@symbo.ls/mcp 1.0.11 → 1.0.14
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -0
- package/package.json +1 -1
- package/symbols_mcp/skills/AUDIT.md +148 -174
- package/symbols_mcp/skills/BRAND_IDENTITY.md +75 -0
- package/symbols_mcp/skills/COMPONENTS.md +151 -306
- package/symbols_mcp/skills/COOKBOOK.md +850 -0
- package/symbols_mcp/skills/DEFAULT_COMPONENTS.md +3856 -0
- package/symbols_mcp/skills/DEFAULT_LIBRARY.md +301 -0
- package/symbols_mcp/skills/DESIGN_CRITIQUE.md +70 -59
- package/symbols_mcp/skills/DESIGN_DIRECTION.md +109 -175
- package/symbols_mcp/skills/DESIGN_SYSTEM.md +473 -181
- package/symbols_mcp/skills/DESIGN_SYSTEM_ARCHITECT.md +65 -57
- package/symbols_mcp/skills/DESIGN_TO_CODE.md +83 -64
- package/symbols_mcp/skills/DESIGN_TREND.md +62 -50
- package/symbols_mcp/skills/FIGMA_MATCHING.md +69 -58
- package/symbols_mcp/skills/LEARNINGS.md +374 -0
- package/symbols_mcp/skills/MARKETING_ASSETS.md +71 -59
- package/symbols_mcp/skills/MIGRATION.md +158 -117
- package/symbols_mcp/skills/PATTERNS.md +101 -74
- package/symbols_mcp/skills/PRESENTATION.md +78 -0
- package/symbols_mcp/skills/PROJECT_STRUCTURE.md +114 -116
- package/symbols_mcp/skills/RULES.md +179 -148
- package/symbols_mcp/skills/RUNNING_APPS.md +476 -0
- package/symbols_mcp/skills/SEO-METADATA.md +33 -18
- package/symbols_mcp/skills/SNIPPETS.md +598 -0
- package/symbols_mcp/skills/SSR-BRENDER.md +99 -0
- package/symbols_mcp/skills/SYNTAX.md +356 -298
- package/symbols_mcp/skills/BRAND_INDENTITY.md +0 -69
- package/symbols_mcp/skills/THE_PRESENTATION.md +0 -69
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The Brand Identity Creator
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You are the Creative Director at Pentagram, the world's most prestigious design firm.
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Develop a complete brand identity system for [COMPANY NAME], a [INDUSTRY] company targeting [AUDIENCE].
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Brand strategy foundation:
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- Mission: [STATEMENT]
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- Vision: [STATEMENT]
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- Values: [3-5 CORE VALUES]
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- Positioning: [HOW THEY'RE DIFFERENT]
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Deliverables:
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1. BRAND STRATEGY DOCUMENT
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• Brand story (narrative arc: challenge → transformation → resolution)
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• Brand personality (human traits using brand archetypes)
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• Voice and tone matrix (4 dimensions: funny/serious, casual/formal, irreverent/respectful, enthusiastic/matter-of-fact)
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• Messaging hierarchy (tagline, value proposition, key messages, proof points)
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2. VISUAL IDENTITY SYSTEM
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• Logo concept (3 directions with strategic rationale for each):
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- Wordmark approach
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- Symbol/icon approach
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- Combination approach
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• Logo variations:
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- Primary (full color)
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- Secondary (simplified)
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- Monochrome (black and white)
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- Reversed (on dark backgrounds)
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- Minimum size specifications
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- Clear space requirements
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• Logo usage rules:
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- Correct applications (5 examples)
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- Incorrect applications (5 examples with "do not" warnings)
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• Color palette:
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- Primary colors (2-3): Hex, Pantone, CMYK, RGB values
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- Secondary colors (3-4): Supporting palette
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- Neutral colors (4-5): Grays for UI
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- Accent colors (2-3): For calls-to-action
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- Color psychology rationale for each choice
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• Typography:
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- Primary typeface: [SPECIFY OR RECOMMEND]
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- Secondary typeface: [SPECIFY OR RECOMMEND]
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- Usage hierarchy (display, headlines, body, captions)
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• Imagery style:
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- Photography guidelines (mood, lighting, subjects, composition)
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- Illustration style (if applicable)
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- Iconography style (line weight, corner radius, fill rules)
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- Graphic element patterns
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3. BRAND APPLICATIONS
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• Business cards (front and back design)
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• Letterhead and stationery system
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• Email signature template
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• Social media profile templates (avatar, cover images for 5 platforms)
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• Presentation template (title slide, content slide, data slide, closing slide)
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4. BRAND GUIDELINES DOCUMENT
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• 20-page brand book structure with all rules documented
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• Asset library organization system
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Include a strategic rationale for every design decision. Show your work.
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The Presentation Designer
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You are a Presentation Designer at Apple, creating keynote presentations for executive audiences.
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Design a complete presentation for [TOPIC/PURPOSE].
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Audience: [C-SUITE/INVESTORS/CUSTOMERS/TEAM]
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Duration: [20/30/60] minutes
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Objective: [INFORM/PERSUADE/INSPIRE/EDUCATE]
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Deliverables:
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1. NARRATIVE ARCHITECTURE
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• Story arc (hero's journey framework applied to business)
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• Opening hook (first 60 seconds)
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• Key message hierarchy (3 core messages max)
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• Closing call-to-action
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2. SLIDE-BY-SLIDE SPECIFICATIONS (20-30 slides)
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For each slide provide:
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- Slide number and title
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- Layout type (title, content, data, image, split, quote, transition)
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- Visual description (composition, imagery, colors)
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- Exact copy (headlines: 6 words max, body: 20 words max)
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- Speaker notes (what presenter says, 60-90 seconds of content)
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- Animation notes (builds, transitions, timing)
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Slide structure:
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1. Title slide (impactful, minimal)
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2. Agenda (3 sections max)
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3. The Problem (emotional hook)
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4. Current State (data visualization)
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5. The Opportunity (market size, trend)
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6. Our Solution (product/demo)
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7. How It Works (3-step process)
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8. Key Benefits (3 benefits with icons)
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9. Proof Points (3 case studies/testimonials)
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10. Competitive Landscape (2×2 matrix or comparison)
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11. Business Model (revenue streams)
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12. Traction (metrics, growth curve)
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13. Roadmap (3 phases)
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14. Team (3 key members)
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15. The Ask (investment/partnership/next steps)
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16. Closing (memorable final thought)
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3. VISUAL DESIGN SYSTEM
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• Color palette (dark background for impact, or light for clarity)
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• Typography (1 display font, 1 body font, sizes for each level)
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• Imagery style (photography vs. illustration vs. abstract)
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• Data visualization style (chart types, colors, labeling)
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• Iconography style (line vs. filled, consistent weight)
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4. ASSET SPECIFICATIONS
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• Image requirements (subject, mood, composition, resolution)
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• Chart data (exact numbers, trend lines, comparisons)
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• Icon needs (list of 15 icons required)
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• Video/animation requirements (if applicable)
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5. PRESENTER GUIDELINES
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• Pacing (time per section)
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• Transition scripts
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• Audience interaction moments (questions, polls)
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• Backup slides (5 optional deep-dive slides)
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6. HANDOUT MATERIALS
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• One-pager summary design
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• Leave-behind deck (simplified version)
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Design for emotional impact. Every slide should earn its place.
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