@swf2es/player-hosts 0.1.4 → 0.1.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (43) hide show
  1. package/dist/thread/format/bitmap.js +13 -14
  2. package/dist/thread/format/index.js +1 -1
  3. package/dist/thread/format/swf.js +11 -1
  4. package/dist/thread/player/avm1/globals/BitmapData.js +2 -1
  5. package/dist/thread/player/bitmap/composite.js +767 -0
  6. package/dist/thread/player/bitmap/draw.js +3 -3
  7. package/dist/thread/player/bitmap/filters.js +32 -32
  8. package/dist/thread/player/bitmap/ops.js +2 -766
  9. package/dist/thread/player/bitmap/pixel-bender.js +4 -1
  10. package/dist/thread/player/display/bounds.js +105 -0
  11. package/dist/thread/player/display/displayobject.js +1 -1
  12. package/dist/thread/player/display/drawing.js +25 -10
  13. package/dist/thread/player/display/instantiate.js +28 -29
  14. package/dist/thread/player/display/shapes.js +72 -54
  15. package/dist/thread/player/display/textobjects.js +34 -1
  16. package/dist/thread/player/player.js +4 -3
  17. package/dist/thread/player/playerglobal/flash/desktop/NativeApplication.js +1 -1
  18. package/dist/thread/player/playerglobal/flash/display/BitmapData.js +3 -2
  19. package/dist/thread/player/playerglobal/flash/display/DisplayObject.js +2 -2
  20. package/dist/thread/player/playerglobal/flash/display/SimpleButton.js +12 -11
  21. package/dist/thread/player/playerglobal/flash/display/Stage.js +2 -8
  22. package/dist/thread/player/playerglobal/flash/display/shaders.js +1 -1
  23. package/dist/thread/player/playerglobal/flash/filesystem/paths.js +1 -1
  24. package/dist/thread/player/playerglobal/flash/filesystem/writes.js +1 -1
  25. package/dist/thread/player/playerglobal/flash/globalization/locale.js +1 -1
  26. package/dist/thread/player/scripting/events.js +2 -2
  27. package/dist/thread/player/scripting/lifecycle.js +39 -19
  28. package/dist/thread/player/scripting/symbols.js +24 -30
  29. package/dist/thread/player/scripting.js +5 -9
  30. package/dist/thread/runtime/avm1/errors.js +1 -1
  31. package/dist/thread/runtime/avm1/numbers.js +7 -8
  32. package/dist/thread/runtime/avm2/amf.js +2 -1
  33. package/dist/thread/runtime/avm2/names.js +0 -4
  34. package/dist/thread/runtime/avm2/natives/bytearray.js +6 -166
  35. package/dist/thread/runtime/avm2/natives/regexp.js +68 -64
  36. package/dist/thread/runtime/avm2/natives/shell-workers.js +1 -1
  37. package/dist/thread/runtime/avm2/natives/shell.js +2 -1
  38. package/dist/thread/runtime/avm2/natives/xml/parser.js +2 -2
  39. package/dist/thread/runtime/avm2/numbers.js +1 -1
  40. package/dist/thread/runtime/avm2/runtime.js +10 -8
  41. package/dist/thread/runtime/avm2/traits.js +1 -1
  42. package/dist/thread/runtime/avm2/utf8.js +167 -0
  43. package/package.json +2 -2
@@ -7,7 +7,7 @@
7
7
  import { avm2 } from "../../../../runtime/index.js";
8
8
  import { NativePaths } from "./paths.js";
9
9
  /** "Error #id: message", as an IOErrorEvent's text begins. */
10
- export function errorText(id) {
10
+ function errorText(id) {
11
11
  return `Error #${id}: ${avm2.errorMessages[id]}`;
12
12
  }
13
13
  /** Throws adl's SecurityError where `at` is in the application's directory by its app: URL. */
@@ -1,7 +1,7 @@
1
1
  // LastOperationStatus's values.
