@supersoniks/concorde 4.9.96 → 4.9.98-visual-stack.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +34 -17
- package/build-infos.json +1 -1
- package/concorde-3d.bundle.js +3911 -0
- package/concorde-3d.es.js +32651 -0
- package/concorde-core.bundle.js +147 -147
- package/concorde-core.es.js +4375 -4282
- package/concorde-hugging-face-infer.bundle.js +32 -0
- package/concorde-hugging-face-infer.es.js +2952 -0
- package/concorde-shader.bundle.js +105 -0
- package/concorde-shader.es.js +8127 -0
- package/concorde-webgpu.bundle.js +296 -0
- package/concorde-webgpu.es.js +8361 -0
- package/dist/concorde-3d.bundle.js +3911 -0
- package/dist/concorde-3d.es.js +32651 -0
- package/dist/concorde-core.bundle.js +147 -147
- package/dist/concorde-core.es.js +4375 -4282
- package/dist/concorde-hugging-face-infer.bundle.js +32 -0
- package/dist/concorde-hugging-face-infer.es.js +2952 -0
- package/dist/concorde-shader.bundle.js +105 -0
- package/dist/concorde-shader.es.js +8127 -0
- package/dist/concorde-webgpu.bundle.js +296 -0
- package/dist/concorde-webgpu.es.js +8361 -0
- package/dist/docs/hf-samples/beach.jpg +0 -0
- package/dist/docs/hf-samples/cats.jpg +0 -0
- package/dist/docs/hf-samples/corgi.jpg +0 -0
- package/dist/docs/hf-samples/portrait.jpg +0 -0
- package/dist/docs/hf-samples/scene.jpg +0 -0
- package/dist/docs/hf-samples/singer.jpg +0 -0
- package/dist/docs/shader-samples/color.jpg +0 -0
- package/dist/docs/shader-samples/depth.png +0 -0
- package/dist/docs/shader-samples/impact.jpg +0 -0
- package/dist/docs/shader-samples/video.webm +0 -0
- package/dist/js/addons/3d.js +6 -0
- package/dist/js/addons/3d.js.map +1 -0
- package/dist/js/addons/hugging-face-infer.js +8 -0
- package/dist/js/addons/hugging-face-infer.js.map +1 -0
- package/dist/js/addons/shader.js +6 -0
- package/dist/js/addons/shader.js.map +1 -0
- package/dist/js/addons/webgpu.js +7 -0
- package/dist/js/addons/webgpu.js.map +1 -0
- package/dist/js/components.js +12 -0
- package/dist/js/components.js.map +1 -0
- package/dist/js/concorde-loaded.js +5 -0
- package/dist/js/concorde-loaded.js.map +1 -0
- package/dist/js/core/_types/endpoint.js +5 -0
- package/dist/js/core/_types/endpoint.js.map +1 -0
- package/dist/js/core/_types/key.js +2 -0
- package/dist/js/core/_types/key.js.map +1 -0
- package/dist/js/core/_types/types.js +3 -0
- package/dist/js/core/_types/types.js.map +1 -0
- package/dist/js/core/components/functional/3d/3d.js +161 -0
- package/dist/js/core/components/functional/3d/3d.js.map +1 -0
- package/dist/js/core/components/functional/3d/asset.js +20 -0
- package/dist/js/core/components/functional/3d/asset.js.map +1 -0
- package/dist/js/core/components/functional/3d/boot.js +47 -0
- package/dist/js/core/components/functional/3d/boot.js.map +1 -0
- package/dist/js/core/components/functional/3d/constants.js +90 -0
- package/dist/js/core/components/functional/3d/constants.js.map +1 -0
- package/dist/js/core/components/functional/3d/demo-content.js +38 -0
- package/dist/js/core/components/functional/3d/demo-content.js.map +1 -0
- package/dist/js/core/components/functional/3d/ensure.js +73 -0
- package/dist/js/core/components/functional/3d/ensure.js.map +1 -0
- package/dist/js/core/components/functional/3d/form-bind.js +25 -0
- package/dist/js/core/components/functional/3d/form-bind.js.map +1 -0
- package/dist/js/core/components/functional/3d/form-fields.js +76 -0
- package/dist/js/core/components/functional/3d/form-fields.js.map +1 -0
- package/dist/js/core/components/functional/3d/form-params.js +67 -0
- package/dist/js/core/components/functional/3d/form-params.js.map +1 -0
- package/dist/js/core/components/functional/3d/frame-capture.js +108 -0
- package/dist/js/core/components/functional/3d/frame-capture.js.map +1 -0
- package/dist/js/core/components/functional/3d/frame-source.js +22 -0
- package/dist/js/core/components/functional/3d/frame-source.js.map +1 -0
- package/dist/js/core/components/functional/3d/gl.js +34 -0
- package/dist/js/core/components/functional/3d/gl.js.map +1 -0
- package/dist/js/core/components/functional/3d/life.js +55 -0
- package/dist/js/core/components/functional/3d/life.js.map +1 -0
- package/dist/js/core/components/functional/3d/load.js +109 -0
- package/dist/js/core/components/functional/3d/load.js.map +1 -0
- package/dist/js/core/components/functional/3d/ops.js +78 -0
- package/dist/js/core/components/functional/3d/ops.js.map +1 -0
- package/dist/js/core/components/functional/3d/opts.js +2 -0
- package/dist/js/core/components/functional/3d/opts.js.map +1 -0
- package/dist/js/core/components/functional/3d/orbit.js +136 -0
- package/dist/js/core/components/functional/3d/orbit.js.map +1 -0
- package/dist/js/core/components/functional/3d/out-publish.js +103 -0
- package/dist/js/core/components/functional/3d/out-publish.js.map +1 -0
- package/dist/js/core/components/functional/3d/parse.js +95 -0
- package/dist/js/core/components/functional/3d/parse.js.map +1 -0
- package/dist/js/core/components/functional/3d/pick.js +62 -0
- package/dist/js/core/components/functional/3d/pick.js.map +1 -0
- package/dist/js/core/components/functional/3d/playback.js +56 -0
- package/dist/js/core/components/functional/3d/playback.js.map +1 -0
- package/dist/js/core/components/functional/3d/pointer.js +58 -0
- package/dist/js/core/components/functional/3d/pointer.js.map +1 -0
- package/dist/js/core/components/functional/3d/props.js +105 -0
- package/dist/js/core/components/functional/3d/props.js.map +1 -0
- package/dist/js/core/components/functional/3d/publisher-listen.js +6 -0
- package/dist/js/core/components/functional/3d/publisher-listen.js.map +1 -0
- package/dist/js/core/components/functional/3d/reload.js +63 -0
- package/dist/js/core/components/functional/3d/reload.js.map +1 -0
- package/dist/js/core/components/functional/3d/runtime.js +116 -0
- package/dist/js/core/components/functional/3d/runtime.js.map +1 -0
- package/dist/js/core/components/functional/3d/scene-runtime.js +6 -0
- package/dist/js/core/components/functional/3d/scene-runtime.js.map +1 -0
- package/dist/js/core/components/functional/3d/snapshot.js +47 -0
- package/dist/js/core/components/functional/3d/snapshot.js.map +1 -0
- package/dist/js/core/components/functional/3d/styles.js +38 -0
- package/dist/js/core/components/functional/3d/styles.js.map +1 -0
- package/dist/js/core/components/functional/3d/tune.js +42 -0
- package/dist/js/core/components/functional/3d/tune.js.map +1 -0
- package/dist/js/core/components/functional/3d/types.js +8 -0
- package/dist/js/core/components/functional/3d/types.js.map +1 -0
- package/dist/js/core/components/functional/3d/updated.js +58 -0
- package/dist/js/core/components/functional/3d/updated.js.map +1 -0
- package/dist/js/core/components/functional/3d/view.js +40 -0
- package/dist/js/core/components/functional/3d/view.js.map +1 -0
- package/dist/js/core/components/functional/3d/wire.js +34 -0
- package/dist/js/core/components/functional/3d/wire.js.map +1 -0
- package/dist/js/core/components/functional/date/date.js +272 -0
- package/dist/js/core/components/functional/date/date.js.map +1 -0
- package/dist/js/core/components/functional/example/example.js +44 -0
- package/dist/js/core/components/functional/example/example.js.map +1 -0
- package/dist/js/core/components/functional/fetch/fetch.js +79 -0
- package/dist/js/core/components/functional/fetch/fetch.js.map +1 -0
- package/dist/js/core/components/functional/functional.js +18 -0
- package/dist/js/core/components/functional/functional.js.map +1 -0
- package/dist/js/core/components/functional/if/if.js +39 -0
- package/dist/js/core/components/functional/if/if.js.map +1 -0
- package/dist/js/core/components/functional/infer/hugging-face/hf-cache.js +183 -0
- package/dist/js/core/components/functional/infer/hugging-face/hf-cache.js.map +1 -0
- package/dist/js/core/components/functional/infer/hugging-face/hf-config.js +50 -0
- package/dist/js/core/components/functional/infer/hugging-face/hf-config.js.map +1 -0
- package/dist/js/core/components/functional/infer/hugging-face/hf-controller.js +460 -0
- package/dist/js/core/components/functional/infer/hugging-face/hf-controller.js.map +1 -0
- package/dist/js/core/components/functional/infer/hugging-face/hf-engine.js +116 -0
- package/dist/js/core/components/functional/infer/hugging-face/hf-engine.js.map +1 -0
- package/dist/js/core/components/functional/infer/hugging-face/hf-input.js +170 -0
- package/dist/js/core/components/functional/infer/hugging-face/hf-input.js.map +1 -0
- package/dist/js/core/components/functional/infer/hugging-face/hf-protocol.js +2 -0
- package/dist/js/core/components/functional/infer/hugging-face/hf-protocol.js.map +1 -0
- package/dist/js/core/components/functional/infer/hugging-face/hf-registry.js +367 -0
- package/dist/js/core/components/functional/infer/hugging-face/hf-registry.js.map +1 -0
- package/dist/js/core/components/functional/infer/hugging-face/hf-schema.js +288 -0
- package/dist/js/core/components/functional/infer/hugging-face/hf-schema.js.map +1 -0
- package/dist/js/core/components/functional/infer/hugging-face/hf-worker-runtime.js +309 -0
- package/dist/js/core/components/functional/infer/hugging-face/hf-worker-runtime.js.map +1 -0
- package/dist/js/core/components/functional/infer/hugging-face/hugging-face-infer.js +213 -0
