@takaro/apiclient 0.0.0-dev.573074e → 0.0.0-dev.57b3384

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -59,6 +59,20 @@ export const ApiKeySearchInputDTOSortDirectionEnum = {
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  Asc: 'asc',
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  Desc: 'desc',
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  };
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+ export const AreaGainDTOCauseEnum = {
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+ Pickup: 'pickup',
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+ Drop: 'drop',
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+ Craft: 'craft',
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+ Loot: 'loot',
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+ Trade: 'trade',
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+ Death: 'death',
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+ Other: 'other',
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+ Unknown: 'unknown',
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+ };
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+ export const AreaGainDTOPositionSourceEnum = {
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+ Reported: 'reported',
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+ Sampled: 'sampled',
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+ };
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  export const BanSearchInputDTOExtendEnum = {
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  Player: 'player',
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  GameServer: 'gameServer',
@@ -267,6 +281,7 @@ export const EventCreateDTOEventNameEnum = {
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  SettingsSet: 'settings-set',
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  PlayerNewIpDetected: 'player-new-ip-detected',
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  PlayerNewNameDetected: 'player-new-name-detected',
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+ PlayerIdentityConflict: 'player-identity-conflict',
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  ServerStatusChanged: 'server-status-changed',
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  ModuleCreated: 'module-created',
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  ModuleUpdated: 'module-updated',
@@ -281,8 +296,11 @@ export const EventCreateDTOEventNameEnum = {
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  ShopOrderStatusChanged: 'shop-order-status-changed',
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  ShopOrderDeliveryFailed: 'shop-order-delivery-failed',
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  PlayerLinked: 'player-linked',
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+ PlayerUnlinked: 'player-unlinked',
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+ PlayerMerged: 'player-merged',
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  GameserverCreated: 'gameserver-created',
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  GameserverUpdated: 'gameserver-updated',
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+ GameserverVersionChanged: 'gameserver-version-changed',
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  GameserverDeleted: 'gameserver-deleted',
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  PlayerBanned: 'player-banned',
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  PlayerUnbanned: 'player-unbanned',
@@ -326,6 +344,7 @@ export const EventExploreFiltersDTOEventNameEnum = {
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  SettingsSet: 'settings-set',
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  PlayerNewIpDetected: 'player-new-ip-detected',
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  PlayerNewNameDetected: 'player-new-name-detected',
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+ PlayerIdentityConflict: 'player-identity-conflict',
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  ServerStatusChanged: 'server-status-changed',
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  ModuleCreated: 'module-created',
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  ModuleUpdated: 'module-updated',
@@ -340,8 +359,11 @@ export const EventExploreFiltersDTOEventNameEnum = {
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  ShopOrderStatusChanged: 'shop-order-status-changed',
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  ShopOrderDeliveryFailed: 'shop-order-delivery-failed',
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  PlayerLinked: 'player-linked',
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+ PlayerUnlinked: 'player-unlinked',
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+ PlayerMerged: 'player-merged',
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  GameserverCreated: 'gameserver-created',
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  GameserverUpdated: 'gameserver-updated',
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+ GameserverVersionChanged: 'gameserver-version-changed',
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  GameserverDeleted: 'gameserver-deleted',
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  PlayerBanned: 'player-banned',
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  PlayerUnbanned: 'player-unbanned',
@@ -369,6 +391,15 @@ export const EventExploreFiltersDTOEventNameEnum = {
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  PlayerDeath: 'player-death',
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  EntityKilled: 'entity-killed',
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  };
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+ export const EventInventoryChangedCauseEnum = {
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+ Pickup: 'pickup',
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+ Drop: 'drop',
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+ Craft: 'craft',
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+ Loot: 'loot',
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+ Trade: 'trade',
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+ Death: 'death',
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+ Other: 'other',
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+ };
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  export const EventOutputDTOEventNameEnum = {
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  RoleAssigned: 'role-assigned',
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  RoleRemoved: 'role-removed',
@@ -385,6 +416,7 @@ export const EventOutputDTOEventNameEnum = {
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  SettingsSet: 'settings-set',
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  PlayerNewIpDetected: 'player-new-ip-detected',
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  PlayerNewNameDetected: 'player-new-name-detected',
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+ PlayerIdentityConflict: 'player-identity-conflict',
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  ServerStatusChanged: 'server-status-changed',
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  ModuleCreated: 'module-created',
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  ModuleUpdated: 'module-updated',
@@ -399,8 +431,11 @@ export const EventOutputDTOEventNameEnum = {
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  ShopOrderStatusChanged: 'shop-order-status-changed',
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  ShopOrderDeliveryFailed: 'shop-order-delivery-failed',
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  PlayerLinked: 'player-linked',
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+ PlayerUnlinked: 'player-unlinked',
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+ PlayerMerged: 'player-merged',
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  GameserverCreated: 'gameserver-created',
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  GameserverUpdated: 'gameserver-updated',
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+ GameserverVersionChanged: 'gameserver-version-changed',
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  GameserverDeleted: 'gameserver-deleted',
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  PlayerBanned: 'player-banned',
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  PlayerUnbanned: 'player-unbanned',
@@ -444,6 +479,7 @@ export const EventSearchInputAllowedFiltersEventNameEnum = {
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  SettingsSet: 'settings-set',
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  PlayerNewIpDetected: 'player-new-ip-detected',
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  PlayerNewNameDetected: 'player-new-name-detected',
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+ PlayerIdentityConflict: 'player-identity-conflict',
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  ServerStatusChanged: 'server-status-changed',
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  ModuleCreated: 'module-created',
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  ModuleUpdated: 'module-updated',
@@ -458,8 +494,11 @@ export const EventSearchInputAllowedFiltersEventNameEnum = {
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  ShopOrderStatusChanged: 'shop-order-status-changed',
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  ShopOrderDeliveryFailed: 'shop-order-delivery-failed',
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  PlayerLinked: 'player-linked',
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+ PlayerUnlinked: 'player-unlinked',
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+ PlayerMerged: 'player-merged',
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  GameserverCreated: 'gameserver-created',
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  GameserverUpdated: 'gameserver-updated',
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+ GameserverVersionChanged: 'gameserver-version-changed',
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  GameserverDeleted: 'gameserver-deleted',
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  PlayerBanned: 'player-banned',
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  PlayerUnbanned: 'player-unbanned',
@@ -522,12 +561,24 @@ export const GameServerCreateDTOTypeEnum = {
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  Generic: 'GENERIC',
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  Mock: 'MOCK',
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  };
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+ export const GameServerCreateDTONameSourceEnum = {
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+ Connector: 'connector',
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+ Operator: 'operator',
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+ };
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+ export const GameServerIdentifyInputDTOProtocolVersionEnum = {
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+ NUMBER_0: 0,
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+ NUMBER_1: 1,
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+ };
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  export const GameServerOutputDTOTypeEnum = {
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  Sevendaystodie: 'SEVENDAYSTODIE',
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  Rust: 'RUST',
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  Generic: 'GENERIC',
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  Mock: 'MOCK',
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  };
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+ export const GameServerOutputDTONameSourceEnum = {
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+ Connector: 'connector',
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+ Operator: 'operator',
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+ };
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  export const GameServerSearchInputAllowedFiltersTypeEnum = {
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  Sevendaystodie: 'SEVENDAYSTODIE',
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  Rust: 'RUST',
@@ -570,14 +621,17 @@ export const GetJobInputDTOTypeEnum = {
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  SyncItems: 'syncItems',
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  SyncEntities: 'syncEntities',
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  SyncBans: 'syncBans',
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+ SyncLocations: 'syncLocations',
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  SyncMapImages: 'syncMapImages',
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  SyncMapUploads: 'syncMapUploads',
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+ SyncGameIcons: 'syncGameIcons',
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  SyncSteam: 'syncSteam',
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  SyncDiscordRoles: 'syncDiscordRoles',
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  EmitRateLimitSummary: 'emitRateLimitSummary',
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  CleanRevokedApiKeys: 'cleanRevokedApiKeys',
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  CleanExecutionClaims: 'cleanExecutionClaims',
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  DeleteClickHouseEvents: 'deleteClickHouseEvents',
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+ RepointClickHouseEvents: 'repointClickHouseEvents',
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  CleanConnectorMigrations: 'cleanConnectorMigrations',
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  };
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  export const GetSettingsInputKeysEnum = {
@@ -626,6 +680,7 @@ export const HookCreateDTOEventTypeEnum = {
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  SettingsSet: 'settings-set',
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  PlayerNewIpDetected: 'player-new-ip-detected',
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  PlayerNewNameDetected: 'player-new-name-detected',
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+ PlayerIdentityConflict: 'player-identity-conflict',
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  ServerStatusChanged: 'server-status-changed',
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  ModuleCreated: 'module-created',
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  ModuleUpdated: 'module-updated',
@@ -640,8 +695,11 @@ export const HookCreateDTOEventTypeEnum = {
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  ShopOrderStatusChanged: 'shop-order-status-changed',
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  ShopOrderDeliveryFailed: 'shop-order-delivery-failed',
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  PlayerLinked: 'player-linked',
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+ PlayerUnlinked: 'player-unlinked',
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+ PlayerMerged: 'player-merged',
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  GameserverCreated: 'gameserver-created',
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  GameserverUpdated: 'gameserver-updated',
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+ GameserverVersionChanged: 'gameserver-version-changed',
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  GameserverDeleted: 'gameserver-deleted',
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  PlayerBanned: 'player-banned',
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  PlayerUnbanned: 'player-unbanned',
@@ -687,6 +745,7 @@ export const HookOutputDTOEventTypeEnum = {
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  SettingsSet: 'settings-set',
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  PlayerNewIpDetected: 'player-new-ip-detected',
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  PlayerNewNameDetected: 'player-new-name-detected',
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+ PlayerIdentityConflict: 'player-identity-conflict',
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  ServerStatusChanged: 'server-status-changed',
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  ModuleCreated: 'module-created',
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  ModuleUpdated: 'module-updated',
@@ -701,8 +760,11 @@ export const HookOutputDTOEventTypeEnum = {
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  ShopOrderStatusChanged: 'shop-order-status-changed',
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  ShopOrderDeliveryFailed: 'shop-order-delivery-failed',
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  PlayerLinked: 'player-linked',
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+ PlayerUnlinked: 'player-unlinked',
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+ PlayerMerged: 'player-merged',
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  GameserverCreated: 'gameserver-created',
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  GameserverUpdated: 'gameserver-updated',
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+ GameserverVersionChanged: 'gameserver-version-changed',
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  GameserverDeleted: 'gameserver-deleted',
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  PlayerBanned: 'player-banned',
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  PlayerUnbanned: 'player-unbanned',
@@ -748,6 +810,7 @@ export const HookSearchInputAllowedFiltersEventTypeEnum = {
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  SettingsSet: 'settings-set',
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  PlayerNewIpDetected: 'player-new-ip-detected',
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  PlayerNewNameDetected: 'player-new-name-detected',
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+ PlayerIdentityConflict: 'player-identity-conflict',
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  ServerStatusChanged: 'server-status-changed',
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  ModuleCreated: 'module-created',
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  ModuleUpdated: 'module-updated',
@@ -762,8 +825,11 @@ export const HookSearchInputAllowedFiltersEventTypeEnum = {
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  ShopOrderStatusChanged: 'shop-order-status-changed',
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  ShopOrderDeliveryFailed: 'shop-order-delivery-failed',
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  PlayerLinked: 'player-linked',
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+ PlayerUnlinked: 'player-unlinked',
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+ PlayerMerged: 'player-merged',
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  GameserverCreated: 'gameserver-created',
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  GameserverUpdated: 'gameserver-updated',
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+ GameserverVersionChanged: 'gameserver-version-changed',
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  GameserverDeleted: 'gameserver-deleted',
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  PlayerBanned: 'player-banned',
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  PlayerUnbanned: 'player-unbanned',
@@ -817,6 +883,7 @@ export const HookTriggerDTOEventTypeEnum = {
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  SettingsSet: 'settings-set',
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  PlayerNewIpDetected: 'player-new-ip-detected',
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  PlayerNewNameDetected: 'player-new-name-detected',
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+ PlayerIdentityConflict: 'player-identity-conflict',
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  ServerStatusChanged: 'server-status-changed',
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  ModuleCreated: 'module-created',
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  ModuleUpdated: 'module-updated',
@@ -831,8 +898,11 @@ export const HookTriggerDTOEventTypeEnum = {
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  ShopOrderStatusChanged: 'shop-order-status-changed',
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  ShopOrderDeliveryFailed: 'shop-order-delivery-failed',
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  PlayerLinked: 'player-linked',
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+ PlayerUnlinked: 'player-unlinked',
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+ PlayerMerged: 'player-merged',
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  GameserverCreated: 'gameserver-created',
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  GameserverUpdated: 'gameserver-updated',
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+ GameserverVersionChanged: 'gameserver-version-changed',
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  GameserverDeleted: 'gameserver-deleted',
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  PlayerBanned: 'player-banned',
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  PlayerUnbanned: 'player-unbanned',
@@ -878,6 +948,7 @@ export const HookUpdateDTOEventTypeEnum = {
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  SettingsSet: 'settings-set',
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  PlayerNewIpDetected: 'player-new-ip-detected',
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  PlayerNewNameDetected: 'player-new-name-detected',
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+ PlayerIdentityConflict: 'player-identity-conflict',
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  ServerStatusChanged: 'server-status-changed',
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  ModuleCreated: 'module-created',
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  ModuleUpdated: 'module-updated',
@@ -892,8 +963,11 @@ export const HookUpdateDTOEventTypeEnum = {
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  ShopOrderStatusChanged: 'shop-order-status-changed',
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  ShopOrderDeliveryFailed: 'shop-order-delivery-failed',
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  PlayerLinked: 'player-linked',
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+ PlayerUnlinked: 'player-unlinked',
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+ PlayerMerged: 'player-merged',
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  GameserverCreated: 'gameserver-created',
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  GameserverUpdated: 'gameserver-updated',
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+ GameserverVersionChanged: 'gameserver-version-changed',
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  GameserverDeleted: 'gameserver-deleted',
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  PlayerBanned: 'player-banned',
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  PlayerUnbanned: 'player-unbanned',
@@ -944,6 +1018,7 @@ export const IHookEventTypeEnum = {
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  SettingsSet: 'settings-set',
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  PlayerNewIpDetected: 'player-new-ip-detected',
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  PlayerNewNameDetected: 'player-new-name-detected',
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+ PlayerIdentityConflict: 'player-identity-conflict',
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  ServerStatusChanged: 'server-status-changed',
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  ModuleCreated: 'module-created',
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  ModuleUpdated: 'module-updated',
@@ -958,8 +1033,11 @@ export const IHookEventTypeEnum = {
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  ShopOrderStatusChanged: 'shop-order-status-changed',
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  ShopOrderDeliveryFailed: 'shop-order-delivery-failed',
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  PlayerLinked: 'player-linked',
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+ PlayerUnlinked: 'player-unlinked',
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+ PlayerMerged: 'player-merged',
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  GameserverCreated: 'gameserver-created',
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  GameserverUpdated: 'gameserver-updated',
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+ GameserverVersionChanged: 'gameserver-version-changed',
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  GameserverDeleted: 'gameserver-deleted',
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  PlayerBanned: 'player-banned',
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  PlayerUnbanned: 'player-unbanned',
@@ -986,6 +1064,29 @@ export const ITakaroQuerySortDirectionEnum = {
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  Asc: 'asc',
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  Desc: 'desc',
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  };
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+ export const InventoryChangeCounterpartDTOKindEnum = {
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+ Container: 'container',
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+ Player: 'player',
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+ };
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+ export const InventoryChangeDTOChangeTypeEnum = {
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+ Added: 'added',
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+ Removed: 'removed',
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+ Changed: 'changed',
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+ };
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+ export const InventoryChangeDTOCauseEnum = {
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+ Pickup: 'pickup',
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+ Drop: 'drop',
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+ Craft: 'craft',
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+ Loot: 'loot',
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+ Trade: 'trade',
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+ Death: 'death',
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+ Other: 'other',
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+ Unknown: 'unknown',
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+ };
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+ export const InventoryCounterpartDTOKindEnum = {
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+ Container: 'container',
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+ Player: 'player',
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+ };
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  export const InviteLinkCreateResultDTOStatusEnum = {
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  Active: 'ACTIVE',
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  Revoked: 'REVOKED',
@@ -1008,6 +1109,21 @@ export const InviteLinkSearchInputDTOSortDirectionEnum = {
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  Asc: 'asc',
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  Desc: 'desc',
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  };
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+ export const ItemHolderChangeDTOChangeTypeEnum = {
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+ Added: 'added',
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+ Removed: 'removed',
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+ Changed: 'changed',
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+ };
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+ export const ItemHolderChangeDTOCauseEnum = {
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+ Pickup: 'pickup',
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+ Drop: 'drop',
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+ Craft: 'craft',
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+ Loot: 'loot',
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+ Trade: 'trade',
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+ Death: 'death',
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+ Other: 'other',
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+ Unknown: 'unknown',
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+ };
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  export const ItemSearchInputDTOExtendEnum = {
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  Gameserver: 'gameserver',
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  };
@@ -1041,6 +1157,10 @@ export const JobStatusOutputDTOStatusEnum = {
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  Waiting: 'waiting',
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  WaitingChildren: 'waiting-children',
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  };
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+ export const LocationSearchInputDTOSortDirectionEnum = {
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+ Asc: 'asc',
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+ Desc: 'desc',
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+ };
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  export const LoginQueryParamsLocaleEnum = {
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  En: 'en',
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  Nl: 'nl',
@@ -1160,6 +1280,8 @@ export const PERMISSIONS = {
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  ViewDiscordInfo: 'VIEW_DISCORD_INFO',
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  SendDiscordMessage: 'SEND_DISCORD_MESSAGE',
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  ManageApiKeys: 'MANAGE_API_KEYS',
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+ ReadMap: 'READ_MAP',
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+ ReadTracking: 'READ_TRACKING',
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  };
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  export const ParamKeyKeyEnum = {
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  CommandPrefix: 'commandPrefix',
@@ -1175,6 +1297,39 @@ export const ParamKeyKeyEnum = {
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  UnknownCommandFeedbackMessage: 'unknownCommandFeedbackMessage',
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  TakaroAiEnabled: 'takaroAiEnabled',
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  };
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+ export const PlayerMergeGameServerDTOOutcomeEnum = {
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+ Moved: 'moved',
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+ Combined: 'combined',
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+ };
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+ export const PlayerMergeGameServerDTOKeptPogFromEnum = {
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+ Survivor: 'survivor',
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+ Absorbed: 'absorbed',
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+ };
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+ export const PlayerMergeGameServerDTOInventoryFromEnum = {
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+ Survivor: 'survivor',
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+ Absorbed: 'absorbed',
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+ };
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+ export const PlayerMergeIdentifierDTOIdentifierEnum = {
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+ SteamId: 'steamId',
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+ EpicOnlineServicesId: 'epicOnlineServicesId',
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+ XboxLiveId: 'xboxLiveId',
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+ PlatformId: 'platformId',
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+ };
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+ export const PlayerMergeIdentifierDTOFromEnum = {
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+ Survivor: 'survivor',
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+ Absorbed: 'absorbed',
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+ };
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+ export const PlayerMergeRefusalDTOCodeEnum = {
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+ SamePlayer: 'same-player',
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+ IdentifierConflict: 'identifier-conflict',
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+ FixturePlayer: 'fixture-player',
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+ };
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+ export const PlayerMergeRefusalDTOIdentifierEnum = {
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+ SteamId: 'steamId',
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+ EpicOnlineServicesId: 'epicOnlineServicesId',
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+ XboxLiveId: 'xboxLiveId',
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+ PlatformId: 'platformId',
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+ };
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  export const PlayerOnGameServerSearchInputDTOExtendEnum = {
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  GameServer: 'gameServer',
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  Player: 'player',
@@ -1183,6 +1338,24 @@ export const PlayerOnGameServerSearchInputDTOSortDirectionEnum = {
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  Asc: 'asc',
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  Desc: 'desc',
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  };
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+ export const PlayerPortalLinkCodeDTOStatusEnum = {
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+ Valid: 'valid',
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+ Expired: 'expired',
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+ Invalid: 'invalid',
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+ };
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+ export const PlayerPortalLinkDTOSourceEnum = {
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+ GameCode: 'game-code',
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+ WebCode: 'web-code',
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+ SteamAuto: 'steam-auto',
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+ Admin: 'admin',
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+ Unknown: 'unknown',
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+ };
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+ export const PlayerPortalServerDTOGameServerTypeEnum = {
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+ Sevendaystodie: 'SEVENDAYSTODIE',
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+ Rust: 'RUST',
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+ Generic: 'GENERIC',
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+ Mock: 'MOCK',
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+ };
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  export const PlayerSearchInputAllowedFiltersRoleAssignmentScopeEnum = {
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  Global: 'global',
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  GameServer: 'gameServer',
@@ -1197,6 +1370,11 @@ export const PlayerSearchInputDTOSortDirectionEnum = {
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  Asc: 'asc',
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  Desc: 'desc',
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  };
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+ export const PositionAreaShapeDTOTypeEnum = {
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+ Circle: 'circle',
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+ Rectangle: 'rectangle',
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+ Polygon: 'polygon',
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+ };
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  export const RecentOrderDTOStatusEnum = {
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  Completed: 'COMPLETED',
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  Paid: 'PAID',
@@ -1359,16 +1537,68 @@ export const TakaroEventDomainCreatedOriginEnum = {
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  Subscription: 'subscription',
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  AdminSecret: 'admin_secret',
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  };
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+ export const TakaroEventInventoryCounterpartKindEnum = {
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+ Container: 'container',
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+ Player: 'player',
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+ };
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  export const TakaroEventItemsGivenLineResultEnum = {
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  Delivered: 'DELIVERED',
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  Failed: 'FAILED',
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  Unknown: 'UNKNOWN',
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  };
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+ export const TakaroEventPlayerIdentityConflictUnwrittenIdentifiersEnum = {
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+ SteamId: 'steamId',
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+ EpicOnlineServicesId: 'epicOnlineServicesId',
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+ XboxLiveId: 'xboxLiveId',
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+ PlatformId: 'platformId',
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+ };
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+ export const TakaroEventPlayerIdentityConflictMatchMatchedOnEnum = {
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+ SteamId: 'steamId',
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+ EpicOnlineServicesId: 'epicOnlineServicesId',
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+ XboxLiveId: 'xboxLiveId',
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+ PlatformId: 'platformId',
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+ };
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  export const TakaroEventPlayerInventoryChangedChangeTypeEnum = {
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1562
  Added: 'added',
1369
1563
  Removed: 'removed',
1370
1564
  Changed: 'changed',
1371
1565
  };
1566
+ export const TakaroEventPlayerInventoryChangedCauseEnum = {
1567
+ Pickup: 'pickup',
1568
+ Drop: 'drop',
1569
+ Craft: 'craft',
1570
+ Loot: 'loot',
1571
+ Trade: 'trade',
1572
+ Death: 'death',
1573
+ Other: 'other',
1574
+ };
1575
+ export const TakaroEventPlayerLinkedSourceEnum = {
1576
+ GameCode: 'game-code',
1577
+ WebCode: 'web-code',
1578
+ SteamAuto: 'steam-auto',
1579
+ Admin: 'admin',
1580
+ Unknown: 'unknown',
1581
+ };
1582
+ export const TakaroEventPlayerMergedMovedIdentifiersEnum = {
1583
+ SteamId: 'steamId',
1584
+ EpicOnlineServicesId: 'epicOnlineServicesId',
1585
+ XboxLiveId: 'xboxLiveId',
1586
+ PlatformId: 'platformId',
1587
+ };
1588
+ export const TakaroEventPlayerMergedServerOutcomeEnum = {
1589
+ Moved: 'moved',
1590
+ Combined: 'combined',
1591
+ };
1592
+ export const TakaroEventPlayerMergedServerKeptPogFromEnum = {
1593
+ Survivor: 'survivor',
1594
+ Absorbed: 'absorbed',
1595
+ };
1596
+ export const TakaroEventPlayerUnlinkedReasonEnum = {
1597
+ Self: 'self',
1598
+ Admin: 'admin',
1599
+ Displaced: 'displaced',
1600
+ Merged: 'merged',
1601
+ };
1372
1602
  export const TakaroEventRateLimitedScopeEnum = {
1373
1603
  Server: 'server',
1374
1604
  Domain: 'domain',
@@ -1504,6 +1734,16 @@ export const ThreadWithStepsOutputDTOOriginSurfaceEnum = {
1504
1734
  EventFailure: 'eventFailure',
1505
1735
  CsmmMigration: 'csmmMigration',
1506
1736
  };
1737
+ export const TrackingEventDTOEventNameEnum = {
1738
+ PlayerDeath: 'player-death',
1739
+ EntityKilled: 'entity-killed',
1740
+ PlayerConnected: 'player-connected',
1741
+ PlayerDisconnected: 'player-disconnected',
1742
+ };
1743
+ export const TrackingEventDTOPositionSourceEnum = {
1744
+ Reported: 'reported',
1745
+ Sampled: 'sampled',
1746
+ };
1507
1747
  export const TriggerJobInputDTOTypeEnum = {
1508
1748
  SeedModules: 'seedModules',
1509
1749
  CleanEvents: 'cleanEvents',
@@ -1513,11 +1753,27 @@ export const TriggerJobInputDTOTypeEnum = {
1513
1753
  SyncItems: 'syncItems',
1514
1754
  SyncEntities: 'syncEntities',
1515
1755
  SyncBans: 'syncBans',
1756
+ SyncLocations: 'syncLocations',
1516
1757
  SyncMapImages: 'syncMapImages',
1517
1758
  SyncMapUploads: 'syncMapUploads',
1759
+ SyncGameIcons: 'syncGameIcons',
1518
1760
  SyncSteam: 'syncSteam',
1519
1761
  SyncDiscordRoles: 'syncDiscordRoles',
1520
1762
  };
1763
+ export const UserOutputDTOPlayerLinkSourceEnum = {
1764
+ GameCode: 'game-code',
1765
+ WebCode: 'web-code',
1766
+ SteamAuto: 'steam-auto',
1767
+ Admin: 'admin',
1768
+ Unknown: 'unknown',
1769
+ };
1770
+ export const UserOutputWithRolesDTOPlayerLinkSourceEnum = {
1771
+ GameCode: 'game-code',
1772
+ WebCode: 'web-code',
1773
+ SteamAuto: 'steam-auto',
1774
+ Admin: 'admin',
1775
+ Unknown: 'unknown',
1776
+ };
1521
1777
  export const UserSearchInputDTOExtendEnum = {
1522
1778
  Roles: 'roles',
1523
1779
  };
@@ -5946,7 +6202,7 @@ export const AuthControllerLoginLocaleEnum = {
5946
6202
  export const CommandApiAxiosParamCreator = function (configuration) {
5947
6203
  return {
5948
6204
  /**
5949
- * Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerCreate`
6205
+ * The trigger `link` is reserved for the built-in `/link` command, which links players to their accounts, and is refused. Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerCreate`
5950
6206
  * @summary Create
5951
6207
  * @param {CommandCreateDTO} [commandCreateDTO] CommandCreateDTO
5952
6208
  * @param {*} [options] Override http request option.
@@ -6214,7 +6470,7 @@ export const CommandApiAxiosParamCreator = function (configuration) {
6214
6470
  };
6215
6471
  },
6216
6472
  /**
6217
- * Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerUpdate`
6473
+ * The trigger `link` is reserved for the built-in `/link` command, which links players to their accounts, and is refused. A command that already has it can still be edited. Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerUpdate`
6218
6474
  * @summary Update
6219
6475
  * @param {string} id
6220
6476
  * @param {CommandUpdateDTO} [commandUpdateDTO] CommandUpdateDTO
@@ -6293,7 +6549,7 @@ export const CommandApiFp = function (configuration) {
6293
6549
  const localVarAxiosParamCreator = CommandApiAxiosParamCreator(configuration);
6294
6550
  return {
6295
6551
  /**
6296
- * Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerCreate`
6552
+ * The trigger `link` is reserved for the built-in `/link` command, which links players to their accounts, and is refused. Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerCreate`
6297
6553
  * @summary Create
6298
6554
  * @param {CommandCreateDTO} [commandCreateDTO] CommandCreateDTO
6299
6555
  * @param {*} [options] Override http request option.
