@tableslayer/ui 0.1.4 → 0.1.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (387) hide show
  1. package/dist/components/MarkerTooltip/MarkerTooltip.svelte +9 -1
  2. package/dist/components/MarkerTooltip/MarkerTooltip.svelte.d.ts +13 -16
  3. package/dist/components/index.d.ts +0 -5
  4. package/dist/components/index.js +0 -5
  5. package/package.json +9 -16
  6. package/dist/components/DrawingSliders/DrawingSliders.svelte +0 -379
  7. package/dist/components/DrawingSliders/DrawingSliders.svelte.d.ts +0 -16
  8. package/dist/components/DrawingSliders/index.d.ts +0 -1
  9. package/dist/components/DrawingSliders/index.js +0 -1
  10. package/dist/components/MyCounterButton.svelte +0 -11
  11. package/dist/components/MyCounterButton.svelte.d.ts +0 -3
  12. package/dist/components/PropsTable/PropsTable.svelte +0 -107
  13. package/dist/components/PropsTable/PropsTable.svelte.d.ts +0 -26
  14. package/dist/components/RadialMenu/EffectPreview.svelte +0 -36
  15. package/dist/components/RadialMenu/EffectPreview.svelte.d.ts +0 -9
  16. package/dist/components/RadialMenu/EffectPreviewScene.svelte +0 -194
  17. package/dist/components/RadialMenu/EffectPreviewScene.svelte.d.ts +0 -8
  18. package/dist/components/RadialMenu/RadialMenu.svelte +0 -503
  19. package/dist/components/RadialMenu/RadialMenu.svelte.d.ts +0 -4
  20. package/dist/components/RadialMenu/RadialMenuItem.svelte +0 -176
  21. package/dist/components/RadialMenu/RadialMenuItem.svelte.d.ts +0 -11
  22. package/dist/components/RadialMenu/index.d.ts +0 -2
  23. package/dist/components/RadialMenu/index.js +0 -2
  24. package/dist/components/RadialMenu/types.d.ts +0 -35
  25. package/dist/components/RadialMenu/types.js +0 -1
  26. package/dist/components/Stage/components/AnnotationLayer/AnnotationLayer.svelte +0 -445
  27. package/dist/components/Stage/components/AnnotationLayer/AnnotationLayer.svelte.d.ts +0 -19
  28. package/dist/components/Stage/components/AnnotationLayer/AnnotationMaterial.svelte +0 -167
  29. package/dist/components/Stage/components/AnnotationLayer/AnnotationMaterial.svelte.d.ts +0 -20
  30. package/dist/components/Stage/components/AnnotationLayer/types.d.ts +0 -121
  31. package/dist/components/Stage/components/AnnotationLayer/types.js +0 -71
  32. package/dist/components/Stage/components/CursorLayer/CursorLayer.svelte +0 -148
  33. package/dist/components/Stage/components/CursorLayer/CursorLayer.svelte.d.ts +0 -7
  34. package/dist/components/Stage/components/CursorLayer/cursor.svg +0 -26
  35. package/dist/components/Stage/components/CursorLayer/index.d.ts +0 -2
  36. package/dist/components/Stage/components/CursorLayer/index.js +0 -1
  37. package/dist/components/Stage/components/CursorLayer/types.d.ts +0 -28
  38. package/dist/components/Stage/components/CursorLayer/types.js +0 -1
  39. package/dist/components/Stage/components/DrawingLayer/DrawingMaterial.svelte +0 -364
  40. package/dist/components/Stage/components/DrawingLayer/DrawingMaterial.svelte.d.ts +0 -24
  41. package/dist/components/Stage/components/DrawingLayer/types.d.ts +0 -56
  42. package/dist/components/Stage/components/DrawingLayer/types.js +0 -23
  43. package/dist/components/Stage/components/EdgeOverlayLayer/EdgeOverlayLayer.svelte +0 -72
  44. package/dist/components/Stage/components/EdgeOverlayLayer/EdgeOverlayLayer.svelte.d.ts +0 -11
  45. package/dist/components/Stage/components/EdgeOverlayLayer/types.d.ts +0 -29
  46. package/dist/components/Stage/components/EdgeOverlayLayer/types.js +0 -1
  47. package/dist/components/Stage/components/FogLayer/FogLayer.svelte +0 -75
  48. package/dist/components/Stage/components/FogLayer/FogLayer.svelte.d.ts +0 -11
  49. package/dist/components/Stage/components/FogLayer/types.d.ts +0 -42
  50. package/dist/components/Stage/components/FogLayer/types.js +0 -1
  51. package/dist/components/Stage/components/FogOfWarLayer/FogOfWarLayer.svelte +0 -249
  52. package/dist/components/Stage/components/FogOfWarLayer/FogOfWarLayer.svelte.d.ts +0 -19
  53. package/dist/components/Stage/components/FogOfWarLayer/FogOfWarMaterial.svelte +0 -200
  54. package/dist/components/Stage/components/FogOfWarLayer/FogOfWarMaterial.svelte.d.ts +0 -18
  55. package/dist/components/Stage/components/FogOfWarLayer/types.d.ts +0 -143
  56. package/dist/components/Stage/components/FogOfWarLayer/types.js +0 -1
  57. package/dist/components/Stage/components/GridLayer/GridLayer.svelte +0 -20
  58. package/dist/components/Stage/components/GridLayer/GridLayer.svelte.d.ts +0 -12
  59. package/dist/components/Stage/components/GridLayer/GridMaterial.svelte +0 -69
  60. package/dist/components/Stage/components/GridLayer/GridMaterial.svelte.d.ts +0 -10
  61. package/dist/components/Stage/components/GridLayer/types.d.ts +0 -65
  62. package/dist/components/Stage/components/GridLayer/types.js +0 -10
  63. package/dist/components/Stage/components/LayerInput/LayerInput.svelte +0 -300
  64. package/dist/components/Stage/components/LayerInput/LayerInput.svelte.d.ts +0 -20
  65. package/dist/components/Stage/components/MapLayer/MapLayer.svelte +0 -196
  66. package/dist/components/Stage/components/MapLayer/MapLayer.svelte.d.ts +0 -24
  67. package/dist/components/Stage/components/MapLayer/dataSources/GifDataSource.d.ts +0 -93
  68. package/dist/components/Stage/components/MapLayer/dataSources/GifDataSource.js +0 -229
  69. package/dist/components/Stage/components/MapLayer/dataSources/IMapDataSource.d.ts +0 -51
  70. package/dist/components/Stage/components/MapLayer/dataSources/IMapDataSource.js +0 -1
  71. package/dist/components/Stage/components/MapLayer/dataSources/ImageDataSource.d.ts +0 -49
  72. package/dist/components/Stage/components/MapLayer/dataSources/ImageDataSource.js +0 -87
  73. package/dist/components/Stage/components/MapLayer/dataSources/VideoDataSource.d.ts +0 -52
  74. package/dist/components/Stage/components/MapLayer/dataSources/VideoDataSource.js +0 -141
  75. package/dist/components/Stage/components/MapLayer/dataSources/dataSourceFactory.d.ts +0 -21
  76. package/dist/components/Stage/components/MapLayer/dataSources/dataSourceFactory.js +0 -44
  77. package/dist/components/Stage/components/MapLayer/dataSources/index.d.ts +0 -15
  78. package/dist/components/Stage/components/MapLayer/dataSources/index.js +0 -14
  79. package/dist/components/Stage/components/MapLayer/types.d.ts +0 -54
  80. package/dist/components/Stage/components/MapLayer/types.js +0 -9
  81. package/dist/components/Stage/components/MarkerLayer/MarkerLayer.svelte +0 -398
  82. package/dist/components/Stage/components/MarkerLayer/MarkerLayer.svelte.d.ts +0 -24