- package/dist/js/core/components/functional/infer/hugging-face/hugging-face-infer.js.map +1 -0
- package/dist/js/core/components/functional/infer/hugging-face/hugging-face.js +76 -0
- package/dist/js/core/components/functional/infer/hugging-face/hugging-face.js.map +1 -0
- package/dist/js/core/components/functional/infer/hugging-face/types.js +62 -0
- package/dist/js/core/components/functional/infer/hugging-face/types.js.map +1 -0
- package/dist/js/core/components/functional/jsonata/jsonata.js +119 -0
- package/dist/js/core/components/functional/jsonata/jsonata.js.map +1 -0
- package/dist/js/core/components/functional/list/list.js +341 -0
- package/dist/js/core/components/functional/list/list.js.map +1 -0
- package/dist/js/core/components/functional/mix/mix.js +103 -0
- package/dist/js/core/components/functional/mix/mix.js.map +1 -0
- package/dist/js/core/components/functional/queue/queue.js +450 -0
- package/dist/js/core/components/functional/queue/queue.js.map +1 -0
- package/dist/js/core/components/functional/router/redirect.js +54 -0
- package/dist/js/core/components/functional/router/redirect.js.map +1 -0
- package/dist/js/core/components/functional/router/router.js +179 -0
- package/dist/js/core/components/functional/router/router.js.map +1 -0
- package/dist/js/core/components/functional/sdui/SDUIDescriptorTransformer.js +216 -0
- package/dist/js/core/components/functional/sdui/SDUIDescriptorTransformer.js.map +1 -0
- package/dist/js/core/components/functional/sdui/default-library.json +108 -0
- package/dist/js/core/components/functional/sdui/sdui-utils.js +64 -0
- package/dist/js/core/components/functional/sdui/sdui-utils.js.map +1 -0
- package/dist/js/core/components/functional/sdui/sdui.js +271 -0
- package/dist/js/core/components/functional/sdui/sdui.js.map +1 -0
- package/dist/js/core/components/functional/sdui/types.js +2 -0
- package/dist/js/core/components/functional/sdui/types.js.map +1 -0
- package/dist/js/core/components/functional/shader/gl-runtime.js +738 -0
- package/dist/js/core/components/functional/shader/gl-runtime.js.map +1 -0
- package/dist/js/core/components/functional/shader/shader.js +1642 -0
- package/dist/js/core/components/functional/shader/shader.js.map +1 -0
- package/dist/js/core/components/functional/shader/shadertoy-prelude.js +48 -0
- package/dist/js/core/components/functional/shader/shadertoy-prelude.js.map +1 -0
- package/dist/js/core/components/functional/shader/types.js +179 -0
- package/dist/js/core/components/functional/shader/types.js.map +1 -0
- package/dist/js/core/components/functional/sonic-scope/sonic-scope.js +22 -0
- package/dist/js/core/components/functional/sonic-scope/sonic-scope.js.map +1 -0
- package/dist/js/core/components/functional/states/states.js +172 -0
- package/dist/js/core/components/functional/states/states.js.map +1 -0
- package/dist/js/core/components/functional/submit/submit.js +284 -0
- package/dist/js/core/components/functional/submit/submit.js.map +1 -0
- package/dist/js/core/components/functional/subscriber/subscriber.js +39 -0
- package/dist/js/core/components/functional/subscriber/subscriber.js.map +1 -0
- package/dist/js/core/components/functional/translation/translation.js +28 -0
- package/dist/js/core/components/functional/translation/translation.js.map +1 -0
- package/dist/js/core/components/functional/value/value.js +28 -0
- package/dist/js/core/components/functional/value/value.js.map +1 -0
- package/dist/js/core/components/functional/webgpu/canvas2d-fallback.js +117 -0
- package/dist/js/core/components/functional/webgpu/canvas2d-fallback.js.map +1 -0
- package/dist/js/core/components/functional/webgpu/form-bind.js +92 -0
- package/dist/js/core/components/functional/webgpu/form-bind.js.map +1 -0
- package/dist/js/core/components/functional/webgpu/gl-fallback.js +135 -0
- package/dist/js/core/components/functional/webgpu/gl-fallback.js.map +1 -0
- package/dist/js/core/components/functional/webgpu/gpu-runtime.js +305 -0
- package/dist/js/core/components/functional/webgpu/gpu-runtime.js.map +1 -0
- package/dist/js/core/components/functional/webgpu/helpers.js +44 -0
- package/dist/js/core/components/functional/webgpu/helpers.js.map +1 -0
- package/dist/js/core/components/functional/webgpu/out-frame.js +117 -0
- package/dist/js/core/components/functional/webgpu/out-frame.js.map +1 -0
- package/dist/js/core/components/functional/webgpu/particles-runtime.js +407 -0
- package/dist/js/core/components/functional/webgpu/particles-runtime.js.map +1 -0
- package/dist/js/core/components/functional/webgpu/pointer.js +56 -0
- package/dist/js/core/components/functional/webgpu/pointer.js.map +1 -0
- package/dist/js/core/components/functional/webgpu/types.js +24 -0
- package/dist/js/core/components/functional/webgpu/types.js.map +1 -0
- package/dist/js/core/components/functional/webgpu/webgpu.js +676 -0
- package/dist/js/core/components/functional/webgpu/webgpu.js.map +1 -0
- package/dist/js/core/components/functional/webgpu/wgsl-prelude.js +77 -0
- package/dist/js/core/components/functional/webgpu/wgsl-prelude.js.map +1 -0
- package/dist/js/core/components/ui/_css/scroll.js +27 -0
- package/dist/js/core/components/ui/_css/scroll.js.map +1 -0
- package/dist/js/core/components/ui/_css/shadow.js +22 -0
- package/dist/js/core/components/ui/_css/shadow.js.map +1 -0
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- package/dist/js/core/components/ui/_css/type.js +92 -0
- package/dist/js/core/components/ui/_css/type.js.map +1 -0
- package/dist/js/core/components/ui/alert/alert.js +213 -0
- package/dist/js/core/components/ui/alert/alert.js.map +1 -0
- package/dist/js/core/components/ui/alert-messages/alert-messages.js +68 -0
- package/dist/js/core/components/ui/alert-messages/alert-messages.js.map +1 -0
- package/dist/js/core/components/ui/badge/badge.js +199 -0
- package/dist/js/core/components/ui/badge/badge.js.map +1 -0
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- package/dist/js/core/components/ui/button/button.js.map +1 -0
- package/dist/js/core/components/ui/captcha/altchaStyles.js +226 -0
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- package/src/core/components/functional/3d/3d.md +128 -0
- package/src/core/components/functional/3d/3d.spec.ts +171 -0
- package/src/core/components/functional/3d/3d.ts +186 -0
- package/src/core/components/functional/3d/asset.ts +22 -0
- package/src/core/components/functional/3d/boot.ts +77 -0
- package/src/core/components/functional/3d/constants.ts +100 -0
- package/src/core/components/functional/3d/demo-content.ts +45 -0
- package/src/core/components/functional/3d/ensure.ts +99 -0
- package/src/core/components/functional/3d/form-bind.ts +40 -0
- package/src/core/components/functional/3d/form-fields.ts +80 -0
- package/src/core/components/functional/3d/form-params.ts +97 -0
- package/src/core/components/functional/3d/frame-capture.spec.ts +72 -0
- package/src/core/components/functional/3d/frame-capture.ts +135 -0
- package/src/core/components/functional/3d/frame-source.ts +30 -0
- package/src/core/components/functional/3d/gl.ts +35 -0
- package/src/core/components/functional/3d/life.ts +101 -0
- package/src/core/components/functional/3d/load.ts +129 -0
- package/src/core/components/functional/3d/ops.ts +126 -0
- package/src/core/components/functional/3d/opts.ts +16 -0
- package/src/core/components/functional/3d/orbit.ts +185 -0
- package/src/core/components/functional/3d/out-publish.ts +140 -0
- package/src/core/components/functional/3d/parse.ts +95 -0
- package/src/core/components/functional/3d/pick.ts +92 -0
- package/src/core/components/functional/3d/playback.ts +70 -0
- package/src/core/components/functional/3d/pointer.ts +79 -0
- package/src/core/components/functional/3d/props.ts +50 -0
- package/src/core/components/functional/3d/publisher-listen.ts +13 -0
- package/src/core/components/functional/3d/reload.ts +94 -0
- package/src/core/components/functional/3d/runtime.ts +148 -0
- package/src/core/components/functional/3d/scene-runtime.ts +9 -0
- package/src/core/components/functional/3d/snapshot.ts +73 -0
- package/src/core/components/functional/3d/styles.ts +38 -0
- package/src/core/components/functional/3d/tune.ts +72 -0
- package/src/core/components/functional/3d/types.ts +150 -0
- package/src/core/components/functional/3d/updated.ts +70 -0
- package/src/core/components/functional/3d/view.ts +63 -0
- package/src/core/components/functional/3d/wire.ts +65 -0
- package/src/core/components/functional/infer/hugging-face/hf-cache.ts +198 -0
- package/src/core/components/functional/infer/hugging-face/hf-config.ts +188 -0
- package/src/core/components/functional/infer/hugging-face/hf-controller.spec.ts +350 -0
- package/src/core/components/functional/infer/hugging-face/hf-controller.ts +622 -0
- package/src/core/components/functional/infer/hugging-face/hf-engine.ts +178 -0
- package/src/core/components/functional/infer/hugging-face/hf-input.spec.ts +99 -0
- package/src/core/components/functional/infer/hugging-face/hf-input.ts +218 -0
- package/src/core/components/functional/infer/hugging-face/hf-protocol.ts +76 -0
- package/src/core/components/functional/infer/hugging-face/hf-registry.ts +457 -0
- package/src/core/components/functional/infer/hugging-face/hf-schema.spec.ts +124 -0
