@streamlayer/react 0.28.2 → 0.28.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -4,17 +4,17 @@ import e__default, { lazy, useMemo, Suspense, useRef, useState, Component, creat
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  import { FeatureType, QuestionType } from "@streamlayer/sdk-web-types";
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  import { useStore } from "@nanostores/react";
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  import { FeatureStatus } from "@streamlayer/sdk-web-interfaces";
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- import { s as styled_default, $ as $$2, c as cx_default } from "./index-5a8ee4a9.js";
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+ import { s as styled_default, e as e1, c as cx_default } from "./index-05d85ab5.js";
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  import { NotificationType } from "@streamlayer/sdk-web-notifications";
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- const c$6 = ({ feature: k, sdk: y, children: A, className: E }) => {
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+ const c$7 = ({ feature: k, sdk: y, children: A, className: E }) => {
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  const g0 = useStore(k.status), { slStreamId: S0 } = useStore(y.sdkStore);
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  return S0 != null && S0.loading ? /* @__PURE__ */ jsx("div", { className: E, children: "event is loading..." }) : S0 != null && S0.data ? g0 !== FeatureStatus.Ready ? /* @__PURE__ */ jsx("div", { className: E, children: "wait feature..." }) : A : /* @__PURE__ */ jsx("div", { className: E, children: "event is forbidden..." });
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- }, u$1 = lazy(() => import("./index-c51ae13f.js")), s$6 = ({
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+ }, u$1 = lazy(() => import("./index-ba692797.js")), s$6 = ({
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  sdk: k,
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  feature: y,
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  className: A
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  }) => {
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- const E = useMemo(() => y && y.featureConfig.get().type === FeatureType.GAMES ? /* @__PURE__ */ jsx(c$6, { className: A, sdk: k, feature: y, children: /* @__PURE__ */ jsx(u$1, { className: A, gamification: y, sdk: k }) }) : null, [k, y, A]);
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+ const E = useMemo(() => y && y.featureConfig.get().type === FeatureType.GAMES ? /* @__PURE__ */ jsx(c$7, { className: A, sdk: k, feature: y, children: /* @__PURE__ */ jsx(u$1, { className: A, gamification: y, sdk: k }) }) : null, [k, y, A]);
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  return /* @__PURE__ */ jsx(
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  Suspense,
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  {
@@ -37,7 +37,7 @@ const c$6 = ({ feature: k, sdk: y, children: A, className: E }) => {
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  }), p$7 = ({ disabled: k, active: y, onClick: A, label: E, icon: g0 }) => /* @__PURE__ */ jsx(e$5, { onClick: A, disabled: k, "data-selected": y, children: /* @__PURE__ */ jsxs(Fragment, { children: [
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  g0 && /* @__PURE__ */ jsx(t$1, { children: g0 }),
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  /* @__PURE__ */ jsx(a$9, { children: E })
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- ] }) }), Channels_1jfruqb = "", _exp$a = () => $$2, a$8 = /* @__PURE__ */ styled_default(_exp$a())({
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+ ] }) }), Channels_1jfruqb = "", _exp$a = () => e1, a$8 = /* @__PURE__ */ styled_default(_exp$a())({
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  name: "a",
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  class: "a10lggiw",
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  propsAsIs: !0
@@ -52,11 +52,11 @@ const c$6 = ({ feature: k, sdk: y, children: A, className: E }) => {
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  "data-selected": (y = k.active) == null ? void 0 : y.toString()
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  })
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  });
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- }, FeaturedGroups_9tcax4 = "", _exp$9 = () => $$2, d$4 = /* @__PURE__ */ styled_default(_exp$9())({
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+ }, FeaturedGroups_9tcax4 = "", _exp$9 = () => e1, d$4 = /* @__PURE__ */ styled_default(_exp$9())({
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  name: "d",
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  class: "d1x5s8ie",
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  propsAsIs: !0
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- }), p$5 = "featuredGroups", l$6 = (k) => {
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+ }), p$5 = "featuredGroups", l$5 = (k) => {
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  var y;
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  return /* @__PURE__ */ jsx(p$7, {
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  ...k,
@@ -67,7 +67,7 @@ const c$6 = ({ feature: k, sdk: y, children: A, className: E }) => {
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  "data-selected": (y = k.active) == null ? void 0 : y.toString()
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  })
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  });
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- }, LeaderBoard_cxk5h0 = "", _exp$8 = () => $$2, n$5 = /* @__PURE__ */ styled_default(_exp$8())({
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+ }, LeaderBoard_cxk5h0 = "", _exp$8 = () => e1, n$5 = /* @__PURE__ */ styled_default(_exp$8())({
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  name: "n",
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  class: "ntav86o",
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  propsAsIs: !0
@@ -99,7 +99,7 @@ const c$6 = ({ feature: k, sdk: y, children: A, className: E }) => {
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  }), G$1 = ({ activeOverlay: k, setActiveOverlay: y, sdkReady: A, className: E }) => /* @__PURE__ */ jsxs(n$3, { className: E, children: [
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  /* @__PURE__ */ jsx(p$6, { active: k === d$5, onClick: () => y(d$5) }),
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  /* @__PURE__ */ jsx(
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- l$6,
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+ l$5,
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  {
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  active: k === p$5,
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  disabled: !A,
@@ -158,7 +158,7 @@ const c$6 = ({ feature: k, sdk: y, children: A, className: E }) => {
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  }
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  ),
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  /* @__PURE__ */ jsx(r$4, { src: k, style: { visibility: S0 ? "visible" : "hidden" } }),
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- /* @__PURE__ */ jsx(s$4, { children: !E && /* @__PURE__ */ jsx($$2, { name: "icon-play" }) })
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+ /* @__PURE__ */ jsx(s$4, { children: !E && /* @__PURE__ */ jsx(e1, { name: "icon-play" }) })
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  ] });
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  }, styles_1jjye6y = "", r$3 = /* @__PURE__ */ styled_default("div")({
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  name: "r",
@@ -176,7 +176,7 @@ const c$6 = ({ feature: k, sdk: y, children: A, className: E }) => {
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  name: "n",
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  class: "n18s3mno",
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  propsAsIs: !1
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- }), l$5 = /* @__PURE__ */ styled_default("button")({
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+ }), l$4 = /* @__PURE__ */ styled_default("button")({
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  name: "l",
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  class: "lc8mqwv",
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  propsAsIs: !1
@@ -190,9 +190,9 @@ const c$6 = ({ feature: k, sdk: y, children: A, className: E }) => {
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  /* @__PURE__ */ jsxs(t, { children: [
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  /* @__PURE__ */ jsx(i$3, { children: y }),
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  /* @__PURE__ */ jsx(n$2, { children: A }),
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- E && /* @__PURE__ */ jsx(l$5, { onClick: E, children: "View Insight" })
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+ E && /* @__PURE__ */ jsx(l$4, { onClick: E, children: "View Insight" })
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  ] })
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- ] }), styles_1wvputg = "", _exp$6 = () => $$2, _exp2$2 = () => $$2, p$3 = /* @__PURE__ */ styled_default("div")({
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+ ] }), styles_1wvputg = "", _exp$6 = () => e1, _exp2$2 = () => e1, p$3 = /* @__PURE__ */ styled_default("div")({
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  name: "p",
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  class: "p16oo5uk",
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  propsAsIs: !1
@@ -200,7 +200,7 @@ const c$6 = ({ feature: k, sdk: y, children: A, className: E }) => {
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  name: "a",
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  class: "a18c5k3h",
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  propsAsIs: !1
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- }), c$5 = /* @__PURE__ */ styled_default(_exp$6())({
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+ }), c$6 = /* @__PURE__ */ styled_default(_exp$6())({
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  name: "c",
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  class: "czv5t8k",
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  propsAsIs: !0
@@ -208,7 +208,7 @@ const c$6 = ({ feature: k, sdk: y, children: A, className: E }) => {
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  name: "s",
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  class: "s1wp1emp",
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  propsAsIs: !1
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- }), l$4 = /* @__PURE__ */ styled_default(_exp2$2())({
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+ }), l$3 = /* @__PURE__ */ styled_default(_exp2$2())({
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  name: "l",
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  class: "l1nz0q6x",
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  propsAsIs: !0
@@ -231,9 +231,9 @@ const c$6 = ({ feature: k, sdk: y, children: A, className: E }) => {
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  }) => {
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  const S0 = o$1[A];
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  return S0 ? /* @__PURE__ */ jsxs(p$3, { children: [
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- /* @__PURE__ */ jsx(a$5, { onClick: k, children: /* @__PURE__ */ jsx(c$5, { name: "icon-cross" }) }),
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+ /* @__PURE__ */ jsx(a$5, { onClick: k, children: /* @__PURE__ */ jsx(c$6, { name: "icon-cross" }) }),
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  /* @__PURE__ */ jsxs(s$3, { children: [
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- /* @__PURE__ */ jsx(l$4, { name: S0.iconName }),
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+ /* @__PURE__ */ jsx(l$3, { name: S0.iconName }),
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  /* @__PURE__ */ jsx(g$3, { children: S0.label })
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  ] }),
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  A === QuestionType.FACTOID ? /* @__PURE__ */ jsx(a$6, { ...g0, action: y }) : /* @__PURE__ */ jsx(d$3, { children: E == null ? void 0 : E.title }),
@@ -379,7 +379,7 @@ ieee754.write = function(k, y, A, E, g0, S0) {
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  throw new TypeError(
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  "The first argument must be one of type string, Buffer, ArrayBuffer, Array, or Array-like Object. Received type " + typeof X0
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  );
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- if (C1(X0, ArrayBuffer) || X0 && C1(X0.buffer, ArrayBuffer) || typeof SharedArrayBuffer < "u" && (C1(X0, SharedArrayBuffer) || X0 && C1(X0.buffer, SharedArrayBuffer)))
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+ if (_1(X0, ArrayBuffer) || X0 && _1(X0.buffer, ArrayBuffer) || typeof SharedArrayBuffer < "u" && (_1(X0, SharedArrayBuffer) || X0 && _1(X0.buffer, SharedArrayBuffer)))
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  return z0(X0, _0, L0);
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  if (typeof X0 == "number")
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  throw new TypeError(
@@ -388,9 +388,9 @@ ieee754.write = function(k, y, A, E, g0, S0) {
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  const i1 = X0.valueOf && X0.valueOf();
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  if (i1 != null && i1 !== X0)
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  return P0.from(i1, _0, L0);
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- const n1 = J0(X0);
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- if (n1)
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- return n1;
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+ const s1 = J0(X0);
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+ if (s1)
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+ return s1;
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  if (typeof Symbol < "u" && Symbol.toPrimitive != null && typeof X0[Symbol.toPrimitive] == "function")
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  return P0.from(X0[Symbol.toPrimitive]("string"), _0, L0);
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  throw new TypeError(
@@ -425,8 +425,8 @@ ieee754.write = function(k, y, A, E, g0, S0) {
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  throw new TypeError("Unknown encoding: " + _0);
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  const L0 = w0(X0, _0) | 0;
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  let i1 = T0(L0);
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- const n1 = i1.write(X0, _0);
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- return n1 !== L0 && (i1 = i1.slice(0, n1)), i1;
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+ const s1 = i1.write(X0, _0);
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+ return s1 !== L0 && (i1 = i1.slice(0, s1)), i1;
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  }
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  function H0(X0) {
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  const _0 = X0.length < 0 ? 0 : R0(X0.length) | 0, L0 = T0(_0);
@@ -435,7 +435,7 @@ ieee754.write = function(k, y, A, E, g0, S0) {
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  return L0;
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  }
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  function $0(X0) {
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- if (C1(X0, Uint8Array)) {
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+ if (_1(X0, Uint8Array)) {
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  const _0 = new Uint8Array(X0);
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  return z0(_0.buffer, _0.byteOffset, _0.byteLength);
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  }
@@ -455,7 +455,7 @@ ieee754.write = function(k, y, A, E, g0, S0) {
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  return L0.length === 0 || X0.copy(L0, 0, 0, _0), L0;
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  }
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  if (X0.length !== void 0)
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- return typeof X0.length != "number" || $1(X0.length) ? T0(0) : H0(X0);
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+ return typeof X0.length != "number" || j1(X0.length) ? T0(0) : H0(X0);
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  if (X0.type === "Buffer" && Array.isArray(X0.data))
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  return H0(X0.data);
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  }
@@ -470,19 +470,19 @@ ieee754.write = function(k, y, A, E, g0, S0) {
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  P0.isBuffer = function(_0) {
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  return _0 != null && _0._isBuffer === !0 && _0 !== P0.prototype;
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  }, P0.compare = function(_0, L0) {
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- if (C1(_0, Uint8Array) && (_0 = P0.from(_0, _0.offset, _0.byteLength)), C1(L0, Uint8Array) && (L0 = P0.from(L0, L0.offset, L0.byteLength)), !P0.isBuffer(_0) || !P0.isBuffer(L0))
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+ if (_1(_0, Uint8Array) && (_0 = P0.from(_0, _0.offset, _0.byteLength)), _1(L0, Uint8Array) && (L0 = P0.from(L0, L0.offset, L0.byteLength)), !P0.isBuffer(_0) || !P0.isBuffer(L0))
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  throw new TypeError(
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  'The "buf1", "buf2" arguments must be one of type Buffer or Uint8Array'
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  );
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  if (_0 === L0)
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  return 0;
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- let i1 = _0.length, n1 = L0.length;
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- for (let o1 = 0, l1 = Math.min(i1, n1); o1 < l1; ++o1)
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- if (_0[o1] !== L0[o1]) {
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- i1 = _0[o1], n1 = L0[o1];
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+ let i1 = _0.length, s1 = L0.length;
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+ for (let x1 = 0, h1 = Math.min(i1, s1); x1 < h1; ++x1)
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+ if (_0[x1] !== L0[x1]) {
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+ i1 = _0[x1], s1 = L0[x1];
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  break;
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  }
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- return i1 < n1 ? -1 : n1 < i1 ? 1 : 0;
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+ return i1 < s1 ? -1 : s1 < i1 ? 1 : 0;
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  }, P0.isEncoding = function(_0) {
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  switch (String(_0).toLowerCase()) {
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  case "hex":
@@ -509,28 +509,28 @@ ieee754.write = function(k, y, A, E, g0, S0) {
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  if (L0 === void 0)
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  for (L0 = 0, i1 = 0; i1 < _0.length; ++i1)
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  L0 += _0[i1].length;
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- const n1 = P0.allocUnsafe(L0);
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- let o1 = 0;
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+ const s1 = P0.allocUnsafe(L0);
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+ let x1 = 0;
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  for (i1 = 0; i1 < _0.length; ++i1) {
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- let l1 = _0[i1];
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- if (C1(l1, Uint8Array))
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- o1 + l1.length > n1.length ? (P0.isBuffer(l1) || (l1 = P0.from(l1)), l1.copy(n1, o1)) : Uint8Array.prototype.set.call(
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- n1,
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- l1,
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- o1
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+ let h1 = _0[i1];
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+ if (_1(h1, Uint8Array))
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+ x1 + h1.length > s1.length ? (P0.isBuffer(h1) || (h1 = P0.from(h1)), h1.copy(s1, x1)) : Uint8Array.prototype.set.call(
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+ s1,
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+ h1,
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+ x1
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  );
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- else if (P0.isBuffer(l1))
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- l1.copy(n1, o1);
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+ else if (P0.isBuffer(h1))
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+ h1.copy(s1, x1);
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  else
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  throw new TypeError('"list" argument must be an Array of Buffers');
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- o1 += l1.length;
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+ x1 += h1.length;
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  }
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- return n1;
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+ return s1;
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  };
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  function w0(X0, _0) {
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  if (P0.isBuffer(X0))
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  return X0.length;
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- if (ArrayBuffer.isView(X0) || C1(X0, ArrayBuffer))
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+ if (ArrayBuffer.isView(X0) || _1(X0, ArrayBuffer))
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  return X0.byteLength;
535
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  if (typeof X0 != "string")
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  throw new TypeError(
@@ -539,7 +539,7 @@ ieee754.write = function(k, y, A, E, g0, S0) {
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  const L0 = X0.length, i1 = arguments.length > 2 && arguments[2] === !0;
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  if (!i1 && L0 === 0)
541
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  return 0;
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- let n1 = !1;
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+ let s1 = !1;
543
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  for (; ; )
544
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  switch (_0) {
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  case "ascii":
@@ -548,7 +548,7 @@ ieee754.write = function(k, y, A, E, g0, S0) {
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  return L0;
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  case "utf8":
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  case "utf-8":
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- return L1(X0).length;
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+ return R1(X0).length;
552
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  case "ucs2":
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  case "ucs-2":
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  case "utf16le":
@@ -557,11 +557,11 @@ ieee754.write = function(k, y, A, E, g0, S0) {
557
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  case "hex":
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  return L0 >>> 1;
559
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  case "base64":
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- return N1(X0).length;
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+ return $1(X0).length;
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  default:
