@sweidos/eidos 2.0.0 → 2.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -160,6 +160,9 @@ const products = resource('/api/products', {
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  strategy?: 'cache-first' | 'stale-while-revalidate' | 'network-first',
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  cacheName?: string, // custom cache bucket
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  maxAge?: number, // TTL in ms — re-fetch after expiry
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+ version?: string | number, // bump when the response shape changes —
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+ // appended to cacheName (e.g. 'eidos-resources-v1-v2')
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+ // so old-shaped cache entries aren't served
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  })
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  await products.fetch() // Promise<Response>
@@ -211,6 +214,13 @@ const createOrder = action(async (payload: OrderPayload, ctx: ActionContext) =>
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  // ctx.idempotencyKey is stable across retries — forward as e.g. an
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  // `Idempotency-Key` header so the server can dedupe replayed writes.
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+
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+ // Module-level helpers (used by the devtools queue inspector, and usable
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+ // directly): cancel/remove a queue item by idempotency key, or reset a
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+ // 'failed' item back to 'pending' for the next replayQueue().
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+ import { cancelByIdempotencyKey, requeueItem } from '@sweidos/eidos'
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+ await cancelByIdempotencyKey(idempotencyKey) // true if cancelled/removed
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+ await requeueItem(queueItemId) // true if it was 'failed'
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  ```
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  ### React hooks
@@ -418,7 +428,7 @@ Panel shows: live queue state · cache entries · SW status · offline simulatio
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  | Offline writes | IndexedDB queue, auto-replay + backoff via `action()` | Background Sync, you wire it | No built-in mutation queue |
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  | Framework support | React, Svelte, Vue, Next.js, React Native, vanilla JS | Framework-agnostic (SW only) | Per-library |
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  | TanStack Query bridge | `@sweidos/eidos/query` adapter | — | Native |
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- | Bundle size (core) | ~6 kB brotli | ~3-6 kB (modular) | ~13 kB |
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+ | Bundle size (core) | ~6.3 kB brotli | ~3-6 kB (modular) | ~13 kB |
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  Not a TanStack Query replacement — `@sweidos/eidos/query` is a thin adapter so
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  you keep TQ's cache/devtools while Eidos owns the offline layer. Workbox is a
package/dist/action.js CHANGED
@@ -1,101 +1,117 @@
1
- import { useEidosStore as f } from "./store.js";
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- import { getSwRegistration as _ } from "./sw-bridge.js";
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- import { idbQueueStorage as A } from "./idb.js";
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- import { _getQueueStorage as S } from "./queue-storage.js";
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- import { broadcastQueueSync as d } from "./queue-sync.js";
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- var m = /* @__PURE__ */ new Map(), k = /* @__PURE__ */ new Map(), Q = /* @__PURE__ */ new Map(), x = /* @__PURE__ */ new Map(), y = /* @__PURE__ */ new Map();
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+ import { useEidosStore as l } from "./store.js";
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+ import { getSwRegistration as A } from "./sw-bridge.js";
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+ import { idbQueueStorage as C } from "./idb.js";
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+ import { _getQueueStorage as _ } from "./queue-storage.js";
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+ import { broadcastQueueSync as u } from "./queue-sync.js";
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+ var w = /* @__PURE__ */ new Map(), R = /* @__PURE__ */ new Map(), Q = /* @__PURE__ */ new Map(), k = /* @__PURE__ */ new Map(), p = /* @__PURE__ */ new Map();
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  function c() {
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- return S() ?? A;
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+ return _() ?? C;
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  }
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- function b() {
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+ function m() {
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  return crypto.randomUUID();
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  }
