@suffolklitlab/alkiln 5.0.0-playground-1 → 5.0.0-pre-3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -0,0 +1,17 @@
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+ In this PR, I have:
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+
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+ * [ ] Added tests for any new features or bug fixes (if relevant)
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+ * [ ] Added my changes to the CHANGELOG.md at the top, under the "Unreleased" section
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+ * [ ] Ensured issues that this PR closes will be [automatically closed](https://docs.github.com/en/issues/tracking-your-work-with-issues/linking-a-pull-request-to-an-issue)
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+
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+ ### Reason for this PR
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+
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+ <Insert reasons for this PR>
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+
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+ ### Links to any solved or related issues
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+
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+ <Insert links>
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+
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+ ### Any manual testing I have done to ensure my PR is working
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+
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+ <Insert description>
package/CHANGELOG.md CHANGED
@@ -39,8 +39,8 @@ Format:
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  -
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  -->
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  ## [Unreleased]
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-
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  ### Added
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+ - added additional functionality to the sign method to allow developers to take a name argument to sign on canvas: issue #596
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  - A new script: `alkiln-run`, which acts like `npm run cucumber`, but can
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  be run in any directory, not just in an npm package.
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  - Additional environment variables and their validation to allow for tests that run on a developer's server/Playground instead of through GitHub. Also, other functionality for that purpose. [Issue #661](https://github.com/SuffolkLITLab/ALKiln/issues/661)
@@ -54,6 +54,10 @@ Format:
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  e.g. `alkiln-setup`, `alkiln-run`, `alkiln-takedown`
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  - don't print the ["publish this cucumber report" message](https://github.com/cucumber/cucumber-js/blob/main/docs/configuration.md#options)
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  - Adjusted validation of some environment variables to account for Playground vs. GitHub or local test runs. [Issue #661](https://github.com/SuffolkLITLab/ALKiln/issues/661)
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+ - Project name prefix now includes ALKiln in it for clarity
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+
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+ ### Fixed
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+ - Projects created in da each have a unique name. https://github.com/SuffolkLITLab/ALKiln/issues/663
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  ### Security
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  - Pass docassemble API keys through HTTP headers instead of as parameters.
@@ -225,16 +225,17 @@ da_i.loop_to_create_project = async function( creation_options ) {
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  let wait_seconds = creation_options.wait_seconds || 5;
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  let project_name = null;
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- let name_incrementor = 0;
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+ // Unlikely, but 2 devs could run locally and create the same Project name
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+ let num_tries = 0;
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  // Try to create a project. If the project name is already taken, increment and loop again.
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- while ( name_incrementor <= max_tries ) {
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- name_incrementor++;
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+ while ( num_tries <= max_tries ) {
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+ num_tries++;
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  try {
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  // Try next name that could be unique. Must remove all non-valid characters
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  // TODO: This sanitization is already done in session_vars, so remove it from here
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- project_name = session_vars.get_project_base_name().replace(/[^A-Za-z0-9]/g, '') + name_incrementor;
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+ project_name = session_vars.get_project_base_name().replace(/[^A-Za-z0-9]/g, '') + `${Date.now()}`;
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  log.info({ pre: `Trying to create a docassemble Project with the name ${ project_name }` });
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  let response = await _da_REST.create_project( project_name, timeout );
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  log.info({ pre: `The docassemble server is ready. Created a Project named ${ project_name }` });
@@ -247,7 +248,7 @@ da_i.loop_to_create_project = async function( creation_options ) {
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  if ( response && response.data ) {
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  if ( response.data.includes( `Invalid project` ) ) {
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- if ( name_incrementor < max_tries ) {
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+ if ( num_tries < max_tries ) {
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  // A non-unique project name. Try the next project name.
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  continue;
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@@ -275,11 +276,11 @@ da_i.loop_to_create_project = async function( creation_options ) {
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  // If it's a timeout error, server is busy. Try again after waiting.
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  // Why are we using `max_tries` for timeout error as well?
