBetweenPlayers(gameServerId, sender, receiver, playerOnGameServerSetCurrencyInputDTO, options) {
|
|
17886
|
+
return localVarFp
|
|
17887
|
+
.playerOnGameServerControllerTransactBetweenPlayers(gameServerId, sender, receiver, playerOnGameServerSetCurrencyInputDTO, options)
|
|
17888
|
+
.then((request) => request(axios, basePath));
|
|
17889
|
+
},
|
|
17890
|
+
};
|
|
17891
|
+
};
|
|
17892
|
+
/**
|
|
17893
|
+
* PlayerOnGameServerApi - object-oriented interface
|
|
17894
|
+
* @export
|
|
17895
|
+
* @class PlayerOnGameServerApi
|
|
17896
|
+
* @extends {BaseAPI}
|
|
17897
|
+
*/
|
|
17898
|
+
export class PlayerOnGameServerApi extends BaseAPI {
|
|
17899
|
+
/**
|
|
17900
|
+
* Grant currency to a player on a game server as a reward, a payout or a manual correction. The amount is added to the balance they already have. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerOnGameServerControllerAddCurrency`
|
|
17901
|
+
* @summary Give a player currency
|
|
17902
|
+
* @param {string} gameServerId
|
|
17903
|
+
* @param {string} playerId
|
|
17904
|
+
* @param {PlayerOnGameServerSetCurrencyInputDTO} [playerOnGameServerSetCurrencyInputDTO] PlayerOnGameServerSetCurrencyInputDTO
|
|
17905
|
+
* @param {*} [options] Override http request option.
|
|
17906
|
+
* @throws {RequiredError}
|
|
17907
|
+
* @memberof PlayerOnGameServerApi
|
|
17908
|
+
*/
|
|
17909
|
+
playerOnGameServerControllerAddCurrency(gameServerId, playerId, playerOnGameServerSetCurrencyInputDTO, options) {
|
|
17910
|
+
return PlayerOnGameServerApiFp(this.configuration)
|
|
17911
|
+
.playerOnGameServerControllerAddCurrency(gameServerId, playerId, playerOnGameServerSetCurrencyInputDTO, options)
|
|
17912
|
+
.then((request) => request(this.axios, this.basePath));
|
|
17913
|
+
}
|
|
17914
|
+
/**
|
|
17915
|
+
* Bulk add currency to players on a game server, targeted by player ids or by a player-on-game-server search query (at most 1000 resolved players). Processes each player individually and reports partial failures. `playerIds` is deprecated; use `ids`. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerOnGameServerControllerBulkAddCurrency`
|
|
17916
|
+
* @summary Give several players currency at once
|
|
17917
|
+
* @param {string} gameServerId
|
|
17918
|
+
* @param {PogBulkAddCurrencyInputDTO} [pogBulkAddCurrencyInputDTO] PogBulkAddCurrencyInputDTO
|
|
17919
|
+
* @param {*} [options] Override http request option.
|
|
17920
|
+
* @throws {RequiredError}
|
|
17921
|
+
* @memberof PlayerOnGameServerApi
|
|
17922
|
+
*/
|
|
17923
|
+
playerOnGameServerControllerBulkAddCurrency(gameServerId, pogBulkAddCurrencyInputDTO, options) {
|
|
17924
|
+
return PlayerOnGameServerApiFp(this.configuration)
|
|
17925
|
+
.playerOnGameServerControllerBulkAddCurrency(gameServerId, pogBulkAddCurrencyInputDTO, options)
|
|
17926
|
+
.then((request) => request(this.axios, this.basePath));
|
|
17927
|
+
}
|
|
17928
|
+
/**
|
|
17929
|
+
* Bulk delete POG records by player IDs for a specific gameserver. Deletes POG records only, Player records remain intact. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerOnGameServerControllerBulkDelete`
|
|
17930
|
+
* @summary Permanently delete several players\' records and their history
|
|
17931
|
+
* @param {string} gameServerId
|
|
17932
|
+
* @param {PogBulkDeleteInputDTO} [pogBulkDeleteInputDTO] PogBulkDeleteInputDTO
|
|
17933
|
+
* @param {*} [options] Override http request option.
|
|
17934
|
+
* @throws {RequiredError}
|
|
17935
|
+
* @memberof PlayerOnGameServerApi
|
|
17936
|
+
*/
|
|
17937
|
+
playerOnGameServerControllerBulkDelete(gameServerId, pogBulkDeleteInputDTO, options) {
|
|
17938
|
+
return PlayerOnGameServerApiFp(this.configuration)
|
|
17939
|
+
.playerOnGameServerControllerBulkDelete(gameServerId, pogBulkDeleteInputDTO, options)
|
|
17940
|
+
.then((request) => request(this.axios, this.basePath));
|
|
17941
|
+
}
|
|
17942
|
+
/**
|
|
17943
|
+
* Remove currency from a player on a game server as a fine or a manual correction. The amount is subtracted from the balance they already have. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerOnGameServerControllerDeductCurrency`
|
|
17944
|
+
* @summary Take currency away from a player
|
|
17945
|
+
* @param {string} gameServerId
|
|
17946
|
+
* @param {string} playerId
|
|
17947
|
+
* @param {PlayerOnGameServerSetCurrencyInputDTO} [playerOnGameServerSetCurrencyInputDTO] PlayerOnGameServerSetCurrencyInputDTO
|
|
17948
|
+
* @param {*} [options] Override http request option.
|
|
17949
|
+
* @throws {RequiredError}
|
|
17950
|
+
* @memberof PlayerOnGameServerApi
|
|
17951
|
+
*/
|
|
17952
|
+
playerOnGameServerControllerDeductCurrency(gameServerId, playerId, playerOnGameServerSetCurrencyInputDTO, options) {
|
|
17953
|
+
return PlayerOnGameServerApiFp(this.configuration)
|
|
17954
|
+
.playerOnGameServerControllerDeductCurrency(gameServerId, playerId, playerOnGameServerSetCurrencyInputDTO, options)
|
|
17955
|
+
.then((request) => request(this.axios, this.basePath));
|
|
17956
|
+
}
|
|
17957
|
+
/**
|
|
17958
|
+
* Removes the per-server record only. The player themselves, and their records on other game servers, remain untouched. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerOnGameServerControllerDelete`
|
|
17959
|
+
* @summary Permanently delete a player\'s record and its history
|
|
17960
|
+
* @param {string} gameServerId
|
|
17961
|
+
* @param {string} playerId
|
|
17962
|
+
* @param {*} [options] Override http request option.
|
|
17963
|
+
* @throws {RequiredError}
|
|
17964
|
+
* @memberof PlayerOnGameServerApi
|
|
17965
|
+
*/
|
|
17966
|
+
playerOnGameServerControllerDelete(gameServerId, playerId, options) {
|
|
17967
|
+
return PlayerOnGameServerApiFp(this.configuration)
|
|
17968
|
+
.playerOnGameServerControllerDelete(gameServerId, playerId, options)
|
|
17969
|
+
.then((request) => request(this.axios, this.basePath));
|
|
17970
|
+
}
|
|
17971
|
+
/**
|
|
17972
|
+
* Fetch a single player\'s record on a specific game server, with their currency balance, playtime and online status. Required permissions: `READ_PLAYERS`<br> OperationId: `PlayerOnGameServerControllerGetOne`
|
|
17973
|
+
* @summary Get one player on a game server
|
|
17974
|
+
* @param {string} gameServerId
|
|
17975
|
+
* @param {string} playerId
|
|
17976
|
+
* @param {*} [options] Override http request option.
|
|
17977
|
+
* @throws {RequiredError}
|
|
17978
|
+
* @memberof PlayerOnGameServerApi
|
|
17979
|
+
*/
|
|
17980
|
+
playerOnGameServerControllerGetOne(gameServerId, playerId, options) {
|
|
17981
|
+
return PlayerOnGameServerApiFp(this.configuration)
|
|
17982
|
+
.playerOnGameServerControllerGetOne(gameServerId, playerId, options)
|
|
17983
|
+
.then((request) => request(this.axios, this.basePath));
|
|
17984
|
+
}
|
|
17985
|
+
/**
|
|
17986
|
+
* Find the per-server record of a player: their currency balance, playtime, online status and when they were last seen on that game server. Required permissions: `READ_PLAYERS`<br> OperationId: `PlayerOnGameServerControllerSearch`
|
|
17987
|
+
* @summary Search players on a game server
|
|
17988
|
+
* @param {PlayerOnGameServerSearchInputDTO} [playerOnGameServerSearchInputDTO] PlayerOnGameServerSearchInputDTO
|
|
17989
|
+
* @param {*} [options] Override http request option.
|
|
17990
|
+
* @throws {RequiredError}
|
|
17991
|
+
* @memberof PlayerOnGameServerApi
|
|
17992
|
+
*/
|
|
17993
|
+
playerOnGameServerControllerSearch(playerOnGameServerSearchInputDTO, options) {
|
|
17994
|
+
return PlayerOnGameServerApiFp(this.configuration)
|
|
17995
|
+
.playerOnGameServerControllerSearch(playerOnGameServerSearchInputDTO, options)
|
|
17996
|
+
.then((request) => request(this.axios, this.basePath));
|
|
17997
|
+
}
|
|
17998
|
+
/**
|
|
17999
|
+
* Overwrite a player\'s currency balance on a game server with an exact amount, rather than adding to or subtracting from it. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerOnGameServerControllerSetCurrency`
|
|
18000
|
+
* @summary Set a player\'s currency balance
|
|
18001
|
+
* @param {string} gameServerId
|
|
18002
|
+
* @param {string} playerId
|
|
18003
|
+
* @param {PlayerOnGameServerSetCurrencyInputDTO} [playerOnGameServerSetCurrencyInputDTO] PlayerOnGameServerSetCurrencyInputDTO
|
|
18004
|
+
* @param {*} [options] Override http request option.