562
- if (n1)
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- return i1 ? -1 : L1(X0).length;
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- _0 = ("" + _0).toLowerCase(), n1 = !0;
562
+ if (s1)
563
+ return i1 ? -1 : R1(X0).length;
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+ _0 = ("" + _0).toLowerCase(), s1 = !0;
565
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  }
566
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  }
567
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  P0.byteLength = w0;
@@ -575,19 +575,19 @@ ieee754.write = function(k, y, A, E, g0, S0) {
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  return U0(this, _0, L0);
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  case "utf8":
577
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  case "utf-8":
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- return f1(this, _0, L0);
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+ return u1(this, _0, L0);
579
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  case "ascii":
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- return a1(this, _0, L0);
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+ return r1(this, _0, L0);
581
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  case "latin1":
582
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  case "binary":
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  return q0(this, _0, L0);
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  case "base64":
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- return y1(this, _0, L0);
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+ return f1(this, _0, L0);
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  case "ucs2":
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  case "ucs-2":
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  case "utf16le":
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  case "utf-16le":
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- return s1(this, _0, L0);
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+ return o1(this, _0, L0);
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  default:
592
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  if (i1)
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  throw new TypeError("Unknown encoding: " + X0);
@@ -622,7 +622,7 @@ ieee754.write = function(k, y, A, E, g0, S0) {
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  return this;
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  }, P0.prototype.toString = function() {
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  const _0 = this.length;
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- return _0 === 0 ? "" : arguments.length === 0 ? f1(this, 0, _0) : j0.apply(this, arguments);
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+ return _0 === 0 ? "" : arguments.length === 0 ? u1(this, 0, _0) : j0.apply(this, arguments);
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  }, P0.prototype.toLocaleString = P0.prototype.toString, P0.prototype.equals = function(_0) {
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  if (!P0.isBuffer(_0))
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  throw new TypeError("Argument must be a Buffer");
@@ -631,77 +631,77 @@ ieee754.write = function(k, y, A, E, g0, S0) {
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  let _0 = "";
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  const L0 = k.INSPECT_MAX_BYTES;
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  return _0 = this.toString("hex", 0, L0).replace(/(.{2})/g, "$1 ").trim(), this.length > L0 && (_0 += " ... "), "<Buffer " + _0 + ">";
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- }, E && (P0.prototype[E] = P0.prototype.inspect), P0.prototype.compare = function(_0, L0, i1, n1, o1) {
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- if (C1(_0, Uint8Array) && (_0 = P0.from(_0, _0.offset, _0.byteLength)), !P0.isBuffer(_0))
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+ }, E && (P0.prototype[E] = P0.prototype.inspect), P0.prototype.compare = function(_0, L0, i1, s1, x1) {
635
+ if (_1(_0, Uint8Array) && (_0 = P0.from(_0, _0.offset, _0.byteLength)), !P0.isBuffer(_0))
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  throw new TypeError(
637
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  'The "target" argument must be one of type Buffer or Uint8Array. Received type ' + typeof _0
638
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  );
639
- if (L0 === void 0 && (L0 = 0), i1 === void 0 && (i1 = _0 ? _0.length : 0), n1 === void 0 && (n1 = 0), o1 === void 0 && (o1 = this.length), L0 < 0 || i1 > _0.length || n1 < 0 || o1 > this.length)
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+ if (L0 === void 0 && (L0 = 0), i1 === void 0 && (i1 = _0 ? _0.length : 0), s1 === void 0 && (s1 = 0), x1 === void 0 && (x1 = this.length), L0 < 0 || i1 > _0.length || s1 < 0 || x1 > this.length)
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640
  throw new RangeError("out of range index");
641
- if (n1 >= o1 && L0 >= i1)
641
+ if (s1 >= x1 && L0 >= i1)
642
642
  return 0;
643
- if (n1 >= o1)
643
+ if (s1 >= x1)
644
644
  return -1;
645
645
  if (L0 >= i1)
646
646
  return 1;
647
- if (L0 >>>= 0, i1 >>>= 0, n1 >>>= 0, o1 >>>= 0, this === _0)
647
+ if (L0 >>>= 0, i1 >>>= 0, s1 >>>= 0, x1 >>>= 0, this === _0)
648
648
  return 0;
649
- let l1 = o1 - n1, g1 = i1 - L0;
650
- const G1 = Math.min(l1, g1), b1 = this.slice(n1, o1), F1 = _0.slice(L0, i1);
651
- for (let D1 = 0; D1 < G1; ++D1)
652
- if (b1[D1] !== F1[D1]) {
653
- l1 = b1[D1], g1 = F1[D1];
649
+ let h1 = x1 - s1, B1 = i1 - L0;
650
+ const F1 = Math.min(h1, B1), V1 = this.slice(s1, x1), S1 = _0.slice(L0, i1);
651
+ for (let b1 = 0; b1 < F1; ++b1)
652
+ if (V1[b1] !== S1[b1]) {
653
+ h1 = V1[b1], B1 = S1[b1];
654
654
  break;
655
655
  }
656
- return l1 < g1 ? -1 : g1 < l1 ? 1 : 0;
656
+ return h1 < B1 ? -1 : B1 < h1 ? 1 : 0;
657
657
  };
658
- function Z0(X0, _0, L0, i1, n1) {
658
+ function Z0(X0, _0, L0, i1, s1) {
659
659
  if (X0.length === 0)
660
660
  return -1;
661
- if (typeof L0 == "string" ? (i1 = L0, L0 = 0) : L0 > 2147483647 ? L0 = 2147483647 : L0 < -2147483648 && (L0 = -2147483648), L0 = +L0, $1(L0) && (L0 = n1 ? 0 : X0.length - 1), L0 < 0 && (L0 = X0.length + L0), L0 >= X0.length) {
662
- if (n1)
661
+ if (typeof L0 == "string" ? (i1 = L0, L0 = 0) : L0 > 2147483647 ? L0 = 2147483647 : L0 < -2147483648 && (L0 = -2147483648), L0 = +L0, j1(L0) && (L0 = s1 ? 0 : X0.length - 1), L0 < 0 && (L0 = X0.length + L0), L0 >= X0.length) {
662
+ if (s1)
663
663
  return -1;
664
664
  L0 = X0.length - 1;
665
665
  } else if (L0 < 0)
666
- if (n1)
666
+ if (s1)
667
667
  L0 = 0;
668
668
  else
669
669
  return -1;
670
670
  if (typeof _0 == "string" && (_0 = P0.from(_0, i1)), P0.isBuffer(_0))
671
- return _0.length === 0 ? -1 : t1(X0, _0, L0, i1, n1);
671
+ return _0.length === 0 ? -1 : t1(X0, _0, L0, i1, s1);
672
672
  if (typeof _0 == "number")
673
- return _0 = _0 & 255, typeof Uint8Array.prototype.indexOf == "function" ? n1 ? Uint8Array.prototype.indexOf.call(X0, _0, L0) : Uint8Array.prototype.lastIndexOf.call(X0, _0, L0) : t1(X0, [_0], L0, i1, n1);
673
+ return _0 = _0 & 255, typeof Uint8Array.prototype.indexOf == "function" ? s1 ? Uint8Array.prototype.indexOf.call(X0, _0, L0) : Uint8Array.prototype.lastIndexOf.call(X0, _0, L0) : t1(X0, [_0], L0, i1, s1);
674
674
  throw new TypeError("val must be string, number or Buffer");
675
675
  }
676
- function t1(X0, _0, L0, i1, n1) {
677
- let o1 = 1, l1 = X0.length, g1 = _0.length;
676
+ function t1(X0, _0, L0, i1, s1) {
677
+ let x1 = 1, h1 = X0.length, B1 = _0.length;
678
678
  if (i1 !== void 0 && (i1 = String(i1).toLowerCase(), i1 === "ucs2" || i1 === "ucs-2" || i1 === "utf16le" || i1 === "utf-16le")) {
679
679
  if (X0.length < 2 || _0.length < 2)
680
680
  return -1;
681
- o1 = 2, l1 /= 2, g1 /= 2, L0 /= 2;
682
- }
683
- function G1(F1, D1) {
684
- return o1 === 1 ? F1[D1] : F1.readUInt16BE(D1 * o1);
685
- }
686
- let b1;
687
- if (n1) {
688
- let F1 = -1;
689
- for (b1 = L0; b1 < l1; b1++)
690
- if (G1(X0, b1) === G1(_0, F1 === -1 ? 0 : b1 - F1)) {
691
- if (F1 === -1 && (F1 = b1), b1 - F1 + 1 === g1)
692
- return F1 * o1;
681
+ x1 = 2, h1 /= 2, B1 /= 2, L0 /= 2;
682
+ }
683
+ function F1(S1, b1) {
684
+ return x1 === 1 ? S1[b1] : S1.readUInt16BE(b1 * x1);
685
+ }
686
+ let V1;
687
+ if (s1) {
688
+ let S1 = -1;
689
+ for (V1 = L0; V1 < h1; V1++)
690
+ if (F1(X0, V1) === F1(_0, S1 === -1 ? 0 : V1 - S1)) {
691
+ if (S1 === -1 && (S1 = V1), V1 - S1 + 1 === B1)
692
+ return S1 * x1;
693
693
  } else
694
- F1 !== -1 && (b1 -= b1 - F1), F1 = -1;
694
+ S1 !== -1 && (V1 -= V1 - S1), S1 = -1;
695
695
  } else
696
- for (L0 + g1 > l1 && (L0 = l1 - g1), b1 = L0; b1 >= 0; b1--) {
697
- let F1 = !0;
698
- for (let D1 = 0; D1 < g1; D1++)
699
- if (G1(X0, b1 + D1) !== G1(_0, D1)) {
700
- F1 = !1;
696
+ for (L0 + B1 > h1 && (L0 = h1 - B1), V1 = L0; V1 >= 0; V1--) {
697
+ let S1 = !0;
698
+ for (let b1 = 0; b1 < B1; b1++)
699
+ if (F1(X0, V1 + b1) !== F1(_0, b1)) {
700
+ S1 = !1;
701
701
  break;
702
702
  }
703
- if (F1)
704
- return b1;
703
+ if (S1)
704
+ return V1;
705
705
  }
706
706
  return -1;
707
707
  }
@@ -712,71 +712,71 @@ ieee754.write = function(k, y, A, E, g0, S0) {
712
712
  }, P0.prototype.lastIndexOf = function(_0, L0, i1) {
713
713
  return Z0(this, _0, L0, i1, !1);
714
714
  };
715
- function r1(X0, _0, L0, i1) {
715
+ function n1(X0, _0, L0, i1) {
716
716
  L0 = Number(L0) || 0;
717
- const n1 = X0.length - L0;
718
- i1 ? (i1 = Number(i1), i1 > n1 && (i1 = n1)) : i1 = n1;
719
- const o1 = _0.length;
720
- i1 > o1 / 2 && (i1 = o1 / 2);
721
- let l1;
722
- for (l1 = 0; l1 < i1; ++l1) {
723
- const g1 = parseInt(_0.substr(l1 * 2, 2), 16);
724
- if ($1(g1))
725
- return l1;
726
- X0[L0 + l1] = g1;
727
- }
728
- return l1;
717
+ const s1 = X0.length - L0;
718
+ i1 ? (i1 = Number(i1), i1 > s1 && (i1 = s1)) : i1 = s1;
719
+ const x1 = _0.length;
720
+ i1 > x1 / 2 && (i1 = x1 / 2);
721
+ let h1;
722
+ for (h1 = 0; h1 < i1; ++h1) {
723
+ const B1 = parseInt(_0.substr(h1 * 2, 2), 16);
724
+ if (j1(B1))
725
+ return h1;
726
+ X0[L0 + h1] = B1;
727
+ }
728
+ return h1;
729
729
  }
730
- function x1(X0, _0, L0, i1) {
731
- return P1(L1(_0, X0.length - L0), X0, L0, i1);
730
+ function m1(X0, _0, L0, i1) {
731
+ return C1(R1(_0, X0.length - L0), X0, L0, i1);
732
732
  }
733
- function u1(X0, _0, L0, i1) {
734
- return P1(z1(_0), X0, L0, i1);
733
+ function v1(X0, _0, L0, i1) {
734
+ return C1(N1(_0), X0, L0, i1);
735
735
  }
736
- function c1(X0, _0, L0, i1) {
737
- return P1(N1(_0), X0, L0, i1);
736
+ function d1(X0, _0, L0, i1) {
737
+ return C1($1(_0), X0, L0, i1);
738
738
  }
739
- function k1(X0, _0, L0, i1) {
740
- return P1(H1(_0, X0.length - L0), X0, L0, i1);
739
+ function p1(X0, _0, L0, i1) {
740
+ return C1(q1(_0, X0.length - L0), X0, L0, i1);
741
741
  }
742
- P0.prototype.write = function(_0, L0, i1, n1) {
742
+ P0.prototype.write = function(_0, L0, i1, s1) {
743
743
  if (L0 === void 0)
744
- n1 = "utf8", i1 = this.length, L0 = 0;
744
+ s1 = "utf8", i1 = this.length, L0 = 0;
745
745
  else if (i1 === void 0 && typeof L0 == "string")
746
- n1 = L0, i1 = this.length, L0 = 0;
746
+ s1 = L0, i1 = this.length, L0 = 0;
747
747
  else if (isFinite(L0))
748
- L0 = L0 >>> 0, isFinite(i1) ? (i1 = i1 >>> 0, n1 === void 0 && (n1 = "utf8")) : (n1 = i1, i1 = void 0);
748
+ L0 = L0 >>> 0, isFinite(i1) ? (i1 = i1 >>> 0, s1 === void 0 && (s1 = "utf8")) : (s1 = i1, i1 = void 0);
749
749
  else
750
750
  throw new Error(
751
751
  "Buffer.write(string, encoding, offset[, length]) is no longer supported"
752
752
  );
753
- const o1 = this.length - L0;
754
- if ((i1 === void 0 || i1 > o1) && (i1 = o1), _0.length > 0 && (i1 < 0 || L0 < 0) || L0 > this.length)
753
+ const x1 = this.length - L0;
754
+ if ((i1 === void 0 || i1 > x1) && (i1 = x1), _0.length > 0 && (i1 < 0 || L0 < 0) || L0 > this.length)
755
755
  throw new RangeError("Attempt to write outside buffer bounds");
756
- n1 || (n1 = "utf8");
757
- let l1 = !1;
756
+ s1 || (s1 = "utf8");
757
+ let h1 = !1;
758
758
  for (; ; )
759
- switch (n1) {
759
+ switch (s1) {
760
760
  case "hex":
761
- return r1(this, _0, L0, i1);
761
+ return n1(this, _0, L0, i1);
762
762
  case "utf8":
763
763
  case "utf-8":
764
- return x1(this, _0, L0, i1);
764
+ return m1(this, _0, L0, i1);
765
765
  case "ascii":
766
766
  case "latin1":
767
767
  case "binary":
768
- return u1(this, _0, L0, i1);
768
+ return v1(this, _0, L0, i1);
769
769
  case "base64":
770
- return c1(this, _0, L0, i1);
770
+ return d1(this, _0, L0, i1);
771
771
  case "ucs2":
772
772
  case "ucs-2":
773
773
  case "utf16le":
774
774
  case "utf-16le":
775
- return k1(this, _0, L0, i1);
775
+ return p1(this, _0, L0, i1);
776
776
  default:
777
- if (l1)
778
- throw new TypeError("Unknown encoding: " + n1);
779
- n1 = ("" + n1).toLowerCase(), l1 = !0;
777
+ if (h1)
778
+ throw new TypeError("Unknown encoding: " + s1);
779
+ s1 = ("" + s1).toLowerCase(), h1 = !0;
780
780
  }
781
781
  }, P0.prototype.toJSON = function() {
782
782
  return {
@@ -784,308 +784,308 @@ ieee754.write = function(k, y, A, E, g0, S0) {
784
784
  data: Array.prototype.slice.call(this._arr || this, 0)
785
785
  };
786
786
  };
787
- function y1(X0, _0, L0) {
787
+ function f1(X0, _0, L0) {
788
788
  return _0 === 0 && L0 === X0.length ? y.fromByteArray(X0) : y.fromByteArray(X0.slice(_0, L0));
789
789
  }
790
- function f1(X0, _0, L0) {
790
+ function u1(X0, _0, L0) {
791
791
  L0 = Math.min(X0.length, L0);
792
792
  const i1 = [];
793
- let n1 = _0;
794
- for (; n1 < L0; ) {
795
- const o1 = X0[n1];
796
- let l1 = null, g1 = o1 > 239 ? 4 : o1 > 223 ? 3 : o1 > 191 ? 2 : 1;
797
- if (n1 + g1 <= L0) {
798
- let G1, b1, F1, D1;
799
- switch (g1) {
793
+ let s1 = _0;
794
+ for (; s1 < L0; ) {
795
+ const x1 = X0[s1];
796
+ let h1 = null, B1 = x1 > 239 ? 4 : x1 > 223 ? 3 : x1 > 191 ? 2 : 1;
797
+ if (s1 + B1 <= L0) {
798
+ let F1, V1, S1, b1;
799
+ switch (B1) {
800
800
  case 1:
801
- o1 < 128 && (l1 = o1);
801
+ x1 < 128 && (h1 = x1);
802
802
  break;
803
803
  case 2:
804
- G1 = X0[n1 + 1], (G1 & 192) === 128 && (D1 = (o1 & 31) << 6 | G1 & 63, D1 > 127 && (l1 = D1));
804
+ F1 = X0[s1 + 1], (F1 & 192) === 128 && (b1 = (x1 & 31) << 6 | F1 & 63, b1 > 127 && (h1 = b1));
805
805
  break;
806
806
  case 3:
807
- G1 = X0[n1 + 1], b1 = X0[n1 + 2], (G1 & 192) === 128 && (b1 & 192) === 128 && (D1 = (o1 & 15) << 12 | (G1 & 63) << 6 | b1 & 63, D1 > 2047 && (D1 < 55296 || D1 > 57343) && (l1 = D1));
807
+ F1 = X0[s1 + 1], V1 = X0[s1 + 2], (F1 & 192) === 128 && (V1 & 192) === 128 && (b1 = (x1 & 15) << 12 | (F1 & 63) << 6 | V1 & 63, b1 > 2047 && (b1 < 55296 || b1 > 57343) && (h1 = b1));
808
808
  break;
809
809
  case 4:
810
- G1 = X0[n1 + 1], b1 = X0[n1 + 2], F1 = X0[n1 + 3], (G1 & 192) === 128 && (b1 & 192) === 128 && (F1 & 192) === 128 && (D1 = (o1 & 15) << 18 | (G1 & 63) << 12 | (b1 & 63) << 6 | F1 & 63, D1 > 65535 && D1 < 1114112 && (l1 = D1));
810
+ F1 = X0[s1 + 1], V1 = X0[s1 + 2], S1 = X0[s1 + 3], (F1 & 192) === 128 && (V1 & 192) === 128 && (S1 & 192) === 128 && (b1 = (x1 & 15) << 18 | (F1 & 63) << 12 | (V1 & 63) << 6 | S1 & 63, b1 > 65535 && b1 < 1114112 && (h1 = b1));
811
811
  }
812
812
  }
813
- l1 === null ? (l1 = 65533, g1 = 1) : l1 > 65535 && (l1 -= 65536, i1.push(l1 >>> 10 & 1023 | 55296), l1 = 56320 | l1 & 1023), i1.push(l1), n1 += g1;
813
+ h1 === null ? (h1 = 65533, B1 = 1) : h1 > 65535 && (h1 -= 65536, i1.push(h1 >>> 10 & 1023 | 55296), h1 = 56320 | h1 & 1023), i1.push(h1), s1 += B1;
814
814
  }
815
815
  return Q0(i1);
816
816
  }
817
- const h1 = 4096;
817
+ const k1 = 4096;
818
818
  function Q0(X0) {
819
819
  const _0 = X0.length;
820
- if (_0 <= h1)
820
+ if (_0 <= k1)
821
821
  return String.fromCharCode.apply(String, X0);
822
822
  let L0 = "", i1 = 0;
823
823
  for (; i1 < _0; )
824
824
  L0 += String.fromCharCode.apply(
825
825
  String,
826
- X0.slice(i1, i1 += h1)
826
+ X0.slice(i1, i1 += k1)
827
827
  );
828
828
  return L0;
829
829
  }
830
- function a1(X0, _0, L0) {
830
+ function r1(X0, _0, L0) {
831
831
  let i1 = "";
832
832
  L0 = Math.min(X0.length, L0);
833
- for (let n1 = _0; n1 < L0; ++n1)
834
- i1 += String.fromCharCode(X0[n1] & 127);
833
+ for (let s1 = _0; s1 < L0; ++s1)
834
+ i1 += String.fromCharCode(X0[s1] & 127);
835
835
  return i1;
836
836
  }
837
837
  function q0(X0, _0, L0) {
838
838
  let i1 = "";
839
839
  L0 = Math.min(X0.length, L0);
840
- for (let n1 = _0; n1 < L0; ++n1)
841
- i1 += String.fromCharCode(X0[n1]);
840
+ for (let s1 = _0; s1 < L0; ++s1)
841
+ i1 += String.fromCharCode(X0[s1]);
842
842
  return i1;
843
843
  }
844
844
  function U0(X0, _0, L0) {
845
845
  const i1 = X0.length;
846
846
  (!_0 || _0 < 0) && (_0 = 0), (!L0 || L0 < 0 || L0 > i1) && (L0 = i1);
847
- let n1 = "";
848
- for (let o1 = _0; o1 < L0; ++o1)
849
- n1 += R1[X0[o1]];
850
- return n1;
847
+ let s1 = "";
848
+ for (let x1 = _0; x1 < L0; ++x1)
849
+ s1 += O1[X0[x1]];
850
+ return s1;
851
851
  }
852
- function s1(X0, _0, L0) {
852
+ function o1(X0, _0, L0) {
853
853
  const i1 = X0.slice(_0, L0);
854
- let n1 = "";
855
- for (let o1 = 0; o1 < i1.length - 1; o1 += 2)
856
- n1 += String.fromCharCode(i1[o1] + i1[o1 + 1] * 256);
857
- return n1;
854
+ let s1 = "";
855
+ for (let x1 = 0; x1 < i1.length - 1; x1 += 2)
856
+ s1 += String.fromCharCode(i1[x1] + i1[x1 + 1] * 256);
857
+ return s1;
858
858
  }
859
859
  P0.prototype.slice = function(_0, L0) {
860
860
  const i1 = this.length;
861
861
  _0 = ~~_0, L0 = L0 === void 0 ? i1 : ~~L0, _0 < 0 ? (_0 += i1, _0 < 0 && (_0 = 0)) : _0 > i1 && (_0 = i1), L0 < 0 ? (L0 += i1, L0 < 0 && (L0 = 0)) : L0 > i1 && (L0 = i1), L0 < _0 && (L0 = _0);
862
- const n1 = this.subarray(_0, L0);
863
- return Object.setPrototypeOf(n1, P0.prototype), n1;
862
+ const s1 = this.subarray(_0, L0);
863
+ return Object.setPrototypeOf(s1, P0.prototype), s1;
864
864
  };
865
- function e1(X0, _0, L0) {
865
+ function a1(X0, _0, L0) {
866
866
  if (X0 % 1 !== 0 || X0 < 0)
867
867
  throw new RangeError("offset is not uint");
868
868
  if (X0 + _0 > L0)
869
869
  throw new RangeError("Trying to access beyond buffer length");
870
870
  }
871
871
  P0.prototype.readUintLE = P0.prototype.readUIntLE = function(_0, L0, i1) {
872
- _0 = _0 >>> 0, L0 = L0 >>> 0, i1 || e1(_0, L0, this.length);
873
- let n1 = this[_0], o1 = 1, l1 = 0;
874
- for (; ++l1 < L0 && (o1 *= 256); )
875
- n1 += this[_0 + l1] * o1;
876
- return n1;
872
+ _0 = _0 >>> 0, L0 = L0 >>> 0, i1 || a1(_0, L0, this.length);
873
+ let s1 = this[_0], x1 = 1, h1 = 0;
874
+ for (; ++h1 < L0 && (x1 *= 256); )
875
+ s1 += this[_0 + h1] * x1;
876
+ return s1;
877
877
  }, P0.prototype.readUintBE = P0.prototype.readUIntBE = function(_0, L0, i1) {
878
- _0 = _0 >>> 0, L0 = L0 >>> 0, i1 || e1(_0, L0, this.length);
879
- let n1 = this[_0 + --L0], o1 = 1;
880
- for (; L0 > 0 && (o1 *= 256); )
881
- n1 += this[_0 + --L0] * o1;
882
- return n1;
878
+ _0 = _0 >>> 0, L0 = L0 >>> 0, i1 || a1(_0, L0, this.length);
879
+ let s1 = this[_0 + --L0], x1 = 1;
880
+ for (; L0 > 0 && (x1 *= 256); )
881
+ s1 += this[_0 + --L0] * x1;
882
+ return s1;
883
883
  }, P0.prototype.readUint8 = P0.prototype.readUInt8 = function(_0, L0) {
884
- return _0 = _0 >>> 0, L0 || e1(_0, 1, this.length), this[_0];
884
+ return _0 = _0 >>> 0, L0 || a1(_0, 1, this.length), this[_0];
885
885
  }, P0.prototype.readUint16LE = P0.prototype.readUInt16LE = function(_0, L0) {
886
- return _0 = _0 >>> 0, L0 || e1(_0, 2, this.length), this[_0] | this[_0 + 1] << 8;
886
+ return _0 = _0 >>> 0, L0 || a1(_0, 2, this.length), this[_0] | this[_0 + 1] << 8;
887
887
  }, P0.prototype.readUint16BE = P0.prototype.readUInt16BE = function(_0, L0) {
888
- return _0 = _0 >>> 0, L0 || e1(_0, 2, this.length), this[_0] << 8 | this[_0 + 1];
888
+ return _0 = _0 >>> 0, L0 || a1(_0, 2, this.length), this[_0] << 8 | this[_0 + 1];
889
889
  }, P0.prototype.readUint32LE = P0.prototype.readUInt32LE = function(_0, L0) {
890
- return _0 = _0 >>> 0, L0 || e1(_0, 4, this.length), (this[_0] | this[_0 + 1] << 8 | this[_0 + 2] << 16) + this[_0 + 3] * 16777216;
890
+ return _0 = _0 >>> 0, L0 || a1(_0, 4, this.length), (this[_0] | this[_0 + 1] << 8 | this[_0 + 2] << 16) + this[_0 + 3] * 16777216;
891
891
  }, P0.prototype.readUint32BE = P0.prototype.readUInt32BE = function(_0, L0) {
892
- return _0 = _0 >>> 0, L0 || e1(_0, 4, this.length), this[_0] * 16777216 + (this[_0 + 1] << 16 | this[_0 + 2] << 8 | this[_0 + 3]);
893
- }, P0.prototype.readBigUInt64LE = M1(function(_0) {
894
- _0 = _0 >>> 0, B1(_0, "offset");
892
+ return _0 = _0 >>> 0, L0 || a1(_0, 4, this.length), this[_0] * 16777216 + (this[_0 + 1] << 16 | this[_0 + 2] << 8 | this[_0 + 3]);
893
+ }, P0.prototype.readBigUInt64LE = w1(function(_0) {
894
+ _0 = _0 >>> 0, D1(_0, "offset");
895
895
  const L0 = this[_0], i1 = this[_0 + 7];
896
- (L0 === void 0 || i1 === void 0) && v1(_0, this.length - 8);
897
- const n1 = L0 + this[++_0] * 2 ** 8 + this[++_0] * 2 ** 16 + this[++_0] * 2 ** 24, o1 = this[++_0] + this[++_0] * 2 ** 8 + this[++_0] * 2 ** 16 + i1 * 2 ** 24;
898
- return BigInt(n1) + (BigInt(o1) << BigInt(32));
899
- }), P0.prototype.readBigUInt64BE = M1(function(_0) {
900
- _0 = _0 >>> 0, B1(_0, "offset");
896
+ (L0 === void 0 || i1 === void 0) && A1(_0, this.length - 8);
897
+ const s1 = L0 + this[++_0] * 2 ** 8 + this[++_0] * 2 ** 16 + this[++_0] * 2 ** 24, x1 = this[++_0] + this[++_0] * 2 ** 8 + this[++_0] * 2 ** 16 + i1 * 2 ** 24;
898
+ return BigInt(s1) + (BigInt(x1) << BigInt(32));
899
+ }), P0.prototype.readBigUInt64BE = w1(function(_0) {
900
+ _0 = _0 >>> 0, D1(_0, "offset");
901
901
  const L0 = this[_0], i1 = this[_0 + 7];
902
- (L0 === void 0 || i1 === void 0) && v1(_0, this.length - 8);
903
- const n1 = L0 * 2 ** 24 + this[++_0] * 2 ** 16 + this[++_0] * 2 ** 8 + this[++_0], o1 = this[++_0] * 2 ** 24 + this[++_0] * 2 ** 16 + this[++_0] * 2 ** 8 + i1;
904
- return (BigInt(n1) << BigInt(32)) + BigInt(o1);
902
+ (L0 === void 0 || i1 === void 0) && A1(_0, this.length - 8);
903
+ const s1 = L0 * 2 ** 24 + this[++_0] * 2 ** 16 + this[++_0] * 2 ** 8 + this[++_0], x1 = this[++_0] * 2 ** 24 + this[++_0] * 2 ** 16 + this[++_0] * 2 ** 8 + i1;
904
+ return (BigInt(s1) << BigInt(32)) + BigInt(x1);
905
905
  }), P0.prototype.readIntLE = function(_0, L0, i1) {
906
- _0 = _0 >>> 0, L0 = L0 >>> 0, i1 || e1(_0, L0, this.length);
907
- let n1 = this[_0], o1 = 1, l1 = 0;
908
- for (; ++l1 < L0 && (o1 *= 256); )
909
- n1 += this[_0 + l1] * o1;
910
- return o1 *= 128, n1 >= o1 && (n1 -= Math.pow(2, 8 * L0)), n1;
906
+ _0 = _0 >>> 0, L0 = L0 >>> 0, i1 || a1(_0, L0, this.length);
907
+ let s1 = this[_0], x1 = 1, h1 = 0;
908
+ for (; ++h1 < L0 && (x1 *= 256); )
909
+ s1 += this[_0 + h1] * x1;
910
+ return x1 *= 128, s1 >= x1 && (s1 -= Math.pow(2, 8 * L0)), s1;
911
911
  }, P0.prototype.readIntBE = function(_0, L0, i1) {
912
- _0 = _0 >>> 0, L0 = L0 >>> 0, i1 || e1(_0, L0, this.length);
913
- let n1 = L0, o1 = 1, l1 = this[_0 + --n1];
914
- for (; n1 > 0 && (o1 *= 256); )
915
- l1 += this[_0 + --n1] * o1;
916
- return o1 *= 128, l1 >= o1 && (l1 -= Math.pow(2, 8 * L0)), l1;
912
+ _0 = _0 >>> 0, L0 = L0 >>> 0, i1 || a1(_0, L0, this.length);
913
+ let s1 = L0, x1 = 1, h1 = this[_0 + --s1];
914
+ for (; s1 > 0 && (x1 *= 256); )
915
+ h1 += this[_0 + --s1] * x1;
916
+ return x1 *= 128, h1 >= x1 && (h1 -= Math.pow(2, 8 * L0)), h1;
917
917
  }, P0.prototype.readInt8 = function(_0, L0) {
918
- return _0 = _0 >>> 0, L0 || e1(_0, 1, this.length), this[_0] & 128 ? (255 - this[_0] + 1) * -1 : this[_0];
918
+ return _0 = _0 >>> 0, L0 || a1(_0, 1, this.length), this[_0] & 128 ? (255 - this[_0] + 1) * -1 : this[_0];
919
919
  }, P0.prototype.readInt16LE = function(_0, L0) {
920
- _0 = _0 >>> 0, L0 || e1(_0, 2, this.length);
920
+ _0 = _0 >>> 0, L0 || a1(_0, 2, this.length);
921
921
  const i1 = this[_0] | this[_0 + 1] << 8;
922
922
  return i1 & 32768 ? i1 | 4294901760 : i1;
923
923
  }, P0.prototype.readInt16BE = function(_0, L0) {
924
- _0 = _0 >>> 0, L0 || e1(_0, 2, this.length);
924
+ _0 = _0 >>> 0, L0 || a1(_0, 2, this.length);
925
925
  const i1 = this[_0 + 1] | this[_0] << 8;
926
926
  return i1 & 32768 ? i1 | 4294901760 : i1;
927
927
  }, P0.prototype.readInt32LE = function(_0, L0) {
928
- return _0 = _0 >>> 0, L0 || e1(_0, 4, this.length), this[_0] | this[_0 + 1] << 8 | this[_0 + 2] << 16 | this[_0 + 3] << 24;
928
+ return _0 = _0 >>> 0, L0 || a1(_0, 4, this.length), this[_0] | this[_0 + 1] << 8 | this[_0 + 2] << 16 | this[_0 + 3] << 24;
929
929
  }, P0.prototype.readInt32BE = function(_0, L0) {
930