@@ -6400,7 +6656,7 @@ export const CommandApiFp = function (configuration) {
6400
6656
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
6401
6657
  },
6402
6658
  /**
6403
- * Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerUpdate`
6659
+ * The trigger `link` is reserved for the built-in `/link` command, which links players to their accounts, and is refused. A command that already has it can still be edited. Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerUpdate`
6404
6660
  * @summary Update
6405
6661
  * @param {string} id
6406
6662
  * @param {CommandUpdateDTO} [commandUpdateDTO] CommandUpdateDTO
@@ -6437,7 +6693,7 @@ export const CommandApiFactory = function (configuration, basePath, axios) {
6437
6693
  const localVarFp = CommandApiFp(configuration);
6438
6694
  return {
6439
6695
  /**
6440
- * Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerCreate`
6696
+ * The trigger `link` is reserved for the built-in `/link` command, which links players to their accounts, and is refused. Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerCreate`
6441
6697
  * @summary Create
6442
6698
  * @param {CommandCreateDTO} [commandCreateDTO] CommandCreateDTO
6443
6699
  * @param {*} [options] Override http request option.
@@ -6528,7 +6784,7 @@ export const CommandApiFactory = function (configuration, basePath, axios) {
6528
6784
  .then((request) => request(axios, basePath));
6529
6785
  },
6530
6786
  /**
6531
- * Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerUpdate`
6787
+ * The trigger `link` is reserved for the built-in `/link` command, which links players to their accounts, and is refused. A command that already has it can still be edited. Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerUpdate`
6532
6788
  * @summary Update
6533
6789
  * @param {string} id
6534
6790
  * @param {CommandUpdateDTO} [commandUpdateDTO] CommandUpdateDTO
@@ -6563,7 +6819,7 @@ export const CommandApiFactory = function (configuration, basePath, axios) {
6563
6819
  */
6564
6820
  export class CommandApi extends BaseAPI {
6565
6821
  /**
6566
- * Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerCreate`
6822
+ * The trigger `link` is reserved for the built-in `/link` command, which links players to their accounts, and is refused. Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerCreate`
6567
6823
  * @summary Create
6568
6824
  * @param {CommandCreateDTO} [commandCreateDTO] CommandCreateDTO
6569
6825
  * @param {*} [options] Override http request option.
@@ -6670,7 +6926,7 @@ export class CommandApi extends BaseAPI {
6670
6926
  .then((request) => request(this.axios, this.basePath));
6671
6927
  }
6672
6928
  /**
6673
- * Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerUpdate`
6929
+ * The trigger `link` is reserved for the built-in `/link` command, which links players to their accounts, and is refused. A command that already has it can still be edited. Required permissions: `MANAGE_MODULES`<br> OperationId: `CommandControllerUpdate`
6674
6930
  * @summary Update
6675
6931
  * @param {string} id
6676
6932
  * @param {CommandUpdateDTO} [commandUpdateDTO] CommandUpdateDTO
@@ -9892,7 +10148,7 @@ export const GameServerApiAxiosParamCreator = function (configuration) {
9892
10148
  };
9893
10149
  },
9894
10150
  /**
9895
- * A map tile of one Dimension in the standard (zoom, x, y) layout, zoom 0 covering the Dimension\'s bounds. Returns the image bytes with their MIME type. A tile the game has not rendered yet is returned as a transparent image with header X-Takaro-Map-Tile: empty. Tiles of a tiled source are cached for a few minutes. Source precedence: the operator\'s uploaded image, then the game\'s tiled source, then the game\'s image; a source that is not built yet is skipped. The response header X-Takaro-Map-Source says which one answered (upload, tiled or image). An upload or image source is served from the tile pyramid Takaro cut: the response carries X-Takaro-Map-Revision, and when the optional query parameter v equals that revision the tile is cacheable for a day (immutable), otherwise for a minute. A v that names a stored pyramid of this Dimension pins that pyramid.<br> OperationId: `GameServerControllerGetDimensionMapTile`
10151
+ * A map tile of one Dimension in the standard (zoom, x, y) layout, zoom 0 covering the Dimension\'s bounds. Returns the image bytes with their MIME type. A tile the game has not rendered yet is returned as a transparent image with header X-Takaro-Map-Tile: empty. Tiles of a tiled source are cached for a few minutes. Source precedence: the operator\'s uploaded image, then the game\'s tiled source, then the game\'s image; a source that is not built yet is skipped. The response header X-Takaro-Map-Source says which one answered (upload, tiled or image). An upload or image source is served from the tile pyramid Takaro cut: the response carries X-Takaro-Map-Revision, and when the optional query parameter v equals that revision the tile is cacheable for a day (immutable), otherwise for a minute. A v that names a stored pyramid of this Dimension pins that pyramid. Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetDimensionMapTile`
9896
10152
  * @summary Get dimension map tile
9897
10153
  * @param {string} id
9898
10154
  * @param {string} dimension
@@ -9944,6 +10200,42 @@ export const GameServerApiAxiosParamCreator = function (configuration) {
9944
10200
  options: localVarRequestOptions,
9945
10201
  };
9946
10202
  },
10203
+ /**
10204
+ * The game\'s icon from its Game Profile as a 128x128 WEBP image. 404 when the game server has no icon. When the optional query parameter v equals the stored revision (iconRevision on the game server) the response is cacheable for a day (immutable), otherwise for a minute.<br> OperationId: `GameServerControllerGetGameIcon`
10205
+ * @summary Get game icon
10206
+ * @param {string} id
10207
+ * @param {string} [v]
10208
+ * @param {*} [options] Override http request option.
10209
+ * @throws {RequiredError}
10210
+ */
10211
+ gameServerControllerGetGameIcon: async (id, v, options = {}) => {
10212
+ // verify required parameter 'id' is not null or undefined
10213
+ assertParamExists('gameServerControllerGetGameIcon', 'id', id);
10214
+ const localVarPath = `/gameserver/{id}/icon`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
10215
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
10216
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
10217
+ let baseOptions;
10218
+ if (configuration) {
10219
+ baseOptions = configuration.baseOptions;
10220
+ }
10221
+ const localVarRequestOptions = { method: 'GET', ...baseOptions, ...options };
10222
+ const localVarHeaderParameter = {};
10223
+ const localVarQueryParameter = {};
10224
+ // authentication bearerAuth required
10225
+ // http bearer authentication required
10226
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
10227
+ // authentication domainAuth required
10228
+ if (v !== undefined) {
10229
+ localVarQueryParameter['v'] = v;
10230
+ }
10231
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
10232
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
10233
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
10234
+ return {
10235
+ url: toPathString(localVarUrlObj),
10236
+ options: localVarRequestOptions,
10237
+ };
10238
+ },
9947
10239
  /**
9948
10240
  * Fetch status of an import from CSMM. Deprecated: use `GameServerController.getJob` with the import job type instead. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerGetImport`
9949
10241
  * @summary Get import
@@ -10015,7 +10307,7 @@ export const GameServerApiAxiosParamCreator = function (configuration) {
10015
10307
  };
10016
10308
  },
10017
10309
  /**
10018
- * The effective map of a game server: the Dimensions its `map` Capability declares, in declared order (the first is the default), followed by the Dimensions an operator defined by uploading a map image. `supported` is true when there is at least one Dimension; `declared` is true when the game itself declares a map. An operator\'s upload takes precedence over the game\'s map source. Positions are raw game coordinates; clients convert them with each Dimension\'s axes.<br> OperationId: `GameServerControllerGetMap`
10310
+ * The effective map of a game server: the Dimensions its `map` Capability declares, in declared order (the first is the default), followed by the Dimensions an operator defined by uploading a map image. `supported` is true when there is at least one Dimension; `declared` is true when the game itself declares a map. An operator\'s upload takes precedence over the game\'s map source. Positions are raw game coordinates; clients convert them with each Dimension\'s axes. Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetMap`
10019
10311
  * @summary Get map
10020
10312
  * @param {string} id
10021
10313
  * @param {*} [options] Override http request option.
@@ -10047,7 +10339,7 @@ export const GameServerApiAxiosParamCreator = function (configuration) {
10047
10339
  };
10048
10340
  },
10049
10341
  /**
10050
- * Get map metadata<br> OperationId: `GameServerControllerGetMapInfo`
10342
+ * Get map metadata Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetMapInfo`
10051
10343
  * @summary Get map info
10052
10344
  * @param {string} id
10053
10345
  * @param {*} [options] Override http request option.
@@ -10079,7 +10371,39 @@ export const GameServerApiAxiosParamCreator = function (configuration) {
10079
10371
  };
10080
10372
  },
10081
10373
  /**
10082
- * Get a map tile<br> OperationId: `GameServerControllerGetMapTile`
10374
+ * Offline players of a game server at their last known Position, newest first, limited to the Domain\'s retention window and to 1000 players. Positions are raw game coordinates. Required permissions: `READ_MAP`, `READ_PLAYERS`<br> OperationId: `GameServerControllerGetMapOfflinePlayers`
10375
+ * @summary Get map offline players
10376
+ * @param {string} id
10377
+ * @param {*} [options] Override http request option.
10378
+ * @throws {RequiredError}
10379
+ */
10380
+ gameServerControllerGetMapOfflinePlayers: async (id, options = {}) => {
10381
+ // verify required parameter 'id' is not null or undefined
10382
+ assertParamExists('gameServerControllerGetMapOfflinePlayers', 'id', id);
10383
+ const localVarPath = `/gameserver/{id}/map/offline-players`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
10384
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
10385
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
10386
+ let baseOptions;
10387
+ if (configuration) {
10388
+ baseOptions = configuration.baseOptions;
10389
+ }
10390
+ const localVarRequestOptions = { method: 'GET', ...baseOptions, ...options };
10391
+ const localVarHeaderParameter = {};
10392
+ const localVarQueryParameter = {};
10393
+ // authentication bearerAuth required
10394
+ // http bearer authentication required
10395
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
10396
+ // authentication domainAuth required
10397
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
10398
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
10399
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
10400
+ return {
10401
+ url: toPathString(localVarUrlObj),
10402
+ options: localVarRequestOptions,
10403
+ };
10404
+ },
10405
+ /**
10406
+ * Get a map tile Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetMapTile`
10083
10407
  * @summary Get map tile
10084
10408
  * @param {string} id
10085
10409
  * @param {string} x
@@ -10400,10 +10724,11 @@ export const GameServerApiAxiosParamCreator = function (configuration) {
10400
10724
  };
10401
10725
  },
10402
10726
  /**
10403
- * Static locations the game reports (traders, spawns). Requires the game server to be online and to declare `locations.list`; otherwise fails with GameProtocolError `unsupported`.<br> OperationId: `GameServerControllerListLocations`
10727
+ * Deprecated: use `POST /location/search`, which reads the stored Locations and works while the server is offline. This asks the game live and requires the game server to be online and to declare `locations.list`; otherwise fails with GameProtocolError `unsupported`. Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerListLocations`
10404
10728
  * @summary List locations
10405
10729
  * @param {string} id
10406
10730
  * @param {*} [options] Override http request option.
10731
+ * @deprecated
10407
10732
  * @throws {RequiredError}
10408
10733
  */
10409
10734
  gameServerControllerListLocations: async (id, options = {}) => {
@@ -10468,6 +10793,41 @@ export const GameServerApiAxiosParamCreator = function (configuration) {
10468
10793
  options: localVarRequestOptions,
10469
10794
  };
10470
10795
  },
10796
+ /**
10797
+ * Records what a connector-based game server reported when it identified: its Capability Manifest, game, connector and protocol version, and its name while the name follows the connector. Emits gameserver-version-changed when the connector, protocol version, game or game version changed, otherwise gameserver-updated when the name or Game Profile changed. Written by the connector; users normally never call it. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerRecordIdentify`
10798
+ * @summary Record identify
10799
+ * @param {string} id
10800
+ * @param {GameServerIdentifyInputDTO} [gameServerIdentifyInputDTO] GameServerIdentifyInputDTO
10801
+ * @param {*} [options] Override http request option.
10802
+ * @throws {RequiredError}
10803
+ */
10804
+ gameServerControllerRecordIdentify: async (id, gameServerIdentifyInputDTO, options = {}) => {
10805
+ // verify required parameter 'id' is not null or undefined
10806
+ assertParamExists('gameServerControllerRecordIdentify', 'id', id);
10807
+ const localVarPath = `/gameserver/{id}/identify`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
10808
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
10809
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
10810
+ let baseOptions;
10811
+ if (configuration) {
10812
+ baseOptions = configuration.baseOptions;
10813
+ }
10814
+ const localVarRequestOptions = { method: 'PUT', ...baseOptions, ...options };
10815
+ const localVarHeaderParameter = {};
10816
+ const localVarQueryParameter = {};
10817
+ // authentication bearerAuth required
10818
+ // http bearer authentication required
10819
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
10820
+ // authentication domainAuth required
10821
+ localVarHeaderParameter['Content-Type'] = 'application/json';
10822
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
10823
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
10824
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
10825
+ localVarRequestOptions.data = serializeDataIfNeeded(gameServerIdentifyInputDTO, localVarRequestOptions, configuration);
10826
+ return {
10827
+ url: toPathString(localVarUrlObj),
10828
+ options: localVarRequestOptions,
10829
+ };
10830
+ },
10471
10831
  /**
10472
10832
  * Regenerate the registration token for a gameserver. Careful, this will invalidate all existing connections. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerRegenerateRegistrationToken`
10473
10833
  * @summary Regenerate registration token
@@ -10732,41 +11092,6 @@ export const GameServerApiAxiosParamCreator = function (configuration) {
10732
11092
  options: localVarRequestOptions,
10733
11093
  };
10734
11094
  },
10735
- /**
10736
- * Records the game a connector-based game server reported at identify (e.g. \"7d2d\"). Written by the connector on handshake; users normally never call it. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerSetGame`
10737
- * @summary Set game
10738
- * @param {string} id
10739
- * @param {GameServerGameInputDTO} [gameServerGameInputDTO] GameServerGameInputDTO
10740
- * @param {*} [options] Override http request option.
10741
- * @throws {RequiredError}
10742
- */
10743
- gameServerControllerSetGame: async (id, gameServerGameInputDTO, options = {}) => {
10744
- // verify required parameter 'id' is not null or undefined
10745
- assertParamExists('gameServerControllerSetGame', 'id', id);
10746
- const localVarPath = `/gameserver/{id}/game`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
10747
- // use dummy base URL string because the URL constructor only accepts absolute URLs.
10748
- const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
10749
- let baseOptions;
10750
- if (configuration) {
10751
- baseOptions = configuration.baseOptions;
10752
- }
10753
- const localVarRequestOptions = { method: 'PUT', ...baseOptions, ...options };
10754
- const localVarHeaderParameter = {};
10755
- const localVarQueryParameter = {};
10756
- // authentication bearerAuth required
10757
- // http bearer authentication required
10758
- await setBearerAuthToObject(localVarHeaderParameter, configuration);
10759
- // authentication domainAuth required
10760
- localVarHeaderParameter['Content-Type'] = 'application/json';
10761
- setSearchParams(localVarUrlObj, localVarQueryParameter);
10762
- let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
10763
- localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
10764
- localVarRequestOptions.data = serializeDataIfNeeded(gameServerGameInputDTO, localVarRequestOptions, configuration);
10765
- return {
10766
- url: toPathString(localVarUrlObj),
10767
- options: localVarRequestOptions,
10768
- };
10769
- },
10770
11095
  /**
10771
11096
  * Shuts down the gameserver. This is a \'soft\' shutdown, meaning the gameserver will be stopped gracefully. If the gameserver is not reachable, this will have no effect. Note that most hosting providers will automatically restart the gameserver after a shutdown, which makes this operation act as a \'restart\' instead. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerShutdown`
10772
11097
  * @summary Shutdown
@@ -11193,7 +11518,7 @@ export const GameServerApiFp = function (configuration) {
11193
11518
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
11194
11519
  },
11195
11520
  /**
11196
- * A map tile of one Dimension in the standard (zoom, x, y) layout, zoom 0 covering the Dimension\'s bounds. Returns the image bytes with their MIME type. A tile the game has not rendered yet is returned as a transparent image with header X-Takaro-Map-Tile: empty. Tiles of a tiled source are cached for a few minutes. Source precedence: the operator\'s uploaded image, then the game\'s tiled source, then the game\'s image; a source that is not built yet is skipped. The response header X-Takaro-Map-Source says which one answered (upload, tiled or image). An upload or image source is served from the tile pyramid Takaro cut: the response carries X-Takaro-Map-Revision, and when the optional query parameter v equals that revision the tile is cacheable for a day (immutable), otherwise for a minute. A v that names a stored pyramid of this Dimension pins that pyramid.<br> OperationId: `GameServerControllerGetDimensionMapTile`
11521
+ * A map tile of one Dimension in the standard (zoom, x, y) layout, zoom 0 covering the Dimension\'s bounds. Returns the image bytes with their MIME type. A tile the game has not rendered yet is returned as a transparent image with header X-Takaro-Map-Tile: empty. Tiles of a tiled source are cached for a few minutes. Source precedence: the operator\'s uploaded image, then the game\'s tiled source, then the game\'s image; a source that is not built yet is skipped. The response header X-Takaro-Map-Source says which one answered (upload, tiled or image). An upload or image source is served from the tile pyramid Takaro cut: the response carries X-Takaro-Map-Revision, and when the optional query parameter v equals that revision the tile is cacheable for a day (immutable), otherwise for a minute. A v that names a stored pyramid of this Dimension pins that pyramid. Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetDimensionMapTile`
11197
11522
  * @summary Get dimension map tile
11198
11523
  * @param {string} id
11199
11524
  * @param {string} dimension
@@ -11211,6 +11536,20 @@ export const GameServerApiFp = function (configuration) {
11211
11536
  ?.url;
11212
11537
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
11213
11538
  },
11539
+ /**
11540
+ * The game\'s icon from its Game Profile as a 128x128 WEBP image. 404 when the game server has no icon. When the optional query parameter v equals the stored revision (iconRevision on the game server) the response is cacheable for a day (immutable), otherwise for a minute.<br> OperationId: `GameServerControllerGetGameIcon`
11541
+ * @summary Get game icon
11542
+ * @param {string} id
11543
+ * @param {string} [v]
11544
+ * @param {*} [options] Override http request option.
11545
+ * @throws {RequiredError}
11546
+ */
11547
+ async gameServerControllerGetGameIcon(id, v, options) {
11548
+ const localVarAxiosArgs = await localVarAxiosParamCreator.gameServerControllerGetGameIcon(id, v, options);
11549
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
11550
+ const localVarOperationServerBasePath = operationServerMap['GameServerApi.gameServerControllerGetGameIcon']?.[localVarOperationServerIndex]?.url;
11551
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
11552
+ },
11214
11553
  /**
11215
11554
  * Fetch status of an import from CSMM. Deprecated: use `GameServerController.getJob` with the import job type instead. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerGetImport`
11216
11555
  * @summary Get import
@@ -11240,7 +11579,7 @@ export const GameServerApiFp = function (configuration) {
11240
11579
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
11241
11580
  },
11242
11581
  /**
11243
- * The effective map of a game server: the Dimensions its `map` Capability declares, in declared order (the first is the default), followed by the Dimensions an operator defined by uploading a map image. `supported` is true when there is at least one Dimension; `declared` is true when the game itself declares a map. An operator\'s upload takes precedence over the game\'s map source. Positions are raw game coordinates; clients convert them with each Dimension\'s axes.<br> OperationId: `GameServerControllerGetMap`
11582
+ * The effective map of a game server: the Dimensions its `map` Capability declares, in declared order (the first is the default), followed by the Dimensions an operator defined by uploading a map image. `supported` is true when there is at least one Dimension; `declared` is true when the game itself declares a map. An operator\'s upload takes precedence over the game\'s map source. Positions are raw game coordinates; clients convert them with each Dimension\'s axes. Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetMap`
11244
11583
  * @summary Get map
11245
11584
  * @param {string} id
11246
11585
  * @param {*} [options] Override http request option.
@@ -11253,7 +11592,7 @@ export const GameServerApiFp = function (configuration) {
11253
11592
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
11254
11593
  },
11255
11594
  /**
11256
- * Get map metadata<br> OperationId: `GameServerControllerGetMapInfo`
11595
+ * Get map metadata Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetMapInfo`
11257
11596
  * @summary Get map info
11258
11597
  * @param {string} id
11259
11598
  * @param {*} [options] Override http request option.
@@ -11266,7 +11605,21 @@ export const GameServerApiFp = function (configuration) {
11266
11605
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
11267
11606
  },
11268
11607
  /**
11269
- * Get a map tile<br> OperationId: `GameServerControllerGetMapTile`
11608
+ * Offline players of a game server at their last known Position, newest first, limited to the Domain\'s retention window and to 1000 players. Positions are raw game coordinates. Required permissions: `READ_MAP`, `READ_PLAYERS`<br> OperationId: `GameServerControllerGetMapOfflinePlayers`
11609
+ * @summary Get map offline players
11610
+ * @param {string} id
11611
+ * @param {*} [options] Override http request option.
11612
+ * @throws {RequiredError}
11613
+ */
11614
+ async gameServerControllerGetMapOfflinePlayers(id, options) {
11615
+ const localVarAxiosArgs = await localVarAxiosParamCreator.gameServerControllerGetMapOfflinePlayers(id, options);
11616
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
11617
+ const localVarOperationServerBasePath = operationServerMap['GameServerApi.gameServerControllerGetMapOfflinePlayers']?.[localVarOperationServerIndex]
11618
+ ?.url;
11619
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
11620
+ },
11621
+ /**
11622
+ * Get a map tile Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetMapTile`
11270
11623
  * @summary Get map tile
11271
11624
  * @param {string} id
11272
11625
  * @param {string} x
@@ -11392,10 +11745,11 @@ export const GameServerApiFp = function (configuration) {
11392
11745
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
11393
11746
  },
11394
11747
  /**
11395
- * Static locations the game reports (traders, spawns). Requires the game server to be online and to declare `locations.list`; otherwise fails with GameProtocolError `unsupported`.<br> OperationId: `GameServerControllerListLocations`
11748
+ * Deprecated: use `POST /location/search`, which reads the stored Locations and works while the server is offline. This asks the game live and requires the game server to be online and to declare `locations.list`; otherwise fails with GameProtocolError `unsupported`. Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerListLocations`
11396
11749
  * @summary List locations
11397
11750
  * @param {string} id
11398
11751
  * @param {*} [options] Override http request option.
11752
+ * @deprecated
11399
11753
  * @throws {RequiredError}
11400
11754
  */
11401
11755
  async gameServerControllerListLocations(id, options) {
@@ -11418,6 +11772,20 @@ export const GameServerApiFp = function (configuration) {
11418
11772
  const localVarOperationServerBasePath = operationServerMap['GameServerApi.gameServerControllerPutMapUpload']?.[localVarOperationServerIndex]?.url;
11419
11773
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
11420
11774
  },
11775
+ /**
11776
+ * Records what a connector-based game server reported when it identified: its Capability Manifest, game, connector and protocol version, and its name while the name follows the connector. Emits gameserver-version-changed when the connector, protocol version, game or game version changed, otherwise gameserver-updated when the name or Game Profile changed. Written by the connector; users normally never call it. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerRecordIdentify`
11777
+ * @summary Record identify
11778
+ * @param {string} id
11779
+ * @param {GameServerIdentifyInputDTO} [gameServerIdentifyInputDTO] GameServerIdentifyInputDTO
11780
+ * @param {*} [options] Override http request option.
11781
+ * @throws {RequiredError}
11782
+ */
11783
+ async gameServerControllerRecordIdentify(id, gameServerIdentifyInputDTO, options) {
11784
+ const localVarAxiosArgs = await localVarAxiosParamCreator.gameServerControllerRecordIdentify(id, gameServerIdentifyInputDTO, options);
11785
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
11786
+ const localVarOperationServerBasePath = operationServerMap['GameServerApi.gameServerControllerRecordIdentify']?.[localVarOperationServerIndex]?.url;
11787
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
11788
+ },
11421
11789
  /**
11422
11790
  * Regenerate the registration token for a gameserver. Careful, this will invalidate all existing connections. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerRegenerateRegistrationToken`
11423
11791
  * @summary Regenerate registration token
@@ -11525,20 +11893,6 @@ export const GameServerApiFp = function (configuration) {
11525
11893
  const localVarOperationServerBasePath = operationServerMap['GameServerApi.gameServerControllerSetCapabilities']?.[localVarOperationServerIndex]?.url;
11526
11894
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
11527
11895
  },
11528
- /**
11529
- * Records the game a connector-based game server reported at identify (e.g. \"7d2d\"). Written by the connector on handshake; users normally never call it. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerSetGame`
11530
- * @summary Set game
11531
- * @param {string} id
11532
- * @param {GameServerGameInputDTO} [gameServerGameInputDTO] GameServerGameInputDTO
11533
- * @param {*} [options] Override http request option.
11534
- * @throws {RequiredError}
11535
- */
11536
- async gameServerControllerSetGame(id, gameServerGameInputDTO, options) {
11537
- const localVarAxiosArgs = await localVarAxiosParamCreator.gameServerControllerSetGame(id, gameServerGameInputDTO, options);
11538
- const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
11539
- const localVarOperationServerBasePath = operationServerMap['GameServerApi.gameServerControllerSetGame']?.[localVarOperationServerIndex]?.url;
11540
- return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
11541
- },
11542
11896
  /**
11543
11897
  * Shuts down the gameserver. This is a \'soft\' shutdown, meaning the gameserver will be stopped gracefully. If the gameserver is not reachable, this will have no effect. Note that most hosting providers will automatically restart the gameserver after a shutdown, which makes this operation act as a \'restart\' instead. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerShutdown`
11544
11898
  * @summary Shutdown
@@ -11762,7 +12116,7 @@ export const GameServerApiFactory = function (configuration, basePath, axios) {
11762
12116
  return localVarFp.gameServerControllerGetCapabilities(id, options).then((request) => request(axios, basePath));
11763
12117
  },
11764
12118
  /**
11765
- * A map tile of one Dimension in the standard (zoom, x, y) layout, zoom 0 covering the Dimension\'s bounds. Returns the image bytes with their MIME type. A tile the game has not rendered yet is returned as a transparent image with header X-Takaro-Map-Tile: empty. Tiles of a tiled source are cached for a few minutes. Source precedence: the operator\'s uploaded image, then the game\'s tiled source, then the game\'s image; a source that is not built yet is skipped. The response header X-Takaro-Map-Source says which one answered (upload, tiled or image). An upload or image source is served from the tile pyramid Takaro cut: the response carries X-Takaro-Map-Revision, and when the optional query parameter v equals that revision the tile is cacheable for a day (immutable), otherwise for a minute. A v that names a stored pyramid of this Dimension pins that pyramid.<br> OperationId: `GameServerControllerGetDimensionMapTile`
12119
+ * A map tile of one Dimension in the standard (zoom, x, y) layout, zoom 0 covering the Dimension\'s bounds. Returns the image bytes with their MIME type. A tile the game has not rendered yet is returned as a transparent image with header X-Takaro-Map-Tile: empty. Tiles of a tiled source are cached for a few minutes. Source precedence: the operator\'s uploaded image, then the game\'s tiled source, then the game\'s image; a source that is not built yet is skipped. The response header X-Takaro-Map-Source says which one answered (upload, tiled or image). An upload or image source is served from the tile pyramid Takaro cut: the response carries X-Takaro-Map-Revision, and when the optional query parameter v equals that revision the tile is cacheable for a day (immutable), otherwise for a minute. A v that names a stored pyramid of this Dimension pins that pyramid. Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetDimensionMapTile`
11766
12120
  * @summary Get dimension map tile
11767
12121
  * @param {string} id
11768
12122
  * @param {string} dimension
@@ -11778,6 +12132,17 @@ export const GameServerApiFactory = function (configuration, basePath, axios) {
11778
12132
  .gameServerControllerGetDimensionMapTile(id, dimension, zoom, x, y, v, options)
11779
12133
  .then((request) => request(axios, basePath));
11780
12134
  },
12135
+ /**
12136
+ * The game\'s icon from its Game Profile as a 128x128 WEBP image. 404 when the game server has no icon. When the optional query parameter v equals the stored revision (iconRevision on the game server) the response is cacheable for a day (immutable), otherwise for a minute.<br> OperationId: `GameServerControllerGetGameIcon`
12137
+ * @summary Get game icon
12138
+ * @param {string} id
12139
+ * @param {string} [v]
12140
+ * @param {*} [options] Override http request option.