2
2
  export const NO_ERROR = "noError";
3
3
  export const USING_FALLBACK_WARNING = "usingFallbackWarning";
4
- export const USING_DEFAULT_WARNING = "usingDefaultWarning";
4
+ const USING_DEFAULT_WARNING = "usingDefaultWarning";
5
5
  export const PARSE_ERROR = "parseError";
6
6
  export const UNSUPPORTED_ERROR = "unsupportedError";
7
7
  export const PATTERN_SYNTAX_ERROR = "patternSyntaxError";
@@ -4,9 +4,9 @@
4
4
  // player's input and frame events and playerglobal's dispatchEvent all
5
5
  // go through it.
6
6
  import { avm2 } from "../../runtime/index.js";
7
- export const CAPTURING_PHASE = 1;
7
+ const CAPTURING_PHASE = 1;
8
8
  export const AT_TARGET = 2;
9
- export const BUBBLING_PHASE = 3;
9
+ const BUBBLING_PHASE = 3;
10
10
  /** The fields of `s`'s events, found once playerglobal is loaded. */
11
11
  export function eventFields(s) {
12
12
  if (s.eventFields) {
@@ -45,7 +45,7 @@ export class Lifecycle {
45
45
  * order, as Flash dispatches them.
46
46
  */
47
47
  added(display) {
48
- this.orphans.delete(display.serial);
48
+ this.dropOrphan(display.serial);
49
49
  this.dispatch(display.object, "added", true);
50
50
  if (this.onStage(display)) {
51
51
  this.eachObject(display, (o) => this.dispatch(o, "addedToStage", false));
@@ -136,6 +136,7 @@ export class Lifecycle {
136
136
  orphan(display, keep = true) {
137
137
  if (display.object && !this.orphans.has(display.serial)) {
138
138
  this.orphans.set(display.serial, { ref: display.ref, keep, since: this.s.frames });
139
+ this.sortedOrphans = null;
139
140
  scriptWork.changes++;
140
141
  }
141
142
  }
@@ -152,24 +153,42 @@ export class Lifecycle {
152
153
  display.fresh = true;
153
154
  }
154
155
  }
155
- /** The orphans still there, newest first, as Flash runs their frames. */
156
- orphanRoots() {
157
- const roots = [];
158
- for (const [serial, orphan] of this.orphans) {
159
- const display = orphan.ref.deref();
156
+ /**
157
+ * The orphans, newest first, as Flash runs their frames: kept sorted
158
+ * until one comes or goes, as the player walks them twice a frame.
159
+ */
160
+ sortedOrphans = null;
161
+ dropOrphan(serial) {
162
+ if (this.orphans.delete(serial)) {
163
+ this.sortedOrphans = null;
164
+ }
165
+ }
166
+ /** Each orphan still there, newest first, to `f`, which must leave the orphans as they are. */
167
+ eachOrphanRoot(f) {
168
+ let sorted = this.sortedOrphans;
169
+ if (!sorted) {
170
+ sorted = [];
171
+ for (const [serial, orphan] of this.orphans) {
172
+ sorted.push({ serial, ref: orphan.ref });
173
+ }
174
+ sorted.sort((a, b) => b.serial - a.serial);
175
+ this.sortedOrphans = sorted;
176
+ }
177
+ for (let i = 0; i < sorted.length; i++) {
178
+ const display = sorted[i].ref.deref();
160
179
  if (!display) {
161
- this.orphans.delete(serial);
180
+ this.dropOrphan(sorted[i].serial);
162
181
  continue;
163
182
  }
164
- roots.push(display);
183
+ f(display);
165
184
  }
166
- return roots.sort((a, b) => b.serial - a.serial);
167
185
  }
168
186
  /** Whether `display` or anything under it listens for a frame's broadcast events. */
169
187
  hearsFrames(display) {
170
188
  if (display.object) {
171
- for (const targets of this.s.broadcasts.values()) {
172
- if (targets.has(display.object)) {
189
+ const sets = this.s.broadcastSets;
190
+ for (let i = 0; i < sets.length; i++) {
191
+ if (sets[i].has(display.object)) {
173
192
  return true;
174
193
  }
175
194
  }
@@ -187,7 +206,7 @@ export class Lifecycle {
187
206
  * does: timelines stopped, frame broadcasts no longer heard, no orphan.