- return _0 = _0 >>> 0, L0 || e1(_0, 4, this.length), this[_0] << 24 | this[_0 + 1] << 16 | this[_0 + 2] << 8 | this[_0 + 3];
931
- }, P0.prototype.readBigInt64LE = M1(function(_0) {
932
- _0 = _0 >>> 0, B1(_0, "offset");
930
+ return _0 = _0 >>> 0, L0 || a1(_0, 4, this.length), this[_0] << 24 | this[_0 + 1] << 16 | this[_0 + 2] << 8 | this[_0 + 3];
931
+ }, P0.prototype.readBigInt64LE = w1(function(_0) {
932
+ _0 = _0 >>> 0, D1(_0, "offset");
933
933
  const L0 = this[_0], i1 = this[_0 + 7];
934
- (L0 === void 0 || i1 === void 0) && v1(_0, this.length - 8);
935
- const n1 = this[_0 + 4] + this[_0 + 5] * 2 ** 8 + this[_0 + 6] * 2 ** 16 + (i1 << 24);
936
- return (BigInt(n1) << BigInt(32)) + BigInt(L0 + this[++_0] * 2 ** 8 + this[++_0] * 2 ** 16 + this[++_0] * 2 ** 24);
937
- }), P0.prototype.readBigInt64BE = M1(function(_0) {
938
- _0 = _0 >>> 0, B1(_0, "offset");
934
+ (L0 === void 0 || i1 === void 0) && A1(_0, this.length - 8);
935
+ const s1 = this[_0 + 4] + this[_0 + 5] * 2 ** 8 + this[_0 + 6] * 2 ** 16 + (i1 << 24);
936
+ return (BigInt(s1) << BigInt(32)) + BigInt(L0 + this[++_0] * 2 ** 8 + this[++_0] * 2 ** 16 + this[++_0] * 2 ** 24);
937
+ }), P0.prototype.readBigInt64BE = w1(function(_0) {
938
+ _0 = _0 >>> 0, D1(_0, "offset");
939
939
  const L0 = this[_0], i1 = this[_0 + 7];
940
- (L0 === void 0 || i1 === void 0) && v1(_0, this.length - 8);
941
- const n1 = (L0 << 24) + // Overflow
940
+ (L0 === void 0 || i1 === void 0) && A1(_0, this.length - 8);
941
+ const s1 = (L0 << 24) + // Overflow
942
942
  this[++_0] * 2 ** 16 + this[++_0] * 2 ** 8 + this[++_0];
943
- return (BigInt(n1) << BigInt(32)) + BigInt(this[++_0] * 2 ** 24 + this[++_0] * 2 ** 16 + this[++_0] * 2 ** 8 + i1);
943
+ return (BigInt(s1) << BigInt(32)) + BigInt(this[++_0] * 2 ** 24 + this[++_0] * 2 ** 16 + this[++_0] * 2 ** 8 + i1);
944
944
  }), P0.prototype.readFloatLE = function(_0, L0) {
945
- return _0 = _0 >>> 0, L0 || e1(_0, 4, this.length), A.read(this, _0, !0, 23, 4);
945
+ return _0 = _0 >>> 0, L0 || a1(_0, 4, this.length), A.read(this, _0, !0, 23, 4);
946
946
  }, P0.prototype.readFloatBE = function(_0, L0) {
947
- return _0 = _0 >>> 0, L0 || e1(_0, 4, this.length), A.read(this, _0, !1, 23, 4);
947
+ return _0 = _0 >>> 0, L0 || a1(_0, 4, this.length), A.read(this, _0, !1, 23, 4);
948
948
  }, P0.prototype.readDoubleLE = function(_0, L0) {
949
- return _0 = _0 >>> 0, L0 || e1(_0, 8, this.length), A.read(this, _0, !0, 52, 8);
949
+ return _0 = _0 >>> 0, L0 || a1(_0, 8, this.length), A.read(this, _0, !0, 52, 8);
950
950
  }, P0.prototype.readDoubleBE = function(_0, L0) {
951
- return _0 = _0 >>> 0, L0 || e1(_0, 8, this.length), A.read(this, _0, !1, 52, 8);
951
+ return _0 = _0 >>> 0, L0 || a1(_0, 8, this.length), A.read(this, _0, !1, 52, 8);
952
952
  };
953
- function m1(X0, _0, L0, i1, n1, o1) {
953
+ function l1(X0, _0, L0, i1, s1, x1) {
954
954
  if (!P0.isBuffer(X0))
955
955
  throw new TypeError('"buffer" argument must be a Buffer instance');
956
- if (_0 > n1 || _0 < o1)
956
+ if (_0 > s1 || _0 < x1)
957
957
  throw new RangeError('"value" argument is out of bounds');
958
958
  if (L0 + i1 > X0.length)
959
959
  throw new RangeError("Index out of range");
960
960
  }
961
- P0.prototype.writeUintLE = P0.prototype.writeUIntLE = function(_0, L0, i1, n1) {
962
- if (_0 = +_0, L0 = L0 >>> 0, i1 = i1 >>> 0, !n1) {
963
- const g1 = Math.pow(2, 8 * i1) - 1;
964
- m1(this, _0, L0, i1, g1, 0);
965
- }
966
- let o1 = 1, l1 = 0;
967
- for (this[L0] = _0 & 255; ++l1 < i1 && (o1 *= 256); )
968
- this[L0 + l1] = _0 / o1 & 255;
961
+ P0.prototype.writeUintLE = P0.prototype.writeUIntLE = function(_0, L0, i1, s1) {
962
+ if (_0 = +_0, L0 = L0 >>> 0, i1 = i1 >>> 0, !s1) {
963
+ const B1 = Math.pow(2, 8 * i1) - 1;
964
+ l1(this, _0, L0, i1, B1, 0);
965
+ }
966
+ let x1 = 1, h1 = 0;
967
+ for (this[L0] = _0 & 255; ++h1 < i1 && (x1 *= 256); )
968
+ this[L0 + h1] = _0 / x1 & 255;
969
969
  return L0 + i1;
970
- }, P0.prototype.writeUintBE = P0.prototype.writeUIntBE = function(_0, L0, i1, n1) {
971
- if (_0 = +_0, L0 = L0 >>> 0, i1 = i1 >>> 0, !n1) {
972
- const g1 = Math.pow(2, 8 * i1) - 1;
973
- m1(this, _0, L0, i1, g1, 0);
974
- }
975
- let o1 = i1 - 1, l1 = 1;
976
- for (this[L0 + o1] = _0 & 255; --o1 >= 0 && (l1 *= 256); )
977
- this[L0 + o1] = _0 / l1 & 255;
970
+ }, P0.prototype.writeUintBE = P0.prototype.writeUIntBE = function(_0, L0, i1, s1) {
971
+ if (_0 = +_0, L0 = L0 >>> 0, i1 = i1 >>> 0, !s1) {
972
+ const B1 = Math.pow(2, 8 * i1) - 1;
973
+ l1(this, _0, L0, i1, B1, 0);
974
+ }
975
+ let x1 = i1 - 1, h1 = 1;
976
+ for (this[L0 + x1] = _0 & 255; --x1 >= 0 && (h1 *= 256); )
977
+ this[L0 + x1] = _0 / h1 & 255;
978
978
  return L0 + i1;
979
979
  }, P0.prototype.writeUint8 = P0.prototype.writeUInt8 = function(_0, L0, i1) {
980
- return _0 = +_0, L0 = L0 >>> 0, i1 || m1(this, _0, L0, 1, 255, 0), this[L0] = _0 & 255, L0 + 1;
980
+ return _0 = +_0, L0 = L0 >>> 0, i1 || l1(this, _0, L0, 1, 255, 0), this[L0] = _0 & 255, L0 + 1;
981
981
  }, P0.prototype.writeUint16LE = P0.prototype.writeUInt16LE = function(_0, L0, i1) {
982
- return _0 = +_0, L0 = L0 >>> 0, i1 || m1(this, _0, L0, 2, 65535, 0), this[L0] = _0 & 255, this[L0 + 1] = _0 >>> 8, L0 + 2;
982
+ return _0 = +_0, L0 = L0 >>> 0, i1 || l1(this, _0, L0, 2, 65535, 0), this[L0] = _0 & 255, this[L0 + 1] = _0 >>> 8, L0 + 2;
983
983
  }, P0.prototype.writeUint16BE = P0.prototype.writeUInt16BE = function(_0, L0, i1) {
984
- return _0 = +_0, L0 = L0 >>> 0, i1 || m1(this, _0, L0, 2, 65535, 0), this[L0] = _0 >>> 8, this[L0 + 1] = _0 & 255, L0 + 2;
984
+ return _0 = +_0, L0 = L0 >>> 0, i1 || l1(this, _0, L0, 2, 65535, 0), this[L0] = _0 >>> 8, this[L0 + 1] = _0 & 255, L0 + 2;
985
985
  }, P0.prototype.writeUint32LE = P0.prototype.writeUInt32LE = function(_0, L0, i1) {
986
- return _0 = +_0, L0 = L0 >>> 0, i1 || m1(this, _0, L0, 4, 4294967295, 0), this[L0 + 3] = _0 >>> 24, this[L0 + 2] = _0 >>> 16, this[L0 + 1] = _0 >>> 8, this[L0] = _0 & 255, L0 + 4;
986
+ return _0 = +_0, L0 = L0 >>> 0, i1 || l1(this, _0, L0, 4, 4294967295, 0), this[L0 + 3] = _0 >>> 24, this[L0 + 2] = _0 >>> 16, this[L0 + 1] = _0 >>> 8, this[L0] = _0 & 255, L0 + 4;
987
987
  }, P0.prototype.writeUint32BE = P0.prototype.writeUInt32BE = function(_0, L0, i1) {
988
- return _0 = +_0, L0 = L0 >>> 0, i1 || m1(this, _0, L0, 4, 4294967295, 0), this[L0] = _0 >>> 24, this[L0 + 1] = _0 >>> 16, this[L0 + 2] = _0 >>> 8, this[L0 + 3] = _0 & 255, L0 + 4;
988
+ return _0 = +_0, L0 = L0 >>> 0, i1 || l1(this, _0, L0, 4, 4294967295, 0), this[L0] = _0 >>> 24, this[L0 + 1] = _0 >>> 16, this[L0 + 2] = _0 >>> 8, this[L0 + 3] = _0 & 255, L0 + 4;
989
989
  };
990
- function p1(X0, _0, L0, i1, n1) {
991
- w1(_0, i1, n1, X0, L0, 7);
992
- let o1 = Number(_0 & BigInt(4294967295));
993
- X0[L0++] = o1, o1 = o1 >> 8, X0[L0++] = o1, o1 = o1 >> 8, X0[L0++] = o1, o1 = o1 >> 8, X0[L0++] = o1;
994
- let l1 = Number(_0 >> BigInt(32) & BigInt(4294967295));
995
- return X0[L0++] = l1, l1 = l1 >> 8, X0[L0++] = l1, l1 = l1 >> 8, X0[L0++] = l1, l1 = l1 >> 8, X0[L0++] = l1, L0;
990
+ function c1(X0, _0, L0, i1, s1) {
991
+ I1(_0, i1, s1, X0, L0, 7);
992
+ let x1 = Number(_0 & BigInt(4294967295));
993
+ X0[L0++] = x1, x1 = x1 >> 8, X0[L0++] = x1, x1 = x1 >> 8, X0[L0++] = x1, x1 = x1 >> 8, X0[L0++] = x1;
994
+ let h1 = Number(_0 >> BigInt(32) & BigInt(4294967295));
995
+ return X0[L0++] = h1, h1 = h1 >> 8, X0[L0++] = h1, h1 = h1 >> 8, X0[L0++] = h1, h1 = h1 >> 8, X0[L0++] = h1, L0;
996
996
  }
997
- function d1(X0, _0, L0, i1, n1) {
998
- w1(_0, i1, n1, X0, L0, 7);
999
- let o1 = Number(_0 & BigInt(4294967295));
1000
- X0[L0 + 7] = o1, o1 = o1 >> 8, X0[L0 + 6] = o1, o1 = o1 >> 8, X0[L0 + 5] = o1, o1 = o1 >> 8, X0[L0 + 4] = o1;
1001
- let l1 = Number(_0 >> BigInt(32) & BigInt(4294967295));
1002
- return X0[L0 + 3] = l1, l1 = l1 >> 8, X0[L0 + 2] = l1, l1 = l1 >> 8, X0[L0 + 1] = l1, l1 = l1 >> 8, X0[L0] = l1, L0 + 8;
997
+ function y1(X0, _0, L0, i1, s1) {
998
+ I1(_0, i1, s1, X0, L0, 7);
999
+ let x1 = Number(_0 & BigInt(4294967295));
1000
+ X0[L0 + 7] = x1, x1 = x1 >> 8, X0[L0 + 6] = x1, x1 = x1 >> 8, X0[L0 + 5] = x1, x1 = x1 >> 8, X0[L0 + 4] = x1;
1001
+ let h1 = Number(_0 >> BigInt(32) & BigInt(4294967295));
1002
+ return X0[L0 + 3] = h1, h1 = h1 >> 8, X0[L0 + 2] = h1, h1 = h1 >> 8, X0[L0 + 1] = h1, h1 = h1 >> 8, X0[L0] = h1, L0 + 8;
1003
1003
  }
1004
- P0.prototype.writeBigUInt64LE = M1(function(_0, L0 = 0) {
1005
- return p1(this, _0, L0, BigInt(0), BigInt("0xffffffffffffffff"));
1006
- }), P0.prototype.writeBigUInt64BE = M1(function(_0, L0 = 0) {
1007
- return d1(this, _0, L0, BigInt(0), BigInt("0xffffffffffffffff"));
1008
- }), P0.prototype.writeIntLE = function(_0, L0, i1, n1) {
1009
- if (_0 = +_0, L0 = L0 >>> 0, !n1) {
1010
- const G1 = Math.pow(2, 8 * i1 - 1);
1011
- m1(this, _0, L0, i1, G1 - 1, -G1);
1012
- }
1013
- let o1 = 0, l1 = 1, g1 = 0;
1014
- for (this[L0] = _0 & 255; ++o1 < i1 && (l1 *= 256); )
1015
- _0 < 0 && g1 === 0 && this[L0 + o1 - 1] !== 0 && (g1 = 1), this[L0 + o1] = (_0 / l1 >> 0) - g1 & 255;
1004
+ P0.prototype.writeBigUInt64LE = w1(function(_0, L0 = 0) {
1005
+ return c1(this, _0, L0, BigInt(0), BigInt("0xffffffffffffffff"));
1006
+ }), P0.prototype.writeBigUInt64BE = w1(function(_0, L0 = 0) {
1007
+ return y1(this, _0, L0, BigInt(0), BigInt("0xffffffffffffffff"));
1008
+ }), P0.prototype.writeIntLE = function(_0, L0, i1, s1) {
1009
+ if (_0 = +_0, L0 = L0 >>> 0, !s1) {
1010
+ const F1 = Math.pow(2, 8 * i1 - 1);
1011
+ l1(this, _0, L0, i1, F1 - 1, -F1);
1012
+ }
1013
+ let x1 = 0, h1 = 1, B1 = 0;
1014
+ for (this[L0] = _0 & 255; ++x1 < i1 && (h1 *= 256); )
1015
+ _0 < 0 && B1 === 0 && this[L0 + x1 - 1] !== 0 && (B1 = 1), this[L0 + x1] = (_0 / h1 >> 0) - B1 & 255;
1016
1016
  return L0 + i1;
1017
- }, P0.prototype.writeIntBE = function(_0, L0, i1, n1) {
1018
- if (_0 = +_0, L0 = L0 >>> 0, !n1) {
1019
- const G1 = Math.pow(2, 8 * i1 - 1);
1020
- m1(this, _0, L0, i1, G1 - 1, -G1);
1021
- }
1022
- let o1 = i1 - 1, l1 = 1, g1 = 0;
1023
- for (this[L0 + o1] = _0 & 255; --o1 >= 0 && (l1 *= 256); )
1024
- _0 < 0 && g1 === 0 && this[L0 + o1 + 1] !== 0 && (g1 = 1), this[L0 + o1] = (_0 / l1 >> 0) - g1 & 255;
1017
+ }, P0.prototype.writeIntBE = function(_0, L0, i1, s1) {
1018
+ if (_0 = +_0, L0 = L0 >>> 0, !s1) {
1019
+ const F1 = Math.pow(2, 8 * i1 - 1);
1020
+ l1(this, _0, L0, i1, F1 - 1, -F1);
1021
+ }
1022
+ let x1 = i1 - 1, h1 = 1, B1 = 0;
1023
+ for (this[L0 + x1] = _0 & 255; --x1 >= 0 && (h1 *= 256); )
1024
+ _0 < 0 && B1 === 0 && this[L0 + x1 + 1] !== 0 && (B1 = 1), this[L0 + x1] = (_0 / h1 >> 0) - B1 & 255;
1025
1025
  return L0 + i1;
1026
1026
  }, P0.prototype.writeInt8 = function(_0, L0, i1) {
1027
- return _0 = +_0, L0 = L0 >>> 0, i1 || m1(this, _0, L0, 1, 127, -128), _0 < 0 && (_0 = 255 + _0 + 1), this[L0] = _0 & 255, L0 + 1;
1027
+ return _0 = +_0, L0 = L0 >>> 0, i1 || l1(this, _0, L0, 1, 127, -128), _0 < 0 && (_0 = 255 + _0 + 1), this[L0] = _0 & 255, L0 + 1;
1028
1028
  }, P0.prototype.writeInt16LE = function(_0, L0, i1) {
1029
- return _0 = +_0, L0 = L0 >>> 0, i1 || m1(this, _0, L0, 2, 32767, -32768), this[L0] = _0 & 255, this[L0 + 1] = _0 >>> 8, L0 + 2;
1029
+ return _0 = +_0, L0 = L0 >>> 0, i1 || l1(this, _0, L0, 2, 32767, -32768), this[L0] = _0 & 255, this[L0 + 1] = _0 >>> 8, L0 + 2;
1030
1030
  }, P0.prototype.writeInt16BE = function(_0, L0, i1) {
1031
- return _0 = +_0, L0 = L0 >>> 0, i1 || m1(this, _0, L0, 2, 32767, -32768), this[L0] = _0 >>> 8, this[L0 + 1] = _0 & 255, L0 + 2;
1031
+ return _0 = +_0, L0 = L0 >>> 0, i1 || l1(this, _0, L0, 2, 32767, -32768), this[L0] = _0 >>> 8, this[L0 + 1] = _0 & 255, L0 + 2;
1032
1032
  }, P0.prototype.writeInt32LE = function(_0, L0, i1) {
1033
- return _0 = +_0, L0 = L0 >>> 0, i1 || m1(this, _0, L0, 4, 2147483647, -2147483648), this[L0] = _0 & 255, this[L0 + 1] = _0 >>> 8, this[L0 + 2] = _0 >>> 16, this[L0 + 3] = _0 >>> 24, L0 + 4;
1033
+ return _0 = +_0, L0 = L0 >>> 0, i1 || l1(this, _0, L0, 4, 2147483647, -2147483648), this[L0] = _0 & 255, this[L0 + 1] = _0 >>> 8, this[L0 + 2] = _0 >>> 16, this[L0 + 3] = _0 >>> 24, L0 + 4;
1034
1034
  }, P0.prototype.writeInt32BE = function(_0, L0, i1) {
1035
- return _0 = +_0, L0 = L0 >>> 0, i1 || m1(this, _0, L0, 4, 2147483647, -2147483648), _0 < 0 && (_0 = 4294967295 + _0 + 1), this[L0] = _0 >>> 24, this[L0 + 1] = _0 >>> 16, this[L0 + 2] = _0 >>> 8, this[L0 + 3] = _0 & 255, L0 + 4;
1036
- }, P0.prototype.writeBigInt64LE = M1(function(_0, L0 = 0) {
1037
- return p1(this, _0, L0, -BigInt("0x8000000000000000"), BigInt("0x7fffffffffffffff"));
1038
- }), P0.prototype.writeBigInt64BE = M1(function(_0, L0 = 0) {
1039
- return d1(this, _0, L0, -BigInt("0x8000000000000000"), BigInt("0x7fffffffffffffff"));
1035
+ return _0 = +_0, L0 = L0 >>> 0, i1 || l1(this, _0, L0, 4, 2147483647, -2147483648), _0 < 0 && (_0 = 4294967295 + _0 + 1), this[L0] = _0 >>> 24, this[L0 + 1] = _0 >>> 16, this[L0 + 2] = _0 >>> 8, this[L0 + 3] = _0 & 255, L0 + 4;
1036
+ }, P0.prototype.writeBigInt64LE = w1(function(_0, L0 = 0) {
1037
+ return c1(this, _0, L0, -BigInt("0x8000000000000000"), BigInt("0x7fffffffffffffff"));
1038
+ }), P0.prototype.writeBigInt64BE = w1(function(_0, L0 = 0) {
1039
+ return y1(this, _0, L0, -BigInt("0x8000000000000000"), BigInt("0x7fffffffffffffff"));
1040
1040
  });
1041
- function A1(X0, _0, L0, i1, n1, o1) {
1041
+ function E1(X0, _0, L0, i1, s1, x1) {
1042
1042
  if (L0 + i1 > X0.length)
1043
1043
  throw new RangeError("Index out of range");
1044
1044
  if (L0 < 0)
1045
1045
  throw new RangeError("Index out of range");
1046
1046
  }
1047
- function E1(X0, _0, L0, i1, n1) {
1048
- return _0 = +_0, L0 = L0 >>> 0, n1 || A1(X0, _0, L0, 4), A.write(X0, _0, L0, i1, 23, 4), L0 + 4;
1047
+ function g1(X0, _0, L0, i1, s1) {
1048
+ return _0 = +_0, L0 = L0 >>> 0, s1 || E1(X0, _0, L0, 4), A.write(X0, _0, L0, i1, 23, 4), L0 + 4;
1049
1049
  }
1050
1050
  P0.prototype.writeFloatLE = function(_0, L0, i1) {
1051
- return E1(this, _0, L0, !0, i1);
1051
+ return g1(this, _0, L0, !0, i1);
1052
1052
  }, P0.prototype.writeFloatBE = function(_0, L0, i1) {
1053
- return E1(this, _0, L0, !1, i1);
1053
+ return g1(this, _0, L0, !1, i1);
1054
1054
  };
1055
- function V1(X0, _0, L0, i1, n1) {
1056
- return _0 = +_0, L0 = L0 >>> 0, n1 || A1(X0, _0, L0, 8), A.write(X0, _0, L0, i1, 52, 8), L0 + 8;
1055
+ function G1(X0, _0, L0, i1, s1) {
1056
+ return _0 = +_0, L0 = L0 >>> 0, s1 || E1(X0, _0, L0, 8), A.write(X0, _0, L0, i1, 52, 8), L0 + 8;
1057
1057
  }
1058
1058
  P0.prototype.writeDoubleLE = function(_0, L0, i1) {
1059
- return V1(this, _0, L0, !0, i1);
1059
+ return G1(this, _0, L0, !0, i1);
1060
1060
  }, P0.prototype.writeDoubleBE = function(_0, L0, i1) {
1061
- return V1(this, _0, L0, !1, i1);
1062
- }, P0.prototype.copy = function(_0, L0, i1, n1) {
1061
+ return G1(this, _0, L0, !1, i1);
1062
+ }, P0.prototype.copy = function(_0, L0, i1, s1) {
1063
1063
  if (!P0.isBuffer(_0))
1064
1064
  throw new TypeError("argument should be a Buffer");
1065
- if (i1 || (i1 = 0), !n1 && n1 !== 0 && (n1 = this.length), L0 >= _0.length && (L0 = _0.length), L0 || (L0 = 0), n1 > 0 && n1 < i1 && (n1 = i1), n1 === i1 || _0.length === 0 || this.length === 0)
1065
+ if (i1 || (i1 = 0), !s1 && s1 !== 0 && (s1 = this.length), L0 >= _0.length && (L0 = _0.length), L0 || (L0 = 0), s1 > 0 && s1 < i1 && (s1 = i1), s1 === i1 || _0.length === 0 || this.length === 0)
1066
1066
  return 0;
1067
1067
  if (L0 < 0)
1068
1068
  throw new RangeError("targetStart out of bounds");
1069
1069
  if (i1 < 0 || i1 >= this.length)
1070
1070
  throw new RangeError("Index out of range");
1071
- if (n1 < 0)
1071
+ if (s1 < 0)
1072
1072
  throw new RangeError("sourceEnd out of bounds");
1073
- n1 > this.length && (n1 = this.length), _0.length - L0 < n1 - i1 && (n1 = _0.length - L0 + i1);
1074
- const o1 = n1 - i1;
1075
- return this === _0 && typeof Uint8Array.prototype.copyWithin == "function" ? this.copyWithin(L0, i1, n1) : Uint8Array.prototype.set.call(
1073
+ s1 > this.length && (s1 = this.length), _0.length - L0 < s1 - i1 && (s1 = _0.length - L0 + i1);
1074
+ const x1 = s1 - i1;
1075
+ return this === _0 && typeof Uint8Array.prototype.copyWithin == "function" ? this.copyWithin(L0, i1, s1) : Uint8Array.prototype.set.call(
1076
1076
  _0,
1077
- this.subarray(i1, n1),
1077
+ this.subarray(i1, s1),
1078
1078
  L0
1079
- ), o1;
1080
- }, P0.prototype.fill = function(_0, L0, i1, n1) {
1079
+ ), x1;
1080
+ }, P0.prototype.fill = function(_0, L0, i1, s1) {
1081
1081
  if (typeof _0 == "string") {
1082
- if (typeof L0 == "string" ? (n1 = L0, L0 = 0, i1 = this.length) : typeof i1 == "string" && (n1 = i1, i1 = this.length), n1 !== void 0 && typeof n1 != "string")
1082
+ if (typeof L0 == "string" ? (s1 = L0, L0 = 0, i1 = this.length) : typeof i1 == "string" && (s1 = i1, i1 = this.length), s1 !== void 0 && typeof s1 != "string")
1083
1083
  throw new TypeError("encoding must be a string");
1084
- if (typeof n1 == "string" && !P0.isEncoding(n1))
1085
- throw new TypeError("Unknown encoding: " + n1);
1084
+ if (typeof s1 == "string" && !P0.isEncoding(s1))
1085
+ throw new TypeError("Unknown encoding: " + s1);
1086
1086
  if (_0.length === 1) {
1087
- const l1 = _0.charCodeAt(0);
1088
- (n1 === "utf8" && l1 < 128 || n1 === "latin1") && (_0 = l1);
1087
+ const h1 = _0.charCodeAt(0);
1088
+ (s1 === "utf8" && h1 < 128 || s1 === "latin1") && (_0 = h1);
1089
1089
  }
1090
1090
  } else
1091
1091
  typeof _0 == "number" ? _0 = _0 & 255 : typeof _0 == "boolean" && (_0 = Number(_0));
@@ -1094,22 +1094,22 @@ ieee754.write = function(k, y, A, E, g0, S0) {
1094
1094
  if (i1 <= L0)
1095
1095
  return this;
1096
1096
  L0 = L0 >>> 0, i1 = i1 === void 0 ? this.length : i1 >>> 0, _0 || (_0 = 0);
1097
- let o1;
1097
+ let x1;
1098
1098
  if (typeof _0 == "number")
1099
- for (o1 = L0; o1 < i1; ++o1)
1100
- this[o1] = _0;
1099
+ for (x1 = L0; x1 < i1; ++x1)
1100
+ this[x1] = _0;
1101
1101
  else {
1102
- const l1 = P0.isBuffer(_0) ? _0 : P0.from(_0, n1), g1 = l1.length;
1103
- if (g1 === 0)
1102
+ const h1 = P0.isBuffer(_0) ? _0 : P0.from(_0, s1), B1 = h1.length;
1103
+ if (B1 === 0)
1104
1104
  throw new TypeError('The value "' + _0 + '" is invalid for argument "value"');
1105
- for (o1 = 0; o1 < i1 - L0; ++o1)
1106
- this[o1 + L0] = l1[o1 % g1];
1105
+ for (x1 = 0; x1 < i1 - L0; ++x1)
1106
+ this[x1 + L0] = h1[x1 % B1];
1107
1107
  }
1108
1108
  return this;
1109
1109
  };
1110
- const S1 = {};
1111
- function I1(X0, _0, L0) {
1112
- S1[X0] = class extends L0 {
1110
+ const T1 = {};
1111
+ function L1(X0, _0, L0) {
1112
+ T1[X0] = class extends L0 {
1113
1113
  constructor() {
1114
1114
  super(), Object.defineProperty(this, "message", {
1115
1115
  value: _0.apply(this, arguments),
@@ -1120,11 +1120,11 @@ ieee754.write = function(k, y, A, E, g0, S0) {
1120
1120
  get code() {
1121
1121
  return X0;
1122
1122
  }
1123
- set code(n1) {
1123
+ set code(s1) {
1124
1124
  Object.defineProperty(this, "code", {
1125
1125
  configurable: !0,
1126
1126
  enumerable: !0,
1127
- value: n1,
1127
+ value: s1,
1128
1128
  writable: !0
1129
1129
  });
1130
1130
  }
@@ -1133,104 +1133,104 @@ ieee754.write = function(k, y, A, E, g0, S0) {
1133
1133
  }
1134
1134
  };
1135
1135
  }
1136
- I1(
1136
+ L1(
1137
1137
  "ERR_BUFFER_OUT_OF_BOUNDS",
1138
1138
  function(X0) {
1139
1139
  return X0 ? `${X0} is outside of buffer bounds` : "Attempt to access memory outside buffer bounds";
1140
1140
  },
1141
1141
  RangeError
1142
- ), I1(
1142
+ ), L1(
1143
1143
  "ERR_INVALID_ARG_TYPE",
1144
1144
  function(X0, _0) {
1145
1145
  return `The "${X0}" argument must be of type number. Received type ${typeof _0}`;
1146
1146
  },
1147
1147
  TypeError
1148
- ), I1(
1148
+ ), L1(
1149
1149
  "ERR_OUT_OF_RANGE",
1150
1150
  function(X0, _0, L0) {
1151
- let i1 = `The value of "${X0}" is out of range.`, n1 = L0;
1152
- return Number.isInteger(L0) && Math.abs(L0) > 2 ** 32 ? n1 = _1(String(L0)) : typeof L0 == "bigint" && (n1 = String(L0), (L0 > BigInt(2) ** BigInt(32) || L0 < -(BigInt(2) ** BigInt(32))) && (n1 = _1(n1)), n1 += "n"), i1 += ` It must be ${_0}. Received ${n1}`, i1;
1151
+ let i1 = `The value of "${X0}" is out of range.`, s1 = L0;
1152
+ return Number.isInteger(L0) && Math.abs(L0) > 2 ** 32 ? s1 = M1(String(L0)) : typeof L0 == "bigint" && (s1 = String(L0), (L0 > BigInt(2) ** BigInt(32) || L0 < -(BigInt(2) ** BigInt(32))) && (s1 = M1(s1)), s1 += "n"), i1 += ` It must be ${_0}. Received ${s1}`, i1;
1153
1153
  },
1154
1154
  RangeError
1155
1155
  );
1156
- function _1(X0) {
1156
+ function M1(X0) {
1157
1157
  let _0 = "", L0 = X0.length;
1158
1158
  const i1 = X0[0] === "-" ? 1 : 0;
1159
1159
  for (; L0 >= i1 + 4; L0 -= 3)
1160
1160
  _0 = `_${X0.slice(L0 - 3, L0)}${_0}`;
1161
1161
  return `${X0.slice(0, L0)}${_0}`;
1162
1162
  }
1163
- function T1(X0, _0, L0) {
1164
- B1(_0, "offset"), (X0[_0] === void 0 || X0[_0 + L0] === void 0) && v1(_0, X0.length - (L0 + 1));
1163
+ function P1(X0, _0, L0) {
1164
+ D1(_0, "offset"), (X0[_0] === void 0 || X0[_0 + L0] === void 0) && A1(_0, X0.length - (L0 + 1));
1165
1165
  }
1166
- function w1(X0, _0, L0, i1, n1, o1) {
1166
+ function I1(X0, _0, L0, i1, s1, x1) {
1167
1167
  if (X0 > L0 || X0 < _0) {
1168
- const l1 = typeof _0 == "bigint" ? "n" : "";
1169
- let g1;
1170
- throw o1 > 3 ? _0 === 0 || _0 === BigInt(0) ? g1 = `>= 0${l1} and < 2${l1} ** ${(o1 + 1) * 8}${l1}` : g1 = `>= -(2${l1} ** ${(o1 + 1) * 8 - 1}${l1}) and < 2 ** ${(o1 + 1) * 8 - 1}${l1}` : g1 = `>= ${_0}${l1} and <= ${L0}${l1}`, new S1.ERR_OUT_OF_RANGE("value", g1, X0);
1168
+ const h1 = typeof _0 == "bigint" ? "n" : "";
1169
+ let B1;
1170
+ throw x1 > 3 ? _0 === 0 || _0 === BigInt(0) ? B1 = `>= 0${h1} and < 2${h1} ** ${(x1 + 1) * 8}${h1}` : B1 = `>= -(2${h1} ** ${(x1 + 1) * 8 - 1}${h1}) and < 2 ** ${(x1 + 1) * 8 - 1}${h1}` : B1 = `>= ${_0}${h1} and <= ${L0}${h1}`, new T1.ERR_OUT_OF_RANGE("value", B1, X0);
1171
1171
  }
1172
- T1(i1, n1, o1);
1172
+ P1(i1, s1, x1);
1173
1173
  }
1174
- function B1(X0, _0) {
1174
+ function D1(X0, _0) {
1175
1175
  if (typeof X0 != "number")
1176
- throw new S1.ERR_INVALID_ARG_TYPE(_0, "number", X0);
1176
+ throw new T1.ERR_INVALID_ARG_TYPE(_0, "number", X0);
1177
1177
  }
1178
- function v1(X0, _0, L0) {
1179
- throw Math.floor(X0) !== X0 ? (B1(X0, L0), new S1.ERR_OUT_OF_RANGE(L0 || "offset", "an integer", X0)) : _0 < 0 ? new S1.ERR_BUFFER_OUT_OF_BOUNDS() : new S1.ERR_OUT_OF_RANGE(
1178
+ function A1(X0, _0, L0) {
1179
+ throw Math.floor(X0) !== X0 ? (D1(X0, L0), new T1.ERR_OUT_OF_RANGE(L0 || "offset", "an integer", X0)) : _0 < 0 ? new T1.ERR_BUFFER_OUT_OF_BOUNDS() : new T1.ERR_OUT_OF_RANGE(
1180
1180
  L0 || "offset",
1181
1181
  `>= ${L0 ? 1 : 0} and <= ${_0}`,
1182
1182
  X0
1183
1183
  );
1184
1184
  }
1185
- const j1 = /[^+/0-9A-Za-z-_]/g;
1186
- function q1(X0) {
1187
- if (X0 = X0.split("=")[0], X0 = X0.trim().replace(j1, ""), X0.length < 2)
1185
+ const H1 = /[^+/0-9A-Za-z-_]/g;
1186
+ function W1(X0) {
1187
+ if (X0 = X0.split("=")[0], X0 = X0.trim().replace(H1, ""), X0.length < 2)
1188
1188
  return "";
1189
1189
  for (; X0.length % 4 !== 0; )
1190
1190
  X0 = X0 + "=";
1191
1191
  return X0;
1192
1192
  }
1193
- function L1(X0, _0) {
1193
+ function R1(X0, _0) {
1194
1194
  _0 = _0 || 1 / 0;
1195
1195
  let L0;
1196
1196
  const i1 = X0.length;
1197
- let n1 = null;
1198
- const o1 = [];
1199
- for (let l1 = 0; l1 < i1; ++l1) {
1200
- if (L0 = X0.charCodeAt(l1), L0 > 55295 && L0 < 57344) {
1201
- if (!n1) {
1197
+ let s1 = null;
1198
+ const x1 = [];
1199
+ for (let h1 = 0; h1 < i1; ++h1) {
1200
+ if (L0 = X0.charCodeAt(h1), L0 > 55295 && L0 < 57344) {
1201
+ if (!s1) {
1202
1202
  if (L0 > 56319) {
1203
- (_0 -= 3) > -1 && o1.push(239, 191, 189);
1203
+ (_0 -= 3) > -1 && x1.push(239, 191, 189);
1204
1204
  continue;
1205
- } else if (l1 + 1 === i1) {
1206
- (_0 -= 3) > -1 && o1.push(239, 191, 189);
1205
+ } else if (h1 + 1 === i1) {
1206
+ (_0 -= 3) > -1 && x1.push(239, 191, 189);
1207
1207
  continue;
1208
1208
  }
1209
- n1 = L0;
1209
+ s1 = L0;
1210
1210
  continue;
1211
1211
  }
1212
1212
  if (L0 < 56320) {
1213
- (_0 -= 3) > -1 && o1.push(239, 191, 189), n1 = L0;
1213
+ (_0 -= 3) > -1 && x1.push(239, 191, 189), s1 = L0;
1214
1214
  continue;
1215
1215
  }
1216
- L0 = (n1 - 55296 << 10 | L0 - 56320) + 65536;
1216
+ L0 = (s1 - 55296 << 10 | L0 - 56320) + 65536;
1217
1217
  } else
1218
- n1 && (_0 -= 3) > -1 && o1.push(239, 191, 189);
1219
- if (n1 = null, L0 < 128) {
1218
+ s1 && (_0 -= 3) > -1 && x1.push(239, 191, 189);
1219
+ if (s1 = null, L0 < 128) {
1220
1220
  if ((_0 -= 1) < 0)
1221
1221
  break;
1222
- o1.push(L0);
1222
+ x1.push(L0);
1223
1223
  } else if (L0 < 2048) {
1224
1224
  if ((_0 -= 2) < 0)
1225
1225
  break;
1226
- o1.push(
1226
+ x1.push(
1227
1227
  L0 >> 6 | 192,
1228
1228
  L0 & 63 | 128
1229
1229
  );
1230
1230
  } else if (L0 < 65536) {
1231
