@takaro/apiclient 0.0.0-dev.688cf60 → 0.0.0-dev.692cd5e
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/.source-hash +1 -1
- package/dist/generated/api.d.ts +2299 -1449
- package/dist/generated/api.d.ts.map +1 -1
- package/dist/generated/api.js +593 -5
- package/dist/generated/api.js.map +1 -1
- package/dist/generated/base.d.ts.map +1 -1
- package/dist/generated/base.js.map +1 -1
- package/dist/generated/common.d.ts.map +1 -1
- package/dist/generated/common.js.map +1 -1
- package/dist/generated/configuration.d.ts.map +1 -1
- package/dist/generated/configuration.js.map +1 -1
- package/dist/generated-management/api.d.ts +3136 -1379
- package/dist/generated-management/api.d.ts.map +1 -1
- package/dist/generated-management/api.js +1195 -138
- package/dist/generated-management/api.js.map +1 -1
- package/dist/generated-management/base.d.ts.map +1 -1
- package/dist/generated-management/base.js.map +1 -1
- package/dist/generated-management/common.d.ts.map +1 -1
- package/dist/generated-management/common.js.map +1 -1
- package/dist/generated-management/configuration.d.ts.map +1 -1
- package/dist/generated-management/configuration.js.map +1 -1
- package/dist/lib/adminClient.d.ts +3 -1
- package/dist/lib/adminClient.d.ts.map +1 -1
- package/dist/lib/adminClient.js +7 -1
- package/dist/lib/adminClient.js.map +1 -1
- package/dist/lib/baseClient.d.ts.map +1 -1
- package/dist/lib/client.d.ts.map +1 -1
- package/dist/lib/client.js +2 -2
- package/dist/lib/client.js.map +1 -1
- package/dist/lib/distributorClient.d.ts.map +1 -1
- package/dist/lib/staffClient.d.ts +3 -1
- package/dist/lib/staffClient.d.ts.map +1 -1
- package/dist/lib/staffClient.js +5 -1
- package/dist/lib/staffClient.js.map +1 -1
- package/dist/main.d.ts +2 -2
- package/dist/main.d.ts.map +1 -1
- package/dist/main.js +1 -1
- package/dist/main.js.map +1 -1
- package/package.json +4 -3
package/dist/generated/api.js
CHANGED
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@@ -168,6 +168,23 @@ export const CommandSearchInputDTOSortDirectionEnum = {
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Asc: 'asc',
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Desc: 'desc',
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};
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171
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+
export const ConnectorMigrationClaimOutputDTOOutcomeEnum = {
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Claimed: 'claimed',
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Refused: 'refused',
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None: 'none',
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};
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export const ConnectorMigrationOutputDTOStatusEnum = {
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Pending: 'pending',
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Completed: 'completed',
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Cancelled: 'cancelled',
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Reverted: 'reverted',
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};
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export const ConnectorMigrationOutputDTOLegacyTypeEnum = {
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Sevendaystodie: 'SEVENDAYSTODIE',
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Rust: 'RUST',
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185
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Generic: 'GENERIC',
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Mock: 'MOCK',
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};
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export const CronJobSearchInputDTOExtendEnum = {
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Module: 'module',
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GameServer: 'gameServer',
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@@ -184,11 +201,6 @@ export const CsmmExportSectionParamsSectionEnum = {
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CustomHooks: 'customHooks',
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CronJobs: 'cronJobs',
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};
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-
export const DistributorBackedDomainOutputDTOStateEnum = {
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Active: 'ACTIVE',
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Disabled: 'DISABLED',
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Maintenance: 'MAINTENANCE',
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-
};
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export const DomainCreateInputDTOStateEnum = {
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Active: 'ACTIVE',
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Disabled: 'DISABLED',
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@@ -271,6 +283,7 @@ export const EventCreateDTOEventNameEnum = {
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PlayerLinked: 'player-linked',
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GameserverCreated: 'gameserver-created',
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GameserverUpdated: 'gameserver-updated',
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GameserverVersionChanged: 'gameserver-version-changed',
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GameserverDeleted: 'gameserver-deleted',
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PlayerBanned: 'player-banned',
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PlayerUnbanned: 'player-unbanned',
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@@ -286,6 +299,10 @@ export const EventCreateDTOEventNameEnum = {
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DomainCreated: 'domain-created',
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DomainRegistrationTokenRegenerated: 'domain-registration-token-regenerated',
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DomainPlanChanged: 'domain-plan-changed',
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ConnectorMigrationStarted: 'connector-migration-started',
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ConnectorMigrationCompleted: 'connector-migration-completed',
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ConnectorMigrationCancelled: 'connector-migration-cancelled',
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ConnectorMigrationReverted: 'connector-migration-reverted',
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DiscordGuildEnabled: 'discord-guild-enabled',
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ItemsGiven: 'items-given',
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PlayerConnected: 'player-connected',
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@@ -326,6 +343,7 @@ export const EventExploreFiltersDTOEventNameEnum = {
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PlayerLinked: 'player-linked',
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GameserverCreated: 'gameserver-created',
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GameserverUpdated: 'gameserver-updated',
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GameserverVersionChanged: 'gameserver-version-changed',
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GameserverDeleted: 'gameserver-deleted',
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PlayerBanned: 'player-banned',
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PlayerUnbanned: 'player-unbanned',
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@@ -341,6 +359,10 @@ export const EventExploreFiltersDTOEventNameEnum = {
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DomainCreated: 'domain-created',
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DomainRegistrationTokenRegenerated: 'domain-registration-token-regenerated',
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DomainPlanChanged: 'domain-plan-changed',
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ConnectorMigrationStarted: 'connector-migration-started',
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ConnectorMigrationCompleted: 'connector-migration-completed',
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ConnectorMigrationCancelled: 'connector-migration-cancelled',
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ConnectorMigrationReverted: 'connector-migration-reverted',
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DiscordGuildEnabled: 'discord-guild-enabled',
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ItemsGiven: 'items-given',
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PlayerConnected: 'player-connected',
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@@ -381,6 +403,7 @@ export const EventOutputDTOEventNameEnum = {
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PlayerLinked: 'player-linked',
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GameserverCreated: 'gameserver-created',
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GameserverUpdated: 'gameserver-updated',
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GameserverVersionChanged: 'gameserver-version-changed',
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GameserverDeleted: 'gameserver-deleted',
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PlayerBanned: 'player-banned',
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PlayerUnbanned: 'player-unbanned',
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@@ -396,6 +419,10 @@ export const EventOutputDTOEventNameEnum = {
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DomainCreated: 'domain-created',
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DomainRegistrationTokenRegenerated: 'domain-registration-token-regenerated',
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DomainPlanChanged: 'domain-plan-changed',
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ConnectorMigrationStarted: 'connector-migration-started',
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ConnectorMigrationCompleted: 'connector-migration-completed',
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ConnectorMigrationCancelled: 'connector-migration-cancelled',
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ConnectorMigrationReverted: 'connector-migration-reverted',
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DiscordGuildEnabled: 'discord-guild-enabled',
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ItemsGiven: 'items-given',
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PlayerConnected: 'player-connected',
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@@ -436,6 +463,7 @@ export const EventSearchInputAllowedFiltersEventNameEnum = {
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PlayerLinked: 'player-linked',
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GameserverCreated: 'gameserver-created',
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GameserverUpdated: 'gameserver-updated',
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GameserverVersionChanged: 'gameserver-version-changed',
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GameserverDeleted: 'gameserver-deleted',
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PlayerBanned: 'player-banned',
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PlayerUnbanned: 'player-unbanned',