- package/src/core/components/functional/infer/hugging-face/hf-schema.ts +390 -0
- package/src/core/components/functional/infer/hugging-face/hf-worker-runtime.spec.ts +147 -0
- package/src/core/components/functional/infer/hugging-face/hf-worker-runtime.ts +381 -0
- package/src/core/components/functional/infer/hugging-face/hugging-face-infer.md +304 -0
- package/src/core/components/functional/infer/hugging-face/hugging-face-infer.ts +202 -0
- package/src/core/components/functional/infer/hugging-face/hugging-face.ts +282 -0
- package/src/core/components/functional/infer/hugging-face/types.ts +325 -0
- package/src/core/components/functional/jsonata/jsonata.md +4 -2
- package/src/core/components/functional/sdui/sdui.md +2 -2
- package/src/core/components/functional/sdui/sdui.ts +40 -29
- package/src/core/components/functional/shader/gl-runtime.ts +963 -0
- package/src/core/components/functional/shader/shader.md +209 -0
- package/src/core/components/functional/shader/shader.spec.ts +368 -0
- package/src/core/components/functional/shader/shader.ts +1624 -0
- package/src/core/components/functional/shader/shadertoy-prelude.ts +52 -0
- package/src/core/components/functional/shader/types.ts +448 -0
- package/src/core/components/functional/webgpu/canvas2d-fallback.ts +125 -0
- package/src/core/components/functional/webgpu/form-bind.ts +116 -0
- package/src/core/components/functional/webgpu/gl-fallback.ts +158 -0
- package/src/core/components/functional/webgpu/gpu-runtime.ts +349 -0
- package/src/core/components/functional/webgpu/helpers.ts +47 -0
- package/src/core/components/functional/webgpu/out-frame.ts +137 -0
- package/src/core/components/functional/webgpu/particles-runtime.ts +426 -0
- package/src/core/components/functional/webgpu/pointer.ts +85 -0
- package/src/core/components/functional/webgpu/types.ts +96 -0
- package/src/core/components/functional/webgpu/webgpu.md +75 -0
- package/src/core/components/functional/webgpu/webgpu.spec.ts +141 -0
- package/src/core/components/functional/webgpu/webgpu.ts +668 -0
- package/src/core/components/functional/webgpu/wgsl-prelude.ts +81 -0
- package/src/core/mixins/Fetcher.ts +1 -1
- package/src/core/utils/HTML.ts +107 -74
- package/src/core/utils/PublisherProxy.ts +29 -6
- package/src/core/utils/jsonataHelpers.ts +36 -0
- package/src/core/utils/mediaRef.spec.ts +121 -0
- package/src/core/utils/mediaRef.ts +193 -0
- package/src/core/utils/similarity.spec.ts +34 -0
- package/src/core/utils/similarity.ts +54 -0
- package/src/docs/_core-concept/dataFlow.md +2 -0
- package/src/docs/_getting-started/cdn-addons.md +73 -0
- package/src/docs/_getting-started/create-a-component.md +1 -1
- package/src/docs/_misc/visual-stack.md +65 -0
- package/src/docs/components/docs-demo-sources.ts +373 -39
- package/src/docs/docs.ts +7 -0
- package/src/docs/example/docs-3d-demos.ts +8 -0
- package/src/docs/example/docs-3d-form.ts +95 -0
- package/src/docs/example/docs-3d-orbit.ts +44 -0
- package/src/docs/example/docs-3d-out.ts +56 -0
- package/src/docs/example/docs-3d-shader-live-demo.ts +98 -0
- package/src/docs/example/docs-3d-shared.ts +15 -0
- package/src/docs/example/docs-harris-webgpu-demo.ts +482 -0
- package/src/docs/example/docs-hugging-face-demos.ts +516 -0
- package/src/docs/example/docs-shader-demos.ts +357 -0
- package/src/docs/example/docs-visual-stack-demo.ts +394 -0
- package/src/docs/example/docs-webgpu-demo.ts +77 -0
- package/src/docs/navigation/navigation.ts +25 -0
- package/src/docs/search/docs-search.json +61 -11
- package/src/tsconfig.json +490 -301
- package/src/tsconfig.tsbuildinfo +1 -1
- package/vite/config.js +42 -30
- package/vite.config.mts +51 -12
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import {
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isFrameSource,
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type SonicFrameSource,
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} from "@supersoniks/concorde/core/utils/mediaRef";
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import { buildFragmentSource, FULLSCREEN_VERTEX } from "./shadertoy-prelude";
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import {
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ChannelSource,
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PassChannels,
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ReadRectResult,
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ShaderCompileError,
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ShaderPassId,
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ShaderSources,
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} from "./types";
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const PASS_ORDER: ShaderPassId[] = [
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"bufferA",
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"bufferB",
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"bufferC",
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"bufferD",
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"image",
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];
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const BUFFER_PASSES: Exclude<ShaderPassId, "image">[] = [
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"bufferA",
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"bufferB",
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"bufferC",
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"bufferD",
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];
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type GLProgram = {
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program: WebGLProgram;
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uniforms: UniformLocs;
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};
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type UniformLocs = {
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iResolution: WebGLUniformLocation | null;
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iTime: WebGLUniformLocation | null;
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iTimeDelta: WebGLUniformLocation | null;
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iFrameRate: WebGLUniformLocation | null;
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iFrame: WebGLUniformLocation | null;
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iMouse: WebGLUniformLocation | null;
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iDate: WebGLUniformLocation | null;
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iSampleRate: WebGLUniformLocation | null;
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iChannelTime: WebGLUniformLocation | null;
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iChannelResolution: WebGLUniformLocation | null;
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iChannel: (WebGLUniformLocation | null)[];
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uParam: (WebGLUniformLocation | null)[];
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};
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type PingPong = {
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textures: [WebGLTexture, WebGLTexture];
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framebuffers: [WebGLFramebuffer, WebGLFramebuffer];
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index: number;
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};
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type ExternalTexture = {
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height: number;
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url: string;
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video?: HTMLVideoElement;
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/** Source live (`#élément`) — image / vidéo / canvas / SonicFrameSource. */
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source?: TexImageSource | SonicFrameSource | null;
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lastSeq: number;
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lastSrc?: string;
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};
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export type FrameUniforms = {
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time: number;
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timeDelta: number;
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frame: number;
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mouse: [number, number, number, number];
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params: [number, number, number, number];
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};
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/**
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*/
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export function shouldUploadElementFrame(
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source: unknown,
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lastSeq: number,
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lastSrc?: string,
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): { upload: boolean; texSource: TexImageSource | null; nextSrc?: string } {
