@super-hands/connect 0.1.23 → 0.1.25

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Files changed (2) hide show
  1. package/client.mjs +62 -15
  2. package/package.json +1 -1
package/client.mjs CHANGED
@@ -42,11 +42,11 @@ function codexConfigBlock(args) {
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  }
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  // lib/connect-skill.ts
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- var CONNECT_SKILL_VERSION = 16;
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+ var CONNECT_SKILL_VERSION = 18;
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  var CONNECT_SKILL_DIR = MCP_SERVER_KEY;
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  var CONNECT_SKILL_FILENAME = "SKILL.md";
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  var VERSION_MARKER = `[//]: # (superhands-skill-version: ${CONNECT_SKILL_VERSION})`;
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- var CONNECT_SKILL_DESCRIPTION = `Build UI the way this team has decided it should be built. Use BEFORE building, changing, or restyling any page, screen, view, form, or component \u2014 "build a page", "add a screen", "create a form", "make a dashboard", "redesign this", "new landing page" \u2014 and when asked how this product should look or behave. Reads the team's build-time Instructions from their Superhands MCP server.`;
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+ var CONNECT_SKILL_DESCRIPTION = `Build UI the way this team has decided it should be built. Use BEFORE building, changing, or restyling any page, screen, view, form, or component \u2014 "build a page", "add a screen", "create a form", "make a dashboard", "redesign this", "new landing page" \u2014 and when asked how this product should look or behave. Reads the team's build-time Instructions from their Superhands MCP server, fetches task-wide requirements before starting and each part's selected instructions before building, including copy, and follows explicit requirements even when unusual or agent-specific.`;
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  var CONNECT_SKILL_CONTENT = `---
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  name: ${CONNECT_SKILL_DIR}
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  description: ${CONNECT_SKILL_DESCRIPTION}
@@ -63,6 +63,15 @@ describe how agents should build in this product. Source labels tell you where
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  an instruction came from and how to read it; they are not a choice about which
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  half to follow.
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+ Design traces connect guidance to reported changes, evidence and designer review.
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+ For this task, create a stable task reference once (for example a UUID), and send
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+ it as \`trace.taskId\` on the first Instructions read. Reuse it if that read
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+ needs retrying. Save the returned \`trace.runId\` and \`trace.decisionId\`;
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+ send \`trace.runId\` on every later read and report. Do not use a transport
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+ session or a shared credential as a task identity. Send \`trace.target\` for
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+ known screens/parts, \`trace.phase\` (before or during), and \`trace.trigger\`
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+ when an observation prompted guidance. Unknown scope stays unknown.
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+
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  Before you build, change, or restyle any UI:
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  1. Call the \`superhands_get_instructions\` MCP tool with \`intent\` set to what
@@ -80,14 +89,15 @@ Before you build, change, or restyle any UI:
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  example \`["app/marketing/pricing.tsx"]\`. The team writes down where
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  Instructions apply, and a path answers that far better than a description
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  does. Leave it out if you do not know yet; it narrows nothing away.
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- 2. Plan against what comes back, and note which parts of your plan each set of
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- keys covers. The first answer renders what to read first, then names
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- under **Reachable** the modules judged to matter to parts you have not
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- started \u2014 those keys are what the next step asks with \u2014 and ends with an
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- index of the modules it did **not** choose, for anything the selection
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- missed. A part of your plan with no keys against it is a real gap in what
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- the team has written down; say so rather than quietly using your own
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- defaults.
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+ 2. Plan against the selected Instructions. The first answer names them under
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+ **Reachable**, with keys and opening text; it does not render them in full.
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+ Fetch every selected entry when its scope is reached, including review-enforced
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+ decisions. Superhands has already selected these for the task: sequence their
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+ use, not a second shortlist based on your preferences. Map every selected key
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+ to the work it governs. The closing **Not selected** index is available for
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+ anything selection missed; fetch an entry there if the work reaches its scope.
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+ If no entry covers a part, say guidance was not found for it, rather than
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+ assuming the team has never written any.
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  3. As you start each part \u2014 the sidebar, then the table, then the form \u2014 call
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  \`superhands_get_instruction_modules\` with the reachable keys covering the
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  part you are starting now and \`part\` set to that part in a few words,
@@ -105,17 +115,54 @@ Before you build, change, or restyle any UI:
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  the start. These are instructions to follow, not facts to know, so modules
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  for a part you are not building are a page of directions about the wrong
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  thing sitting in your context while you work.
