@symbo.ls/mcp 1.0.11 → 1.0.13
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -0
- package/package.json +1 -1
- package/symbols_mcp/skills/AUDIT.md +148 -174
- package/symbols_mcp/skills/BRAND_IDENTITY.md +75 -0
- package/symbols_mcp/skills/COMPONENTS.md +151 -306
- package/symbols_mcp/skills/COOKBOOK.md +850 -0
- package/symbols_mcp/skills/DEFAULT_COMPONENTS.md +3856 -0
- package/symbols_mcp/skills/DEFAULT_LIBRARY.md +301 -0
- package/symbols_mcp/skills/DESIGN_CRITIQUE.md +70 -59
- package/symbols_mcp/skills/DESIGN_DIRECTION.md +109 -175
- package/symbols_mcp/skills/DESIGN_SYSTEM.md +473 -181
- package/symbols_mcp/skills/DESIGN_SYSTEM_ARCHITECT.md +65 -57
- package/symbols_mcp/skills/DESIGN_TO_CODE.md +83 -64
- package/symbols_mcp/skills/DESIGN_TREND.md +62 -50
- package/symbols_mcp/skills/FIGMA_MATCHING.md +69 -58
- package/symbols_mcp/skills/LEARNINGS.md +374 -0
- package/symbols_mcp/skills/MARKETING_ASSETS.md +71 -59
- package/symbols_mcp/skills/MIGRATION.md +158 -117
- package/symbols_mcp/skills/PATTERNS.md +101 -74
- package/symbols_mcp/skills/PRESENTATION.md +78 -0
- package/symbols_mcp/skills/PROJECT_STRUCTURE.md +114 -116
- package/symbols_mcp/skills/RULES.md +179 -148
- package/symbols_mcp/skills/RUNNING_APPS.md +476 -0
- package/symbols_mcp/skills/SEO-METADATA.md +33 -18
- package/symbols_mcp/skills/SNIPPETS.md +598 -0
- package/symbols_mcp/skills/SSR-BRENDER.md +99 -0
- package/symbols_mcp/skills/SYNTAX.md +356 -298
- package/symbols_mcp/skills/BRAND_INDENTITY.md +0 -69
- package/symbols_mcp/skills/THE_PRESENTATION.md +0 -69
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# Design Direction — UI/UX Generation Rules
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## Objective
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Generate visually striking, contemporary interfaces
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Generate visually striking, contemporary interfaces with clarity, authority, and perceptual refinement. Optimize cognitive flow, aesthetic coherence, and interaction intuitiveness. Do NOT introduce system implementation assumptions or design-system mechanics.
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These rules govern visual direction, composition behavior, and user-experience reasoning only.
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---
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## Core Perceptual Goals
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### 1
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### 1. Immediate Comprehension
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Ensure the interface communicates structure and purpose within seconds.
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- Make the primary action obvious without search
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- Make information hierarchy visually evident
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- Make navigation intent inferable without labels
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- Eliminate visual noise that competes with task completion
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### 2 — Cognitive Load Minimization
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### 2. Cognitive Load Minimization
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Reduce interpretation effort at every level.
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- Avoid dense clustering of elements
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- Use whitespace to segment meaning
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- Apply progressive disclosure of complexity
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- Prioritize recognition over recall
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### 3. Visual Authority
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Produce UI that appears deliberate and engineered.
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- Maintain balanced composition
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- Use confident typographic scale
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- Enforce stable alignment
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- Establish clear focal anchors
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- Avoid arbitrary decoration
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- Avoid trend imitation without structural value
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- Avoid visual gimmicks
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- Confident typographic scale
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- Stable alignment
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- Clear focal anchors
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### 4. Emotional Tone
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Target these tonal qualities: precise, calm, intelligent, contemporary.
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### 4 — Emotional Tone
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Target tone:
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- Precise
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- Calm
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- Intelligent
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- Contemporary
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Avoid:
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- Playfulness unless product-specific
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- Excessive personality signaling
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- Novelty-first visual choices
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- Avoid playfulness unless product-specific
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- Avoid excessive personality signaling
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- Avoid novelty-first visual choices
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Construct layouts around focal gravity.
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- Define primary visual center
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- Arrange secondary elements in orbit
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- Define a primary visual center
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- Arrange secondary elements in orbit around it
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- Maintain directional eye flow
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- Avoid visual dead zones
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Preferred flows:
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- Top-down scanning
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- Z-pattern
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- Layered depth grouping
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- Prefer top-down scanning, Z-pattern, or layered depth grouping
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### Spatial Relationships
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- Proximity indicates relation
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- Separation indicates conceptual boundary
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- Density signals priority
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- Openness signals optionality
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Never treat spacing as decoration.
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Treat spacing as a semantic tool, never as decoration.