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if (!source) return { upload: false, texSource: null };
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if (
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typeof HTMLImageElement !== "undefined" &&
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source instanceof HTMLImageElement
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) {
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const src = source.currentSrc || source.src || "";
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if (!src || !source.complete || source.naturalWidth < 1) {
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return { upload: false, texSource: null };
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}
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if (lastSrc === src && lastSeq > 0) {
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return { upload: false, texSource: null, nextSrc: src };
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return { upload: true, texSource: source, nextSrc: src };
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typeof HTMLVideoElement !== "undefined" &&
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source instanceof HTMLVideoElement
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typeof HTMLCanvasElement !== "undefined" &&
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}
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return { upload: true, texSource: canvas };
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function isVideoUrl(url: string): boolean {
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}
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function texImageSourceSize(
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typeof HTMLVideoElement !== "undefined" &&
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return { width: src.videoWidth || 1, height: src.videoHeight || 1 };
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}
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if (
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typeof HTMLImageElement !== "undefined" &&
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) {
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return {
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};
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}
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if ("width" in src && "height" in src) {
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return {
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}
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function compileShader(
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gl: WebGL2RenderingContext,
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source: string,
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pass: ShaderPassId | "vertex",
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): WebGLShader {
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const shader = gl.createShader(type);
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if (!shader) {
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throw new ShaderCompileError("Unable to create shader", pass, "");
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}
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gl.shaderSource(shader, source);
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gl.compileShader(shader);
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if (!gl.getShaderParameter(shader, gl.COMPILE_STATUS)) {
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const infoLog = gl.getShaderInfoLog(shader) || "";
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gl.deleteShader(shader);
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throw new ShaderCompileError(
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`Compile error (${pass}): ${infoLog}`,
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pass,
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infoLog,
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);
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}
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return shader;
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}
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function linkProgram(
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gl: WebGL2RenderingContext,
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vs: WebGLShader,
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fs: WebGLShader,
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pass: ShaderPassId,
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): WebGLProgram {
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const program = gl.createProgram();
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if (!program) {
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throw new ShaderCompileError("Unable to create program", "link", "");
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}
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gl.attachShader(program, vs);
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gl.attachShader(program, fs);
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gl.linkProgram(program);
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if (!gl.getProgramParameter(program, gl.LINK_STATUS)) {
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const infoLog = gl.getProgramInfoLog(program) || "";
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gl.deleteProgram(program);
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throw new ShaderCompileError(
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`Link error (${pass}): ${infoLog}`,
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"link",
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infoLog,
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);
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}
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return program;
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}
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function getUniforms(
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gl: WebGL2RenderingContext,
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program: WebGLProgram,
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): UniformLocs {
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return {
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iResolution: gl.getUniformLocation(program, "iResolution"),
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iTime: gl.getUniformLocation(program, "iTime"),
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iTimeDelta: gl.getUniformLocation(program, "iTimeDelta"),
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iFrameRate: gl.getUniformLocation(program, "iFrameRate"),
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iFrame: gl.getUniformLocation(program, "iFrame"),
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iMouse: gl.getUniformLocation(program, "iMouse"),
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iDate: gl.getUniformLocation(program, "iDate"),
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iSampleRate: gl.getUniformLocation(program, "iSampleRate"),
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iChannelTime:
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gl.getUniformLocation(program, "iChannelTime[0]") ||
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gl.getUniformLocation(program, "iChannelTime"),
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iChannelResolution:
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gl.getUniformLocation(program, "iChannelResolution[0]") ||
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gl.getUniformLocation(program, "iChannelResolution"),
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|
+
iChannel: [0, 1, 2, 3].map((i) =>
|
|
230
|
+
gl.getUniformLocation(program, `iChannel${i}`),
|
|
231
|
+
),
|
|
232
|
+
uParam: [0, 1, 2, 3].map((i) =>
|
|
233
|
+
gl.getUniformLocation(program, `uParam${i}`),
|
|
234
|
+
),
|
|
235
|
+
};
|
|
236
|
+
}
|
|
237
|
+
|
|
238
|
+
function createEmptyTexture(
|
|
239
|
+
gl: WebGL2RenderingContext,
|
|
240
|
+
width: number,
|
|
241
|
+
height: number,
|
|
242
|
+
): WebGLTexture {
|
|
243
|
+
const tex = gl.createTexture();
|
|
244
|
+
if (!tex) throw new Error("Unable to create texture");
|
|
245
|
+
gl.bindTexture(gl.TEXTURE_2D, tex);
|
|
246
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
|
|
247
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
|
|
248
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
|
|
249
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
|
|
250
|
+
gl.texImage2D(
|
|
251
|
+
gl.TEXTURE_2D,
|
|
252
|
+
0,
|
|
253
|
+
gl.RGBA8,
|
|
254
|
+
width,
|
|
255
|
+
height,
|
|
256
|
+
0,
|
|
257
|
+
gl.RGBA,
|
|
258
|
+
gl.UNSIGNED_BYTE,
|
|
259
|
+
null,
|
|
260
|
+
);
|
|
261
|
+
return tex;
|
|
262
|
+
}
|
|
263
|
+
|
|
264
|
+
function createFramebuffer(
|
|
265
|
+
gl: WebGL2RenderingContext,
|
|
266
|
+
texture: WebGLTexture,
|
|
267
|
+
): WebGLFramebuffer {
|
|
268
|
+
const fb = gl.createFramebuffer();
