@swiftbrowser/swift 0.5.4 → 0.5.6

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@@ -1,13 +1,14 @@
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  // iOS 26 Liquid Glass. The page has no refracting glass, so a glass effect
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- // is approximated by what it looks like at rest: a translucent material
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- // (`regularMaterial`, `ultraThinMaterial` for `.clear`) filling the given
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- // shape behind the view, under the glass's tint when it has one. The
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- // `interactive` response to touches (the glass swelling under a finger),
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- // the merging of nearby glass shapes in a `GlassEffectContainer` and the
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- // morphing between `glassEffectID`s are not drawn: containers lay their
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- // content out as given and ids are accepted. The glass button styles draw
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- // as the bordered ones (`.glass` as `.bordered`, `.glassProminent` as
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- // `.borderedProminent`).
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+ // is approximated by what it looks like at rest: the `glass` material
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+ // (`glassClear` for `.clear`: the bar buttons' translucent fill over a
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+ // blurred backdrop, with the rim that catches the light; see styles.css)
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+ // filling the given shape behind the view, under the glass's tint when it
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+ // has one. The `interactive` response to touches (the glass swelling under
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+ // a finger), the merging of nearby glass shapes in a `GlassEffectContainer`
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+ // and the morphing between `glassEffectID`s are not drawn: containers lay
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+ // their content out as given and ids are accepted. `.buttonStyle(.glass)`
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+ // is a glass capsule (`glass`); `.glassProminent` draws as
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+ // `.borderedProminent`.
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  /// The material of a glass effect.
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  public struct Glass: Equatable, Sendable {
@@ -36,7 +37,7 @@ public struct Glass: Equatable, Sendable {
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  Glass(variant: variant, tintColor: tintColor, isInteractive: isEnabled)
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  }
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- var material: Material { variant == .clear ? .ultraThinMaterial : .regularMaterial }
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+ var material: Material { Material(name: variant == .clear ? "glassClear" : "glass") }
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  }
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  /// The glass behind a view: the material, then the tint, in the shape.
@@ -104,11 +105,11 @@ extension GlassEffectContainer: _GroupView {
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  // MARK: - Glass button styles
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- /// `.buttonStyle(.glass)`: drawn as `.bordered` (a gray capsule).
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+ /// `.buttonStyle(.glass)`: a Liquid Glass capsule (sized like `.bordered`).
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  public struct GlassButtonStyle: PrimitiveButtonStyle {
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  public init() {}
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  public init(_ glass: Glass) {}
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- public var _name: String { "bordered" }
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+ public var _name: String { "glass" }
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  }
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  /// `.buttonStyle(.glassProminent)`: drawn as `.borderedProminent` (a tinted capsule).
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@swiftbrowser/swift",
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- "version": "0.5.4",
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+ "version": "0.5.6",
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  "description": "The SwiftBrowser Swift package (the SwiftUI shim, Charts, SwiftData and FoundationBridge) as an npm package, so @swiftbrowser/cli builds apps against the exact version it ships with.",
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  "repository": {
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  "type": "git",