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- - Review-enforced decision entries from step 1 need no such loop. They are
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- concise enough to stay in the opening brief, so one read at the start is
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- the right read.
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+ - Fetch instructions governing the whole task, agent behaviour or communication
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+ before starting that work, and continue applying them throughout the task.
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+ Fetch copy instructions before writing text, including placeholder copy,
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+ headings, buttons and footers, even during layout or styling work. A part
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+ includes its copy, controls, accessibility and states as well as its styling.
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+ - If an entry's full text excludes the actual work, or the task changes so its
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+ scope is no longer reached, state the concrete reason it does not apply.
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+ Do not silently omit it.
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  - If that tool is not available on this server,
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  build from what step 1 already returned and skip this step. Do not ask
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  for the whole library instead \u2014 that is the wall of text step 1 avoided.
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+ Say which entries could not be read; never claim to have followed unavailable text.
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  4. Build to what comes back. Use the selected Instructions together. When two
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  entries pull in different directions, prefer the more specific instruction,
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  preserve explicit exceptions, and call out any conflict you cannot honestly
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- resolve.
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- 5. When you finish a part, call \`superhands_report_part\` with \`part\` \u2014 the
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+ resolve. Do not dismiss an explicit requirement as a leftover test, placeholder,
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+ accidental entry or bad brand choice because it looks unusual. Do not ask for
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+ confirmation merely because you would prefer a different result. An explicit
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+ agent-specific text prefix is an exception to general copy style: apply the
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+ prefix and follow the general style for the rest of the text. If requirements
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+ remain incompatible after applying their scopes and exceptions, identify the
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+ exact conflict and ask a focused question; continue work independent of the answer.
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+ 5. Keep each design decision explicit. Use \`superhands_report_trace\` with the
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+ runId, a stable eventId and occurredAt timestamp (reuse both on retries).
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+ Send a \`decision\` event with the returned delivery IDs when one context
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+ response supports several decisions; use \`replaces\` to refine a provisional
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+ group without counting both. Title it \u201CSuggested \u2026\u201D until output inspection
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+ establishes reuse. Keep conflicting sources and any explicit resolution.
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+ Register each identifiable output with an \`output\` event: revision,
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+ identity (commit:<sha>[:dirty-digest], deployment:<build-id>, or
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+ artifact:<digest>), label and target. A preview URL is only a locator.
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+ Later revisions name the preceding revision in \`supersedes\`.
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+ Send \`response\` events with decisionId, revision, description and
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+ \`reported_applied\`, \`reported_adapted\`, or \`reported_rejected\`.
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+ Include a concise explicit reason when useful; never provide private reasoning.
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+ Agent reports and agent-run checks are labelled **Agent reported**, not
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+ independent verification. A screenshot is an artifact, not a passed check.
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+ Use \`superhands_add_trace_artifact\` for available images or evidence links,
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+ with their route, viewport and UI state. Missing capture capability is a gap;
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+ it must not stop coding. Never invent a before image or an unguided baseline.
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+ Read \`superhands_get_trace\` before responding to designer feedback. Feedback
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+ belongs to its reviewed revision. After addressing it, register the new output
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+ and send a \`ready\` event naming feedbackId; only the designer may approve.
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+ Report interrupted/failed/resumed lifecycle explicitly; to resume a terminal
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+ run, read and supersede its lifecycleId. Later outputs do not inherit approval.
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+ If trace recording fails, report that gap and continue the coding task.
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+
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+ 6. When you finish a part, call \`superhands_report_part\` with \`part\` \u2014 the
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  part you just finished, in the words you fetched it under \u2014 and
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  \`instructionChanges\`: for each Instruction you built that part to, its key
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  exactly as it was handed to you and one line on the concrete change it
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@super-hands/connect",
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- "version": "0.1.23",
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+ "version": "0.1.25",
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  "description": "Connect the coding agents on this machine to your team's Superhands MCP server — with `start`, from a machine that has no Superhands account at all. Refresh it later with `update` (no token needed), and take it back off again with `uninstall`. Writes each client's own config; reads no repository, uploads nothing.",
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  "bin": {
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  "superhands-connect": "client.mjs"