188
207
  */
189
208
  stopAll(display) {
190
- this.orphans.delete(display.serial);
209
+ this.dropOrphan(display.serial);
191
210
  stopTimelineSoundsUnder(this.s, display);
192
211
  const stop = (o) => {
193
212
  if (o instanceof MovieClip) {
@@ -230,24 +249,25 @@ export class Lifecycle {
230
249
  // What the timeline took off this frame has had its frame; it stops here. So
231
250
  // does one that has played ORPHAN_FRAMES off the list, but for one that
232
251
  // listens for a frame's events, which hold it in Flash too.
233
- for (const [serial, orphan] of this.orphans) {
252
+ // forEach, as for-of makes an entry for each of what may be thousands, every frame.
253
+ this.orphans.forEach((orphan, serial) => {
234
254
  if (!orphan.keep) {
235
- this.orphans.delete(serial);
236
- continue;
255
+ this.dropOrphan(serial);
256
+ return;
237
257
  }
238
258
  if (this.s.frames - orphan.since < ORPHAN_FRAMES) {
239
- continue;
259
+ return;
240
260
  }
241
261
  const display = orphan.ref.deref();
242
262
  if (display && this.hearsFrames(display)) {
243
263
  orphan.since = this.s.frames;
244
- continue;
264
+ return;
245
265
  }
246
- this.orphans.delete(serial);
266
+ this.dropOrphan(serial);
247
267
  if (display) {
248
268
  stopTimelineSoundsUnder(this.s, display);
249
269
  }
250
- }
270
+ });
251
271
  // What scripts made this frame and left off the display list plays on as an orphan.
252
272
  const made = this.madeThisFrame.splice(0);
253
273
  if (made.length > 0) {
@@ -269,36 +269,30 @@ export class Symbols {
269
269
  }
270
270
  return display;
271
271
  }
272
- if (t.name === "flash.display::SimpleButton") {
273
- return new ButtonObject();
274
- }
275
- if (t.name === "flash.display::MovieClip") {
276
- return new MovieClip(EMPTY_TIMELINE, library);
277
- }
278
- if (t.name === "flash.display::Shape") {
279
- return new ShapeObject(null);
280
- }
281
- // Only a timeline makes a MorphShape or a StaticText.
282
- if (t.name === "flash.display::MorphShape") {
283
- throw this.s.rt.error("ArgumentError", 2012, "MorphShape$");
284
- }
285
- if (t.name === "flash.text::StaticText") {
286
- throw this.s.rt.error("ArgumentError", 2012, "StaticText$");
287
- }
288
- // Only a load of an AVM1 SWF makes one (requestLoad).
289
- if (t.name === "flash.display::AVM1Movie") {
290
- throw this.s.rt.error("ArgumentError", 2012, "AVM1Movie$");
291
- }
292
- if (t.name === "flash.display::Bitmap") {
293
- return new BitmapObject(null);
294
- }
295
- if (t.name === "flash.media::Video") {
296
- return new VideoObject();
297
- }
298
- if (t.name === "flash.text::TextField") {
299
- const text = new TextObject(null);
300
- text.fonts = (this.s.code.codeLibrary() ?? library).fonts;
301
- return text;
272
+ switch (t.name) {
273
+ case "flash.display::SimpleButton":
274
+ return new ButtonObject();
275
+ case "flash.display::MovieClip":
276
+ return new MovieClip(EMPTY_TIMELINE, library);
277
+ case "flash.display::Shape":
278
+ return new ShapeObject(null);
279
+ // Only a timeline makes a MorphShape or a StaticText.
