@symbiote-native/components 3.1.0 → 3.1.2

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Files changed (38) hide show
  1. package/README.md +17 -18
  2. package/build/behaviors/activity-indicator/shared.js +29 -71
  3. package/build/behaviors/button.d.ts +0 -9
  4. package/build/behaviors/button.js +48 -234
  5. package/build/behaviors/image-background.js +21 -81
  6. package/build/behaviors/image.js +3 -10
  7. package/build/behaviors/input-accessory-view.js +10 -51
  8. package/build/behaviors/pressable.d.ts +0 -48
  9. package/build/behaviors/pressable.js +59 -149
  10. package/build/behaviors/scroll-view/index.android.js +10 -30
  11. package/build/behaviors/scroll-view/shared.js +55 -186
  12. package/build/behaviors/scroll-view/sticky.d.ts +0 -8
  13. package/build/behaviors/scroll-view/sticky.js +54 -142
  14. package/build/behaviors/text-input.d.ts +0 -8
  15. package/build/behaviors/text-input.js +57 -156
  16. package/build/behaviors/touchable-highlight.js +14 -54
  17. package/build/behaviors/touchable-native-feedback.js +9 -32
  18. package/build/behaviors/touchable-opacity.js +3 -18
  19. package/build/behaviors/touchable-without-feedback.js +6 -24
  20. package/build/bootstrap/index.d.ts +1 -0
  21. package/build/bootstrap/index.js +2 -1
  22. package/build/component-names/index.android.js +6 -8
  23. package/build/component-names/shared.js +12 -42
  24. package/build/index.js +13 -19
  25. package/build/scroll-view-commands.js +9 -17
  26. package/build/state/pressable.js +18 -43
  27. package/build/state/sticky-header-reducer.js +103 -149
  28. package/build/state/touchable.js +3 -5
  29. package/build/state/virtualized-list-reducer.js +21 -48
  30. package/build/state/virtualized-list.js +63 -148
  31. package/build/text-props.js +3 -13
  32. package/build/view/render-button.js +13 -53
  33. package/build/view/render-input-accessory-view.js +8 -24
  34. package/build/view/render-pressable/index.js +3 -4
  35. package/build/view/render-scroll-view.js +13 -23
  36. package/build/view/render-touchable-native-feedback.js +5 -14
  37. package/host-primitives.cjs +33 -207
  38. package/package.json +3 -3
@@ -1,35 +1,11 @@
1
- // ImageBackground's host behavior: the composition and the prop split the wrapper component did,
2
- // moved below the framework so the primitive can be a bare tag.
3
- //
4
- // THE TWO-NODE SHAPE IS RN'S. `ImageBackground.js:74-103` opens a `<View>` carrying the app's
5
- // `style`, puts an absolutely-filled `<Image>` inside it, and lays the app's `{children}` AFTER
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- // that image so they paint on top. The tag commits the same two nodes — `image-background` (an
7
- // RCTView, the tag an app writes) with an RCTImageView built under it.
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- //
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- // WHY THE SLOT TAKES NO CHILDREN, which is the one thing this primitive needed that ScrollView,
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- // ActivityIndicator and Button did not. `childHost` answers two questions at once — which node an
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- // owner prop redirects onto, and which node the app's children go under — and those had the same
12
- // answer for every primitive until this one. Here they differ: the image takes `imageStyle` and the
13
- // whole `...props` spread, while the children belong beside it. `slotTakesNoChildren` is what
14
- // splits them (`IHostBehavior`, and it is not a JSX nicety upstream could have collapsed — an
15
- // Android `<Image>` is an `ImageView`, not a `ViewGroup`).
16
- //
17
- // WHERE THE APP'S PROPS GO. RN destructures `children, style, imageStyle, imageRef,
18
- // importantForAccessibility, ...props` and spreads `...props` onto the Image
19
- // (`ImageBackground.js:62-81`), so the set that moves is OPEN — every event, every accessibility
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- // prop, `testID`, `id`, whatever an app writes next — and only a complement can express it.
21
- // `IMAGE_BACKGROUND_HOST_PROPS` is that complement, and `importantForAccessibility` is IN it despite
22
- // never being part of the spread: RN reapplies it explicitly to both nodes (`:76,82`), so it stays on
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- // the owner here too and the image gets its own copy derived from `ownerProps` (FIXED 2026-09-20 —
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- // it used to redirect to the image alone and never reach the owner at all, which the module's own
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- // comment rationalized as "the divergence from RN predates all of it").
26
- //
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- // WHAT THE IMAGE'S FOLD OWES. Everything on the image arrives as a real prop write, so its payload
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- // is built by the shared `foldImagePayload` like any other `image`. Two things cannot arrive that
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- // way and are folded here: the style, which is DERIVED from the owner's own `style` (RN proxies the
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- // wrapper's width/height onto the image so it fills the box rather than collapsing to the source's
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- // intrinsic size), and `id`, whose rename to `nativeID` is applied per adapter on the tag THEY
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- // create and so never reaches a node a behavior built.
1
+ // ImageBackground's host behavior. RN's `ImageBackground.js:74-103` opens a `<View>` with the
2
+ // app's `style`, an absolutely-filled `<Image>` inside, children painted AFTER on top — this tag
3
+ // commits the same two nodes (`image-background` + its inner image).
4
+ // `childHost` normally answers both "where do owner props redirect" and "where do children go" —
5
+ // here they differ (image takes the spread, children stay on the owner), so
6
+ // `slotTakesNoChildren` splits them; not a JSX nicety, an Android `<Image>` is not a ViewGroup.
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+ // RN spreads an OPEN prop set onto the Image (`ImageBackground.js:62-81`);
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+ // `IMAGE_BACKGROUND_HOST_PROPS` below is the complement RN keeps on the wrapper instead.
