@swf2es/player 0.1.0 → 0.1.1

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Files changed (277) hide show
  1. package/package.json +7 -7
  2. package/dist/audio.d.ts +0 -22
  3. package/dist/audio.d.ts.map +0 -1
  4. package/dist/audio.js +0 -106
  5. package/dist/audio.js.map +0 -1
  6. package/dist/bitmap-filters.d.ts +0 -29
  7. package/dist/bitmap-filters.d.ts.map +0 -1
  8. package/dist/bitmap-filters.js +0 -906
  9. package/dist/bitmap-filters.js.map +0 -1
  10. package/dist/bitmap-ops.d.ts +0 -113
  11. package/dist/bitmap-ops.d.ts.map +0 -1
  12. package/dist/bitmap-ops.js +0 -725
  13. package/dist/bitmap-ops.js.map +0 -1
  14. package/dist/bitmap.d.ts +0 -98
  15. package/dist/bitmap.d.ts.map +0 -1
  16. package/dist/bitmap.js +0 -314
  17. package/dist/bitmap.js.map +0 -1
  18. package/dist/bounds.d.ts +0 -26
  19. package/dist/bounds.d.ts.map +0 -1
  20. package/dist/bounds.js +0 -300
  21. package/dist/bounds.js.map +0 -1
  22. package/dist/color.d.ts +0 -7
  23. package/dist/color.d.ts.map +0 -1
  24. package/dist/color.js +0 -42
  25. package/dist/color.js.map +0 -1
  26. package/dist/display.d.ts +0 -425
  27. package/dist/display.d.ts.map +0 -1
  28. package/dist/display.js +0 -1274
  29. package/dist/display.js.map +0 -1
  30. package/dist/drawing.d.ts +0 -52
  31. package/dist/drawing.d.ts.map +0 -1
  32. package/dist/drawing.js +0 -204
  33. package/dist/drawing.js.map +0 -1
  34. package/dist/filters.d.ts +0 -54
  35. package/dist/filters.d.ts.map +0 -1
  36. package/dist/filters.js +0 -155
  37. package/dist/filters.js.map +0 -1
  38. package/dist/fonts.d.ts +0 -23
  39. package/dist/fonts.d.ts.map +0 -1
  40. package/dist/fonts.js +0 -91
  41. package/dist/fonts.js.map +0 -1
  42. package/dist/geometry.d.ts +0 -21
  43. package/dist/geometry.d.ts.map +0 -1
  44. package/dist/geometry.js +0 -76
  45. package/dist/geometry.js.map +0 -1
  46. package/dist/gradients.d.ts +0 -29
  47. package/dist/gradients.d.ts.map +0 -1
  48. package/dist/gradients.js +0 -116
  49. package/dist/gradients.js.map +0 -1
  50. package/dist/images.d.ts +0 -22
  51. package/dist/images.d.ts.map +0 -1
  52. package/dist/images.js +0 -147
  53. package/dist/images.js.map +0 -1
  54. package/dist/input.d.ts +0 -79
  55. package/dist/input.d.ts.map +0 -1
  56. package/dist/input.js +0 -366
  57. package/dist/input.js.map +0 -1
  58. package/dist/keyboard.d.ts +0 -97
  59. package/dist/keyboard.d.ts.map +0 -1
  60. package/dist/keyboard.js +0 -583
  61. package/dist/keyboard.js.map +0 -1
  62. package/dist/morph.d.ts +0 -17
  63. package/dist/morph.d.ts.map +0 -1
  64. package/dist/morph.js +0 -218
  65. package/dist/morph.js.map +0 -1
  66. package/dist/pixi-blend.d.ts +0 -7
  67. package/dist/pixi-blend.d.ts.map +0 -1
  68. package/dist/pixi-blend.js +0 -253
  69. package/dist/pixi-blend.js.map +0 -1
  70. package/dist/pixi-color.d.ts +0 -54
  71. package/dist/pixi-color.d.ts.map +0 -1
  72. package/dist/pixi-color.js +0 -336
  73. package/dist/pixi-color.js.map +0 -1
  74. package/dist/pixi-filters.d.ts +0 -40
  75. package/dist/pixi-filters.d.ts.map +0 -1
  76. package/dist/pixi-filters.js +0 -953
  77. package/dist/pixi-filters.js.map +0 -1
  78. package/dist/pixi-resolve.d.ts +0 -4
  79. package/dist/pixi-resolve.d.ts.map +0 -1
  80. package/dist/pixi-resolve.js +0 -76
  81. package/dist/pixi-resolve.js.map +0 -1
  82. package/dist/pixi.d.ts +0 -219
  83. package/dist/pixi.d.ts.map +0 -1
  84. package/dist/pixi.js +0 -2169
  85. package/dist/pixi.js.map +0 -1
  86. package/dist/playerglobal/flash/filters/filters.d.ts +0 -26