|
|
18005
|
+
* @throws {RequiredError}
|
|
18006
|
+
* @memberof PlayerOnGameServerApi
|
|
18007
|
+
*/
|
|
18008
|
+
playerOnGameServerControllerSetCurrency(gameServerId, playerId, playerOnGameServerSetCurrencyInputDTO, options) {
|
|
18009
|
+
return PlayerOnGameServerApiFp(this.configuration)
|
|
18010
|
+
.playerOnGameServerControllerSetCurrency(gameServerId, playerId, playerOnGameServerSetCurrencyInputDTO, options)
|
|
18011
|
+
.then((request) => request(this.axios, this.basePath));
|
|
18012
|
+
}
|
|
18013
|
+
/**
|
|
18014
|
+
* Move currency from one player to another on the same game server, deducting from the sender and adding to the receiver in a single operation. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerOnGameServerControllerTransactBetweenPlayers`
|
|
18015
|
+
* @summary Transfer currency between two players
|
|
18016
|
+
* @param {string} gameServerId
|
|
18017
|
+
* @param {string} sender
|
|
18018
|
+
* @param {string} receiver
|
|
18019
|
+
* @param {PlayerOnGameServerSetCurrencyInputDTO} [playerOnGameServerSetCurrencyInputDTO] PlayerOnGameServerSetCurrencyInputDTO
|
|
18020
|
+
* @param {*} [options] Override http request option.
|
|
18021
|
+
* @throws {RequiredError}
|
|
18022
|
+
* @memberof PlayerOnGameServerApi
|
|
18023
|
+
*/
|
|
18024
|
+
playerOnGameServerControllerTransactBetweenPlayers(gameServerId, sender, receiver, playerOnGameServerSetCurrencyInputDTO, options) {
|
|
18025
|
+
return PlayerOnGameServerApiFp(this.configuration)
|
|
18026
|
+
.playerOnGameServerControllerTransactBetweenPlayers(gameServerId, sender, receiver, playerOnGameServerSetCurrencyInputDTO, options)
|
|
18027
|
+
.then((request) => request(this.axios, this.basePath));
|
|
18028
|
+
}
|
|
18029
|
+
}
|
|
18030
|
+
/**
|
|
18031
|
+
* PlayerPortalApi - axios parameter creator
|
|
18032
|
+
* @export
|
|
18033
|
+
*/
|
|
18034
|
+
export const PlayerPortalApiAxiosParamCreator = function (configuration) {
|
|
18035
|
+
return {
|
|
18036
|
+
/**
|
|
18037
|
+
* Dismisses the signed-in User\'s pending notice that another account\'s link replaced theirs, and returns the Player Portal state. Idempotent. Signed-in Player Portal only; never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerDismissDisplacedNotice`
|
|
18038
|
+
* @summary Dismiss the displaced notice
|
|
18039
|
+
* @param {string} domainId
|
|
18040
|
+
* @param {*} [options] Override http request option.
|
|
18041
|
+
* @throws {RequiredError}
|
|
18042
|
+
*/
|
|
18043
|
+
playerPortalControllerDismissDisplacedNotice: async (domainId, options = {}) => {
|
|
18044
|
+
// verify required parameter 'domainId' is not null or undefined
|
|
18045
|
+
assertParamExists('playerPortalControllerDismissDisplacedNotice', 'domainId', domainId);
|
|
18046
|
+
const localVarPath = `/player-portal/{domainId}/displaced-notice`.replace(`{${'domainId'}}`, encodeURIComponent(String(domainId)));
|
|
18047
|
+
// use dummy base URL string because the URL constructor only accepts absolute URLs.
|
|
18048
|
+
const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
|
|
18049
|
+
let baseOptions;
|
|
18050
|
+
if (configuration) {
|
|
18051
|
+
baseOptions = configuration.baseOptions;
|
|
18052
|
+
}
|
|
18053
|
+
const localVarRequestOptions = { method: 'DELETE', ...baseOptions, ...options };
|
|
18054
|
+
const localVarHeaderParameter = {};
|
|
18055
|
+
const localVarQueryParameter = {};
|
|
18056
|
+
// authentication bearerAuth required
|
|
18057
|
+
// http bearer authentication required
|
|
18058
|
+
await setBearerAuthToObject(localVarHeaderParameter, configuration);
|
|
18059
|
+
// authentication domainAuth required
|
|
18060
|
+
setSearchParams(localVarUrlObj, localVarQueryParameter);
|
|
18061
|
+
let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
|
|
18062
|
+
localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
|
|
18063
|
+
return {
|
|
18064
|
+
url: toPathString(localVarUrlObj),
|
|
18065
|
+
options: localVarRequestOptions,
|
|
18066
|
+
};
|
|
18067
|
+
},
|
|
18068
|
+
/**
|
|
18069
|
+
* Signs the current Identity into the Player Portal of the Domain in the path and returns the Portal state. When the Identity has no User in that Domain, an unlinked Player User is created: it is not a dashboard user, is not billed and does not inherit the `User` role. Idempotent. Never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerEnter`
|
|
18070
|
+
* @summary Enter a Domain\'s Player Portal
|
|
18071
|
+
* @param {string} domainId
|
|
18072
|
+
* @param {*} [options] Override http request option.
|
|
18073
|
+
* @throws {RequiredError}
|
|
18074
|
+
*/
|
|
18075
|
+
playerPortalControllerEnter: async (domainId, options = {}) => {
|
|
18076
|
+
// verify required parameter 'domainId' is not null or undefined
|
|
18077
|
+
assertParamExists('playerPortalControllerEnter', 'domainId', domainId);
|
|
18078
|
+
const localVarPath = `/player-portal/{domainId}/enter`.replace(`{${'domainId'}}`, encodeURIComponent(String(domainId)));
|
|
18079
|
+
// use dummy base URL string because the URL constructor only accepts absolute URLs.
|
|
18080
|
+
const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
|
|
18081
|
+
let baseOptions;
|
|
18082
|
+
if (configuration) {
|
|
18083
|
+
baseOptions = configuration.baseOptions;
|
|
18084
|
+
}
|
|
18085
|
+
const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
|
|
18086
|
+
const localVarHeaderParameter = {};
|
|
18087
|
+
const localVarQueryParameter = {};
|
|
18088
|
+
// authentication bearerAuth required
|
|
18089
|
+
// http bearer authentication required
|
|
18090
|
+
await setBearerAuthToObject(localVarHeaderParameter, configuration);
|
|
18091
|
+
// authentication domainAuth required
|
|
18092
|
+
setSearchParams(localVarUrlObj, localVarQueryParameter);
|
|
18093
|
+
let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
|
|
18094
|
+
localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
|
|
18095
|
+
return {
|
|
18096
|
+
url: toPathString(localVarUrlObj),
|
|
18097
|
+
options: localVarRequestOptions,
|
|
18098
|
+
};
|
|
18099
|
+
},
|
|
18100
|
+
/**
|
|
18101
|
+
* Whether a Link Code from `/link` in game is valid, expired or invalid in the Domain in the path. A valid code names its Player and the seconds until it expires. Another Domain\'s codes read as invalid. Signed-in Player Portal only; rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerInspectLinkCode`
|
|
18102
|
+
* @summary Inspect a game-issued Link Code
|
|
18103
|
+
* @param {string} domainId
|
|
18104
|
+
* @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
|
|
18105
|
+
* @param {*} [options] Override http request option.
|
|
18106
|
+
* @throws {RequiredError}
|
|
18107
|
+
*/
|
|
18108
|
+
playerPortalControllerInspectLinkCode: async (domainId, playerPortalLinkCodeInputDTO, options = {}) => {
|
|
18109
|
+
// verify required parameter 'domainId' is not null or undefined
|
|
18110
|
+
assertParamExists('playerPortalControllerInspectLinkCode', 'domainId', domainId);
|
|
18111
|
+
const localVarPath = `/player-portal/{domainId}/link-code/inspect`.replace(`{${'domainId'}}`, encodeURIComponent(String(domainId)));
|
|
18112
|
+
// use dummy base URL string because the URL constructor only accepts absolute URLs.
|
|
18113
|
+
const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
|
|
18114
|
+
let baseOptions;
|
|
18115
|
+
if (configuration) {
|
|
18116
|
+
baseOptions = configuration.baseOptions;
|
|
18117
|
+
}
|
|
18118
|
+
const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
|
|
18119
|
+
const localVarHeaderParameter = {};
|
|
18120
|
+
const localVarQueryParameter = {};
|
|
18121
|
+
// authentication bearerAuth required
|
|
18122
|
+
// http bearer authentication required
|
|
18123
|
+
await setBearerAuthToObject(localVarHeaderParameter, configuration);
|
|
18124
|
+
// authentication domainAuth required
|
|
18125
|
+
localVarHeaderParameter['Content-Type'] = 'application/json';
|
|
18126
|
+
setSearchParams(localVarUrlObj, localVarQueryParameter);
|
|
18127
|
+
let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
|
|
18128
|
+
localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
|
|
18129
|
+
localVarRequestOptions.data = serializeDataIfNeeded(playerPortalLinkCodeInputDTO, localVarRequestOptions, configuration);
|
|
18130
|
+
return {
|
|
18131
|
+
url: toPathString(localVarUrlObj),
|
|
18132
|
+
options: localVarRequestOptions,
|
|
18133
|
+
};
|
|
18134
|
+
},
|
|
18135
|
+
/**
|
|
18136
|
+
* Returns the signed-in User\'s live Portal-issued Link Code, minting one when there is none; `renew: true` replaces it. Signed-in Player Portal only; one live code per User. The code is 6 digits, valid for 10 minutes, unique within the Domain and works once. Typing `/link <code>` in game links the speaking Player to this User (source `web-code`), replacing an existing link on either side (`player-unlinked`, reason `displaced`). Never reads or sets the `takaro-domain` cookie, and refuses API keys. Rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerIssuePortalLinkCode`
|
|
18137
|
+
* @summary Get a Link Code to type in game
|
|
18138
|
+
* @param {string} domainId
|
|
18139
|
+
* @param {PlayerPortalIssueLinkCodeInputDTO} [playerPortalIssueLinkCodeInputDTO] PlayerPortalIssueLinkCodeInputDTO
|
|
18140
|
+
* @param {*} [options] Override http request option.
