@takaro/apiclient 0.0.0-dev.65bc64c → 0.0.0-dev.65f42f9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (40) hide show
  1. package/dist/.source-hash +1 -1
  2. package/dist/generated/api.d.ts +7118 -2299
  3. package/dist/generated/api.d.ts.map +1 -1
  4. package/dist/generated/api.js +2358 -304
  5. package/dist/generated/api.js.map +1 -1
  6. package/dist/generated/base.d.ts.map +1 -1
  7. package/dist/generated/base.js.map +1 -1
  8. package/dist/generated/common.d.ts.map +1 -1
  9. package/dist/generated/common.js.map +1 -1
  10. package/dist/generated/configuration.d.ts.map +1 -1
  11. package/dist/generated/configuration.js.map +1 -1
  12. package/dist/generated-management/api.d.ts +9661 -5972
  13. package/dist/generated-management/api.d.ts.map +1 -1
  14. package/dist/generated-management/api.js +1428 -121
  15. package/dist/generated-management/api.js.map +1 -1
  16. package/dist/generated-management/base.d.ts.map +1 -1
  17. package/dist/generated-management/base.js.map +1 -1
  18. package/dist/generated-management/common.d.ts.map +1 -1
  19. package/dist/generated-management/common.js.map +1 -1
  20. package/dist/generated-management/configuration.d.ts.map +1 -1
  21. package/dist/generated-management/configuration.js.map +1 -1
  22. package/dist/lib/adminClient.d.ts +3 -1
  23. package/dist/lib/adminClient.d.ts.map +1 -1
  24. package/dist/lib/adminClient.js +7 -1
  25. package/dist/lib/adminClient.js.map +1 -1
  26. package/dist/lib/baseClient.d.ts.map +1 -1
  27. package/dist/lib/client.d.ts +3 -1
  28. package/dist/lib/client.d.ts.map +1 -1
  29. package/dist/lib/client.js +22 -11
  30. package/dist/lib/client.js.map +1 -1
  31. package/dist/lib/distributorClient.d.ts.map +1 -1
  32. package/dist/lib/staffClient.d.ts +3 -1
  33. package/dist/lib/staffClient.d.ts.map +1 -1
  34. package/dist/lib/staffClient.js +5 -1
  35. package/dist/lib/staffClient.js.map +1 -1
  36. package/dist/main.d.ts +3 -3
  37. package/dist/main.d.ts.map +1 -1
  38. package/dist/main.js +1 -1
  39. package/dist/main.js.map +1 -1
  40. package/package.json +4 -3
@@ -59,6 +59,20 @@ export const ApiKeySearchInputDTOSortDirectionEnum = {
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  Asc: 'asc',
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  Desc: 'desc',
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  };
62
+ export const AreaGainDTOCauseEnum = {
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+ Pickup: 'pickup',
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+ Drop: 'drop',
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+ Craft: 'craft',
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+ Loot: 'loot',
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+ Trade: 'trade',
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+ Death: 'death',
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+ Other: 'other',
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+ Unknown: 'unknown',
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+ };
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+ export const AreaGainDTOPositionSourceEnum = {
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+ Reported: 'reported',
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+ Sampled: 'sampled',
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+ };
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  export const BanSearchInputDTOExtendEnum = {
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  Player: 'player',
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  GameServer: 'gameServer',
@@ -201,11 +215,6 @@ export const CsmmExportSectionParamsSectionEnum = {
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  CustomHooks: 'customHooks',
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  CronJobs: 'cronJobs',
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  };
204
- export const DistributorBackedDomainOutputDTOStateEnum = {
205
- Active: 'ACTIVE',
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- Disabled: 'DISABLED',
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- Maintenance: 'MAINTENANCE',
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- };
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  export const DomainCreateInputDTOStateEnum = {
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  Active: 'ACTIVE',
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  Disabled: 'DISABLED',
@@ -272,6 +281,7 @@ export const EventCreateDTOEventNameEnum = {
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  SettingsSet: 'settings-set',
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  PlayerNewIpDetected: 'player-new-ip-detected',
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  PlayerNewNameDetected: 'player-new-name-detected',
284
+ PlayerIdentityConflict: 'player-identity-conflict',
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  ServerStatusChanged: 'server-status-changed',
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  ModuleCreated: 'module-created',
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  ModuleUpdated: 'module-updated',
@@ -286,8 +296,11 @@ export const EventCreateDTOEventNameEnum = {
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  ShopOrderStatusChanged: 'shop-order-status-changed',
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  ShopOrderDeliveryFailed: 'shop-order-delivery-failed',
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  PlayerLinked: 'player-linked',
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+ PlayerUnlinked: 'player-unlinked',
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+ PlayerMerged: 'player-merged',
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  GameserverCreated: 'gameserver-created',
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  GameserverUpdated: 'gameserver-updated',
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+ GameserverVersionChanged: 'gameserver-version-changed',
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  GameserverDeleted: 'gameserver-deleted',
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  PlayerBanned: 'player-banned',
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  PlayerUnbanned: 'player-unbanned',
@@ -331,6 +344,7 @@ export const EventExploreFiltersDTOEventNameEnum = {
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  SettingsSet: 'settings-set',
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  PlayerNewIpDetected: 'player-new-ip-detected',
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  PlayerNewNameDetected: 'player-new-name-detected',
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+ PlayerIdentityConflict: 'player-identity-conflict',
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  ServerStatusChanged: 'server-status-changed',
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  ModuleCreated: 'module-created',
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  ModuleUpdated: 'module-updated',
@@ -345,8 +359,11 @@ export const EventExploreFiltersDTOEventNameEnum = {
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  ShopOrderStatusChanged: 'shop-order-status-changed',
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  ShopOrderDeliveryFailed: 'shop-order-delivery-failed',
347
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  PlayerLinked: 'player-linked',
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+ PlayerUnlinked: 'player-unlinked',
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+ PlayerMerged: 'player-merged',
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  GameserverCreated: 'gameserver-created',
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  GameserverUpdated: 'gameserver-updated',
366
+ GameserverVersionChanged: 'gameserver-version-changed',
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  GameserverDeleted: 'gameserver-deleted',
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  PlayerBanned: 'player-banned',
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  PlayerUnbanned: 'player-unbanned',
@@ -374,6 +391,15 @@ export const EventExploreFiltersDTOEventNameEnum = {
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  PlayerDeath: 'player-death',
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  EntityKilled: 'entity-killed',
376
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  };
394
+ export const EventInventoryChangedCauseEnum = {
395
+ Pickup: 'pickup',
396
+ Drop: 'drop',
397
+ Craft: 'craft',
398
+ Loot: 'loot',
399
+ Trade: 'trade',
400
+ Death: 'death',
401
+ Other: 'other',
402
+ };
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  export const EventOutputDTOEventNameEnum = {
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  RoleAssigned: 'role-assigned',
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  RoleRemoved: 'role-removed',
@@ -390,6 +416,7 @@ export const EventOutputDTOEventNameEnum = {
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  SettingsSet: 'settings-set',
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  PlayerNewIpDetected: 'player-new-ip-detected',
392
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  PlayerNewNameDetected: 'player-new-name-detected',
419
+ PlayerIdentityConflict: 'player-identity-conflict',
393
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  ServerStatusChanged: 'server-status-changed',
394
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  ModuleCreated: 'module-created',
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  ModuleUpdated: 'module-updated',
@@ -404,8 +431,11 @@ export const EventOutputDTOEventNameEnum = {
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  ShopOrderStatusChanged: 'shop-order-status-changed',
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  ShopOrderDeliveryFailed: 'shop-order-delivery-failed',
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  PlayerLinked: 'player-linked',
434
+ PlayerUnlinked: 'player-unlinked',
435
+ PlayerMerged: 'player-merged',
407
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  GameserverCreated: 'gameserver-created',
408
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  GameserverUpdated: 'gameserver-updated',
438
+ GameserverVersionChanged: 'gameserver-version-changed',
409
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  GameserverDeleted: 'gameserver-deleted',
410
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  PlayerBanned: 'player-banned',
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  PlayerUnbanned: 'player-unbanned',
@@ -449,6 +479,7 @@ export const EventSearchInputAllowedFiltersEventNameEnum = {
449
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  SettingsSet: 'settings-set',
450
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  PlayerNewIpDetected: 'player-new-ip-detected',
451
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  PlayerNewNameDetected: 'player-new-name-detected',
482
+ PlayerIdentityConflict: 'player-identity-conflict',
452
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  ServerStatusChanged: 'server-status-changed',
453
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  ModuleCreated: 'module-created',
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  ModuleUpdated: 'module-updated',
@@ -463,8 +494,11 @@ export const EventSearchInputAllowedFiltersEventNameEnum = {
463
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  ShopOrderStatusChanged: 'shop-order-status-changed',
464
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  ShopOrderDeliveryFailed: 'shop-order-delivery-failed',
465
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  PlayerLinked: 'player-linked',
497
+ PlayerUnlinked: 'player-unlinked',
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+ PlayerMerged: 'player-merged',
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  GameserverCreated: 'gameserver-created',
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  GameserverUpdated: 'gameserver-updated',
501
+ GameserverVersionChanged: 'gameserver-version-changed',
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  GameserverDeleted: 'gameserver-deleted',
469
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  PlayerBanned: 'player-banned',
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  PlayerUnbanned: 'player-unbanned',
@@ -527,12 +561,24 @@ export const GameServerCreateDTOTypeEnum = {
527
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  Generic: 'GENERIC',
528
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  Mock: 'MOCK',
529
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  };
564
+ export const GameServerCreateDTONameSourceEnum = {
565
+ Connector: 'connector',
566
+ Operator: 'operator',
567
+ };
568
+ export const GameServerIdentifyInputDTOProtocolVersionEnum = {
569
+ NUMBER_0: 0,
570
+ NUMBER_1: 1,
571
+ };
530
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  export const GameServerOutputDTOTypeEnum = {
531
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  Sevendaystodie: 'SEVENDAYSTODIE',
532
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  Rust: 'RUST',
533
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  Generic: 'GENERIC',
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  Mock: 'MOCK',
535
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  };
578
+ export const GameServerOutputDTONameSourceEnum = {
579
+ Connector: 'connector',
580
+ Operator: 'operator',
581
+ };
536
582
  export const GameServerSearchInputAllowedFiltersTypeEnum = {
537
583
  Sevendaystodie: 'SEVENDAYSTODIE',
538
584
  Rust: 'RUST',
@@ -575,14 +621,17 @@ export const GetJobInputDTOTypeEnum = {
575
621
  SyncItems: 'syncItems',
576
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  SyncEntities: 'syncEntities',
577
623
  SyncBans: 'syncBans',
624
+ SyncLocations: 'syncLocations',
578
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  SyncMapImages: 'syncMapImages',
579
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  SyncMapUploads: 'syncMapUploads',
627
+ SyncGameIcons: 'syncGameIcons',
580
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  SyncSteam: 'syncSteam',
581
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  SyncDiscordRoles: 'syncDiscordRoles',
582
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  EmitRateLimitSummary: 'emitRateLimitSummary',
583
631
  CleanRevokedApiKeys: 'cleanRevokedApiKeys',
584
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  CleanExecutionClaims: 'cleanExecutionClaims',
585
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  DeleteClickHouseEvents: 'deleteClickHouseEvents',
634
+ RepointClickHouseEvents: 'repointClickHouseEvents',
586
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  CleanConnectorMigrations: 'cleanConnectorMigrations',
587
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  };
588
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  export const GetSettingsInputKeysEnum = {
@@ -631,6 +680,7 @@ export const HookCreateDTOEventTypeEnum = {
631
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  SettingsSet: 'settings-set',
632
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  PlayerNewIpDetected: 'player-new-ip-detected',
633
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  PlayerNewNameDetected: 'player-new-name-detected',
683
+ PlayerIdentityConflict: 'player-identity-conflict',
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  ServerStatusChanged: 'server-status-changed',
635
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  ModuleCreated: 'module-created',
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  ModuleUpdated: 'module-updated',
@@ -645,8 +695,11 @@ export const HookCreateDTOEventTypeEnum = {
645
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  ShopOrderStatusChanged: 'shop-order-status-changed',
646
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  ShopOrderDeliveryFailed: 'shop-order-delivery-failed',
647
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  PlayerLinked: 'player-linked',
698
+ PlayerUnlinked: 'player-unlinked',
699
+ PlayerMerged: 'player-merged',
648
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  GameserverCreated: 'gameserver-created',
649
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  GameserverUpdated: 'gameserver-updated',
702
+ GameserverVersionChanged: 'gameserver-version-changed',
650
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  GameserverDeleted: 'gameserver-deleted',
651
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  PlayerBanned: 'player-banned',
652
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  PlayerUnbanned: 'player-unbanned',
@@ -692,6 +745,7 @@ export const HookOutputDTOEventTypeEnum = {
692
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  SettingsSet: 'settings-set',
693
746
  PlayerNewIpDetected: 'player-new-ip-detected',
694
747
  PlayerNewNameDetected: 'player-new-name-detected',
748
+ PlayerIdentityConflict: 'player-identity-conflict',
695
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  ServerStatusChanged: 'server-status-changed',
696
750
  ModuleCreated: 'module-created',
697
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  ModuleUpdated: 'module-updated',
@@ -706,8 +760,11 @@ export const HookOutputDTOEventTypeEnum = {
706
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  ShopOrderStatusChanged: 'shop-order-status-changed',
707
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  ShopOrderDeliveryFailed: 'shop-order-delivery-failed',
708
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  PlayerLinked: 'player-linked',
763
+ PlayerUnlinked: 'player-unlinked',
764
+ PlayerMerged: 'player-merged',
709
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  GameserverCreated: 'gameserver-created',
710
766
  GameserverUpdated: 'gameserver-updated',
767
+ GameserverVersionChanged: 'gameserver-version-changed',
711
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  GameserverDeleted: 'gameserver-deleted',
712
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  PlayerBanned: 'player-banned',
713
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  PlayerUnbanned: 'player-unbanned',
@@ -753,6 +810,7 @@ export const HookSearchInputAllowedFiltersEventTypeEnum = {
753
810
  SettingsSet: 'settings-set',
754
811
  PlayerNewIpDetected: 'player-new-ip-detected',
755
812
  PlayerNewNameDetected: 'player-new-name-detected',
813
+ PlayerIdentityConflict: 'player-identity-conflict',
756
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  ServerStatusChanged: 'server-status-changed',
757
815
  ModuleCreated: 'module-created',
758
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  ModuleUpdated: 'module-updated',
@@ -767,8 +825,11 @@ export const HookSearchInputAllowedFiltersEventTypeEnum = {
767
825
  ShopOrderStatusChanged: 'shop-order-status-changed',
768
826
  ShopOrderDeliveryFailed: 'shop-order-delivery-failed',
769
827
  PlayerLinked: 'player-linked',
828
+ PlayerUnlinked: 'player-unlinked',
829
+ PlayerMerged: 'player-merged',
770
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  GameserverCreated: 'gameserver-created',
771
831
  GameserverUpdated: 'gameserver-updated',
832
+ GameserverVersionChanged: 'gameserver-version-changed',
772
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  GameserverDeleted: 'gameserver-deleted',
773
834
  PlayerBanned: 'player-banned',
774
835
  PlayerUnbanned: 'player-unbanned',
@@ -822,6 +883,7 @@ export const HookTriggerDTOEventTypeEnum = {
822
883
  SettingsSet: 'settings-set',
823
884
  PlayerNewIpDetected: 'player-new-ip-detected',
824
885
  PlayerNewNameDetected: 'player-new-name-detected',
886
+ PlayerIdentityConflict: 'player-identity-conflict',
825
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  ServerStatusChanged: 'server-status-changed',
826
888
  ModuleCreated: 'module-created',
827
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  ModuleUpdated: 'module-updated',
@@ -836,8 +898,11 @@ export const HookTriggerDTOEventTypeEnum = {
836
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  ShopOrderStatusChanged: 'shop-order-status-changed',
837
899
  ShopOrderDeliveryFailed: 'shop-order-delivery-failed',
838
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  PlayerLinked: 'player-linked',
901
+ PlayerUnlinked: 'player-unlinked',
902
+ PlayerMerged: 'player-merged',
839
903
  GameserverCreated: 'gameserver-created',
840
904
  GameserverUpdated: 'gameserver-updated',
905
+ GameserverVersionChanged: 'gameserver-version-changed',
841
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  GameserverDeleted: 'gameserver-deleted',
842
907
  PlayerBanned: 'player-banned',
843
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  PlayerUnbanned: 'player-unbanned',
@@ -883,6 +948,7 @@ export const HookUpdateDTOEventTypeEnum = {
883
948
  SettingsSet: 'settings-set',
884
949
  PlayerNewIpDetected: 'player-new-ip-detected',
885
950
  PlayerNewNameDetected: 'player-new-name-detected',
951
+ PlayerIdentityConflict: 'player-identity-conflict',
886
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  ServerStatusChanged: 'server-status-changed',
887
953
  ModuleCreated: 'module-created',
888
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  ModuleUpdated: 'module-updated',
@@ -897,8 +963,11 @@ export const HookUpdateDTOEventTypeEnum = {
897
963
  ShopOrderStatusChanged: 'shop-order-status-changed',
898
964
  ShopOrderDeliveryFailed: 'shop-order-delivery-failed',
899
965
  PlayerLinked: 'player-linked',
966
+ PlayerUnlinked: 'player-unlinked',
967
+ PlayerMerged: 'player-merged',
900
968
  GameserverCreated: 'gameserver-created',
901
969
  GameserverUpdated: 'gameserver-updated',
970
+ GameserverVersionChanged: 'gameserver-version-changed',
902
971
  GameserverDeleted: 'gameserver-deleted',
903
972
  PlayerBanned: 'player-banned',
904
973
  PlayerUnbanned: 'player-unbanned',
@@ -949,6 +1018,7 @@ export const IHookEventTypeEnum = {
949
1018
  SettingsSet: 'settings-set',
950
1019
  PlayerNewIpDetected: 'player-new-ip-detected',
951
1020
  PlayerNewNameDetected: 'player-new-name-detected',
1021
+ PlayerIdentityConflict: 'player-identity-conflict',
952
1022
  ServerStatusChanged: 'server-status-changed',
953
1023
  ModuleCreated: 'module-created',
954
1024
  ModuleUpdated: 'module-updated',
@@ -963,8 +1033,11 @@ export const IHookEventTypeEnum = {
963
1033
  ShopOrderStatusChanged: 'shop-order-status-changed',
964
1034
  ShopOrderDeliveryFailed: 'shop-order-delivery-failed',
965
1035
  PlayerLinked: 'player-linked',
1036
+ PlayerUnlinked: 'player-unlinked',
1037
+ PlayerMerged: 'player-merged',
966
1038
  GameserverCreated: 'gameserver-created',
967
1039
  GameserverUpdated: 'gameserver-updated',
1040
+ GameserverVersionChanged: 'gameserver-version-changed',
968
1041
  GameserverDeleted: 'gameserver-deleted',
969
1042
  PlayerBanned: 'player-banned',
970
1043
  PlayerUnbanned: 'player-unbanned',
@@ -991,6 +1064,29 @@ export const ITakaroQuerySortDirectionEnum = {
991
1064
  Asc: 'asc',
992
1065
  Desc: 'desc',
993
1066
  };
1067
+ export const InventoryChangeCounterpartDTOKindEnum = {
1068
+ Container: 'container',
1069
+ Player: 'player',
1070
+ };
1071
+ export const InventoryChangeDTOChangeTypeEnum = {
1072
+ Added: 'added',
1073
+ Removed: 'removed',
1074
+ Changed: 'changed',
1075
+ };
1076
+ export const InventoryChangeDTOCauseEnum = {
1077
+ Pickup: 'pickup',
1078
+ Drop: 'drop',
1079
+ Craft: 'craft',
1080
+ Loot: 'loot',
1081
+ Trade: 'trade',
1082
+ Death: 'death',
1083
+ Other: 'other',
1084
+ Unknown: 'unknown',
1085
+ };
1086
+ export const InventoryCounterpartDTOKindEnum = {
1087
+ Container: 'container',
1088
+ Player: 'player',
1089
+ };
994
1090
  export const InviteLinkCreateResultDTOStatusEnum = {
995
1091
  Active: 'ACTIVE',
996
1092
  Revoked: 'REVOKED',
@@ -1013,6 +1109,21 @@ export const InviteLinkSearchInputDTOSortDirectionEnum = {
1013
1109
  Asc: 'asc',
1014
1110
  Desc: 'desc',
1015
1111
  };
1112
+ export const ItemHolderChangeDTOChangeTypeEnum = {
1113
+ Added: 'added',
1114
+ Removed: 'removed',
1115
+ Changed: 'changed',
1116
+ };
1117
+ export const ItemHolderChangeDTOCauseEnum = {
1118
+ Pickup: 'pickup',
1119
+ Drop: 'drop',
1120
+ Craft: 'craft',
1121
+ Loot: 'loot',
1122
+ Trade: 'trade',
1123
+ Death: 'death',
1124
+ Other: 'other',
1125
+ Unknown: 'unknown',
1126
+ };
1016
1127
  export const ItemSearchInputDTOExtendEnum = {
1017
1128
  Gameserver: 'gameserver',
1018
1129
  };
@@ -1046,6 +1157,10 @@ export const JobStatusOutputDTOStatusEnum = {
1046
1157
  Waiting: 'waiting',
1047
1158
  WaitingChildren: 'waiting-children',
1048
1159
  };
1160
+ export const LocationSearchInputDTOSortDirectionEnum = {
1161
+ Asc: 'asc',
1162
+ Desc: 'desc',
1163
+ };
1049
1164
  export const LoginQueryParamsLocaleEnum = {
1050
1165
  En: 'en',
1051
1166
  Nl: 'nl',
@@ -1165,6 +1280,8 @@ export const PERMISSIONS = {
1165
1280
  ViewDiscordInfo: 'VIEW_DISCORD_INFO',
1166
1281
  SendDiscordMessage: 'SEND_DISCORD_MESSAGE',
1167
1282
  ManageApiKeys: 'MANAGE_API_KEYS',
1283
+ ReadMap: 'READ_MAP',
1284
+ ReadTracking: 'READ_TRACKING',
1168
1285
  };
1169
1286
  export const ParamKeyKeyEnum = {
1170
1287
  CommandPrefix: 'commandPrefix',
@@ -1180,6 +1297,39 @@ export const ParamKeyKeyEnum = {
1180
1297
  UnknownCommandFeedbackMessage: 'unknownCommandFeedbackMessage',
1181
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  TakaroAiEnabled: 'takaroAiEnabled',
1182
1299
  };
1300
+ export const PlayerMergeGameServerDTOOutcomeEnum = {
1301
+ Moved: 'moved',
1302
+ Combined: 'combined',
1303
+ };
1304
+ export const PlayerMergeGameServerDTOKeptPogFromEnum = {
1305
+ Survivor: 'survivor',
1306
+ Absorbed: 'absorbed',
1307
+ };
1308
+ export const PlayerMergeGameServerDTOInventoryFromEnum = {
1309
+ Survivor: 'survivor',
1310
+ Absorbed: 'absorbed',
1311
+ };
1312
+ export const PlayerMergeIdentifierDTOIdentifierEnum = {
1313
+ SteamId: 'steamId',
1314
+ EpicOnlineServicesId: 'epicOnlineServicesId',
1315
+ XboxLiveId: 'xboxLiveId',
1316
+ PlatformId: 'platformId',
1317
+ };
1318
+ export const PlayerMergeIdentifierDTOFromEnum = {
1319
+ Survivor: 'survivor',
1320
+ Absorbed: 'absorbed',
1321
+ };
1322
+ export const PlayerMergeRefusalDTOCodeEnum = {
1323
+ SamePlayer: 'same-player',
1324
+ IdentifierConflict: 'identifier-conflict',
1325
+ FixturePlayer: 'fixture-player',
1326
+ };
1327
+ export const PlayerMergeRefusalDTOIdentifierEnum = {
1328
+ SteamId: 'steamId',
1329
+ EpicOnlineServicesId: 'epicOnlineServicesId',
1330
+ XboxLiveId: 'xboxLiveId',
1331
+ PlatformId: 'platformId',
1332
+ };
1183
1333
  export const PlayerOnGameServerSearchInputDTOExtendEnum = {
1184
1334
  GameServer: 'gameServer',
1185
1335
  Player: 'player',
@@ -1188,6 +1338,24 @@ export const PlayerOnGameServerSearchInputDTOSortDirectionEnum = {
1188
1338
  Asc: 'asc',
1189
1339
  Desc: 'desc',
1190
1340
  };
1341
+ export const PlayerPortalLinkCodeDTOStatusEnum = {
1342
+ Valid: 'valid',
1343
+ Expired: 'expired',
1344
+ Invalid: 'invalid',
1345
+ };
1346
+ export const PlayerPortalLinkDTOSourceEnum = {
1347
+ GameCode: 'game-code',
1348
+ WebCode: 'web-code',
1349
+ SteamAuto: 'steam-auto',
1350
+ Admin: 'admin',
1351
+ Unknown: 'unknown',
1352
+ };
1353
+ export const PlayerPortalServerDTOGameServerTypeEnum = {
1354
+ Sevendaystodie: 'SEVENDAYSTODIE',
1355
+ Rust: 'RUST',
1356
+ Generic: 'GENERIC',
1357
+ Mock: 'MOCK',
1358
+ };
1191
1359
  export const PlayerSearchInputAllowedFiltersRoleAssignmentScopeEnum = {
1192
1360
  Global: 'global',
1193
1361
  GameServer: 'gameServer',
@@ -1202,6 +1370,11 @@ export const PlayerSearchInputDTOSortDirectionEnum = {
1202
1370
  Asc: 'asc',
1203
1371
  Desc: 'desc',
1204
1372
  };
1373
+ export const PositionAreaShapeDTOTypeEnum = {
1374
+ Circle: 'circle',
1375
+ Rectangle: 'rectangle',
1376
+ Polygon: 'polygon',
1377
+ };
1205
1378
  export const RecentOrderDTOStatusEnum = {
1206
1379
  Completed: 'COMPLETED',
1207
1380
  Paid: 'PAID',
@@ -1364,16 +1537,68 @@ export const TakaroEventDomainCreatedOriginEnum = {
1364
1537
  Subscription: 'subscription',
1365
1538
  AdminSecret: 'admin_secret',
1366
1539
  };
1540
+ export const TakaroEventInventoryCounterpartKindEnum = {
1541
+ Container: 'container',
1542
+ Player: 'player',
1543
+ };
1367
1544
  export const TakaroEventItemsGivenLineResultEnum = {
1368
1545
  Delivered: 'DELIVERED',
1369
1546
  Failed: 'FAILED',
1370
1547
  Unknown: 'UNKNOWN',
1371
1548
  };
1549
+ export const TakaroEventPlayerIdentityConflictUnwrittenIdentifiersEnum = {
1550
+ SteamId: 'steamId',
1551
+ EpicOnlineServicesId: 'epicOnlineServicesId',
1552
+ XboxLiveId: 'xboxLiveId',
1553
+ PlatformId: 'platformId',
1554
+ };
1555
+ export const TakaroEventPlayerIdentityConflictMatchMatchedOnEnum = {
1556
+ SteamId: 'steamId',
1557
+ EpicOnlineServicesId: 'epicOnlineServicesId',
1558
+ XboxLiveId: 'xboxLiveId',
1559
+ PlatformId: 'platformId',
1560
+ };
1372
1561
  export const TakaroEventPlayerInventoryChangedChangeTypeEnum = {
1373
1562
  Added: 'added',
1374
1563
  Removed: 'removed',
1375
1564
  Changed: 'changed',
1376
1565
  };
1566
+ export const TakaroEventPlayerInventoryChangedCauseEnum = {
1567
+ Pickup: 'pickup',
1568
+ Drop: 'drop',
1569
+ Craft: 'craft',
1570
+ Loot: 'loot',
1571
+ Trade: 'trade',
1572
+ Death: 'death',
1573
+ Other: 'other',
1574
+ };
1575
+ export const TakaroEventPlayerLinkedSourceEnum = {
1576
+ GameCode: 'game-code',
1577
+ WebCode: 'web-code',
1578
+ SteamAuto: 'steam-auto',
1579
+ Admin: 'admin',
1580
+ Unknown: 'unknown',
1581
+ };
1582
+ export const TakaroEventPlayerMergedMovedIdentifiersEnum = {
1583
+ SteamId: 'steamId',
1584
+ EpicOnlineServicesId: 'epicOnlineServicesId',
1585
+ XboxLiveId: 'xboxLiveId',
1586
+ PlatformId: 'platformId',
1587
+ };
1588
+ export const TakaroEventPlayerMergedServerOutcomeEnum = {
1589
+ Moved: 'moved',
1590
+ Combined: 'combined',
1591
+ };
1592
+ export const TakaroEventPlayerMergedServerKeptPogFromEnum = {
1593
+ Survivor: 'survivor',
1594
+ Absorbed: 'absorbed',
1595
+ };
1596
+ export const TakaroEventPlayerUnlinkedReasonEnum = {
1597
+ Self: 'self',
1598
+ Admin: 'admin',
1599
+ Displaced: 'displaced',
1600
+ Merged: 'merged',
1601
+ };
1377
1602
  export const TakaroEventRateLimitedScopeEnum = {
1378
1603
  Server: 'server',
1379
1604
  Domain: 'domain',
@@ -1509,6 +1734,16 @@ export const ThreadWithStepsOutputDTOOriginSurfaceEnum = {
1509
1734
  EventFailure: 'eventFailure',
1510
1735
  CsmmMigration: 'csmmMigration',
1511
1736
  };
1737
+ export const TrackingEventDTOEventNameEnum = {
1738
+ PlayerDeath: 'player-death',
1739
+ EntityKilled: 'entity-killed',
1740
+ PlayerConnected: 'player-connected',
1741
+ PlayerDisconnected: 'player-disconnected',
1742
+ };
1743
+ export const TrackingEventDTOPositionSourceEnum = {
1744
+ Reported: 'reported',
1745
+ Sampled: 'sampled',
1746
+ };
1512
1747
  export const TriggerJobInputDTOTypeEnum = {
1513
1748
  SeedModules: 'seedModules',
1514
1749
  CleanEvents: 'cleanEvents',
@@ -1518,11 +1753,27 @@ export const TriggerJobInputDTOTypeEnum = {
1518
1753
  SyncItems: 'syncItems',
1519
1754
  SyncEntities: 'syncEntities',
1520
1755
  SyncBans: 'syncBans',
1756
+ SyncLocations: 'syncLocations',
1521
1757
  SyncMapImages: 'syncMapImages',
1522
1758
  SyncMapUploads: 'syncMapUploads',
1759
+ SyncGameIcons: 'syncGameIcons',
1523
1760
  SyncSteam: 'syncSteam',
1524
1761
  SyncDiscordRoles: 'syncDiscordRoles',
1525
1762
  };
1763
+ export const UserOutputDTOPlayerLinkSourceEnum = {
1764
+ GameCode: 'game-code',
1765
+ WebCode: 'web-code',
1766
+ SteamAuto: 'steam-auto',
1767
+ Admin: 'admin',
1768
+ Unknown: 'unknown',
1769
+ };
1770
+ export const UserOutputWithRolesDTOPlayerLinkSourceEnum = {
1771
+ GameCode: 'game-code',
1772
+ WebCode: 'web-code',
1773
+ SteamAuto: 'steam-auto',
1774
+ Admin: 'admin',
1775
+ Unknown: 'unknown',
1776
+ };
1526
1777
  export const UserSearchInputDTOExtendEnum = {
1527
1778
  Roles: 'roles',
1528
1779
  };
@@ -5951,7 +6202,7 @@ export const AuthControllerLoginLocaleEnum = {
5951
6202
  export const CommandApiAxiosParamCreator = function (configuration) {
5952
6203
  return {
5953
6204
  /**
5954
- * Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerCreate`
6205
+ * The trigger `link` is reserved for the built-in `/link` command, which links players to their accounts, and is refused. Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerCreate`
5955
6206
  * @summary Create
5956
6207
  * @param {CommandCreateDTO} [commandCreateDTO] CommandCreateDTO
5957
6208
  * @param {*} [options] Override http request option.