  87. package/dist/playerglobal/flash/filters/filters.d.ts.map +0 -1
  88. package/dist/playerglobal/flash/filters/filters.js +0 -287
  89. package/dist/playerglobal/flash/filters/filters.js.map +0 -1
  90. package/dist/playerglobal/flash/system/FSCommand.d.ts +0 -4
  91. package/dist/playerglobal/flash/system/FSCommand.d.ts.map +0 -1
  92. package/dist/playerglobal/flash/system/FSCommand.js +0 -18
  93. package/dist/playerglobal/flash/system/FSCommand.js.map +0 -1
  94. package/dist/playerglobal/natives.d.ts +0 -10
  95. package/dist/playerglobal/natives.d.ts.map +0 -1
  96. package/dist/playerglobal/natives.js +0 -53
  97. package/dist/playerglobal/natives.js.map +0 -1
  98. package/dist/png.d.ts +0 -4
  99. package/dist/png.d.ts.map +0 -1
  100. package/dist/png.js +0 -140
  101. package/dist/png.js.map +0 -1
  102. package/dist/render/art.d.ts +0 -148
  103. package/dist/render/art.d.ts.map +0 -1
  104. package/dist/render/art.js +0 -575
  105. package/dist/render/art.js.map +0 -1
  106. package/dist/render/batchers.d.ts +0 -23
  107. package/dist/render/batchers.d.ts.map +0 -1
  108. package/dist/render/batchers.js +0 -52
  109. package/dist/render/batchers.js.map +0 -1
  110. package/dist/render/bitmaps.d.ts +0 -117
  111. package/dist/render/bitmaps.d.ts.map +0 -1
  112. package/dist/render/bitmaps.js +0 -422
  113. package/dist/render/bitmaps.js.map +0 -1
  114. package/dist/render/blend.d.ts +0 -37
  115. package/dist/render/blend.d.ts.map +0 -1
  116. package/dist/render/blend.js +0 -195
  117. package/dist/render/blend.js.map +0 -1
  118. package/dist/render/color.d.ts +0 -111
  119. package/dist/render/color.d.ts.map +0 -1
  120. package/dist/render/color.js +0 -533
  121. package/dist/render/color.js.map +0 -1
  122. package/dist/render/compositing.d.ts +0 -77
  123. package/dist/render/compositing.d.ts.map +0 -1
  124. package/dist/render/compositing.js +0 -188
  125. package/dist/render/compositing.js.map +0 -1
  126. package/dist/render/filters.d.ts +0 -98
  127. package/dist/render/filters.d.ts.map +0 -1
  128. package/dist/render/filters.js +0 -1326
  129. package/dist/render/filters.js.map +0 -1
  130. package/dist/render/hooks.d.ts +0 -4
  131. package/dist/render/hooks.d.ts.map +0 -1
  132. package/dist/render/hooks.js +0 -48
  133. package/dist/render/hooks.js.map +0 -1
  134. package/dist/render/node.d.ts +0 -139
  135. package/dist/render/node.d.ts.map +0 -1
  136. package/dist/render/node.js +0 -59
  137. package/dist/render/node.js.map +0 -1
  138. package/dist/render/patches.d.ts +0 -54
  139. package/dist/render/patches.d.ts.map +0 -1
  140. package/dist/render/patches.js +0 -154
  141. package/dist/render/patches.js.map +0 -1
  142. package/dist/render/planes.d.ts +0 -74
  143. package/dist/render/planes.d.ts.map +0 -1
  144. package/dist/render/planes.js +0 -267
  145. package/dist/render/planes.js.map +0 -1
  146. package/dist/render/pointer.d.ts +0 -5
  147. package/dist/render/pointer.d.ts.map +0 -1
  148. package/dist/render/pointer.js +0 -279
  149. package/dist/render/pointer.js.map +0 -1
  150. package/dist/render/pools.d.ts +0 -122
  151. package/dist/render/pools.d.ts.map +0 -1
  152. package/dist/render/pools.js +0 -238
  153. package/dist/render/pools.js.map +0 -1
  154. package/dist/render/resolve.d.ts +0 -4
  155. package/dist/render/resolve.d.ts.map +0 -1
  156. package/dist/render/resolve.js +0 -76
  157. package/dist/render/resolve.js.map +0 -1
  158. package/dist/render/saffron.d.ts +0 -135
  159. package/dist/render/saffron.d.ts.map +0 -1