  83. package/dist/components/Stage/components/MarkerLayer/MarkerToken.svelte +0 -262
  84. package/dist/components/Stage/components/MarkerLayer/MarkerToken.svelte.d.ts +0 -27
  85. package/dist/components/Stage/components/MarkerLayer/types.d.ts +0 -109
  86. package/dist/components/Stage/components/MarkerLayer/types.js +0 -21
  87. package/dist/components/Stage/components/MeasurementLayer/MeasurementLayer.svelte +0 -364
  88. package/dist/components/Stage/components/MeasurementLayer/MeasurementLayer.svelte.d.ts +0 -49
  89. package/dist/components/Stage/components/MeasurementLayer/MeasurementManager.svelte +0 -473
  90. package/dist/components/Stage/components/MeasurementLayer/MeasurementManager.svelte.d.ts +0 -24
  91. package/dist/components/Stage/components/MeasurementLayer/measurements/BaseMeasurement.d.ts +0 -150
  92. package/dist/components/Stage/components/MeasurementLayer/measurements/BaseMeasurement.js +0 -274
  93. package/dist/components/Stage/components/MeasurementLayer/measurements/BeamMeasurement.d.ts +0 -10
  94. package/dist/components/Stage/components/MeasurementLayer/measurements/BeamMeasurement.js +0 -58
  95. package/dist/components/Stage/components/MeasurementLayer/measurements/CircleMeasurement.d.ts +0 -9
  96. package/dist/components/Stage/components/MeasurementLayer/measurements/CircleMeasurement.js +0 -66
  97. package/dist/components/Stage/components/MeasurementLayer/measurements/ConeMeasurement.d.ts +0 -10
  98. package/dist/components/Stage/components/MeasurementLayer/measurements/ConeMeasurement.js +0 -103
  99. package/dist/components/Stage/components/MeasurementLayer/measurements/LineMeasurement.d.ts +0 -9
  100. package/dist/components/Stage/components/MeasurementLayer/measurements/LineMeasurement.js +0 -75
  101. package/dist/components/Stage/components/MeasurementLayer/measurements/RectangleMeasurement.d.ts +0 -9
  102. package/dist/components/Stage/components/MeasurementLayer/measurements/RectangleMeasurement.js +0 -73
  103. package/dist/components/Stage/components/MeasurementLayer/measurements/index.d.ts +0 -2
  104. package/dist/components/Stage/components/MeasurementLayer/measurements/index.js +0 -7
  105. package/dist/components/Stage/components/MeasurementLayer/types.d.ts +0 -76
  106. package/dist/components/Stage/components/MeasurementLayer/types.js +0 -9
  107. package/dist/components/Stage/components/MeasurementLayer/utils/canvasDrawing.d.ts +0 -83
  108. package/dist/components/Stage/components/MeasurementLayer/utils/canvasDrawing.js +0 -267
  109. package/dist/components/Stage/components/MeasurementLayer/utils/distanceCalculations.d.ts +0 -74
  110. package/dist/components/Stage/components/MeasurementLayer/utils/distanceCalculations.js +0 -130
  111. package/dist/components/Stage/components/ParticleSystem/ParticleSystem.svelte +0 -220
  112. package/dist/components/Stage/components/ParticleSystem/ParticleSystem.svelte.d.ts +0 -9
  113. package/dist/components/Stage/components/ParticleSystem/particles/atlases/ash.png +0 -0
  114. package/dist/components/Stage/components/ParticleSystem/particles/atlases/leaves.png +0 -0
  115. package/dist/components/Stage/components/ParticleSystem/particles/atlases/rain.png +0 -0
  116. package/dist/components/Stage/components/ParticleSystem/particles/atlases/snow.png +0 -0
  117. package/dist/components/Stage/components/ParticleSystem/rng.d.ts +0 -7
  118. package/dist/components/Stage/components/ParticleSystem/rng.js +0 -20
  119. package/dist/components/Stage/components/ParticleSystem/types.d.ts +0 -88
  120. package/dist/components/Stage/components/ParticleSystem/types.js +0 -37
  121. package/dist/components/Stage/components/PerformanceDebugger/PerformanceDebugger.svelte +0 -144
  122. package/dist/components/Stage/components/PerformanceDebugger/PerformanceDebugger.svelte.d.ts +0 -19
  123. package/dist/components/Stage/components/PerformanceDebugger/index.d.ts +0 -1
  124. package/dist/components/Stage/components/PerformanceDebugger/index.js +0 -1
  125. package/dist/components/Stage/components/PerformanceOverlay/PerformanceOverlay.svelte +0 -208
  126. package/dist/components/Stage/components/PerformanceOverlay/PerformanceOverlay.svelte.d.ts +0 -7
  127. package/dist/components/Stage/components/PerformanceOverlay/index.d.ts +0 -1
  128. package/dist/components/Stage/components/PerformanceOverlay/index.js +0 -1
  129. package/dist/components/Stage/components/PointerInputManager/PointerInputManager.svelte +0 -201
  130. package/dist/components/Stage/components/PointerInputManager/PointerInputManager.svelte.d.ts +0 -17
  131. package/dist/components/Stage/components/Scene/Scene.svelte +0 -651
  132. package/dist/components/Stage/components/Scene/Scene.svelte.d.ts +0 -88
  133. package/dist/components/Stage/components/Scene/luts.d.ts +0 -7
  134. package/dist/components/Stage/components/Scene/luts.js +0 -33
  135. package/dist/components/Stage/components/Scene/types.d.ts +0 -207
  136. package/dist/components/Stage/components/Scene/types.js +0 -35
  137. package/dist/components/Stage/components/Stage/Stage.svelte +0 -332
  138. package/dist/components/Stage/components/Stage/Stage.svelte.d.ts +0 -86
  139. package/dist/components/Stage/components/Stage/types.d.ts +0 -163
  140. package/dist/components/Stage/components/Stage/types.js +0 -5
  141. package/dist/components/Stage/components/WeatherLayer/WeatherLayer.svelte +0 -135
  142. package/dist/components/Stage/components/WeatherLayer/WeatherLayer.svelte.d.ts +0 -13
  143. package/dist/components/Stage/components/WeatherLayer/presets/AshPreset.d.ts +0 -3
  144. package/dist/components/Stage/components/WeatherLayer/presets/AshPreset.js +0 -69
  145. package/dist/components/Stage/components/WeatherLayer/presets/LeavesPreset.d.ts +0 -3
  146. package/dist/components/Stage/components/WeatherLayer/presets/LeavesPreset.js +0 -68
  147. package/dist/components/Stage/components/WeatherLayer/presets/RainPreset.d.ts +0 -3
  148. package/dist/components/Stage/components/WeatherLayer/presets/RainPreset.js +0 -67
  149. package/dist/components/Stage/components/WeatherLayer/presets/SnowPreset.d.ts +0 -3
  150. package/dist/components/Stage/components/WeatherLayer/presets/SnowPreset.js +0 -68
  151. package/dist/components/Stage/components/WeatherLayer/presets/index.d.ts +0 -5
  152. package/dist/components/Stage/components/WeatherLayer/presets/index.js +0 -5
  153. package/dist/components/Stage/components/WeatherLayer/types.d.ts +0 -31
  154. package/dist/components/Stage/components/WeatherLayer/types.js +0 -9
  155. package/dist/components/Stage/helpers/clippingPlaneStore.svelte.d.ts +0 -7