12141
+ * @throws {RequiredError}
12142
+ */
12143
+ gameServerControllerGetGameIcon(id, v, options) {
12144
+ return localVarFp.gameServerControllerGetGameIcon(id, v, options).then((request) => request(axios, basePath));
12145
+ },
11781
12146
  /**
11782
12147
  * Fetch status of an import from CSMM. Deprecated: use `GameServerController.getJob` with the import job type instead. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerGetImport`
11783
12148
  * @summary Get import
@@ -11801,7 +12166,7 @@ export const GameServerApiFactory = function (configuration, basePath, axios) {
11801
12166
  return localVarFp.gameServerControllerGetJob(type, id, options).then((request) => request(axios, basePath));
11802
12167
  },
11803
12168
  /**
11804
- * The effective map of a game server: the Dimensions its `map` Capability declares, in declared order (the first is the default), followed by the Dimensions an operator defined by uploading a map image. `supported` is true when there is at least one Dimension; `declared` is true when the game itself declares a map. An operator\'s upload takes precedence over the game\'s map source. Positions are raw game coordinates; clients convert them with each Dimension\'s axes.<br> OperationId: `GameServerControllerGetMap`
12169
+ * The effective map of a game server: the Dimensions its `map` Capability declares, in declared order (the first is the default), followed by the Dimensions an operator defined by uploading a map image. `supported` is true when there is at least one Dimension; `declared` is true when the game itself declares a map. An operator\'s upload takes precedence over the game\'s map source. Positions are raw game coordinates; clients convert them with each Dimension\'s axes. Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetMap`
11805
12170
  * @summary Get map
11806
12171
  * @param {string} id
11807
12172
  * @param {*} [options] Override http request option.
@@ -11811,7 +12176,7 @@ export const GameServerApiFactory = function (configuration, basePath, axios) {
11811
12176
  return localVarFp.gameServerControllerGetMap(id, options).then((request) => request(axios, basePath));
11812
12177
  },
11813
12178
  /**
11814
- * Get map metadata<br> OperationId: `GameServerControllerGetMapInfo`
12179
+ * Get map metadata Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetMapInfo`
11815
12180
  * @summary Get map info
11816
12181
  * @param {string} id
11817
12182
  * @param {*} [options] Override http request option.
@@ -11821,7 +12186,19 @@ export const GameServerApiFactory = function (configuration, basePath, axios) {
11821
12186
  return localVarFp.gameServerControllerGetMapInfo(id, options).then((request) => request(axios, basePath));
11822
12187
  },
11823
12188
  /**
11824
- * Get a map tile<br> OperationId: `GameServerControllerGetMapTile`
12189
+ * Offline players of a game server at their last known Position, newest first, limited to the Domain\'s retention window and to 1000 players. Positions are raw game coordinates. Required permissions: `READ_MAP`, `READ_PLAYERS`<br> OperationId: `GameServerControllerGetMapOfflinePlayers`
12190
+ * @summary Get map offline players
12191
+ * @param {string} id
12192
+ * @param {*} [options] Override http request option.
12193
+ * @throws {RequiredError}
12194
+ */
12195
+ gameServerControllerGetMapOfflinePlayers(id, options) {
12196
+ return localVarFp
12197
+ .gameServerControllerGetMapOfflinePlayers(id, options)
12198
+ .then((request) => request(axios, basePath));
12199
+ },
12200
+ /**
12201
+ * Get a map tile Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetMapTile`
11825
12202
  * @summary Get map tile
11826
12203
  * @param {string} id
11827
12204
  * @param {string} x
@@ -11928,10 +12305,11 @@ export const GameServerApiFactory = function (configuration, basePath, axios) {
11928
12305
  return localVarFp.gameServerControllerListBans(id, options).then((request) => request(axios, basePath));
11929
12306
  },
11930
12307
  /**
11931
- * Static locations the game reports (traders, spawns). Requires the game server to be online and to declare `locations.list`; otherwise fails with GameProtocolError `unsupported`.<br> OperationId: `GameServerControllerListLocations`
12308
+ * Deprecated: use `POST /location/search`, which reads the stored Locations and works while the server is offline. This asks the game live and requires the game server to be online and to declare `locations.list`; otherwise fails with GameProtocolError `unsupported`. Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerListLocations`
11932
12309
  * @summary List locations
11933
12310
  * @param {string} id
11934
12311
  * @param {*} [options] Override http request option.
12312
+ * @deprecated
11935
12313
  * @throws {RequiredError}
11936
12314
  */
11937
12315
  gameServerControllerListLocations(id, options) {
@@ -11950,6 +12328,19 @@ export const GameServerApiFactory = function (configuration, basePath, axios) {
11950
12328
  .gameServerControllerPutMapUpload(id, dimension, options)
11951
12329
  .then((request) => request(axios, basePath));
11952
12330
  },
12331
+ /**
12332
+ * Records what a connector-based game server reported when it identified: its Capability Manifest, game, connector and protocol version, and its name while the name follows the connector. Emits gameserver-version-changed when the connector, protocol version, game or game version changed, otherwise gameserver-updated when the name or Game Profile changed. Written by the connector; users normally never call it. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerRecordIdentify`
12333
+ * @summary Record identify
12334
+ * @param {string} id
12335
+ * @param {GameServerIdentifyInputDTO} [gameServerIdentifyInputDTO] GameServerIdentifyInputDTO
12336
+ * @param {*} [options] Override http request option.
12337
+ * @throws {RequiredError}
12338
+ */
12339
+ gameServerControllerRecordIdentify(id, gameServerIdentifyInputDTO, options) {
12340
+ return localVarFp
12341
+ .gameServerControllerRecordIdentify(id, gameServerIdentifyInputDTO, options)
12342
+ .then((request) => request(axios, basePath));
12343
+ },
11953
12344
  /**
11954
12345
  * Regenerate the registration token for a gameserver. Careful, this will invalidate all existing connections. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerRegenerateRegistrationToken`
11955
12346
  * @summary Regenerate registration token
@@ -12044,19 +12435,6 @@ export const GameServerApiFactory = function (configuration, basePath, axios) {
12044
12435
  .gameServerControllerSetCapabilities(id, gameServerCapabilitiesInputDTO, options)
12045
12436
  .then((request) => request(axios, basePath));
12046
12437
  },
12047
- /**
12048
- * Records the game a connector-based game server reported at identify (e.g. \"7d2d\"). Written by the connector on handshake; users normally never call it. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerSetGame`
12049
- * @summary Set game
12050
- * @param {string} id
12051
- * @param {GameServerGameInputDTO} [gameServerGameInputDTO] GameServerGameInputDTO
12052
- * @param {*} [options] Override http request option.
12053
- * @throws {RequiredError}
12054
- */
12055
- gameServerControllerSetGame(id, gameServerGameInputDTO, options) {
12056
- return localVarFp
12057
- .gameServerControllerSetGame(id, gameServerGameInputDTO, options)
12058
- .then((request) => request(axios, basePath));
12059
- },
12060
12438
  /**
12061
12439
  * Shuts down the gameserver. This is a \'soft\' shutdown, meaning the gameserver will be stopped gracefully. If the gameserver is not reachable, this will have no effect. Note that most hosting providers will automatically restart the gameserver after a shutdown, which makes this operation act as a \'restart\' instead. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerShutdown`
12062
12440
  * @summary Shutdown
@@ -12274,7 +12652,7 @@ export class GameServerApi extends BaseAPI {
12274
12652
  .then((request) => request(this.axios, this.basePath));
12275
12653
  }
12276
12654
  /**
12277
- * A map tile of one Dimension in the standard (zoom, x, y) layout, zoom 0 covering the Dimension\'s bounds. Returns the image bytes with their MIME type. A tile the game has not rendered yet is returned as a transparent image with header X-Takaro-Map-Tile: empty. Tiles of a tiled source are cached for a few minutes. Source precedence: the operator\'s uploaded image, then the game\'s tiled source, then the game\'s image; a source that is not built yet is skipped. The response header X-Takaro-Map-Source says which one answered (upload, tiled or image). An upload or image source is served from the tile pyramid Takaro cut: the response carries X-Takaro-Map-Revision, and when the optional query parameter v equals that revision the tile is cacheable for a day (immutable), otherwise for a minute. A v that names a stored pyramid of this Dimension pins that pyramid.<br> OperationId: `GameServerControllerGetDimensionMapTile`
12655
+ * A map tile of one Dimension in the standard (zoom, x, y) layout, zoom 0 covering the Dimension\'s bounds. Returns the image bytes with their MIME type. A tile the game has not rendered yet is returned as a transparent image with header X-Takaro-Map-Tile: empty. Tiles of a tiled source are cached for a few minutes. Source precedence: the operator\'s uploaded image, then the game\'s tiled source, then the game\'s image; a source that is not built yet is skipped. The response header X-Takaro-Map-Source says which one answered (upload, tiled or image). An upload or image source is served from the tile pyramid Takaro cut: the response carries X-Takaro-Map-Revision, and when the optional query parameter v equals that revision the tile is cacheable for a day (immutable), otherwise for a minute. A v that names a stored pyramid of this Dimension pins that pyramid. Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetDimensionMapTile`
12278
12656
  * @summary Get dimension map tile
12279
12657
  * @param {string} id
12280
12658
  * @param {string} dimension
@@ -12291,6 +12669,20 @@ export class GameServerApi extends BaseAPI {
12291
12669
  .gameServerControllerGetDimensionMapTile(id, dimension, zoom, x, y, v, options)
12292
12670
  .then((request) => request(this.axios, this.basePath));
12293
12671
  }
12672
+ /**
12673
+ * The game\'s icon from its Game Profile as a 128x128 WEBP image. 404 when the game server has no icon. When the optional query parameter v equals the stored revision (iconRevision on the game server) the response is cacheable for a day (immutable), otherwise for a minute.<br> OperationId: `GameServerControllerGetGameIcon`
12674
+ * @summary Get game icon
12675
+ * @param {string} id
12676
+ * @param {string} [v]
12677
+ * @param {*} [options] Override http request option.
12678
+ * @throws {RequiredError}
12679
+ * @memberof GameServerApi
12680
+ */
12681
+ gameServerControllerGetGameIcon(id, v, options) {
12682
+ return GameServerApiFp(this.configuration)
12683
+ .gameServerControllerGetGameIcon(id, v, options)
12684
+ .then((request) => request(this.axios, this.basePath));
12685
+ }
12294
12686
  /**
12295
12687
  * Fetch status of an import from CSMM. Deprecated: use `GameServerController.getJob` with the import job type instead. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerGetImport`
12296
12688
  * @summary Get import
@@ -12320,7 +12712,7 @@ export class GameServerApi extends BaseAPI {
12320
12712
  .then((request) => request(this.axios, this.basePath));
12321
12713
  }
12322
12714
  /**
12323
- * The effective map of a game server: the Dimensions its `map` Capability declares, in declared order (the first is the default), followed by the Dimensions an operator defined by uploading a map image. `supported` is true when there is at least one Dimension; `declared` is true when the game itself declares a map. An operator\'s upload takes precedence over the game\'s map source. Positions are raw game coordinates; clients convert them with each Dimension\'s axes.<br> OperationId: `GameServerControllerGetMap`
12715
+ * The effective map of a game server: the Dimensions its `map` Capability declares, in declared order (the first is the default), followed by the Dimensions an operator defined by uploading a map image. `supported` is true when there is at least one Dimension; `declared` is true when the game itself declares a map. An operator\'s upload takes precedence over the game\'s map source. Positions are raw game coordinates; clients convert them with each Dimension\'s axes. Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetMap`
12324
12716
  * @summary Get map
12325
12717
  * @param {string} id
12326
12718
  * @param {*} [options] Override http request option.
@@ -12333,7 +12725,7 @@ export class GameServerApi extends BaseAPI {
12333
12725
  .then((request) => request(this.axios, this.basePath));
12334
12726
  }
12335
12727
  /**
12336
- * Get map metadata<br> OperationId: `GameServerControllerGetMapInfo`
12728
+ * Get map metadata Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetMapInfo`
12337
12729
  * @summary Get map info
12338
12730
  * @param {string} id
12339
12731
  * @param {*} [options] Override http request option.
@@ -12346,7 +12738,20 @@ export class GameServerApi extends BaseAPI {
12346
12738
  .then((request) => request(this.axios, this.basePath));
12347
12739
  }
12348
12740
  /**
12349
- * Get a map tile<br> OperationId: `GameServerControllerGetMapTile`
12741
+ * Offline players of a game server at their last known Position, newest first, limited to the Domain\'s retention window and to 1000 players. Positions are raw game coordinates. Required permissions: `READ_MAP`, `READ_PLAYERS`<br> OperationId: `GameServerControllerGetMapOfflinePlayers`
12742
+ * @summary Get map offline players
12743
+ * @param {string} id
12744
+ * @param {*} [options] Override http request option.
12745
+ * @throws {RequiredError}
12746
+ * @memberof GameServerApi
12747
+ */
12748
+ gameServerControllerGetMapOfflinePlayers(id, options) {
12749
+ return GameServerApiFp(this.configuration)
12750
+ .gameServerControllerGetMapOfflinePlayers(id, options)
12751
+ .then((request) => request(this.axios, this.basePath));
12752
+ }
12753
+ /**
12754
+ * Get a map tile Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerGetMapTile`
12350
12755
  * @summary Get map tile
12351
12756
  * @param {string} id
12352
12757
  * @param {string} x
@@ -12472,10 +12877,11 @@ export class GameServerApi extends BaseAPI {
12472
12877
  .then((request) => request(this.axios, this.basePath));
12473
12878
  }
12474
12879
  /**
12475
- * Static locations the game reports (traders, spawns). Requires the game server to be online and to declare `locations.list`; otherwise fails with GameProtocolError `unsupported`.<br> OperationId: `GameServerControllerListLocations`
12880
+ * Deprecated: use `POST /location/search`, which reads the stored Locations and works while the server is offline. This asks the game live and requires the game server to be online and to declare `locations.list`; otherwise fails with GameProtocolError `unsupported`. Required permissions: `READ_MAP`<br> OperationId: `GameServerControllerListLocations`
12476
12881
  * @summary List locations
12477
12882
  * @param {string} id
12478
12883
  * @param {*} [options] Override http request option.
12884
+ * @deprecated
12479
12885
  * @throws {RequiredError}
12480
12886
  * @memberof GameServerApi
12481
12887
  */
@@ -12499,15 +12905,29 @@ export class GameServerApi extends BaseAPI {
12499
12905
  .then((request) => request(this.axios, this.basePath));
12500
12906
  }
12501
12907
  /**
12502
- * Regenerate the registration token for a gameserver. Careful, this will invalidate all existing connections. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerRegenerateRegistrationToken`
12503
- * @summary Regenerate registration token
12908
+ * Records what a connector-based game server reported when it identified: its Capability Manifest, game, connector and protocol version, and its name while the name follows the connector. Emits gameserver-version-changed when the connector, protocol version, game or game version changed, otherwise gameserver-updated when the name or Game Profile changed. Written by the connector; users normally never call it. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerRecordIdentify`
12909
+ * @summary Record identify
12910
+ * @param {string} id
12911
+ * @param {GameServerIdentifyInputDTO} [gameServerIdentifyInputDTO] GameServerIdentifyInputDTO
12504
12912
  * @param {*} [options] Override http request option.
12505
12913
  * @throws {RequiredError}
12506
12914
  * @memberof GameServerApi
12507
12915
  */
12508
- gameServerControllerRegenerateRegistrationToken(options) {
12916
+ gameServerControllerRecordIdentify(id, gameServerIdentifyInputDTO, options) {
12509
12917
  return GameServerApiFp(this.configuration)
12510
- .gameServerControllerRegenerateRegistrationToken(options)
12918
+ .gameServerControllerRecordIdentify(id, gameServerIdentifyInputDTO, options)
12919
+ .then((request) => request(this.axios, this.basePath));
12920
+ }
12921
+ /**
12922
+ * Regenerate the registration token for a gameserver. Careful, this will invalidate all existing connections. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerRegenerateRegistrationToken`
12923
+ * @summary Regenerate registration token
12924
+ * @param {*} [options] Override http request option.
12925
+ * @throws {RequiredError}
12926
+ * @memberof GameServerApi
12927
+ */
12928
+ gameServerControllerRegenerateRegistrationToken(options) {
12929
+ return GameServerApiFp(this.configuration)
12930
+ .gameServerControllerRegenerateRegistrationToken(options)
12511
12931
  .then((request) => request(this.axios, this.basePath));
12512
12932
  }
12513
12933
  /**
@@ -12604,20 +13024,6 @@ export class GameServerApi extends BaseAPI {
12604
13024
  .gameServerControllerSetCapabilities(id, gameServerCapabilitiesInputDTO, options)
12605
13025
  .then((request) => request(this.axios, this.basePath));
12606
13026
  }
12607
- /**
12608
- * Records the game a connector-based game server reported at identify (e.g. \"7d2d\"). Written by the connector on handshake; users normally never call it. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerSetGame`
12609
- * @summary Set game
12610
- * @param {string} id
12611
- * @param {GameServerGameInputDTO} [gameServerGameInputDTO] GameServerGameInputDTO
12612
- * @param {*} [options] Override http request option.
12613
- * @throws {RequiredError}
12614
- * @memberof GameServerApi
12615
- */
12616
- gameServerControllerSetGame(id, gameServerGameInputDTO, options) {
12617
- return GameServerApiFp(this.configuration)
12618
- .gameServerControllerSetGame(id, gameServerGameInputDTO, options)
12619
- .then((request) => request(this.axios, this.basePath));
12620
- }
12621
13027
  /**
12622
13028
  * Shuts down the gameserver. This is a \'soft\' shutdown, meaning the gameserver will be stopped gracefully. If the gameserver is not reachable, this will have no effect. Note that most hosting providers will automatically restart the gameserver after a shutdown, which makes this operation act as a \'restart\' instead. Required permissions: `MANAGE_GAMESERVERS`<br> OperationId: `GameServerControllerShutdown`
12623
13029
  * @summary Shutdown
@@ -14285,6 +14691,110 @@ export class ItemSetApi extends BaseAPI {
14285
14691
  .then((request) => request(this.axios, this.basePath));
14286
14692
  }
14287
14693
  }
14694
+ /**
14695
+ * LocationApi - axios parameter creator
14696
+ * @export
14697
+ */
14698
+ export const LocationApiAxiosParamCreator = function (configuration) {
14699
+ return {
14700
+ /**
14701
+ * Search the Locations stored for game servers, as the game last reported them. They stay available while the game server is offline. A Location the game reported without a Dimension is stored under the game server\'s default Dimension. Filterable by category, a free-form string the game chooses. Required permissions: `READ_MAP`<br> OperationId: `LocationControllerSearch`
14702
+ * @summary Search
14703
+ * @param {LocationSearchInputDTO} [locationSearchInputDTO] LocationSearchInputDTO
14704
+ * @param {*} [options] Override http request option.
14705
+ * @throws {RequiredError}
14706
+ */
14707
+ locationControllerSearch: async (locationSearchInputDTO, options = {}) => {
14708
+ const localVarPath = `/location/search`;
14709
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
14710
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
14711
+ let baseOptions;
14712
+ if (configuration) {
14713
+ baseOptions = configuration.baseOptions;
14714
+ }
14715
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
14716
+ const localVarHeaderParameter = {};
14717
+ const localVarQueryParameter = {};
14718
+ // authentication bearerAuth required
14719
+ // http bearer authentication required
14720
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
14721
+ // authentication domainAuth required
14722
+ localVarHeaderParameter['Content-Type'] = 'application/json';
14723
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
14724
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
14725
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
14726
+ localVarRequestOptions.data = serializeDataIfNeeded(locationSearchInputDTO, localVarRequestOptions, configuration);
14727
+ return {
14728
+ url: toPathString(localVarUrlObj),
14729
+ options: localVarRequestOptions,
14730
+ };
14731
+ },
14732
+ };
14733
+ };
14734
+ /**
14735
+ * LocationApi - functional programming interface
14736
+ * @export
14737
+ */
14738
+ export const LocationApiFp = function (configuration) {
14739
+ const localVarAxiosParamCreator = LocationApiAxiosParamCreator(configuration);
14740
+ return {
14741
+ /**
14742
+ * Search the Locations stored for game servers, as the game last reported them. They stay available while the game server is offline. A Location the game reported without a Dimension is stored under the game server\'s default Dimension. Filterable by category, a free-form string the game chooses. Required permissions: `READ_MAP`<br> OperationId: `LocationControllerSearch`
14743
+ * @summary Search
14744
+ * @param {LocationSearchInputDTO} [locationSearchInputDTO] LocationSearchInputDTO
14745
+ * @param {*} [options] Override http request option.
14746
+ * @throws {RequiredError}
14747
+ */
14748
+ async locationControllerSearch(locationSearchInputDTO, options) {
14749
+ const localVarAxiosArgs = await localVarAxiosParamCreator.locationControllerSearch(locationSearchInputDTO, options);
14750
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
14751
+ const localVarOperationServerBasePath = operationServerMap['LocationApi.locationControllerSearch']?.[localVarOperationServerIndex]?.url;
14752
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
14753
+ },
14754
+ };
14755
+ };
14756
+ /**
14757
+ * LocationApi - factory interface
14758
+ * @export
14759
+ */
14760
+ export const LocationApiFactory = function (configuration, basePath, axios) {
14761
+ const localVarFp = LocationApiFp(configuration);
14762
+ return {
14763
+ /**
14764
+ * Search the Locations stored for game servers, as the game last reported them. They stay available while the game server is offline. A Location the game reported without a Dimension is stored under the game server\'s default Dimension. Filterable by category, a free-form string the game chooses. Required permissions: `READ_MAP`<br> OperationId: `LocationControllerSearch`
14765
+ * @summary Search
14766
+ * @param {LocationSearchInputDTO} [locationSearchInputDTO] LocationSearchInputDTO
14767
+ * @param {*} [options] Override http request option.
14768
+ * @throws {RequiredError}
14769
+ */
14770
+ locationControllerSearch(locationSearchInputDTO, options) {
14771
+ return localVarFp
14772
+ .locationControllerSearch(locationSearchInputDTO, options)
14773
+ .then((request) => request(axios, basePath));
14774
+ },
14775
+ };
14776
+ };
14777
+ /**
14778
+ * LocationApi - object-oriented interface
14779
+ * @export
14780
+ * @class LocationApi
14781
+ * @extends {BaseAPI}
14782
+ */
14783
+ export class LocationApi extends BaseAPI {
14784
+ /**
14785
+ * Search the Locations stored for game servers, as the game last reported them. They stay available while the game server is offline. A Location the game reported without a Dimension is stored under the game server\'s default Dimension. Filterable by category, a free-form string the game chooses. Required permissions: `READ_MAP`<br> OperationId: `LocationControllerSearch`
14786
+ * @summary Search
14787
+ * @param {LocationSearchInputDTO} [locationSearchInputDTO] LocationSearchInputDTO
14788
+ * @param {*} [options] Override http request option.
14789
+ * @throws {RequiredError}
14790
+ * @memberof LocationApi
14791
+ */
14792
+ locationControllerSearch(locationSearchInputDTO, options) {
14793
+ return LocationApiFp(this.configuration)
14794
+ .locationControllerSearch(locationSearchInputDTO, options)
14795
+ .then((request) => request(this.axios, this.basePath));
14796
+ }
14797
+ }
14288
14798
  /**
14289
14799
  * MetaApi - axios parameter creator
14290
14800
  * @export
@@ -14804,6 +15314,41 @@ export const ModuleApiAxiosParamCreator = function (configuration) {
14804
15314
  options: localVarRequestOptions,
14805
15315
  };
14806
15316
  },
15317
+ /**
15318
+ * Adds the tagged versions of an export to this custom module. Tags the module already has with identical content are skipped; a tag with different content refuses the whole import. The exported latest draft is ignored. Required permissions: `MANAGE_MODULES`<br> OperationId: `ModuleControllerImportVersions`
15319
+ * @summary Import versions into an existing module
15320
+ * @param {string} id
15321
+ * @param {any} [body]
15322
+ * @param {*} [options] Override http request option.
15323
+ * @throws {RequiredError}
15324
+ */
15325
+ moduleControllerImportVersions: async (id, body, options = {}) => {
15326
+ // verify required parameter 'id' is not null or undefined
15327
+ assertParamExists('moduleControllerImportVersions', 'id', id);
15328
+ const localVarPath = `/module/{id}/import`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
15329
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
15330
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
15331
+ let baseOptions;
15332
+ if (configuration) {
15333
+ baseOptions = configuration.baseOptions;
15334
+ }
15335
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
15336
+ const localVarHeaderParameter = {};
15337
+ const localVarQueryParameter = {};
15338
+ // authentication bearerAuth required
15339
+ // http bearer authentication required
15340
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
15341
+ // authentication domainAuth required
15342
+ localVarHeaderParameter['Content-Type'] = 'application/json';
15343
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
15344
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
15345
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
15346
+ localVarRequestOptions.data = serializeDataIfNeeded(body, localVarRequestOptions, configuration);
15347
+ return {
15348
+ url: toPathString(localVarUrlObj),
15349
+ options: localVarRequestOptions,
15350
+ };
15351
+ },
14807
15352
  /**
14808
15353
  * Removes a module, including all versions and config Required permissions: `MANAGE_MODULES`<br> OperationId: `ModuleControllerRemove`
14809
15354
  * @summary Remove a module
@@ -15199,6 +15744,20 @@ export const ModuleApiFp = function (configuration) {
15199
15744
  const localVarOperationServerBasePath = operationServerMap['ModuleApi.moduleControllerImport']?.[localVarOperationServerIndex]?.url;
15200
15745
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
15201
15746
  },
15747
+ /**
15748
+ * Adds the tagged versions of an export to this custom module. Tags the module already has with identical content are skipped; a tag with different content refuses the whole import. The exported latest draft is ignored. Required permissions: `MANAGE_MODULES`<br> OperationId: `ModuleControllerImportVersions`
15749
+ * @summary Import versions into an existing module
15750
+ * @param {string} id
15751
+ * @param {any} [body]
15752
+ * @param {*} [options] Override http request option.
15753
+ * @throws {RequiredError}
15754
+ */
15755
+ async moduleControllerImportVersions(id, body, options) {
15756
+ const localVarAxiosArgs = await localVarAxiosParamCreator.moduleControllerImportVersions(id, body, options);
15757
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
15758
+ const localVarOperationServerBasePath = operationServerMap['ModuleApi.moduleControllerImportVersions']?.[localVarOperationServerIndex]?.url;
15759
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
15760
+ },
15202
15761
  /**
15203
15762
  * Removes a module, including all versions and config Required permissions: `MANAGE_MODULES`<br> OperationId: `ModuleControllerRemove`
15204
15763
  * @summary Remove a module
@@ -15386,6 +15945,17 @@ export const ModuleApiFactory = function (configuration, basePath, axios) {
15386
15945
  moduleControllerImport(body, options) {
15387
15946
  return localVarFp.moduleControllerImport(body, options).then((request) => request(axios, basePath));
15388
15947
  },
15948
+ /**
15949
+ * Adds the tagged versions of an export to this custom module. Tags the module already has with identical content are skipped; a tag with different content refuses the whole import. The exported latest draft is ignored. Required permissions: `MANAGE_MODULES`<br> OperationId: `ModuleControllerImportVersions`
15950
+ * @summary Import versions into an existing module
15951
+ * @param {string} id
15952
+ * @param {any} [body]
15953
+ * @param {*} [options] Override http request option.
15954
+ * @throws {RequiredError}
15955
+ */
15956
+ moduleControllerImportVersions(id, body, options) {
15957
+ return localVarFp.moduleControllerImportVersions(id, body, options).then((request) => request(axios, basePath));
15958
+ },
15389
15959
  /**
15390
15960
  * Removes a module, including all versions and config Required permissions: `MANAGE_MODULES`<br> OperationId: `ModuleControllerRemove`
15391
15961
  * @summary Remove a module
@@ -15569,6 +16139,20 @@ export class ModuleApi extends BaseAPI {
15569
16139
  .moduleControllerImport(body, options)
15570
16140
  .then((request) => request(this.axios, this.basePath));
15571
16141
  }
16142
+ /**
16143
+ * Adds the tagged versions of an export to this custom module. Tags the module already has with identical content are skipped; a tag with different content refuses the whole import. The exported latest draft is ignored. Required permissions: `MANAGE_MODULES`<br> OperationId: `ModuleControllerImportVersions`
16144
+ * @summary Import versions into an existing module
16145
+ * @param {string} id
16146
+ * @param {any} [body]
16147
+ * @param {*} [options] Override http request option.