33
9
  import { appendChild, createElement, registerHostBehavior, } from '@symbiote-native/engine';
34
10
  import { descriptorFor } from '../component-names';
35
11
  import { IMAGE_TAG, registerImageBehavior } from './image.js';
@@ -37,12 +13,9 @@ export const IMAGE_BACKGROUND_TAG = 'image-background';
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13
  // The inner image's own tag. Distinct from `image` because the absolute fill must NOT reach a bare
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14
  // `<image>`, and a tag is the only thing a per-node rule can branch on.
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  export const IMAGE_BACKGROUND_IMAGE_TAG = 'image-background-image';
40
- // The props RN keeps on the wrapper View (`ImageBackground.js:74-78`), plus the two spellings of a
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- // class name — `routeProp`'s slot redirect runs above its own class branch, so an unlisted `class`
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- // would style the image instead of the box. `importantForAccessibility` stays too: RN destructures
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- // it out of `...props` and reapplies it explicitly to BOTH the wrapper (:76) and the image (:82), so
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- // it is never part of the spread — the engine derives the image's own copy from this node
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- // (`foldImageBackgroundImageProps` in `SymbioteFabricProps.cpp`), the same seam the box proxy uses.
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+ // Kept on the wrapper (`ImageBackground.js:74-78`), plus both class spellings — the slot redirect
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+ // runs above the class branch, so an unlisted `class` would style the image instead. RN reapplies
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+ // `importantForAccessibility` to BOTH nodes (:76,82); the image gets its own derived copy.
46
19
  const IMAGE_BACKGROUND_HOST_PROPS = [
47
20
  'style',
48
21
  'class',
@@ -56,49 +29,16 @@ const IMAGE_BACKGROUND_SLOT_DERIVED = ['style', 'importantForAccessibility'];
56
29
  // value for it — every adapter's wrapper resolved one — and `routeProp` routes a string landing on
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30
  // `style` as `class` instead, so the registry resolves it on the image with nothing needed here.
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31
  const IMAGE_BACKGROUND_SLOT_PROPS = { imageStyle: 'style' };
59
- // The owner's fold is GONE (2026-09-18), not moved into this file under another name: its whole
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- // content was `accessibilityIgnoresInvertColors: true`, a function of the tag and nothing else, and
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- // it is `foldImageBackgroundProps` in `SymbioteFabricProps.cpp` now. The owner therefore pays no
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- // trip into JS at all, and a committed ImageBackground is down from two crossings to one — the
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- // remaining one is the inner image's, below, which derives its style from THIS node and so cannot be
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- // a per-node rule. Contract: `core/engine/cpp/tests/js/image-background-payload.itest.ts`.
65
- // THE IMAGE'S FOLD IS GONE TOO (2026-09-18) — `foldImageBackgroundImageProps` in
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- // `SymbioteFabricProps.cpp`, and with it this primitive costs ZERO trips into JS on both nodes.
67
- //
68
- // It outlived every other fold in this file because both of its inputs live on the node ABOVE: the
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- // app writes `style` on the `<image-background>` and `IMAGE_BACKGROUND_HOST_PROPS` keeps it there.
70
- // "A per-node rule cannot reach another node" is what this file used to say, and it was a fact about
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- // the JS FOLD rather than the engine — the tree is in C++, so `fabricProps` takes `ownerProps` from
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- // `node.parent` and the proxy reads it there.
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- //
74
- // The `id -> nativeID` half went earlier still and was DEAD before this port: `foldIdAlias` applies
75
- // to every tagged node and runs ahead of any fold, so by the time this ran the key was already
76
- // renamed. Worth naming, because a fold that still spells a rule someone else now applies reads as
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- // load-bearing and is not.
78
- //
79
- // Contract: `core/engine/cpp/tests/js/image-background-image-payload.itest.ts`.
80
- // Returns the image, so `slotProps` / `slotPropsExcept` / `slotDerived` all point at it — and the
81
- // app's children stay on the owner because of `slotTakesNoChildren`, not because of what this
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- // returns. The image is appended FIRST and nothing else is ever placed in front of it, which is
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- // what makes the children paint over it.
84
- //
85
- // Built WITH `IMAGE_TAG` since 2026-09-18, which is the reverse of what it used to do and for a
86
- // reason that reversed with it. It used to withhold the tag so the node would not get Image's
87
- // `payloadFold` — a single slot this primitive needed for its own derived style — and call the
88
- // shared mapping by hand at the end. The mapping is the ENGINE's now, reached off the tag, so the
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- // tag is how this node gets the platform half at all; the JS slot is free for the composition.
90
- //
91
- // ONE ORDERING DIFFERENCE FALLS OUT, and it is deliberate rather than overlooked. The image rule
92
- // folds the image's own `width`/`height` PROPS under its style, and the background rule then layers
93
- // the box's dimensions over that — where RN nests it the other way (`ImageBackground.js:83-98` puts
94
- // the props under the proxied box size). So when an app sets BOTH a `width` prop on the
95
- // ImageBackground and a conflicting width in its `style`, RN gives the style's and we give the
96
- // prop's.
97
- //
98
- // It is left this way rather than reproduced: RN's own comment calls that nesting a "Temporary
99
- // Workaround" for an Image that overwrites its own dimensions, and an explicit prop winning over an
100
- // inherited box is the less surprising of the two. Pinned in
101
- // `core/components/src/behaviors/image-background.test.ts` so it stays a decision.
32
+ // The owner's fold is GONE: its one job (`accessibilityIgnoresInvertColors: true`) is
33
+ // `foldImageBackgroundProps` in C++ now (`image-background-payload.itest.ts`).
