@su-record/vibe 2.0.0 → 2.0.2

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Files changed (69) hide show
  1. package/.claude/agents/explorer.md +48 -48
  2. package/.claude/agents/implementer.md +53 -53
  3. package/.claude/agents/searcher.md +54 -54
  4. package/.claude/agents/simplifier.md +119 -119
  5. package/.claude/agents/tester.md +49 -49
  6. package/.claude/commands/vibe.analyze.md +239 -239
  7. package/.claude/commands/vibe.continue.md +88 -88
  8. package/.claude/commands/vibe.diagram.md +178 -178
  9. package/.claude/commands/vibe.reason.md +306 -306
  10. package/.claude/commands/vibe.run.md +760 -760
  11. package/.claude/commands/vibe.spec.md +339 -339
  12. package/.claude/commands/vibe.tool.md +153 -153
  13. package/.claude/commands/vibe.ui.md +137 -137
  14. package/.claude/commands/vibe.verify.md +238 -238
  15. package/.claude/settings.json +152 -152
  16. package/.claude/settings.local.json +4 -57
  17. package/.vibe/config.json +9 -0
  18. package/.vibe/constitution.md +184 -184
  19. package/.vibe/rules/core/communication-guide.md +104 -104
  20. package/.vibe/rules/core/development-philosophy.md +52 -52
  21. package/.vibe/rules/core/quick-start.md +120 -120
  22. package/.vibe/rules/quality/bdd-contract-testing.md +388 -388
  23. package/.vibe/rules/quality/checklist.md +276 -276
  24. package/.vibe/rules/quality/testing-strategy.md +437 -437
  25. package/.vibe/rules/standards/anti-patterns.md +369 -369
  26. package/.vibe/rules/standards/code-structure.md +291 -291
  27. package/.vibe/rules/standards/complexity-metrics.md +312 -312
  28. package/.vibe/rules/standards/naming-conventions.md +198 -198
  29. package/.vibe/rules/tools/mcp-hi-ai-guide.md +665 -665
  30. package/.vibe/rules/tools/mcp-workflow.md +51 -51
  31. package/.vibe/setup.sh +31 -31
  32. package/CLAUDE.md +122 -122
  33. package/LICENSE +21 -21
  34. package/README.md +568 -568
  35. package/dist/cli/index.d.ts.map +1 -1
  36. package/dist/cli/index.js +391 -406
  37. package/dist/cli/index.js.map +1 -1
  38. package/dist/lib/MemoryManager.js +92 -92
  39. package/dist/lib/PythonParser.js +108 -108
  40. package/dist/lib/gemini-mcp.js +15 -15
  41. package/dist/lib/gemini-oauth.d.ts.map +1 -1
  42. package/dist/lib/gemini-oauth.js +41 -38
  43. package/dist/lib/gemini-oauth.js.map +1 -1
  44. package/dist/lib/gpt-mcp.js +17 -17
  45. package/dist/lib/gpt-oauth.d.ts.map +1 -1
  46. package/dist/lib/gpt-oauth.js +50 -45
  47. package/dist/lib/gpt-oauth.js.map +1 -1
  48. package/dist/tools/analytics/getUsageAnalytics.js +12 -12
  49. package/dist/tools/memory/createMemoryTimeline.js +10 -10
  50. package/dist/tools/memory/getMemoryGraph.js +12 -12
  51. package/dist/tools/memory/getSessionContext.js +9 -9
  52. package/dist/tools/memory/linkMemories.js +14 -14
  53. package/dist/tools/memory/listMemories.js +4 -4
  54. package/dist/tools/memory/recallMemory.js +4 -4
  55. package/dist/tools/memory/saveMemory.js +4 -4
  56. package/dist/tools/memory/searchMemoriesAdvanced.js +22 -22
  57. package/dist/tools/planning/generatePrd.js +46 -46
  58. package/dist/tools/prompt/enhancePromptGemini.js +160 -160
  59. package/dist/tools/reasoning/applyReasoningFramework.js +56 -56
  60. package/dist/tools/semantic/analyzeDependencyGraph.js +12 -12
  61. package/package.json +67 -67
  62. package/templates/constitution-template.md +184 -184
  63. package/templates/contract-backend-template.md +517 -517
  64. package/templates/contract-frontend-template.md +594 -594
  65. package/templates/feature-template.md +96 -96
  66. package/templates/hooks-template.json +103 -103
  67. package/templates/spec-template.md +199 -199
  68. package/dist/lib/vibe-mcp.d.ts.map +0 -1
  69. package/dist/lib/vibe-mcp.js.map +0 -1
@@ -1,339 +1,339 @@
1
- ---
2
- description: Create SPEC document with Specification Agent
3
- argument-hint: "feature name"
4
- ---
5
-
6
- # /vibe.spec
7
-
8
- Create a SPEC document (Specification Agent).