|
|
18141
|
+
* @throws {RequiredError}
|
|
18142
|
+
*/
|
|
18143
|
+
playerPortalControllerIssuePortalLinkCode: async (domainId, playerPortalIssueLinkCodeInputDTO, options = {}) => {
|
|
18144
|
+
// verify required parameter 'domainId' is not null or undefined
|
|
18145
|
+
assertParamExists('playerPortalControllerIssuePortalLinkCode', 'domainId', domainId);
|
|
18146
|
+
const localVarPath = `/player-portal/{domainId}/portal-link-code`.replace(`{${'domainId'}}`, encodeURIComponent(String(domainId)));
|
|
18147
|
+
// use dummy base URL string because the URL constructor only accepts absolute URLs.
|
|
18148
|
+
const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
|
|
18149
|
+
let baseOptions;
|
|
18150
|
+
if (configuration) {
|
|
18151
|
+
baseOptions = configuration.baseOptions;
|
|
18152
|
+
}
|
|
18153
|
+
const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
|
|
18154
|
+
const localVarHeaderParameter = {};
|
|
18155
|
+
const localVarQueryParameter = {};
|
|
18156
|
+
// authentication bearerAuth required
|
|
18157
|
+
// http bearer authentication required
|
|
18158
|
+
await setBearerAuthToObject(localVarHeaderParameter, configuration);
|
|
18159
|
+
// authentication domainAuth required
|
|
18160
|
+
localVarHeaderParameter['Content-Type'] = 'application/json';
|
|
18161
|
+
setSearchParams(localVarUrlObj, localVarQueryParameter);
|
|
18162
|
+
let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
|
|
18163
|
+
localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
|
|
18164
|
+
localVarRequestOptions.data = serializeDataIfNeeded(playerPortalIssueLinkCodeInputDTO, localVarRequestOptions, configuration);
|
|
18165
|
+
return {
|
|
18166
|
+
url: toPathString(localVarUrlObj),
|
|
18167
|
+
options: localVarRequestOptions,
|
|
18168
|
+
};
|
|
18169
|
+
},
|
|
18170
|
+
/**
|
|
18171
|
+
* Links the code\'s Player to the signed-in User and returns the Player Portal state. Takes no email and creates no account. The code works once. An existing link on either side is replaced, emitting `player-unlinked` (reason `displaced`) and then `player-linked` (source `game-code`). Never reads or sets the `takaro-domain` cookie. Rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerRedeemLinkCode`
|
|
18172
|
+
* @summary Redeem a game-issued Link Code
|
|
18173
|
+
* @param {string} domainId
|
|
18174
|
+
* @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
|
|
18175
|
+
* @param {*} [options] Override http request option.
|
|
18176
|
+
* @throws {RequiredError}
|
|
18177
|
+
*/
|
|
18178
|
+
playerPortalControllerRedeemLinkCode: async (domainId, playerPortalLinkCodeInputDTO, options = {}) => {
|
|
18179
|
+
// verify required parameter 'domainId' is not null or undefined
|
|
18180
|
+
assertParamExists('playerPortalControllerRedeemLinkCode', 'domainId', domainId);
|
|
18181
|
+
const localVarPath = `/player-portal/{domainId}/link-code/redeem`.replace(`{${'domainId'}}`, encodeURIComponent(String(domainId)));
|
|
18182
|
+
// use dummy base URL string because the URL constructor only accepts absolute URLs.
|
|
18183
|
+
const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
|
|
18184
|
+
let baseOptions;
|
|
18185
|
+
if (configuration) {
|
|
18186
|
+
baseOptions = configuration.baseOptions;
|
|
18187
|
+
}
|
|
18188
|
+
const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
|
|
18189
|
+
const localVarHeaderParameter = {};
|
|
18190
|
+
const localVarQueryParameter = {};
|
|
18191
|
+
// authentication bearerAuth required
|
|
18192
|
+
// http bearer authentication required
|
|
18193
|
+
await setBearerAuthToObject(localVarHeaderParameter, configuration);
|
|
18194
|
+
// authentication domainAuth required
|
|
18195
|
+
localVarHeaderParameter['Content-Type'] = 'application/json';
|
|
18196
|
+
setSearchParams(localVarUrlObj, localVarQueryParameter);
|
|
18197
|
+
let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
|
|
18198
|
+
localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
|
|
18199
|
+
localVarRequestOptions.data = serializeDataIfNeeded(playerPortalLinkCodeInputDTO, localVarRequestOptions, configuration);
|
|
18200
|
+
return {
|
|
18201
|
+
url: toPathString(localVarUrlObj),
|
|
18202
|
+
options: localVarRequestOptions,
|
|
18203
|
+
};
|
|
18204
|
+
},
|
|
18205
|
+
/**
|
|
18206
|
+
* Public, for old `/link?code=` URLs: returns the Player Portal URL of the Domain a valid or recently expired Link Code belongs to, and nothing else. 404 for an unknown code. Rate-limited per client IP.<br> OperationId: `PlayerPortalControllerResolveLinkCode`
|
|
18207
|
+
* @summary Find a game-issued Link Code\'s Player Portal
|
|
18208
|
+
* @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
|
|
18209
|
+
* @param {*} [options] Override http request option.
|
|
18210
|
+
* @throws {RequiredError}
|
|
18211
|
+
*/
|
|
18212
|
+
playerPortalControllerResolveLinkCode: async (playerPortalLinkCodeInputDTO, options = {}) => {
|
|
18213
|
+
const localVarPath = `/player-portal/link-code/resolve`;
|
|
18214
|
+
// use dummy base URL string because the URL constructor only accepts absolute URLs.
|
|
18215
|
+
const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
|
|
18216
|
+
let baseOptions;
|
|
18217
|
+
if (configuration) {
|
|
18218
|
+
baseOptions = configuration.baseOptions;
|
|
18219
|
+
}
|
|
18220
|
+
const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
|
|
18221
|
+
const localVarHeaderParameter = {};
|
|
18222
|
+
const localVarQueryParameter = {};
|
|
18223
|
+
// authentication bearerAuth required
|
|
18224
|
+
// http bearer authentication required
|
|
18225
|
+
await setBearerAuthToObject(localVarHeaderParameter, configuration);
|
|
18226
|
+
// authentication domainAuth required
|
|
18227
|
+
localVarHeaderParameter['Content-Type'] = 'application/json';
|
|
18228
|
+
setSearchParams(localVarUrlObj, localVarQueryParameter);
|
|
18229
|
+
let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
|
|
18230
|
+
localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
|
|
18231
|
+
localVarRequestOptions.data = serializeDataIfNeeded(playerPortalLinkCodeInputDTO, localVarRequestOptions, configuration);
|
|
18232
|
+
return {
|
|
18233
|
+
url: toPathString(localVarUrlObj),
|
|
18234
|
+
options: localVarRequestOptions,
|
|
18235
|
+
};
|
|
18236
|
+
},
|
|
18237
|
+
/**
|
|
18238
|
+
* The Player Portal state of the Domain in the path for the current Identity. 404 until the Identity has entered the Portal (`POST /player-portal/{domainId}/enter`). Never reads or sets the `takaro-domain` cookie.<br> OperationId: `PlayerPortalControllerState`
|
|
18239
|
+
* @summary Get a Domain\'s Player Portal state
|
|
18240
|
+
* @param {string} domainId
|
|
18241
|
+
* @param {*} [options] Override http request option.
|
|
18242
|
+
* @throws {RequiredError}
|
|
18243
|
+
*/
|
|
18244
|
+
playerPortalControllerState: async (domainId, options = {}) => {
|
|
18245
|
+
// verify required parameter 'domainId' is not null or undefined
|
|
18246
|
+
assertParamExists('playerPortalControllerState', 'domainId', domainId);
|
|
18247
|
+
const localVarPath = `/player-portal/{domainId}`.replace(`{${'domainId'}}`, encodeURIComponent(String(domainId)));
|
|
18248
|
+
// use dummy base URL string because the URL constructor only accepts absolute URLs.
|
|
18249
|
+
const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
|
|
18250
|
+
let baseOptions;
|
|
18251
|
+
if (configuration) {
|
|
18252
|
+
baseOptions = configuration.baseOptions;
|
|
18253
|
+
}
|
|
18254
|
+
const localVarRequestOptions = { method: 'GET', ...baseOptions, ...options };
|
|
18255
|
+
const localVarHeaderParameter = {};
|
|
18256
|
+
const localVarQueryParameter = {};
|
|
18257
|
+
// authentication bearerAuth required
|
|
18258
|
+
// http bearer authentication required
|
|
18259
|
+
await setBearerAuthToObject(localVarHeaderParameter, configuration);
|
|
18260
|
+
// authentication domainAuth required
|
|
18261
|
+
setSearchParams(localVarUrlObj, localVarQueryParameter);
|
|
18262
|
+
let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
|
|
18263
|
+
localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
|
|
18264
|
+
return {
|
|
18265
|
+
url: toPathString(localVarUrlObj),
|
|
18266
|
+
options: localVarRequestOptions,
|
|
18267
|
+
};
|
|
18268
|
+
},
|
|
18269
|
+
/**
|
|
18270
|
+
* Ends the signed-in User\'s own Player-User Link to the Player in the path and returns the Player Portal state. Both the Player and the User are kept. Emits `player-unlinked` (reason `self`). Steam sign-in will not link this Player to this User again until a Link Code or an admin links them. Unlinking a Player you are not linked to changes nothing; 400 when you are linked to a different Player. Signed-in Player Portal only; never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerUnlinkSelf`
|
|
18271
|
+
* @summary Unlink your own Player
|
|
18272
|
+
* @param {string} domainId
|
|
18273
|
+
* @param {string} playerId
|
|
18274
|
+
* @param {*} [options] Override http request option.