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@@ -451,6 +479,10 @@ export const EventSearchInputAllowedFiltersEventNameEnum = {
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DomainCreated: 'domain-created',
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DomainRegistrationTokenRegenerated: 'domain-registration-token-regenerated',
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DomainPlanChanged: 'domain-plan-changed',
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ConnectorMigrationStarted: 'connector-migration-started',
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ConnectorMigrationCompleted: 'connector-migration-completed',
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ConnectorMigrationCancelled: 'connector-migration-cancelled',
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ConnectorMigrationReverted: 'connector-migration-reverted',
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DiscordGuildEnabled: 'discord-guild-enabled',
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ItemsGiven: 'items-given',
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PlayerConnected: 'player-connected',
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@@ -494,12 +526,24 @@ export const GameServerCreateDTOTypeEnum = {
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Generic: 'GENERIC',
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Mock: 'MOCK',
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};
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export const GameServerCreateDTONameSourceEnum = {
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Connector: 'connector',
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Operator: 'operator',
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};
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export const GameServerIdentifyInputDTOProtocolVersionEnum = {
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NUMBER_0: 0,
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NUMBER_1: 1,
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};
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export const GameServerOutputDTOTypeEnum = {
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Sevendaystodie: 'SEVENDAYSTODIE',
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Rust: 'RUST',
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Generic: 'GENERIC',
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Mock: 'MOCK',
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};
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export const GameServerOutputDTONameSourceEnum = {
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Connector: 'connector',
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Operator: 'operator',
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};
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export const GameServerSearchInputAllowedFiltersTypeEnum = {
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Sevendaystodie: 'SEVENDAYSTODIE',
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Rust: 'RUST',
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@@ -544,11 +588,14 @@ export const GetJobInputDTOTypeEnum = {
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SyncBans: 'syncBans',
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SyncMapImages: 'syncMapImages',
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SyncMapUploads: 'syncMapUploads',
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SyncGameIcons: 'syncGameIcons',
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SyncSteam: 'syncSteam',
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SyncDiscordRoles: 'syncDiscordRoles',
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549
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EmitRateLimitSummary: 'emitRateLimitSummary',
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CleanRevokedApiKeys: 'cleanRevokedApiKeys',
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CleanExecutionClaims: 'cleanExecutionClaims',
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DeleteClickHouseEvents: 'deleteClickHouseEvents',
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CleanConnectorMigrations: 'cleanConnectorMigrations',
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};
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export const GetSettingsInputKeysEnum = {
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CommandPrefix: 'commandPrefix',
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@@ -612,6 +659,7 @@ export const HookCreateDTOEventTypeEnum = {
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PlayerLinked: 'player-linked',
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GameserverCreated: 'gameserver-created',
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GameserverUpdated: 'gameserver-updated',
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GameserverVersionChanged: 'gameserver-version-changed',
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GameserverDeleted: 'gameserver-deleted',
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PlayerBanned: 'player-banned',
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PlayerUnbanned: 'player-unbanned',
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@@ -627,6 +675,10 @@ export const HookCreateDTOEventTypeEnum = {
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DomainCreated: 'domain-created',
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DomainRegistrationTokenRegenerated: 'domain-registration-token-regenerated',
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DomainPlanChanged: 'domain-plan-changed',
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ConnectorMigrationStarted: 'connector-migration-started',
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ConnectorMigrationCompleted: 'connector-migration-completed',
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ConnectorMigrationCancelled: 'connector-migration-cancelled',
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ConnectorMigrationReverted: 'connector-migration-reverted',
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DiscordGuildEnabled: 'discord-guild-enabled',
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ItemsGiven: 'items-given',
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};
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@@ -669,6 +721,7 @@ export const HookOutputDTOEventTypeEnum = {
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PlayerLinked: 'player-linked',
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GameserverCreated: 'gameserver-created',
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GameserverUpdated: 'gameserver-updated',
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GameserverVersionChanged: 'gameserver-version-changed',
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GameserverDeleted: 'gameserver-deleted',
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PlayerBanned: 'player-banned',
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PlayerUnbanned: 'player-unbanned',
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@@ -684,6 +737,10 @@ export const HookOutputDTOEventTypeEnum = {
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DomainCreated: 'domain-created',
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DomainRegistrationTokenRegenerated: 'domain-registration-token-regenerated',
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686
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DomainPlanChanged: 'domain-plan-changed',
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740
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ConnectorMigrationStarted: 'connector-migration-started',
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ConnectorMigrationCompleted: 'connector-migration-completed',
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742
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ConnectorMigrationCancelled: 'connector-migration-cancelled',
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ConnectorMigrationReverted: 'connector-migration-reverted',
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687
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DiscordGuildEnabled: 'discord-guild-enabled',
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ItemsGiven: 'items-given',
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};
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@@ -726,6 +783,7 @@ export const HookSearchInputAllowedFiltersEventTypeEnum = {
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PlayerLinked: 'player-linked',
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GameserverCreated: 'gameserver-created',
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728
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GameserverUpdated: 'gameserver-updated',
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GameserverVersionChanged: 'gameserver-version-changed',
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GameserverDeleted: 'gameserver-deleted',
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PlayerBanned: 'player-banned',
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PlayerUnbanned: 'player-unbanned',
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@@ -741,6 +799,10 @@ export const HookSearchInputAllowedFiltersEventTypeEnum = {
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DomainCreated: 'domain-created',
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742
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DomainRegistrationTokenRegenerated: 'domain-registration-token-regenerated',
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743
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DomainPlanChanged: 'domain-plan-changed',
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802
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ConnectorMigrationStarted: 'connector-migration-started',
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803
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ConnectorMigrationCompleted: 'connector-migration-completed',
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804
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ConnectorMigrationCancelled: 'connector-migration-cancelled',
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805
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ConnectorMigrationReverted: 'connector-migration-reverted',
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DiscordGuildEnabled: 'discord-guild-enabled',
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745
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ItemsGiven: 'items-given',
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};
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@@ -791,6 +853,7 @@ export const HookTriggerDTOEventTypeEnum = {
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PlayerLinked: 'player-linked',
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GameserverCreated: 'gameserver-created',
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GameserverUpdated: 'gameserver-updated',
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GameserverVersionChanged: 'gameserver-version-changed',
