@suifei/dsh-ai-team 0.3.16 → 0.3.17

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package/CHANGELOG.md CHANGED
@@ -1,5 +1,11 @@
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  # Changelog
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+ ## 0.3.17 — 2026-11-10
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+
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+ - Thread 中 Agent 明确提到 Human / 请你拍板时,自动创建 Human 决策收件箱项;
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+ - 团队动态计数改为真实状态拆分:进行中 / 待处理 / 待验收,不再把待处理算成“正在推进”;
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+ - 收件箱的决策项保留 Thread 标题,便于识别。
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+
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  ## 0.3.16 — 2026-11-10
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  - 点击 Agent 列表中的成员名字直接打开真实对话;
package/README.md CHANGED
@@ -87,7 +87,7 @@ dsh --profile ai-team --no-open --port 33271
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  - **主对话**:Human 的一句话进入 Main stream,Project owner 拆 Task;顶部「团队动态」直接显示正在推进的 Task 和运行中的成员,点击 Task 可打开 Thread。
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  - **看板**:四列;进行中的卡片显示 accountable owner 与执行者;数量只统计 active Task。
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  - **态势**:四象限——需要你、团队在做、等待受阻、最近完成。点击条目打开对应 Task 的 Thread。
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- - **收件箱**:跨 Project 聚合;失败决策、需要你决定、关注 Task 的完成报告都在这里。
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+ - **收件箱**:跨 Project 聚合;失败、需要你决定、关注 Task 的完成报告,以及 Agent 在 Thread 里明确请你拍板的消息都在这里。
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  - **直接对话**:点击成员名字直接打开该 Agent 的 DSH 原生 Session;没有 session 会先激活;打不开时落到成员资料,资料里有「直接对话」按钮。
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  - **成员任务**:成员资料里点「他的任务」,查看他 owner/assignee 的 Task。
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  - **成员资料**:点「⋯」改名、职责、personality、provider/model、运行配方、notes、skills、re-distill、离队/人才库。
@@ -102,7 +102,7 @@ dsh --profile ai-team --no-open --port 33271
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  | Task | 唯一 accountable owner;pending / in_progress / pending_acceptance / done / cancelled |
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  | Thread | append-only;回复带 `baseSeq`,旧基线会被拒并说明变化 |
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  | 验收 | maker 不能验收;QA 硬门禁;`qaChecklist` 逐项通过 |
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- | 收件箱 | Human/Agent 各自拉取;跨 Project 聚合与项目内 ack |
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+ | 收件箱 | Human/Agent 各自拉取;跨 Project 聚合;Thread 中提到 Human 会自动生成决策项 |
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  | 关注 | 关注 Task;完成后收到 `followed_task_update` |
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  | 默认成员 | 新 Project 初始化墨渊 / 青岚 / 白砚;可改名、改职责、改个性、改模型 |
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  | 成员 | 持久 session;点击名字直接对话;「⋯」资料里有任务视图与直接对话 |
package/client.js CHANGED
@@ -1581,10 +1581,17 @@ window.__ModuleLoader__.load({
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  const running = agents.filter((agent) => agent.status === 'running');
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  const starting = active.length === 0 && tasks.length === 0 && running.length > 0;
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  if (active.length === 0 && !starting) return null;
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+ const counts = { in_progress: 0, pending: 0, pending_acceptance: 0 };
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+ for (const task of active) counts[task.status] += 1;
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+ const summary = [
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+ counts.in_progress ? `${counts.in_progress} ${t('stInProgress')}` : '',
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+ counts.pending ? `${counts.pending} ${t('stPending')}` : '',
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+ counts.pending_acceptance ? `${counts.pending_acceptance} ${t('stPendingAcceptance')}` : '',
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+ ].filter(Boolean).join(' · ');
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  return h('section', { className: 'at-teampulse', 'aria-label': t('teamPulseTitle') },
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  h('div', { className: 'at-teampulsehead' },
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  h('span', { className: 'at-teampulsetitle' }, t('teamPulseTitle')),
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- h('span', { className: 'at-teampulsecount' }, active.length ? t('teamPulseCount').replace('{n}', String(active.length)) : t('teamPulseWorking'))),
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+ h('span', { className: 'at-teampulsecount' }, summary || t('teamPulseWorking'))),
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  active.length
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  ? h('div', { className: 'at-teampulselist' }, active.map((task) => h('button', {
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  key: task.id,
package/index.js CHANGED
@@ -34,7 +34,7 @@ export const name = 'ai-team';
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  /** The workbench only makes sense where the Web carrier exists. */
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  export const inject = ['webServer', 'permissionPresets', 'sandboxPolicy'];
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- const VERSION = '0.3.16';
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+ const VERSION = '0.3.17';
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  const PROJECT_ID = 'prj_main';
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  const HUMAN_ID = 'mem_human';
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@@ -796,6 +796,43 @@ export class TeamService {
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  projectId: command.projectId,
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  at: this.now(),
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  });
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+ // A Thread message that explicitly asks Human to decide must land in the
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+ // Human inbox; otherwise the board looks busy while the Human never sees
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+ // the question (the exact failure mode behind “对话面板没有反馈”).
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+ const body = typeof payload.body === 'string' ? payload.body : '';
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+ const mentionsHuman = actorKind === 'agent'
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+ && /(^|[^A-Za-z])(human|@你|待你|需要你|请你|等你|你拍板)([^A-Za-z]|$)/i.test(body);
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+ if (mentionsHuman) {
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+ const humanId = this.state.humanMemberId
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+ ?? Object.values(this.state.members ?? {}).find((candidate) => candidate.kind === 'human')?.id
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+ ?? null;
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+ const duplicate = humanId === null ? undefined : Object.values(this.state.inbox ?? {}).find((item) =>
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+ item.memberId === humanId
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+ && item.ref?.taskId === taskId
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+ && item.ref?.entrySeq === outcome.entry.seq
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+ && !['resolved', 'dismissed', 'superseded'].includes(item.state));
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+ if (humanId !== null && duplicate === undefined) {
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+ const item = createInboxItem({
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+ memberId: humanId,
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+ type: 'decision_required',
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+ ref: {
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+ taskId,
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+ entrySeq: outcome.entry.seq,
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+ memberId: authorId,
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+ category: 'thread_mention',
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+ title: String(body).slice(0, 180),
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+ },
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+ requiresDecision: true,
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+ }, { at: this.now() });
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+ await this.ledger.append({
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+ type: 'inbox/item-created',
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+ payload: { itemId: item.id, ...item },
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+ actor: { kind: 'system' },
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+ projectId: command.projectId,
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+ at: this.now(),
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+ });
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+ }
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+ }
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  return { thread: outcome.thread, entry: outcome.entry };
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  }
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package/lib/host/views.js CHANGED
@@ -151,7 +151,7 @@ export function quadrantsView(state, options = {}) {
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  id: item.id,
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  kind: 'inbox',
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  category: 'decision',
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- title: item.type ?? 'decision_required',
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+ title: item.ref?.title ?? item.type ?? 'decision_required',
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  taskId: item.ref?.taskId ?? null,
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  taskNumber: null,
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  ownerName: null,
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@suifei/dsh-ai-team",
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- "version": "0.3.16",
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+ "version": "0.3.17",
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  "type": "module",
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  "description": "文渊阁 (Wenyuan Pavilion) — AI Team mode for DeepSeek Harness: concurrent projects, owned tasks, threads, inbox and an append-only team ledger",
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  "license": "MIT",