34
+ // The image's fold is GONE too — `foldImageBackgroundImageProps` in C++, reading `ownerProps`
35
+ // from `node.parent` for the style proxy (`image-background-image-payload.itest.ts`).
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+ // Returns the image, so `slotProps`/`slotPropsExcept`/`slotDerived` point at it; children stay on
37
+ // the owner via `slotTakesNoChildren`. Built WITH `IMAGE_TAG` so the engine's Image mapping still
38
+ // applies to it — the JS slot is free for composition only.
39
+ // ONE ORDERING DIFFERENCE, deliberate: the image rule folds its own `width`/`height` under its
40
+ // style, then the box's dimensions layer over that — RN nests it the other way
41
+ // (`ImageBackground.js:83-98`). Pinned in `image-background.test.ts` so it stays a decision.
102
42
  //
103
43
  // THE TAG IS ITS OWN, and that is what the C++ port needed. The node used to carry plain `image`,
104
44
  // which is right for everything the ordinary image rule does and wrong for the fill — a bare
@@ -1,13 +1,6 @@
1
- // Image's host behavior, and it carries no runtime at all — no listeners, no timers, no commit
2
- // hook, and since 2026-09-18 no fold either. What is left is ONE declaration: that this tag's three
3
- // source props are resolved on the way in.
4
- //
5
- // WHERE THE FOLD WENT: `foldImageProps` in `SymbioteFabricProps.cpp`, with
6
- // `core/engine/cpp/tests/js/image-payload.itest.ts` as its contract. The `srcSet`/`src`/`source`
7
- // precedence, the W3C header decoration, the `width`/`height` fold into style, `alt` becoming
8
- // `accessibilityLabel` + `accessible`, `resizeMode`/`tintColor` falling back to style keys, and
9
- // `loadingIndicatorSource` being plucked down to a bare uri — all of it is a function of the tag,
10
- // which is what makes it the platform's.
1
+ // Image's host behavior carries no runtime — no listeners, no timers, no fold. `foldImageProps`
2
+ // in C++ resolves the `srcSet`/`src`/`source` precedence, style folds and a11y mapping, asserted
3
+ // in `core/engine/cpp/tests/js/image-payload.itest.ts`.
11
4
  //
12
5
  // WHY THIS ONE DID NOT MOVE WHOLE, and it is the first that did not. `resolveAssetSource` turns the
13
6
  // number `require('./logo.png')` returns into a `{uri, width, height, scale}` by asking METRO'S
@@ -1,54 +1,13 @@
1
- // InputAccessoryView's host behavior. This file itself still owns no per-node runtime — the
2
- // primitive's real rule lives in `foldInputAccessoryViewProps` (`SymbioteFabricProps.cpp`) now.
3
- //
4
- // THE OLD FOLD WAS GONE, not moved (2026-09-18): read end to end it split the bag into
5
- // consumed/passthrough and reassembled it — there was no aliasing at all, every consumed name left
6
- // under the same name, and the one thing it actually changed was dropping a `nativeID` or
7
- // `backgroundColor` that was not a `string`. That is defensive narrowing of a typed view object,
8
- // not a rule native cares about — and it was WRONG on `backgroundColor`, whose validAttributes
9
- // entry carries `processColor` and therefore accepts a number.
10
- //
11
- // A REAL RULE WAS FOUND WHILE READING VENDOR FOR THE PORT (2026-09-20):
12
- // `InputAccessoryView.js`'s `styles.container = {position: 'absolute'}`, composed AFTER the app's
13
- // own style (`[props.style, styles.container]`) so it wins over any `position` an app authors.
14
- // Every InputAccessoryView is positioned absolutely; nothing about it is per-instance, so it is
15
- // `foldInputAccessoryViewProps` now rather than anything here. Contract:
16
- // `core/engine/cpp/tests/js/touchable-payload.itest.ts`.
17
- //
18
- // NOT YET PORTED, and recorded honestly rather than silently skipped: vendor also wraps the app's
19
- // children in an inner `SafeAreaView` sized to `useWindowDimensions().width` (`InputAccessoryView.js`
20
- // render body) and returns nothing at all when it has zero children. Both are real structural gaps
21
- // — a composed child node plus a live window-dimension binding — genuinely larger than a tag-only
22
- // rule, and are NOT covered by this pass.
23
- //
24
- // TODO(rn-parity): port both. Needs (a) a `buildStructure` composing an inner wrapper node styled
25
- // `{flex: 1, width}` around the app's children, with `width` read from a live window-dimensions
26
- // subscription (no `SafeAreaView` primitive exists in this codebase yet — it would need building),
27
- // and (b) suppressing the whole node (both platforms, not just Android's void case already fixed
28
- // here) when it has zero children, matching `React.Children.count(props.children) === 0`.
29
- //
30
- // The `id -> nativeID` alias — is `foldIdAlias` in `SymbioteFabricProps.cpp`, applied to every
31
- // tagged node rather than per primitive.
32
- //
33
- // PLATFORM. This is the only primitive in its group that is not platform-invariant in what it
34
- // COMMITS TO: `input-accessory-view` resolves to `RCTInputAccessoryView` on iOS and to the void
35
- // component on Android. The fold itself is platform-invariant on purpose.
36
- //
37
- // FIXED (2026-09-20). `InputAccessoryView.js` on Android does `console.warn('<InputAccessoryView>
38
- // is only supported on iOS.'); return null` — the WHOLE component, children included, renders
39
- // NOTHING. We used to commit a real `RCTView` and its whole children subtree (the toolbar content
40
- // an app wrapped in it) — an extra, laid-out, potentially visible view where a real device shows
41
- // none. `backgroundColor` being a declared iOS prop vs an Android style key is the SAME already-
42
- // narrow gap, unaffected by this.