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- function h(e, t, o) {
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- return e(...t, o);
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+ function v(e, t, n) {
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+ return e(...t, n);
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  }
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- function F(e, t) {
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- const o = t.name || e.name || b(), a = t.namespace ? `${t.namespace}::${o}` : o;
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- if (m.has(a)) throw new Error(`[eidos] duplicate action id "${a}" — an action with this id is already registered. Pass a unique config.name or config.namespace.`);
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- m.set(a, e), x.set(a, t), t.onRollback && k.set(a, t.onRollback), t.conflict && Q.set(a, t.conflict);
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- const r = async (...n) => {
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- const { isOnline: s } = f.getState(), u = b();
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- let p;
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+ function B(e, t) {
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+ const n = t.name || e.name || m(), a = t.namespace ? `${t.namespace}::${n}` : n;
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+ if (w.has(a)) throw new Error(`[eidos] duplicate action id "${a}" — an action with this id is already registered. Pass a unique config.name or config.namespace.`);
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+ w.set(a, e), k.set(a, t), t.onRollback && R.set(a, t.onRollback), t.conflict && Q.set(a, t.conflict);
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+ const i = async (...r) => {
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+ const { isOnline: o } = l.getState(), s = m();
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+ let b;
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  if (t.cancellable) {
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- const l = new AbortController();
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- y.set(u, l), p = l.signal;
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+ const d = new AbortController();
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+ p.set(s, d), b = d.signal;
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  }
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- const w = {
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- idempotencyKey: u,
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+ const y = {
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+ idempotencyKey: s,
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  attempt: 0,
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- signal: p
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+ signal: b
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  };
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- t.onOptimistic?.(...n, w);
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+ t.onOptimistic?.(...r, y);
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  try {
34
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  if (t.reliability === "neverLose") {
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- if (!s) return R(a, a, n, t, u);
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+ if (!o) return h(a, a, r, t, s);
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  try {
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- return await h(e, n, w);
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- } catch (l) {
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- if (C(l)) throw l;
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- return R(a, a, n, t, u);
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+ return await v(e, r, y);
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+ } catch (d) {
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+ if (x(d)) throw d;
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+ return h(a, a, r, t, s);
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  }
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  }
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  try {
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- return await h(e, n, w);
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- } catch (l) {
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- throw t.onRollback?.(...n, w), l;
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+ return await v(e, r, y);
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+ } catch (d) {
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+ throw t.onRollback?.(...r, y), d;
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  }
48
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  } finally {
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- t.cancellable && y.delete(u);
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+ t.cancellable && p.delete(s);
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50
  }
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- }, i = async (n) => {
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- const s = y.get(n);
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- if (s)