  160. package/dist/render/saffron.js +0 -725
  161. package/dist/render/saffron.js.map +0 -1
  162. package/dist/render/settle.d.ts +0 -60
  163. package/dist/render/settle.d.ts.map +0 -1
  164. package/dist/render/settle.js +0 -128
  165. package/dist/render/settle.js.map +0 -1
  166. package/dist/render/shared.d.ts +0 -25
  167. package/dist/render/shared.d.ts.map +0 -1
  168. package/dist/render/shared.js +0 -33
  169. package/dist/render/shared.js.map +0 -1
  170. package/dist/render/snapshot.d.ts +0 -21
  171. package/dist/render/snapshot.d.ts.map +0 -1
  172. package/dist/render/snapshot.js +0 -91
  173. package/dist/render/snapshot.js.map +0 -1
  174. package/dist/render/spares.d.ts +0 -56
  175. package/dist/render/spares.d.ts.map +0 -1
  176. package/dist/render/spares.js +0 -160
  177. package/dist/render/spares.js.map +0 -1
  178. package/dist/render/strokes.d.ts +0 -107
  179. package/dist/render/strokes.d.ts.map +0 -1
  180. package/dist/render/strokes.js +0 -448
  181. package/dist/render/strokes.js.map +0 -1
  182. package/dist/render/table.d.ts +0 -213
  183. package/dist/render/table.d.ts.map +0 -1
  184. package/dist/render/table.js +0 -795
  185. package/dist/render/table.js.map +0 -1
  186. package/dist/render/tessellate.d.ts +0 -89
  187. package/dist/render/tessellate.d.ts.map +0 -1
  188. package/dist/render/tessellate.js +0 -386
  189. package/dist/render/tessellate.js.map +0 -1
  190. package/dist/render/text.d.ts +0 -40
  191. package/dist/render/text.d.ts.map +0 -1
  192. package/dist/render/text.js +0 -309
  193. package/dist/render/text.js.map +0 -1
  194. package/dist/render/three.d.ts +0 -83
  195. package/dist/render/three.d.ts.map +0 -1
  196. package/dist/render/three.js +0 -511
  197. package/dist/render/three.js.map +0 -1
  198. package/dist/render/triangles.d.ts +0 -28
  199. package/dist/render/triangles.d.ts.map +0 -1
  200. package/dist/render/triangles.js +0 -189
  201. package/dist/render/triangles.js.map +0 -1
  202. package/dist/render/view.d.ts +0 -238
  203. package/dist/render/view.d.ts.map +0 -1
  204. package/dist/render/view.js +0 -1173
  205. package/dist/render/view.js.map +0 -1
  206. package/dist/render/worker/bitmaps.d.ts +0 -43
  207. package/dist/render/worker/bitmaps.d.ts.map +0 -1
  208. package/dist/render/worker/bitmaps.js +0 -151
  209. package/dist/render/worker/bitmaps.js.map +0 -1
  210. package/dist/render/worker/drawing.d.ts +0 -21
  211. package/dist/render/worker/drawing.d.ts.map +0 -1
  212. package/dist/render/worker/drawing.js +0 -356
  213. package/dist/render/worker/drawing.js.map +0 -1
  214. package/dist/render/worker/filters.d.ts +0 -7
  215. package/dist/render/worker/filters.d.ts.map +0 -1
  216. package/dist/render/worker/filters.js +0 -125
  217. package/dist/render/worker/filters.js.map +0 -1
  218. package/dist/render/worker/frames.d.ts +0 -32
  219. package/dist/render/worker/frames.d.ts.map +0 -1
  220. package/dist/render/worker/frames.js +0 -124
  221. package/dist/render/worker/frames.js.map +0 -1
  222. package/dist/render/worker/host.d.ts +0 -60
  223. package/dist/render/worker/host.d.ts.map +0 -1
  224. package/dist/render/worker/host.js +0 -297
  225. package/dist/render/worker/host.js.map +0 -1
  226. package/dist/render/worker/libraries.d.ts +0 -36
  227. package/dist/render/worker/libraries.d.ts.map +0 -1
  228. package/dist/render/worker/libraries.js +0 -153
  229. package/dist/render/worker/libraries.js.map +0 -1
  230. package/dist/render/worker/presentation.d.ts +0 -18
  231. package/dist/render/worker/presentation.d.ts.map +0 -1
