@sylphx/flow 2.1.3 → 2.1.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +12 -0
- package/README.md +44 -0
- package/package.json +79 -73
- package/src/commands/flow/execute-v2.ts +37 -29
- package/src/commands/flow/prompt.ts +5 -3
- package/src/commands/flow/types.ts +0 -2
- package/src/commands/flow-command.ts +20 -13
- package/src/commands/hook-command.ts +1 -3
- package/src/commands/settings-command.ts +36 -33
- package/src/config/ai-config.ts +60 -41
- package/src/core/agent-loader.ts +11 -6
- package/src/core/attach-manager.ts +92 -84
- package/src/core/backup-manager.ts +35 -29
- package/src/core/cleanup-handler.ts +11 -8
- package/src/core/error-handling.ts +23 -30
- package/src/core/flow-executor.ts +58 -76
- package/src/core/formatting/bytes.ts +2 -4
- package/src/core/functional/async.ts +5 -4
- package/src/core/functional/error-handler.ts +2 -2
- package/src/core/git-stash-manager.ts +21 -10
- package/src/core/installers/file-installer.ts +0 -1
- package/src/core/installers/mcp-installer.ts +0 -1
- package/src/core/project-manager.ts +24 -18
- package/src/core/secrets-manager.ts +54 -73
- package/src/core/session-manager.ts +20 -22
- package/src/core/state-detector.ts +139 -80
- package/src/core/template-loader.ts +13 -31
- package/src/core/upgrade-manager.ts +122 -69
- package/src/index.ts +8 -5
- package/src/services/auto-upgrade.ts +1 -1
- package/src/services/config-service.ts +41 -29
- package/src/services/global-config.ts +2 -2
- package/src/services/target-installer.ts +9 -7
- package/src/targets/claude-code.ts +24 -12
- package/src/targets/opencode.ts +17 -6
- package/src/types/cli.types.ts +2 -2
- package/src/types/provider.types.ts +1 -7
- package/src/types/session.types.ts +11 -11
- package/src/types/target.types.ts +3 -1
- package/src/types/todo.types.ts +1 -1
- package/src/types.ts +1 -1
- package/src/utils/__tests__/package-manager-detector.test.ts +6 -6
- package/src/utils/agent-enhancer.ts +4 -4
- package/src/utils/config/paths.ts +3 -1
- package/src/utils/config/target-utils.ts +2 -2
- package/src/utils/display/banner.ts +2 -2
- package/src/utils/display/notifications.ts +58 -45
- package/src/utils/display/status.ts +29 -12
- package/src/utils/files/file-operations.ts +1 -1
- package/src/utils/files/sync-utils.ts +38 -41
- package/src/utils/index.ts +19 -27
- package/src/utils/package-manager-detector.ts +15 -5
- package/src/utils/security/security.ts +8 -4
- package/src/utils/target-selection.ts +5 -2
- package/src/utils/version.ts +4 -2
- package/src/commands/flow-orchestrator.ts +0 -328
- package/src/commands/init-command.ts +0 -92
- package/src/commands/init-core.ts +0 -331
- package/src/core/agent-manager.ts +0 -174
- package/src/core/loop-controller.ts +0 -200
- package/src/core/rule-loader.ts +0 -147
- package/src/core/rule-manager.ts +0 -240
- package/src/services/claude-config-service.ts +0 -252
- package/src/services/first-run-setup.ts +0 -220
- package/src/services/smart-config-service.ts +0 -269
- package/src/types/api.types.ts +0 -9
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/**
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* Loop Controller - Simple continuous execution
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*
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* Core concept: Keep executing the same task with context persistence
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* - First run: Fresh start
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* - Subsequent runs: Auto-continue (builds on previous work)
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* - Stop: Manual (Ctrl+C) or max-runs limit
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*
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* Use case: "Keep working on X until I stop you"
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*/
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import chalk from 'chalk';
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import type { FlowOptions } from '../commands/flow/types.js';
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export interface LoopOptions {
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enabled: boolean;
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interval: number; // Wait time in seconds between runs (0 = no wait)
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maxRuns?: number; // Optional max iterations (default: infinite)
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}
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export interface LoopResult {
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exitCode: number;
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error?: Error;
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}
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export interface LoopState {
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iteration: number;
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startTime: Date;
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successCount: number;
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errorCount: number;
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}
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/**
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* Controller for loop execution mode
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*/
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export class LoopController {
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private state: LoopState;
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private shouldStop: boolean = false;
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constructor() {
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this.state = {
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iteration: 0,
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startTime: new Date(),
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successCount: 0,
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errorCount: 0,
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};
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// Handle graceful shutdown
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this.setupSignalHandlers();
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}
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/**
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* Execute task in loop mode
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* Simple: Keep running same task until manual stop or max-runs
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*/
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async run(
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executor: () => Promise<LoopResult>,
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options: LoopOptions
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): Promise<void> {
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console.log(chalk.cyan.bold('\n━━━ 🔄 Loop Mode Activated\n'));
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console.log(chalk.dim(` Wait time: ${options.interval}s`));
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console.log(chalk.dim(` Max runs: ${options.maxRuns || '∞'}`));
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console.log(chalk.dim(` Stop: Ctrl+C or max-runs limit\n`));
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while (this.shouldContinue(options)) {
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this.state.iteration++;
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try {
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await this.executeIteration(executor, options);
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} catch (error) {