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- return s.abort(), !0;
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- const u = (await c().getAll()).find((p) => p.idempotencyKey === n && p.status === "pending");
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- return u ? (f.getState().removeQueueItem(u.id), d({
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- type: "remove",
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- id: u.id
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- }), await c().remove(u.id), !0) : !1;
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  };
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- return Object.defineProperty(r, "id", {
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+ return Object.defineProperty(i, "id", {
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  value: a,
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  writable: !1
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- }), Object.defineProperty(r, "config", {
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+ }), Object.defineProperty(i, "config", {
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  value: t,
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  writable: !1
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- }), Object.defineProperty(r, "cancel", {
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- value: i,
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+ }), Object.defineProperty(i, "cancel", {
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+ value: S,
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  writable: !1
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- }), r;
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+ }), i;
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+ }
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+ async function S(e) {
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+ const t = p.get(e);
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+ if (t)
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+ return t.abort(), !0;
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+ const n = (await c().getAll()).find((a) => a.idempotencyKey === e && a.status === "pending");
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+ return n ? (l.getState().removeQueueItem(n.id), u({
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+ type: "remove",
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+ id: n.id
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+ }), await c().remove(n.id), !0) : !1;
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+ }
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+ async function F(e) {
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+ const t = (await c().getAll()).find((a) => a.id === e);
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+ if (!t || t.status !== "failed") return !1;
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+ const n = {
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+ status: "pending",
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+ error: void 0,
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+ nextRetryAt: void 0,
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+ retryCount: 0
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+ };
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+ return l.getState().updateQueueItem(e, n), u({
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+ type: "update",
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+ id: e,
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+ update: n
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+ }), await c().update(e, n), !0;
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  }
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- async function R(e, t, o, a, r) {
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- const i = b(), n = {
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+ async function h(e, t, n, a, i) {
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+ const r = m(), o = {
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  schemaVersion: 2,
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- id: i,
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+ id: r,
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  actionId: e,
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  actionName: t,
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- idempotencyKey: r,
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- args: o,
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+ idempotencyKey: i,
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+ args: n,
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  queuedAt: Date.now(),
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  retryCount: 0,
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  maxRetries: a.maxRetries ?? 3,
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  status: "pending",
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  priority: a.priority ?? "normal"
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  };
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- await c().add(n), f.getState().addQueueItem(n);
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+ await c().add(o), l.getState().addQueueItem(o);