43
- //
44
- // The fix needed a new engine primitive, because every existing "commits no node of its own"
45
- // tier-2 primitive (`touchable-native-feedback`, `touchable-without-feedback`) is an ANCHOR — it
46
- // hoists its single child up in its own place, which is the opposite of what this tag needs: its
47
- // whole subtree must vanish. `VOID_COMPONENT` (`core/engine/src/node.ts`, `OP_CREATE_VOID` in
48
- // `mutation-buffer.ts`) is that primitive — a node the commit walk stops at, recursively,
49
- // contributing neither itself nor its children. Wired purely through
50
- // `core/components/src/component-names/index.android.ts`'s per-platform table, the same seam
51
- // `ANCHOR_COMPONENT` already used — this behavior file needed no change at all.
1
+ // InputAccessoryView's host behavior owns no per-node runtime — the rule is
2
+ // `foldInputAccessoryViewProps` in C++, including the container's absolute-position style RN
3
+ // always composes over the app's own (`core/engine/cpp/tests/js/touchable-payload.itest.ts`).
4
+ // NOT YET PORTED: vendor also wraps children in an inner SafeAreaView sized to
5
+ // `useWindowDimensions().width` and renders nothing with zero children.
6
+ // TODO(rn-parity): needs a `buildStructure` wrapper node, a live window-dimensions subscription,
7
+ // and suppressing the whole node on both platforms when childless.
8
+ // Android resolves to `VOID_COMPONENT` (`core/engine/src/node.ts`, `OP_CREATE_VOID`): the commit
9
+ // walk stops there recursively, contributing neither the node nor its children — wired through
10
+ // `component-names/index.android.ts`, this behavior file needed no change.
52
11
  import { Platform, registerHostBehavior, } from '@symbiote-native/engine';
53
12
  export const INPUT_ACCESSORY_VIEW_TAG = 'input-accessory-view';
54
13
  // `InputAccessoryView.js:110-113` — off iOS it warns and renders nothing (the void component).
@@ -2,52 +2,13 @@ import { type IHostBehavior, type ISymbioteNode } from '@symbiote-native/engine'
2
2
  import { type IPressMachineConfig } from '../state/pressable';
3
3
  import type { IAccessibilityStateValue } from '../accessibility-props';
4
4
  export declare const PRESSABLE_TAG = "pressable";
5
- /**
6
- * A last look at the machine's config before its handlers are built, for a tag that IS a pressable
7
- * plus something — TouchableOpacity, whose fade has to run between the machine and the app's own
8
- * `onPressIn`.
9
- *
10
- * Called from `rebuild`, so once per gesture rather than once per mount: it sees the config the
11
- * props actually hold by the time a finger lands, and anything it captures is discarded with the
12
- * gesture. Per-node state that must OUTLIVE a gesture belongs on the caller's own WeakMap.
13
- */
14
5
  export type IPressConfigRefinement = (node: ISymbioteNode, config: IPressMachineConfig) => IPressMachineConfig;
15
- /**
16
- * What the machine reads as `disabled`, for a tag whose spelling of it is not the raw prop.
17
- *
18
- * There is no resolver by default because RN's Pressable hands Pressability the RAW prop
19
- * (`Pressable.js:266`) — `aria-disabled` there changes only what is ANNOUNCED. Button is the one
20
- * primitive that differs: it resolves `disabled ?? aria-disabled ?? accessibilityState.disabled` in
21
- * the component and passes the ANSWER down as the touchable's own prop (`Button.js:337` -> `:386`),
22
- * which a single tag has no second node to pass to.
23
- *
24
- * Reads the bag and returns the answer; it must never write one back. `resolveButtonDisabled`
25
- * short-circuits on an authored `disabled`, so a resolved value stored in `node.props.disabled`
26
- * would answer the NEXT resolution as if the app had written it and the tag could never re-enable.
27
- */
28
6
  export type IDisabledResolver = (props: Readonly<Record<string, unknown>>) => boolean | undefined;
29
7
  export type ICancelableResolver = (source: ISymbioteNode) => boolean | undefined;
30
8
  export declare function booleanOr(value: unknown): boolean | undefined;
31
9
  export declare function asAccessibilityState(value: unknown): IAccessibilityStateValue | undefined;
32
10
  export declare function accessibleUnlessOptedOut(props: Readonly<Record<string, unknown>>): boolean;
33
- /**
34
- * The Android ripple's three view commands around the app's callbacks (TNF :230-252,
35
- * useAndroidRippleForView.js:77-104). The JS responder takes the touch before Android's own
36
- * pressed handling, so without them the ripple never animates. Hotspot first: it starts under
37
- * the finger.
38
- */
39
11
  export declare function withNativeFeedbackCommands(node: ISymbioteNode, config: IPressMachineConfig): IPressMachineConfig;
40
- /**
41
- * The machine on `node`, reading its props and the app's callbacks off `options.source` when that
42
- * is a different node.
43
- *
44
- * Exported for a behavior whose responder is not its own node — `./touchable-native-feedback`,
45
- * whose tag commits nothing and adopts the app's single child as the responder. Every other caller
46
- * goes through `createPressBehavior`, where source and node are the same.
47
- *
48
- * Re-callable on the same node: a second call replaces the state and the dispatchers, which is what
49
- * a re-arm after `detachPressMachine` needs.
50
- */
51
12
  export declare function attachPressMachine(node: ISymbioteNode, options?: {
52
13
  readonly refine?: IPressConfigRefinement;
53
14
  readonly disabledOf?: IDisabledResolver;
@@ -56,14 +17,5 @@ export declare function attachPressMachine(node: ISymbioteNode, options?: {
56
17
  }): void;
57
18
  /** See `attachPressMachine`: the same teardown `createPressBehavior` registers as its `detach`. */
58
19
  export declare function detachPressMachine(node: ISymbioteNode): void;
59
- /**
60
- * The press machine as behavior parts, so a tag that is a pressable PLUS something can compose it
61
- * instead of re-implementing it.