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this.handleError(error as Error);
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}
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// Wait for next iteration
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if (this.shouldContinue(options)) {
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await this.waitForNextRun(options);
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}
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}
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this.printSummary();
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}
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/**
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* Execute single iteration
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* Simple: Run task, track success/error, continue
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*/
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private async executeIteration(
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executor: () => Promise<LoopResult>,
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options: LoopOptions
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): Promise<void> {
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const maxDisplay = options.maxRuns || '∞';
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console.log(
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chalk.cyan(
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`\n🔄 Loop iteration ${this.state.iteration}/${maxDisplay}`
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)
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);
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console.log(chalk.dim(`Started: ${new Date().toLocaleTimeString()}\n`));
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const result = await executor();
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// Update state (just count success/error)
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if (result.error || result.exitCode !== 0) {
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this.state.errorCount++;
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console.log(chalk.yellow(`\n⚠️ Task encountered error (continuing...)`));
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} else {
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this.state.successCount++;
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}
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}
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/**
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* Handle execution error
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* Simple: Log and continue (resilient)
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*/
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private handleError(error: Error): void {
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this.state.errorCount++;
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console.error(chalk.yellow('\n⚠️ Error occurred - continuing to next iteration'));
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console.error(chalk.dim(`Error: ${error.message}\n`));
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}
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/**
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* Wait for next iteration
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*/
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private async waitForNextRun(options: LoopOptions): Promise<void> {
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const maxDisplay = options.maxRuns || '∞';
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const progress = `${this.state.iteration}/${maxDisplay}`;
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console.log(
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chalk.dim(
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`\n⏳ Waiting ${options.interval}s until next run... (completed: ${progress})`
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)
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);
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// Countdown display (optional, can be removed if too verbose)
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const startTime = Date.now();
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const endTime = startTime + options.interval * 1000;
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while (Date.now() < endTime && !this.shouldStop) {
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await this.sleep(1000);
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const remaining = Math.ceil((endTime - Date.now()) / 1000);
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if (remaining > 0 && remaining % 10 === 0) {
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process.stdout.write(chalk.dim(`\r⏳ ${remaining}s remaining...`));
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}
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}
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if (!this.shouldStop) {
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process.stdout.write('\r' + ' '.repeat(50) + '\r'); // Clear line
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}
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}
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/**
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* Check if should continue looping
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* Simple: Stop only on manual interrupt or max-runs
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*/
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private shouldContinue(options: LoopOptions): boolean {
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if (this.shouldStop) return false;
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if (options.maxRuns && this.state.iteration >= options.maxRuns) return false;
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return true;
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}
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* Print execution summary
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private printSummary(): void {
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const duration = Date.now() - this.state.startTime.getTime();
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const minutes = Math.floor(duration / 60000);
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const seconds = Math.floor((duration % 60000) / 1000);
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console.log(chalk.cyan.bold('\n━━━ 🏁 Loop Summary\n'));
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console.log(` Total iterations: ${this.state.iteration}`);
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console.log(
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` Successful: ${chalk.green(this.state.successCount.toString())}`
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);
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console.log(` Errors: ${chalk.red(this.state.errorCount.toString())}`);
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console.log(` Duration: ${minutes}m ${seconds}s`);
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console.log();
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}
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/**
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private setupSignalHandlers(): void {
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const handler = () => {
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chalk.yellow('\n\n⚠️ Interrupt received - finishing current iteration...')