280
+ case "flash.display::MorphShape":
281
+ throw this.s.rt.error("ArgumentError", 2012, "MorphShape$");
282
+ case "flash.text::StaticText":
283
+ throw this.s.rt.error("ArgumentError", 2012, "StaticText$");
284
+ // Only a load of an AVM1 SWF makes one (requestLoad).
285
+ case "flash.display::AVM1Movie":
286
+ throw this.s.rt.error("ArgumentError", 2012, "AVM1Movie$");
287
+ case "flash.display::Bitmap":
288
+ return new BitmapObject(null);
289
+ case "flash.media::Video":
290
+ return new VideoObject();
291
+ case "flash.text::TextField": {
292
+ const text = new TextObject(null);
293
+ text.fonts = (this.s.code.codeLibrary() ?? library).fonts;
294
+ return text;
295
+ }
302
296
  }
303
297
  }
304
298
  return new Container();
@@ -203,13 +203,13 @@ export class Scripting {
203
203
  inFrameScript = null;
204
204
  /** The display objects listening for each frame event, in the order they first listened; a broadcast reaches these. */
205
205
  broadcasts = new Map();
206
+ /** The same sets, for a walk by index that makes no iterator; the map never lets one go. */
207
+ broadcastSets = [];
206
208
  /** The dispatchers listening for ACTIVATE or DEACTIVATE, held weakly. */
207
209
  activation = new Map();
208
210
  /** What flash.display.Stage reports and sets; the player copies the frame rate back each frame. */
209
211
  stageWidth = 0;
210
212
  stageHeight = 0;
211
- /** Live Stage layout is part of the opt-in Context3D installation. */
212
- liveStageLayout = false;
213
213
  stageScaleMode = "showAll";
214
214
  stageAlign = "";
215
215
  /** A script's setting takes precedence over the embedding's defaults. */
@@ -581,14 +581,12 @@ export class Scripting {
581
581
  if (!targets) {
582
582
  targets = new Set();
583
583
  this.broadcasts.set(type, targets);
584
+ this.broadcastSets.push(targets);
584
585
  }
585
586
  return targets;
586
587
  }
587
588
  /** Embedding defaults apply until ActionScript sets the corresponding property. */
588
589
  setStageDefaults(scaleMode, align) {
589
- if (!this.liveStageLayout) {
590
- return;
591
- }
592
590
  if (!this.stageScaleModeSet) {
593
591
  this.stageScaleMode = scaleMode;
594
592
  }
@@ -598,7 +596,7 @@ export class Scripting {
598
596
  }
599
597
  /** The host's visible size in noScale, the authored size in other modes. */
600
598
  resizeStage(width, height) {
601
- if (!this.liveStageLayout || (width === this.stageWidth && height === this.stageHeight)) {
599
+ if (width === this.stageWidth && height === this.stageHeight) {
602
600
  return;
603
601
  }
604
602
  this.stageWidth = width;
@@ -797,9 +795,7 @@ export class Scripting {
797
795
  }
798
796
  }
799
797
  };
800
- for (const orphan of this.lifecycle.orphanRoots()) {
801
- visit(orphan);
802
- }
798
+ this.lifecycle.eachOrphanRoot(visit);
803
799
  visit(root);
804
800
  for (const display of this.lifecycle.fresh) {
805
801
  visit(display);
@@ -16,7 +16,7 @@ export class Halt extends Error {
16
16
  * own check (adl; Ruffle's continue_if_base_clip_exists). One instance,
17
17
  * thrown as a signal and never shown.