@@ -6219,7 +6470,7 @@ export const CommandApiAxiosParamCreator = function (configuration) {
6219
6470
  };
6220
6471
  },
6221
6472
  /**
6222
- * Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerUpdate`
6473
+ * The trigger `link` is reserved for the built-in `/link` command, which links players to their accounts, and is refused. A command that already has it can still be edited. Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerUpdate`
6223
6474
  * @summary Update
6224
6475
  * @param {string} id
6225
6476
  * @param {CommandUpdateDTO} [commandUpdateDTO] CommandUpdateDTO
@@ -6298,7 +6549,7 @@ export const CommandApiFp = function (configuration) {
6298
6549
  const localVarAxiosParamCreator = CommandApiAxiosParamCreator(configuration);
6299
6550
  return {
6300
6551
  /**
6301
- * Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerCreate`
6552
+ * The trigger `link` is reserved for the built-in `/link` command, which links players to their accounts, and is refused. Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerCreate`
6302
6553
  * @summary Create
6303
6554
  * @param {CommandCreateDTO} [commandCreateDTO] CommandCreateDTO
6304
6555
  * @param {*} [options] Override http request option.
@@ -6405,7 +6656,7 @@ export const CommandApiFp = function (configuration) {
6405
6656
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
6406
6657
  },
6407
6658
  /**
6408
- * Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerUpdate`
6659
+ * The trigger `link` is reserved for the built-in `/link` command, which links players to their accounts, and is refused. A command that already has it can still be edited. Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerUpdate`
6409
6660
  * @summary Update
6410
6661
  * @param {string} id
6411
6662
  * @param {CommandUpdateDTO} [commandUpdateDTO] CommandUpdateDTO
@@ -6442,7 +6693,7 @@ export const CommandApiFactory = function (configuration, basePath, axios) {
6442
6693
  const localVarFp = CommandApiFp(configuration);
6443
6694
  return {
6444
6695
  /**
6445
- * Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerCreate`
6696
+ * The trigger `link` is reserved for the built-in `/link` command, which links players to their accounts, and is refused. Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerCreate`
6446
6697
  * @summary Create
6447
6698
  * @param {CommandCreateDTO} [commandCreateDTO] CommandCreateDTO
6448
6699
  * @param {*} [options] Override http request option.
@@ -6533,7 +6784,7 @@ export const CommandApiFactory = function (configuration, basePath, axios) {
6533
6784
  .then((request) => request(axios, basePath));
6534
6785
  },
6535
6786
  /**
6536
- * Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerUpdate`
6787
+ * The trigger `link` is reserved for the built-in `/link` command, which links players to their accounts, and is refused. A command that already has it can still be edited. Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerUpdate`
6537
6788
  * @summary Update
6538
6789
  * @param {string} id
6539
6790
  * @param {CommandUpdateDTO} [commandUpdateDTO] CommandUpdateDTO
@@ -6568,7 +6819,7 @@ export const CommandApiFactory = function (configuration, basePath, axios) {
6568
6819
  */
6569
6820
  export class CommandApi extends BaseAPI {
6570
6821
  /**
6571
- * Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerCreate`
6822
+ * The trigger `link` is reserved for the built-in `/link` command, which links players to their accounts, and is refused. Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerCreate`
6572
6823
  * @summary Create
6573
6824
  * @param {CommandCreateDTO} [commandCreateDTO] CommandCreateDTO
6574
6825
  * @param {*} [options] Override http request option.
@@ -6675,7 +6926,7 @@ export class CommandApi extends BaseAPI {
6675
6926
  .then((request) => request(this.axios, this.basePath));
6676
6927
  }
6677
6928
  /**
6678
- * Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerUpdate`
6929
+ * The trigger `link` is reserved for the built-in `/link` command, which links players to their accounts, and is refused. A command that already has it can still be edited. Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerUpdate`
6679
6930
  * @summary Update
6680
6931
  * @param {string} id
6681
6932
  * @param {CommandUpdateDTO} [commandUpdateDTO] CommandUpdateDTO
@@ -9897,7 +10148,7 @@ export const GameServerApiAxiosParamCreator = function (configuration) {
9897
10148
  };
9898
10149
  },
9899
10150
  /**
9900
- * A map tile of one Dimension in the standard (zoom, x, y) layout, zoom 0 covering the Dimension\'s bounds. Returns the image bytes with their MIME type. A tile the game has not rendered yet is returned as a transparent image with header X-Takaro-Map-Tile: empty. Tiles of a tiled source are cached for a few minutes. Source precedence: the operator\'s uploaded image, then the game\'s tiled source, then the game\'s image; a source that is not built yet is skipped. The response header X-Takaro-Map-Source says which one answered (upload, tiled or image). An upload or image source is served from the tile pyramid Takaro cut: the response carries X-Takaro-Map-Revision, and when the optional query parameter v equals that revision the tile is cacheable for a day (immutable), otherwise for a minute. A v that names a stored pyramid of this Dimension pins that pyramid.<br> OperationId: `GameServerControllerGetDimensionMapTile`
10151
+ * A map tile of one Dimension in the standard (zoom, x, y) layout, zoom 0 covering the Dimension\'s bounds. Returns the image bytes with their MIME type. A tile the game has not rendered yet is returned as a transparent image with header X-Takaro-Map-Tile: empty. Tiles of a tiled source are cached for a few minutes. Source precedence: the operator\'s uploaded image, then the game\'s tiled source, then the game\'s image; a source that is not built yet is skipped. The response header X-Takaro-Map-Source says which one answered (upload, tiled or image). An upload or image source is served from the tile pyramid Takaro cut: the response carries X-Takaro-Map-Revision, and when the optional query parameter v equals that revision the tile is cacheable for a day (immutable), otherwise for a minute. A v that names a stored pyramid of this Dimension pins that pyramid. Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetDimensionMapTile`
9901
10152
  * @summary Get dimension map tile
9902
10153
  * @param {string} id
9903
10154
  * @param {string} dimension
@@ -9949,6 +10200,42 @@ export const GameServerApiAxiosParamCreator = function (configuration) {
9949
10200
  options: localVarRequestOptions,
9950
10201
  };
9951
10202
  },
10203
+ /**
10204
+ * The game\'s icon from its Game Profile as a 128x128 WEBP image. 404 when the game server has no icon. When the optional query parameter v equals the stored revision (iconRevision on the game server) the response is cacheable for a day (immutable), otherwise for a minute.<br> OperationId: `GameServerControllerGetGameIcon`
10205
+ * @summary Get game icon
10206
+ * @param {string} id
10207
+ * @param {string} [v]
10208
+ * @param {*} [options] Override http request option.
10209
+ * @throws {RequiredError}
10210
+ */
10211
+ gameServerControllerGetGameIcon: async (id, v, options = {}) => {
10212
+ // verify required parameter 'id' is not null or undefined
10213
+ assertParamExists('gameServerControllerGetGameIcon', 'id', id);
10214
+ const localVarPath = `/gameserver/{id}/icon`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
10215
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
10216
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
10217
+ let baseOptions;
10218
+ if (configuration) {
10219
+ baseOptions = configuration.baseOptions;
10220
+ }
10221
+ const localVarRequestOptions = { method: 'GET', ...baseOptions, ...options };
10222
+ const localVarHeaderParameter = {};
10223
+ const localVarQueryParameter = {};
10224
+ // authentication bearerAuth required
10225
+ // http bearer authentication required
10226
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
10227
+ // authentication domainAuth required
10228
+ if (v !== undefined) {
10229
+ localVarQueryParameter['v'] = v;
10230
+ }
10231
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
10232
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
10233
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
10234
+ return {
10235
+ url: toPathString(localVarUrlObj),
10236
+ options: localVarRequestOptions,
10237
+ };
10238
+ },
9952
10239
  /**
9953
10240
  * Fetch status of an import from CSMM. Deprecated: use `GameServerController.getJob` with the import job type instead. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerGetImport`
9954
10241
  * @summary Get import
@@ -10020,7 +10307,7 @@ export const GameServerApiAxiosParamCreator = function (configuration) {
10020
10307
  };
10021
10308
  },
10022
10309
  /**
10023
- * The effective map of a game server: the Dimensions its `map` Capability declares, in declared order (the first is the default), followed by the Dimensions an operator defined by uploading a map image. `supported` is true when there is at least one Dimension; `declared` is true when the game itself declares a map. An operator\'s upload takes precedence over the game\'s map source. Positions are raw game coordinates; clients convert them with each Dimension\'s axes.<br> OperationId: `GameServerControllerGetMap`
10310
+ * The effective map of a game server: the Dimensions its `map` Capability declares, in declared order (the first is the default), followed by the Dimensions an operator defined by uploading a map image. `supported` is true when there is at least one Dimension; `declared` is true when the game itself declares a map. An operator\'s upload takes precedence over the game\'s map source. Positions are raw game coordinates; clients convert them with each Dimension\'s axes. Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetMap`
10024
10311
  * @summary Get map
10025
10312
  * @param {string} id
10026
10313
  * @param {*} [options] Override http request option.
@@ -10052,7 +10339,7 @@ export const GameServerApiAxiosParamCreator = function (configuration) {
10052
10339
  };
10053
10340
  },
10054
10341
  /**
10055
- * Get map metadata<br> OperationId: `GameServerControllerGetMapInfo`
10342
+ * Get map metadata Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetMapInfo`
10056
10343
  * @summary Get map info
10057
10344
  * @param {string} id
10058
10345
  * @param {*} [options] Override http request option.
@@ -10084,7 +10371,39 @@ export const GameServerApiAxiosParamCreator = function (configuration) {
10084
10371
  };
10085
10372
  },
10086
10373
  /**
10087
- * Get a map tile<br> OperationId: `GameServerControllerGetMapTile`
10374
+ * Offline players of a game server at their last known Position, newest first, limited to the Domain\'s retention window and to 1000 players. Positions are raw game coordinates. Required permissions: `READ_MAP`, `READ_PLAYERS`<br> OperationId: `GameServerControllerGetMapOfflinePlayers`
10375
+ * @summary Get map offline players
10376
+ * @param {string} id
10377
+ * @param {*} [options] Override http request option.
10378
+ * @throws {RequiredError}
10379
+ */
10380
+ gameServerControllerGetMapOfflinePlayers: async (id, options = {}) => {
10381
+ // verify required parameter 'id' is not null or undefined
10382
+ assertParamExists('gameServerControllerGetMapOfflinePlayers', 'id', id);
10383
+ const localVarPath = `/gameserver/{id}/map/offline-players`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
10384
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
10385
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
10386
+ let baseOptions;
10387
+ if (configuration) {
10388
+ baseOptions = configuration.baseOptions;
10389
+ }
10390
+ const localVarRequestOptions = { method: 'GET', ...baseOptions, ...options };
10391
+ const localVarHeaderParameter = {};
10392
+ const localVarQueryParameter = {};
10393
+ // authentication bearerAuth required
10394
+ // http bearer authentication required
10395
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
10396
+ // authentication domainAuth required
10397
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
10398
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
10399
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
10400
+ return {
10401
+ url: toPathString(localVarUrlObj),
10402
+ options: localVarRequestOptions,
10403
+ };
10404
+ },
10405
+ /**
10406
+ * Get a map tile Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetMapTile`
10088
10407
  * @summary Get map tile
10089
10408
  * @param {string} id
10090
10409
  * @param {string} x
@@ -10405,10 +10724,11 @@ export const GameServerApiAxiosParamCreator = function (configuration) {
10405
10724
  };
10406
10725
  },
10407
10726
  /**
10408
- * Static locations the game reports (traders, spawns). Requires the game server to be online and to declare `locations.list`; otherwise fails with GameProtocolError `unsupported`.<br> OperationId: `GameServerControllerListLocations`
10727
+ * Deprecated: use `POST /location/search`, which reads the stored Locations and works while the server is offline. This asks the game live and requires the game server to be online and to declare `locations.list`; otherwise fails with GameProtocolError `unsupported`. Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerListLocations`
10409
10728
  * @summary List locations
10410
10729
  * @param {string} id
10411
10730
  * @param {*} [options] Override http request option.
10731
+ * @deprecated
10412
10732
  * @throws {RequiredError}
10413
10733
  */
10414
10734
  gameServerControllerListLocations: async (id, options = {}) => {
@@ -10473,6 +10793,41 @@ export const GameServerApiAxiosParamCreator = function (configuration) {
10473
10793
  options: localVarRequestOptions,
10474
10794
  };
10475
10795
  },
10796
+ /**
10797
+ * Records what a connector-based game server reported when it identified: its Capability Manifest, game, connector and protocol version, and its name while the name follows the connector. Emits gameserver-version-changed when the connector, protocol version, game or game version changed, otherwise gameserver-updated when the name or Game Profile changed. Written by the connector; users normally never call it. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerRecordIdentify`
10798
+ * @summary Record identify
10799
+ * @param {string} id
10800
+ * @param {GameServerIdentifyInputDTO} [gameServerIdentifyInputDTO] GameServerIdentifyInputDTO
10801
+ * @param {*} [options] Override http request option.
10802
+ * @throws {RequiredError}
10803
+ */
10804
+ gameServerControllerRecordIdentify: async (id, gameServerIdentifyInputDTO, options = {}) => {
10805
+ // verify required parameter 'id' is not null or undefined
10806
+ assertParamExists('gameServerControllerRecordIdentify', 'id', id);
10807
+ const localVarPath = `/gameserver/{id}/identify`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
10808
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
10809
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
10810
+ let baseOptions;
10811
+ if (configuration) {
10812
+ baseOptions = configuration.baseOptions;
10813
+ }
10814
+ const localVarRequestOptions = { method: 'PUT', ...baseOptions, ...options };
10815
+ const localVarHeaderParameter = {};
10816
+ const localVarQueryParameter = {};
10817
+ // authentication bearerAuth required
10818
+ // http bearer authentication required
10819
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
10820
+ // authentication domainAuth required
10821
+ localVarHeaderParameter['Content-Type'] = 'application/json';
10822
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
10823
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
10824
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
10825
+ localVarRequestOptions.data = serializeDataIfNeeded(gameServerIdentifyInputDTO, localVarRequestOptions, configuration);
10826
+ return {
10827
+ url: toPathString(localVarUrlObj),
10828
+ options: localVarRequestOptions,
10829
+ };
10830
+ },
10476
10831
  /**
10477
10832
  * Regenerate the registration token for a gameserver. Careful, this will invalidate all existing connections. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerRegenerateRegistrationToken`
10478
10833
  * @summary Regenerate registration token
@@ -10737,41 +11092,6 @@ export const GameServerApiAxiosParamCreator = function (configuration) {
10737
11092
  options: localVarRequestOptions,
10738
11093
  };
10739
11094
  },
10740
- /**
10741
- * Records the game a connector-based game server reported at identify (e.g. \"7d2d\"). Written by the connector on handshake; users normally never call it. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerSetGame`
10742
- * @summary Set game
10743
- * @param {string} id
10744
- * @param {GameServerGameInputDTO} [gameServerGameInputDTO] GameServerGameInputDTO
10745
- * @param {*} [options] Override http request option.
10746
- * @throws {RequiredError}
10747
- */
10748
- gameServerControllerSetGame: async (id, gameServerGameInputDTO, options = {}) => {
10749
- // verify required parameter 'id' is not null or undefined
10750
- assertParamExists('gameServerControllerSetGame', 'id', id);
10751
- const localVarPath = `/gameserver/{id}/game`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
10752
- // use dummy base URL string because the URL constructor only accepts absolute URLs.
10753
- const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
10754
- let baseOptions;
10755
- if (configuration) {
10756
- baseOptions = configuration.baseOptions;
10757
- }
10758
- const localVarRequestOptions = { method: 'PUT', ...baseOptions, ...options };
10759
- const localVarHeaderParameter = {};
10760
- const localVarQueryParameter = {};
10761
- // authentication bearerAuth required
10762
- // http bearer authentication required
10763
- await setBearerAuthToObject(localVarHeaderParameter, configuration);
10764
- // authentication domainAuth required
10765
- localVarHeaderParameter['Content-Type'] = 'application/json';
10766
- setSearchParams(localVarUrlObj, localVarQueryParameter);
10767
- let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
10768
- localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
10769
- localVarRequestOptions.data = serializeDataIfNeeded(gameServerGameInputDTO, localVarRequestOptions, configuration);
10770
- return {
10771
- url: toPathString(localVarUrlObj),
10772
- options: localVarRequestOptions,
10773
- };
10774
- },
10775
11095
  /**
10776
11096
  * Shuts down the gameserver. This is a \'soft\' shutdown, meaning the gameserver will be stopped gracefully. If the gameserver is not reachable, this will have no effect. Note that most hosting providers will automatically restart the gameserver after a shutdown, which makes this operation act as a \'restart\' instead. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerShutdown`
10777
11097
  * @summary Shutdown
@@ -11198,7 +11518,7 @@ export const GameServerApiFp = function (configuration) {
11198
11518
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
11199
11519
  },
11200
11520
  /**
11201
- * A map tile of one Dimension in the standard (zoom, x, y) layout, zoom 0 covering the Dimension\'s bounds. Returns the image bytes with their MIME type. A tile the game has not rendered yet is returned as a transparent image with header X-Takaro-Map-Tile: empty. Tiles of a tiled source are cached for a few minutes. Source precedence: the operator\'s uploaded image, then the game\'s tiled source, then the game\'s image; a source that is not built yet is skipped. The response header X-Takaro-Map-Source says which one answered (upload, tiled or image). An upload or image source is served from the tile pyramid Takaro cut: the response carries X-Takaro-Map-Revision, and when the optional query parameter v equals that revision the tile is cacheable for a day (immutable), otherwise for a minute. A v that names a stored pyramid of this Dimension pins that pyramid.<br> OperationId: `GameServerControllerGetDimensionMapTile`
11521
+ * A map tile of one Dimension in the standard (zoom, x, y) layout, zoom 0 covering the Dimension\'s bounds. Returns the image bytes with their MIME type. A tile the game has not rendered yet is returned as a transparent image with header X-Takaro-Map-Tile: empty. Tiles of a tiled source are cached for a few minutes. Source precedence: the operator\'s uploaded image, then the game\'s tiled source, then the game\'s image; a source that is not built yet is skipped. The response header X-Takaro-Map-Source says which one answered (upload, tiled or image). An upload or image source is served from the tile pyramid Takaro cut: the response carries X-Takaro-Map-Revision, and when the optional query parameter v equals that revision the tile is cacheable for a day (immutable), otherwise for a minute. A v that names a stored pyramid of this Dimension pins that pyramid. Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetDimensionMapTile`
11202
11522
  * @summary Get dimension map tile
11203
11523
  * @param {string} id
11204
11524
  * @param {string} dimension
@@ -11216,6 +11536,20 @@ export const GameServerApiFp = function (configuration) {
11216
11536
  ?.url;
11217
11537
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
11218
11538
  },
11539
+ /**
11540
+ * The game\'s icon from its Game Profile as a 128x128 WEBP image. 404 when the game server has no icon. When the optional query parameter v equals the stored revision (iconRevision on the game server) the response is cacheable for a day (immutable), otherwise for a minute.<br> OperationId: `GameServerControllerGetGameIcon`
11541
+ * @summary Get game icon
11542
+ * @param {string} id
11543
+ * @param {string} [v]
11544
+ * @param {*} [options] Override http request option.
11545
+ * @throws {RequiredError}
11546
+ */
11547
+ async gameServerControllerGetGameIcon(id, v, options) {
11548
+ const localVarAxiosArgs = await localVarAxiosParamCreator.gameServerControllerGetGameIcon(id, v, options);
11549
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
11550
+ const localVarOperationServerBasePath = operationServerMap['GameServerApi.gameServerControllerGetGameIcon']?.[localVarOperationServerIndex]?.url;
11551
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
11552
+ },
11219
11553
  /**
11220
11554
  * Fetch status of an import from CSMM. Deprecated: use `GameServerController.getJob` with the import job type instead. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerGetImport`
11221
11555
  * @summary Get import
@@ -11245,7 +11579,7 @@ export const GameServerApiFp = function (configuration) {
11245
11579
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
11246
11580
  },
11247
11581
  /**
11248
- * The effective map of a game server: the Dimensions its `map` Capability declares, in declared order (the first is the default), followed by the Dimensions an operator defined by uploading a map image. `supported` is true when there is at least one Dimension; `declared` is true when the game itself declares a map. An operator\'s upload takes precedence over the game\'s map source. Positions are raw game coordinates; clients convert them with each Dimension\'s axes.<br> OperationId: `GameServerControllerGetMap`
11582
+ * The effective map of a game server: the Dimensions its `map` Capability declares, in declared order (the first is the default), followed by the Dimensions an operator defined by uploading a map image. `supported` is true when there is at least one Dimension; `declared` is true when the game itself declares a map. An operator\'s upload takes precedence over the game\'s map source. Positions are raw game coordinates; clients convert them with each Dimension\'s axes. Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetMap`
11249
11583
  * @summary Get map
11250
11584
  * @param {string} id
11251
11585
  * @param {*} [options] Override http request option.
@@ -11258,7 +11592,7 @@ export const GameServerApiFp = function (configuration) {
11258
11592
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
11259
11593
  },
11260
11594
  /**
11261
- * Get map metadata<br> OperationId: `GameServerControllerGetMapInfo`
11595
+ * Get map metadata Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetMapInfo`
11262
11596
  * @summary Get map info
11263
11597
  * @param {string} id
11264
11598
  * @param {*} [options] Override http request option.
@@ -11271,7 +11605,21 @@ export const GameServerApiFp = function (configuration) {
11271
11605
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
11272
11606
  },
11273
11607
  /**
11274
- * Get a map tile<br> OperationId: `GameServerControllerGetMapTile`
11608
+ * Offline players of a game server at their last known Position, newest first, limited to the Domain\'s retention window and to 1000 players. Positions are raw game coordinates. Required permissions: `READ_MAP`, `READ_PLAYERS`<br> OperationId: `GameServerControllerGetMapOfflinePlayers`
11609
+ * @summary Get map offline players
11610
+ * @param {string} id
11611
+ * @param {*} [options] Override http request option.
11612
+ * @throws {RequiredError}
11613
+ */
11614
+ async gameServerControllerGetMapOfflinePlayers(id, options) {
11615
+ const localVarAxiosArgs = await localVarAxiosParamCreator.gameServerControllerGetMapOfflinePlayers(id, options);
11616
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
11617
+ const localVarOperationServerBasePath = operationServerMap['GameServerApi.gameServerControllerGetMapOfflinePlayers']?.[localVarOperationServerIndex]
11618
+ ?.url;
11619
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
11620
+ },
11621
+ /**
11622
+ * Get a map tile Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetMapTile`
11275
11623
  * @summary Get map tile
11276
11624
  * @param {string} id
11277
11625
  * @param {string} x
@@ -11397,10 +11745,11 @@ export const GameServerApiFp = function (configuration) {
11397
11745
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
11398
11746
  },
11399
11747
  /**
11400
- * Static locations the game reports (traders, spawns). Requires the game server to be online and to declare `locations.list`; otherwise fails with GameProtocolError `unsupported`.<br> OperationId: `GameServerControllerListLocations`
11748
+ * Deprecated: use `POST /location/search`, which reads the stored Locations and works while the server is offline. This asks the game live and requires the game server to be online and to declare `locations.list`; otherwise fails with GameProtocolError `unsupported`. Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerListLocations`
11401
11749
  * @summary List locations
11402
11750
  * @param {string} id
11403
11751
  * @param {*} [options] Override http request option.
11752
+ * @deprecated
11404
11753
  * @throws {RequiredError}
11405
11754
  */
11406
11755
  async gameServerControllerListLocations(id, options) {
@@ -11423,6 +11772,20 @@ export const GameServerApiFp = function (configuration) {
11423
11772
  const localVarOperationServerBasePath = operationServerMap['GameServerApi.gameServerControllerPutMapUpload']?.[localVarOperationServerIndex]?.url;
11424
11773
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
11425
11774
  },
11775
+ /**
11776
+ * Records what a connector-based game server reported when it identified: its Capability Manifest, game, connector and protocol version, and its name while the name follows the connector. Emits gameserver-version-changed when the connector, protocol version, game or game version changed, otherwise gameserver-updated when the name or Game Profile changed. Written by the connector; users normally never call it. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerRecordIdentify`
11777
+ * @summary Record identify
11778
+ * @param {string} id
11779
+ * @param {GameServerIdentifyInputDTO} [gameServerIdentifyInputDTO] GameServerIdentifyInputDTO
11780
+ * @param {*} [options] Override http request option.
11781
+ * @throws {RequiredError}
11782
+ */
11783
+ async gameServerControllerRecordIdentify(id, gameServerIdentifyInputDTO, options) {
11784
+ const localVarAxiosArgs = await localVarAxiosParamCreator.gameServerControllerRecordIdentify(id, gameServerIdentifyInputDTO, options);
11785
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
11786
+ const localVarOperationServerBasePath = operationServerMap['GameServerApi.gameServerControllerRecordIdentify']?.[localVarOperationServerIndex]?.url;
11787
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
11788
+ },
11426
11789
  /**
11427
11790
  * Regenerate the registration token for a gameserver. Careful, this will invalidate all existing connections. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerRegenerateRegistrationToken`
11428
11791
  * @summary Regenerate registration token
@@ -11530,20 +11893,6 @@ export const GameServerApiFp = function (configuration) {
11530
11893
  const localVarOperationServerBasePath = operationServerMap['GameServerApi.gameServerControllerSetCapabilities']?.[localVarOperationServerIndex]?.url;
11531
11894
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
11532
11895
  },
11533
- /**
11534
- * Records the game a connector-based game server reported at identify (e.g. \"7d2d\"). Written by the connector on handshake; users normally never call it. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerSetGame`
11535
- * @summary Set game
11536
- * @param {string} id
11537
- * @param {GameServerGameInputDTO} [gameServerGameInputDTO] GameServerGameInputDTO
11538
- * @param {*} [options] Override http request option.
