@takaro/apiclient 0.0.0-dev.5ce9265 → 0.0.0-dev.5e8eaed

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -59,6 +59,20 @@ export const ApiKeySearchInputDTOSortDirectionEnum = {
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  Asc: 'asc',
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  Desc: 'desc',
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  };
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+ export const AreaGainDTOCauseEnum = {
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+ Pickup: 'pickup',
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+ Drop: 'drop',
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+ Craft: 'craft',
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+ Loot: 'loot',
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+ Trade: 'trade',
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+ Death: 'death',
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+ Other: 'other',
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+ Unknown: 'unknown',
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+ };
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+ export const AreaGainDTOPositionSourceEnum = {
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+ Reported: 'reported',
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+ Sampled: 'sampled',
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+ };
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  export const BanSearchInputDTOExtendEnum = {
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  Player: 'player',
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  GameServer: 'gameServer',
@@ -267,6 +281,7 @@ export const EventCreateDTOEventNameEnum = {
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  SettingsSet: 'settings-set',
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  PlayerNewIpDetected: 'player-new-ip-detected',
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  PlayerNewNameDetected: 'player-new-name-detected',
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+ PlayerIdentityConflict: 'player-identity-conflict',
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  ServerStatusChanged: 'server-status-changed',
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  ModuleCreated: 'module-created',
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  ModuleUpdated: 'module-updated',
@@ -281,6 +296,8 @@ export const EventCreateDTOEventNameEnum = {
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  ShopOrderStatusChanged: 'shop-order-status-changed',
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  ShopOrderDeliveryFailed: 'shop-order-delivery-failed',
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  PlayerLinked: 'player-linked',
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+ PlayerUnlinked: 'player-unlinked',
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+ PlayerMerged: 'player-merged',
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  GameserverCreated: 'gameserver-created',
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  GameserverUpdated: 'gameserver-updated',
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  GameserverVersionChanged: 'gameserver-version-changed',
@@ -290,6 +307,7 @@ export const EventCreateDTOEventNameEnum = {
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  PlayerDeleted: 'player-deleted',
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  ShopActionExecuted: 'shop-action-executed',
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  PlayerInventoryChanged: 'player-inventory-changed',
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+ PlayerLevelChanged: 'player-level-changed',
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  EventRateLimited: 'event-rate-limited',
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  PlayerSyncSnapshot: 'player-sync-snapshot',
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  InviteLinkCreated: 'invite-link-created',
@@ -327,6 +345,7 @@ export const EventExploreFiltersDTOEventNameEnum = {
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  SettingsSet: 'settings-set',
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  PlayerNewIpDetected: 'player-new-ip-detected',
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  PlayerNewNameDetected: 'player-new-name-detected',
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+ PlayerIdentityConflict: 'player-identity-conflict',
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  ServerStatusChanged: 'server-status-changed',
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  ModuleCreated: 'module-created',
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  ModuleUpdated: 'module-updated',
@@ -341,6 +360,8 @@ export const EventExploreFiltersDTOEventNameEnum = {
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  ShopOrderStatusChanged: 'shop-order-status-changed',
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  ShopOrderDeliveryFailed: 'shop-order-delivery-failed',
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  PlayerLinked: 'player-linked',
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+ PlayerUnlinked: 'player-unlinked',
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+ PlayerMerged: 'player-merged',
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  GameserverCreated: 'gameserver-created',
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  GameserverUpdated: 'gameserver-updated',
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  GameserverVersionChanged: 'gameserver-version-changed',
@@ -350,6 +371,7 @@ export const EventExploreFiltersDTOEventNameEnum = {
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  PlayerDeleted: 'player-deleted',
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  ShopActionExecuted: 'shop-action-executed',
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  PlayerInventoryChanged: 'player-inventory-changed',
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+ PlayerLevelChanged: 'player-level-changed',
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  EventRateLimited: 'event-rate-limited',
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  PlayerSyncSnapshot: 'player-sync-snapshot',
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  InviteLinkCreated: 'invite-link-created',
@@ -371,6 +393,15 @@ export const EventExploreFiltersDTOEventNameEnum = {
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  PlayerDeath: 'player-death',
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  EntityKilled: 'entity-killed',
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  };
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+ export const EventInventoryChangedCauseEnum = {
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+ Pickup: 'pickup',
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+ Drop: 'drop',
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+ Craft: 'craft',
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+ Loot: 'loot',
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+ Trade: 'trade',
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+ Death: 'death',
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+ Other: 'other',
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+ };
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  export const EventOutputDTOEventNameEnum = {
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  RoleAssigned: 'role-assigned',
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  RoleRemoved: 'role-removed',
@@ -387,6 +418,7 @@ export const EventOutputDTOEventNameEnum = {
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  SettingsSet: 'settings-set',
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  PlayerNewIpDetected: 'player-new-ip-detected',
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  PlayerNewNameDetected: 'player-new-name-detected',
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+ PlayerIdentityConflict: 'player-identity-conflict',
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  ServerStatusChanged: 'server-status-changed',
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  ModuleCreated: 'module-created',
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  ModuleUpdated: 'module-updated',
@@ -401,6 +433,8 @@ export const EventOutputDTOEventNameEnum = {
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  ShopOrderStatusChanged: 'shop-order-status-changed',
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  ShopOrderDeliveryFailed: 'shop-order-delivery-failed',
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  PlayerLinked: 'player-linked',
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+ PlayerUnlinked: 'player-unlinked',
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+ PlayerMerged: 'player-merged',
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  GameserverCreated: 'gameserver-created',
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  GameserverUpdated: 'gameserver-updated',
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  GameserverVersionChanged: 'gameserver-version-changed',
@@ -410,6 +444,7 @@ export const EventOutputDTOEventNameEnum = {
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  PlayerDeleted: 'player-deleted',
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  ShopActionExecuted: 'shop-action-executed',
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  PlayerInventoryChanged: 'player-inventory-changed',
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+ PlayerLevelChanged: 'player-level-changed',
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  EventRateLimited: 'event-rate-limited',
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  PlayerSyncSnapshot: 'player-sync-snapshot',
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  InviteLinkCreated: 'invite-link-created',
@@ -447,6 +482,7 @@ export const EventSearchInputAllowedFiltersEventNameEnum = {
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  SettingsSet: 'settings-set',
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  PlayerNewIpDetected: 'player-new-ip-detected',
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  PlayerNewNameDetected: 'player-new-name-detected',
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+ PlayerIdentityConflict: 'player-identity-conflict',
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  ServerStatusChanged: 'server-status-changed',
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  ModuleCreated: 'module-created',
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  ModuleUpdated: 'module-updated',
@@ -461,6 +497,8 @@ export const EventSearchInputAllowedFiltersEventNameEnum = {
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  ShopOrderStatusChanged: 'shop-order-status-changed',
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  ShopOrderDeliveryFailed: 'shop-order-delivery-failed',
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  PlayerLinked: 'player-linked',
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+ PlayerUnlinked: 'player-unlinked',
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+ PlayerMerged: 'player-merged',
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  GameserverCreated: 'gameserver-created',
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  GameserverUpdated: 'gameserver-updated',
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  GameserverVersionChanged: 'gameserver-version-changed',
@@ -470,6 +508,7 @@ export const EventSearchInputAllowedFiltersEventNameEnum = {
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  PlayerDeleted: 'player-deleted',
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  ShopActionExecuted: 'shop-action-executed',
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  PlayerInventoryChanged: 'player-inventory-changed',
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+ PlayerLevelChanged: 'player-level-changed',
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  EventRateLimited: 'event-rate-limited',
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  PlayerSyncSnapshot: 'player-sync-snapshot',
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  InviteLinkCreated: 'invite-link-created',
@@ -586,6 +625,7 @@ export const GetJobInputDTOTypeEnum = {
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  SyncItems: 'syncItems',
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  SyncEntities: 'syncEntities',
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  SyncBans: 'syncBans',
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+ SyncLocations: 'syncLocations',
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  SyncMapImages: 'syncMapImages',
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  SyncMapUploads: 'syncMapUploads',
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  SyncGameIcons: 'syncGameIcons',
@@ -595,6 +635,7 @@ export const GetJobInputDTOTypeEnum = {
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  CleanRevokedApiKeys: 'cleanRevokedApiKeys',
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  CleanExecutionClaims: 'cleanExecutionClaims',
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  DeleteClickHouseEvents: 'deleteClickHouseEvents',
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+ RepointClickHouseEvents: 'repointClickHouseEvents',
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  CleanConnectorMigrations: 'cleanConnectorMigrations',
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  };
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  export const GetSettingsInputKeysEnum = {
@@ -643,6 +684,7 @@ export const HookCreateDTOEventTypeEnum = {
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  SettingsSet: 'settings-set',
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  PlayerNewIpDetected: 'player-new-ip-detected',
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  PlayerNewNameDetected: 'player-new-name-detected',
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+ PlayerIdentityConflict: 'player-identity-conflict',
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  ServerStatusChanged: 'server-status-changed',
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  ModuleCreated: 'module-created',
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  ModuleUpdated: 'module-updated',
@@ -657,6 +699,8 @@ export const HookCreateDTOEventTypeEnum = {
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  ShopOrderStatusChanged: 'shop-order-status-changed',
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  ShopOrderDeliveryFailed: 'shop-order-delivery-failed',
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  PlayerLinked: 'player-linked',
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+ PlayerUnlinked: 'player-unlinked',
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+ PlayerMerged: 'player-merged',
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  GameserverCreated: 'gameserver-created',
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  GameserverUpdated: 'gameserver-updated',
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  GameserverVersionChanged: 'gameserver-version-changed',
@@ -666,6 +710,7 @@ export const HookCreateDTOEventTypeEnum = {
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  PlayerDeleted: 'player-deleted',
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  ShopActionExecuted: 'shop-action-executed',
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  PlayerInventoryChanged: 'player-inventory-changed',
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+ PlayerLevelChanged: 'player-level-changed',
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  EventRateLimited: 'event-rate-limited',
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  PlayerSyncSnapshot: 'player-sync-snapshot',
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  InviteLinkCreated: 'invite-link-created',
@@ -705,6 +750,7 @@ export const HookOutputDTOEventTypeEnum = {
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  SettingsSet: 'settings-set',
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  PlayerNewIpDetected: 'player-new-ip-detected',
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  PlayerNewNameDetected: 'player-new-name-detected',
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+ PlayerIdentityConflict: 'player-identity-conflict',
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  ServerStatusChanged: 'server-status-changed',
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  ModuleCreated: 'module-created',
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  ModuleUpdated: 'module-updated',
@@ -719,6 +765,8 @@ export const HookOutputDTOEventTypeEnum = {
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  ShopOrderStatusChanged: 'shop-order-status-changed',
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  ShopOrderDeliveryFailed: 'shop-order-delivery-failed',
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  PlayerLinked: 'player-linked',
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+ PlayerUnlinked: 'player-unlinked',
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+ PlayerMerged: 'player-merged',
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  GameserverCreated: 'gameserver-created',
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  GameserverUpdated: 'gameserver-updated',
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  GameserverVersionChanged: 'gameserver-version-changed',
@@ -728,6 +776,7 @@ export const HookOutputDTOEventTypeEnum = {
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  PlayerDeleted: 'player-deleted',
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  ShopActionExecuted: 'shop-action-executed',
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  PlayerInventoryChanged: 'player-inventory-changed',
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+ PlayerLevelChanged: 'player-level-changed',
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  EventRateLimited: 'event-rate-limited',
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  PlayerSyncSnapshot: 'player-sync-snapshot',
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  InviteLinkCreated: 'invite-link-created',
@@ -767,6 +816,7 @@ export const HookSearchInputAllowedFiltersEventTypeEnum = {
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  SettingsSet: 'settings-set',
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  PlayerNewIpDetected: 'player-new-ip-detected',
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  PlayerNewNameDetected: 'player-new-name-detected',
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+ PlayerIdentityConflict: 'player-identity-conflict',
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  ServerStatusChanged: 'server-status-changed',
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  ModuleCreated: 'module-created',
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  ModuleUpdated: 'module-updated',
@@ -781,6 +831,8 @@ export const HookSearchInputAllowedFiltersEventTypeEnum = {
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  ShopOrderStatusChanged: 'shop-order-status-changed',
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  ShopOrderDeliveryFailed: 'shop-order-delivery-failed',
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  PlayerLinked: 'player-linked',
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+ PlayerUnlinked: 'player-unlinked',
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+ PlayerMerged: 'player-merged',
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  GameserverCreated: 'gameserver-created',
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  GameserverUpdated: 'gameserver-updated',
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  GameserverVersionChanged: 'gameserver-version-changed',
@@ -790,6 +842,7 @@ export const HookSearchInputAllowedFiltersEventTypeEnum = {
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  PlayerDeleted: 'player-deleted',
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  ShopActionExecuted: 'shop-action-executed',
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  PlayerInventoryChanged: 'player-inventory-changed',
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+ PlayerLevelChanged: 'player-level-changed',
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  EventRateLimited: 'event-rate-limited',
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  PlayerSyncSnapshot: 'player-sync-snapshot',
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  InviteLinkCreated: 'invite-link-created',
@@ -837,6 +890,7 @@ export const HookTriggerDTOEventTypeEnum = {
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  SettingsSet: 'settings-set',
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  PlayerNewIpDetected: 'player-new-ip-detected',
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  PlayerNewNameDetected: 'player-new-name-detected',
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+ PlayerIdentityConflict: 'player-identity-conflict',
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  ServerStatusChanged: 'server-status-changed',
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  ModuleCreated: 'module-created',
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  ModuleUpdated: 'module-updated',
@@ -851,6 +905,8 @@ export const HookTriggerDTOEventTypeEnum = {
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  ShopOrderStatusChanged: 'shop-order-status-changed',
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  ShopOrderDeliveryFailed: 'shop-order-delivery-failed',
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  PlayerLinked: 'player-linked',
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+ PlayerUnlinked: 'player-unlinked',
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+ PlayerMerged: 'player-merged',
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  GameserverCreated: 'gameserver-created',
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  GameserverUpdated: 'gameserver-updated',
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  GameserverVersionChanged: 'gameserver-version-changed',
@@ -860,6 +916,7 @@ export const HookTriggerDTOEventTypeEnum = {
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  PlayerDeleted: 'player-deleted',
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  ShopActionExecuted: 'shop-action-executed',
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  PlayerInventoryChanged: 'player-inventory-changed',
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+ PlayerLevelChanged: 'player-level-changed',
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  EventRateLimited: 'event-rate-limited',
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  PlayerSyncSnapshot: 'player-sync-snapshot',
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  InviteLinkCreated: 'invite-link-created',
@@ -899,6 +956,7 @@ export const HookUpdateDTOEventTypeEnum = {
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  SettingsSet: 'settings-set',
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  PlayerNewIpDetected: 'player-new-ip-detected',
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  PlayerNewNameDetected: 'player-new-name-detected',
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+ PlayerIdentityConflict: 'player-identity-conflict',
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  ServerStatusChanged: 'server-status-changed',
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  ModuleCreated: 'module-created',
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  ModuleUpdated: 'module-updated',
@@ -913,6 +971,8 @@ export const HookUpdateDTOEventTypeEnum = {
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  ShopOrderStatusChanged: 'shop-order-status-changed',
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  ShopOrderDeliveryFailed: 'shop-order-delivery-failed',
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  PlayerLinked: 'player-linked',
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+ PlayerUnlinked: 'player-unlinked',
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+ PlayerMerged: 'player-merged',
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  GameserverCreated: 'gameserver-created',
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  GameserverUpdated: 'gameserver-updated',
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  GameserverVersionChanged: 'gameserver-version-changed',
@@ -922,6 +982,7 @@ export const HookUpdateDTOEventTypeEnum = {
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  PlayerDeleted: 'player-deleted',
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  ShopActionExecuted: 'shop-action-executed',
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  PlayerInventoryChanged: 'player-inventory-changed',
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+ PlayerLevelChanged: 'player-level-changed',
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  EventRateLimited: 'event-rate-limited',
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  PlayerSyncSnapshot: 'player-sync-snapshot',
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  InviteLinkCreated: 'invite-link-created',
@@ -966,6 +1027,7 @@ export const IHookEventTypeEnum = {
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  SettingsSet: 'settings-set',
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  PlayerNewIpDetected: 'player-new-ip-detected',
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  PlayerNewNameDetected: 'player-new-name-detected',
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+ PlayerIdentityConflict: 'player-identity-conflict',
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  ServerStatusChanged: 'server-status-changed',
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  ModuleCreated: 'module-created',
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  ModuleUpdated: 'module-updated',
@@ -980,6 +1042,8 @@ export const IHookEventTypeEnum = {
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  ShopOrderStatusChanged: 'shop-order-status-changed',
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  ShopOrderDeliveryFailed: 'shop-order-delivery-failed',
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  PlayerLinked: 'player-linked',
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+ PlayerUnlinked: 'player-unlinked',
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+ PlayerMerged: 'player-merged',
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  GameserverCreated: 'gameserver-created',
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  GameserverUpdated: 'gameserver-updated',
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  GameserverVersionChanged: 'gameserver-version-changed',
@@ -989,6 +1053,7 @@ export const IHookEventTypeEnum = {
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  PlayerDeleted: 'player-deleted',
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  ShopActionExecuted: 'shop-action-executed',
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  PlayerInventoryChanged: 'player-inventory-changed',
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+ PlayerLevelChanged: 'player-level-changed',
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  EventRateLimited: 'event-rate-limited',
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  PlayerSyncSnapshot: 'player-sync-snapshot',
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  InviteLinkCreated: 'invite-link-created',
@@ -1009,6 +1074,29 @@ export const ITakaroQuerySortDirectionEnum = {
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  Asc: 'asc',
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  Desc: 'desc',
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  };
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+ export const InventoryChangeCounterpartDTOKindEnum = {
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+ Container: 'container',
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+ Player: 'player',
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+ };
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+ export const InventoryChangeDTOChangeTypeEnum = {
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+ Added: 'added',
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+ Removed: 'removed',
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+ Changed: 'changed',
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+ };
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+ export const InventoryChangeDTOCauseEnum = {
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+ Pickup: 'pickup',
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+ Drop: 'drop',
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+ Craft: 'craft',
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+ Loot: 'loot',
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+ Trade: 'trade',
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+ Death: 'death',
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+ Other: 'other',
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+ Unknown: 'unknown',
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+ };
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+ export const InventoryCounterpartDTOKindEnum = {
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+ Container: 'container',
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+ Player: 'player',
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+ };
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  export const InviteLinkCreateResultDTOStatusEnum = {
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  Active: 'ACTIVE',
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  Revoked: 'REVOKED',
@@ -1031,6 +1119,21 @@ export const InviteLinkSearchInputDTOSortDirectionEnum = {
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  Asc: 'asc',
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  Desc: 'desc',
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  };
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+ export const ItemHolderChangeDTOChangeTypeEnum = {
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+ Added: 'added',
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+ Removed: 'removed',
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+ Changed: 'changed',
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+ };
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+ export const ItemHolderChangeDTOCauseEnum = {
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+ Pickup: 'pickup',
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+ Drop: 'drop',
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+ Craft: 'craft',
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+ Loot: 'loot',
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+ Trade: 'trade',
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+ Death: 'death',
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+ Other: 'other',
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+ Unknown: 'unknown',
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+ };
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  export const ItemSearchInputDTOExtendEnum = {
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  Gameserver: 'gameserver',
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  };
@@ -1064,6 +1167,10 @@ export const JobStatusOutputDTOStatusEnum = {
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  Waiting: 'waiting',
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  WaitingChildren: 'waiting-children',
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  };
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+ export const LocationSearchInputDTOSortDirectionEnum = {
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+ Asc: 'asc',
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+ Desc: 'desc',
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+ };
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  export const LoginQueryParamsLocaleEnum = {
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  En: 'en',
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  Nl: 'nl',
@@ -1129,6 +1236,12 @@ export const MetaFilterGroupOrLeafDTOOperatorEnum = {
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  LessThan: '<',
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  ArrayContains: 'array_contains',
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  };
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+ export const ModuleInstallationComponentKpiDTOTypeEnum = {
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+ Hook: 'hook',
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+ Cron: 'cron',
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+ Command: 'command',
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+ ShopAction: 'shopAction',
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+ };
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  export const ModuleInstallationKpisQueryDTOPeriodEnum = {
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  _24h: '24h',
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  _7d: '7d',
@@ -1183,6 +1296,8 @@ export const PERMISSIONS = {
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  ViewDiscordInfo: 'VIEW_DISCORD_INFO',
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  SendDiscordMessage: 'SEND_DISCORD_MESSAGE',
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  ManageApiKeys: 'MANAGE_API_KEYS',
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+ ReadMap: 'READ_MAP',
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+ ReadTracking: 'READ_TRACKING',
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  };
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  export const ParamKeyKeyEnum = {
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  CommandPrefix: 'commandPrefix',
@@ -1198,6 +1313,39 @@ export const ParamKeyKeyEnum = {
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  UnknownCommandFeedbackMessage: 'unknownCommandFeedbackMessage',
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  TakaroAiEnabled: 'takaroAiEnabled',
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  };
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+ export const PlayerMergeGameServerDTOOutcomeEnum = {
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+ Moved: 'moved',
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+ Combined: 'combined',
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+ };
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+ export const PlayerMergeGameServerDTOKeptPogFromEnum = {
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+ Survivor: 'survivor',
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+ Absorbed: 'absorbed',
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+ };
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+ export const PlayerMergeGameServerDTOInventoryFromEnum = {
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+ Survivor: 'survivor',
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+ Absorbed: 'absorbed',
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+ };
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+ export const PlayerMergeIdentifierDTOIdentifierEnum = {
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+ SteamId: 'steamId',
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+ EpicOnlineServicesId: 'epicOnlineServicesId',
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+ XboxLiveId: 'xboxLiveId',
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+ PlatformId: 'platformId',
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+ };
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+ export const PlayerMergeIdentifierDTOFromEnum = {
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+ Survivor: 'survivor',
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+ Absorbed: 'absorbed',
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+ };
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+ export const PlayerMergeRefusalDTOCodeEnum = {
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+ SamePlayer: 'same-player',
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+ IdentifierConflict: 'identifier-conflict',
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+ FixturePlayer: 'fixture-player',
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+ };
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+ export const PlayerMergeRefusalDTOIdentifierEnum = {
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+ SteamId: 'steamId',
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+ EpicOnlineServicesId: 'epicOnlineServicesId',
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+ XboxLiveId: 'xboxLiveId',
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+ PlatformId: 'platformId',
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+ };
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  export const PlayerOnGameServerSearchInputDTOExtendEnum = {
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  GameServer: 'gameServer',
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  Player: 'player',
@@ -1206,6 +1354,24 @@ export const PlayerOnGameServerSearchInputDTOSortDirectionEnum = {
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  Asc: 'asc',
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  Desc: 'desc',
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  };
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+ export const PlayerPortalLinkCodeDTOStatusEnum = {
1358
+ Valid: 'valid',
1359
+ Expired: 'expired',
1360
+ Invalid: 'invalid',
1361
+ };
1362
+ export const PlayerPortalLinkDTOSourceEnum = {
1363
+ GameCode: 'game-code',
1364
+ WebCode: 'web-code',
1365
+ SteamAuto: 'steam-auto',
1366
+ Admin: 'admin',
1367
+ Unknown: 'unknown',
1368
+ };
1369
+ export const PlayerPortalServerDTOGameServerTypeEnum = {
1370
+ Sevendaystodie: 'SEVENDAYSTODIE',
1371
+ Rust: 'RUST',
1372
+ Generic: 'GENERIC',
1373
+ Mock: 'MOCK',
1374
+ };
1209
1375
  export const PlayerSearchInputAllowedFiltersRoleAssignmentScopeEnum = {
1210
1376
  Global: 'global',
1211
1377
  GameServer: 'gameServer',
@@ -1220,6 +1386,23 @@ export const PlayerSearchInputDTOSortDirectionEnum = {
1220
1386
  Asc: 'asc',
1221
1387
  Desc: 'desc',
1222
1388
  };
1389
+ export const PogProgressionOutputDTOSourceEnum = {
1390
+ Server: 'server',
1391
+ ClientReported: 'client-reported',
1392
+ };
1393
+ export const PositionAreaShapeDTOTypeEnum = {
1394
+ Circle: 'circle',
1395
+ Rectangle: 'rectangle',
1396
+ Polygon: 'polygon',
1397
+ };
1398
+ export const ProgressionHistoryPointDTOKindEnum = {
1399
+ LevelChange: 'level-change',
1400
+ Experience: 'experience',
1401
+ };
1402
+ export const ProgressionHistoryPointDTOSourceEnum = {
1403
+ Server: 'server',
1404
+ ClientReported: 'client-reported',
1405
+ };
1223
1406
  export const RecentOrderDTOStatusEnum = {
1224
1407
  Completed: 'COMPLETED',
1225
1408
  Paid: 'PAID',
@@ -1382,16 +1565,76 @@ export const TakaroEventDomainCreatedOriginEnum = {
1382
1565
  Subscription: 'subscription',
1383
1566
  AdminSecret: 'admin_secret',
1384
1567
  };
1568
+ export const TakaroEventInventoryCounterpartKindEnum = {
1569
+ Container: 'container',
1570
+ Player: 'player',
1571
+ };
1385
1572
  export const TakaroEventItemsGivenLineResultEnum = {
1386
1573
  Delivered: 'DELIVERED',
1387
1574
  Failed: 'FAILED',
1388
1575
  Unknown: 'UNKNOWN',
1389
1576
  };
1577
+ export const TakaroEventPlayerIdentityConflictUnwrittenIdentifiersEnum = {
1578
+ SteamId: 'steamId',
1579
+ EpicOnlineServicesId: 'epicOnlineServicesId',
1580
+ XboxLiveId: 'xboxLiveId',
1581
+ PlatformId: 'platformId',
1582
+ };
1583
+ export const TakaroEventPlayerIdentityConflictMatchMatchedOnEnum = {
1584
+ SteamId: 'steamId',
1585
+ EpicOnlineServicesId: 'epicOnlineServicesId',
1586
+ XboxLiveId: 'xboxLiveId',
1587
+ PlatformId: 'platformId',
1588
+ };
1390
1589
  export const TakaroEventPlayerInventoryChangedChangeTypeEnum = {
1391
1590
  Added: 'added',
1392
1591
  Removed: 'removed',
1393
1592
  Changed: 'changed',
1394
1593
  };
1594
+ export const TakaroEventPlayerInventoryChangedCauseEnum = {
1595
+ Pickup: 'pickup',
1596
+ Drop: 'drop',
1597
+ Craft: 'craft',
1598
+ Loot: 'loot',
1599
+ Trade: 'trade',
1600
+ Death: 'death',
1601
+ Other: 'other',
1602
+ };
1603
+ export const TakaroEventPlayerLevelChangedDirectionEnum = {
1604
+ Up: 'up',
1605
+ Down: 'down',
1606
+ };
1607
+ export const TakaroEventPlayerLevelChangedSourceEnum = {
1608
+ Server: 'server',
1609
+ ClientReported: 'client-reported',
1610
+ };
1611
+ export const TakaroEventPlayerLinkedSourceEnum = {
1612
+ GameCode: 'game-code',
1613
+ WebCode: 'web-code',
1614
+ SteamAuto: 'steam-auto',
1615
+ Admin: 'admin',
1616
+ Unknown: 'unknown',
1617
+ };
1618
+ export const TakaroEventPlayerMergedMovedIdentifiersEnum = {
1619
+ SteamId: 'steamId',
1620
+ EpicOnlineServicesId: 'epicOnlineServicesId',
1621
+ XboxLiveId: 'xboxLiveId',
1622
+ PlatformId: 'platformId',
1623
+ };
1624
+ export const TakaroEventPlayerMergedServerOutcomeEnum = {
1625
+ Moved: 'moved',
1626
+ Combined: 'combined',
1627
+ };
1628
+ export const TakaroEventPlayerMergedServerKeptPogFromEnum = {
1629
+ Survivor: 'survivor',
1630
+ Absorbed: 'absorbed',
1631
+ };
1632
+ export const TakaroEventPlayerUnlinkedReasonEnum = {
1633
+ Self: 'self',
1634
+ Admin: 'admin',
1635
+ Displaced: 'displaced',
1636
+ Merged: 'merged',
1637
+ };
1395
1638
  export const TakaroEventRateLimitedScopeEnum = {
1396
1639
  Server: 'server',
1397
1640
  Domain: 'domain',
@@ -1527,6 +1770,16 @@ export const ThreadWithStepsOutputDTOOriginSurfaceEnum = {
1527
1770
  EventFailure: 'eventFailure',
1528
1771
  CsmmMigration: 'csmmMigration',
1529
1772
  };
1773
+ export const TrackingEventDTOEventNameEnum = {
1774
+ PlayerDeath: 'player-death',
1775
+ EntityKilled: 'entity-killed',
1776
+ PlayerConnected: 'player-connected',
1777
+ PlayerDisconnected: 'player-disconnected',
1778
+ };
1779
+ export const TrackingEventDTOPositionSourceEnum = {
1780
+ Reported: 'reported',
1781
+ Sampled: 'sampled',
1782
+ };
1530
1783
  export const TriggerJobInputDTOTypeEnum = {
1531
1784
  SeedModules: 'seedModules',
1532
1785
  CleanEvents: 'cleanEvents',
@@ -1536,12 +1789,27 @@ export const TriggerJobInputDTOTypeEnum = {
1536
1789
  SyncItems: 'syncItems',
1537
1790
  SyncEntities: 'syncEntities',
1538
1791
  SyncBans: 'syncBans',
1792
+ SyncLocations: 'syncLocations',
1539
1793
  SyncMapImages: 'syncMapImages',
1540
1794
  SyncMapUploads: 'syncMapUploads',
1541
1795
  SyncGameIcons: 'syncGameIcons',
1542
1796
  SyncSteam: 'syncSteam',
1543
1797
  SyncDiscordRoles: 'syncDiscordRoles',
1544
1798
  };
1799
+ export const UserOutputDTOPlayerLinkSourceEnum = {
1800
+ GameCode: 'game-code',
1801
+ WebCode: 'web-code',
1802
+ SteamAuto: 'steam-auto',
1803
+ Admin: 'admin',
1804
+ Unknown: 'unknown',
1805
+ };
1806
+ export const UserOutputWithRolesDTOPlayerLinkSourceEnum = {
1807
+ GameCode: 'game-code',
1808
+ WebCode: 'web-code',
1809
+ SteamAuto: 'steam-auto',
1810
+ Admin: 'admin',
1811
+ Unknown: 'unknown',
1812
+ };
1545
1813
  export const UserSearchInputDTOExtendEnum = {
1546
1814
  Roles: 'roles',
1547
1815
  };
@@ -5970,7 +6238,7 @@ export const AuthControllerLoginLocaleEnum = {
5970
6238
  export const CommandApiAxiosParamCreator = function (configuration) {
5971
6239
  return {
5972
6240
  /**
5973
- * Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerCreate`
6241
+ * The trigger `link` is reserved for the built-in `/link` command, which links players to their accounts, and is refused. Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerCreate`
5974
6242
  * @summary Create
5975
6243
  * @param {CommandCreateDTO} [commandCreateDTO] CommandCreateDTO
5976
6244
  * @param {*} [options] Override http request option.