87
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  try {
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- const s = _();
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+ const s = A();
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  s && "sync" in s && await s.sync.register("eidos-queue-replay");
90
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  } catch {
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  }
92
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  return {
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109
  queued: !0,
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- id: i,
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+ id: r,
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  message: `"${t}" queued — will execute when online`
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  };
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  }
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- function C(e) {
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+ function x(e) {
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  return e instanceof DOMException && e.name === "AbortError";
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  }
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  function K(e) {
@@ -109,7 +125,7 @@ function K(e) {
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  function M(e) {
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  return Math.min(2e3 * 2 ** e, 3e5) * (0.8 + Math.random() * 0.4);
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  }
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- function g() {
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+ function f() {
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  return {
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  attempted: 0,
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  succeeded: 0,
@@ -120,171 +136,173 @@ function g() {
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  cancelled: 0
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  };
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  }
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- var v = !1, O = "eidos-queue-replay";
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+ var g = !1, q = "eidos-queue-replay";
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  async function V() {
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- const e = f.getState();
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- if (!e.isOnline) return g();
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- if (typeof navigator < "u" && navigator.locks) return navigator.locks.request(O, { ifAvailable: !0 }, async (t) => t ? I(e) : g());
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- if (v) return g();
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- v = !0;
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+ const e = l.getState();
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+ if (!e.isOnline) return f();
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+ if (typeof navigator < "u" && navigator.locks) return navigator.locks.request(q, { ifAvailable: !0 }, async (t) => t ? I(e) : f());
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+ if (g) return f();
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+ g = !0;
130
146
  try {
131
147
  return await I(e);
132
148
  } finally {
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- v = !1;
149
+ g = !1;
134
150
  }
135
151
  }
136
- async function q(e, t) {
137
- const o = Date.now();
152
+ async function O(e, t) {
153
+ const n = Date.now();
138
154
  t.updateQueueItem(e.id, {
139
155
  status: "succeeded",
140
- completedAt: o
141
- }), d({
156
+ completedAt: n
157
+ }), u({
142
158
  type: "update",
143
159
  id: e.id,
144
160
  update: {
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161
  status: "succeeded",
146
- completedAt: o
162
+ completedAt: n
147
163
  }
148
164
  }), await c().update(e.id, {
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165
  status: "succeeded",
150
- completedAt: o
166
+ completedAt: n
151
167
  }), setTimeout(() => {
152
- t.removeQueueItem(e.id), d({
168
+ t.removeQueueItem(e.id), u({
153
169
  type: "remove",
154
170
  id: e.id
155
171
  }), c().remove(e.id);
156
172
  }, 3e3);
157
173
  }
158
- async function E(e, t, o) {
174
+ async function E(e, t, n) {
159
175
  const a = Q.get(e.actionId);
160
- let r;
176
+ let i;
161
177
  if (a) switch (a.strategy) {
162
178
  case "serverWins":
163
- r = "skip";
179
+ i = "skip";
164
180
  break;
165
181
  case "clientWins":
166
- r = "retry";
182
+ i = "retry";
167
183
  break;
168
184
  case "merge":
169
185
  case "custom": {
170
- const i = {
171
- error: o,
186
+ const r = {
187
+ error: n,
172
188
  args: e.args,
173
189
  attempt: e.retryCount,
174
190
  idempotencyKey: e.idempotencyKey
175
191
  };
176
- r = a.resolve?.(i) ?? "retry";
192
+ i = a.resolve?.(r) ?? "retry";
177
193
  break;
178
194
  }
179
195
  }
180
- if (r === "skip")
181
- return t.removeQueueItem(e.id), d({
196
+ if (i === "skip")
197
+ return t.removeQueueItem(e.id), u({
182
198
  type: "remove",
183
199
  id: e.id
184
200
  }), await c().remove(e.id), "conflicted";
185
- r && typeof r == "object" && (e.args = r.resolved, t.updateQueueItem(e.id, { args: r.resolved }), d({