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GameserverDeleted: 'gameserver-deleted',
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PlayerBanned: 'player-banned',
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PlayerUnbanned: 'player-unbanned',
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@@ -806,6 +869,10 @@ export const HookTriggerDTOEventTypeEnum = {
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DomainCreated: 'domain-created',
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807
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DomainRegistrationTokenRegenerated: 'domain-registration-token-regenerated',
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808
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DomainPlanChanged: 'domain-plan-changed',
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ConnectorMigrationStarted: 'connector-migration-started',
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ConnectorMigrationCompleted: 'connector-migration-completed',
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ConnectorMigrationCancelled: 'connector-migration-cancelled',
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875
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ConnectorMigrationReverted: 'connector-migration-reverted',
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809
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DiscordGuildEnabled: 'discord-guild-enabled',
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ItemsGiven: 'items-given',
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};
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@@ -848,6 +915,7 @@ export const HookUpdateDTOEventTypeEnum = {
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PlayerLinked: 'player-linked',
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GameserverCreated: 'gameserver-created',
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GameserverUpdated: 'gameserver-updated',
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GameserverVersionChanged: 'gameserver-version-changed',
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GameserverDeleted: 'gameserver-deleted',
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PlayerBanned: 'player-banned',
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PlayerUnbanned: 'player-unbanned',
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@@ -863,6 +931,10 @@ export const HookUpdateDTOEventTypeEnum = {
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DomainCreated: 'domain-created',
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DomainRegistrationTokenRegenerated: 'domain-registration-token-regenerated',
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DomainPlanChanged: 'domain-plan-changed',
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ConnectorMigrationStarted: 'connector-migration-started',
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ConnectorMigrationCompleted: 'connector-migration-completed',
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ConnectorMigrationCancelled: 'connector-migration-cancelled',
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ConnectorMigrationReverted: 'connector-migration-reverted',
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866
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DiscordGuildEnabled: 'discord-guild-enabled',
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ItemsGiven: 'items-given',
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};
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@@ -910,6 +982,7 @@ export const IHookEventTypeEnum = {
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PlayerLinked: 'player-linked',
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GameserverCreated: 'gameserver-created',
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GameserverUpdated: 'gameserver-updated',
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GameserverVersionChanged: 'gameserver-version-changed',
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GameserverDeleted: 'gameserver-deleted',
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PlayerBanned: 'player-banned',
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PlayerUnbanned: 'player-unbanned',
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@@ -925,6 +998,10 @@ export const IHookEventTypeEnum = {
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DomainCreated: 'domain-created',
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926
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DomainRegistrationTokenRegenerated: 'domain-registration-token-regenerated',
|
|
927
1000
|
DomainPlanChanged: 'domain-plan-changed',
|
|
1001
|
+
ConnectorMigrationStarted: 'connector-migration-started',
|
|
1002
|
+
ConnectorMigrationCompleted: 'connector-migration-completed',
|
|
1003
|
+
ConnectorMigrationCancelled: 'connector-migration-cancelled',
|
|
1004
|
+
ConnectorMigrationReverted: 'connector-migration-reverted',
|
|
928
1005
|
DiscordGuildEnabled: 'discord-guild-enabled',
|
|
929
1006
|
ItemsGiven: 'items-given',
|
|
930
1007
|
};
|
|
@@ -1001,6 +1078,8 @@ export const LoginQueryParamsLocaleEnum = {
|
|
|
1001
1078
|
Ja: 'ja',
|
|
1002
1079
|
It: 'it',
|
|
1003
1080
|
Tr: 'tr',
|
|
1081
|
+
He: 'he',
|
|
1082
|
+
Ar: 'ar',
|
|
1004
1083
|
};
|
|
1005
1084
|
export const ManagementDomainOutputDTOStateEnum = {
|
|
1006
1085
|
Active: 'ACTIVE',
|
|
@@ -1459,6 +1538,7 @@ export const TriggerJobInputDTOTypeEnum = {
|
|
|
1459
1538
|
SyncBans: 'syncBans',
|
|
1460
1539
|
SyncMapImages: 'syncMapImages',
|
|
1461
1540
|
SyncMapUploads: 'syncMapUploads',
|
|
1541
|
+
SyncGameIcons: 'syncGameIcons',
|
|
1462
1542
|
SyncSteam: 'syncSteam',
|
|
1463
1543
|
SyncDiscordRoles: 'syncDiscordRoles',
|
|
1464
1544
|
};
|
|
@@ -5880,6 +5960,8 @@ export const AuthControllerLoginLocaleEnum = {
|
|
|
5880
5960
|
Ja: 'ja',
|
|
5881
5961
|
It: 'it',
|
|
5882
5962
|
Tr: 'tr',
|
|
5963
|
+
He: 'he',
|
|
5964
|
+
Ar: 'ar',
|
|
5883
5965
|
};
|
|
5884
5966
|
/**
|
|
5885
5967
|
* CommandApi - axios parameter creator
|
|
@@ -9638,6 +9720,102 @@ export const GameServerApiAxiosParamCreator = function (configuration) {
|
|
|
9638
9720
|
options: localVarRequestOptions,
|
|
9639
9721
|
};
|
|
9640
9722
|
},
|
|
9723
|
+
/**
|
|
9724
|
+
* Cancel a pending Connector Migration. Its identity token stops claiming the gameserver; the legacy connection was never changed. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerCancelConnectorMigration`
|
|
9725
|
+
* @summary Cancel connector migration
|
|
9726
|
+
* @param {string} id
|
|
9727
|
+
* @param {*} [options] Override http request option.
|
|
9728
|
+
* @throws {RequiredError}
|
|
9729
|
+
*/
|
|
9730
|
+
gameServerControllerCancelConnectorMigration: async (id, options = {}) => {
|
|
9731
|
+
// verify required parameter 'id' is not null or undefined
|
|
9732
|
+
assertParamExists('gameServerControllerCancelConnectorMigration', 'id', id);
|
|
9733
|
+
const localVarPath = `/gameserver/{id}/connector-migration/cancel`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
|
|
9734
|
+
// use dummy base URL string because the URL constructor only accepts absolute URLs.
|
|
9735
|
+
const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
|
|
9736
|
+
let baseOptions;
|
|
9737
|
+
if (configuration) {
|
|
9738
|
+
baseOptions = configuration.baseOptions;
|
|
9739
|
+
}
|
|
9740
|
+
const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
|
|
9741
|
+
const localVarHeaderParameter = {};
|
|
9742
|
+
const localVarQueryParameter = {};
|
|
9743
|
+
// authentication bearerAuth required
|
|
9744
|
+
// http bearer authentication required
|
|
9745
|
+
await setBearerAuthToObject(localVarHeaderParameter, configuration);
|
|
9746
|
+
// authentication domainAuth required
|
|
9747
|
+
setSearchParams(localVarUrlObj, localVarQueryParameter);
|
|
9748
|
+
let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
|
|
9749
|
+
localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
|
|
9750
|
+
return {
|
|
9751
|
+
url: toPathString(localVarUrlObj),
|
|
9752
|
+
options: localVarRequestOptions,
|
|
9753
|
+
};
|
|
9754
|
+
},
|
|
9755
|
+
/**
|
|
9756
|
+
* Claim the legacy gameserver whose pending Connector Migration issued this identity token. Written by the connector on handshake; users normally never call it. The outcome is claimed, refused (with the reason, also recorded on the gameserver) or none (no pending migration holds the token in this domain). Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerClaimConnectorMigration`
|
|
9757
|
+
* @summary Claim connector migration
|
|
9758
|
+
* @param {ConnectorMigrationClaimInputDTO} [connectorMigrationClaimInputDTO] ConnectorMigrationClaimInputDTO
|
|
9759
|
+
* @param {*} [options] Override http request option.
|
|
9760
|
+
* @throws {RequiredError}
|
|
9761
|
+
*/
|
|
9762
|
+
gameServerControllerClaimConnectorMigration: async (connectorMigrationClaimInputDTO, options = {}) => {
|
|
9763
|
+
const localVarPath = `/gameserver/connector-migration/claim`;
|
|
9764
|
+
// use dummy base URL string because the URL constructor only accepts absolute URLs.
|
|
9765
|
+
const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
|
|
9766
|
+
let baseOptions;
|
|
9767
|
+
if (configuration) {
|
|
9768
|
+
baseOptions = configuration.baseOptions;
|
|
9769
|
+
}
|
|
9770
|
+
const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
|
|
9771
|
+
const localVarHeaderParameter = {};
|
|
9772
|
+
const localVarQueryParameter = {};
|
|
9773
|
+
// authentication bearerAuth required
|
|
9774
|
+
// http bearer authentication required
|
|
9775
|
+
await setBearerAuthToObject(localVarHeaderParameter, configuration);
|
|
9776
|
+
// authentication domainAuth required
|
|
9777
|
+
localVarHeaderParameter['Content-Type'] = 'application/json';
|
|
9778
|
+
setSearchParams(localVarUrlObj, localVarQueryParameter);
|
|
9779
|
+
let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
|
|
9780
|
+
localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
|
|
9781
|
+
localVarRequestOptions.data = serializeDataIfNeeded(connectorMigrationClaimInputDTO, localVarRequestOptions, configuration);
|
|
9782
|
+
return {
|
|
9783
|
+
url: toPathString(localVarUrlObj),
|
|
9784
|
+
options: localVarRequestOptions,
|
|
9785
|
+
};
|
|
9786
|
+
},
|
|
9787
|
+
/**
|
|
9788
|
+
* Report of a completed Connector Migration: players seen since the switch that matched existing ones vs. newly created, and item rows reused vs. newly added. A high playersNew count suggests reverting.<br> OperationId: `GameServerControllerConnectorMigrationReport`
|
|
9789
|
+
* @summary Connector migration report
|
|
9790
|
+
* @param {string} id
|
|
9791
|
+
* @param {*} [options] Override http request option.
|
|
9792
|
+
* @throws {RequiredError}
|
|
9793
|
+
*/
|
|
9794
|
+
gameServerControllerConnectorMigrationReport: async (id, options = {}) => {
|
|
9795
|
+
// verify required parameter 'id' is not null or undefined
|
|
9796
|
+
assertParamExists('gameServerControllerConnectorMigrationReport', 'id', id);
|
|
9797
|
+
const localVarPath = `/gameserver/{id}/connector-migration/report`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
|
|
9798
|
+
// use dummy base URL string because the URL constructor only accepts absolute URLs.