|
|
269
|
+
if (!fb) throw new Error("Unable to create framebuffer");
|
|
270
|
+
gl.bindFramebuffer(gl.FRAMEBUFFER, fb);
|
|
271
|
+
gl.framebufferTexture2D(
|
|
272
|
+
gl.FRAMEBUFFER,
|
|
273
|
+
gl.COLOR_ATTACHMENT0,
|
|
274
|
+
gl.TEXTURE_2D,
|
|
275
|
+
texture,
|
|
276
|
+
0,
|
|
277
|
+
);
|
|
278
|
+
const status = gl.checkFramebufferStatus(gl.FRAMEBUFFER);
|
|
279
|
+
if (status !== gl.FRAMEBUFFER_COMPLETE) {
|
|
280
|
+
throw new Error(`Incomplete framebuffer: ${status}`);
|
|
281
|
+
}
|
|
282
|
+
gl.bindFramebuffer(gl.FRAMEBUFFER, null);
|
|
283
|
+
return fb;
|
|
284
|
+
}
|
|
285
|
+
|
|
286
|
+
function createPingPong(
|
|
287
|
+
gl: WebGL2RenderingContext,
|
|
288
|
+
width: number,
|
|
289
|
+
height: number,
|
|
290
|
+
): PingPong {
|
|
291
|
+
const textures: [WebGLTexture, WebGLTexture] = [
|
|
292
|
+
createEmptyTexture(gl, width, height),
|
|
293
|
+
createEmptyTexture(gl, width, height),
|
|
294
|
+
];
|
|
295
|
+
const framebuffers: [WebGLFramebuffer, WebGLFramebuffer] = [
|
|
296
|
+
createFramebuffer(gl, textures[0]),
|
|
297
|
+
createFramebuffer(gl, textures[1]),
|
|
298
|
+
];
|
|
299
|
+
return { textures, framebuffers, index: 0 };
|
|
300
|
+
}
|
|
301
|
+
|
|
302
|
+
function destroyPingPong(gl: WebGL2RenderingContext, pp: PingPong) {
|
|
303
|
+
for (const t of pp.textures) gl.deleteTexture(t);
|
|
304
|
+
for (const f of pp.framebuffers) gl.deleteFramebuffer(f);
|
|
305
|
+
}
|
|
306
|
+
|
|
307
|
+
export function parseChannelSource(
|
|
308
|
+
value: string | undefined | null,
|
|
309
|
+
fallbackUrl: string,
|
|
310
|
+
): ChannelSource {
|
|
311
|
+
const v = (value ?? "").trim();
|
|
312
|
+
if (!v) {
|
|
313
|
+
const fb = (fallbackUrl ?? "").trim();
|
|
314
|
+
if (fb.startsWith("#")) return { kind: "element", key: fb };
|
|
315
|
+
return fb ? { kind: "url", url: fb } : { kind: "none" };
|
|
316
|
+
}
|
|
317
|
+
if (v.startsWith("#")) {
|
|
318
|
+
return { kind: "element", key: v };
|
|
319
|
+
}
|
|
320
|
+
const lower = v.toLowerCase();
|
|
321
|
+
if (lower === "self") return { kind: "self" };
|
|
322
|
+
if (lower === "buffer-a" || lower === "buffera" || lower === "a") {
|
|
323
|
+
return { kind: "buffer", buffer: "bufferA" };
|
|
324
|
+
}
|
|
325
|
+
if (lower === "buffer-b" || lower === "bufferb" || lower === "b") {
|
|
326
|
+
return { kind: "buffer", buffer: "bufferB" };
|
|
327
|
+
}
|
|
328
|
+
if (lower === "buffer-c" || lower === "bufferc" || lower === "c") {
|
|
329
|
+
return { kind: "buffer", buffer: "bufferC" };
|
|
330
|
+
}
|
|
331
|
+
if (lower === "buffer-d" || lower === "bufferd" || lower === "d") {
|
|
332
|
+
return { kind: "buffer", buffer: "bufferD" };
|
|
333
|
+
}
|
|
334
|
+
if (lower === "none" || lower === "null") return { kind: "none" };
|
|
335
|
+
return { kind: "url", url: v };
|
|
336
|
+
}
|
|
337
|
+
|
|
338
|
+
export class ShaderToyRuntime {
|
|
339
|
+
private gl: WebGL2RenderingContext;
|
|
340
|
+
private canvas: HTMLCanvasElement;
|
|
341
|
+
private vao: WebGLVertexArrayObject | null = null;
|
|
342
|
+
private vertexShader: WebGLShader | null = null;
|
|
343
|
+
private programs = new Map<ShaderPassId, GLProgram>();
|
|
344
|
+
private buffers = new Map<Exclude<ShaderPassId, "image">, PingPong>();
|
|
345
|
+
private external = new Map<string, ExternalTexture>();
|
|
346
|
+
private width = 0;
|
|
347
|
+
private height = 0;
|
|
348
|
+
private passChannels = new Map<ShaderPassId, PassChannels>();
|
|
349
|
+
private activePasses: ShaderPassId[] = [];
|
|
350
|
+
private blackTexture: WebGLTexture | null = null;
|
|
351
|
+
private elementResolver: ((key: string) => Element | null) | null = null;
|
|
352
|
+
|
|
353
|
+
constructor(canvas: HTMLCanvasElement) {
|
|
354
|
+
const gl = canvas.getContext("webgl2", {
|
|
355
|
+
antialias: false,
|
|
356
|
+
alpha: true,
|
|
357
|
+
premultipliedAlpha: false,
|
|
358
|
+
// true : readPixels (sample / extract) fiable après draw
|
|
359
|
+
preserveDrawingBuffer: true,
|
|
360
|
+
powerPreference: "default",
|
|
361
|
+
});
|
|
362
|
+
if (!gl || gl.isContextLost()) {
|
|
363
|
+
throw new Error("WebGL2 not available");
|
|
364
|
+
}
|
|
365
|
+
this.canvas = canvas;
|
|
366
|
+
this.gl = gl;
|
|
367
|
+
this.initGeometry();
|
|
368
|
+
this.blackTexture = createEmptyTexture(gl, 1, 1);
|
|
369
|
+
gl.bindTexture(gl.TEXTURE_2D, this.blackTexture);
|
|
370
|
+
gl.texImage2D(
|
|
371
|
+
gl.TEXTURE_2D,
|
|
372
|
+
0,
|
|
373
|
+
gl.RGBA8,
|
|
374
|
+
1,
|
|
375
|
+
1,
|
|
376
|
+
0,
|
|
377
|
+
gl.RGBA,
|
|
378
|
+
gl.UNSIGNED_BYTE,
|
|
379
|
+
new Uint8Array([0, 0, 0, 255]),
|
|
380
|
+
);
|
|
381
|
+
}
|
|
382
|
+
|
|
383
|
+
/** True si le contexte a été perdu / déjà disposé. */
|
|
384
|
+
get isLost(): boolean {
|
|
385
|
+
return this.gl.isContextLost();
|
|
386
|
+
}
|
|
387
|
+
|
|
388
|
+
private initGeometry() {
|
|
389
|
+
const gl = this.gl;
|
|
390
|
+
const vao = gl.createVertexArray();
|
|
391
|
+
if (!vao) throw new Error("Unable to create VAO");
|
|
392
|
+
this.vao = vao;
|
|
393
|
+
gl.bindVertexArray(vao);
|
|
394
|
+
const buf = gl.createBuffer();
|
|
395
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, buf);
|
|
396
|
+
// Fullscreen triangle
|
|
397
|
+
gl.bufferData(
|
|
398
|
+
gl.ARRAY_BUFFER,
|
|
399
|
+
new Float32Array([-1, -1, 3, -1, -1, 3]),
|
|
400
|
+
gl.STATIC_DRAW,
|
|
401
|
+
);
|
|
402
|
+
gl.enableVertexAttribArray(0);
|
|
403
|
+
gl.vertexAttribPointer(0, 2, gl.FLOAT, false, 0, 0);
|
|
404
|
+
gl.bindVertexArray(null);
|
|
405
|
+
}
|
|
406
|
+
|
|
407
|
+
resize(width: number, height: number) {
|
|
408
|
+
const w = Math.max(1, Math.floor(width));
|
|
409
|
+
const h = Math.max(1, Math.floor(height));
|
|
410
|
+
if (w === this.width && h === this.height) return;
|
|
411
|
+
this.width = w;
|
|
412
|
+
this.height = h;
|
|
413
|
+
this.canvas.width = w;
|
|
414
|
+
this.canvas.height = h;
|
|
415
|
+
for (const id of BUFFER_PASSES) {
|
|
416
|
+
const existing = this.buffers.get(id);
|
|
417
|
+
if (existing) destroyPingPong(this.gl, existing);
|
|
418
|
+
if (this.programs.has(id)) {
|
|
419
|
+
this.buffers.set(id, createPingPong(this.gl, w, h));
|
|
420
|
+
}
|
|
421
|
+
}
|
|
422
|
+
}
|
|
423
|
+
|
|
424
|
+
setSources(sources: ShaderSources, channels: Map<ShaderPassId, PassChannels>) {
|
|
425
|
+
if (this.gl.isContextLost()) {
|
|
426
|
+
throw new Error("WebGL context lost");
|
|
427
|
+
}
|
|
428
|
+
this.disposePrograms();
|
|
429
|
+
this.passChannels = channels;
|
|
430
|
+
this.activePasses = [];
|
|
431
|
+
this.vertexShader = compileShader(
|
|
432
|
+
this.gl,
|
|
433
|
+
this.gl.VERTEX_SHADER,
|
|
434
|
+
FULLSCREEN_VERTEX,
|
|
435
|
+
"vertex",
|
|
436
|
+
);
|
|
437
|
+
|
|
438
|
+
for (const pass of PASS_ORDER) {
|
|
439
|
+
const code =
|
|
440
|
+
pass === "image"
|
|
441
|
+
? sources.image
|
|
442
|
+
: sources[pass as keyof ShaderSources];
|
|
443
|
+
if (!code?.trim()) continue;
|
|
444
|
+
const fsSource = buildFragmentSource(sources.common || "", code);
|
|
445
|
+
const fs = compileShader(
|
|
446
|
+
this.gl,
|
|
447
|
+
this.gl.FRAGMENT_SHADER,
|
|
448
|
+
fsSource,
|
|
449
|
+
pass,
|
|
450
|
+
);
|
|
451
|
+
const program = linkProgram(this.gl, this.vertexShader, fs, pass);
|
|
452
|
+
this.gl.deleteShader(fs);
|
|
453
|
+
this.programs.set(pass, {
|
|
454
|
+
program,
|
|
455
|
+
uniforms: getUniforms(this.gl, program),
|
|
456
|
+
});
|
|
457
|
+
this.activePasses.push(pass);
|
|
458
|
+
if (pass !== "image" && this.width > 0) {
|
|
459
|
+
const prev = this.buffers.get(pass);
|
|
460
|
+
if (prev) destroyPingPong(this.gl, prev);
|
|
461
|
+
this.buffers.set(pass, createPingPong(this.gl, this.width, this.height));
|
|
462
|
+
}
|
|
463
|
+
}
|
|
464
|
+
|
|
465
|
+
if (!this.programs.has("image")) {
|
|
466
|
+
throw new ShaderCompileError(
|
|
467
|
+
"image pass is required",
|
|
468
|
+
"image",
|
|
469
|
+
"Missing image shader source",
|
|
470
|
+
);
|
|
471
|
+
}
|
|
472
|
+
}
|
|
473
|
+
|
|
474
|
+
async ensureTextures(urls: string[]) {
|
|
475
|
+
const unique = [...new Set(urls.filter(Boolean))];
|
|
476
|
+
await Promise.all(unique.map((url) => this.loadTexture(url)));
|
|
477
|
+
}
|
|
478
|
+
|
|
479
|
+
/** Alloue un slot texture vide pour un canal `#élément` (upload live ensuite). */
|
|
480
|
+
ensureElementTexture(key: string) {
|
|
481
|
+
if (this.external.has(key)) return;
|
|
482
|
+
const gl = this.gl;
|
|
483
|
+
const tex = gl.createTexture();
|
|
484
|
+
if (!tex) return;
|
|
485
|
+
gl.bindTexture(gl.TEXTURE_2D, tex);
|
|
486
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
|
|
487
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
|
|
488
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
|
|
489
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
|
|
490
|
+
gl.texImage2D(
|
|
491
|
+
gl.TEXTURE_2D,
|
|
492
|
+
0,
|
|
493
|
+
gl.RGBA8,
|
|
494
|
+
1,
|
|
495
|
+
1,
|
|
496
|
+
0,
|
|
497
|
+
gl.RGBA,
|
|
498
|
+
gl.UNSIGNED_BYTE,
|
|
499
|
+
new Uint8Array([0, 0, 0, 255]),
|
|
500
|
+
);
|
|
501
|
+
this.external.set(key, {
|
|
502
|
+
texture: tex,
|
|
503
|
+
width: 1,
|
|
504
|
+
height: 1,
|
|
505
|
+
url: key,
|
|
506
|
+
lastSeq: 0,
|
|
507
|
+
});
|
|
508
|
+
}
|
|
509
|
+
|
|
510
|
+
/**
|
|
511
|
+
* Upload live des canaux élément / vidéo.