201
+ i && typeof i == "object" && (e.args = i.resolved, t.updateQueueItem(e.id, { args: i.resolved }), u({
186
202
  type: "update",
187
203
  id: e.id,
188
- update: { args: r.resolved }
189
- }), await c().update(e.id, { args: r.resolved }));
204
+ update: { args: i.resolved }
205
+ }), await c().update(e.id, { args: i.resolved }));
190
206
  }
191
- async function P(e, t, o) {
207
+ async function P(e, t, n) {
192
208
  const a = e.retryCount + 1;
193
209
  if (a >= e.maxRetries) {
194
- const i = {
210
+ const r = {
195
211
  status: "failed",
196
- error: String(o),
212
+ error: String(n),
197
213
  retryCount: a
198
214
  };
199
- t.updateQueueItem(e.id, i), d({
215
+ t.updateQueueItem(e.id, r), u({
200
216
  type: "update",
201
217
  id: e.id,
202
- update: i
203
- }), await c().update(e.id, i);
204
- const n = {
218
+ update: r
219
+ }), await c().update(e.id, r);
220
+ const o = {
205
221
  idempotencyKey: e.idempotencyKey,
206
222
  attempt: a
207
223
  };
208
- return k.get(e.actionId)?.(...e.args, n), "failed";
224
+ return R.get(e.actionId)?.(...e.args, o), "failed";
209
225
  }
210
- const r = {
226
+ const i = {
211
227
  status: "pending",
212
228
  retryCount: a,
213
229
  nextRetryAt: Date.now() + M(a)
214
230
  };
215
- return t.updateQueueItem(e.id, r), d({
231
+ return t.updateQueueItem(e.id, i), u({
216
232
  type: "update",
217
233
  id: e.id,
218
- update: r
219
- }), await c().update(e.id, r), "retrying";
234
+ update: i
235
+ }), await c().update(e.id, i), "retrying";
220
236
  }
221
237
  async function D(e, t) {
222
- const o = m.get(e.actionId);
223
- if (!o) return "skipped";
224
- const a = x.get(e.actionId)?.cancellable;
225
- let r;
238
+ const n = w.get(e.actionId);
239
+ if (!n) return "skipped";
240
+ const a = k.get(e.actionId)?.cancellable;
241
+ let i;
226
242
  if (a) {
227
- const n = new AbortController();
228
- y.set(e.idempotencyKey, n), r = n.signal;
243
+ const o = new AbortController();
244
+ p.set(e.idempotencyKey, o), i = o.signal;
229
245
  }
230
- const i = {
246
+ const r = {
231
247
  idempotencyKey: e.idempotencyKey,
232
248
  attempt: e.retryCount,
233
- signal: r
249
+ signal: i
234
250
  };
235
251
  try {
236
- return await h(o, e.args, i), await q(e, t), "succeeded";
237
- } catch (n) {
238
- if (C(n))
239
- return t.removeQueueItem(e.id), d({
252
+ return await v(n, e.args, r), await O(e, t), "succeeded";
253
+ } catch (o) {
254
+ if (x(o))
255
+ return t.removeQueueItem(e.id), u({
240
256
  type: "remove",
241
257
  id: e.id
242
258
  }), await c().remove(e.id), "cancelled";
243
- if (K(n)) {
244
- const s = await E(e, t, n);
259
+ if (K(o)) {
260
+ const s = await E(e, t, o);
245
261
  if (s) return s;
246
262
  }
247
- return P(e, t, n);
263
+ return P(e, t, o);
248
264
  } finally {
249
- a && y.delete(e.idempotencyKey);
265
+ a && p.delete(e.idempotencyKey);
250
266
  }
251
267
  }
252
- async function j(e, t, o) {
268
+ async function j(e, t, n) {
253
269
  if (e.length === 0) return;
254
- const a = e.filter((i) => m.has(i.actionId));
255
- if (o.skipped += e.length - a.length, a.length > 0) {
256
- const i = a.map((n) => ({
257
- id: n.id,
270
+ const a = e.filter((r) => w.has(r.actionId));
271
+ if (n.skipped += e.length - a.length, a.length > 0) {
272
+ const r = a.map((o) => ({
273
+ id: o.id,
258
274
  update: { status: "replaying" }
259
275
  }));
260
- t.batchUpdateQueueItems(i), d({
276
+ t.batchUpdateQueueItems(r), u({
261
277
  type: "batchUpdate",
262
- updates: i
278
+ updates: r
263
279
  });
264
- for (const n of a) c().update(n.id, { status: "replaying" });
280
+ for (const o of a) c().update(o.id, { status: "replaying" });
265
281
  }
266
- const r = await Promise.allSettled(a.map((i) => D(i, t)));
267
- for (const i of r) {
268
- const n = i.status === "fulfilled" ? i.value : "failed";
269
- n === "skipped" ? o.skipped++ : n === "conflicted" ? o.conflicted++ : n === "cancelled" ? o.cancelled++ : (o.attempted++, o[n]++);
282
+ const i = await Promise.allSettled(a.map((r) => D(r, t)));
283
+ for (const r of i) {
284
+ const o = r.status === "fulfilled" ? r.value : "failed";
285
+ o === "skipped" ? n.skipped++ : o === "conflicted" ? n.conflicted++ : o === "cancelled" ? n.cancelled++ : (n.attempted++, n[o]++);
270
286
  }
271
287
  }
272
288
  async function I(e) {
273
- const t = await c().getPending(), o = Date.now(), a = t.filter((i) => i.retryCount < i.maxRetries && (!i.nextRetryAt || i.nextRetryAt <= o)), r = g();
274
- for (const i of [
289
+ const t = await c().getPending(), n = Date.now(), a = t.filter((r) => r.retryCount < r.maxRetries && (!r.nextRetryAt || r.nextRetryAt <= n)), i = f();
290
+ for (const r of [
275
291
  "high",
276
292
  "normal",
277
293
  "low"
278
- ]) await j(a.filter((n) => (n.priority ?? "normal") === i), e, r);
279
- return r;
294
+ ]) await j(a.filter((o) => (o.priority ?? "normal") === r), e, i);
295
+ return i;
280
296
  }
281
297
  async function Y() {
282
- await c().clear(), f.getState().hydrateQueue([]);
298
+ await c().clear(), l.getState().hydrateQueue([]);
283
299
  }
284
300
  export {
285
- F as action,
301
+ B as action,
302
+ S as cancelByIdempotencyKey,
286
303
  Y as clearQueue,
287
- V as replayQueue
304
+ V as replayQueue,
305
+ F as requeueItem
288
306
  };
289
307
 
290
308