@@ -6238,7 +6506,7 @@ export const CommandApiAxiosParamCreator = function (configuration) {
6238
6506
  };
6239
6507
  },
6240
6508
  /**
6241
- * Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerUpdate`
6509
+ * The trigger `link` is reserved for the built-in `/link` command, which links players to their accounts, and is refused. A command that already has it can still be edited. Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerUpdate`
6242
6510
  * @summary Update
6243
6511
  * @param {string} id
6244
6512
  * @param {CommandUpdateDTO} [commandUpdateDTO] CommandUpdateDTO
@@ -6317,7 +6585,7 @@ export const CommandApiFp = function (configuration) {
6317
6585
  const localVarAxiosParamCreator = CommandApiAxiosParamCreator(configuration);
6318
6586
  return {
6319
6587
  /**
6320
- * Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerCreate`
6588
+ * The trigger `link` is reserved for the built-in `/link` command, which links players to their accounts, and is refused. Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerCreate`
6321
6589
  * @summary Create
6322
6590
  * @param {CommandCreateDTO} [commandCreateDTO] CommandCreateDTO
6323
6591
  * @param {*} [options] Override http request option.
@@ -6424,7 +6692,7 @@ export const CommandApiFp = function (configuration) {
6424
6692
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
6425
6693
  },
6426
6694
  /**
6427
- * Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerUpdate`
6695
+ * The trigger `link` is reserved for the built-in `/link` command, which links players to their accounts, and is refused. A command that already has it can still be edited. Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerUpdate`
6428
6696
  * @summary Update
6429
6697
  * @param {string} id
6430
6698
  * @param {CommandUpdateDTO} [commandUpdateDTO] CommandUpdateDTO
@@ -6461,7 +6729,7 @@ export const CommandApiFactory = function (configuration, basePath, axios) {
6461
6729
  const localVarFp = CommandApiFp(configuration);
6462
6730
  return {
6463
6731
  /**
6464
- * Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerCreate`
6732
+ * The trigger `link` is reserved for the built-in `/link` command, which links players to their accounts, and is refused. Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerCreate`
6465
6733
  * @summary Create
6466
6734
  * @param {CommandCreateDTO} [commandCreateDTO] CommandCreateDTO
6467
6735
  * @param {*} [options] Override http request option.
@@ -6552,7 +6820,7 @@ export const CommandApiFactory = function (configuration, basePath, axios) {
6552
6820
  .then((request) => request(axios, basePath));
6553
6821
  },
6554
6822
  /**
6555
- * Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerUpdate`
6823
+ * The trigger `link` is reserved for the built-in `/link` command, which links players to their accounts, and is refused. A command that already has it can still be edited. Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerUpdate`
6556
6824
  * @summary Update
6557
6825
  * @param {string} id
6558
6826
  * @param {CommandUpdateDTO} [commandUpdateDTO] CommandUpdateDTO
@@ -6587,7 +6855,7 @@ export const CommandApiFactory = function (configuration, basePath, axios) {
6587
6855
  */
6588
6856
  export class CommandApi extends BaseAPI {
6589
6857
  /**
6590
- * Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerCreate`
6858
+ * The trigger `link` is reserved for the built-in `/link` command, which links players to their accounts, and is refused. Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerCreate`
6591
6859
  * @summary Create
6592
6860
  * @param {CommandCreateDTO} [commandCreateDTO] CommandCreateDTO
6593
6861
  * @param {*} [options] Override http request option.
@@ -6694,7 +6962,7 @@ export class CommandApi extends BaseAPI {
6694
6962
  .then((request) => request(this.axios, this.basePath));
6695
6963
  }
6696
6964
  /**
6697
- * Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerUpdate`
6965
+ * The trigger `link` is reserved for the built-in `/link` command, which links players to their accounts, and is refused. A command that already has it can still be edited. Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerUpdate`
6698
6966
  * @summary Update
6699
6967
  * @param {string} id
6700
6968
  * @param {CommandUpdateDTO} [commandUpdateDTO] CommandUpdateDTO
@@ -9916,7 +10184,7 @@ export const GameServerApiAxiosParamCreator = function (configuration) {
9916
10184
  };
9917
10185
  },
9918
10186
  /**
9919
- * A map tile of one Dimension in the standard (zoom, x, y) layout, zoom 0 covering the Dimension\'s bounds. Returns the image bytes with their MIME type. A tile the game has not rendered yet is returned as a transparent image with header X-Takaro-Map-Tile: empty. Tiles of a tiled source are cached for a few minutes. Source precedence: the operator\'s uploaded image, then the game\'s tiled source, then the game\'s image; a source that is not built yet is skipped. The response header X-Takaro-Map-Source says which one answered (upload, tiled or image). An upload or image source is served from the tile pyramid Takaro cut: the response carries X-Takaro-Map-Revision, and when the optional query parameter v equals that revision the tile is cacheable for a day (immutable), otherwise for a minute. A v that names a stored pyramid of this Dimension pins that pyramid.<br> OperationId: `GameServerControllerGetDimensionMapTile`
10187
+ * A map tile of one Dimension in the standard (zoom, x, y) layout, zoom 0 covering the Dimension\'s bounds. Returns the image bytes with their MIME type. A tile the game has not rendered yet is returned as a transparent image with header X-Takaro-Map-Tile: empty. Tiles of a tiled source are cached for a few minutes. Source precedence: the operator\'s uploaded image, then the game\'s tiled source, then the game\'s image; a source that is not built yet is skipped. The response header X-Takaro-Map-Source says which one answered (upload, tiled or image). An upload or image source is served from the tile pyramid Takaro cut: the response carries X-Takaro-Map-Revision, and when the optional query parameter v equals that revision the tile is cacheable for a day (immutable), otherwise for a minute. A v that names a stored pyramid of this Dimension pins that pyramid. Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetDimensionMapTile`
9920
10188
  * @summary Get dimension map tile
9921
10189
  * @param {string} id
9922
10190
  * @param {string} dimension
@@ -10075,7 +10343,7 @@ export const GameServerApiAxiosParamCreator = function (configuration) {
10075
10343
  };
10076
10344
  },
10077
10345
  /**
10078
- * The effective map of a game server: the Dimensions its `map` Capability declares, in declared order (the first is the default), followed by the Dimensions an operator defined by uploading a map image. `supported` is true when there is at least one Dimension; `declared` is true when the game itself declares a map. An operator\'s upload takes precedence over the game\'s map source. Positions are raw game coordinates; clients convert them with each Dimension\'s axes.<br> OperationId: `GameServerControllerGetMap`
10346
+ * The effective map of a game server: the Dimensions its `map` Capability declares, in declared order (the first is the default), followed by the Dimensions an operator defined by uploading a map image. `supported` is true when there is at least one Dimension; `declared` is true when the game itself declares a map. An operator\'s upload takes precedence over the game\'s map source. Positions are raw game coordinates; clients convert them with each Dimension\'s axes. Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetMap`
10079
10347
  * @summary Get map
10080
10348
  * @param {string} id
10081
10349
  * @param {*} [options] Override http request option.
@@ -10107,7 +10375,7 @@ export const GameServerApiAxiosParamCreator = function (configuration) {
10107
10375
  };
10108
10376
  },
10109
10377
  /**
10110
- * Get map metadata<br> OperationId: `GameServerControllerGetMapInfo`
10378
+ * Get map metadata Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetMapInfo`
10111
10379
  * @summary Get map info
10112
10380
  * @param {string} id
10113
10381
  * @param {*} [options] Override http request option.
@@ -10139,7 +10407,39 @@ export const GameServerApiAxiosParamCreator = function (configuration) {
10139
10407
  };
10140
10408
  },
10141
10409
  /**
10142
- * Get a map tile<br> OperationId: `GameServerControllerGetMapTile`
10410
+ * Offline players of a game server at their last known Position, newest first, limited to the Domain\'s retention window and to 1000 players. Positions are raw game coordinates. Required permissions: `READ_MAP`, `READ_PLAYERS`<br> OperationId: `GameServerControllerGetMapOfflinePlayers`
10411
+ * @summary Get map offline players
10412
+ * @param {string} id
10413
+ * @param {*} [options] Override http request option.
10414
+ * @throws {RequiredError}
10415
+ */
10416
+ gameServerControllerGetMapOfflinePlayers: async (id, options = {}) => {
10417
+ // verify required parameter 'id' is not null or undefined
10418
+ assertParamExists('gameServerControllerGetMapOfflinePlayers', 'id', id);
10419
+ const localVarPath = `/gameserver/{id}/map/offline-players`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
10420
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
10421
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
10422
+ let baseOptions;
10423
+ if (configuration) {
10424
+ baseOptions = configuration.baseOptions;
10425
+ }
10426
+ const localVarRequestOptions = { method: 'GET', ...baseOptions, ...options };
10427
+ const localVarHeaderParameter = {};
10428
+ const localVarQueryParameter = {};
10429
+ // authentication bearerAuth required
10430
+ // http bearer authentication required
10431
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
10432
+ // authentication domainAuth required
10433
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
10434
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
10435
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
10436
+ return {
10437
+ url: toPathString(localVarUrlObj),
10438
+ options: localVarRequestOptions,
10439
+ };
10440
+ },
10441
+ /**
10442
+ * Get a map tile Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetMapTile`
10143
10443
  * @summary Get map tile
10144
10444
  * @param {string} id
10145
10445
  * @param {string} x
@@ -10460,10 +10760,11 @@ export const GameServerApiAxiosParamCreator = function (configuration) {
10460
10760
  };
10461
10761
  },
10462
10762
  /**
10463
- * Static locations the game reports (traders, spawns). Requires the game server to be online and to declare `locations.list`; otherwise fails with GameProtocolError `unsupported`.<br> OperationId: `GameServerControllerListLocations`
10763
+ * Deprecated: use `POST /location/search`, which reads the stored Locations and works while the server is offline. This asks the game live and requires the game server to be online and to declare `locations.list`; otherwise fails with GameProtocolError `unsupported`. Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerListLocations`
10464
10764
  * @summary List locations
10465
10765
  * @param {string} id
10466
10766
  * @param {*} [options] Override http request option.
10767
+ * @deprecated
10467
10768
  * @throws {RequiredError}
10468
10769
  */
10469
10770
  gameServerControllerListLocations: async (id, options = {}) => {
@@ -11253,7 +11554,7 @@ export const GameServerApiFp = function (configuration) {
11253
11554
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
11254
11555
  },
11255
11556
  /**
11256
- * A map tile of one Dimension in the standard (zoom, x, y) layout, zoom 0 covering the Dimension\'s bounds. Returns the image bytes with their MIME type. A tile the game has not rendered yet is returned as a transparent image with header X-Takaro-Map-Tile: empty. Tiles of a tiled source are cached for a few minutes. Source precedence: the operator\'s uploaded image, then the game\'s tiled source, then the game\'s image; a source that is not built yet is skipped. The response header X-Takaro-Map-Source says which one answered (upload, tiled or image). An upload or image source is served from the tile pyramid Takaro cut: the response carries X-Takaro-Map-Revision, and when the optional query parameter v equals that revision the tile is cacheable for a day (immutable), otherwise for a minute. A v that names a stored pyramid of this Dimension pins that pyramid.<br> OperationId: `GameServerControllerGetDimensionMapTile`
11557
+ * A map tile of one Dimension in the standard (zoom, x, y) layout, zoom 0 covering the Dimension\'s bounds. Returns the image bytes with their MIME type. A tile the game has not rendered yet is returned as a transparent image with header X-Takaro-Map-Tile: empty. Tiles of a tiled source are cached for a few minutes. Source precedence: the operator\'s uploaded image, then the game\'s tiled source, then the game\'s image; a source that is not built yet is skipped. The response header X-Takaro-Map-Source says which one answered (upload, tiled or image). An upload or image source is served from the tile pyramid Takaro cut: the response carries X-Takaro-Map-Revision, and when the optional query parameter v equals that revision the tile is cacheable for a day (immutable), otherwise for a minute. A v that names a stored pyramid of this Dimension pins that pyramid. Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetDimensionMapTile`
11257
11558
  * @summary Get dimension map tile
11258
11559
  * @param {string} id
11259
11560
  * @param {string} dimension
@@ -11314,7 +11615,7 @@ export const GameServerApiFp = function (configuration) {
11314
11615
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
11315
11616
  },
11316
11617
  /**
11317
- * The effective map of a game server: the Dimensions its `map` Capability declares, in declared order (the first is the default), followed by the Dimensions an operator defined by uploading a map image. `supported` is true when there is at least one Dimension; `declared` is true when the game itself declares a map. An operator\'s upload takes precedence over the game\'s map source. Positions are raw game coordinates; clients convert them with each Dimension\'s axes.<br> OperationId: `GameServerControllerGetMap`
11618
+ * The effective map of a game server: the Dimensions its `map` Capability declares, in declared order (the first is the default), followed by the Dimensions an operator defined by uploading a map image. `supported` is true when there is at least one Dimension; `declared` is true when the game itself declares a map. An operator\'s upload takes precedence over the game\'s map source. Positions are raw game coordinates; clients convert them with each Dimension\'s axes. Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetMap`
11318
11619
  * @summary Get map
11319
11620
  * @param {string} id
11320
11621
  * @param {*} [options] Override http request option.
@@ -11327,7 +11628,7 @@ export const GameServerApiFp = function (configuration) {
11327
11628
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
11328
11629
  },
11329
11630
  /**
11330
- * Get map metadata<br> OperationId: `GameServerControllerGetMapInfo`
11631
+ * Get map metadata Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetMapInfo`
11331
11632
  * @summary Get map info
11332
11633
  * @param {string} id
11333
11634
  * @param {*} [options] Override http request option.
@@ -11340,7 +11641,21 @@ export const GameServerApiFp = function (configuration) {
11340
11641
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
11341
11642
  },
11342
11643
  /**
11343
- * Get a map tile<br> OperationId: `GameServerControllerGetMapTile`
11644
+ * Offline players of a game server at their last known Position, newest first, limited to the Domain\'s retention window and to 1000 players. Positions are raw game coordinates. Required permissions: `READ_MAP`, `READ_PLAYERS`<br> OperationId: `GameServerControllerGetMapOfflinePlayers`
11645
+ * @summary Get map offline players
11646
+ * @param {string} id
11647
+ * @param {*} [options] Override http request option.
11648
+ * @throws {RequiredError}
11649
+ */
11650
+ async gameServerControllerGetMapOfflinePlayers(id, options) {
11651
+ const localVarAxiosArgs = await localVarAxiosParamCreator.gameServerControllerGetMapOfflinePlayers(id, options);
11652
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
11653
+ const localVarOperationServerBasePath = operationServerMap['GameServerApi.gameServerControllerGetMapOfflinePlayers']?.[localVarOperationServerIndex]
11654
+ ?.url;
11655
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
11656
+ },
11657
+ /**
11658
+ * Get a map tile Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetMapTile`
11344
11659
  * @summary Get map tile
11345
11660
  * @param {string} id
11346
11661
  * @param {string} x
@@ -11466,10 +11781,11 @@ export const GameServerApiFp = function (configuration) {
11466
11781
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
11467
11782
  },
11468
11783
  /**
11469
- * Static locations the game reports (traders, spawns). Requires the game server to be online and to declare `locations.list`; otherwise fails with GameProtocolError `unsupported`.<br> OperationId: `GameServerControllerListLocations`
11784
+ * Deprecated: use `POST /location/search`, which reads the stored Locations and works while the server is offline. This asks the game live and requires the game server to be online and to declare `locations.list`; otherwise fails with GameProtocolError `unsupported`. Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerListLocations`
11470
11785
  * @summary List locations
11471
11786
  * @param {string} id
11472
11787
  * @param {*} [options] Override http request option.
11788
+ * @deprecated
11473
11789
  * @throws {RequiredError}
11474
11790
  */
11475
11791
  async gameServerControllerListLocations(id, options) {
@@ -11836,7 +12152,7 @@ export const GameServerApiFactory = function (configuration, basePath, axios) {
11836
12152
  return localVarFp.gameServerControllerGetCapabilities(id, options).then((request) => request(axios, basePath));
11837
12153
  },
11838
12154
  /**
11839
- * A map tile of one Dimension in the standard (zoom, x, y) layout, zoom 0 covering the Dimension\'s bounds. Returns the image bytes with their MIME type. A tile the game has not rendered yet is returned as a transparent image with header X-Takaro-Map-Tile: empty. Tiles of a tiled source are cached for a few minutes. Source precedence: the operator\'s uploaded image, then the game\'s tiled source, then the game\'s image; a source that is not built yet is skipped. The response header X-Takaro-Map-Source says which one answered (upload, tiled or image). An upload or image source is served from the tile pyramid Takaro cut: the response carries X-Takaro-Map-Revision, and when the optional query parameter v equals that revision the tile is cacheable for a day (immutable), otherwise for a minute. A v that names a stored pyramid of this Dimension pins that pyramid.<br> OperationId: `GameServerControllerGetDimensionMapTile`
12155
+ * A map tile of one Dimension in the standard (zoom, x, y) layout, zoom 0 covering the Dimension\'s bounds. Returns the image bytes with their MIME type. A tile the game has not rendered yet is returned as a transparent image with header X-Takaro-Map-Tile: empty. Tiles of a tiled source are cached for a few minutes. Source precedence: the operator\'s uploaded image, then the game\'s tiled source, then the game\'s image; a source that is not built yet is skipped. The response header X-Takaro-Map-Source says which one answered (upload, tiled or image). An upload or image source is served from the tile pyramid Takaro cut: the response carries X-Takaro-Map-Revision, and when the optional query parameter v equals that revision the tile is cacheable for a day (immutable), otherwise for a minute. A v that names a stored pyramid of this Dimension pins that pyramid. Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetDimensionMapTile`
11840
12156
  * @summary Get dimension map tile
11841
12157
  * @param {string} id
11842
12158
  * @param {string} dimension
@@ -11886,7 +12202,7 @@ export const GameServerApiFactory = function (configuration, basePath, axios) {
11886
12202
  return localVarFp.gameServerControllerGetJob(type, id, options).then((request) => request(axios, basePath));
11887
12203
  },
11888
12204
  /**
11889
- * The effective map of a game server: the Dimensions its `map` Capability declares, in declared order (the first is the default), followed by the Dimensions an operator defined by uploading a map image. `supported` is true when there is at least one Dimension; `declared` is true when the game itself declares a map. An operator\'s upload takes precedence over the game\'s map source. Positions are raw game coordinates; clients convert them with each Dimension\'s axes.<br> OperationId: `GameServerControllerGetMap`
12205
+ * The effective map of a game server: the Dimensions its `map` Capability declares, in declared order (the first is the default), followed by the Dimensions an operator defined by uploading a map image. `supported` is true when there is at least one Dimension; `declared` is true when the game itself declares a map. An operator\'s upload takes precedence over the game\'s map source. Positions are raw game coordinates; clients convert them with each Dimension\'s axes. Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetMap`
11890
12206
  * @summary Get map
11891
12207
  * @param {string} id
11892
12208
  * @param {*} [options] Override http request option.
@@ -11896,7 +12212,7 @@ export const GameServerApiFactory = function (configuration, basePath, axios) {
11896
12212
  return localVarFp.gameServerControllerGetMap(id, options).then((request) => request(axios, basePath));
11897
12213
  },
11898
12214
  /**
11899
- * Get map metadata<br> OperationId: `GameServerControllerGetMapInfo`
12215
+ * Get map metadata Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetMapInfo`
11900
12216
  * @summary Get map info
11901
12217
  * @param {string} id
11902
12218
  * @param {*} [options] Override http request option.
@@ -11906,7 +12222,19 @@ export const GameServerApiFactory = function (configuration, basePath, axios) {
11906
12222
  return localVarFp.gameServerControllerGetMapInfo(id, options).then((request) => request(axios, basePath));
11907
12223
  },
11908
12224
  /**
11909
- * Get a map tile<br> OperationId: `GameServerControllerGetMapTile`
12225
+ * Offline players of a game server at their last known Position, newest first, limited to the Domain\'s retention window and to 1000 players. Positions are raw game coordinates. Required permissions: `READ_MAP`, `READ_PLAYERS`<br> OperationId: `GameServerControllerGetMapOfflinePlayers`
12226
+ * @summary Get map offline players
12227
+ * @param {string} id
12228
+ * @param {*} [options] Override http request option.
12229
+ * @throws {RequiredError}
12230
+ */
12231
+ gameServerControllerGetMapOfflinePlayers(id, options) {
12232
+ return localVarFp
12233
+ .gameServerControllerGetMapOfflinePlayers(id, options)
12234
+ .then((request) => request(axios, basePath));
12235
+ },
12236
+ /**
12237
+ * Get a map tile Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetMapTile`
11910
12238
  * @summary Get map tile
11911
12239
  * @param {string} id
11912
12240
  * @param {string} x
@@ -12013,10 +12341,11 @@ export const GameServerApiFactory = function (configuration, basePath, axios) {
12013
12341
  return localVarFp.gameServerControllerListBans(id, options).then((request) => request(axios, basePath));
12014
12342
  },
12015
12343
  /**
12016
- * Static locations the game reports (traders, spawns). Requires the game server to be online and to declare `locations.list`; otherwise fails with GameProtocolError `unsupported`.<br> OperationId: `GameServerControllerListLocations`
12344
+ * Deprecated: use `POST /location/search`, which reads the stored Locations and works while the server is offline. This asks the game live and requires the game server to be online and to declare `locations.list`; otherwise fails with GameProtocolError `unsupported`. Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerListLocations`
12017
12345
  * @summary List locations
12018
12346
  * @param {string} id
12019
12347
  * @param {*} [options] Override http request option.