|
|
512
|
+
* `resolveEl(key)` fournit l’Element (résolution `#id` côté host).
|
|
513
|
+
*/
|
|
514
|
+
updateElementTextures(resolveEl?: (key: string) => Element | null) {
|
|
515
|
+
const gl = this.gl;
|
|
516
|
+
for (const [key, ext] of this.external) {
|
|
517
|
+
let source: unknown = ext.video ?? ext.source ?? null;
|
|
518
|
+
// Canaux #id : re-résoudre chaque frame (élément peut apparaître / partir).
|
|
519
|
+
if (key.startsWith("#") && resolveEl) {
|
|
520
|
+
source = resolveEl(key);
|
|
521
|
+
ext.source = source as TexImageSource | SonicFrameSource | null;
|
|
522
|
+
}
|
|
523
|
+
if (
|
|
524
|
+
typeof HTMLVideoElement !== "undefined" &&
|
|
525
|
+
source instanceof HTMLVideoElement
|
|
526
|
+
) {
|
|
527
|
+
ext.video = source;
|
|
528
|
+
}
|
|
529
|
+
const decision = shouldUploadElementFrame(
|
|
530
|
+
source,
|
|
531
|
+
ext.lastSeq,
|
|
532
|
+
ext.lastSrc,
|
|
533
|
+
);
|
|
534
|
+
if (!decision.upload || !decision.texSource) continue;
|
|
535
|
+
const size = texImageSourceSize(decision.texSource);
|
|
536
|
+
gl.bindTexture(gl.TEXTURE_2D, ext.texture);
|
|
537
|
+
gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, 1);
|
|
538
|
+
if (ext.width === size.width && ext.height === size.height && ext.lastSeq > 0) {
|
|
539
|
+
gl.texSubImage2D(
|
|
540
|
+
gl.TEXTURE_2D,
|
|
541
|
+
0,
|
|
542
|
+
0,
|
|
543
|
+
0,
|
|
544
|
+
gl.RGBA,
|
|
545
|
+
gl.UNSIGNED_BYTE,
|
|
546
|
+
decision.texSource,
|
|
547
|
+
);
|
|
548
|
+
} else {
|
|
549
|
+
gl.texImage2D(
|
|
550
|
+
gl.TEXTURE_2D,
|
|
551
|
+
0,
|
|
552
|
+
gl.RGBA8,
|
|
553
|
+
gl.RGBA,
|
|
554
|
+
gl.UNSIGNED_BYTE,
|
|
555
|
+
decision.texSource,
|
|
556
|
+
);
|
|
557
|
+
ext.width = size.width;
|
|
558
|
+
ext.height = size.height;
|
|
559
|
+
}
|
|
560
|
+
gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, 0);
|
|
561
|
+
if (isFrameSource(source)) {
|
|
562
|
+
ext.lastSeq = source.frameSeq;
|
|
563
|
+
} else {
|
|
564
|
+
ext.lastSeq = (ext.lastSeq || 0) + 1;
|
|
565
|
+
}
|
|
566
|
+
if (decision.nextSrc !== undefined) ext.lastSrc = decision.nextSrc;
|
|
567
|
+
}
|
|
568
|
+
}
|
|
569
|
+
|
|
570
|
+
/** @deprecated alias — préférer `updateElementTextures`. */
|
|
571
|
+
updateVideoTextures() {
|
|
572
|
+
this.updateElementTextures();
|
|
573
|
+
}
|
|
574
|
+
|
|
575
|
+
setVideosPlaying(playing: boolean) {
|
|
576
|
+
for (const ext of this.external.values()) {
|
|
577
|
+
const video =
|
|
578
|
+
ext.video ||
|
|
579
|
+
(typeof HTMLVideoElement !== "undefined" &&
|
|
580
|
+
ext.source instanceof HTMLVideoElement
|
|
581
|
+
? ext.source
|
|
582
|
+
: null);
|
|
583
|
+
if (!video) continue;
|
|
584
|
+
if (playing) {
|
|
585
|
+
void video.play().catch(() => {});
|
|
586
|
+
} else {
|
|
587
|
+
video.pause();
|
|
588
|
+
}
|
|
589
|
+
}
|
|
590
|
+
}
|
|
591
|
+
|
|
592
|
+
/** Size of a loaded external texture/video, if any. */
|
|
593
|
+
getTextureSize(url: string): { width: number; height: number } | null {
|
|
594
|
+
const ext = this.external.get(url);
|
|
595
|
+
if (!ext || ext.width < 1 || ext.height < 1) return null;
|
|
596
|
+
return { width: ext.width, height: ext.height };
|
|
597
|
+
}
|
|
598
|
+
|
|
599
|
+
private loadTexture(url: string): Promise<void> {
|
|
600
|
+
const existing = this.external.get(url);
|
|
601
|
+
if (existing) return Promise.resolve();
|
|
602
|
+
if (isVideoUrl(url)) return this.loadVideoTexture(url);
|
|
603
|
+
return new Promise((resolve, reject) => {
|
|
604
|
+
const img = new Image();
|
|
605
|
+
img.crossOrigin = "anonymous";
|
|
606
|
+
img.onload = () => {
|
|
607
|
+
const gl = this.gl;
|
|
608
|
+
const tex = gl.createTexture();
|
|
609
|
+
if (!tex) {
|
|
610
|
+
reject(new Error("Unable to create texture"));
|
|
611
|
+
return;
|
|
612
|
+
}
|
|
613
|
+
gl.bindTexture(gl.TEXTURE_2D, tex);
|
|
614
|
+
gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, 1);
|
|
615
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
|
|
616
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
|
|
617
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
|
|
618
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
|
|
619
|
+
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA8, gl.RGBA, gl.UNSIGNED_BYTE, img);
|
|
620
|
+
gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, 0);
|
|
621
|
+
this.external.set(url, {
|
|
622
|
+
texture: tex,
|
|
623
|
+
width: img.naturalWidth || img.width,
|
|
624
|
+
height: img.naturalHeight || img.height,
|
|
625
|
+
url,
|
|
626
|
+
lastSeq: 0,
|
|
627
|
+
});
|
|
628
|
+
resolve();
|
|
629
|
+
};
|
|
630
|
+
img.onerror = () => reject(new Error(`Failed to load texture: ${url}`));
|
|
631
|
+
img.src = url;
|
|
632
|
+
});
|
|
633
|
+
}
|
|
634
|
+
|
|
635
|
+
private loadVideoTexture(url: string): Promise<void> {
|
|
636
|
+
return new Promise((resolve, reject) => {
|
|
637
|
+
const video = document.createElement("video");
|
|
638
|
+
video.crossOrigin = "anonymous";
|
|
639
|
+
video.muted = true;
|
|
640
|
+
video.loop = true;
|
|
641
|
+
video.playsInline = true;
|
|
642
|
+
video.preload = "auto";
|
|
643
|
+
let settled = false;
|
|
644
|
+
const fail = () => {
|
|
645
|
+
if (settled) return;
|
|
646
|
+
settled = true;
|
|
647
|
+
reject(new Error(`Failed to load video: ${url}`));
|
|
648
|
+
};
|
|
649
|
+
const ready = () => {
|
|
650
|
+
if (settled) return;
|
|
651
|
+
if (!video.videoWidth) return;
|
|
652
|
+
settled = true;
|
|
653
|
+
const gl = this.gl;
|
|
654
|
+
const tex = gl.createTexture();
|
|
655
|
+
if (!tex) {
|
|
656
|
+
reject(new Error("Unable to create texture"));
|
|
657
|
+
return;
|
|
658
|
+
}
|
|
659
|
+
gl.bindTexture(gl.TEXTURE_2D, tex);
|
|
660
|
+
gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, 1);
|
|
661
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
|
|
662
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
|
|
663
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
|
|
664
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
|
|
665
|
+
gl.texImage2D(
|
|
666
|
+
gl.TEXTURE_2D,
|
|
667
|
+
0,
|
|
668
|
+
gl.RGBA8,
|
|
669
|
+
gl.RGBA,
|
|
670
|
+
gl.UNSIGNED_BYTE,
|
|
671
|
+
video,
|
|
672
|
+
);
|
|
673
|
+
gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, 0);
|
|
674
|
+
this.external.set(url, {