|
|
9799
|
+
const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
|
|
9800
|
+
let baseOptions;
|
|
9801
|
+
if (configuration) {
|
|
9802
|
+
baseOptions = configuration.baseOptions;
|
|
9803
|
+
}
|
|
9804
|
+
const localVarRequestOptions = { method: 'GET', ...baseOptions, ...options };
|
|
9805
|
+
const localVarHeaderParameter = {};
|
|
9806
|
+
const localVarQueryParameter = {};
|
|
9807
|
+
// authentication bearerAuth required
|
|
9808
|
+
// http bearer authentication required
|
|
9809
|
+
await setBearerAuthToObject(localVarHeaderParameter, configuration);
|
|
9810
|
+
// authentication domainAuth required
|
|
9811
|
+
setSearchParams(localVarUrlObj, localVarQueryParameter);
|
|
9812
|
+
let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
|
|
9813
|
+
localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
|
|
9814
|
+
return {
|
|
9815
|
+
url: toPathString(localVarUrlObj),
|
|
9816
|
+
options: localVarRequestOptions,
|
|
9817
|
+
};
|
|
9818
|
+
},
|
|
9641
9819
|
/**
|
|
9642
9820
|
* Create a gameserver Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerCreate`
|
|
9643
9821
|
* @summary Create
|
|
@@ -9790,6 +9968,42 @@ export const GameServerApiAxiosParamCreator = function (configuration) {
|
|
|
9790
9968
|
options: localVarRequestOptions,
|
|
9791
9969
|
};
|
|
9792
9970
|
},
|
|
9971
|
+
/**
|
|
9972
|
+
* The game\'s icon from its Game Profile as a 128x128 WEBP image. 404 when the game server has no icon. When the optional query parameter v equals the stored revision (iconRevision on the game server) the response is cacheable for a day (immutable), otherwise for a minute.<br> OperationId: `GameServerControllerGetGameIcon`
|
|
9973
|
+
* @summary Get game icon
|
|
9974
|
+
* @param {string} id
|
|
9975
|
+
* @param {string} [v]
|
|
9976
|
+
* @param {*} [options] Override http request option.
|
|
9977
|
+
* @throws {RequiredError}
|
|
9978
|
+
*/
|
|
9979
|
+
gameServerControllerGetGameIcon: async (id, v, options = {}) => {
|
|
9980
|
+
// verify required parameter 'id' is not null or undefined
|
|
9981
|
+
assertParamExists('gameServerControllerGetGameIcon', 'id', id);
|
|
9982
|
+
const localVarPath = `/gameserver/{id}/icon`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
|
|
9983
|
+
// use dummy base URL string because the URL constructor only accepts absolute URLs.
|
|
9984
|
+
const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
|
|
9985
|
+
let baseOptions;
|
|
9986
|
+
if (configuration) {
|
|
9987
|
+
baseOptions = configuration.baseOptions;
|
|
9988
|
+
}
|
|
9989
|
+
const localVarRequestOptions = { method: 'GET', ...baseOptions, ...options };
|
|
9990
|
+
const localVarHeaderParameter = {};
|
|
9991
|
+
const localVarQueryParameter = {};
|
|
9992
|
+
// authentication bearerAuth required
|
|
9993
|
+
// http bearer authentication required
|
|
9994
|
+
await setBearerAuthToObject(localVarHeaderParameter, configuration);
|
|
9995
|
+
// authentication domainAuth required
|
|
9996
|
+
if (v !== undefined) {
|
|
9997
|
+
localVarQueryParameter['v'] = v;
|
|
9998
|
+
}
|
|
9999
|
+
setSearchParams(localVarUrlObj, localVarQueryParameter);
|
|
10000
|
+
let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
|
|
10001
|
+
localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
|
|
10002
|
+
return {
|
|
10003
|
+
url: toPathString(localVarUrlObj),
|
|
10004
|
+
options: localVarRequestOptions,
|
|
10005
|
+
};
|
|
10006
|
+
},
|
|
9793
10007
|
/**
|
|
9794
10008
|
* Fetch status of an import from CSMM. Deprecated: use `GameServerController.getJob` with the import job type instead. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerGetImport`
|
|
9795
10009
|
* @summary Get import
|
|
@@ -10314,6 +10528,41 @@ export const GameServerApiAxiosParamCreator = function (configuration) {
|
|
|
10314
10528
|
options: localVarRequestOptions,
|
|
10315
10529
|
};
|
|
10316
10530
|
},
|
|
10531
|
+
/**
|
|
10532
|
+
* Records what a connector-based game server reported when it identified: its Capability Manifest, game, connector and protocol version, and its name while the name follows the connector. Emits gameserver-version-changed when the connector, protocol version, game or game version changed, otherwise gameserver-updated when the name or Game Profile changed. Written by the connector; users normally never call it. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerRecordIdentify`
|
|
10533
|
+
* @summary Record identify
|
|
10534
|
+
* @param {string} id
|
|
10535
|
+
* @param {GameServerIdentifyInputDTO} [gameServerIdentifyInputDTO] GameServerIdentifyInputDTO
|
|
10536
|
+
* @param {*} [options] Override http request option.
|
|
10537
|
+
* @throws {RequiredError}
|
|
10538
|
+
*/
|
|
10539
|
+
gameServerControllerRecordIdentify: async (id, gameServerIdentifyInputDTO, options = {}) => {
|
|
10540
|
+
// verify required parameter 'id' is not null or undefined
|
|
10541
|
+
assertParamExists('gameServerControllerRecordIdentify', 'id', id);
|
|
10542
|
+
const localVarPath = `/gameserver/{id}/identify`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
|
|
10543
|
+
// use dummy base URL string because the URL constructor only accepts absolute URLs.
|
|
10544
|
+
const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
|
|
10545
|
+
let baseOptions;
|
|
10546
|
+
if (configuration) {
|
|
10547
|
+
baseOptions = configuration.baseOptions;
|
|
10548
|
+
}
|
|
10549
|
+
const localVarRequestOptions = { method: 'PUT', ...baseOptions, ...options };
|
|
10550
|
+
const localVarHeaderParameter = {};
|
|
10551
|
+
const localVarQueryParameter = {};
|
|
10552
|
+
// authentication bearerAuth required
|
|
10553
|
+
// http bearer authentication required
|
|
10554
|
+
await setBearerAuthToObject(localVarHeaderParameter, configuration);
|
|
10555
|
+
// authentication domainAuth required
|
|
10556
|
+
localVarHeaderParameter['Content-Type'] = 'application/json';
|
|
10557
|
+
setSearchParams(localVarUrlObj, localVarQueryParameter);
|
|
10558
|
+
let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
|
|
10559
|
+
localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
|
|
10560
|
+
localVarRequestOptions.data = serializeDataIfNeeded(gameServerIdentifyInputDTO, localVarRequestOptions, configuration);
|
|
10561
|
+
return {
|
|
10562
|
+
url: toPathString(localVarUrlObj),
|
|
10563
|
+
options: localVarRequestOptions,
|
|
10564
|
+
};
|
|
10565
|
+
},
|
|
10317
10566
|
/**
|
|
10318
10567
|
* Regenerate the registration token for a gameserver. Careful, this will invalidate all existing connections. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerRegenerateRegistrationToken`
|
|
10319
10568
|
* @summary Regenerate registration token
|
|
@@ -10444,6 +10693,38 @@ export const GameServerApiAxiosParamCreator = function (configuration) {
|
|
|
10444
10693
|
options: localVarRequestOptions,
|
|
10445
10694
|
};
|
|
10446
10695
|
},
|
|
10696
|
+
/**
|
|
10697
|
+
* Revert a completed Connector Migration within 14 days of completion. Restores the legacy type and connection, retires the identity token and drops the connector connection. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerRevertConnectorMigration`
|
|
10698
|
+
* @summary Revert connector migration
|
|
10699
|
+
* @param {string} id
|
|
10700
|
+
* @param {*} [options] Override http request option.
|
|
10701
|
+
* @throws {RequiredError}
|
|
10702
|
+
*/
|
|
10703
|
+
gameServerControllerRevertConnectorMigration: async (id, options = {}) => {
|
|
10704
|
+
// verify required parameter 'id' is not null or undefined
|
|
10705
|
+
assertParamExists('gameServerControllerRevertConnectorMigration', 'id', id);
|
|
10706
|
+
const localVarPath = `/gameserver/{id}/connector-migration/revert`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
|
|
10707
|
+
// use dummy base URL string because the URL constructor only accepts absolute URLs.