16148
+ * @throws {RequiredError}
16149
+ * @memberof ModuleApi
16150
+ */
16151
+ moduleControllerImportVersions(id, body, options) {
16152
+ return ModuleApiFp(this.configuration)
16153
+ .moduleControllerImportVersions(id, body, options)
16154
+ .then((request) => request(this.axios, this.basePath));
16155
+ }
15572
16156
  /**
15573
16157
  * Removes a module, including all versions and config Required permissions: `MANAGE_MODULES`<br> OperationId: `ModuleControllerRemove`
15574
16158
  * @summary Remove a module
@@ -16072,6 +16656,111 @@ export const PlayerApiAxiosParamCreator = function (configuration) {
16072
16656
  options: localVarRequestOptions,
16073
16657
  };
16074
16658
  },
16659
+ /**
16660
+ * Link a player to a user in this domain, replacing any existing link on either side. Records source `admin` and the acting user. Emits player-linked, and player-unlinked (reason `displaced`) for each link it replaces. Linking a player to the user it is already linked to changes nothing. Required permissions: `MANAGE_PLAYERS`, `MANAGE_USERS`<br> OperationId: `PlayerControllerLinkUser`
16661
+ * @summary Link a player to a user
16662
+ * @param {string} id
16663
+ * @param {PlayerLinkUserInputDTO} [playerLinkUserInputDTO] PlayerLinkUserInputDTO
16664
+ * @param {*} [options] Override http request option.
16665
+ * @throws {RequiredError}
16666
+ */
16667
+ playerControllerLinkUser: async (id, playerLinkUserInputDTO, options = {}) => {
16668
+ // verify required parameter 'id' is not null or undefined
16669
+ assertParamExists('playerControllerLinkUser', 'id', id);
16670
+ const localVarPath = `/player/{id}/link`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
16671
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
16672
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
16673
+ let baseOptions;
16674
+ if (configuration) {
16675
+ baseOptions = configuration.baseOptions;
16676
+ }
16677
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
16678
+ const localVarHeaderParameter = {};
16679
+ const localVarQueryParameter = {};
16680
+ // authentication bearerAuth required
16681
+ // http bearer authentication required
16682
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
16683
+ // authentication domainAuth required
16684
+ localVarHeaderParameter['Content-Type'] = 'application/json';
16685
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
16686
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
16687
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
16688
+ localVarRequestOptions.data = serializeDataIfNeeded(playerLinkUserInputDTO, localVarRequestOptions, configuration);
16689
+ return {
16690
+ url: toPathString(localVarUrlObj),
16691
+ options: localVarRequestOptions,
16692
+ };
16693
+ },
16694
+ /**
16695
+ * Merges this player into `intoPlayerId` and deletes it. This cannot be undone. Its game servers, roles, bans, variables, shop orders, name and IP history and events move to the surviving player (event search reflects the move within a minute); on a game server both played on, the most recently seen record is kept and currency and playtime are summed. When both players are linked to a user, `keepUserId` names the user that stays linked and the other is unlinked (player-unlinked, reason `merged`). Emits player-merged. Refused when both players hold different values for the same platform identifier (Steam, EOS, Xbox Live, platform id), when both ids name the same player, or when either player was created by Fixture History. MANAGE_USERS is also required when the player being merged away is linked to a user, and MANAGE_VARIABLES when it holds variables. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerControllerMerge`
16696
+ * @summary Merge a player into another
16697
+ * @param {string} id
16698
+ * @param {PlayerMergeExecuteInputDTO} [playerMergeExecuteInputDTO] PlayerMergeExecuteInputDTO
16699
+ * @param {*} [options] Override http request option.
16700
+ * @throws {RequiredError}
16701
+ */
16702
+ playerControllerMerge: async (id, playerMergeExecuteInputDTO, options = {}) => {
16703
+ // verify required parameter 'id' is not null or undefined
16704
+ assertParamExists('playerControllerMerge', 'id', id);
16705
+ const localVarPath = `/player/{id}/merge`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
16706
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
16707
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
16708
+ let baseOptions;
16709
+ if (configuration) {
16710
+ baseOptions = configuration.baseOptions;
16711
+ }
16712
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
16713
+ const localVarHeaderParameter = {};
16714
+ const localVarQueryParameter = {};
16715
+ // authentication bearerAuth required
16716
+ // http bearer authentication required
16717
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
16718
+ // authentication domainAuth required
16719
+ localVarHeaderParameter['Content-Type'] = 'application/json';
16720
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
16721
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
16722
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
16723
+ localVarRequestOptions.data = serializeDataIfNeeded(playerMergeExecuteInputDTO, localVarRequestOptions, configuration);
16724
+ return {
16725
+ url: toPathString(localVarUrlObj),
16726
+ options: localVarRequestOptions,
16727
+ };
16728
+ },
16729
+ /**
16730
+ * Shows what merging this player into `intoPlayerId` would do: the game servers moved or combined (currency and playtime summed), the identifiers that move, the roles, bans and variables that move or are dropped as duplicates, and any refusal. Changes nothing. Refused when both players hold different values for the same platform identifier (Steam, EOS, Xbox Live, platform id), when both ids name the same player, or when either player was created by Fixture History. MANAGE_USERS is also required when the player being merged away is linked to a user, and MANAGE_VARIABLES when it holds variables. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerControllerMergePreview`
16731
+ * @summary Preview merging a player into another
16732
+ * @param {string} id
16733
+ * @param {PlayerMergeInputDTO} [playerMergeInputDTO] PlayerMergeInputDTO
16734
+ * @param {*} [options] Override http request option.
16735
+ * @throws {RequiredError}
16736
+ */
16737
+ playerControllerMergePreview: async (id, playerMergeInputDTO, options = {}) => {
16738
+ // verify required parameter 'id' is not null or undefined
16739
+ assertParamExists('playerControllerMergePreview', 'id', id);
16740
+ const localVarPath = `/player/{id}/merge/preview`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
16741
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
16742
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
16743
+ let baseOptions;
16744
+ if (configuration) {
16745
+ baseOptions = configuration.baseOptions;
16746
+ }
16747
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
16748
+ const localVarHeaderParameter = {};
16749
+ const localVarQueryParameter = {};
16750
+ // authentication bearerAuth required
16751
+ // http bearer authentication required
16752
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
16753
+ // authentication domainAuth required
16754
+ localVarHeaderParameter['Content-Type'] = 'application/json';
16755
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
16756
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
16757
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
16758
+ localVarRequestOptions.data = serializeDataIfNeeded(playerMergeInputDTO, localVarRequestOptions, configuration);
16759
+ return {
16760
+ url: toPathString(localVarUrlObj),
16761
+ options: localVarRequestOptions,
16762
+ };
16763
+ },
16075
16764
  /**
16076
16765
  * Takes a role away from a player, revoking the permissions it granted them. Required permissions: `MANAGE_PLAYERS`, `MANAGE_ROLES`<br> OperationId: `PlayerControllerRemoveRole`
16077
16766
  * @summary Remove a role from a player
@@ -16144,31 +16833,63 @@ export const PlayerApiAxiosParamCreator = function (configuration) {
16144
16833
  options: localVarRequestOptions,
16145
16834
  };
16146
16835
  },
16147
- };
16148
- };
16149
- /**
16150
- * PlayerApi - functional programming interface
16151
- * @export
16152
- */
16153
- export const PlayerApiFp = function (configuration) {
16154
- const localVarAxiosParamCreator = PlayerApiAxiosParamCreator(configuration);
16155
- return {
16156
16836
  /**
16157
- * Ban a player from one game server, or from every game server in the domain with `isGlobal`. Creating a ban via the API always makes it Takaro managed. Replaces the deprecated `GameServerController.banPlayer`. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `BanControllerCreate`
16158
- * @summary Ban a player from a game server
16159
- * @param {BanCreateDTO} [banCreateDTO] BanCreateDTO
16837
+ * End the link between a player and its user. Both are kept. Emits player-unlinked (reason `admin`). Unlinking a player that has no linked user changes nothing. Required permissions: `MANAGE_PLAYERS`, `MANAGE_USERS`<br> OperationId: `PlayerControllerUnlinkUser`
16838
+ * @summary Unlink a player from its user
16839
+ * @param {string} id
16160
16840
  * @param {*} [options] Override http request option.
16161
16841
  * @throws {RequiredError}
16162
16842
  */
16163
- async banControllerCreate(banCreateDTO, options) {
16164
- const localVarAxiosArgs = await localVarAxiosParamCreator.banControllerCreate(banCreateDTO, options);
16165
- const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
16166
- const localVarOperationServerBasePath = operationServerMap['PlayerApi.banControllerCreate']?.[localVarOperationServerIndex]?.url;
16167
- return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
16168
- },
16169
- /**
16170
- * Unban a player: removes the ban from Takaro and from the game server(s) it applied to. Replaces the deprecated `GameServerController.unbanPlayer`. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `BanControllerDelete`
16171
- * @summary Unban a player
16843
+ playerControllerUnlinkUser: async (id, options = {}) => {
16844
+ // verify required parameter 'id' is not null or undefined
16845
+ assertParamExists('playerControllerUnlinkUser', 'id', id);
16846
+ const localVarPath = `/player/{id}/link`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
16847
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
16848
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
16849
+ let baseOptions;
16850
+ if (configuration) {
16851
+ baseOptions = configuration.baseOptions;
16852
+ }
16853
+ const localVarRequestOptions = { method: 'DELETE', ...baseOptions, ...options };
16854
+ const localVarHeaderParameter = {};
16855
+ const localVarQueryParameter = {};
16856
+ // authentication bearerAuth required
16857
+ // http bearer authentication required
16858
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
16859
+ // authentication domainAuth required
16860
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
16861
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
16862
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
16863
+ return {
16864
+ url: toPathString(localVarUrlObj),
16865
+ options: localVarRequestOptions,
16866
+ };
16867
+ },
16868
+ };
16869
+ };
16870
+ /**
16871
+ * PlayerApi - functional programming interface
16872
+ * @export
16873
+ */
16874
+ export const PlayerApiFp = function (configuration) {
16875
+ const localVarAxiosParamCreator = PlayerApiAxiosParamCreator(configuration);
16876
+ return {
16877
+ /**
16878
+ * Ban a player from one game server, or from every game server in the domain with `isGlobal`. Creating a ban via the API always makes it Takaro managed. Replaces the deprecated `GameServerController.banPlayer`. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `BanControllerCreate`
16879
+ * @summary Ban a player from a game server
16880
+ * @param {BanCreateDTO} [banCreateDTO] BanCreateDTO
16881
+ * @param {*} [options] Override http request option.
16882
+ * @throws {RequiredError}
16883
+ */
16884
+ async banControllerCreate(banCreateDTO, options) {
16885
+ const localVarAxiosArgs = await localVarAxiosParamCreator.banControllerCreate(banCreateDTO, options);
16886
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
16887
+ const localVarOperationServerBasePath = operationServerMap['PlayerApi.banControllerCreate']?.[localVarOperationServerIndex]?.url;
16888
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
16889
+ },
16890
+ /**
16891
+ * Unban a player: removes the ban from Takaro and from the game server(s) it applied to. Replaces the deprecated `GameServerController.unbanPlayer`. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `BanControllerDelete`
16892
+ * @summary Unban a player
16172
16893
  * @param {string} id
16173
16894
  * @param {*} [options] Override http request option.
16174
16895
  * @throws {RequiredError}
@@ -16299,6 +17020,48 @@ export const PlayerApiFp = function (configuration) {
16299
17020
  const localVarOperationServerBasePath = operationServerMap['PlayerApi.playerControllerGetOne']?.[localVarOperationServerIndex]?.url;
16300
17021
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
16301
17022
  },
17023
+ /**
17024
+ * Link a player to a user in this domain, replacing any existing link on either side. Records source `admin` and the acting user. Emits player-linked, and player-unlinked (reason `displaced`) for each link it replaces. Linking a player to the user it is already linked to changes nothing. Required permissions: `MANAGE_PLAYERS`, `MANAGE_USERS`<br> OperationId: `PlayerControllerLinkUser`
17025
+ * @summary Link a player to a user
17026
+ * @param {string} id
17027
+ * @param {PlayerLinkUserInputDTO} [playerLinkUserInputDTO] PlayerLinkUserInputDTO
17028
+ * @param {*} [options] Override http request option.
17029
+ * @throws {RequiredError}
17030
+ */
17031
+ async playerControllerLinkUser(id, playerLinkUserInputDTO, options) {
17032
+ const localVarAxiosArgs = await localVarAxiosParamCreator.playerControllerLinkUser(id, playerLinkUserInputDTO, options);
17033
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
17034
+ const localVarOperationServerBasePath = operationServerMap['PlayerApi.playerControllerLinkUser']?.[localVarOperationServerIndex]?.url;
17035
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
17036
+ },
17037
+ /**
17038
+ * Merges this player into `intoPlayerId` and deletes it. This cannot be undone. Its game servers, roles, bans, variables, shop orders, name and IP history and events move to the surviving player (event search reflects the move within a minute); on a game server both played on, the most recently seen record is kept and currency and playtime are summed. When both players are linked to a user, `keepUserId` names the user that stays linked and the other is unlinked (player-unlinked, reason `merged`). Emits player-merged. Refused when both players hold different values for the same platform identifier (Steam, EOS, Xbox Live, platform id), when both ids name the same player, or when either player was created by Fixture History. MANAGE_USERS is also required when the player being merged away is linked to a user, and MANAGE_VARIABLES when it holds variables. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerControllerMerge`
17039
+ * @summary Merge a player into another
17040
+ * @param {string} id
17041
+ * @param {PlayerMergeExecuteInputDTO} [playerMergeExecuteInputDTO] PlayerMergeExecuteInputDTO
17042
+ * @param {*} [options] Override http request option.
17043
+ * @throws {RequiredError}
17044
+ */
17045
+ async playerControllerMerge(id, playerMergeExecuteInputDTO, options) {
17046
+ const localVarAxiosArgs = await localVarAxiosParamCreator.playerControllerMerge(id, playerMergeExecuteInputDTO, options);
17047
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
17048
+ const localVarOperationServerBasePath = operationServerMap['PlayerApi.playerControllerMerge']?.[localVarOperationServerIndex]?.url;
17049
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
17050
+ },
17051
+ /**
17052
+ * Shows what merging this player into `intoPlayerId` would do: the game servers moved or combined (currency and playtime summed), the identifiers that move, the roles, bans and variables that move or are dropped as duplicates, and any refusal. Changes nothing. Refused when both players hold different values for the same platform identifier (Steam, EOS, Xbox Live, platform id), when both ids name the same player, or when either player was created by Fixture History. MANAGE_USERS is also required when the player being merged away is linked to a user, and MANAGE_VARIABLES when it holds variables. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerControllerMergePreview`
17053
+ * @summary Preview merging a player into another
17054
+ * @param {string} id
17055
+ * @param {PlayerMergeInputDTO} [playerMergeInputDTO] PlayerMergeInputDTO
17056
+ * @param {*} [options] Override http request option.
17057
+ * @throws {RequiredError}
17058
+ */
17059
+ async playerControllerMergePreview(id, playerMergeInputDTO, options) {
17060
+ const localVarAxiosArgs = await localVarAxiosParamCreator.playerControllerMergePreview(id, playerMergeInputDTO, options);
17061
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
17062
+ const localVarOperationServerBasePath = operationServerMap['PlayerApi.playerControllerMergePreview']?.[localVarOperationServerIndex]?.url;
17063
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
17064
+ },
16302
17065
  /**
16303
17066
  * Takes a role away from a player, revoking the permissions it granted them. Required permissions: `MANAGE_PLAYERS`, `MANAGE_ROLES`<br> OperationId: `PlayerControllerRemoveRole`
16304
17067
  * @summary Remove a role from a player
@@ -16327,6 +17090,19 @@ export const PlayerApiFp = function (configuration) {
16327
17090
  const localVarOperationServerBasePath = operationServerMap['PlayerApi.playerControllerSearch']?.[localVarOperationServerIndex]?.url;
16328
17091
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
16329
17092
  },
17093
+ /**
17094
+ * End the link between a player and its user. Both are kept. Emits player-unlinked (reason `admin`). Unlinking a player that has no linked user changes nothing. Required permissions: `MANAGE_PLAYERS`, `MANAGE_USERS`<br> OperationId: `PlayerControllerUnlinkUser`
17095
+ * @summary Unlink a player from its user
17096
+ * @param {string} id
17097
+ * @param {*} [options] Override http request option.
17098
+ * @throws {RequiredError}
17099
+ */
17100
+ async playerControllerUnlinkUser(id, options) {
17101
+ const localVarAxiosArgs = await localVarAxiosParamCreator.playerControllerUnlinkUser(id, options);
17102
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
17103
+ const localVarOperationServerBasePath = operationServerMap['PlayerApi.playerControllerUnlinkUser']?.[localVarOperationServerIndex]?.url;
17104
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
17105
+ },
16330
17106
  };
16331
17107
  };
16332
17108
  /**
@@ -16455,6 +17231,45 @@ export const PlayerApiFactory = function (configuration, basePath, axios) {
16455
17231
  playerControllerGetOne(id, options) {
16456
17232
  return localVarFp.playerControllerGetOne(id, options).then((request) => request(axios, basePath));
16457
17233
  },
17234
+ /**
17235
+ * Link a player to a user in this domain, replacing any existing link on either side. Records source `admin` and the acting user. Emits player-linked, and player-unlinked (reason `displaced`) for each link it replaces. Linking a player to the user it is already linked to changes nothing. Required permissions: `MANAGE_PLAYERS`, `MANAGE_USERS`<br> OperationId: `PlayerControllerLinkUser`
17236
+ * @summary Link a player to a user
17237
+ * @param {string} id
17238
+ * @param {PlayerLinkUserInputDTO} [playerLinkUserInputDTO] PlayerLinkUserInputDTO
17239
+ * @param {*} [options] Override http request option.
17240
+ * @throws {RequiredError}
17241
+ */
17242
+ playerControllerLinkUser(id, playerLinkUserInputDTO, options) {
17243
+ return localVarFp
17244
+ .playerControllerLinkUser(id, playerLinkUserInputDTO, options)
17245
+ .then((request) => request(axios, basePath));
17246
+ },
17247
+ /**
17248
+ * Merges this player into `intoPlayerId` and deletes it. This cannot be undone. Its game servers, roles, bans, variables, shop orders, name and IP history and events move to the surviving player (event search reflects the move within a minute); on a game server both played on, the most recently seen record is kept and currency and playtime are summed. When both players are linked to a user, `keepUserId` names the user that stays linked and the other is unlinked (player-unlinked, reason `merged`). Emits player-merged. Refused when both players hold different values for the same platform identifier (Steam, EOS, Xbox Live, platform id), when both ids name the same player, or when either player was created by Fixture History. MANAGE_USERS is also required when the player being merged away is linked to a user, and MANAGE_VARIABLES when it holds variables. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerControllerMerge`
17249
+ * @summary Merge a player into another
17250
+ * @param {string} id
17251
+ * @param {PlayerMergeExecuteInputDTO} [playerMergeExecuteInputDTO] PlayerMergeExecuteInputDTO
17252
+ * @param {*} [options] Override http request option.
17253
+ * @throws {RequiredError}
17254
+ */
17255
+ playerControllerMerge(id, playerMergeExecuteInputDTO, options) {
17256
+ return localVarFp
17257
+ .playerControllerMerge(id, playerMergeExecuteInputDTO, options)
17258
+ .then((request) => request(axios, basePath));
17259
+ },
17260
+ /**
17261
+ * Shows what merging this player into `intoPlayerId` would do: the game servers moved or combined (currency and playtime summed), the identifiers that move, the roles, bans and variables that move or are dropped as duplicates, and any refusal. Changes nothing. Refused when both players hold different values for the same platform identifier (Steam, EOS, Xbox Live, platform id), when both ids name the same player, or when either player was created by Fixture History. MANAGE_USERS is also required when the player being merged away is linked to a user, and MANAGE_VARIABLES when it holds variables. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerControllerMergePreview`
17262
+ * @summary Preview merging a player into another
17263
+ * @param {string} id
17264
+ * @param {PlayerMergeInputDTO} [playerMergeInputDTO] PlayerMergeInputDTO
17265
+ * @param {*} [options] Override http request option.
17266
+ * @throws {RequiredError}
17267
+ */
17268
+ playerControllerMergePreview(id, playerMergeInputDTO, options) {
17269
+ return localVarFp
17270
+ .playerControllerMergePreview(id, playerMergeInputDTO, options)
17271
+ .then((request) => request(axios, basePath));
17272
+ },
16458
17273
  /**
16459
17274
  * Takes a role away from a player, revoking the permissions it granted them. Required permissions: `MANAGE_PLAYERS`, `MANAGE_ROLES`<br> OperationId: `PlayerControllerRemoveRole`
16460
17275
  * @summary Remove a role from a player
@@ -16481,6 +17296,16 @@ export const PlayerApiFactory = function (configuration, basePath, axios) {
16481
17296
  .playerControllerSearch(playerSearchInputDTO, options)
16482
17297
  .then((request) => request(axios, basePath));
16483
17298
  },
17299
+ /**
17300
+ * End the link between a player and its user. Both are kept. Emits player-unlinked (reason `admin`). Unlinking a player that has no linked user changes nothing. Required permissions: `MANAGE_PLAYERS`, `MANAGE_USERS`<br> OperationId: `PlayerControllerUnlinkUser`
17301
+ * @summary Unlink a player from its user
17302
+ * @param {string} id
17303
+ * @param {*} [options] Override http request option.
17304
+ * @throws {RequiredError}
17305
+ */
17306
+ playerControllerUnlinkUser(id, options) {
17307
+ return localVarFp.playerControllerUnlinkUser(id, options).then((request) => request(axios, basePath));
17308
+ },
16484
17309
  };
16485
17310
  };
16486
17311
  /**
@@ -16636,6 +17461,48 @@ export class PlayerApi extends BaseAPI {
16636
17461
  .playerControllerGetOne(id, options)
16637
17462
  .then((request) => request(this.axios, this.basePath));
16638
17463
  }
17464
+ /**
17465
+ * Link a player to a user in this domain, replacing any existing link on either side. Records source `admin` and the acting user. Emits player-linked, and player-unlinked (reason `displaced`) for each link it replaces. Linking a player to the user it is already linked to changes nothing. Required permissions: `MANAGE_PLAYERS`, `MANAGE_USERS`<br> OperationId: `PlayerControllerLinkUser`
17466
+ * @summary Link a player to a user
17467
+ * @param {string} id
17468
+ * @param {PlayerLinkUserInputDTO} [playerLinkUserInputDTO] PlayerLinkUserInputDTO
17469
+ * @param {*} [options] Override http request option.
17470
+ * @throws {RequiredError}
17471
+ * @memberof PlayerApi
17472
+ */
17473
+ playerControllerLinkUser(id, playerLinkUserInputDTO, options) {
17474
+ return PlayerApiFp(this.configuration)
17475
+ .playerControllerLinkUser(id, playerLinkUserInputDTO, options)
17476
+ .then((request) => request(this.axios, this.basePath));
17477
+ }
17478
+ /**
17479
+ * Merges this player into `intoPlayerId` and deletes it. This cannot be undone. Its game servers, roles, bans, variables, shop orders, name and IP history and events move to the surviving player (event search reflects the move within a minute); on a game server both played on, the most recently seen record is kept and currency and playtime are summed. When both players are linked to a user, `keepUserId` names the user that stays linked and the other is unlinked (player-unlinked, reason `merged`). Emits player-merged. Refused when both players hold different values for the same platform identifier (Steam, EOS, Xbox Live, platform id), when both ids name the same player, or when either player was created by Fixture History. MANAGE_USERS is also required when the player being merged away is linked to a user, and MANAGE_VARIABLES when it holds variables. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerControllerMerge`
17480
+ * @summary Merge a player into another
17481
+ * @param {string} id
17482
+ * @param {PlayerMergeExecuteInputDTO} [playerMergeExecuteInputDTO] PlayerMergeExecuteInputDTO
17483
+ * @param {*} [options] Override http request option.
17484
+ * @throws {RequiredError}
17485
+ * @memberof PlayerApi
17486
+ */
17487
+ playerControllerMerge(id, playerMergeExecuteInputDTO, options) {
17488
+ return PlayerApiFp(this.configuration)
17489
+ .playerControllerMerge(id, playerMergeExecuteInputDTO, options)
17490
+ .then((request) => request(this.axios, this.basePath));
17491
+ }
17492
+ /**
17493
+ * Shows what merging this player into `intoPlayerId` would do: the game servers moved or combined (currency and playtime summed), the identifiers that move, the roles, bans and variables that move or are dropped as duplicates, and any refusal. Changes nothing. Refused when both players hold different values for the same platform identifier (Steam, EOS, Xbox Live, platform id), when both ids name the same player, or when either player was created by Fixture History. MANAGE_USERS is also required when the player being merged away is linked to a user, and MANAGE_VARIABLES when it holds variables. Required permissions: `MANAGE_PLAYERS`<br> OperationId: `PlayerControllerMergePreview`
17494
+ * @summary Preview merging a player into another
17495
+ * @param {string} id
17496
+ * @param {PlayerMergeInputDTO} [playerMergeInputDTO] PlayerMergeInputDTO
17497
+ * @param {*} [options] Override http request option.
17498
+ * @throws {RequiredError}
17499
+ * @memberof PlayerApi
17500
+ */
17501
+ playerControllerMergePreview(id, playerMergeInputDTO, options) {
17502
+ return PlayerApiFp(this.configuration)
17503
+ .playerControllerMergePreview(id, playerMergeInputDTO, options)
17504
+ .then((request) => request(this.axios, this.basePath));
17505
+ }
16639
17506
  /**
16640
17507
  * Takes a role away from a player, revoking the permissions it granted them. Required permissions: `MANAGE_PLAYERS`, `MANAGE_ROLES`<br> OperationId: `PlayerControllerRemoveRole`
16641
17508
  * @summary Remove a role from a player
@@ -16664,6 +17531,19 @@ export class PlayerApi extends BaseAPI {
16664
17531
  .playerControllerSearch(playerSearchInputDTO, options)
16665
17532
  .then((request) => request(this.axios, this.basePath));
16666
17533
  }
17534
+ /**
17535
+ * End the link between a player and its user. Both are kept. Emits player-unlinked (reason `admin`). Unlinking a player that has no linked user changes nothing. Required permissions: `MANAGE_PLAYERS`, `MANAGE_USERS`<br> OperationId: `PlayerControllerUnlinkUser`
17536
+ * @summary Unlink a player from its user
17537
+ * @param {string} id
17538
+ * @param {*} [options] Override http request option.
17539
+ * @throws {RequiredError}
17540
+ * @memberof PlayerApi
17541
+ */
17542
+ playerControllerUnlinkUser(id, options) {
17543
+ return PlayerApiFp(this.configuration)
17544
+ .playerControllerUnlinkUser(id, options)
17545
+ .then((request) => request(this.axios, this.basePath));
17546
+ }
16667
17547
  }
16668
17548
  /**
16669
17549
  * PlayerOnGameServerApi - axios parameter creator
@@ -17424,61 +18304,61 @@ export class PlayerOnGameServerApi extends BaseAPI {
17424
18304
  }
17425
18305
  }
17426
18306
  /**
17427
- * RegistryApi - axios parameter creator
18307
+ * PlayerPortalApi - axios parameter creator
17428
18308
  * @export
17429
18309
  */
17430
- export const RegistryApiAxiosParamCreator = function (configuration) {
18310
+ export const PlayerPortalApiAxiosParamCreator = function (configuration) {
17431
18311
  return {
17432
18312
  /**
17433
- * Fetch a specific module version from the registry and install it into the domain Required permissions: `MANAGE_MODULES`<br> OperationId: `RegistryControllerInstall`
17434
- * @summary Install a module from a registry
17435
- * @param {string} id
17436
- * @param {RegistryInstallBody} [registryInstallBody] RegistryInstallBody
18313
+ * Dismisses the signed-in User\'s pending notice that another account\'s link replaced theirs, and returns the Player Portal state. Idempotent. Signed-in Player Portal only; never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerDismissDisplacedNotice`
18314
+ * @summary Dismiss the displaced notice
18315
+ * @param {string} domainId
17437
18316
  * @param {*} [options] Override http request option.