12348
+ * @deprecated
12020
12349
  * @throws {RequiredError}
12021
12350
  */
12022
12351
  gameServerControllerListLocations(id, options) {
@@ -12359,7 +12688,7 @@ export class GameServerApi extends BaseAPI {
12359
12688
  .then((request) => request(this.axios, this.basePath));
12360
12689
  }
12361
12690
  /**
12362
- * A map tile of one Dimension in the standard (zoom, x, y) layout, zoom 0 covering the Dimension\'s bounds. Returns the image bytes with their MIME type. A tile the game has not rendered yet is returned as a transparent image with header X-Takaro-Map-Tile: empty. Tiles of a tiled source are cached for a few minutes. Source precedence: the operator\'s uploaded image, then the game\'s tiled source, then the game\'s image; a source that is not built yet is skipped. The response header X-Takaro-Map-Source says which one answered (upload, tiled or image). An upload or image source is served from the tile pyramid Takaro cut: the response carries X-Takaro-Map-Revision, and when the optional query parameter v equals that revision the tile is cacheable for a day (immutable), otherwise for a minute. A v that names a stored pyramid of this Dimension pins that pyramid.<br> OperationId: `GameServerControllerGetDimensionMapTile`
12691
+ * A map tile of one Dimension in the standard (zoom, x, y) layout, zoom 0 covering the Dimension\'s bounds. Returns the image bytes with their MIME type. A tile the game has not rendered yet is returned as a transparent image with header X-Takaro-Map-Tile: empty. Tiles of a tiled source are cached for a few minutes. Source precedence: the operator\'s uploaded image, then the game\'s tiled source, then the game\'s image; a source that is not built yet is skipped. The response header X-Takaro-Map-Source says which one answered (upload, tiled or image). An upload or image source is served from the tile pyramid Takaro cut: the response carries X-Takaro-Map-Revision, and when the optional query parameter v equals that revision the tile is cacheable for a day (immutable), otherwise for a minute. A v that names a stored pyramid of this Dimension pins that pyramid. Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetDimensionMapTile`
12363
12692
  * @summary Get dimension map tile
12364
12693
  * @param {string} id
12365
12694
  * @param {string} dimension
@@ -12419,7 +12748,7 @@ export class GameServerApi extends BaseAPI {
12419
12748
  .then((request) => request(this.axios, this.basePath));
12420
12749
  }
12421
12750
  /**
12422
- * The effective map of a game server: the Dimensions its `map` Capability declares, in declared order (the first is the default), followed by the Dimensions an operator defined by uploading a map image. `supported` is true when there is at least one Dimension; `declared` is true when the game itself declares a map. An operator\'s upload takes precedence over the game\'s map source. Positions are raw game coordinates; clients convert them with each Dimension\'s axes.<br> OperationId: `GameServerControllerGetMap`
12751
+ * The effective map of a game server: the Dimensions its `map` Capability declares, in declared order (the first is the default), followed by the Dimensions an operator defined by uploading a map image. `supported` is true when there is at least one Dimension; `declared` is true when the game itself declares a map. An operator\'s upload takes precedence over the game\'s map source. Positions are raw game coordinates; clients convert them with each Dimension\'s axes. Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetMap`
12423
12752
  * @summary Get map
12424
12753
  * @param {string} id
12425
12754
  * @param {*} [options] Override http request option.
@@ -12432,7 +12761,7 @@ export class GameServerApi extends BaseAPI {
12432
12761
  .then((request) => request(this.axios, this.basePath));
12433
12762
  }
12434
12763
  /**
12435
- * Get map metadata<br> OperationId: `GameServerControllerGetMapInfo`
12764
+ * Get map metadata Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetMapInfo`
12436
12765
  * @summary Get map info
12437
12766
  * @param {string} id
12438
12767
  * @param {*} [options] Override http request option.
@@ -12445,7 +12774,20 @@ export class GameServerApi extends BaseAPI {
12445
12774
  .then((request) => request(this.axios, this.basePath));
12446
12775
  }
12447
12776
  /**
12448
- * Get a map tile<br> OperationId: `GameServerControllerGetMapTile`
12777
+ * Offline players of a game server at their last known Position, newest first, limited to the Domain\'s retention window and to 1000 players. Positions are raw game coordinates. Required permissions: `READ_MAP`, `READ_PLAYERS`<br> OperationId: `GameServerControllerGetMapOfflinePlayers`
12778
+ * @summary Get map offline players
12779
+ * @param {string} id
12780
+ * @param {*} [options] Override http request option.
12781
+ * @throws {RequiredError}
12782
+ * @memberof GameServerApi
12783
+ */
12784
+ gameServerControllerGetMapOfflinePlayers(id, options) {
12785
+ return GameServerApiFp(this.configuration)
12786
+ .gameServerControllerGetMapOfflinePlayers(id, options)
12787
+ .then((request) => request(this.axios, this.basePath));
12788
+ }
12789
+ /**
12790
+ * Get a map tile Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetMapTile`
12449
12791
  * @summary Get map tile
12450
12792
  * @param {string} id
12451
12793
  * @param {string} x
@@ -12571,10 +12913,11 @@ export class GameServerApi extends BaseAPI {
12571
12913
  .then((request) => request(this.axios, this.basePath));
12572
12914
  }
12573
12915
  /**
12574
- * Static locations the game reports (traders, spawns). Requires the game server to be online and to declare `locations.list`; otherwise fails with GameProtocolError `unsupported`.<br> OperationId: `GameServerControllerListLocations`
12916
+ * Deprecated: use `POST /location/search`, which reads the stored Locations and works while the server is offline. This asks the game live and requires the game server to be online and to declare `locations.list`; otherwise fails with GameProtocolError `unsupported`. Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerListLocations`
12575
12917
  * @summary List locations
12576
12918
  * @param {string} id
12577
12919
  * @param {*} [options] Override http request option.
12920
+ * @deprecated
12578
12921
  * @throws {RequiredError}
12579
12922
  * @memberof GameServerApi
12580
12923
  */
@@ -14384,6 +14727,110 @@ export class ItemSetApi extends BaseAPI {
14384
14727
  .then((request) => request(this.axios, this.basePath));
14385
14728
  }
14386
14729
  }
14730
+ /**
14731
+ * LocationApi - axios parameter creator
14732
+ * @export
14733
+ */
14734
+ export const LocationApiAxiosParamCreator = function (configuration) {
14735
+ return {
14736
+ /**
14737
+ * Search the Locations stored for game servers, as the game last reported them. They stay available while the game server is offline. A Location the game reported without a Dimension is stored under the game server\'s default Dimension. Filterable by category, a free-form string the game chooses. Required permissions: `READ_MAP`<br> OperationId: `LocationControllerSearch`
14738
+ * @summary Search
14739
+ * @param {LocationSearchInputDTO} [locationSearchInputDTO] LocationSearchInputDTO
14740
+ * @param {*} [options] Override http request option.
14741
+ * @throws {RequiredError}
14742
+ */
14743
+ locationControllerSearch: async (locationSearchInputDTO, options = {}) => {
14744
+ const localVarPath = `/location/search`;
14745
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
14746
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
14747
+ let baseOptions;
14748
+ if (configuration) {
14749
+ baseOptions = configuration.baseOptions;
14750
+ }
14751
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
14752
+ const localVarHeaderParameter = {};
14753
+ const localVarQueryParameter = {};
14754
+ // authentication bearerAuth required
14755
+ // http bearer authentication required
14756
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
14757
+ // authentication domainAuth required
14758
+ localVarHeaderParameter['Content-Type'] = 'application/json';
14759
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
14760
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
14761
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
14762
+ localVarRequestOptions.data = serializeDataIfNeeded(locationSearchInputDTO, localVarRequestOptions, configuration);
14763
+ return {
14764
+ url: toPathString(localVarUrlObj),
14765
+ options: localVarRequestOptions,
14766
+ };
14767
+ },
14768
+ };
14769
+ };
14770
+ /**
14771
+ * LocationApi - functional programming interface
14772
+ * @export
14773
+ */
14774
+ export const LocationApiFp = function (configuration) {
14775
+ const localVarAxiosParamCreator = LocationApiAxiosParamCreator(configuration);
14776
+ return {
14777
+ /**
14778
+ * Search the Locations stored for game servers, as the game last reported them. They stay available while the game server is offline. A Location the game reported without a Dimension is stored under the game server\'s default Dimension. Filterable by category, a free-form string the game chooses. Required permissions: `READ_MAP`<br> OperationId: `LocationControllerSearch`
14779
+ * @summary Search
14780
+ * @param {LocationSearchInputDTO} [locationSearchInputDTO] LocationSearchInputDTO
14781
+ * @param {*} [options] Override http request option.
14782
+ * @throws {RequiredError}
14783
+ */
14784
+ async locationControllerSearch(locationSearchInputDTO, options) {
14785
+ const localVarAxiosArgs = await localVarAxiosParamCreator.locationControllerSearch(locationSearchInputDTO, options);
14786
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
14787
+ const localVarOperationServerBasePath = operationServerMap['LocationApi.locationControllerSearch']?.[localVarOperationServerIndex]?.url;
14788
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
14789
+ },
14790
+ };
14791
+ };
14792
+ /**
14793
+ * LocationApi - factory interface
14794
+ * @export
14795
+ */
14796
+ export const LocationApiFactory = function (configuration, basePath, axios) {
14797
+ const localVarFp = LocationApiFp(configuration);
14798
+ return {
14799
+ /**
14800
+ * Search the Locations stored for game servers, as the game last reported them. They stay available while the game server is offline. A Location the game reported without a Dimension is stored under the game server\'s default Dimension. Filterable by category, a free-form string the game chooses. Required permissions: `READ_MAP`<br> OperationId: `LocationControllerSearch`
14801
+ * @summary Search
14802
+ * @param {LocationSearchInputDTO} [locationSearchInputDTO] LocationSearchInputDTO
14803
+ * @param {*} [options] Override http request option.
14804
+ * @throws {RequiredError}
14805
+ */
14806
+ locationControllerSearch(locationSearchInputDTO, options) {
14807
+ return localVarFp
14808
+ .locationControllerSearch(locationSearchInputDTO, options)
14809
+ .then((request) => request(axios, basePath));
14810
+ },
14811
+ };
14812
+ };
14813
+ /**
14814
+ * LocationApi - object-oriented interface
14815
+ * @export
14816
+ * @class LocationApi
14817
+ * @extends {BaseAPI}
14818
+ */
14819
+ export class LocationApi extends BaseAPI {
14820
+ /**
14821
+ * Search the Locations stored for game servers, as the game last reported them. They stay available while the game server is offline. A Location the game reported without a Dimension is stored under the game server\'s default Dimension. Filterable by category, a free-form string the game chooses. Required permissions: `READ_MAP`<br> OperationId: `LocationControllerSearch`
14822
+ * @summary Search
14823
+ * @param {LocationSearchInputDTO} [locationSearchInputDTO] LocationSearchInputDTO
14824
+ * @param {*} [options] Override http request option.
14825
+ * @throws {RequiredError}
14826
+ * @memberof LocationApi
14827
+ */
14828
+ locationControllerSearch(locationSearchInputDTO, options) {
14829
+ return LocationApiFp(this.configuration)
14830
+ .locationControllerSearch(locationSearchInputDTO, options)
14831
+ .then((request) => request(this.axios, this.basePath));
14832
+ }
14833
+ }
14387
14834
  /**
14388
14835
  * MetaApi - axios parameter creator
14389
14836
  * @export
@@ -14903,6 +15350,41 @@ export const ModuleApiAxiosParamCreator = function (configuration) {
14903
15350
  options: localVarRequestOptions,
14904
15351
  };
14905
15352
  },
15353
+ /**
15354
+ * Adds the tagged versions of an export to this custom module. Tags the module already has with identical content are skipped; a tag with different content refuses the whole import. The exported latest draft is ignored. Required permissions: `MANAGE_MODULES`<br> OperationId: `ModuleControllerImportVersions`
15355
+ * @summary Import versions into an existing module
15356
+ * @param {string} id
15357
+ * @param {any} [body]
15358
+ * @param {*} [options] Override http request option.
15359
+ * @throws {RequiredError}
15360
+ */
15361
+ moduleControllerImportVersions: async (id, body, options = {}) => {
15362
+ // verify required parameter 'id' is not null or undefined
15363
+ assertParamExists('moduleControllerImportVersions', 'id', id);
15364
+ const localVarPath = `/module/{id}/import`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
15365
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
15366
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
15367
+ let baseOptions;
15368
+ if (configuration) {
15369
+ baseOptions = configuration.baseOptions;
15370
+ }
15371
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
15372
+ const localVarHeaderParameter = {};
15373
+ const localVarQueryParameter = {};
15374
+ // authentication bearerAuth required
15375
+ // http bearer authentication required
15376
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
15377
+ // authentication domainAuth required
15378
+ localVarHeaderParameter['Content-Type'] = 'application/json';
15379
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
15380
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
15381
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
15382
+ localVarRequestOptions.data = serializeDataIfNeeded(body, localVarRequestOptions, configuration);
15383
+ return {
15384
+ url: toPathString(localVarUrlObj),
15385
+ options: localVarRequestOptions,
15386
+ };
15387
+ },
14906
15388
  /**
14907
15389
  * Removes a module, including all versions and config Required permissions: `MANAGE_MODULES`<br> OperationId: `ModuleControllerRemove`
14908
15390
  * @summary Remove a module
@@ -15003,7 +15485,7 @@ export const ModuleApiAxiosParamCreator = function (configuration) {
15003
15485
  };
15004
15486
  },
15005
15487
  /**
15006
- * Find module installations, optionally narrowed to one game server or one module, with the configuration each installation was given. Besides the installation columns, `sortBy` accepts `moduleName` to order by the installed module\'s name, case-insensitively. Required permissions: `READ_MODULES`<br> OperationId: `ModuleInstallationsControllerGetInstalledModules`
15488
+ * Find module installations, optionally narrowed to one game server or one module, with the configuration each installation was given. Besides the installation columns, `sortBy` accepts `moduleName` to order by the installed module\'s name, case-insensitively. `filters.enabled` matches `systemConfig.enabled`, and an installation without the value counts as enabled. Required permissions: `READ_MODULES`<br> OperationId: `ModuleInstallationsControllerGetInstalledModules`
15007
15489
  * @summary List the modules installed on a game server
15008
15490
  * @param {ModuleInstallationSearchInputDTO} [moduleInstallationSearchInputDTO] ModuleInstallationSearchInputDTO
15009
15491
  * @param {*} [options] Override http request option.
@@ -15298,6 +15780,20 @@ export const ModuleApiFp = function (configuration) {
15298
15780
  const localVarOperationServerBasePath = operationServerMap['ModuleApi.moduleControllerImport']?.[localVarOperationServerIndex]?.url;
15299
15781
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
15300
15782
  },
15783
+ /**
15784
+ * Adds the tagged versions of an export to this custom module. Tags the module already has with identical content are skipped; a tag with different content refuses the whole import. The exported latest draft is ignored. Required permissions: `MANAGE_MODULES`<br> OperationId: `ModuleControllerImportVersions`
15785
+ * @summary Import versions into an existing module
15786
+ * @param {string} id
15787
+ * @param {any} [body]
15788
+ * @param {*} [options] Override http request option.
15789
+ * @throws {RequiredError}
15790
+ */
15791
+ async moduleControllerImportVersions(id, body, options) {
15792
+ const localVarAxiosArgs = await localVarAxiosParamCreator.moduleControllerImportVersions(id, body, options);
15793
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
15794
+ const localVarOperationServerBasePath = operationServerMap['ModuleApi.moduleControllerImportVersions']?.[localVarOperationServerIndex]?.url;
15795
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
15796
+ },
15301
15797
  /**
15302
15798
  * Removes a module, including all versions and config Required permissions: `MANAGE_MODULES`<br> OperationId: `ModuleControllerRemove`
15303
15799
  * @summary Remove a module
@@ -15339,7 +15835,7 @@ export const ModuleApiFp = function (configuration) {
15339
15835
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
15340
15836
  },
15341
15837
  /**
15342
- * Find module installations, optionally narrowed to one game server or one module, with the configuration each installation was given. Besides the installation columns, `sortBy` accepts `moduleName` to order by the installed module\'s name, case-insensitively. Required permissions: `READ_MODULES`<br> OperationId: `ModuleInstallationsControllerGetInstalledModules`
15838
+ * Find module installations, optionally narrowed to one game server or one module, with the configuration each installation was given. Besides the installation columns, `sortBy` accepts `moduleName` to order by the installed module\'s name, case-insensitively. `filters.enabled` matches `systemConfig.enabled`, and an installation without the value counts as enabled. Required permissions: `READ_MODULES`<br> OperationId: `ModuleInstallationsControllerGetInstalledModules`
15343
15839
  * @summary List the modules installed on a game server
15344
15840
  * @param {ModuleInstallationSearchInputDTO} [moduleInstallationSearchInputDTO] ModuleInstallationSearchInputDTO
15345
15841
  * @param {*} [options] Override http request option.
@@ -15485,6 +15981,17 @@ export const ModuleApiFactory = function (configuration, basePath, axios) {
15485
15981
  moduleControllerImport(body, options) {
15486
15982
  return localVarFp.moduleControllerImport(body, options).then((request) => request(axios, basePath));
15487
15983
  },
15984
+ /**
15985
+ * Adds the tagged versions of an export to this custom module. Tags the module already has with identical content are skipped; a tag with different content refuses the whole import. The exported latest draft is ignored. Required permissions: `MANAGE_MODULES`<br> OperationId: `ModuleControllerImportVersions`
15986
+ * @summary Import versions into an existing module
15987
+ * @param {string} id
15988
+ * @param {any} [body]
15989
+ * @param {*} [options] Override http request option.
15990
+ * @throws {RequiredError}
15991
+ */
15992
+ moduleControllerImportVersions(id, body, options) {
15993
+ return localVarFp.moduleControllerImportVersions(id, body, options).then((request) => request(axios, basePath));
15994
+ },
15488
15995
  /**
15489
15996
  * Removes a module, including all versions and config Required permissions: `MANAGE_MODULES`<br> OperationId: `ModuleControllerRemove`
15490
15997
  * @summary Remove a module
@@ -15521,7 +16028,7 @@ export const ModuleApiFactory = function (configuration, basePath, axios) {
15521
16028
  .then((request) => request(axios, basePath));
15522
16029
  },
15523
16030
  /**
15524
- * Find module installations, optionally narrowed to one game server or one module, with the configuration each installation was given. Besides the installation columns, `sortBy` accepts `moduleName` to order by the installed module\'s name, case-insensitively. Required permissions: `READ_MODULES`<br> OperationId: `ModuleInstallationsControllerGetInstalledModules`
16031
+ * Find module installations, optionally narrowed to one game server or one module, with the configuration each installation was given. Besides the installation columns, `sortBy` accepts `moduleName` to order by the installed module\'s name, case-insensitively. `filters.enabled` matches `systemConfig.enabled`, and an installation without the value counts as enabled. Required permissions: `READ_MODULES`<br> OperationId: `ModuleInstallationsControllerGetInstalledModules`
15525
16032
  * @summary List the modules installed on a game server
15526
16033
  * @param {ModuleInstallationSearchInputDTO} [moduleInstallationSearchInputDTO] ModuleInstallationSearchInputDTO
15527
16034
  * @param {*} [options] Override http request option.
@@ -15668,6 +16175,20 @@ export class ModuleApi extends BaseAPI {
15668
16175
  .moduleControllerImport(body, options)
15669
16176
  .then((request) => request(this.axios, this.basePath));
15670
16177
  }
16178
+ /**
16179
+ * Adds the tagged versions of an export to this custom module. Tags the module already has with identical content are skipped; a tag with different content refuses the whole import. The exported latest draft is ignored. Required permissions: `MANAGE_MODULES`<br> OperationId: `ModuleControllerImportVersions`
16180
+ * @summary Import versions into an existing module
16181
+ * @param {string} id
16182
+ * @param {any} [body]
16183
+ * @param {*} [options] Override http request option.
16184
+ * @throws {RequiredError}
16185
+ * @memberof ModuleApi
16186
+ */
16187
+ moduleControllerImportVersions(id, body, options) {
16188
+ return ModuleApiFp(this.configuration)
16189
+ .moduleControllerImportVersions(id, body, options)
16190
+ .then((request) => request(this.axios, this.basePath));
16191
+ }
15671
16192
  /**
15672
16193
  * Removes a module, including all versions and config Required permissions: `MANAGE_MODULES`<br> OperationId: `ModuleControllerRemove`
15673
16194
  * @summary Remove a module
@@ -15709,7 +16230,7 @@ export class ModuleApi extends BaseAPI {
15709
16230
  .then((request) => request(this.axios, this.basePath));
15710
16231
  }
15711
16232
  /**
15712
- * Find module installations, optionally narrowed to one game server or one module, with the configuration each installation was given. Besides the installation columns, `sortBy` accepts `moduleName` to order by the installed module\'s name, case-insensitively. Required permissions: `READ_MODULES`<br> OperationId: `ModuleInstallationsControllerGetInstalledModules`
16233
+ * Find module installations, optionally narrowed to one game server or one module, with the configuration each installation was given. Besides the installation columns, `sortBy` accepts `moduleName` to order by the installed module\'s name, case-insensitively. `filters.enabled` matches `systemConfig.enabled`, and an installation without the value counts as enabled. Required permissions: `READ_MODULES`<br> OperationId: `ModuleInstallationsControllerGetInstalledModules`
15713
16234
  * @summary List the modules installed on a game server
15714
16235
  * @param {ModuleInstallationSearchInputDTO} [moduleInstallationSearchInputDTO] ModuleInstallationSearchInputDTO
15715
16236
  * @param {*} [options] Override http request option.
@@ -16172,22 +16693,127 @@ export const PlayerApiAxiosParamCreator = function (configuration) {
16172
16693
  };
16173
16694
  },
16174
16695
  /**
16175
- * Takes a role away from a player, revoking the permissions it granted them. Required permissions: `MANAGE_PLAYERS`, `MANAGE_ROLES`<br> OperationId: `PlayerControllerRemoveRole`
16176
- * @summary Remove a role from a player
16696
+ * Link a player to a user in this domain, replacing any existing link on either side. Records source `admin` and the acting user. Emits player-linked, and player-unlinked (reason `displaced`) for each link it replaces. Linking a player to the user it is already linked to changes nothing. Required permissions: `MANAGE_PLAYERS`, `MANAGE_USERS`<br> OperationId: `PlayerControllerLinkUser`
16697
+ * @summary Link a player to a user
16177
16698
  * @param {string} id
16178
- * @param {string} roleId
16179
- * @param {PlayerRoleAssignChangeDTO} [playerRoleAssignChangeDTO] PlayerRoleAssignChangeDTO
16699
+ * @param {PlayerLinkUserInputDTO} [playerLinkUserInputDTO] PlayerLinkUserInputDTO
16180
16700
  * @param {*} [options] Override http request option.
16181
16701
  * @throws {RequiredError}
16182
16702
  */
16183
- playerControllerRemoveRole: async (id, roleId, playerRoleAssignChangeDTO, options = {}) => {
16703
+ playerControllerLinkUser: async (id, playerLinkUserInputDTO, options = {}) => {
16184
16704
  // verify required parameter 'id' is not null or undefined
16185
- assertParamExists('playerControllerRemoveRole', 'id', id);
16186
- // verify required parameter 'roleId' is not null or undefined
16187
- assertParamExists('playerControllerRemoveRole', 'roleId', roleId);
16188
- const localVarPath = `/player/{id}/role/{roleId}`
16189
- .replace(`{${'id'}}`, encodeURIComponent(String(id)))
16190
- .replace(`{${'roleId'}}`, encodeURIComponent(String(roleId)));
16705
+ assertParamExists('playerControllerLinkUser', 'id', id);
16706
+ const localVarPath = `/player/{id}/link`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
16707
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
16708
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
16709
+ let baseOptions;
16710
+ if (configuration) {
16711
+ baseOptions = configuration.baseOptions;
16712
+ }
16713
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
16714
+ const localVarHeaderParameter = {};
16715
+ const localVarQueryParameter = {};
16716
+ // authentication bearerAuth required
16717
+ // http bearer authentication required
16718
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
16719
+ // authentication domainAuth required
16720
+ localVarHeaderParameter['Content-Type'] = 'application/json';
16721
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
16722
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
16723
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
16724
+ localVarRequestOptions.data = serializeDataIfNeeded(playerLinkUserInputDTO, localVarRequestOptions, configuration);
16725
+ return {
16726
+ url: toPathString(localVarUrlObj),
16727
+ options: localVarRequestOptions,
16728
+ };
16729
+ },
16730
+ /**
16731
+ * Merges this player into `intoPlayerId` and deletes it. This cannot be undone. Its game servers, roles, bans, variables, shop orders, name and IP history and events move to the surviving player (event search reflects the move within a minute); on a game server both played on, the most recently seen record is kept and currency and playtime are summed. When both players are linked to a user, `keepUserId` names the user that stays linked and the other is unlinked (player-unlinked, reason `merged`). Emits player-merged. Refused when both players hold different values for the same platform identifier (Steam, EOS, Xbox Live, platform id), when both ids name the same player, or when either player was created by Fixture History. MANAGE_USERS is also required when the player being merged away is linked to a user, and MANAGE_VARIABLES when it holds variables. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerControllerMerge`
16732
+ * @summary Merge a player into another
16733
+ * @param {string} id
16734
+ * @param {PlayerMergeExecuteInputDTO} [playerMergeExecuteInputDTO] PlayerMergeExecuteInputDTO
16735
+ * @param {*} [options] Override http request option.