|
|
10708
|
+
const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
|
|
10709
|
+
let baseOptions;
|
|
10710
|
+
if (configuration) {
|
|
10711
|
+
baseOptions = configuration.baseOptions;
|
|
10712
|
+
}
|
|
10713
|
+
const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
|
|
10714
|
+
const localVarHeaderParameter = {};
|
|
10715
|
+
const localVarQueryParameter = {};
|
|
10716
|
+
// authentication bearerAuth required
|
|
10717
|
+
// http bearer authentication required
|
|
10718
|
+
await setBearerAuthToObject(localVarHeaderParameter, configuration);
|
|
10719
|
+
// authentication domainAuth required
|
|
10720
|
+
setSearchParams(localVarUrlObj, localVarQueryParameter);
|
|
10721
|
+
let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
|
|
10722
|
+
localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
|
|
10723
|
+
return {
|
|
10724
|
+
url: toPathString(localVarUrlObj),
|
|
10725
|
+
options: localVarRequestOptions,
|
|
10726
|
+
};
|
|
10727
|
+
},
|
|
10447
10728
|
/**
|
|
10448
10729
|
* Fetch gameservers<br> OperationId: `GameServerControllerSearch`
|
|
10449
10730
|
* @summary Search
|
|
@@ -10578,6 +10859,38 @@ export const GameServerApiAxiosParamCreator = function (configuration) {
|
|
|
10578
10859
|
options: localVarRequestOptions,
|
|
10579
10860
|
};
|
|
10580
10861
|
},
|
|
10862
|
+
/**
|
|
10863
|
+
* Start a Connector Migration of a legacy gameserver, or return the pending one. Put the returned identity token and registration token in the connector config; the gameserver keeps its legacy connection until that connector first connects. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerStartConnectorMigration`
|
|
10864
|
+
* @summary Start connector migration
|
|
10865
|
+
* @param {string} id
|
|
10866
|
+
* @param {*} [options] Override http request option.
|
|
10867
|
+
* @throws {RequiredError}
|
|
10868
|
+
*/
|
|
10869
|
+
gameServerControllerStartConnectorMigration: async (id, options = {}) => {
|
|
10870
|
+
// verify required parameter 'id' is not null or undefined
|
|
10871
|
+
assertParamExists('gameServerControllerStartConnectorMigration', 'id', id);
|
|
10872
|
+
const localVarPath = `/gameserver/{id}/connector-migration`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
|
|
10873
|
+
// use dummy base URL string because the URL constructor only accepts absolute URLs.
|
|
10874
|
+
const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
|
|
10875
|
+
let baseOptions;
|
|
10876
|
+
if (configuration) {
|
|
10877
|
+
baseOptions = configuration.baseOptions;
|
|
10878
|
+
}
|
|
10879
|
+
const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
|
|
10880
|
+
const localVarHeaderParameter = {};
|
|
10881
|
+
const localVarQueryParameter = {};
|
|
10882
|
+
// authentication bearerAuth required
|
|
10883
|
+
// http bearer authentication required
|
|
10884
|
+
await setBearerAuthToObject(localVarHeaderParameter, configuration);
|
|
10885
|
+
// authentication domainAuth required
|
|
10886
|
+
setSearchParams(localVarUrlObj, localVarQueryParameter);
|
|
10887
|
+
let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
|
|
10888
|
+
localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
|
|
10889
|
+
return {
|
|
10890
|
+
url: toPathString(localVarUrlObj),
|
|
10891
|
+
options: localVarRequestOptions,
|
|
10892
|
+
};
|
|
10893
|
+
},
|
|
10581
10894
|
/**
|
|
10582
10895
|
* Teleport a player to a location. Requires gameserver to be online and reachable. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerTeleportPlayer`
|
|
10583
10896
|
* @summary Teleport player
|
|
@@ -10857,6 +11170,48 @@ export const GameServerApiFp = function (configuration) {
|
|
|
10857
11170
|
const localVarOperationServerBasePath = operationServerMap['GameServerApi.gameServerControllerBanPlayer']?.[localVarOperationServerIndex]?.url;
|
|
10858
11171
|
return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
|
|
10859
11172
|
},
|
|
11173
|
+
/**
|
|
11174
|
+
* Cancel a pending Connector Migration. Its identity token stops claiming the gameserver; the legacy connection was never changed. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerCancelConnectorMigration`
|
|
11175
|
+
* @summary Cancel connector migration
|
|
11176
|
+
* @param {string} id
|
|
11177
|
+
* @param {*} [options] Override http request option.
|
|
11178
|
+
* @throws {RequiredError}
|
|
11179
|
+
*/
|
|
11180
|
+
async gameServerControllerCancelConnectorMigration(id, options) {
|
|
11181
|
+
const localVarAxiosArgs = await localVarAxiosParamCreator.gameServerControllerCancelConnectorMigration(id, options);
|
|
11182
|
+
const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
|
|
11183
|
+
const localVarOperationServerBasePath = operationServerMap['GameServerApi.gameServerControllerCancelConnectorMigration']?.[localVarOperationServerIndex]
|
|
11184
|
+
?.url;
|
|
11185
|
+
return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
|
|
11186
|
+
},
|
|
11187
|
+
/**
|
|
11188
|
+
* Claim the legacy gameserver whose pending Connector Migration issued this identity token. Written by the connector on handshake; users normally never call it. The outcome is claimed, refused (with the reason, also recorded on the gameserver) or none (no pending migration holds the token in this domain). Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerClaimConnectorMigration`
|
|
11189
|
+
* @summary Claim connector migration
|
|
11190
|
+
* @param {ConnectorMigrationClaimInputDTO} [connectorMigrationClaimInputDTO] ConnectorMigrationClaimInputDTO
|
|
11191
|
+
* @param {*} [options] Override http request option.
|
|
11192
|
+
* @throws {RequiredError}
|
|
11193
|
+
*/
|
|
11194
|
+
async gameServerControllerClaimConnectorMigration(connectorMigrationClaimInputDTO, options) {
|
|
11195
|
+
const localVarAxiosArgs = await localVarAxiosParamCreator.gameServerControllerClaimConnectorMigration(connectorMigrationClaimInputDTO, options);
|
|
11196
|
+
const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
|
|
11197
|
+
const localVarOperationServerBasePath = operationServerMap['GameServerApi.gameServerControllerClaimConnectorMigration']?.[localVarOperationServerIndex]
|
|
11198
|
+
?.url;
|
|
11199
|
+
return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
|
|
11200
|
+
},
|
|
11201
|
+
/**
|
|
11202
|
+
* Report of a completed Connector Migration: players seen since the switch that matched existing ones vs. newly created, and item rows reused vs. newly added. A high playersNew count suggests reverting.<br> OperationId: `GameServerControllerConnectorMigrationReport`
|
|
11203
|
+
* @summary Connector migration report
|
|
11204
|
+
* @param {string} id
|
|
11205
|
+
* @param {*} [options] Override http request option.
|
|
11206
|
+
* @throws {RequiredError}
|
|
11207
|
+
*/
|
|
11208
|
+
async gameServerControllerConnectorMigrationReport(id, options) {
|
|
11209
|
+
const localVarAxiosArgs = await localVarAxiosParamCreator.gameServerControllerConnectorMigrationReport(id, options);
|
|
11210
|
+
const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
|
|
11211
|
+
const localVarOperationServerBasePath = operationServerMap['GameServerApi.gameServerControllerConnectorMigrationReport']?.[localVarOperationServerIndex]
|
|
11212
|
+
?.url;
|
|
11213
|
+
return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
|
|
11214
|
+
},
|
|
10860
11215
|
/**
|
|
10861
11216
|
* Create a gameserver Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerCreate`
|
|
10862
11217
|
* @summary Create
|
|
@@ -10916,6 +11271,20 @@ export const GameServerApiFp = function (configuration) {
|
|
|
10916
11271
|
?.url;
|
|
10917
11272
|
return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
|
|
10918
11273
|
},
|
|
11274
|
+
/**
|
|
11275
|
+
* The game\'s icon from its Game Profile as a 128x128 WEBP image. 404 when the game server has no icon. When the optional query parameter v equals the stored revision (iconRevision on the game server) the response is cacheable for a day (immutable), otherwise for a minute.<br> OperationId: `GameServerControllerGetGameIcon`
|
|
11276
|
+
* @summary Get game icon
|
|
11277
|
+
* @param {string} id
|
|
11278
|
+
* @param {string} [v]
|
|
11279
|
+
* @param {*} [options] Override http request option.