|
|
675
|
+
texture: tex,
|
|
676
|
+
width: video.videoWidth,
|
|
677
|
+
height: video.videoHeight,
|
|
678
|
+
url,
|
|
679
|
+
video,
|
|
680
|
+
lastSeq: 0,
|
|
681
|
+
});
|
|
682
|
+
void video.play().catch(() => {});
|
|
683
|
+
resolve();
|
|
684
|
+
};
|
|
685
|
+
video.addEventListener("loadeddata", ready);
|
|
686
|
+
video.addEventListener("error", fail);
|
|
687
|
+
video.src = url;
|
|
688
|
+
video.load();
|
|
689
|
+
});
|
|
690
|
+
}
|
|
691
|
+
|
|
692
|
+
private resolveChannel(
|
|
693
|
+
pass: ShaderPassId,
|
|
694
|
+
source: ChannelSource,
|
|
695
|
+
): { texture: WebGLTexture; width: number; height: number } {
|
|
696
|
+
const black = {
|
|
697
|
+
texture: this.blackTexture!,
|
|
698
|
+
width: 1,
|
|
699
|
+
height: 1,
|
|
700
|
+
};
|
|
701
|
+
if (source.kind === "none") return black;
|
|
702
|
+
if (source.kind === "url" || source.kind === "element") {
|
|
703
|
+
const key = source.kind === "url" ? source.url : source.key;
|
|
704
|
+
const ext = this.external.get(key);
|
|
705
|
+
return ext
|
|
706
|
+
? { texture: ext.texture, width: ext.width, height: ext.height }
|
|
707
|
+
: black;
|
|
708
|
+
}
|
|
709
|
+
const bufferId =
|
|
710
|
+
source.kind === "self"
|
|
711
|
+
? pass === "image"
|
|
712
|
+
? null
|
|
713
|
+
: pass
|
|
714
|
+
: source.buffer;
|
|
715
|
+
if (!bufferId) return black;
|
|
716
|
+
const pp = this.buffers.get(bufferId);
|
|
717
|
+
if (!pp) return black;
|
|
718
|
+
// pp.index is the last completed write. During a self-feedback pass it
|
|
719
|
+
// still points at the previous frame until after drawArrays.
|
|
720
|
+
return {
|
|
721
|
+
texture: pp.textures[pp.index],
|
|
722
|
+
width: this.width,
|
|
723
|
+
height: this.height,
|
|
724
|
+
};
|
|
725
|
+
}
|
|
726
|
+
|
|
727
|
+
private bindChannels(pass: ShaderPassId, uniforms: UniformLocs) {
|
|
728
|
+
const gl = this.gl;
|
|
729
|
+
const channels =
|
|
730
|
+
this.passChannels.get(pass) ||
|
|
731
|
+
([
|
|
732
|
+
{ kind: "none" },
|
|
733
|
+
{ kind: "none" },
|
|
734
|
+
{ kind: "none" },
|
|
735
|
+
{ kind: "none" },
|
|
736
|
+
] as PassChannels);
|
|
737
|
+
const resolutions: number[] = [];
|
|
738
|
+
for (let i = 0; i < 4; i++) {
|
|
739
|
+
const resolved = this.resolveChannel(pass, channels[i]);
|
|
740
|
+
gl.activeTexture(gl.TEXTURE0 + i);
|
|
741
|
+
gl.bindTexture(gl.TEXTURE_2D, resolved.texture);
|
|
742
|
+
if (uniforms.iChannel[i]) {
|
|
743
|
+
gl.uniform1i(uniforms.iChannel[i], i);
|
|
744
|
+
}
|
|
745
|
+
resolutions.push(resolved.width, resolved.height, 1);
|
|
746
|
+
}
|
|
747
|
+
if (uniforms.iChannelResolution) {
|
|
748
|
+
gl.uniform3fv(uniforms.iChannelResolution, resolutions);
|
|
749
|
+
}
|
|
750
|
+
if (uniforms.iChannelTime) {
|
|
751
|
+
gl.uniform1fv(uniforms.iChannelTime, [0, 0, 0, 0]);
|
|
752
|
+
}
|
|
753
|
+
}
|
|
754
|
+
|
|
755
|
+
private setCommonUniforms(uniforms: UniformLocs, frame: FrameUniforms) {
|
|
756
|
+
const gl = this.gl;
|
|
757
|
+
const w = this.width;
|
|
758
|
+
const h = this.height;
|
|
759
|
+
if (uniforms.iResolution) gl.uniform3f(uniforms.iResolution, w, h, 1);
|
|
760
|
+
if (uniforms.iTime) gl.uniform1f(uniforms.iTime, frame.time);
|
|
761
|
+
if (uniforms.iTimeDelta) gl.uniform1f(uniforms.iTimeDelta, frame.timeDelta);
|
|
762
|
+
if (uniforms.iFrameRate) {
|
|
763
|
+
gl.uniform1f(
|
|
764
|
+
uniforms.iFrameRate,
|
|
765
|
+
frame.timeDelta > 0 ? 1 / frame.timeDelta : 60,
|
|
766
|
+
);
|
|
767
|
+
}
|
|
768
|
+
if (uniforms.iFrame) gl.uniform1i(uniforms.iFrame, frame.frame);
|
|
769
|
+
if (uniforms.iMouse) {
|
|
770
|
+
gl.uniform4f(
|
|
771
|
+
uniforms.iMouse,
|
|
772
|
+
frame.mouse[0],
|
|
773
|
+
frame.mouse[1],
|
|
774
|
+
frame.mouse[2],
|
|
775
|
+
frame.mouse[3],
|
|
776
|
+
);
|
|
777
|
+
}
|
|
778
|
+
if (uniforms.iDate) {
|
|
779
|
+
const d = new Date();
|
|
780
|
+
gl.uniform4f(
|
|
781
|
+
uniforms.iDate,
|
|
782
|
+
d.getFullYear(),
|
|
783
|
+
d.getMonth(),
|
|
784
|
+
d.getDate(),
|
|
785
|
+
d.getHours() * 3600 +
|
|
786
|
+
d.getMinutes() * 60 +
|
|
787
|
+
d.getSeconds() +
|
|
788
|
+
d.getMilliseconds() * 0.001,
|
|
789
|
+
);
|
|
790
|
+
}
|
|
791
|
+
if (uniforms.iSampleRate) gl.uniform1f(uniforms.iSampleRate, 44100);
|
|
792
|
+
for (let i = 0; i < 4; i++) {
|
|
793
|
+
if (uniforms.uParam[i]) {
|
|
794
|
+
gl.uniform1f(uniforms.uParam[i], frame.params[i]);
|
|
795
|
+
}
|
|
796
|
+
}
|
|
797
|
+
}
|
|
798
|
+
|
|
799
|
+
/** Host fournit la résolution `#id` / live Element. */
|
|
800
|
+
setElementResolver(fn: ((key: string) => Element | null) | null) {
|
|
801
|
+
this.elementResolver = fn;
|
|
802
|
+
}
|
|
803
|
+
|
|
804
|
+
render(frame: FrameUniforms) {
|
|
805
|
+
const gl = this.gl;
|
|
806
|
+
if (!this.vao || this.width < 1 || this.height < 1) return;
|
|
807
|
+
this.updateElementTextures(this.elementResolver ?? undefined);
|
|
808
|
+
gl.bindVertexArray(this.vao);
|
|
809
|
+
gl.viewport(0, 0, this.width, this.height);
|
|
810
|
+
gl.disable(gl.DEPTH_TEST);
|
|
811
|
+
gl.disable(gl.BLEND);
|
|
812
|
+
|
|
813
|
+
for (const pass of this.activePasses) {
|
|
814
|
+
if (pass === "image") continue;
|
|
815
|
+
const gp = this.programs.get(pass);
|
|
816
|
+
const pp = this.buffers.get(pass);
|
|
817
|
+
if (!gp || !pp) continue;
|
|
818
|
+
const writeIndex = 1 - pp.index;
|
|
819
|
+
gl.bindFramebuffer(gl.FRAMEBUFFER, pp.framebuffers[writeIndex]);
|
|
820
|
+
gl.viewport(0, 0, this.width, this.height);
|
|
821
|
+
gl.useProgram(gp.program);
|
|
822
|
+
this.setCommonUniforms(gp.uniforms, frame);
|
|
823
|
+
this.bindChannels(pass, gp.uniforms);
|
|
824
|
+
gl.drawArrays(gl.TRIANGLES, 0, 3);
|
|
825
|
+
pp.index = writeIndex;
|
|
826
|
+
}
|
|
827
|
+
|
|
828
|
+
const image = this.programs.get("image");
|
|
829
|
+
if (!image) return;
|
|
830
|
+
gl.bindFramebuffer(gl.FRAMEBUFFER, null);
|
|
831
|
+
gl.viewport(0, 0, this.width, this.height);
|
|
832
|
+
gl.useProgram(image.program);
|
|
833
|
+
this.setCommonUniforms(image.uniforms, frame);
|
|
834
|
+
this.bindChannels("image", image.uniforms);
|
|
835
|
+
gl.drawArrays(gl.TRIANGLES, 0, 3);
|
|
836
|
+
gl.bindVertexArray(null);
|
|
837
|
+
}
|
|
838
|
+
|
|
839
|
+
/**
|
|
840
|
+
* Lit un rectangle du framebuffer Image (origine bas-gauche, coords drawing buffer).