16736
+ * @throws {RequiredError}
16737
+ */
16738
+ playerControllerMerge: async (id, playerMergeExecuteInputDTO, options = {}) => {
16739
+ // verify required parameter 'id' is not null or undefined
16740
+ assertParamExists('playerControllerMerge', 'id', id);
16741
+ const localVarPath = `/player/{id}/merge`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
16742
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
16743
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
16744
+ let baseOptions;
16745
+ if (configuration) {
16746
+ baseOptions = configuration.baseOptions;
16747
+ }
16748
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
16749
+ const localVarHeaderParameter = {};
16750
+ const localVarQueryParameter = {};
16751
+ // authentication bearerAuth required
16752
+ // http bearer authentication required
16753
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
16754
+ // authentication domainAuth required
16755
+ localVarHeaderParameter['Content-Type'] = 'application/json';
16756
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
16757
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
16758
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
16759
+ localVarRequestOptions.data = serializeDataIfNeeded(playerMergeExecuteInputDTO, localVarRequestOptions, configuration);
16760
+ return {
16761
+ url: toPathString(localVarUrlObj),
16762
+ options: localVarRequestOptions,
16763
+ };
16764
+ },
16765
+ /**
16766
+ * Shows what merging this player into `intoPlayerId` would do: the game servers moved or combined (currency and playtime summed), the identifiers that move, the roles, bans and variables that move or are dropped as duplicates, and any refusal. Changes nothing. Refused when both players hold different values for the same platform identifier (Steam, EOS, Xbox Live, platform id), when both ids name the same player, or when either player was created by Fixture History. MANAGE_USERS is also required when the player being merged away is linked to a user, and MANAGE_VARIABLES when it holds variables. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerControllerMergePreview`
16767
+ * @summary Preview merging a player into another
16768
+ * @param {string} id
16769
+ * @param {PlayerMergeInputDTO} [playerMergeInputDTO] PlayerMergeInputDTO
16770
+ * @param {*} [options] Override http request option.
16771
+ * @throws {RequiredError}
16772
+ */
16773
+ playerControllerMergePreview: async (id, playerMergeInputDTO, options = {}) => {
16774
+ // verify required parameter 'id' is not null or undefined
16775
+ assertParamExists('playerControllerMergePreview', 'id', id);
16776
+ const localVarPath = `/player/{id}/merge/preview`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
16777
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
16778
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
16779
+ let baseOptions;
16780
+ if (configuration) {
16781
+ baseOptions = configuration.baseOptions;
16782
+ }
16783
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
16784
+ const localVarHeaderParameter = {};
16785
+ const localVarQueryParameter = {};
16786
+ // authentication bearerAuth required
16787
+ // http bearer authentication required
16788
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
16789
+ // authentication domainAuth required
16790
+ localVarHeaderParameter['Content-Type'] = 'application/json';
16791
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
16792
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
16793
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
16794
+ localVarRequestOptions.data = serializeDataIfNeeded(playerMergeInputDTO, localVarRequestOptions, configuration);
16795
+ return {
16796
+ url: toPathString(localVarUrlObj),
16797
+ options: localVarRequestOptions,
16798
+ };
16799
+ },
16800
+ /**
16801
+ * Takes a role away from a player, revoking the permissions it granted them. Required permissions: `MANAGE_PLAYERS`, `MANAGE_ROLES`<br> OperationId: `PlayerControllerRemoveRole`
16802
+ * @summary Remove a role from a player
16803
+ * @param {string} id
16804
+ * @param {string} roleId
16805
+ * @param {PlayerRoleAssignChangeDTO} [playerRoleAssignChangeDTO] PlayerRoleAssignChangeDTO
16806
+ * @param {*} [options] Override http request option.
16807
+ * @throws {RequiredError}
16808
+ */
16809
+ playerControllerRemoveRole: async (id, roleId, playerRoleAssignChangeDTO, options = {}) => {
16810
+ // verify required parameter 'id' is not null or undefined
16811
+ assertParamExists('playerControllerRemoveRole', 'id', id);
16812
+ // verify required parameter 'roleId' is not null or undefined
16813
+ assertParamExists('playerControllerRemoveRole', 'roleId', roleId);
16814
+ const localVarPath = `/player/{id}/role/{roleId}`
16815
+ .replace(`{${'id'}}`, encodeURIComponent(String(id)))
16816
+ .replace(`{${'roleId'}}`, encodeURIComponent(String(roleId)));
16191
16817
  // use dummy base URL string because the URL constructor only accepts absolute URLs.
16192
16818
  const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
16193
16819
  let baseOptions;
@@ -16243,6 +16869,38 @@ export const PlayerApiAxiosParamCreator = function (configuration) {
16243
16869
  options: localVarRequestOptions,
16244
16870
  };
16245
16871
  },
16872
+ /**
16873
+ * End the link between a player and its user. Both are kept. Emits player-unlinked (reason `admin`). Unlinking a player that has no linked user changes nothing. Required permissions: `MANAGE_PLAYERS`, `MANAGE_USERS`<br> OperationId: `PlayerControllerUnlinkUser`
16874
+ * @summary Unlink a player from its user
16875
+ * @param {string} id
16876
+ * @param {*} [options] Override http request option.
16877
+ * @throws {RequiredError}
16878
+ */
16879
+ playerControllerUnlinkUser: async (id, options = {}) => {
16880
+ // verify required parameter 'id' is not null or undefined
16881
+ assertParamExists('playerControllerUnlinkUser', 'id', id);
16882
+ const localVarPath = `/player/{id}/link`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
16883
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
16884
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
16885
+ let baseOptions;
16886
+ if (configuration) {
16887
+ baseOptions = configuration.baseOptions;
16888
+ }
16889
+ const localVarRequestOptions = { method: 'DELETE', ...baseOptions, ...options };
16890
+ const localVarHeaderParameter = {};
16891
+ const localVarQueryParameter = {};
16892
+ // authentication bearerAuth required
16893
+ // http bearer authentication required
16894
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
16895
+ // authentication domainAuth required
16896
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
16897
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
16898
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
16899
+ return {
16900
+ url: toPathString(localVarUrlObj),
16901
+ options: localVarRequestOptions,
16902
+ };
16903
+ },
16246
16904
  };
16247
16905
  };
16248
16906
  /**
@@ -16398,6 +17056,48 @@ export const PlayerApiFp = function (configuration) {
16398
17056
  const localVarOperationServerBasePath = operationServerMap['PlayerApi.playerControllerGetOne']?.[localVarOperationServerIndex]?.url;
16399
17057
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
16400
17058
  },
17059
+ /**
17060
+ * Link a player to a user in this domain, replacing any existing link on either side. Records source `admin` and the acting user. Emits player-linked, and player-unlinked (reason `displaced`) for each link it replaces. Linking a player to the user it is already linked to changes nothing. Required permissions: `MANAGE_PLAYERS`, `MANAGE_USERS`<br> OperationId: `PlayerControllerLinkUser`
17061
+ * @summary Link a player to a user
17062
+ * @param {string} id
17063
+ * @param {PlayerLinkUserInputDTO} [playerLinkUserInputDTO] PlayerLinkUserInputDTO
17064
+ * @param {*} [options] Override http request option.
17065
+ * @throws {RequiredError}
17066
+ */
17067
+ async playerControllerLinkUser(id, playerLinkUserInputDTO, options) {
17068
+ const localVarAxiosArgs = await localVarAxiosParamCreator.playerControllerLinkUser(id, playerLinkUserInputDTO, options);
17069
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
17070
+ const localVarOperationServerBasePath = operationServerMap['PlayerApi.playerControllerLinkUser']?.[localVarOperationServerIndex]?.url;
17071
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
17072
+ },
17073
+ /**
17074
+ * Merges this player into `intoPlayerId` and deletes it. This cannot be undone. Its game servers, roles, bans, variables, shop orders, name and IP history and events move to the surviving player (event search reflects the move within a minute); on a game server both played on, the most recently seen record is kept and currency and playtime are summed. When both players are linked to a user, `keepUserId` names the user that stays linked and the other is unlinked (player-unlinked, reason `merged`). Emits player-merged. Refused when both players hold different values for the same platform identifier (Steam, EOS, Xbox Live, platform id), when both ids name the same player, or when either player was created by Fixture History. MANAGE_USERS is also required when the player being merged away is linked to a user, and MANAGE_VARIABLES when it holds variables. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerControllerMerge`
17075
+ * @summary Merge a player into another
17076
+ * @param {string} id
17077
+ * @param {PlayerMergeExecuteInputDTO} [playerMergeExecuteInputDTO] PlayerMergeExecuteInputDTO
17078
+ * @param {*} [options] Override http request option.
17079
+ * @throws {RequiredError}
17080
+ */
17081
+ async playerControllerMerge(id, playerMergeExecuteInputDTO, options) {
17082
+ const localVarAxiosArgs = await localVarAxiosParamCreator.playerControllerMerge(id, playerMergeExecuteInputDTO, options);
17083
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
17084
+ const localVarOperationServerBasePath = operationServerMap['PlayerApi.playerControllerMerge']?.[localVarOperationServerIndex]?.url;
17085
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
17086
+ },
17087
+ /**
17088
+ * Shows what merging this player into `intoPlayerId` would do: the game servers moved or combined (currency and playtime summed), the identifiers that move, the roles, bans and variables that move or are dropped as duplicates, and any refusal. Changes nothing. Refused when both players hold different values for the same platform identifier (Steam, EOS, Xbox Live, platform id), when both ids name the same player, or when either player was created by Fixture History. MANAGE_USERS is also required when the player being merged away is linked to a user, and MANAGE_VARIABLES when it holds variables. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerControllerMergePreview`
17089
+ * @summary Preview merging a player into another
17090
+ * @param {string} id
17091
+ * @param {PlayerMergeInputDTO} [playerMergeInputDTO] PlayerMergeInputDTO
17092
+ * @param {*} [options] Override http request option.
17093
+ * @throws {RequiredError}
17094
+ */
17095
+ async playerControllerMergePreview(id, playerMergeInputDTO, options) {
17096
+ const localVarAxiosArgs = await localVarAxiosParamCreator.playerControllerMergePreview(id, playerMergeInputDTO, options);
17097
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
17098
+ const localVarOperationServerBasePath = operationServerMap['PlayerApi.playerControllerMergePreview']?.[localVarOperationServerIndex]?.url;
17099
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
17100
+ },
16401
17101
  /**
16402
17102
  * Takes a role away from a player, revoking the permissions it granted them. Required permissions: `MANAGE_PLAYERS`, `MANAGE_ROLES`<br> OperationId: `PlayerControllerRemoveRole`
16403
17103
  * @summary Remove a role from a player
@@ -16426,6 +17126,19 @@ export const PlayerApiFp = function (configuration) {
16426
17126
  const localVarOperationServerBasePath = operationServerMap['PlayerApi.playerControllerSearch']?.[localVarOperationServerIndex]?.url;
16427
17127
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
16428
17128
  },
17129
+ /**
17130
+ * End the link between a player and its user. Both are kept. Emits player-unlinked (reason `admin`). Unlinking a player that has no linked user changes nothing. Required permissions: `MANAGE_PLAYERS`, `MANAGE_USERS`<br> OperationId: `PlayerControllerUnlinkUser`
17131
+ * @summary Unlink a player from its user
17132
+ * @param {string} id
17133
+ * @param {*} [options] Override http request option.
17134
+ * @throws {RequiredError}
17135
+ */
17136
+ async playerControllerUnlinkUser(id, options) {
17137
+ const localVarAxiosArgs = await localVarAxiosParamCreator.playerControllerUnlinkUser(id, options);
17138
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
17139
+ const localVarOperationServerBasePath = operationServerMap['PlayerApi.playerControllerUnlinkUser']?.[localVarOperationServerIndex]?.url;
17140
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
17141
+ },
16429
17142
  };
16430
17143
  };
16431
17144
  /**
@@ -16554,6 +17267,45 @@ export const PlayerApiFactory = function (configuration, basePath, axios) {
16554
17267
  playerControllerGetOne(id, options) {
16555
17268
  return localVarFp.playerControllerGetOne(id, options).then((request) => request(axios, basePath));
16556
17269
  },
17270
+ /**
17271
+ * Link a player to a user in this domain, replacing any existing link on either side. Records source `admin` and the acting user. Emits player-linked, and player-unlinked (reason `displaced`) for each link it replaces. Linking a player to the user it is already linked to changes nothing. Required permissions: `MANAGE_PLAYERS`, `MANAGE_USERS`<br> OperationId: `PlayerControllerLinkUser`
17272
+ * @summary Link a player to a user
17273
+ * @param {string} id
17274
+ * @param {PlayerLinkUserInputDTO} [playerLinkUserInputDTO] PlayerLinkUserInputDTO
17275
+ * @param {*} [options] Override http request option.
17276
+ * @throws {RequiredError}
17277
+ */
17278
+ playerControllerLinkUser(id, playerLinkUserInputDTO, options) {
17279
+ return localVarFp
17280
+ .playerControllerLinkUser(id, playerLinkUserInputDTO, options)
17281
+ .then((request) => request(axios, basePath));
17282
+ },
17283
+ /**
17284
+ * Merges this player into `intoPlayerId` and deletes it. This cannot be undone. Its game servers, roles, bans, variables, shop orders, name and IP history and events move to the surviving player (event search reflects the move within a minute); on a game server both played on, the most recently seen record is kept and currency and playtime are summed. When both players are linked to a user, `keepUserId` names the user that stays linked and the other is unlinked (player-unlinked, reason `merged`). Emits player-merged. Refused when both players hold different values for the same platform identifier (Steam, EOS, Xbox Live, platform id), when both ids name the same player, or when either player was created by Fixture History. MANAGE_USERS is also required when the player being merged away is linked to a user, and MANAGE_VARIABLES when it holds variables. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerControllerMerge`
17285
+ * @summary Merge a player into another
17286
+ * @param {string} id
17287
+ * @param {PlayerMergeExecuteInputDTO} [playerMergeExecuteInputDTO] PlayerMergeExecuteInputDTO
17288
+ * @param {*} [options] Override http request option.
17289
+ * @throws {RequiredError}
17290
+ */
17291
+ playerControllerMerge(id, playerMergeExecuteInputDTO, options) {
17292
+ return localVarFp
17293
+ .playerControllerMerge(id, playerMergeExecuteInputDTO, options)
17294
+ .then((request) => request(axios, basePath));
17295
+ },
17296
+ /**
17297
+ * Shows what merging this player into `intoPlayerId` would do: the game servers moved or combined (currency and playtime summed), the identifiers that move, the roles, bans and variables that move or are dropped as duplicates, and any refusal. Changes nothing. Refused when both players hold different values for the same platform identifier (Steam, EOS, Xbox Live, platform id), when both ids name the same player, or when either player was created by Fixture History. MANAGE_USERS is also required when the player being merged away is linked to a user, and MANAGE_VARIABLES when it holds variables. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerControllerMergePreview`
17298
+ * @summary Preview merging a player into another
17299
+ * @param {string} id
17300
+ * @param {PlayerMergeInputDTO} [playerMergeInputDTO] PlayerMergeInputDTO
17301
+ * @param {*} [options] Override http request option.
17302
+ * @throws {RequiredError}
17303
+ */
17304
+ playerControllerMergePreview(id, playerMergeInputDTO, options) {
17305
+ return localVarFp
17306
+ .playerControllerMergePreview(id, playerMergeInputDTO, options)
17307
+ .then((request) => request(axios, basePath));
17308
+ },
16557
17309
  /**
16558
17310
  * Takes a role away from a player, revoking the permissions it granted them. Required permissions: `MANAGE_PLAYERS`, `MANAGE_ROLES`<br> OperationId: `PlayerControllerRemoveRole`
16559
17311
  * @summary Remove a role from a player
@@ -16580,6 +17332,16 @@ export const PlayerApiFactory = function (configuration, basePath, axios) {
16580
17332
  .playerControllerSearch(playerSearchInputDTO, options)
16581
17333
  .then((request) => request(axios, basePath));
16582
17334
  },
17335
+ /**
17336
+ * End the link between a player and its user. Both are kept. Emits player-unlinked (reason `admin`). Unlinking a player that has no linked user changes nothing. Required permissions: `MANAGE_PLAYERS`, `MANAGE_USERS`<br> OperationId: `PlayerControllerUnlinkUser`
17337
+ * @summary Unlink a player from its user
17338
+ * @param {string} id
17339
+ * @param {*} [options] Override http request option.
17340
+ * @throws {RequiredError}
17341
+ */
17342
+ playerControllerUnlinkUser(id, options) {
17343
+ return localVarFp.playerControllerUnlinkUser(id, options).then((request) => request(axios, basePath));
17344
+ },
16583
17345
  };
16584
17346
  };
16585
17347
  /**
@@ -16735,6 +17497,48 @@ export class PlayerApi extends BaseAPI {
16735
17497
  .playerControllerGetOne(id, options)
16736
17498
  .then((request) => request(this.axios, this.basePath));
16737
17499
  }
17500
+ /**
17501
+ * Link a player to a user in this domain, replacing any existing link on either side. Records source `admin` and the acting user. Emits player-linked, and player-unlinked (reason `displaced`) for each link it replaces. Linking a player to the user it is already linked to changes nothing. Required permissions: `MANAGE_PLAYERS`, `MANAGE_USERS`<br> OperationId: `PlayerControllerLinkUser`
17502
+ * @summary Link a player to a user
17503
+ * @param {string} id
17504
+ * @param {PlayerLinkUserInputDTO} [playerLinkUserInputDTO] PlayerLinkUserInputDTO
17505
+ * @param {*} [options] Override http request option.
17506
+ * @throws {RequiredError}
17507
+ * @memberof PlayerApi
17508
+ */
17509
+ playerControllerLinkUser(id, playerLinkUserInputDTO, options) {
17510
+ return PlayerApiFp(this.configuration)
17511
+ .playerControllerLinkUser(id, playerLinkUserInputDTO, options)
17512
+ .then((request) => request(this.axios, this.basePath));
17513
+ }
17514
+ /**
17515
+ * Merges this player into `intoPlayerId` and deletes it. This cannot be undone. Its game servers, roles, bans, variables, shop orders, name and IP history and events move to the surviving player (event search reflects the move within a minute); on a game server both played on, the most recently seen record is kept and currency and playtime are summed. When both players are linked to a user, `keepUserId` names the user that stays linked and the other is unlinked (player-unlinked, reason `merged`). Emits player-merged. Refused when both players hold different values for the same platform identifier (Steam, EOS, Xbox Live, platform id), when both ids name the same player, or when either player was created by Fixture History. MANAGE_USERS is also required when the player being merged away is linked to a user, and MANAGE_VARIABLES when it holds variables. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerControllerMerge`
17516
+ * @summary Merge a player into another
17517
+ * @param {string} id
17518
+ * @param {PlayerMergeExecuteInputDTO} [playerMergeExecuteInputDTO] PlayerMergeExecuteInputDTO
17519
+ * @param {*} [options] Override http request option.
17520
+ * @throws {RequiredError}
17521
+ * @memberof PlayerApi
17522
+ */
17523
+ playerControllerMerge(id, playerMergeExecuteInputDTO, options) {
17524
+ return PlayerApiFp(this.configuration)
17525
+ .playerControllerMerge(id, playerMergeExecuteInputDTO, options)
17526
+ .then((request) => request(this.axios, this.basePath));
17527
+ }
17528
+ /**
17529
+ * Shows what merging this player into `intoPlayerId` would do: the game servers moved or combined (currency and playtime summed), the identifiers that move, the roles, bans and variables that move or are dropped as duplicates, and any refusal. Changes nothing. Refused when both players hold different values for the same platform identifier (Steam, EOS, Xbox Live, platform id), when both ids name the same player, or when either player was created by Fixture History. MANAGE_USERS is also required when the player being merged away is linked to a user, and MANAGE_VARIABLES when it holds variables. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerControllerMergePreview`
17530
+ * @summary Preview merging a player into another
17531
+ * @param {string} id
17532
+ * @param {PlayerMergeInputDTO} [playerMergeInputDTO] PlayerMergeInputDTO
17533
+ * @param {*} [options] Override http request option.
17534
+ * @throws {RequiredError}
17535
+ * @memberof PlayerApi
17536
+ */
17537
+ playerControllerMergePreview(id, playerMergeInputDTO, options) {
17538
+ return PlayerApiFp(this.configuration)
17539
+ .playerControllerMergePreview(id, playerMergeInputDTO, options)
17540
+ .then((request) => request(this.axios, this.basePath));
17541
+ }
16738
17542
  /**
16739
17543
  * Takes a role away from a player, revoking the permissions it granted them. Required permissions: `MANAGE_PLAYERS`, `MANAGE_ROLES`<br> OperationId: `PlayerControllerRemoveRole`
16740
17544
  * @summary Remove a role from a player
@@ -16763,6 +17567,19 @@ export class PlayerApi extends BaseAPI {
16763
17567
  .playerControllerSearch(playerSearchInputDTO, options)
16764
17568
  .then((request) => request(this.axios, this.basePath));
16765
17569
  }
17570
+ /**
17571
+ * End the link between a player and its user. Both are kept. Emits player-unlinked (reason `admin`). Unlinking a player that has no linked user changes nothing. Required permissions: `MANAGE_PLAYERS`, `MANAGE_USERS`<br> OperationId: `PlayerControllerUnlinkUser`
17572
+ * @summary Unlink a player from its user
17573
+ * @param {string} id
17574
+ * @param {*} [options] Override http request option.
17575
+ * @throws {RequiredError}
17576
+ * @memberof PlayerApi
17577
+ */
17578
+ playerControllerUnlinkUser(id, options) {
17579
+ return PlayerApiFp(this.configuration)
17580
+ .playerControllerUnlinkUser(id, options)
17581
+ .then((request) => request(this.axios, this.basePath));
17582
+ }
16766
17583
  }
16767
17584
  /**
16768
17585
  * PlayerOnGameServerApi - axios parameter creator
@@ -17523,61 +18340,61 @@ export class PlayerOnGameServerApi extends BaseAPI {
17523
18340
  }
17524
18341
  }
17525
18342
  /**
17526
- * RegistryApi - axios parameter creator
18343
+ * PlayerPortalApi - axios parameter creator
17527
18344
  * @export
17528
18345
  */
17529
- export const RegistryApiAxiosParamCreator = function (configuration) {
18346
+ export const PlayerPortalApiAxiosParamCreator = function (configuration) {
17530
18347
  return {
17531
18348
  /**
17532
- * Fetch a specific module version from the registry and install it into the domain Required permissions: `MANAGE_MODULES`<br> OperationId: `RegistryControllerInstall`
17533
- * @summary Install a module from a registry
17534
- * @param {string} id
17535
- * @param {RegistryInstallBody} [registryInstallBody] RegistryInstallBody
18349
+ * Dismisses the signed-in User\'s pending notice that another account\'s link replaced theirs, and returns the Player Portal state. Idempotent. Signed-in Player Portal only; never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerDismissDisplacedNotice`
18350
+ * @summary Dismiss the displaced notice
18351
+ * @param {string} domainId
17536
18352
  * @param {*} [options] Override http request option.
17537
18353
  * @throws {RequiredError}
17538
18354
  */
17539
- registryControllerInstall: async (id, registryInstallBody, options = {}) => {
17540
- // verify required parameter 'id' is not null or undefined
17541
- assertParamExists('registryControllerInstall', 'id', id);
17542
- const localVarPath = `/registry/{id}/install`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
18355
+ playerPortalControllerDismissDisplacedNotice: async (domainId, options = {}) => {
18356
+ // verify required parameter 'domainId' is not null or undefined
18357
+ assertParamExists('playerPortalControllerDismissDisplacedNotice', 'domainId', domainId);
18358
+ const localVarPath = `/player-portal/{domainId}/displaced-notice`.replace(`{${'domainId'}}`, encodeURIComponent(String(domainId)));
17543
18359
  // use dummy base URL string because the URL constructor only accepts absolute URLs.
17544
18360
  const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
17545
18361
  let baseOptions;
17546
18362
  if (configuration) {
17547
18363
  baseOptions = configuration.baseOptions;
17548
18364
  }
17549
- const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
18365
+ const localVarRequestOptions = { method: 'DELETE', ...baseOptions, ...options };
17550
18366
  const localVarHeaderParameter = {};
17551
18367
  const localVarQueryParameter = {};
17552
18368
  // authentication bearerAuth required
17553
18369
  // http bearer authentication required
17554
18370
  await setBearerAuthToObject(localVarHeaderParameter, configuration);
17555
18371
  // authentication domainAuth required
17556
- localVarHeaderParameter['Content-Type'] = 'application/json';
17557
18372
  setSearchParams(localVarUrlObj, localVarQueryParameter);
17558
18373
  let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
17559
18374
  localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
17560
- localVarRequestOptions.data = serializeDataIfNeeded(registryInstallBody, localVarRequestOptions, configuration);
17561
18375
  return {
17562
18376
  url: toPathString(localVarUrlObj),
17563
18377
  options: localVarRequestOptions,
17564
18378
  };
17565
18379
  },
17566
18380
  /**
17567
- * List all subscribed registries with their cached module manifests Required permissions: `READ_MODULES`<br> OperationId: `RegistryControllerList`
17568
- * @summary List subscribed registries
18381
+ * Signs the current Identity into the Player Portal of the Domain in the path and returns the Portal state. When the Identity has no User in that Domain, an unlinked Player User is created: it is not a dashboard user, is not billed and does not inherit the `User` role. Idempotent. Never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerEnter`
18382
+ * @summary Enter a Domain\'s Player Portal
18383
+ * @param {string} domainId
17569
18384
  * @param {*} [options] Override http request option.
17570
18385
  * @throws {RequiredError}
17571
18386
  */
17572
- registryControllerList: async (options = {}) => {
17573
- const localVarPath = `/registry`;
18387
+ playerPortalControllerEnter: async (domainId, options = {}) => {
18388
+ // verify required parameter 'domainId' is not null or undefined
18389
+ assertParamExists('playerPortalControllerEnter', 'domainId', domainId);
18390
+ const localVarPath = `/player-portal/{domainId}/enter`.replace(`{${'domainId'}}`, encodeURIComponent(String(domainId)));
17574
18391
  // use dummy base URL string because the URL constructor only accepts absolute URLs.
17575
18392
  const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
17576
18393
  let baseOptions;
17577
18394
  if (configuration) {
17578
18395
  baseOptions = configuration.baseOptions;
17579
18396
  }
17580
- const localVarRequestOptions = { method: 'GET', ...baseOptions, ...options };
18397
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
17581
18398
  const localVarHeaderParameter = {};
17582
18399
  const localVarQueryParameter = {};
17583
18400
  // authentication bearerAuth required
@@ -17593,16 +18410,17 @@ export const RegistryApiAxiosParamCreator = function (configuration) {
17593
18410
  };
17594
18411
  },
17595
18412
  /**
17596
- * Bust the manifest cache and re-fetch from the registry URL. Requires MANAGE_MODULES permission. Required permissions: `MANAGE_MODULES`<br> OperationId: `RegistryControllerRefresh`
17597
- * @summary Refresh registry manifest
17598
- * @param {string} id
18413
+ * Whether a Link Code from `/link` in game is valid, expired or invalid in the Domain in the path. A valid code names its Player and the seconds until it expires. Another Domain\'s codes read as invalid. Signed-in Player Portal only; rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerInspectLinkCode`
18414
+ * @summary Inspect a game-issued Link Code
18415
+ * @param {string} domainId
18416
+ * @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
17599
18417
  * @param {*} [options] Override http request option.