17438
18317
  * @throws {RequiredError}
17439
18318
  */
17440
- registryControllerInstall: async (id, registryInstallBody, options = {}) => {
17441
- // verify required parameter 'id' is not null or undefined
17442
- assertParamExists('registryControllerInstall', 'id', id);
17443
- const localVarPath = `/registry/{id}/install`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
18319
+ playerPortalControllerDismissDisplacedNotice: async (domainId, options = {}) => {
18320
+ // verify required parameter 'domainId' is not null or undefined
18321
+ assertParamExists('playerPortalControllerDismissDisplacedNotice', 'domainId', domainId);
18322
+ const localVarPath = `/player-portal/{domainId}/displaced-notice`.replace(`{${'domainId'}}`, encodeURIComponent(String(domainId)));
17444
18323
  // use dummy base URL string because the URL constructor only accepts absolute URLs.
17445
18324
  const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
17446
18325
  let baseOptions;
17447
18326
  if (configuration) {
17448
18327
  baseOptions = configuration.baseOptions;
17449
18328
  }
17450
- const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
18329
+ const localVarRequestOptions = { method: 'DELETE', ...baseOptions, ...options };
17451
18330
  const localVarHeaderParameter = {};
17452
18331
  const localVarQueryParameter = {};
17453
18332
  // authentication bearerAuth required
17454
18333
  // http bearer authentication required
17455
18334
  await setBearerAuthToObject(localVarHeaderParameter, configuration);
17456
18335
  // authentication domainAuth required
17457
- localVarHeaderParameter['Content-Type'] = 'application/json';
17458
18336
  setSearchParams(localVarUrlObj, localVarQueryParameter);
17459
18337
  let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
17460
18338
  localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
17461
- localVarRequestOptions.data = serializeDataIfNeeded(registryInstallBody, localVarRequestOptions, configuration);
17462
18339
  return {
17463
18340
  url: toPathString(localVarUrlObj),
17464
18341
  options: localVarRequestOptions,
17465
18342
  };
17466
18343
  },
17467
18344
  /**
17468
- * List all subscribed registries with their cached module manifests Required permissions: `READ_MODULES`<br> OperationId: `RegistryControllerList`
17469
- * @summary List subscribed registries
18345
+ * Signs the current Identity into the Player Portal of the Domain in the path and returns the Portal state. When the Identity has no User in that Domain, an unlinked Player User is created: it is not a dashboard user, is not billed and does not inherit the `User` role. Idempotent. Never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerEnter`
18346
+ * @summary Enter a Domain\'s Player Portal
18347
+ * @param {string} domainId
17470
18348
  * @param {*} [options] Override http request option.
17471
18349
  * @throws {RequiredError}
17472
18350
  */
17473
- registryControllerList: async (options = {}) => {
17474
- const localVarPath = `/registry`;
18351
+ playerPortalControllerEnter: async (domainId, options = {}) => {
18352
+ // verify required parameter 'domainId' is not null or undefined
18353
+ assertParamExists('playerPortalControllerEnter', 'domainId', domainId);
18354
+ const localVarPath = `/player-portal/{domainId}/enter`.replace(`{${'domainId'}}`, encodeURIComponent(String(domainId)));
17475
18355
  // use dummy base URL string because the URL constructor only accepts absolute URLs.
17476
18356
  const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
17477
18357
  let baseOptions;
17478
18358
  if (configuration) {
17479
18359
  baseOptions = configuration.baseOptions;
17480
18360
  }
17481
- const localVarRequestOptions = { method: 'GET', ...baseOptions, ...options };
18361
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
17482
18362
  const localVarHeaderParameter = {};
17483
18363
  const localVarQueryParameter = {};
17484
18364
  // authentication bearerAuth required
@@ -17494,16 +18374,17 @@ export const RegistryApiAxiosParamCreator = function (configuration) {
17494
18374
  };
17495
18375
  },
17496
18376
  /**
17497
- * Bust the manifest cache and re-fetch from the registry URL. Requires MANAGE_MODULES permission. Required permissions: `MANAGE_MODULES`<br> OperationId: `RegistryControllerRefresh`
17498
- * @summary Refresh registry manifest
17499
- * @param {string} id
18377
+ * Whether a Link Code from `/link` in game is valid, expired or invalid in the Domain in the path. A valid code names its Player and the seconds until it expires. Another Domain\'s codes read as invalid. Signed-in Player Portal only; rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerInspectLinkCode`
18378
+ * @summary Inspect a game-issued Link Code
18379
+ * @param {string} domainId
18380
+ * @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
17500
18381
  * @param {*} [options] Override http request option.
17501
18382
  * @throws {RequiredError}
17502
18383
  */
17503
- registryControllerRefresh: async (id, options = {}) => {
17504
- // verify required parameter 'id' is not null or undefined
17505
- assertParamExists('registryControllerRefresh', 'id', id);
17506
- const localVarPath = `/registry/{id}/refresh`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
18384
+ playerPortalControllerInspectLinkCode: async (domainId, playerPortalLinkCodeInputDTO, options = {}) => {
18385
+ // verify required parameter 'domainId' is not null or undefined
18386
+ assertParamExists('playerPortalControllerInspectLinkCode', 'domainId', domainId);
18387
+ const localVarPath = `/player-portal/{domainId}/link-code/inspect`.replace(`{${'domainId'}}`, encodeURIComponent(String(domainId)));
17507
18388
  // use dummy base URL string because the URL constructor only accepts absolute URLs.
17508
18389
  const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
17509
18390
  let baseOptions;
@@ -17517,23 +18398,28 @@ export const RegistryApiAxiosParamCreator = function (configuration) {
17517
18398
  // http bearer authentication required
17518
18399
  await setBearerAuthToObject(localVarHeaderParameter, configuration);
17519
18400
  // authentication domainAuth required
18401
+ localVarHeaderParameter['Content-Type'] = 'application/json';
17520
18402
  setSearchParams(localVarUrlObj, localVarQueryParameter);
17521
18403
  let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
17522
18404
  localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
18405
+ localVarRequestOptions.data = serializeDataIfNeeded(playerPortalLinkCodeInputDTO, localVarRequestOptions, configuration);
17523
18406
  return {
17524
18407
  url: toPathString(localVarUrlObj),
17525
18408
  options: localVarRequestOptions,
17526
18409
  };
17527
18410
  },
17528
18411
  /**
17529
- * Subscribe to a module registry by URL. The URL must serve a valid registry.json manifest. Required permissions: `MANAGE_MODULES`<br> OperationId: `RegistryControllerSubscribe`
17530
- * @summary Subscribe to a registry
17531
- * @param {RegistrySubscribeBody} [registrySubscribeBody] RegistrySubscribeBody
18412
+ * Returns the signed-in User\'s live Portal-issued Link Code, minting one when there is none; `renew: true` replaces it. Signed-in Player Portal only; one live code per User. The code is 6 digits, valid for 10 minutes, unique within the Domain and works once. Typing `/link <code>` in game links the speaking Player to this User (source `web-code`), replacing an existing link on either side (`player-unlinked`, reason `displaced`). Never reads or sets the `takaro-domain` cookie, and refuses API keys. Rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerIssuePortalLinkCode`
18413
+ * @summary Get a Link Code to type in game
18414
+ * @param {string} domainId
18415
+ * @param {PlayerPortalIssueLinkCodeInputDTO} [playerPortalIssueLinkCodeInputDTO] PlayerPortalIssueLinkCodeInputDTO
17532
18416
  * @param {*} [options] Override http request option.
17533
18417
  * @throws {RequiredError}
17534
18418
  */
17535
- registryControllerSubscribe: async (registrySubscribeBody, options = {}) => {
17536
- const localVarPath = `/registry`;
18419
+ playerPortalControllerIssuePortalLinkCode: async (domainId, playerPortalIssueLinkCodeInputDTO, options = {}) => {
18420
+ // verify required parameter 'domainId' is not null or undefined
18421
+ assertParamExists('playerPortalControllerIssuePortalLinkCode', 'domainId', domainId);
18422
+ const localVarPath = `/player-portal/{domainId}/portal-link-code`.replace(`{${'domainId'}}`, encodeURIComponent(String(domainId)));
17537
18423
  // use dummy base URL string because the URL constructor only accepts absolute URLs.
17538
18424
  const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
17539
18425
  let baseOptions;
@@ -17551,88 +18437,701 @@ export const RegistryApiAxiosParamCreator = function (configuration) {
17551
18437
  setSearchParams(localVarUrlObj, localVarQueryParameter);
17552
18438
  let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
17553
18439
  localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
17554
- localVarRequestOptions.data = serializeDataIfNeeded(registrySubscribeBody, localVarRequestOptions, configuration);
18440
+ localVarRequestOptions.data = serializeDataIfNeeded(playerPortalIssueLinkCodeInputDTO, localVarRequestOptions, configuration);
17555
18441
  return {
17556
18442
  url: toPathString(localVarUrlObj),
17557
18443
  options: localVarRequestOptions,
17558
18444
  };
17559
18445
  },
17560
18446
  /**
17561
- * Unsubscribe from a registry. Installed modules from this registry will be orphaned (registry_id set to null). Required permissions: `MANAGE_MODULES`<br> OperationId: `RegistryControllerUnsubscribe`
17562
- * @summary Unsubscribe from a registry
17563
- * @param {string} id
18447
+ * Links the code\'s Player to the signed-in User and returns the Player Portal state. Takes no email and creates no account. The code works once. An existing link on either side is replaced, emitting `player-unlinked` (reason `displaced`) and then `player-linked` (source `game-code`). Never reads or sets the `takaro-domain` cookie. Rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerRedeemLinkCode`
18448
+ * @summary Redeem a game-issued Link Code
18449
+ * @param {string} domainId
18450
+ * @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
17564
18451
  * @param {*} [options] Override http request option.
17565
18452
  * @throws {RequiredError}
17566
18453
  */
17567
- registryControllerUnsubscribe: async (id, options = {}) => {
17568
- // verify required parameter 'id' is not null or undefined
17569
- assertParamExists('registryControllerUnsubscribe', 'id', id);
17570
- const localVarPath = `/registry/{id}`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
18454
+ playerPortalControllerRedeemLinkCode: async (domainId, playerPortalLinkCodeInputDTO, options = {}) => {
18455
+ // verify required parameter 'domainId' is not null or undefined
18456
+ assertParamExists('playerPortalControllerRedeemLinkCode', 'domainId', domainId);
18457
+ const localVarPath = `/player-portal/{domainId}/link-code/redeem`.replace(`{${'domainId'}}`, encodeURIComponent(String(domainId)));
17571
18458
  // use dummy base URL string because the URL constructor only accepts absolute URLs.
17572
18459
  const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
17573
18460
  let baseOptions;
17574
18461
  if (configuration) {
17575
18462
  baseOptions = configuration.baseOptions;
17576
18463
  }
17577
- const localVarRequestOptions = { method: 'DELETE', ...baseOptions, ...options };
18464
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
17578
18465
  const localVarHeaderParameter = {};
17579
18466
  const localVarQueryParameter = {};
17580
18467
  // authentication bearerAuth required
17581
18468
  // http bearer authentication required
17582
18469
  await setBearerAuthToObject(localVarHeaderParameter, configuration);
17583
18470
  // authentication domainAuth required
18471
+ localVarHeaderParameter['Content-Type'] = 'application/json';
17584
18472
  setSearchParams(localVarUrlObj, localVarQueryParameter);
17585
18473
  let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
17586
18474
  localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
18475
+ localVarRequestOptions.data = serializeDataIfNeeded(playerPortalLinkCodeInputDTO, localVarRequestOptions, configuration);
17587
18476
  return {
17588
18477
  url: toPathString(localVarUrlObj),
17589
18478
  options: localVarRequestOptions,
17590
18479
  };
17591
18480
  },
17592
- };
17593
- };
17594
- /**
17595
- * RegistryApi - functional programming interface
17596
- * @export
17597
- */
17598
- export const RegistryApiFp = function (configuration) {
17599
- const localVarAxiosParamCreator = RegistryApiAxiosParamCreator(configuration);
17600
- return {
17601
- /**
17602
- * Fetch a specific module version from the registry and install it into the domain Required permissions: `MANAGE_MODULES`<br> OperationId: `RegistryControllerInstall`
17603
- * @summary Install a module from a registry
17604
- * @param {string} id
17605
- * @param {RegistryInstallBody} [registryInstallBody] RegistryInstallBody
17606
- * @param {*} [options] Override http request option.
17607
- * @throws {RequiredError}
17608
- */
17609
- async registryControllerInstall(id, registryInstallBody, options) {
17610
- const localVarAxiosArgs = await localVarAxiosParamCreator.registryControllerInstall(id, registryInstallBody, options);
17611
- const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
17612
- const localVarOperationServerBasePath = operationServerMap['RegistryApi.registryControllerInstall']?.[localVarOperationServerIndex]?.url;
17613
- return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
17614
- },
17615
18481
  /**
17616
- * List all subscribed registries with their cached module manifests Required permissions: `READ_MODULES`<br> OperationId: `RegistryControllerList`
17617
- * @summary List subscribed registries
18482
+ * Public, for old `/link?code=` URLs: returns the Player Portal URL of the Domain a valid or recently expired Link Code belongs to, and nothing else. 404 for an unknown code. Rate-limited per client IP.<br> OperationId: `PlayerPortalControllerResolveLinkCode`
18483
+ * @summary Find a game-issued Link Code\'s Player Portal
18484
+ * @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
17618
18485
  * @param {*} [options] Override http request option.
17619
18486
  * @throws {RequiredError}
17620
18487
  */
17621
- async registryControllerList(options) {
17622
- const localVarAxiosArgs = await localVarAxiosParamCreator.registryControllerList(options);
17623
- const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
17624
- const localVarOperationServerBasePath = operationServerMap['RegistryApi.registryControllerList']?.[localVarOperationServerIndex]?.url;
17625
- return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
18488
+ playerPortalControllerResolveLinkCode: async (playerPortalLinkCodeInputDTO, options = {}) => {
18489
+ const localVarPath = `/player-portal/link-code/resolve`;
18490
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
18491
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
18492
+ let baseOptions;
18493
+ if (configuration) {
18494
+ baseOptions = configuration.baseOptions;
18495
+ }
18496
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
18497
+ const localVarHeaderParameter = {};
18498
+ const localVarQueryParameter = {};
18499
+ // authentication bearerAuth required
18500
+ // http bearer authentication required
18501
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
18502
+ // authentication domainAuth required
18503
+ localVarHeaderParameter['Content-Type'] = 'application/json';
18504
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
18505
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
18506
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
18507
+ localVarRequestOptions.data = serializeDataIfNeeded(playerPortalLinkCodeInputDTO, localVarRequestOptions, configuration);
18508
+ return {
18509
+ url: toPathString(localVarUrlObj),
18510
+ options: localVarRequestOptions,
18511
+ };
17626
18512
  },
17627
18513
  /**
17628
- * Bust the manifest cache and re-fetch from the registry URL. Requires MANAGE_MODULES permission. Required permissions: `MANAGE_MODULES`<br> OperationId: `RegistryControllerRefresh`
17629
- * @summary Refresh registry manifest
17630
- * @param {string} id
18514
+ * The Player Portal state of the Domain in the path for the current Identity. 404 until the Identity has entered the Portal (`POST /player-portal/{domainId}/enter`). Never reads or sets the `takaro-domain` cookie.<br> OperationId: `PlayerPortalControllerState`
18515
+ * @summary Get a Domain\'s Player Portal state
18516
+ * @param {string} domainId
17631
18517
  * @param {*} [options] Override http request option.
17632
18518
  * @throws {RequiredError}
17633
18519
  */
17634
- async registryControllerRefresh(id, options) {
17635
- const localVarAxiosArgs = await localVarAxiosParamCreator.registryControllerRefresh(id, options);
18520
+ playerPortalControllerState: async (domainId, options = {}) => {
18521
+ // verify required parameter 'domainId' is not null or undefined
18522
+ assertParamExists('playerPortalControllerState', 'domainId', domainId);
18523
+ const localVarPath = `/player-portal/{domainId}`.replace(`{${'domainId'}}`, encodeURIComponent(String(domainId)));
18524
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
18525
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
18526
+ let baseOptions;
18527
+ if (configuration) {
18528
+ baseOptions = configuration.baseOptions;
18529
+ }
18530
+ const localVarRequestOptions = { method: 'GET', ...baseOptions, ...options };
18531
+ const localVarHeaderParameter = {};
18532
+ const localVarQueryParameter = {};
18533
+ // authentication bearerAuth required
18534
+ // http bearer authentication required
18535
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
18536
+ // authentication domainAuth required
18537
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
18538
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
18539
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
18540
+ return {
18541
+ url: toPathString(localVarUrlObj),
18542
+ options: localVarRequestOptions,
18543
+ };
18544
+ },
18545
+ /**
18546
+ * Ends the signed-in User\'s own Player-User Link to the Player in the path and returns the Player Portal state. Both the Player and the User are kept. Emits `player-unlinked` (reason `self`). Steam sign-in will not link this Player to this User again until a Link Code or an admin links them. Unlinking a Player you are not linked to changes nothing; 400 when you are linked to a different Player. Signed-in Player Portal only; never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerUnlinkSelf`
18547
+ * @summary Unlink your own Player
18548
+ * @param {string} domainId
18549
+ * @param {string} playerId
18550
+ * @param {*} [options] Override http request option.
18551
+ * @throws {RequiredError}
18552
+ */
18553
+ playerPortalControllerUnlinkSelf: async (domainId, playerId, options = {}) => {
18554
+ // verify required parameter 'domainId' is not null or undefined
18555
+ assertParamExists('playerPortalControllerUnlinkSelf', 'domainId', domainId);
18556
+ // verify required parameter 'playerId' is not null or undefined
18557
+ assertParamExists('playerPortalControllerUnlinkSelf', 'playerId', playerId);
18558
+ const localVarPath = `/player-portal/{domainId}/link/{playerId}`
18559
+ .replace(`{${'domainId'}}`, encodeURIComponent(String(domainId)))
18560
+ .replace(`{${'playerId'}}`, encodeURIComponent(String(playerId)));
18561
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
18562
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
18563
+ let baseOptions;
18564
+ if (configuration) {
18565
+ baseOptions = configuration.baseOptions;
18566
+ }
18567
+ const localVarRequestOptions = { method: 'DELETE', ...baseOptions, ...options };
18568
+ const localVarHeaderParameter = {};
18569
+ const localVarQueryParameter = {};
18570
+ // authentication bearerAuth required
18571
+ // http bearer authentication required
18572
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
18573
+ // authentication domainAuth required
18574
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
18575
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
18576
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
18577
+ return {
18578
+ url: toPathString(localVarUrlObj),
18579
+ options: localVarRequestOptions,
18580
+ };
18581
+ },
18582
+ };
18583
+ };
18584
+ /**
18585
+ * PlayerPortalApi - functional programming interface
18586
+ * @export
18587
+ */
18588
+ export const PlayerPortalApiFp = function (configuration) {
18589
+ const localVarAxiosParamCreator = PlayerPortalApiAxiosParamCreator(configuration);
18590
+ return {
18591
+ /**
18592
+ * Dismisses the signed-in User\'s pending notice that another account\'s link replaced theirs, and returns the Player Portal state. Idempotent. Signed-in Player Portal only; never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerDismissDisplacedNotice`
18593
+ * @summary Dismiss the displaced notice
18594
+ * @param {string} domainId
18595
+ * @param {*} [options] Override http request option.
18596
+ * @throws {RequiredError}
18597
+ */
18598
+ async playerPortalControllerDismissDisplacedNotice(domainId, options) {
18599
+ const localVarAxiosArgs = await localVarAxiosParamCreator.playerPortalControllerDismissDisplacedNotice(domainId, options);
18600
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
18601
+ const localVarOperationServerBasePath = operationServerMap['PlayerPortalApi.playerPortalControllerDismissDisplacedNotice']?.[localVarOperationServerIndex]?.url;
18602
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
18603
+ },
18604
+ /**
18605
+ * Signs the current Identity into the Player Portal of the Domain in the path and returns the Portal state. When the Identity has no User in that Domain, an unlinked Player User is created: it is not a dashboard user, is not billed and does not inherit the `User` role. Idempotent. Never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerEnter`
18606
+ * @summary Enter a Domain\'s Player Portal
18607
+ * @param {string} domainId
18608
+ * @param {*} [options] Override http request option.
18609
+ * @throws {RequiredError}
18610
+ */
18611
+ async playerPortalControllerEnter(domainId, options) {
18612
+ const localVarAxiosArgs = await localVarAxiosParamCreator.playerPortalControllerEnter(domainId, options);
18613
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
18614
+ const localVarOperationServerBasePath = operationServerMap['PlayerPortalApi.playerPortalControllerEnter']?.[localVarOperationServerIndex]?.url;
18615
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
18616
+ },
18617
+ /**
18618
+ * Whether a Link Code from `/link` in game is valid, expired or invalid in the Domain in the path. A valid code names its Player and the seconds until it expires. Another Domain\'s codes read as invalid. Signed-in Player Portal only; rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerInspectLinkCode`
18619
+ * @summary Inspect a game-issued Link Code
18620
+ * @param {string} domainId
18621
+ * @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
18622
+ * @param {*} [options] Override http request option.
18623
+ * @throws {RequiredError}
18624
+ */
18625
+ async playerPortalControllerInspectLinkCode(domainId, playerPortalLinkCodeInputDTO, options) {
18626
+ const localVarAxiosArgs = await localVarAxiosParamCreator.playerPortalControllerInspectLinkCode(domainId, playerPortalLinkCodeInputDTO, options);
18627
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
18628
+ const localVarOperationServerBasePath = operationServerMap['PlayerPortalApi.playerPortalControllerInspectLinkCode']?.[localVarOperationServerIndex]
18629
+ ?.url;
18630
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
18631
+ },
18632
+ /**
18633
+ * Returns the signed-in User\'s live Portal-issued Link Code, minting one when there is none; `renew: true` replaces it. Signed-in Player Portal only; one live code per User. The code is 6 digits, valid for 10 minutes, unique within the Domain and works once. Typing `/link <code>` in game links the speaking Player to this User (source `web-code`), replacing an existing link on either side (`player-unlinked`, reason `displaced`). Never reads or sets the `takaro-domain` cookie, and refuses API keys. Rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerIssuePortalLinkCode`
18634
+ * @summary Get a Link Code to type in game
18635
+ * @param {string} domainId
18636
+ * @param {PlayerPortalIssueLinkCodeInputDTO} [playerPortalIssueLinkCodeInputDTO] PlayerPortalIssueLinkCodeInputDTO
18637
+ * @param {*} [options] Override http request option.
18638
+ * @throws {RequiredError}
18639
+ */
18640
+ async playerPortalControllerIssuePortalLinkCode(domainId, playerPortalIssueLinkCodeInputDTO, options) {
18641
+ const localVarAxiosArgs = await localVarAxiosParamCreator.playerPortalControllerIssuePortalLinkCode(domainId, playerPortalIssueLinkCodeInputDTO, options);
18642
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
18643
+ const localVarOperationServerBasePath = operationServerMap['PlayerPortalApi.playerPortalControllerIssuePortalLinkCode']?.[localVarOperationServerIndex]
18644
+ ?.url;
18645
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
18646
+ },
18647
+ /**
18648
+ * Links the code\'s Player to the signed-in User and returns the Player Portal state. Takes no email and creates no account. The code works once. An existing link on either side is replaced, emitting `player-unlinked` (reason `displaced`) and then `player-linked` (source `game-code`). Never reads or sets the `takaro-domain` cookie. Rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerRedeemLinkCode`
18649
+ * @summary Redeem a game-issued Link Code
18650
+ * @param {string} domainId
18651
+ * @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
18652
+ * @param {*} [options] Override http request option.
18653
+ * @throws {RequiredError}
18654
+ */
18655
+ async playerPortalControllerRedeemLinkCode(domainId, playerPortalLinkCodeInputDTO, options) {
18656
+ const localVarAxiosArgs = await localVarAxiosParamCreator.playerPortalControllerRedeemLinkCode(domainId, playerPortalLinkCodeInputDTO, options);
18657
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
18658
+ const localVarOperationServerBasePath = operationServerMap['PlayerPortalApi.playerPortalControllerRedeemLinkCode']?.[localVarOperationServerIndex]?.url;
18659
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
18660
+ },
18661
+ /**
18662
+ * Public, for old `/link?code=` URLs: returns the Player Portal URL of the Domain a valid or recently expired Link Code belongs to, and nothing else. 404 for an unknown code. Rate-limited per client IP.<br> OperationId: `PlayerPortalControllerResolveLinkCode`
18663
+ * @summary Find a game-issued Link Code\'s Player Portal
18664
+ * @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
18665
+ * @param {*} [options] Override http request option.
18666
+ * @throws {RequiredError}
18667
+ */
18668
+ async playerPortalControllerResolveLinkCode(playerPortalLinkCodeInputDTO, options) {
18669
+ const localVarAxiosArgs = await localVarAxiosParamCreator.playerPortalControllerResolveLinkCode(playerPortalLinkCodeInputDTO, options);
18670
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
18671
+ const localVarOperationServerBasePath = operationServerMap['PlayerPortalApi.playerPortalControllerResolveLinkCode']?.[localVarOperationServerIndex]
18672
+ ?.url;
18673
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
18674
+ },
18675
+ /**
18676
+ * The Player Portal state of the Domain in the path for the current Identity. 404 until the Identity has entered the Portal (`POST /player-portal/{domainId}/enter`). Never reads or sets the `takaro-domain` cookie.<br> OperationId: `PlayerPortalControllerState`
18677
+ * @summary Get a Domain\'s Player Portal state
18678
+ * @param {string} domainId
18679
+ * @param {*} [options] Override http request option.
18680
+ * @throws {RequiredError}
18681
+ */
18682
+ async playerPortalControllerState(domainId, options) {
18683
+ const localVarAxiosArgs = await localVarAxiosParamCreator.playerPortalControllerState(domainId, options);
18684
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
18685
+ const localVarOperationServerBasePath = operationServerMap['PlayerPortalApi.playerPortalControllerState']?.[localVarOperationServerIndex]?.url;
18686
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
18687
+ },
18688
+ /**
18689
+ * Ends the signed-in User\'s own Player-User Link to the Player in the path and returns the Player Portal state. Both the Player and the User are kept. Emits `player-unlinked` (reason `self`). Steam sign-in will not link this Player to this User again until a Link Code or an admin links them. Unlinking a Player you are not linked to changes nothing; 400 when you are linked to a different Player. Signed-in Player Portal only; never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerUnlinkSelf`
18690
+ * @summary Unlink your own Player
18691
+ * @param {string} domainId
18692
+ * @param {string} playerId
18693
+ * @param {*} [options] Override http request option.
18694
+ * @throws {RequiredError}
18695
+ */
18696
+ async playerPortalControllerUnlinkSelf(domainId, playerId, options) {
18697
+ const localVarAxiosArgs = await localVarAxiosParamCreator.playerPortalControllerUnlinkSelf(domainId, playerId, options);
18698
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
18699
+ const localVarOperationServerBasePath = operationServerMap['PlayerPortalApi.playerPortalControllerUnlinkSelf']?.[localVarOperationServerIndex]?.url;
18700
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
18701
+ },
18702
+ };
18703
+ };
18704
+ /**
18705
+ * PlayerPortalApi - factory interface
18706
+ * @export
18707
+ */
18708
+ export const PlayerPortalApiFactory = function (configuration, basePath, axios) {
18709
+ const localVarFp = PlayerPortalApiFp(configuration);
18710
+ return {
18711
+ /**
18712
+ * Dismisses the signed-in User\'s pending notice that another account\'s link replaced theirs, and returns the Player Portal state. Idempotent. Signed-in Player Portal only; never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerDismissDisplacedNotice`
18713
+ * @summary Dismiss the displaced notice
18714
+ * @param {string} domainId
18715
+ * @param {*} [options] Override http request option.
18716
+ * @throws {RequiredError}
18717
+ */
18718
+ playerPortalControllerDismissDisplacedNotice(domainId, options) {
18719
+ return localVarFp
18720
+ .playerPortalControllerDismissDisplacedNotice(domainId, options)
18721
+ .then((request) => request(axios, basePath));
18722
+ },
18723
+ /**
18724
+ * Signs the current Identity into the Player Portal of the Domain in the path and returns the Portal state. When the Identity has no User in that Domain, an unlinked Player User is created: it is not a dashboard user, is not billed and does not inherit the `User` role. Idempotent. Never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerEnter`
18725
+ * @summary Enter a Domain\'s Player Portal
18726
+ * @param {string} domainId
18727
+ * @param {*} [options] Override http request option.