11539
- * @throws {RequiredError}
11540
- */
11541
- async gameServerControllerSetGame(id, gameServerGameInputDTO, options) {
11542
- const localVarAxiosArgs = await localVarAxiosParamCreator.gameServerControllerSetGame(id, gameServerGameInputDTO, options);
11543
- const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
11544
- const localVarOperationServerBasePath = operationServerMap['GameServerApi.gameServerControllerSetGame']?.[localVarOperationServerIndex]?.url;
11545
- return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
11546
- },
11547
11896
  /**
11548
11897
  * Shuts down the gameserver. This is a \'soft\' shutdown, meaning the gameserver will be stopped gracefully. If the gameserver is not reachable, this will have no effect. Note that most hosting providers will automatically restart the gameserver after a shutdown, which makes this operation act as a \'restart\' instead. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerShutdown`
11549
11898
  * @summary Shutdown
@@ -11767,7 +12116,7 @@ export const GameServerApiFactory = function (configuration, basePath, axios) {
11767
12116
  return localVarFp.gameServerControllerGetCapabilities(id, options).then((request) => request(axios, basePath));
11768
12117
  },
11769
12118
  /**
11770
- * A map tile of one Dimension in the standard (zoom, x, y) layout, zoom 0 covering the Dimension\'s bounds. Returns the image bytes with their MIME type. A tile the game has not rendered yet is returned as a transparent image with header X-Takaro-Map-Tile: empty. Tiles of a tiled source are cached for a few minutes. Source precedence: the operator\'s uploaded image, then the game\'s tiled source, then the game\'s image; a source that is not built yet is skipped. The response header X-Takaro-Map-Source says which one answered (upload, tiled or image). An upload or image source is served from the tile pyramid Takaro cut: the response carries X-Takaro-Map-Revision, and when the optional query parameter v equals that revision the tile is cacheable for a day (immutable), otherwise for a minute. A v that names a stored pyramid of this Dimension pins that pyramid.<br> OperationId: `GameServerControllerGetDimensionMapTile`
12119
+ * A map tile of one Dimension in the standard (zoom, x, y) layout, zoom 0 covering the Dimension\'s bounds. Returns the image bytes with their MIME type. A tile the game has not rendered yet is returned as a transparent image with header X-Takaro-Map-Tile: empty. Tiles of a tiled source are cached for a few minutes. Source precedence: the operator\'s uploaded image, then the game\'s tiled source, then the game\'s image; a source that is not built yet is skipped. The response header X-Takaro-Map-Source says which one answered (upload, tiled or image). An upload or image source is served from the tile pyramid Takaro cut: the response carries X-Takaro-Map-Revision, and when the optional query parameter v equals that revision the tile is cacheable for a day (immutable), otherwise for a minute. A v that names a stored pyramid of this Dimension pins that pyramid. Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetDimensionMapTile`
11771
12120
  * @summary Get dimension map tile
11772
12121
  * @param {string} id
11773
12122
  * @param {string} dimension
@@ -11783,6 +12132,17 @@ export const GameServerApiFactory = function (configuration, basePath, axios) {
11783
12132
  .gameServerControllerGetDimensionMapTile(id, dimension, zoom, x, y, v, options)
11784
12133
  .then((request) => request(axios, basePath));
11785
12134
  },
12135
+ /**
12136
+ * The game\'s icon from its Game Profile as a 128x128 WEBP image. 404 when the game server has no icon. When the optional query parameter v equals the stored revision (iconRevision on the game server) the response is cacheable for a day (immutable), otherwise for a minute.<br> OperationId: `GameServerControllerGetGameIcon`
12137
+ * @summary Get game icon
12138
+ * @param {string} id
12139
+ * @param {string} [v]
12140
+ * @param {*} [options] Override http request option.
12141
+ * @throws {RequiredError}
12142
+ */
12143
+ gameServerControllerGetGameIcon(id, v, options) {
12144
+ return localVarFp.gameServerControllerGetGameIcon(id, v, options).then((request) => request(axios, basePath));
12145
+ },
11786
12146
  /**
11787
12147
  * Fetch status of an import from CSMM. Deprecated: use `GameServerController.getJob` with the import job type instead. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerGetImport`
11788
12148
  * @summary Get import
@@ -11806,7 +12166,7 @@ export const GameServerApiFactory = function (configuration, basePath, axios) {
11806
12166
  return localVarFp.gameServerControllerGetJob(type, id, options).then((request) => request(axios, basePath));
11807
12167
  },
11808
12168
  /**
11809
- * The effective map of a game server: the Dimensions its `map` Capability declares, in declared order (the first is the default), followed by the Dimensions an operator defined by uploading a map image. `supported` is true when there is at least one Dimension; `declared` is true when the game itself declares a map. An operator\'s upload takes precedence over the game\'s map source. Positions are raw game coordinates; clients convert them with each Dimension\'s axes.<br> OperationId: `GameServerControllerGetMap`
12169
+ * The effective map of a game server: the Dimensions its `map` Capability declares, in declared order (the first is the default), followed by the Dimensions an operator defined by uploading a map image. `supported` is true when there is at least one Dimension; `declared` is true when the game itself declares a map. An operator\'s upload takes precedence over the game\'s map source. Positions are raw game coordinates; clients convert them with each Dimension\'s axes. Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetMap`
11810
12170
  * @summary Get map
11811
12171
  * @param {string} id
11812
12172
  * @param {*} [options] Override http request option.
@@ -11816,7 +12176,7 @@ export const GameServerApiFactory = function (configuration, basePath, axios) {
11816
12176
  return localVarFp.gameServerControllerGetMap(id, options).then((request) => request(axios, basePath));
11817
12177
  },
11818
12178
  /**
11819
- * Get map metadata<br> OperationId: `GameServerControllerGetMapInfo`
12179
+ * Get map metadata Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetMapInfo`
11820
12180
  * @summary Get map info
11821
12181
  * @param {string} id
11822
12182
  * @param {*} [options] Override http request option.
@@ -11826,7 +12186,19 @@ export const GameServerApiFactory = function (configuration, basePath, axios) {
11826
12186
  return localVarFp.gameServerControllerGetMapInfo(id, options).then((request) => request(axios, basePath));
11827
12187
  },
11828
12188
  /**
11829
- * Get a map tile<br> OperationId: `GameServerControllerGetMapTile`
12189
+ * Offline players of a game server at their last known Position, newest first, limited to the Domain\'s retention window and to 1000 players. Positions are raw game coordinates. Required permissions: `READ_MAP`, `READ_PLAYERS`<br> OperationId: `GameServerControllerGetMapOfflinePlayers`
12190
+ * @summary Get map offline players
12191
+ * @param {string} id
12192
+ * @param {*} [options] Override http request option.
12193
+ * @throws {RequiredError}
12194
+ */
12195
+ gameServerControllerGetMapOfflinePlayers(id, options) {
12196
+ return localVarFp
12197
+ .gameServerControllerGetMapOfflinePlayers(id, options)
12198
+ .then((request) => request(axios, basePath));
12199
+ },
12200
+ /**
12201
+ * Get a map tile Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetMapTile`
11830
12202
  * @summary Get map tile
11831
12203
  * @param {string} id
11832
12204
  * @param {string} x
@@ -11933,10 +12305,11 @@ export const GameServerApiFactory = function (configuration, basePath, axios) {
11933
12305
  return localVarFp.gameServerControllerListBans(id, options).then((request) => request(axios, basePath));
11934
12306
  },
11935
12307
  /**
11936
- * Static locations the game reports (traders, spawns). Requires the game server to be online and to declare `locations.list`; otherwise fails with GameProtocolError `unsupported`.<br> OperationId: `GameServerControllerListLocations`
12308
+ * Deprecated: use `POST /location/search`, which reads the stored Locations and works while the server is offline. This asks the game live and requires the game server to be online and to declare `locations.list`; otherwise fails with GameProtocolError `unsupported`. Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerListLocations`
11937
12309
  * @summary List locations
11938
12310
  * @param {string} id
11939
12311
  * @param {*} [options] Override http request option.
12312
+ * @deprecated
11940
12313
  * @throws {RequiredError}
11941
12314
  */
11942
12315
  gameServerControllerListLocations(id, options) {
@@ -11955,6 +12328,19 @@ export const GameServerApiFactory = function (configuration, basePath, axios) {
11955
12328
  .gameServerControllerPutMapUpload(id, dimension, options)
11956
12329
  .then((request) => request(axios, basePath));
11957
12330
  },
12331
+ /**
12332
+ * Records what a connector-based game server reported when it identified: its Capability Manifest, game, connector and protocol version, and its name while the name follows the connector. Emits gameserver-version-changed when the connector, protocol version, game or game version changed, otherwise gameserver-updated when the name or Game Profile changed. Written by the connector; users normally never call it. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerRecordIdentify`
12333
+ * @summary Record identify
12334
+ * @param {string} id
12335
+ * @param {GameServerIdentifyInputDTO} [gameServerIdentifyInputDTO] GameServerIdentifyInputDTO
12336
+ * @param {*} [options] Override http request option.
12337
+ * @throws {RequiredError}
12338
+ */
12339
+ gameServerControllerRecordIdentify(id, gameServerIdentifyInputDTO, options) {
12340
+ return localVarFp
12341
+ .gameServerControllerRecordIdentify(id, gameServerIdentifyInputDTO, options)
12342
+ .then((request) => request(axios, basePath));
12343
+ },
11958
12344
  /**
11959
12345
  * Regenerate the registration token for a gameserver. Careful, this will invalidate all existing connections. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerRegenerateRegistrationToken`
11960
12346
  * @summary Regenerate registration token
@@ -12049,19 +12435,6 @@ export const GameServerApiFactory = function (configuration, basePath, axios) {
12049
12435
  .gameServerControllerSetCapabilities(id, gameServerCapabilitiesInputDTO, options)
12050
12436
  .then((request) => request(axios, basePath));
12051
12437
  },
12052
- /**
12053
- * Records the game a connector-based game server reported at identify (e.g. \"7d2d\"). Written by the connector on handshake; users normally never call it. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerSetGame`
12054
- * @summary Set game
12055
- * @param {string} id
12056
- * @param {GameServerGameInputDTO} [gameServerGameInputDTO] GameServerGameInputDTO
12057
- * @param {*} [options] Override http request option.
12058
- * @throws {RequiredError}
12059
- */
12060
- gameServerControllerSetGame(id, gameServerGameInputDTO, options) {
12061
- return localVarFp
12062
- .gameServerControllerSetGame(id, gameServerGameInputDTO, options)
12063
- .then((request) => request(axios, basePath));
12064
- },
12065
12438
  /**
12066
12439
  * Shuts down the gameserver. This is a \'soft\' shutdown, meaning the gameserver will be stopped gracefully. If the gameserver is not reachable, this will have no effect. Note that most hosting providers will automatically restart the gameserver after a shutdown, which makes this operation act as a \'restart\' instead. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerShutdown`
12067
12440
  * @summary Shutdown
@@ -12279,7 +12652,7 @@ export class GameServerApi extends BaseAPI {
12279
12652
  .then((request) => request(this.axios, this.basePath));
12280
12653
  }
12281
12654
  /**
12282
- * A map tile of one Dimension in the standard (zoom, x, y) layout, zoom 0 covering the Dimension\'s bounds. Returns the image bytes with their MIME type. A tile the game has not rendered yet is returned as a transparent image with header X-Takaro-Map-Tile: empty. Tiles of a tiled source are cached for a few minutes. Source precedence: the operator\'s uploaded image, then the game\'s tiled source, then the game\'s image; a source that is not built yet is skipped. The response header X-Takaro-Map-Source says which one answered (upload, tiled or image). An upload or image source is served from the tile pyramid Takaro cut: the response carries X-Takaro-Map-Revision, and when the optional query parameter v equals that revision the tile is cacheable for a day (immutable), otherwise for a minute. A v that names a stored pyramid of this Dimension pins that pyramid.<br> OperationId: `GameServerControllerGetDimensionMapTile`
12655
+ * A map tile of one Dimension in the standard (zoom, x, y) layout, zoom 0 covering the Dimension\'s bounds. Returns the image bytes with their MIME type. A tile the game has not rendered yet is returned as a transparent image with header X-Takaro-Map-Tile: empty. Tiles of a tiled source are cached for a few minutes. Source precedence: the operator\'s uploaded image, then the game\'s tiled source, then the game\'s image; a source that is not built yet is skipped. The response header X-Takaro-Map-Source says which one answered (upload, tiled or image). An upload or image source is served from the tile pyramid Takaro cut: the response carries X-Takaro-Map-Revision, and when the optional query parameter v equals that revision the tile is cacheable for a day (immutable), otherwise for a minute. A v that names a stored pyramid of this Dimension pins that pyramid. Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetDimensionMapTile`
12283
12656
  * @summary Get dimension map tile
12284
12657
  * @param {string} id
12285
12658
  * @param {string} dimension
@@ -12296,6 +12669,20 @@ export class GameServerApi extends BaseAPI {
12296
12669
  .gameServerControllerGetDimensionMapTile(id, dimension, zoom, x, y, v, options)
12297
12670
  .then((request) => request(this.axios, this.basePath));
12298
12671
  }
12672
+ /**
12673
+ * The game\'s icon from its Game Profile as a 128x128 WEBP image. 404 when the game server has no icon. When the optional query parameter v equals the stored revision (iconRevision on the game server) the response is cacheable for a day (immutable), otherwise for a minute.<br> OperationId: `GameServerControllerGetGameIcon`
12674
+ * @summary Get game icon
12675
+ * @param {string} id
12676
+ * @param {string} [v]
12677
+ * @param {*} [options] Override http request option.
12678
+ * @throws {RequiredError}
12679
+ * @memberof GameServerApi
12680
+ */
12681
+ gameServerControllerGetGameIcon(id, v, options) {
12682
+ return GameServerApiFp(this.configuration)
12683
+ .gameServerControllerGetGameIcon(id, v, options)
12684
+ .then((request) => request(this.axios, this.basePath));
12685
+ }
12299
12686
  /**
12300
12687
  * Fetch status of an import from CSMM. Deprecated: use `GameServerController.getJob` with the import job type instead. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerGetImport`
12301
12688
  * @summary Get import
@@ -12325,7 +12712,7 @@ export class GameServerApi extends BaseAPI {
12325
12712
  .then((request) => request(this.axios, this.basePath));
12326
12713
  }
12327
12714
  /**
12328
- * The effective map of a game server: the Dimensions its `map` Capability declares, in declared order (the first is the default), followed by the Dimensions an operator defined by uploading a map image. `supported` is true when there is at least one Dimension; `declared` is true when the game itself declares a map. An operator\'s upload takes precedence over the game\'s map source. Positions are raw game coordinates; clients convert them with each Dimension\'s axes.<br> OperationId: `GameServerControllerGetMap`
12715
+ * The effective map of a game server: the Dimensions its `map` Capability declares, in declared order (the first is the default), followed by the Dimensions an operator defined by uploading a map image. `supported` is true when there is at least one Dimension; `declared` is true when the game itself declares a map. An operator\'s upload takes precedence over the game\'s map source. Positions are raw game coordinates; clients convert them with each Dimension\'s axes. Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetMap`
12329
12716
  * @summary Get map
12330
12717
  * @param {string} id
12331
12718
  * @param {*} [options] Override http request option.
@@ -12338,7 +12725,7 @@ export class GameServerApi extends BaseAPI {
12338
12725
  .then((request) => request(this.axios, this.basePath));
12339
12726
  }
12340
12727
  /**
12341
- * Get map metadata<br> OperationId: `GameServerControllerGetMapInfo`
12728
+ * Get map metadata Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetMapInfo`
12342
12729
  * @summary Get map info
12343
12730
  * @param {string} id
12344
12731
  * @param {*} [options] Override http request option.
@@ -12351,7 +12738,20 @@ export class GameServerApi extends BaseAPI {
12351
12738
  .then((request) => request(this.axios, this.basePath));
12352
12739
  }
12353
12740
  /**
12354
- * Get a map tile<br> OperationId: `GameServerControllerGetMapTile`
12741
+ * Offline players of a game server at their last known Position, newest first, limited to the Domain\'s retention window and to 1000 players. Positions are raw game coordinates. Required permissions: `READ_MAP`, `READ_PLAYERS`<br> OperationId: `GameServerControllerGetMapOfflinePlayers`
12742
+ * @summary Get map offline players
12743
+ * @param {string} id
12744
+ * @param {*} [options] Override http request option.
12745
+ * @throws {RequiredError}
12746
+ * @memberof GameServerApi
12747
+ */
12748
+ gameServerControllerGetMapOfflinePlayers(id, options) {
12749
+ return GameServerApiFp(this.configuration)
12750
+ .gameServerControllerGetMapOfflinePlayers(id, options)
12751
+ .then((request) => request(this.axios, this.basePath));
12752
+ }
12753
+ /**
12754
+ * Get a map tile Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetMapTile`
12355
12755
  * @summary Get map tile
12356
12756
  * @param {string} id
12357
12757
  * @param {string} x
@@ -12477,10 +12877,11 @@ export class GameServerApi extends BaseAPI {
12477
12877
  .then((request) => request(this.axios, this.basePath));
12478
12878
  }
12479
12879
  /**
12480
- * Static locations the game reports (traders, spawns). Requires the game server to be online and to declare `locations.list`; otherwise fails with GameProtocolError `unsupported`.<br> OperationId: `GameServerControllerListLocations`
12880
+ * Deprecated: use `POST /location/search`, which reads the stored Locations and works while the server is offline. This asks the game live and requires the game server to be online and to declare `locations.list`; otherwise fails with GameProtocolError `unsupported`. Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerListLocations`
12481
12881
  * @summary List locations
12482
12882
  * @param {string} id
12483
12883
  * @param {*} [options] Override http request option.
12884
+ * @deprecated
12484
12885
  * @throws {RequiredError}
12485
12886
  * @memberof GameServerApi
12486
12887
  */
@@ -12504,7 +12905,21 @@ export class GameServerApi extends BaseAPI {
12504
12905
  .then((request) => request(this.axios, this.basePath));
12505
12906
  }
12506
12907
  /**
12507
- * Regenerate the registration token for a gameserver. Careful, this will invalidate all existing connections. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerRegenerateRegistrationToken`
12908
+ * Records what a connector-based game server reported when it identified: its Capability Manifest, game, connector and protocol version, and its name while the name follows the connector. Emits gameserver-version-changed when the connector, protocol version, game or game version changed, otherwise gameserver-updated when the name or Game Profile changed. Written by the connector; users normally never call it. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerRecordIdentify`
12909
+ * @summary Record identify
12910
+ * @param {string} id
12911
+ * @param {GameServerIdentifyInputDTO} [gameServerIdentifyInputDTO] GameServerIdentifyInputDTO
12912
+ * @param {*} [options] Override http request option.
12913
+ * @throws {RequiredError}
12914
+ * @memberof GameServerApi
12915
+ */
12916
+ gameServerControllerRecordIdentify(id, gameServerIdentifyInputDTO, options) {
12917
+ return GameServerApiFp(this.configuration)
12918
+ .gameServerControllerRecordIdentify(id, gameServerIdentifyInputDTO, options)
12919
+ .then((request) => request(this.axios, this.basePath));
12920
+ }
12921
+ /**
12922
+ * Regenerate the registration token for a gameserver. Careful, this will invalidate all existing connections. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerRegenerateRegistrationToken`
12508
12923
  * @summary Regenerate registration token
12509
12924
  * @param {*} [options] Override http request option.
12510
12925
  * @throws {RequiredError}
@@ -12609,20 +13024,6 @@ export class GameServerApi extends BaseAPI {
12609
13024
  .gameServerControllerSetCapabilities(id, gameServerCapabilitiesInputDTO, options)
12610
13025
  .then((request) => request(this.axios, this.basePath));
12611
13026
  }
12612
- /**
12613
- * Records the game a connector-based game server reported at identify (e.g. \"7d2d\"). Written by the connector on handshake; users normally never call it. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerSetGame`
12614
- * @summary Set game
12615
- * @param {string} id
12616
- * @param {GameServerGameInputDTO} [gameServerGameInputDTO] GameServerGameInputDTO
12617
- * @param {*} [options] Override http request option.
12618
- * @throws {RequiredError}
12619
- * @memberof GameServerApi
12620
- */
12621
- gameServerControllerSetGame(id, gameServerGameInputDTO, options) {
12622
- return GameServerApiFp(this.configuration)
12623
- .gameServerControllerSetGame(id, gameServerGameInputDTO, options)
12624
- .then((request) => request(this.axios, this.basePath));
12625
- }
12626
13027
  /**
12627
13028
  * Shuts down the gameserver. This is a \'soft\' shutdown, meaning the gameserver will be stopped gracefully. If the gameserver is not reachable, this will have no effect. Note that most hosting providers will automatically restart the gameserver after a shutdown, which makes this operation act as a \'restart\' instead. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerShutdown`
12628
13029
  * @summary Shutdown
@@ -14290,6 +14691,110 @@ export class ItemSetApi extends BaseAPI {
14290
14691
  .then((request) => request(this.axios, this.basePath));
14291
14692
  }
14292
14693
  }
14694
+ /**
14695
+ * LocationApi - axios parameter creator
14696
+ * @export
14697
+ */
14698
+ export const LocationApiAxiosParamCreator = function (configuration) {
14699
+ return {
14700
+ /**
14701
+ * Search the Locations stored for game servers, as the game last reported them. They stay available while the game server is offline. A Location the game reported without a Dimension is stored under the game server\'s default Dimension. Filterable by category, a free-form string the game chooses. Required permissions: `READ_MAP`<br> OperationId: `LocationControllerSearch`
14702
+ * @summary Search
14703
+ * @param {LocationSearchInputDTO} [locationSearchInputDTO] LocationSearchInputDTO
14704
+ * @param {*} [options] Override http request option.
14705
+ * @throws {RequiredError}
14706
+ */
14707
+ locationControllerSearch: async (locationSearchInputDTO, options = {}) => {
14708
+ const localVarPath = `/location/search`;
14709
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
14710
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
14711
+ let baseOptions;
14712
+ if (configuration) {
14713
+ baseOptions = configuration.baseOptions;
14714
+ }
14715
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
14716
+ const localVarHeaderParameter = {};
14717
+ const localVarQueryParameter = {};
14718
+ // authentication bearerAuth required
14719
+ // http bearer authentication required
14720
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
14721
+ // authentication domainAuth required
14722
+ localVarHeaderParameter['Content-Type'] = 'application/json';
14723
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
14724
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
14725
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
14726
+ localVarRequestOptions.data = serializeDataIfNeeded(locationSearchInputDTO, localVarRequestOptions, configuration);
14727
+ return {
14728
+ url: toPathString(localVarUrlObj),
14729
+ options: localVarRequestOptions,
14730
+ };
14731
+ },
14732
+ };
14733
+ };
14734
+ /**
14735
+ * LocationApi - functional programming interface
14736
+ * @export
14737
+ */
14738
+ export const LocationApiFp = function (configuration) {
14739
+ const localVarAxiosParamCreator = LocationApiAxiosParamCreator(configuration);
14740
+ return {
14741
+ /**
14742
+ * Search the Locations stored for game servers, as the game last reported them. They stay available while the game server is offline. A Location the game reported without a Dimension is stored under the game server\'s default Dimension. Filterable by category, a free-form string the game chooses. Required permissions: `READ_MAP`<br> OperationId: `LocationControllerSearch`
14743
+ * @summary Search
14744
+ * @param {LocationSearchInputDTO} [locationSearchInputDTO] LocationSearchInputDTO
14745
+ * @param {*} [options] Override http request option.
14746
+ * @throws {RequiredError}
14747
+ */
14748
+ async locationControllerSearch(locationSearchInputDTO, options) {
14749
+ const localVarAxiosArgs = await localVarAxiosParamCreator.locationControllerSearch(locationSearchInputDTO, options);
14750
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
14751
+ const localVarOperationServerBasePath = operationServerMap['LocationApi.locationControllerSearch']?.[localVarOperationServerIndex]?.url;
14752
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
14753
+ },
14754
+ };
14755
+ };
14756
+ /**
14757
+ * LocationApi - factory interface
14758
+ * @export
14759
+ */
14760
+ export const LocationApiFactory = function (configuration, basePath, axios) {
14761
+ const localVarFp = LocationApiFp(configuration);
14762
+ return {
14763
+ /**
14764
+ * Search the Locations stored for game servers, as the game last reported them. They stay available while the game server is offline. A Location the game reported without a Dimension is stored under the game server\'s default Dimension. Filterable by category, a free-form string the game chooses. Required permissions: `READ_MAP`<br> OperationId: `LocationControllerSearch`
14765
+ * @summary Search
14766
+ * @param {LocationSearchInputDTO} [locationSearchInputDTO] LocationSearchInputDTO
14767
+ * @param {*} [options] Override http request option.
14768
+ * @throws {RequiredError}
14769
+ */
14770
+ locationControllerSearch(locationSearchInputDTO, options) {
14771
+ return localVarFp
14772
+ .locationControllerSearch(locationSearchInputDTO, options)
14773
+ .then((request) => request(axios, basePath));
14774
+ },
14775
+ };
14776
+ };
14777
+ /**
14778
+ * LocationApi - object-oriented interface
14779
+ * @export
14780
+ * @class LocationApi
14781
+ * @extends {BaseAPI}
14782
+ */
14783
+ export class LocationApi extends BaseAPI {
14784
+ /**
14785
+ * Search the Locations stored for game servers, as the game last reported them. They stay available while the game server is offline. A Location the game reported without a Dimension is stored under the game server\'s default Dimension. Filterable by category, a free-form string the game chooses. Required permissions: `READ_MAP`<br> OperationId: `LocationControllerSearch`
14786
+ * @summary Search
14787
+ * @param {LocationSearchInputDTO} [locationSearchInputDTO] LocationSearchInputDTO
14788
+ * @param {*} [options] Override http request option.
14789
+ * @throws {RequiredError}
14790
+ * @memberof LocationApi
14791
+ */
14792
+ locationControllerSearch(locationSearchInputDTO, options) {
14793
+ return LocationApiFp(this.configuration)
14794
+ .locationControllerSearch(locationSearchInputDTO, options)
14795
+ .then((request) => request(this.axios, this.basePath));
14796
+ }
14797
+ }
14293
14798
  /**
14294
14799
  * MetaApi - axios parameter creator
14295
14800
  * @export
@@ -14809,6 +15314,41 @@ export const ModuleApiAxiosParamCreator = function (configuration) {
14809
15314
  options: localVarRequestOptions,
14810
15315
  };
14811
15316
  },
15317
+ /**
15318
+ * Adds the tagged versions of an export to this custom module. Tags the module already has with identical content are skipped; a tag with different content refuses the whole import. The exported latest draft is ignored. Required permissions: `MANAGE_MODULES`<br> OperationId: `ModuleControllerImportVersions`
15319
+ * @summary Import versions into an existing module
15320
+ * @param {string} id
15321
+ * @param {any} [body]
15322
+ * @param {*} [options] Override http request option.
15323
+ * @throws {RequiredError}
15324
+ */
15325
+ moduleControllerImportVersions: async (id, body, options = {}) => {
15326
+ // verify required parameter 'id' is not null or undefined
15327
+ assertParamExists('moduleControllerImportVersions', 'id', id);
15328
+ const localVarPath = `/module/{id}/import`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
15329
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
15330
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
15331
+ let baseOptions;
15332
+ if (configuration) {
15333
+ baseOptions = configuration.baseOptions;
15334
+ }
15335
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
15336
+ const localVarHeaderParameter = {};
15337
+ const localVarQueryParameter = {};
15338
+ // authentication bearerAuth required
15339
+ // http bearer authentication required
15340
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
15341
+ // authentication domainAuth required
15342
+ localVarHeaderParameter['Content-Type'] = 'application/json';
15343
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
15344
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
15345
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
15346
+ localVarRequestOptions.data = serializeDataIfNeeded(body, localVarRequestOptions, configuration);
15347
+ return {
15348
+ url: toPathString(localVarUrlObj),
15349
+ options: localVarRequestOptions,
15350
+ };
15351
+ },
14812
15352
  /**
14813
15353
  * Removes a module, including all versions and config Required permissions: `MANAGE_MODULES`<br> OperationId: `ModuleControllerRemove`
14814
15354
  * @summary Remove a module
@@ -15204,6 +15744,20 @@ export const ModuleApiFp = function (configuration) {
15204
15744
  const localVarOperationServerBasePath = operationServerMap['ModuleApi.moduleControllerImport']?.[localVarOperationServerIndex]?.url;
15205
15745
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
15206
15746
  },
15747
+ /**
15748
+ * Adds the tagged versions of an export to this custom module. Tags the module already has with identical content are skipped; a tag with different content refuses the whole import. The exported latest draft is ignored. Required permissions: `MANAGE_MODULES`<br> OperationId: `ModuleControllerImportVersions`
15749
+ * @summary Import versions into an existing module
15750
+ * @param {string} id
15751
+ * @param {any} [body]
15752
+ * @param {*} [options] Override http request option.