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this.shouldStop = true;
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};
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}
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private sleep(ms: number): Promise<void> {
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}
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}
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package/src/core/rule-loader.ts
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/**
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* Rule Loader
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* Loads rule definitions from markdown files with front matter
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*/
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import { readFile, readdir, access } from 'node:fs/promises';
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/**
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export async function loadRuleFromFile(
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ruleId?: string
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try {
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const rules = await Promise.all(
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return rules.filter((rule): rule is Rule => rule !== null);
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} catch (error) {
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return [];
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}
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* Get system rules path (bundled with the app)
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export async function getSystemRulesPath(): Promise<string> {
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// Get the directory of the current module (cross-platform)
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const currentFile = fileURLToPath(import.meta.url);
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const currentDir = dirname(currentFile);
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|
-
// In production (dist), assets are at dist/assets/rules
|
|
91
|
-
// In development (src), go up to project root: src/core -> project root
|
|
92
|
-
const distPath = join(currentDir, '..', 'assets', 'rules');
|
|
93
|
-
const devPath = join(currentDir, '..', '..', 'assets', 'rules');
|
|
94
|
-
|
|
95
|
-
// Check which one exists (try dist first, then dev)
|
|
96
|
-
try {
|
|
97
|
-
await access(distPath);
|
|
98
|
-
return distPath;
|
|
99
|
-
} catch {
|
|
100
|
-
return devPath;
|
|
101
|
-
}
|
|
102
|
-
}
|
|
103
|
-
|
|
104
|
-
/**
|
|
105
|
-
* Get all rule search paths
|
|
106
|
-
*/
|
|
107
|
-
export function getRuleSearchPaths(cwd: string): string[] {
|
|
108
|
-
const globalPath = join(homedir(), '.sylphx-flow', 'rules');
|
|
109
|
-
const projectPath = join(cwd, '.sylphx-flow', 'rules');
|
|
110
|
-
|