9
-
10
- ## Usage
11
-
12
- ```
13
- /vibe.spec "feature-name"
14
- ```
15
-
16
- ## Rules Reference
17
-
18
- **Must follow `.vibe/rules/`:**
19
- - `core/development-philosophy.md` - Surgical precision, simplicity
20
- - `core/quick-start.md` - Korean first, DRY, SRP
21
- - `core/communication-guide.md` - Communication principles
22
-
23
- ## Description
24
-
25
- Collect requirements through conversation with the user and create an **AI-executable PTCF structured SPEC document**.
26
-
27
- > **PTCF**: Persona, Task, Context, Format - Google Gemini prompt optimization framework
28
-
29
- ## External LLM Integration (Optional)
30
-
31
- When external LLMs are enabled in `.vibe/config.json`, automatically utilize during SPEC creation:
32
-
33
- ```
34
- /vibe.spec "complex feature"
35
-
36
- [Claude Opus] Create SPEC draft
37
-
38
- [GPT enabled?] → Cross-review design via MCP(vibe-gpt)
39
-
40
- [Gemini enabled?] → UI/UX consultation via MCP(vibe-gemini)
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-
42
- [Claude] Finalize SPEC
43
- ```
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-
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- | External LLM | Role | When Used |
46
- |--------------|------|-----------|
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- | GPT 5.2 | Architecture/design review | After SPEC draft completion |
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- | Gemini 3 | UI/UX consultation | During design reference discussion |
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-
50
- **Activation:**
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- ```bash
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- vibe gpt <api-key> # Enable GPT
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- vibe gemini <api-key> # Enable Gemini
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- vibe status # Check current settings
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- ```
56
-
57
- ## Process
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-
59
- ### 1. Project Analysis
60
-
61
- **Existing project** (`vibe init`):
62
- - Source code analysis: `package.json`, `pyproject.toml`, `pubspec.yaml`, `go.mod`, etc.
63
- - Reference `CLAUDE.md` file (tech stack)
64
- - Infer framework from file structure
65
-
66
- **New project** (`vibe init <project-name>`):
67
- - Suggest tech stack (2-3 options)
68
-
69
- ### 2. Collect Requirements via Conversation
70
-
71
- **Principles:**
72
- - Ask **one question at a time**
73
- - Present options **with numbers** + "Feel free to describe in your own words"
74
- - **Natural conversation** without fixed order
75
-
76
- **Required confirmations:**
77
- - Purpose (Why): Why is it needed?
78
- - User (Who): Who will use it?
79
- - Feature scope (What): What features are needed?
80
- - Tech stack: Confirm existing stack or suggest new
81
- - Design reference: UI/UX to reference
82
-
83
- ### 3. Write SPEC Document (PTCF Structure)
84
-
85
- Create `.vibe/specs/{feature-name}.md`:
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-
87
- ```markdown
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- # SPEC: {feature-name}
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-
90
- ## Persona
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- <role>
92
- Define AI role and expertise for implementation
93
- - Senior developer on the project
94
- - Follow existing code patterns
95
- - Write testable code
96
- </role>
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-
98
- ## Context
99
- <context>
100
- ### Background
101
- - Why this feature is needed
102
- - Who will use it
103
-
104
- ### Tech Stack
105
- - Backend: {technology}
106
- - Frontend: {technology}
107
- - Database: {technology}
108
-
109
- ### Related Code
110
- - `src/xxx/`: Existing implementation to reference
111
- - `src/yyy/`: Files to modify
112
-
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- ### Design Reference
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- - {Reference app/service}
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- </context>
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-
117
- ## Task
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- <task>
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- ### Phase 1: {phase-name}
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- 1. [ ] {specific task}
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- - File: `path/to/file`
122
- - Verify: `command`
123
- 2. [ ] {specific task}
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-
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- ### Phase 2: {phase-name}
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- 1. [ ] {specific task}
127
- 2. [ ] {specific task}
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-
129
- ### Phase 3: Testing and Verification
130
- 1. [ ] Unit Tests
131
- 2. [ ] Integration Tests
132
- </task>
133
-
134
- ## Constraints
135
- <constraints>
136
- - Follow existing code patterns
137
- - Localize error messages
138
- - Separate configuration via environment variables
139
- - {other constraints}
140
- </constraints>
141
-
142
- ## Output Format
143
- <output_format>
144
- ### Files to Create
145
- - `path/to/new/file.ts`
146
- - `path/to/new/file.test.ts`
147
-
148
- ### Files to Modify
149
- - `path/to/existing/file.ts`
150
-
151
- ### Verification Commands
152
- - `npm test`
153
- - `npm run build`
154
- </output_format>
155
-
156
- ## Acceptance Criteria
157
- <acceptance>
158
- - [ ] {verifiable criterion 1}
159
- - [ ] {verifiable criterion 2}
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- - [ ] All tests pass
161
- - [ ] Build succeeds
162
- </acceptance>
163
- ```
164
-
165
- ### 4. Create Feature File (BDD) - Required
166
-
167
- **Must** create `.vibe/features/{feature-name}.feature` file.