62
- *
63
- * Spread into the caller's own behavior and wrap `attach`/`detach` around these — the touchable
64
- * family needs a per-node Animated value opened before the machine and closed after it. The
65
- * WeakMap holding the machine's own state is keyed by node, so one node may hold exactly one of
66
- * these; a tag composing it therefore must not also register the plain `pressable` behavior.
67
- */
68
20
  export declare function createPressBehavior(refine?: IPressConfigRefinement, disabledOf?: IDisabledResolver): Pick<IHostBehavior, 'attach' | 'detach' | 'ownedListeners'>;
69
21
  export declare function registerPressableBehavior(): void;
@@ -1,19 +1,9 @@
1
1
  // The press machine as an ENGINE-NODE behavior, so a pressable can be an intrinsic tag instead of
2
- // a framework component (`.claude/rules/host-primitive-tier.md`, tier 2). Written once; every
3
- // adapter inherits it by registering, and none re-implements it.
4
- //
5
- // The machine itself is unchanged and still shared with the component path — `createPressRuntime`
6
- // / `createPressHandlers` in `../state/pressable`. What is new is only WHERE its lifecycle lives:
7
- // on the engine node rather than in a component instance.
8
- //
9
- // REGISTRATION IS THE HAZARD, not the machine. Metro enables `inlineRequires` in production only,
10
- // moving a `require` to the first place its binding is used as a VALUE, and a barrel's
11
- // `export { X } from './x'` compiles to a lazy getter. A module whose only job is a side effect is
12
- // never named as a value, so re-exporting it means it NEVER RUNS in a release build — dev perfect,
13
- // release silently pressless. Each adapter therefore keeps its own `src/register.ts` calling
14
- // `registerPressableBehavior()`, and its entry does a bare `import './register';` that the barrel
15
- // does NOT re-export. A bare `import './register';` sitting NEXT TO such a re-export does not work
16
- // either: Babel merges the two imports of one specifier and the merged dependency stays lazy.
2
+ // a framework component. Written once; every adapter inherits it by registering, none re-implements
3
+ // it. The machine itself is unchanged and still shared with the component path.
4
+ // Registration, not the machine, is the hazard: Metro's inlineRequires makes a barrel re-export of
5
+ // a side-effect-only module never run in a release build. Each adapter keeps its own
6
+ // `src/register.ts` calling registerPressableBehavior(), reached only by a bare side-effect import.
17
7
  import { appListenerFor, dispatchViewCommand, dlog, Platform, propOf, registerHostBehavior, requestCommitFor, setBehaviorListener, setNodePressed, propsOf, } from '@symbiote-native/engine';
18
8
  import { createPressHandlers, createPressRuntime, disposePressRuntime, DEFAULT_DELAY_LONG_PRESS_MS, DEFAULT_MIN_PRESS_DURATION_MS, } from '../state/pressable.js';
19
9
  import { buildPressableListeners } from '../view/render-pressable/index.js';
@@ -56,10 +46,9 @@ function asRectOffset(value) {
56
46
  function isPressHandler(value) {
57
47
  return typeof value === 'function';
58
48
  }
59
- // Narrowed field by field rather than cast: the bag arrives as `unknown` off `propOf`. A local
60
- // twin of the guard each adapter keeps for its own attrs (Vue's `asAccessibilityState`) — exported
61
- // to the sibling behaviors that fold the same bag, and deliberately NOT to the shared barrel, which
62
- // every adapter re-exports wholesale: a narrowing helper is not API anyone should be able to import.
49
+ // Narrowed field by field rather than cast: the bag arrives as `unknown` off propOf. Exported to
50
+ // sibling behaviors folding the same bag, deliberately NOT to the shared barrel — a narrowing
51
+ // helper isn't API anyone should import.
63
52
  export function asAccessibilityState(value) {
64
53
  if (!isRecord(value))
65
54
  return undefined;
@@ -76,36 +65,19 @@ export function asAccessibilityState(value) {
76
65
  state.expanded = value.expanded;
77
66
  return state;
78
67
  }
79
- // THE PAYLOAD FOLD MOVED TO THE ENGINE — `foldPressableProps` in `SymbioteFabricProps.cpp`, and
80
- // its contract is `core/engine/cpp/tests/js/pressable-payload.itest.ts`. It is not re-implemented
81
- // here in any form, which is the point: `disabled` -> `accessibilityState`, `accessible`/`focusable`
82
- // defaulting on, the Android ripple config, and the nine machine-only keys being kept out of the
83
- // payload are all functions of the TAG alone. That is user-agent behavior — RN does it for every
84
- // Pressable in every app — and it belongs beside the tree, like a browser's `<button>`.
85
- //
86
- // It cost a trip: a `payloadFold` marshals the whole bag out and the whole bag back, ~17 us per
87
- // pressable per commit, and a benchmark row carries two.
88
- //
89
- // What is still here is the MACHINE, which is where a browser keeps it too: timers, the responder
90
- // claim, hit-slop retention, and the callbacks into app code.
91
- //
92
- // The one thing that did NOT move with it is `hitSlop`, and that is deliberate — it is a real
93
- // native View prop, so it never was part of the fold.
94
- // RN makes every pressable accessible unless the app opts OUT — `Pressable.js:252`
95
- // (`accessible: accessible !== false`), and the whole Touchable family repeats it verbatim
96
- // (`TouchableOpacity.js:303`, `TouchableHighlight.js:337`). `!== false` rather than `?? true`, so
97
- // only a literal `false` opts out and an explicit `undefined` still reads as accessible.