18
18
  */
19
- export class BaseRemoved extends Error {
19
+ class BaseRemoved extends Error {
20
20
  name = "Avm1BaseRemoved";
21
21
  }
22
22
  export const BASE_REMOVED = new BaseRemoved("the clip whose code runs was removed");
@@ -43,14 +43,13 @@ export function numberToString(n) {
43
43
  if (Number.isNaN(n)) {
44
44
  return "NaN";
45
45
  }
46
- if (n === Number.POSITIVE_INFINITY) {
47
- return "Infinity";
48
- }
49
- if (n === Number.NEGATIVE_INFINITY) {
50
- return "-Infinity";
51
- }
52
- if (n === 0) {
53
- return "0";
46
+ switch (n) {
47
+ case Number.POSITIVE_INFINITY:
48
+ return "Infinity";
49
+ case Number.NEGATIVE_INFINITY:
50
+ return "-Infinity";
51
+ case 0:
52
+ return "0";
54
53
  }
55
54
  if (n >= -2147483648 && n <= 2147483647 && Number.isInteger(n)) {
56
55
  return String(n);
@@ -13,8 +13,9 @@
13
13
  // the Mozilla Public License, v. 2.0: http://mozilla.org/MPL/2.0/.
14
14
  import { FloatValue } from "./float.js";
15
15
  import { NS_PackageInternal, NS_Public, namespace, publicQname, qname } from "./names.js";
16
- import { bytesOf, fromUtf8, utf8 } from "./natives/bytearray.js";
16
+ import { bytesOf } from "./natives/bytearray.js";
17
17
  import { xmlToXMLString } from "./natives/xml/strings.js";
18
+ import { fromUtf8, utf8 } from "./utf8.js";
18
19
  const kUndefined = 0;
19
20
  const kNull = 1;
20
21
  const kFalse = 2;
@@ -7,9 +7,6 @@ import { NO_CACHE } from "./property-cache.js";
7
7
  /** Namespace kinds, numbered as the compiler's NS_* constants. */
8
8
  export const NS_Public = 0;
9
9
  export const NS_PackageInternal = 1;
10
- export const NS_Protected = 2;
11
- export const NS_Explicit = 3;
12
- export const NS_StaticProtected = 4;
13
10
  export const NS_Private = 5;
14
11
  export class Namespace {
15
12
  kind;
@@ -77,7 +74,6 @@ export const CONSTANT_Multiname = 0x09;
77
74
  export const CONSTANT_MultinameA = 0x0e;
78
75
  export const CONSTANT_MultinameL = 0x1b;
79
76
  export const CONSTANT_MultinameLA = 0x1c;
80
- export const CONSTANT_TypeName = 0x1d;
81
77
  /**
82
78
  * A name as a property lookup uses it: its namespaces, each with the API
83
79
  * version it sees bindings at, and its local name, null for any name.
@@ -2,13 +2,14 @@
2
2
  // DataInput/DataOutput implement them. The buffer keeps avmplus' capacity:
3
3
  // it grows as avmplus' Grower grows it, zeroing what a reallocation adds,
4
4
  // so bytes a shorter length left behind come back when the length grows
5
- // within the capacity, as they do in avmplus. UTF-8 is avmplus' own: an
6
- // invalid byte reads as the character of its value.
5
+ // within the capacity, as they do in avmplus. UTF-8 is avmplus' own
6
+ // (utf8.ts).
7
7
  //
8
- // Translated from avmplus' core/ByteArrayGlue.cpp, core/DataIO.cpp and
9
- // core/UnicodeUtils.cpp, this file is subject to the Mozilla Public
10
- // License, v. 2.0: http://mozilla.org/MPL/2.0/.
8
+ // Translated from avmplus' core/ByteArrayGlue.cpp and core/DataIO.cpp,
9
+ // this file is subject to the Mozilla Public License, v. 2.0:
10
+ // http://mozilla.org/MPL/2.0/.
11
11
  import { CompressedDataError, CompressedDataTooLargeError, deflateCompress, LZMA_HEADER, lzmaByteArrayCompress, lzmaByteArrayUncompress, zlibCompress, zlibUncompress, } from "../../../format/index.js";
12
+ import { fromCodes, fromUtf8, utf8 } from "../utf8.js";
12
13
  import { registerNativeClass } from "./define.js";
13
14
  const kGrowthIncr = 4096;
14
15
  const kHugeGrowthThreshold = 24 * 1024 * 1024;
@@ -527,167 +528,6 @@ export function sharedByteArray(rt, memory) {
527
528
  export function knownSharedByteArray(rt, id) {
528
529
  return sharedObjectsOf(rt).get(id)?.deref();
529
530
  }
530
- /** The host's UTF-8 encoder, which writes a lone surrogate as U+FFFD, as utf8() does. */
531
- const encoder = new TextEncoder();
532
- /**
533
- * Below this length, a string encodes faster here than through
534
- * TextEncoder, whose call costs more than the loop saves (about 90
535
- * characters in V8).