168
-
169
- **Creation rules:**
170
- 1. Convert each SPEC Acceptance Criteria → one Scenario
171
- 2. Include Happy Path (normal case) + Edge Case (exception case)
172
- 3. Follow Given-When-Then format
173
-
174
- **Feature structure:**
175
- ```markdown
176
- # Feature: {feature-name}
177
-
178
- **SPEC**: `.vibe/specs/{feature-name}.md`
179
-
180
- ## User Story
181
- **As a** {user}
182
- **I want** {feature}
183
- **So that** {value}
184
-
185
- ## Scenarios
186
-
187
- ### Scenario 1: {Happy Path}
188
- \`\`\`gherkin
189
- Scenario: {title}
190
- Given {precondition}
191
- When {action}
192
- Then {result}
193
- \`\`\`
194
- **Verification**: SPEC AC #1
195
-
196
- ### Scenario 2: {Edge Case}
197
- ...
198
-
199
- ## Coverage
200
- | Scenario | SPEC AC | Status |
201
- |----------|---------|--------|
202
- | 1 | AC-1 | ⬜ |
203
- ```
204
-
205
- ### 5. Ambiguity Scan - Required
206
-
207
- After creating SPEC draft, **must perform systematic ambiguity check**.
208
-
209
- **Check categories:**
210
-
211
- | Category | Check Items |
212
- |----------|-------------|
213
- | **Functional Scope** | Missing features, unclear behavior definitions |
214
- | **Data Model** | Undefined entities, unclear relationships |
215
- | **Non-Functional** | Missing performance requirements, security considerations |
216
- | **Edge Cases** | Boundary conditions, error handling scenarios |
217
- | **Integration Points** | External system integration, API contracts |
218
-
219
- **Check process:**
220
-
221
- ```
222
- 1. Create SPEC draft
223
-
224
- 2. Scan by category for ambiguity
225
-
226
- 3. Present list of found ambiguities
227
-
228
- 4. Request user clarification
229
-
230
- 5. Refine SPEC
231
-
232
- 6. Re-check (until 0 ambiguities)
233
- ```
234
-
235
- **Ambiguity output format:**
236
-
237
- ```markdown
238
- ## 🔍 Ambiguity Scan Results
239
-
240
- ### Functional Scope
241
- - ⚠️ "Login failure behavior" not defined
242
- - ⚠️ "Session expiration handling" unclear
243
-
244
- ### Edge Cases
245
- - ⚠️ Concurrent login permission undefined
246
- - ⚠️ No password retry limit specified
247
-
248
- Please clarify the above items.
249
- ```
250
-
251
- ### 6. Quality Validation
252
-
253
- Self-evaluate against `.vibe/rules/quality/checklist.md` (0-100 score)
254
-
255
- ## Output
256
-
257
- - `.vibe/specs/{feature-name}.md` - PTCF structured SPEC
258
- - `.vibe/features/{feature-name}.feature` - BDD Feature file
259
- - Ambiguity scan results (0 ambiguities confirmed)
260
- - Quality score and improvement suggestions
261
-
262
- ## Example
263
-
264
- ```
265
- User: /vibe.spec "brick-game"
266
-
267
- Claude:
268
- You're making a brick game! What style are you thinking of?
269
-
270
- 1. Classic Breakout style
271
- 2. Arkanoid (with power-up items)
272
- 3. Custom style with special gameplay
273
-
274
- Feel free to describe in your own words.
275
-
276
- User: 1
277
-
278
- Claude: What platform will it run on?