15753
+ * @throws {RequiredError}
15754
+ */
15755
+ async moduleControllerImportVersions(id, body, options) {
15756
+ const localVarAxiosArgs = await localVarAxiosParamCreator.moduleControllerImportVersions(id, body, options);
15757
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
15758
+ const localVarOperationServerBasePath = operationServerMap['ModuleApi.moduleControllerImportVersions']?.[localVarOperationServerIndex]?.url;
15759
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
15760
+ },
15207
15761
  /**
15208
15762
  * Removes a module, including all versions and config Required permissions: `MANAGE_MODULES`<br> OperationId: `ModuleControllerRemove`
15209
15763
  * @summary Remove a module
@@ -15391,6 +15945,17 @@ export const ModuleApiFactory = function (configuration, basePath, axios) {
15391
15945
  moduleControllerImport(body, options) {
15392
15946
  return localVarFp.moduleControllerImport(body, options).then((request) => request(axios, basePath));
15393
15947
  },
15948
+ /**
15949
+ * Adds the tagged versions of an export to this custom module. Tags the module already has with identical content are skipped; a tag with different content refuses the whole import. The exported latest draft is ignored. Required permissions: `MANAGE_MODULES`<br> OperationId: `ModuleControllerImportVersions`
15950
+ * @summary Import versions into an existing module
15951
+ * @param {string} id
15952
+ * @param {any} [body]
15953
+ * @param {*} [options] Override http request option.
15954
+ * @throws {RequiredError}
15955
+ */
15956
+ moduleControllerImportVersions(id, body, options) {
15957
+ return localVarFp.moduleControllerImportVersions(id, body, options).then((request) => request(axios, basePath));
15958
+ },
15394
15959
  /**
15395
15960
  * Removes a module, including all versions and config Required permissions: `MANAGE_MODULES`<br> OperationId: `ModuleControllerRemove`
15396
15961
  * @summary Remove a module
@@ -15574,6 +16139,20 @@ export class ModuleApi extends BaseAPI {
15574
16139
  .moduleControllerImport(body, options)
15575
16140
  .then((request) => request(this.axios, this.basePath));
15576
16141
  }
16142
+ /**
16143
+ * Adds the tagged versions of an export to this custom module. Tags the module already has with identical content are skipped; a tag with different content refuses the whole import. The exported latest draft is ignored. Required permissions: `MANAGE_MODULES`<br> OperationId: `ModuleControllerImportVersions`
16144
+ * @summary Import versions into an existing module
16145
+ * @param {string} id
16146
+ * @param {any} [body]
16147
+ * @param {*} [options] Override http request option.
16148
+ * @throws {RequiredError}
16149
+ * @memberof ModuleApi
16150
+ */
16151
+ moduleControllerImportVersions(id, body, options) {
16152
+ return ModuleApiFp(this.configuration)
16153
+ .moduleControllerImportVersions(id, body, options)
16154
+ .then((request) => request(this.axios, this.basePath));
16155
+ }
15577
16156
  /**
15578
16157
  * Removes a module, including all versions and config Required permissions: `MANAGE_MODULES`<br> OperationId: `ModuleControllerRemove`
15579
16158
  * @summary Remove a module
@@ -16077,6 +16656,111 @@ export const PlayerApiAxiosParamCreator = function (configuration) {
16077
16656
  options: localVarRequestOptions,
16078
16657
  };
16079
16658
  },
16659
+ /**
16660
+ * Link a player to a user in this domain, replacing any existing link on either side. Records source `admin` and the acting user. Emits player-linked, and player-unlinked (reason `displaced`) for each link it replaces. Linking a player to the user it is already linked to changes nothing. Required permissions: `MANAGE_PLAYERS`, `MANAGE_USERS`<br> OperationId: `PlayerControllerLinkUser`
16661
+ * @summary Link a player to a user
16662
+ * @param {string} id
16663
+ * @param {PlayerLinkUserInputDTO} [playerLinkUserInputDTO] PlayerLinkUserInputDTO
16664
+ * @param {*} [options] Override http request option.
16665
+ * @throws {RequiredError}
16666
+ */
16667
+ playerControllerLinkUser: async (id, playerLinkUserInputDTO, options = {}) => {
16668
+ // verify required parameter 'id' is not null or undefined
16669
+ assertParamExists('playerControllerLinkUser', 'id', id);
16670
+ const localVarPath = `/player/{id}/link`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
16671
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
16672
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
16673
+ let baseOptions;
16674
+ if (configuration) {
16675
+ baseOptions = configuration.baseOptions;
16676
+ }
16677
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
16678
+ const localVarHeaderParameter = {};
16679
+ const localVarQueryParameter = {};
16680
+ // authentication bearerAuth required
16681
+ // http bearer authentication required
16682
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
16683
+ // authentication domainAuth required
16684
+ localVarHeaderParameter['Content-Type'] = 'application/json';
16685
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
16686
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
16687
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
16688
+ localVarRequestOptions.data = serializeDataIfNeeded(playerLinkUserInputDTO, localVarRequestOptions, configuration);
16689
+ return {
16690
+ url: toPathString(localVarUrlObj),
16691
+ options: localVarRequestOptions,
16692
+ };
16693
+ },
16694
+ /**
16695
+ * Merges this player into `intoPlayerId` and deletes it. This cannot be undone. Its game servers, roles, bans, variables, shop orders, name and IP history and events move to the surviving player (event search reflects the move within a minute); on a game server both played on, the most recently seen record is kept and currency and playtime are summed. When both players are linked to a user, `keepUserId` names the user that stays linked and the other is unlinked (player-unlinked, reason `merged`). Emits player-merged. Refused when both players hold different values for the same platform identifier (Steam, EOS, Xbox Live, platform id), when both ids name the same player, or when either player was created by Fixture History. MANAGE_USERS is also required when the player being merged away is linked to a user, and MANAGE_VARIABLES when it holds variables. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerControllerMerge`
16696
+ * @summary Merge a player into another
16697
+ * @param {string} id
16698
+ * @param {PlayerMergeExecuteInputDTO} [playerMergeExecuteInputDTO] PlayerMergeExecuteInputDTO
16699
+ * @param {*} [options] Override http request option.
16700
+ * @throws {RequiredError}
16701
+ */
16702
+ playerControllerMerge: async (id, playerMergeExecuteInputDTO, options = {}) => {
16703
+ // verify required parameter 'id' is not null or undefined
16704
+ assertParamExists('playerControllerMerge', 'id', id);
16705
+ const localVarPath = `/player/{id}/merge`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
16706
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
16707
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
16708
+ let baseOptions;
16709
+ if (configuration) {
16710
+ baseOptions = configuration.baseOptions;
16711
+ }
16712
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
16713
+ const localVarHeaderParameter = {};
16714
+ const localVarQueryParameter = {};
16715
+ // authentication bearerAuth required
16716
+ // http bearer authentication required
16717
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
16718
+ // authentication domainAuth required
16719
+ localVarHeaderParameter['Content-Type'] = 'application/json';
16720
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
16721
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
16722
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
16723
+ localVarRequestOptions.data = serializeDataIfNeeded(playerMergeExecuteInputDTO, localVarRequestOptions, configuration);
16724
+ return {
16725
+ url: toPathString(localVarUrlObj),
16726
+ options: localVarRequestOptions,
16727
+ };
16728
+ },
16729
+ /**
16730
+ * Shows what merging this player into `intoPlayerId` would do: the game servers moved or combined (currency and playtime summed), the identifiers that move, the roles, bans and variables that move or are dropped as duplicates, and any refusal. Changes nothing. Refused when both players hold different values for the same platform identifier (Steam, EOS, Xbox Live, platform id), when both ids name the same player, or when either player was created by Fixture History. MANAGE_USERS is also required when the player being merged away is linked to a user, and MANAGE_VARIABLES when it holds variables. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerControllerMergePreview`
16731
+ * @summary Preview merging a player into another
16732
+ * @param {string} id
16733
+ * @param {PlayerMergeInputDTO} [playerMergeInputDTO] PlayerMergeInputDTO
16734
+ * @param {*} [options] Override http request option.
16735
+ * @throws {RequiredError}
16736
+ */
16737
+ playerControllerMergePreview: async (id, playerMergeInputDTO, options = {}) => {
16738
+ // verify required parameter 'id' is not null or undefined
16739
+ assertParamExists('playerControllerMergePreview', 'id', id);
16740
+ const localVarPath = `/player/{id}/merge/preview`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
16741
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
16742
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
16743
+ let baseOptions;
16744
+ if (configuration) {
16745
+ baseOptions = configuration.baseOptions;
16746
+ }
16747
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
16748
+ const localVarHeaderParameter = {};
16749
+ const localVarQueryParameter = {};
16750
+ // authentication bearerAuth required
16751
+ // http bearer authentication required
16752
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
16753
+ // authentication domainAuth required
16754
+ localVarHeaderParameter['Content-Type'] = 'application/json';
16755
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
16756
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
16757
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
16758
+ localVarRequestOptions.data = serializeDataIfNeeded(playerMergeInputDTO, localVarRequestOptions, configuration);
16759
+ return {
16760
+ url: toPathString(localVarUrlObj),
16761
+ options: localVarRequestOptions,
16762
+ };
16763
+ },
16080
16764
  /**
16081
16765
  * Takes a role away from a player, revoking the permissions it granted them. Required permissions: `MANAGE_PLAYERS`, `MANAGE_ROLES`<br> OperationId: `PlayerControllerRemoveRole`
16082
16766
  * @summary Remove a role from a player
@@ -16149,31 +16833,63 @@ export const PlayerApiAxiosParamCreator = function (configuration) {
16149
16833
  options: localVarRequestOptions,
16150
16834
  };
16151
16835
  },
16152
- };
16153
- };
16154
- /**
16155
- * PlayerApi - functional programming interface
16156
- * @export
16157
- */
16158
- export const PlayerApiFp = function (configuration) {
16159
- const localVarAxiosParamCreator = PlayerApiAxiosParamCreator(configuration);
16160
- return {
16161
- /**
16162
- * Ban a player from one game server, or from every game server in the domain with `isGlobal`. Creating a ban via the API always makes it Takaro managed. Replaces the deprecated `GameServerController.banPlayer`. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `BanControllerCreate`
16163
- * @summary Ban a player from a game server
16164
- * @param {BanCreateDTO} [banCreateDTO] BanCreateDTO
16165
- * @param {*} [options] Override http request option.
16166
- * @throws {RequiredError}
16167
- */
16168
- async banControllerCreate(banCreateDTO, options) {
16169
- const localVarAxiosArgs = await localVarAxiosParamCreator.banControllerCreate(banCreateDTO, options);
16170
- const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
16171
- const localVarOperationServerBasePath = operationServerMap['PlayerApi.banControllerCreate']?.[localVarOperationServerIndex]?.url;
16172
- return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
16173
- },
16174
16836
  /**
16175
- * Unban a player: removes the ban from Takaro and from the game server(s) it applied to. Replaces the deprecated `GameServerController.unbanPlayer`. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `BanControllerDelete`
16176
- * @summary Unban a player
16837
+ * End the link between a player and its user. Both are kept. Emits player-unlinked (reason `admin`). Unlinking a player that has no linked user changes nothing. Required permissions: `MANAGE_PLAYERS`, `MANAGE_USERS`<br> OperationId: `PlayerControllerUnlinkUser`
16838
+ * @summary Unlink a player from its user
16839
+ * @param {string} id
16840
+ * @param {*} [options] Override http request option.
16841
+ * @throws {RequiredError}
16842
+ */
16843
+ playerControllerUnlinkUser: async (id, options = {}) => {
16844
+ // verify required parameter 'id' is not null or undefined
16845
+ assertParamExists('playerControllerUnlinkUser', 'id', id);
16846
+ const localVarPath = `/player/{id}/link`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
16847
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
16848
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
16849
+ let baseOptions;
16850
+ if (configuration) {
16851
+ baseOptions = configuration.baseOptions;
16852
+ }
16853
+ const localVarRequestOptions = { method: 'DELETE', ...baseOptions, ...options };
16854
+ const localVarHeaderParameter = {};
16855
+ const localVarQueryParameter = {};
16856
+ // authentication bearerAuth required
16857
+ // http bearer authentication required
16858
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
16859
+ // authentication domainAuth required
16860
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
16861
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
16862
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
16863
+ return {
16864
+ url: toPathString(localVarUrlObj),
16865
+ options: localVarRequestOptions,
16866
+ };
16867
+ },
16868
+ };
16869
+ };
16870
+ /**
16871
+ * PlayerApi - functional programming interface
16872
+ * @export
16873
+ */
16874
+ export const PlayerApiFp = function (configuration) {
16875
+ const localVarAxiosParamCreator = PlayerApiAxiosParamCreator(configuration);
16876
+ return {
16877
+ /**
16878
+ * Ban a player from one game server, or from every game server in the domain with `isGlobal`. Creating a ban via the API always makes it Takaro managed. Replaces the deprecated `GameServerController.banPlayer`. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `BanControllerCreate`
16879
+ * @summary Ban a player from a game server
16880
+ * @param {BanCreateDTO} [banCreateDTO] BanCreateDTO
16881
+ * @param {*} [options] Override http request option.
16882
+ * @throws {RequiredError}
16883
+ */
16884
+ async banControllerCreate(banCreateDTO, options) {
16885
+ const localVarAxiosArgs = await localVarAxiosParamCreator.banControllerCreate(banCreateDTO, options);
16886
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
16887
+ const localVarOperationServerBasePath = operationServerMap['PlayerApi.banControllerCreate']?.[localVarOperationServerIndex]?.url;
16888
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
16889
+ },
16890
+ /**
16891
+ * Unban a player: removes the ban from Takaro and from the game server(s) it applied to. Replaces the deprecated `GameServerController.unbanPlayer`. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `BanControllerDelete`
16892
+ * @summary Unban a player
16177
16893
  * @param {string} id
16178
16894
  * @param {*} [options] Override http request option.
16179
16895
  * @throws {RequiredError}
@@ -16304,6 +17020,48 @@ export const PlayerApiFp = function (configuration) {
16304
17020
  const localVarOperationServerBasePath = operationServerMap['PlayerApi.playerControllerGetOne']?.[localVarOperationServerIndex]?.url;
16305
17021
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
16306
17022
  },
17023
+ /**
17024
+ * Link a player to a user in this domain, replacing any existing link on either side. Records source `admin` and the acting user. Emits player-linked, and player-unlinked (reason `displaced`) for each link it replaces. Linking a player to the user it is already linked to changes nothing. Required permissions: `MANAGE_PLAYERS`, `MANAGE_USERS`<br> OperationId: `PlayerControllerLinkUser`
17025
+ * @summary Link a player to a user
17026
+ * @param {string} id
17027
+ * @param {PlayerLinkUserInputDTO} [playerLinkUserInputDTO] PlayerLinkUserInputDTO
17028
+ * @param {*} [options] Override http request option.
17029
+ * @throws {RequiredError}
17030
+ */
17031
+ async playerControllerLinkUser(id, playerLinkUserInputDTO, options) {
17032
+ const localVarAxiosArgs = await localVarAxiosParamCreator.playerControllerLinkUser(id, playerLinkUserInputDTO, options);
17033
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
17034
+ const localVarOperationServerBasePath = operationServerMap['PlayerApi.playerControllerLinkUser']?.[localVarOperationServerIndex]?.url;
17035
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
17036
+ },
17037
+ /**
17038
+ * Merges this player into `intoPlayerId` and deletes it. This cannot be undone. Its game servers, roles, bans, variables, shop orders, name and IP history and events move to the surviving player (event search reflects the move within a minute); on a game server both played on, the most recently seen record is kept and currency and playtime are summed. When both players are linked to a user, `keepUserId` names the user that stays linked and the other is unlinked (player-unlinked, reason `merged`). Emits player-merged. Refused when both players hold different values for the same platform identifier (Steam, EOS, Xbox Live, platform id), when both ids name the same player, or when either player was created by Fixture History. MANAGE_USERS is also required when the player being merged away is linked to a user, and MANAGE_VARIABLES when it holds variables. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerControllerMerge`
17039
+ * @summary Merge a player into another
17040
+ * @param {string} id
17041
+ * @param {PlayerMergeExecuteInputDTO} [playerMergeExecuteInputDTO] PlayerMergeExecuteInputDTO
17042
+ * @param {*} [options] Override http request option.
17043
+ * @throws {RequiredError}
17044
+ */
17045
+ async playerControllerMerge(id, playerMergeExecuteInputDTO, options) {
17046
+ const localVarAxiosArgs = await localVarAxiosParamCreator.playerControllerMerge(id, playerMergeExecuteInputDTO, options);
17047
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
17048
+ const localVarOperationServerBasePath = operationServerMap['PlayerApi.playerControllerMerge']?.[localVarOperationServerIndex]?.url;
17049
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
17050
+ },
17051
+ /**
17052
+ * Shows what merging this player into `intoPlayerId` would do: the game servers moved or combined (currency and playtime summed), the identifiers that move, the roles, bans and variables that move or are dropped as duplicates, and any refusal. Changes nothing. Refused when both players hold different values for the same platform identifier (Steam, EOS, Xbox Live, platform id), when both ids name the same player, or when either player was created by Fixture History. MANAGE_USERS is also required when the player being merged away is linked to a user, and MANAGE_VARIABLES when it holds variables. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerControllerMergePreview`
17053
+ * @summary Preview merging a player into another
17054
+ * @param {string} id
17055
+ * @param {PlayerMergeInputDTO} [playerMergeInputDTO] PlayerMergeInputDTO
17056
+ * @param {*} [options] Override http request option.
17057
+ * @throws {RequiredError}
17058
+ */
17059
+ async playerControllerMergePreview(id, playerMergeInputDTO, options) {
17060
+ const localVarAxiosArgs = await localVarAxiosParamCreator.playerControllerMergePreview(id, playerMergeInputDTO, options);
17061
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
17062
+ const localVarOperationServerBasePath = operationServerMap['PlayerApi.playerControllerMergePreview']?.[localVarOperationServerIndex]?.url;
17063
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
17064
+ },
16307
17065
  /**
16308
17066
  * Takes a role away from a player, revoking the permissions it granted them. Required permissions: `MANAGE_PLAYERS`, `MANAGE_ROLES`<br> OperationId: `PlayerControllerRemoveRole`
16309
17067
  * @summary Remove a role from a player
@@ -16332,6 +17090,19 @@ export const PlayerApiFp = function (configuration) {
16332
17090
  const localVarOperationServerBasePath = operationServerMap['PlayerApi.playerControllerSearch']?.[localVarOperationServerIndex]?.url;
16333
17091
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
16334
17092
  },
17093
+ /**
17094
+ * End the link between a player and its user. Both are kept. Emits player-unlinked (reason `admin`). Unlinking a player that has no linked user changes nothing. Required permissions: `MANAGE_PLAYERS`, `MANAGE_USERS`<br> OperationId: `PlayerControllerUnlinkUser`
17095
+ * @summary Unlink a player from its user
17096
+ * @param {string} id
17097
+ * @param {*} [options] Override http request option.
17098
+ * @throws {RequiredError}
17099
+ */
17100
+ async playerControllerUnlinkUser(id, options) {
17101
+ const localVarAxiosArgs = await localVarAxiosParamCreator.playerControllerUnlinkUser(id, options);
17102
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
17103
+ const localVarOperationServerBasePath = operationServerMap['PlayerApi.playerControllerUnlinkUser']?.[localVarOperationServerIndex]?.url;
17104
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
17105
+ },
16335
17106
  };
16336
17107
  };
16337
17108
  /**
@@ -16460,6 +17231,45 @@ export const PlayerApiFactory = function (configuration, basePath, axios) {
16460
17231
  playerControllerGetOne(id, options) {
16461
17232
  return localVarFp.playerControllerGetOne(id, options).then((request) => request(axios, basePath));
16462
17233
  },
17234
+ /**
17235
+ * Link a player to a user in this domain, replacing any existing link on either side. Records source `admin` and the acting user. Emits player-linked, and player-unlinked (reason `displaced`) for each link it replaces. Linking a player to the user it is already linked to changes nothing. Required permissions: `MANAGE_PLAYERS`, `MANAGE_USERS`<br> OperationId: `PlayerControllerLinkUser`
17236
+ * @summary Link a player to a user
17237
+ * @param {string} id
17238
+ * @param {PlayerLinkUserInputDTO} [playerLinkUserInputDTO] PlayerLinkUserInputDTO
17239
+ * @param {*} [options] Override http request option.
17240
+ * @throws {RequiredError}
17241
+ */
17242
+ playerControllerLinkUser(id, playerLinkUserInputDTO, options) {
17243
+ return localVarFp
17244
+ .playerControllerLinkUser(id, playerLinkUserInputDTO, options)
17245
+ .then((request) => request(axios, basePath));
17246
+ },
17247
+ /**
17248
+ * Merges this player into `intoPlayerId` and deletes it. This cannot be undone. Its game servers, roles, bans, variables, shop orders, name and IP history and events move to the surviving player (event search reflects the move within a minute); on a game server both played on, the most recently seen record is kept and currency and playtime are summed. When both players are linked to a user, `keepUserId` names the user that stays linked and the other is unlinked (player-unlinked, reason `merged`). Emits player-merged. Refused when both players hold different values for the same platform identifier (Steam, EOS, Xbox Live, platform id), when both ids name the same player, or when either player was created by Fixture History. MANAGE_USERS is also required when the player being merged away is linked to a user, and MANAGE_VARIABLES when it holds variables. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerControllerMerge`
17249
+ * @summary Merge a player into another
17250
+ * @param {string} id
17251
+ * @param {PlayerMergeExecuteInputDTO} [playerMergeExecuteInputDTO] PlayerMergeExecuteInputDTO
17252
+ * @param {*} [options] Override http request option.
17253
+ * @throws {RequiredError}
17254
+ */
17255
+ playerControllerMerge(id, playerMergeExecuteInputDTO, options) {
17256
+ return localVarFp
17257
+ .playerControllerMerge(id, playerMergeExecuteInputDTO, options)
17258
+ .then((request) => request(axios, basePath));
17259
+ },
17260
+ /**
17261
+ * Shows what merging this player into `intoPlayerId` would do: the game servers moved or combined (currency and playtime summed), the identifiers that move, the roles, bans and variables that move or are dropped as duplicates, and any refusal. Changes nothing. Refused when both players hold different values for the same platform identifier (Steam, EOS, Xbox Live, platform id), when both ids name the same player, or when either player was created by Fixture History. MANAGE_USERS is also required when the player being merged away is linked to a user, and MANAGE_VARIABLES when it holds variables. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerControllerMergePreview`
17262
+ * @summary Preview merging a player into another
17263
+ * @param {string} id
17264
+ * @param {PlayerMergeInputDTO} [playerMergeInputDTO] PlayerMergeInputDTO
17265
+ * @param {*} [options] Override http request option.
17266
+ * @throws {RequiredError}
17267
+ */
17268
+ playerControllerMergePreview(id, playerMergeInputDTO, options) {
17269
+ return localVarFp
17270
+ .playerControllerMergePreview(id, playerMergeInputDTO, options)
17271
+ .then((request) => request(axios, basePath));
17272
+ },
16463
17273
  /**
16464
17274
  * Takes a role away from a player, revoking the permissions it granted them. Required permissions: `MANAGE_PLAYERS`, `MANAGE_ROLES`<br> OperationId: `PlayerControllerRemoveRole`
16465
17275
  * @summary Remove a role from a player
@@ -16486,6 +17296,16 @@ export const PlayerApiFactory = function (configuration, basePath, axios) {
16486
17296
  .playerControllerSearch(playerSearchInputDTO, options)
16487
17297
  .then((request) => request(axios, basePath));
16488
17298
  },
17299
+ /**
17300
+ * End the link between a player and its user. Both are kept. Emits player-unlinked (reason `admin`). Unlinking a player that has no linked user changes nothing. Required permissions: `MANAGE_PLAYERS`, `MANAGE_USERS`<br> OperationId: `PlayerControllerUnlinkUser`
17301
+ * @summary Unlink a player from its user
17302
+ * @param {string} id
17303
+ * @param {*} [options] Override http request option.
17304
+ * @throws {RequiredError}
17305
+ */
17306
+ playerControllerUnlinkUser(id, options) {
17307
+ return localVarFp.playerControllerUnlinkUser(id, options).then((request) => request(axios, basePath));
17308
+ },
16489
17309
  };
16490
17310
  };
16491
17311
  /**
@@ -16641,6 +17461,48 @@ export class PlayerApi extends BaseAPI {
16641
17461
  .playerControllerGetOne(id, options)
16642
17462
  .then((request) => request(this.axios, this.basePath));
16643
17463
  }
17464
+ /**
17465
+ * Link a player to a user in this domain, replacing any existing link on either side. Records source `admin` and the acting user. Emits player-linked, and player-unlinked (reason `displaced`) for each link it replaces. Linking a player to the user it is already linked to changes nothing. Required permissions: `MANAGE_PLAYERS`, `MANAGE_USERS`<br> OperationId: `PlayerControllerLinkUser`
17466
+ * @summary Link a player to a user
17467
+ * @param {string} id
17468
+ * @param {PlayerLinkUserInputDTO} [playerLinkUserInputDTO] PlayerLinkUserInputDTO
17469
+ * @param {*} [options] Override http request option.
17470
+ * @throws {RequiredError}
17471
+ * @memberof PlayerApi
17472
+ */
17473
+ playerControllerLinkUser(id, playerLinkUserInputDTO, options) {
17474
+ return PlayerApiFp(this.configuration)
17475
+ .playerControllerLinkUser(id, playerLinkUserInputDTO, options)
17476
+ .then((request) => request(this.axios, this.basePath));
17477
+ }
17478
+ /**
17479
+ * Merges this player into `intoPlayerId` and deletes it. This cannot be undone. Its game servers, roles, bans, variables, shop orders, name and IP history and events move to the surviving player (event search reflects the move within a minute); on a game server both played on, the most recently seen record is kept and currency and playtime are summed. When both players are linked to a user, `keepUserId` names the user that stays linked and the other is unlinked (player-unlinked, reason `merged`). Emits player-merged. Refused when both players hold different values for the same platform identifier (Steam, EOS, Xbox Live, platform id), when both ids name the same player, or when either player was created by Fixture History. MANAGE_USERS is also required when the player being merged away is linked to a user, and MANAGE_VARIABLES when it holds variables. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerControllerMerge`
17480
+ * @summary Merge a player into another
17481
+ * @param {string} id
17482
+ * @param {PlayerMergeExecuteInputDTO} [playerMergeExecuteInputDTO] PlayerMergeExecuteInputDTO
17483
+ * @param {*} [options] Override http request option.
17484
+ * @throws {RequiredError}
17485
+ * @memberof PlayerApi
17486
+ */
17487
+ playerControllerMerge(id, playerMergeExecuteInputDTO, options) {
17488
+ return PlayerApiFp(this.configuration)
17489
+ .playerControllerMerge(id, playerMergeExecuteInputDTO, options)
17490
+ .then((request) => request(this.axios, this.basePath));
17491
+ }
17492
+ /**
17493
+ * Shows what merging this player into `intoPlayerId` would do: the game servers moved or combined (currency and playtime summed), the identifiers that move, the roles, bans and variables that move or are dropped as duplicates, and any refusal. Changes nothing. Refused when both players hold different values for the same platform identifier (Steam, EOS, Xbox Live, platform id), when both ids name the same player, or when either player was created by Fixture History. MANAGE_USERS is also required when the player being merged away is linked to a user, and MANAGE_VARIABLES when it holds variables. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerControllerMergePreview`
17494
+ * @summary Preview merging a player into another
17495
+ * @param {string} id
17496
+ * @param {PlayerMergeInputDTO} [playerMergeInputDTO] PlayerMergeInputDTO
17497
+ * @param {*} [options] Override http request option.