1231
  if ((_0 -= 3) < 0)
1232
1232
  break;
1233
- o1.push(
1233
+ x1.push(
1234
1234
  L0 >> 12 | 224,
1235
1235
  L0 >> 6 & 63 | 128,
1236
1236
  L0 & 63 | 128
@@ -1238,7 +1238,7 @@ ieee754.write = function(k, y, A, E, g0, S0) {
1238
1238
  } else if (L0 < 1114112) {
1239
1239
  if ((_0 -= 4) < 0)
1240
1240
  break;
1241
- o1.push(
1241
+ x1.push(
1242
1242
  L0 >> 18 | 240,
1243
1243
  L0 >> 12 & 63 | 128,
1244
1244
  L0 >> 6 & 63 | 128,
@@ -1247,49 +1247,49 @@ ieee754.write = function(k, y, A, E, g0, S0) {
1247
1247
  } else
1248
1248
  throw new Error("Invalid code point");
1249
1249
  }
1250
- return o1;
1250
+ return x1;
1251
1251
  }
1252
- function z1(X0) {
1252
+ function N1(X0) {
1253
1253
  const _0 = [];
1254
1254
  for (let L0 = 0; L0 < X0.length; ++L0)
1255
1255
  _0.push(X0.charCodeAt(L0) & 255);
1256
1256
  return _0;
1257
1257
  }
1258
- function H1(X0, _0) {
1259
- let L0, i1, n1;
1260
- const o1 = [];
1261
- for (let l1 = 0; l1 < X0.length && !((_0 -= 2) < 0); ++l1)
1262
- L0 = X0.charCodeAt(l1), i1 = L0 >> 8, n1 = L0 % 256, o1.push(n1), o1.push(i1);
1263
- return o1;
1258
+ function q1(X0, _0) {
1259
+ let L0, i1, s1;
1260
+ const x1 = [];
1261
+ for (let h1 = 0; h1 < X0.length && !((_0 -= 2) < 0); ++h1)
1262
+ L0 = X0.charCodeAt(h1), i1 = L0 >> 8, s1 = L0 % 256, x1.push(s1), x1.push(i1);
1263
+ return x1;
1264
1264
  }
1265
- function N1(X0) {
1266
- return y.toByteArray(q1(X0));
1265
+ function $1(X0) {
1266
+ return y.toByteArray(W1(X0));
1267
1267
  }
1268
- function P1(X0, _0, L0, i1) {
1269
- let n1;
1270
- for (n1 = 0; n1 < i1 && !(n1 + L0 >= _0.length || n1 >= X0.length); ++n1)
1271
- _0[n1 + L0] = X0[n1];
1272
- return n1;
1268
+ function C1(X0, _0, L0, i1) {
1269
+ let s1;
1270
+ for (s1 = 0; s1 < i1 && !(s1 + L0 >= _0.length || s1 >= X0.length); ++s1)
1271
+ _0[s1 + L0] = X0[s1];
1272
+ return s1;
1273
1273
  }
1274
- function C1(X0, _0) {
1274
+ function _1(X0, _0) {
1275
1275
  return X0 instanceof _0 || X0 != null && X0.constructor != null && X0.constructor.name != null && X0.constructor.name === _0.name;
1276
1276
  }
1277
- function $1(X0) {
1277
+ function j1(X0) {
1278
1278
  return X0 !== X0;
1279
1279
  }
1280
- const R1 = function() {
1280
+ const O1 = function() {
1281
1281
  const X0 = "0123456789abcdef", _0 = new Array(256);
1282
1282
  for (let L0 = 0; L0 < 16; ++L0) {
1283
1283
  const i1 = L0 * 16;
1284
- for (let n1 = 0; n1 < 16; ++n1)
1285
- _0[i1 + n1] = X0[L0] + X0[n1];
1284
+ for (let s1 = 0; s1 < 16; ++s1)
1285
+ _0[i1 + s1] = X0[L0] + X0[s1];
1286
1286
  }
1287
1287
  return _0;
1288
1288
  }();
1289
- function M1(X0) {
1290
- return typeof BigInt > "u" ? O1 : X0;
1289
+ function w1(X0) {
1290
+ return typeof BigInt > "u" ? z1 : X0;
1291
1291
  }
1292
- function O1() {
1292
+ function z1() {
1293
1293
  throw new Error("BigInt not supported");
1294
1294
  }
1295
1295
  })(buffer);
@@ -1869,64 +1869,64 @@ var lottie$1 = { exports: {} };
1869
1869
  function P0() {
1870
1870
  E || (E = T0(function(H0) {
1871
1871
  function $0() {
1872
- function J0(h1, Q0) {
1873
- var a1, q0, U0 = h1.length, s1, e1, m1, p1;
1872
+ function J0(k1, Q0) {
1873
+ var r1, q0, U0 = k1.length, o1, a1, l1, c1;
1874
1874
  for (q0 = 0; q0 < U0; q0 += 1)
1875
- if (a1 = h1[q0], "ks" in a1 && !a1.completed) {
1876
- if (a1.completed = !0, a1.hasMask) {
1877
- var d1 = a1.masksProperties;
1878
- for (e1 = d1.length, s1 = 0; s1 < e1; s1 += 1)
1879
- if (d1[s1].pt.k.i)
1880
- K0(d1[s1].pt.k);
1875
+ if (r1 = k1[q0], "ks" in r1 && !r1.completed) {
1876
+ if (r1.completed = !0, r1.hasMask) {
1877
+ var y1 = r1.masksProperties;
1878
+ for (a1 = y1.length, o1 = 0; o1 < a1; o1 += 1)
1879
+ if (y1[o1].pt.k.i)
1880
+ K0(y1[o1].pt.k);
1881
1881
  else
1882
- for (p1 = d1[s1].pt.k.length, m1 = 0; m1 < p1; m1 += 1)
1883
- d1[s1].pt.k[m1].s && K0(d1[s1].pt.k[m1].s[0]), d1[s1].pt.k[m1].e && K0(d1[s1].pt.k[m1].e[0]);
1882
+ for (c1 = y1[o1].pt.k.length, l1 = 0; l1 < c1; l1 += 1)
1883
+ y1[o1].pt.k[l1].s && K0(y1[o1].pt.k[l1].s[0]), y1[o1].pt.k[l1].e && K0(y1[o1].pt.k[l1].e[0]);
1884
1884
  }
1885
- a1.ty === 0 ? (a1.layers = w0(a1.refId, Q0), J0(a1.layers, Q0)) : a1.ty === 4 ? j0(a1.shapes) : a1.ty === 5 && y1(a1);
1885
+ r1.ty === 0 ? (r1.layers = w0(r1.refId, Q0), J0(r1.layers, Q0)) : r1.ty === 4 ? j0(r1.shapes) : r1.ty === 5 && f1(r1);
1886
1886
  }
1887
1887
  }
1888
- function R0(h1, Q0) {
1889
- if (h1) {
1890
- var a1 = 0, q0 = h1.length;
1891
- for (a1 = 0; a1 < q0; a1 += 1)
1892
- h1[a1].t === 1 && (h1[a1].data.layers = w0(h1[a1].data.refId, Q0), J0(h1[a1].data.layers, Q0));
1888
+ function R0(k1, Q0) {
1889
+ if (k1) {
1890
+ var r1 = 0, q0 = k1.length;
1891
+ for (r1 = 0; r1 < q0; r1 += 1)
1892
+ k1[r1].t === 1 && (k1[r1].data.layers = w0(k1[r1].data.refId, Q0), J0(k1[r1].data.layers, Q0));
1893
1893
  }
1894
1894
  }
1895
- function O0(h1, Q0) {
1896
- for (var a1 = 0, q0 = Q0.length; a1 < q0; ) {
1897
- if (Q0[a1].id === h1)
1898
- return Q0[a1];
1899
- a1 += 1;
1895
+ function O0(k1, Q0) {
1896
+ for (var r1 = 0, q0 = Q0.length; r1 < q0; ) {
1897
+ if (Q0[r1].id === k1)
1898
+ return Q0[r1];
1899
+ r1 += 1;
1900
1900
  }
1901
1901
  return null;
1902
1902
  }
1903
- function w0(h1, Q0) {
1904
- var a1 = O0(h1, Q0);
1905
- return a1 ? a1.layers.__used ? JSON.parse(JSON.stringify(a1.layers)) : (a1.layers.__used = !0, a1.layers) : null;
1903
+ function w0(k1, Q0) {
1904
+ var r1 = O0(k1, Q0);
1905
+ return r1 ? r1.layers.__used ? JSON.parse(JSON.stringify(r1.layers)) : (r1.layers.__used = !0, r1.layers) : null;
1906
1906
  }
1907
- function j0(h1) {
1908
- var Q0, a1 = h1.length, q0, U0;
1909
- for (Q0 = a1 - 1; Q0 >= 0; Q0 -= 1)
1910
- if (h1[Q0].ty === "sh")
1911
- if (h1[Q0].ks.k.i)
1912
- K0(h1[Q0].ks.k);
1907
+ function j0(k1) {
1908
+ var Q0, r1 = k1.length, q0, U0;
1909
+ for (Q0 = r1 - 1; Q0 >= 0; Q0 -= 1)
1910
+ if (k1[Q0].ty === "sh")
1911
+ if (k1[Q0].ks.k.i)
1912
+ K0(k1[Q0].ks.k);
1913
1913
  else
1914
- for (U0 = h1[Q0].ks.k.length, q0 = 0; q0 < U0; q0 += 1)
1915
- h1[Q0].ks.k[q0].s && K0(h1[Q0].ks.k[q0].s[0]), h1[Q0].ks.k[q0].e && K0(h1[Q0].ks.k[q0].e[0]);
1914
+ for (U0 = k1[Q0].ks.k.length, q0 = 0; q0 < U0; q0 += 1)
1915
+ k1[Q0].ks.k[q0].s && K0(k1[Q0].ks.k[q0].s[0]), k1[Q0].ks.k[q0].e && K0(k1[Q0].ks.k[q0].e[0]);
1916
1916
  else
1917
- h1[Q0].ty === "gr" && j0(h1[Q0].it);
1917
+ k1[Q0].ty === "gr" && j0(k1[Q0].it);
1918
1918
  }
1919
- function K0(h1) {
1920
- var Q0, a1 = h1.i.length;
1921
- for (Q0 = 0; Q0 < a1; Q0 += 1)
1922
- h1.i[Q0][0] += h1.v[Q0][0], h1.i[Q0][1] += h1.v[Q0][1], h1.o[Q0][0] += h1.v[Q0][0], h1.o[Q0][1] += h1.v[Q0][1];
1919
+ function K0(k1) {
1920
+ var Q0, r1 = k1.i.length;
1921
+ for (Q0 = 0; Q0 < r1; Q0 += 1)
1922
+ k1.i[Q0][0] += k1.v[Q0][0], k1.i[Q0][1] += k1.v[Q0][1], k1.o[Q0][0] += k1.v[Q0][0], k1.o[Q0][1] += k1.v[Q0][1];
1923
1923
  }
1924
- function Z0(h1, Q0) {
1925
- var a1 = Q0 ? Q0.split(".") : [100, 100, 100];
1926
- return h1[0] > a1[0] ? !0 : a1[0] > h1[0] ? !1 : h1[1] > a1[1] ? !0 : a1[1] > h1[1] ? !1 : h1[2] > a1[2] ? !0 : a1[2] > h1[2] ? !1 : null;
1924
+ function Z0(k1, Q0) {
1925
+ var r1 = Q0 ? Q0.split(".") : [100, 100, 100];
1926
+ return k1[0] > r1[0] ? !0 : r1[0] > k1[0] ? !1 : k1[1] > r1[1] ? !0 : r1[1] > k1[1] ? !1 : k1[2] > r1[2] ? !0 : r1[2] > k1[2] ? !1 : null;
1927
1927
  }
1928
1928
  var t1 = function() {
1929
- var h1 = [4, 4, 14];
1929
+ var k1 = [4, 4, 14];
1930
1930
  function Q0(q0) {
1931
1931
  var U0 = q0.t.d;
1932
1932
  q0.t.d = {
@@ -1936,25 +1936,25 @@ var lottie$1 = { exports: {} };
1936
1936
  }]
1937
1937
  };
1938
1938
  }
1939
- function a1(q0) {
1940
- var U0, s1 = q0.length;
1941
- for (U0 = 0; U0 < s1; U0 += 1)
1939
+ function r1(q0) {
1940
+ var U0, o1 = q0.length;
1941
+ for (U0 = 0; U0 < o1; U0 += 1)
1942
1942
  q0[U0].ty === 5 && Q0(q0[U0]);
1943
1943
  }
1944
1944
  return function(q0) {
1945
- if (Z0(h1, q0.v) && (a1(q0.layers), q0.assets)) {
1946
- var U0, s1 = q0.assets.length;
1947
- for (U0 = 0; U0 < s1; U0 += 1)
1948
- q0.assets[U0].layers && a1(q0.assets[U0].layers);
1945
+ if (Z0(k1, q0.v) && (r1(q0.layers), q0.assets)) {
1946
+ var U0, o1 = q0.assets.length;
1947
+ for (U0 = 0; U0 < o1; U0 += 1)
1948
+ q0.assets[U0].layers && r1(q0.assets[U0].layers);
1949
1949
  }
1950
1950
  };
1951
- }(), r1 = function() {
1952
- var h1 = [4, 7, 99];
1951
+ }(), n1 = function() {
1952
+ var k1 = [4, 7, 99];
1953
1953
  return function(Q0) {
1954
- if (Q0.chars && !Z0(h1, Q0.v)) {
1955
- var a1, q0 = Q0.chars.length;
1956
- for (a1 = 0; a1 < q0; a1 += 1) {
1957
- var U0 = Q0.chars[a1];
1954
+ if (Q0.chars && !Z0(k1, Q0.v)) {
1955
+ var r1, q0 = Q0.chars.length;
1956
+ for (r1 = 0; r1 < q0; r1 += 1) {
1957
+ var U0 = Q0.chars[r1];
1958
1958
  U0.data && U0.data.shapes && (j0(U0.data.shapes), U0.data.ip = 0, U0.data.op = 99999, U0.data.st = 0, U0.data.sr = 1, U0.data.ks = {
1959
1959
  p: {
1960
1960
  k: [0, 0],
@@ -1976,7 +1976,7 @@ var lottie$1 = { exports: {} };
1976
1976
  k: 100,
1977
1977
  a: 0
1978
1978
  }
1979
- }, Q0.chars[a1].t || (U0.data.shapes.push({
1979
+ }, Q0.chars[r1].t || (U0.data.shapes.push({
1980
1980
  ty: "no"
1981
1981
  }), U0.data.shapes[0].it.push({
1982
1982
  p: {
@@ -2012,8 +2012,8 @@ var lottie$1 = { exports: {} };
2012
2012
  }
2013
2013
  }
2014
2014
  };
2015
- }(), x1 = function() {
2016
- var h1 = [5, 7, 15];
2015
+ }(), m1 = function() {
2016
+ var k1 = [5, 7, 15];
2017
2017
  function Q0(q0) {
2018
2018
  var U0 = q0.t.p;
2019
2019
  typeof U0.a == "number" && (U0.a = {
@@ -2027,89 +2027,89 @@ var lottie$1 = { exports: {} };
2027
2027
  k: U0.r
2028
2028
  });
2029
2029
  }
2030
- function a1(q0) {
2031
- var U0, s1 = q0.length;
2032
- for (U0 = 0; U0 < s1; U0 += 1)
2030
+ function r1(q0) {
2031
+ var U0, o1 = q0.length;
2032
+ for (U0 = 0; U0 < o1; U0 += 1)
2033
2033
  q0[U0].ty === 5 && Q0(q0[U0]);
2034
2034
  }
2035
2035
  return function(q0) {
2036
- if (Z0(h1, q0.v) && (a1(q0.layers), q0.assets)) {
2037
- var U0, s1 = q0.assets.length;
2038
- for (U0 = 0; U0 < s1; U0 += 1)
2039
- q0.assets[U0].layers && a1(q0.assets[U0].layers);
2036
+ if (Z0(k1, q0.v) && (r1(q0.layers), q0.assets)) {
2037
+ var U0, o1 = q0.assets.length;
2038
+ for (U0 = 0; U0 < o1; U0 += 1)
2039
+ q0.assets[U0].layers && r1(q0.assets[U0].layers);
2040
2040
  }
2041
2041
  };
2042
- }(), u1 = function() {
2043
- var h1 = [4, 1, 9];
2042
+ }(), v1 = function() {
2043
+ var k1 = [4, 1, 9];
2044
2044
  function Q0(q0) {
2045
- var U0, s1 = q0.length, e1, m1;
2046
- for (U0 = 0; U0 < s1; U0 += 1)
2045
+ var U0, o1 = q0.length, a1, l1;
2046
+ for (U0 = 0; U0 < o1; U0 += 1)
2047
2047
  if (q0[U0].ty === "gr")
2048
2048
  Q0(q0[U0].it);
2049
2049
  else if (q0[U0].ty === "fl" || q0[U0].ty === "st")
2050
2050
  if (q0[U0].c.k && q0[U0].c.k[0].i)
2051
- for (m1 = q0[U0].c.k.length, e1 = 0; e1 < m1; e1 += 1)
2052
- q0[U0].c.k[e1].s && (q0[U0].c.k[e1].s[0] /= 255, q0[U0].c.k[e1].s[1] /= 255, q0[U0].c.k[e1].s[2] /= 255, q0[U0].c.k[e1].s[3] /= 255), q0[U0].c.k[e1].e && (q0[U0].c.k[e1].e[0] /= 255, q0[U0].c.k[e1].e[1] /= 255, q0[U0].c.k[e1].e[2] /= 255, q0[U0].c.k[e1].e[3] /= 255);
2051
+ for (l1 = q0[U0].c.k.length, a1 = 0; a1 < l1; a1 += 1)
2052
+ q0[U0].c.k[a1].s && (q0[U0].c.k[a1].s[0] /= 255, q0[U0].c.k[a1].s[1] /= 255, q0[U0].c.k[a1].s[2] /= 255, q0[U0].c.k[a1].s[3] /= 255), q0[U0].c.k[a1].e && (q0[U0].c.k[a1].e[0] /= 255, q0[U0].c.k[a1].e[1] /= 255, q0[U0].c.k[a1].e[2] /= 255, q0[U0].c.k[a1].e[3] /= 255);
2053
2053
  else
2054
2054
  q0[U0].c.k[0] /= 255, q0[U0].c.k[1] /= 255, q0[U0].c.k[2] /= 255, q0[U0].c.k[3] /= 255;
2055
2055
  }
2056
- function a1(q0) {
2057
- var U0, s1 = q0.length;
2058
- for (U0 = 0; U0 < s1; U0 += 1)
2056
+ function r1(q0) {
2057
+ var U0, o1 = q0.length;
2058
+ for (U0 = 0; U0 < o1; U0 += 1)
2059
2059
  q0[U0].ty === 4 && Q0(q0[U0].shapes);
2060
2060
  }
2061
2061
  return function(q0) {
2062
- if (Z0(h1, q0.v) && (a1(q0.layers), q0.assets)) {
2063
- var U0, s1 = q0.assets.length;
2064
- for (U0 = 0; U0 < s1; U0 += 1)
2065
- q0.assets[U0].layers && a1(q0.assets[U0].layers);
2062
+ if (Z0(k1, q0.v) && (r1(q0.layers), q0.assets)) {
2063
+ var U0, o1 = q0.assets.length;
2064
+ for (U0 = 0; U0 < o1; U0 += 1)
2065
+ q0.assets[U0].layers && r1(q0.assets[U0].layers);
2066
2066
  }
2067
2067
  };
2068
- }(), c1 = function() {
2069
- var h1 = [4, 4, 18];
2068
+ }(), d1 = function() {
2069
+ var k1 = [4, 4, 18];
2070
2070
  function Q0(q0) {
2071
- var U0, s1 = q0.length, e1, m1;
2072
- for (U0 = s1 - 1; U0 >= 0; U0 -= 1)
2071
+ var U0, o1 = q0.length, a1, l1;
2072
+ for (U0 = o1 - 1; U0 >= 0; U0 -= 1)
2073
2073
  if (q0[U0].ty === "sh")
2074
2074
  if (q0[U0].ks.k.i)
2075
2075
  q0[U0].ks.k.c = q0[U0].closed;
2076
2076
  else
2077
- for (m1 = q0[U0].ks.k.length, e1 = 0; e1 < m1; e1 += 1)
2078
- q0[U0].ks.k[e1].s && (q0[U0].ks.k[e1].s[0].c = q0[U0].closed), q0[U0].ks.k[e1].e && (q0[U0].ks.k[e1].e[0].c = q0[U0].closed);
2077
+ for (l1 = q0[U0].ks.k.length, a1 = 0; a1 < l1; a1 += 1)
2078
+ q0[U0].ks.k[a1].s && (q0[U0].ks.k[a1].s[0].c = q0[U0].closed), q0[U0].ks.k[a1].e && (q0[U0].ks.k[a1].e[0].c = q0[U0].closed);
2079
2079
  else
2080
2080
  q0[U0].ty === "gr" && Q0(q0[U0].it);
2081
2081
  }
2082
- function a1(q0) {
2083
- var U0, s1, e1 = q0.length, m1, p1, d1, A1;
2084
- for (s1 = 0; s1 < e1; s1 += 1) {
2085
- if (U0 = q0[s1], U0.hasMask) {
2086
- var E1 = U0.masksProperties;
2087
- for (p1 = E1.length, m1 = 0; m1 < p1; m1 += 1)
2088
- if (E1[m1].pt.k.i)
2089
- E1[m1].pt.k.c = E1[m1].cl;
2082
+ function r1(q0) {
2083
+ var U0, o1, a1 = q0.length, l1, c1, y1, E1;
2084
+ for (o1 = 0; o1 < a1; o1 += 1) {
2085
+ if (U0 = q0[o1], U0.hasMask) {
2086
+ var g1 = U0.masksProperties;
2087
+ for (c1 = g1.length, l1 = 0; l1 < c1; l1 += 1)
2088
+ if (g1[l1].pt.k.i)
2089
+ g1[l1].pt.k.c = g1[l1].cl;
2090
2090
  else
2091
- for (A1 = E1[m1].pt.k.length, d1 = 0; d1 < A1; d1 += 1)
2092
- E1[m1].pt.k[d1].s && (E1[m1].pt.k[d1].s[0].c = E1[m1].cl), E1[m1].pt.k[d1].e && (E1[m1].pt.k[d1].e[0].c = E1[m1].cl);
2091
+ for (E1 = g1[l1].pt.k.length, y1 = 0; y1 < E1; y1 += 1)
2092
+ g1[l1].pt.k[y1].s && (g1[l1].pt.k[y1].s[0].c = g1[l1].cl), g1[l1].pt.k[y1].e && (g1[l1].pt.k[y1].e[0].c = g1[l1].cl);
2093
2093
  }
2094
2094
  U0.ty === 4 && Q0(U0.shapes);
2095
2095
  }
2096
2096
  }
2097
2097
  return function(q0) {
2098
- if (Z0(h1, q0.v) && (a1(q0.layers), q0.assets)) {
2099
- var U0, s1 = q0.assets.length;
2100
- for (U0 = 0; U0 < s1; U0 += 1)
2101
- q0.assets[U0].layers && a1(q0.assets[U0].layers);
2098
+ if (Z0(k1, q0.v) && (r1(q0.layers), q0.assets)) {
2099
+ var U0, o1 = q0.assets.length;
2100
+ for (U0 = 0; U0 < o1; U0 += 1)
2101
+ q0.assets[U0].layers && r1(q0.assets[U0].layers);
2102
2102
  }
2103
2103
  };
2104
2104
  }();
2105
- function k1(h1) {
2106
- h1.__complete || (u1(h1), t1(h1), r1(h1), x1(h1), c1(h1), J0(h1.layers, h1.assets), R0(h1.chars, h1.assets), h1.__complete = !0);
2105
+ function p1(k1) {
2106
+ k1.__complete || (v1(k1), t1(k1), n1(k1), m1(k1), d1(k1), J0(k1.layers, k1.assets), R0(k1.chars, k1.assets), k1.__complete = !0);
2107
2107
  }
2108
- function y1(h1) {
2109
- h1.t.a.length === 0 && "m" in h1.t.p;
2108
+ function f1(k1) {
2109
+ k1.t.a.length === 0 && "m" in k1.t.p;
2110
2110
  }
2111
- var f1 = {};
2112
- return f1.completeData = k1, f1.checkColors = u1, f1.checkChars = r1, f1.checkPathProperties = x1, f1.checkShapes = c1, f1.completeLayers = J0, f1;
2111
+ var u1 = {};
2112
+ return u1.completeData = p1, u1.checkColors = v1, u1.checkChars = n1, u1.checkPathProperties = m1, u1.checkShapes = d1, u1.completeLayers = J0, u1;
2113
2113
  }
2114
2114
  if (S0.dataManager || (S0.dataManager = $0()), S0.assetLoader || (S0.assetLoader = function() {
2115
2115
  function J0(O0) {
@@ -2129,8 +2129,8 @@ var lottie$1 = { exports: {} };
2129
2129
  else
2130
2130
  try {
2131
2131
  Z0 = J0(t1), j0(Z0);
2132
- } catch (r1) {
2133
- K0 && K0(r1);
2132
+ } catch (n1) {
2133
+ K0 && K0(n1);
2134
2134
  }
2135
2135
  };
2136
2136
  try {
@@ -2661,10 +2661,10 @@ var lottie$1 = { exports: {} };
2661
2661
  var animationManager = function() {
2662
2662
  var k = {}, y = [], A = 0, E = 0, g0 = 0, S0 = !0, T0 = !1;
2663
2663
  function P0(Q0) {
2664
- for (var a1 = 0, q0 = Q0.target; a1 < E; )
2665
- y[a1].animation === q0 && (y.splice(a1, 1), a1 -= 1, E -= 1, q0.isPaused || W0()), a1 += 1;
2664
+ for (var r1 = 0, q0 = Q0.target; r1 < E; )
2665
+ y[r1].animation === q0 && (y.splice(r1, 1), r1 -= 1, E -= 1, q0.isPaused || W0()), r1 += 1;
2666
2666
  }
2667
- function C0(Q0, a1) {
2667
+ function C0(Q0, r1) {
2668
2668
  if (!Q0)
2669
2669
  return null;
2670
2670
  for (var q0 = 0; q0 < E; ) {
@@ -2673,121 +2673,121 @@ var lottie$1 = { exports: {} };
2673
2673
  q0 += 1;
2674
2674
  }
2675
2675
  var U0 = new AnimationItem();
2676
- return M0(U0, Q0), U0.setData(Q0, a1), U0;
2676
+ return M0(U0, Q0), U0.setData(Q0, r1), U0;
2677
2677
  }
2678
2678
  function I0() {
2679
- var Q0, a1 = y.length, q0 = [];
2680
- for (Q0 = 0; Q0 < a1; Q0 += 1)
2679
+ var Q0, r1 = y.length, q0 = [];
2680
+ for (Q0 = 0; Q0 < r1; Q0 += 1)
2681
2681
  q0.push(y[Q0].animation);
2682
2682
  return q0;
2683
2683
  }
2684
2684
  function N0() {
2685
- g0 += 1, u1();
2685
+ g0 += 1, v1();
2686
2686
  }
2687
2687
  function W0() {
2688
2688
  g0 -= 1;
2689
2689
  }
2690
- function M0(Q0, a1) {
2690
+ function M0(Q0, r1) {
2691
2691
  Q0.addEventListener("destroy", P0), Q0.addEventListener("_active", N0), Q0.addEventListener("_idle", W0), y.push({
2692
- elem: a1,
2692
+ elem: r1,
2693
2693
  animation: Q0
2694
2694
  }), E += 1;
2695
2695
  }
2696
2696
  function H0(Q0) {
2697
- var a1 = new AnimationItem();
2698
- return M0(a1, null), a1.setParams(Q0), a1;
2697
+ var r1 = new AnimationItem();
2698
+ return M0(r1, null), r1.setParams(Q0), r1;
2699
2699
  }
2700
- function $0(Q0, a1) {
2700
+ function $0(Q0, r1) {
2701
2701
  var q0;
2702
2702
  for (q0 = 0; q0 < E; q0 += 1)
2703
- y[q0].animation.setSpeed(Q0, a1);
2703
+ y[q0].animation.setSpeed(Q0, r1);
2704
2704
  }
2705
- function z0(Q0, a1) {
2705
+ function z0(Q0, r1) {
2706
2706
  var q0;
2707
2707
  for (q0 = 0; q0 < E; q0 += 1)
2708
- y[q0].animation.setDirection(Q0, a1);
2708
+ y[q0].animation.setDirection(Q0, r1);
2709
2709
  }
2710
2710
  function J0(Q0) {
2711
- var a1;
2712
- for (a1 = 0; a1 < E; a1 += 1)
2713
- y[a1].animation.play(Q0);
2711
+ var r1;
2712
+ for (r1 = 0; r1 < E; r1 += 1)
2713
+ y[r1].animation.play(Q0);
2714
2714
  }
2715
2715
  function R0(Q0) {
2716
- var a1 = Q0 - A, q0;
2716
+ var r1 = Q0 - A, q0;
2717
2717
  for (q0 = 0; q0 < E; q0 += 1)
2718
- y[q0].animation.advanceTime(a1);
2718
+ y[q0].animation.advanceTime(r1);
2719
2719
  A = Q0, g0 && !T0 ? window.requestAnimationFrame(R0) : S0 = !0;
2720
2720
  }
2721
2721
  function O0(Q0) {
2722
2722
  A = Q0, window.requestAnimationFrame(R0);
2723
2723
  }
2724
2724
  function w0(Q0) {
2725
- var a1;
2726
- for (a1 = 0; a1 < E; a1 += 1)
2727
- y[a1].animation.pause(Q0);
2725
+ var r1;
2726
+ for (r1 = 0; r1 < E; r1 += 1)
2727
+ y[r1].animation.pause(Q0);
2728
2728
  }
2729
- function j0(Q0, a1, q0) {
2729
+ function j0(Q0, r1, q0) {
2730
2730
  var U0;
2731
2731
  for (U0 = 0; U0 < E; U0 += 1)
2732
- y[U0].animation.goToAndStop(Q0, a1, q0);
2732
+ y[U0].animation.goToAndStop(Q0, r1, q0);
2733
2733
  }
2734
2734
  function K0(Q0) {
2735
- var a1;
2736
- for (a1 = 0; a1 < E; a1 += 1)
2737
- y[a1].animation.stop(Q0);
2735
+ var r1;
2736
+ for (r1 = 0; r1 < E; r1 += 1)
2737
+ y[r1].animation.stop(Q0);
2738
2738
  }
2739
2739
  function Z0(Q0) {
2740
- var a1;
2741
- for (a1 = 0; a1 < E; a1 += 1)
2742
- y[a1].animation.togglePause(Q0);
2740
+ var r1;
2741
+ for (r1 = 0; r1 < E; r1 += 1)
2742
+ y[r1].animation.togglePause(Q0);
2743
2743
  }
2744
2744
  function t1(Q0) {
2745
- var a1;
2746
- for (a1 = E - 1; a1 >= 0; a1 -= 1)
2747
- y[a1].animation.destroy(Q0);
2748
- }
2749
- function r1(Q0, a1, q0) {
2750
- var U0 = [].concat([].slice.call(document.getElementsByClassName("lottie")), [].slice.call(document.getElementsByClassName("bodymovin"))), s1, e1 = U0.length;
2751
- for (s1 = 0; s1 < e1; s1 += 1)
2752
- q0 && U0[s1].setAttribute("data-bm-type", q0), C0(U0[s1], Q0);
2753
- if (a1 && e1 === 0) {
2745
+ var r1;
2746
+ for (r1 = E - 1; r1 >= 0; r1 -= 1)
2747
+ y[r1].animation.destroy(Q0);
2748
+ }
2749
+ function n1(Q0, r1, q0) {
2750
+ var U0 = [].concat([].slice.call(document.getElementsByClassName("lottie")), [].slice.call(document.getElementsByClassName("bodymovin"))), o1, a1 = U0.length;
2751
+ for (o1 = 0; o1 < a1; o1 += 1)
2752
+ q0 && U0[o1].setAttribute("data-bm-type", q0), C0(U0[o1], Q0);
2753
+ if (r1 && a1 === 0) {
2754
2754
  q0 || (q0 = "svg");
2755
- var m1 = document.getElementsByTagName("body")[0];
2756
- m1.innerText = "";
2757
- var p1 = createTag("div");
2758
- p1.style.width = "100%", p1.style.height = "100%", p1.setAttribute("data-bm-type", q0), m1.appendChild(p1), C0(p1, Q0);
2755
+ var l1 = document.getElementsByTagName("body")[0];
2756
+ l1.innerText = "";
2757
+ var c1 = createTag("div");
2758
+ c1.style.width = "100%", c1.style.height = "100%", c1.setAttribute("data-bm-type", q0), l1.appendChild(c1), C0(c1, Q0);
2759
2759
  }
2760
2760
  }
2761
- function x1() {
2761
+ function m1() {
2762
2762
  var Q0;
2763
2763
  for (Q0 = 0; Q0 < E; Q0 += 1)
2764
2764
  y[Q0].animation.resize();
2765
2765
  }
2766
- function u1() {
2766
+ function v1() {
2767
2767
  !T0 && g0 && S0 && (window.requestAnimationFrame(O0), S0 = !1);
2768
2768
  }
2769
- function c1() {
2769
+ function d1() {
2770
2770
  T0 = !0;
2771
2771
  }
2772
- function k1() {
2773
- T0 = !1, u1();
2772
+ function p1() {
2773
+ T0 = !1, v1();
2774
2774
  }
2775
- function y1(Q0, a1) {
2775
+ function f1(Q0, r1) {
2776
2776
  var q0;
2777
2777
  for (q0 = 0; q0 < E; q0 += 1)
2778
- y[q0].animation.setVolume(Q0, a1);
2778
+ y[q0].animation.setVolume(Q0, r1);
2779
2779
  }
2780
- function f1(Q0) {
2781
- var a1;
2782
- for (a1 = 0; a1 < E; a1 += 1)
2783
- y[a1].animation.mute(Q0);
2780
+ function u1(Q0) {
2781
+ var r1;
2782
+ for (r1 = 0; r1 < E; r1 += 1)
2783
+ y[r1].animation.mute(Q0);
2784
2784
  }
2785
- function h1(Q0) {
2786
- var a1;
2787
- for (a1 = 0; a1 < E; a1 += 1)
2788
- y[a1].animation.unmute(Q0);
2785
+ function k1(Q0) {
2786
+ var r1;
2787
+ for (r1 = 0; r1 < E; r1 += 1)
2788
+ y[r1].animation.unmute(Q0);
2789
2789
  }
2790
- return k.registerAnimation = C0, k.loadAnimation = H0, k.setSpeed = $0, k.setDirection = z0, k.play = J0, k.pause = w0, k.stop = K0, k.togglePause = Z0, k.searchAnimations = r1, k.resize = x1, k.goToAndStop = j0, k.destroy = t1, k.freeze = c1, k.unfreeze = k1, k.setVolume = y1, k.mute = f1, k.unmute = h1, k.getRegisteredAnimations = I0, k;
2790
+ return k.registerAnimation = C0, k.loadAnimation = H0, k.setSpeed = $0, k.setDirection = z0, k.play = J0, k.pause = w0, k.stop = K0, k.togglePause = Z0, k.searchAnimations = n1, k.resize = m1, k.goToAndStop = j0, k.destroy = t1, k.freeze = d1, k.unfreeze = p1, k.setVolume = f1, k.mute = u1, k.unmute = k1, k.getRegisteredAnimations = I0, k;
2791
2791
  }(), BezierFactory = function() {
2792
2792
  var k = {};
2793
2793
  k.getBezierEasing = A;
@@ -2796,8 +2796,8 @@ var lottie$1 = { exports: {} };
2796
2796
  var t1 = Z0 || ("bez_" + O0 + "_" + w0 + "_" + j0 + "_" + K0).replace(/\./g, "p");
2797
2797
  if (y[t1])
2798
2798
  return y[t1];
2799
- var r1 = new R0([O0, w0, j0, K0]);
2800
- return y[t1] = r1, r1;
2799
+ var n1 = new R0([O0, w0, j0, K0]);
2800
+ return y[t1] = n1, n1;
2801
2801
  }
2802
2802
  var E = 4, g0 = 1e-3, S0 = 1e-7, T0 = 10, P0 = 11, C0 = 1 / (P0 - 1), I0 = typeof Float32Array == "function";
2803
2803
  function N0(O0, w0) {
@@ -2816,19 +2816,19 @@ var lottie$1 = { exports: {} };
2816
2816
  return 3 * N0(w0, j0) * O0 * O0 + 2 * W0(w0, j0) * O0 + M0(w0);
2817
2817
  }
2818
2818
  function z0(O0, w0, j0, K0, Z0) {
2819
- var t1, r1, x1 = 0;
2819
+ var t1, n1, m1 = 0;
2820
2820
  do
2821
- r1 = w0 + (j0 - w0) / 2, t1 = H0(r1, K0, Z0) - O0, t1 > 0 ? j0 = r1 : w0 = r1;
2822
- while (Math.abs(t1) > S0 && ++x1 < T0);
2823
- return r1;
2821
+ n1 = w0 + (j0 - w0) / 2, t1 = H0(n1, K0, Z0) - O0, t1 > 0 ? j0 = n1 : w0 = n1;
2822
+ while (Math.abs(t1) > S0 && ++m1 < T0);
2823
+ return n1;
2824
2824
  }
2825
2825
  function J0(O0, w0, j0, K0) {
2826
2826
  for (var Z0 = 0; Z0 < E; ++Z0) {
2827
2827
  var t1 = $0(w0, j0, K0);
2828
2828
  if (t1 === 0)
2829
2829
  return w0;
2830
- var r1 = H0(w0, j0, K0) - O0;
2831
- w0 -= r1 / t1;
2830
+ var n1 = H0(w0, j0, K0) - O0;
2831
+ w0 -= n1 / t1;
2832
2832
  }
2833
2833
  return w0;
2834
2834
  }
@@ -2853,11 +2853,11 @@ var lottie$1 = { exports: {} };
2853
2853
  * getTForX chose the fastest heuristic to determine the percentage value precisely from a given X projection.