|
|
11280
|
+
* @throws {RequiredError}
|
|
11281
|
+
*/
|
|
11282
|
+
async gameServerControllerGetGameIcon(id, v, options) {
|
|
11283
|
+
const localVarAxiosArgs = await localVarAxiosParamCreator.gameServerControllerGetGameIcon(id, v, options);
|
|
11284
|
+
const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
|
|
11285
|
+
const localVarOperationServerBasePath = operationServerMap['GameServerApi.gameServerControllerGetGameIcon']?.[localVarOperationServerIndex]?.url;
|
|
11286
|
+
return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
|
|
11287
|
+
},
|
|
10919
11288
|
/**
|
|
10920
11289
|
* Fetch status of an import from CSMM. Deprecated: use `GameServerController.getJob` with the import job type instead. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerGetImport`
|
|
10921
11290
|
* @summary Get import
|
|
@@ -11123,6 +11492,20 @@ export const GameServerApiFp = function (configuration) {
|
|
|
11123
11492
|
const localVarOperationServerBasePath = operationServerMap['GameServerApi.gameServerControllerPutMapUpload']?.[localVarOperationServerIndex]?.url;
|
|
11124
11493
|
return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
|
|
11125
11494
|
},
|
|
11495
|
+
/**
|
|
11496
|
+
* Records what a connector-based game server reported when it identified: its Capability Manifest, game, connector and protocol version, and its name while the name follows the connector. Emits gameserver-version-changed when the connector, protocol version, game or game version changed, otherwise gameserver-updated when the name or Game Profile changed. Written by the connector; users normally never call it. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerRecordIdentify`
|
|
11497
|
+
* @summary Record identify
|
|
11498
|
+
* @param {string} id
|
|
11499
|
+
* @param {GameServerIdentifyInputDTO} [gameServerIdentifyInputDTO] GameServerIdentifyInputDTO
|
|
11500
|
+
* @param {*} [options] Override http request option.
|
|
11501
|
+
* @throws {RequiredError}
|
|
11502
|
+
*/
|
|
11503
|
+
async gameServerControllerRecordIdentify(id, gameServerIdentifyInputDTO, options) {
|
|
11504
|
+
const localVarAxiosArgs = await localVarAxiosParamCreator.gameServerControllerRecordIdentify(id, gameServerIdentifyInputDTO, options);
|
|
11505
|
+
const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
|
|
11506
|
+
const localVarOperationServerBasePath = operationServerMap['GameServerApi.gameServerControllerRecordIdentify']?.[localVarOperationServerIndex]?.url;
|
|
11507
|
+
return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
|
|
11508
|
+
},
|
|
11126
11509
|
/**
|
|
11127
11510
|
* Regenerate the registration token for a gameserver. Careful, this will invalidate all existing connections. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerRegenerateRegistrationToken`
|
|
11128
11511
|
* @summary Regenerate registration token
|
|
@@ -11175,6 +11558,20 @@ export const GameServerApiFp = function (configuration) {
|
|
|
11175
11558
|
const localVarOperationServerBasePath = operationServerMap['GameServerApi.gameServerControllerResetCurrency']?.[localVarOperationServerIndex]?.url;
|
|
11176
11559
|
return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
|
|
11177
11560
|
},
|
|
11561
|
+
/**
|
|
11562
|
+
* Revert a completed Connector Migration within 14 days of completion. Restores the legacy type and connection, retires the identity token and drops the connector connection. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerRevertConnectorMigration`
|
|
11563
|
+
* @summary Revert connector migration
|
|
11564
|
+
* @param {string} id
|
|
11565
|
+
* @param {*} [options] Override http request option.
|
|
11566
|
+
* @throws {RequiredError}
|
|
11567
|
+
*/
|
|
11568
|
+
async gameServerControllerRevertConnectorMigration(id, options) {
|
|
11569
|
+
const localVarAxiosArgs = await localVarAxiosParamCreator.gameServerControllerRevertConnectorMigration(id, options);
|
|
11570
|
+
const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
|
|
11571
|
+
const localVarOperationServerBasePath = operationServerMap['GameServerApi.gameServerControllerRevertConnectorMigration']?.[localVarOperationServerIndex]
|
|
11572
|
+
?.url;
|
|
11573
|
+
return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
|
|
11574
|
+
},
|
|
11178
11575
|
/**
|
|
11179
11576
|
* Fetch gameservers<br> OperationId: `GameServerControllerSearch`
|
|
11180
11577
|
* @summary Search
|
|
@@ -11229,6 +11626,20 @@ export const GameServerApiFp = function (configuration) {
|
|
|
11229
11626
|
const localVarOperationServerBasePath = operationServerMap['GameServerApi.gameServerControllerShutdown']?.[localVarOperationServerIndex]?.url;
|
|
11230
11627
|
return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
|
|
11231
11628
|
},
|
|
11629
|
+
/**
|
|
11630
|
+
* Start a Connector Migration of a legacy gameserver, or return the pending one. Put the returned identity token and registration token in the connector config; the gameserver keeps its legacy connection until that connector first connects. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerStartConnectorMigration`
|
|
11631
|
+
* @summary Start connector migration
|
|
11632
|
+
* @param {string} id
|
|
11633
|
+
* @param {*} [options] Override http request option.
|
|
11634
|
+
* @throws {RequiredError}
|
|
11635
|
+
*/
|
|
11636
|
+
async gameServerControllerStartConnectorMigration(id, options) {
|
|
11637
|
+
const localVarAxiosArgs = await localVarAxiosParamCreator.gameServerControllerStartConnectorMigration(id, options);
|
|
11638
|
+
const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
|
|
11639
|
+
const localVarOperationServerBasePath = operationServerMap['GameServerApi.gameServerControllerStartConnectorMigration']?.[localVarOperationServerIndex]
|
|
11640
|
+
?.url;
|
|
11641
|
+
return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
|
|
11642
|
+
},
|
|
11232
11643
|
/**
|
|
11233
11644
|
* Teleport a player to a location. Requires gameserver to be online and reachable. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerTeleportPlayer`
|
|
11234
11645
|
* @summary Teleport player
|
|
@@ -11353,6 +11764,42 @@ export const GameServerApiFactory = function (configuration, basePath, axios) {
|
|
|
11353
11764
|
.gameServerControllerBanPlayer(gameServerId, playerId, banPlayerInputDTO, options)
|
|
11354
11765
|
.then((request) => request(axios, basePath));
|
|
11355
11766
|
},
|
|
11767
|
+
/**
|
|
11768
|
+
* Cancel a pending Connector Migration. Its identity token stops claiming the gameserver; the legacy connection was never changed. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerCancelConnectorMigration`
|
|
11769
|
+
* @summary Cancel connector migration
|
|
11770
|
+
* @param {string} id
|
|
11771
|
+
* @param {*} [options] Override http request option.
|
|
11772
|
+
* @throws {RequiredError}
|
|
11773
|
+
*/
|
|
11774
|
+
gameServerControllerCancelConnectorMigration(id, options) {
|
|
11775
|
+
return localVarFp
|
|
11776
|
+
.gameServerControllerCancelConnectorMigration(id, options)
|
|
11777
|
+
.then((request) => request(axios, basePath));
|
|
11778
|
+
},
|
|
11779
|
+
/**
|
|
11780
|
+
* Claim the legacy gameserver whose pending Connector Migration issued this identity token. Written by the connector on handshake; users normally never call it. The outcome is claimed, refused (with the reason, also recorded on the gameserver) or none (no pending migration holds the token in this domain). Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerClaimConnectorMigration`
|
|
11781
|
+
* @summary Claim connector migration
|
|
11782
|
+
* @param {ConnectorMigrationClaimInputDTO} [connectorMigrationClaimInputDTO] ConnectorMigrationClaimInputDTO
|
|
11783
|
+
* @param {*} [options] Override http request option.
|
|
11784
|
+
* @throws {RequiredError}
|
|
11785
|
+
*/
|
|
11786
|
+
gameServerControllerClaimConnectorMigration(connectorMigrationClaimInputDTO, options) {
|
|
11787
|
+
return localVarFp
|
|
11788
|
+
.gameServerControllerClaimConnectorMigration(connectorMigrationClaimInputDTO, options)
|
|
11789
|
+
.then((request) => request(axios, basePath));
|
|
11790
|
+
},
|
|
11791
|
+
/**
|
|
11792
|
+
* Report of a completed Connector Migration: players seen since the switch that matched existing ones vs. newly created, and item rows reused vs. newly added. A high playersNew count suggests reverting.<br> OperationId: `GameServerControllerConnectorMigrationReport`
|
|
11793
|
+
* @summary Connector migration report
|
|
11794
|
+
* @param {string} id
|
|
11795
|
+
* @param {*} [options] Override http request option.