  232. package/dist/render/worker/presentation.js +0 -47
  233. package/dist/render/worker/presentation.js.map +0 -1
  234. package/dist/render/worker/renderer.d.ts +0 -4
  235. package/dist/render/worker/renderer.d.ts.map +0 -1
  236. package/dist/render/worker/renderer.js +0 -21
  237. package/dist/render/worker/renderer.js.map +0 -1
  238. package/dist/render/worker/scene.d.ts +0 -32
  239. package/dist/render/worker/scene.d.ts.map +0 -1
  240. package/dist/render/worker/scene.js +0 -611
  241. package/dist/render/worker/scene.js.map +0 -1
  242. package/dist/render/worker/text.d.ts +0 -47
  243. package/dist/render/worker/text.d.ts.map +0 -1
  244. package/dist/render/worker/text.js +0 -261
  245. package/dist/render/worker/text.js.map +0 -1
  246. package/dist/render/worker/thread.d.ts +0 -23
  247. package/dist/render/worker/thread.d.ts.map +0 -1
  248. package/dist/render/worker/thread.js +0 -107
  249. package/dist/render/worker/thread.js.map +0 -1
  250. package/dist/render/worker/values.d.ts +0 -18
  251. package/dist/render/worker/values.d.ts.map +0 -1
  252. package/dist/render/worker/values.js +0 -64
  253. package/dist/render/worker/values.js.map +0 -1
  254. package/dist/sha256.d.ts +0 -5
  255. package/dist/sha256.d.ts.map +0 -1
  256. package/dist/sha256.js +0 -96
  257. package/dist/sha256.js.map +0 -1
  258. package/dist/shapes.d.ts +0 -71
  259. package/dist/shapes.d.ts.map +0 -1
  260. package/dist/shapes.js +0 -340
  261. package/dist/shapes.js.map +0 -1
  262. package/dist/static-text.d.ts +0 -33
  263. package/dist/static-text.d.ts.map +0 -1
  264. package/dist/static-text.js +0 -105
  265. package/dist/static-text.js.map +0 -1
  266. package/dist/text-layout.d.ts +0 -66
  267. package/dist/text-layout.d.ts.map +0 -1
  268. package/dist/text-layout.js +0 -315
  269. package/dist/text-layout.js.map +0 -1
  270. package/dist/text.d.ts +0 -67
  271. package/dist/text.d.ts.map +0 -1
  272. package/dist/text.js +0 -383
  273. package/dist/text.js.map +0 -1
  274. package/dist/timeline.d.ts +0 -150
  275. package/dist/timeline.d.ts.map +0 -1
  276. package/dist/timeline.js +0 -266
  277. package/dist/timeline.js.map +0 -1
@@ -1,213 +0,0 @@
1
- import { ExtensionType, type GpuGraphicsContext, type Graphics, type Instruction, type InstructionSet, type WebGLRenderer } from "pixi.js";
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- declare const NAME = "flashTable";
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- /**
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- * Draw Graphics alone through the table, or not, from the next frame: a
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- * switch to time the two apart. Runs already built draw through Pixi's
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- * pipe while it is off; a group built while it was off draws alone until
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- * it is built again. `shortest` is the fewest draws a run makes as one
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- * multi-draw, MIN_RUN by default: the tests have the table draw every run
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- * so with 1, and the bench times others. A shorter run is drawn from the
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- * atlas a call a draw, its rows passed in uniforms, or with `loop` false
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- * by Pixi's pipe; so is it with `shortest` past SHORT_RUN + 1, as the
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- * uniforms hold no more rows.