2854
2854
  */
2855
2855
  _getTForX: function(w0) {
2856
- for (var j0 = this._p[0], K0 = this._p[2], Z0 = this._mSampleValues, t1 = 0, r1 = 1, x1 = P0 - 1; r1 !== x1 && Z0[r1] <= w0; ++r1)
2856
+ for (var j0 = this._p[0], K0 = this._p[2], Z0 = this._mSampleValues, t1 = 0, n1 = 1, m1 = P0 - 1; n1 !== m1 && Z0[n1] <= w0; ++n1)
2857
2857
  t1 += C0;
2858
- --r1;
2859
- var u1 = (w0 - Z0[r1]) / (Z0[r1 + 1] - Z0[r1]), c1 = t1 + u1 * C0, k1 = $0(c1, j0, K0);
2860
- return k1 >= g0 ? J0(w0, c1, j0, K0) : k1 === 0 ? c1 : z0(w0, t1, t1 + C0, j0, K0);
2858
+ --n1;
2859
+ var v1 = (w0 - Z0[n1]) / (Z0[n1 + 1] - Z0[n1]), d1 = t1 + v1 * C0, p1 = $0(d1, j0, K0);
2860
+ return p1 >= g0 ? J0(w0, d1, j0, K0) : p1 === 0 ? d1 : z0(w0, t1, t1 + C0, j0, K0);
2861
2861
  }
2862
2862
  }, k;
2863
2863
  }(), pooling = function() {
@@ -2915,18 +2915,18 @@ var lottie$1 = { exports: {} };
2915
2915
  function A(M0, H0, $0, z0, J0, R0, O0, w0, j0) {
2916
2916
  if ($0 === 0 && R0 === 0 && j0 === 0)
2917
2917
  return y(M0, H0, z0, J0, O0, w0);
2918
- var K0 = k.sqrt(k.pow(z0 - M0, 2) + k.pow(J0 - H0, 2) + k.pow(R0 - $0, 2)), Z0 = k.sqrt(k.pow(O0 - M0, 2) + k.pow(w0 - H0, 2) + k.pow(j0 - $0, 2)), t1 = k.sqrt(k.pow(O0 - z0, 2) + k.pow(w0 - J0, 2) + k.pow(j0 - R0, 2)), r1;
2919
- return K0 > Z0 ? K0 > t1 ? r1 = K0 - Z0 - t1 : r1 = t1 - Z0 - K0 : t1 > Z0 ? r1 = t1 - Z0 - K0 : r1 = Z0 - K0 - t1, r1 > -1e-4 && r1 < 1e-4;
2918
+ var K0 = k.sqrt(k.pow(z0 - M0, 2) + k.pow(J0 - H0, 2) + k.pow(R0 - $0, 2)), Z0 = k.sqrt(k.pow(O0 - M0, 2) + k.pow(w0 - H0, 2) + k.pow(j0 - $0, 2)), t1 = k.sqrt(k.pow(O0 - z0, 2) + k.pow(w0 - J0, 2) + k.pow(j0 - R0, 2)), n1;
2919
+ return K0 > Z0 ? K0 > t1 ? n1 = K0 - Z0 - t1 : n1 = t1 - Z0 - K0 : t1 > Z0 ? n1 = t1 - Z0 - K0 : n1 = Z0 - K0 - t1, n1 > -1e-4 && n1 < 1e-4;
2920
2920
  }
2921
2921
  var E = function() {
2922
2922
  return function(M0, H0, $0, z0) {
2923
- var J0 = getDefaultCurveSegments(), R0, O0, w0, j0, K0, Z0 = 0, t1, r1 = [], x1 = [], u1 = bezierLengthPool.newElement();
2923
+ var J0 = getDefaultCurveSegments(), R0, O0, w0, j0, K0, Z0 = 0, t1, n1 = [], m1 = [], v1 = bezierLengthPool.newElement();
2924
2924
  for (w0 = $0.length, R0 = 0; R0 < J0; R0 += 1) {
2925
2925
  for (K0 = R0 / (J0 - 1), t1 = 0, O0 = 0; O0 < w0; O0 += 1)
2926
- j0 = bmPow(1 - K0, 3) * M0[O0] + 3 * bmPow(1 - K0, 2) * K0 * $0[O0] + 3 * (1 - K0) * bmPow(K0, 2) * z0[O0] + bmPow(K0, 3) * H0[O0], r1[O0] = j0, x1[O0] !== null && (t1 += bmPow(r1[O0] - x1[O0], 2)), x1[O0] = r1[O0];
2927
- t1 && (t1 = bmSqrt(t1), Z0 += t1), u1.percents[R0] = K0, u1.lengths[R0] = Z0;
2926
+ j0 = bmPow(1 - K0, 3) * M0[O0] + 3 * bmPow(1 - K0, 2) * K0 * $0[O0] + 3 * (1 - K0) * bmPow(K0, 2) * z0[O0] + bmPow(K0, 3) * H0[O0], n1[O0] = j0, m1[O0] !== null && (t1 += bmPow(n1[O0] - m1[O0], 2)), m1[O0] = n1[O0];
2927
+ t1 && (t1 = bmSqrt(t1), Z0 += t1), v1.percents[R0] = K0, v1.lengths[R0] = Z0;
2928
2928
  }
2929
- return u1.addedLength = Z0, u1;
2929
+ return v1.addedLength = Z0, v1;
2930
2930
  };
2931
2931
  }();
2932
2932
  function g0(M0) {
@@ -2946,15 +2946,15 @@ var lottie$1 = { exports: {} };
2946
2946
  return function(H0, $0, z0, J0) {
2947
2947
  var R0 = (H0[0] + "_" + H0[1] + "_" + $0[0] + "_" + $0[1] + "_" + z0[0] + "_" + z0[1] + "_" + J0[0] + "_" + J0[1]).replace(/\./g, "p");
2948
2948
  if (!M0[R0]) {
2949
- var O0 = getDefaultCurveSegments(), w0, j0, K0, Z0, t1, r1 = 0, x1, u1, c1 = null;
2949
+ var O0 = getDefaultCurveSegments(), w0, j0, K0, Z0, t1, n1 = 0, m1, v1, d1 = null;
2950
2950
  H0.length === 2 && (H0[0] !== $0[0] || H0[1] !== $0[1]) && y(H0[0], H0[1], $0[0], $0[1], H0[0] + z0[0], H0[1] + z0[1]) && y(H0[0], H0[1], $0[0], $0[1], $0[0] + J0[0], $0[1] + J0[1]) && (O0 = 2);
2951
- var k1 = new S0(O0);
2951
+ var p1 = new S0(O0);
2952
2952
  for (K0 = z0.length, w0 = 0; w0 < O0; w0 += 1) {
2953
- for (u1 = createSizedArray(K0), t1 = w0 / (O0 - 1), x1 = 0, j0 = 0; j0 < K0; j0 += 1)
2954
- Z0 = bmPow(1 - t1, 3) * H0[j0] + 3 * bmPow(1 - t1, 2) * t1 * (H0[j0] + z0[j0]) + 3 * (1 - t1) * bmPow(t1, 2) * ($0[j0] + J0[j0]) + bmPow(t1, 3) * $0[j0], u1[j0] = Z0, c1 !== null && (x1 += bmPow(u1[j0] - c1[j0], 2));
2955
- x1 = bmSqrt(x1), r1 += x1, k1.points[w0] = new T0(x1, u1), c1 = u1;
2953
+ for (v1 = createSizedArray(K0), t1 = w0 / (O0 - 1), m1 = 0, j0 = 0; j0 < K0; j0 += 1)
2954
+ Z0 = bmPow(1 - t1, 3) * H0[j0] + 3 * bmPow(1 - t1, 2) * t1 * (H0[j0] + z0[j0]) + 3 * (1 - t1) * bmPow(t1, 2) * ($0[j0] + J0[j0]) + bmPow(t1, 3) * $0[j0], v1[j0] = Z0, d1 !== null && (m1 += bmPow(v1[j0] - d1[j0], 2));
2955
+ m1 = bmSqrt(m1), n1 += m1, p1.points[w0] = new T0(m1, v1), d1 = v1;
2956
2956
  }
2957
- k1.segmentLength = r1, M0[R0] = k1;
2957
+ p1.segmentLength = n1, M0[R0] = p1;
2958
2958
  }
2959
2959
  return M0[R0];
2960
2960
  };
@@ -2980,9 +2980,9 @@ var lottie$1 = { exports: {} };
2980
2980
  J0 < 0 ? J0 = 0 : J0 > 1 && (J0 = 1);
2981
2981
  var w0 = C0(J0, O0);
2982
2982
  R0 = R0 > 1 ? 1 : R0;
2983
- var j0 = C0(R0, O0), K0, Z0 = M0.length, t1 = 1 - w0, r1 = 1 - j0, x1 = t1 * t1 * t1, u1 = w0 * t1 * t1 * 3, c1 = w0 * w0 * t1 * 3, k1 = w0 * w0 * w0, y1 = t1 * t1 * r1, f1 = w0 * t1 * r1 + t1 * w0 * r1 + t1 * t1 * j0, h1 = w0 * w0 * r1 + t1 * w0 * j0 + w0 * t1 * j0, Q0 = w0 * w0 * j0, a1 = t1 * r1 * r1, q0 = w0 * r1 * r1 + t1 * j0 * r1 + t1 * r1 * j0, U0 = w0 * j0 * r1 + t1 * j0 * j0 + w0 * r1 * j0, s1 = w0 * j0 * j0, e1 = r1 * r1 * r1, m1 = j0 * r1 * r1 + r1 * j0 * r1 + r1 * r1 * j0, p1 = j0 * j0 * r1 + r1 * j0 * j0 + j0 * r1 * j0, d1 = j0 * j0 * j0;
2983
+ var j0 = C0(R0, O0), K0, Z0 = M0.length, t1 = 1 - w0, n1 = 1 - j0, m1 = t1 * t1 * t1, v1 = w0 * t1 * t1 * 3, d1 = w0 * w0 * t1 * 3, p1 = w0 * w0 * w0, f1 = t1 * t1 * n1, u1 = w0 * t1 * n1 + t1 * w0 * n1 + t1 * t1 * j0, k1 = w0 * w0 * n1 + t1 * w0 * j0 + w0 * t1 * j0, Q0 = w0 * w0 * j0, r1 = t1 * n1 * n1, q0 = w0 * n1 * n1 + t1 * j0 * n1 + t1 * n1 * j0, U0 = w0 * j0 * n1 + t1 * j0 * j0 + w0 * n1 * j0, o1 = w0 * j0 * j0, a1 = n1 * n1 * n1, l1 = j0 * n1 * n1 + n1 * j0 * n1 + n1 * n1 * j0, c1 = j0 * j0 * n1 + n1 * j0 * j0 + j0 * n1 * j0, y1 = j0 * j0 * j0;
2984
2984
  for (K0 = 0; K0 < Z0; K0 += 1)
2985
- N0[K0 * 4] = k.round((x1 * M0[K0] + u1 * $0[K0] + c1 * z0[K0] + k1 * H0[K0]) * 1e3) / 1e3, N0[K0 * 4 + 1] = k.round((y1 * M0[K0] + f1 * $0[K0] + h1 * z0[K0] + Q0 * H0[K0]) * 1e3) / 1e3, N0[K0 * 4 + 2] = k.round((a1 * M0[K0] + q0 * $0[K0] + U0 * z0[K0] + s1 * H0[K0]) * 1e3) / 1e3, N0[K0 * 4 + 3] = k.round((e1 * M0[K0] + m1 * $0[K0] + p1 * z0[K0] + d1 * H0[K0]) * 1e3) / 1e3;
2985
+ N0[K0 * 4] = k.round((m1 * M0[K0] + v1 * $0[K0] + d1 * z0[K0] + p1 * H0[K0]) * 1e3) / 1e3, N0[K0 * 4 + 1] = k.round((f1 * M0[K0] + u1 * $0[K0] + k1 * z0[K0] + Q0 * H0[K0]) * 1e3) / 1e3, N0[K0 * 4 + 2] = k.round((r1 * M0[K0] + q0 * $0[K0] + U0 * z0[K0] + o1 * H0[K0]) * 1e3) / 1e3, N0[K0 * 4 + 3] = k.round((a1 * M0[K0] + l1 * $0[K0] + c1 * z0[K0] + y1 * H0[K0]) * 1e3) / 1e3;
2986
2986
  return N0;
2987
2987
  }
2988
2988
  return {
@@ -3020,35 +3020,35 @@ var lottie$1 = { exports: {} };
3020
3020
  E[W0] = j0.points[K0].point[W0];
3021
3021
  } else {
3022
3022
  N0.__fnct ? J0 = N0.__fnct : (J0 = BezierFactory.getBezierEasing(C0.o.x, C0.o.y, C0.i.x, C0.i.y, C0.n).get, N0.__fnct = J0), H0 = J0((k - O0) / (R0 - O0));
3023
- var Z0 = j0.segmentLength * H0, t1, r1 = y.lastFrame < k && y._lastKeyframeIndex === S0 ? y._lastAddedLength : 0;
3023
+ var Z0 = j0.segmentLength * H0, t1, n1 = y.lastFrame < k && y._lastKeyframeIndex === S0 ? y._lastAddedLength : 0;
3024
3024
  for (z0 = y.lastFrame < k && y._lastKeyframeIndex === S0 ? y._lastPoint : 0, P0 = !0, $0 = j0.points.length; P0; ) {
3025
- if (r1 += j0.points[z0].partialLength, Z0 === 0 || H0 === 0 || z0 === j0.points.length - 1) {
3025
+ if (n1 += j0.points[z0].partialLength, Z0 === 0 || H0 === 0 || z0 === j0.points.length - 1) {
3026
3026
  for (M0 = j0.points[z0].point.length, W0 = 0; W0 < M0; W0 += 1)
3027
3027
  E[W0] = j0.points[z0].point[W0];
3028
3028
  break;
3029
- } else if (Z0 >= r1 && Z0 < r1 + j0.points[z0 + 1].partialLength) {
3030
- for (t1 = (Z0 - r1) / j0.points[z0 + 1].partialLength, M0 = j0.points[z0].point.length, W0 = 0; W0 < M0; W0 += 1)
3029
+ } else if (Z0 >= n1 && Z0 < n1 + j0.points[z0 + 1].partialLength) {
3030
+ for (t1 = (Z0 - n1) / j0.points[z0 + 1].partialLength, M0 = j0.points[z0].point.length, W0 = 0; W0 < M0; W0 += 1)
3031
3031
  E[W0] = j0.points[z0].point[W0] + (j0.points[z0 + 1].point[W0] - j0.points[z0].point[W0]) * t1;
3032
3032
  break;
3033
3033
  }
3034
3034
  z0 < $0 - 1 ? z0 += 1 : P0 = !1;
3035
3035
  }
3036
- y._lastPoint = z0, y._lastAddedLength = r1 - j0.points[z0].partialLength, y._lastKeyframeIndex = S0;
3036
+ y._lastPoint = z0, y._lastAddedLength = n1 - j0.points[z0].partialLength, y._lastKeyframeIndex = S0;
3037
3037
  }
3038
3038
  } else {
3039
- var x1, u1, c1, k1, y1;
3039
+ var m1, v1, d1, p1, f1;
3040
3040
  if (T0 = C0.s.length, w0 = I0.s || C0.e, this.sh && C0.h !== 1)
3041
3041
  if (k >= R0)
3042
3042
  E[0] = w0[0], E[1] = w0[1], E[2] = w0[2];
3043
3043
  else if (k <= O0)
3044
3044
  E[0] = C0.s[0], E[1] = C0.s[1], E[2] = C0.s[2];
3045
3045
  else {
3046
- var f1 = createQuaternion(C0.s), h1 = createQuaternion(w0), Q0 = (k - O0) / (R0 - O0);
3047
- quaternionToEuler(E, slerp(f1, h1, Q0));
3046
+ var u1 = createQuaternion(C0.s), k1 = createQuaternion(w0), Q0 = (k - O0) / (R0 - O0);
3047
+ quaternionToEuler(E, slerp(u1, k1, Q0));
3048
3048
  }
3049
3049
  else
3050
3050
  for (S0 = 0; S0 < T0; S0 += 1)
3051
- C0.h !== 1 && (k >= R0 ? H0 = 1 : k < O0 ? H0 = 0 : (C0.o.x.constructor === Array ? (N0.__fnct || (N0.__fnct = []), N0.__fnct[S0] ? J0 = N0.__fnct[S0] : (x1 = C0.o.x[S0] === void 0 ? C0.o.x[0] : C0.o.x[S0], u1 = C0.o.y[S0] === void 0 ? C0.o.y[0] : C0.o.y[S0], c1 = C0.i.x[S0] === void 0 ? C0.i.x[0] : C0.i.x[S0], k1 = C0.i.y[S0] === void 0 ? C0.i.y[0] : C0.i.y[S0], J0 = BezierFactory.getBezierEasing(x1, u1, c1, k1).get, N0.__fnct[S0] = J0)) : N0.__fnct ? J0 = N0.__fnct : (x1 = C0.o.x, u1 = C0.o.y, c1 = C0.i.x, k1 = C0.i.y, J0 = BezierFactory.getBezierEasing(x1, u1, c1, k1).get, C0.keyframeMetadata = J0), H0 = J0((k - O0) / (R0 - O0)))), w0 = I0.s || C0.e, y1 = C0.h === 1 ? C0.s[S0] : C0.s[S0] + (w0[S0] - C0.s[S0]) * H0, this.propType === "multidimensional" ? E[S0] = y1 : E = y1;
3051
+ C0.h !== 1 && (k >= R0 ? H0 = 1 : k < O0 ? H0 = 0 : (C0.o.x.constructor === Array ? (N0.__fnct || (N0.__fnct = []), N0.__fnct[S0] ? J0 = N0.__fnct[S0] : (m1 = C0.o.x[S0] === void 0 ? C0.o.x[0] : C0.o.x[S0], v1 = C0.o.y[S0] === void 0 ? C0.o.y[0] : C0.o.y[S0], d1 = C0.i.x[S0] === void 0 ? C0.i.x[0] : C0.i.x[S0], p1 = C0.i.y[S0] === void 0 ? C0.i.y[0] : C0.i.y[S0], J0 = BezierFactory.getBezierEasing(m1, v1, d1, p1).get, N0.__fnct[S0] = J0)) : N0.__fnct ? J0 = N0.__fnct : (m1 = C0.o.x, v1 = C0.o.y, d1 = C0.i.x, p1 = C0.i.y, J0 = BezierFactory.getBezierEasing(m1, v1, d1, p1).get, C0.keyframeMetadata = J0), H0 = J0((k - O0) / (R0 - O0)))), w0 = I0.s || C0.e, f1 = C0.h === 1 ? C0.s[S0] : C0.s[S0] + (w0[S0] - C0.s[S0]) * H0, this.propType === "multidimensional" ? E[S0] = f1 : E = f1;
3052
3052
  }
3053
3053
  return y.lastIndex = g0, E;
3054
3054
  }
@@ -3269,30 +3269,30 @@ var lottie$1 = { exports: {} };
3269
3269
  }(), ShapePropertyFactory = function() {
3270
3270
  var k = -999999;
3271
3271
  function y(R0, O0, w0) {
3272
- var j0 = w0.lastIndex, K0, Z0, t1, r1, x1, u1, c1, k1, y1, f1 = this.keyframes;
3273
- if (R0 < f1[0].t - this.offsetTime)
3274
- K0 = f1[0].s[0], t1 = !0, j0 = 0;
3275
- else if (R0 >= f1[f1.length - 1].t - this.offsetTime)
3276
- K0 = f1[f1.length - 1].s ? f1[f1.length - 1].s[0] : f1[f1.length - 2].e[0], t1 = !0;
3272
+ var j0 = w0.lastIndex, K0, Z0, t1, n1, m1, v1, d1, p1, f1, u1 = this.keyframes;
3273
+ if (R0 < u1[0].t - this.offsetTime)
3274
+ K0 = u1[0].s[0], t1 = !0, j0 = 0;
3275
+ else if (R0 >= u1[u1.length - 1].t - this.offsetTime)
3276
+ K0 = u1[u1.length - 1].s ? u1[u1.length - 1].s[0] : u1[u1.length - 2].e[0], t1 = !0;
3277
3277
  else {
3278
- for (var h1 = j0, Q0 = f1.length - 1, a1 = !0, q0, U0, s1; a1 && (q0 = f1[h1], U0 = f1[h1 + 1], !(U0.t - this.offsetTime > R0)); )
3279
- h1 < Q0 - 1 ? h1 += 1 : a1 = !1;
3280
- if (s1 = this.keyframesMetadata[h1] || {}, t1 = q0.h === 1, j0 = h1, !t1) {
3278
+ for (var k1 = j0, Q0 = u1.length - 1, r1 = !0, q0, U0, o1; r1 && (q0 = u1[k1], U0 = u1[k1 + 1], !(U0.t - this.offsetTime > R0)); )
3279
+ k1 < Q0 - 1 ? k1 += 1 : r1 = !1;
3280
+ if (o1 = this.keyframesMetadata[k1] || {}, t1 = q0.h === 1, j0 = k1, !t1) {
3281
3281
  if (R0 >= U0.t - this.offsetTime)
3282
- k1 = 1;
3282
+ p1 = 1;
3283
3283
  else if (R0 < q0.t - this.offsetTime)
3284
- k1 = 0;
3284
+ p1 = 0;
3285
3285
  else {
3286
- var e1;
3287
- s1.__fnct ? e1 = s1.__fnct : (e1 = BezierFactory.getBezierEasing(q0.o.x, q0.o.y, q0.i.x, q0.i.y).get, s1.__fnct = e1), k1 = e1((R0 - (q0.t - this.offsetTime)) / (U0.t - this.offsetTime - (q0.t - this.offsetTime)));
3286
+ var a1;
3287
+ o1.__fnct ? a1 = o1.__fnct : (a1 = BezierFactory.getBezierEasing(q0.o.x, q0.o.y, q0.i.x, q0.i.y).get, o1.__fnct = a1), p1 = a1((R0 - (q0.t - this.offsetTime)) / (U0.t - this.offsetTime - (q0.t - this.offsetTime)));
3288
3288
  }
3289
3289
  Z0 = U0.s ? U0.s[0] : q0.e[0];
3290
3290
  }
3291
3291
  K0 = q0.s[0];
3292
3292
  }
3293
- for (u1 = O0._length, c1 = K0.i[0].length, w0.lastIndex = j0, r1 = 0; r1 < u1; r1 += 1)
3294
- for (x1 = 0; x1 < c1; x1 += 1)
3295
- y1 = t1 ? K0.i[r1][x1] : K0.i[r1][x1] + (Z0.i[r1][x1] - K0.i[r1][x1]) * k1, O0.i[r1][x1] = y1, y1 = t1 ? K0.o[r1][x1] : K0.o[r1][x1] + (Z0.o[r1][x1] - K0.o[r1][x1]) * k1, O0.o[r1][x1] = y1, y1 = t1 ? K0.v[r1][x1] : K0.v[r1][x1] + (Z0.v[r1][x1] - K0.v[r1][x1]) * k1, O0.v[r1][x1] = y1;
3293
+ for (v1 = O0._length, d1 = K0.i[0].length, w0.lastIndex = j0, n1 = 0; n1 < v1; n1 += 1)
3294
+ for (m1 = 0; m1 < d1; m1 += 1)
3295
+ f1 = t1 ? K0.i[n1][m1] : K0.i[n1][m1] + (Z0.i[n1][m1] - K0.i[n1][m1]) * p1, O0.i[n1][m1] = f1, f1 = t1 ? K0.o[n1][m1] : K0.o[n1][m1] + (Z0.o[n1][m1] - K0.o[n1][m1]) * p1, O0.o[n1][m1] = f1, f1 = t1 ? K0.v[n1][m1] : K0.v[n1][m1] + (Z0.v[n1][m1] - K0.v[n1][m1]) * p1, O0.v[n1][m1] = f1;
3296
3296
  }
3297
3297
  function A() {
3298
3298
  var R0 = this.comp.renderedFrame - this.offsetTime, O0 = this.keyframes[0].t - this.offsetTime, w0 = this.keyframes[this.keyframes.length - 1].t - this.offsetTime, j0 = this._caching.lastFrame;
@@ -3361,8 +3361,8 @@ var lottie$1 = { exports: {} };
3361
3361
  this.elem.globalData.frameId !== this.frameId && (this.frameId = this.elem.globalData.frameId, this.iterateDynamicProperties(), this._mdf && this.convertEllToPath());
3362
3362
  },
3363
3363
  convertEllToPath: function() {
3364
- var j0 = this.p.v[0], K0 = this.p.v[1], Z0 = this.s.v[0] / 2, t1 = this.s.v[1] / 2, r1 = this.d !== 3, x1 = this.v;
3365
- x1.v[0][0] = j0, x1.v[0][1] = K0 - t1, x1.v[1][0] = r1 ? j0 + Z0 : j0 - Z0, x1.v[1][1] = K0, x1.v[2][0] = j0, x1.v[2][1] = K0 + t1, x1.v[3][0] = r1 ? j0 - Z0 : j0 + Z0, x1.v[3][1] = K0, x1.i[0][0] = r1 ? j0 - Z0 * R0 : j0 + Z0 * R0, x1.i[0][1] = K0 - t1, x1.i[1][0] = r1 ? j0 + Z0 : j0 - Z0, x1.i[1][1] = K0 - t1 * R0, x1.i[2][0] = r1 ? j0 + Z0 * R0 : j0 - Z0 * R0, x1.i[2][1] = K0 + t1, x1.i[3][0] = r1 ? j0 - Z0 : j0 + Z0, x1.i[3][1] = K0 + t1 * R0, x1.o[0][0] = r1 ? j0 + Z0 * R0 : j0 - Z0 * R0, x1.o[0][1] = K0 - t1, x1.o[1][0] = r1 ? j0 + Z0 : j0 - Z0, x1.o[1][1] = K0 + t1 * R0, x1.o[2][0] = r1 ? j0 - Z0 * R0 : j0 + Z0 * R0, x1.o[2][1] = K0 + t1, x1.o[3][0] = r1 ? j0 - Z0 : j0 + Z0, x1.o[3][1] = K0 - t1 * R0;
3364
+ var j0 = this.p.v[0], K0 = this.p.v[1], Z0 = this.s.v[0] / 2, t1 = this.s.v[1] / 2, n1 = this.d !== 3, m1 = this.v;
3365
+ m1.v[0][0] = j0, m1.v[0][1] = K0 - t1, m1.v[1][0] = n1 ? j0 + Z0 : j0 - Z0, m1.v[1][1] = K0, m1.v[2][0] = j0, m1.v[2][1] = K0 + t1, m1.v[3][0] = n1 ? j0 - Z0 : j0 + Z0, m1.v[3][1] = K0, m1.i[0][0] = n1 ? j0 - Z0 * R0 : j0 + Z0 * R0, m1.i[0][1] = K0 - t1, m1.i[1][0] = n1 ? j0 + Z0 : j0 - Z0, m1.i[1][1] = K0 - t1 * R0, m1.i[2][0] = n1 ? j0 + Z0 * R0 : j0 - Z0 * R0, m1.i[2][1] = K0 + t1, m1.i[3][0] = n1 ? j0 - Z0 : j0 + Z0, m1.i[3][1] = K0 + t1 * R0, m1.o[0][0] = n1 ? j0 + Z0 * R0 : j0 - Z0 * R0, m1.o[0][1] = K0 - t1, m1.o[1][0] = n1 ? j0 + Z0 : j0 - Z0, m1.o[1][1] = K0 + t1 * R0, m1.o[2][0] = n1 ? j0 - Z0 * R0 : j0 + Z0 * R0, m1.o[2][1] = K0 + t1, m1.o[3][0] = n1 ? j0 - Z0 : j0 + Z0, m1.o[3][1] = K0 - t1 * R0;
3366
3366
  }
3367
3367
  }, extendPrototype([DynamicPropertyContainer], O0), O0;
3368
3368
  }(), W0 = function() {
@@ -3375,20 +3375,20 @@ var lottie$1 = { exports: {} };
3375
3375
  this.elem.globalData.frameId !== this.frameId && (this.frameId = this.elem.globalData.frameId, this.iterateDynamicProperties(), this._mdf && this.convertToPath());
3376
3376
  },
3377
3377
  convertStarToPath: function() {
3378
- var w0 = Math.floor(this.pt.v) * 2, j0 = Math.PI * 2 / w0, K0 = !0, Z0 = this.or.v, t1 = this.ir.v, r1 = this.os.v, x1 = this.is.v, u1 = 2 * Math.PI * Z0 / (w0 * 2), c1 = 2 * Math.PI * t1 / (w0 * 2), k1, y1, f1, h1, Q0 = -Math.PI / 2;
3378
+ var w0 = Math.floor(this.pt.v) * 2, j0 = Math.PI * 2 / w0, K0 = !0, Z0 = this.or.v, t1 = this.ir.v, n1 = this.os.v, m1 = this.is.v, v1 = 2 * Math.PI * Z0 / (w0 * 2), d1 = 2 * Math.PI * t1 / (w0 * 2), p1, f1, u1, k1, Q0 = -Math.PI / 2;
3379
3379
  Q0 += this.r.v;
3380
- var a1 = this.data.d === 3 ? -1 : 1;
3381
- for (this.v._length = 0, k1 = 0; k1 < w0; k1 += 1) {
3382
- y1 = K0 ? Z0 : t1, f1 = K0 ? r1 : x1, h1 = K0 ? u1 : c1;
3383
- var q0 = y1 * Math.cos(Q0), U0 = y1 * Math.sin(Q0), s1 = q0 === 0 && U0 === 0 ? 0 : U0 / Math.sqrt(q0 * q0 + U0 * U0), e1 = q0 === 0 && U0 === 0 ? 0 : -q0 / Math.sqrt(q0 * q0 + U0 * U0);