  156. package/dist/components/Stage/helpers/clippingPlaneStore.svelte.js +0 -23
  157. package/dist/components/Stage/helpers/debugState.svelte.d.ts +0 -10
  158. package/dist/components/Stage/helpers/debugState.svelte.js +0 -13
  159. package/dist/components/Stage/helpers/grid.d.ts +0 -72
  160. package/dist/components/Stage/helpers/grid.js +0 -444
  161. package/dist/components/Stage/helpers/lazyBrush.d.ts +0 -63
  162. package/dist/components/Stage/helpers/lazyBrush.js +0 -137
  163. package/dist/components/Stage/helpers/performanceMetrics.svelte.d.ts +0 -62
  164. package/dist/components/Stage/helpers/performanceMetrics.svelte.js +0 -165
  165. package/dist/components/Stage/helpers/utils.d.ts +0 -3
  166. package/dist/components/Stage/helpers/utils.js +0 -18
  167. package/dist/components/Stage/index.d.ts +0 -21
  168. package/dist/components/Stage/index.js +0 -21
  169. package/dist/components/Stage/shaders/AnnotationEffects.frag +0 -1070
  170. package/dist/components/Stage/shaders/Annotations.frag +0 -29
  171. package/dist/components/Stage/shaders/Drawing.frag +0 -83
  172. package/dist/components/Stage/shaders/Drawing.vert +0 -5
  173. package/dist/components/Stage/shaders/Fog.frag +0 -147
  174. package/dist/components/Stage/shaders/FractalNoise.frag +0 -96
  175. package/dist/components/Stage/shaders/GridShader.frag +0 -174
  176. package/dist/components/Stage/shaders/Overlay.frag +0 -23
  177. package/dist/components/Stage/shaders/Overlay.vert +0 -0
  178. package/dist/components/Stage/shaders/Particles.frag +0 -27
  179. package/dist/components/Stage/shaders/Particles.vert +0 -51
  180. package/dist/components/Stage/shaders/ToolOutline.frag +0 -59
  181. package/dist/components/Stage/shaders/default.vert +0 -8
  182. package/dist/components/Stage/types.d.ts +0 -4
  183. package/dist/components/Stage/types.js +0 -1
  184. package/src/lib/components/Avatar/Avatar.svelte +0 -82
  185. package/src/lib/components/Avatar/AvatarFileInput.svelte +0 -85
  186. package/src/lib/components/Avatar/AvatarPopover.svelte +0 -34
  187. package/src/lib/components/Avatar/index.ts +0 -4
  188. package/src/lib/components/Avatar/types.ts +0 -24
  189. package/src/lib/components/BrushSizeSlider/BrushSizeSlider.svelte +0 -174
  190. package/src/lib/components/BrushSizeSlider/index.ts +0 -1
  191. package/src/lib/components/Button/Button.svelte +0 -182
  192. package/src/lib/components/Button/ConfirmActionButton.svelte +0 -98
  193. package/src/lib/components/Button/IconButton.svelte +0 -121
  194. package/src/lib/components/Button/RadioButton.svelte +0 -93
  195. package/src/lib/components/Button/index.ts +0 -5
  196. package/src/lib/components/Button/types.ts +0 -54
  197. package/src/lib/components/CardFan/CardFan.svelte +0 -165
  198. package/src/lib/components/CardFan/index.ts +0 -2
  199. package/src/lib/components/CardFan/types.ts +0 -6
  200. package/src/lib/components/CodeBlock/Code.svelte +0 -7
  201. package/src/lib/components/CodeBlock/CodeBlock.svelte +0 -102
  202. package/src/lib/components/CodeBlock/index.ts +0 -3
  203. package/src/lib/components/CodeBlock/types.ts +0 -10
  204. package/src/lib/components/ColorMode/ColorMode.svelte +0 -8
  205. package/src/lib/components/ColorMode/index.ts +0 -2
  206. package/src/lib/components/ColorMode/types.ts +0 -12
  207. package/src/lib/components/ColorPicker/ColorPicker.svelte +0 -838
  208. package/src/lib/components/ColorPicker/ColorPickerSwatch.svelte +0 -32
  209. package/src/lib/components/ColorPicker/index.ts +0 -3
  210. package/src/lib/components/ColorPicker/types.ts +0 -51
  211. package/src/lib/components/ContextMenu/ContextMenu.svelte +0 -86
  212. package/src/lib/components/ContextMenu/index.ts +0 -2
  213. package/src/lib/components/ContextMenu/types.ts +0 -15
  214. package/src/lib/components/DrawingSliders/DrawingSliders.svelte +0 -379
  215. package/src/lib/components/DrawingSliders/index.ts +0 -1
  216. package/src/lib/components/Editor/Editor.svelte +0 -825
  217. package/src/lib/components/Editor/index.ts +0 -1
  218. package/src/lib/components/FogSliders/FogSliders.svelte +0 -33
  219. package/src/lib/components/FogSliders/index.ts +0 -1
  220. package/src/lib/components/Hr/Hr.svelte +0 -15
  221. package/src/lib/components/Hr/index.ts +0 -1
  222. package/src/lib/components/Icon/Icon.svelte +0 -6
  223. package/src/lib/components/Icon/index.ts +0 -2
  224. package/src/lib/components/Icon/types.ts +0 -20
  225. package/src/lib/components/Input/DualInputSlider.svelte +0 -126
  226. package/src/lib/components/Input/FileInput.svelte +0 -176
  227. package/src/lib/components/Input/FormControl.svelte +0 -150
  228. package/src/lib/components/Input/FormError.svelte +0 -37
  229. package/src/lib/components/Input/Input.svelte +0 -56
  230. package/src/lib/components/Input/InputCheckbox.svelte +0 -99
  231. package/src/lib/components/Input/InputSlider.svelte +0 -86
  232. package/src/lib/components/Input/Label.svelte +0 -19
  233. package/src/lib/components/Input/index.ts +0 -9
  234. package/src/lib/components/Input/types.ts +0 -39
  235. package/src/lib/components/Link/Link.svelte +0 -41
  236. package/src/lib/components/Link/LinkBox.svelte +0 -20
  237. package/src/lib/components/Link/LinkOverlay.svelte +0 -23
  238. package/src/lib/components/Link/index.ts +0 -4
  239. package/src/lib/components/Link/types.ts +0 -17
  240. package/src/lib/components/Loading/Loader.svelte +0 -60
  241. package/src/lib/components/Loading/Skeleton.svelte +0 -9
  242. package/src/lib/components/Loading/index.ts +0 -2
  243. package/src/lib/components/Logo/Logo.svelte +0 -16
  244. package/src/lib/components/Logo/index.ts +0 -1
  245. package/src/lib/components/MarkerTooltip/MarkerTooltip.svelte +0 -435
  246. package/src/lib/components/MarkerTooltip/index.ts +0 -1
  247. package/src/lib/components/Menu/SelectorMenu.svelte +0 -280
  248. package/src/lib/components/Menu/index.ts +0 -2
  249. package/src/lib/components/Menu/types.ts +0 -17
  250. package/src/lib/components/MyCounterButton.svelte +0 -11
  251. package/src/lib/components/Panel/index.ts +0 -2
  252. package/src/lib/components/Panel/panel.svelte +0 -18
  253. package/src/lib/components/Panel/types.ts +0 -8
  254. package/src/lib/components/PersistButton/PersistButton.svelte +0 -100
  255. package/src/lib/components/PersistButton/index.ts +0 -1
  256. package/src/lib/components/Popover/Popover.svelte +0 -81
  257. package/src/lib/components/Popover/index.ts +0 -2
  258. package/src/lib/components/Popover/types.ts +0 -19
  259. package/src/lib/components/PropsTable/PropsTable.svelte +0 -107