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- Use proximity to indicate relation
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- Use separation to indicate conceptual boundary
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- Use density to signal priority
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- Use openness to signal optionality
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### Hierarchy Signaling
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Use:
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Ensure hierarchy is perceivable without reading text. Combine these tools:
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- Size contrast
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- Weight contrast
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- Positional prominence
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- Color emphasis
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- Depth layering
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Avoid relying solely on color changes.
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- Never rely solely on color changes for hierarchy
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### Depth & Layering
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Modern approaches:
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Use depth to create structural understanding.
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- Apply soft elevation separation
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- Apply subtle translucency
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- Isolate foreground elements
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- De-emphasize background elements
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- Avoid overlapping without hierarchy
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- Avoid excessive blur
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- Avoid artificial skeuomorphism
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- Overlapping without hierarchy
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- Excessive blur
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### Color Usage
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Color directs attention and emotional framing.
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Direct attention and emotional framing through color.
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- Use restrained palettes
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- Reserve high saturation for action or importance
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- Maintain visual stability across screens
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- Prevent color dominance conflicts
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- Avoid rainbow distribution
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- Avoid decorative gradients everywhere
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- Avoid competing accent colors
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- Rainbow distribution
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- Decorative gradients everywhere
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- Competing accent colors
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### Typography Expression
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Typography establishes personality and clarity.
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### Typography
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- Consistent rhythm
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- Strong headline anchoring
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- Comfortable reading density
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Establish personality and clarity through type.
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- Use confident scale transitions
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- Maintain consistent rhythm
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- Anchor with strong headlines
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- Ensure comfortable reading density
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- Avoid treating typography as ornament
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- Avoid excessive weight variation
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- Avoid alignment inconsistency
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### Behavioral Clarity
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- Clickable looks actionable
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- Draggable looks movable
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- Expandable looks expandable
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Ambiguity prohibited.
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### Feedback Philosophy
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Ensure every interactive element visually indicates its affordance.
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- Make clickable elements look actionable
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- Make draggable elements look movable
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- Make expandable elements look expandable
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- Never allow affordance ambiguity
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- Progress perceivable
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### Feedback
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- Focus guidance
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- Structural transition
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- Causality explanation
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- Make state changes visible
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- Make action confirmation perceptible
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- Make errors recoverable
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- Make progress perceivable
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- Never use silent transitions
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### Motion
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### Navigation Experience
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Use motion only to communicate state or continuity.
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- Use motion for focus guidance
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- Use motion for structural transition
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- Use motion for causality explanation
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- Avoid decorative animation
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- Avoid distracting motion
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- Avoid excessive choreography
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- Minimal disorientation
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### Navigation
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Create spatial orientation through navigation.
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- Ensure predictable structure
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- Provide clear location awareness
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- Provide easy return paths
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- Minimize disorientation
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- Avoid hidden hierarchy
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- Avoid mode confusion
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- Avoid unexpected context shifts
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## Responsiveness
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Preserve design intent across all environments.
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- Maintain hierarchy integrity
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- Preserve interaction accessibility
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- Ensure readability
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- Ensure readability at every viewport
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- Keep actions discoverable
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- Interaction shrinking
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- Avoid content collapse that hides key functions
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- Avoid layout fragmentation
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- Avoid interaction shrinking
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## Accessibility as UX
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Accessibility treated as experience optimization.
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## Accessibility as UX
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- Motor accessibility
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- Cognitive simplicity
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- Focus visibility
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Treat accessibility as experience optimization, not compliance.
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- Ensure perceptual clarity
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- Ensure motor accessibility
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- Ensure cognitive simplicity
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- Ensure readable contrast
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- Ensure focus visibility
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## Error
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## Error & Empty States
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### Empty States
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- Provide direction
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- Encourage next action
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- Encourage the next action
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### Error States
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- Avoid alarm tone
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These states influence perceived maturity
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These states directly influence perceived product maturity. Design them with the same care as primary flows.
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---
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## Visual Sophistication Indicators
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283
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-
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215
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+
Ensure generated UI exhibits all of the following:
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285
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- Intentional restraint
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286
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- Structural balance
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@@ -292,13 +224,15 @@ Generated UI should exhibit:
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---
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295
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-
## Common Model Mistakes
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|
227
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+
## Common Model Mistakes
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228
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+
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229
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+
Avoid these failure patterns:
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297
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- Overcrowding layouts
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298
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- Symmetry overuse
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299
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- Center-alignment dominance
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|
300
234
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- Excess shadow stacking
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|
301
|
-
- Trend dumping (multiple stylistic trends
|
|
235
|
+
- Trend dumping (combining multiple stylistic trends indiscriminately)
|
|
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236
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- Decorative icons without meaning
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|
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- Excess panels/cards
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|
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- Inconsistent focal anchors
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@@ -309,7 +243,7 @@ Generated UI should exhibit:
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|
310
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## Expected Outcome Characteristics
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|
311
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|
|
|
312
|
-
UI must demonstrate:
|
|
246
|
+
Every generated UI must demonstrate:
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|
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|
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- Immediate usability
|
|
315
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- Visual precision
|