|
|
841
|
+
* À appeler juste après `render`.
|
|
842
|
+
*/
|
|
843
|
+
readRect(x: number, y: number, w: number, h: number): ReadRectResult | null {
|
|
844
|
+
return this.readFramebufferRect(null, x, y, w, h);
|
|
845
|
+
}
|
|
846
|
+
|
|
847
|
+
/**
|
|
848
|
+
* Lit un rectangle d’un buffer ping-pong (dernier write) ou de l’Image (`pass === "image"`).
|
|
849
|
+
*/
|
|
850
|
+
readBufferRect(
|
|
851
|
+
pass: ShaderPassId,
|
|
852
|
+
x: number,
|
|
853
|
+
y: number,
|
|
854
|
+
w: number,
|
|
855
|
+
h: number,
|
|
856
|
+
): ReadRectResult | null {
|
|
857
|
+
if (pass === "image") return this.readRect(x, y, w, h);
|
|
858
|
+
const pp = this.buffers.get(pass);
|
|
859
|
+
if (!pp) return null;
|
|
860
|
+
return this.readFramebufferRect(pp.framebuffers[pp.index], x, y, w, h);
|
|
861
|
+
}
|
|
862
|
+
|
|
863
|
+
/**
|
|
864
|
+
* Lit 1 px du framebuffer Image (origine bas-gauche, coords drawing buffer).
|
|
865
|
+
* À appeler juste après `render`.
|
|
866
|
+
*/
|
|
867
|
+
readPixel(x: number, y: number): [number, number, number, number] {
|
|
868
|
+
const rect = this.readRect(Math.floor(x), Math.floor(y), 1, 1);
|
|
869
|
+
if (!rect || rect.data.length < 4) return [0, 0, 0, 0];
|
|
870
|
+
return [rect.data[0], rect.data[1], rect.data[2], rect.data[3]];
|
|
871
|
+
}
|
|
872
|
+
|
|
873
|
+
private readFramebufferRect(
|
|
874
|
+
framebuffer: WebGLFramebuffer | null,
|
|
875
|
+
x: number,
|
|
876
|
+
y: number,
|
|
877
|
+
w: number,
|
|
878
|
+
h: number,
|
|
879
|
+
): ReadRectResult | null {
|
|
880
|
+
const gl = this.gl;
|
|
881
|
+
if (gl.isContextLost() || this.width < 1 || this.height < 1) return null;
|
|
882
|
+
let px = Math.floor(x);
|
|
883
|
+
let py = Math.floor(y);
|
|
884
|
+
let pw = Math.floor(w);
|
|
885
|
+
let ph = Math.floor(h);
|
|
886
|
+
if (pw < 1 || ph < 1) return null;
|
|
887
|
+
if (px < 0) {
|
|
888
|
+
pw += px;
|
|
889
|
+
px = 0;
|
|
890
|
+
}
|
|
891
|
+
if (py < 0) {
|
|
892
|
+
ph += py;
|
|
893
|
+
py = 0;
|
|
894
|
+
}
|
|
895
|
+
if (px + pw > this.width) pw = this.width - px;
|
|
896
|
+
if (py + ph > this.height) ph = this.height - py;
|
|
897
|
+
if (pw < 1 || ph < 1) return null;
|
|
898
|
+
const data = new Uint8Array(pw * ph * 4);
|
|
899
|
+
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer);
|
|
900
|
+
gl.readPixels(px, py, pw, ph, gl.RGBA, gl.UNSIGNED_BYTE, data);
|
|
901
|
+
gl.bindFramebuffer(gl.FRAMEBUFFER, null);
|
|
902
|
+
return { x: px, y: py, width: pw, height: ph, data };
|
|
903
|
+
}
|
|
904
|
+
|
|
905
|
+
get size(): { width: number; height: number } {
|
|
906
|
+
return { width: this.width, height: this.height };
|
|
907
|
+
}
|
|
908
|
+
|
|
909
|
+
disposePrograms() {
|
|
910
|
+
for (const gp of this.programs.values()) {
|
|
911
|
+
this.gl.deleteProgram(gp.program);
|
|
912
|
+
}
|
|
913
|
+
this.programs.clear();
|
|
914
|
+
this.activePasses = [];
|
|
915
|
+
if (this.vertexShader) {
|
|
916
|
+
this.gl.deleteShader(this.vertexShader);
|
|
917
|
+
this.vertexShader = null;
|
|
918
|
+
}
|
|
919
|
+
}
|
|
920
|
+
|
|
921
|
+
/**
|
|
922
|
+
* Libère les ressources GPU.
|
|
923
|
+
* @param loseContext - si true, libère aussi le slot navigateur (~8–16 max).
|
|
924
|
+
* Après lose, il faut un **nouveau** canvas (ou restoreContext) pour réutiliser.
|
|
925
|
+
*/
|
|
926
|
+
dispose(loseContext = true) {
|
|
927
|
+
if (!this.gl.isContextLost()) {
|
|
928
|
+
this.disposePrograms();
|
|
929
|
+
for (const pp of this.buffers.values()) {
|
|
930
|
+
destroyPingPong(this.gl, pp);
|
|
931
|
+
}
|
|
932
|
+
this.buffers.clear();
|
|
933
|
+
for (const ext of this.external.values()) {
|
|
934
|
+
if (ext.video) {
|
|
935
|
+
ext.video.pause();
|
|
936
|
+
ext.video.removeAttribute("src");
|
|
937
|
+
ext.video.load();
|
|
938
|
+
}
|
|
939
|
+
this.gl.deleteTexture(ext.texture);
|
|
940
|
+
}
|
|
941
|
+
this.external.clear();
|
|
942
|
+
if (this.blackTexture) {
|
|
943
|
+
this.gl.deleteTexture(this.blackTexture);
|
|
944
|
+
this.blackTexture = null;
|
|
945
|
+
}
|
|
946
|
+
if (this.vao) {
|
|
947
|
+
this.gl.deleteVertexArray(this.vao);
|
|
948
|
+
this.vao = null;
|
|
949
|
+
}
|
|
950
|
+
if (loseContext) {
|
|
951
|
+
const lose = this.gl.getExtension("WEBGL_lose_context");
|
|
952
|
+
lose?.loseContext();
|
|
953
|
+
}
|
|
954
|
+
} else {
|
|
955
|
+
this.programs.clear();
|
|
956
|
+
this.buffers.clear();
|
|
957
|
+
this.external.clear();
|
|
958
|
+
this.blackTexture = null;
|
|
959
|
+
this.vao = null;
|
|
960
|
+
this.vertexShader = null;
|
|
961
|
+
}
|
|
962
|
+
}
|
|
963
|
+
}
|