98
- //
99
- // Nothing in this repo did it until 2026-09-09, so a Pressable reached a screen reader as a plain
100
- // view unless the app wrote the prop. Exported so anything composing this tag can say it too.
68
+ // The payload fold moved to the engine (foldPressableProps in SymbioteFabricProps.cpp), not
69
+ // re-implemented here: disabled -> accessibilityState, accessible/focusable defaulting on, the
70
+ // ripple config and the machine-only keys are all functions of the TAG alone, user-agent behavior.
71
+ // What's still here is the MACHINE: timers, the responder claim, hit-slop retention, callbacks
72
+ // into app code. `hitSlop` did NOT move with the fold — it's a real native View prop.
73
+ // RN makes every pressable accessible unless the app opts OUT (`accessible !== false`), and the
74
+ // whole Touchable family repeats it. `!== false` not `?? true`, so only a literal `false` opts out.
101
75
  export function accessibleUnlessOptedOut(props) {
102
76
  return props.accessible !== false;
103
77
  }
104
- // From the STASH, not from the props. Every name below is in `ownedListeners`, so `routeProp`
105
- // diverts the app's `onPress` away from `node.listeners` (where it would evict the behavior's own
106
- // dispatcher) and into the stash — which makes the stash the only place it exists. Reading
107
- // `propOf` here returns undefined for every callback and every press silently does nothing:
108
- // the behavior runs, the machine runs, and it calls nobody.
78
+ // From the STASH, not the props: every name below is in ownedListeners, so routeProp diverts the
79
+ // app's onPress away from node.listeners into the stash. Reading propOf here would return
80
+ // undefined for every callback and every press would silently call nobody.
109
81
  function callbackAt(node, event) {
110
82
  const value = appListenerFor(node, event);
111
83
  return isPressHandler(value) ? value : undefined;
@@ -121,29 +93,19 @@ function configFor(node) {
121
93
  onPressOut: callbackAt(node, 'pressOut'),
122
94
  onPressMove: callbackAt(node, 'pressMove'),
123
95
  onLongPress: callbackAt(node, 'longPress'),
124
- // Pressability.js:471-474 — `normalizeDelay(authored, 10, DEFAULT_LONG_PRESS_DELAY_MS -
125
- // delayPressIn)`. The subtraction applies only to the FALLBACK, never to an authored value —
126
- // it exists so the long-press threshold, timed from the grant that also arms
127
- // `unstable_pressDelay`, lands at a constant 500ms from touch-down by default, not
128
- // 500ms + unstable_pressDelay. See `createPressHandlers`'s `handlePressIn` for the other half
129
- // (the timer must be ARMED at grant, not after the pressDelay fires, or this compensation
130
- // does nothing).
96
+ // The subtraction applies only to the FALLBACK, never an authored value — it keeps the
97
+ // long-press threshold at a constant 500ms from touch-down by default, not
98
+ // 500ms + unstable_pressDelay (see createPressHandlers.handlePressIn for the other half).
131
99
  delayLongPress: Math.max(10, numberOr(propOf(node, 'delayLongPress'), DEFAULT_DELAY_LONG_PRESS_MS - unstablePressDelay)),
132
100
  unstable_pressDelay: unstablePressDelay,
133
- // RN's Touchables own the deactivation floor in their OWN machine and hand Pressability
134
- // `minPressDuration: 0` (TouchableOpacity.js:195). While they were wrappers they passed it as
135
- // an internal input; on the tag there is nowhere else to say it, so the floor has to be a
136
- // readable prop or every Touchable holds its fade for the machine's 130 ms default.
101
+ // RN's Touchables own the deactivation floor in their own machine, handing Pressability
102
+ // `minPressDuration: 0`. On the tag there's nowhere else to say it, so it's a readable prop.
137
103
  minPressDuration: numberOr(propOf(node, 'minPressDuration'), DEFAULT_MIN_PRESS_DURATION_MS),
138
104
  hitSlop: asRectOffset(propOf(node, 'hitSlop')),
139
105
  pressRetentionOffset: asRectOffset(propOf(node, 'pressRetentionOffset')),
140
- // Pressable.js's own name is `android_disableSound`; every composed touchable (Highlight,
141
- // NativeFeedback, WithoutFeedback, Button) instead forwards vendor's `touchSoundDisabled` to
142
- // this same config field (`TouchableHighlight.js:205`, `TouchableWithoutFeedback.js:199`,
143
- // `TouchableNativeFeedback.js:228`). `node` here is whichever tag AUTHORS the prop — itself for
144
- // a plain pressable/highlight/button, the owner for a clone-onto-child touchable, since
145
- // `configFor` is always called with that source — so reading both names off it resolves
146
- // correctly for every composition without a per-tag override.
106
+ // Pressable's own name is `android_disableSound`; every composed touchable instead forwards
107
+ // `touchSoundDisabled` to this same field. `node` here is whichever tag AUTHORS the prop, so
108
+ // reading both names resolves correctly for every composition without a per-tag override.
147
109
  android_disableSound: booleanOr(propOf(node, 'android_disableSound')) ??
148
110
  booleanOr(propOf(node, 'touchSoundDisabled')),
149
111
  };
@@ -164,12 +126,8 @@ function hotspotAt(nativeEvent, key) {
164
126
  const value = nativeEvent[key];
165
127
  return typeof value === 'number' ? value : 0;
166
128
  }
167
- /**
168
- * The Android ripple's three view commands around the app's callbacks (TNF :230-252,
169
- * useAndroidRippleForView.js:77-104). The JS responder takes the touch before Android's own
170
- * pressed handling, so without them the ripple never animates. Hotspot first: it starts under
171
- * the finger.