  260. package/src/lib/components/RadialMenu/EffectPreview.svelte +0 -36
  261. package/src/lib/components/RadialMenu/EffectPreviewScene.svelte +0 -194
  262. package/src/lib/components/RadialMenu/RadialMenu.svelte +0 -503
  263. package/src/lib/components/RadialMenu/RadialMenuItem.svelte +0 -176
  264. package/src/lib/components/RadialMenu/index.ts +0 -2
  265. package/src/lib/components/RadialMenu/types.ts +0 -35
  266. package/src/lib/components/Select/Select.svelte +0 -342
  267. package/src/lib/components/Select/index.ts +0 -2
  268. package/src/lib/components/Select/types.ts +0 -22
  269. package/src/lib/components/Spacer/Spacer.svelte +0 -14
  270. package/src/lib/components/Spacer/index.ts +0 -2
  271. package/src/lib/components/Spacer/types.ts +0 -5
  272. package/src/lib/components/Stage/components/AnnotationLayer/AnnotationLayer.svelte +0 -445
  273. package/src/lib/components/Stage/components/AnnotationLayer/AnnotationMaterial.svelte +0 -167
  274. package/src/lib/components/Stage/components/AnnotationLayer/types.ts +0 -196
  275. package/src/lib/components/Stage/components/CursorLayer/CursorLayer.svelte +0 -148
  276. package/src/lib/components/Stage/components/CursorLayer/cursor.svg +0 -26
  277. package/src/lib/components/Stage/components/CursorLayer/index.ts +0 -2
  278. package/src/lib/components/Stage/components/CursorLayer/types.ts +0 -23
  279. package/src/lib/components/Stage/components/DrawingLayer/DrawingMaterial.svelte +0 -364
  280. package/src/lib/components/Stage/components/DrawingLayer/types.ts +0 -65
  281. package/src/lib/components/Stage/components/EdgeOverlayLayer/EdgeOverlayLayer.svelte +0 -72
  282. package/src/lib/components/Stage/components/EdgeOverlayLayer/types.ts +0 -34
  283. package/src/lib/components/Stage/components/FogLayer/FogLayer.svelte +0 -75
  284. package/src/lib/components/Stage/components/FogLayer/types.ts +0 -51
  285. package/src/lib/components/Stage/components/FogOfWarLayer/FogOfWarLayer.svelte +0 -249
  286. package/src/lib/components/Stage/components/FogOfWarLayer/FogOfWarMaterial.svelte +0 -200
  287. package/src/lib/components/Stage/components/FogOfWarLayer/types.ts +0 -116
  288. package/src/lib/components/Stage/components/GridLayer/GridLayer.svelte +0 -20
  289. package/src/lib/components/Stage/components/GridLayer/GridMaterial.svelte +0 -69
  290. package/src/lib/components/Stage/components/GridLayer/types.ts +0 -79
  291. package/src/lib/components/Stage/components/LayerInput/LayerInput.svelte +0 -300
  292. package/src/lib/components/Stage/components/MapLayer/MapLayer.svelte +0 -196
  293. package/src/lib/components/Stage/components/MapLayer/dataSources/GifDataSource.ts +0 -265
  294. package/src/lib/components/Stage/components/MapLayer/dataSources/IMapDataSource.ts +0 -55
  295. package/src/lib/components/Stage/components/MapLayer/dataSources/ImageDataSource.ts +0 -87
  296. package/src/lib/components/Stage/components/MapLayer/dataSources/VideoDataSource.ts +0 -150
  297. package/src/lib/components/Stage/components/MapLayer/dataSources/dataSourceFactory.ts +0 -48
  298. package/src/lib/components/Stage/components/MapLayer/dataSources/index.ts +0 -16
  299. package/src/lib/components/Stage/components/MapLayer/types.ts +0 -58
  300. package/src/lib/components/Stage/components/MarkerLayer/MarkerLayer.svelte +0 -398
  301. package/src/lib/components/Stage/components/MarkerLayer/MarkerToken.svelte +0 -262
  302. package/src/lib/components/Stage/components/MarkerLayer/types.ts +0 -126
  303. package/src/lib/components/Stage/components/MeasurementLayer/MeasurementLayer.svelte +0 -364
  304. package/src/lib/components/Stage/components/MeasurementLayer/MeasurementManager.svelte +0 -473
  305. package/src/lib/components/Stage/components/MeasurementLayer/measurements/BaseMeasurement.ts +0 -427
  306. package/src/lib/components/Stage/components/MeasurementLayer/measurements/BeamMeasurement.ts +0 -105
  307. package/src/lib/components/Stage/components/MeasurementLayer/measurements/CircleMeasurement.ts +0 -98
  308. package/src/lib/components/Stage/components/MeasurementLayer/measurements/ConeMeasurement.ts +0 -163
  309. package/src/lib/components/Stage/components/MeasurementLayer/measurements/LineMeasurement.ts +0 -102
  310. package/src/lib/components/Stage/components/MeasurementLayer/measurements/RectangleMeasurement.ts +0 -120
  311. package/src/lib/components/Stage/components/MeasurementLayer/measurements/index.ts +0 -7
  312. package/src/lib/components/Stage/components/MeasurementLayer/types.ts +0 -94
  313. package/src/lib/components/Stage/components/MeasurementLayer/utils/canvasDrawing.ts +0 -357
  314. package/src/lib/components/Stage/components/MeasurementLayer/utils/distanceCalculations.ts +0 -170
  315. package/src/lib/components/Stage/components/ParticleSystem/ParticleSystem.svelte +0 -220
  316. package/src/lib/components/Stage/components/ParticleSystem/particles/atlases/ash.png +0 -0
  317. package/src/lib/components/Stage/components/ParticleSystem/particles/atlases/leaves.png +0 -0
  318. package/src/lib/components/Stage/components/ParticleSystem/particles/atlases/rain.png +0 -0
  319. package/src/lib/components/Stage/components/ParticleSystem/particles/atlases/snow.png +0 -0
  320. package/src/lib/components/Stage/components/ParticleSystem/rng.js +0 -20
  321. package/src/lib/components/Stage/components/ParticleSystem/types.ts +0 -95
  322. package/src/lib/components/Stage/components/PerformanceDebugger/PerformanceDebugger.svelte +0 -144
  323. package/src/lib/components/Stage/components/PerformanceDebugger/index.ts +0 -1
  324. package/src/lib/components/Stage/components/PerformanceOverlay/PerformanceOverlay.svelte +0 -208
  325. package/src/lib/components/Stage/components/PerformanceOverlay/index.ts +0 -1
  326. package/src/lib/components/Stage/components/PointerInputManager/PointerInputManager.svelte +0 -201
  327. package/src/lib/components/Stage/components/Scene/Scene.svelte +0 -651
  328. package/src/lib/components/Stage/components/Scene/luts.ts +0 -24
  329. package/src/lib/components/Stage/components/Scene/types.ts +0 -225
  330. package/src/lib/components/Stage/components/Stage/Stage.svelte +0 -332
  331. package/src/lib/components/Stage/components/Stage/types.ts +0 -136
  332. package/src/lib/components/Stage/components/WeatherLayer/WeatherLayer.svelte +0 -135
  333. package/src/lib/components/Stage/components/WeatherLayer/presets/AshPreset.ts +0 -71
  334. package/src/lib/components/Stage/components/WeatherLayer/presets/LeavesPreset.ts +0 -70
  335. package/src/lib/components/Stage/components/WeatherLayer/presets/RainPreset.ts +0 -68