3384
- q0 += +this.p.v[0], U0 += +this.p.v[1], this.v.setTripleAt(q0, U0, q0 - s1 * h1 * f1 * a1, U0 - e1 * h1 * f1 * a1, q0 + s1 * h1 * f1 * a1, U0 + e1 * h1 * f1 * a1, k1, !0), K0 = !K0, Q0 += j0 * a1;
3380
+ var r1 = this.data.d === 3 ? -1 : 1;
3381
+ for (this.v._length = 0, p1 = 0; p1 < w0; p1 += 1) {
3382
+ f1 = K0 ? Z0 : t1, u1 = K0 ? n1 : m1, k1 = K0 ? v1 : d1;
3383
+ var q0 = f1 * Math.cos(Q0), U0 = f1 * Math.sin(Q0), o1 = q0 === 0 && U0 === 0 ? 0 : U0 / Math.sqrt(q0 * q0 + U0 * U0), a1 = q0 === 0 && U0 === 0 ? 0 : -q0 / Math.sqrt(q0 * q0 + U0 * U0);
3384
+ q0 += +this.p.v[0], U0 += +this.p.v[1], this.v.setTripleAt(q0, U0, q0 - o1 * k1 * u1 * r1, U0 - a1 * k1 * u1 * r1, q0 + o1 * k1 * u1 * r1, U0 + a1 * k1 * u1 * r1, p1, !0), K0 = !K0, Q0 += j0 * r1;
3385
3385
  }
3386
3386
  },
3387
3387
  convertPolygonToPath: function() {
3388
- var w0 = Math.floor(this.pt.v), j0 = Math.PI * 2 / w0, K0 = this.or.v, Z0 = this.os.v, t1 = 2 * Math.PI * K0 / (w0 * 4), r1, x1 = -Math.PI * 0.5, u1 = this.data.d === 3 ? -1 : 1;
3389
- for (x1 += this.r.v, this.v._length = 0, r1 = 0; r1 < w0; r1 += 1) {
3390
- var c1 = K0 * Math.cos(x1), k1 = K0 * Math.sin(x1), y1 = c1 === 0 && k1 === 0 ? 0 : k1 / Math.sqrt(c1 * c1 + k1 * k1), f1 = c1 === 0 && k1 === 0 ? 0 : -c1 / Math.sqrt(c1 * c1 + k1 * k1);
3391
- c1 += +this.p.v[0], k1 += +this.p.v[1], this.v.setTripleAt(c1, k1, c1 - y1 * t1 * Z0 * u1, k1 - f1 * t1 * Z0 * u1, c1 + y1 * t1 * Z0 * u1, k1 + f1 * t1 * Z0 * u1, r1, !0), x1 += j0 * u1;
3388
+ var w0 = Math.floor(this.pt.v), j0 = Math.PI * 2 / w0, K0 = this.or.v, Z0 = this.os.v, t1 = 2 * Math.PI * K0 / (w0 * 4), n1, m1 = -Math.PI * 0.5, v1 = this.data.d === 3 ? -1 : 1;
3389
+ for (m1 += this.r.v, this.v._length = 0, n1 = 0; n1 < w0; n1 += 1) {
3390
+ var d1 = K0 * Math.cos(m1), p1 = K0 * Math.sin(m1), f1 = d1 === 0 && p1 === 0 ? 0 : p1 / Math.sqrt(d1 * d1 + p1 * p1), u1 = d1 === 0 && p1 === 0 ? 0 : -d1 / Math.sqrt(d1 * d1 + p1 * p1);
3391
+ d1 += +this.p.v[0], p1 += +this.p.v[1], this.v.setTripleAt(d1, p1, d1 - f1 * t1 * Z0 * v1, p1 - u1 * t1 * Z0 * v1, d1 + f1 * t1 * Z0 * v1, p1 + u1 * t1 * Z0 * v1, n1, !0), m1 += j0 * v1;
3392
3392
  }
3393
3393
  this.paths.length = 0, this.paths[0] = this.v;
3394
3394
  }
@@ -3399,8 +3399,8 @@ var lottie$1 = { exports: {} };
3399
3399
  }
3400
3400
  return R0.prototype = {
3401
3401
  convertRectToPath: function() {
3402
- var w0 = this.p.v[0], j0 = this.p.v[1], K0 = this.s.v[0] / 2, Z0 = this.s.v[1] / 2, t1 = bmMin(K0, Z0, this.r.v), r1 = t1 * (1 - roundCorner);
3403
- this.v._length = 0, this.d === 2 || this.d === 1 ? (this.v.setTripleAt(w0 + K0, j0 - Z0 + t1, w0 + K0, j0 - Z0 + t1, w0 + K0, j0 - Z0 + r1, 0, !0), this.v.setTripleAt(w0 + K0, j0 + Z0 - t1, w0 + K0, j0 + Z0 - r1, w0 + K0, j0 + Z0 - t1, 1, !0), t1 !== 0 ? (this.v.setTripleAt(w0 + K0 - t1, j0 + Z0, w0 + K0 - t1, j0 + Z0, w0 + K0 - r1, j0 + Z0, 2, !0), this.v.setTripleAt(w0 - K0 + t1, j0 + Z0, w0 - K0 + r1, j0 + Z0, w0 - K0 + t1, j0 + Z0, 3, !0), this.v.setTripleAt(w0 - K0, j0 + Z0 - t1, w0 - K0, j0 + Z0 - t1, w0 - K0, j0 + Z0 - r1, 4, !0), this.v.setTripleAt(w0 - K0, j0 - Z0 + t1, w0 - K0, j0 - Z0 + r1, w0 - K0, j0 - Z0 + t1, 5, !0), this.v.setTripleAt(w0 - K0 + t1, j0 - Z0, w0 - K0 + t1, j0 - Z0, w0 - K0 + r1, j0 - Z0, 6, !0), this.v.setTripleAt(w0 + K0 - t1, j0 - Z0, w0 + K0 - r1, j0 - Z0, w0 + K0 - t1, j0 - Z0, 7, !0)) : (this.v.setTripleAt(w0 - K0, j0 + Z0, w0 - K0 + r1, j0 + Z0, w0 - K0, j0 + Z0, 2), this.v.setTripleAt(w0 - K0, j0 - Z0, w0 - K0, j0 - Z0 + r1, w0 - K0, j0 - Z0, 3))) : (this.v.setTripleAt(w0 + K0, j0 - Z0 + t1, w0 + K0, j0 - Z0 + r1, w0 + K0, j0 - Z0 + t1, 0, !0), t1 !== 0 ? (this.v.setTripleAt(w0 + K0 - t1, j0 - Z0, w0 + K0 - t1, j0 - Z0, w0 + K0 - r1, j0 - Z0, 1, !0), this.v.setTripleAt(w0 - K0 + t1, j0 - Z0, w0 - K0 + r1, j0 - Z0, w0 - K0 + t1, j0 - Z0, 2, !0), this.v.setTripleAt(w0 - K0, j0 - Z0 + t1, w0 - K0, j0 - Z0 + t1, w0 - K0, j0 - Z0 + r1, 3, !0), this.v.setTripleAt(w0 - K0, j0 + Z0 - t1, w0 - K0, j0 + Z0 - r1, w0 - K0, j0 + Z0 - t1, 4, !0), this.v.setTripleAt(w0 - K0 + t1, j0 + Z0, w0 - K0 + t1, j0 + Z0, w0 - K0 + r1, j0 + Z0, 5, !0), this.v.setTripleAt(w0 + K0 - t1, j0 + Z0, w0 + K0 - r1, j0 + Z0, w0 + K0 - t1, j0 + Z0, 6, !0), this.v.setTripleAt(w0 + K0, j0 + Z0 - t1, w0 + K0, j0 + Z0 - t1, w0 + K0, j0 + Z0 - r1, 7, !0)) : (this.v.setTripleAt(w0 - K0, j0 - Z0, w0 - K0 + r1, j0 - Z0, w0 - K0, j0 - Z0, 1, !0), this.v.setTripleAt(w0 - K0, j0 + Z0, w0 - K0, j0 + Z0 - r1, w0 - K0, j0 + Z0, 2, !0), this.v.setTripleAt(w0 + K0, j0 + Z0, w0 + K0 - r1, j0 + Z0, w0 + K0, j0 + Z0, 3, !0)));
3402
+ var w0 = this.p.v[0], j0 = this.p.v[1], K0 = this.s.v[0] / 2, Z0 = this.s.v[1] / 2, t1 = bmMin(K0, Z0, this.r.v), n1 = t1 * (1 - roundCorner);
3403
+ this.v._length = 0, this.d === 2 || this.d === 1 ? (this.v.setTripleAt(w0 + K0, j0 - Z0 + t1, w0 + K0, j0 - Z0 + t1, w0 + K0, j0 - Z0 + n1, 0, !0), this.v.setTripleAt(w0 + K0, j0 + Z0 - t1, w0 + K0, j0 + Z0 - n1, w0 + K0, j0 + Z0 - t1, 1, !0), t1 !== 0 ? (this.v.setTripleAt(w0 + K0 - t1, j0 + Z0, w0 + K0 - t1, j0 + Z0, w0 + K0 - n1, j0 + Z0, 2, !0), this.v.setTripleAt(w0 - K0 + t1, j0 + Z0, w0 - K0 + n1, j0 + Z0, w0 - K0 + t1, j0 + Z0, 3, !0), this.v.setTripleAt(w0 - K0, j0 + Z0 - t1, w0 - K0, j0 + Z0 - t1, w0 - K0, j0 + Z0 - n1, 4, !0), this.v.setTripleAt(w0 - K0, j0 - Z0 + t1, w0 - K0, j0 - Z0 + n1, w0 - K0, j0 - Z0 + t1, 5, !0), this.v.setTripleAt(w0 - K0 + t1, j0 - Z0, w0 - K0 + t1, j0 - Z0, w0 - K0 + n1, j0 - Z0, 6, !0), this.v.setTripleAt(w0 + K0 - t1, j0 - Z0, w0 + K0 - n1, j0 - Z0, w0 + K0 - t1, j0 - Z0, 7, !0)) : (this.v.setTripleAt(w0 - K0, j0 + Z0, w0 - K0 + n1, j0 + Z0, w0 - K0, j0 + Z0, 2), this.v.setTripleAt(w0 - K0, j0 - Z0, w0 - K0, j0 - Z0 + n1, w0 - K0, j0 - Z0, 3))) : (this.v.setTripleAt(w0 + K0, j0 - Z0 + t1, w0 + K0, j0 - Z0 + n1, w0 + K0, j0 - Z0 + t1, 0, !0), t1 !== 0 ? (this.v.setTripleAt(w0 + K0 - t1, j0 - Z0, w0 + K0 - t1, j0 - Z0, w0 + K0 - n1, j0 - Z0, 1, !0), this.v.setTripleAt(w0 - K0 + t1, j0 - Z0, w0 - K0 + n1, j0 - Z0, w0 - K0 + t1, j0 - Z0, 2, !0), this.v.setTripleAt(w0 - K0, j0 - Z0 + t1, w0 - K0, j0 - Z0 + t1, w0 - K0, j0 - Z0 + n1, 3, !0), this.v.setTripleAt(w0 - K0, j0 + Z0 - t1, w0 - K0, j0 + Z0 - n1, w0 - K0, j0 + Z0 - t1, 4, !0), this.v.setTripleAt(w0 - K0 + t1, j0 + Z0, w0 - K0 + t1, j0 + Z0, w0 - K0 + n1, j0 + Z0, 5, !0), this.v.setTripleAt(w0 + K0 - t1, j0 + Z0, w0 + K0 - n1, j0 + Z0, w0 + K0 - t1, j0 + Z0, 6, !0), this.v.setTripleAt(w0 + K0, j0 + Z0 - t1, w0 + K0, j0 + Z0 - t1, w0 + K0, j0 + Z0 - n1, 7, !0)) : (this.v.setTripleAt(w0 - K0, j0 - Z0, w0 - K0 + n1, j0 - Z0, w0 - K0, j0 - Z0, 1, !0), this.v.setTripleAt(w0 - K0, j0 + Z0, w0 - K0, j0 + Z0 - n1, w0 - K0, j0 + Z0, 2, !0), this.v.setTripleAt(w0 + K0, j0 + Z0, w0 + K0 - n1, j0 + Z0, w0 + K0, j0 + Z0, 3, !0)));
3404
3404
  },
3405
3405
  getValue: function() {
3406
3406
  this.elem.globalData.frameId !== this.frameId && (this.frameId = this.elem.globalData.frameId, this.iterateDynamicProperties(), this._mdf && this.convertRectToPath());
@@ -3442,26 +3442,26 @@ var lottie$1 = { exports: {} };
3442
3442
  function S0(q0) {
3443
3443
  if (q0 === 0)
3444
3444
  return this;
3445
- var U0 = k(q0), s1 = y(q0);
3446
- return this._t(U0, -s1, 0, 0, s1, U0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1);
3445
+ var U0 = k(q0), o1 = y(q0);
3446
+ return this._t(U0, -o1, 0, 0, o1, U0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1);
3447
3447
  }
3448
3448
  function T0(q0) {
3449
3449
  if (q0 === 0)
3450
3450
  return this;
3451
- var U0 = k(q0), s1 = y(q0);
3452
- return this._t(1, 0, 0, 0, 0, U0, -s1, 0, 0, s1, U0, 0, 0, 0, 0, 1);
3451
+ var U0 = k(q0), o1 = y(q0);
3452
+ return this._t(1, 0, 0, 0, 0, U0, -o1, 0, 0, o1, U0, 0, 0, 0, 0, 1);
3453
3453
  }
3454
3454
  function P0(q0) {
3455
3455
  if (q0 === 0)
3456
3456
  return this;
3457
- var U0 = k(q0), s1 = y(q0);
3458
- return this._t(U0, 0, s1, 0, 0, 1, 0, 0, -s1, 0, U0, 0, 0, 0, 0, 1);
3457
+ var U0 = k(q0), o1 = y(q0);
3458
+ return this._t(U0, 0, o1, 0, 0, 1, 0, 0, -o1, 0, U0, 0, 0, 0, 0, 1);
3459
3459
  }
3460
3460
  function C0(q0) {
3461
3461
  if (q0 === 0)
3462
3462
  return this;
3463
- var U0 = k(q0), s1 = y(q0);
3464
- return this._t(U0, -s1, 0, 0, s1, U0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1);
3463
+ var U0 = k(q0), o1 = y(q0);
3464
+ return this._t(U0, -o1, 0, 0, o1, U0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1);
3465
3465
  }
3466
3466
  function I0(q0, U0) {
3467
3467
  return this._t(1, U0, q0, 1, 0, 0);
@@ -3470,24 +3470,24 @@ var lottie$1 = { exports: {} };
3470
3470
  return this.shear(A(q0), A(U0));
3471
3471
  }
3472
3472
  function W0(q0, U0) {
3473
- var s1 = k(U0), e1 = y(U0);
3474
- return this._t(s1, e1, 0, 0, -e1, s1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)._t(1, 0, 0, 0, A(q0), 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)._t(s1, -e1, 0, 0, e1, s1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1);
3473
+ var o1 = k(U0), a1 = y(U0);
3474
+ return this._t(o1, a1, 0, 0, -a1, o1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)._t(1, 0, 0, 0, A(q0), 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)._t(o1, -a1, 0, 0, a1, o1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1);
3475
3475
  }
3476
- function M0(q0, U0, s1) {
3477
- return !s1 && s1 !== 0 && (s1 = 1), q0 === 1 && U0 === 1 && s1 === 1 ? this : this._t(q0, 0, 0, 0, 0, U0, 0, 0, 0, 0, s1, 0, 0, 0, 0, 1);
3476
+ function M0(q0, U0, o1) {
3477
+ return !o1 && o1 !== 0 && (o1 = 1), q0 === 1 && U0 === 1 && o1 === 1 ? this : this._t(q0, 0, 0, 0, 0, U0, 0, 0, 0, 0, o1, 0, 0, 0, 0, 1);
3478
3478
  }
3479
- function H0(q0, U0, s1, e1, m1, p1, d1, A1, E1, V1, S1, I1, _1, T1, w1, B1) {
3480
- return this.props[0] = q0, this.props[1] = U0, this.props[2] = s1, this.props[3] = e1, this.props[4] = m1, this.props[5] = p1, this.props[6] = d1, this.props[7] = A1, this.props[8] = E1, this.props[9] = V1, this.props[10] = S1, this.props[11] = I1, this.props[12] = _1, this.props[13] = T1, this.props[14] = w1, this.props[15] = B1, this;
3479
+ function H0(q0, U0, o1, a1, l1, c1, y1, E1, g1, G1, T1, L1, M1, P1, I1, D1) {
3480
+ return this.props[0] = q0, this.props[1] = U0, this.props[2] = o1, this.props[3] = a1, this.props[4] = l1, this.props[5] = c1, this.props[6] = y1, this.props[7] = E1, this.props[8] = g1, this.props[9] = G1, this.props[10] = T1, this.props[11] = L1, this.props[12] = M1, this.props[13] = P1, this.props[14] = I1, this.props[15] = D1, this;
3481
3481
  }
3482
- function $0(q0, U0, s1) {
3483
- return s1 = s1 || 0, q0 !== 0 || U0 !== 0 || s1 !== 0 ? this._t(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, q0, U0, s1, 1) : this;
3482
+ function $0(q0, U0, o1) {
3483
+ return o1 = o1 || 0, q0 !== 0 || U0 !== 0 || o1 !== 0 ? this._t(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, q0, U0, o1, 1) : this;
3484
3484
  }
3485
- function z0(q0, U0, s1, e1, m1, p1, d1, A1, E1, V1, S1, I1, _1, T1, w1, B1) {
3486
- var v1 = this.props;
3487
- if (q0 === 1 && U0 === 0 && s1 === 0 && e1 === 0 && m1 === 0 && p1 === 1 && d1 === 0 && A1 === 0 && E1 === 0 && V1 === 0 && S1 === 1 && I1 === 0)
3488
- return v1[12] = v1[12] * q0 + v1[15] * _1, v1[13] = v1[13] * p1 + v1[15] * T1, v1[14] = v1[14] * S1 + v1[15] * w1, v1[15] *= B1, this._identityCalculated = !1, this;
3489
- var j1 = v1[0], q1 = v1[1], L1 = v1[2], z1 = v1[3], H1 = v1[4], N1 = v1[5], P1 = v1[6], C1 = v1[7], $1 = v1[8], R1 = v1[9], M1 = v1[10], O1 = v1[11], X0 = v1[12], _0 = v1[13], L0 = v1[14], i1 = v1[15];
3490
- return v1[0] = j1 * q0 + q1 * m1 + L1 * E1 + z1 * _1, v1[1] = j1 * U0 + q1 * p1 + L1 * V1 + z1 * T1, v1[2] = j1 * s1 + q1 * d1 + L1 * S1 + z1 * w1, v1[3] = j1 * e1 + q1 * A1 + L1 * I1 + z1 * B1, v1[4] = H1 * q0 + N1 * m1 + P1 * E1 + C1 * _1, v1[5] = H1 * U0 + N1 * p1 + P1 * V1 + C1 * T1, v1[6] = H1 * s1 + N1 * d1 + P1 * S1 + C1 * w1, v1[7] = H1 * e1 + N1 * A1 + P1 * I1 + C1 * B1, v1[8] = $1 * q0 + R1 * m1 + M1 * E1 + O1 * _1, v1[9] = $1 * U0 + R1 * p1 + M1 * V1 + O1 * T1, v1[10] = $1 * s1 + R1 * d1 + M1 * S1 + O1 * w1, v1[11] = $1 * e1 + R1 * A1 + M1 * I1 + O1 * B1, v1[12] = X0 * q0 + _0 * m1 + L0 * E1 + i1 * _1, v1[13] = X0 * U0 + _0 * p1 + L0 * V1 + i1 * T1, v1[14] = X0 * s1 + _0 * d1 + L0 * S1 + i1 * w1, v1[15] = X0 * e1 + _0 * A1 + L0 * I1 + i1 * B1, this._identityCalculated = !1, this;
3485
+ function z0(q0, U0, o1, a1, l1, c1, y1, E1, g1, G1, T1, L1, M1, P1, I1, D1) {
3486
+ var A1 = this.props;
3487
+ if (q0 === 1 && U0 === 0 && o1 === 0 && a1 === 0 && l1 === 0 && c1 === 1 && y1 === 0 && E1 === 0 && g1 === 0 && G1 === 0 && T1 === 1 && L1 === 0)
3488
+ return A1[12] = A1[12] * q0 + A1[15] * M1, A1[13] = A1[13] * c1 + A1[15] * P1, A1[14] = A1[14] * T1 + A1[15] * I1, A1[15] *= D1, this._identityCalculated = !1, this;
3489
+ var H1 = A1[0], W1 = A1[1], R1 = A1[2], N1 = A1[3], q1 = A1[4], $1 = A1[5], C1 = A1[6], _1 = A1[7], j1 = A1[8], O1 = A1[9], w1 = A1[10], z1 = A1[11], X0 = A1[12], _0 = A1[13], L0 = A1[14], i1 = A1[15];
3490
+ return A1[0] = H1 * q0 + W1 * l1 + R1 * g1 + N1 * M1, A1[1] = H1 * U0 + W1 * c1 + R1 * G1 + N1 * P1, A1[2] = H1 * o1 + W1 * y1 + R1 * T1 + N1 * I1, A1[3] = H1 * a1 + W1 * E1 + R1 * L1 + N1 * D1, A1[4] = q1 * q0 + $1 * l1 + C1 * g1 + _1 * M1, A1[5] = q1 * U0 + $1 * c1 + C1 * G1 + _1 * P1, A1[6] = q1 * o1 + $1 * y1 + C1 * T1 + _1 * I1, A1[7] = q1 * a1 + $1 * E1 + C1 * L1 + _1 * D1, A1[8] = j1 * q0 + O1 * l1 + w1 * g1 + z1 * M1, A1[9] = j1 * U0 + O1 * c1 + w1 * G1 + z1 * P1, A1[10] = j1 * o1 + O1 * y1 + w1 * T1 + z1 * I1, A1[11] = j1 * a1 + O1 * E1 + w1 * L1 + z1 * D1, A1[12] = X0 * q0 + _0 * l1 + L0 * g1 + i1 * M1, A1[13] = X0 * U0 + _0 * c1 + L0 * G1 + i1 * P1, A1[14] = X0 * o1 + _0 * y1 + L0 * T1 + i1 * I1, A1[15] = X0 * a1 + _0 * E1 + L0 * L1 + i1 * D1, this._identityCalculated = !1, this;
3491
3491
  }
3492
3492
  function J0(q0) {
3493
3493
  var U0 = q0.props;
@@ -3515,71 +3515,71 @@ var lottie$1 = { exports: {} };
3515
3515
  for (U0 = 0; U0 < 16; U0 += 1)
3516
3516
  this.props[U0] = q0[U0];
3517
3517
  }
3518
- function K0(q0, U0, s1) {
3518
+ function K0(q0, U0, o1) {
3519
3519
  return {
3520
- x: q0 * this.props[0] + U0 * this.props[4] + s1 * this.props[8] + this.props[12],
3521
- y: q0 * this.props[1] + U0 * this.props[5] + s1 * this.props[9] + this.props[13],
3522
- z: q0 * this.props[2] + U0 * this.props[6] + s1 * this.props[10] + this.props[14]
3520
+ x: q0 * this.props[0] + U0 * this.props[4] + o1 * this.props[8] + this.props[12],
3521
+ y: q0 * this.props[1] + U0 * this.props[5] + o1 * this.props[9] + this.props[13],
3522
+ z: q0 * this.props[2] + U0 * this.props[6] + o1 * this.props[10] + this.props[14]
3523
3523
  };
3524
3524
  }
3525
- function Z0(q0, U0, s1) {
3526
- return q0 * this.props[0] + U0 * this.props[4] + s1 * this.props[8] + this.props[12];
3525
+ function Z0(q0, U0, o1) {
3526
+ return q0 * this.props[0] + U0 * this.props[4] + o1 * this.props[8] + this.props[12];
3527
3527
  }
3528
- function t1(q0, U0, s1) {
3529
- return q0 * this.props[1] + U0 * this.props[5] + s1 * this.props[9] + this.props[13];
3528
+ function t1(q0, U0, o1) {
3529
+ return q0 * this.props[1] + U0 * this.props[5] + o1 * this.props[9] + this.props[13];
3530
3530
  }
3531
- function r1(q0, U0, s1) {
3532
- return q0 * this.props[2] + U0 * this.props[6] + s1 * this.props[10] + this.props[14];
3531
+ function n1(q0, U0, o1) {
3532
+ return q0 * this.props[2] + U0 * this.props[6] + o1 * this.props[10] + this.props[14];
3533
3533
  }
3534
- function x1() {
3535
- var q0 = this.props[0] * this.props[5] - this.props[1] * this.props[4], U0 = this.props[5] / q0, s1 = -this.props[1] / q0, e1 = -this.props[4] / q0, m1 = this.props[0] / q0, p1 = (this.props[4] * this.props[13] - this.props[5] * this.props[12]) / q0, d1 = -(this.props[0] * this.props[13] - this.props[1] * this.props[12]) / q0, A1 = new Matrix();
3536
- return A1.props[0] = U0, A1.props[1] = s1, A1.props[4] = e1, A1.props[5] = m1, A1.props[12] = p1, A1.props[13] = d1, A1;
3534
+ function m1() {
3535
+ var q0 = this.props[0] * this.props[5] - this.props[1] * this.props[4], U0 = this.props[5] / q0, o1 = -this.props[1] / q0, a1 = -this.props[4] / q0, l1 = this.props[0] / q0, c1 = (this.props[4] * this.props[13] - this.props[5] * this.props[12]) / q0, y1 = -(this.props[0] * this.props[13] - this.props[1] * this.props[12]) / q0, E1 = new Matrix();
3536
+ return E1.props[0] = U0, E1.props[1] = o1, E1.props[4] = a1, E1.props[5] = l1, E1.props[12] = c1, E1.props[13] = y1, E1;
3537
3537
  }
3538
- function u1(q0) {
3538
+ function v1(q0) {
3539
3539
  var U0 = this.getInverseMatrix();
3540
3540
  return U0.applyToPointArray(q0[0], q0[1], q0[2] || 0);
3541
3541
  }
3542
- function c1(q0) {
3543
- var U0, s1 = q0.length, e1 = [];
3544
- for (U0 = 0; U0 < s1; U0 += 1)
3545
- e1[U0] = u1(q0[U0]);
3546
- return e1;
3542
+ function d1(q0) {
3543
+ var U0, o1 = q0.length, a1 = [];
3544
+ for (U0 = 0; U0 < o1; U0 += 1)
3545
+ a1[U0] = v1(q0[U0]);
3546
+ return a1;
3547
3547
  }
3548
- function k1(q0, U0, s1) {
3549
- var e1 = createTypedArray("float32", 6);
3548
+ function p1(q0, U0, o1) {
3549
+ var a1 = createTypedArray("float32", 6);
3550
3550
  if (this.isIdentity())
3551
- e1[0] = q0[0], e1[1] = q0[1], e1[2] = U0[0], e1[3] = U0[1], e1[4] = s1[0], e1[5] = s1[1];
3551
+ a1[0] = q0[0], a1[1] = q0[1], a1[2] = U0[0], a1[3] = U0[1], a1[4] = o1[0], a1[5] = o1[1];
3552
3552
  else {
3553
- var m1 = this.props[0], p1 = this.props[1], d1 = this.props[4], A1 = this.props[5], E1 = this.props[12], V1 = this.props[13];