17600
18418
  * @throws {RequiredError}
17601
18419
  */
17602
- registryControllerRefresh: async (id, options = {}) => {
17603
- // verify required parameter 'id' is not null or undefined
17604
- assertParamExists('registryControllerRefresh', 'id', id);
17605
- const localVarPath = `/registry/{id}/refresh`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
18420
+ playerPortalControllerInspectLinkCode: async (domainId, playerPortalLinkCodeInputDTO, options = {}) => {
18421
+ // verify required parameter 'domainId' is not null or undefined
18422
+ assertParamExists('playerPortalControllerInspectLinkCode', 'domainId', domainId);
18423
+ const localVarPath = `/player-portal/{domainId}/link-code/inspect`.replace(`{${'domainId'}}`, encodeURIComponent(String(domainId)));
17606
18424
  // use dummy base URL string because the URL constructor only accepts absolute URLs.
17607
18425
  const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
17608
18426
  let baseOptions;
@@ -17616,17 +18434,635 @@ export const RegistryApiAxiosParamCreator = function (configuration) {
17616
18434
  // http bearer authentication required
17617
18435
  await setBearerAuthToObject(localVarHeaderParameter, configuration);
17618
18436
  // authentication domainAuth required
18437
+ localVarHeaderParameter['Content-Type'] = 'application/json';
17619
18438
  setSearchParams(localVarUrlObj, localVarQueryParameter);
17620
18439
  let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
17621
18440
  localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
18441
+ localVarRequestOptions.data = serializeDataIfNeeded(playerPortalLinkCodeInputDTO, localVarRequestOptions, configuration);
17622
18442
  return {
17623
18443
  url: toPathString(localVarUrlObj),
17624
18444
  options: localVarRequestOptions,
17625
18445
  };
17626
18446
  },
17627
18447
  /**
17628
- * Subscribe to a module registry by URL. The URL must serve a valid registry.json manifest. Required permissions: `MANAGE_MODULES`<br> OperationId: `RegistryControllerSubscribe`
17629
- * @summary Subscribe to a registry
18448
+ * Returns the signed-in User\'s live Portal-issued Link Code, minting one when there is none; `renew: true` replaces it. Signed-in Player Portal only; one live code per User. The code is 6 digits, valid for 10 minutes, unique within the Domain and works once. Typing `/link <code>` in game links the speaking Player to this User (source `web-code`), replacing an existing link on either side (`player-unlinked`, reason `displaced`). Never reads or sets the `takaro-domain` cookie, and refuses API keys. Rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerIssuePortalLinkCode`
18449
+ * @summary Get a Link Code to type in game
18450
+ * @param {string} domainId
18451
+ * @param {PlayerPortalIssueLinkCodeInputDTO} [playerPortalIssueLinkCodeInputDTO] PlayerPortalIssueLinkCodeInputDTO
18452
+ * @param {*} [options] Override http request option.
18453
+ * @throws {RequiredError}
18454
+ */
18455
+ playerPortalControllerIssuePortalLinkCode: async (domainId, playerPortalIssueLinkCodeInputDTO, options = {}) => {
18456
+ // verify required parameter 'domainId' is not null or undefined
18457
+ assertParamExists('playerPortalControllerIssuePortalLinkCode', 'domainId', domainId);
18458
+ const localVarPath = `/player-portal/{domainId}/portal-link-code`.replace(`{${'domainId'}}`, encodeURIComponent(String(domainId)));
18459
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
18460
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
18461
+ let baseOptions;
18462
+ if (configuration) {
18463
+ baseOptions = configuration.baseOptions;
18464
+ }
18465
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
18466
+ const localVarHeaderParameter = {};
18467
+ const localVarQueryParameter = {};
18468
+ // authentication bearerAuth required
18469
+ // http bearer authentication required
18470
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
18471
+ // authentication domainAuth required
18472
+ localVarHeaderParameter['Content-Type'] = 'application/json';
18473
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
18474
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
18475
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
18476
+ localVarRequestOptions.data = serializeDataIfNeeded(playerPortalIssueLinkCodeInputDTO, localVarRequestOptions, configuration);
18477
+ return {
18478
+ url: toPathString(localVarUrlObj),
18479
+ options: localVarRequestOptions,
18480
+ };
18481
+ },
18482
+ /**
18483
+ * Links the code\'s Player to the signed-in User and returns the Player Portal state. Takes no email and creates no account. The code works once. An existing link on either side is replaced, emitting `player-unlinked` (reason `displaced`) and then `player-linked` (source `game-code`). Never reads or sets the `takaro-domain` cookie. Rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerRedeemLinkCode`
18484
+ * @summary Redeem a game-issued Link Code
18485
+ * @param {string} domainId
18486
+ * @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
18487
+ * @param {*} [options] Override http request option.
18488
+ * @throws {RequiredError}
18489
+ */
18490
+ playerPortalControllerRedeemLinkCode: async (domainId, playerPortalLinkCodeInputDTO, options = {}) => {
18491
+ // verify required parameter 'domainId' is not null or undefined
18492
+ assertParamExists('playerPortalControllerRedeemLinkCode', 'domainId', domainId);
18493
+ const localVarPath = `/player-portal/{domainId}/link-code/redeem`.replace(`{${'domainId'}}`, encodeURIComponent(String(domainId)));
18494
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
18495
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
18496
+ let baseOptions;
18497
+ if (configuration) {
18498
+ baseOptions = configuration.baseOptions;
18499
+ }
18500
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
18501
+ const localVarHeaderParameter = {};
18502
+ const localVarQueryParameter = {};
18503
+ // authentication bearerAuth required
18504
+ // http bearer authentication required
18505
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
18506
+ // authentication domainAuth required
18507
+ localVarHeaderParameter['Content-Type'] = 'application/json';
18508
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
18509
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
18510
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
18511
+ localVarRequestOptions.data = serializeDataIfNeeded(playerPortalLinkCodeInputDTO, localVarRequestOptions, configuration);
18512
+ return {
18513
+ url: toPathString(localVarUrlObj),
18514
+ options: localVarRequestOptions,
18515
+ };
18516
+ },
18517
+ /**
18518
+ * Public, for old `/link?code=` URLs: returns the Player Portal URL of the Domain a valid or recently expired Link Code belongs to, and nothing else. 404 for an unknown code. Rate-limited per client IP.<br> OperationId: `PlayerPortalControllerResolveLinkCode`
18519
+ * @summary Find a game-issued Link Code\'s Player Portal
18520
+ * @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
18521
+ * @param {*} [options] Override http request option.
18522
+ * @throws {RequiredError}
18523
+ */
18524
+ playerPortalControllerResolveLinkCode: async (playerPortalLinkCodeInputDTO, options = {}) => {
18525
+ const localVarPath = `/player-portal/link-code/resolve`;
18526
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
18527
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
18528
+ let baseOptions;
18529
+ if (configuration) {
18530
+ baseOptions = configuration.baseOptions;
18531
+ }
18532
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
18533
+ const localVarHeaderParameter = {};
18534
+ const localVarQueryParameter = {};
18535
+ // authentication bearerAuth required
18536
+ // http bearer authentication required
18537
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
18538
+ // authentication domainAuth required
18539
+ localVarHeaderParameter['Content-Type'] = 'application/json';
18540
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
18541
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
18542
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
18543
+ localVarRequestOptions.data = serializeDataIfNeeded(playerPortalLinkCodeInputDTO, localVarRequestOptions, configuration);
18544
+ return {
18545
+ url: toPathString(localVarUrlObj),
18546
+ options: localVarRequestOptions,
18547
+ };
18548
+ },
18549
+ /**
18550
+ * The Player Portal state of the Domain in the path for the current Identity. 404 until the Identity has entered the Portal (`POST /player-portal/{domainId}/enter`). Never reads or sets the `takaro-domain` cookie.<br> OperationId: `PlayerPortalControllerState`
18551
+ * @summary Get a Domain\'s Player Portal state
18552
+ * @param {string} domainId
18553
+ * @param {*} [options] Override http request option.
18554
+ * @throws {RequiredError}
18555
+ */
18556
+ playerPortalControllerState: async (domainId, options = {}) => {
18557
+ // verify required parameter 'domainId' is not null or undefined
18558
+ assertParamExists('playerPortalControllerState', 'domainId', domainId);
18559
+ const localVarPath = `/player-portal/{domainId}`.replace(`{${'domainId'}}`, encodeURIComponent(String(domainId)));
18560
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
18561
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
18562
+ let baseOptions;
18563
+ if (configuration) {
18564
+ baseOptions = configuration.baseOptions;
18565
+ }
18566
+ const localVarRequestOptions = { method: 'GET', ...baseOptions, ...options };
18567
+ const localVarHeaderParameter = {};
18568
+ const localVarQueryParameter = {};
18569
+ // authentication bearerAuth required
18570
+ // http bearer authentication required
18571
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
18572
+ // authentication domainAuth required
18573
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
18574
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
18575
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
18576
+ return {
18577
+ url: toPathString(localVarUrlObj),
18578
+ options: localVarRequestOptions,
18579
+ };
18580
+ },
18581
+ /**
18582
+ * Ends the signed-in User\'s own Player-User Link to the Player in the path and returns the Player Portal state. Both the Player and the User are kept. Emits `player-unlinked` (reason `self`). Steam sign-in will not link this Player to this User again until a Link Code or an admin links them. Unlinking a Player you are not linked to changes nothing; 400 when you are linked to a different Player. Signed-in Player Portal only; never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerUnlinkSelf`
18583
+ * @summary Unlink your own Player
18584
+ * @param {string} domainId
18585
+ * @param {string} playerId
18586
+ * @param {*} [options] Override http request option.
18587
+ * @throws {RequiredError}
18588
+ */
18589
+ playerPortalControllerUnlinkSelf: async (domainId, playerId, options = {}) => {
18590
+ // verify required parameter 'domainId' is not null or undefined
18591
+ assertParamExists('playerPortalControllerUnlinkSelf', 'domainId', domainId);
18592
+ // verify required parameter 'playerId' is not null or undefined
18593
+ assertParamExists('playerPortalControllerUnlinkSelf', 'playerId', playerId);
18594
+ const localVarPath = `/player-portal/{domainId}/link/{playerId}`
18595
+ .replace(`{${'domainId'}}`, encodeURIComponent(String(domainId)))
18596
+ .replace(`{${'playerId'}}`, encodeURIComponent(String(playerId)));
18597
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
18598
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
18599
+ let baseOptions;
18600
+ if (configuration) {
18601
+ baseOptions = configuration.baseOptions;
18602
+ }
18603
+ const localVarRequestOptions = { method: 'DELETE', ...baseOptions, ...options };
18604
+ const localVarHeaderParameter = {};
18605
+ const localVarQueryParameter = {};
18606
+ // authentication bearerAuth required
18607
+ // http bearer authentication required
18608
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
18609
+ // authentication domainAuth required
18610
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
18611
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
18612
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
18613
+ return {
18614
+ url: toPathString(localVarUrlObj),
18615
+ options: localVarRequestOptions,
18616
+ };
18617
+ },
18618
+ };
18619
+ };
18620
+ /**
18621
+ * PlayerPortalApi - functional programming interface
18622
+ * @export
18623
+ */
18624
+ export const PlayerPortalApiFp = function (configuration) {
18625
+ const localVarAxiosParamCreator = PlayerPortalApiAxiosParamCreator(configuration);
18626
+ return {
18627
+ /**
18628
+ * Dismisses the signed-in User\'s pending notice that another account\'s link replaced theirs, and returns the Player Portal state. Idempotent. Signed-in Player Portal only; never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerDismissDisplacedNotice`
18629
+ * @summary Dismiss the displaced notice
18630
+ * @param {string} domainId
18631
+ * @param {*} [options] Override http request option.
18632
+ * @throws {RequiredError}
18633
+ */
18634
+ async playerPortalControllerDismissDisplacedNotice(domainId, options) {
18635
+ const localVarAxiosArgs = await localVarAxiosParamCreator.playerPortalControllerDismissDisplacedNotice(domainId, options);
18636
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
18637
+ const localVarOperationServerBasePath = operationServerMap['PlayerPortalApi.playerPortalControllerDismissDisplacedNotice']?.[localVarOperationServerIndex]?.url;
18638
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
18639
+ },
18640
+ /**
18641
+ * Signs the current Identity into the Player Portal of the Domain in the path and returns the Portal state. When the Identity has no User in that Domain, an unlinked Player User is created: it is not a dashboard user, is not billed and does not inherit the `User` role. Idempotent. Never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerEnter`
18642
+ * @summary Enter a Domain\'s Player Portal
18643
+ * @param {string} domainId
18644
+ * @param {*} [options] Override http request option.
18645
+ * @throws {RequiredError}
18646
+ */
18647
+ async playerPortalControllerEnter(domainId, options) {
18648
+ const localVarAxiosArgs = await localVarAxiosParamCreator.playerPortalControllerEnter(domainId, options);
18649
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
18650
+ const localVarOperationServerBasePath = operationServerMap['PlayerPortalApi.playerPortalControllerEnter']?.[localVarOperationServerIndex]?.url;
18651
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
18652
+ },
18653
+ /**
18654
+ * Whether a Link Code from `/link` in game is valid, expired or invalid in the Domain in the path. A valid code names its Player and the seconds until it expires. Another Domain\'s codes read as invalid. Signed-in Player Portal only; rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerInspectLinkCode`
18655
+ * @summary Inspect a game-issued Link Code
18656
+ * @param {string} domainId
18657
+ * @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
18658
+ * @param {*} [options] Override http request option.
18659
+ * @throws {RequiredError}
18660
+ */
18661
+ async playerPortalControllerInspectLinkCode(domainId, playerPortalLinkCodeInputDTO, options) {
18662
+ const localVarAxiosArgs = await localVarAxiosParamCreator.playerPortalControllerInspectLinkCode(domainId, playerPortalLinkCodeInputDTO, options);
18663
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
18664
+ const localVarOperationServerBasePath = operationServerMap['PlayerPortalApi.playerPortalControllerInspectLinkCode']?.[localVarOperationServerIndex]
18665
+ ?.url;
18666
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
18667
+ },
18668
+ /**
18669
+ * Returns the signed-in User\'s live Portal-issued Link Code, minting one when there is none; `renew: true` replaces it. Signed-in Player Portal only; one live code per User. The code is 6 digits, valid for 10 minutes, unique within the Domain and works once. Typing `/link <code>` in game links the speaking Player to this User (source `web-code`), replacing an existing link on either side (`player-unlinked`, reason `displaced`). Never reads or sets the `takaro-domain` cookie, and refuses API keys. Rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerIssuePortalLinkCode`
18670
+ * @summary Get a Link Code to type in game
18671
+ * @param {string} domainId
18672
+ * @param {PlayerPortalIssueLinkCodeInputDTO} [playerPortalIssueLinkCodeInputDTO] PlayerPortalIssueLinkCodeInputDTO
18673
+ * @param {*} [options] Override http request option.
18674
+ * @throws {RequiredError}
18675
+ */
18676
+ async playerPortalControllerIssuePortalLinkCode(domainId, playerPortalIssueLinkCodeInputDTO, options) {
18677
+ const localVarAxiosArgs = await localVarAxiosParamCreator.playerPortalControllerIssuePortalLinkCode(domainId, playerPortalIssueLinkCodeInputDTO, options);
18678
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
18679
+ const localVarOperationServerBasePath = operationServerMap['PlayerPortalApi.playerPortalControllerIssuePortalLinkCode']?.[localVarOperationServerIndex]
18680
+ ?.url;
18681
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
18682
+ },
18683
+ /**
18684
+ * Links the code\'s Player to the signed-in User and returns the Player Portal state. Takes no email and creates no account. The code works once. An existing link on either side is replaced, emitting `player-unlinked` (reason `displaced`) and then `player-linked` (source `game-code`). Never reads or sets the `takaro-domain` cookie. Rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerRedeemLinkCode`
18685
+ * @summary Redeem a game-issued Link Code
18686
+ * @param {string} domainId
18687
+ * @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
18688
+ * @param {*} [options] Override http request option.
18689
+ * @throws {RequiredError}
18690
+ */
18691
+ async playerPortalControllerRedeemLinkCode(domainId, playerPortalLinkCodeInputDTO, options) {
18692
+ const localVarAxiosArgs = await localVarAxiosParamCreator.playerPortalControllerRedeemLinkCode(domainId, playerPortalLinkCodeInputDTO, options);
18693
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
18694
+ const localVarOperationServerBasePath = operationServerMap['PlayerPortalApi.playerPortalControllerRedeemLinkCode']?.[localVarOperationServerIndex]?.url;
18695
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
18696
+ },
18697
+ /**
18698
+ * Public, for old `/link?code=` URLs: returns the Player Portal URL of the Domain a valid or recently expired Link Code belongs to, and nothing else. 404 for an unknown code. Rate-limited per client IP.<br> OperationId: `PlayerPortalControllerResolveLinkCode`
18699
+ * @summary Find a game-issued Link Code\'s Player Portal
18700
+ * @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
18701
+ * @param {*} [options] Override http request option.
18702
+ * @throws {RequiredError}
18703
+ */
18704
+ async playerPortalControllerResolveLinkCode(playerPortalLinkCodeInputDTO, options) {
18705
+ const localVarAxiosArgs = await localVarAxiosParamCreator.playerPortalControllerResolveLinkCode(playerPortalLinkCodeInputDTO, options);
18706
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
18707
+ const localVarOperationServerBasePath = operationServerMap['PlayerPortalApi.playerPortalControllerResolveLinkCode']?.[localVarOperationServerIndex]
18708
+ ?.url;
18709
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
18710
+ },
18711
+ /**
18712
+ * The Player Portal state of the Domain in the path for the current Identity. 404 until the Identity has entered the Portal (`POST /player-portal/{domainId}/enter`). Never reads or sets the `takaro-domain` cookie.<br> OperationId: `PlayerPortalControllerState`
18713
+ * @summary Get a Domain\'s Player Portal state
18714
+ * @param {string} domainId
18715
+ * @param {*} [options] Override http request option.
18716
+ * @throws {RequiredError}
18717
+ */
18718
+ async playerPortalControllerState(domainId, options) {
18719
+ const localVarAxiosArgs = await localVarAxiosParamCreator.playerPortalControllerState(domainId, options);
18720
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
18721
+ const localVarOperationServerBasePath = operationServerMap['PlayerPortalApi.playerPortalControllerState']?.[localVarOperationServerIndex]?.url;
18722
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
18723
+ },
18724
+ /**
18725
+ * Ends the signed-in User\'s own Player-User Link to the Player in the path and returns the Player Portal state. Both the Player and the User are kept. Emits `player-unlinked` (reason `self`). Steam sign-in will not link this Player to this User again until a Link Code or an admin links them. Unlinking a Player you are not linked to changes nothing; 400 when you are linked to a different Player. Signed-in Player Portal only; never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerUnlinkSelf`
18726
+ * @summary Unlink your own Player
18727
+ * @param {string} domainId
18728
+ * @param {string} playerId
18729
+ * @param {*} [options] Override http request option.
18730
+ * @throws {RequiredError}
18731
+ */
18732
+ async playerPortalControllerUnlinkSelf(domainId, playerId, options) {
18733
+ const localVarAxiosArgs = await localVarAxiosParamCreator.playerPortalControllerUnlinkSelf(domainId, playerId, options);
18734
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
18735
+ const localVarOperationServerBasePath = operationServerMap['PlayerPortalApi.playerPortalControllerUnlinkSelf']?.[localVarOperationServerIndex]?.url;
18736
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
18737
+ },
18738
+ };
18739
+ };
18740
+ /**
18741
+ * PlayerPortalApi - factory interface
18742
+ * @export
18743
+ */
18744
+ export const PlayerPortalApiFactory = function (configuration, basePath, axios) {
18745
+ const localVarFp = PlayerPortalApiFp(configuration);
18746
+ return {
18747
+ /**
18748
+ * Dismisses the signed-in User\'s pending notice that another account\'s link replaced theirs, and returns the Player Portal state. Idempotent. Signed-in Player Portal only; never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerDismissDisplacedNotice`
18749
+ * @summary Dismiss the displaced notice
18750
+ * @param {string} domainId
18751
+ * @param {*} [options] Override http request option.
18752
+ * @throws {RequiredError}
18753
+ */
18754
+ playerPortalControllerDismissDisplacedNotice(domainId, options) {
18755
+ return localVarFp
18756
+ .playerPortalControllerDismissDisplacedNotice(domainId, options)
18757
+ .then((request) => request(axios, basePath));
18758
+ },
18759
+ /**
18760
+ * Signs the current Identity into the Player Portal of the Domain in the path and returns the Portal state. When the Identity has no User in that Domain, an unlinked Player User is created: it is not a dashboard user, is not billed and does not inherit the `User` role. Idempotent. Never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerEnter`
18761
+ * @summary Enter a Domain\'s Player Portal
18762
+ * @param {string} domainId
18763
+ * @param {*} [options] Override http request option.
18764
+ * @throws {RequiredError}
18765
+ */
18766
+ playerPortalControllerEnter(domainId, options) {
18767
+ return localVarFp.playerPortalControllerEnter(domainId, options).then((request) => request(axios, basePath));
18768
+ },
18769
+ /**
18770
+ * Whether a Link Code from `/link` in game is valid, expired or invalid in the Domain in the path. A valid code names its Player and the seconds until it expires. Another Domain\'s codes read as invalid. Signed-in Player Portal only; rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerInspectLinkCode`
18771
+ * @summary Inspect a game-issued Link Code
18772
+ * @param {string} domainId
18773
+ * @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
18774
+ * @param {*} [options] Override http request option.
18775
+ * @throws {RequiredError}
18776
+ */
18777
+ playerPortalControllerInspectLinkCode(domainId, playerPortalLinkCodeInputDTO, options) {
18778
+ return localVarFp
18779
+ .playerPortalControllerInspectLinkCode(domainId, playerPortalLinkCodeInputDTO, options)
18780
+ .then((request) => request(axios, basePath));
18781
+ },
18782
+ /**
18783
+ * Returns the signed-in User\'s live Portal-issued Link Code, minting one when there is none; `renew: true` replaces it. Signed-in Player Portal only; one live code per User. The code is 6 digits, valid for 10 minutes, unique within the Domain and works once. Typing `/link <code>` in game links the speaking Player to this User (source `web-code`), replacing an existing link on either side (`player-unlinked`, reason `displaced`). Never reads or sets the `takaro-domain` cookie, and refuses API keys. Rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerIssuePortalLinkCode`
18784
+ * @summary Get a Link Code to type in game
18785
+ * @param {string} domainId
18786
+ * @param {PlayerPortalIssueLinkCodeInputDTO} [playerPortalIssueLinkCodeInputDTO] PlayerPortalIssueLinkCodeInputDTO
18787
+ * @param {*} [options] Override http request option.
18788
+ * @throws {RequiredError}
18789
+ */
18790
+ playerPortalControllerIssuePortalLinkCode(domainId, playerPortalIssueLinkCodeInputDTO, options) {
18791
+ return localVarFp
18792
+ .playerPortalControllerIssuePortalLinkCode(domainId, playerPortalIssueLinkCodeInputDTO, options)
18793
+ .then((request) => request(axios, basePath));
18794
+ },
18795
+ /**
18796
+ * Links the code\'s Player to the signed-in User and returns the Player Portal state. Takes no email and creates no account. The code works once. An existing link on either side is replaced, emitting `player-unlinked` (reason `displaced`) and then `player-linked` (source `game-code`). Never reads or sets the `takaro-domain` cookie. Rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerRedeemLinkCode`
18797
+ * @summary Redeem a game-issued Link Code
18798
+ * @param {string} domainId
18799
+ * @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
18800
+ * @param {*} [options] Override http request option.
18801
+ * @throws {RequiredError}
18802
+ */
18803
+ playerPortalControllerRedeemLinkCode(domainId, playerPortalLinkCodeInputDTO, options) {
18804
+ return localVarFp
18805
+ .playerPortalControllerRedeemLinkCode(domainId, playerPortalLinkCodeInputDTO, options)
18806
+ .then((request) => request(axios, basePath));
18807
+ },
18808
+ /**
18809
+ * Public, for old `/link?code=` URLs: returns the Player Portal URL of the Domain a valid or recently expired Link Code belongs to, and nothing else. 404 for an unknown code. Rate-limited per client IP.<br> OperationId: `PlayerPortalControllerResolveLinkCode`
18810
+ * @summary Find a game-issued Link Code\'s Player Portal
18811
+ * @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
18812
+ * @param {*} [options] Override http request option.
18813
+ * @throws {RequiredError}
18814
+ */
18815
+ playerPortalControllerResolveLinkCode(playerPortalLinkCodeInputDTO, options) {
18816
+ return localVarFp
18817
+ .playerPortalControllerResolveLinkCode(playerPortalLinkCodeInputDTO, options)
18818
+ .then((request) => request(axios, basePath));
18819
+ },
18820
+ /**
18821
+ * The Player Portal state of the Domain in the path for the current Identity. 404 until the Identity has entered the Portal (`POST /player-portal/{domainId}/enter`). Never reads or sets the `takaro-domain` cookie.<br> OperationId: `PlayerPortalControllerState`
18822
+ * @summary Get a Domain\'s Player Portal state
18823
+ * @param {string} domainId
18824
+ * @param {*} [options] Override http request option.
18825
+ * @throws {RequiredError}
18826
+ */
18827
+ playerPortalControllerState(domainId, options) {
18828
+ return localVarFp.playerPortalControllerState(domainId, options).then((request) => request(axios, basePath));
18829
+ },
18830
+ /**
18831
+ * Ends the signed-in User\'s own Player-User Link to the Player in the path and returns the Player Portal state. Both the Player and the User are kept. Emits `player-unlinked` (reason `self`). Steam sign-in will not link this Player to this User again until a Link Code or an admin links them. Unlinking a Player you are not linked to changes nothing; 400 when you are linked to a different Player. Signed-in Player Portal only; never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerUnlinkSelf`
18832
+ * @summary Unlink your own Player
18833
+ * @param {string} domainId
18834
+ * @param {string} playerId
18835
+ * @param {*} [options] Override http request option.