  //# sourceMappingURL=action.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"action.js","names":[],"sources":["../src/action.ts"],"sourcesContent":["import { useEidosStore } from './store';\nimport { getSwRegistration } from './sw-bridge';\nimport { idbQueueStorage } from './idb';\nimport { _getQueueStorage } from './queue-storage';\nimport { broadcastQueueSync } from './queue-sync';\nimport type { QueueStorage } from './queue-storage';\nimport { CURRENT_QUEUE_SCHEMA_VERSION } from './types';\nimport type {\n ActionConfig,\n ActionContext,\n ActionHandle,\n ActionFn,\n ActionQueueItem,\n ConflictConfig,\n ConflictContext,\n ConflictResolution,\n QueuedResult,\n ReplayResult,\n} from './types';\n\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nconst _actionRegistry = new Map<string, ActionFn<any[], any>>();\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nconst _rollbackRegistry = new Map<string, (...args: any[]) => void>();\nconst _conflictConfigRegistry = new Map<string, ConflictConfig>();\nconst _configRegistry = new Map<string, ActionConfig>();\n\n// In-flight AbortControllers for `cancellable` actions, keyed by idempotencyKey.\n// Populated for direct calls and replays alike; removed once the call settles.\nconst _inflightControllers = new Map<string, AbortController>();\n\nfunction qs(): QueueStorage {\n // idbQueueStorage is the default browser fallback when no custom storage is set.\n return _getQueueStorage() ?? idbQueueStorage;\n}\n\nfunction uid() {\n return crypto.randomUUID();\n}\n\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nfunction callWithContext<TArgs extends any[], TReturn>(\n fn: ActionFn<TArgs, TReturn>,\n args: TArgs,\n ctx: ActionContext,\n): Promise<TReturn> {\n return fn(...args, ctx);\n}\n\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nexport function action<TArgs extends any[], TReturn>(\n fn: ActionFn<TArgs, TReturn>,\n config: ActionConfig<TArgs>,\n): ActionHandle<TArgs, TReturn> {\n // || not ?? — fn.name can be '' (anonymous arrow fn) which ?? treats as a\n // valid value, causing all anonymous actions to share actionId ''.\n const baseId = config.name || fn.name || uid();\n const actionId = config.namespace ? `${config.namespace}::${baseId}` : baseId;\n\n if (import.meta.env.DEV && config.reliability === 'neverLose' && !config.name && !fn.name) {\n console.warn(\n `[eidos] action() registered with neverLose but no stable name was found (fn.name=\"${fn.name}\"). Pass config.name so queued items survive a page reload and can be replayed.`,\n );\n }\n\n if (_actionRegistry.has(actionId)) {\n throw new Error(\n `[eidos] duplicate action id \"${actionId}\" — an action with this id is already registered. Pass a unique config.name or config.namespace.`,\n );\n }\n\n // Registering here means the function is available for replay after\n // the user refreshes the page (actions are defined at module scope).\n _actionRegistry.set(actionId, fn as ActionFn<unknown[], unknown>);\n _configRegistry.set(actionId, config as ActionConfig);\n\n if (config.onRollback) {\n _rollbackRegistry.set(actionId, config.onRollback);\n }\n\n if (config.conflict) {\n if (\n import.meta.env.DEV &&\n (config.conflict.strategy === 'merge' || config.conflict.strategy === 'custom') &&\n !config.conflict.resolve\n ) {\n console.error(\n `[eidos] action \"${actionId}\" has conflict.strategy \"${config.conflict.strategy}\" but no resolve() — items will retry indefinitely on 4xx.`,\n );\n }\n _conflictConfigRegistry.set(actionId, config.conflict);\n }\n\n const wrapped = async (...args: TArgs): Promise<TReturn | QueuedResult> => {\n const { isOnline } = useEidosStore.getState();\n\n // Generated for every invocation — reused across every retry/replay of a\n // neverLose item, and used to key handle.cancel() for in-flight cancellable calls.\n const idempotencyKey = uid();\n\n let signal: AbortSignal | undefined;\n if (config.cancellable) {\n const controller = new AbortController();\n _inflightControllers.set(idempotencyKey, controller);\n signal = controller.signal;\n }\n\n const ctx: ActionContext = { idempotencyKey, attempt: 0, signal };\n\n config.onOptimistic?.(...args, ctx);\n\n try {\n if (config.reliability === 'neverLose') {\n if (!isOnline) {\n return persistAndQueue(actionId, actionId, args, config, idempotencyKey);\n }\n // Online + neverLose: execute, queue on failure\n try {\n return await callWithContext(fn, args, ctx);\n } catch (err) {\n if (isAbortError(err)) throw err;\n return persistAndQueue(actionId, actionId, args, config, idempotencyKey);\n }\n }\n\n // best-effort: execute directly, rollback on failure\n try {\n return await callWithContext(fn, args, ctx);\n } catch (err) {\n config.onRollback?.(...args, ctx);\n throw err;\n }\n } finally {\n if (config.cancellable) _inflightControllers.delete(idempotencyKey);\n }\n };\n\n const cancel = async (idempotencyKey: string): Promise<boolean> => {\n const controller = _inflightControllers.get(idempotencyKey);\n if (controller) {\n controller.abort();\n return true;\n }\n\n // Not in flight — check for a not-yet-replayed queued item with this key.