3554
- e1[0] = q0[0] * m1 + q0[1] * d1 + E1, e1[1] = q0[0] * p1 + q0[1] * A1 + V1, e1[2] = U0[0] * m1 + U0[1] * d1 + E1, e1[3] = U0[0] * p1 + U0[1] * A1 + V1, e1[4] = s1[0] * m1 + s1[1] * d1 + E1, e1[5] = s1[0] * p1 + s1[1] * A1 + V1;
3553
+ var l1 = this.props[0], c1 = this.props[1], y1 = this.props[4], E1 = this.props[5], g1 = this.props[12], G1 = this.props[13];
3554
+ a1[0] = q0[0] * l1 + q0[1] * y1 + g1, a1[1] = q0[0] * c1 + q0[1] * E1 + G1, a1[2] = U0[0] * l1 + U0[1] * y1 + g1, a1[3] = U0[0] * c1 + U0[1] * E1 + G1, a1[4] = o1[0] * l1 + o1[1] * y1 + g1, a1[5] = o1[0] * c1 + o1[1] * E1 + G1;
3555
3555
  }
3556
- return e1;
3556
+ return a1;
3557
3557
  }
3558
- function y1(q0, U0, s1) {
3559
- var e1;
3560
- return this.isIdentity() ? e1 = [q0, U0, s1] : e1 = [q0 * this.props[0] + U0 * this.props[4] + s1 * this.props[8] + this.props[12], q0 * this.props[1] + U0 * this.props[5] + s1 * this.props[9] + this.props[13], q0 * this.props[2] + U0 * this.props[6] + s1 * this.props[10] + this.props[14]], e1;
3558
+ function f1(q0, U0, o1) {
3559
+ var a1;
3560
+ return this.isIdentity() ? a1 = [q0, U0, o1] : a1 = [q0 * this.props[0] + U0 * this.props[4] + o1 * this.props[8] + this.props[12], q0 * this.props[1] + U0 * this.props[5] + o1 * this.props[9] + this.props[13], q0 * this.props[2] + U0 * this.props[6] + o1 * this.props[10] + this.props[14]], a1;
3561
3561
  }
3562
- function f1(q0, U0) {
3562
+ function u1(q0, U0) {
3563
3563
  if (this.isIdentity())
3564
3564
  return q0 + "," + U0;
3565
- var s1 = this.props;
3566
- return Math.round((q0 * s1[0] + U0 * s1[4] + s1[12]) * 100) / 100 + "," + Math.round((q0 * s1[1] + U0 * s1[5] + s1[13]) * 100) / 100;
3565
+ var o1 = this.props;
3566
+ return Math.round((q0 * o1[0] + U0 * o1[4] + o1[12]) * 100) / 100 + "," + Math.round((q0 * o1[1] + U0 * o1[5] + o1[13]) * 100) / 100;
3567
3567
  }
3568
- function h1() {
3569
- for (var q0 = 0, U0 = this.props, s1 = "matrix3d(", e1 = 1e4; q0 < 16; )
3570
- s1 += E(U0[q0] * e1) / e1, s1 += q0 === 15 ? ")" : ",", q0 += 1;
3571
- return s1;
3568
+ function k1() {
3569
+ for (var q0 = 0, U0 = this.props, o1 = "matrix3d(", a1 = 1e4; q0 < 16; )
3570
+ o1 += E(U0[q0] * a1) / a1, o1 += q0 === 15 ? ")" : ",", q0 += 1;
3571
+ return o1;
3572
3572
  }
3573
3573
  function Q0(q0) {
3574
3574
  var U0 = 1e4;
3575
3575
  return q0 < 1e-6 && q0 > 0 || q0 > -1e-6 && q0 < 0 ? E(q0 * U0) / U0 : q0;
3576
3576
  }
3577
- function a1() {
3578
- var q0 = this.props, U0 = Q0(q0[0]), s1 = Q0(q0[1]), e1 = Q0(q0[4]), m1 = Q0(q0[5]), p1 = Q0(q0[12]), d1 = Q0(q0[13]);
3579
- return "matrix(" + U0 + "," + s1 + "," + e1 + "," + m1 + "," + p1 + "," + d1 + ")";
3577
+ function r1() {
3578
+ var q0 = this.props, U0 = Q0(q0[0]), o1 = Q0(q0[1]), a1 = Q0(q0[4]), l1 = Q0(q0[5]), c1 = Q0(q0[12]), y1 = Q0(q0[13]);
3579
+ return "matrix(" + U0 + "," + o1 + "," + a1 + "," + l1 + "," + c1 + "," + y1 + ")";
3580
3580
  }
3581
3581
  return function() {
3582
- this.reset = g0, this.rotate = S0, this.rotateX = T0, this.rotateY = P0, this.rotateZ = C0, this.skew = N0, this.skewFromAxis = W0, this.shear = I0, this.scale = M0, this.setTransform = H0, this.translate = $0, this.transform = z0, this.multiply = J0, this.applyToPoint = K0, this.applyToX = Z0, this.applyToY = t1, this.applyToZ = r1, this.applyToPointArray = y1, this.applyToTriplePoints = k1, this.applyToPointStringified = f1, this.toCSS = h1, this.to2dCSS = a1, this.clone = w0, this.cloneFromProps = j0, this.equals = O0, this.inversePoints = c1, this.inversePoint = u1, this.getInverseMatrix = x1, this._t = this.transform, this.isIdentity = R0, this._identity = !0, this._identityCalculated = !1, this.props = createTypedArray("float32", 16), this.reset();
3582
+ this.reset = g0, this.rotate = S0, this.rotateX = T0, this.rotateY = P0, this.rotateZ = C0, this.skew = N0, this.skewFromAxis = W0, this.shear = I0, this.scale = M0, this.setTransform = H0, this.translate = $0, this.transform = z0, this.multiply = J0, this.applyToPoint = K0, this.applyToX = Z0, this.applyToY = t1, this.applyToZ = n1, this.applyToPointArray = f1, this.applyToTriplePoints = p1, this.applyToPointStringified = u1, this.toCSS = k1, this.to2dCSS = r1, this.clone = w0, this.cloneFromProps = j0, this.equals = O0, this.inversePoints = d1, this.inversePoint = v1, this.getInverseMatrix = m1, this._t = this.transform, this.isIdentity = R0, this._identity = !0, this._identityCalculated = !1, this.props = createTypedArray("float32", 16), this.reset();
3583
3583
  };
3584
3584
  }();
3585
3585
  function _typeof$3(k) {
@@ -4413,46 +4413,46 @@ var lottie$1 = { exports: {} };
4413
4413
  A = A.concat([2304, 2305, 2306, 2307, 2362, 2363, 2364, 2364, 2366, 2367, 2368, 2369, 2370, 2371, 2372, 2373, 2374, 2375, 2376, 2377, 2378, 2379, 2380, 2381, 2382, 2383, 2387, 2388, 2389, 2390, 2391, 2402, 2403]);
4414
4414
  var E = 127988, g0 = 917631, S0 = 917601, T0 = 917626, P0 = 65039, C0 = 8205, I0 = 127462, N0 = 127487, W0 = ["d83cdffb", "d83cdffc", "d83cdffd", "d83cdffe", "d83cdfff"];
4415
4415
  function M0(Q0) {
4416
- var a1 = Q0.split(","), q0, U0 = a1.length, s1 = [];
4416
+ var r1 = Q0.split(","), q0, U0 = r1.length, o1 = [];
4417
4417
  for (q0 = 0; q0 < U0; q0 += 1)
4418
- a1[q0] !== "sans-serif" && a1[q0] !== "monospace" && s1.push(a1[q0]);
4419
- return s1.join(",");
4418
+ r1[q0] !== "sans-serif" && r1[q0] !== "monospace" && o1.push(r1[q0]);
4419
+ return o1.join(",");
4420
4420
  }
4421
- function H0(Q0, a1) {
4421
+ function H0(Q0, r1) {
4422
4422
  var q0 = createTag("span");
4423
- q0.setAttribute("aria-hidden", !0), q0.style.fontFamily = a1;
4423
+ q0.setAttribute("aria-hidden", !0), q0.style.fontFamily = r1;
4424
4424
  var U0 = createTag("span");
4425
4425
  U0.innerText = "giItT1WQy@!-/#", q0.style.position = "absolute", q0.style.left = "-10000px", q0.style.top = "-10000px", q0.style.fontSize = "300px", q0.style.fontVariant = "normal", q0.style.fontStyle = "normal", q0.style.fontWeight = "normal", q0.style.letterSpacing = "0", q0.appendChild(U0), document.body.appendChild(q0);
4426
- var s1 = U0.offsetWidth;
4427
- return U0.style.fontFamily = M0(Q0) + ", " + a1, {
4426
+ var o1 = U0.offsetWidth;
4427
+ return U0.style.fontFamily = M0(Q0) + ", " + r1, {
4428
4428
  node: U0,
4429
- w: s1,
4429
+ w: o1,
4430
4430
  parent: q0
4431
4431
  };
4432
4432
  }
4433
4433
  function $0() {
4434
- var Q0, a1 = this.fonts.length, q0, U0, s1 = a1;
4435
- for (Q0 = 0; Q0 < a1; Q0 += 1)
4436
- this.fonts[Q0].loaded ? s1 -= 1 : this.fonts[Q0].fOrigin === "n" || this.fonts[Q0].origin === 0 ? this.fonts[Q0].loaded = !0 : (q0 = this.fonts[Q0].monoCase.node, U0 = this.fonts[Q0].monoCase.w, q0.offsetWidth !== U0 ? (s1 -= 1, this.fonts[Q0].loaded = !0) : (q0 = this.fonts[Q0].sansCase.node, U0 = this.fonts[Q0].sansCase.w, q0.offsetWidth !== U0 && (s1 -= 1, this.fonts[Q0].loaded = !0)), this.fonts[Q0].loaded && (this.fonts[Q0].sansCase.parent.parentNode.removeChild(this.fonts[Q0].sansCase.parent), this.fonts[Q0].monoCase.parent.parentNode.removeChild(this.fonts[Q0].monoCase.parent)));
4437
- s1 !== 0 && Date.now() - this.initTime < k ? setTimeout(this.checkLoadedFontsBinded, 20) : setTimeout(this.setIsLoadedBinded, 10);
4434
+ var Q0, r1 = this.fonts.length, q0, U0, o1 = r1;
4435
+ for (Q0 = 0; Q0 < r1; Q0 += 1)
4436
+ this.fonts[Q0].loaded ? o1 -= 1 : this.fonts[Q0].fOrigin === "n" || this.fonts[Q0].origin === 0 ? this.fonts[Q0].loaded = !0 : (q0 = this.fonts[Q0].monoCase.node, U0 = this.fonts[Q0].monoCase.w, q0.offsetWidth !== U0 ? (o1 -= 1, this.fonts[Q0].loaded = !0) : (q0 = this.fonts[Q0].sansCase.node, U0 = this.fonts[Q0].sansCase.w, q0.offsetWidth !== U0 && (o1 -= 1, this.fonts[Q0].loaded = !0)), this.fonts[Q0].loaded && (this.fonts[Q0].sansCase.parent.parentNode.removeChild(this.fonts[Q0].sansCase.parent), this.fonts[Q0].monoCase.parent.parentNode.removeChild(this.fonts[Q0].monoCase.parent)));
4437
+ o1 !== 0 && Date.now() - this.initTime < k ? setTimeout(this.checkLoadedFontsBinded, 20) : setTimeout(this.setIsLoadedBinded, 10);
4438
4438
  }
4439
- function z0(Q0, a1) {
4440
- var q0 = document.body && a1 ? "svg" : "canvas", U0, s1 = getFontProperties(Q0);
4439
+ function z0(Q0, r1) {
4440
+ var q0 = document.body && r1 ? "svg" : "canvas", U0, o1 = getFontProperties(Q0);
4441
4441
  if (q0 === "svg") {
4442
- var e1 = createNS("text");
4443
- e1.style.fontSize = "100px", e1.setAttribute("font-family", Q0.fFamily), e1.setAttribute("font-style", s1.style), e1.setAttribute("font-weight", s1.weight), e1.textContent = "1", Q0.fClass ? (e1.style.fontFamily = "inherit", e1.setAttribute("class", Q0.fClass)) : e1.style.fontFamily = Q0.fFamily, a1.appendChild(e1), U0 = e1;
4442
+ var a1 = createNS("text");
4443
+ a1.style.fontSize = "100px", a1.setAttribute("font-family", Q0.fFamily), a1.setAttribute("font-style", o1.style), a1.setAttribute("font-weight", o1.weight), a1.textContent = "1", Q0.fClass ? (a1.style.fontFamily = "inherit", a1.setAttribute("class", Q0.fClass)) : a1.style.fontFamily = Q0.fFamily, r1.appendChild(a1), U0 = a1;
4444
4444
  } else {
4445
- var m1 = new OffscreenCanvas(500, 500).getContext("2d");
4446
- m1.font = s1.style + " " + s1.weight + " 100px " + Q0.fFamily, U0 = m1;
4445
+ var l1 = new OffscreenCanvas(500, 500).getContext("2d");
4446
+ l1.font = o1.style + " " + o1.weight + " 100px " + Q0.fFamily, U0 = l1;
4447
4447
  }
4448
- function p1(d1) {
4449
- return q0 === "svg" ? (U0.textContent = d1, U0.getComputedTextLength()) : U0.measureText(d1).width;
4448
+ function c1(y1) {
4449
+ return q0 === "svg" ? (U0.textContent = y1, U0.getComputedTextLength()) : U0.measureText(y1).width;
4450
4450
  }
4451
4451
  return {
4452
- measureText: p1
4452
+ measureText: c1
4453
4453
  };
4454
4454
  }
4455
- function J0(Q0, a1) {
4455
+ function J0(Q0, r1) {
4456
4456
  if (!Q0) {
4457
4457
  this.isLoaded = !0;
4458
4458
  return;
@@ -4462,136 +4462,136 @@ var lottie$1 = { exports: {} };
4462
4462
  return;
4463
4463
  }
4464
4464
  if (!document.body) {
4465
- this.isLoaded = !0, Q0.list.forEach(function(S1) {
4466
- S1.helper = z0(S1), S1.cache = {};
4465
+ this.isLoaded = !0, Q0.list.forEach(function(T1) {
4466
+ T1.helper = z0(T1), T1.cache = {};
4467
4467
  }), this.fonts = Q0.list;
4468
4468
  return;
4469
4469
  }
4470
- var q0 = Q0.list, U0, s1 = q0.length, e1 = s1;
4471
- for (U0 = 0; U0 < s1; U0 += 1) {
4472
- var m1 = !0, p1, d1;
4470
+ var q0 = Q0.list, U0, o1 = q0.length, a1 = o1;
4471
+ for (U0 = 0; U0 < o1; U0 += 1) {
4472
+ var l1 = !0, c1, y1;
4473
4473
  if (q0[U0].loaded = !1, q0[U0].monoCase = H0(q0[U0].fFamily, "monospace"), q0[U0].sansCase = H0(q0[U0].fFamily, "sans-serif"), !q0[U0].fPath)
4474
- q0[U0].loaded = !0, e1 -= 1;
4474
+ q0[U0].loaded = !0, a1 -= 1;
4475
4475
  else if (q0[U0].fOrigin === "p" || q0[U0].origin === 3) {
4476
- if (p1 = document.querySelectorAll('style[f-forigin="p"][f-family="' + q0[U0].fFamily + '"], style[f-origin="3"][f-family="' + q0[U0].fFamily + '"]'), p1.length > 0 && (m1 = !1), m1) {
4477
- var A1 = createTag("style");
4478
- A1.setAttribute("f-forigin", q0[U0].fOrigin), A1.setAttribute("f-origin", q0[U0].origin), A1.setAttribute("f-family", q0[U0].fFamily), A1.type = "text/css", A1.innerText = "@font-face {font-family: " + q0[U0].fFamily + "; font-style: normal; src: url('" + q0[U0].fPath + "');}", a1.appendChild(A1);
4476
+ if (c1 = document.querySelectorAll('style[f-forigin="p"][f-family="' + q0[U0].fFamily + '"], style[f-origin="3"][f-family="' + q0[U0].fFamily + '"]'), c1.length > 0 && (l1 = !1), l1) {
4477
+ var E1 = createTag("style");
4478
+ E1.setAttribute("f-forigin", q0[U0].fOrigin), E1.setAttribute("f-origin", q0[U0].origin), E1.setAttribute("f-family", q0[U0].fFamily), E1.type = "text/css", E1.innerText = "@font-face {font-family: " + q0[U0].fFamily + "; font-style: normal; src: url('" + q0[U0].fPath + "');}", r1.appendChild(E1);
4479
4479
  }
4480
4480
  } else if (q0[U0].fOrigin === "g" || q0[U0].origin === 1) {
4481
- for (p1 = document.querySelectorAll('link[f-forigin="g"], link[f-origin="1"]'), d1 = 0; d1 < p1.length; d1 += 1)
4482
- p1[d1].href.indexOf(q0[U0].fPath) !== -1 && (m1 = !1);
4483
- if (m1) {
4484
- var E1 = createTag("link");
4485
- E1.setAttribute("f-forigin", q0[U0].fOrigin), E1.setAttribute("f-origin", q0[U0].origin), E1.type = "text/css", E1.rel = "stylesheet", E1.href = q0[U0].fPath, document.body.appendChild(E1);
4481
+ for (c1 = document.querySelectorAll('link[f-forigin="g"], link[f-origin="1"]'), y1 = 0; y1 < c1.length; y1 += 1)
4482
+ c1[y1].href.indexOf(q0[U0].fPath) !== -1 && (l1 = !1);
4483
+ if (l1) {
4484
+ var g1 = createTag("link");
4485
+ g1.setAttribute("f-forigin", q0[U0].fOrigin), g1.setAttribute("f-origin", q0[U0].origin), g1.type = "text/css", g1.rel = "stylesheet", g1.href = q0[U0].fPath, document.body.appendChild(g1);
4486
4486
  }
4487
4487
  } else if (q0[U0].fOrigin === "t" || q0[U0].origin === 2) {
4488
- for (p1 = document.querySelectorAll('script[f-forigin="t"], script[f-origin="2"]'), d1 = 0; d1 < p1.length; d1 += 1)
4489
- q0[U0].fPath === p1[d1].src && (m1 = !1);
4490
- if (m1) {
4491
- var V1 = createTag("link");
4492
- V1.setAttribute("f-forigin", q0[U0].fOrigin), V1.setAttribute("f-origin", q0[U0].origin), V1.setAttribute("rel", "stylesheet"), V1.setAttribute("href", q0[U0].fPath), a1.appendChild(V1);
4488
+ for (c1 = document.querySelectorAll('script[f-forigin="t"], script[f-origin="2"]'), y1 = 0; y1 < c1.length; y1 += 1)
4489
+ q0[U0].fPath === c1[y1].src && (l1 = !1);
4490
+ if (l1) {
4491
+ var G1 = createTag("link");
4492
+ G1.setAttribute("f-forigin", q0[U0].fOrigin), G1.setAttribute("f-origin", q0[U0].origin), G1.setAttribute("rel", "stylesheet"), G1.setAttribute("href", q0[U0].fPath), r1.appendChild(G1);
4493
4493
  }
4494
4494
  }
4495
- q0[U0].helper = z0(q0[U0], a1), q0[U0].cache = {}, this.fonts.push(q0[U0]);
4495
+ q0[U0].helper = z0(q0[U0], r1), q0[U0].cache = {}, this.fonts.push(q0[U0]);
4496
4496
  }
4497
- e1 === 0 ? this.isLoaded = !0 : setTimeout(this.checkLoadedFonts.bind(this), 100);
4497
+ a1 === 0 ? this.isLoaded = !0 : setTimeout(this.checkLoadedFonts.bind(this), 100);
4498
4498
  }
4499
4499
  function R0(Q0) {
4500
4500
  if (Q0) {
4501
4501
  this.chars || (this.chars = []);
4502
- var a1, q0 = Q0.length, U0, s1 = this.chars.length, e1;
4503
- for (a1 = 0; a1 < q0; a1 += 1) {
4504
- for (U0 = 0, e1 = !1; U0 < s1; )
4505
- this.chars[U0].style === Q0[a1].style && this.chars[U0].fFamily === Q0[a1].fFamily && this.chars[U0].ch === Q0[a1].ch && (e1 = !0), U0 += 1;
4506
- e1 || (this.chars.push(Q0[a1]), s1 += 1);
4502
+ var r1, q0 = Q0.length, U0, o1 = this.chars.length, a1;
4503
+ for (r1 = 0; r1 < q0; r1 += 1) {
4504
+ for (U0 = 0, a1 = !1; U0 < o1; )
4505
+ this.chars[U0].style === Q0[r1].style && this.chars[U0].fFamily === Q0[r1].fFamily && this.chars[U0].ch === Q0[r1].ch && (a1 = !0), U0 += 1;
4506
+ a1 || (this.chars.push(Q0[r1]), o1 += 1);
4507
4507
  }
4508
4508
  }
4509
4509
  }
4510
- function O0(Q0, a1, q0) {
4511
- for (var U0 = 0, s1 = this.chars.length; U0 < s1; ) {
4512
- if (this.chars[U0].ch === Q0 && this.chars[U0].style === a1 && this.chars[U0].fFamily === q0)
4510
+ function O0(Q0, r1, q0) {
4511
+ for (var U0 = 0, o1 = this.chars.length; U0 < o1; ) {
4512
+ if (this.chars[U0].ch === Q0 && this.chars[U0].style === r1 && this.chars[U0].fFamily === q0)
4513
4513
  return this.chars[U0];
4514
4514
  U0 += 1;
4515
4515
  }
4516
- return (typeof Q0 == "string" && Q0.charCodeAt(0) !== 13 || !Q0) && console && console.warn && !this._warned && (this._warned = !0, console.warn("Missing character from exported characters list: ", Q0, a1, q0)), y;
4516
+ return (typeof Q0 == "string" && Q0.charCodeAt(0) !== 13 || !Q0) && console && console.warn && !this._warned && (this._warned = !0, console.warn("Missing character from exported characters list: ", Q0, r1, q0)), y;
4517
4517
  }
4518
- function w0(Q0, a1, q0) {
4519
- var U0 = this.getFontByName(a1), s1 = Q0;
4520
- if (!U0.cache[s1]) {
4521
- var e1 = U0.helper;
4518
+ function w0(Q0, r1, q0) {
4519
+ var U0 = this.getFontByName(r1), o1 = Q0;
4520
+ if (!U0.cache[o1]) {
4521
+ var a1 = U0.helper;
4522
4522
  if (Q0 === " ") {
4523
- var m1 = e1.measureText("|" + Q0 + "|"), p1 = e1.measureText("||");
4524
- U0.cache[s1] = (m1 - p1) / 100;
4523
+ var l1 = a1.measureText("|" + Q0 + "|"), c1 = a1.measureText("||");
4524
+ U0.cache[o1] = (l1 - c1) / 100;
4525
4525
  } else
4526
- U0.cache[s1] = e1.measureText(Q0) / 100;
4526
+ U0.cache[o1] = a1.measureText(Q0) / 100;
4527
4527
  }
4528
- return U0.cache[s1] * q0;
4528
+ return U0.cache[o1] * q0;
4529
4529
  }
4530
4530
  function j0(Q0) {
4531
- for (var a1 = 0, q0 = this.fonts.length; a1 < q0; ) {
4532
- if (this.fonts[a1].fName === Q0)
4533
- return this.fonts[a1];
4534
- a1 += 1;
4531
+ for (var r1 = 0, q0 = this.fonts.length; r1 < q0; ) {
4532
+ if (this.fonts[r1].fName === Q0)
4533
+ return this.fonts[r1];
4534
+ r1 += 1;
4535
4535
  }
4536
4536
  return this.fonts[0];
4537
4537
  }
4538
4538
  function K0(Q0) {
4539
- var a1 = 0, q0 = Q0.charCodeAt(0);
4539
+ var r1 = 0, q0 = Q0.charCodeAt(0);
4540
4540
  if (q0 >= 55296 && q0 <= 56319) {
4541
4541
  var U0 = Q0.charCodeAt(1);
4542
- U0 >= 56320 && U0 <= 57343 && (a1 = (q0 - 55296) * 1024 + U0 - 56320 + 65536);
4542
+ U0 >= 56320 && U0 <= 57343 && (r1 = (q0 - 55296) * 1024 + U0 - 56320 + 65536);
4543
4543
  }
4544
- return a1;
4544
+ return r1;
4545
4545
  }
4546
- function Z0(Q0, a1) {
4547
- var q0 = Q0.toString(16) + a1.toString(16);