18836
+ * @throws {RequiredError}
18837
+ */
18838
+ playerPortalControllerUnlinkSelf(domainId, playerId, options) {
18839
+ return localVarFp
18840
+ .playerPortalControllerUnlinkSelf(domainId, playerId, options)
18841
+ .then((request) => request(axios, basePath));
18842
+ },
18843
+ };
18844
+ };
18845
+ /**
18846
+ * PlayerPortalApi - object-oriented interface
18847
+ * @export
18848
+ * @class PlayerPortalApi
18849
+ * @extends {BaseAPI}
18850
+ */
18851
+ export class PlayerPortalApi extends BaseAPI {
18852
+ /**
18853
+ * Dismisses the signed-in User\'s pending notice that another account\'s link replaced theirs, and returns the Player Portal state. Idempotent. Signed-in Player Portal only; never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerDismissDisplacedNotice`
18854
+ * @summary Dismiss the displaced notice
18855
+ * @param {string} domainId
18856
+ * @param {*} [options] Override http request option.
18857
+ * @throws {RequiredError}
18858
+ * @memberof PlayerPortalApi
18859
+ */
18860
+ playerPortalControllerDismissDisplacedNotice(domainId, options) {
18861
+ return PlayerPortalApiFp(this.configuration)
18862
+ .playerPortalControllerDismissDisplacedNotice(domainId, options)
18863
+ .then((request) => request(this.axios, this.basePath));
18864
+ }
18865
+ /**
18866
+ * Signs the current Identity into the Player Portal of the Domain in the path and returns the Portal state. When the Identity has no User in that Domain, an unlinked Player User is created: it is not a dashboard user, is not billed and does not inherit the `User` role. Idempotent. Never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerEnter`
18867
+ * @summary Enter a Domain\'s Player Portal
18868
+ * @param {string} domainId
18869
+ * @param {*} [options] Override http request option.
18870
+ * @throws {RequiredError}
18871
+ * @memberof PlayerPortalApi
18872
+ */
18873
+ playerPortalControllerEnter(domainId, options) {
18874
+ return PlayerPortalApiFp(this.configuration)
18875
+ .playerPortalControllerEnter(domainId, options)
18876
+ .then((request) => request(this.axios, this.basePath));
18877
+ }
18878
+ /**
18879
+ * Whether a Link Code from `/link` in game is valid, expired or invalid in the Domain in the path. A valid code names its Player and the seconds until it expires. Another Domain\'s codes read as invalid. Signed-in Player Portal only; rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerInspectLinkCode`
18880
+ * @summary Inspect a game-issued Link Code
18881
+ * @param {string} domainId
18882
+ * @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
18883
+ * @param {*} [options] Override http request option.
18884
+ * @throws {RequiredError}
18885
+ * @memberof PlayerPortalApi
18886
+ */
18887
+ playerPortalControllerInspectLinkCode(domainId, playerPortalLinkCodeInputDTO, options) {
18888
+ return PlayerPortalApiFp(this.configuration)
18889
+ .playerPortalControllerInspectLinkCode(domainId, playerPortalLinkCodeInputDTO, options)
18890
+ .then((request) => request(this.axios, this.basePath));
18891
+ }
18892
+ /**
18893
+ * Returns the signed-in User\'s live Portal-issued Link Code, minting one when there is none; `renew: true` replaces it. Signed-in Player Portal only; one live code per User. The code is 6 digits, valid for 10 minutes, unique within the Domain and works once. Typing `/link <code>` in game links the speaking Player to this User (source `web-code`), replacing an existing link on either side (`player-unlinked`, reason `displaced`). Never reads or sets the `takaro-domain` cookie, and refuses API keys. Rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerIssuePortalLinkCode`
18894
+ * @summary Get a Link Code to type in game
18895
+ * @param {string} domainId
18896
+ * @param {PlayerPortalIssueLinkCodeInputDTO} [playerPortalIssueLinkCodeInputDTO] PlayerPortalIssueLinkCodeInputDTO
18897
+ * @param {*} [options] Override http request option.
18898
+ * @throws {RequiredError}
18899
+ * @memberof PlayerPortalApi
18900
+ */
18901
+ playerPortalControllerIssuePortalLinkCode(domainId, playerPortalIssueLinkCodeInputDTO, options) {
18902
+ return PlayerPortalApiFp(this.configuration)
18903
+ .playerPortalControllerIssuePortalLinkCode(domainId, playerPortalIssueLinkCodeInputDTO, options)
18904
+ .then((request) => request(this.axios, this.basePath));
18905
+ }
18906
+ /**
18907
+ * Links the code\'s Player to the signed-in User and returns the Player Portal state. Takes no email and creates no account. The code works once. An existing link on either side is replaced, emitting `player-unlinked` (reason `displaced`) and then `player-linked` (source `game-code`). Never reads or sets the `takaro-domain` cookie. Rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerRedeemLinkCode`
18908
+ * @summary Redeem a game-issued Link Code
18909
+ * @param {string} domainId
18910
+ * @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
18911
+ * @param {*} [options] Override http request option.
18912
+ * @throws {RequiredError}
18913
+ * @memberof PlayerPortalApi
18914
+ */
18915
+ playerPortalControllerRedeemLinkCode(domainId, playerPortalLinkCodeInputDTO, options) {
18916
+ return PlayerPortalApiFp(this.configuration)
18917
+ .playerPortalControllerRedeemLinkCode(domainId, playerPortalLinkCodeInputDTO, options)
18918
+ .then((request) => request(this.axios, this.basePath));
18919
+ }
18920
+ /**
18921
+ * Public, for old `/link?code=` URLs: returns the Player Portal URL of the Domain a valid or recently expired Link Code belongs to, and nothing else. 404 for an unknown code. Rate-limited per client IP.<br> OperationId: `PlayerPortalControllerResolveLinkCode`
18922
+ * @summary Find a game-issued Link Code\'s Player Portal
18923
+ * @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
18924
+ * @param {*} [options] Override http request option.
18925
+ * @throws {RequiredError}
18926
+ * @memberof PlayerPortalApi
18927
+ */
18928
+ playerPortalControllerResolveLinkCode(playerPortalLinkCodeInputDTO, options) {
18929
+ return PlayerPortalApiFp(this.configuration)
18930
+ .playerPortalControllerResolveLinkCode(playerPortalLinkCodeInputDTO, options)
18931
+ .then((request) => request(this.axios, this.basePath));
18932
+ }
18933
+ /**
18934
+ * The Player Portal state of the Domain in the path for the current Identity. 404 until the Identity has entered the Portal (`POST /player-portal/{domainId}/enter`). Never reads or sets the `takaro-domain` cookie.<br> OperationId: `PlayerPortalControllerState`
18935
+ * @summary Get a Domain\'s Player Portal state
18936
+ * @param {string} domainId
18937
+ * @param {*} [options] Override http request option.
18938
+ * @throws {RequiredError}
18939
+ * @memberof PlayerPortalApi
18940
+ */
18941
+ playerPortalControllerState(domainId, options) {
18942
+ return PlayerPortalApiFp(this.configuration)
18943
+ .playerPortalControllerState(domainId, options)
18944
+ .then((request) => request(this.axios, this.basePath));
18945
+ }
18946
+ /**
18947
+ * Ends the signed-in User\'s own Player-User Link to the Player in the path and returns the Player Portal state. Both the Player and the User are kept. Emits `player-unlinked` (reason `self`). Steam sign-in will not link this Player to this User again until a Link Code or an admin links them. Unlinking a Player you are not linked to changes nothing; 400 when you are linked to a different Player. Signed-in Player Portal only; never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerUnlinkSelf`
18948
+ * @summary Unlink your own Player
18949
+ * @param {string} domainId
18950
+ * @param {string} playerId
18951
+ * @param {*} [options] Override http request option.
18952
+ * @throws {RequiredError}
18953
+ * @memberof PlayerPortalApi
18954
+ */
18955
+ playerPortalControllerUnlinkSelf(domainId, playerId, options) {
18956
+ return PlayerPortalApiFp(this.configuration)
18957
+ .playerPortalControllerUnlinkSelf(domainId, playerId, options)
18958
+ .then((request) => request(this.axios, this.basePath));
18959
+ }
18960
+ }
18961
+ /**
18962
+ * RegistryApi - axios parameter creator
18963
+ * @export
18964
+ */
18965
+ export const RegistryApiAxiosParamCreator = function (configuration) {
18966
+ return {
18967
+ /**
18968
+ * Fetch a specific module version from the registry and install it into the domain Required permissions: `MANAGE_MODULES`<br> OperationId: `RegistryControllerInstall`
18969
+ * @summary Install a module from a registry
18970
+ * @param {string} id
18971
+ * @param {RegistryInstallBody} [registryInstallBody] RegistryInstallBody
18972
+ * @param {*} [options] Override http request option.
18973
+ * @throws {RequiredError}
18974
+ */
18975
+ registryControllerInstall: async (id, registryInstallBody, options = {}) => {
18976
+ // verify required parameter 'id' is not null or undefined
18977
+ assertParamExists('registryControllerInstall', 'id', id);
18978
+ const localVarPath = `/registry/{id}/install`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
18979
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
18980
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
18981
+ let baseOptions;
18982
+ if (configuration) {
18983
+ baseOptions = configuration.baseOptions;
18984
+ }
18985
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
18986
+ const localVarHeaderParameter = {};
18987
+ const localVarQueryParameter = {};
18988
+ // authentication bearerAuth required
18989
+ // http bearer authentication required
18990
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
18991
+ // authentication domainAuth required
18992
+ localVarHeaderParameter['Content-Type'] = 'application/json';
18993
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
18994
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
18995
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
18996
+ localVarRequestOptions.data = serializeDataIfNeeded(registryInstallBody, localVarRequestOptions, configuration);
18997
+ return {
18998
+ url: toPathString(localVarUrlObj),
18999
+ options: localVarRequestOptions,
19000
+ };
19001
+ },
19002
+ /**
19003
+ * List all subscribed registries with their cached module manifests Required permissions: `READ_MODULES`<br> OperationId: `RegistryControllerList`
19004
+ * @summary List subscribed registries
19005
+ * @param {*} [options] Override http request option.
19006
+ * @throws {RequiredError}
19007
+ */
19008
+ registryControllerList: async (options = {}) => {
19009
+ const localVarPath = `/registry`;
19010
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
19011
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
19012
+ let baseOptions;
19013
+ if (configuration) {
19014
+ baseOptions = configuration.baseOptions;
19015
+ }
19016
+ const localVarRequestOptions = { method: 'GET', ...baseOptions, ...options };
19017
+ const localVarHeaderParameter = {};
19018
+ const localVarQueryParameter = {};
19019
+ // authentication bearerAuth required
19020
+ // http bearer authentication required
19021
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
19022
+ // authentication domainAuth required
19023
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
19024
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
19025
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
19026
+ return {
19027
+ url: toPathString(localVarUrlObj),
19028
+ options: localVarRequestOptions,
19029
+ };
19030
+ },
19031
+ /**
19032
+ * Bust the manifest cache and re-fetch from the registry URL. Requires MANAGE_MODULES permission. Required permissions: `MANAGE_MODULES`<br> OperationId: `RegistryControllerRefresh`
19033
+ * @summary Refresh registry manifest
19034
+ * @param {string} id
19035
+ * @param {*} [options] Override http request option.
19036
+ * @throws {RequiredError}
19037
+ */
19038
+ registryControllerRefresh: async (id, options = {}) => {
19039
+ // verify required parameter 'id' is not null or undefined
19040
+ assertParamExists('registryControllerRefresh', 'id', id);
19041
+ const localVarPath = `/registry/{id}/refresh`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
19042
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
19043
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
19044
+ let baseOptions;
19045
+ if (configuration) {
19046
+ baseOptions = configuration.baseOptions;
19047
+ }
19048
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
19049
+ const localVarHeaderParameter = {};
19050
+ const localVarQueryParameter = {};
19051
+ // authentication bearerAuth required
19052
+ // http bearer authentication required
19053
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
19054
+ // authentication domainAuth required
19055
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
19056
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
19057
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
19058
+ return {
19059
+ url: toPathString(localVarUrlObj),
19060
+ options: localVarRequestOptions,
19061
+ };
19062
+ },
19063
+ /**
19064
+ * Subscribe to a module registry by URL. The URL must serve a valid registry.json manifest. Required permissions: `MANAGE_MODULES`<br> OperationId: `RegistryControllerSubscribe`
19065
+ * @summary Subscribe to a registry
17630
19066
  * @param {RegistrySubscribeBody} [registrySubscribeBody] RegistrySubscribeBody
17631
19067
  * @param {*} [options] Override http request option.
17632
19068
  * @throws {RequiredError}
@@ -22394,14 +23830,78 @@ export class ThreadApi extends BaseAPI {
22394
23830
  export const TrackingApiAxiosParamCreator = function (configuration) {
22395
23831
  return {
22396
23832
  /**
22397
- * Find all players within a 3D rectangular volume at a specific time Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetBoundingBoxPlayers`
22398
- * @summary Get bounding box players
22399
- * @param {BoundingBoxSearchInputDTO} [boundingBoxSearchInputDTO] BoundingBoxSearchInputDTO
23833
+ * Find all players within a 3D rectangular volume at a specific time Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetBoundingBoxPlayers`
23834
+ * @summary Get bounding box players
23835
+ * @param {BoundingBoxSearchInputDTO} [boundingBoxSearchInputDTO] BoundingBoxSearchInputDTO
23836
+ * @param {*} [options] Override http request option.
23837
+ * @throws {RequiredError}
23838
+ */
23839
+ trackingControllerGetBoundingBoxPlayers: async (boundingBoxSearchInputDTO, options = {}) => {
23840
+ const localVarPath = `/tracking/location/box`;
23841
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
23842
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
23843
+ let baseOptions;
23844
+ if (configuration) {
23845
+ baseOptions = configuration.baseOptions;
23846
+ }
23847
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
23848
+ const localVarHeaderParameter = {};
23849
+ const localVarQueryParameter = {};
23850
+ // authentication bearerAuth required
23851
+ // http bearer authentication required
23852
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
23853
+ // authentication domainAuth required
23854
+ localVarHeaderParameter['Content-Type'] = 'application/json';
23855
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
23856
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
23857
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
23858
+ localVarRequestOptions.data = serializeDataIfNeeded(boundingBoxSearchInputDTO, localVarRequestOptions, configuration);
23859
+ return {
23860
+ url: toPathString(localVarUrlObj),
23861
+ options: localVarRequestOptions,
23862
+ };
23863
+ },
23864
+ /**
23865
+ * A player\'s inventory on a game server at a moment, reconstructed from their latest inventory snapshot at or before the moment (within 31 days) plus the changes after it. snapshotTime is absent when no snapshot exists, meaning the inventory is not known. At most 1000 items; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetInventoryAt`
23866
+ * @summary Get inventory at
23867
+ * @param {InventoryAtInputDTO} [inventoryAtInputDTO] InventoryAtInputDTO
23868
+ * @param {*} [options] Override http request option.
23869
+ * @throws {RequiredError}
23870
+ */
23871
+ trackingControllerGetInventoryAt: async (inventoryAtInputDTO, options = {}) => {
23872
+ const localVarPath = `/tracking/inventory/at`;
23873
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
23874
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
23875
+ let baseOptions;
23876
+ if (configuration) {
23877
+ baseOptions = configuration.baseOptions;
23878
+ }
23879
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
23880
+ const localVarHeaderParameter = {};
23881
+ const localVarQueryParameter = {};
23882
+ // authentication bearerAuth required
23883
+ // http bearer authentication required
23884
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
23885
+ // authentication domainAuth required
23886
+ localVarHeaderParameter['Content-Type'] = 'application/json';
23887
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
23888
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
23889
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
23890
+ localVarRequestOptions.data = serializeDataIfNeeded(inventoryAtInputDTO, localVarRequestOptions, configuration);
23891
+ return {
23892
+ url: toPathString(localVarUrlObj),
23893
+ options: localVarRequestOptions,
23894
+ };
23895
+ },
23896
+ /**
23897
+ * A player\'s inventory changes on a game server in a time range (at most 31 days), in time order, with cause, Position and counterpart where the game reported them. Cause `unknown` marks a correction found by an hourly snapshot. At most 5000 changes; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetInventoryChanges`
23898
+ * @summary Get inventory changes
23899
+ * @param {InventoryChangesInputDTO} [inventoryChangesInputDTO] InventoryChangesInputDTO
22400
23900
  * @param {*} [options] Override http request option.
22401
23901
  * @throws {RequiredError}
22402
23902
  */
22403
- trackingControllerGetBoundingBoxPlayers: async (boundingBoxSearchInputDTO, options = {}) => {
22404
- const localVarPath = `/tracking/location/box`;
23903
+ trackingControllerGetInventoryChanges: async (inventoryChangesInputDTO, options = {}) => {
23904
+ const localVarPath = `/tracking/inventory/changes`;
22405
23905
  // use dummy base URL string because the URL constructor only accepts absolute URLs.
22406
23906
  const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
22407
23907
  let baseOptions;
@@ -22419,14 +23919,46 @@ export const TrackingApiAxiosParamCreator = function (configuration) {
22419
23919
  setSearchParams(localVarUrlObj, localVarQueryParameter);
22420
23920
  let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
22421
23921
  localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
22422
- localVarRequestOptions.data = serializeDataIfNeeded(boundingBoxSearchInputDTO, localVarRequestOptions, configuration);
23922
+ localVarRequestOptions.data = serializeDataIfNeeded(inventoryChangesInputDTO, localVarRequestOptions, configuration);
23923
+ return {
23924
+ url: toPathString(localVarUrlObj),
23925
+ options: localVarRequestOptions,
23926
+ };
23927
+ },
23928
+ /**
23929
+ * Who held an item of a game server during a time range (at most 31 days): per player, the periods they held it, reconstructed from inventory snapshots and changes, plus each gain and loss of the item in time order with cause, Position and counterpart where reported. A period with heldAtStart began before the range; one without end lasted past it. At most 5000 changes; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetItemHolders`
23930
+ * @summary Get item holders
23931
+ * @param {ItemHoldersInputDTO} [itemHoldersInputDTO] ItemHoldersInputDTO
23932
+ * @param {*} [options] Override http request option.
23933
+ * @throws {RequiredError}
23934
+ */
23935
+ trackingControllerGetItemHolders: async (itemHoldersInputDTO, options = {}) => {
23936
+ const localVarPath = `/tracking/items/holders`;
23937
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
23938
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
23939
+ let baseOptions;
23940
+ if (configuration) {
23941
+ baseOptions = configuration.baseOptions;
23942
+ }
23943
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
23944
+ const localVarHeaderParameter = {};
23945
+ const localVarQueryParameter = {};
23946
+ // authentication bearerAuth required
23947
+ // http bearer authentication required
23948
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
23949
+ // authentication domainAuth required
23950
+ localVarHeaderParameter['Content-Type'] = 'application/json';
23951
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
23952
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
23953
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
23954
+ localVarRequestOptions.data = serializeDataIfNeeded(itemHoldersInputDTO, localVarRequestOptions, configuration);
22423
23955
  return {
22424
23956
  url: toPathString(localVarUrlObj),
22425
23957
  options: localVarRequestOptions,
22426
23958
  };
22427
23959
  },
22428
23960
  /**
22429
- * Get inventory changes for a player between two timestamps Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetPlayerInventoryHistory`
23961
+ * Get inventory changes for a player between two timestamps Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetPlayerInventoryHistory`
22430
23962
  * @summary Get player inventory history
22431
23963
  * @param {PlayerInventoryHistoryInputDTO} [playerInventoryHistoryInputDTO] PlayerInventoryHistoryInputDTO
22432
23964
  * @param {*} [options] Override http request option.
@@ -22458,7 +23990,7 @@ export const TrackingApiAxiosParamCreator = function (configuration) {
22458
23990
  };
22459
23991
  },
22460
23992
  /**
22461
- * Get movement history for players within date bounds Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetPlayerMovementHistory`
23993
+ * Get movement history for players within date bounds, optionally scoped to one game server (`gameServerId`) and one dimension (`dimension`). Without `gameServerId`, samples from every game server the players are on are returned together. Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetPlayerMovementHistory`
22462
23994
  * @summary Get player movement history
22463
23995
  * @param {PlayerMovementHistoryInputDTO} [playerMovementHistoryInputDTO] PlayerMovementHistoryInputDTO
22464
23996
  * @param {*} [options] Override http request option.
@@ -22490,7 +24022,7 @@ export const TrackingApiAxiosParamCreator = function (configuration) {
22490
24022
  };
22491
24023
  },
22492
24024
  /**
22493
- * Find all players who have had a specific item in their inventory Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetPlayersByItem`
24025
+ * Find all players who have had a specific item in their inventory Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetPlayersByItem`
22494
24026
  * @summary Get players by item
22495
24027
  * @param {PlayersByItemInputDTO} [playersByItemInputDTO] PlayersByItemInputDTO
22496
24028
  * @param {*} [options] Override http request option.
@@ -22522,7 +24054,135 @@ export const TrackingApiAxiosParamCreator = function (configuration) {
22522
24054
  };
22523
24055
  },
22524
24056
  /**
22525
- * Find all players within a spherical area from a center point Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetRadiusPlayers`
24057
+ * The Position samples inside an area, in time order, optionally for chosen players. Same input as the area search, within 31 days. At most 10000 samples; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetPositionAreaSamples`
24058
+ * @summary Get position area samples
24059
+ * @param {PositionAreaInputDTO} [positionAreaInputDTO] PositionAreaInputDTO
24060
+ * @param {*} [options] Override http request option.
24061
+ * @throws {RequiredError}
24062
+ */
24063
+ trackingControllerGetPositionAreaSamples: async (positionAreaInputDTO, options = {}) => {
24064
+ const localVarPath = `/tracking/positions/area/samples`;
24065
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
24066
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
24067
+ let baseOptions;
24068
+ if (configuration) {
24069
+ baseOptions = configuration.baseOptions;
24070
+ }
24071
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
24072
+ const localVarHeaderParameter = {};
24073
+ const localVarQueryParameter = {};
24074
+ // authentication bearerAuth required
24075
+ // http bearer authentication required
24076
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
24077
+ // authentication domainAuth required
24078
+ localVarHeaderParameter['Content-Type'] = 'application/json';
24079
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
24080
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
24081
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
24082
+ localVarRequestOptions.data = serializeDataIfNeeded(positionAreaInputDTO, localVarRequestOptions, configuration);
24083
+ return {
24084
+ url: toPathString(localVarUrlObj),
24085
+ options: localVarRequestOptions,
24086
+ };
24087
+ },
24088
+ /**
24089
+ * Where every player of a game server was at a moment, in one Dimension: each player\'s last Position sample at or before the moment, omitting players with no sample in the two minutes before it. At most 1000 players; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetPositionSnapshot`
24090
+ * @summary Get position snapshot
24091
+ * @param {PositionSnapshotInputDTO} [positionSnapshotInputDTO] PositionSnapshotInputDTO
24092
+ * @param {*} [options] Override http request option.
24093
+ * @throws {RequiredError}
24094
+ */
24095
+ trackingControllerGetPositionSnapshot: async (positionSnapshotInputDTO, options = {}) => {
24096
+ const localVarPath = `/tracking/positions/snapshot`;
24097
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
24098
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
24099
+ let baseOptions;
24100
+ if (configuration) {
24101
+ baseOptions = configuration.baseOptions;
24102
+ }
24103
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
24104
+ const localVarHeaderParameter = {};
24105
+ const localVarQueryParameter = {};
24106
+ // authentication bearerAuth required
24107
+ // http bearer authentication required
24108
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
24109
+ // authentication domainAuth required
24110
+ localVarHeaderParameter['Content-Type'] = 'application/json';
24111
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
24112
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
24113
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
24114
+ localVarRequestOptions.data = serializeDataIfNeeded(positionSnapshotInputDTO, localVarRequestOptions, configuration);
24115
+ return {
24116
+ url: toPathString(localVarUrlObj),
24117
+ options: localVarRequestOptions,
24118
+ };
24119
+ },
24120
+ /**
24121
+ * Position samples per player for a game server, Dimension and time range (at most 31 days), optionally for chosen players. Downsampled on the server: one sample per player per bucket, where bucketMs grows with the range. At most 100000 samples in all; `truncated` is true when whole players were left out to stay within that. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetPositionTracks`
24122
+ * @summary Get position tracks
24123
+ * @param {PositionTracksInputDTO} [positionTracksInputDTO] PositionTracksInputDTO
24124
+ * @param {*} [options] Override http request option.
24125
+ * @throws {RequiredError}
24126
+ */
24127
+ trackingControllerGetPositionTracks: async (positionTracksInputDTO, options = {}) => {
24128
+ const localVarPath = `/tracking/positions/tracks`;
24129
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
24130
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
24131
+ let baseOptions;
24132
+ if (configuration) {
24133
+ baseOptions = configuration.baseOptions;
24134
+ }
24135
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
24136
+ const localVarHeaderParameter = {};
24137
+ const localVarQueryParameter = {};
24138
+ // authentication bearerAuth required
24139
+ // http bearer authentication required
24140
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
24141
+ // authentication domainAuth required
24142
+ localVarHeaderParameter['Content-Type'] = 'application/json';
24143
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
24144
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
24145
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
24146
+ localVarRequestOptions.data = serializeDataIfNeeded(positionTracksInputDTO, localVarRequestOptions, configuration);
24147
+ return {
24148
+ url: toPathString(localVarUrlObj),
24149
+ options: localVarRequestOptions,
24150
+ };
24151
+ },
24152
+ /**
24153
+ * A player\'s Progression history on a game server in a time range (at most 366 days), grouped by track with the character track first, each track\'s points in time order. Level changes are recorded for every level the player gained or lost; experience samples are recorded about every fifteen minutes. Experience samples expire with the domain\'s event retention, level changes are kept. Optionally restrict to `trackKeys`. At most 10000 points; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetProgressionHistory`
24154
+ * @summary Get progression history
24155
+ * @param {ProgressionHistoryInputDTO} [progressionHistoryInputDTO] ProgressionHistoryInputDTO
24156
+ * @param {*} [options] Override http request option.