  336. package/src/lib/components/Stage/components/WeatherLayer/presets/SnowPreset.ts +0 -70
  337. package/src/lib/components/Stage/components/WeatherLayer/presets/index.ts +0 -6
  338. package/src/lib/components/Stage/components/WeatherLayer/types.ts +0 -35
  339. package/src/lib/components/Stage/helpers/clippingPlaneStore.svelte.ts +0 -28
  340. package/src/lib/components/Stage/helpers/debugState.svelte.ts +0 -18
  341. package/src/lib/components/Stage/helpers/grid.ts +0 -548
  342. package/src/lib/components/Stage/helpers/lazyBrush.ts +0 -171
  343. package/src/lib/components/Stage/helpers/performanceMetrics.svelte.ts +0 -220
  344. package/src/lib/components/Stage/helpers/utils.ts +0 -21
  345. package/src/lib/components/Stage/index.ts +0 -49
  346. package/src/lib/components/Stage/shaders/AnnotationEffects.frag +0 -1070
  347. package/src/lib/components/Stage/shaders/Annotations.frag +0 -29
  348. package/src/lib/components/Stage/shaders/Drawing.frag +0 -83
  349. package/src/lib/components/Stage/shaders/Drawing.vert +0 -5
  350. package/src/lib/components/Stage/shaders/Fog.frag +0 -147
  351. package/src/lib/components/Stage/shaders/FractalNoise.frag +0 -96
  352. package/src/lib/components/Stage/shaders/GridShader.frag +0 -174
  353. package/src/lib/components/Stage/shaders/Overlay.frag +0 -23
  354. package/src/lib/components/Stage/shaders/Overlay.vert +0 -0
  355. package/src/lib/components/Stage/shaders/Particles.frag +0 -27
  356. package/src/lib/components/Stage/shaders/Particles.vert +0 -51
  357. package/src/lib/components/Stage/shaders/ToolOutline.frag +0 -59
  358. package/src/lib/components/Stage/shaders/default.vert +0 -8
  359. package/src/lib/components/Stage/types.ts +0 -4
  360. package/src/lib/components/Table/Table.svelte +0 -16
  361. package/src/lib/components/Table/Td.svelte +0 -17
  362. package/src/lib/components/Table/Th.svelte +0 -18
  363. package/src/lib/components/Table/index.ts +0 -4
  364. package/src/lib/components/Table/types.ts +0 -14
  365. package/src/lib/components/Text/Text.svelte +0 -23
  366. package/src/lib/components/Text/index.ts +0 -2
  367. package/src/lib/components/Text/types.ts +0 -12
  368. package/src/lib/components/Title/Title.svelte +0 -54
  369. package/src/lib/components/Title/index.ts +0 -2
  370. package/src/lib/components/Title/types.ts +0 -9
  371. package/src/lib/components/Toast/Toast.svelte +0 -155
  372. package/src/lib/components/Toast/index.ts +0 -5
  373. package/src/lib/components/Toast/toastCookie.ts +0 -24
  374. package/src/lib/components/Toast/types.ts +0 -6
  375. package/src/lib/components/ToolTip/ToolTip.svelte +0 -70
  376. package/src/lib/components/ToolTip/index.ts +0 -2
  377. package/src/lib/components/ToolTip/types.ts +0 -14
  378. package/src/lib/components/index.ts +0 -32
  379. package/src/lib/components/types.ts +0 -0
  380. package/src/lib/index.ts +0 -2
  381. package/src/lib/styles/globals.css +0 -108
  382. package/src/lib/styles/normalize.css +0 -9
  383. package/src/lib/styles/reset.css +0 -133
  384. package/src/lib/styles/utilities.css +0 -179
  385. package/src/lib/styles/vars.css +0 -1103
  386. package/src/lib/types/awareness.ts +0 -17
  387. package/src/lib/utils/rle.ts +0 -217
@@ -1,364 +0,0 @@
1
- <script lang="ts">
2
- import * as THREE from 'three';
3
- import { T, useThrelte, useLoader } from '@threlte/core';
4
- import { DrawMode, type DrawingLayerProps, InitialState } from './types';
5
- import { onDestroy, untrack } from 'svelte';
6
- import type { Size } from '../../types';
7
- import { RenderMode } from './types';
8
- import { encodeRLE, decodeRLE } from '../../../../utils/rle';
9
-
10
- import drawVertexShader from '../../shaders/Drawing.vert?raw';
11
- import drawFragmentShader from '../../shaders/Drawing.frag?raw';
12
-
13
- interface Props {
14
- props: DrawingLayerProps;
15
- size: Size | null;
16
- initialState: InitialState;
17
- onRender: (texture: THREE.Texture) => void;
18
- }
19
-
20
- const { props, size, initialState, onRender }: Props = $props();
21
- const { renderer } = useThrelte();
22
-
23
- // This shader is used for drawing the fog of war on the GPU
24
- const drawMaterial = new THREE.ShaderMaterial({
25
- uniforms: {
26
- uPreviousState: { value: null },
27
- uBrushTexture: { value: null },
28
- uStart: { value: new THREE.Vector2(Infinity, Infinity) }, // Initialize off-screen
29
- uEnd: { value: new THREE.Vector2(Infinity, Infinity) }, // Initialize off-screen
30
- uBrushSize: { value: props.tool.size },
31
- uBrushFalloff: { value: 50.0 },
32
- uTextureSize: { value: new THREE.Vector2() },
33
- uBrushColor: { value: new THREE.Vector4() },
34
- uIsRevertOperation: { value: false },
35
- uIsClearOperation: { value: false },
36
- uIsFillOperation: { value: false },
37
- uShapeType: { value: 0 }
38
- },
39
- vertexShader: drawVertexShader,
40
- fragmentShader: drawFragmentShader
41
- });
42
-
43
- // Options for the render targets
44
- const options = {
45
- format: THREE.RGBAFormat,
46
- type: THREE.UnsignedByteType,
47
- minFilter: THREE.LinearMipMapLinearFilter,
48
- magFilter: THREE.LinearFilter,
49
- generateMipmaps: true,
50
- depthBuffer: false,
51
- alpha: true
52
- };
53
-
54
- let imageUrl: string | null = $state(null);
55
-
56
- const loader = useLoader(THREE.TextureLoader);
57
-
58
- // Double-buffered render targets
59
- let tempTarget = new THREE.WebGLRenderTarget(1, 1, options);
60
- let persistedTarget = new THREE.WebGLRenderTarget(1, 1, options);
61
-
62
- // Setup the quad that the fog of war is drawn on
63
- let scene = new THREE.Scene();
64
- let camera = new THREE.OrthographicCamera(-1, 1, 1, -1, 0, 1);
65
- const quad = new THREE.Mesh();
66
-
67
- onDestroy(() => {
68
- tempTarget?.dispose();
69
- persistedTarget?.dispose();
70
- drawMaterial?.dispose();
71
- });
72
-
73
- // Map size changed
74
- $effect(() => {
75
- if (!size) return;
76
-
77
- // If map size changed, update the render target sizes
78
- if (size.width !== tempTarget.width || size.height !== tempTarget.height) {
79
- tempTarget.setSize(size.width, size.height);
80
- persistedTarget.setSize(size.width, size.height);
81
- // Use .set() to avoid allocating new Vector2
82
- drawMaterial.uniforms.uTextureSize.value.set(size.width, size.height);
83
-
84
- // If an image is provided, load it, otherwise reset the fog state
85
- if (props.url) {
86
- loadImage(props.url);
87
- untrack(() => (imageUrl = props.url));
88
- } else {
89
- if (initialState === InitialState.Fill) {
90
- render(RenderMode.Fill, true);
91
- } else {
92
- render(RenderMode.Clear, true);
93
- }
94
- }
95
- }
96
- });