17498
+ * @throws {RequiredError}
17499
+ * @memberof PlayerApi
17500
+ */
17501
+ playerControllerMergePreview(id, playerMergeInputDTO, options) {
17502
+ return PlayerApiFp(this.configuration)
17503
+ .playerControllerMergePreview(id, playerMergeInputDTO, options)
17504
+ .then((request) => request(this.axios, this.basePath));
17505
+ }
16644
17506
  /**
16645
17507
  * Takes a role away from a player, revoking the permissions it granted them. Required permissions: `MANAGE_PLAYERS`, `MANAGE_ROLES`<br> OperationId: `PlayerControllerRemoveRole`
16646
17508
  * @summary Remove a role from a player
@@ -16669,6 +17531,19 @@ export class PlayerApi extends BaseAPI {
16669
17531
  .playerControllerSearch(playerSearchInputDTO, options)
16670
17532
  .then((request) => request(this.axios, this.basePath));
16671
17533
  }
17534
+ /**
17535
+ * End the link between a player and its user. Both are kept. Emits player-unlinked (reason `admin`). Unlinking a player that has no linked user changes nothing. Required permissions: `MANAGE_PLAYERS`, `MANAGE_USERS`<br> OperationId: `PlayerControllerUnlinkUser`
17536
+ * @summary Unlink a player from its user
17537
+ * @param {string} id
17538
+ * @param {*} [options] Override http request option.
17539
+ * @throws {RequiredError}
17540
+ * @memberof PlayerApi
17541
+ */
17542
+ playerControllerUnlinkUser(id, options) {
17543
+ return PlayerApiFp(this.configuration)
17544
+ .playerControllerUnlinkUser(id, options)
17545
+ .then((request) => request(this.axios, this.basePath));
17546
+ }
16672
17547
  }
16673
17548
  /**
16674
17549
  * PlayerOnGameServerApi - axios parameter creator
@@ -17429,61 +18304,61 @@ export class PlayerOnGameServerApi extends BaseAPI {
17429
18304
  }
17430
18305
  }
17431
18306
  /**
17432
- * RegistryApi - axios parameter creator
18307
+ * PlayerPortalApi - axios parameter creator
17433
18308
  * @export
17434
18309
  */
17435
- export const RegistryApiAxiosParamCreator = function (configuration) {
18310
+ export const PlayerPortalApiAxiosParamCreator = function (configuration) {
17436
18311
  return {
17437
18312
  /**
17438
- * Fetch a specific module version from the registry and install it into the domain Required permissions: `MANAGE_MODULES`<br> OperationId: `RegistryControllerInstall`
17439
- * @summary Install a module from a registry
17440
- * @param {string} id
17441
- * @param {RegistryInstallBody} [registryInstallBody] RegistryInstallBody
18313
+ * Dismisses the signed-in User\'s pending notice that another account\'s link replaced theirs, and returns the Player Portal state. Idempotent. Signed-in Player Portal only; never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerDismissDisplacedNotice`
18314
+ * @summary Dismiss the displaced notice
18315
+ * @param {string} domainId
17442
18316
  * @param {*} [options] Override http request option.
17443
18317
  * @throws {RequiredError}
17444
18318
  */
17445
- registryControllerInstall: async (id, registryInstallBody, options = {}) => {
17446
- // verify required parameter 'id' is not null or undefined
17447
- assertParamExists('registryControllerInstall', 'id', id);
17448
- const localVarPath = `/registry/{id}/install`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
18319
+ playerPortalControllerDismissDisplacedNotice: async (domainId, options = {}) => {
18320
+ // verify required parameter 'domainId' is not null or undefined
18321
+ assertParamExists('playerPortalControllerDismissDisplacedNotice', 'domainId', domainId);
18322
+ const localVarPath = `/player-portal/{domainId}/displaced-notice`.replace(`{${'domainId'}}`, encodeURIComponent(String(domainId)));
17449
18323
  // use dummy base URL string because the URL constructor only accepts absolute URLs.
17450
18324
  const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
17451
18325
  let baseOptions;
17452
18326
  if (configuration) {
17453
18327
  baseOptions = configuration.baseOptions;
17454
18328
  }
17455
- const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
18329
+ const localVarRequestOptions = { method: 'DELETE', ...baseOptions, ...options };
17456
18330
  const localVarHeaderParameter = {};
17457
18331
  const localVarQueryParameter = {};
17458
18332
  // authentication bearerAuth required
17459
18333
  // http bearer authentication required
17460
18334
  await setBearerAuthToObject(localVarHeaderParameter, configuration);
17461
18335
  // authentication domainAuth required
17462
- localVarHeaderParameter['Content-Type'] = 'application/json';
17463
18336
  setSearchParams(localVarUrlObj, localVarQueryParameter);
17464
18337
  let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
17465
18338
  localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
17466
- localVarRequestOptions.data = serializeDataIfNeeded(registryInstallBody, localVarRequestOptions, configuration);
17467
18339
  return {
17468
18340
  url: toPathString(localVarUrlObj),
17469
18341
  options: localVarRequestOptions,
17470
18342
  };
17471
18343
  },
17472
18344
  /**
17473
- * List all subscribed registries with their cached module manifests Required permissions: `READ_MODULES`<br> OperationId: `RegistryControllerList`
17474
- * @summary List subscribed registries
18345
+ * Signs the current Identity into the Player Portal of the Domain in the path and returns the Portal state. When the Identity has no User in that Domain, an unlinked Player User is created: it is not a dashboard user, is not billed and does not inherit the `User` role. Idempotent. Never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerEnter`
18346
+ * @summary Enter a Domain\'s Player Portal
18347
+ * @param {string} domainId
17475
18348
  * @param {*} [options] Override http request option.
17476
18349
  * @throws {RequiredError}
17477
18350
  */
17478
- registryControllerList: async (options = {}) => {
17479
- const localVarPath = `/registry`;
18351
+ playerPortalControllerEnter: async (domainId, options = {}) => {
18352
+ // verify required parameter 'domainId' is not null or undefined
18353
+ assertParamExists('playerPortalControllerEnter', 'domainId', domainId);
18354
+ const localVarPath = `/player-portal/{domainId}/enter`.replace(`{${'domainId'}}`, encodeURIComponent(String(domainId)));
17480
18355
  // use dummy base URL string because the URL constructor only accepts absolute URLs.
17481
18356
  const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
17482
18357
  let baseOptions;
17483
18358
  if (configuration) {
17484
18359
  baseOptions = configuration.baseOptions;
17485
18360
  }
17486
- const localVarRequestOptions = { method: 'GET', ...baseOptions, ...options };
18361
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
17487
18362
  const localVarHeaderParameter = {};
17488
18363
  const localVarQueryParameter = {};
17489
18364
  // authentication bearerAuth required
@@ -17499,16 +18374,17 @@ export const RegistryApiAxiosParamCreator = function (configuration) {
17499
18374
  };
17500
18375
  },
17501
18376
  /**
17502
- * Bust the manifest cache and re-fetch from the registry URL. Requires MANAGE_MODULES permission. Required permissions: `MANAGE_MODULES`<br> OperationId: `RegistryControllerRefresh`
17503
- * @summary Refresh registry manifest
17504
- * @param {string} id
18377
+ * Whether a Link Code from `/link` in game is valid, expired or invalid in the Domain in the path. A valid code names its Player and the seconds until it expires. Another Domain\'s codes read as invalid. Signed-in Player Portal only; rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerInspectLinkCode`
18378
+ * @summary Inspect a game-issued Link Code
18379
+ * @param {string} domainId
18380
+ * @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
17505
18381
  * @param {*} [options] Override http request option.
17506
18382
  * @throws {RequiredError}
17507
18383
  */
17508
- registryControllerRefresh: async (id, options = {}) => {
17509
- // verify required parameter 'id' is not null or undefined
17510
- assertParamExists('registryControllerRefresh', 'id', id);
17511
- const localVarPath = `/registry/{id}/refresh`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
18384
+ playerPortalControllerInspectLinkCode: async (domainId, playerPortalLinkCodeInputDTO, options = {}) => {
18385
+ // verify required parameter 'domainId' is not null or undefined
18386
+ assertParamExists('playerPortalControllerInspectLinkCode', 'domainId', domainId);
18387
+ const localVarPath = `/player-portal/{domainId}/link-code/inspect`.replace(`{${'domainId'}}`, encodeURIComponent(String(domainId)));
17512
18388
  // use dummy base URL string because the URL constructor only accepts absolute URLs.
17513
18389
  const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
17514
18390
  let baseOptions;
@@ -17522,23 +18398,28 @@ export const RegistryApiAxiosParamCreator = function (configuration) {
17522
18398
  // http bearer authentication required
17523
18399
  await setBearerAuthToObject(localVarHeaderParameter, configuration);
17524
18400
  // authentication domainAuth required
18401
+ localVarHeaderParameter['Content-Type'] = 'application/json';
17525
18402
  setSearchParams(localVarUrlObj, localVarQueryParameter);
17526
18403
  let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
17527
18404
  localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
18405
+ localVarRequestOptions.data = serializeDataIfNeeded(playerPortalLinkCodeInputDTO, localVarRequestOptions, configuration);
17528
18406
  return {
17529
18407
  url: toPathString(localVarUrlObj),
17530
18408
  options: localVarRequestOptions,
17531
18409
  };
17532
18410
  },
17533
18411
  /**
17534
- * Subscribe to a module registry by URL. The URL must serve a valid registry.json manifest. Required permissions: `MANAGE_MODULES`<br> OperationId: `RegistryControllerSubscribe`
17535
- * @summary Subscribe to a registry
17536
- * @param {RegistrySubscribeBody} [registrySubscribeBody] RegistrySubscribeBody
18412
+ * Returns the signed-in User\'s live Portal-issued Link Code, minting one when there is none; `renew: true` replaces it. Signed-in Player Portal only; one live code per User. The code is 6 digits, valid for 10 minutes, unique within the Domain and works once. Typing `/link <code>` in game links the speaking Player to this User (source `web-code`), replacing an existing link on either side (`player-unlinked`, reason `displaced`). Never reads or sets the `takaro-domain` cookie, and refuses API keys. Rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerIssuePortalLinkCode`
18413
+ * @summary Get a Link Code to type in game
18414
+ * @param {string} domainId
18415
+ * @param {PlayerPortalIssueLinkCodeInputDTO} [playerPortalIssueLinkCodeInputDTO] PlayerPortalIssueLinkCodeInputDTO
17537
18416
  * @param {*} [options] Override http request option.
17538
18417
  * @throws {RequiredError}
17539
18418
  */
17540
- registryControllerSubscribe: async (registrySubscribeBody, options = {}) => {
17541
- const localVarPath = `/registry`;
18419
+ playerPortalControllerIssuePortalLinkCode: async (domainId, playerPortalIssueLinkCodeInputDTO, options = {}) => {
18420
+ // verify required parameter 'domainId' is not null or undefined
18421
+ assertParamExists('playerPortalControllerIssuePortalLinkCode', 'domainId', domainId);
18422
+ const localVarPath = `/player-portal/{domainId}/portal-link-code`.replace(`{${'domainId'}}`, encodeURIComponent(String(domainId)));
17542
18423
  // use dummy base URL string because the URL constructor only accepts absolute URLs.
17543
18424
  const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
17544
18425
  let baseOptions;
@@ -17556,84 +18437,697 @@ export const RegistryApiAxiosParamCreator = function (configuration) {
17556
18437
  setSearchParams(localVarUrlObj, localVarQueryParameter);
17557
18438
  let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
17558
18439
  localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
17559
- localVarRequestOptions.data = serializeDataIfNeeded(registrySubscribeBody, localVarRequestOptions, configuration);
18440
+ localVarRequestOptions.data = serializeDataIfNeeded(playerPortalIssueLinkCodeInputDTO, localVarRequestOptions, configuration);
17560
18441
  return {
17561
18442
  url: toPathString(localVarUrlObj),
17562
18443
  options: localVarRequestOptions,
17563
18444
  };
17564
18445
  },
17565
18446
  /**
17566
- * Unsubscribe from a registry. Installed modules from this registry will be orphaned (registry_id set to null). Required permissions: `MANAGE_MODULES`<br> OperationId: `RegistryControllerUnsubscribe`
17567
- * @summary Unsubscribe from a registry
17568
- * @param {string} id
18447
+ * Links the code\'s Player to the signed-in User and returns the Player Portal state. Takes no email and creates no account. The code works once. An existing link on either side is replaced, emitting `player-unlinked` (reason `displaced`) and then `player-linked` (source `game-code`). Never reads or sets the `takaro-domain` cookie. Rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerRedeemLinkCode`
18448
+ * @summary Redeem a game-issued Link Code
18449
+ * @param {string} domainId
18450
+ * @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
17569
18451
  * @param {*} [options] Override http request option.
17570
18452
  * @throws {RequiredError}
17571
18453
  */
17572
- registryControllerUnsubscribe: async (id, options = {}) => {
17573
- // verify required parameter 'id' is not null or undefined
17574
- assertParamExists('registryControllerUnsubscribe', 'id', id);
17575
- const localVarPath = `/registry/{id}`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
18454
+ playerPortalControllerRedeemLinkCode: async (domainId, playerPortalLinkCodeInputDTO, options = {}) => {
18455
+ // verify required parameter 'domainId' is not null or undefined
18456
+ assertParamExists('playerPortalControllerRedeemLinkCode', 'domainId', domainId);
18457
+ const localVarPath = `/player-portal/{domainId}/link-code/redeem`.replace(`{${'domainId'}}`, encodeURIComponent(String(domainId)));
17576
18458
  // use dummy base URL string because the URL constructor only accepts absolute URLs.
17577
18459
  const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
17578
18460
  let baseOptions;
17579
18461
  if (configuration) {
17580
18462
  baseOptions = configuration.baseOptions;
17581
18463
  }
17582
- const localVarRequestOptions = { method: 'DELETE', ...baseOptions, ...options };
18464
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
17583
18465
  const localVarHeaderParameter = {};
17584
18466
  const localVarQueryParameter = {};
17585
18467
  // authentication bearerAuth required
17586
18468
  // http bearer authentication required
17587
18469
  await setBearerAuthToObject(localVarHeaderParameter, configuration);
17588
18470
  // authentication domainAuth required
18471
+ localVarHeaderParameter['Content-Type'] = 'application/json';
17589
18472
  setSearchParams(localVarUrlObj, localVarQueryParameter);
17590
18473
  let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
17591
18474
  localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
18475
+ localVarRequestOptions.data = serializeDataIfNeeded(playerPortalLinkCodeInputDTO, localVarRequestOptions, configuration);
17592
18476
  return {
17593
18477
  url: toPathString(localVarUrlObj),
17594
18478
  options: localVarRequestOptions,
17595
18479
  };
17596
18480
  },
17597
- };
17598
- };
17599
- /**
17600
- * RegistryApi - functional programming interface
17601
- * @export
17602
- */
17603
- export const RegistryApiFp = function (configuration) {
17604
- const localVarAxiosParamCreator = RegistryApiAxiosParamCreator(configuration);
17605
- return {
17606
18481
  /**
17607
- * Fetch a specific module version from the registry and install it into the domain Required permissions: `MANAGE_MODULES`<br> OperationId: `RegistryControllerInstall`
17608
- * @summary Install a module from a registry
17609
- * @param {string} id
17610
- * @param {RegistryInstallBody} [registryInstallBody] RegistryInstallBody
18482
+ * Public, for old `/link?code=` URLs: returns the Player Portal URL of the Domain a valid or recently expired Link Code belongs to, and nothing else. 404 for an unknown code. Rate-limited per client IP.<br> OperationId: `PlayerPortalControllerResolveLinkCode`
18483
+ * @summary Find a game-issued Link Code\'s Player Portal
18484
+ * @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
17611
18485
  * @param {*} [options] Override http request option.
17612
18486
  * @throws {RequiredError}
17613
18487
  */
17614
- async registryControllerInstall(id, registryInstallBody, options) {
17615
- const localVarAxiosArgs = await localVarAxiosParamCreator.registryControllerInstall(id, registryInstallBody, options);
17616
- const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
17617
- const localVarOperationServerBasePath = operationServerMap['RegistryApi.registryControllerInstall']?.[localVarOperationServerIndex]?.url;
17618
- return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
18488
+ playerPortalControllerResolveLinkCode: async (playerPortalLinkCodeInputDTO, options = {}) => {
18489
+ const localVarPath = `/player-portal/link-code/resolve`;
18490
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
18491
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
18492
+ let baseOptions;
18493
+ if (configuration) {
18494
+ baseOptions = configuration.baseOptions;
18495
+ }
18496
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
18497
+ const localVarHeaderParameter = {};
18498
+ const localVarQueryParameter = {};
18499
+ // authentication bearerAuth required
18500
+ // http bearer authentication required
18501
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
18502
+ // authentication domainAuth required
18503
+ localVarHeaderParameter['Content-Type'] = 'application/json';
18504
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
18505
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
18506
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
18507
+ localVarRequestOptions.data = serializeDataIfNeeded(playerPortalLinkCodeInputDTO, localVarRequestOptions, configuration);
18508
+ return {
18509
+ url: toPathString(localVarUrlObj),
18510
+ options: localVarRequestOptions,
18511
+ };
17619
18512
  },
17620
18513
  /**
17621
- * List all subscribed registries with their cached module manifests Required permissions: `READ_MODULES`<br> OperationId: `RegistryControllerList`
17622
- * @summary List subscribed registries
18514
+ * The Player Portal state of the Domain in the path for the current Identity. 404 until the Identity has entered the Portal (`POST /player-portal/{domainId}/enter`). Never reads or sets the `takaro-domain` cookie.<br> OperationId: `PlayerPortalControllerState`
18515
+ * @summary Get a Domain\'s Player Portal state
18516
+ * @param {string} domainId
17623
18517
  * @param {*} [options] Override http request option.
17624
18518
  * @throws {RequiredError}
17625
18519
  */
17626
- async registryControllerList(options) {
17627
- const localVarAxiosArgs = await localVarAxiosParamCreator.registryControllerList(options);
17628
- const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
17629
- const localVarOperationServerBasePath = operationServerMap['RegistryApi.registryControllerList']?.[localVarOperationServerIndex]?.url;
17630
- return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
17631
- },
17632
- /**
17633
- * Bust the manifest cache and re-fetch from the registry URL. Requires MANAGE_MODULES permission. Required permissions: `MANAGE_MODULES`<br> OperationId: `RegistryControllerRefresh`
17634
- * @summary Refresh registry manifest
17635
- * @param {string} id
17636
- * @param {*} [options] Override http request option.
18520
+ playerPortalControllerState: async (domainId, options = {}) => {
18521
+ // verify required parameter 'domainId' is not null or undefined
18522
+ assertParamExists('playerPortalControllerState', 'domainId', domainId);
18523
+ const localVarPath = `/player-portal/{domainId}`.replace(`{${'domainId'}}`, encodeURIComponent(String(domainId)));
18524
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
18525
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
18526
+ let baseOptions;
18527
+ if (configuration) {
18528
+ baseOptions = configuration.baseOptions;
18529
+ }
18530
+ const localVarRequestOptions = { method: 'GET', ...baseOptions, ...options };
18531
+ const localVarHeaderParameter = {};
18532
+ const localVarQueryParameter = {};
18533
+ // authentication bearerAuth required
18534
+ // http bearer authentication required
18535
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
18536
+ // authentication domainAuth required
18537
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
18538
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
18539
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
18540
+ return {
18541
+ url: toPathString(localVarUrlObj),
18542
+ options: localVarRequestOptions,
18543
+ };
18544
+ },
18545
+ /**
18546
+ * Ends the signed-in User\'s own Player-User Link to the Player in the path and returns the Player Portal state. Both the Player and the User are kept. Emits `player-unlinked` (reason `self`). Steam sign-in will not link this Player to this User again until a Link Code or an admin links them. Unlinking a Player you are not linked to changes nothing; 400 when you are linked to a different Player. Signed-in Player Portal only; never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerUnlinkSelf`
18547
+ * @summary Unlink your own Player
18548
+ * @param {string} domainId
18549
+ * @param {string} playerId
18550
+ * @param {*} [options] Override http request option.
18551
+ * @throws {RequiredError}
18552
+ */
18553
+ playerPortalControllerUnlinkSelf: async (domainId, playerId, options = {}) => {
18554
+ // verify required parameter 'domainId' is not null or undefined
18555
+ assertParamExists('playerPortalControllerUnlinkSelf', 'domainId', domainId);
18556
+ // verify required parameter 'playerId' is not null or undefined
18557
+ assertParamExists('playerPortalControllerUnlinkSelf', 'playerId', playerId);
18558
+ const localVarPath = `/player-portal/{domainId}/link/{playerId}`
18559
+ .replace(`{${'domainId'}}`, encodeURIComponent(String(domainId)))
18560
+ .replace(`{${'playerId'}}`, encodeURIComponent(String(playerId)));
18561
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
18562
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
18563
+ let baseOptions;
18564
+ if (configuration) {
18565
+ baseOptions = configuration.baseOptions;
18566
+ }
18567
+ const localVarRequestOptions = { method: 'DELETE', ...baseOptions, ...options };
18568
+ const localVarHeaderParameter = {};
18569
+ const localVarQueryParameter = {};
18570
+ // authentication bearerAuth required
18571
+ // http bearer authentication required
18572
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
18573
+ // authentication domainAuth required
18574
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
18575
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
18576
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
18577
+ return {
18578
+ url: toPathString(localVarUrlObj),
18579
+ options: localVarRequestOptions,
18580
+ };
18581
+ },
18582
+ };
18583
+ };
18584
+ /**
18585
+ * PlayerPortalApi - functional programming interface
18586
+ * @export
18587
+ */
18588
+ export const PlayerPortalApiFp = function (configuration) {
18589
+ const localVarAxiosParamCreator = PlayerPortalApiAxiosParamCreator(configuration);
18590
+ return {
18591
+ /**
18592
+ * Dismisses the signed-in User\'s pending notice that another account\'s link replaced theirs, and returns the Player Portal state. Idempotent. Signed-in Player Portal only; never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerDismissDisplacedNotice`
18593
+ * @summary Dismiss the displaced notice
18594
+ * @param {string} domainId
18595
+ * @param {*} [options] Override http request option.
18596
+ * @throws {RequiredError}
18597
+ */
18598
+ async playerPortalControllerDismissDisplacedNotice(domainId, options) {
18599
+ const localVarAxiosArgs = await localVarAxiosParamCreator.playerPortalControllerDismissDisplacedNotice(domainId, options);
18600
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
18601
+ const localVarOperationServerBasePath = operationServerMap['PlayerPortalApi.playerPortalControllerDismissDisplacedNotice']?.[localVarOperationServerIndex]?.url;
18602
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
18603
+ },
18604
+ /**
18605
+ * Signs the current Identity into the Player Portal of the Domain in the path and returns the Portal state. When the Identity has no User in that Domain, an unlinked Player User is created: it is not a dashboard user, is not billed and does not inherit the `User` role. Idempotent. Never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerEnter`
18606
+ * @summary Enter a Domain\'s Player Portal
18607
+ * @param {string} domainId
18608
+ * @param {*} [options] Override http request option.
18609
+ * @throws {RequiredError}
18610
+ */
18611
+ async playerPortalControllerEnter(domainId, options) {
18612
+ const localVarAxiosArgs = await localVarAxiosParamCreator.playerPortalControllerEnter(domainId, options);
18613
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
18614
+ const localVarOperationServerBasePath = operationServerMap['PlayerPortalApi.playerPortalControllerEnter']?.[localVarOperationServerIndex]?.url;
18615
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
18616
+ },
18617
+ /**
18618
+ * Whether a Link Code from `/link` in game is valid, expired or invalid in the Domain in the path. A valid code names its Player and the seconds until it expires. Another Domain\'s codes read as invalid. Signed-in Player Portal only; rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerInspectLinkCode`
18619
+ * @summary Inspect a game-issued Link Code
18620
+ * @param {string} domainId
18621
+ * @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
18622
+ * @param {*} [options] Override http request option.
18623
+ * @throws {RequiredError}
18624
+ */
18625
+ async playerPortalControllerInspectLinkCode(domainId, playerPortalLinkCodeInputDTO, options) {
18626
+ const localVarAxiosArgs = await localVarAxiosParamCreator.playerPortalControllerInspectLinkCode(domainId, playerPortalLinkCodeInputDTO, options);
18627
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
18628
+ const localVarOperationServerBasePath = operationServerMap['PlayerPortalApi.playerPortalControllerInspectLinkCode']?.[localVarOperationServerIndex]
18629
+ ?.url;
18630
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
18631
+ },
18632
+ /**
18633
+ * Returns the signed-in User\'s live Portal-issued Link Code, minting one when there is none; `renew: true` replaces it. Signed-in Player Portal only; one live code per User. The code is 6 digits, valid for 10 minutes, unique within the Domain and works once. Typing `/link <code>` in game links the speaking Player to this User (source `web-code`), replacing an existing link on either side (`player-unlinked`, reason `displaced`). Never reads or sets the `takaro-domain` cookie, and refuses API keys. Rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerIssuePortalLinkCode`
18634
+ * @summary Get a Link Code to type in game
18635
+ * @param {string} domainId
18636
+ * @param {PlayerPortalIssueLinkCodeInputDTO} [playerPortalIssueLinkCodeInputDTO] PlayerPortalIssueLinkCodeInputDTO
18637
+ * @param {*} [options] Override http request option.
18638
+ * @throws {RequiredError}
18639
+ */
18640
+ async playerPortalControllerIssuePortalLinkCode(domainId, playerPortalIssueLinkCodeInputDTO, options) {
18641
+ const localVarAxiosArgs = await localVarAxiosParamCreator.playerPortalControllerIssuePortalLinkCode(domainId, playerPortalIssueLinkCodeInputDTO, options);
18642
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
18643
+ const localVarOperationServerBasePath = operationServerMap['PlayerPortalApi.playerPortalControllerIssuePortalLinkCode']?.[localVarOperationServerIndex]
18644
+ ?.url;
18645
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
18646
+ },
18647
+ /**
18648
+ * Links the code\'s Player to the signed-in User and returns the Player Portal state. Takes no email and creates no account. The code works once. An existing link on either side is replaced, emitting `player-unlinked` (reason `displaced`) and then `player-linked` (source `game-code`). Never reads or sets the `takaro-domain` cookie. Rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerRedeemLinkCode`
18649
+ * @summary Redeem a game-issued Link Code
18650
+ * @param {string} domainId
18651
+ * @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
18652
+ * @param {*} [options] Override http request option.
18653
+ * @throws {RequiredError}
18654
+ */
18655
+ async playerPortalControllerRedeemLinkCode(domainId, playerPortalLinkCodeInputDTO, options) {
18656
+ const localVarAxiosArgs = await localVarAxiosParamCreator.playerPortalControllerRedeemLinkCode(domainId, playerPortalLinkCodeInputDTO, options);
18657
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
18658
+ const localVarOperationServerBasePath = operationServerMap['PlayerPortalApi.playerPortalControllerRedeemLinkCode']?.[localVarOperationServerIndex]?.url;
18659
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
18660
+ },
18661
+ /**
18662
+ * Public, for old `/link?code=` URLs: returns the Player Portal URL of the Domain a valid or recently expired Link Code belongs to, and nothing else. 404 for an unknown code. Rate-limited per client IP.<br> OperationId: `PlayerPortalControllerResolveLinkCode`
18663
+ * @summary Find a game-issued Link Code\'s Player Portal
18664
+ * @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
18665
+ * @param {*} [options] Override http request option.
18666
+ * @throws {RequiredError}
18667
+ */
18668
+ async playerPortalControllerResolveLinkCode(playerPortalLinkCodeInputDTO, options) {
18669
+ const localVarAxiosArgs = await localVarAxiosParamCreator.playerPortalControllerResolveLinkCode(playerPortalLinkCodeInputDTO, options);
18670
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
18671
+ const localVarOperationServerBasePath = operationServerMap['PlayerPortalApi.playerPortalControllerResolveLinkCode']?.[localVarOperationServerIndex]
18672
+ ?.url;
18673
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
18674
+ },
18675
+ /**
18676
+ * The Player Portal state of the Domain in the path for the current Identity. 404 until the Identity has entered the Portal (`POST /player-portal/{domainId}/enter`). Never reads or sets the `takaro-domain` cookie.<br> OperationId: `PlayerPortalControllerState`
18677
+ * @summary Get a Domain\'s Player Portal state
18678
+ * @param {string} domainId
18679
+ * @param {*} [options] Override http request option.