24157
+ * @throws {RequiredError}
24158
+ */
24159
+ trackingControllerGetProgressionHistory: async (progressionHistoryInputDTO, options = {}) => {
24160
+ const localVarPath = `/tracking/progression/history`;
24161
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
24162
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
24163
+ let baseOptions;
24164
+ if (configuration) {
24165
+ baseOptions = configuration.baseOptions;
24166
+ }
24167
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
24168
+ const localVarHeaderParameter = {};
24169
+ const localVarQueryParameter = {};
24170
+ // authentication bearerAuth required
24171
+ // http bearer authentication required
24172
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
24173
+ // authentication domainAuth required
24174
+ localVarHeaderParameter['Content-Type'] = 'application/json';
24175
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
24176
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
24177
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
24178
+ localVarRequestOptions.data = serializeDataIfNeeded(progressionHistoryInputDTO, localVarRequestOptions, configuration);
24179
+ return {
24180
+ url: toPathString(localVarUrlObj),
24181
+ options: localVarRequestOptions,
24182
+ };
24183
+ },
24184
+ /**
24185
+ * Find all players within a spherical area from a center point Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetRadiusPlayers`
22526
24186
  * @summary Get radius players
22527
24187
  * @param {RadiusSearchInputDTO} [radiusSearchInputDTO] RadiusSearchInputDTO
22528
24188
  * @param {*} [options] Override http request option.
@@ -22553,6 +24213,102 @@ export const TrackingApiAxiosParamCreator = function (configuration) {
22553
24213
  options: localVarRequestOptions,
22554
24214
  };
22555
24215
  },
24216
+ /**
24217
+ * Inventory gains on a game server during a time range (at most 7 days) by players whose Position at the moment of the gain was inside a shape (circle, rectangle or polygon) in a Dimension, with an optional height range. The Position is the one the game reported with the change, else the player\'s last Position sample at most 2 minutes earlier; `positionSource` says which. In time order, with cause and counterpart where reported. This is evidence, not proof of theft. At most 5000 gains; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerSearchAreaGains`
24218
+ * @summary Search area gains
24219
+ * @param {PositionAreaInputDTO} [positionAreaInputDTO] PositionAreaInputDTO
24220
+ * @param {*} [options] Override http request option.
24221
+ * @throws {RequiredError}
24222
+ */
24223
+ trackingControllerSearchAreaGains: async (positionAreaInputDTO, options = {}) => {
24224
+ const localVarPath = `/tracking/inventory/area-gains`;
24225
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
24226
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
24227
+ let baseOptions;
24228
+ if (configuration) {
24229
+ baseOptions = configuration.baseOptions;
24230
+ }
24231
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
24232
+ const localVarHeaderParameter = {};
24233
+ const localVarQueryParameter = {};
24234
+ // authentication bearerAuth required
24235
+ // http bearer authentication required
24236
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
24237
+ // authentication domainAuth required
24238
+ localVarHeaderParameter['Content-Type'] = 'application/json';
24239
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
24240
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
24241
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
24242
+ localVarRequestOptions.data = serializeDataIfNeeded(positionAreaInputDTO, localVarRequestOptions, configuration);
24243
+ return {
24244
+ url: toPathString(localVarUrlObj),
24245
+ options: localVarRequestOptions,
24246
+ };
24247
+ },
24248
+ /**
24249
+ * Deaths, kills, connects and disconnects of a game server during a time range (at most 31 days), in time order, each with a Position: the one the game reported with the event, else the player\'s nearest Position sample within 2 minutes before or after (positionSource \'sampled\', approximate), else none. At most 2000 events; truncated is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`, `READ_EVENTS`<br> OperationId: `TrackingControllerSearchEvents`
24250
+ * @summary Search events
24251
+ * @param {TrackingEventsInputDTO} [trackingEventsInputDTO] TrackingEventsInputDTO
24252
+ * @param {*} [options] Override http request option.
24253
+ * @throws {RequiredError}
24254
+ */
24255
+ trackingControllerSearchEvents: async (trackingEventsInputDTO, options = {}) => {
24256
+ const localVarPath = `/tracking/events`;
24257
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
24258
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
24259
+ let baseOptions;
24260
+ if (configuration) {
24261
+ baseOptions = configuration.baseOptions;
24262
+ }
24263
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
24264
+ const localVarHeaderParameter = {};
24265
+ const localVarQueryParameter = {};
24266
+ // authentication bearerAuth required
24267
+ // http bearer authentication required
24268
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
24269
+ // authentication domainAuth required
24270
+ localVarHeaderParameter['Content-Type'] = 'application/json';
24271
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
24272
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
24273
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
24274
+ localVarRequestOptions.data = serializeDataIfNeeded(trackingEventsInputDTO, localVarRequestOptions, configuration);
24275
+ return {
24276
+ url: toPathString(localVarUrlObj),
24277
+ options: localVarRequestOptions,
24278
+ };
24279
+ },
24280
+ /**
24281
+ * Who was inside an area of a game server\'s Dimension during a time range (at most 31 days): per player, first seen, last seen and sample count. The shape (circle, rectangle or polygon) is given in game coordinates on the Dimension\'s two map axes; height (the third axis) is ignored unless minHeight or maxHeight is given. At most 1000 players; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerSearchPositionArea`
24282
+ * @summary Search position area
24283
+ * @param {PositionAreaInputDTO} [positionAreaInputDTO] PositionAreaInputDTO
24284
+ * @param {*} [options] Override http request option.
24285
+ * @throws {RequiredError}
24286
+ */
24287
+ trackingControllerSearchPositionArea: async (positionAreaInputDTO, options = {}) => {
24288
+ const localVarPath = `/tracking/positions/area`;
24289
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
24290
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
24291
+ let baseOptions;
24292
+ if (configuration) {
24293
+ baseOptions = configuration.baseOptions;
24294
+ }
24295
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
24296
+ const localVarHeaderParameter = {};
24297
+ const localVarQueryParameter = {};
24298
+ // authentication bearerAuth required
24299
+ // http bearer authentication required
24300
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
24301
+ // authentication domainAuth required
24302
+ localVarHeaderParameter['Content-Type'] = 'application/json';
24303
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
24304
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
24305
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
24306
+ localVarRequestOptions.data = serializeDataIfNeeded(positionAreaInputDTO, localVarRequestOptions, configuration);
24307
+ return {
24308
+ url: toPathString(localVarUrlObj),
24309
+ options: localVarRequestOptions,
24310
+ };
24311
+ },
22556
24312
  };
22557
24313
  };
22558
24314
  /**
@@ -22563,20 +24319,59 @@ export const TrackingApiFp = function (configuration) {
22563
24319
  const localVarAxiosParamCreator = TrackingApiAxiosParamCreator(configuration);
22564
24320
  return {
22565
24321
  /**
22566
- * Find all players within a 3D rectangular volume at a specific time Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetBoundingBoxPlayers`
22567
- * @summary Get bounding box players
22568
- * @param {BoundingBoxSearchInputDTO} [boundingBoxSearchInputDTO] BoundingBoxSearchInputDTO
24322
+ * Find all players within a 3D rectangular volume at a specific time Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetBoundingBoxPlayers`
24323
+ * @summary Get bounding box players
24324
+ * @param {BoundingBoxSearchInputDTO} [boundingBoxSearchInputDTO] BoundingBoxSearchInputDTO
24325
+ * @param {*} [options] Override http request option.
24326
+ * @throws {RequiredError}
24327
+ */
24328
+ async trackingControllerGetBoundingBoxPlayers(boundingBoxSearchInputDTO, options) {
24329
+ const localVarAxiosArgs = await localVarAxiosParamCreator.trackingControllerGetBoundingBoxPlayers(boundingBoxSearchInputDTO, options);
24330
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
24331
+ const localVarOperationServerBasePath = operationServerMap['TrackingApi.trackingControllerGetBoundingBoxPlayers']?.[localVarOperationServerIndex]?.url;
24332
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
24333
+ },
24334
+ /**
24335
+ * A player\'s inventory on a game server at a moment, reconstructed from their latest inventory snapshot at or before the moment (within 31 days) plus the changes after it. snapshotTime is absent when no snapshot exists, meaning the inventory is not known. At most 1000 items; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetInventoryAt`
24336
+ * @summary Get inventory at
24337
+ * @param {InventoryAtInputDTO} [inventoryAtInputDTO] InventoryAtInputDTO
24338
+ * @param {*} [options] Override http request option.
24339
+ * @throws {RequiredError}
24340
+ */
24341
+ async trackingControllerGetInventoryAt(inventoryAtInputDTO, options) {
24342
+ const localVarAxiosArgs = await localVarAxiosParamCreator.trackingControllerGetInventoryAt(inventoryAtInputDTO, options);
24343
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
24344
+ const localVarOperationServerBasePath = operationServerMap['TrackingApi.trackingControllerGetInventoryAt']?.[localVarOperationServerIndex]?.url;
24345
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
24346
+ },
24347
+ /**
24348
+ * A player\'s inventory changes on a game server in a time range (at most 31 days), in time order, with cause, Position and counterpart where the game reported them. Cause `unknown` marks a correction found by an hourly snapshot. At most 5000 changes; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetInventoryChanges`
24349
+ * @summary Get inventory changes
24350
+ * @param {InventoryChangesInputDTO} [inventoryChangesInputDTO] InventoryChangesInputDTO
24351
+ * @param {*} [options] Override http request option.
24352
+ * @throws {RequiredError}
24353
+ */
24354
+ async trackingControllerGetInventoryChanges(inventoryChangesInputDTO, options) {
24355
+ const localVarAxiosArgs = await localVarAxiosParamCreator.trackingControllerGetInventoryChanges(inventoryChangesInputDTO, options);
24356
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
24357
+ const localVarOperationServerBasePath = operationServerMap['TrackingApi.trackingControllerGetInventoryChanges']?.[localVarOperationServerIndex]?.url;
24358
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
24359
+ },
24360
+ /**
24361
+ * Who held an item of a game server during a time range (at most 31 days): per player, the periods they held it, reconstructed from inventory snapshots and changes, plus each gain and loss of the item in time order with cause, Position and counterpart where reported. A period with heldAtStart began before the range; one without end lasted past it. At most 5000 changes; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetItemHolders`
24362
+ * @summary Get item holders
24363
+ * @param {ItemHoldersInputDTO} [itemHoldersInputDTO] ItemHoldersInputDTO
22569
24364
  * @param {*} [options] Override http request option.
22570
24365
  * @throws {RequiredError}
22571
24366
  */
22572
- async trackingControllerGetBoundingBoxPlayers(boundingBoxSearchInputDTO, options) {
22573
- const localVarAxiosArgs = await localVarAxiosParamCreator.trackingControllerGetBoundingBoxPlayers(boundingBoxSearchInputDTO, options);
24367
+ async trackingControllerGetItemHolders(itemHoldersInputDTO, options) {
24368
+ const localVarAxiosArgs = await localVarAxiosParamCreator.trackingControllerGetItemHolders(itemHoldersInputDTO, options);
22574
24369
  const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
22575
- const localVarOperationServerBasePath = operationServerMap['TrackingApi.trackingControllerGetBoundingBoxPlayers']?.[localVarOperationServerIndex]?.url;
24370
+ const localVarOperationServerBasePath = operationServerMap['TrackingApi.trackingControllerGetItemHolders']?.[localVarOperationServerIndex]?.url;
22576
24371
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
22577
24372
  },
22578
24373
  /**
22579
- * Get inventory changes for a player between two timestamps Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetPlayerInventoryHistory`
24374
+ * Get inventory changes for a player between two timestamps Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetPlayerInventoryHistory`
22580
24375
  * @summary Get player inventory history
22581
24376
  * @param {PlayerInventoryHistoryInputDTO} [playerInventoryHistoryInputDTO] PlayerInventoryHistoryInputDTO
22582
24377
  * @param {*} [options] Override http request option.
@@ -22590,7 +24385,7 @@ export const TrackingApiFp = function (configuration) {
22590
24385
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
22591
24386
  },
22592
24387
  /**
22593
- * Get movement history for players within date bounds Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetPlayerMovementHistory`
24388
+ * Get movement history for players within date bounds, optionally scoped to one game server (`gameServerId`) and one dimension (`dimension`). Without `gameServerId`, samples from every game server the players are on are returned together. Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetPlayerMovementHistory`
22594
24389
  * @summary Get player movement history
22595
24390
  * @param {PlayerMovementHistoryInputDTO} [playerMovementHistoryInputDTO] PlayerMovementHistoryInputDTO
22596
24391
  * @param {*} [options] Override http request option.
@@ -22604,7 +24399,7 @@ export const TrackingApiFp = function (configuration) {
22604
24399
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
22605
24400
  },
22606
24401
  /**
22607
- * Find all players who have had a specific item in their inventory Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetPlayersByItem`
24402
+ * Find all players who have had a specific item in their inventory Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetPlayersByItem`
22608
24403
  * @summary Get players by item
22609
24404
  * @param {PlayersByItemInputDTO} [playersByItemInputDTO] PlayersByItemInputDTO
22610
24405
  * @param {*} [options] Override http request option.
@@ -22617,7 +24412,59 @@ export const TrackingApiFp = function (configuration) {
22617
24412
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
22618
24413
  },
22619
24414
  /**
22620
- * Find all players within a spherical area from a center point Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetRadiusPlayers`
24415
+ * The Position samples inside an area, in time order, optionally for chosen players. Same input as the area search, within 31 days. At most 10000 samples; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetPositionAreaSamples`
24416
+ * @summary Get position area samples
24417
+ * @param {PositionAreaInputDTO} [positionAreaInputDTO] PositionAreaInputDTO
24418
+ * @param {*} [options] Override http request option.
24419
+ * @throws {RequiredError}
24420
+ */
24421
+ async trackingControllerGetPositionAreaSamples(positionAreaInputDTO, options) {
24422
+ const localVarAxiosArgs = await localVarAxiosParamCreator.trackingControllerGetPositionAreaSamples(positionAreaInputDTO, options);
24423
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
24424
+ const localVarOperationServerBasePath = operationServerMap['TrackingApi.trackingControllerGetPositionAreaSamples']?.[localVarOperationServerIndex]?.url;
24425
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
24426
+ },
24427
+ /**
24428
+ * Where every player of a game server was at a moment, in one Dimension: each player\'s last Position sample at or before the moment, omitting players with no sample in the two minutes before it. At most 1000 players; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetPositionSnapshot`
24429
+ * @summary Get position snapshot
24430
+ * @param {PositionSnapshotInputDTO} [positionSnapshotInputDTO] PositionSnapshotInputDTO
24431
+ * @param {*} [options] Override http request option.
24432
+ * @throws {RequiredError}
24433
+ */
24434
+ async trackingControllerGetPositionSnapshot(positionSnapshotInputDTO, options) {
24435
+ const localVarAxiosArgs = await localVarAxiosParamCreator.trackingControllerGetPositionSnapshot(positionSnapshotInputDTO, options);
24436
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
24437
+ const localVarOperationServerBasePath = operationServerMap['TrackingApi.trackingControllerGetPositionSnapshot']?.[localVarOperationServerIndex]?.url;
24438
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
24439
+ },
24440
+ /**
24441
+ * Position samples per player for a game server, Dimension and time range (at most 31 days), optionally for chosen players. Downsampled on the server: one sample per player per bucket, where bucketMs grows with the range. At most 100000 samples in all; `truncated` is true when whole players were left out to stay within that. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetPositionTracks`
24442
+ * @summary Get position tracks
24443
+ * @param {PositionTracksInputDTO} [positionTracksInputDTO] PositionTracksInputDTO
24444
+ * @param {*} [options] Override http request option.
24445
+ * @throws {RequiredError}
24446
+ */
24447
+ async trackingControllerGetPositionTracks(positionTracksInputDTO, options) {
24448
+ const localVarAxiosArgs = await localVarAxiosParamCreator.trackingControllerGetPositionTracks(positionTracksInputDTO, options);
24449
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
24450
+ const localVarOperationServerBasePath = operationServerMap['TrackingApi.trackingControllerGetPositionTracks']?.[localVarOperationServerIndex]?.url;
24451
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
24452
+ },
24453
+ /**
24454
+ * A player\'s Progression history on a game server in a time range (at most 366 days), grouped by track with the character track first, each track\'s points in time order. Level changes are recorded for every level the player gained or lost; experience samples are recorded about every fifteen minutes. Experience samples expire with the domain\'s event retention, level changes are kept. Optionally restrict to `trackKeys`. At most 10000 points; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetProgressionHistory`
24455
+ * @summary Get progression history
24456
+ * @param {ProgressionHistoryInputDTO} [progressionHistoryInputDTO] ProgressionHistoryInputDTO
24457
+ * @param {*} [options] Override http request option.
24458
+ * @throws {RequiredError}
24459
+ */
24460
+ async trackingControllerGetProgressionHistory(progressionHistoryInputDTO, options) {
24461
+ const localVarAxiosArgs = await localVarAxiosParamCreator.trackingControllerGetProgressionHistory(progressionHistoryInputDTO, options);
24462
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
24463
+ const localVarOperationServerBasePath = operationServerMap['TrackingApi.trackingControllerGetProgressionHistory']?.[localVarOperationServerIndex]?.url;
24464
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
24465
+ },
24466
+ /**
24467
+ * Find all players within a spherical area from a center point Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetRadiusPlayers`
22621
24468
  * @summary Get radius players
22622
24469
  * @param {RadiusSearchInputDTO} [radiusSearchInputDTO] RadiusSearchInputDTO
22623
24470
  * @param {*} [options] Override http request option.
@@ -22629,6 +24476,45 @@ export const TrackingApiFp = function (configuration) {
22629
24476
  const localVarOperationServerBasePath = operationServerMap['TrackingApi.trackingControllerGetRadiusPlayers']?.[localVarOperationServerIndex]?.url;
22630
24477
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
22631
24478
  },
24479
+ /**
24480
+ * Inventory gains on a game server during a time range (at most 7 days) by players whose Position at the moment of the gain was inside a shape (circle, rectangle or polygon) in a Dimension, with an optional height range. The Position is the one the game reported with the change, else the player\'s last Position sample at most 2 minutes earlier; `positionSource` says which. In time order, with cause and counterpart where reported. This is evidence, not proof of theft. At most 5000 gains; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerSearchAreaGains`
24481
+ * @summary Search area gains
24482
+ * @param {PositionAreaInputDTO} [positionAreaInputDTO] PositionAreaInputDTO
24483
+ * @param {*} [options] Override http request option.
24484
+ * @throws {RequiredError}
24485
+ */
24486
+ async trackingControllerSearchAreaGains(positionAreaInputDTO, options) {
24487
+ const localVarAxiosArgs = await localVarAxiosParamCreator.trackingControllerSearchAreaGains(positionAreaInputDTO, options);
24488
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
24489
+ const localVarOperationServerBasePath = operationServerMap['TrackingApi.trackingControllerSearchAreaGains']?.[localVarOperationServerIndex]?.url;
24490
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
24491
+ },
24492
+ /**
24493
+ * Deaths, kills, connects and disconnects of a game server during a time range (at most 31 days), in time order, each with a Position: the one the game reported with the event, else the player\'s nearest Position sample within 2 minutes before or after (positionSource \'sampled\', approximate), else none. At most 2000 events; truncated is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`, `READ_EVENTS`<br> OperationId: `TrackingControllerSearchEvents`
24494
+ * @summary Search events
24495
+ * @param {TrackingEventsInputDTO} [trackingEventsInputDTO] TrackingEventsInputDTO
24496
+ * @param {*} [options] Override http request option.
24497
+ * @throws {RequiredError}
24498
+ */
24499
+ async trackingControllerSearchEvents(trackingEventsInputDTO, options) {
24500
+ const localVarAxiosArgs = await localVarAxiosParamCreator.trackingControllerSearchEvents(trackingEventsInputDTO, options);
24501
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
24502
+ const localVarOperationServerBasePath = operationServerMap['TrackingApi.trackingControllerSearchEvents']?.[localVarOperationServerIndex]?.url;
24503
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
24504
+ },
24505
+ /**
24506
+ * Who was inside an area of a game server\'s Dimension during a time range (at most 31 days): per player, first seen, last seen and sample count. The shape (circle, rectangle or polygon) is given in game coordinates on the Dimension\'s two map axes; height (the third axis) is ignored unless minHeight or maxHeight is given. At most 1000 players; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerSearchPositionArea`
24507
+ * @summary Search position area
24508
+ * @param {PositionAreaInputDTO} [positionAreaInputDTO] PositionAreaInputDTO
24509
+ * @param {*} [options] Override http request option.
24510
+ * @throws {RequiredError}
24511
+ */
24512
+ async trackingControllerSearchPositionArea(positionAreaInputDTO, options) {
24513
+ const localVarAxiosArgs = await localVarAxiosParamCreator.trackingControllerSearchPositionArea(positionAreaInputDTO, options);
24514
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
24515
+ const localVarOperationServerBasePath = operationServerMap['TrackingApi.trackingControllerSearchPositionArea']?.[localVarOperationServerIndex]?.url;
24516
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
24517
+ },
22632
24518
  };
22633
24519
  };
22634
24520
  /**
@@ -22639,7 +24525,7 @@ export const TrackingApiFactory = function (configuration, basePath, axios) {
22639
24525
  const localVarFp = TrackingApiFp(configuration);
22640
24526
  return {
22641
24527
  /**
22642
- * Find all players within a 3D rectangular volume at a specific time Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetBoundingBoxPlayers`
24528
+ * Find all players within a 3D rectangular volume at a specific time Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetBoundingBoxPlayers`
22643
24529
  * @summary Get bounding box players
22644
24530
  * @param {BoundingBoxSearchInputDTO} [boundingBoxSearchInputDTO] BoundingBoxSearchInputDTO
22645
24531
  * @param {*} [options] Override http request option.
@@ -22651,7 +24537,43 @@ export const TrackingApiFactory = function (configuration, basePath, axios) {
22651
24537
  .then((request) => request(axios, basePath));
22652
24538
  },
22653
24539
  /**
22654
- * Get inventory changes for a player between two timestamps Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetPlayerInventoryHistory`
24540
+ * A player\'s inventory on a game server at a moment, reconstructed from their latest inventory snapshot at or before the moment (within 31 days) plus the changes after it. snapshotTime is absent when no snapshot exists, meaning the inventory is not known. At most 1000 items; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetInventoryAt`
24541
+ * @summary Get inventory at
24542
+ * @param {InventoryAtInputDTO} [inventoryAtInputDTO] InventoryAtInputDTO
24543
+ * @param {*} [options] Override http request option.
24544
+ * @throws {RequiredError}
24545
+ */
24546
+ trackingControllerGetInventoryAt(inventoryAtInputDTO, options) {
24547
+ return localVarFp
24548
+ .trackingControllerGetInventoryAt(inventoryAtInputDTO, options)
24549
+ .then((request) => request(axios, basePath));
24550
+ },
24551
+ /**
24552
+ * A player\'s inventory changes on a game server in a time range (at most 31 days), in time order, with cause, Position and counterpart where the game reported them. Cause `unknown` marks a correction found by an hourly snapshot. At most 5000 changes; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetInventoryChanges`
24553
+ * @summary Get inventory changes
24554
+ * @param {InventoryChangesInputDTO} [inventoryChangesInputDTO] InventoryChangesInputDTO
24555
+ * @param {*} [options] Override http request option.
24556
+ * @throws {RequiredError}
24557
+ */
24558
+ trackingControllerGetInventoryChanges(inventoryChangesInputDTO, options) {
24559
+ return localVarFp
24560
+ .trackingControllerGetInventoryChanges(inventoryChangesInputDTO, options)
24561
+ .then((request) => request(axios, basePath));
24562
+ },
24563
+ /**
24564
+ * Who held an item of a game server during a time range (at most 31 days): per player, the periods they held it, reconstructed from inventory snapshots and changes, plus each gain and loss of the item in time order with cause, Position and counterpart where reported. A period with heldAtStart began before the range; one without end lasted past it. At most 5000 changes; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetItemHolders`
24565
+ * @summary Get item holders
24566
+ * @param {ItemHoldersInputDTO} [itemHoldersInputDTO] ItemHoldersInputDTO
24567
+ * @param {*} [options] Override http request option.
24568
+ * @throws {RequiredError}
24569
+ */
24570
+ trackingControllerGetItemHolders(itemHoldersInputDTO, options) {
24571
+ return localVarFp
24572
+ .trackingControllerGetItemHolders(itemHoldersInputDTO, options)
24573
+ .then((request) => request(axios, basePath));
24574
+ },
24575
+ /**
24576
+ * Get inventory changes for a player between two timestamps Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetPlayerInventoryHistory`
22655
24577
  * @summary Get player inventory history
22656
24578
  * @param {PlayerInventoryHistoryInputDTO} [playerInventoryHistoryInputDTO] PlayerInventoryHistoryInputDTO
22657
24579
  * @param {*} [options] Override http request option.
@@ -22663,7 +24585,7 @@ export const TrackingApiFactory = function (configuration, basePath, axios) {
22663
24585
  .then((request) => request(axios, basePath));
22664
24586
  },
22665
24587
  /**
22666
- * Get movement history for players within date bounds Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetPlayerMovementHistory`
24588
+ * Get movement history for players within date bounds, optionally scoped to one game server (`gameServerId`) and one dimension (`dimension`). Without `gameServerId`, samples from every game server the players are on are returned together. Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetPlayerMovementHistory`
22667
24589
  * @summary Get player movement history
22668
24590
  * @param {PlayerMovementHistoryInputDTO} [playerMovementHistoryInputDTO] PlayerMovementHistoryInputDTO
22669
24591
  * @param {*} [options] Override http request option.
@@ -22675,7 +24597,7 @@ export const TrackingApiFactory = function (configuration, basePath, axios) {
22675
24597
  .then((request) => request(axios, basePath));
22676
24598
  },
22677
24599
  /**
22678
- * Find all players who have had a specific item in their inventory Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetPlayersByItem`
24600
+ * Find all players who have had a specific item in their inventory Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetPlayersByItem`
22679
24601
  * @summary Get players by item
22680
24602
  * @param {PlayersByItemInputDTO} [playersByItemInputDTO] PlayersByItemInputDTO
22681
24603
  * @param {*} [options] Override http request option.
