@tachybase/plugin-demos-game-runesweeper 0.23.8

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Files changed (35) hide show
  1. package/.turbo/turbo-build.log +14 -0
  2. package/LICENSE +201 -0
  3. package/README.md +1 -0
  4. package/client.d.ts +2 -0
  5. package/client.js +1 -0
  6. package/dist/client/RunesweeperBlockInitializer.d.ts +2 -0
  7. package/dist/client/RunesweeperSchemaToolbar.d.ts +5 -0
  8. package/dist/client/index.d.ts +5 -0
  9. package/dist/client/index.js +3 -0
  10. package/dist/client/runesweeper/Runesweeper.d.ts +2 -0
  11. package/dist/client/runesweeper/components/aboutModal/AboutModal.d.ts +5 -0
  12. package/dist/client/runesweeper/components/header/Header.d.ts +2 -0
  13. package/dist/client/runesweeper/components/instaloseToast/InstaloseToast.d.ts +4 -0
  14. package/dist/client/runesweeper/components/mineCounter/MineCounter.d.ts +2 -0
  15. package/dist/client/runesweeper/components/recordModal/RecordModal.d.ts +7 -0
  16. package/dist/client/runesweeper/components/settingsModal/SettingsModal.d.ts +5 -0
  17. package/dist/client/runesweeper/components/tile/PregameTile.d.ts +4 -0
  18. package/dist/client/runesweeper/components/tile/Tile.d.ts +16 -0
  19. package/dist/client/runesweeper/components/timer/Timer.d.ts +2 -0
  20. package/dist/client/runesweeper/hooks/useGameStateContext.d.ts +17 -0
  21. package/dist/client/runesweeper/hooks/useSettingsContext.d.ts +22 -0
  22. package/dist/client/runesweeper/utils/chord.d.ts +6 -0
  23. package/dist/client/runesweeper/utils/floodFill.d.ts +6 -0
  24. package/dist/client/runesweeper/utils/generateTiles.d.ts +2 -0
  25. package/dist/client/runesweeper/utils/settings.d.ts +13 -0
  26. package/dist/externalVersion.js +5 -0
  27. package/dist/index.d.ts +2 -0
  28. package/dist/index.js +39 -0
  29. package/dist/server/index.d.ts +1 -0
  30. package/dist/server/index.js +33 -0
  31. package/dist/server/plugin.d.ts +11 -0
  32. package/dist/server/plugin.js +45 -0
  33. package/package.json +18 -0
  34. package/server.d.ts +2 -0
  35. package/server.js +1 -0
@@ -0,0 +1,2 @@
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+ import React from 'react';
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+ export declare function Runesweeper(): React.JSX.Element;
@@ -0,0 +1,5 @@
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+ import React, { type Dispatch } from 'react';
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+ export default function AboutModal({ shown, setShown }: {
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+ shown: boolean;
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+ setShown: Dispatch<boolean>;
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+ }): React.JSX.Element;
@@ -0,0 +1,2 @@
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+ import React from 'react';
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+ export default function Header(): React.JSX.Element;
@@ -0,0 +1,4 @@
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+ import React from 'react';
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+ export default function InstaloseToast({ open }: {
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+ open: boolean;
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+ }): React.JSX.Element;
@@ -0,0 +1,2 @@
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+ import React from 'react';
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+ export default function MineCounter(): React.JSX.Element;
@@ -0,0 +1,7 @@
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+ import React, { type Dispatch } from 'react';
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+ export default function RecordModal({ shown, setShown, record, oldRecord, }: {
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+ shown: boolean;
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+ setShown: Dispatch<boolean>;
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+ record: number | null;
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+ oldRecord?: number | null;
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+ }): React.JSX.Element;
@@ -0,0 +1,5 @@
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+ import React, { type Dispatch } from 'react';
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+ export default function SettingsModal({ shown, setShown }: {
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+ shown: boolean;
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+ setShown: Dispatch<boolean>;
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+ }): React.JSX.Element;
@@ -0,0 +1,4 @@
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+ import React from 'react';
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+ export default function PregameTile({ id }: {
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+ id: number;
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+ }): React.JSX.Element;
@@ -0,0 +1,16 @@
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+ import React from 'react';
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+ type FlagStatus = 'flagged' | 'maybe' | 'unflagged';
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+ export interface TileType {
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+ isMine: boolean;
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+ minesAround: number;
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+ swept: boolean;
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+ id: number;
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+ c: number;
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+ r: number;
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+ flagStatus: FlagStatus;
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+ }
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+ interface TileProps {
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+ tile: TileType;
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+ }
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+ export default function Tile({ tile }: TileProps): React.JSX.Element;
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+ export {};
@@ -0,0 +1,2 @@
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+ import React from 'react';
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+ export default function Timer(): React.JSX.Element;
@@ -0,0 +1,17 @@
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+ import { type Dispatch, type SetStateAction } from 'react';
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+ import { TileType } from '../components/tile/Tile';
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+ export type Status = 'pre' | 'during' | 'won' | 'lost';
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+ export interface GameState {
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+ tiles: TileType[];
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+ status: Status;
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+ }
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+ interface GameStateContextType {
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+ gameState: GameState;
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+ setGameState: Dispatch<SetStateAction<GameState>>;
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+ }
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+ export declare const GameStateContext: import("react").Context<GameStateContextType>;
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+ export declare function useGameStateContext(): {
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+ gameState: GameState;
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+ setGameState: Dispatch<SetStateAction<GameState>>;