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- */
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- export declare function setTransformTable(on: boolean, shortest?: number, loop?: boolean): void;
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- /** What the atlas reads of a context's render data: its packed vertices, indices and batches. */
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- export interface Packed {
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- batcher: {
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- attributeBuffer: {
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- float32View: Float32Array;
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- };
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- attributeSize: number;
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- indexBuffer: ArrayLike<number>;
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- indexSize: number;
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- };
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- /** Its batches, as Pixi's instruction set lists them. */
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- instructions: {
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- instructionSize: number;
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- instructions: ArrayLike<Instruction>;
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- };
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- }
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- /** Where a context's batches lie in the atlas: each one's index count and first byte. */
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- export interface Placed {
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- vertices: number;
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- indices: number;
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- counts: number[];
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- offsets: number[];
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- }
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- /**
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- * Where an atlas' vertices and indices are kept: the GPU's buffers, which
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- * the table writes into and grows there (TablePipe), with no copy on the CPU.
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- */
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- export interface AtlasStore {
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- /** Room for `vertices` and `indices`, the first `keptVertices` and `keptIndices` kept. */
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- resize(vertices: number, indices: number, keptVertices: number, keptIndices: number): void;
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- /** The first `floats` of `data` written from vertex `at` on. */
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- writeVertices(at: number, data: Float32Array, floats: number): void;
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- /** The first `count` of `data` written from index `at` on. */
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- writeIndices(at: number, data: Uint32Array, count: number): void;
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- }
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- /**
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- * The local vertices of every context the table has drawn, in one buffer
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- * with one index buffer, absolute: each context's are copied in once, as
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- * Pixi packed them for it, and stay until it is rebuilt or destroyed. The
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- * holes those leave are reclaimed by packing again (compact). They are
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- * kept on the GPU alone: a crowded room's atlas held some 130 MB on the CPU
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- * as well, which only a lost context, after which it starts again anyway,
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- * could have used.
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- */
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- export declare class Atlas {
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- /** The vertices and indices placed, which the store holds or which are staged for it. */
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- vertexCount: number;
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- indexCount: number;
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- /** The vertices and indices the store has room for. */
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- capacity: number;
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- indexCapacity: number;
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- /** The vertices and indices the store holds; those placed since are staged. */
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- private sentVertices;
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- private sentIndices;
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- /** Whether the store has room made for the capacity: not as it starts, shrinks or is lost. */
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- private allocated;
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- /** What is staged, in arrays grown as a frame places more, up to STAGED_VERTICES. */
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- private staged;
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- private stagedIndices;
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- private readonly placed;
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- private live;
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- private liveIndices;
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- private holes;
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- /** The id of a texture that is no texture, which alone the table draws. */
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- private readonly white;
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- private readonly store;
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- constructor(white: number, store: AtlasStore);
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- /** Where `key`'s batches lie: null if the table cannot draw them, undefined if not yet placed. */
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- where(key: object): Placed | null | undefined;
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- /**
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- * Where `key`'s batches lie, `packed` copied in first if they are not
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- * there yet; null if the table cannot draw them. What is copied in is
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- * staged, and the store has it once send is called.
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- */
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- place(key: object, packed: Packed): Placed | null;
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- /** `key`'s context rebuilt or destroyed: its vertices become a hole. */
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- release(key: object): void;
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- /**
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- * Pack again from scratch if holes pass ATLAS_SLACK and the live
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- * vertices: between frames, as a run's draws read where their contexts
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- * lie until it is drawn.
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- */
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- compact(): void;
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- /**
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- * Forget every context, to be copied in again as each is next drawn: in
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- * a store cut down to what was live, with room to grow, when that needs
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- * less than half its capacity. Smaller reductions would undo the next
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- * growth as animated contexts leave holes and come back again.
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- */
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- clear(): void;
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- /** The store's buffers were lost with their context: every context is copied in again as drawn. */
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- lost(): void;
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- /** Write what was staged into the store, room made for it first if the store has none yet. */
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- send(): void;
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- destroy(): void;
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- private allocate;
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- /**
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- * Stage `floats` of `vertices` and `count` of `indices` after what is
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- * placed, the indices offset by the vertices before them; written
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- * straight into the store, after what was staged, if they would not fit.