|
111
|
-
return [globalPath, projectPath];
|
|
112
|
-
}
|
|
113
|
-
|
|
114
|
-
/**
|
|
115
|
-
* Load all available rules from all sources
|
|
116
|
-
*/
|
|
117
|
-
export async function loadAllRules(cwd: string): Promise<Rule[]> {
|
|
118
|
-
const systemPath = await getSystemRulesPath();
|
|
119
|
-
const [globalPath, projectPath] = getRuleSearchPaths(cwd);
|
|
120
|
-
|
|
121
|
-
const [systemRules, globalRules, projectRules] = await Promise.all([
|
|
122
|
-
loadRulesFromDirectory(systemPath, true), // System rules are marked as builtin
|
|
123
|
-
loadRulesFromDirectory(globalPath, false),
|
|
124
|
-
loadRulesFromDirectory(projectPath, false),
|
|
125
|
-
]);
|
|
126
|
-
|
|
127
|
-
// Priority: system < global < project
|
|
128
|
-
// Use Map to deduplicate by ID (later entries override earlier ones)
|
|
129
|
-
const ruleMap = new Map<string, Rule>();
|
|
130
|
-
|
|
131
|
-
// Add system rules first (lowest priority)
|
|
132
|
-
for (const rule of systemRules) {
|
|
133
|
-
ruleMap.set(rule.id, rule);
|
|
134
|
-
}
|
|
135
|
-
|
|
136
|
-
// Add global rules (override system)
|
|
137
|
-
for (const rule of globalRules) {
|
|
138
|
-
ruleMap.set(rule.id, rule);
|
|
139
|
-
}
|
|
140
|
-
|
|
141
|
-
// Add project rules (override globals and system)
|
|
142
|
-
for (const rule of projectRules) {
|
|
143
|
-
ruleMap.set(rule.id, rule);
|
|
144
|
-
}
|
|
145
|
-
|
|
146
|
-
return Array.from(ruleMap.values());
|
|
147
|
-
}
|
package/src/core/rule-manager.ts
DELETED
|
@@ -1,240 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* Rule Manager
|
|
3
|
-
* Manages rule state and operations
|
|
4
|
-
*/
|
|
5
|
-
|
|
6
|
-
import type { Rule } from '../types/rule.types.js';
|
|
7
|
-
import { loadAllRules } from './rule-loader.js';
|
|
8
|
-
|
|
9
|
-
/**
|
|
10
|
-
* Rule manager state
|
|
11
|
-
*/
|
|
12
|
-
interface RuleManagerState {
|
|
13
|
-
rules: Map<string, Rule>;
|
|
14
|
-
cwd: string;
|
|
15
|
-
}
|
|
16
|
-
|
|
17
|
-
let state: RuleManagerState | null = null;
|
|
18
|
-
|
|
19
|
-
/**
|
|
20
|
-
* Get the app store (lazy import to avoid circular dependencies)
|
|
21
|
-
*/
|
|
22
|
-
let getAppStore: (() => any) | null = null;
|
|
23
|
-
|
|
24
|
-
/**
|
|
25
|
-
* Set the app store getter (called during initialization)
|
|
26
|
-
*/
|
|
27
|
-
export function setRuleAppStoreGetter(getter: () => any): void {
|
|
28
|
-
getAppStore = getter;
|
|
29
|
-
}
|
|
30
|
-
|
|
31
|
-
/**
|
|
32
|
-
* Initialize rule manager
|
|
33
|
-
*/
|
|
34
|
-
export async function initializeRuleManager(cwd: string): Promise<void> {
|
|
35
|
-
const allRules = await loadAllRules(cwd);
|
|
36
|
-
|
|
37
|
-
const ruleMap = new Map<string, Rule>();
|
|
38
|
-
for (const rule of allRules) {
|
|
39
|
-
ruleMap.set(rule.id, rule);
|
|
40
|
-
}
|
|
41
|
-
|
|
42
|
-
state = {
|
|
43
|
-
rules: ruleMap,
|
|
44
|
-
cwd,
|
|
45
|
-
};
|
|
46
|
-
|
|
47
|
-
// Initialize store with default enabled rules
|
|
48
|
-