18680
+ * @throws {RequiredError}
18681
+ */
18682
+ async playerPortalControllerState(domainId, options) {
18683
+ const localVarAxiosArgs = await localVarAxiosParamCreator.playerPortalControllerState(domainId, options);
18684
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
18685
+ const localVarOperationServerBasePath = operationServerMap['PlayerPortalApi.playerPortalControllerState']?.[localVarOperationServerIndex]?.url;
18686
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
18687
+ },
18688
+ /**
18689
+ * Ends the signed-in User\'s own Player-User Link to the Player in the path and returns the Player Portal state. Both the Player and the User are kept. Emits `player-unlinked` (reason `self`). Steam sign-in will not link this Player to this User again until a Link Code or an admin links them. Unlinking a Player you are not linked to changes nothing; 400 when you are linked to a different Player. Signed-in Player Portal only; never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerUnlinkSelf`
18690
+ * @summary Unlink your own Player
18691
+ * @param {string} domainId
18692
+ * @param {string} playerId
18693
+ * @param {*} [options] Override http request option.
18694
+ * @throws {RequiredError}
18695
+ */
18696
+ async playerPortalControllerUnlinkSelf(domainId, playerId, options) {
18697
+ const localVarAxiosArgs = await localVarAxiosParamCreator.playerPortalControllerUnlinkSelf(domainId, playerId, options);
18698
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
18699
+ const localVarOperationServerBasePath = operationServerMap['PlayerPortalApi.playerPortalControllerUnlinkSelf']?.[localVarOperationServerIndex]?.url;
18700
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
18701
+ },
18702
+ };
18703
+ };
18704
+ /**
18705
+ * PlayerPortalApi - factory interface
18706
+ * @export
18707
+ */
18708
+ export const PlayerPortalApiFactory = function (configuration, basePath, axios) {
18709
+ const localVarFp = PlayerPortalApiFp(configuration);
18710
+ return {
18711
+ /**
18712
+ * Dismisses the signed-in User\'s pending notice that another account\'s link replaced theirs, and returns the Player Portal state. Idempotent. Signed-in Player Portal only; never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerDismissDisplacedNotice`
18713
+ * @summary Dismiss the displaced notice
18714
+ * @param {string} domainId
18715
+ * @param {*} [options] Override http request option.
18716
+ * @throws {RequiredError}
18717
+ */
18718
+ playerPortalControllerDismissDisplacedNotice(domainId, options) {
18719
+ return localVarFp
18720
+ .playerPortalControllerDismissDisplacedNotice(domainId, options)
18721
+ .then((request) => request(axios, basePath));
18722
+ },
18723
+ /**
18724
+ * Signs the current Identity into the Player Portal of the Domain in the path and returns the Portal state. When the Identity has no User in that Domain, an unlinked Player User is created: it is not a dashboard user, is not billed and does not inherit the `User` role. Idempotent. Never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerEnter`
18725
+ * @summary Enter a Domain\'s Player Portal
18726
+ * @param {string} domainId
18727
+ * @param {*} [options] Override http request option.
18728
+ * @throws {RequiredError}
18729
+ */
18730
+ playerPortalControllerEnter(domainId, options) {
18731
+ return localVarFp.playerPortalControllerEnter(domainId, options).then((request) => request(axios, basePath));
18732
+ },
18733
+ /**
18734
+ * Whether a Link Code from `/link` in game is valid, expired or invalid in the Domain in the path. A valid code names its Player and the seconds until it expires. Another Domain\'s codes read as invalid. Signed-in Player Portal only; rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerInspectLinkCode`
18735
+ * @summary Inspect a game-issued Link Code
18736
+ * @param {string} domainId
18737
+ * @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
18738
+ * @param {*} [options] Override http request option.
18739
+ * @throws {RequiredError}
18740
+ */
18741
+ playerPortalControllerInspectLinkCode(domainId, playerPortalLinkCodeInputDTO, options) {
18742
+ return localVarFp
18743
+ .playerPortalControllerInspectLinkCode(domainId, playerPortalLinkCodeInputDTO, options)
18744
+ .then((request) => request(axios, basePath));
18745
+ },
18746
+ /**
18747
+ * Returns the signed-in User\'s live Portal-issued Link Code, minting one when there is none; `renew: true` replaces it. Signed-in Player Portal only; one live code per User. The code is 6 digits, valid for 10 minutes, unique within the Domain and works once. Typing `/link <code>` in game links the speaking Player to this User (source `web-code`), replacing an existing link on either side (`player-unlinked`, reason `displaced`). Never reads or sets the `takaro-domain` cookie, and refuses API keys. Rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerIssuePortalLinkCode`
18748
+ * @summary Get a Link Code to type in game
18749
+ * @param {string} domainId
18750
+ * @param {PlayerPortalIssueLinkCodeInputDTO} [playerPortalIssueLinkCodeInputDTO] PlayerPortalIssueLinkCodeInputDTO
18751
+ * @param {*} [options] Override http request option.
18752
+ * @throws {RequiredError}
18753
+ */
18754
+ playerPortalControllerIssuePortalLinkCode(domainId, playerPortalIssueLinkCodeInputDTO, options) {
18755
+ return localVarFp
18756
+ .playerPortalControllerIssuePortalLinkCode(domainId, playerPortalIssueLinkCodeInputDTO, options)
18757
+ .then((request) => request(axios, basePath));
18758
+ },
18759
+ /**
18760
+ * Links the code\'s Player to the signed-in User and returns the Player Portal state. Takes no email and creates no account. The code works once. An existing link on either side is replaced, emitting `player-unlinked` (reason `displaced`) and then `player-linked` (source `game-code`). Never reads or sets the `takaro-domain` cookie. Rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerRedeemLinkCode`
18761
+ * @summary Redeem a game-issued Link Code
18762
+ * @param {string} domainId
18763
+ * @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
18764
+ * @param {*} [options] Override http request option.
18765
+ * @throws {RequiredError}
18766
+ */
18767
+ playerPortalControllerRedeemLinkCode(domainId, playerPortalLinkCodeInputDTO, options) {
18768
+ return localVarFp
18769
+ .playerPortalControllerRedeemLinkCode(domainId, playerPortalLinkCodeInputDTO, options)
18770
+ .then((request) => request(axios, basePath));
18771
+ },
18772
+ /**
18773
+ * Public, for old `/link?code=` URLs: returns the Player Portal URL of the Domain a valid or recently expired Link Code belongs to, and nothing else. 404 for an unknown code. Rate-limited per client IP.<br> OperationId: `PlayerPortalControllerResolveLinkCode`
18774
+ * @summary Find a game-issued Link Code\'s Player Portal
18775
+ * @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
18776
+ * @param {*} [options] Override http request option.
18777
+ * @throws {RequiredError}
18778
+ */
18779
+ playerPortalControllerResolveLinkCode(playerPortalLinkCodeInputDTO, options) {
18780
+ return localVarFp
18781
+ .playerPortalControllerResolveLinkCode(playerPortalLinkCodeInputDTO, options)
18782
+ .then((request) => request(axios, basePath));
18783
+ },
18784
+ /**
18785
+ * The Player Portal state of the Domain in the path for the current Identity. 404 until the Identity has entered the Portal (`POST /player-portal/{domainId}/enter`). Never reads or sets the `takaro-domain` cookie.<br> OperationId: `PlayerPortalControllerState`
18786
+ * @summary Get a Domain\'s Player Portal state
18787
+ * @param {string} domainId
18788
+ * @param {*} [options] Override http request option.
18789
+ * @throws {RequiredError}
18790
+ */
18791
+ playerPortalControllerState(domainId, options) {
18792
+ return localVarFp.playerPortalControllerState(domainId, options).then((request) => request(axios, basePath));
18793
+ },
18794
+ /**
18795
+ * Ends the signed-in User\'s own Player-User Link to the Player in the path and returns the Player Portal state. Both the Player and the User are kept. Emits `player-unlinked` (reason `self`). Steam sign-in will not link this Player to this User again until a Link Code or an admin links them. Unlinking a Player you are not linked to changes nothing; 400 when you are linked to a different Player. Signed-in Player Portal only; never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerUnlinkSelf`
18796
+ * @summary Unlink your own Player
18797
+ * @param {string} domainId
18798
+ * @param {string} playerId
18799
+ * @param {*} [options] Override http request option.
18800
+ * @throws {RequiredError}
18801
+ */
18802
+ playerPortalControllerUnlinkSelf(domainId, playerId, options) {
18803
+ return localVarFp
18804
+ .playerPortalControllerUnlinkSelf(domainId, playerId, options)
18805
+ .then((request) => request(axios, basePath));
18806
+ },
18807
+ };
18808
+ };
18809
+ /**
18810
+ * PlayerPortalApi - object-oriented interface
18811
+ * @export
18812
+ * @class PlayerPortalApi
18813
+ * @extends {BaseAPI}
18814
+ */
18815
+ export class PlayerPortalApi extends BaseAPI {
18816
+ /**
18817
+ * Dismisses the signed-in User\'s pending notice that another account\'s link replaced theirs, and returns the Player Portal state. Idempotent. Signed-in Player Portal only; never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerDismissDisplacedNotice`
18818
+ * @summary Dismiss the displaced notice
18819
+ * @param {string} domainId
18820
+ * @param {*} [options] Override http request option.
18821
+ * @throws {RequiredError}
18822
+ * @memberof PlayerPortalApi
18823
+ */
18824
+ playerPortalControllerDismissDisplacedNotice(domainId, options) {
18825
+ return PlayerPortalApiFp(this.configuration)
18826
+ .playerPortalControllerDismissDisplacedNotice(domainId, options)
18827
+ .then((request) => request(this.axios, this.basePath));
18828
+ }
18829
+ /**
18830
+ * Signs the current Identity into the Player Portal of the Domain in the path and returns the Portal state. When the Identity has no User in that Domain, an unlinked Player User is created: it is not a dashboard user, is not billed and does not inherit the `User` role. Idempotent. Never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerEnter`
18831
+ * @summary Enter a Domain\'s Player Portal
18832
+ * @param {string} domainId
18833
+ * @param {*} [options] Override http request option.
18834
+ * @throws {RequiredError}
18835
+ * @memberof PlayerPortalApi
18836
+ */
18837
+ playerPortalControllerEnter(domainId, options) {
18838
+ return PlayerPortalApiFp(this.configuration)
18839
+ .playerPortalControllerEnter(domainId, options)
18840
+ .then((request) => request(this.axios, this.basePath));
18841
+ }
18842
+ /**
18843
+ * Whether a Link Code from `/link` in game is valid, expired or invalid in the Domain in the path. A valid code names its Player and the seconds until it expires. Another Domain\'s codes read as invalid. Signed-in Player Portal only; rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerInspectLinkCode`
18844
+ * @summary Inspect a game-issued Link Code
18845
+ * @param {string} domainId
18846
+ * @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
18847
+ * @param {*} [options] Override http request option.
18848
+ * @throws {RequiredError}
18849
+ * @memberof PlayerPortalApi
18850
+ */
18851
+ playerPortalControllerInspectLinkCode(domainId, playerPortalLinkCodeInputDTO, options) {
18852
+ return PlayerPortalApiFp(this.configuration)
18853
+ .playerPortalControllerInspectLinkCode(domainId, playerPortalLinkCodeInputDTO, options)
18854
+ .then((request) => request(this.axios, this.basePath));
18855
+ }
18856
+ /**
18857
+ * Returns the signed-in User\'s live Portal-issued Link Code, minting one when there is none; `renew: true` replaces it. Signed-in Player Portal only; one live code per User. The code is 6 digits, valid for 10 minutes, unique within the Domain and works once. Typing `/link <code>` in game links the speaking Player to this User (source `web-code`), replacing an existing link on either side (`player-unlinked`, reason `displaced`). Never reads or sets the `takaro-domain` cookie, and refuses API keys. Rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerIssuePortalLinkCode`
18858
+ * @summary Get a Link Code to type in game
18859
+ * @param {string} domainId
18860
+ * @param {PlayerPortalIssueLinkCodeInputDTO} [playerPortalIssueLinkCodeInputDTO] PlayerPortalIssueLinkCodeInputDTO
18861
+ * @param {*} [options] Override http request option.
18862
+ * @throws {RequiredError}
18863
+ * @memberof PlayerPortalApi
18864
+ */
18865
+ playerPortalControllerIssuePortalLinkCode(domainId, playerPortalIssueLinkCodeInputDTO, options) {
18866
+ return PlayerPortalApiFp(this.configuration)
18867
+ .playerPortalControllerIssuePortalLinkCode(domainId, playerPortalIssueLinkCodeInputDTO, options)
18868
+ .then((request) => request(this.axios, this.basePath));
18869
+ }
18870
+ /**
18871
+ * Links the code\'s Player to the signed-in User and returns the Player Portal state. Takes no email and creates no account. The code works once. An existing link on either side is replaced, emitting `player-unlinked` (reason `displaced`) and then `player-linked` (source `game-code`). Never reads or sets the `takaro-domain` cookie. Rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerRedeemLinkCode`
18872
+ * @summary Redeem a game-issued Link Code
18873
+ * @param {string} domainId
18874
+ * @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
18875
+ * @param {*} [options] Override http request option.
18876
+ * @throws {RequiredError}
18877
+ * @memberof PlayerPortalApi
18878
+ */
18879
+ playerPortalControllerRedeemLinkCode(domainId, playerPortalLinkCodeInputDTO, options) {
18880
+ return PlayerPortalApiFp(this.configuration)
18881
+ .playerPortalControllerRedeemLinkCode(domainId, playerPortalLinkCodeInputDTO, options)
18882
+ .then((request) => request(this.axios, this.basePath));
18883
+ }
18884
+ /**
18885
+ * Public, for old `/link?code=` URLs: returns the Player Portal URL of the Domain a valid or recently expired Link Code belongs to, and nothing else. 404 for an unknown code. Rate-limited per client IP.<br> OperationId: `PlayerPortalControllerResolveLinkCode`
18886
+ * @summary Find a game-issued Link Code\'s Player Portal
18887
+ * @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
18888
+ * @param {*} [options] Override http request option.
18889
+ * @throws {RequiredError}
18890
+ * @memberof PlayerPortalApi
18891
+ */
18892
+ playerPortalControllerResolveLinkCode(playerPortalLinkCodeInputDTO, options) {
18893
+ return PlayerPortalApiFp(this.configuration)
18894
+ .playerPortalControllerResolveLinkCode(playerPortalLinkCodeInputDTO, options)
18895
+ .then((request) => request(this.axios, this.basePath));
18896
+ }
18897
+ /**
18898
+ * The Player Portal state of the Domain in the path for the current Identity. 404 until the Identity has entered the Portal (`POST /player-portal/{domainId}/enter`). Never reads or sets the `takaro-domain` cookie.<br> OperationId: `PlayerPortalControllerState`
18899
+ * @summary Get a Domain\'s Player Portal state
18900
+ * @param {string} domainId
18901
+ * @param {*} [options] Override http request option.
18902
+ * @throws {RequiredError}
18903
+ * @memberof PlayerPortalApi
18904
+ */
18905
+ playerPortalControllerState(domainId, options) {
18906
+ return PlayerPortalApiFp(this.configuration)
18907
+ .playerPortalControllerState(domainId, options)
18908
+ .then((request) => request(this.axios, this.basePath));
18909
+ }
18910
+ /**
18911
+ * Ends the signed-in User\'s own Player-User Link to the Player in the path and returns the Player Portal state. Both the Player and the User are kept. Emits `player-unlinked` (reason `self`). Steam sign-in will not link this Player to this User again until a Link Code or an admin links them. Unlinking a Player you are not linked to changes nothing; 400 when you are linked to a different Player. Signed-in Player Portal only; never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerUnlinkSelf`
18912
+ * @summary Unlink your own Player
18913
+ * @param {string} domainId
18914
+ * @param {string} playerId
18915
+ * @param {*} [options] Override http request option.
18916
+ * @throws {RequiredError}
18917
+ * @memberof PlayerPortalApi
18918
+ */
18919
+ playerPortalControllerUnlinkSelf(domainId, playerId, options) {
18920
+ return PlayerPortalApiFp(this.configuration)
18921
+ .playerPortalControllerUnlinkSelf(domainId, playerId, options)
18922
+ .then((request) => request(this.axios, this.basePath));
18923
+ }
18924
+ }
18925
+ /**
18926
+ * RegistryApi - axios parameter creator
18927
+ * @export
18928
+ */
18929
+ export const RegistryApiAxiosParamCreator = function (configuration) {
18930
+ return {
18931
+ /**
18932
+ * Fetch a specific module version from the registry and install it into the domain Required permissions: `MANAGE_MODULES`<br> OperationId: `RegistryControllerInstall`
18933
+ * @summary Install a module from a registry
18934
+ * @param {string} id
18935
+ * @param {RegistryInstallBody} [registryInstallBody] RegistryInstallBody
18936
+ * @param {*} [options] Override http request option.
18937
+ * @throws {RequiredError}
18938
+ */
18939
+ registryControllerInstall: async (id, registryInstallBody, options = {}) => {
18940
+ // verify required parameter 'id' is not null or undefined
18941
+ assertParamExists('registryControllerInstall', 'id', id);
18942
+ const localVarPath = `/registry/{id}/install`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
18943
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
18944
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
18945
+ let baseOptions;
18946
+ if (configuration) {
18947
+ baseOptions = configuration.baseOptions;
18948
+ }
18949
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
18950
+ const localVarHeaderParameter = {};
18951
+ const localVarQueryParameter = {};
18952
+ // authentication bearerAuth required
18953
+ // http bearer authentication required
18954
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
18955
+ // authentication domainAuth required
18956
+ localVarHeaderParameter['Content-Type'] = 'application/json';
18957
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
18958
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
18959
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
18960
+ localVarRequestOptions.data = serializeDataIfNeeded(registryInstallBody, localVarRequestOptions, configuration);
18961
+ return {
18962
+ url: toPathString(localVarUrlObj),
18963
+ options: localVarRequestOptions,
18964
+ };
18965
+ },
18966
+ /**
18967
+ * List all subscribed registries with their cached module manifests Required permissions: `READ_MODULES`<br> OperationId: `RegistryControllerList`
18968
+ * @summary List subscribed registries
18969
+ * @param {*} [options] Override http request option.
18970
+ * @throws {RequiredError}
18971
+ */
18972
+ registryControllerList: async (options = {}) => {
18973
+ const localVarPath = `/registry`;
18974
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
18975
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
18976
+ let baseOptions;
18977
+ if (configuration) {
18978
+ baseOptions = configuration.baseOptions;
18979
+ }
18980
+ const localVarRequestOptions = { method: 'GET', ...baseOptions, ...options };
18981
+ const localVarHeaderParameter = {};
18982
+ const localVarQueryParameter = {};
18983
+ // authentication bearerAuth required
18984
+ // http bearer authentication required
18985
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
18986
+ // authentication domainAuth required
18987
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
18988
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
18989
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
18990
+ return {
18991
+ url: toPathString(localVarUrlObj),
18992
+ options: localVarRequestOptions,
18993
+ };
18994
+ },
18995
+ /**
18996
+ * Bust the manifest cache and re-fetch from the registry URL. Requires MANAGE_MODULES permission. Required permissions: `MANAGE_MODULES`<br> OperationId: `RegistryControllerRefresh`
18997
+ * @summary Refresh registry manifest
18998
+ * @param {string} id
18999
+ * @param {*} [options] Override http request option.
19000
+ * @throws {RequiredError}
19001
+ */
19002
+ registryControllerRefresh: async (id, options = {}) => {
19003
+ // verify required parameter 'id' is not null or undefined
19004
+ assertParamExists('registryControllerRefresh', 'id', id);
19005
+ const localVarPath = `/registry/{id}/refresh`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
19006
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
19007
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
19008
+ let baseOptions;
19009
+ if (configuration) {
19010
+ baseOptions = configuration.baseOptions;
19011
+ }
19012
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
19013
+ const localVarHeaderParameter = {};
19014
+ const localVarQueryParameter = {};
19015
+ // authentication bearerAuth required
19016
+ // http bearer authentication required
19017
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
19018
+ // authentication domainAuth required
19019
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
19020
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
19021
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
19022
+ return {
19023
+ url: toPathString(localVarUrlObj),
19024
+ options: localVarRequestOptions,
19025
+ };
19026
+ },
19027
+ /**
19028
+ * Subscribe to a module registry by URL. The URL must serve a valid registry.json manifest. Required permissions: `MANAGE_MODULES`<br> OperationId: `RegistryControllerSubscribe`
19029
+ * @summary Subscribe to a registry
19030
+ * @param {RegistrySubscribeBody} [registrySubscribeBody] RegistrySubscribeBody
19031
+ * @param {*} [options] Override http request option.
19032
+ * @throws {RequiredError}
19033
+ */
19034
+ registryControllerSubscribe: async (registrySubscribeBody, options = {}) => {
19035
+ const localVarPath = `/registry`;
19036
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
19037
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
19038
+ let baseOptions;
19039
+ if (configuration) {
19040
+ baseOptions = configuration.baseOptions;
19041
+ }
19042
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
19043
+ const localVarHeaderParameter = {};
19044
+ const localVarQueryParameter = {};
19045
+ // authentication bearerAuth required
19046
+ // http bearer authentication required
19047
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
19048
+ // authentication domainAuth required
19049
+ localVarHeaderParameter['Content-Type'] = 'application/json';
19050
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
19051
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
19052
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
19053
+ localVarRequestOptions.data = serializeDataIfNeeded(registrySubscribeBody, localVarRequestOptions, configuration);
19054
+ return {
19055
+ url: toPathString(localVarUrlObj),
19056
+ options: localVarRequestOptions,
19057
+ };
19058
+ },
19059
+ /**
19060
+ * Unsubscribe from a registry. Installed modules from this registry will be orphaned (registry_id set to null). Required permissions: `MANAGE_MODULES`<br> OperationId: `RegistryControllerUnsubscribe`
19061
+ * @summary Unsubscribe from a registry
19062
+ * @param {string} id
19063
+ * @param {*} [options] Override http request option.
19064
+ * @throws {RequiredError}
19065
+ */
19066
+ registryControllerUnsubscribe: async (id, options = {}) => {
19067
+ // verify required parameter 'id' is not null or undefined
19068
+ assertParamExists('registryControllerUnsubscribe', 'id', id);
19069
+ const localVarPath = `/registry/{id}`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
19070
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
19071
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
19072
+ let baseOptions;
19073
+ if (configuration) {
19074
+ baseOptions = configuration.baseOptions;
19075
+ }
19076
+ const localVarRequestOptions = { method: 'DELETE', ...baseOptions, ...options };
19077
+ const localVarHeaderParameter = {};
19078
+ const localVarQueryParameter = {};
19079
+ // authentication bearerAuth required
19080
+ // http bearer authentication required
19081
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
19082
+ // authentication domainAuth required
19083
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
19084
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
19085
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
19086
+ return {
19087
+ url: toPathString(localVarUrlObj),
19088
+ options: localVarRequestOptions,
19089
+ };
19090
+ },
19091
+ };
19092
+ };
19093
+ /**
19094
+ * RegistryApi - functional programming interface
19095
+ * @export
19096
+ */
19097
+ export const RegistryApiFp = function (configuration) {
19098
+ const localVarAxiosParamCreator = RegistryApiAxiosParamCreator(configuration);
19099
+ return {
19100
+ /**
19101
+ * Fetch a specific module version from the registry and install it into the domain Required permissions: `MANAGE_MODULES`<br> OperationId: `RegistryControllerInstall`
19102
+ * @summary Install a module from a registry
19103
+ * @param {string} id
19104
+ * @param {RegistryInstallBody} [registryInstallBody] RegistryInstallBody
19105
+ * @param {*} [options] Override http request option.
19106
+ * @throws {RequiredError}
19107
+ */
19108
+ async registryControllerInstall(id, registryInstallBody, options) {
19109
+ const localVarAxiosArgs = await localVarAxiosParamCreator.registryControllerInstall(id, registryInstallBody, options);
19110
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
19111
+ const localVarOperationServerBasePath = operationServerMap['RegistryApi.registryControllerInstall']?.[localVarOperationServerIndex]?.url;
19112
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
19113
+ },
19114
+ /**
19115
+ * List all subscribed registries with their cached module manifests Required permissions: `READ_MODULES`<br> OperationId: `RegistryControllerList`
19116
+ * @summary List subscribed registries
19117
+ * @param {*} [options] Override http request option.
19118
+ * @throws {RequiredError}
19119
+ */
19120
+ async registryControllerList(options) {
19121
+ const localVarAxiosArgs = await localVarAxiosParamCreator.registryControllerList(options);
19122
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
19123
+ const localVarOperationServerBasePath = operationServerMap['RegistryApi.registryControllerList']?.[localVarOperationServerIndex]?.url;
19124
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
19125
+ },
19126
+ /**
19127
+ * Bust the manifest cache and re-fetch from the registry URL. Requires MANAGE_MODULES permission. Required permissions: `MANAGE_MODULES`<br> OperationId: `RegistryControllerRefresh`
19128
+ * @summary Refresh registry manifest
19129
+ * @param {string} id
19130
+ * @param {*} [options] Override http request option.
17637
19131
  * @throws {RequiredError}
17638
19132
  */
17639
19133
  async registryControllerRefresh(id, options) {
@@ -22300,7 +23794,7 @@ export class ThreadApi extends BaseAPI {
22300
23794
  export const TrackingApiAxiosParamCreator = function (configuration) {
22301
23795
  return {
22302
23796
  /**
22303
- * Find all players within a 3D rectangular volume at a specific time Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetBoundingBoxPlayers`
23797
+ * Find all players within a 3D rectangular volume at a specific time Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetBoundingBoxPlayers`
22304
23798
  * @summary Get bounding box players
22305
23799
  * @param {BoundingBoxSearchInputDTO} [boundingBoxSearchInputDTO] BoundingBoxSearchInputDTO
22306
23800
  * @param {*} [options] Override http request option.
@@ -22332,7 +23826,103 @@ export const TrackingApiAxiosParamCreator = function (configuration) {
22332
23826
  };
22333
23827
  },
22334
23828
  /**
22335
- * Get inventory changes for a player between two timestamps Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetPlayerInventoryHistory`
23829
+ * A player\'s inventory on a game server at a moment, reconstructed from their latest inventory snapshot at or before the moment (within 31 days) plus the changes after it. snapshotTime is absent when no snapshot exists, meaning the inventory is not known. At most 1000 items; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetInventoryAt`
23830
+ * @summary Get inventory at
23831
+ * @param {InventoryAtInputDTO} [inventoryAtInputDTO] InventoryAtInputDTO
23832
+ * @param {*} [options] Override http request option.
23833
+ * @throws {RequiredError}
23834
+ */
23835
+ trackingControllerGetInventoryAt: async (inventoryAtInputDTO, options = {}) => {
23836
+ const localVarPath = `/tracking/inventory/at`;
23837
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
23838
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
23839
+ let baseOptions;
23840
+ if (configuration) {
23841
+ baseOptions = configuration.baseOptions;
23842
+ }
23843
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
23844
+ const localVarHeaderParameter = {};
23845
+ const localVarQueryParameter = {};
23846
+ // authentication bearerAuth required
23847
+ // http bearer authentication required
23848
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
23849
+ // authentication domainAuth required
23850
+ localVarHeaderParameter['Content-Type'] = 'application/json';
23851
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
23852
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
23853
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
23854
+ localVarRequestOptions.data = serializeDataIfNeeded(inventoryAtInputDTO, localVarRequestOptions, configuration);
23855
+ return {
23856
+ url: toPathString(localVarUrlObj),
23857
+ options: localVarRequestOptions,
23858
+ };
23859
+ },
23860
+ /**
23861
+ * A player\'s inventory changes on a game server in a time range (at most 31 days), in time order, with cause, Position and counterpart where the game reported them. Cause `unknown` marks a correction found by an hourly snapshot. At most 5000 changes; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetInventoryChanges`
23862
+ * @summary Get inventory changes
23863
+ * @param {InventoryChangesInputDTO} [inventoryChangesInputDTO] InventoryChangesInputDTO
23864
+ * @param {*} [options] Override http request option.