|
|
18275
|
+
* @throws {RequiredError}
|
|
18276
|
+
*/
|
|
18277
|
+
playerPortalControllerUnlinkSelf: async (domainId, playerId, options = {}) => {
|
|
18278
|
+
// verify required parameter 'domainId' is not null or undefined
|
|
18279
|
+
assertParamExists('playerPortalControllerUnlinkSelf', 'domainId', domainId);
|
|
18280
|
+
// verify required parameter 'playerId' is not null or undefined
|
|
18281
|
+
assertParamExists('playerPortalControllerUnlinkSelf', 'playerId', playerId);
|
|
18282
|
+
const localVarPath = `/player-portal/{domainId}/link/{playerId}`
|
|
18283
|
+
.replace(`{${'domainId'}}`, encodeURIComponent(String(domainId)))
|
|
18284
|
+
.replace(`{${'playerId'}}`, encodeURIComponent(String(playerId)));
|
|
18285
|
+
// use dummy base URL string because the URL constructor only accepts absolute URLs.
|
|
18286
|
+
const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
|
|
18287
|
+
let baseOptions;
|
|
18288
|
+
if (configuration) {
|
|
18289
|
+
baseOptions = configuration.baseOptions;
|
|
18290
|
+
}
|
|
18291
|
+
const localVarRequestOptions = { method: 'DELETE', ...baseOptions, ...options };
|
|
18292
|
+
const localVarHeaderParameter = {};
|
|
18293
|
+
const localVarQueryParameter = {};
|
|
18294
|
+
// authentication bearerAuth required
|
|
18295
|
+
// http bearer authentication required
|
|
18296
|
+
await setBearerAuthToObject(localVarHeaderParameter, configuration);
|
|
18297
|
+
// authentication domainAuth required
|
|
18298
|
+
setSearchParams(localVarUrlObj, localVarQueryParameter);
|
|
18299
|
+
let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
|
|
18300
|
+
localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
|
|
18301
|
+
return {
|
|
18302
|
+
url: toPathString(localVarUrlObj),
|
|
18303
|
+
options: localVarRequestOptions,
|
|
18304
|
+
};
|
|
18305
|
+
},
|
|
18306
|
+
};
|
|
18307
|
+
};
|
|
18308
|
+
/**
|
|
18309
|
+
* PlayerPortalApi - functional programming interface
|
|
18310
|
+
* @export
|
|
18311
|
+
*/
|
|
18312
|
+
export const PlayerPortalApiFp = function (configuration) {
|
|
18313
|
+
const localVarAxiosParamCreator = PlayerPortalApiAxiosParamCreator(configuration);
|
|
18314
|
+
return {
|
|
18315
|
+
/**
|
|
18316
|
+
* Dismisses the signed-in User\'s pending notice that another account\'s link replaced theirs, and returns the Player Portal state. Idempotent. Signed-in Player Portal only; never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerDismissDisplacedNotice`
|
|
18317
|
+
* @summary Dismiss the displaced notice
|
|
18318
|
+
* @param {string} domainId
|
|
18319
|
+
* @param {*} [options] Override http request option.
|
|
18320
|
+
* @throws {RequiredError}
|
|
18321
|
+
*/
|
|
18322
|
+
async playerPortalControllerDismissDisplacedNotice(domainId, options) {
|
|
18323
|
+
const localVarAxiosArgs = await localVarAxiosParamCreator.playerPortalControllerDismissDisplacedNotice(domainId, options);
|
|
18324
|
+
const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
|
|
18325
|
+
const localVarOperationServerBasePath = operationServerMap['PlayerPortalApi.playerPortalControllerDismissDisplacedNotice']?.[localVarOperationServerIndex]?.url;
|
|
18326
|
+
return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
|
|
18327
|
+
},
|
|
18328
|
+
/**
|
|
18329
|
+
* Signs the current Identity into the Player Portal of the Domain in the path and returns the Portal state. When the Identity has no User in that Domain, an unlinked Player User is created: it is not a dashboard user, is not billed and does not inherit the `User` role. Idempotent. Never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerEnter`
|
|
18330
|
+
* @summary Enter a Domain\'s Player Portal
|
|
18331
|
+
* @param {string} domainId
|
|
18332
|
+
* @param {*} [options] Override http request option.
|
|
18333
|
+
* @throws {RequiredError}
|
|
18334
|
+
*/
|
|
18335
|
+
async playerPortalControllerEnter(domainId, options) {
|
|
18336
|
+
const localVarAxiosArgs = await localVarAxiosParamCreator.playerPortalControllerEnter(domainId, options);
|
|
18337
|
+
const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
|
|
18338
|
+
const localVarOperationServerBasePath = operationServerMap['PlayerPortalApi.playerPortalControllerEnter']?.[localVarOperationServerIndex]?.url;
|
|
18339
|
+
return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
|
|
18340
|
+
},
|
|
18341
|
+
/**
|
|
18342
|
+
* Whether a Link Code from `/link` in game is valid, expired or invalid in the Domain in the path. A valid code names its Player and the seconds until it expires. Another Domain\'s codes read as invalid. Signed-in Player Portal only; rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerInspectLinkCode`
|
|
18343
|
+
* @summary Inspect a game-issued Link Code
|
|
18344
|
+
* @param {string} domainId
|
|
18345
|
+
* @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
|
|
18346
|
+
* @param {*} [options] Override http request option.
|
|
18347
|
+
* @throws {RequiredError}
|
|
18348
|
+
*/
|
|
18349
|
+
async playerPortalControllerInspectLinkCode(domainId, playerPortalLinkCodeInputDTO, options) {
|
|
18350
|
+
const localVarAxiosArgs = await localVarAxiosParamCreator.playerPortalControllerInspectLinkCode(domainId, playerPortalLinkCodeInputDTO, options);
|
|
18351
|
+
const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
|
|
18352
|
+
const localVarOperationServerBasePath = operationServerMap['PlayerPortalApi.playerPortalControllerInspectLinkCode']?.[localVarOperationServerIndex]
|
|
18353
|
+
?.url;
|
|
18354
|
+
return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
|
|
18355
|
+
},
|
|
18356
|
+
/**
|
|
18357
|
+
* Returns the signed-in User\'s live Portal-issued Link Code, minting one when there is none; `renew: true` replaces it. Signed-in Player Portal only; one live code per User. The code is 6 digits, valid for 10 minutes, unique within the Domain and works once. Typing `/link <code>` in game links the speaking Player to this User (source `web-code`), replacing an existing link on either side (`player-unlinked`, reason `displaced`). Never reads or sets the `takaro-domain` cookie, and refuses API keys. Rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerIssuePortalLinkCode`
|
|
18358
|
+
* @summary Get a Link Code to type in game
|
|
18359
|
+
* @param {string} domainId
|
|
18360
|
+
* @param {PlayerPortalIssueLinkCodeInputDTO} [playerPortalIssueLinkCodeInputDTO] PlayerPortalIssueLinkCodeInputDTO
|
|
18361
|
+
* @param {*} [options] Override http request option.
|
|
18362
|
+
* @throws {RequiredError}
|
|
18363
|
+
*/
|
|
18364
|
+
async playerPortalControllerIssuePortalLinkCode(domainId, playerPortalIssueLinkCodeInputDTO, options) {
|
|
18365
|
+
const localVarAxiosArgs = await localVarAxiosParamCreator.playerPortalControllerIssuePortalLinkCode(domainId, playerPortalIssueLinkCodeInputDTO, options);
|
|
17190
18366
|
const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
|
|
17191
|
-
const localVarOperationServerBasePath = operationServerMap['
|
|
18367
|
+
const localVarOperationServerBasePath = operationServerMap['PlayerPortalApi.playerPortalControllerIssuePortalLinkCode']?.[localVarOperationServerIndex]
|
|
17192
18368
|
?.url;
|
|
17193
18369
|
return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
|
|
17194
18370
|
},
|
|
17195
18371
|
/**
|
|
17196
|
-
*
|
|
17197
|
-
* @summary
|
|
17198
|
-
* @param {string}
|
|
17199
|
-
* @param {
|
|
18372
|
+
* Links the code\'s Player to the signed-in User and returns the Player Portal state. Takes no email and creates no account. The code works once. An existing link on either side is replaced, emitting `player-unlinked` (reason `displaced`) and then `player-linked` (source `game-code`). Never reads or sets the `takaro-domain` cookie. Rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerRedeemLinkCode`
|
|
18373
|
+
* @summary Redeem a game-issued Link Code
|
|
18374
|
+
* @param {string} domainId
|
|
18375
|
+
* @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
|
|
17200
18376
|
* @param {*} [options] Override http request option.
|
|
17201
18377
|
* @throws {RequiredError}
|
|
17202
18378
|
*/
|
|
17203
|
-
async
|
|
17204
|
-
const localVarAxiosArgs = await localVarAxiosParamCreator.
|
|
18379
|
+
async playerPortalControllerRedeemLinkCode(domainId, playerPortalLinkCodeInputDTO, options) {
|
|
18380
|
+
const localVarAxiosArgs = await localVarAxiosParamCreator.playerPortalControllerRedeemLinkCode(domainId, playerPortalLinkCodeInputDTO, options);
|
|
17205
18381
|
const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
|
|
17206
|
-
const localVarOperationServerBasePath = operationServerMap['
|
|
17207
|
-
?.url;
|
|
18382
|
+
const localVarOperationServerBasePath = operationServerMap['PlayerPortalApi.playerPortalControllerRedeemLinkCode']?.[localVarOperationServerIndex]?.url;
|
|
17208
18383
|
return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
|
|
17209
18384
|
},
|
|
17210
18385
|
/**
|
|
17211
|
-
*
|
|
17212
|
-
* @summary
|
|
17213
|
-
* @param {
|
|
18386
|
+
* Public, for old `/link?code=` URLs: returns the Player Portal URL of the Domain a valid or recently expired Link Code belongs to, and nothing else. 404 for an unknown code. Rate-limited per client IP.<br> OperationId: `PlayerPortalControllerResolveLinkCode`
|
|
18387
|
+
* @summary Find a game-issued Link Code\'s Player Portal
|
|
18388
|
+
* @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
|
|
17214
18389
|
* @param {*} [options] Override http request option.
|
|
17215
18390
|
* @throws {RequiredError}
|
|
17216
18391
|
*/
|
|
17217
|
-
async
|
|
17218
|
-
const localVarAxiosArgs = await localVarAxiosParamCreator.