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+ };
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+ export {};
@@ -0,0 +1,22 @@
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+ import { type Dispatch, type SetStateAction } from 'react';
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+ export interface Settings {
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+ mineRatio: number;
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+ numOfRows: number;
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+ numOfColumns: number;
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+ swipeToFlag: boolean;
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+ swipeToChord: boolean;
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+ allowMaybe: boolean;
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+ instalose: boolean;
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+ isLandscape: boolean;
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+ }
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+ interface SettingsContextType {
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+ settings: Settings;
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+ setSettings: Dispatch<SetStateAction<Settings>>;
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+ }
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+ export declare const defaultSettings: Settings;
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+ export declare const SettingsContext: import("react").Context<SettingsContextType>;
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+ export declare function useSettingsContext(): {
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+ settings: Settings;
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+ setSettings: Dispatch<SetStateAction<Settings>>;
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+ };
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+ export {};
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+ import type { TileType } from '../components/tile/Tile';
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+ import type { GameState } from '../hooks/useGameStateContext';
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+ /**
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+ * {@link https://en.wikipedia.org/wiki/Chording#Minesweeper_tactic | Chording} is the feature of sweeping all neighbouring tiles when the appropriate number of neighbouring tiles have been flagged.
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+ */
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+ export default function chord(triggerTile: TileType, gameState: GameState): GameState;
@@ -0,0 +1,6 @@
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+ import type { TileType } from '../components/tile/Tile';
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+ /**
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+ * Recursively flood fills all applicable 0s.
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+ * Not a pure function; edits the tiles in-place
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+ */
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+ export default function floodFill(triggerTile: TileType, tiles: TileType[]): void;
@@ -0,0 +1,2 @@
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+ import { TileType } from '../components/tile/Tile';
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+ export default function generateTiles(columns: number, rows: number, minePercentage: number, isLandscape: boolean): TileType[];
@@ -0,0 +1,13 @@
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+ import type { Settings } from '../hooks/useSettingsContext';
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+ export declare const sizesDict: Record<string, {
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+ label: string;
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+ w: number;
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+ h: number;
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+ }>;
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+ export declare const difficultiesDict: Record<string, {
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+ label: string;
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+ mineRatio: number;
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+ }>;
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+ export declare const controlsDict: Partial<Record<keyof Settings, {
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+ label: string;
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+ }>>;
@@ -0,0 +1,5 @@
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+ module.exports = {
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+ "react": "18.3.1",
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+ "@tachybase/client": "0.23.8",
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+ "@tachybase/server": "0.23.8"
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+ };
@@ -0,0 +1,2 @@
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+ export * from './server';
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+ export { default } from './server';
package/dist/index.js ADDED
@@ -0,0 +1,39 @@
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+ var __create = Object.create;
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+ var __defProp = Object.defineProperty;
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+ var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
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+ var __getOwnPropNames = Object.getOwnPropertyNames;
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+ var __getProtoOf = Object.getPrototypeOf;
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+ var __hasOwnProp = Object.prototype.hasOwnProperty;
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+ var __export = (target, all) => {
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+ for (var name in all)
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+ __defProp(target, name, { get: all[name], enumerable: true });
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+ };
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+ var __copyProps = (to, from, except, desc) => {
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+ if (from && typeof from === "object" || typeof from === "function") {
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+ for (let key of __getOwnPropNames(from))
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+ if (!__hasOwnProp.call(to, key) && key !== except)
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+ __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
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+ }
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+ return to;
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+ };
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+ var __reExport = (target, mod, secondTarget) => (__copyProps(target, mod, "default"), secondTarget && __copyProps(secondTarget, mod, "default"));
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+ var __toESM = (mod, isNodeMode, target) => (target = mod != null ? __create(__getProtoOf(mod)) : {}, __copyProps(
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+ // If the importer is in node compatibility mode or this is not an ESM
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+ // file that has been converted to a CommonJS file using a Babel-
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+ // compatible transform (i.e. "__esModule" has not been set), then set
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+ // "default" to the CommonJS "module.exports" for node compatibility.