|
|
11796
|
+
* @throws {RequiredError}
|
|
11797
|
+
*/
|
|
11798
|
+
gameServerControllerConnectorMigrationReport(id, options) {
|
|
11799
|
+
return localVarFp
|
|
11800
|
+
.gameServerControllerConnectorMigrationReport(id, options)
|
|
11801
|
+
.then((request) => request(axios, basePath));
|
|
11802
|
+
},
|
|
11356
11803
|
/**
|
|
11357
11804
|
* Create a gameserver Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerCreate`
|
|
11358
11805
|
* @summary Create
|
|
@@ -11405,6 +11852,17 @@ export const GameServerApiFactory = function (configuration, basePath, axios) {
|
|
|
11405
11852
|
.gameServerControllerGetDimensionMapTile(id, dimension, zoom, x, y, v, options)
|
|
11406
11853
|
.then((request) => request(axios, basePath));
|
|
11407
11854
|
},
|
|
11855
|
+
/**
|
|
11856
|
+
* The game\'s icon from its Game Profile as a 128x128 WEBP image. 404 when the game server has no icon. When the optional query parameter v equals the stored revision (iconRevision on the game server) the response is cacheable for a day (immutable), otherwise for a minute.<br> OperationId: `GameServerControllerGetGameIcon`
|
|
11857
|
+
* @summary Get game icon
|
|
11858
|
+
* @param {string} id
|
|
11859
|
+
* @param {string} [v]
|
|
11860
|
+
* @param {*} [options] Override http request option.
|
|
11861
|
+
* @throws {RequiredError}
|
|
11862
|
+
*/
|
|
11863
|
+
gameServerControllerGetGameIcon(id, v, options) {
|
|
11864
|
+
return localVarFp.gameServerControllerGetGameIcon(id, v, options).then((request) => request(axios, basePath));
|
|
11865
|
+
},
|
|
11408
11866
|
/**
|
|
11409
11867
|
* Fetch status of an import from CSMM. Deprecated: use `GameServerController.getJob` with the import job type instead. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerGetImport`
|
|
11410
11868
|
* @summary Get import
|
|
@@ -11577,6 +12035,19 @@ export const GameServerApiFactory = function (configuration, basePath, axios) {
|
|
|
11577
12035
|
.gameServerControllerPutMapUpload(id, dimension, options)
|
|
11578
12036
|
.then((request) => request(axios, basePath));
|
|
11579
12037
|
},
|
|
12038
|
+
/**
|
|
12039
|
+
* Records what a connector-based game server reported when it identified: its Capability Manifest, game, connector and protocol version, and its name while the name follows the connector. Emits gameserver-version-changed when the connector, protocol version, game or game version changed, otherwise gameserver-updated when the name or Game Profile changed. Written by the connector; users normally never call it. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerRecordIdentify`
|
|
12040
|
+
* @summary Record identify
|
|
12041
|
+
* @param {string} id
|
|
12042
|
+
* @param {GameServerIdentifyInputDTO} [gameServerIdentifyInputDTO] GameServerIdentifyInputDTO
|
|
12043
|
+
* @param {*} [options] Override http request option.
|
|
12044
|
+
* @throws {RequiredError}
|
|
12045
|
+
*/
|
|
12046
|
+
gameServerControllerRecordIdentify(id, gameServerIdentifyInputDTO, options) {
|
|
12047
|
+
return localVarFp
|
|
12048
|
+
.gameServerControllerRecordIdentify(id, gameServerIdentifyInputDTO, options)
|
|
12049
|
+
.then((request) => request(axios, basePath));
|
|
12050
|
+
},
|
|
11580
12051
|
/**
|
|
11581
12052
|
* Regenerate the registration token for a gameserver. Careful, this will invalidate all existing connections. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerRegenerateRegistrationToken`
|
|
11582
12053
|
* @summary Regenerate registration token
|
|
@@ -11621,6 +12092,18 @@ export const GameServerApiFactory = function (configuration, basePath, axios) {
|
|
|
11621
12092
|
gameServerControllerResetCurrency(id, options) {
|
|
11622
12093
|
return localVarFp.gameServerControllerResetCurrency(id, options).then((request) => request(axios, basePath));
|
|
11623
12094
|
},
|
|
12095
|
+
/**
|
|
12096
|
+
* Revert a completed Connector Migration within 14 days of completion. Restores the legacy type and connection, retires the identity token and drops the connector connection. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerRevertConnectorMigration`
|
|
12097
|
+
* @summary Revert connector migration
|
|
12098
|
+
* @param {string} id
|
|
12099
|
+
* @param {*} [options] Override http request option.
|
|
12100
|
+
* @throws {RequiredError}
|
|
12101
|
+
*/
|
|
12102
|
+
gameServerControllerRevertConnectorMigration(id, options) {
|
|
12103
|
+
return localVarFp
|
|
12104
|
+
.gameServerControllerRevertConnectorMigration(id, options)
|
|
12105
|
+
.then((request) => request(axios, basePath));
|
|
12106
|
+
},
|
|
11624
12107
|
/**
|
|
11625
12108
|
* Fetch gameservers<br> OperationId: `GameServerControllerSearch`
|
|
11626
12109
|
* @summary Search
|
|
@@ -11669,6 +12152,18 @@ export const GameServerApiFactory = function (configuration, basePath, axios) {
|
|
|
11669
12152
|
gameServerControllerShutdown(id, options) {
|
|
11670
12153
|
return localVarFp.gameServerControllerShutdown(id, options).then((request) => request(axios, basePath));
|
|
11671
12154
|
},
|
|
12155
|
+
/**
|
|
12156
|
+
* Start a Connector Migration of a legacy gameserver, or return the pending one. Put the returned identity token and registration token in the connector config; the gameserver keeps its legacy connection until that connector first connects. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerStartConnectorMigration`
|
|
12157
|
+
* @summary Start connector migration
|
|
12158
|
+
* @param {string} id
|
|
12159
|
+
* @param {*} [options] Override http request option.
|
|
12160
|
+
* @throws {RequiredError}
|
|
12161
|
+
*/
|
|
12162
|
+
gameServerControllerStartConnectorMigration(id, options) {
|
|
12163
|
+
return localVarFp
|
|
12164
|
+
.gameServerControllerStartConnectorMigration(id, options)
|
|
12165
|
+
.then((request) => request(axios, basePath));
|
|
12166
|
+
},
|
|
11672
12167
|
/**
|
|
11673
12168
|
* Teleport a player to a location. Requires gameserver to be online and reachable. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerTeleportPlayer`
|
|
11674
12169
|
* @summary Teleport player
|
|
@@ -11784,6 +12279,45 @@ export class GameServerApi extends BaseAPI {
|
|
|
11784
12279
|
.gameServerControllerBanPlayer(gameServerId, playerId, banPlayerInputDTO, options)
|
|
11785
12280
|
.then((request) => request(this.axios, this.basePath));
|
|
11786
12281
|
}
|
|
12282
|
+
/**
|
|
12283
|
+
* Cancel a pending Connector Migration. Its identity token stops claiming the gameserver; the legacy connection was never changed. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerCancelConnectorMigration`
|
|
12284
|
+
* @summary Cancel connector migration
|
|
12285
|
+
* @param {string} id
|
|
12286
|
+
* @param {*} [options] Override http request option.
|
|
12287
|
+
* @throws {RequiredError}
|
|
12288
|
+
* @memberof GameServerApi
|
|
12289
|
+
*/
|
|
12290
|
+
gameServerControllerCancelConnectorMigration(id, options) {
|
|
12291
|
+
return GameServerApiFp(this.configuration)
|
|
12292
|
+
.gameServerControllerCancelConnectorMigration(id, options)
|
|
12293
|
+
.then((request) => request(this.axios, this.basePath));
|
|
12294
|
+
}
|
|
12295
|
+
/**
|
|
12296
|
+
* Claim the legacy gameserver whose pending Connector Migration issued this identity token. Written by the connector on handshake; users normally never call it. The outcome is claimed, refused (with the reason, also recorded on the gameserver) or none (no pending migration holds the token in this domain). Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerClaimConnectorMigration`
|
|
12297
|
+
* @summary Claim connector migration
|
|
12298
|
+
* @param {ConnectorMigrationClaimInputDTO} [connectorMigrationClaimInputDTO] ConnectorMigrationClaimInputDTO
|
|
12299
|
+
* @param {*} [options] Override http request option.