172
- */
129
+ // The Android ripple's three view commands around the app's callbacks. The JS responder takes
130
+ // the touch before Android's own pressed handling, so without them the ripple never animates.
173
131
  export function withNativeFeedbackCommands(node, config) {
174
132
  const hotspot = (event) => {
175
133
  dispatchViewCommand(node, 'hotspotUpdate', [
@@ -194,13 +152,9 @@ export function withNativeFeedbackCommands(node, config) {
194
152
  },
195
153
  };
196
154
  }
197
- // Rebuilding at GESTURE START is the whole reason for the dispatcher indirection, and skipping it
198
- // is a bug that looks like working code. `attach` runs inside `createElement`, before a single
199
- // prop has been routed — the node holds nothing at all there — so a machine built at attach would
200
- // capture no `onPress` at all and every press would silently do nothing. `createPressHandlers`
201
- // destructures its config eagerly, so it cannot be handed a live view either; it has to be re-made
202
- // once the props exist. A gesture is one interaction, so a handful of closures per press is
203
- // invisible — unlike doing it per prop write, which is the cost this whole tier exists to remove.
155
+ // Rebuilding at GESTURE START is the whole reason for the dispatcher indirection: `attach` runs
156
+ // inside createElement before a single prop is routed, so a machine built at attach would capture
157
+ // no onPress at all. A gesture is one interaction, so a handful of closures per press is invisible.
204
158
  function rebuild(node, state) {
205
159
  // `state.source` for everything READ, `node` for the refinement, which acts on the responder
206
160
  // (dispatching a view command needs the committed node, not the one holding the props).
@@ -223,13 +177,9 @@ function rebuild(node, state) {
223
177
  blockNativeResponder: propOf(source, 'blockNativeResponder') === true,
224
178
  });
225
179
  }
226
- // Pressable is the only member of the family with a `cancelable` prop of its own (`Pressable.js:41`).
227
- // TouchableOpacity/TouchableHighlight/TouchableNativeFeedback instead expose `rejectResponderTermination`
228
- // and derive `cancelable: !this.props.rejectResponderTermination` internally
229
- // (`TouchableOpacity.js:186`, `TouchableHighlight.js:194`, `TouchableNativeFeedback.js:217`) — every
230
- // composed touchable shares this `rebuild()`, so without this the authored name never reached the
231
- // machine and every Touchable silently kept the RN native default (yield the responder) regardless of
232
- // what the app asked for. An explicit `cancelable` still wins, matching Pressable's own precedence.
180
+ // Pressable is the only family member with its own `cancelable` prop; the Touchables instead
181
+ // expose `rejectResponderTermination` and derive cancelable internally. Without this the authored
182
+ // name never reaches the machine. An explicit `cancelable` still wins, matching Pressable's rule.
233
183
  function resolveCancelable(source) {
234
184
  const cancelable = propOf(source, 'cancelable');
235
185
  if (typeof cancelable === 'boolean')
@@ -237,19 +187,11 @@ function resolveCancelable(source) {
237
187
  const reject = propOf(source, 'rejectResponderTermination');
238
188
  return typeof reject === 'boolean' ? !reject : undefined;
239
189
  }
240
- // WHICHEVER EVENT OPENS THE GESTURE REBUILDS, and pinning that to one name was a real bug.
241
- // `onStartShouldSetResponder` looks like the opener and is not: `core/engine/src/events/index.ts`
242
- // bubbles PRESS_IN and only THEN calls `negotiateResponder`, so `pressIn` arrives FIRST on every
243
- // gesture. Rebuilding only on the responder claim therefore handed the first `pressIn` an empty
244
- // listener bag — the press-in half of every press was dropped, the pressed style never reached
245
- // Fabric, and `onPress` still fired because by then the machine existed. That is exactly the
246
- // device report: the callback works, the button does not light up.
247
- //
248
- // So the trigger is a FLAG, not a name: build if this gesture has not built yet, and clear it when
249
- // the gesture ends. Order-independent, and it survives the engine reordering its own events.
250
- //
251
- // A key `buildPressableListeners` omitted — every one of them when `disabled` is true — resolves to
252
- // undefined here and the dispatcher returns undefined, which is what an absent listener would do.
190
+ // WHICHEVER EVENT OPENS THE GESTURE REBUILDS: `onStartShouldSetResponder` looks like the opener
191
+ // and isn't, since the engine bubbles PRESS_IN and only then negotiates the responder, so
192
+ // `pressIn` arrives first. Rebuilding only on the responder claim handed it an empty listener bag.
193
+ // The trigger is a FLAG, not a name: build if this gesture hasn't built yet, clear on gesture end
194
+ // — order-independent, survives the engine reordering its own events.
253
195
  const GESTURE_END_KEYS = new Set([
254
196
  'onPressOut',
255
197
  'onResponderTerminationRequest',
@@ -267,30 +209,14 @@ function dispatch(node, state, key, args) {
267
209
  state.isBuilt = false;
268
210
  return result;
269
211
  }
270
- // Installed straight into the listener slot rather than through `routeProp`: the behavior OWNS
271
- // these names, and `setEventListener` diverts an owned name into the app stash — routing its own
272
- // dispatcher through there would stash it and leave the slot empty.
273
- //
274
- // The engine event names, not the `onX` prop spellings. `buildPressableListeners` speaks the prop
275
- // spelling, so the two are mapped here rather than guessed at either end.
276
- /**
277
- * Engine event name -> the app-facing callback key its dispatcher routes to.
278
- *
279
- * AN ARRAY OF PAIRS RATHER THAN A `Map`, and the reason is measured rather than stylistic.