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+ isNodeMode || !mod || !mod.__esModule ? __defProp(target, "default", { value: mod, enumerable: true }) : target,
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+ mod
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+ ));
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+ var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
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+ var src_exports = {};
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+ __export(src_exports, {
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+ default: () => import_server.default
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+ });
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+ module.exports = __toCommonJS(src_exports);
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+ __reExport(src_exports, require("./server"), module.exports);
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+ var import_server = __toESM(require("./server"));
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+ // Annotate the CommonJS export names for ESM import in node:
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+ 0 && (module.exports = {
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+ ...require("./server")
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+ });
@@ -0,0 +1 @@
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+ export { default } from './plugin';
@@ -0,0 +1,33 @@
1
+ var __create = Object.create;
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+ var __defProp = Object.defineProperty;
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+ var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
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+ var __getOwnPropNames = Object.getOwnPropertyNames;
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+ var __getProtoOf = Object.getPrototypeOf;
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+ var __hasOwnProp = Object.prototype.hasOwnProperty;
7
+ var __export = (target, all) => {
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+ for (var name in all)
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+ __defProp(target, name, { get: all[name], enumerable: true });
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+ };
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+ var __copyProps = (to, from, except, desc) => {
12
+ if (from && typeof from === "object" || typeof from === "function") {
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+ for (let key of __getOwnPropNames(from))
14
+ if (!__hasOwnProp.call(to, key) && key !== except)
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+ __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
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+ }
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+ return to;
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+ };
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+ var __toESM = (mod, isNodeMode, target) => (target = mod != null ? __create(__getProtoOf(mod)) : {}, __copyProps(
20
+ // If the importer is in node compatibility mode or this is not an ESM
21
+ // file that has been converted to a CommonJS file using a Babel-
22
+ // compatible transform (i.e. "__esModule" has not been set), then set
23
+ // "default" to the CommonJS "module.exports" for node compatibility.
24
+ isNodeMode || !mod || !mod.__esModule ? __defProp(target, "default", { value: mod, enumerable: true }) : target,
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+ mod
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+ ));
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+ var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
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+ var server_exports = {};
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+ __export(server_exports, {
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+ default: () => import_plugin.default
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+ });
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+ module.exports = __toCommonJS(server_exports);
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+ var import_plugin = __toESM(require("./plugin"));
@@ -0,0 +1,11 @@
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+ import { Plugin } from '@tachybase/server';
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+ export declare class PluginDemosGameRunesweeperServer extends Plugin {
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+ afterAdd(): Promise<void>;
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+ beforeLoad(): Promise<void>;
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+ load(): Promise<void>;
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+ install(): Promise<void>;
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+ afterEnable(): Promise<void>;
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+ afterDisable(): Promise<void>;
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+ remove(): Promise<void>;
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+ }
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+ export default PluginDemosGameRunesweeperServer;
@@ -0,0 +1,45 @@
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+ var __defProp = Object.defineProperty;
2
+ var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
3
+ var __getOwnPropNames = Object.getOwnPropertyNames;
4
+ var __hasOwnProp = Object.prototype.hasOwnProperty;
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+ var __export = (target, all) => {
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+ for (var name in all)
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+ __defProp(target, name, { get: all[name], enumerable: true });
8
+ };
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+ var __copyProps = (to, from, except, desc) => {
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+ if (from && typeof from === "object" || typeof from === "function") {
11
+ for (let key of __getOwnPropNames(from))
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+ if (!__hasOwnProp.call(to, key) && key !== except)
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+ __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
14
+ }
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+ return to;
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+ };
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+ var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
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+ var plugin_exports = {};
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+ __export(plugin_exports, {
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+ PluginDemosGameRunesweeperServer: () => PluginDemosGameRunesweeperServer,
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+ default: () => plugin_default
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+ });
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+ module.exports = __toCommonJS(plugin_exports);
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+ var import_server = require("@tachybase/server");
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+ class PluginDemosGameRunesweeperServer extends import_server.Plugin {
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+ async afterAdd() {
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+ }
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+ async beforeLoad() {
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+ }
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+ async load() {
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+ }
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+ async install() {
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+ }
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+ async afterEnable() {
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+ }
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+ async afterDisable() {
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+ }
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+ async remove() {
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+ }
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+ }
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+ var plugin_default = PluginDemosGameRunesweeperServer;
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+ // Annotate the CommonJS export names for ESM import in node:
43
+ 0 && (module.exports = {
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+ PluginDemosGameRunesweeperServer
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+ });
package/package.json ADDED
@@ -0,0 +1,18 @@
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+ {
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+ "name": "@tachybase/plugin-demos-game-runesweeper",
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+ "version": "0.23.8",
4
+ "main": "dist/server/index.js",
5
+ "dependencies": {
6
+ "canvas-confetti": "^1.9.3",
7
+ "react": "18.3.1",
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+ "react-swipeable": "^7.0.2"
9
+ },
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+ "peerDependencies": {
11
+ "@tachybase/client": "0.23.8",
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+ "@tachybase/server": "0.23.8",
13
+ "@tachybase/test": "0.23.8"
14
+ },
15
+ "scripts": {
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+ "build": "tachybase-build --no-dts @tachybase/plugin-demos-game-runesweeper"
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+ }
18
+ }
package/server.d.ts ADDED
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+ export * from './dist/server';
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+ export { default } from './dist/server';
package/server.js ADDED
@@ -0,0 +1 @@
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+ module.exports = require('./dist/server/index.js');