|
|
12300
|
+
* @throws {RequiredError}
|
|
12301
|
+
* @memberof GameServerApi
|
|
12302
|
+
*/
|
|
12303
|
+
gameServerControllerClaimConnectorMigration(connectorMigrationClaimInputDTO, options) {
|
|
12304
|
+
return GameServerApiFp(this.configuration)
|
|
12305
|
+
.gameServerControllerClaimConnectorMigration(connectorMigrationClaimInputDTO, options)
|
|
12306
|
+
.then((request) => request(this.axios, this.basePath));
|
|
12307
|
+
}
|
|
12308
|
+
/**
|
|
12309
|
+
* Report of a completed Connector Migration: players seen since the switch that matched existing ones vs. newly created, and item rows reused vs. newly added. A high playersNew count suggests reverting.<br> OperationId: `GameServerControllerConnectorMigrationReport`
|
|
12310
|
+
* @summary Connector migration report
|
|
12311
|
+
* @param {string} id
|
|
12312
|
+
* @param {*} [options] Override http request option.
|
|
12313
|
+
* @throws {RequiredError}
|
|
12314
|
+
* @memberof GameServerApi
|
|
12315
|
+
*/
|
|
12316
|
+
gameServerControllerConnectorMigrationReport(id, options) {
|
|
12317
|
+
return GameServerApiFp(this.configuration)
|
|
12318
|
+
.gameServerControllerConnectorMigrationReport(id, options)
|
|
12319
|
+
.then((request) => request(this.axios, this.basePath));
|
|
12320
|
+
}
|
|
11787
12321
|
/**
|
|
11788
12322
|
* Create a gameserver Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerCreate`
|
|
11789
12323
|
* @summary Create
|
|
@@ -11842,6 +12376,20 @@ export class GameServerApi extends BaseAPI {
|
|
|
11842
12376
|
.gameServerControllerGetDimensionMapTile(id, dimension, zoom, x, y, v, options)
|
|
11843
12377
|
.then((request) => request(this.axios, this.basePath));
|
|
11844
12378
|
}
|
|
12379
|
+
/**
|
|
12380
|
+
* The game\'s icon from its Game Profile as a 128x128 WEBP image. 404 when the game server has no icon. When the optional query parameter v equals the stored revision (iconRevision on the game server) the response is cacheable for a day (immutable), otherwise for a minute.<br> OperationId: `GameServerControllerGetGameIcon`
|
|
12381
|
+
* @summary Get game icon
|
|
12382
|
+
* @param {string} id
|
|
12383
|
+
* @param {string} [v]
|
|
12384
|
+
* @param {*} [options] Override http request option.
|
|
12385
|
+
* @throws {RequiredError}
|
|
12386
|
+
* @memberof GameServerApi
|
|
12387
|
+
*/
|
|
12388
|
+
gameServerControllerGetGameIcon(id, v, options) {
|
|
12389
|
+
return GameServerApiFp(this.configuration)
|
|
12390
|
+
.gameServerControllerGetGameIcon(id, v, options)
|
|
12391
|
+
.then((request) => request(this.axios, this.basePath));
|
|
12392
|
+
}
|
|
11845
12393
|
/**
|
|
11846
12394
|
* Fetch status of an import from CSMM. Deprecated: use `GameServerController.getJob` with the import job type instead. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerGetImport`
|
|
11847
12395
|
* @summary Get import
|
|
@@ -12049,6 +12597,20 @@ export class GameServerApi extends BaseAPI {
|
|
|
12049
12597
|
.gameServerControllerPutMapUpload(id, dimension, options)
|
|
12050
12598
|
.then((request) => request(this.axios, this.basePath));
|
|
12051
12599
|
}
|
|
12600
|
+
/**
|
|
12601
|
+
* Records what a connector-based game server reported when it identified: its Capability Manifest, game, connector and protocol version, and its name while the name follows the connector. Emits gameserver-version-changed when the connector, protocol version, game or game version changed, otherwise gameserver-updated when the name or Game Profile changed. Written by the connector; users normally never call it. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerRecordIdentify`
|
|
12602
|
+
* @summary Record identify
|
|
12603
|
+
* @param {string} id
|
|
12604
|
+
* @param {GameServerIdentifyInputDTO} [gameServerIdentifyInputDTO] GameServerIdentifyInputDTO
|
|
12605
|
+
* @param {*} [options] Override http request option.
|
|
12606
|
+
* @throws {RequiredError}
|
|
12607
|
+
* @memberof GameServerApi
|
|
12608
|
+
*/
|
|
12609
|
+
gameServerControllerRecordIdentify(id, gameServerIdentifyInputDTO, options) {
|
|
12610
|
+
return GameServerApiFp(this.configuration)
|
|
12611
|
+
.gameServerControllerRecordIdentify(id, gameServerIdentifyInputDTO, options)
|
|
12612
|
+
.then((request) => request(this.axios, this.basePath));
|
|
12613
|
+
}
|
|
12052
12614
|
/**
|
|
12053
12615
|
* Regenerate the registration token for a gameserver. Careful, this will invalidate all existing connections. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerRegenerateRegistrationToken`
|
|
12054
12616
|
* @summary Regenerate registration token
|
|
@@ -12101,6 +12663,19 @@ export class GameServerApi extends BaseAPI {
|
|
|
12101
12663
|
.gameServerControllerResetCurrency(id, options)
|
|
12102
12664
|
.then((request) => request(this.axios, this.basePath));
|
|
12103
12665
|
}
|
|
12666
|
+
/**
|
|
12667
|
+
* Revert a completed Connector Migration within 14 days of completion. Restores the legacy type and connection, retires the identity token and drops the connector connection. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerRevertConnectorMigration`
|
|
12668
|
+
* @summary Revert connector migration
|
|
12669
|
+
* @param {string} id
|
|
12670
|
+
* @param {*} [options] Override http request option.
|
|
12671
|
+
* @throws {RequiredError}
|
|
12672
|
+
* @memberof GameServerApi
|
|
12673
|
+
*/
|
|
12674
|
+
gameServerControllerRevertConnectorMigration(id, options) {
|
|
12675
|
+
return GameServerApiFp(this.configuration)
|
|
12676
|
+
.gameServerControllerRevertConnectorMigration(id, options)
|
|
12677
|
+
.then((request) => request(this.axios, this.basePath));
|
|
12678
|
+
}
|
|
12104
12679
|
/**
|
|
12105
12680
|
* Fetch gameservers<br> OperationId: `GameServerControllerSearch`
|
|
12106
12681
|
* @summary Search
|
|
@@ -12155,6 +12730,19 @@ export class GameServerApi extends BaseAPI {
|
|
|
12155
12730
|
.gameServerControllerShutdown(id, options)
|
|
12156
12731
|
.then((request) => request(this.axios, this.basePath));
|
|
12157
12732
|
}
|
|
12733
|
+
/**
|
|
12734
|
+
* Start a Connector Migration of a legacy gameserver, or return the pending one. Put the returned identity token and registration token in the connector config; the gameserver keeps its legacy connection until that connector first connects. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerStartConnectorMigration`
|
|
12735
|
+
* @summary Start connector migration
|
|
12736
|
+
* @param {string} id
|
|
12737
|
+
* @param {*} [options] Override http request option.
|
|
12738
|
+
* @throws {RequiredError}
|
|
12739
|
+
* @memberof GameServerApi
|
|
12740
|
+
*/
|
|
12741
|
+
gameServerControllerStartConnectorMigration(id, options) {
|
|
12742
|
+
return GameServerApiFp(this.configuration)
|
|
12743
|
+
.gameServerControllerStartConnectorMigration(id, options)
|
|
12744
|
+
.then((request) => request(this.axios, this.basePath));
|
|
12745
|
+
}
|
|
12158
12746
|
/**
|
|
12159
12747
|
* Teleport a player to a location. Requires gameserver to be online and reachable. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerTeleportPlayer`
|
|
12160
12748
|
* @summary Teleport player
|