23865
+ * @throws {RequiredError}
23866
+ */
23867
+ trackingControllerGetInventoryChanges: async (inventoryChangesInputDTO, options = {}) => {
23868
+ const localVarPath = `/tracking/inventory/changes`;
23869
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
23870
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
23871
+ let baseOptions;
23872
+ if (configuration) {
23873
+ baseOptions = configuration.baseOptions;
23874
+ }
23875
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
23876
+ const localVarHeaderParameter = {};
23877
+ const localVarQueryParameter = {};
23878
+ // authentication bearerAuth required
23879
+ // http bearer authentication required
23880
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
23881
+ // authentication domainAuth required
23882
+ localVarHeaderParameter['Content-Type'] = 'application/json';
23883
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
23884
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
23885
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
23886
+ localVarRequestOptions.data = serializeDataIfNeeded(inventoryChangesInputDTO, localVarRequestOptions, configuration);
23887
+ return {
23888
+ url: toPathString(localVarUrlObj),
23889
+ options: localVarRequestOptions,
23890
+ };
23891
+ },
23892
+ /**
23893
+ * Who held an item of a game server during a time range (at most 31 days): per player, the periods they held it, reconstructed from inventory snapshots and changes, plus each gain and loss of the item in time order with cause, Position and counterpart where reported. A period with heldAtStart began before the range; one without end lasted past it. At most 5000 changes; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetItemHolders`
23894
+ * @summary Get item holders
23895
+ * @param {ItemHoldersInputDTO} [itemHoldersInputDTO] ItemHoldersInputDTO
23896
+ * @param {*} [options] Override http request option.
23897
+ * @throws {RequiredError}
23898
+ */
23899
+ trackingControllerGetItemHolders: async (itemHoldersInputDTO, options = {}) => {
23900
+ const localVarPath = `/tracking/items/holders`;
23901
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
23902
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
23903
+ let baseOptions;
23904
+ if (configuration) {
23905
+ baseOptions = configuration.baseOptions;
23906
+ }
23907
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
23908
+ const localVarHeaderParameter = {};
23909
+ const localVarQueryParameter = {};
23910
+ // authentication bearerAuth required
23911
+ // http bearer authentication required
23912
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
23913
+ // authentication domainAuth required
23914
+ localVarHeaderParameter['Content-Type'] = 'application/json';
23915
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
23916
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
23917
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
23918
+ localVarRequestOptions.data = serializeDataIfNeeded(itemHoldersInputDTO, localVarRequestOptions, configuration);
23919
+ return {
23920
+ url: toPathString(localVarUrlObj),
23921
+ options: localVarRequestOptions,
23922
+ };
23923
+ },
23924
+ /**
23925
+ * Get inventory changes for a player between two timestamps Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetPlayerInventoryHistory`
22336
23926
  * @summary Get player inventory history
22337
23927
  * @param {PlayerInventoryHistoryInputDTO} [playerInventoryHistoryInputDTO] PlayerInventoryHistoryInputDTO
22338
23928
  * @param {*} [options] Override http request option.
@@ -22364,7 +23954,7 @@ export const TrackingApiAxiosParamCreator = function (configuration) {
22364
23954
  };
22365
23955
  },
22366
23956
  /**
22367
- * Get movement history for players within date bounds Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetPlayerMovementHistory`
23957
+ * Get movement history for players within date bounds Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetPlayerMovementHistory`
22368
23958
  * @summary Get player movement history
22369
23959
  * @param {PlayerMovementHistoryInputDTO} [playerMovementHistoryInputDTO] PlayerMovementHistoryInputDTO
22370
23960
  * @param {*} [options] Override http request option.
@@ -22396,14 +23986,206 @@ export const TrackingApiAxiosParamCreator = function (configuration) {
22396
23986
  };
22397
23987
  },
22398
23988
  /**
22399
- * Find all players who have had a specific item in their inventory Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetPlayersByItem`
22400
- * @summary Get players by item
22401
- * @param {PlayersByItemInputDTO} [playersByItemInputDTO] PlayersByItemInputDTO
23989
+ * Find all players who have had a specific item in their inventory Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetPlayersByItem`
23990
+ * @summary Get players by item
23991
+ * @param {PlayersByItemInputDTO} [playersByItemInputDTO] PlayersByItemInputDTO
23992
+ * @param {*} [options] Override http request option.
23993
+ * @throws {RequiredError}
23994
+ */
23995
+ trackingControllerGetPlayersByItem: async (playersByItemInputDTO, options = {}) => {
23996
+ const localVarPath = `/tracking/inventory/item`;
23997
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
23998
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
23999
+ let baseOptions;
24000
+ if (configuration) {
24001
+ baseOptions = configuration.baseOptions;
24002
+ }
24003
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
24004
+ const localVarHeaderParameter = {};
24005
+ const localVarQueryParameter = {};
24006
+ // authentication bearerAuth required
24007
+ // http bearer authentication required
24008
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
24009
+ // authentication domainAuth required
24010
+ localVarHeaderParameter['Content-Type'] = 'application/json';
24011
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
24012
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
24013
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
24014
+ localVarRequestOptions.data = serializeDataIfNeeded(playersByItemInputDTO, localVarRequestOptions, configuration);
24015
+ return {
24016
+ url: toPathString(localVarUrlObj),
24017
+ options: localVarRequestOptions,
24018
+ };
24019
+ },
24020
+ /**
24021
+ * The Position samples inside an area, in time order, optionally for chosen players. Same input as the area search, within 31 days. At most 10000 samples; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetPositionAreaSamples`
24022
+ * @summary Get position area samples
24023
+ * @param {PositionAreaInputDTO} [positionAreaInputDTO] PositionAreaInputDTO
24024
+ * @param {*} [options] Override http request option.
24025
+ * @throws {RequiredError}
24026
+ */
24027
+ trackingControllerGetPositionAreaSamples: async (positionAreaInputDTO, options = {}) => {
24028
+ const localVarPath = `/tracking/positions/area/samples`;
24029
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
24030
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
24031
+ let baseOptions;
24032
+ if (configuration) {
24033
+ baseOptions = configuration.baseOptions;
24034
+ }
24035
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
24036
+ const localVarHeaderParameter = {};
24037
+ const localVarQueryParameter = {};
24038
+ // authentication bearerAuth required
24039
+ // http bearer authentication required
24040
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
24041
+ // authentication domainAuth required
24042
+ localVarHeaderParameter['Content-Type'] = 'application/json';
24043
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
24044
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
24045
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
24046
+ localVarRequestOptions.data = serializeDataIfNeeded(positionAreaInputDTO, localVarRequestOptions, configuration);
24047
+ return {
24048
+ url: toPathString(localVarUrlObj),
24049
+ options: localVarRequestOptions,
24050
+ };
24051
+ },
24052
+ /**
24053
+ * Where every player of a game server was at a moment, in one Dimension: each player\'s last Position sample at or before the moment, omitting players with no sample in the two minutes before it. At most 1000 players; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetPositionSnapshot`
24054
+ * @summary Get position snapshot
24055
+ * @param {PositionSnapshotInputDTO} [positionSnapshotInputDTO] PositionSnapshotInputDTO
24056
+ * @param {*} [options] Override http request option.
24057
+ * @throws {RequiredError}
24058
+ */
24059
+ trackingControllerGetPositionSnapshot: async (positionSnapshotInputDTO, options = {}) => {
24060
+ const localVarPath = `/tracking/positions/snapshot`;
24061
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
24062
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
24063
+ let baseOptions;
24064
+ if (configuration) {
24065
+ baseOptions = configuration.baseOptions;
24066
+ }
24067
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
24068
+ const localVarHeaderParameter = {};
24069
+ const localVarQueryParameter = {};
24070
+ // authentication bearerAuth required
24071
+ // http bearer authentication required
24072
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
24073
+ // authentication domainAuth required
24074
+ localVarHeaderParameter['Content-Type'] = 'application/json';
24075
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
24076
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
24077
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
24078
+ localVarRequestOptions.data = serializeDataIfNeeded(positionSnapshotInputDTO, localVarRequestOptions, configuration);
24079
+ return {
24080
+ url: toPathString(localVarUrlObj),
24081
+ options: localVarRequestOptions,
24082
+ };
24083
+ },
24084
+ /**
24085
+ * Position samples per player for a game server, Dimension and time range (at most 31 days), optionally for chosen players. Downsampled on the server: one sample per player per bucket, where bucketMs grows with the range. At most 100000 samples in all; `truncated` is true when whole players were left out to stay within that. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetPositionTracks`
24086
+ * @summary Get position tracks
24087
+ * @param {PositionTracksInputDTO} [positionTracksInputDTO] PositionTracksInputDTO
24088
+ * @param {*} [options] Override http request option.
24089
+ * @throws {RequiredError}
24090
+ */
24091
+ trackingControllerGetPositionTracks: async (positionTracksInputDTO, options = {}) => {
24092
+ const localVarPath = `/tracking/positions/tracks`;
24093
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
24094
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
24095
+ let baseOptions;
24096
+ if (configuration) {
24097
+ baseOptions = configuration.baseOptions;
24098
+ }
24099
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
24100
+ const localVarHeaderParameter = {};
24101
+ const localVarQueryParameter = {};
24102
+ // authentication bearerAuth required
24103
+ // http bearer authentication required
24104
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
24105
+ // authentication domainAuth required
24106
+ localVarHeaderParameter['Content-Type'] = 'application/json';
24107
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
24108
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
24109
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
24110
+ localVarRequestOptions.data = serializeDataIfNeeded(positionTracksInputDTO, localVarRequestOptions, configuration);
24111
+ return {
24112
+ url: toPathString(localVarUrlObj),
24113
+ options: localVarRequestOptions,
24114
+ };
24115
+ },
24116
+ /**
24117
+ * Find all players within a spherical area from a center point Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetRadiusPlayers`
24118
+ * @summary Get radius players
24119
+ * @param {RadiusSearchInputDTO} [radiusSearchInputDTO] RadiusSearchInputDTO
24120
+ * @param {*} [options] Override http request option.
24121
+ * @throws {RequiredError}
24122
+ */
24123
+ trackingControllerGetRadiusPlayers: async (radiusSearchInputDTO, options = {}) => {
24124
+ const localVarPath = `/tracking/location/radius`;
24125
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
24126
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
24127
+ let baseOptions;
24128
+ if (configuration) {
24129
+ baseOptions = configuration.baseOptions;
24130
+ }
24131
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
24132
+ const localVarHeaderParameter = {};
24133
+ const localVarQueryParameter = {};
24134
+ // authentication bearerAuth required
24135
+ // http bearer authentication required
24136
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
24137
+ // authentication domainAuth required
24138
+ localVarHeaderParameter['Content-Type'] = 'application/json';
24139
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
24140
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
24141
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
24142
+ localVarRequestOptions.data = serializeDataIfNeeded(radiusSearchInputDTO, localVarRequestOptions, configuration);
24143
+ return {
24144
+ url: toPathString(localVarUrlObj),
24145
+ options: localVarRequestOptions,
24146
+ };
24147
+ },
24148
+ /**
24149
+ * Inventory gains on a game server during a time range (at most 7 days) by players whose Position at the moment of the gain was inside a shape (circle, rectangle or polygon) in a Dimension, with an optional height range. The Position is the one the game reported with the change, else the player\'s last Position sample at most 2 minutes earlier; `positionSource` says which. In time order, with cause and counterpart where reported. This is evidence, not proof of theft. At most 5000 gains; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerSearchAreaGains`
24150
+ * @summary Search area gains
24151
+ * @param {PositionAreaInputDTO} [positionAreaInputDTO] PositionAreaInputDTO
24152
+ * @param {*} [options] Override http request option.
24153
+ * @throws {RequiredError}
24154
+ */
24155
+ trackingControllerSearchAreaGains: async (positionAreaInputDTO, options = {}) => {
24156
+ const localVarPath = `/tracking/inventory/area-gains`;
24157
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
24158
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
24159
+ let baseOptions;
24160
+ if (configuration) {
24161
+ baseOptions = configuration.baseOptions;
24162
+ }
24163
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
24164
+ const localVarHeaderParameter = {};
24165
+ const localVarQueryParameter = {};
24166
+ // authentication bearerAuth required
24167
+ // http bearer authentication required
24168
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
24169
+ // authentication domainAuth required
24170
+ localVarHeaderParameter['Content-Type'] = 'application/json';
24171
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
24172
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
24173
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
24174
+ localVarRequestOptions.data = serializeDataIfNeeded(positionAreaInputDTO, localVarRequestOptions, configuration);
24175
+ return {
24176
+ url: toPathString(localVarUrlObj),
24177
+ options: localVarRequestOptions,
24178
+ };
24179
+ },
24180
+ /**
24181
+ * Deaths, kills, connects and disconnects of a game server during a time range (at most 31 days), in time order, each with a Position: the one the game reported with the event, else the player\'s nearest Position sample within 2 minutes before or after (positionSource \'sampled\', approximate), else none. At most 2000 events; truncated is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`, `READ_EVENTS`<br> OperationId: `TrackingControllerSearchEvents`
24182
+ * @summary Search events
24183
+ * @param {TrackingEventsInputDTO} [trackingEventsInputDTO] TrackingEventsInputDTO
22402
24184
  * @param {*} [options] Override http request option.
22403
24185
  * @throws {RequiredError}
22404
24186
  */
22405
- trackingControllerGetPlayersByItem: async (playersByItemInputDTO, options = {}) => {
22406
- const localVarPath = `/tracking/inventory/item`;
24187
+ trackingControllerSearchEvents: async (trackingEventsInputDTO, options = {}) => {
24188
+ const localVarPath = `/tracking/events`;
22407
24189
  // use dummy base URL string because the URL constructor only accepts absolute URLs.
22408
24190
  const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
22409
24191
  let baseOptions;
@@ -22421,21 +24203,21 @@ export const TrackingApiAxiosParamCreator = function (configuration) {
22421
24203
  setSearchParams(localVarUrlObj, localVarQueryParameter);
22422
24204
  let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
22423
24205
  localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
22424
- localVarRequestOptions.data = serializeDataIfNeeded(playersByItemInputDTO, localVarRequestOptions, configuration);
24206
+ localVarRequestOptions.data = serializeDataIfNeeded(trackingEventsInputDTO, localVarRequestOptions, configuration);
22425
24207
  return {
22426
24208
  url: toPathString(localVarUrlObj),
22427
24209
  options: localVarRequestOptions,
22428
24210
  };
22429
24211
  },
22430
24212
  /**
22431
- * Find all players within a spherical area from a center point Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetRadiusPlayers`
22432
- * @summary Get radius players
22433
- * @param {RadiusSearchInputDTO} [radiusSearchInputDTO] RadiusSearchInputDTO
24213
+ * Who was inside an area of a game server\'s Dimension during a time range (at most 31 days): per player, first seen, last seen and sample count. The shape (circle, rectangle or polygon) is given in game coordinates on the Dimension\'s two map axes; height (the third axis) is ignored unless minHeight or maxHeight is given. At most 1000 players; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerSearchPositionArea`
24214
+ * @summary Search position area
24215
+ * @param {PositionAreaInputDTO} [positionAreaInputDTO] PositionAreaInputDTO
22434
24216
  * @param {*} [options] Override http request option.
22435
24217
  * @throws {RequiredError}
22436
24218
  */
22437
- trackingControllerGetRadiusPlayers: async (radiusSearchInputDTO, options = {}) => {
22438
- const localVarPath = `/tracking/location/radius`;
24219
+ trackingControllerSearchPositionArea: async (positionAreaInputDTO, options = {}) => {
24220
+ const localVarPath = `/tracking/positions/area`;
22439
24221
  // use dummy base URL string because the URL constructor only accepts absolute URLs.
22440
24222
  const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
22441
24223
  let baseOptions;
@@ -22453,7 +24235,7 @@ export const TrackingApiAxiosParamCreator = function (configuration) {
22453
24235
  setSearchParams(localVarUrlObj, localVarQueryParameter);
22454
24236
  let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
22455
24237
  localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
22456
- localVarRequestOptions.data = serializeDataIfNeeded(radiusSearchInputDTO, localVarRequestOptions, configuration);
24238
+ localVarRequestOptions.data = serializeDataIfNeeded(positionAreaInputDTO, localVarRequestOptions, configuration);
22457
24239
  return {
22458
24240
  url: toPathString(localVarUrlObj),
22459
24241
  options: localVarRequestOptions,
@@ -22469,7 +24251,7 @@ export const TrackingApiFp = function (configuration) {
22469
24251
  const localVarAxiosParamCreator = TrackingApiAxiosParamCreator(configuration);
22470
24252
  return {
22471
24253
  /**
22472
- * Find all players within a 3D rectangular volume at a specific time Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetBoundingBoxPlayers`
24254
+ * Find all players within a 3D rectangular volume at a specific time Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetBoundingBoxPlayers`
22473
24255
  * @summary Get bounding box players
22474
24256
  * @param {BoundingBoxSearchInputDTO} [boundingBoxSearchInputDTO] BoundingBoxSearchInputDTO
22475
24257
  * @param {*} [options] Override http request option.
@@ -22482,7 +24264,46 @@ export const TrackingApiFp = function (configuration) {
22482
24264
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
22483
24265
  },
22484
24266
  /**
22485
- * Get inventory changes for a player between two timestamps Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetPlayerInventoryHistory`
24267
+ * A player\'s inventory on a game server at a moment, reconstructed from their latest inventory snapshot at or before the moment (within 31 days) plus the changes after it. snapshotTime is absent when no snapshot exists, meaning the inventory is not known. At most 1000 items; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetInventoryAt`
24268
+ * @summary Get inventory at
24269
+ * @param {InventoryAtInputDTO} [inventoryAtInputDTO] InventoryAtInputDTO
24270
+ * @param {*} [options] Override http request option.
24271
+ * @throws {RequiredError}
24272
+ */
24273
+ async trackingControllerGetInventoryAt(inventoryAtInputDTO, options) {
24274
+ const localVarAxiosArgs = await localVarAxiosParamCreator.trackingControllerGetInventoryAt(inventoryAtInputDTO, options);
24275
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
24276
+ const localVarOperationServerBasePath = operationServerMap['TrackingApi.trackingControllerGetInventoryAt']?.[localVarOperationServerIndex]?.url;
24277
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
24278
+ },
24279
+ /**
24280
+ * A player\'s inventory changes on a game server in a time range (at most 31 days), in time order, with cause, Position and counterpart where the game reported them. Cause `unknown` marks a correction found by an hourly snapshot. At most 5000 changes; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetInventoryChanges`
24281
+ * @summary Get inventory changes
24282
+ * @param {InventoryChangesInputDTO} [inventoryChangesInputDTO] InventoryChangesInputDTO
24283
+ * @param {*} [options] Override http request option.
24284
+ * @throws {RequiredError}
24285
+ */
24286
+ async trackingControllerGetInventoryChanges(inventoryChangesInputDTO, options) {
24287
+ const localVarAxiosArgs = await localVarAxiosParamCreator.trackingControllerGetInventoryChanges(inventoryChangesInputDTO, options);
24288
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
24289
+ const localVarOperationServerBasePath = operationServerMap['TrackingApi.trackingControllerGetInventoryChanges']?.[localVarOperationServerIndex]?.url;
24290
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
24291
+ },
24292
+ /**
24293
+ * Who held an item of a game server during a time range (at most 31 days): per player, the periods they held it, reconstructed from inventory snapshots and changes, plus each gain and loss of the item in time order with cause, Position and counterpart where reported. A period with heldAtStart began before the range; one without end lasted past it. At most 5000 changes; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetItemHolders`
24294
+ * @summary Get item holders
24295
+ * @param {ItemHoldersInputDTO} [itemHoldersInputDTO] ItemHoldersInputDTO
24296
+ * @param {*} [options] Override http request option.
24297
+ * @throws {RequiredError}
24298
+ */
24299
+ async trackingControllerGetItemHolders(itemHoldersInputDTO, options) {
24300
+ const localVarAxiosArgs = await localVarAxiosParamCreator.trackingControllerGetItemHolders(itemHoldersInputDTO, options);
24301
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
24302
+ const localVarOperationServerBasePath = operationServerMap['TrackingApi.trackingControllerGetItemHolders']?.[localVarOperationServerIndex]?.url;
24303
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
24304
+ },
24305
+ /**
24306
+ * Get inventory changes for a player between two timestamps Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetPlayerInventoryHistory`
22486
24307
  * @summary Get player inventory history
22487
24308
  * @param {PlayerInventoryHistoryInputDTO} [playerInventoryHistoryInputDTO] PlayerInventoryHistoryInputDTO
22488
24309
  * @param {*} [options] Override http request option.
@@ -22496,7 +24317,7 @@ export const TrackingApiFp = function (configuration) {
22496
24317
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
22497
24318
  },
22498
24319
  /**
22499
- * Get movement history for players within date bounds Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetPlayerMovementHistory`
24320
+ * Get movement history for players within date bounds Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetPlayerMovementHistory`
22500
24321
  * @summary Get player movement history
22501
24322
  * @param {PlayerMovementHistoryInputDTO} [playerMovementHistoryInputDTO] PlayerMovementHistoryInputDTO
22502
24323
  * @param {*} [options] Override http request option.
@@ -22510,7 +24331,7 @@ export const TrackingApiFp = function (configuration) {
22510
24331
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
22511
24332
  },
22512
24333
  /**
22513
- * Find all players who have had a specific item in their inventory Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetPlayersByItem`
24334
+ * Find all players who have had a specific item in their inventory Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetPlayersByItem`
22514
24335
  * @summary Get players by item
22515
24336
  * @param {PlayersByItemInputDTO} [playersByItemInputDTO] PlayersByItemInputDTO
22516
24337
  * @param {*} [options] Override http request option.
@@ -22523,7 +24344,46 @@ export const TrackingApiFp = function (configuration) {
22523
24344
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
22524
24345
  },
22525
24346
  /**
22526
- * Find all players within a spherical area from a center point Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetRadiusPlayers`
24347
+ * The Position samples inside an area, in time order, optionally for chosen players. Same input as the area search, within 31 days. At most 10000 samples; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetPositionAreaSamples`
24348
+ * @summary Get position area samples
24349
+ * @param {PositionAreaInputDTO} [positionAreaInputDTO] PositionAreaInputDTO
24350
+ * @param {*} [options] Override http request option.
24351
+ * @throws {RequiredError}
24352
+ */
24353
+ async trackingControllerGetPositionAreaSamples(positionAreaInputDTO, options) {
24354
+ const localVarAxiosArgs = await localVarAxiosParamCreator.trackingControllerGetPositionAreaSamples(positionAreaInputDTO, options);
24355
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
24356
+ const localVarOperationServerBasePath = operationServerMap['TrackingApi.trackingControllerGetPositionAreaSamples']?.[localVarOperationServerIndex]?.url;
24357
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
24358
+ },
24359
+ /**
24360
+ * Where every player of a game server was at a moment, in one Dimension: each player\'s last Position sample at or before the moment, omitting players with no sample in the two minutes before it. At most 1000 players; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetPositionSnapshot`
24361
+ * @summary Get position snapshot
24362
+ * @param {PositionSnapshotInputDTO} [positionSnapshotInputDTO] PositionSnapshotInputDTO
24363
+ * @param {*} [options] Override http request option.
24364
+ * @throws {RequiredError}
24365
+ */
24366
+ async trackingControllerGetPositionSnapshot(positionSnapshotInputDTO, options) {
24367
+ const localVarAxiosArgs = await localVarAxiosParamCreator.trackingControllerGetPositionSnapshot(positionSnapshotInputDTO, options);
24368
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
24369
+ const localVarOperationServerBasePath = operationServerMap['TrackingApi.trackingControllerGetPositionSnapshot']?.[localVarOperationServerIndex]?.url;
24370
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
24371
+ },
24372
+ /**
24373
+ * Position samples per player for a game server, Dimension and time range (at most 31 days), optionally for chosen players. Downsampled on the server: one sample per player per bucket, where bucketMs grows with the range. At most 100000 samples in all; `truncated` is true when whole players were left out to stay within that. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetPositionTracks`
24374
+ * @summary Get position tracks
24375
+ * @param {PositionTracksInputDTO} [positionTracksInputDTO] PositionTracksInputDTO
24376
+ * @param {*} [options] Override http request option.
24377
+ * @throws {RequiredError}
24378
+ */
24379
+ async trackingControllerGetPositionTracks(positionTracksInputDTO, options) {
24380
+ const localVarAxiosArgs = await localVarAxiosParamCreator.trackingControllerGetPositionTracks(positionTracksInputDTO, options);
24381
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
24382
+ const localVarOperationServerBasePath = operationServerMap['TrackingApi.trackingControllerGetPositionTracks']?.[localVarOperationServerIndex]?.url;
24383
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
24384
+ },
24385
+ /**
24386
+ * Find all players within a spherical area from a center point Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetRadiusPlayers`
22527
24387
  * @summary Get radius players
22528
24388
  * @param {RadiusSearchInputDTO} [radiusSearchInputDTO] RadiusSearchInputDTO
22529
24389
  * @param {*} [options] Override http request option.
@@ -22535,6 +24395,45 @@ export const TrackingApiFp = function (configuration) {
22535
24395
  const localVarOperationServerBasePath = operationServerMap['TrackingApi.trackingControllerGetRadiusPlayers']?.[localVarOperationServerIndex]?.url;
22536
24396
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
22537
24397
  },
24398
+ /**
24399
+ * Inventory gains on a game server during a time range (at most 7 days) by players whose Position at the moment of the gain was inside a shape (circle, rectangle or polygon) in a Dimension, with an optional height range. The Position is the one the game reported with the change, else the player\'s last Position sample at most 2 minutes earlier; `positionSource` says which. In time order, with cause and counterpart where reported. This is evidence, not proof of theft. At most 5000 gains; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerSearchAreaGains`
24400
+ * @summary Search area gains
24401
+ * @param {PositionAreaInputDTO} [positionAreaInputDTO] PositionAreaInputDTO
24402
+ * @param {*} [options] Override http request option.
24403
+ * @throws {RequiredError}
24404
+ */
24405
+ async trackingControllerSearchAreaGains(positionAreaInputDTO, options) {
24406
+ const localVarAxiosArgs = await localVarAxiosParamCreator.trackingControllerSearchAreaGains(positionAreaInputDTO, options);
24407
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
24408
+ const localVarOperationServerBasePath = operationServerMap['TrackingApi.trackingControllerSearchAreaGains']?.[localVarOperationServerIndex]?.url;
24409
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
24410
+ },
24411
+ /**
24412
+ * Deaths, kills, connects and disconnects of a game server during a time range (at most 31 days), in time order, each with a Position: the one the game reported with the event, else the player\'s nearest Position sample within 2 minutes before or after (positionSource \'sampled\', approximate), else none. At most 2000 events; truncated is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`, `READ_EVENTS`<br> OperationId: `TrackingControllerSearchEvents`
24413
+ * @summary Search events
24414
+ * @param {TrackingEventsInputDTO} [trackingEventsInputDTO] TrackingEventsInputDTO
24415
+ * @param {*} [options] Override http request option.
24416
+ * @throws {RequiredError}
24417
+ */
24418
+ async trackingControllerSearchEvents(trackingEventsInputDTO, options) {
24419
+ const localVarAxiosArgs = await localVarAxiosParamCreator.trackingControllerSearchEvents(trackingEventsInputDTO, options);
24420
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
24421
+ const localVarOperationServerBasePath = operationServerMap['TrackingApi.trackingControllerSearchEvents']?.[localVarOperationServerIndex]?.url;
24422
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
24423
+ },
24424
+ /**
24425
+ * Who was inside an area of a game server\'s Dimension during a time range (at most 31 days): per player, first seen, last seen and sample count. The shape (circle, rectangle or polygon) is given in game coordinates on the Dimension\'s two map axes; height (the third axis) is ignored unless minHeight or maxHeight is given. At most 1000 players; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerSearchPositionArea`
24426
+ * @summary Search position area
24427
+ * @param {PositionAreaInputDTO} [positionAreaInputDTO] PositionAreaInputDTO
24428
+ * @param {*} [options] Override http request option.
24429
+ * @throws {RequiredError}
24430
+ */
24431
+ async trackingControllerSearchPositionArea(positionAreaInputDTO, options) {
24432
+ const localVarAxiosArgs = await localVarAxiosParamCreator.trackingControllerSearchPositionArea(positionAreaInputDTO, options);
24433
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
24434
+ const localVarOperationServerBasePath = operationServerMap['TrackingApi.trackingControllerSearchPositionArea']?.[localVarOperationServerIndex]?.url;
24435
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
24436
+ },
22538
24437
  };
22539
24438
  };
22540
24439
  /**
@@ -22545,7 +24444,7 @@ export const TrackingApiFactory = function (configuration, basePath, axios) {
22545
24444
  const localVarFp = TrackingApiFp(configuration);
22546
24445
  return {
22547
24446
  /**
22548
- * Find all players within a 3D rectangular volume at a specific time Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetBoundingBoxPlayers`
24447
+ * Find all players within a 3D rectangular volume at a specific time Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetBoundingBoxPlayers`
22549
24448
  * @summary Get bounding box players
22550
24449
  * @param {BoundingBoxSearchInputDTO} [boundingBoxSearchInputDTO] BoundingBoxSearchInputDTO
22551
24450
  * @param {*} [options] Override http request option.