536
- */
537
- const ENCODER_LENGTH = 96;
538
- /**
539
- * As UnicodeUtils::Utf16ToUtf8: a surrogate pair as four bytes, a lone
540
- * surrogate as U+FFFD. avmshell's writeUTFBytes loses characters around a
541
- * lone one instead; this keeps them, and the UTF-8 valid.
542
- */
543
- export function utf8(s) {
544
- if (s.length >= ENCODER_LENGTH) {
545
- return encoder.encode(s);
546
- }
547
- // ASCII, byte for byte.
548
- let ascii = true;
549
- for (let i = 0; i < s.length && ascii; i++) {
550
- ascii = s.charCodeAt(i) < 0x80;
551
- }
552
- if (ascii) {
553
- const out = new Uint8Array(s.length);
554
- for (let i = 0; i < s.length; i++) {
555
- out[i] = s.charCodeAt(i);
556
- }
557
- return out;
558
- }
559
- const out = new Uint8Array(s.length * 3);
560
- let n = 0;
561
- for (let i = 0; i < s.length; i++) {
562
- let ch = s.charCodeAt(i);
563
- if (ch < 0x80) {
564
- out[n++] = ch;
565
- continue;
566
- }
567
- if (ch < 0x800) {
568
- out[n++] = 0xc0 | ((ch >> 6) & 0x1f);
569
- out[n++] = 0x80 | (ch & 0x3f);
570
- continue;
571
- }
572
- if (ch >= 0xd800 && ch <= 0xdbff) {
573
- const ch2 = i + 1 < s.length ? s.charCodeAt(i + 1) : 0;
574
- if (ch2 >= 0xdc00 && ch2 <= 0xdfff) {
575
- i++;
576
- const ucs4 = ((ch - 0xd800) << 10) + (ch2 - 0xdc00) + 0x10000;
577
- out[n++] = 0xf0 | ((ucs4 >> 18) & 0x07);
578
- out[n++] = 0x80 | ((ucs4 >> 12) & 0x3f);
579
- out[n++] = 0x80 | ((ucs4 >> 6) & 0x3f);
580
- out[n++] = 0x80 | (ucs4 & 0x3f);
581
- continue;
582
- }
583
- ch = 0xfffd;
584
- }
585
- else if (ch >= 0xdc00 && ch <= 0xdfff) {
586
- ch = 0xfffd;
587
- }
588
- out[n++] = 0xe0 | ((ch >> 12) & 0x0f);
589
- out[n++] = 0x80 | ((ch >> 6) & 0x3f);
590
- out[n++] = 0x80 | (ch & 0x3f);
591
- }
592
- return out.subarray(0, n);
593
- }
594
- /**
595
- * As UnicodeUtils::Utf8ToUtf16, not strict: a byte that does not start a
596
- * valid sequence is the character of its value, and a four-byte sequence
597
- * may start with 0xF8 to 0xFF, as Flash Player 9 and 10 read them.
598
- */
599
- /** The length from which fromUtf8 first looks for ASCII. */
600
- const ASCII_LENGTH = 16;
601
- export function fromUtf8(bytes) {
602
- const n = bytes.length;
603
- // ASCII, as most text is: its bytes are its characters. Below
604
- // ASCII_LENGTH bytes, a character at a time, until one is not.