18728
+ * @throws {RequiredError}
18729
+ */
18730
+ playerPortalControllerEnter(domainId, options) {
18731
+ return localVarFp.playerPortalControllerEnter(domainId, options).then((request) => request(axios, basePath));
18732
+ },
18733
+ /**
18734
+ * Whether a Link Code from `/link` in game is valid, expired or invalid in the Domain in the path. A valid code names its Player and the seconds until it expires. Another Domain\'s codes read as invalid. Signed-in Player Portal only; rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerInspectLinkCode`
18735
+ * @summary Inspect a game-issued Link Code
18736
+ * @param {string} domainId
18737
+ * @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
18738
+ * @param {*} [options] Override http request option.
18739
+ * @throws {RequiredError}
18740
+ */
18741
+ playerPortalControllerInspectLinkCode(domainId, playerPortalLinkCodeInputDTO, options) {
18742
+ return localVarFp
18743
+ .playerPortalControllerInspectLinkCode(domainId, playerPortalLinkCodeInputDTO, options)
18744
+ .then((request) => request(axios, basePath));
18745
+ },
18746
+ /**
18747
+ * Returns the signed-in User\'s live Portal-issued Link Code, minting one when there is none; `renew: true` replaces it. Signed-in Player Portal only; one live code per User. The code is 6 digits, valid for 10 minutes, unique within the Domain and works once. Typing `/link <code>` in game links the speaking Player to this User (source `web-code`), replacing an existing link on either side (`player-unlinked`, reason `displaced`). Never reads or sets the `takaro-domain` cookie, and refuses API keys. Rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerIssuePortalLinkCode`
18748
+ * @summary Get a Link Code to type in game
18749
+ * @param {string} domainId
18750
+ * @param {PlayerPortalIssueLinkCodeInputDTO} [playerPortalIssueLinkCodeInputDTO] PlayerPortalIssueLinkCodeInputDTO
18751
+ * @param {*} [options] Override http request option.
18752
+ * @throws {RequiredError}
18753
+ */
18754
+ playerPortalControllerIssuePortalLinkCode(domainId, playerPortalIssueLinkCodeInputDTO, options) {
18755
+ return localVarFp
18756
+ .playerPortalControllerIssuePortalLinkCode(domainId, playerPortalIssueLinkCodeInputDTO, options)
18757
+ .then((request) => request(axios, basePath));
18758
+ },
18759
+ /**
18760
+ * Links the code\'s Player to the signed-in User and returns the Player Portal state. Takes no email and creates no account. The code works once. An existing link on either side is replaced, emitting `player-unlinked` (reason `displaced`) and then `player-linked` (source `game-code`). Never reads or sets the `takaro-domain` cookie. Rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerRedeemLinkCode`
18761
+ * @summary Redeem a game-issued Link Code
18762
+ * @param {string} domainId
18763
+ * @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
18764
+ * @param {*} [options] Override http request option.
18765
+ * @throws {RequiredError}
18766
+ */
18767
+ playerPortalControllerRedeemLinkCode(domainId, playerPortalLinkCodeInputDTO, options) {
18768
+ return localVarFp
18769
+ .playerPortalControllerRedeemLinkCode(domainId, playerPortalLinkCodeInputDTO, options)
18770
+ .then((request) => request(axios, basePath));
18771
+ },
18772
+ /**
18773
+ * Public, for old `/link?code=` URLs: returns the Player Portal URL of the Domain a valid or recently expired Link Code belongs to, and nothing else. 404 for an unknown code. Rate-limited per client IP.<br> OperationId: `PlayerPortalControllerResolveLinkCode`
18774
+ * @summary Find a game-issued Link Code\'s Player Portal
18775
+ * @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
18776
+ * @param {*} [options] Override http request option.
18777
+ * @throws {RequiredError}
18778
+ */
18779
+ playerPortalControllerResolveLinkCode(playerPortalLinkCodeInputDTO, options) {
18780
+ return localVarFp
18781
+ .playerPortalControllerResolveLinkCode(playerPortalLinkCodeInputDTO, options)
18782
+ .then((request) => request(axios, basePath));
18783
+ },
18784
+ /**
18785
+ * The Player Portal state of the Domain in the path for the current Identity. 404 until the Identity has entered the Portal (`POST /player-portal/{domainId}/enter`). Never reads or sets the `takaro-domain` cookie.<br> OperationId: `PlayerPortalControllerState`
18786
+ * @summary Get a Domain\'s Player Portal state
18787
+ * @param {string} domainId
18788
+ * @param {*} [options] Override http request option.
18789
+ * @throws {RequiredError}
18790
+ */
18791
+ playerPortalControllerState(domainId, options) {
18792
+ return localVarFp.playerPortalControllerState(domainId, options).then((request) => request(axios, basePath));
18793
+ },
18794
+ /**
18795
+ * Ends the signed-in User\'s own Player-User Link to the Player in the path and returns the Player Portal state. Both the Player and the User are kept. Emits `player-unlinked` (reason `self`). Steam sign-in will not link this Player to this User again until a Link Code or an admin links them. Unlinking a Player you are not linked to changes nothing; 400 when you are linked to a different Player. Signed-in Player Portal only; never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerUnlinkSelf`
18796
+ * @summary Unlink your own Player
18797
+ * @param {string} domainId
18798
+ * @param {string} playerId
18799
+ * @param {*} [options] Override http request option.
18800
+ * @throws {RequiredError}
18801
+ */
18802
+ playerPortalControllerUnlinkSelf(domainId, playerId, options) {
18803
+ return localVarFp
18804
+ .playerPortalControllerUnlinkSelf(domainId, playerId, options)
18805
+ .then((request) => request(axios, basePath));
18806
+ },
18807
+ };
18808
+ };
18809
+ /**
18810
+ * PlayerPortalApi - object-oriented interface
18811
+ * @export
18812
+ * @class PlayerPortalApi
18813
+ * @extends {BaseAPI}
18814
+ */
18815
+ export class PlayerPortalApi extends BaseAPI {
18816
+ /**
18817
+ * Dismisses the signed-in User\'s pending notice that another account\'s link replaced theirs, and returns the Player Portal state. Idempotent. Signed-in Player Portal only; never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerDismissDisplacedNotice`
18818
+ * @summary Dismiss the displaced notice
18819
+ * @param {string} domainId
18820
+ * @param {*} [options] Override http request option.
18821
+ * @throws {RequiredError}
18822
+ * @memberof PlayerPortalApi
18823
+ */
18824
+ playerPortalControllerDismissDisplacedNotice(domainId, options) {
18825
+ return PlayerPortalApiFp(this.configuration)
18826
+ .playerPortalControllerDismissDisplacedNotice(domainId, options)
18827
+ .then((request) => request(this.axios, this.basePath));
18828
+ }
18829
+ /**
18830
+ * Signs the current Identity into the Player Portal of the Domain in the path and returns the Portal state. When the Identity has no User in that Domain, an unlinked Player User is created: it is not a dashboard user, is not billed and does not inherit the `User` role. Idempotent. Never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerEnter`
18831
+ * @summary Enter a Domain\'s Player Portal
18832
+ * @param {string} domainId
18833
+ * @param {*} [options] Override http request option.
18834
+ * @throws {RequiredError}
18835
+ * @memberof PlayerPortalApi
18836
+ */
18837
+ playerPortalControllerEnter(domainId, options) {
18838
+ return PlayerPortalApiFp(this.configuration)
18839
+ .playerPortalControllerEnter(domainId, options)
18840
+ .then((request) => request(this.axios, this.basePath));
18841
+ }
18842
+ /**
18843
+ * Whether a Link Code from `/link` in game is valid, expired or invalid in the Domain in the path. A valid code names its Player and the seconds until it expires. Another Domain\'s codes read as invalid. Signed-in Player Portal only; rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerInspectLinkCode`
18844
+ * @summary Inspect a game-issued Link Code
18845
+ * @param {string} domainId
18846
+ * @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
18847
+ * @param {*} [options] Override http request option.
18848
+ * @throws {RequiredError}
18849
+ * @memberof PlayerPortalApi
18850
+ */
18851
+ playerPortalControllerInspectLinkCode(domainId, playerPortalLinkCodeInputDTO, options) {
18852
+ return PlayerPortalApiFp(this.configuration)
18853
+ .playerPortalControllerInspectLinkCode(domainId, playerPortalLinkCodeInputDTO, options)
18854
+ .then((request) => request(this.axios, this.basePath));
18855
+ }
18856
+ /**
18857
+ * Returns the signed-in User\'s live Portal-issued Link Code, minting one when there is none; `renew: true` replaces it. Signed-in Player Portal only; one live code per User. The code is 6 digits, valid for 10 minutes, unique within the Domain and works once. Typing `/link <code>` in game links the speaking Player to this User (source `web-code`), replacing an existing link on either side (`player-unlinked`, reason `displaced`). Never reads or sets the `takaro-domain` cookie, and refuses API keys. Rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerIssuePortalLinkCode`
18858
+ * @summary Get a Link Code to type in game
18859
+ * @param {string} domainId
18860
+ * @param {PlayerPortalIssueLinkCodeInputDTO} [playerPortalIssueLinkCodeInputDTO] PlayerPortalIssueLinkCodeInputDTO
18861
+ * @param {*} [options] Override http request option.
18862
+ * @throws {RequiredError}
18863
+ * @memberof PlayerPortalApi
18864
+ */
18865
+ playerPortalControllerIssuePortalLinkCode(domainId, playerPortalIssueLinkCodeInputDTO, options) {
18866
+ return PlayerPortalApiFp(this.configuration)
18867
+ .playerPortalControllerIssuePortalLinkCode(domainId, playerPortalIssueLinkCodeInputDTO, options)
18868
+ .then((request) => request(this.axios, this.basePath));
18869
+ }
18870
+ /**
18871
+ * Links the code\'s Player to the signed-in User and returns the Player Portal state. Takes no email and creates no account. The code works once. An existing link on either side is replaced, emitting `player-unlinked` (reason `displaced`) and then `player-linked` (source `game-code`). Never reads or sets the `takaro-domain` cookie. Rate-limited per User and per client IP.<br> OperationId: `PlayerPortalControllerRedeemLinkCode`
18872
+ * @summary Redeem a game-issued Link Code
18873
+ * @param {string} domainId
18874
+ * @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
18875
+ * @param {*} [options] Override http request option.
18876
+ * @throws {RequiredError}
18877
+ * @memberof PlayerPortalApi
18878
+ */
18879
+ playerPortalControllerRedeemLinkCode(domainId, playerPortalLinkCodeInputDTO, options) {
18880
+ return PlayerPortalApiFp(this.configuration)
18881
+ .playerPortalControllerRedeemLinkCode(domainId, playerPortalLinkCodeInputDTO, options)
18882
+ .then((request) => request(this.axios, this.basePath));
18883
+ }
18884
+ /**
18885
+ * Public, for old `/link?code=` URLs: returns the Player Portal URL of the Domain a valid or recently expired Link Code belongs to, and nothing else. 404 for an unknown code. Rate-limited per client IP.<br> OperationId: `PlayerPortalControllerResolveLinkCode`
18886
+ * @summary Find a game-issued Link Code\'s Player Portal
18887
+ * @param {PlayerPortalLinkCodeInputDTO} [playerPortalLinkCodeInputDTO] PlayerPortalLinkCodeInputDTO
18888
+ * @param {*} [options] Override http request option.
18889
+ * @throws {RequiredError}
18890
+ * @memberof PlayerPortalApi
18891
+ */
18892
+ playerPortalControllerResolveLinkCode(playerPortalLinkCodeInputDTO, options) {
18893
+ return PlayerPortalApiFp(this.configuration)
18894
+ .playerPortalControllerResolveLinkCode(playerPortalLinkCodeInputDTO, options)
18895
+ .then((request) => request(this.axios, this.basePath));
18896
+ }
18897
+ /**
18898
+ * The Player Portal state of the Domain in the path for the current Identity. 404 until the Identity has entered the Portal (`POST /player-portal/{domainId}/enter`). Never reads or sets the `takaro-domain` cookie.<br> OperationId: `PlayerPortalControllerState`
18899
+ * @summary Get a Domain\'s Player Portal state
18900
+ * @param {string} domainId
18901
+ * @param {*} [options] Override http request option.
18902
+ * @throws {RequiredError}
18903
+ * @memberof PlayerPortalApi
18904
+ */
18905
+ playerPortalControllerState(domainId, options) {
18906
+ return PlayerPortalApiFp(this.configuration)
18907
+ .playerPortalControllerState(domainId, options)
18908
+ .then((request) => request(this.axios, this.basePath));
18909
+ }
18910
+ /**
18911
+ * Ends the signed-in User\'s own Player-User Link to the Player in the path and returns the Player Portal state. Both the Player and the User are kept. Emits `player-unlinked` (reason `self`). Steam sign-in will not link this Player to this User again until a Link Code or an admin links them. Unlinking a Player you are not linked to changes nothing; 400 when you are linked to a different Player. Signed-in Player Portal only; never reads or sets the `takaro-domain` cookie, and refuses API keys.<br> OperationId: `PlayerPortalControllerUnlinkSelf`
18912
+ * @summary Unlink your own Player
18913
+ * @param {string} domainId
18914
+ * @param {string} playerId
18915
+ * @param {*} [options] Override http request option.
18916
+ * @throws {RequiredError}
18917
+ * @memberof PlayerPortalApi
18918
+ */
18919
+ playerPortalControllerUnlinkSelf(domainId, playerId, options) {
18920
+ return PlayerPortalApiFp(this.configuration)
18921
+ .playerPortalControllerUnlinkSelf(domainId, playerId, options)
18922
+ .then((request) => request(this.axios, this.basePath));
18923
+ }
18924
+ }
18925
+ /**
18926
+ * RegistryApi - axios parameter creator
18927
+ * @export
18928
+ */
18929
+ export const RegistryApiAxiosParamCreator = function (configuration) {
18930
+ return {
18931
+ /**
18932
+ * Fetch a specific module version from the registry and install it into the domain Required permissions: `MANAGE_MODULES`<br> OperationId: `RegistryControllerInstall`
18933
+ * @summary Install a module from a registry
18934
+ * @param {string} id
18935
+ * @param {RegistryInstallBody} [registryInstallBody] RegistryInstallBody
18936
+ * @param {*} [options] Override http request option.
18937
+ * @throws {RequiredError}
18938
+ */
18939
+ registryControllerInstall: async (id, registryInstallBody, options = {}) => {
18940
+ // verify required parameter 'id' is not null or undefined
18941
+ assertParamExists('registryControllerInstall', 'id', id);
18942
+ const localVarPath = `/registry/{id}/install`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
18943
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
18944
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
18945
+ let baseOptions;
18946
+ if (configuration) {
18947
+ baseOptions = configuration.baseOptions;
18948
+ }
18949
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
18950
+ const localVarHeaderParameter = {};
18951
+ const localVarQueryParameter = {};
18952
+ // authentication bearerAuth required
18953
+ // http bearer authentication required
18954
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
18955
+ // authentication domainAuth required
18956
+ localVarHeaderParameter['Content-Type'] = 'application/json';
18957
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
18958
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
18959
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
18960
+ localVarRequestOptions.data = serializeDataIfNeeded(registryInstallBody, localVarRequestOptions, configuration);
18961
+ return {
18962
+ url: toPathString(localVarUrlObj),
18963
+ options: localVarRequestOptions,
18964
+ };
18965
+ },
18966
+ /**
18967
+ * List all subscribed registries with their cached module manifests Required permissions: `READ_MODULES`<br> OperationId: `RegistryControllerList`
18968
+ * @summary List subscribed registries
18969
+ * @param {*} [options] Override http request option.
18970
+ * @throws {RequiredError}
18971
+ */
18972
+ registryControllerList: async (options = {}) => {
18973
+ const localVarPath = `/registry`;
18974
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
18975
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
18976
+ let baseOptions;
18977
+ if (configuration) {
18978
+ baseOptions = configuration.baseOptions;
18979
+ }
18980
+ const localVarRequestOptions = { method: 'GET', ...baseOptions, ...options };
18981
+ const localVarHeaderParameter = {};
18982
+ const localVarQueryParameter = {};
18983
+ // authentication bearerAuth required
18984
+ // http bearer authentication required
18985
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
18986
+ // authentication domainAuth required
18987
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
18988
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
18989
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
18990
+ return {
18991
+ url: toPathString(localVarUrlObj),
18992
+ options: localVarRequestOptions,
18993
+ };
18994
+ },
18995
+ /**
18996
+ * Bust the manifest cache and re-fetch from the registry URL. Requires MANAGE_MODULES permission. Required permissions: `MANAGE_MODULES`<br> OperationId: `RegistryControllerRefresh`
18997
+ * @summary Refresh registry manifest
18998
+ * @param {string} id
18999
+ * @param {*} [options] Override http request option.
19000
+ * @throws {RequiredError}
19001
+ */
19002
+ registryControllerRefresh: async (id, options = {}) => {
19003
+ // verify required parameter 'id' is not null or undefined
19004
+ assertParamExists('registryControllerRefresh', 'id', id);
19005
+ const localVarPath = `/registry/{id}/refresh`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
19006
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
19007
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
19008
+ let baseOptions;
19009
+ if (configuration) {
19010
+ baseOptions = configuration.baseOptions;
19011
+ }
19012
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
19013
+ const localVarHeaderParameter = {};
19014
+ const localVarQueryParameter = {};
19015
+ // authentication bearerAuth required
19016
+ // http bearer authentication required
19017
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
19018
+ // authentication domainAuth required
19019
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
19020
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
19021
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
19022
+ return {
19023
+ url: toPathString(localVarUrlObj),
19024
+ options: localVarRequestOptions,
19025
+ };
19026
+ },
19027
+ /**
19028
+ * Subscribe to a module registry by URL. The URL must serve a valid registry.json manifest. Required permissions: `MANAGE_MODULES`<br> OperationId: `RegistryControllerSubscribe`
19029
+ * @summary Subscribe to a registry
19030
+ * @param {RegistrySubscribeBody} [registrySubscribeBody] RegistrySubscribeBody
19031
+ * @param {*} [options] Override http request option.
19032
+ * @throws {RequiredError}
19033
+ */
19034
+ registryControllerSubscribe: async (registrySubscribeBody, options = {}) => {
19035
+ const localVarPath = `/registry`;
19036
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
19037
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
19038
+ let baseOptions;
19039
+ if (configuration) {
19040
+ baseOptions = configuration.baseOptions;
19041
+ }
19042
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
19043
+ const localVarHeaderParameter = {};
19044
+ const localVarQueryParameter = {};
19045
+ // authentication bearerAuth required
19046
+ // http bearer authentication required
19047
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
19048
+ // authentication domainAuth required
19049
+ localVarHeaderParameter['Content-Type'] = 'application/json';
19050
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
19051
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
19052
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
19053
+ localVarRequestOptions.data = serializeDataIfNeeded(registrySubscribeBody, localVarRequestOptions, configuration);
19054
+ return {
19055
+ url: toPathString(localVarUrlObj),
19056
+ options: localVarRequestOptions,
19057
+ };
19058
+ },
19059
+ /**
19060
+ * Unsubscribe from a registry. Installed modules from this registry will be orphaned (registry_id set to null). Required permissions: `MANAGE_MODULES`<br> OperationId: `RegistryControllerUnsubscribe`
19061
+ * @summary Unsubscribe from a registry
19062
+ * @param {string} id
19063
+ * @param {*} [options] Override http request option.
19064
+ * @throws {RequiredError}
19065
+ */
19066
+ registryControllerUnsubscribe: async (id, options = {}) => {
19067
+ // verify required parameter 'id' is not null or undefined
19068
+ assertParamExists('registryControllerUnsubscribe', 'id', id);
19069
+ const localVarPath = `/registry/{id}`.replace(`{${'id'}}`, encodeURIComponent(String(id)));
19070
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
19071
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
19072
+ let baseOptions;
19073
+ if (configuration) {
19074
+ baseOptions = configuration.baseOptions;
19075
+ }
19076
+ const localVarRequestOptions = { method: 'DELETE', ...baseOptions, ...options };
19077
+ const localVarHeaderParameter = {};
19078
+ const localVarQueryParameter = {};
19079
+ // authentication bearerAuth required
19080
+ // http bearer authentication required
19081
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
19082
+ // authentication domainAuth required
19083
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
19084
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
19085
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
19086
+ return {
19087
+ url: toPathString(localVarUrlObj),
19088
+ options: localVarRequestOptions,
19089
+ };
19090
+ },
19091
+ };
19092
+ };
19093
+ /**
19094
+ * RegistryApi - functional programming interface
19095
+ * @export
19096
+ */
19097
+ export const RegistryApiFp = function (configuration) {
19098
+ const localVarAxiosParamCreator = RegistryApiAxiosParamCreator(configuration);
19099
+ return {
19100
+ /**
19101
+ * Fetch a specific module version from the registry and install it into the domain Required permissions: `MANAGE_MODULES`<br> OperationId: `RegistryControllerInstall`
19102
+ * @summary Install a module from a registry
19103
+ * @param {string} id
19104
+ * @param {RegistryInstallBody} [registryInstallBody] RegistryInstallBody
19105
+ * @param {*} [options] Override http request option.
19106
+ * @throws {RequiredError}
19107
+ */
19108
+ async registryControllerInstall(id, registryInstallBody, options) {
19109
+ const localVarAxiosArgs = await localVarAxiosParamCreator.registryControllerInstall(id, registryInstallBody, options);
19110
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
19111
+ const localVarOperationServerBasePath = operationServerMap['RegistryApi.registryControllerInstall']?.[localVarOperationServerIndex]?.url;
19112
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
19113
+ },
19114
+ /**
19115
+ * List all subscribed registries with their cached module manifests Required permissions: `READ_MODULES`<br> OperationId: `RegistryControllerList`
19116
+ * @summary List subscribed registries
19117
+ * @param {*} [options] Override http request option.
19118
+ * @throws {RequiredError}
19119
+ */
19120
+ async registryControllerList(options) {
19121
+ const localVarAxiosArgs = await localVarAxiosParamCreator.registryControllerList(options);
19122
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
19123
+ const localVarOperationServerBasePath = operationServerMap['RegistryApi.registryControllerList']?.[localVarOperationServerIndex]?.url;
19124
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
19125
+ },
19126
+ /**
19127
+ * Bust the manifest cache and re-fetch from the registry URL. Requires MANAGE_MODULES permission. Required permissions: `MANAGE_MODULES`<br> OperationId: `RegistryControllerRefresh`
19128
+ * @summary Refresh registry manifest
19129
+ * @param {string} id
19130
+ * @param {*} [options] Override http request option.
19131
+ * @throws {RequiredError}
19132
+ */
19133
+ async registryControllerRefresh(id, options) {
19134
+ const localVarAxiosArgs = await localVarAxiosParamCreator.registryControllerRefresh(id, options);
17636
19135
  const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
17637
19136
  const localVarOperationServerBasePath = operationServerMap['RegistryApi.registryControllerRefresh']?.[localVarOperationServerIndex]?.url;
17638
19137
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
@@ -22295,7 +23794,7 @@ export class ThreadApi extends BaseAPI {
22295
23794
  export const TrackingApiAxiosParamCreator = function (configuration) {
22296
23795
  return {
22297
23796
  /**
22298
- * Find all players within a 3D rectangular volume at a specific time Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetBoundingBoxPlayers`
23797
+ * Find all players within a 3D rectangular volume at a specific time Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetBoundingBoxPlayers`
22299
23798
  * @summary Get bounding box players
22300
23799
  * @param {BoundingBoxSearchInputDTO} [boundingBoxSearchInputDTO] BoundingBoxSearchInputDTO
22301
23800
  * @param {*} [options] Override http request option.
@@ -22327,7 +23826,103 @@ export const TrackingApiAxiosParamCreator = function (configuration) {
22327
23826
  };
22328
23827
  },
22329
23828
  /**
22330
- * Get inventory changes for a player between two timestamps Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetPlayerInventoryHistory`
23829
+ * A player\'s inventory on a game server at a moment, reconstructed from their latest inventory snapshot at or before the moment (within 31 days) plus the changes after it. snapshotTime is absent when no snapshot exists, meaning the inventory is not known. At most 1000 items; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetInventoryAt`
23830
+ * @summary Get inventory at
23831
+ * @param {InventoryAtInputDTO} [inventoryAtInputDTO] InventoryAtInputDTO
23832
+ * @param {*} [options] Override http request option.
23833
+ * @throws {RequiredError}
23834
+ */
23835
+ trackingControllerGetInventoryAt: async (inventoryAtInputDTO, options = {}) => {
23836
+ const localVarPath = `/tracking/inventory/at`;
23837
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
23838
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
23839
+ let baseOptions;
23840
+ if (configuration) {
23841
+ baseOptions = configuration.baseOptions;
23842
+ }
23843
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
23844
+ const localVarHeaderParameter = {};
23845
+ const localVarQueryParameter = {};
23846
+ // authentication bearerAuth required
23847
+ // http bearer authentication required
23848
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
23849
+ // authentication domainAuth required
23850
+ localVarHeaderParameter['Content-Type'] = 'application/json';
23851
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
23852
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
23853
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
23854
+ localVarRequestOptions.data = serializeDataIfNeeded(inventoryAtInputDTO, localVarRequestOptions, configuration);
23855
+ return {
23856
+ url: toPathString(localVarUrlObj),
23857
+ options: localVarRequestOptions,
23858
+ };
23859
+ },
23860
+ /**
23861
+ * A player\'s inventory changes on a game server in a time range (at most 31 days), in time order, with cause, Position and counterpart where the game reported them. Cause `unknown` marks a correction found by an hourly snapshot. At most 5000 changes; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetInventoryChanges`
23862
+ * @summary Get inventory changes
23863
+ * @param {InventoryChangesInputDTO} [inventoryChangesInputDTO] InventoryChangesInputDTO
23864
+ * @param {*} [options] Override http request option.
23865
+ * @throws {RequiredError}
23866
+ */
23867
+ trackingControllerGetInventoryChanges: async (inventoryChangesInputDTO, options = {}) => {
23868
+ const localVarPath = `/tracking/inventory/changes`;
23869
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
23870
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
23871
+ let baseOptions;
23872
+ if (configuration) {
23873
+ baseOptions = configuration.baseOptions;
23874
+ }
23875
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
23876
+ const localVarHeaderParameter = {};
23877
+ const localVarQueryParameter = {};
23878
+ // authentication bearerAuth required
23879
+ // http bearer authentication required
23880
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
23881
+ // authentication domainAuth required
23882
+ localVarHeaderParameter['Content-Type'] = 'application/json';
23883
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
23884
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
23885
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
23886
+ localVarRequestOptions.data = serializeDataIfNeeded(inventoryChangesInputDTO, localVarRequestOptions, configuration);
23887
+ return {
23888
+ url: toPathString(localVarUrlObj),
23889
+ options: localVarRequestOptions,
23890
+ };
23891
+ },
23892
+ /**
23893
+ * Who held an item of a game server during a time range (at most 31 days): per player, the periods they held it, reconstructed from inventory snapshots and changes, plus each gain and loss of the item in time order with cause, Position and counterpart where reported. A period with heldAtStart began before the range; one without end lasted past it. At most 5000 changes; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetItemHolders`
23894
+ * @summary Get item holders
23895
+ * @param {ItemHoldersInputDTO} [itemHoldersInputDTO] ItemHoldersInputDTO
23896
+ * @param {*} [options] Override http request option.
23897
+ * @throws {RequiredError}
23898
+ */
23899
+ trackingControllerGetItemHolders: async (itemHoldersInputDTO, options = {}) => {
23900
+ const localVarPath = `/tracking/items/holders`;
23901
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
23902
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
23903
+ let baseOptions;
23904
+ if (configuration) {
23905
+ baseOptions = configuration.baseOptions;
23906
+ }
23907
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
23908
+ const localVarHeaderParameter = {};
23909
+ const localVarQueryParameter = {};
23910
+ // authentication bearerAuth required
23911
+ // http bearer authentication required
23912
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
23913
+ // authentication domainAuth required
23914
+ localVarHeaderParameter['Content-Type'] = 'application/json';
23915
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
23916
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
23917
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
23918
+ localVarRequestOptions.data = serializeDataIfNeeded(itemHoldersInputDTO, localVarRequestOptions, configuration);
23919
+ return {
23920
+ url: toPathString(localVarUrlObj),
23921
+ options: localVarRequestOptions,
23922
+ };
23923
+ },
23924
+ /**
23925
+ * Get inventory changes for a player between two timestamps Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetPlayerInventoryHistory`
22331
23926
  * @summary Get player inventory history
22332
23927
  * @param {PlayerInventoryHistoryInputDTO} [playerInventoryHistoryInputDTO] PlayerInventoryHistoryInputDTO
22333
23928
  * @param {*} [options] Override http request option.