\n const items = await qs().getAll();\n const item = items.find((i) => i.idempotencyKey === idempotencyKey && i.status === 'pending');\n if (!item) return false;\n\n useEidosStore.getState().removeQueueItem(item.id);\n broadcastQueueSync({ type: 'remove', id: item.id });\n await qs().remove(item.id);\n return true;\n };\n\n Object.defineProperty(wrapped, 'id', { value: actionId, writable: false });\n Object.defineProperty(wrapped, 'config', { value: config, writable: false });\n Object.defineProperty(wrapped, 'cancel', { value: cancel, writable: false });\n\n return wrapped as unknown as ActionHandle<TArgs, TReturn>;\n}\n\nfunction isJsonSerializable(value: unknown): boolean {\n try {\n JSON.stringify(value);\n return true;\n } catch {\n return false;\n }\n}\n\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nasync function persistAndQueue<TArgs extends any[]>(\n actionId: string,\n actionName: string,\n args: TArgs,\n config: ActionConfig<TArgs>,\n idempotencyKey: string,\n): Promise<QueuedResult> {\n if (import.meta.env.DEV && !isJsonSerializable(args)) {\n console.warn(\n `[eidos] action \"${actionName}\" queued with non-JSON-serializable args. These args will be lost after a page reload. Use plain JSON values for neverLose actions.`,\n args,\n );\n }\n\n const id = uid();\n const item: ActionQueueItem = {\n schemaVersion: CURRENT_QUEUE_SCHEMA_VERSION,\n id,\n actionId,\n actionName,\n idempotencyKey,\n args,\n queuedAt: Date.now(),\n retryCount: 0,\n maxRetries: config.maxRetries ?? 3,\n status: 'pending',\n priority: config.priority ?? 'normal',\n };\n\n await qs().add(item);\n useEidosStore.getState().addQueueItem(item);\n\n // Register Background Sync tag so the browser can wake up open clients\n // when connectivity returns, even if the user navigated away briefly.\n // Graceful no-op when Background Sync is unsupported.\n try {\n const reg = getSwRegistration();\n if (reg && 'sync' in reg) {\n await (reg as unknown as { sync: { register(tag: string): Promise<void> } }).sync.register(\n 'eidos-queue-replay',\n );\n }\n } catch {\n // Background Sync not available — online-event replay remains the fallback\n }\n\n return {\n queued: true,\n id,\n message: `\"${actionName}\" queued — will execute when online`,\n };\n}\n\nfunction isAbortError(err: unknown): boolean {\n return err instanceof DOMException && err.name === 'AbortError';\n}\n\nfunction isClientError(err: unknown): boolean {\n if (err instanceof Response) return err.status >= 400 && err.status < 500;\n if (typeof err === 'object' && err !== null) {\n const s = (err as Record<string, unknown>).status;\n if (typeof s === 'number') return s >= 400 && s < 500;\n }\n return false;\n}\n\n// Base delay 2s, doubles per retry, capped at 5 minutes, ±20% jitter\nfunction backoffMs(retryCount: number): number {\n const base = Math.min(2000 * 2 ** retryCount, 300_000);\n return base * (0.8 + Math.random() * 0.4);\n}\n\nfunction emptyReplayResult(): ReplayResult {\n return {\n attempted: 0,\n succeeded: 0,\n failed: 0,\n retrying: 0,\n skipped: 0,\n conflicted: 0,\n cancelled: 0,\n };\n}\n\nlet _replaying = false;\nconst REPLAY_LOCK_NAME = 'eidos-queue-replay';\n\nexport async function replayQueue(): Promise<ReplayResult> {\n const store = useEidosStore.getState();\n if (!store.isOnline) return emptyReplayResult();\n\n // Web Locks coordinate replay across tabs sharing the same IndexedDB queue —\n // only the lock holder replays; other tabs no-op rather than re-executing\n // the same queued actions in parallel.\n if (typeof navigator !== 'undefined' && navigator.locks) {\n return navigator.locks.request(REPLAY_LOCK_NAME, { ifAvailable: true }, async (lock) => {\n if (!lock) return emptyReplayResult();\n return _doReplayQueue(store);\n });\n }\n\n // Fallback for environments without the Web Locks API (older Safari, React\n // Native, test runners) — guards against concurrent replay within this tab only.\n if (_replaying) return emptyReplayResult();\n _replaying = true;\n try {\n return await _doReplayQueue(store);\n } finally {\n _replaying = false;\n }\n}\n\ntype ItemOutcome = 'succeeded' | 'failed' | 'retrying' | 'skipped' | 'conflicted' | 'cancelled';\n\nasync function _markSucceeded(\n item: ActionQueueItem,\n store: ReturnType<typeof useEidosStore.getState>,\n): Promise<void> {\n const completedAt = Date.now();\n store.updateQueueItem(item.id, { status: 'succeeded', completedAt });\n broadcastQueueSync({ type: 'update', id: item.id, update: { status: 'succeeded', completedAt } });\n await qs().update(item.id, { status: 'succeeded', completedAt });\n\n // Remove from queue after a short delay so UI can show the success state briefly\n setTimeout(() => {\n store.removeQueueItem(item.id);\n broadcastQueueSync({ type: 'remove', id: item.id });\n qs().remove(item.id);\n }, 3000);\n}\n\n/**\n * Resolves a 4xx error against the action's conflict strategy.\n * Returns 'conflicted' if the item was dropped, undefined if normal\n * retry/fail logic should run (possibly with `item.args` rewritten by `merge`).\n */\nasync function _resolveConflict(\n item: ActionQueueItem,\n store: ReturnType<typeof useEidosStore.getState>,\n err: unknown,\n): Promise<ItemOutcome | undefined> {\n const conflictConfig = _conflictConfigRegistry.get(item.actionId);\n let resolution: ConflictResolution | undefined;\n\n if (conflictConfig) {\n switch (conflictConfig.strategy) {\n case 'serverWins':\n resolution = 'skip';\n break;\n case 'clientWins':\n resolution = 'retry';\n break;\n case 'merge':\n case 'custom': {\n const ctx: ConflictContext = {\n error: err,\n args: item.args as unknown[],\n attempt: item.retryCount,\n idempotencyKey: item.idempotencyKey,\n };\n resolution = conflictConfig.resolve?.(ctx) ?? 