|
|
18392
|
+
async playerPortalControllerResolveLinkCode(playerPortalLinkCodeInputDTO, options) {
|
|
18393
|
+
const localVarAxiosArgs = await localVarAxiosParamCreator.playerPortalControllerResolveLinkCode(playerPortalLinkCodeInputDTO, options);
|
|
17219
18394
|
const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
|
|
17220
|
-
const localVarOperationServerBasePath = operationServerMap['
|
|
18395
|
+
const localVarOperationServerBasePath = operationServerMap['PlayerPortalApi.playerPortalControllerResolveLinkCode']?.[localVarOperationServerIndex]
|
|
17221
18396
|
?.url;
|
|
17222
18397
|
return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
|
|
17223
18398
|
},
|
|
17224
18399
|
/**
|
|
17225
|
-
*
|
|
17226
|
-
* @summary
|
|
17227
|
-
* @param {string}
|
|
17228
|
-
* @param {string} playerId
|
|
17229
|
-
* @param {PlayerOnGameServerSetCurrencyInputDTO} [playerOnGameServerSetCurrencyInputDTO] PlayerOnGameServerSetCurrencyInputDTO
|
|
18400
|
+
* The Player Portal state of the Domain in the path for the current Identity. 404 until the Identity has entered the Portal (`POST /player-portal/{domainId}/enter`). Never reads or sets the `takaro-domain` cookie.<br> OperationId: `PlayerPortalControllerState`
|
|
18401
|
+
* @summary Get a Domain\'s Player Portal state
|
|
18402
|
+
* @param {string} domainId
|
|
17230
18403
|
* @param {*} [options] Override http request option.
|
|
17231
18404
|
* @throws {RequiredError}
|
|
17232
18405
|
*/
|
|
17233
|
-
async
|
|
17234
|
-
const localVarAxiosArgs = await localVarAxiosParamCreator.
|
|
18406
|
+
async playerPortalControllerState(domainId, options) {
|
|
18407
|
+
const localVarAxiosArgs = await localVarAxiosParamCreator.playerPortalControllerState(domainId, options);
|
|
17235
18408
|
const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
|
|
17236
|
-
const localVarOperationServerBasePath = operationServerMap['
|
|
18409
|
+
const localVarOperationServerBasePath = operationServerMap['PlayerPortalApi.playerPortalControllerState']?.[localVarOperationServerIndex]?.url;
|
|
17237
18410
|
return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
|
|
17238
18411
|
},
|
|
17239
18412
|
/**
|
|
17240
|
-
*
|
|
17241
|
-
* @summary
|
|
17242
|
-
* @param {string}
|
|
17243
|
-
* @param {string}
|
|
17244
|
-
* @param {string} receiver
|
|
17245
|
-
* @param {PlayerOnGameServerSetCurrencyInputDTO} [playerOnGameServerSetCurrencyInputDTO] PlayerOnGameServerSetCurrencyInputDTO
|
|
18413
|
+
* Ends the signed-in User\'s own Player-User Link to the Player in the path and returns the Player Portal state. Both the Player and the User are kept. Emits `player-unlinked` (reason `self`). Steam sign-in will not link this Player to this User again until a Link Code or an admin links them. Unlinking a Player you are not linked to changes nothing; 400 when you are linked to a different Player. Signed-in Player Portal only; never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerUnlinkSelf`
|
|
18414
|
+
* @summary Unlink your own Player
|
|
18415
|
+
* @param {string} domainId
|
|
18416
|
+
* @param {string} playerId
|
|
17246
18417
|
* @param {*} [options] Override http request option.
|
|
17247
18418
|
* @throws {RequiredError}
|
|
17248
18419
|
*/
|
|
17249
|
-
async
|
|
17250
|
-
const localVarAxiosArgs = await localVarAxiosParamCreator.
|
|
18420
|
+
async playerPortalControllerUnlinkSelf(domainId, playerId, options) {
|
|
18421
|
+
const localVarAxiosArgs = await localVarAxiosParamCreator.playerPortalControllerUnlinkSelf(domainId, playerId, options);
|
|
17251
18422
|
const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
|
|
17252
|
-
const localVarOperationServerBasePath = operationServerMap['
|
|
18423
|
+
const localVarOperationServerBasePath = operationServerMap['PlayerPortalApi.playerPortalControllerUnlinkSelf']?.[localVarOperationServerIndex]?.url;
|
|
17253
18424
|
return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
|
|
17254
18425
|
},
|
|
17255
18426
|
};
|
|
17256
18427
|
};
|
|
17257
18428
|
/**
|
|
17258
|
-
*
|
|
18429
|
+
* PlayerPortalApi - factory interface
|
|
17259
18430
|
* @export
|
|
17260
18431
|
*/
|
|
17261
|
-
export const
|
|
17262
|
-
const localVarFp =
|
|
18432
|
+
export const PlayerPortalApiFactory = function (configuration, basePath, axios) {
|
|
18433
|
+
const localVarFp = PlayerPortalApiFp(configuration);
|
|
17263
18434
|
return {
|
|
17264
18435
|
/**
|
|
17265
|
-
*
|
|
17266
|
-
* @summary
|
|
17267
|
-
* @param {string}
|
|
17268
|
-
* @param {string} playerId
|
|
17269
|
-
* @param {PlayerOnGameServerSetCurrencyInputDTO} [playerOnGameServerSetCurrencyInputDTO] PlayerOnGameServerSetCurrencyInputDTO
|
|
18436
|
+
* Dismisses the signed-in User\'s pending notice that another account\'s link replaced theirs, and returns the Player Portal state. Idempotent. Signed-in Player Portal only; never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerDismissDisplacedNotice`
|
|
18437
|
+
* @summary Dismiss the displaced notice
|
|
18438
|
+
* @param {string} domainId
|
|
17270
18439
|
* @param {*} [options] Override http request option.
|
|
17271
18440
|
* @throws {RequiredError}
|
|
17272
18441
|
*/
|
|
17273
|
-
|
|
18442
|
+
playerPortalControllerDismissDisplacedNotice(domainId, options) {
|
|
17274
18443
|
return localVarFp
|
|
17275
|
-
.
|
|
18444
|
+
.playerPortalControllerDismissDisplacedNotice(domainId, options)
|
|
17276
18445
|
.then((request) => request(axios, basePath));
|
|
17277
18446
|
},
|
|
17278
18447
|
/**
|
|
17279
|
-
*
|
|
17280
|
-
* @summary
|
|
17281
|
-
* @param {string}
|
|
17282
|
-
* @param {PogBulkAddCurrencyInputDTO} [pogBulkAddCurrencyInputDTO] PogBulkAddCurrencyInputDTO
|
|
18448
|
+
* Signs the current Identity into the Player Portal of the Domain in the path and returns the Portal state. When the Identity has no User in that Domain, an unlinked Player User is created: it is not a dashboard user, is not billed and does not inherit the `User` role. Idempotent. Never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerEnter`
|
|
18449
|
+
* @summary Enter a Domain\'s Player Portal
|
|
18450
|
+
* @param {string} domainId
|
|
17283
18451
|
* @param {*} [options] Override http request option.
|
|
17284
18452
|
* @throws {RequiredError}
|
|
17285
18453
|
*/
|
|
17286
|
-
|
|
17287
|
-
return localVarFp
|
|
17288
|
-
.playerOnGameServerControllerBulkAddCurrency(gameServerId, pogBulkAddCurrencyInputDTO, options)
|
|
17289
|
-
.then((request) => request(axios, basePath));
|
|
18454
|
+
playerPortalControllerEnter(domainId, options) {
|
|
18455
|
+
return localVarFp.playerPortalControllerEnter(domainId, options).then((request) => request(axios, basePath));
|
|
17290
18456
|
},
|
|
17291
18457
|
/**
|
|
17292
|
-
*
|
|
17293
|
-
* @summary
|
|
17294
|
-
* @param {string}
|
|
17295
|
-
* @param {
|
|
18458
|
+
* Whether a Link Code from `/link` in game is valid, expired or invalid in the Domain in the path. A valid code names its Player and the seconds until it expires. Another Domain\'s codes read as invalid. Signed-in Player Portal only; rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerInspectLinkCode`
|
|
18459
|
+
* @summary Inspect a game-issued Link Code
|
|
18460
|
+
* @param {string} domainId
|
|
18461
|
+
* @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
|
|
17296
18462
|
* @param {*} [options] Override http request option.
|
|
17297
18463
|
* @throws {RequiredError}
|
|
17298
18464
|
*/
|
|
17299
|
-
|
|
18465
|
+
playerPortalControllerInspectLinkCode(domainId, playerPortalLinkCodeInputDTO, options) {
|
|
17300
18466
|
return localVarFp
|
|
17301
|
-
.
|
|
18467
|
+
.playerPortalControllerInspectLinkCode(domainId, playerPortalLinkCodeInputDTO, options)
|
|
17302
18468
|
.then((request) => request(axios, basePath));
|
|
17303
18469
|
},
|
|
17304
18470
|
/**
|
|
17305
|
-
*
|
|
17306
|
-
* @summary
|
|
17307
|
-
* @param {string}
|
|
17308
|
-
* @param {
|
|
17309
|
-
* @param {PlayerOnGameServerSetCurrencyInputDTO} [playerOnGameServerSetCurrencyInputDTO] PlayerOnGameServerSetCurrencyInputDTO
|
|
18471
|
+
* Returns the signed-in User\'s live Portal-issued Link Code, minting one when there is none; `renew: true` replaces it. Signed-in Player Portal only; one live code per User. The code is 6 digits, valid for 10 minutes, unique within the Domain and works once. Typing `/link <code>` in game links the speaking Player to this User (source `web-code`), replacing an existing link on either side (`player-unlinked`, reason `displaced`). Never reads or sets the `takaro-domain` cookie, and refuses API keys. Rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerIssuePortalLinkCode`
|
|
18472
|
+
* @summary Get a Link Code to type in game
|
|
18473
|
+
* @param {string} domainId
|
|
18474
|
+
* @param {PlayerPortalIssueLinkCodeInputDTO} [playerPortalIssueLinkCodeInputDTO] PlayerPortalIssueLinkCodeInputDTO
|
|
17310
18475
|
* @param {*} [options] Override http request option.