if (getAppStore) {
|
|
49
|
-
const store = getAppStore();
|
|
50
|
-
if (store.getState) {
|
|
51
|
-
const currentEnabledRules = store.getState().enabledRuleIds || [];
|
|
52
|
-
|
|
53
|
-
// If no rules are enabled yet, enable all rules that have enabled: true in metadata
|
|
54
|
-
if (currentEnabledRules.length === 0) {
|
|
55
|
-
const defaultEnabledRules = allRules
|
|
56
|
-
.filter((rule) => rule.metadata.enabled !== false)
|
|
57
|
-
.map((rule) => rule.id);
|
|
58
|
-
|
|
59
|
-
if (defaultEnabledRules.length > 0) {
|
|
60
|
-
store.getState().setEnabledRuleIds(defaultEnabledRules);
|
|
61
|
-
}
|
|
62
|
-
}
|
|
63
|
-
}
|
|
64
|
-
}
|
|
65
|
-
}
|
|
66
|
-
|
|
67
|
-
/**
|
|
68
|
-
* Get all available rules
|
|
69
|
-
*/
|
|
70
|
-
export function getAllRules(): Rule[] {
|
|
71
|
-
if (!state) {
|
|
72
|
-
return [];
|
|
73
|
-
}
|
|
74
|
-
return Array.from(state.rules.values());
|
|
75
|
-
}
|
|
76
|
-
|
|
77
|
-
/**
|
|
78
|
-
* Get rule by ID
|
|
79
|
-
*/
|
|
80
|
-
export function getRuleById(id: string): Rule | null {
|
|
81
|
-
if (!state) {
|
|
82
|
-
return null;
|
|
83
|
-
}
|
|
84
|
-
return state.rules.get(id) || null;
|
|
85
|
-
}
|
|
86
|
-
|
|
87
|
-
/**
|
|
88
|
-
* Get enabled rule IDs from store
|
|
89
|
-
*/
|
|
90
|
-
export function getEnabledRuleIds(): string[] {
|
|
91
|
-
if (getAppStore) {
|
|
92
|
-
const store = getAppStore();
|
|
93
|
-
if (store.getState) {
|
|
94
|
-
return store.getState().enabledRuleIds || [];
|
|
95
|
-
}
|
|
96
|
-
}
|
|
97
|
-
return [];
|
|
98
|
-
}
|
|
99
|
-
|
|
100
|
-
/**
|
|
101
|
-
* Get enabled rules
|
|
102
|
-
*/
|
|
103
|
-
export function getEnabledRules(): Rule[] {
|
|
104
|
-
if (!state) {
|
|
105
|
-
return [];
|
|
106
|
-
}
|
|
107
|
-
|
|
108
|
-
const enabledIds = getEnabledRuleIds();
|
|
109
|
-
return enabledIds
|
|
110
|
-
.map((id) => state!.rules.get(id))
|
|
111
|
-
.filter((rule): rule is Rule => rule !== null);
|
|
112
|
-
}
|
|
113
|
-
|
|
114
|
-
/**
|
|
115
|
-
* Toggle a rule on/off
|
|
116
|
-
*/
|
|
117
|
-
export function toggleRule(ruleId: string): boolean {
|
|
118
|
-
if (!state || !state.rules.has(ruleId)) {
|
|
119
|
-
return false;
|
|
120
|
-
}
|
|
121
|
-
|
|
122
|
-
if (getAppStore) {
|
|
123
|
-
const store = getAppStore();
|
|
124
|
-
if (store.getState) {
|
|
125
|
-
const currentEnabled = store.getState().enabledRuleIds || [];
|
|
126
|
-
|
|
127
|
-
if (currentEnabled.includes(ruleId)) {
|
|
128
|
-
// Disable: remove from list
|
|
129
|
-
store.getState().setEnabledRuleIds(currentEnabled.filter((id) => id !== ruleId));
|
|
130
|
-
} else {
|
|
131
|
-
// Enable: add to list
|
|
132
|
-
store.getState().setEnabledRuleIds([...currentEnabled, ruleId]);
|
|
133
|
-
}
|
|
134
|
-
return true;
|
|
135
|
-
}
|
|
136
|
-
}
|
|
137
|
-
|
|
138
|
-
return false;
|
|
139
|
-
}
|
|
140
|
-
|
|
141
|
-
/**
|
|
142
|
-
* Enable a rule
|
|
143
|
-
*/
|
|
144
|
-
export function enableRule(ruleId: string): boolean {
|
|
145
|
-