279
-
280
- 1. Web (browser)
281
- 2. Mobile (iOS/Android)
282
- 3. Desktop
283
-
284
- User: 1
285
-
286
- Claude:
287
- Here are tech stack suggestions for web game development:
288
-
289
- 1. **Phaser.js** (Recommended) - Game framework with built-in physics engine
290
- 2. **Canvas + JavaScript** - Lightweight with fine control
291
- 3. **PixiJS + Matter.js** - High-performance rendering
292
-
293
- User: 1
294
-
295
- Claude: What design style?
296
-
297
- 1. Retro pixel (Atari Breakout)
298
- 2. Neon graphics (Arkanoid)
299
- 3. Modern 3D effects
300
-
301
- User: 2
302
-
303
- [Conversation continues...]
304
-
305
- Claude: SPEC draft created. Running ambiguity scan.
306
-
307
- ## 🔍 Ambiguity Scan Results
308
-
309
- ### Functional Scope
310
- - ⚠️ Game over condition not defined (ball drop vs lives system)
311
- - ⚠️ Stage clear condition unclear
312
-
313
- ### Edge Cases
314
- - ⚠️ Ball reflection angle when hitting paddle edge
315
- - ⚠️ Multiple brick collision handling
316
-
317
- Please clarify the above items.
318
-
319
- User: 3 lives, clear when all bricks destroyed, edge reflects at 45 degrees
320
-
321
- Claude: Thank you. SPEC has been refined.
322
-
323
- 🔍 Re-check result: 0 ambiguities
324
-
325
- ✅ SPEC document complete!
326
- 📄 .vibe/specs/brick-game.md (PTCF structure)
327
- 📄 .vibe/features/brick-game.feature
328
- 📊 Quality score: 92/100 (A)
329
- ```
330
-
331
- ## Next Step
332
-
333
- ```
334
- /vibe.run "brick-game"
335
- ```
336
-
337
- ---
338
-
339
- ARGUMENTS: $ARGUMENTS
1
+ ---
2
+ description: Create SPEC document with Specification Agent
3
+ argument-hint: "feature name"
4
+ ---
5
+
6
+ # /vibe.spec
7
+
8
+ Create a SPEC document (Specification Agent).
9
+
10
+ ## Usage
11
+
12
+ ```
13
+ /vibe.spec "feature-name"
14
+ ```
15
+
16
+ ## Rules Reference
17
+
18
+ **Must follow `.vibe/rules/`:**
19
+ - `core/development-philosophy.md` - Surgical precision, simplicity
20
+ - `core/quick-start.md` - Korean first, DRY, SRP
21
+ - `core/communication-guide.md` - Communication principles
22
+
23
+ ## Description
24
+
25
+ Collect requirements through conversation with the user and create an **AI-executable PTCF structured SPEC document**.
26
+
27
+ > **PTCF**: Persona, Task, Context, Format - Google Gemini prompt optimization framework
28
+
29
+ ## External LLM Integration (Optional)
30
+
31
+ When external LLMs are enabled in `.vibe/config.json`, automatically utilize during SPEC creation:
32
+
33
+ ```
34
+ /vibe.spec "complex feature"
35
+
36
+ [Claude Opus] Create SPEC draft
37
+
38
+ [GPT enabled?] → Cross-review design via MCP(vibe-gpt)
39
+
40
+ [Gemini enabled?] → UI/UX consultation via MCP(vibe-gemini)
41
+
42
+ [Claude] Finalize SPEC
43
+ ```
44
+
45
+ | External LLM | Role | When Used |
46
+ |--------------|------|-----------|
47
+ | GPT 5.2 | Architecture/design review | After SPEC draft completion |
48
+ | Gemini 3 | UI/UX consultation | During design reference discussion |
49
+
50
+ **Activation:**
51
+ ```bash
52
+ vibe gpt <api-key> # Enable GPT
53
+ vibe gemini <api-key> # Enable Gemini
54
+ vibe status # Check current settings
55
+ ```
56
+
57
+ ## Process
58
+
59
+ ### 1. Project Analysis
60
+
61
+ **Existing project** (`vibe init`):
62
+ - Source code analysis: `package.json`, `pyproject.toml`, `pubspec.yaml`, `go.mod`, etc.
