@tak-ps/cloudtak 13.100.0 → 13.100.2
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@@ -89,6 +89,10 @@ export default class Overlay {
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* First renderable layer id of this overlay that is present on the map
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*/
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anchorLayerId(): string | undefined;
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/**
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* Move this overlay's layers directly below the given overlay's first
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* renderable layer - with no anchor on the map they move to the top
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*/
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moveBefore(overlay?: Overlay): void;
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replace(overlay: {
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name?: string;
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@@ -65,6 +65,12 @@ export default class OverlayManager extends BaseInterface {
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* `loaded` order (index 0 at the bottom)
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*/
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static applyLoadedOrder(): void;
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/**
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* Nearest overlay at or above the given index that has a renderable
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* layer on the map - overlays with no layers (e.g. raster-dem terrain,
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* failed or still initializing) cannot be anchored against and are skipped
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*/
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static loadedAnchorOverlayFrom(idx: number): Overlay | undefined;
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/**
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* First renderable layer id of the overlay stacked directly above the
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* given one - used to re-insert its layers at the same position
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