@@ -22687,7 +24609,55 @@ export const TrackingApiFactory = function (configuration, basePath, axios) {
22687
24609
  .then((request) => request(axios, basePath));
22688
24610
  },
22689
24611
  /**
22690
- * Find all players within a spherical area from a center point Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetRadiusPlayers`
24612
+ * The Position samples inside an area, in time order, optionally for chosen players. Same input as the area search, within 31 days. At most 10000 samples; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetPositionAreaSamples`
24613
+ * @summary Get position area samples
24614
+ * @param {PositionAreaInputDTO} [positionAreaInputDTO] PositionAreaInputDTO
24615
+ * @param {*} [options] Override http request option.
24616
+ * @throws {RequiredError}
24617
+ */
24618
+ trackingControllerGetPositionAreaSamples(positionAreaInputDTO, options) {
24619
+ return localVarFp
24620
+ .trackingControllerGetPositionAreaSamples(positionAreaInputDTO, options)
24621
+ .then((request) => request(axios, basePath));
24622
+ },
24623
+ /**
24624
+ * Where every player of a game server was at a moment, in one Dimension: each player\'s last Position sample at or before the moment, omitting players with no sample in the two minutes before it. At most 1000 players; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetPositionSnapshot`
24625
+ * @summary Get position snapshot
24626
+ * @param {PositionSnapshotInputDTO} [positionSnapshotInputDTO] PositionSnapshotInputDTO
24627
+ * @param {*} [options] Override http request option.
24628
+ * @throws {RequiredError}
24629
+ */
24630
+ trackingControllerGetPositionSnapshot(positionSnapshotInputDTO, options) {
24631
+ return localVarFp
24632
+ .trackingControllerGetPositionSnapshot(positionSnapshotInputDTO, options)
24633
+ .then((request) => request(axios, basePath));
24634
+ },
24635
+ /**
24636
+ * Position samples per player for a game server, Dimension and time range (at most 31 days), optionally for chosen players. Downsampled on the server: one sample per player per bucket, where bucketMs grows with the range. At most 100000 samples in all; `truncated` is true when whole players were left out to stay within that. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetPositionTracks`
24637
+ * @summary Get position tracks
24638
+ * @param {PositionTracksInputDTO} [positionTracksInputDTO] PositionTracksInputDTO
24639
+ * @param {*} [options] Override http request option.
24640
+ * @throws {RequiredError}
24641
+ */
24642
+ trackingControllerGetPositionTracks(positionTracksInputDTO, options) {
24643
+ return localVarFp
24644
+ .trackingControllerGetPositionTracks(positionTracksInputDTO, options)
24645
+ .then((request) => request(axios, basePath));
24646
+ },
24647
+ /**
24648
+ * A player\'s Progression history on a game server in a time range (at most 366 days), grouped by track with the character track first, each track\'s points in time order. Level changes are recorded for every level the player gained or lost; experience samples are recorded about every fifteen minutes. Experience samples expire with the domain\'s event retention, level changes are kept. Optionally restrict to `trackKeys`. At most 10000 points; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetProgressionHistory`
24649
+ * @summary Get progression history
24650
+ * @param {ProgressionHistoryInputDTO} [progressionHistoryInputDTO] ProgressionHistoryInputDTO
24651
+ * @param {*} [options] Override http request option.
24652
+ * @throws {RequiredError}
24653
+ */
24654
+ trackingControllerGetProgressionHistory(progressionHistoryInputDTO, options) {
24655
+ return localVarFp
24656
+ .trackingControllerGetProgressionHistory(progressionHistoryInputDTO, options)
24657
+ .then((request) => request(axios, basePath));
24658
+ },
24659
+ /**
24660
+ * Find all players within a spherical area from a center point Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetRadiusPlayers`
22691
24661
  * @summary Get radius players
22692
24662
  * @param {RadiusSearchInputDTO} [radiusSearchInputDTO] RadiusSearchInputDTO
22693
24663
  * @param {*} [options] Override http request option.
@@ -22698,6 +24668,42 @@ export const TrackingApiFactory = function (configuration, basePath, axios) {
22698
24668
  .trackingControllerGetRadiusPlayers(radiusSearchInputDTO, options)
22699
24669
  .then((request) => request(axios, basePath));
22700
24670
  },
24671
+ /**
24672
+ * Inventory gains on a game server during a time range (at most 7 days) by players whose Position at the moment of the gain was inside a shape (circle, rectangle or polygon) in a Dimension, with an optional height range. The Position is the one the game reported with the change, else the player\'s last Position sample at most 2 minutes earlier; `positionSource` says which. In time order, with cause and counterpart where reported. This is evidence, not proof of theft. At most 5000 gains; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerSearchAreaGains`
24673
+ * @summary Search area gains
24674
+ * @param {PositionAreaInputDTO} [positionAreaInputDTO] PositionAreaInputDTO
24675
+ * @param {*} [options] Override http request option.
24676
+ * @throws {RequiredError}
24677
+ */
24678
+ trackingControllerSearchAreaGains(positionAreaInputDTO, options) {
24679
+ return localVarFp
24680
+ .trackingControllerSearchAreaGains(positionAreaInputDTO, options)
24681
+ .then((request) => request(axios, basePath));
24682
+ },
24683
+ /**
24684
+ * Deaths, kills, connects and disconnects of a game server during a time range (at most 31 days), in time order, each with a Position: the one the game reported with the event, else the player\'s nearest Position sample within 2 minutes before or after (positionSource \'sampled\', approximate), else none. At most 2000 events; truncated is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`, `READ_EVENTS`<br> OperationId: `TrackingControllerSearchEvents`
24685
+ * @summary Search events
24686
+ * @param {TrackingEventsInputDTO} [trackingEventsInputDTO] TrackingEventsInputDTO
24687
+ * @param {*} [options] Override http request option.
24688
+ * @throws {RequiredError}
24689
+ */
24690
+ trackingControllerSearchEvents(trackingEventsInputDTO, options) {
24691
+ return localVarFp
24692
+ .trackingControllerSearchEvents(trackingEventsInputDTO, options)
24693
+ .then((request) => request(axios, basePath));
24694
+ },
24695
+ /**
24696
+ * Who was inside an area of a game server\'s Dimension during a time range (at most 31 days): per player, first seen, last seen and sample count. The shape (circle, rectangle or polygon) is given in game coordinates on the Dimension\'s two map axes; height (the third axis) is ignored unless minHeight or maxHeight is given. At most 1000 players; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerSearchPositionArea`
24697
+ * @summary Search position area
24698
+ * @param {PositionAreaInputDTO} [positionAreaInputDTO] PositionAreaInputDTO
24699
+ * @param {*} [options] Override http request option.
24700
+ * @throws {RequiredError}
24701
+ */
24702
+ trackingControllerSearchPositionArea(positionAreaInputDTO, options) {
24703
+ return localVarFp
24704
+ .trackingControllerSearchPositionArea(positionAreaInputDTO, options)
24705
+ .then((request) => request(axios, basePath));
24706
+ },
22701
24707
  };
22702
24708
  };
22703
24709
  /**
@@ -22708,7 +24714,7 @@ export const TrackingApiFactory = function (configuration, basePath, axios) {
22708
24714
  */
22709
24715
  export class TrackingApi extends BaseAPI {
22710
24716
  /**
22711
- * Find all players within a 3D rectangular volume at a specific time Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetBoundingBoxPlayers`
24717
+ * Find all players within a 3D rectangular volume at a specific time Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetBoundingBoxPlayers`
22712
24718
  * @summary Get bounding box players
22713
24719
  * @param {BoundingBoxSearchInputDTO} [boundingBoxSearchInputDTO] BoundingBoxSearchInputDTO
22714
24720
  * @param {*} [options] Override http request option.
@@ -22721,7 +24727,46 @@ export class TrackingApi extends BaseAPI {
22721
24727
  .then((request) => request(this.axios, this.basePath));
22722
24728
  }
22723
24729
  /**
22724
- * Get inventory changes for a player between two timestamps Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetPlayerInventoryHistory`
24730
+ * A player\'s inventory on a game server at a moment, reconstructed from their latest inventory snapshot at or before the moment (within 31 days) plus the changes after it. snapshotTime is absent when no snapshot exists, meaning the inventory is not known. At most 1000 items; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetInventoryAt`
24731
+ * @summary Get inventory at
24732
+ * @param {InventoryAtInputDTO} [inventoryAtInputDTO] InventoryAtInputDTO
24733
+ * @param {*} [options] Override http request option.
24734
+ * @throws {RequiredError}
24735
+ * @memberof TrackingApi
24736
+ */
24737
+ trackingControllerGetInventoryAt(inventoryAtInputDTO, options) {
24738
+ return TrackingApiFp(this.configuration)
24739
+ .trackingControllerGetInventoryAt(inventoryAtInputDTO, options)
24740
+ .then((request) => request(this.axios, this.basePath));
24741
+ }
24742
+ /**
24743
+ * A player\'s inventory changes on a game server in a time range (at most 31 days), in time order, with cause, Position and counterpart where the game reported them. Cause `unknown` marks a correction found by an hourly snapshot. At most 5000 changes; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetInventoryChanges`
24744
+ * @summary Get inventory changes
24745
+ * @param {InventoryChangesInputDTO} [inventoryChangesInputDTO] InventoryChangesInputDTO
24746
+ * @param {*} [options] Override http request option.
24747
+ * @throws {RequiredError}
24748
+ * @memberof TrackingApi
24749
+ */
24750
+ trackingControllerGetInventoryChanges(inventoryChangesInputDTO, options) {
24751
+ return TrackingApiFp(this.configuration)
24752
+ .trackingControllerGetInventoryChanges(inventoryChangesInputDTO, options)
24753
+ .then((request) => request(this.axios, this.basePath));
24754
+ }
24755
+ /**
24756
+ * Who held an item of a game server during a time range (at most 31 days): per player, the periods they held it, reconstructed from inventory snapshots and changes, plus each gain and loss of the item in time order with cause, Position and counterpart where reported. A period with heldAtStart began before the range; one without end lasted past it. At most 5000 changes; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetItemHolders`
24757
+ * @summary Get item holders
24758
+ * @param {ItemHoldersInputDTO} [itemHoldersInputDTO] ItemHoldersInputDTO
24759
+ * @param {*} [options] Override http request option.
24760
+ * @throws {RequiredError}
24761
+ * @memberof TrackingApi
24762
+ */
24763
+ trackingControllerGetItemHolders(itemHoldersInputDTO, options) {
24764
+ return TrackingApiFp(this.configuration)
24765
+ .trackingControllerGetItemHolders(itemHoldersInputDTO, options)
24766
+ .then((request) => request(this.axios, this.basePath));
24767
+ }
24768
+ /**
24769
+ * Get inventory changes for a player between two timestamps Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetPlayerInventoryHistory`
22725
24770
  * @summary Get player inventory history
22726
24771
  * @param {PlayerInventoryHistoryInputDTO} [playerInventoryHistoryInputDTO] PlayerInventoryHistoryInputDTO
22727
24772
  * @param {*} [options] Override http request option.
@@ -22734,7 +24779,7 @@ export class TrackingApi extends BaseAPI {
22734
24779
  .then((request) => request(this.axios, this.basePath));
22735
24780
  }
22736
24781
  /**
22737
- * Get movement history for players within date bounds Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetPlayerMovementHistory`
24782
+ * Get movement history for players within date bounds, optionally scoped to one game server (`gameServerId`) and one dimension (`dimension`). Without `gameServerId`, samples from every game server the players are on are returned together. Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetPlayerMovementHistory`
22738
24783
  * @summary Get player movement history
22739
24784
  * @param {PlayerMovementHistoryInputDTO} [playerMovementHistoryInputDTO] PlayerMovementHistoryInputDTO
22740
24785
  * @param {*} [options] Override http request option.
@@ -22747,7 +24792,7 @@ export class TrackingApi extends BaseAPI {
22747
24792
  .then((request) => request(this.axios, this.basePath));
22748
24793
  }
22749
24794
  /**
22750
- * Find all players who have had a specific item in their inventory Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetPlayersByItem`
24795
+ * Find all players who have had a specific item in their inventory Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetPlayersByItem`
22751
24796
  * @summary Get players by item
22752
24797
  * @param {PlayersByItemInputDTO} [playersByItemInputDTO] PlayersByItemInputDTO
22753
24798
  * @param {*} [options] Override http request option.
@@ -22760,7 +24805,59 @@ export class TrackingApi extends BaseAPI {
22760
24805
  .then((request) => request(this.axios, this.basePath));
22761
24806
  }
22762
24807
  /**
22763
- * Find all players within a spherical area from a center point Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetRadiusPlayers`
24808
+ * The Position samples inside an area, in time order, optionally for chosen players. Same input as the area search, within 31 days. At most 10000 samples; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetPositionAreaSamples`
24809
+ * @summary Get position area samples
24810
+ * @param {PositionAreaInputDTO} [positionAreaInputDTO] PositionAreaInputDTO
24811
+ * @param {*} [options] Override http request option.
24812
+ * @throws {RequiredError}
24813
+ * @memberof TrackingApi
24814
+ */
24815
+ trackingControllerGetPositionAreaSamples(positionAreaInputDTO, options) {
24816
+ return TrackingApiFp(this.configuration)
24817
+ .trackingControllerGetPositionAreaSamples(positionAreaInputDTO, options)
24818
+ .then((request) => request(this.axios, this.basePath));
24819
+ }
24820
+ /**
24821
+ * Where every player of a game server was at a moment, in one Dimension: each player\'s last Position sample at or before the moment, omitting players with no sample in the two minutes before it. At most 1000 players; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetPositionSnapshot`
24822
+ * @summary Get position snapshot
24823
+ * @param {PositionSnapshotInputDTO} [positionSnapshotInputDTO] PositionSnapshotInputDTO
24824
+ * @param {*} [options] Override http request option.
24825
+ * @throws {RequiredError}
24826
+ * @memberof TrackingApi
24827
+ */
24828
+ trackingControllerGetPositionSnapshot(positionSnapshotInputDTO, options) {
24829
+ return TrackingApiFp(this.configuration)
24830
+ .trackingControllerGetPositionSnapshot(positionSnapshotInputDTO, options)
24831
+ .then((request) => request(this.axios, this.basePath));
24832
+ }
24833
+ /**
24834
+ * Position samples per player for a game server, Dimension and time range (at most 31 days), optionally for chosen players. Downsampled on the server: one sample per player per bucket, where bucketMs grows with the range. At most 100000 samples in all; `truncated` is true when whole players were left out to stay within that. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetPositionTracks`
24835
+ * @summary Get position tracks
24836
+ * @param {PositionTracksInputDTO} [positionTracksInputDTO] PositionTracksInputDTO
24837
+ * @param {*} [options] Override http request option.
24838
+ * @throws {RequiredError}
24839
+ * @memberof TrackingApi
24840
+ */
24841
+ trackingControllerGetPositionTracks(positionTracksInputDTO, options) {
24842
+ return TrackingApiFp(this.configuration)
24843
+ .trackingControllerGetPositionTracks(positionTracksInputDTO, options)
24844
+ .then((request) => request(this.axios, this.basePath));
24845
+ }
24846
+ /**
24847
+ * A player\'s Progression history on a game server in a time range (at most 366 days), grouped by track with the character track first, each track\'s points in time order. Level changes are recorded for every level the player gained or lost; experience samples are recorded about every fifteen minutes. Experience samples expire with the domain\'s event retention, level changes are kept. Optionally restrict to `trackKeys`. At most 10000 points; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetProgressionHistory`
24848
+ * @summary Get progression history
24849
+ * @param {ProgressionHistoryInputDTO} [progressionHistoryInputDTO] ProgressionHistoryInputDTO
24850
+ * @param {*} [options] Override http request option.
24851
+ * @throws {RequiredError}
24852
+ * @memberof TrackingApi
24853
+ */
24854
+ trackingControllerGetProgressionHistory(progressionHistoryInputDTO, options) {
24855
+ return TrackingApiFp(this.configuration)
24856
+ .trackingControllerGetProgressionHistory(progressionHistoryInputDTO, options)
24857
+ .then((request) => request(this.axios, this.basePath));
24858
+ }
24859
+ /**
24860
+ * Find all players within a spherical area from a center point Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetRadiusPlayers`
22764
24861
  * @summary Get radius players
22765
24862
  * @param {RadiusSearchInputDTO} [radiusSearchInputDTO] RadiusSearchInputDTO
22766
24863
  * @param {*} [options] Override http request option.
@@ -22772,6 +24869,45 @@ export class TrackingApi extends BaseAPI {
22772
24869
  .trackingControllerGetRadiusPlayers(radiusSearchInputDTO, options)
22773
24870
  .then((request) => request(this.axios, this.basePath));
22774
24871
  }
24872
+ /**
24873
+ * Inventory gains on a game server during a time range (at most 7 days) by players whose Position at the moment of the gain was inside a shape (circle, rectangle or polygon) in a Dimension, with an optional height range. The Position is the one the game reported with the change, else the player\'s last Position sample at most 2 minutes earlier; `positionSource` says which. In time order, with cause and counterpart where reported. This is evidence, not proof of theft. At most 5000 gains; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerSearchAreaGains`
24874
+ * @summary Search area gains
24875
+ * @param {PositionAreaInputDTO} [positionAreaInputDTO] PositionAreaInputDTO
24876
+ * @param {*} [options] Override http request option.
24877
+ * @throws {RequiredError}
24878
+ * @memberof TrackingApi
24879
+ */
24880
+ trackingControllerSearchAreaGains(positionAreaInputDTO, options) {
24881
+ return TrackingApiFp(this.configuration)
24882
+ .trackingControllerSearchAreaGains(positionAreaInputDTO, options)
24883
+ .then((request) => request(this.axios, this.basePath));
24884
+ }
24885
+ /**
24886
+ * Deaths, kills, connects and disconnects of a game server during a time range (at most 31 days), in time order, each with a Position: the one the game reported with the event, else the player\'s nearest Position sample within 2 minutes before or after (positionSource \'sampled\', approximate), else none. At most 2000 events; truncated is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`, `READ_EVENTS`<br> OperationId: `TrackingControllerSearchEvents`
24887
+ * @summary Search events
24888
+ * @param {TrackingEventsInputDTO} [trackingEventsInputDTO] TrackingEventsInputDTO
24889
+ * @param {*} [options] Override http request option.
24890
+ * @throws {RequiredError}
24891
+ * @memberof TrackingApi
24892
+ */
24893
+ trackingControllerSearchEvents(trackingEventsInputDTO, options) {
24894
+ return TrackingApiFp(this.configuration)
24895
+ .trackingControllerSearchEvents(trackingEventsInputDTO, options)
24896
+ .then((request) => request(this.axios, this.basePath));
24897
+ }
24898
+ /**
24899
+ * Who was inside an area of a game server\'s Dimension during a time range (at most 31 days): per player, first seen, last seen and sample count. The shape (circle, rectangle or polygon) is given in game coordinates on the Dimension\'s two map axes; height (the third axis) is ignored unless minHeight or maxHeight is given. At most 1000 players; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerSearchPositionArea`
24900
+ * @summary Search position area
24901
+ * @param {PositionAreaInputDTO} [positionAreaInputDTO] PositionAreaInputDTO
24902
+ * @param {*} [options] Override http request option.
24903
+ * @throws {RequiredError}
24904
+ * @memberof TrackingApi
24905
+ */
24906
+ trackingControllerSearchPositionArea(positionAreaInputDTO, options) {
24907
+ return TrackingApiFp(this.configuration)
24908
+ .trackingControllerSearchPositionArea(positionAreaInputDTO, options)
24909
+ .then((request) => request(this.axios, this.basePath));
24910
+ }
22775
24911
  }
22776
24912
  /**
22777
24913
  * UserApi - axios parameter creator
@@ -23006,38 +25142,6 @@ export const UserApiAxiosParamCreator = function (configuration) {
23006
25142
  options: localVarRequestOptions,
23007
25143
  };
23008
25144
  },
23009
- /**
23010
- * Link your player profile to Takaro, allowing web access for things like shop and stats. To get the code, use the /link command in the game.<br> OperationId: `UserControllerLinkPlayerProfile`
23011
- * @summary Link player profile
23012
- * @param {LinkPlayerUnauthedInputDTO} [linkPlayerUnauthedInputDTO] LinkPlayerUnauthedInputDTO
23013
- * @param {*} [options] Override http request option.
23014
- * @throws {RequiredError}
23015
- */
23016
- userControllerLinkPlayerProfile: async (linkPlayerUnauthedInputDTO, options = {}) => {
23017
- const localVarPath = `/user/player`;
23018
- // use dummy base URL string because the URL constructor only accepts absolute URLs.
23019
- const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
23020
- let baseOptions;
23021
- if (configuration) {
23022
- baseOptions = configuration.baseOptions;
23023
- }
23024
- const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
23025
- const localVarHeaderParameter = {};
23026
- const localVarQueryParameter = {};
23027
- // authentication bearerAuth required
23028
- // http bearer authentication required
23029
- await setBearerAuthToObject(localVarHeaderParameter, configuration);
23030
- // authentication domainAuth required
23031
- localVarHeaderParameter['Content-Type'] = 'application/json';
23032
- setSearchParams(localVarUrlObj, localVarQueryParameter);
23033
- let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
23034
- localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
23035
- localVarRequestOptions.data = serializeDataIfNeeded(linkPlayerUnauthedInputDTO, localVarRequestOptions, configuration);
23036
- return {
23037
- url: toPathString(localVarUrlObj),
23038
- options: localVarRequestOptions,
23039
- };
23040
- },
23041
25145
  /**
23042
25146
  * Exchanges a username and password for a token through Keycloak\'s resource-owner password grant. This route exists for the hosted browser login page and nothing else. Scripts, bots, CI and integrations authenticate with an API Key sent as `Authorization: Bearer takaro_...` (create one with `POST /apikey`) — see docs/api/authentication.md. The route is not being removed and existing callers keep working.<br> OperationId: `UserControllerLogin`
23043
25147
  * @summary Log in with a username and password
@@ -23397,19 +25501,6 @@ export const UserApiFp = function (configuration) {
23397
25501
  const localVarOperationServerBasePath = operationServerMap['UserApi.userControllerInvite']?.[localVarOperationServerIndex]?.url;
23398
25502
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
23399
25503
  },
23400
- /**
23401
- * Link your player profile to Takaro, allowing web access for things like shop and stats. To get the code, use the /link command in the game.<br> OperationId: `UserControllerLinkPlayerProfile`
23402
- * @summary Link player profile
23403
- * @param {LinkPlayerUnauthedInputDTO} [linkPlayerUnauthedInputDTO] LinkPlayerUnauthedInputDTO
23404
- * @param {*} [options] Override http request option.
23405
- * @throws {RequiredError}
23406
- */
23407
- async userControllerLinkPlayerProfile(linkPlayerUnauthedInputDTO, options) {
23408
- const localVarAxiosArgs = await localVarAxiosParamCreator.userControllerLinkPlayerProfile(linkPlayerUnauthedInputDTO, options);
23409
- const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
23410
- const localVarOperationServerBasePath = operationServerMap['UserApi.userControllerLinkPlayerProfile']?.[localVarOperationServerIndex]?.url;
23411
- return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
23412
- },
23413
25504
  /**
23414
25505
  * Exchanges a username and password for a token through Keycloak\'s resource-owner password grant. This route exists for the hosted browser login page and nothing else. Scripts, bots, CI and integrations authenticate with an API Key sent as `Authorization: Bearer takaro_...` (create one with `POST /apikey`) — see docs/api/authentication.md. The route is not being removed and existing callers keep working.<br> OperationId: `UserControllerLogin`
23415
25506
  * @summary Log in with a username and password
@@ -23598,18 +25689,6 @@ export const UserApiFactory = function (configuration, basePath, axios) {
23598
25689
  userControllerInvite(inviteCreateDTO, options) {
23599
25690
  return localVarFp.userControllerInvite(inviteCreateDTO, options).then((request) => request(axios, basePath));
23600
25691
  },
23601
- /**
23602
- * Link your player profile to Takaro, allowing web access for things like shop and stats. To get the code, use the /link command in the game.<br> OperationId: `UserControllerLinkPlayerProfile`
23603
- * @summary Link player profile
23604
- * @param {LinkPlayerUnauthedInputDTO} [linkPlayerUnauthedInputDTO] LinkPlayerUnauthedInputDTO
23605
- * @param {*} [options] Override http request option.
23606
- * @throws {RequiredError}
23607
- */
23608
- userControllerLinkPlayerProfile(linkPlayerUnauthedInputDTO, options) {
23609
- return localVarFp
23610
- .userControllerLinkPlayerProfile(linkPlayerUnauthedInputDTO, options)
23611
- .then((request) => request(axios, basePath));
23612
- },
23613
25692
  /**
23614
25693
  * Exchanges a username and password for a token through Keycloak\'s resource-owner password grant. This route exists for the hosted browser login page and nothing else. Scripts, bots, CI and integrations authenticate with an API Key sent as `Authorization: Bearer takaro_...` (create one with `POST /apikey`) — see docs/api/authentication.md. The route is not being removed and existing callers keep working.<br> OperationId: `UserControllerLogin`
23615
25694
  * @summary Log in with a username and password
@@ -23791,19 +25870,6 @@ export class UserApi extends BaseAPI {
23791
25870
  .userControllerInvite(inviteCreateDTO, options)
23792
25871
  .then((request) => request(this.axios, this.basePath));
23793
25872
  }
23794
- /**
23795
- * Link your player profile to Takaro, allowing web access for things like shop and stats. To get the code, use the /link command in the game.<br> OperationId: `UserControllerLinkPlayerProfile`
23796
- * @summary Link player profile
23797
- * @param {LinkPlayerUnauthedInputDTO} [linkPlayerUnauthedInputDTO] LinkPlayerUnauthedInputDTO
23798
- * @param {*} [options] Override http request option.
23799
- * @throws {RequiredError}
23800
- * @memberof UserApi
23801
- */
23802
- userControllerLinkPlayerProfile(linkPlayerUnauthedInputDTO, options) {
23803
- return UserApiFp(this.configuration)
23804
- .userControllerLinkPlayerProfile(linkPlayerUnauthedInputDTO, options)
23805
- .then((request) => request(this.axios, this.basePath));
23806
- }
23807
25873
  /**
23808
25874
  * Exchanges a username and password for a token through Keycloak\'s resource-owner password grant. This route exists for the hosted browser login page and nothing else. Scripts, bots, CI and integrations authenticate with an API Key sent as `Authorization: Bearer takaro_...` (create one with `POST /apikey`) — see docs/api/authentication.md. The route is not being removed and existing callers keep working.<br> OperationId: `UserControllerLogin`
23809
25875
  * @summary Log in with a username and password