97
-
98
- $effect(() => {
99
- // If fog image is changed, reload the image
100
- if (props.url && props.url !== imageUrl) {
101
- loadImage(props.url);
102
- untrack(() => (imageUrl = props.url));
103
- }
104
- });
105
-
106
- // Track previous values to avoid unnecessary rerenders
107
- let prevToolType = props.tool.type;
108
- let prevToolMode = props.tool.mode;
109
-
110
- // Whenever the fog of war props change, we need to update the material
111
- $effect(() => {
112
- drawMaterial.uniforms.uEnd.value.copy(drawMaterial.uniforms.uStart.value);
113
- drawMaterial.uniforms.uShapeType.value = props.tool.type;
114
- drawMaterial.uniforms.uBrushSize.value = props.tool.size;
115
-
116
- // Use .set() to avoid allocating new Vector4
117
- if (props.tool.mode === DrawMode.Erase) {
118
- drawMaterial.uniforms.uBrushColor.value.set(0, 0, 0, 0);
119
- } else {
120
- drawMaterial.uniforms.uBrushColor.value.set(1, 1, 1, 1);
121
- }
122
-
123
- // Only revert and redraw if tool type or mode changed, not size
124
- const toolTypeOrModeChanged = prevToolType !== props.tool.type || prevToolMode !== props.tool.mode;
125
-
126
- if (toolTypeOrModeChanged) {
127
- // Discard the current buffer by copying the previous buffer to the current buffer
128
- render(RenderMode.Revert, true);
129
- }
130
-
131
- // Always redraw to show the updated tool overlay (including size changes)
132
- render(RenderMode.Draw);
133
-
134
- // Update previous values
135
- prevToolType = props.tool.type;
136
- prevToolMode = props.tool.mode;
137
- });
138
-
139
- /**
140
- * Loads an image into the current buffer
141
- * @param url The URL of the image to load
142
- */
143
- function loadImage(url: string) {
144
- loader.load(url).then((texture) => render(RenderMode.Revert, true, texture));
145
- }
146
-
147
- /**
148
- * Swaps the current and previous buffers to persist the current state
149
- */
150
- function swapBuffers() {
151
- const temp = tempTarget;
152
- tempTarget = persistedTarget;
153
- persistedTarget = temp;
154
- }
155
-
156
- export function clear() {
157
- render(RenderMode.Clear, true);
158
- }
159
-
160
- export function fill() {
161
- render(RenderMode.Fill, true);
162
- }
163
-
164
- export function revert() {
165
- render(RenderMode.Revert, true);
166
- }
167
-
168
- /**
169
- * Resets the cursor position to hide it
170
- */
171
- export function resetCursor() {
172
- // Set both start and end to a far off-screen position
173
- const offScreen = new THREE.Vector2(Infinity, Infinity);
174
- drawMaterial.uniforms.uStart.value.copy(offScreen);
175
- drawMaterial.uniforms.uEnd.value.copy(offScreen);
176
- // Re-render to clear the cursor from the texture
177
- render(RenderMode.Revert, false);
178
- }
179
-
180
- /**
181
- * Renders the to the current buffer
182
- * @param operation The operation to perform. 'fill' will reset the fog of war to the initial state, 'revert' will copy the current state to the previous state, 'clear' will clear the current state, and 'draw' will draw the current state
183
- * @param persist Whether to persist the current state
184
- * @param lastTexture The texture to use for the previous state
185
- */
186
- export function render(operation: RenderMode, persist: boolean = false, lastTexture: THREE.Texture | null = null) {
187
- // If no previous state is provided, use the last target
188
- drawMaterial.uniforms.uPreviousState.value = lastTexture ?? persistedTarget.texture;
189
-
190
- drawMaterial.uniforms.uIsRevertOperation.value = operation === RenderMode.Revert;
191
- drawMaterial.uniforms.uIsFillOperation.value = operation === RenderMode.Fill;
192
- drawMaterial.uniforms.uIsClearOperation.value = operation === RenderMode.Clear;
193
-
194
- scene.visible = true;
195
- renderer.setRenderTarget(tempTarget);
196
- renderer.render(scene, camera);
197
- scene.visible = false;
198
-
199
- onRender(tempTarget.texture);
200
-
201
- drawMaterial.uniforms.uIsRevertOperation.value = false;
202
- drawMaterial.uniforms.uIsFillOperation.value = false;
203
- drawMaterial.uniforms.uIsClearOperation.value = false;
204
-
205
- renderer.setRenderTarget(null);
206
-
207
- if (persist) {
208
- swapBuffers();
209
- }
210
- }
211
-
212
- /**
213
- * Draws a path on the current buffer
214
- * @param start The start position of the path
215
- * @param last The last position of the path
216
- * @param persist Whether to persist the current state
217
- */
218
- export function drawPath(start: THREE.Vector2, last: THREE.Vector2 | null, persist: boolean) {
219
- drawMaterial.uniforms.uStart.value.copy(start);
220
- drawMaterial.uniforms.uEnd.value.copy(last ?? start);
221
- render(RenderMode.Draw, persist);
222
- }
223
-
224
- /**
225
- * Gets the current texture
226
- * @returns The current texture
227
- */
228
- export function getTexture() {
229
- return tempTarget.texture;
230
- }
231
-
232
- /**
233
- * Serializes the current fog of war state to a binary buffer
234
- * @returns A binary buffer representation of the fog of war texture
235
- */
236
- export async function toPng(): Promise<Blob> {
237
- // Create a temporary canvas to draw the texture
238
- const canvas = new OffscreenCanvas(persistedTarget.width, persistedTarget.height);
239
- const ctx = canvas.getContext('2d')!;
240
-
241
- // Read pixels from WebGL render target
242
- const pixels = new Uint8Array(4 * persistedTarget.width * persistedTarget.height);
243
- renderer.readRenderTargetPixels(persistedTarget, 0, 0, persistedTarget.width, persistedTarget.height, pixels);
244
-
245
- // Draw pixels to canvas
246
- const imageData = ctx.createImageData(persistedTarget.width, persistedTarget.height);
247
- imageData.data.set(pixels);
248
- ctx.putImageData(imageData, 0, 0);
249
-
250
- // The pixel data is flipped vertically when read from the WebGL render target, so we need to flip it back
251
- const flippedCanvas = document.createElement('canvas');
252
- flippedCanvas.width = canvas.width;
253
- flippedCanvas.height = canvas.height;
254
- const flippedCtx = flippedCanvas.getContext('2d')!;
255
-
256
- flippedCtx.scale(1, -1);
257
- flippedCtx.translate(0, -canvas.height);
258
- flippedCtx.drawImage(canvas, 0, 0);
259
-
260
- // Convert to blob with lossless PNG compression
261
- return new Promise((resolve) => {
262
- flippedCanvas.toBlob((blob) => resolve(blob!), 'image/png');
263
- });
264
- }
265
-
266
- /**
267
- * Exports the current state as RLE-encoded data
268
- * @returns RLE encoded Uint8Array with dimensions prepended
269
- */
270
- export async function toRLE(): Promise<Uint8Array> {
271
- const width = persistedTarget.width;
272