280
- * `installListeners` below is the only reader, and it runs once per node that carries a press
281
- * machine — which is every `<TextInput>` on the screen, not just every `<Pressable>`. A `for…of` over
282
- * a `Map` builds a fresh two-element array per entry for the destructuring to read back: seven
283
- * allocations per node, for seven fixed pairs that never change. The tuples here already exist, so
284
- * the same loop allocates nothing but its iterator.
285
- *
286
- * Priced on `-O` Hermes by `text-input-attach-ladder.itest.ts`, one pass over the seven pairs:
287
- * `Map` 1.04 us, this 0.39, two parallel arrays 0.29. The parallel arrays are cheapest and give up
288
- * the pairing, which is not worth 0.1 us on a table that a drift would silently unwire.
289
- *
290
- * NOT the same list as `createPressBehavior`'s `ownedListeners`, and they must not be merged: that
291
- * one is every name the machine takes as an INPUT (`pressMove` and `longPress` included), this one
292
- * is only the names it installs a dispatcher for.
293
- */
212
+ // Installed straight into the listener slot, not through routeProp: the behavior OWNS these
213
+ // names, and setEventListener diverts an owned name into the app stash — routing the dispatcher
214
+ // through there would stash it and leave the slot empty.
215
+ // Engine event name -> the app-facing callback key its dispatcher routes to. An array of pairs
216
+ // rather than a Map: installListeners runs once per node carrying a press machine, and a `for…of`
217
+ // over a Map allocates a fresh pair per entry where these tuples already exist.
218
+ // NOT the same list as createPressBehavior's ownedListeners — that's every name the machine takes
219
+ // as an INPUT, this is only the names it installs a dispatcher for.
294
220
  const EVENT_KEY_PAIRS = [
295
221
  ['press', 'onPress'],
296
222
  ['pressIn', 'onPressIn'],
@@ -308,17 +234,11 @@ function installListeners(node, state) {
308
234
  function attachWith(refine, disabledOf) {
309
235
  return node => attach(node, { refine, disabledOf });
310
236
  }
311
- /**
312
- * The machine on `node`, reading its props and the app's callbacks off `options.source` when that
313
- * is a different node.
314
- *
315
- * Exported for a behavior whose responder is not its own node — `./touchable-native-feedback`,
316
- * whose tag commits nothing and adopts the app's single child as the responder. Every other caller
317
- * goes through `createPressBehavior`, where source and node are the same.
318
- *
319
- * Re-callable on the same node: a second call replaces the state and the dispatchers, which is what
320
- * a re-arm after `detachPressMachine` needs.
321
- */
237
+ // The machine on `node`, reading props and callbacks off `options.source` when different.
238
+ // Exported for touchable-native-feedback, whose tag commits nothing and adopts the app's single
239
+ // child as the responder; every other caller goes through createPressBehavior where they're equal.
240
+ // Re-callable on the same node: a second call replaces the state and dispatchers, which is what
241
+ // re-arming after detachPressMachine needs.
322
242
  export function attachPressMachine(node, options = {}) {
323
243
  attach(node, options);
324
244
  }
@@ -330,10 +250,8 @@ function attach(node, options) {
330
250
  // through the style registry's `:active` variant, and never crosses into it.
331
251
  setPressed: pressed => {
332
252
  setNodePressed(node, pressed);
333
- // Dirtying is not publishing. A press arrives from a native event, outside every renderer
334
- // mutation path, so nothing schedules a commit — `native-events.ts` requests none, and no
335
- // adapter does either. `setNodeHidden`'s React twin never hit this because the reconciler is
336
- // already in its commit phase when it calls.
253
+ // Dirtying is not publishing: a press arrives outside every renderer mutation path, so
254
+ // nothing else schedules a commit.
337
255
  requestCommitFor(node);
338
256
  },
339
257
  // `measure` needs a committed Fabric tag, which a node has by the time a human can touch it.
@@ -377,10 +295,8 @@ function detach(node) {
377
295
  const state = states.get(node);
378
296
  if (state === undefined)
379
297
  return;
380
- // The machine's own teardown, which every wrapper calls from its destroy hook. Not load-bearing
381
- // here and no test can make it so: `host.schedule` puts every timer the machine arms into
382
- // `state.timers` — the 130ms floor's deferred `pressOut` included — so the loop below already
383
- // cancels them. Kept as the contract, and for a timer armed by some future route.
298
+ // The machine's own teardown. Not load-bearing here: host.schedule puts every timer the machine
299
+ // arms into state.timers, so the loop below already cancels them — kept as the contract.
384
300
  disposePressRuntime(state.runtime);
385
301
  for (const id of state.timers)
386
302
  clearTimeout(id);
@@ -388,15 +304,9 @@ function detach(node) {
388
304
  states.delete(node);
389
305
  dlog('pressable behavior detached');
390
306
  }
391
- /**
392
- * The press machine as behavior parts, so a tag that is a pressable PLUS something can compose it
393
- * instead of re-implementing it.
394
- *
395
- * Spread into the caller's own behavior and wrap `attach`/`detach` around these — the touchable
396
- * family needs a per-node Animated value opened before the machine and closed after it. The
397
- * WeakMap holding the machine's own state is keyed by node, so one node may hold exactly one of
398
- * these; a tag composing it therefore must not also register the plain `pressable` behavior.
399
- */
307
+ // The press machine as behavior parts, so a tag that is a pressable PLUS something can compose
308
+ // it instead of re-implementing it — the touchable family wraps attach/detach for its own
309
+ // per-node Animated value. One node may hold exactly one of these; don't also register `pressable`.
400
310
  export function createPressBehavior(refine, disabledOf) {
401
311
  return {
402
312
  attach: attachWith(refine, disabledOf),