|
|
17311
18476
|
* @throws {RequiredError}
|
|
17312
18477
|
*/
|
|
17313
|
-
|
|
18478
|
+
playerPortalControllerIssuePortalLinkCode(domainId, playerPortalIssueLinkCodeInputDTO, options) {
|
|
17314
18479
|
return localVarFp
|
|
17315
|
-
.
|
|
18480
|
+
.playerPortalControllerIssuePortalLinkCode(domainId, playerPortalIssueLinkCodeInputDTO, options)
|
|
17316
18481
|
.then((request) => request(axios, basePath));
|
|
17317
18482
|
},
|
|
17318
18483
|
/**
|
|
17319
|
-
*
|
|
17320
|
-
* @summary
|
|
17321
|
-
* @param {string}
|
|
17322
|
-
* @param {
|
|
18484
|
+
* Links the code\'s Player to the signed-in User and returns the Player Portal state. Takes no email and creates no account. The code works once. An existing link on either side is replaced, emitting `player-unlinked` (reason `displaced`) and then `player-linked` (source `game-code`). Never reads or sets the `takaro-domain` cookie. Rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerRedeemLinkCode`
|
|
18485
|
+
* @summary Redeem a game-issued Link Code
|
|
18486
|
+
* @param {string} domainId
|
|
18487
|
+
* @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
|
|
17323
18488
|
* @param {*} [options] Override http request option.
|
|
17324
18489
|
* @throws {RequiredError}
|
|
17325
18490
|
*/
|
|
17326
|
-
|
|
18491
|
+
playerPortalControllerRedeemLinkCode(domainId, playerPortalLinkCodeInputDTO, options) {
|
|
17327
18492
|
return localVarFp
|
|
17328
|
-
.
|
|
18493
|
+
.playerPortalControllerRedeemLinkCode(domainId, playerPortalLinkCodeInputDTO, options)
|
|
17329
18494
|
.then((request) => request(axios, basePath));
|
|
17330
18495
|
},
|
|
17331
18496
|
/**
|
|
17332
|
-
*
|
|
17333
|
-
* @summary
|
|
17334
|
-
* @param {
|
|
17335
|
-
* @param {string} playerId
|
|
18497
|
+
* Public, for old `/link?code=` URLs: returns the Player Portal URL of the Domain a valid or recently expired Link Code belongs to, and nothing else. 404 for an unknown code. Rate-limited per client IP.<br> OperationId: `PlayerPortalControllerResolveLinkCode`
|
|
18498
|
+
* @summary Find a game-issued Link Code\'s Player Portal
|
|
18499
|
+
* @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
|
|
17336
18500
|
* @param {*} [options] Override http request option.
|
|
17337
18501
|
* @throws {RequiredError}
|
|
17338
18502
|
*/
|
|
17339
|
-
|
|
18503
|
+
playerPortalControllerResolveLinkCode(playerPortalLinkCodeInputDTO, options) {
|
|
17340
18504
|
return localVarFp
|
|
17341
|
-
.
|
|
18505
|
+
.playerPortalControllerResolveLinkCode(playerPortalLinkCodeInputDTO, options)
|
|
17342
18506
|
.then((request) => request(axios, basePath));
|
|
17343
18507
|
},
|
|
17344
18508
|
/**
|
|
17345
|
-
*
|
|
17346
|
-
* @summary
|
|
17347
|
-
* @param {
|
|
18509
|
+
* The Player Portal state of the Domain in the path for the current Identity. 404 until the Identity has entered the Portal (`POST /player-portal/{domainId}/enter`). Never reads or sets the `takaro-domain` cookie.<br> OperationId: `PlayerPortalControllerState`
|
|
18510
|
+
* @summary Get a Domain\'s Player Portal state
|
|
18511
|
+
* @param {string} domainId
|
|
17348
18512
|
* @param {*} [options] Override http request option.
|
|
17349
18513
|
* @throws {RequiredError}
|
|
17350
18514
|
*/
|
|
17351
|
-
|
|
17352
|
-
return localVarFp
|
|
17353
|
-
.playerOnGameServerControllerSearch(playerOnGameServerSearchInputDTO, options)
|
|
17354
|
-
.then((request) => request(axios, basePath));
|
|
18515
|
+
playerPortalControllerState(domainId, options) {
|
|
18516
|
+
return localVarFp.playerPortalControllerState(domainId, options).then((request) => request(axios, basePath));
|
|
17355
18517
|
},
|
|
17356
18518
|
/**
|
|
17357
|
-
*
|
|
17358
|
-
* @summary
|
|
17359
|
-
* @param {string}
|
|
18519
|
+
* Ends the signed-in User\'s own Player-User Link to the Player in the path and returns the Player Portal state. Both the Player and the User are kept. Emits `player-unlinked` (reason `self`). Steam sign-in will not link this Player to this User again until a Link Code or an admin links them. Unlinking a Player you are not linked to changes nothing; 400 when you are linked to a different Player. Signed-in Player Portal only; never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerUnlinkSelf`
|
|
18520
|
+
* @summary Unlink your own Player
|
|
18521
|
+
* @param {string} domainId
|
|
17360
18522
|
* @param {string} playerId
|
|
17361
|
-
* @param {PlayerOnGameServerSetCurrencyInputDTO} [playerOnGameServerSetCurrencyInputDTO] PlayerOnGameServerSetCurrencyInputDTO
|
|
17362
|
-
* @param {*} [options] Override http request option.
|
|
17363
|
-
* @throws {RequiredError}
|
|
17364
|
-
*/
|
|
17365
|
-
playerOnGameServerControllerSetCurrency(gameServerId, playerId, playerOnGameServerSetCurrencyInputDTO, options) {
|
|
17366
|
-
return localVarFp
|
|
17367
|
-
.playerOnGameServerControllerSetCurrency(gameServerId, playerId, playerOnGameServerSetCurrencyInputDTO, options)
|
|
17368
|
-
.then((request) => request(axios, basePath));
|
|
17369
|
-
},
|
|
17370
|
-
/**
|
|
17371
|
-
* Move currency from one player to another on the same game server, deducting from the sender and adding to the receiver in a single operation. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerOnGameServerControllerTransactBetweenPlayers`
|
|
17372
|
-
* @summary Transfer currency between two players
|
|
17373
|
-
* @param {string} gameServerId
|
|
17374
|
-
* @param {string} sender
|
|
17375
|
-
* @param {string} receiver
|
|
17376
|
-
* @param {PlayerOnGameServerSetCurrencyInputDTO} [playerOnGameServerSetCurrencyInputDTO] PlayerOnGameServerSetCurrencyInputDTO
|
|
17377
18523
|
* @param {*} [options] Override http request option.
|
|
17378
18524
|
* @throws {RequiredError}
|
|
17379
18525
|
*/
|
|
17380
|
-
|
|
18526
|
+
playerPortalControllerUnlinkSelf(domainId, playerId, options) {
|
|
17381
18527
|
return localVarFp
|
|
17382
|
-
.
|
|
18528
|
+
.playerPortalControllerUnlinkSelf(domainId, playerId, options)
|
|
17383
18529
|
.then((request) => request(axios, basePath));
|
|
17384
18530
|
},
|
|
17385
18531
|
};
|
|
17386
18532
|
};
|
|
17387
18533
|
/**
|
|
17388
|
-
*
|
|
18534
|
+
* PlayerPortalApi - object-oriented interface
|
|
17389
18535
|
* @export
|
|
17390
|
-
* @class
|
|
18536
|
+
* @class PlayerPortalApi
|
|
17391
18537
|
* @extends {BaseAPI}
|
|
17392
18538
|
*/
|
|
17393
|
-
export class
|
|
18539
|
+
export class PlayerPortalApi extends BaseAPI {
|
|
17394
18540
|
/**
|
|
17395
|
-
*
|
|
17396
|
-
* @summary
|
|
17397
|
-
* @param {string}
|
|
17398
|
-
* @param {string} playerId
|
|
17399
|
-
* @param {PlayerOnGameServerSetCurrencyInputDTO} [playerOnGameServerSetCurrencyInputDTO] PlayerOnGameServerSetCurrencyInputDTO
|
|
18541
|
+
* Dismisses the signed-in User\'s pending notice that another account\'s link replaced theirs, and returns the Player Portal state. Idempotent. Signed-in Player Portal only; never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerDismissDisplacedNotice`
|
|
18542
|
+
* @summary Dismiss the displaced notice
|
|
18543
|
+
* @param {string} domainId
|
|
17400
18544
|
* @param {*} [options] Override http request option.
|
|
17401
18545
|
* @throws {RequiredError}
|
|
17402
|
-
* @memberof
|
|
18546
|
+
* @memberof PlayerPortalApi
|
|
17403
18547
|
*/
|
|
17404
|
-
|
|
17405
|
-
return
|
|
17406
|
-
.
|
|
18548
|
+
playerPortalControllerDismissDisplacedNotice(domainId, options) {
|
|
18549
|
+
return PlayerPortalApiFp(this.configuration)
|
|
18550
|
+
.playerPortalControllerDismissDisplacedNotice(domainId, options)
|
|
17407
18551
|
.then((request) => request(this.axios, this.basePath));
|
|
17408
18552
|
}
|
|
17409
18553
|
/**
|
|
17410
|
-
*
|
|
17411
|
-
* @summary
|
|
17412
|
-
* @param {string}
|
|
17413
|
-
* @param {PogBulkAddCurrencyInputDTO} [pogBulkAddCurrencyInputDTO] PogBulkAddCurrencyInputDTO
|
|
18554
|
+
* Signs the current Identity into the Player Portal of the Domain in the path and returns the Portal state. When the Identity has no User in that Domain, an unlinked Player User is created: it is not a dashboard user, is not billed and does not inherit the `User` role. Idempotent. Never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerEnter`
|
|
18555
|
+
* @summary Enter a Domain\'s Player Portal
|
|
18556
|
+
* @param {string} domainId
|
|
17414
18557
|
* @param {*} [options] Override http request option.