- const height = persistedTarget.height;
273
-
274
- // Read pixels from WebGL render target
275
- const pixels = new Uint8Array(4 * width * height);
276
- renderer.readRenderTargetPixels(persistedTarget, 0, 0, width, height, pixels);
277
-
278
- // Extract alpha channel and flip vertically
279
- const binaryData = new Uint8Array(width * height);
280
- for (let y = 0; y < height; y++) {
281
- for (let x = 0; x < width; x++) {
282
- const srcIndex = (y * width + x) * 4 + 3; // Alpha channel
283
- const dstIndex = (height - 1 - y) * width + x; // Flip vertically
284
- binaryData[dstIndex] = pixels[srcIndex] > 127 ? 255 : 0;
285
- }
286
- }
287
-
288
- const rleData = encodeRLE(binaryData);
289
-
290
- // Prepend dimensions to the RLE data (4 bytes for width, 4 bytes for height)
291
- const result = new Uint8Array(8 + rleData.length);
292
- const view = new DataView(result.buffer);
293
- view.setUint32(0, width, true); // little-endian
294
- view.setUint32(4, height, true); // little-endian
295
- result.set(rleData, 8);
296
-
297
- return result;
298
- }
299
-
300
- /**
301
- * Loads RLE-encoded data into the drawing buffer
302
- * @param rleData RLE encoded data (with dimensions prepended)
303
- * @param width Image width (ignored if dimensions are in data)
304
- * @param height Image height (ignored if dimensions are in data)
305
- */
306
- export async function fromRLE(rleData: Uint8Array, width?: number, height?: number) {
307
- // Check if dimensions are prepended (new format)
308
- let actualWidth = width || 1024;
309
- let actualHeight = height || 1024;
310
- let rleStart = 0;
311
-
312
- if (rleData.length > 8) {
313
- const view = new DataView(rleData.buffer, rleData.byteOffset, rleData.byteLength);
314
- const possibleWidth = view.getUint32(0, true);
315
- const possibleHeight = view.getUint32(4, true);
316
-
317
- // Sanity check - dimensions should be reasonable
318
- if (possibleWidth > 0 && possibleWidth <= 4096 && possibleHeight > 0 && possibleHeight <= 4096) {
319
- actualWidth = possibleWidth;
320
- actualHeight = possibleHeight;
321
- rleStart = 8;
322
- }
323
- }
324
-
325
- // Extract the actual RLE data
326
- const actualRleData = rleStart > 0 ? rleData.slice(rleStart) : rleData;
327
-
328
- // Decode RLE to binary
329
- const binaryData = decodeRLE(actualRleData, actualWidth * actualHeight);
330
-
331
- // Create texture from binary data - flip vertically to match WebGL coordinate system
332
- const rgba = new Uint8Array(actualWidth * actualHeight * 4);
333
- for (let y = 0; y < actualHeight; y++) {
334
- for (let x = 0; x < actualWidth; x++) {
335
- const srcIndex = y * actualWidth + x;
336
- const dstIndex = (actualHeight - 1 - y) * actualWidth + x; // Flip vertically
337
- const idx = dstIndex * 4;
338
- rgba[idx] = 0; // R
339
- rgba[idx + 1] = 0; // G
340
- rgba[idx + 2] = 0; // B
341
- rgba[idx + 3] = binaryData[srcIndex]; // A
342
- }
343
- }
344
-
345
- // Create texture
346
- const texture = new THREE.DataTexture(rgba, actualWidth, actualHeight, THREE.RGBAFormat);
347
- texture.needsUpdate = true;
348
-
349
- // Load into buffer
350
- render(RenderMode.Revert, true, texture);
351
-
352
- // Dispose the temporary texture after rendering to buffer
353
- texture.dispose();
354
- }
355
- </script>
356
-
357
- <!-- Hidden scene that renders to the render target -->
358
- <T.Scene is={scene} visible={false}>
359
- <T.OrthographicCamera is={camera} />
360
- <T.Mesh is={quad}>
361
- <T.ShaderMaterial is={drawMaterial} />
362
- <T.PlaneGeometry args={[2, 2]} />
363
- </T.Mesh>
364
- </T.Scene>
@@ -1,24 +0,0 @@
1
- import * as THREE from 'three';
2
- import { type DrawingLayerProps, InitialState } from './types';
3
- import type { Size } from '../../types';
4
- import { RenderMode } from './types';
5
- interface Props {
6
- props: DrawingLayerProps;
7
- size: Size | null;
8
- initialState: InitialState;
9
- onRender: (texture: THREE.Texture) => void;
10
- }
11
- declare const DrawingMaterial: import("svelte").Component<Props, {
12
- clear: () => void;
13
- fill: () => void;
14
- revert: () => void;
15
- resetCursor: () => void;
16
- render: (operation: RenderMode, persist?: boolean, lastTexture?: THREE.Texture | null) => void;
17
- drawPath: (start: THREE.Vector2, last: THREE.Vector2 | null, persist: boolean) => void;
18
- getTexture: () => THREE.Texture<unknown>;
19
- toPng: () => Promise<Blob>;
20
- toRLE: () => Promise<Uint8Array>;
21
- fromRLE: (rleData: Uint8Array, width?: number, height?: number) => Promise<void>;
22
- }, "">;
23
- type DrawingMaterial = ReturnType<typeof DrawingMaterial>;
24
- export default DrawingMaterial;
@@ -1,56 +0,0 @@
1
- export declare enum InitialState {
2
- Clear = 0,
3
- Fill = 1
4
- }
5
- export declare enum ToolType {
6
- Brush = 1,
7
- Rectangle = 2,
8
- Ellipse = 3
9
- }
10
- export declare enum DrawMode {
11
- Erase = 0,
12
- Draw = 1
13
- }
14
- export declare enum RenderMode {
15
- Draw = "draw",
16
- Clear = "clear",
17
- Revert = "revert",
18
- Fill = "fill"
19
- }
20
- /**
21
- * The properties for a drawing layer
22
- */
23
- export interface DrawingLayerProps {
24
- /**
25
- * The URL of the texture to use for the drawing layer
26
- */
27
- url: string | null;
28
- /**
29
- * Version timestamp for mask data changes (for real-time sync)
30
- */
31
- maskVersion?: number;
32
- /**
33
- * The opacity of the drawing layer
34
- */
35
- opacity: {
36
- dm: number;
37
- player: number;
38
- };
39
- /**
40
- * The tool settings
41
- */
42
- tool: {
43
- /**
44
- * The current drawing mode (`DrawMode.Erase` or `DrawMode.Draw`)
45
- */
46
- mode: DrawMode;
47
- /**
48
- * When `toolType = ToolType.Brush`, setting this controls the brush size
49
- */
50
- size: number;
51
- /**
52
- * The type of drawing tool currently selected
53
- */
54
- type: ToolType;
55
- };
56
- }
@@ -1,23 +0,0 @@
1
- export var InitialState;
2
- (function (InitialState) {
3
- InitialState[InitialState["Clear"] = 0] = "Clear";
4
- InitialState[InitialState["Fill"] = 1] = "Fill";
5
- })(InitialState || (InitialState = {}));
6
- export var ToolType;
7
- (function (ToolType) {
8
- ToolType[ToolType["Brush"] = 1] = "Brush";
9
- ToolType[ToolType["Rectangle"] = 2] = "Rectangle";
10
- ToolType[ToolType["Ellipse"] = 3] = "Ellipse";
11
- })(ToolType || (ToolType = {}));
12
- export var DrawMode;
13
- (function (DrawMode) {
14
- DrawMode[DrawMode["Erase"] = 0] = "Erase";
15
- DrawMode[DrawMode["Draw"] = 1] = "Draw";
16
- })(DrawMode || (DrawMode = {}));
17
- export var RenderMode;
18
- (function (RenderMode) {
19
- RenderMode["Draw"] = "draw";
20
- RenderMode["Clear"] = "clear";
21