605
- if (n < ASCII_LENGTH) {
606
- let s = "";
607
- let k = 0;
608
- for (; k < n && bytes[k] < 0x80; k++) {
609
- s += String.fromCharCode(bytes[k]);
610
- }
611
- if (k === n) {
612
- return s;
613
- }
614
- }
615
- else {
616
- let ascii = 0;
617
- while (ascii < n && bytes[ascii] < 0x80) {
618
- ascii++;
619
- }
620
- if (ascii === n) {
621
- let s = "";
622
- for (let k = 0; k < n; k += 8192) {
623
- s += String.fromCharCode.apply(null, bytes.subarray(k, k + 8192));
624
- }
625
- return s;
626
- }
627
- }
628
- const out = [];
629
- let i = 0;
630
- while (i < n) {
631
- const c = bytes[i];
632
- const left = n - i;
633
- switch (c >> 4) {
634
- case 12:
635
- case 13: {
636
- if (left >= 2 && (bytes[i + 1] & 0xc0) === 0x80) {
637
- const ch = ((c << 6) & 0x7c0) | (bytes[i + 1] & 0x3f);
638
- if (ch >= 0x80) {
639
- out.push(ch);
640
- i += 2;
641
- continue;
642
- }
643
- }
644
- break;
645
- }
646
- case 14: {
647
- if (left >= 3 && (bytes[i + 1] & 0xc0) === 0x80 && (bytes[i + 2] & 0xc0) === 0x80) {
648
- const ch = ((c << 12) & 0xf000) | ((bytes[i + 1] << 6) & 0xfc0) | (bytes[i + 2] & 0x3f);
649
- if (ch >= 0x800) {
650
- out.push(ch);
651
- i += 3;
652
- continue;
653
- }
654
- }
655
- break;
656
- }
657
- case 15: {
658
- if (left >= 4 &&
659
- (bytes[i + 1] & 0xc0) === 0x80 &&
660
- (bytes[i + 2] & 0xc0) === 0x80 &&
661
- (bytes[i + 3] & 0xc0) === 0x80) {
662
- const ch = ((c << 18) & 0x1c0000) |
663
- ((bytes[i + 1] << 12) & 0x3f000) |
664
- ((bytes[i + 2] << 6) & 0xfc0) |
665
- (bytes[i + 3] & 0x3f);
666
- if (ch >= 0x10000) {
667
- out.push((((ch - 0x10000) >> 10) & 0x3ff) + 0xd800, ((ch - 0x10000) & 0x3ff) + 0xdc00);
668
- i += 4;
669
- continue;
670
- }
671
- }
672
- break;
673
- }
674
- default:
675
- break;
676
- }
677
- // Not a sequence: the byte itself.
678
- out.push(c);
679
- i++;
680
- }
681
- return fromCodes(out);
682
- }
683
- /** A string of UTF-16 code units, in chunks, as String.fromCharCode takes only so many arguments. */
684
- function fromCodes(units) {
685
- let s = "";
686
- for (let k = 0; k < units.length; k += 8192) {
687
- s += String.fromCharCode(...units.slice(k, k + 8192));
688
- }
689
- return s;
690
- }
691
531
  /** The bytes up to the first NUL, as avmplus reads a C string. */
692
532
  function toNul(bytes) {
693
533
  const nul = bytes.indexOf(0);
@@ -170,25 +170,25 @@ function variableLookbehind(source) {
170
170
  /** The length of the item at i, which it steps past. */
171
171
  const item = () => {
172
172
  const c = source[i++];
173
- if (c === "(") {
174
- return group();
175
- }
176
- if (c === "^" || c === "$") {
177
- return 0;
178
- }
179
- if (c === "[") {
180
- if (source[i] === "^") {
181
- i++;
182
- }
183
- // A ] first is a literal.
184
- if (source[i] === "]") {
173
+ switch (c) {
174
+ case "(":
175
+ return group();
176
+ case "^":
177
+ case "$":
178
+ return 0;
179
+ case "[":
180
+ if (source[i] === "^") {
181
+ i++;
182
+ }
183
+ // A ] first is a literal.