'retry';\n break;\n }\n }\n }\n\n if (resolution === 'skip') {\n store.removeQueueItem(item.id);\n broadcastQueueSync({ type: 'remove', id: item.id });\n await qs().remove(item.id);\n return 'conflicted';\n }\n if (resolution && typeof resolution === 'object') {\n item.args = resolution.resolved;\n store.updateQueueItem(item.id, { args: resolution.resolved });\n broadcastQueueSync({ type: 'update', id: item.id, update: { args: resolution.resolved } });\n await qs().update(item.id, { args: resolution.resolved });\n }\n // 'retry' (or merged args) falls through to normal retry/fail logic\n return undefined;\n}\n\nasync function _scheduleRetryOrFail(\n item: ActionQueueItem,\n store: ReturnType<typeof useEidosStore.getState>,\n err: unknown,\n): Promise<ItemOutcome> {\n const retryCount = item.retryCount + 1;\n if (retryCount >= item.maxRetries) {\n const update = { status: 'failed' as const, error: String(err), retryCount };\n store.updateQueueItem(item.id, update);\n broadcastQueueSync({ type: 'update', id: item.id, update });\n await qs().update(item.id, update);\n const ctx: ActionContext = { idempotencyKey: item.idempotencyKey, attempt: retryCount };\n _rollbackRegistry.get(item.actionId)?.(...(item.args as unknown[]), ctx);\n return 'failed';\n }\n\n const nextRetryAt = Date.now() + backoffMs(retryCount);\n const update = { status: 'pending' as const, retryCount, nextRetryAt };\n store.updateQueueItem(item.id, update);\n broadcastQueueSync({ type: 'update', id: item.id, update });\n await qs().update(item.id, update);\n return 'retrying';\n}\n\nasync function _replayItem(\n item: ActionQueueItem,\n store: ReturnType<typeof useEidosStore.getState>,\n): Promise<ItemOutcome> {\n const fn = _actionRegistry.get(item.actionId);\n if (!fn) return 'skipped';\n\n const cancellable = _configRegistry.get(item.actionId)?.cancellable;\n let signal: AbortSignal | undefined;\n if (cancellable) {\n const controller = new AbortController();\n _inflightControllers.set(item.idempotencyKey, controller);\n signal = controller.signal;\n }\n\n const ctx: ActionContext = {\n idempotencyKey: item.idempotencyKey,\n attempt: item.retryCount,\n signal,\n };\n\n try {\n await callWithContext(fn, item.args as unknown[], ctx);\n await _markSucceeded(item, store);\n return 'succeeded';\n } catch (err) {\n // Cancelled via handle.cancel(idempotencyKey) — drop the item, no rollback/retry.\n if (isAbortError(err)) {\n store.removeQueueItem(item.id);\n broadcastQueueSync({ type: 'remove', id: item.id });\n await qs().remove(item.id);\n return 'cancelled';\n }\n\n // 4xx: give the conflict strategy a chance to decide before normal retry/fail logic\n if (isClientError(err)) {\n const outcome = await _resolveConflict(item, store, err);\n if (outcome) return outcome;\n }\n\n return _scheduleRetryOrFail(item, store, err);\n } finally {\n if (cancellable) _inflightControllers.delete(item.idempotencyKey);\n }\n}\n\nasync function _replayTier(\n items: ActionQueueItem[],\n store: ReturnType<typeof useEidosStore.getState>,\n result: ReplayResult,\n): Promise<void> {\n if (items.length === 0) return;\n\n // Batch 'replaying' status update — N items → 1 store notify.\n // IDB write is fire-and-forget: on reload items stay 'pending', safe to re-replay.\n const replayable = items.filter((item) => _actionRegistry.has(item.actionId));\n result.skipped += items.length - replayable.length;\n\n if (replayable.length > 0) {\n const updates = replayable.map((item) => ({\n id: item.id,\n update: { status: 'replaying' as const },\n }));\n store.batchUpdateQueueItems(updates);\n broadcastQueueSync({ type: 'batchUpdate', updates });\n for (const item of replayable) {\n qs().update(item.id, { status: 'replaying' });\n }\n }\n\n const outcomes = await Promise.allSettled(replayable.map((item) => _replayItem(item, store)));\n\n for (const o of outcomes) {\n const outcome = o.status === 'fulfilled' ? o.value : 'failed';\n if (outcome === 'skipped') {\n result.skipped++;\n } else if (outcome === 'conflicted') {\n result.conflicted++;\n } else if (outcome === 'cancelled') {\n result.cancelled++;\n } else {\n result.attempted++;\n result[outcome]++;\n }\n }\n}\n\nasync function _doReplayQueue(\n store: ReturnType<typeof useEidosStore.getState>,\n): Promise<ReplayResult> {\n const candidates = await qs().getPending();\n const now = Date.now();\n // getPending() includes 'failed' items (for UI/queue-stats visibility), but\n // items that already exhausted maxRetries must not be auto-replayed again —\n // otherwise every reconnect re-executes the action and re-fires onRollback.\n // Those items stay 'failed' until the host app explicitly clears/re-queues them.\n const pending = candidates.filter(\n (item) => item.retryCount < item.maxRetries && (!item.nextRetryAt || item.nextRetryAt <= now),\n );\n\n const result: ReplayResult = emptyReplayResult();\n\n // Process tiers sequentially: high items complete before normal, normal before low.\n // Within each tier items run in parallel via Promise.allSettled.\n for (const tier of ['high', 'normal', 'low'] as const) {\n const tierItems = pending.filter((item) => (item.priority ?? 'normal') === tier);\n await _replayTier(tierItems, store, result);\n }\n\n return result;\n}\n\n/** Remove all items from the action queue (storage + in-memory store). */\nexport async function clearQueue(): Promise<void> {\n await qs().clear();\n 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