63
+ - Reference `CLAUDE.md` file (tech stack)
64
+ - Infer framework from file structure
65
+
66
+ **New project** (`vibe init <project-name>`):
67
+ - Suggest tech stack (2-3 options)
68
+
69
+ ### 2. Collect Requirements via Conversation
70
+
71
+ **Principles:**
72
+ - Ask **one question at a time**
73
+ - Present options **with numbers** + "Feel free to describe in your own words"
74
+ - **Natural conversation** without fixed order
75
+
76
+ **Required confirmations:**
77
+ - Purpose (Why): Why is it needed?
78
+ - User (Who): Who will use it?
79
+ - Feature scope (What): What features are needed?
80
+ - Tech stack: Confirm existing stack or suggest new
81
+ - Design reference: UI/UX to reference
82
+
83
+ ### 3. Write SPEC Document (PTCF Structure)
84
+
85
+ Create `.vibe/specs/{feature-name}.md`:
86
+
87
+ ```markdown
88
+ # SPEC: {feature-name}
89
+
90
+ ## Persona
91
+ <role>
92
+ Define AI role and expertise for implementation
93
+ - Senior developer on the project
94
+ - Follow existing code patterns
95
+ - Write testable code
96
+ </role>
97
+
98
+ ## Context
99
+ <context>
100
+ ### Background
101
+ - Why this feature is needed
102
+ - Who will use it
103
+
104
+ ### Tech Stack
105
+ - Backend: {technology}
106
+ - Frontend: {technology}
107
+ - Database: {technology}
108
+
109
+ ### Related Code
110
+ - `src/xxx/`: Existing implementation to reference
111
+ - `src/yyy/`: Files to modify
112
+
113
+ ### Design Reference
114
+ - {Reference app/service}
115
+ </context>
116
+
117
+ ## Task
118
+ <task>
119
+ ### Phase 1: {phase-name}
120
+ 1. [ ] {specific task}
121
+ - File: `path/to/file`
122
+ - Verify: `command`
123
+ 2. [ ] {specific task}
124
+
125
+ ### Phase 2: {phase-name}
126
+ 1. [ ] {specific task}
127
+ 2. [ ] {specific task}
128
+
129
+ ### Phase 3: Testing and Verification
130
+ 1. [ ] Unit Tests
131
+ 2. [ ] Integration Tests
132
+ </task>
133
+
134
+ ## Constraints
135
+ <constraints>
136
+ - Follow existing code patterns
137
+ - Localize error messages
138
+ - Separate configuration via environment variables
139
+ - {other constraints}
140
+ </constraints>
141
+
142
+ ## Output Format
143
+ <output_format>
144
+ ### Files to Create
145
+ - `path/to/new/file.ts`
146
+ - `path/to/new/file.test.ts`
147
+
148
+ ### Files to Modify
149
+ - `path/to/existing/file.ts`
150
+
151
+ ### Verification Commands
152
+ - `npm test`
153
+ - `npm run build`
154
+ </output_format>
155
+
156
+ ## Acceptance Criteria
157
+ <acceptance>
158
+ - [ ] {verifiable criterion 1}
159
+ - [ ] {verifiable criterion 2}
160
+ - [ ] All tests pass
161
+ - [ ] Build succeeds
162
+ </acceptance>
163
+ ```
164
+
165
+ ### 4. Create Feature File (BDD) - Required
166
+
167
+ **Must** create `.vibe/features/{feature-name}.feature` file.
168
+
169
+ **Creation rules:**
170
+ 1. Convert each SPEC Acceptance Criteria → one Scenario
171
+ 2. Include Happy Path (normal case) + Edge Case (exception case)
172
+ 3. Follow Given-When-Then format
173
+
174
+ **Feature structure:**
175
+ ```markdown
176
+ # Feature: {feature-name}
177
+
178
+ **SPEC**: `.vibe/specs/{feature-name}.md`
179
+
180
+ ## User Story
181
+ **As a** {user}
182
+ **I want** {feature}
183
+ **So that** {value}
184
+
185
+ ## Scenarios
186
+
187
+ ### Scenario 1: {Happy Path}
188
+ \`\`\`gherkin
189
+ Scenario: {title}
190
+ Given {precondition}
191
+ When {action}
192
+ Then {result}
193
+ \`\`\`
194
+ **Verification**: SPEC AC #1
195
+
196
+ ### Scenario 2: {Edge Case}
197
+ ...
198
+
199
+ ## Coverage
200
+ | Scenario | SPEC AC | Status |
201
+ |----------|---------|--------|
202
+ | 1 | AC-1 | ⬜ |
203
+ ```
204
+
205
+ ### 5. Ambiguity Scan - Required
206
+
207
+ After creating SPEC draft, **must perform systematic ambiguity check**.