- RenderMode["Revert"] = "revert";
22
- RenderMode["Fill"] = "fill";
23
- })(RenderMode || (RenderMode = {}));
@@ -1,72 +0,0 @@
1
- <script lang="ts">
2
- import * as THREE from 'three';
3
- import { T, useLoader, type Props as ThrelteProps } from '@threlte/core';
4
- import { TextureLoader } from 'three';
5
- import type { EdgeOverlayProps } from './types';
6
- import type { DisplayProps } from '../Stage/types';
7
- import { SceneLayer } from '../Scene/types';
8
-
9
- import vertexShader from '../../shaders/default.vert?raw';
10
- import fragmentShader from '../../shaders/Overlay.frag?raw';
11
-
12
- interface Props extends ThrelteProps<typeof THREE.Mesh> {
13
- props: EdgeOverlayProps;
14
- display: DisplayProps;
15
- }
16
-
17
- const { props, display, ...meshProps }: Props = $props();
18
- const loader = useLoader(TextureLoader);
19
- let texture: THREE.Texture | undefined = $state();
20
-
21
- // Load texture when URL changes
22
- $effect(() => {
23
- if (!props.url) return;
24
-
25
- loader
26
- .load(props.url, {
27
- transform: (tex) => {
28
- tex.colorSpace = THREE.SRGBColorSpace;
29
- return tex;
30
- }
31
- })
32
- .then((tex) => {
33
- texture?.dispose();
34
- texture = tex;
35
- });
36
- });
37
-
38
- const material = new THREE.ShaderMaterial({
39
- uniforms: {
40
- uTexture: { value: null },
41
- uResolution: { value: new THREE.Vector2(display.resolution.x, display.resolution.y) },
42
- uOpacity: { value: props.opacity },
43
- uFadeStart: { value: props.fadeStart },
44
- uFadeEnd: { value: props.fadeEnd },
45
- uScale: { value: props.scale }
46
- },
47
- vertexShader,
48
- fragmentShader,
49
- transparent: true,
50
- depthWrite: false,
51
- depthTest: false
52
- });
53
-
54
- // Update uniforms when props change
55
- $effect(() => {
56
- material.uniforms.uTexture.value = texture;
57
- material.uniforms.uOpacity.value = props.opacity;
58
- material.uniforms.uFadeStart.value = props.fadeStart;
59
- material.uniforms.uFadeEnd.value = props.fadeEnd;
60
- material.uniforms.uScale.value = props.scale;
61
- });
62
- </script>
63
-
64
- <T.Mesh
65
- name="gridLayer"
66
- scale={[display.resolution.x, display.resolution.y, 1]}
67
- layers={[SceneLayer.Overlay]}
68
- {...meshProps}
69
- >
70
- <T.ShaderMaterial is={material} />
71
- <T.PlaneGeometry />
72
- </T.Mesh>
@@ -1,11 +0,0 @@
1
- import * as THREE from 'three';
2
- import { type Props as ThrelteProps } from '@threlte/core';
3
- import type { EdgeOverlayProps } from './types';
4
- import type { DisplayProps } from '../Stage/types';
5
- interface Props extends ThrelteProps<typeof THREE.Mesh> {
6
- props: EdgeOverlayProps;
7
- display: DisplayProps;
8
- }
9
- declare const EdgeOverlayLayer: import("svelte").Component<Props, {}, "">;
10
- type EdgeOverlayLayer = ReturnType<typeof EdgeOverlayLayer>;
11
- export default EdgeOverlayLayer;
@@ -1,29 +0,0 @@
1
- /**
2
- * Props for the EdgeOverlayLayer component
3
- */
4
- export interface EdgeOverlayProps {
5
- /**
6
- * Whether the edge overlay is enabled
7
- */
8
- enabled: boolean;
9
- /**
10
- * URL of the overlay texture
11
- */
12
- url: string | null;
13
- /**
14
- * Opacity of the overlay
15
- */
16
- opacity: number;
17
- /**
18
- * Texture scale of the overlay
19
- */
20
- scale: number;
21
- /**
22
- * Distance from center where fade starts (0-1)
23
- */
24
- fadeStart: number;
25
- /**
26
- * Distance from center where fade ends (0-1)
27
- */
28
- fadeEnd: number;
29
- }
@@ -1,75 +0,0 @@
1
- <script lang="ts">
2
- import * as THREE from 'three';
3
- import { T, useTask, type Props as ThrelteProps, useThrelte } from '@threlte/core';
4
- import type { Size } from '../../types';
5
- import type { FogLayerProps } from './types';
6
- import { clippingPlaneStore } from '../../helpers/clippingPlaneStore.svelte';
7
-
8
- import vertexShader from '../../shaders/default.vert?raw';
9
- import fragmentShader from '../../shaders/FractalNoise.frag?raw';
10
-
11
- interface Props extends ThrelteProps<typeof THREE.Mesh> {
12
- props: FogLayerProps;
13
- mapSize: Size | null;
14
- }
15
-
16
- const { props, mapSize, ...meshProps }: Props = $props();
17
-
18
- const { renderStage } = useThrelte();
19
-
20
- const aspectRatio = $derived((mapSize?.width ?? 1) / (mapSize?.height ?? 1));
21
-
22
- const material = new THREE.ShaderMaterial({
23
- uniforms: {
24
- uTime: { value: 0.0 },
25
- uAspectRatio: { value: 1 },
26
- uFogColor: { value: new THREE.Color(props.color) },
27
- uOpacity: { value: props.opacity },
28
- uFogSpeed: { value: props.speed },
29
- uPersistence: { value: props.persistence },
30
- uLacunarity: { value: props.lacunarity },
31
- uFrequency: { value: props.frequency },
32
- uOffset: { value: props.offset },
33
- uAmplitude: { value: props.amplitude },
34
- uLevels: { value: props.levels },
35
- uClippingPlanes: new THREE.Uniform(
36
- clippingPlaneStore.value.map((p) => new THREE.Vector4(p.normal.x, p.normal.y, p.normal.z, p.constant))
37
- )
38
- },
39
- vertexShader,
40
- fragmentShader,
41
- transparent: true,
42
- depthWrite: false,
43
- depthTest: false
44
- });
45
-
46
- // Update uniforms when props change
47
- $effect(() => {
48
- material.uniforms.uFogColor.value.set(props.color);
49
- material.uniforms.uAspectRatio.value = aspectRatio;
50
- material.uniforms.uOpacity.value = props.opacity;
51
- material.uniforms.uFogSpeed.value = props.speed;
52
- material.uniforms.uPersistence.value = props.persistence;
53
- material.uniforms.uLacunarity.value = props.lacunarity;
54
- material.uniforms.uFrequency.value = props.frequency;
55
- material.uniforms.uOffset.value = props.offset;
56
- material.uniforms.uAmplitude.value = props.amplitude;
57
- material.uniforms.uLevels.value = props.levels;
58
-
59
- material.uniforms.uClippingPlanes.value = clippingPlaneStore.value.map(
60
- (p) => new THREE.Vector4(p.normal.x, p.normal.y, p.normal.z, p.constant)
61
- );
62
- });
63
-
64
- useTask(
65
- (dt) => {
66
- material.uniforms.uTime.value += dt;
67
- },
68
- { stage: renderStage }
69
- );
70
- </script>
71
-
72
- <T.Mesh {...meshProps}>
73
- <T.ShaderMaterial is={material} />
74
- <T.PlaneGeometry />
75
- </T.Mesh>
@@ -1,11 +0,0 @@
1
- import * as THREE from 'three';
2
- import { type Props as ThrelteProps } from '@threlte/core';
3
- import type { Size } from '../../types';
4
- import type { FogLayerProps } from './types';
5
- interface Props extends ThrelteProps<typeof THREE.Mesh> {
6
- props: FogLayerProps;
7
- mapSize: Size | null;
8
- }
9
- declare const FogLayer: import("svelte").Component<Props, {}, "">;
10
- type FogLayer = ReturnType<typeof FogLayer>;
11
- export default FogLayer;