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- if ( is_timeout_error( error ) && name_incrementor < max_tries ) {
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+ if ( is_timeout_error( error ) && num_tries < max_tries ) {
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  log.info({ pre: `The docassemble server was busy when we tried to `
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- + `create the Project. Attempt ${ name_incrementor } of `
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+ + `create the Project. Attempt ${ num_tries } of `
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  + `${ max_tries }. Will try again in ${ wait_seconds } seconds.` });
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- name_incrementor--; // Try this name again next time
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+ num_tries--; // Don't count this try
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  await time.waitForTimeout( wait_seconds * 1000 );
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  continue;
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@@ -25,6 +25,7 @@ const setup = async () => {
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  // avoids showing confusing node errors to users that they shouldn't have to fix
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  try {
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  project_name = await da_i.loop_to_create_project();
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+ log.info({type: `setup`, pre: `Created a Project named ${ project_name }`});
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  } catch (error) {
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  log.error({type: `setup`, pre: `an unexpected error occurred while trying to create a docassemble project in the user's account`, data: JSON.stringify(error, null, 4)})
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  // we don't re-throw the exception, so make sure to exit with 1 to let Github Actions know the script failed
@@ -23,6 +23,8 @@ const cucumber_api = require('@cucumber/cucumber/api');
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  // If they're running it from an interview on their server instead of from GitHub
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  if ( session_vars.get_origin() === `playground` ) {
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  provided_config.paths.push(`/usr/share/docassemble/files/playgroundsources/${session_vars.get_user_id()}/${session_vars.get_user_project_name()}/*.feature`);
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+ // For S3
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+ provided_config.paths.push(`/tmp/playgroundsources/${session_vars.get_user_id()}/${session_vars.get_user_project_name()}/*.feature`);
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  }
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  let tags = argv.slice(2);
package/lib/scope.js CHANGED
@@ -1871,16 +1871,26 @@ module.exports = {
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  }, 500)
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  },
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- draw_signature: async function ( scope ) {
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+ draw_signature: async function ( scope, name ) {
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  /* On a signature page, there should only be a single signature canvas
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  * and a continue button. Draw in the #dasigcanvas element. `<canvas>`
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  * takes a while to load. */
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- let handle = await scope.page.waitForSelector( `#dasigcanvas` );
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+ let canvas = await scope.page.waitForSelector( `#dasigcanvas` );
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  let msg = `Could not find a signature field.`;
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- if ( !handle ) { await scope.addToReport(scope, { type: `error`, value: msg }); }
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- expect( handle, msg ).to.exist;
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-
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- let bounding_box = await handle.boundingBox();
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+ if ( !canvas ) { await scope.addToReport(scope, { type: `error`, value: msg }); }
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+ expect( canvas, msg ).to.exist;
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+
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+ // Provides functionality to draw name arg on canvas
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+ if (name !== undefined) {
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+ await scope.page.$eval(`#dasigcanvas`, (canvas, name) => {
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+ const ctx = canvas.getContext("2d");
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+ ctx.font = "24px serif";
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+ ctx.fillText(name, 10, 50);
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+ }, name);
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+ }
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+ let bounding_box = await canvas.boundingBox();
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+ // We draw the dot because it allows the developer to tap continue
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+ // Docassemble does not allow to tap continue unless the user interacts with the canvas
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  await scope.page.mouse.move(bounding_box.x + bounding_box.width / 2, bounding_box.y + bounding_box.height / 2);
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  await scope.page.mouse.down();
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  // await scope.page.mouse.move(1, 1); // Too big? Wait a while before drawing?
@@ -2405,9 +2415,9 @@ module.exports = {
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  await scope.afterStep(scope, {waitForShowIf: true});
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  }, // Ends scope.steps.tap_term()
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- sign: async ( scope ) => {
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+ sign: async ( scope, name ) => {
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  /** Sign on a signature page. */
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- await scope.draw_signature( scope );
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+ await scope.draw_signature( scope, name );
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  await scope.afterStep(scope);
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  }, // Ends scope.steps.sign()
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package/lib/steps.js CHANGED
@@ -979,13 +979,21 @@ When('I tap the defined text link {string}', { timeout: -1 }, async ( phrase ) =
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  await scope.steps.tap_term( scope, phrase );
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  });
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- Then('I sign', { timeout: -1 }, async () => {
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+ Then(/^I sign$/, { timeout: -1 }, async () => {
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  return wrapPromiseWithTimeout(
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  scope.steps.sign( scope ),
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  scope.timeout
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  );
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  });
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+ Then('I sign with the name {string}', { timeout: -1 }, async ( name ) => {
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+ /* Signs with the string argument */
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+ return wrapPromiseWithTimeout(
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+ scope.steps.sign( scope, name ),
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+ scope.timeout
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+ );
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+ });
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+
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  When(/I download "([^"]+)"$/, { timeout: -1 }, async ( filename ) => {
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  /* Taps the link that leads to the given filename to trigger downloading.
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  * and waits till the file has been downloaded before allowing the tests to continue.
@@ -93,7 +93,7 @@ session_vars.get_package_name = function () {
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  };
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  session_vars.get_project_base_name = function () {
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- let name = `testing${ session_vars.get_package_name() }${ session_vars.get_branch_name() }`;
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+ let name = `ALKilnTest${ session_vars.get_package_name() }${ session_vars.get_branch_name() }`;
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  let sanitized_name = name.replace( /[^A-Za-z0-9]/g, '' );
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  return sanitized_name;
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  };
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@suffolklitlab/alkiln",
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- "version": "5.0.0-playground-1",
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+ "version": "5.0.0-pre-3",
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  "description": "Integrated automated end-to-end testing with docassemble, puppeteer, and cucumber.",
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  "main": "lib/index.js",
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  "scripts": {