208
+
209
+ **Check categories:**
210
+
211
+ | Category | Check Items |
212
+ |----------|-------------|
213
+ | **Functional Scope** | Missing features, unclear behavior definitions |
214
+ | **Data Model** | Undefined entities, unclear relationships |
215
+ | **Non-Functional** | Missing performance requirements, security considerations |
216
+ | **Edge Cases** | Boundary conditions, error handling scenarios |
217
+ | **Integration Points** | External system integration, API contracts |
218
+
219
+ **Check process:**
220
+
221
+ ```
222
+ 1. Create SPEC draft
223
+
224
+ 2. Scan by category for ambiguity
225
+
226
+ 3. Present list of found ambiguities
227
+
228
+ 4. Request user clarification
229
+
230
+ 5. Refine SPEC
231
+
232
+ 6. Re-check (until 0 ambiguities)
233
+ ```
234
+
235
+ **Ambiguity output format:**
236
+
237
+ ```markdown
238
+ ## 🔍 Ambiguity Scan Results
239
+
240
+ ### Functional Scope
241
+ - ⚠️ "Login failure behavior" not defined
242
+ - ⚠️ "Session expiration handling" unclear
243
+
244
+ ### Edge Cases
245
+ - ⚠️ Concurrent login permission undefined
246
+ - ⚠️ No password retry limit specified
247
+
248
+ Please clarify the above items.
249
+ ```
250
+
251
+ ### 6. Quality Validation
252
+
253
+ Self-evaluate against `.vibe/rules/quality/checklist.md` (0-100 score)
254
+
255
+ ## Output
256
+
257
+ - `.vibe/specs/{feature-name}.md` - PTCF structured SPEC
258
+ - `.vibe/features/{feature-name}.feature` - BDD Feature file
259
+ - Ambiguity scan results (0 ambiguities confirmed)
260
+ - Quality score and improvement suggestions
261
+
262
+ ## Example
263
+
264
+ ```
265
+ User: /vibe.spec "brick-game"
266
+
267
+ Claude:
268
+ You're making a brick game! What style are you thinking of?
269
+
270
+ 1. Classic Breakout style
271
+ 2. Arkanoid (with power-up items)
272
+ 3. Custom style with special gameplay
273
+
274
+ Feel free to describe in your own words.
275
+
276
+ User: 1
277
+
278
+ Claude: What platform will it run on?
279
+
280
+ 1. Web (browser)
281
+ 2. Mobile (iOS/Android)
282
+ 3. Desktop
283
+
284
+ User: 1
285
+
286
+ Claude:
287
+ Here are tech stack suggestions for web game development:
288
+
289
+ 1. **Phaser.js** (Recommended) - Game framework with built-in physics engine
290
+ 2. **Canvas + JavaScript** - Lightweight with fine control
291
+ 3. **PixiJS + Matter.js** - High-performance rendering
292
+
293
+ User: 1
294
+
295
+ Claude: What design style?
296
+
297
+ 1. Retro pixel (Atari Breakout)
298
+ 2. Neon graphics (Arkanoid)
299
+ 3. Modern 3D effects
300
+
301
+ User: 2
302
+
303
+ [Conversation continues...]
304
+
305
+ Claude: SPEC draft created. Running ambiguity scan.
306
+
307
+ ## 🔍 Ambiguity Scan Results
308
+
309
+ ### Functional Scope
310
+ - ⚠️ Game over condition not defined (ball drop vs lives system)
311
+ - ⚠️ Stage clear condition unclear
312
+
313
+ ### Edge Cases
314
+ - ⚠️ Ball reflection angle when hitting paddle edge
315
+ - ⚠️ Multiple brick collision handling
316
+
317
+ Please clarify the above items.
318
+
319
+ User: 3 lives, clear when all bricks destroyed, edge reflects at 45 degrees
320
+
321
+ Claude: Thank you. SPEC has been refined.
322
+
323
+ 🔍 Re-check result: 0 ambiguities
324
+
325
+ ✅ SPEC document complete!
326
+ 📄 .vibe/specs/brick-game.md (PTCF structure)
327
+ 📄 .vibe/features/brick-game.feature
328
+ 📊 Quality score: 92/100 (A)
329
+ ```
330
+
331
+ ## Next Step
332
+
333
+ ```
334
+ /vibe.run "brick-game"
335
+ ```
336
+
337
+ ---
338
+
339
+ ARGUMENTS: $ARGUMENTS