@@ -22557,7 +24456,43 @@ export const TrackingApiFactory = function (configuration, basePath, axios) {
22557
24456
  .then((request) => request(axios, basePath));
22558
24457
  },
22559
24458
  /**
22560
- * Get inventory changes for a player between two timestamps Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetPlayerInventoryHistory`
24459
+ * A player\'s inventory on a game server at a moment, reconstructed from their latest inventory snapshot at or before the moment (within 31 days) plus the changes after it. snapshotTime is absent when no snapshot exists, meaning the inventory is not known. At most 1000 items; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetInventoryAt`
24460
+ * @summary Get inventory at
24461
+ * @param {InventoryAtInputDTO} [inventoryAtInputDTO] InventoryAtInputDTO
24462
+ * @param {*} [options] Override http request option.
24463
+ * @throws {RequiredError}
24464
+ */
24465
+ trackingControllerGetInventoryAt(inventoryAtInputDTO, options) {
24466
+ return localVarFp
24467
+ .trackingControllerGetInventoryAt(inventoryAtInputDTO, options)
24468
+ .then((request) => request(axios, basePath));
24469
+ },
24470
+ /**
24471
+ * A player\'s inventory changes on a game server in a time range (at most 31 days), in time order, with cause, Position and counterpart where the game reported them. Cause `unknown` marks a correction found by an hourly snapshot. At most 5000 changes; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetInventoryChanges`
24472
+ * @summary Get inventory changes
24473
+ * @param {InventoryChangesInputDTO} [inventoryChangesInputDTO] InventoryChangesInputDTO
24474
+ * @param {*} [options] Override http request option.
24475
+ * @throws {RequiredError}
24476
+ */
24477
+ trackingControllerGetInventoryChanges(inventoryChangesInputDTO, options) {
24478
+ return localVarFp
24479
+ .trackingControllerGetInventoryChanges(inventoryChangesInputDTO, options)
24480
+ .then((request) => request(axios, basePath));
24481
+ },
24482
+ /**
24483
+ * Who held an item of a game server during a time range (at most 31 days): per player, the periods they held it, reconstructed from inventory snapshots and changes, plus each gain and loss of the item in time order with cause, Position and counterpart where reported. A period with heldAtStart began before the range; one without end lasted past it. At most 5000 changes; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetItemHolders`
24484
+ * @summary Get item holders
24485
+ * @param {ItemHoldersInputDTO} [itemHoldersInputDTO] ItemHoldersInputDTO
24486
+ * @param {*} [options] Override http request option.
24487
+ * @throws {RequiredError}
24488
+ */
24489
+ trackingControllerGetItemHolders(itemHoldersInputDTO, options) {
24490
+ return localVarFp
24491
+ .trackingControllerGetItemHolders(itemHoldersInputDTO, options)
24492
+ .then((request) => request(axios, basePath));
24493
+ },
24494
+ /**
24495
+ * Get inventory changes for a player between two timestamps Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetPlayerInventoryHistory`
22561
24496
  * @summary Get player inventory history
22562
24497
  * @param {PlayerInventoryHistoryInputDTO} [playerInventoryHistoryInputDTO] PlayerInventoryHistoryInputDTO
22563
24498
  * @param {*} [options] Override http request option.
@@ -22569,7 +24504,7 @@ export const TrackingApiFactory = function (configuration, basePath, axios) {
22569
24504
  .then((request) => request(axios, basePath));
22570
24505
  },
22571
24506
  /**
22572
- * Get movement history for players within date bounds Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetPlayerMovementHistory`
24507
+ * Get movement history for players within date bounds Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetPlayerMovementHistory`
22573
24508
  * @summary Get player movement history
22574
24509
  * @param {PlayerMovementHistoryInputDTO} [playerMovementHistoryInputDTO] PlayerMovementHistoryInputDTO
22575
24510
  * @param {*} [options] Override http request option.
@@ -22581,7 +24516,7 @@ export const TrackingApiFactory = function (configuration, basePath, axios) {
22581
24516
  .then((request) => request(axios, basePath));
22582
24517
  },
22583
24518
  /**
22584
- * Find all players who have had a specific item in their inventory Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetPlayersByItem`
24519
+ * Find all players who have had a specific item in their inventory Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetPlayersByItem`
22585
24520
  * @summary Get players by item
22586
24521
  * @param {PlayersByItemInputDTO} [playersByItemInputDTO] PlayersByItemInputDTO
22587
24522
  * @param {*} [options] Override http request option.
@@ -22593,7 +24528,43 @@ export const TrackingApiFactory = function (configuration, basePath, axios) {
22593
24528
  .then((request) => request(axios, basePath));
22594
24529
  },
22595
24530
  /**
22596
- * Find all players within a spherical area from a center point Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetRadiusPlayers`
24531
+ * The Position samples inside an area, in time order, optionally for chosen players. Same input as the area search, within 31 days. At most 10000 samples; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetPositionAreaSamples`
24532
+ * @summary Get position area samples
24533
+ * @param {PositionAreaInputDTO} [positionAreaInputDTO] PositionAreaInputDTO
24534
+ * @param {*} [options] Override http request option.
24535
+ * @throws {RequiredError}
24536
+ */
24537
+ trackingControllerGetPositionAreaSamples(positionAreaInputDTO, options) {
24538
+ return localVarFp
24539
+ .trackingControllerGetPositionAreaSamples(positionAreaInputDTO, options)
24540
+ .then((request) => request(axios, basePath));
24541
+ },
24542
+ /**
24543
+ * Where every player of a game server was at a moment, in one Dimension: each player\'s last Position sample at or before the moment, omitting players with no sample in the two minutes before it. At most 1000 players; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetPositionSnapshot`
24544
+ * @summary Get position snapshot
24545
+ * @param {PositionSnapshotInputDTO} [positionSnapshotInputDTO] PositionSnapshotInputDTO
24546
+ * @param {*} [options] Override http request option.
24547
+ * @throws {RequiredError}
24548
+ */
24549
+ trackingControllerGetPositionSnapshot(positionSnapshotInputDTO, options) {
24550
+ return localVarFp
24551
+ .trackingControllerGetPositionSnapshot(positionSnapshotInputDTO, options)
24552
+ .then((request) => request(axios, basePath));
24553
+ },
24554
+ /**
24555
+ * Position samples per player for a game server, Dimension and time range (at most 31 days), optionally for chosen players. Downsampled on the server: one sample per player per bucket, where bucketMs grows with the range. At most 100000 samples in all; `truncated` is true when whole players were left out to stay within that. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetPositionTracks`
24556
+ * @summary Get position tracks
24557
+ * @param {PositionTracksInputDTO} [positionTracksInputDTO] PositionTracksInputDTO
24558
+ * @param {*} [options] Override http request option.
24559
+ * @throws {RequiredError}
24560
+ */
24561
+ trackingControllerGetPositionTracks(positionTracksInputDTO, options) {
24562
+ return localVarFp
24563
+ .trackingControllerGetPositionTracks(positionTracksInputDTO, options)
24564
+ .then((request) => request(axios, basePath));
24565
+ },
24566
+ /**
24567
+ * Find all players within a spherical area from a center point Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetRadiusPlayers`
22597
24568
  * @summary Get radius players
22598
24569
  * @param {RadiusSearchInputDTO} [radiusSearchInputDTO] RadiusSearchInputDTO
22599
24570
  * @param {*} [options] Override http request option.
@@ -22604,6 +24575,42 @@ export const TrackingApiFactory = function (configuration, basePath, axios) {
22604
24575
  .trackingControllerGetRadiusPlayers(radiusSearchInputDTO, options)
22605
24576
  .then((request) => request(axios, basePath));
22606
24577
  },
24578
+ /**
24579
+ * Inventory gains on a game server during a time range (at most 7 days) by players whose Position at the moment of the gain was inside a shape (circle, rectangle or polygon) in a Dimension, with an optional height range. The Position is the one the game reported with the change, else the player\'s last Position sample at most 2 minutes earlier; `positionSource` says which. In time order, with cause and counterpart where reported. This is evidence, not proof of theft. At most 5000 gains; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerSearchAreaGains`
24580
+ * @summary Search area gains
24581
+ * @param {PositionAreaInputDTO} [positionAreaInputDTO] PositionAreaInputDTO
24582
+ * @param {*} [options] Override http request option.
24583
+ * @throws {RequiredError}
24584
+ */
24585
+ trackingControllerSearchAreaGains(positionAreaInputDTO, options) {
24586
+ return localVarFp
24587
+ .trackingControllerSearchAreaGains(positionAreaInputDTO, options)
24588
+ .then((request) => request(axios, basePath));
24589
+ },
24590
+ /**
24591
+ * Deaths, kills, connects and disconnects of a game server during a time range (at most 31 days), in time order, each with a Position: the one the game reported with the event, else the player\'s nearest Position sample within 2 minutes before or after (positionSource \'sampled\', approximate), else none. At most 2000 events; truncated is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`, `READ_EVENTS`<br> OperationId: `TrackingControllerSearchEvents`
24592
+ * @summary Search events
24593
+ * @param {TrackingEventsInputDTO} [trackingEventsInputDTO] TrackingEventsInputDTO
24594
+ * @param {*} [options] Override http request option.
24595
+ * @throws {RequiredError}
24596
+ */
24597
+ trackingControllerSearchEvents(trackingEventsInputDTO, options) {
24598
+ return localVarFp
24599
+ .trackingControllerSearchEvents(trackingEventsInputDTO, options)
24600
+ .then((request) => request(axios, basePath));
24601
+ },
24602
+ /**
24603
+ * Who was inside an area of a game server\'s Dimension during a time range (at most 31 days): per player, first seen, last seen and sample count. The shape (circle, rectangle or polygon) is given in game coordinates on the Dimension\'s two map axes; height (the third axis) is ignored unless minHeight or maxHeight is given. At most 1000 players; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerSearchPositionArea`
24604
+ * @summary Search position area
24605
+ * @param {PositionAreaInputDTO} [positionAreaInputDTO] PositionAreaInputDTO
24606
+ * @param {*} [options] Override http request option.
24607
+ * @throws {RequiredError}
24608
+ */
24609
+ trackingControllerSearchPositionArea(positionAreaInputDTO, options) {
24610
+ return localVarFp
24611
+ .trackingControllerSearchPositionArea(positionAreaInputDTO, options)
24612
+ .then((request) => request(axios, basePath));
24613
+ },
22607
24614
  };
22608
24615
  };
22609
24616
  /**
@@ -22614,7 +24621,7 @@ export const TrackingApiFactory = function (configuration, basePath, axios) {
22614
24621
  */
22615
24622
  export class TrackingApi extends BaseAPI {
22616
24623
  /**
22617
- * Find all players within a 3D rectangular volume at a specific time Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetBoundingBoxPlayers`
24624
+ * Find all players within a 3D rectangular volume at a specific time Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetBoundingBoxPlayers`
22618
24625
  * @summary Get bounding box players
22619
24626
  * @param {BoundingBoxSearchInputDTO} [boundingBoxSearchInputDTO] BoundingBoxSearchInputDTO
22620
24627
  * @param {*} [options] Override http request option.
@@ -22627,7 +24634,46 @@ export class TrackingApi extends BaseAPI {
22627
24634
  .then((request) => request(this.axios, this.basePath));
22628
24635
  }
22629
24636
  /**
22630
- * Get inventory changes for a player between two timestamps Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetPlayerInventoryHistory`
24637
+ * A player\'s inventory on a game server at a moment, reconstructed from their latest inventory snapshot at or before the moment (within 31 days) plus the changes after it. snapshotTime is absent when no snapshot exists, meaning the inventory is not known. At most 1000 items; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetInventoryAt`
24638
+ * @summary Get inventory at
24639
+ * @param {InventoryAtInputDTO} [inventoryAtInputDTO] InventoryAtInputDTO
24640
+ * @param {*} [options] Override http request option.
24641
+ * @throws {RequiredError}
24642
+ * @memberof TrackingApi
24643
+ */
24644
+ trackingControllerGetInventoryAt(inventoryAtInputDTO, options) {
24645
+ return TrackingApiFp(this.configuration)
24646
+ .trackingControllerGetInventoryAt(inventoryAtInputDTO, options)
24647
+ .then((request) => request(this.axios, this.basePath));
24648
+ }
24649
+ /**
24650
+ * A player\'s inventory changes on a game server in a time range (at most 31 days), in time order, with cause, Position and counterpart where the game reported them. Cause `unknown` marks a correction found by an hourly snapshot. At most 5000 changes; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetInventoryChanges`
24651
+ * @summary Get inventory changes
24652
+ * @param {InventoryChangesInputDTO} [inventoryChangesInputDTO] InventoryChangesInputDTO
24653
+ * @param {*} [options] Override http request option.
24654
+ * @throws {RequiredError}
24655
+ * @memberof TrackingApi
24656
+ */
24657
+ trackingControllerGetInventoryChanges(inventoryChangesInputDTO, options) {
24658
+ return TrackingApiFp(this.configuration)
24659
+ .trackingControllerGetInventoryChanges(inventoryChangesInputDTO, options)
24660
+ .then((request) => request(this.axios, this.basePath));
24661
+ }
24662
+ /**
24663
+ * Who held an item of a game server during a time range (at most 31 days): per player, the periods they held it, reconstructed from inventory snapshots and changes, plus each gain and loss of the item in time order with cause, Position and counterpart where reported. A period with heldAtStart began before the range; one without end lasted past it. At most 5000 changes; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetItemHolders`
24664
+ * @summary Get item holders
24665
+ * @param {ItemHoldersInputDTO} [itemHoldersInputDTO] ItemHoldersInputDTO
24666
+ * @param {*} [options] Override http request option.
24667
+ * @throws {RequiredError}
24668
+ * @memberof TrackingApi
24669
+ */
24670
+ trackingControllerGetItemHolders(itemHoldersInputDTO, options) {
24671
+ return TrackingApiFp(this.configuration)
24672
+ .trackingControllerGetItemHolders(itemHoldersInputDTO, options)
24673
+ .then((request) => request(this.axios, this.basePath));
24674
+ }
24675
+ /**
24676
+ * Get inventory changes for a player between two timestamps Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetPlayerInventoryHistory`
22631
24677
  * @summary Get player inventory history
22632
24678
  * @param {PlayerInventoryHistoryInputDTO} [playerInventoryHistoryInputDTO] PlayerInventoryHistoryInputDTO
22633
24679
  * @param {*} [options] Override http request option.
@@ -22640,7 +24686,7 @@ export class TrackingApi extends BaseAPI {
22640
24686
  .then((request) => request(this.axios, this.basePath));
22641
24687
  }
22642
24688
  /**
22643
- * Get movement history for players within date bounds Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetPlayerMovementHistory`
24689
+ * Get movement history for players within date bounds Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetPlayerMovementHistory`
22644
24690
  * @summary Get player movement history
22645
24691
  * @param {PlayerMovementHistoryInputDTO} [playerMovementHistoryInputDTO] PlayerMovementHistoryInputDTO
22646
24692
  * @param {*} [options] Override http request option.
@@ -22653,7 +24699,7 @@ export class TrackingApi extends BaseAPI {
22653
24699
  .then((request) => request(this.axios, this.basePath));
22654
24700
  }
22655
24701
  /**
22656
- * Find all players who have had a specific item in their inventory Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetPlayersByItem`
24702
+ * Find all players who have had a specific item in their inventory Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetPlayersByItem`
22657
24703
  * @summary Get players by item
22658
24704
  * @param {PlayersByItemInputDTO} [playersByItemInputDTO] PlayersByItemInputDTO
22659
24705
  * @param {*} [options] Override http request option.
@@ -22666,7 +24712,46 @@ export class TrackingApi extends BaseAPI {
22666
24712
  .then((request) => request(this.axios, this.basePath));
22667
24713
  }
22668
24714
  /**
22669
- * Find all players within a spherical area from a center point Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetRadiusPlayers`
24715
+ * The Position samples inside an area, in time order, optionally for chosen players. Same input as the area search, within 31 days. At most 10000 samples; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetPositionAreaSamples`
24716
+ * @summary Get position area samples
24717
+ * @param {PositionAreaInputDTO} [positionAreaInputDTO] PositionAreaInputDTO
24718
+ * @param {*} [options] Override http request option.
24719
+ * @throws {RequiredError}
24720
+ * @memberof TrackingApi
24721
+ */
24722
+ trackingControllerGetPositionAreaSamples(positionAreaInputDTO, options) {
24723
+ return TrackingApiFp(this.configuration)
24724
+ .trackingControllerGetPositionAreaSamples(positionAreaInputDTO, options)
24725
+ .then((request) => request(this.axios, this.basePath));
24726
+ }
24727
+ /**
24728
+ * Where every player of a game server was at a moment, in one Dimension: each player\'s last Position sample at or before the moment, omitting players with no sample in the two minutes before it. At most 1000 players; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetPositionSnapshot`
24729
+ * @summary Get position snapshot
24730
+ * @param {PositionSnapshotInputDTO} [positionSnapshotInputDTO] PositionSnapshotInputDTO
24731
+ * @param {*} [options] Override http request option.
24732
+ * @throws {RequiredError}
24733
+ * @memberof TrackingApi
24734
+ */
24735
+ trackingControllerGetPositionSnapshot(positionSnapshotInputDTO, options) {
24736
+ return TrackingApiFp(this.configuration)
24737
+ .trackingControllerGetPositionSnapshot(positionSnapshotInputDTO, options)
24738
+ .then((request) => request(this.axios, this.basePath));
24739
+ }
24740
+ /**
24741
+ * Position samples per player for a game server, Dimension and time range (at most 31 days), optionally for chosen players. Downsampled on the server: one sample per player per bucket, where bucketMs grows with the range. At most 100000 samples in all; `truncated` is true when whole players were left out to stay within that. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetPositionTracks`
24742
+ * @summary Get position tracks
24743
+ * @param {PositionTracksInputDTO} [positionTracksInputDTO] PositionTracksInputDTO
24744
+ * @param {*} [options] Override http request option.
24745
+ * @throws {RequiredError}
24746
+ * @memberof TrackingApi
24747
+ */
24748
+ trackingControllerGetPositionTracks(positionTracksInputDTO, options) {
24749
+ return TrackingApiFp(this.configuration)
24750
+ .trackingControllerGetPositionTracks(positionTracksInputDTO, options)
24751
+ .then((request) => request(this.axios, this.basePath));
24752
+ }
24753
+ /**
24754
+ * Find all players within a spherical area from a center point Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetRadiusPlayers`
22670
24755
  * @summary Get radius players
22671
24756
  * @param {RadiusSearchInputDTO} [radiusSearchInputDTO] RadiusSearchInputDTO
22672
24757
  * @param {*} [options] Override http request option.
@@ -22678,6 +24763,45 @@ export class TrackingApi extends BaseAPI {
22678
24763
  .trackingControllerGetRadiusPlayers(radiusSearchInputDTO, options)
22679
24764
  .then((request) => request(this.axios, this.basePath));
22680
24765
  }
24766
+ /**
24767
+ * Inventory gains on a game server during a time range (at most 7 days) by players whose Position at the moment of the gain was inside a shape (circle, rectangle or polygon) in a Dimension, with an optional height range. The Position is the one the game reported with the change, else the player\'s last Position sample at most 2 minutes earlier; `positionSource` says which. In time order, with cause and counterpart where reported. This is evidence, not proof of theft. At most 5000 gains; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerSearchAreaGains`
24768
+ * @summary Search area gains
24769
+ * @param {PositionAreaInputDTO} [positionAreaInputDTO] PositionAreaInputDTO
24770
+ * @param {*} [options] Override http request option.
24771
+ * @throws {RequiredError}
24772
+ * @memberof TrackingApi
24773
+ */
24774
+ trackingControllerSearchAreaGains(positionAreaInputDTO, options) {
24775
+ return TrackingApiFp(this.configuration)
24776
+ .trackingControllerSearchAreaGains(positionAreaInputDTO, options)
24777
+ .then((request) => request(this.axios, this.basePath));
24778
+ }
24779
+ /**
24780
+ * Deaths, kills, connects and disconnects of a game server during a time range (at most 31 days), in time order, each with a Position: the one the game reported with the event, else the player\'s nearest Position sample within 2 minutes before or after (positionSource \'sampled\', approximate), else none. At most 2000 events; truncated is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`, `READ_EVENTS`<br> OperationId: `TrackingControllerSearchEvents`
24781
+ * @summary Search events
24782
+ * @param {TrackingEventsInputDTO} [trackingEventsInputDTO] TrackingEventsInputDTO
24783
+ * @param {*} [options] Override http request option.
24784
+ * @throws {RequiredError}
24785
+ * @memberof TrackingApi
24786
+ */
24787
+ trackingControllerSearchEvents(trackingEventsInputDTO, options) {
24788
+ return TrackingApiFp(this.configuration)
24789
+ .trackingControllerSearchEvents(trackingEventsInputDTO, options)
24790
+ .then((request) => request(this.axios, this.basePath));
24791
+ }
24792
+ /**
24793
+ * Who was inside an area of a game server\'s Dimension during a time range (at most 31 days): per player, first seen, last seen and sample count. The shape (circle, rectangle or polygon) is given in game coordinates on the Dimension\'s two map axes; height (the third axis) is ignored unless minHeight or maxHeight is given. At most 1000 players; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerSearchPositionArea`
24794
+ * @summary Search position area
24795
+ * @param {PositionAreaInputDTO} [positionAreaInputDTO] PositionAreaInputDTO
24796
+ * @param {*} [options] Override http request option.
24797
+ * @throws {RequiredError}
24798
+ * @memberof TrackingApi
24799
+ */
24800
+ trackingControllerSearchPositionArea(positionAreaInputDTO, options) {
24801
+ return TrackingApiFp(this.configuration)
24802
+ .trackingControllerSearchPositionArea(positionAreaInputDTO, options)
24803
+ .then((request) => request(this.axios, this.basePath));
24804
+ }
22681
24805
  }
22682
24806
  /**
22683
24807
  * UserApi - axios parameter creator
@@ -22912,38 +25036,6 @@ export const UserApiAxiosParamCreator = function (configuration) {
22912
25036
  options: localVarRequestOptions,
22913
25037
  };
22914
25038
  },
22915
- /**
22916
- * Link your player profile to Takaro, allowing web access for things like shop and stats. To get the code, use the /link command in the game.<br> OperationId: `UserControllerLinkPlayerProfile`
22917
- * @summary Link player profile
22918
- * @param {LinkPlayerUnauthedInputDTO} [linkPlayerUnauthedInputDTO] LinkPlayerUnauthedInputDTO
22919
- * @param {*} [options] Override http request option.
22920
- * @throws {RequiredError}
22921
- */
22922
- userControllerLinkPlayerProfile: async (linkPlayerUnauthedInputDTO, options = {}) => {
22923
- const localVarPath = `/user/player`;
22924
- // use dummy base URL string because the URL constructor only accepts absolute URLs.
22925
- const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
22926
- let baseOptions;
22927
- if (configuration) {
22928
- baseOptions = configuration.baseOptions;
22929
- }
22930
- const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
22931
- const localVarHeaderParameter = {};
22932
- const localVarQueryParameter = {};
22933
- // authentication bearerAuth required
22934
- // http bearer authentication required
22935
- await setBearerAuthToObject(localVarHeaderParameter, configuration);
22936
- // authentication domainAuth required
22937
- localVarHeaderParameter['Content-Type'] = 'application/json';
22938
- setSearchParams(localVarUrlObj, localVarQueryParameter);
22939
- let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
22940
- localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
22941
- localVarRequestOptions.data = serializeDataIfNeeded(linkPlayerUnauthedInputDTO, localVarRequestOptions, configuration);
22942
- return {
22943
- url: toPathString(localVarUrlObj),
22944
- options: localVarRequestOptions,
22945
- };
22946
- },
22947
25039
  /**
22948
25040
  * Exchanges a username and password for a token through Keycloak\'s resource-owner password grant. This route exists for the hosted browser login page and nothing else. Scripts, bots, CI and integrations authenticate with an API Key sent as `Authorization: Bearer takaro_...` (create one with `POST /apikey`) — see docs/api/authentication.md. The route is not being removed and existing callers keep working.<br> OperationId: `UserControllerLogin`
22949
25041
  * @summary Log in with a username and password
@@ -23303,19 +25395,6 @@ export const UserApiFp = function (configuration) {
23303
25395
  const localVarOperationServerBasePath = operationServerMap['UserApi.userControllerInvite']?.[localVarOperationServerIndex]?.url;
23304
25396
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
23305
25397
  },
23306
- /**
23307
- * Link your player profile to Takaro, allowing web access for things like shop and stats. To get the code, use the /link command in the game.<br> OperationId: `UserControllerLinkPlayerProfile`
23308
- * @summary Link player profile
23309
- * @param {LinkPlayerUnauthedInputDTO} [linkPlayerUnauthedInputDTO] LinkPlayerUnauthedInputDTO
23310
- * @param {*} [options] Override http request option.
23311
- * @throws {RequiredError}
23312
- */
23313
- async userControllerLinkPlayerProfile(linkPlayerUnauthedInputDTO, options) {
23314
- const localVarAxiosArgs = await localVarAxiosParamCreator.userControllerLinkPlayerProfile(linkPlayerUnauthedInputDTO, options);
23315
- const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
23316
- const localVarOperationServerBasePath = operationServerMap['UserApi.userControllerLinkPlayerProfile']?.[localVarOperationServerIndex]?.url;
23317
- return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
23318
- },
23319
25398
  /**
23320
25399
  * Exchanges a username and password for a token through Keycloak\'s resource-owner password grant. This route exists for the hosted browser login page and nothing else. Scripts, bots, CI and integrations authenticate with an API Key sent as `Authorization: Bearer takaro_...` (create one with `POST /apikey`) — see docs/api/authentication.md. The route is not being removed and existing callers keep working.<br> OperationId: `UserControllerLogin`
23321
25400
  * @summary Log in with a username and password
@@ -23504,18 +25583,6 @@ export const UserApiFactory = function (configuration, basePath, axios) {
23504
25583
  userControllerInvite(inviteCreateDTO, options) {
23505
25584
  return localVarFp.userControllerInvite(inviteCreateDTO, options).then((request) => request(axios, basePath));
23506
25585
  },
23507
- /**
23508
- * Link your player profile to Takaro, allowing web access for things like shop and stats. To get the code, use the /link command in the game.<br> OperationId: `UserControllerLinkPlayerProfile`
23509
- * @summary Link player profile
23510
- * @param {LinkPlayerUnauthedInputDTO} [linkPlayerUnauthedInputDTO] LinkPlayerUnauthedInputDTO
23511
- * @param {*} [options] Override http request option.
23512
- * @throws {RequiredError}
23513
- */
23514
- userControllerLinkPlayerProfile(linkPlayerUnauthedInputDTO, options) {
23515
- return localVarFp
23516
- .userControllerLinkPlayerProfile(linkPlayerUnauthedInputDTO, options)
23517
- .then((request) => request(axios, basePath));
23518
- },
23519
25586
  /**
23520
25587
  * Exchanges a username and password for a token through Keycloak\'s resource-owner password grant. This route exists for the hosted browser login page and nothing else. Scripts, bots, CI and integrations authenticate with an API Key sent as `Authorization: Bearer takaro_...` (create one with `POST /apikey`) — see docs/api/authentication.md. The route is not being removed and existing callers keep working.<br> OperationId: `UserControllerLogin`
23521
25588
  * @summary Log in with a username and password
@@ -23697,19 +25764,6 @@ export class UserApi extends BaseAPI {
23697
25764
  .userControllerInvite(inviteCreateDTO, options)
23698
25765
  .then((request) => request(this.axios, this.basePath));
23699
25766
  }
23700
- /**
23701
- * Link your player profile to Takaro, allowing web access for things like shop and stats. To get the code, use the /link command in the game.<br> OperationId: `UserControllerLinkPlayerProfile`
23702
- * @summary Link player profile
23703
- * @param {LinkPlayerUnauthedInputDTO} [linkPlayerUnauthedInputDTO] LinkPlayerUnauthedInputDTO
23704
- * @param {*} [options] Override http request option.
23705
- * @throws {RequiredError}
23706
- * @memberof UserApi
23707
- */
23708
- userControllerLinkPlayerProfile(linkPlayerUnauthedInputDTO, options) {
23709
- return UserApiFp(this.configuration)
23710
- .userControllerLinkPlayerProfile(linkPlayerUnauthedInputDTO, options)
23711
- .then((request) => request(this.axios, this.basePath));
23712
- }
23713
25767
  /**
23714
25768
  * Exchanges a username and password for a token through Keycloak\'s resource-owner password grant. This route exists for the hosted browser login page and nothing else. Scripts, bots, CI and integrations authenticate with an API Key sent as `Authorization: Bearer takaro_...` (create one with `POST /apikey`) — see docs/api/authentication.md. The route is not being removed and existing callers keep working.<br> OperationId: `UserControllerLogin`
23715
25769
  * @summary Log in with a username and password