@@ -22359,7 +23954,7 @@ export const TrackingApiAxiosParamCreator = function (configuration) {
22359
23954
  };
22360
23955
  },
22361
23956
  /**
22362
- * Get movement history for players within date bounds Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetPlayerMovementHistory`
23957
+ * Get movement history for players within date bounds Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetPlayerMovementHistory`
22363
23958
  * @summary Get player movement history
22364
23959
  * @param {PlayerMovementHistoryInputDTO} [playerMovementHistoryInputDTO] PlayerMovementHistoryInputDTO
22365
23960
  * @param {*} [options] Override http request option.
@@ -22391,14 +23986,206 @@ export const TrackingApiAxiosParamCreator = function (configuration) {
22391
23986
  };
22392
23987
  },
22393
23988
  /**
22394
- * Find all players who have had a specific item in their inventory Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetPlayersByItem`
22395
- * @summary Get players by item
22396
- * @param {PlayersByItemInputDTO} [playersByItemInputDTO] PlayersByItemInputDTO
23989
+ * Find all players who have had a specific item in their inventory Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetPlayersByItem`
23990
+ * @summary Get players by item
23991
+ * @param {PlayersByItemInputDTO} [playersByItemInputDTO] PlayersByItemInputDTO
23992
+ * @param {*} [options] Override http request option.
23993
+ * @throws {RequiredError}
23994
+ */
23995
+ trackingControllerGetPlayersByItem: async (playersByItemInputDTO, options = {}) => {
23996
+ const localVarPath = `/tracking/inventory/item`;
23997
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
23998
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
23999
+ let baseOptions;
24000
+ if (configuration) {
24001
+ baseOptions = configuration.baseOptions;
24002
+ }
24003
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
24004
+ const localVarHeaderParameter = {};
24005
+ const localVarQueryParameter = {};
24006
+ // authentication bearerAuth required
24007
+ // http bearer authentication required
24008
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
24009
+ // authentication domainAuth required
24010
+ localVarHeaderParameter['Content-Type'] = 'application/json';
24011
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
24012
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
24013
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
24014
+ localVarRequestOptions.data = serializeDataIfNeeded(playersByItemInputDTO, localVarRequestOptions, configuration);
24015
+ return {
24016
+ url: toPathString(localVarUrlObj),
24017
+ options: localVarRequestOptions,
24018
+ };
24019
+ },
24020
+ /**
24021
+ * The Position samples inside an area, in time order, optionally for chosen players. Same input as the area search, within 31 days. At most 10000 samples; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetPositionAreaSamples`
24022
+ * @summary Get position area samples
24023
+ * @param {PositionAreaInputDTO} [positionAreaInputDTO] PositionAreaInputDTO
24024
+ * @param {*} [options] Override http request option.
24025
+ * @throws {RequiredError}
24026
+ */
24027
+ trackingControllerGetPositionAreaSamples: async (positionAreaInputDTO, options = {}) => {
24028
+ const localVarPath = `/tracking/positions/area/samples`;
24029
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
24030
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
24031
+ let baseOptions;
24032
+ if (configuration) {
24033
+ baseOptions = configuration.baseOptions;
24034
+ }
24035
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
24036
+ const localVarHeaderParameter = {};
24037
+ const localVarQueryParameter = {};
24038
+ // authentication bearerAuth required
24039
+ // http bearer authentication required
24040
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
24041
+ // authentication domainAuth required
24042
+ localVarHeaderParameter['Content-Type'] = 'application/json';
24043
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
24044
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
24045
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
24046
+ localVarRequestOptions.data = serializeDataIfNeeded(positionAreaInputDTO, localVarRequestOptions, configuration);
24047
+ return {
24048
+ url: toPathString(localVarUrlObj),
24049
+ options: localVarRequestOptions,
24050
+ };
24051
+ },
24052
+ /**
24053
+ * Where every player of a game server was at a moment, in one Dimension: each player\'s last Position sample at or before the moment, omitting players with no sample in the two minutes before it. At most 1000 players; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetPositionSnapshot`
24054
+ * @summary Get position snapshot
24055
+ * @param {PositionSnapshotInputDTO} [positionSnapshotInputDTO] PositionSnapshotInputDTO
24056
+ * @param {*} [options] Override http request option.
24057
+ * @throws {RequiredError}
24058
+ */
24059
+ trackingControllerGetPositionSnapshot: async (positionSnapshotInputDTO, options = {}) => {
24060
+ const localVarPath = `/tracking/positions/snapshot`;
24061
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
24062
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
24063
+ let baseOptions;
24064
+ if (configuration) {
24065
+ baseOptions = configuration.baseOptions;
24066
+ }
24067
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
24068
+ const localVarHeaderParameter = {};
24069
+ const localVarQueryParameter = {};
24070
+ // authentication bearerAuth required
24071
+ // http bearer authentication required
24072
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
24073
+ // authentication domainAuth required
24074
+ localVarHeaderParameter['Content-Type'] = 'application/json';
24075
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
24076
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
24077
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
24078
+ localVarRequestOptions.data = serializeDataIfNeeded(positionSnapshotInputDTO, localVarRequestOptions, configuration);
24079
+ return {
24080
+ url: toPathString(localVarUrlObj),
24081
+ options: localVarRequestOptions,
24082
+ };
24083
+ },
24084
+ /**
24085
+ * Position samples per player for a game server, Dimension and time range (at most 31 days), optionally for chosen players. Downsampled on the server: one sample per player per bucket, where bucketMs grows with the range. At most 100000 samples in all; `truncated` is true when whole players were left out to stay within that. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetPositionTracks`
24086
+ * @summary Get position tracks
24087
+ * @param {PositionTracksInputDTO} [positionTracksInputDTO] PositionTracksInputDTO
24088
+ * @param {*} [options] Override http request option.
24089
+ * @throws {RequiredError}
24090
+ */
24091
+ trackingControllerGetPositionTracks: async (positionTracksInputDTO, options = {}) => {
24092
+ const localVarPath = `/tracking/positions/tracks`;
24093
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
24094
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
24095
+ let baseOptions;
24096
+ if (configuration) {
24097
+ baseOptions = configuration.baseOptions;
24098
+ }
24099
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
24100
+ const localVarHeaderParameter = {};
24101
+ const localVarQueryParameter = {};
24102
+ // authentication bearerAuth required
24103
+ // http bearer authentication required
24104
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
24105
+ // authentication domainAuth required
24106
+ localVarHeaderParameter['Content-Type'] = 'application/json';
24107
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
24108
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
24109
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
24110
+ localVarRequestOptions.data = serializeDataIfNeeded(positionTracksInputDTO, localVarRequestOptions, configuration);
24111
+ return {
24112
+ url: toPathString(localVarUrlObj),
24113
+ options: localVarRequestOptions,
24114
+ };
24115
+ },
24116
+ /**
24117
+ * Find all players within a spherical area from a center point Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetRadiusPlayers`
24118
+ * @summary Get radius players
24119
+ * @param {RadiusSearchInputDTO} [radiusSearchInputDTO] RadiusSearchInputDTO
24120
+ * @param {*} [options] Override http request option.
24121
+ * @throws {RequiredError}
24122
+ */
24123
+ trackingControllerGetRadiusPlayers: async (radiusSearchInputDTO, options = {}) => {
24124
+ const localVarPath = `/tracking/location/radius`;
24125
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
24126
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
24127
+ let baseOptions;
24128
+ if (configuration) {
24129
+ baseOptions = configuration.baseOptions;
24130
+ }
24131
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
24132
+ const localVarHeaderParameter = {};
24133
+ const localVarQueryParameter = {};
24134
+ // authentication bearerAuth required
24135
+ // http bearer authentication required
24136
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
24137
+ // authentication domainAuth required
24138
+ localVarHeaderParameter['Content-Type'] = 'application/json';
24139
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
24140
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
24141
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
24142
+ localVarRequestOptions.data = serializeDataIfNeeded(radiusSearchInputDTO, localVarRequestOptions, configuration);
24143
+ return {
24144
+ url: toPathString(localVarUrlObj),
24145
+ options: localVarRequestOptions,
24146
+ };
24147
+ },
24148
+ /**
24149
+ * Inventory gains on a game server during a time range (at most 7 days) by players whose Position at the moment of the gain was inside a shape (circle, rectangle or polygon) in a Dimension, with an optional height range. The Position is the one the game reported with the change, else the player\'s last Position sample at most 2 minutes earlier; `positionSource` says which. In time order, with cause and counterpart where reported. This is evidence, not proof of theft. At most 5000 gains; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerSearchAreaGains`
24150
+ * @summary Search area gains
24151
+ * @param {PositionAreaInputDTO} [positionAreaInputDTO] PositionAreaInputDTO
24152
+ * @param {*} [options] Override http request option.
24153
+ * @throws {RequiredError}
24154
+ */
24155
+ trackingControllerSearchAreaGains: async (positionAreaInputDTO, options = {}) => {
24156
+ const localVarPath = `/tracking/inventory/area-gains`;
24157
+ // use dummy base URL string because the URL constructor only accepts absolute URLs.
24158
+ const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
24159
+ let baseOptions;
24160
+ if (configuration) {
24161
+ baseOptions = configuration.baseOptions;
24162
+ }
24163
+ const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
24164
+ const localVarHeaderParameter = {};
24165
+ const localVarQueryParameter = {};
24166
+ // authentication bearerAuth required
24167
+ // http bearer authentication required
24168
+ await setBearerAuthToObject(localVarHeaderParameter, configuration);
24169
+ // authentication domainAuth required
24170
+ localVarHeaderParameter['Content-Type'] = 'application/json';
24171
+ setSearchParams(localVarUrlObj, localVarQueryParameter);
24172
+ let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
24173
+ localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
24174
+ localVarRequestOptions.data = serializeDataIfNeeded(positionAreaInputDTO, localVarRequestOptions, configuration);
24175
+ return {
24176
+ url: toPathString(localVarUrlObj),
24177
+ options: localVarRequestOptions,
24178
+ };
24179
+ },
24180
+ /**
24181
+ * Deaths, kills, connects and disconnects of a game server during a time range (at most 31 days), in time order, each with a Position: the one the game reported with the event, else the player\'s nearest Position sample within 2 minutes before or after (positionSource \'sampled\', approximate), else none. At most 2000 events; truncated is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`, `READ_EVENTS`<br> OperationId: `TrackingControllerSearchEvents`
24182
+ * @summary Search events
24183
+ * @param {TrackingEventsInputDTO} [trackingEventsInputDTO] TrackingEventsInputDTO
22397
24184
  * @param {*} [options] Override http request option.
22398
24185
  * @throws {RequiredError}
22399
24186
  */
22400
- trackingControllerGetPlayersByItem: async (playersByItemInputDTO, options = {}) => {
22401
- const localVarPath = `/tracking/inventory/item`;
24187
+ trackingControllerSearchEvents: async (trackingEventsInputDTO, options = {}) => {
24188
+ const localVarPath = `/tracking/events`;
22402
24189
  // use dummy base URL string because the URL constructor only accepts absolute URLs.
22403
24190
  const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
22404
24191
  let baseOptions;
@@ -22416,21 +24203,21 @@ export const TrackingApiAxiosParamCreator = function (configuration) {
22416
24203
  setSearchParams(localVarUrlObj, localVarQueryParameter);
22417
24204
  let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
22418
24205
  localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
22419
- localVarRequestOptions.data = serializeDataIfNeeded(playersByItemInputDTO, localVarRequestOptions, configuration);
24206
+ localVarRequestOptions.data = serializeDataIfNeeded(trackingEventsInputDTO, localVarRequestOptions, configuration);
22420
24207
  return {
22421
24208
  url: toPathString(localVarUrlObj),
22422
24209
  options: localVarRequestOptions,
22423
24210
  };
22424
24211
  },
22425
24212
  /**
22426
- * Find all players within a spherical area from a center point Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetRadiusPlayers`
22427
- * @summary Get radius players
22428
- * @param {RadiusSearchInputDTO} [radiusSearchInputDTO] RadiusSearchInputDTO
24213
+ * Who was inside an area of a game server\'s Dimension during a time range (at most 31 days): per player, first seen, last seen and sample count. The shape (circle, rectangle or polygon) is given in game coordinates on the Dimension\'s two map axes; height (the third axis) is ignored unless minHeight or maxHeight is given. At most 1000 players; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerSearchPositionArea`
24214
+ * @summary Search position area
24215
+ * @param {PositionAreaInputDTO} [positionAreaInputDTO] PositionAreaInputDTO
22429
24216
  * @param {*} [options] Override http request option.
22430
24217
  * @throws {RequiredError}
22431
24218
  */
22432
- trackingControllerGetRadiusPlayers: async (radiusSearchInputDTO, options = {}) => {
22433
- const localVarPath = `/tracking/location/radius`;
24219
+ trackingControllerSearchPositionArea: async (positionAreaInputDTO, options = {}) => {
24220
+ const localVarPath = `/tracking/positions/area`;
22434
24221
  // use dummy base URL string because the URL constructor only accepts absolute URLs.
22435
24222
  const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
22436
24223
  let baseOptions;
@@ -22448,7 +24235,7 @@ export const TrackingApiAxiosParamCreator = function (configuration) {
22448
24235
  setSearchParams(localVarUrlObj, localVarQueryParameter);
22449
24236
  let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
22450
24237
  localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
22451
- localVarRequestOptions.data = serializeDataIfNeeded(radiusSearchInputDTO, localVarRequestOptions, configuration);
24238
+ localVarRequestOptions.data = serializeDataIfNeeded(positionAreaInputDTO, localVarRequestOptions, configuration);
22452
24239
  return {
22453
24240
  url: toPathString(localVarUrlObj),
22454
24241
  options: localVarRequestOptions,
@@ -22464,7 +24251,7 @@ export const TrackingApiFp = function (configuration) {
22464
24251
  const localVarAxiosParamCreator = TrackingApiAxiosParamCreator(configuration);
22465
24252
  return {
22466
24253
  /**
22467
- * Find all players within a 3D rectangular volume at a specific time Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetBoundingBoxPlayers`
24254
+ * Find all players within a 3D rectangular volume at a specific time Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetBoundingBoxPlayers`
22468
24255
  * @summary Get bounding box players
22469
24256
  * @param {BoundingBoxSearchInputDTO} [boundingBoxSearchInputDTO] BoundingBoxSearchInputDTO
22470
24257
  * @param {*} [options] Override http request option.
@@ -22477,7 +24264,46 @@ export const TrackingApiFp = function (configuration) {
22477
24264
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
22478
24265
  },
22479
24266
  /**
22480
- * Get inventory changes for a player between two timestamps Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetPlayerInventoryHistory`
24267
+ * A player\'s inventory on a game server at a moment, reconstructed from their latest inventory snapshot at or before the moment (within 31 days) plus the changes after it. snapshotTime is absent when no snapshot exists, meaning the inventory is not known. At most 1000 items; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetInventoryAt`
24268
+ * @summary Get inventory at
24269
+ * @param {InventoryAtInputDTO} [inventoryAtInputDTO] InventoryAtInputDTO
24270
+ * @param {*} [options] Override http request option.
24271
+ * @throws {RequiredError}
24272
+ */
24273
+ async trackingControllerGetInventoryAt(inventoryAtInputDTO, options) {
24274
+ const localVarAxiosArgs = await localVarAxiosParamCreator.trackingControllerGetInventoryAt(inventoryAtInputDTO, options);
24275
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
24276
+ const localVarOperationServerBasePath = operationServerMap['TrackingApi.trackingControllerGetInventoryAt']?.[localVarOperationServerIndex]?.url;
24277
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
24278
+ },
24279
+ /**
24280
+ * A player\'s inventory changes on a game server in a time range (at most 31 days), in time order, with cause, Position and counterpart where the game reported them. Cause `unknown` marks a correction found by an hourly snapshot. At most 5000 changes; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetInventoryChanges`
24281
+ * @summary Get inventory changes
24282
+ * @param {InventoryChangesInputDTO} [inventoryChangesInputDTO] InventoryChangesInputDTO
24283
+ * @param {*} [options] Override http request option.
24284
+ * @throws {RequiredError}
24285
+ */
24286
+ async trackingControllerGetInventoryChanges(inventoryChangesInputDTO, options) {
24287
+ const localVarAxiosArgs = await localVarAxiosParamCreator.trackingControllerGetInventoryChanges(inventoryChangesInputDTO, options);
24288
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
24289
+ const localVarOperationServerBasePath = operationServerMap['TrackingApi.trackingControllerGetInventoryChanges']?.[localVarOperationServerIndex]?.url;
24290
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
24291
+ },
24292
+ /**
24293
+ * Who held an item of a game server during a time range (at most 31 days): per player, the periods they held it, reconstructed from inventory snapshots and changes, plus each gain and loss of the item in time order with cause, Position and counterpart where reported. A period with heldAtStart began before the range; one without end lasted past it. At most 5000 changes; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetItemHolders`
24294
+ * @summary Get item holders
24295
+ * @param {ItemHoldersInputDTO} [itemHoldersInputDTO] ItemHoldersInputDTO
24296
+ * @param {*} [options] Override http request option.
24297
+ * @throws {RequiredError}
24298
+ */
24299
+ async trackingControllerGetItemHolders(itemHoldersInputDTO, options) {
24300
+ const localVarAxiosArgs = await localVarAxiosParamCreator.trackingControllerGetItemHolders(itemHoldersInputDTO, options);
24301
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
24302
+ const localVarOperationServerBasePath = operationServerMap['TrackingApi.trackingControllerGetItemHolders']?.[localVarOperationServerIndex]?.url;
24303
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
24304
+ },
24305
+ /**
24306
+ * Get inventory changes for a player between two timestamps Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetPlayerInventoryHistory`
22481
24307
  * @summary Get player inventory history
22482
24308
  * @param {PlayerInventoryHistoryInputDTO} [playerInventoryHistoryInputDTO] PlayerInventoryHistoryInputDTO
22483
24309
  * @param {*} [options] Override http request option.
@@ -22491,7 +24317,7 @@ export const TrackingApiFp = function (configuration) {
22491
24317
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
22492
24318
  },
22493
24319
  /**
22494
- * Get movement history for players within date bounds Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetPlayerMovementHistory`
24320
+ * Get movement history for players within date bounds Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetPlayerMovementHistory`
22495
24321
  * @summary Get player movement history
22496
24322
  * @param {PlayerMovementHistoryInputDTO} [playerMovementHistoryInputDTO] PlayerMovementHistoryInputDTO
22497
24323
  * @param {*} [options] Override http request option.
@@ -22505,7 +24331,7 @@ export const TrackingApiFp = function (configuration) {
22505
24331
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
22506
24332
  },
22507
24333
  /**
22508
- * Find all players who have had a specific item in their inventory Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetPlayersByItem`
24334
+ * Find all players who have had a specific item in their inventory Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetPlayersByItem`
22509
24335
  * @summary Get players by item
22510
24336
  * @param {PlayersByItemInputDTO} [playersByItemInputDTO] PlayersByItemInputDTO
22511
24337
  * @param {*} [options] Override http request option.
@@ -22518,7 +24344,46 @@ export const TrackingApiFp = function (configuration) {
22518
24344
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
22519
24345
  },
22520
24346
  /**
22521
- * Find all players within a spherical area from a center point Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetRadiusPlayers`
24347
+ * The Position samples inside an area, in time order, optionally for chosen players. Same input as the area search, within 31 days. At most 10000 samples; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetPositionAreaSamples`
24348
+ * @summary Get position area samples
24349
+ * @param {PositionAreaInputDTO} [positionAreaInputDTO] PositionAreaInputDTO
24350
+ * @param {*} [options] Override http request option.
24351
+ * @throws {RequiredError}
24352
+ */
24353
+ async trackingControllerGetPositionAreaSamples(positionAreaInputDTO, options) {
24354
+ const localVarAxiosArgs = await localVarAxiosParamCreator.trackingControllerGetPositionAreaSamples(positionAreaInputDTO, options);
24355
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
24356
+ const localVarOperationServerBasePath = operationServerMap['TrackingApi.trackingControllerGetPositionAreaSamples']?.[localVarOperationServerIndex]?.url;
24357
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
24358
+ },
24359
+ /**
24360
+ * Where every player of a game server was at a moment, in one Dimension: each player\'s last Position sample at or before the moment, omitting players with no sample in the two minutes before it. At most 1000 players; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetPositionSnapshot`
24361
+ * @summary Get position snapshot
24362
+ * @param {PositionSnapshotInputDTO} [positionSnapshotInputDTO] PositionSnapshotInputDTO
24363
+ * @param {*} [options] Override http request option.
24364
+ * @throws {RequiredError}
24365
+ */
24366
+ async trackingControllerGetPositionSnapshot(positionSnapshotInputDTO, options) {
24367
+ const localVarAxiosArgs = await localVarAxiosParamCreator.trackingControllerGetPositionSnapshot(positionSnapshotInputDTO, options);
24368
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
24369
+ const localVarOperationServerBasePath = operationServerMap['TrackingApi.trackingControllerGetPositionSnapshot']?.[localVarOperationServerIndex]?.url;
24370
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
24371
+ },
24372
+ /**
24373
+ * Position samples per player for a game server, Dimension and time range (at most 31 days), optionally for chosen players. Downsampled on the server: one sample per player per bucket, where bucketMs grows with the range. At most 100000 samples in all; `truncated` is true when whole players were left out to stay within that. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetPositionTracks`
24374
+ * @summary Get position tracks
24375
+ * @param {PositionTracksInputDTO} [positionTracksInputDTO] PositionTracksInputDTO
24376
+ * @param {*} [options] Override http request option.
24377
+ * @throws {RequiredError}
24378
+ */
24379
+ async trackingControllerGetPositionTracks(positionTracksInputDTO, options) {
24380
+ const localVarAxiosArgs = await localVarAxiosParamCreator.trackingControllerGetPositionTracks(positionTracksInputDTO, options);
24381
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
24382
+ const localVarOperationServerBasePath = operationServerMap['TrackingApi.trackingControllerGetPositionTracks']?.[localVarOperationServerIndex]?.url;
24383
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
24384
+ },
24385
+ /**
24386
+ * Find all players within a spherical area from a center point Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetRadiusPlayers`
22522
24387
  * @summary Get radius players
22523
24388
  * @param {RadiusSearchInputDTO} [radiusSearchInputDTO] RadiusSearchInputDTO
22524
24389
  * @param {*} [options] Override http request option.
@@ -22530,6 +24395,45 @@ export const TrackingApiFp = function (configuration) {
22530
24395
  const localVarOperationServerBasePath = operationServerMap['TrackingApi.trackingControllerGetRadiusPlayers']?.[localVarOperationServerIndex]?.url;
22531
24396
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
22532
24397
  },
24398
+ /**
24399
+ * Inventory gains on a game server during a time range (at most 7 days) by players whose Position at the moment of the gain was inside a shape (circle, rectangle or polygon) in a Dimension, with an optional height range. The Position is the one the game reported with the change, else the player\'s last Position sample at most 2 minutes earlier; `positionSource` says which. In time order, with cause and counterpart where reported. This is evidence, not proof of theft. At most 5000 gains; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerSearchAreaGains`
24400
+ * @summary Search area gains
24401
+ * @param {PositionAreaInputDTO} [positionAreaInputDTO] PositionAreaInputDTO
24402
+ * @param {*} [options] Override http request option.
24403
+ * @throws {RequiredError}
24404
+ */
24405
+ async trackingControllerSearchAreaGains(positionAreaInputDTO, options) {
24406
+ const localVarAxiosArgs = await localVarAxiosParamCreator.trackingControllerSearchAreaGains(positionAreaInputDTO, options);
24407
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
24408
+ const localVarOperationServerBasePath = operationServerMap['TrackingApi.trackingControllerSearchAreaGains']?.[localVarOperationServerIndex]?.url;
24409
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
24410
+ },
24411
+ /**
24412
+ * Deaths, kills, connects and disconnects of a game server during a time range (at most 31 days), in time order, each with a Position: the one the game reported with the event, else the player\'s nearest Position sample within 2 minutes before or after (positionSource \'sampled\', approximate), else none. At most 2000 events; truncated is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`, `READ_EVENTS`<br> OperationId: `TrackingControllerSearchEvents`
24413
+ * @summary Search events
24414
+ * @param {TrackingEventsInputDTO} [trackingEventsInputDTO] TrackingEventsInputDTO
24415
+ * @param {*} [options] Override http request option.
24416
+ * @throws {RequiredError}
24417
+ */
24418
+ async trackingControllerSearchEvents(trackingEventsInputDTO, options) {
24419
+ const localVarAxiosArgs = await localVarAxiosParamCreator.trackingControllerSearchEvents(trackingEventsInputDTO, options);
24420
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
24421
+ const localVarOperationServerBasePath = operationServerMap['TrackingApi.trackingControllerSearchEvents']?.[localVarOperationServerIndex]?.url;
24422
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
24423
+ },
24424
+ /**
24425
+ * Who was inside an area of a game server\'s Dimension during a time range (at most 31 days): per player, first seen, last seen and sample count. The shape (circle, rectangle or polygon) is given in game coordinates on the Dimension\'s two map axes; height (the third axis) is ignored unless minHeight or maxHeight is given. At most 1000 players; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerSearchPositionArea`
24426
+ * @summary Search position area
24427
+ * @param {PositionAreaInputDTO} [positionAreaInputDTO] PositionAreaInputDTO
24428
+ * @param {*} [options] Override http request option.
24429
+ * @throws {RequiredError}
24430
+ */
24431
+ async trackingControllerSearchPositionArea(positionAreaInputDTO, options) {
24432
+ const localVarAxiosArgs = await localVarAxiosParamCreator.trackingControllerSearchPositionArea(positionAreaInputDTO, options);
24433
+ const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
24434
+ const localVarOperationServerBasePath = operationServerMap['TrackingApi.trackingControllerSearchPositionArea']?.[localVarOperationServerIndex]?.url;
24435
+ return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
24436
+ },
22533
24437
  };
22534
24438
  };
22535
24439
  /**
@@ -22540,7 +24444,7 @@ export const TrackingApiFactory = function (configuration, basePath, axios) {
22540
24444
  const localVarFp = TrackingApiFp(configuration);
22541
24445
  return {
22542
24446
  /**
22543
- * Find all players within a 3D rectangular volume at a specific time Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetBoundingBoxPlayers`
24447
+ * Find all players within a 3D rectangular volume at a specific time Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetBoundingBoxPlayers`
22544
24448
  * @summary Get bounding box players
22545
24449
  * @param {BoundingBoxSearchInputDTO} [boundingBoxSearchInputDTO] BoundingBoxSearchInputDTO
22546
24450
  * @param {*} [options] Override http request option.
@@ -22552,7 +24456,43 @@ export const TrackingApiFactory = function (configuration, basePath, axios) {
22552
24456
  .then((request) => request(axios, basePath));
22553
24457
  },
22554
24458
  /**
22555
- * Get inventory changes for a player between two timestamps Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetPlayerInventoryHistory`
24459
+ * A player\'s inventory on a game server at a moment, reconstructed from their latest inventory snapshot at or before the moment (within 31 days) plus the changes after it. snapshotTime is absent when no snapshot exists, meaning the inventory is not known. At most 1000 items; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetInventoryAt`
24460
+ * @summary Get inventory at
24461
+ * @param {InventoryAtInputDTO} [inventoryAtInputDTO] InventoryAtInputDTO
24462
+ * @param {*} [options] Override http request option.
24463
+ * @throws {RequiredError}
24464
+ */
24465
+ trackingControllerGetInventoryAt(inventoryAtInputDTO, options) {
24466
+ return localVarFp
24467
+ .trackingControllerGetInventoryAt(inventoryAtInputDTO, options)
24468
+ .then((request) => request(axios, basePath));
24469
+ },
24470
+ /**
24471
+ * A player\'s inventory changes on a game server in a time range (at most 31 days), in time order, with cause, Position and counterpart where the game reported them. Cause `unknown` marks a correction found by an hourly snapshot. At most 5000 changes; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetInventoryChanges`
24472
+ * @summary Get inventory changes
24473
+ * @param {InventoryChangesInputDTO} [inventoryChangesInputDTO] InventoryChangesInputDTO
24474
+ * @param {*} [options] Override http request option.