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- */
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- private copyIn;
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- /** Staging arrays of at least `floats` and `count`, doubled as need be, what they stage kept. */
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- private stage;
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- /**
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- * Room in the store for `vertexCount` and `indexCount` more, grown by
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- * half if they do not fit, what it holds kept by the GPU's own copy.
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- */
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- private reserve;
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- }
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- /**
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- * A context's GPU data reset, as it is built again and as it is destroyed
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- * (render/hooks.ts): its place in each atlas goes then.
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- */
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- export declare function releaseFromAtlases(gpu: GpuGraphicsContext): void;
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- /** A run of Graphics drawn alone, in the order the build added them. */
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- export interface TableInstruction extends Instruction {
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- renderPipeId: typeof NAME;
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- items: Graphics[];
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- }
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- /** Add `graphics` to the run `instructionSet` ends with, or start one: anything else ends a run. */
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- export declare function addToRun(graphics: Graphics, instructionSet: InstructionSet): void;
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- export declare class TablePipe {
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- static extension: {
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- readonly type: readonly [ExtensionType.WebGLPipes, ExtensionType.WebGPUPipes];
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- readonly name: "flashTable";
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- };
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- private readonly renderer;
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- private multi;
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- /** The most rows the table may hold: as many lines as a texture may be tall. */
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- private maxRows;
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- private shader;
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- private shortShader;
148
- /** Where the short shader's program, as last linked, takes its rows and first row, and that row. */
149
- private rows;
150
- private readonly uniforms;
151
- private readonly state;
152
- /** The next row free this frame. */
153
- private cursor;
154
- private table;
155
- private atlas;
156
- private attributes;
157
- private indexBuffer;
158
- /** The bytes the GPU's copies of the atlas' buffers were last made to hold. */
159
- private vertexBytes;
160
- private indexBytes;
161
- private geometry;
162
- /** The run being gathered: its first row, blend mode, and its draws' counts and offsets. */
163
- private counts;
164
- private offsets;
165
- private draws;
166
- private runBase;
167
- private runBlend;
168
- /**
169
- * The Graphics the run gathered, for Pixi's pipe to draw if it is too
170
- * short for a multi-draw and the table leaves such runs to it (loops).
171
- */
172
- private segment;
173
- constructor(renderer: WebGLRenderer);
174
- contextChange(): void;
175
- prerender(): void;
176
- /** Whether the table draws for this renderer: switched on, and WebGL 2 with multi-draw. */
177
- get active(): boolean;
178
- /** Whether a run too short for a multi-draw is drawn from the atlas, a call a draw. */
179
- private get loops();
180
- add(graphics: Graphics, instructionSet: InstructionSet): void;
181
- execute(instruction: TableInstruction): void;
182
- /** The draws `instruction` makes at most: one for each batch of each Graphics' context. */
183
- private mostDraws;
184
- /** Write `graphics`' transform and tint into the next row, the table and run grown to hold it. */
185
- private row;
186
- /** The table twice as tall, at most maxRows, the rows this frame wrote so far brought along. */
187
- private grow;
188
- /**
189
- * Draw the run gathered as one call, its rows passed in uniforms if few,
190
- * uploaded if not. A run too short to repay a multi-draw is drawn from
191
- * the atlas a call a draw, its rows passed in uniforms at once and each
192
- * draw told its row: the atlas' buffers bound once, where Pixi's pipe
193
- * binds each context's own and sets each Graphics' uniforms. Or, with
194
- * that switched off, its Graphics go through Pixi's pipe.
195
- */
196
- private flush;
197
- private tableShader;
198
- private shortRunShader;
199
- /** Pass the run's rows to the short shader, bound: Pixi knows nothing of its uRows and uFirst. */
200
- private passRows;
201
- /** Set the short shader's first row, bound, if it is not that already. */
202
- private first;
203
- /**
204
- * Upload rows `from` up to `to` in one call: the part of the line they
205
- * lie in, or the whole lines they span. A line's other rows go up again
206
- * as the CPU holds them: rows a draw already read are as they were, and
207
- * no draw yet to come reads the rest before writing and uploading them.
208
- */
209
- private upload;
210
- destroy(): void;
211
- }
212
- export {};
213
- //# sourceMappingURL=table.d.ts.map
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