|
|
17415
18558
|
* @throws {RequiredError}
|
|
17416
|
-
* @memberof
|
|
18559
|
+
* @memberof PlayerPortalApi
|
|
17417
18560
|
*/
|
|
17418
|
-
|
|
17419
|
-
return
|
|
17420
|
-
.
|
|
18561
|
+
playerPortalControllerEnter(domainId, options) {
|
|
18562
|
+
return PlayerPortalApiFp(this.configuration)
|
|
18563
|
+
.playerPortalControllerEnter(domainId, options)
|
|
17421
18564
|
.then((request) => request(this.axios, this.basePath));
|
|
17422
18565
|
}
|
|
17423
18566
|
/**
|
|
17424
|
-
*
|
|
17425
|
-
* @summary
|
|
17426
|
-
* @param {string}
|
|
17427
|
-
* @param {
|
|
18567
|
+
* Whether a Link Code from `/link` in game is valid, expired or invalid in the Domain in the path. A valid code names its Player and the seconds until it expires. Another Domain\'s codes read as invalid. Signed-in Player Portal only; rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerInspectLinkCode`
|
|
18568
|
+
* @summary Inspect a game-issued Link Code
|
|
18569
|
+
* @param {string} domainId
|
|
18570
|
+
* @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
|
|
17428
18571
|
* @param {*} [options] Override http request option.
|
|
17429
18572
|
* @throws {RequiredError}
|
|
17430
|
-
* @memberof
|
|
18573
|
+
* @memberof PlayerPortalApi
|
|
17431
18574
|
*/
|
|
17432
|
-
|
|
17433
|
-
return
|
|
17434
|
-
.
|
|
18575
|
+
playerPortalControllerInspectLinkCode(domainId, playerPortalLinkCodeInputDTO, options) {
|
|
18576
|
+
return PlayerPortalApiFp(this.configuration)
|
|
18577
|
+
.playerPortalControllerInspectLinkCode(domainId, playerPortalLinkCodeInputDTO, options)
|
|
17435
18578
|
.then((request) => request(this.axios, this.basePath));
|
|
17436
18579
|
}
|
|
17437
18580
|
/**
|
|
17438
|
-
*
|
|
17439
|
-
* @summary
|
|
17440
|
-
* @param {string}
|
|
17441
|
-
* @param {
|
|
17442
|
-
* @param {PlayerOnGameServerSetCurrencyInputDTO} [playerOnGameServerSetCurrencyInputDTO] PlayerOnGameServerSetCurrencyInputDTO
|
|
18581
|
+
* Returns the signed-in User\'s live Portal-issued Link Code, minting one when there is none; `renew: true` replaces it. Signed-in Player Portal only; one live code per User. The code is 6 digits, valid for 10 minutes, unique within the Domain and works once. Typing `/link <code>` in game links the speaking Player to this User (source `web-code`), replacing an existing link on either side (`player-unlinked`, reason `displaced`). Never reads or sets the `takaro-domain` cookie, and refuses API keys. Rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerIssuePortalLinkCode`
|
|
18582
|
+
* @summary Get a Link Code to type in game
|
|
18583
|
+
* @param {string} domainId
|
|
18584
|
+
* @param {PlayerPortalIssueLinkCodeInputDTO} [playerPortalIssueLinkCodeInputDTO] PlayerPortalIssueLinkCodeInputDTO
|
|
17443
18585
|
* @param {*} [options] Override http request option.
|
|
17444
18586
|
* @throws {RequiredError}
|
|
17445
|
-
* @memberof
|
|
18587
|
+
* @memberof PlayerPortalApi
|
|
17446
18588
|
*/
|
|
17447
|
-
|
|
17448
|
-
return
|
|
17449
|
-
.
|
|
18589
|
+
playerPortalControllerIssuePortalLinkCode(domainId, playerPortalIssueLinkCodeInputDTO, options) {
|
|
18590
|
+
return PlayerPortalApiFp(this.configuration)
|
|
18591
|
+
.playerPortalControllerIssuePortalLinkCode(domainId, playerPortalIssueLinkCodeInputDTO, options)
|
|
17450
18592
|
.then((request) => request(this.axios, this.basePath));
|
|
17451
18593
|
}
|
|
17452
18594
|
/**
|
|
17453
|
-
*
|
|
17454
|
-
* @summary
|
|
17455
|
-
* @param {string}
|
|
17456
|
-
* @param {
|
|
18595
|
+
* Links the code\'s Player to the signed-in User and returns the Player Portal state. Takes no email and creates no account. The code works once. An existing link on either side is replaced, emitting `player-unlinked` (reason `displaced`) and then `player-linked` (source `game-code`). Never reads or sets the `takaro-domain` cookie. Rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerRedeemLinkCode`
|
|
18596
|
+
* @summary Redeem a game-issued Link Code
|
|
18597
|
+
* @param {string} domainId
|
|
18598
|
+
* @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
|
|
17457
18599
|
* @param {*} [options] Override http request option.
|
|
17458
18600
|
* @throws {RequiredError}
|
|
17459
|
-
* @memberof
|
|
18601
|
+
* @memberof PlayerPortalApi
|
|
17460
18602
|
*/
|
|
17461
|
-
|
|
17462
|
-
return
|
|
17463
|
-
.
|
|
18603
|
+
playerPortalControllerRedeemLinkCode(domainId, playerPortalLinkCodeInputDTO, options) {
|
|
18604
|
+
return PlayerPortalApiFp(this.configuration)
|
|
18605
|
+
.playerPortalControllerRedeemLinkCode(domainId, playerPortalLinkCodeInputDTO, options)
|
|
17464
18606
|
.then((request) => request(this.axios, this.basePath));
|
|
17465
18607
|
}
|
|
17466
18608
|
/**
|
|
17467
|
-
*
|
|
17468
|
-
* @summary
|
|
17469
|
-
* @param {
|
|
17470
|
-
* @param {string} playerId
|
|
18609
|
+
* Public, for old `/link?code=` URLs: returns the Player Portal URL of the Domain a valid or recently expired Link Code belongs to, and nothing else. 404 for an unknown code. Rate-limited per client IP.<br> OperationId: `PlayerPortalControllerResolveLinkCode`
|
|
18610
|
+
* @summary Find a game-issued Link Code\'s Player Portal
|
|
18611
|
+
* @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
|
|
17471
18612
|
* @param {*} [options] Override http request option.
|
|
17472
18613
|
* @throws {RequiredError}
|
|
17473
|
-
* @memberof
|
|
18614
|
+
* @memberof PlayerPortalApi
|
|
17474
18615
|
*/
|
|
17475
|
-
|
|
17476
|
-
return
|
|
17477
|
-
.
|
|
18616
|
+
playerPortalControllerResolveLinkCode(playerPortalLinkCodeInputDTO, options) {
|
|
18617
|
+
return PlayerPortalApiFp(this.configuration)
|
|
18618
|
+
.playerPortalControllerResolveLinkCode(playerPortalLinkCodeInputDTO, options)
|
|
17478
18619
|
.then((request) => request(this.axios, this.basePath));
|
|
17479
18620
|
}
|
|
17480
18621
|
/**
|
|
17481
|
-
*
|
|
17482
|
-
* @summary
|
|
17483
|
-
* @param {
|
|
18622
|
+
* The Player Portal state of the Domain in the path for the current Identity. 404 until the Identity has entered the Portal (`POST /player-portal/{domainId}/enter`). Never reads or sets the `takaro-domain` cookie.<br> OperationId: `PlayerPortalControllerState`
|
|
18623
|
+
* @summary Get a Domain\'s Player Portal state
|
|
18624
|
+
* @param {string} domainId
|
|
17484
18625
|
* @param {*} [options] Override http request option.
|
|
17485
18626
|
* @throws {RequiredError}
|
|
17486
|
-
* @memberof
|
|
18627
|
+
* @memberof PlayerPortalApi
|
|
17487
18628
|
*/
|
|
17488
|
-
|
|
17489
|
-
return
|
|
17490
|
-
.
|
|
18629
|
+
playerPortalControllerState(domainId, options) {
|
|
18630
|
+
return PlayerPortalApiFp(this.configuration)
|
|
18631
|
+
.playerPortalControllerState(domainId, options)
|
|
17491
18632
|
.then((request) => request(this.axios, this.basePath));
|
|
17492
18633
|
}
|
|
17493
18634
|
/**
|
|
17494
|
-
*
|
|
17495
|
-
* @summary
|
|
17496
|
-
* @param {string}
|
|
18635
|
+
* Ends the signed-in User\'s own Player-User Link to the Player in the path and returns the Player Portal state. Both the Player and the User are kept. Emits `player-unlinked` (reason `self`). Steam sign-in will not link this Player to this User again until a Link Code or an admin links them. Unlinking a Player you are not linked to changes nothing; 400 when you are linked to a different Player. Signed-in Player Portal only; never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerUnlinkSelf`
|
|
18636
|
+
* @summary Unlink your own Player
|
|
18637
|
+
* @param {string} domainId
|
|
17497
18638
|
* @param {string} playerId
|
|
17498
|
-
* @param {PlayerOnGameServerSetCurrencyInputDTO} [playerOnGameServerSetCurrencyInputDTO] PlayerOnGameServerSetCurrencyInputDTO
|
|
17499
|
-
* @param {*} [options] Override http request option.
|
|
17500
|
-
* @throws {RequiredError}
|
|
17501
|
-
* @memberof PlayerOnGameServerApi
|
|
17502
|
-
*/
|
|
17503
|
-
playerOnGameServerControllerSetCurrency(gameServerId, playerId, playerOnGameServerSetCurrencyInputDTO, options) {
|
|
17504
|
-
return PlayerOnGameServerApiFp(this.configuration)
|
|
17505
|
-
.playerOnGameServerControllerSetCurrency(gameServerId, playerId, playerOnGameServerSetCurrencyInputDTO, options)
|
|
17506
|
-
.then((request) => request(this.axios, this.basePath));
|
|
17507
|
-
}
|
|
17508
|
-
/**
|
|
17509
|
-
* Move currency from one player to another on the same game server, deducting from the sender and adding to the receiver in a single operation. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerOnGameServerControllerTransactBetweenPlayers`
|
|
17510
|
-
* @summary Transfer currency between two players
|
|
17511
|
-
* @param {string} gameServerId
|
|
17512
|
-
* @param {string} sender
|
|
17513
|
-
* @param {string} receiver
|
|
17514
|
-
* @param {PlayerOnGameServerSetCurrencyInputDTO} [playerOnGameServerSetCurrencyInputDTO] PlayerOnGameServerSetCurrencyInputDTO
|
|
17515
18639
|
* @param {*} [options] Override http request option.