184
+ if (source[i] === "]") {
185
+ i++;
186
+ }
187
+ while (i < source.length && source[i] !== "]") {
188
+ i += source[i] === "\\" ? 2 : 1;
189
+ }
185
190
  i++;
186
- }
187
- while (i < source.length && source[i] !== "]") {
188
- i += source[i] === "\\" ? 2 : 1;
189
- }
190
- i++;
191
- return 1;
191
+ return 1;
192
192
  }
193
193
  if (c !== "\\") {
194
194
  // A character beyond the BMP is one in PCRE's UTF-8 too.
@@ -265,57 +265,61 @@ function nestedTooDeep(source) {
265
265
  for (let i = 0; i < source.length; i++) {
266
266
  const c = source[i];
267
267
  let item = 2;
268
- if (c === "(") {
269
- const capture = source[i + 1] !== "?" || source.startsWith("(?P<", i);
270
- outer.push(held);
271
- held += previous + (capture ? 5 : 3);
272
- previous = 0;
273
- if (held > WORKSPACE) {
274
- return true;
275
- }
276
- // Past the group's kind: ?: ?= ?! ?<= ?<! ?P<name> or flags.
277
- if (source[i + 1] === "?") {
278
- const end = source.slice(i + 2).search(/[:=!>)]/);
279
- i = end < 0 ? source.length : i + 2 + end;
268
+ switch (c) {
269
+ case "(": {
270
+ const capture = source[i + 1] !== "?" || source.startsWith("(?P<", i);
271
+ outer.push(held);
272
+ held += previous + (capture ? 5 : 3);
273
+ previous = 0;
274
+ if (held > WORKSPACE) {
275
+ return true;
276
+ }
277
+ // Past the group's kind: ?: ?= ?! ?<= ?<! ?P<name> or flags.
278
+ if (source[i + 1] === "?") {
279
+ const end = source.slice(i + 2).search(/[:=!>)]/);
280
+ i = end < 0 ? source.length : i + 2 + end;
281
+ }
282
+ continue;
280
283
  }
281
- continue;
282
- }
283
- if (c === ")") {
284
- held = outer.pop() ?? held;
285
- // The group is the next one's previous item, but what it holds is gone.
286
- previous = 0;
287
- continue;
288
- }
289
- if (c === "|") {
290
- previous = 0;
291
- continue;
292
- }
293
- if (c === "\\") {
294
- i++;
295
- }
296
- else if (c === "[") {
297
- // A class is its opcode and a 32-byte bitmap.
298
- item = 33;
299
- i++;
300
- if (source[i] === "^") {
284
+ case ")":
285
+ held = outer.pop() ?? held;
286
+ // The group is the next one's previous item, but what it holds is gone.
287
+ previous = 0;
288
+ continue;
289
+ case "|":
290
+ previous = 0;
291
+ continue;
292
+ case "\\":
301
293
  i++;
302
- }
303
- // A ] first is a literal.
304
- if (source[i] === "]") {
294
+ break;
295
+ case "[":
296
+ // A class is its opcode and a 32-byte bitmap.
297
+ item = 33;
305
298
  i++;
306
- }
307
- while (i < source.length && source[i] !== "]") {
308
- if (source[i] === "\\") {
299
+ if (source[i] === "^") {
309
300
  i++;
310
301
  }
311
- i++;
312
- }
313
- }
314
- else if (c === "." || c === "^" || c === "$") {
315
- item = 1;
316
- }
317
- else if ("*+?{".includes(c)) {
318
- continue;
302
+ // A ] first is a literal.
303
+ if (source[i] === "]") {
304
+ i++;
305
+ }
306
+ while (i < source.length && source[i] !== "]") {
307
+ if (source[i] === "\\") {
308
+ i++;
309
+ }
310
+ i++;
311
+ }
312
+ break;
313
+ case ".":
314
+ case "^":
315
+ case "$":
316
+ item = 1;
317
+ break;
318
+ case "*":
319
+ case "+":
320
+ case "?":
321
+ case "{":
322
+ continue;
319
323
  }
320
324
  previous = item;
321
325
  if (held + previous > WORKSPACE) {