24475
+ * @throws {RequiredError}
24476
+ */
24477
+ trackingControllerGetInventoryChanges(inventoryChangesInputDTO, options) {
24478
+ return localVarFp
24479
+ .trackingControllerGetInventoryChanges(inventoryChangesInputDTO, options)
24480
+ .then((request) => request(axios, basePath));
24481
+ },
24482
+ /**
24483
+ * Who held an item of a game server during a time range (at most 31 days): per player, the periods they held it, reconstructed from inventory snapshots and changes, plus each gain and loss of the item in time order with cause, Position and counterpart where reported. A period with heldAtStart began before the range; one without end lasted past it. At most 5000 changes; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetItemHolders`
24484
+ * @summary Get item holders
24485
+ * @param {ItemHoldersInputDTO} [itemHoldersInputDTO] ItemHoldersInputDTO
24486
+ * @param {*} [options] Override http request option.
24487
+ * @throws {RequiredError}
24488
+ */
24489
+ trackingControllerGetItemHolders(itemHoldersInputDTO, options) {
24490
+ return localVarFp
24491
+ .trackingControllerGetItemHolders(itemHoldersInputDTO, options)
24492
+ .then((request) => request(axios, basePath));
24493
+ },
24494
+ /**
24495
+ * Get inventory changes for a player between two timestamps Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetPlayerInventoryHistory`
22556
24496
  * @summary Get player inventory history
22557
24497
  * @param {PlayerInventoryHistoryInputDTO} [playerInventoryHistoryInputDTO] PlayerInventoryHistoryInputDTO
22558
24498
  * @param {*} [options] Override http request option.
@@ -22564,7 +24504,7 @@ export const TrackingApiFactory = function (configuration, basePath, axios) {
22564
24504
  .then((request) => request(axios, basePath));
22565
24505
  },
22566
24506
  /**
22567
- * Get movement history for players within date bounds Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetPlayerMovementHistory`
24507
+ * Get movement history for players within date bounds Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetPlayerMovementHistory`
22568
24508
  * @summary Get player movement history
22569
24509
  * @param {PlayerMovementHistoryInputDTO} [playerMovementHistoryInputDTO] PlayerMovementHistoryInputDTO
22570
24510
  * @param {*} [options] Override http request option.
@@ -22576,7 +24516,7 @@ export const TrackingApiFactory = function (configuration, basePath, axios) {
22576
24516
  .then((request) => request(axios, basePath));
22577
24517
  },
22578
24518
  /**
22579
- * Find all players who have had a specific item in their inventory Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetPlayersByItem`
24519
+ * Find all players who have had a specific item in their inventory Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetPlayersByItem`
22580
24520
  * @summary Get players by item
22581
24521
  * @param {PlayersByItemInputDTO} [playersByItemInputDTO] PlayersByItemInputDTO
22582
24522
  * @param {*} [options] Override http request option.
@@ -22588,7 +24528,43 @@ export const TrackingApiFactory = function (configuration, basePath, axios) {
22588
24528
  .then((request) => request(axios, basePath));
22589
24529
  },
22590
24530
  /**
22591
- * Find all players within a spherical area from a center point Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetRadiusPlayers`
24531
+ * The Position samples inside an area, in time order, optionally for chosen players. Same input as the area search, within 31 days. At most 10000 samples; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetPositionAreaSamples`
24532
+ * @summary Get position area samples
24533
+ * @param {PositionAreaInputDTO} [positionAreaInputDTO] PositionAreaInputDTO
24534
+ * @param {*} [options] Override http request option.
24535
+ * @throws {RequiredError}
24536
+ */
24537
+ trackingControllerGetPositionAreaSamples(positionAreaInputDTO, options) {
24538
+ return localVarFp
24539
+ .trackingControllerGetPositionAreaSamples(positionAreaInputDTO, options)
24540
+ .then((request) => request(axios, basePath));
24541
+ },
24542
+ /**
24543
+ * Where every player of a game server was at a moment, in one Dimension: each player\'s last Position sample at or before the moment, omitting players with no sample in the two minutes before it. At most 1000 players; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetPositionSnapshot`
24544
+ * @summary Get position snapshot
24545
+ * @param {PositionSnapshotInputDTO} [positionSnapshotInputDTO] PositionSnapshotInputDTO
24546
+ * @param {*} [options] Override http request option.
24547
+ * @throws {RequiredError}
24548
+ */
24549
+ trackingControllerGetPositionSnapshot(positionSnapshotInputDTO, options) {
24550
+ return localVarFp
24551
+ .trackingControllerGetPositionSnapshot(positionSnapshotInputDTO, options)
24552
+ .then((request) => request(axios, basePath));
24553
+ },
24554
+ /**
24555
+ * Position samples per player for a game server, Dimension and time range (at most 31 days), optionally for chosen players. Downsampled on the server: one sample per player per bucket, where bucketMs grows with the range. At most 100000 samples in all; `truncated` is true when whole players were left out to stay within that. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetPositionTracks`
24556
+ * @summary Get position tracks
24557
+ * @param {PositionTracksInputDTO} [positionTracksInputDTO] PositionTracksInputDTO
24558
+ * @param {*} [options] Override http request option.
24559
+ * @throws {RequiredError}
24560
+ */
24561
+ trackingControllerGetPositionTracks(positionTracksInputDTO, options) {
24562
+ return localVarFp
24563
+ .trackingControllerGetPositionTracks(positionTracksInputDTO, options)
24564
+ .then((request) => request(axios, basePath));
24565
+ },
24566
+ /**
24567
+ * Find all players within a spherical area from a center point Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetRadiusPlayers`
22592
24568
  * @summary Get radius players
22593
24569
  * @param {RadiusSearchInputDTO} [radiusSearchInputDTO] RadiusSearchInputDTO
22594
24570
  * @param {*} [options] Override http request option.
@@ -22599,6 +24575,42 @@ export const TrackingApiFactory = function (configuration, basePath, axios) {
22599
24575
  .trackingControllerGetRadiusPlayers(radiusSearchInputDTO, options)
22600
24576
  .then((request) => request(axios, basePath));
22601
24577
  },
24578
+ /**
24579
+ * Inventory gains on a game server during a time range (at most 7 days) by players whose Position at the moment of the gain was inside a shape (circle, rectangle or polygon) in a Dimension, with an optional height range. The Position is the one the game reported with the change, else the player\'s last Position sample at most 2 minutes earlier; `positionSource` says which. In time order, with cause and counterpart where reported. This is evidence, not proof of theft. At most 5000 gains; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerSearchAreaGains`
24580
+ * @summary Search area gains
24581
+ * @param {PositionAreaInputDTO} [positionAreaInputDTO] PositionAreaInputDTO
24582
+ * @param {*} [options] Override http request option.
24583
+ * @throws {RequiredError}
24584
+ */
24585
+ trackingControllerSearchAreaGains(positionAreaInputDTO, options) {
24586
+ return localVarFp
24587
+ .trackingControllerSearchAreaGains(positionAreaInputDTO, options)
24588
+ .then((request) => request(axios, basePath));
24589
+ },
24590
+ /**
24591
+ * Deaths, kills, connects and disconnects of a game server during a time range (at most 31 days), in time order, each with a Position: the one the game reported with the event, else the player\'s nearest Position sample within 2 minutes before or after (positionSource \'sampled\', approximate), else none. At most 2000 events; truncated is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`, `READ_EVENTS`<br> OperationId: `TrackingControllerSearchEvents`
24592
+ * @summary Search events
24593
+ * @param {TrackingEventsInputDTO} [trackingEventsInputDTO] TrackingEventsInputDTO
24594
+ * @param {*} [options] Override http request option.
24595
+ * @throws {RequiredError}
24596
+ */
24597
+ trackingControllerSearchEvents(trackingEventsInputDTO, options) {
24598
+ return localVarFp
24599
+ .trackingControllerSearchEvents(trackingEventsInputDTO, options)
24600
+ .then((request) => request(axios, basePath));
24601
+ },
24602
+ /**
24603
+ * Who was inside an area of a game server\'s Dimension during a time range (at most 31 days): per player, first seen, last seen and sample count. The shape (circle, rectangle or polygon) is given in game coordinates on the Dimension\'s two map axes; height (the third axis) is ignored unless minHeight or maxHeight is given. At most 1000 players; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerSearchPositionArea`
24604
+ * @summary Search position area
24605
+ * @param {PositionAreaInputDTO} [positionAreaInputDTO] PositionAreaInputDTO
24606
+ * @param {*} [options] Override http request option.
24607
+ * @throws {RequiredError}
24608
+ */
24609
+ trackingControllerSearchPositionArea(positionAreaInputDTO, options) {
24610
+ return localVarFp
24611
+ .trackingControllerSearchPositionArea(positionAreaInputDTO, options)
24612
+ .then((request) => request(axios, basePath));
24613
+ },
22602
24614
  };
22603
24615
  };
22604
24616
  /**
@@ -22609,7 +24621,7 @@ export const TrackingApiFactory = function (configuration, basePath, axios) {
22609
24621
  */
22610
24622
  export class TrackingApi extends BaseAPI {
22611
24623
  /**
22612
- * Find all players within a 3D rectangular volume at a specific time Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetBoundingBoxPlayers`
24624
+ * Find all players within a 3D rectangular volume at a specific time Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetBoundingBoxPlayers`
22613
24625
  * @summary Get bounding box players
22614
24626
  * @param {BoundingBoxSearchInputDTO} [boundingBoxSearchInputDTO] BoundingBoxSearchInputDTO
22615
24627
  * @param {*} [options] Override http request option.
@@ -22622,7 +24634,46 @@ export class TrackingApi extends BaseAPI {
22622
24634
  .then((request) => request(this.axios, this.basePath));
22623
24635
  }
22624
24636
  /**
22625
- * Get inventory changes for a player between two timestamps Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetPlayerInventoryHistory`
24637
+ * A player\'s inventory on a game server at a moment, reconstructed from their latest inventory snapshot at or before the moment (within 31 days) plus the changes after it. snapshotTime is absent when no snapshot exists, meaning the inventory is not known. At most 1000 items; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetInventoryAt`
24638
+ * @summary Get inventory at
24639
+ * @param {InventoryAtInputDTO} [inventoryAtInputDTO] InventoryAtInputDTO
24640
+ * @param {*} [options] Override http request option.
24641
+ * @throws {RequiredError}
24642
+ * @memberof TrackingApi
24643
+ */
24644
+ trackingControllerGetInventoryAt(inventoryAtInputDTO, options) {
24645
+ return TrackingApiFp(this.configuration)
24646
+ .trackingControllerGetInventoryAt(inventoryAtInputDTO, options)
24647
+ .then((request) => request(this.axios, this.basePath));
24648
+ }
24649
+ /**
24650
+ * A player\'s inventory changes on a game server in a time range (at most 31 days), in time order, with cause, Position and counterpart where the game reported them. Cause `unknown` marks a correction found by an hourly snapshot. At most 5000 changes; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetInventoryChanges`
24651
+ * @summary Get inventory changes
24652
+ * @param {InventoryChangesInputDTO} [inventoryChangesInputDTO] InventoryChangesInputDTO
24653
+ * @param {*} [options] Override http request option.
24654
+ * @throws {RequiredError}
24655
+ * @memberof TrackingApi
24656
+ */
24657
+ trackingControllerGetInventoryChanges(inventoryChangesInputDTO, options) {
24658
+ return TrackingApiFp(this.configuration)
24659
+ .trackingControllerGetInventoryChanges(inventoryChangesInputDTO, options)
24660
+ .then((request) => request(this.axios, this.basePath));
24661
+ }
24662
+ /**
24663
+ * Who held an item of a game server during a time range (at most 31 days): per player, the periods they held it, reconstructed from inventory snapshots and changes, plus each gain and loss of the item in time order with cause, Position and counterpart where reported. A period with heldAtStart began before the range; one without end lasted past it. At most 5000 changes; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetItemHolders`
24664
+ * @summary Get item holders
24665
+ * @param {ItemHoldersInputDTO} [itemHoldersInputDTO] ItemHoldersInputDTO
24666
+ * @param {*} [options] Override http request option.
24667
+ * @throws {RequiredError}
24668
+ * @memberof TrackingApi
24669
+ */
24670
+ trackingControllerGetItemHolders(itemHoldersInputDTO, options) {
24671
+ return TrackingApiFp(this.configuration)
24672
+ .trackingControllerGetItemHolders(itemHoldersInputDTO, options)
24673
+ .then((request) => request(this.axios, this.basePath));
24674
+ }
24675
+ /**
24676
+ * Get inventory changes for a player between two timestamps Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetPlayerInventoryHistory`
22626
24677
  * @summary Get player inventory history
22627
24678
  * @param {PlayerInventoryHistoryInputDTO} [playerInventoryHistoryInputDTO] PlayerInventoryHistoryInputDTO
22628
24679
  * @param {*} [options] Override http request option.
@@ -22635,7 +24686,7 @@ export class TrackingApi extends BaseAPI {
22635
24686
  .then((request) => request(this.axios, this.basePath));
22636
24687
  }
22637
24688
  /**
22638
- * Get movement history for players within date bounds Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetPlayerMovementHistory`
24689
+ * Get movement history for players within date bounds Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetPlayerMovementHistory`
22639
24690
  * @summary Get player movement history
22640
24691
  * @param {PlayerMovementHistoryInputDTO} [playerMovementHistoryInputDTO] PlayerMovementHistoryInputDTO
22641
24692
  * @param {*} [options] Override http request option.
@@ -22648,7 +24699,7 @@ export class TrackingApi extends BaseAPI {
22648
24699
  .then((request) => request(this.axios, this.basePath));
22649
24700
  }
22650
24701
  /**
22651
- * Find all players who have had a specific item in their inventory Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetPlayersByItem`
24702
+ * Find all players who have had a specific item in their inventory Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetPlayersByItem`
22652
24703
  * @summary Get players by item
22653
24704
  * @param {PlayersByItemInputDTO} [playersByItemInputDTO] PlayersByItemInputDTO
22654
24705
  * @param {*} [options] Override http request option.
@@ -22661,7 +24712,46 @@ export class TrackingApi extends BaseAPI {
22661
24712
  .then((request) => request(this.axios, this.basePath));
22662
24713
  }
22663
24714
  /**
22664
- * Find all players within a spherical area from a center point Required permissions: `READ_PLAYERS`<br> OperationId: `TrackingControllerGetRadiusPlayers`
24715
+ * The Position samples inside an area, in time order, optionally for chosen players. Same input as the area search, within 31 days. At most 10000 samples; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetPositionAreaSamples`
24716
+ * @summary Get position area samples
24717
+ * @param {PositionAreaInputDTO} [positionAreaInputDTO] PositionAreaInputDTO
24718
+ * @param {*} [options] Override http request option.
24719
+ * @throws {RequiredError}
24720
+ * @memberof TrackingApi
24721
+ */
24722
+ trackingControllerGetPositionAreaSamples(positionAreaInputDTO, options) {
24723
+ return TrackingApiFp(this.configuration)
24724
+ .trackingControllerGetPositionAreaSamples(positionAreaInputDTO, options)
24725
+ .then((request) => request(this.axios, this.basePath));
24726
+ }
24727
+ /**
24728
+ * Where every player of a game server was at a moment, in one Dimension: each player\'s last Position sample at or before the moment, omitting players with no sample in the two minutes before it. At most 1000 players; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetPositionSnapshot`
24729
+ * @summary Get position snapshot
24730
+ * @param {PositionSnapshotInputDTO} [positionSnapshotInputDTO] PositionSnapshotInputDTO
24731
+ * @param {*} [options] Override http request option.
24732
+ * @throws {RequiredError}
24733
+ * @memberof TrackingApi
24734
+ */
24735
+ trackingControllerGetPositionSnapshot(positionSnapshotInputDTO, options) {
24736
+ return TrackingApiFp(this.configuration)
24737
+ .trackingControllerGetPositionSnapshot(positionSnapshotInputDTO, options)
24738
+ .then((request) => request(this.axios, this.basePath));
24739
+ }
24740
+ /**
24741
+ * Position samples per player for a game server, Dimension and time range (at most 31 days), optionally for chosen players. Downsampled on the server: one sample per player per bucket, where bucketMs grows with the range. At most 100000 samples in all; `truncated` is true when whole players were left out to stay within that. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerGetPositionTracks`
24742
+ * @summary Get position tracks
24743
+ * @param {PositionTracksInputDTO} [positionTracksInputDTO] PositionTracksInputDTO
24744
+ * @param {*} [options] Override http request option.
24745
+ * @throws {RequiredError}
24746
+ * @memberof TrackingApi
24747
+ */
24748
+ trackingControllerGetPositionTracks(positionTracksInputDTO, options) {
24749
+ return TrackingApiFp(this.configuration)
24750
+ .trackingControllerGetPositionTracks(positionTracksInputDTO, options)
24751
+ .then((request) => request(this.axios, this.basePath));
24752
+ }
24753
+ /**
24754
+ * Find all players within a spherical area from a center point Required permissions: `READ_PLAYERS`, `READ_TRACKING`<br> OperationId: `TrackingControllerGetRadiusPlayers`
22665
24755
  * @summary Get radius players
22666
24756
  * @param {RadiusSearchInputDTO} [radiusSearchInputDTO] RadiusSearchInputDTO
22667
24757
  * @param {*} [options] Override http request option.
@@ -22673,6 +24763,45 @@ export class TrackingApi extends BaseAPI {
22673
24763
  .trackingControllerGetRadiusPlayers(radiusSearchInputDTO, options)
22674
24764
  .then((request) => request(this.axios, this.basePath));
22675
24765
  }
24766
+ /**
24767
+ * Inventory gains on a game server during a time range (at most 7 days) by players whose Position at the moment of the gain was inside a shape (circle, rectangle or polygon) in a Dimension, with an optional height range. The Position is the one the game reported with the change, else the player\'s last Position sample at most 2 minutes earlier; `positionSource` says which. In time order, with cause and counterpart where reported. This is evidence, not proof of theft. At most 5000 gains; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerSearchAreaGains`
24768
+ * @summary Search area gains
24769
+ * @param {PositionAreaInputDTO} [positionAreaInputDTO] PositionAreaInputDTO
24770
+ * @param {*} [options] Override http request option.
24771
+ * @throws {RequiredError}
24772
+ * @memberof TrackingApi
24773
+ */
24774
+ trackingControllerSearchAreaGains(positionAreaInputDTO, options) {
24775
+ return TrackingApiFp(this.configuration)
24776
+ .trackingControllerSearchAreaGains(positionAreaInputDTO, options)
24777
+ .then((request) => request(this.axios, this.basePath));
24778
+ }
24779
+ /**
24780
+ * Deaths, kills, connects and disconnects of a game server during a time range (at most 31 days), in time order, each with a Position: the one the game reported with the event, else the player\'s nearest Position sample within 2 minutes before or after (positionSource \'sampled\', approximate), else none. At most 2000 events; truncated is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`, `READ_EVENTS`<br> OperationId: `TrackingControllerSearchEvents`
24781
+ * @summary Search events
24782
+ * @param {TrackingEventsInputDTO} [trackingEventsInputDTO] TrackingEventsInputDTO
24783
+ * @param {*} [options] Override http request option.
24784
+ * @throws {RequiredError}
24785
+ * @memberof TrackingApi
24786
+ */
24787
+ trackingControllerSearchEvents(trackingEventsInputDTO, options) {
24788
+ return TrackingApiFp(this.configuration)
24789
+ .trackingControllerSearchEvents(trackingEventsInputDTO, options)
24790
+ .then((request) => request(this.axios, this.basePath));
24791
+ }
24792
+ /**
24793
+ * Who was inside an area of a game server\'s Dimension during a time range (at most 31 days): per player, first seen, last seen and sample count. The shape (circle, rectangle or polygon) is given in game coordinates on the Dimension\'s two map axes; height (the third axis) is ignored unless minHeight or maxHeight is given. At most 1000 players; `truncated` is true when there were more. Read from Tracking history; 503 when history is unavailable. Required permissions: `READ_TRACKING`<br> OperationId: `TrackingControllerSearchPositionArea`
24794
+ * @summary Search position area
24795
+ * @param {PositionAreaInputDTO} [positionAreaInputDTO] PositionAreaInputDTO
24796
+ * @param {*} [options] Override http request option.
24797
+ * @throws {RequiredError}
24798
+ * @memberof TrackingApi
24799
+ */
24800
+ trackingControllerSearchPositionArea(positionAreaInputDTO, options) {
24801
+ return TrackingApiFp(this.configuration)
24802
+ .trackingControllerSearchPositionArea(positionAreaInputDTO, options)
24803
+ .then((request) => request(this.axios, this.basePath));
24804
+ }
22676
24805
  }
22677
24806
  /**
22678
24807
  * UserApi - axios parameter creator
@@ -22907,38 +25036,6 @@ export const UserApiAxiosParamCreator = function (configuration) {
22907
25036
  options: localVarRequestOptions,
22908
25037
  };
22909
25038
  },
22910
- /**
22911
- * Link your player profile to Takaro, allowing web access for things like shop and stats. To get the code, use the /link command in the game.<br> OperationId: `UserControllerLinkPlayerProfile`
22912
- * @summary Link player profile
22913
- * @param {LinkPlayerUnauthedInputDTO} [linkPlayerUnauthedInputDTO] LinkPlayerUnauthedInputDTO
22914
- * @param {*} [options] Override http request option.
22915
- * @throws {RequiredError}
22916
- */
22917
- userControllerLinkPlayerProfile: async (linkPlayerUnauthedInputDTO, options = {}) => {
22918
- const localVarPath = `/user/player`;
22919
- // use dummy base URL string because the URL constructor only accepts absolute URLs.
22920
- const localVarUrlObj = new URL(localVarPath, DUMMY_BASE_URL);
22921
- let baseOptions;
22922
- if (configuration) {
22923
- baseOptions = configuration.baseOptions;
22924
- }
22925
- const localVarRequestOptions = { method: 'POST', ...baseOptions, ...options };
22926
- const localVarHeaderParameter = {};
22927
- const localVarQueryParameter = {};
22928
- // authentication bearerAuth required
22929
- // http bearer authentication required
22930
- await setBearerAuthToObject(localVarHeaderParameter, configuration);
22931
- // authentication domainAuth required
22932
- localVarHeaderParameter['Content-Type'] = 'application/json';
22933
- setSearchParams(localVarUrlObj, localVarQueryParameter);
22934
- let headersFromBaseOptions = baseOptions && baseOptions.headers ? baseOptions.headers : {};
22935
- localVarRequestOptions.headers = { ...localVarHeaderParameter, ...headersFromBaseOptions, ...options.headers };
22936
- localVarRequestOptions.data = serializeDataIfNeeded(linkPlayerUnauthedInputDTO, localVarRequestOptions, configuration);
22937
- return {
22938
- url: toPathString(localVarUrlObj),
22939
- options: localVarRequestOptions,
22940
- };
22941
- },
22942
25039
  /**
22943
25040
  * Exchanges a username and password for a token through Keycloak\'s resource-owner password grant. This route exists for the hosted browser login page and nothing else. Scripts, bots, CI and integrations authenticate with an API Key sent as `Authorization: Bearer takaro_...` (create one with `POST /apikey`) — see docs/api/authentication.md. The route is not being removed and existing callers keep working.<br> OperationId: `UserControllerLogin`
22944
25041
  * @summary Log in with a username and password
@@ -23298,19 +25395,6 @@ export const UserApiFp = function (configuration) {
23298
25395
  const localVarOperationServerBasePath = operationServerMap['UserApi.userControllerInvite']?.[localVarOperationServerIndex]?.url;
23299
25396
  return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
23300
25397
  },
23301
- /**
23302
- * Link your player profile to Takaro, allowing web access for things like shop and stats. To get the code, use the /link command in the game.<br> OperationId: `UserControllerLinkPlayerProfile`
23303
- * @summary Link player profile
23304
- * @param {LinkPlayerUnauthedInputDTO} [linkPlayerUnauthedInputDTO] LinkPlayerUnauthedInputDTO
23305
- * @param {*} [options] Override http request option.
23306
- * @throws {RequiredError}
23307
- */
23308
- async userControllerLinkPlayerProfile(linkPlayerUnauthedInputDTO, options) {
23309
- const localVarAxiosArgs = await localVarAxiosParamCreator.userControllerLinkPlayerProfile(linkPlayerUnauthedInputDTO, options);
23310
- const localVarOperationServerIndex = configuration?.serverIndex ?? 0;
23311
- const localVarOperationServerBasePath = operationServerMap['UserApi.userControllerLinkPlayerProfile']?.[localVarOperationServerIndex]?.url;
23312
- return (axios, basePath) => createRequestFunction(localVarAxiosArgs, globalAxios, BASE_PATH, configuration)(axios, localVarOperationServerBasePath || basePath);
23313
- },
23314
25398
  /**
23315
25399
  * Exchanges a username and password for a token through Keycloak\'s resource-owner password grant. This route exists for the hosted browser login page and nothing else. Scripts, bots, CI and integrations authenticate with an API Key sent as `Authorization: Bearer takaro_...` (create one with `POST /apikey`) — see docs/api/authentication.md. The route is not being removed and existing callers keep working.<br> OperationId: `UserControllerLogin`
23316
25400
  * @summary Log in with a username and password
@@ -23499,18 +25583,6 @@ export const UserApiFactory = function (configuration, basePath, axios) {
23499
25583
  userControllerInvite(inviteCreateDTO, options) {
23500
25584
  return localVarFp.userControllerInvite(inviteCreateDTO, options).then((request) => request(axios, basePath));
23501
25585
  },
23502
- /**
23503
- * Link your player profile to Takaro, allowing web access for things like shop and stats. To get the code, use the /link command in the game.<br> OperationId: `UserControllerLinkPlayerProfile`
23504
- * @summary Link player profile
23505
- * @param {LinkPlayerUnauthedInputDTO} [linkPlayerUnauthedInputDTO] LinkPlayerUnauthedInputDTO
23506
- * @param {*} [options] Override http request option.
23507
- * @throws {RequiredError}
23508
- */
23509
- userControllerLinkPlayerProfile(linkPlayerUnauthedInputDTO, options) {
23510
- return localVarFp
23511
- .userControllerLinkPlayerProfile(linkPlayerUnauthedInputDTO, options)
23512
- .then((request) => request(axios, basePath));
23513
- },
23514
25586
  /**
23515
25587
  * Exchanges a username and password for a token through Keycloak\'s resource-owner password grant. This route exists for the hosted browser login page and nothing else. Scripts, bots, CI and integrations authenticate with an API Key sent as `Authorization: Bearer takaro_...` (create one with `POST /apikey`) — see docs/api/authentication.md. The route is not being removed and existing callers keep working.<br> OperationId: `UserControllerLogin`
23516
25588
  * @summary Log in with a username and password
@@ -23692,19 +25764,6 @@ export class UserApi extends BaseAPI {
23692
25764
  .userControllerInvite(inviteCreateDTO, options)
23693
25765
  .then((request) => request(this.axios, this.basePath));
23694
25766
  }
23695
- /**
23696
- * Link your player profile to Takaro, allowing web access for things like shop and stats. To get the code, use the /link command in the game.<br> OperationId: `UserControllerLinkPlayerProfile`
23697
- * @summary Link player profile
23698
- * @param {LinkPlayerUnauthedInputDTO} [linkPlayerUnauthedInputDTO] LinkPlayerUnauthedInputDTO
23699
- * @param {*} [options] Override http request option.
23700
- * @throws {RequiredError}
23701
- * @memberof UserApi
23702
- */
23703
- userControllerLinkPlayerProfile(linkPlayerUnauthedInputDTO, options) {
23704
- return UserApiFp(this.configuration)
23705
- .userControllerLinkPlayerProfile(linkPlayerUnauthedInputDTO, options)
23706
- .then((request) => request(this.axios, this.basePath));
23707
- }
23708
25767
  /**
23709
25768
  * Exchanges a username and password for a token through Keycloak\'s resource-owner password grant. This route exists for the hosted browser login page and nothing else. Scripts, bots, CI and integrations authenticate with an API Key sent as `Authorization: Bearer takaro_...` (create one with `POST /apikey`) — see docs/api/authentication.md. The route is not being removed and existing callers keep working.<br> OperationId: `UserControllerLogin`
23710
25769
  * @summary Log in with a username and password