if (!state || !state.rules.has(ruleId)) {
|
|
146
|
-
return false;
|
|
147
|
-
}
|
|
148
|
-
|
|
149
|
-
if (getAppStore) {
|
|
150
|
-
const store = getAppStore();
|
|
151
|
-
if (store.getState) {
|
|
152
|
-
const currentEnabled = store.getState().enabledRuleIds || [];
|
|
153
|
-
|
|
154
|
-
if (!currentEnabled.includes(ruleId)) {
|
|
155
|
-
store.getState().setEnabledRuleIds([...currentEnabled, ruleId]);
|
|
156
|
-
}
|
|
157
|
-
return true;
|
|
158
|
-
}
|
|
159
|
-
}
|
|
160
|
-
|
|
161
|
-
return false;
|
|
162
|
-
}
|
|
163
|
-
|
|
164
|
-
/**
|
|
165
|
-
* Disable a rule
|
|
166
|
-
*/
|
|
167
|
-
export function disableRule(ruleId: string): boolean {
|
|
168
|
-
if (!state || !state.rules.has(ruleId)) {
|
|
169
|
-
return false;
|
|
170
|
-
}
|
|
171
|
-
|
|
172
|
-
if (getAppStore) {
|
|
173
|
-
const store = getAppStore();
|
|
174
|
-
if (store.getState) {
|
|
175
|
-
const currentEnabled = store.getState().enabledRuleIds || [];
|
|
176
|
-
store.getState().setEnabledRuleIds(currentEnabled.filter((id) => id !== ruleId));
|
|
177
|
-
return true;
|
|
178
|
-
}
|
|
179
|
-
}
|
|
180
|
-
|
|
181
|
-
return false;
|
|
182
|
-
}
|
|
183
|
-
|
|
184
|
-
/**
|
|
185
|
-
* Reload rules from disk
|
|
186
|
-
*/
|
|
187
|
-
export async function reloadRules(): Promise<void> {
|
|
188
|
-
if (!state) {
|
|
189
|
-
return;
|
|
190
|
-
}
|
|
191
|
-
|
|
192
|
-
const cwd = state.cwd;
|
|
193
|
-
const currentEnabled = getEnabledRuleIds();
|
|
194
|
-
|
|
195
|
-
await initializeRuleManager(cwd);
|
|
196
|
-
|
|
197
|
-
// Keep only enabled rules that still exist
|
|
198
|
-
if (state && getAppStore) {
|
|
199
|
-
const store = getAppStore();
|
|
200
|
-
if (store.getState) {
|
|
201
|
-
const validEnabled = currentEnabled.filter((id) => state!.rules.has(id));
|
|
202
|
-
store.getState().setEnabledRuleIds(validEnabled);
|
|
203
|
-
}
|
|
204
|
-
}
|
|
205
|
-
}
|
|
206
|
-
|
|
207
|
-
/**
|
|
208
|
-
* Set enabled rules (replaces current enabled rules)
|
|
209
|
-
*/
|
|
210
|
-
export function setEnabledRules(ruleIds: string[]): boolean {
|
|
211
|
-
if (!state) {
|
|
212
|
-
return false;
|
|
213
|
-
}
|
|
214
|
-
|
|
215
|
-
// Validate all rule IDs exist
|
|
216
|
-
const validRuleIds = ruleIds.filter((id) => state!.rules.has(id));
|
|
217
|
-
|
|
218
|
-
if (getAppStore) {
|
|
219
|
-
const store = getAppStore();
|
|
220
|
-
if (store.getState) {
|
|
221
|
-
store.getState().setEnabledRuleIds(validRuleIds);
|
|
222
|
-
return true;
|
|
223
|
-
}
|
|
224
|
-
}
|
|
225
|
-
|
|
226
|
-
return false;
|
|
227
|
-
}
|
|
228
|
-
|
|
229
|
-
/**
|
|
230
|
-
* Get combined content of all enabled rules
|
|
231
|
-
*/
|
|
232
|
-
export function getEnabledRulesContent(): string {
|
|
233
|
-
const enabledRules = getEnabledRules();
|
|
234
|
-
|
|
235
|
-
if (enabledRules.length === 0) {
|
|
236
|
-
return '';
|
|
237
|
-
}
|
|
238
|
-
|
|
239
|
-
return enabledRules.map((rule) => rule.content).join('\n\n');
|
|
240
|
-
}
|