|
|
17516
18640
|
* @throws {RequiredError}
|
|
17517
|
-
* @memberof
|
|
18641
|
+
* @memberof PlayerPortalApi
|
|
17518
18642
|
*/
|
|
17519
|
-
|
|
17520
|
-
return
|
|
17521
|
-
.
|
|
18643
|
+
playerPortalControllerUnlinkSelf(domainId, playerId, options) {
|
|
18644
|
+
return PlayerPortalApiFp(this.configuration)
|
|
18645
|
+
.playerPortalControllerUnlinkSelf(domainId, playerId, options)
|
|
17522
18646
|
.then((request) => request(this.axios, this.basePath));
|
|
17523
18647
|
}
|
|
17524
18648
|
}
|
|
@@ -23006,38 +24130,6 @@ export const UserApiAxiosParamCreator = function (configuration) {
|
|
|
23006
24130
|
options: localVarRequestOptions,
|
|
23007
24131
|
};
|
|
23008
24132
|
},
|
|
23009
|
-
/**
|
|
23010
|
-
* Link your player profile to Takaro, allowing web access for things like shop and stats. To get the code, use the /link command in the game.<br> OperationId: `UserControllerLinkPlayerProfile`
|
|
23011
|
-
* @summary Link player profile
|
|
23012
|
-
* @param {LinkPlayerUnauthedInputDTO} [linkPlayerUnauthedInputDTO] LinkPlayerUnauthedInputDTO
|
|
23013
|
-
* @param {*} [options] Override http request option.
|
|
23014
|
-
* @throws {RequiredError}
|
|
23015
|
-
*/
|
|
23016
|
-
userControllerLinkPlayerProfile: async (linkPlayerUnauthedInputDTO, options = {}) => {
|
|
23017
|
-
const localVarPath = `/user/player`;
|
|
23018
|
-
// use dummy base URL string because the URL constructor only accepts absolute URLs.
|
|
23019
|
-
const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
|
|
23020
|
-
let baseOptions;
|
|
23021
|
-
if (configuration) {
|
|
23022
|
-
baseOptions = configuration.baseOptions;
|
|
23023
|
-
}
|
|
23024
|
-
const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
|
|
23025
|
-
const localVarHeaderParameter = {};
|
|
23026
|
-
const localVarQueryParameter = {};
|
|
23027
|
-
// authentication bearerAuth required
|
|
23028
|
-
// http bearer authentication required
|
|
23029
|
-
await setBearerAuthToObject(localVarHeaderParameter, configuration);
|
|
23030
|
-
// authentication domainAuth required
|
|
23031
|
-
localVarHeaderParameter['Content-Type'] = 'application/json';
|
|
23032
|
-
setSearchParams(localVarUrlObj, localVarQueryParameter);
|
|
23033
|
-
let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
|
|
23034
|
-
localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
|
|
23035
|
-
localVarRequestOptions.data = serializeDataIfNeeded(linkPlayerUnauthedInputDTO, localVarRequestOptions, configuration);
|
|
23036
|
-
return {
|
|
23037
|
-
url: toPathString(localVarUrlObj),
|
|
23038
|
-
options: localVarRequestOptions,
|
|
23039
|
-
};
|
|
23040
|
-
},
|
|
23041
24133
|
/**
|
|
23042
24134
|
* Exchanges a username and password for a token through Keycloak\'s resource-owner password grant. This route exists for the hosted browser login page and nothing else. Scripts, bots, CI and integrations authenticate with an API Key sent as `Authorization: Bearer takaro_...` (create one with `POST /apikey`) — see docs/api/authentication.md. The route is not being removed and existing callers keep working.<br> OperationId: `UserControllerLogin`
|
|
23043
24135
|
* @summary Log in with a username and password
|
|
@@ -23397,19 +24489,6 @@ export const UserApiFp = function (configuration) {
|
|
|
23397
24489
|
const localVarOperationServerBasePath = operationServerMap['UserApi.userControllerInvite']?.[localVarOperationServerIndex]?.url;
|
|
23398
24490
|
return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
|
|
23399
24491
|
},
|
|
23400
|
-
/**
|
|
23401
|
-
* Link your player profile to Takaro, allowing web access for things like shop and stats. To get the code, use the /link command in the game.<br> OperationId: `UserControllerLinkPlayerProfile`
|
|
23402
|
-
* @summary Link player profile
|
|
23403
|
-
* @param {LinkPlayerUnauthedInputDTO} [linkPlayerUnauthedInputDTO] LinkPlayerUnauthedInputDTO
|
|
23404
|
-
* @param {*} [options] Override http request option.
|
|
23405
|
-
* @throws {RequiredError}
|
|
23406
|
-
*/
|
|
23407
|
-
async userControllerLinkPlayerProfile(linkPlayerUnauthedInputDTO, options) {
|
|
23408
|
-
const localVarAxiosArgs = await localVarAxiosParamCreator.userControllerLinkPlayerProfile(linkPlayerUnauthedInputDTO, options);
|
|
23409
|
-
const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
|
|
23410
|
-
const localVarOperationServerBasePath = operationServerMap['UserApi.userControllerLinkPlayerProfile']?.[localVarOperationServerIndex]?.url;
|
|
23411
|
-
return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
|
|
23412
|
-
},
|
|
23413
24492
|
/**
|
|
23414
24493
|
* Exchanges a username and password for a token through Keycloak\'s resource-owner password grant. This route exists for the hosted browser login page and nothing else. Scripts, bots, CI and integrations authenticate with an API Key sent as `Authorization: Bearer takaro_...` (create one with `POST /apikey`) — see docs/api/authentication.md. The route is not being removed and existing callers keep working.<br> OperationId: `UserControllerLogin`
|
|
23415
24494
|
* @summary Log in with a username and password
|
|
@@ -23598,18 +24677,6 @@ export const UserApiFactory = function (configuration, basePath, axios) {
|
|
|
23598
24677
|
userControllerInvite(inviteCreateDTO, options) {
|
|
23599
24678
|
return localVarFp.userControllerInvite(inviteCreateDTO, options).then((request) => request(axios, basePath));
|
|
23600
24679
|
},
|
|
23601
|
-
/**
|
|
23602
|
-
* Link your player profile to Takaro, allowing web access for things like shop and stats. To get the code, use the /link command in the game.<br> OperationId: `UserControllerLinkPlayerProfile`
|
|
23603
|
-
* @summary Link player profile
|
|
23604
|
-
* @param {LinkPlayerUnauthedInputDTO} [linkPlayerUnauthedInputDTO] LinkPlayerUnauthedInputDTO
|
|
23605
|
-
* @param {*} [options] Override http request option.
|
|
23606
|
-
* @throws {RequiredError}
|
|
23607
|
-
*/
|
|
23608
|
-
userControllerLinkPlayerProfile(linkPlayerUnauthedInputDTO, options) {
|
|
23609
|
-
return localVarFp
|
|
23610
|
-
.userControllerLinkPlayerProfile(linkPlayerUnauthedInputDTO, options)
|
|
23611
|
-
.then((request) => request(axios, basePath));
|
|
23612
|
-
},
|
|
23613
24680
|
/**
|
|
23614
24681
|
* Exchanges a username and password for a token through Keycloak\'s resource-owner password grant. This route exists for the hosted browser login page and nothing else. Scripts, bots, CI and integrations authenticate with an API Key sent as `Authorization: Bearer takaro_...` (create one with `POST /apikey`) — see docs/api/authentication.md. The route is not being removed and existing callers keep working.<br> OperationId: `UserControllerLogin`
|
|
23615
24682
|
* @summary Log in with a username and password
|
|
@@ -23791,19 +24858,6 @@ export class UserApi extends BaseAPI {
|
|
|
23791
24858
|
.userControllerInvite(inviteCreateDTO, options)
|
|
23792
24859
|
.then((request) => request(this.axios, this.basePath));
|
|
23793
24860
|
}
|
|
23794
|
-
/**
|
|
23795
|
-
* Link your player profile to Takaro, allowing web access for things like shop and stats. To get the code, use the /link command in the game.<br> OperationId: `UserControllerLinkPlayerProfile`
|
|
23796
|
-
* @summary Link player profile
|
|
23797
|
-
* @param {LinkPlayerUnauthedInputDTO} [linkPlayerUnauthedInputDTO] LinkPlayerUnauthedInputDTO
|
|
23798
|
-
* @param {*} [options] Override http request option.
|
|
23799
|
-
* @throws {RequiredError}
|
|
23800
|
-
* @memberof UserApi
|
|
23801
|
-
*/
|
|
23802
|
-
userControllerLinkPlayerProfile(linkPlayerUnauthedInputDTO, options) {
|
|
23803
|
-
return UserApiFp(this.configuration)
|
|
23804
|
-
.userControllerLinkPlayerProfile(linkPlayerUnauthedInputDTO, options)
|
|
23805
|
-
.then((request) => request(this.axios, this.basePath));
|
|
23806
|
-
}
|
|
23807
24861
|
/**
|
|
23808
24862
|
* Exchanges a username and password for a token through Keycloak\'s resource-owner password grant. This route exists for the hosted browser login page and nothing else. Scripts, bots, CI and integrations authenticate with an API Key sent as `Authorization: Bearer takaro_...` (create one with `POST /apikey`) — see docs/api/authentication.md. The route is not being removed and existing callers keep working.<br> OperationId: `UserControllerLogin`
|
|
23809
24863
|
* @summary Log in with a username and password
|