4546
+ function Z0(Q0, r1) {
4547
+ var q0 = Q0.toString(16) + r1.toString(16);
4548
4548
  return W0.indexOf(q0) !== -1;
4549
4549
  }
4550
4550
  function t1(Q0) {
4551
4551
  return Q0 === C0;
4552
4552
  }
4553
- function r1(Q0) {
4553
+ function n1(Q0) {
4554
4554
  return Q0 === P0;
4555
4555
  }
4556
- function x1(Q0) {
4557
- var a1 = K0(Q0);
4558
- return a1 >= I0 && a1 <= N0;
4556
+ function m1(Q0) {
4557
+ var r1 = K0(Q0);
4558
+ return r1 >= I0 && r1 <= N0;
4559
4559
  }
4560
- function u1(Q0) {
4561
- return x1(Q0.substr(0, 2)) && x1(Q0.substr(2, 2));
4560
+ function v1(Q0) {
4561
+ return m1(Q0.substr(0, 2)) && m1(Q0.substr(2, 2));
4562
4562
  }
4563
- function c1(Q0) {
4563
+ function d1(Q0) {
4564
4564
  return A.indexOf(Q0) !== -1;
4565
4565
  }
4566
- function k1(Q0, a1) {
4567
- var q0 = K0(Q0.substr(a1, 2));
4566
+ function p1(Q0, r1) {
4567
+ var q0 = K0(Q0.substr(r1, 2));
4568
4568
  if (q0 !== E)
4569
4569
  return !1;
4570
4570
  var U0 = 0;
4571
- for (a1 += 2; U0 < 5; ) {
4572
- if (q0 = K0(Q0.substr(a1, 2)), q0 < S0 || q0 > T0)
4571
+ for (r1 += 2; U0 < 5; ) {
4572
+ if (q0 = K0(Q0.substr(r1, 2)), q0 < S0 || q0 > T0)
4573
4573
  return !1;
4574
- U0 += 1, a1 += 2;
4574
+ U0 += 1, r1 += 2;
4575
4575
  }
4576
- return K0(Q0.substr(a1, 2)) === g0;
4576
+ return K0(Q0.substr(r1, 2)) === g0;
4577
4577
  }
4578
- function y1() {
4578
+ function f1() {
4579
4579
  this.isLoaded = !0;
4580
4580
  }
4581
- var f1 = function() {
4581
+ var u1 = function() {
4582
4582
  this.fonts = [], this.chars = null, this.typekitLoaded = 0, this.isLoaded = !1, this._warned = !1, this.initTime = Date.now(), this.setIsLoadedBinded = this.setIsLoaded.bind(this), this.checkLoadedFontsBinded = this.checkLoadedFonts.bind(this);
4583
4583
  };
4584
- f1.isModifier = Z0, f1.isZeroWidthJoiner = t1, f1.isFlagEmoji = u1, f1.isRegionalCode = x1, f1.isCombinedCharacter = c1, f1.isRegionalFlag = k1, f1.isVariationSelector = r1, f1.BLACK_FLAG_CODE_POINT = E;
4585
- var h1 = {
4584
+ u1.isModifier = Z0, u1.isZeroWidthJoiner = t1, u1.isFlagEmoji = v1, u1.isRegionalCode = m1, u1.isCombinedCharacter = d1, u1.isRegionalFlag = p1, u1.isVariationSelector = n1, u1.BLACK_FLAG_CODE_POINT = E;
4585
+ var k1 = {
4586
4586
  addChars: R0,
4587
4587
  addFonts: J0,
4588
4588
  getCharData: O0,
4589
4589
  getFontByName: j0,
4590
4590
  measureText: w0,
4591
4591
  checkLoadedFonts: $0,
4592
- setIsLoaded: y1
4592
+ setIsLoaded: f1
4593
4593
  };
4594
- return f1.prototype = h1, f1;
4594
+ return u1.prototype = k1, u1;
4595
4595
  }();
4596
4596
  function SlotManager(k) {
4597
4597
  this.animationData = k;
@@ -5541,14 +5541,14 @@ var lottie$1 = { exports: {} };
5541
5541
  function S0() {
5542
5542
  }
5543
5543
  function T0(W0, M0, H0) {
5544
- var $0, z0, J0, R0, O0, w0, j0 = M0.styles.length, K0 = M0.lvl, Z0, t1, r1, x1;
5544
+ var $0, z0, J0, R0, O0, w0, j0 = M0.styles.length, K0 = M0.lvl, Z0, t1, n1, m1;
5545
5545
  for (w0 = 0; w0 < j0; w0 += 1) {
5546
5546
  if (R0 = M0.sh._mdf || H0, M0.styles[w0].lvl < K0) {
5547
- for (t1 = y.reset(), r1 = K0 - M0.styles[w0].lvl, x1 = M0.transformers.length - 1; !R0 && r1 > 0; )
5548
- R0 = M0.transformers[x1].mProps._mdf || R0, r1 -= 1, x1 -= 1;
5547
+ for (t1 = y.reset(), n1 = K0 - M0.styles[w0].lvl, m1 = M0.transformers.length - 1; !R0 && n1 > 0; )
5548
+ R0 = M0.transformers[m1].mProps._mdf || R0, n1 -= 1, m1 -= 1;
5549
5549
  if (R0)
5550
- for (r1 = K0 - M0.styles[w0].lvl, x1 = M0.transformers.length - 1; r1 > 0; )
5551
- t1.multiply(M0.transformers[x1].mProps.v), r1 -= 1, x1 -= 1;
5550
+ for (n1 = K0 - M0.styles[w0].lvl, m1 = M0.transformers.length - 1; n1 > 0; )
5551
+ t1.multiply(M0.transformers[m1].mProps.v), n1 -= 1, m1 -= 1;
5552
5552
  } else
5553
5553
  t1 = k;
5554
5554
  if (Z0 = M0.sh.paths, z0 = Z0._length, R0) {
@@ -5577,28 +5577,28 @@ var lottie$1 = { exports: {} };
5577
5577
  var w0 = W0.t === 1 ? "x1" : "cx", j0 = w0 === "x1" ? "y1" : "cy";
5578
5578
  $0.setAttribute(w0, J0[0]), $0.setAttribute(j0, J0[1]), z0 && !M0.g._collapsable && (M0.of.setAttribute(w0, J0[0]), M0.of.setAttribute(j0, J0[1]));
5579
5579
  }
5580
- var K0, Z0, t1, r1;
5580
+ var K0, Z0, t1, n1;
5581
5581
  if (M0.g._cmdf || H0) {
5582
5582
  K0 = M0.cst;
5583
- var x1 = M0.g.c;
5583
+ var m1 = M0.g.c;
5584
5584
  for (t1 = K0.length, Z0 = 0; Z0 < t1; Z0 += 1)
5585
- r1 = K0[Z0], r1.setAttribute("offset", x1[Z0 * 4] + "%"), r1.setAttribute("stop-color", "rgb(" + x1[Z0 * 4 + 1] + "," + x1[Z0 * 4 + 2] + "," + x1[Z0 * 4 + 3] + ")");
5585
+ n1 = K0[Z0], n1.setAttribute("offset", m1[Z0 * 4] + "%"), n1.setAttribute("stop-color", "rgb(" + m1[Z0 * 4 + 1] + "," + m1[Z0 * 4 + 2] + "," + m1[Z0 * 4 + 3] + ")");
5586
5586
  }
5587
5587
  if (z0 && (M0.g._omdf || H0)) {
5588
- var u1 = M0.g.o;
5588
+ var v1 = M0.g.o;
5589
5589
  for (M0.g._collapsable ? K0 = M0.cst : K0 = M0.ost, t1 = K0.length, Z0 = 0; Z0 < t1; Z0 += 1)
5590
- r1 = K0[Z0], M0.g._collapsable || r1.setAttribute("offset", u1[Z0 * 2] + "%"), r1.setAttribute("stop-opacity", u1[Z0 * 2 + 1]);
5590
+ n1 = K0[Z0], M0.g._collapsable || n1.setAttribute("offset", v1[Z0 * 2] + "%"), n1.setAttribute("stop-opacity", v1[Z0 * 2 + 1]);
5591
5591
  }
5592
5592
  if (W0.t === 1)
5593
5593
  (M0.e._mdf || H0) && ($0.setAttribute("x2", R0[0]), $0.setAttribute("y2", R0[1]), z0 && !M0.g._collapsable && (M0.of.setAttribute("x2", R0[0]), M0.of.setAttribute("y2", R0[1])));
5594
5594
  else {
5595
- var c1;
5596
- if ((M0.s._mdf || M0.e._mdf || H0) && (c1 = Math.sqrt(Math.pow(J0[0] - R0[0], 2) + Math.pow(J0[1] - R0[1], 2)), $0.setAttribute("r", c1), z0 && !M0.g._collapsable && M0.of.setAttribute("r", c1)), M0.e._mdf || M0.h._mdf || M0.a._mdf || H0) {
5597
- c1 || (c1 = Math.sqrt(Math.pow(J0[0] - R0[0], 2) + Math.pow(J0[1] - R0[1], 2)));
5598
- var k1 = Math.atan2(R0[1] - J0[1], R0[0] - J0[0]), y1 = M0.h.v;
5599
- y1 >= 1 ? y1 = 0.99 : y1 <= -1 && (y1 = -0.99);
5600
- var f1 = c1 * y1, h1 = Math.cos(k1 + M0.a.v) * f1 + J0[0], Q0 = Math.sin(k1 + M0.a.v) * f1 + J0[1];
5601
- $0.setAttribute("fx", h1), $0.setAttribute("fy", Q0), z0 && !M0.g._collapsable && (M0.of.setAttribute("fx", h1), M0.of.setAttribute("fy", Q0));
5595
+ var d1;
5596
+ if ((M0.s._mdf || M0.e._mdf || H0) && (d1 = Math.sqrt(Math.pow(J0[0] - R0[0], 2) + Math.pow(J0[1] - R0[1], 2)), $0.setAttribute("r", d1), z0 && !M0.g._collapsable && M0.of.setAttribute("r", d1)), M0.e._mdf || M0.h._mdf || M0.a._mdf || H0) {
5597
+ d1 || (d1 = Math.sqrt(Math.pow(J0[0] - R0[0], 2) + Math.pow(J0[1] - R0[1], 2)));
5598
+ var p1 = Math.atan2(R0[1] - J0[1], R0[0] - J0[0]), f1 = M0.h.v;
5599
+ f1 >= 1 ? f1 = 0.99 : f1 <= -1 && (f1 = -0.99);
5600
+ var u1 = d1 * f1, k1 = Math.cos(p1 + M0.a.v) * u1 + J0[0], Q0 = Math.sin(p1 + M0.a.v) * u1 + J0[1];
5601
+ $0.setAttribute("fx", k1), $0.setAttribute("fy", Q0), z0 && !M0.g._collapsable && (M0.of.setAttribute("fx", k1), M0.of.setAttribute("fy", Q0));
5602
5602
  }
5603
5603
  }
5604
5604
  }
@@ -5793,17 +5793,17 @@ var lottie$1 = { exports: {} };
5793
5793
  k.fWeight = K0.weight, k.fStyle = K0.style, k.finalSize = k.s, k.finalText = this.buildFinalText(k.t), S0 = k.finalText.length, k.finalLineHeight = k.lh;
5794
5794
  var Z0 = k.tr / 1e3 * k.finalSize, t1;
5795
5795
  if (k.sz)
5796
- for (var r1 = !0, x1 = k.sz[0], u1 = k.sz[1], c1, k1; r1; ) {
5797
- k1 = this.buildFinalText(k.t), c1 = 0, $0 = 0, S0 = k1.length, Z0 = k.tr / 1e3 * k.finalSize;
5798
- var y1 = -1;
5796
+ for (var n1 = !0, m1 = k.sz[0], v1 = k.sz[1], d1, p1; n1; ) {
5797
+ p1 = this.buildFinalText(k.t), d1 = 0, $0 = 0, S0 = p1.length, Z0 = k.tr / 1e3 * k.finalSize;
5798
+ var f1 = -1;
5799
5799
  for (g0 = 0; g0 < S0; g0 += 1)
5800
- t1 = k1[g0].charCodeAt(0), T0 = !1, k1[g0] === " " ? y1 = g0 : (t1 === 13 || t1 === 3) && ($0 = 0, T0 = !0, c1 += k.finalLineHeight || k.finalSize * 1.2), y.chars ? (w0 = y.getCharData(k1[g0], O0.fStyle, O0.fFamily), j0 = T0 ? 0 : w0.w * k.finalSize / 100) : j0 = y.measureText(k1[g0], k.f, k.finalSize), $0 + j0 > x1 && k1[g0] !== " " ? (y1 === -1 ? S0 += 1 : g0 = y1, c1 += k.finalLineHeight || k.finalSize * 1.2, k1.splice(g0, y1 === g0 ? 1 : 0, "\r"), y1 = -1, $0 = 0) : ($0 += j0, $0 += Z0);
5801
- c1 += O0.ascent * k.finalSize / 100, this.canResize && k.finalSize > this.minimumFontSize && u1 < c1 ? (k.finalSize -= 1, k.finalLineHeight = k.finalSize * k.lh / k.s) : (k.finalText = k1, S0 = k.finalText.length, r1 = !1);
5800
+ t1 = p1[g0].charCodeAt(0), T0 = !1, p1[g0] === " " ? f1 = g0 : (t1 === 13 || t1 === 3) && ($0 = 0, T0 = !0, d1 += k.finalLineHeight || k.finalSize * 1.2), y.chars ? (w0 = y.getCharData(p1[g0], O0.fStyle, O0.fFamily), j0 = T0 ? 0 : w0.w * k.finalSize / 100) : j0 = y.measureText(p1[g0], k.f, k.finalSize), $0 + j0 > m1 && p1[g0] !== " " ? (f1 === -1 ? S0 += 1 : g0 = f1, d1 += k.finalLineHeight || k.finalSize * 1.2, p1.splice(g0, f1 === g0 ? 1 : 0, "\r"), f1 = -1, $0 = 0) : ($0 += j0, $0 += Z0);
5801
+ d1 += O0.ascent * k.finalSize / 100, this.canResize && k.finalSize > this.minimumFontSize && v1 < d1 ? (k.finalSize -= 1, k.finalLineHeight = k.finalSize * k.lh / k.s) : (k.finalText = p1, S0 = k.finalText.length, n1 = !1);
5802
5802
  }
5803
5803
  $0 = -Z0, j0 = 0;
5804
- var f1 = 0, h1;
5804
+ var u1 = 0, k1;
5805
5805
  for (g0 = 0; g0 < S0; g0 += 1)
5806
- if (T0 = !1, h1 = k.finalText[g0], t1 = h1.charCodeAt(0), t1 === 13 || t1 === 3 ? (f1 = 0, H0.push($0), z0 = $0 > z0 ? $0 : z0, $0 = -2 * Z0, C0 = "", T0 = !0, M0 += 1) : C0 = h1, y.chars ? (w0 = y.getCharData(h1, O0.fStyle, y.getFontByName(k.f).fFamily), j0 = T0 ? 0 : w0.w * k.finalSize / 100) : j0 = y.measureText(C0, k.f, k.finalSize), h1 === " " ? f1 += j0 + Z0 : ($0 += j0 + Z0 + f1, f1 = 0), E.push({
5806
+ if (T0 = !1, k1 = k.finalText[g0], t1 = k1.charCodeAt(0), t1 === 13 || t1 === 3 ? (u1 = 0, H0.push($0), z0 = $0 > z0 ? $0 : z0, $0 = -2 * Z0, C0 = "", T0 = !0, M0 += 1) : C0 = k1, y.chars ? (w0 = y.getCharData(k1, O0.fStyle, y.getFontByName(k.f).fFamily), j0 = T0 ? 0 : w0.w * k.finalSize / 100) : j0 = y.measureText(C0, k.f, k.finalSize), k1 === " " ? u1 += j0 + Z0 : ($0 += j0 + Z0 + u1, u1 = 0), E.push({
5807
5807
  l: j0,
5808
5808
  an: j0,
5809
5809
  add: N0,
@@ -5840,17 +5840,17 @@ var lottie$1 = { exports: {} };
5840
5840
  k.justifyOffset = 0;
5841
5841
  }
5842
5842
  k.lineWidths = H0;
5843
- var Q0 = A.a, a1, q0;
5843
+ var Q0 = A.a, r1, q0;
5844
5844
  R0 = Q0.length;
5845
- var U0, s1, e1 = [];
5845
+ var U0, o1, a1 = [];
5846
5846
  for (J0 = 0; J0 < R0; J0 += 1) {
5847
- for (a1 = Q0[J0], a1.a.sc && (k.strokeColorAnim = !0), a1.a.sw && (k.strokeWidthAnim = !0), (a1.a.fc || a1.a.fh || a1.a.fs || a1.a.fb) && (k.fillColorAnim = !0), s1 = 0, U0 = a1.s.b, g0 = 0; g0 < S0; g0 += 1)
5848
- q0 = E[g0], q0.anIndexes[J0] = s1, (U0 == 1 && q0.val !== "" || U0 == 2 && q0.val !== "" && q0.val !== " " || U0 == 3 && (q0.n || q0.val == " " || g0 == S0 - 1) || U0 == 4 && (q0.n || g0 == S0 - 1)) && (a1.s.rn === 1 && e1.push(s1), s1 += 1);
5849
- A.a[J0].s.totalChars = s1;
5850
- var m1 = -1, p1;
5851
- if (a1.s.rn === 1)
5847
+ for (r1 = Q0[J0], r1.a.sc && (k.strokeColorAnim = !0), r1.a.sw && (k.strokeWidthAnim = !0), (r1.a.fc || r1.a.fh || r1.a.fs || r1.a.fb) && (k.fillColorAnim = !0), o1 = 0, U0 = r1.s.b, g0 = 0; g0 < S0; g0 += 1)
5848
+ q0 = E[g0], q0.anIndexes[J0] = o1, (U0 == 1 && q0.val !== "" || U0 == 2 && q0.val !== "" && q0.val !== " " || U0 == 3 && (q0.n || q0.val == " " || g0 == S0 - 1) || U0 == 4 && (q0.n || g0 == S0 - 1)) && (r1.s.rn === 1 && a1.push(o1), o1 += 1);
5849
+ A.a[J0].s.totalChars = o1;
5850
+ var l1 = -1, c1;
5851
+ if (r1.s.rn === 1)
5852
5852
  for (g0 = 0; g0 < S0; g0 += 1)
5853
- q0 = E[g0], m1 != q0.anIndexes[J0] && (m1 = q0.anIndexes[J0], p1 = e1.splice(Math.floor(Math.random() * e1.length), 1)[0]), q0.anIndexes[J0] = p1;
5853
+ q0 = E[g0], l1 != q0.anIndexes[J0] && (l1 = q0.anIndexes[J0], c1 = a1.splice(Math.floor(Math.random() * a1.length), 1)[0]), q0.anIndexes[J0] = c1;
5854
5854
  }
5855
5855
  k.yOffset = k.finalLineHeight || k.finalSize * 1.2, k.ls = k.ls || 0, k.ascent = O0.ascent * k.finalSize / 100;
5856
5856
  }, TextProperty.prototype.updateDocumentData = function(k, y) {
@@ -5974,94 +5974,94 @@ var lottie$1 = { exports: {} };
5974
5974
  }, TextAnimatorProperty.prototype.getMeasures = function(k, y) {
5975
5975
  if (this.lettersChangedFlag = y, !(!this._mdf && !this._isFirstFrame && !y && (!this._hasMaskedPath || !this._pathData.m._mdf))) {
5976
5976
  this._isFirstFrame = !1;
5977
- var A = this._moreOptions.alignment.v, E = this._animatorsData, g0 = this._textData, S0 = this.mHelper, T0 = this._renderType, P0 = this.renderedLetters.length, C0, I0, N0, W0, M0 = k.l, H0, $0, z0, J0, R0, O0, w0, j0, K0, Z0, t1, r1, x1, u1, c1;
5977
+ var A = this._moreOptions.alignment.v, E = this._animatorsData, g0 = this._textData, S0 = this.mHelper, T0 = this._renderType, P0 = this.renderedLetters.length, C0, I0, N0, W0, M0 = k.l, H0, $0, z0, J0, R0, O0, w0, j0, K0, Z0, t1, n1, m1, v1, d1;
5978
5978
  if (this._hasMaskedPath) {
5979
- if (c1 = this._pathData.m, !this._pathData.n || this._pathData._mdf) {
5980
- var k1 = c1.v;
5981
- this._pathData.r.v && (k1 = k1.reverse()), H0 = {
5979
+ if (d1 = this._pathData.m, !this._pathData.n || this._pathData._mdf) {
5980
+ var p1 = d1.v;
5981
+ this._pathData.r.v && (p1 = p1.reverse()), H0 = {
5982
5982
  tLength: 0,
5983
5983
  segments: []
5984
- }, W0 = k1._length - 1;
5985
- var y1;
5986
- for (r1 = 0, N0 = 0; N0 < W0; N0 += 1)
5987
- y1 = bez.buildBezierData(k1.v[N0], k1.v[N0 + 1], [k1.o[N0][0] - k1.v[N0][0], k1.o[N0][1] - k1.v[N0][1]], [k1.i[N0 + 1][0] - k1.v[N0 + 1][0], k1.i[N0 + 1][1] - k1.v[N0 + 1][1]]), H0.tLength += y1.segmentLength, H0.segments.push(y1), r1 += y1.segmentLength;
5988
- N0 = W0, c1.v.c && (y1 = bez.buildBezierData(k1.v[N0], k1.v[0], [k1.o[N0][0] - k1.v[N0][0], k1.o[N0][1] - k1.v[N0][1]], [k1.i[0][0] - k1.v[0][0], k1.i[0][1] - k1.v[0][1]]), H0.tLength += y1.segmentLength, H0.segments.push(y1), r1 += y1.segmentLength), this._pathData.pi = H0;
5984
+ }, W0 = p1._length - 1;
5985
+ var f1;
5986
+ for (n1 = 0, N0 = 0; N0 < W0; N0 += 1)
5987
+ f1 = bez.buildBezierData(p1.v[N0], p1.v[N0 + 1], [p1.o[N0][0] - p1.v[N0][0], p1.o[N0][1] - p1.v[N0][1]], [p1.i[N0 + 1][0] - p1.v[N0 + 1][0], p1.i[N0 + 1][1] - p1.v[N0 + 1][1]]), H0.tLength += f1.segmentLength, H0.segments.push(f1), n1 += f1.segmentLength;
5988
+ N0 = W0, d1.v.c && (f1 = bez.buildBezierData(p1.v[N0], p1.v[0], [p1.o[N0][0] - p1.v[N0][0], p1.o[N0][1] - p1.v[N0][1]], [p1.i[0][0] - p1.v[0][0], p1.i[0][1] - p1.v[0][1]]), H0.tLength += f1.segmentLength, H0.segments.push(f1), n1 += f1.segmentLength), this._pathData.pi = H0;
5989
5989
  }
5990
- if (H0 = this._pathData.pi, $0 = this._pathData.f.v, w0 = 0, O0 = 1, J0 = 0, R0 = !0, Z0 = H0.segments, $0 < 0 && c1.v.c)
5990
+ if (H0 = this._pathData.pi, $0 = this._pathData.f.v, w0 = 0, O0 = 1, J0 = 0, R0 = !0, Z0 = H0.segments, $0 < 0 && d1.v.c)
5991
5991
  for (H0.tLength < Math.abs($0) && ($0 = -Math.abs($0) % H0.tLength), w0 = Z0.length - 1, K0 = Z0[w0].points, O0 = K0.length - 1; $0 < 0; )
5992
5992
  $0 += K0[O0].partialLength, O0 -= 1, O0 < 0 && (w0 -= 1, K0 = Z0[w0].points, O0 = K0.length - 1);
5993
5993
  K0 = Z0[w0].points, j0 = K0[O0 - 1], z0 = K0[O0], t1 = z0.partialLength;
5994
5994
  }
5995
5995
  W0 = M0.length, C0 = 0, I0 = 0;
5996
- var f1 = k.finalSize * 1.2 * 0.714, h1 = !0, Q0, a1, q0, U0, s1;
5996
+ var u1 = k.finalSize * 1.2 * 0.714, k1 = !0, Q0, r1, q0, U0, o1;
5997
5997
  U0 = E.length;
5998
- var e1, m1 = -1, p1, d1, A1, E1 = $0, V1 = w0, S1 = O0, I1 = -1, _1, T1, w1, B1, v1, j1, q1, L1, z1 = "", H1 = this.defaultPropsArray, N1;
5998
+ var a1, l1 = -1, c1, y1, E1, g1 = $0, G1 = w0, T1 = O0, L1 = -1, M1, P1, I1, D1, A1, H1, W1, R1, N1 = "", q1 = this.defaultPropsArray, $1;
5999
5999
  if (k.j === 2 || k.j === 1) {
6000
- var P1 = 0, C1 = 0, $1 = k.j === 2 ? -0.5 : -1, R1 = 0, M1 = !0;
6000
+ var C1 = 0, _1 = 0, j1 = k.j === 2 ? -0.5 : -1, O1 = 0, w1 = !0;
6001
6001
  for (N0 = 0; N0 < W0; N0 += 1)
6002
6002
  if (M0[N0].n) {
6003
- for (P1 && (P1 += C1); R1 < N0; )
6004
- M0[R1].animatorJustifyOffset = P1, R1 += 1;
6005
- P1 = 0, M1 = !0;
6003
+ for (C1 && (C1 += _1); O1 < N0; )
6004
+ M0[O1].animatorJustifyOffset = C1, O1 += 1;
6005
+ C1 = 0, w1 = !0;
6006
6006
  } else {
6007
6007
  for (q0 = 0; q0 < U0; q0 += 1)
6008
- Q0 = E[q0].a, Q0.t.propType && (M1 && k.j === 2 && (C1 += Q0.t.v * $1), a1 = E[q0].s, e1 = a1.getMult(M0[N0].anIndexes[q0], g0.a[q0].s.totalChars), e1.length ? P1 += Q0.t.v * e1[0] * $1 : P1 += Q0.t.v * e1 * $1);
6009
- M1 = !1;
6008
+ Q0 = E[q0].a, Q0.t.propType && (w1 && k.j === 2 && (_1 += Q0.t.v * j1), r1 = E[q0].s, a1 = r1.getMult(M0[N0].anIndexes[q0], g0.a[q0].s.totalChars), a1.length ? C1 += Q0.t.v * a1[0] * j1 : C1 += Q0.t.v * a1 * j1);
6009
+ w1 = !1;
6010
6010
  }
6011
- for (P1 && (P1 += C1); R1 < N0; )
6012
- M0[R1].animatorJustifyOffset = P1, R1 += 1;
6011
+ for (C1 && (C1 += _1); O1 < N0; )
6012
+ M0[O1].animatorJustifyOffset = C1, O1 += 1;
6013
6013
  }
6014
6014
  for (N0 = 0; N0 < W0; N0 += 1) {
6015
- if (S0.reset(), _1 = 1, M0[N0].n)
6016
- C0 = 0, I0 += k.yOffset, I0 += h1 ? 1 : 0, $0 = E1, h1 = !1, this._hasMaskedPath && (w0 = V1, O0 = S1, K0 = Z0[w0].points, j0 = K0[O0 - 1], z0 = K0[O0], t1 = z0.partialLength, J0 = 0), z1 = "", L1 = "", j1 = "", N1 = "", H1 = this.defaultPropsArray;
6015
+ if (S0.reset(), M1 = 1, M0[N0].n)
6016
+ C0 = 0, I0 += k.yOffset, I0 += k1 ? 1 : 0, $0 = g1, k1 = !1, this._hasMaskedPath && (w0 = G1, O0 = T1, K0 = Z0[w0].points, j0 = K0[O0 - 1], z0 = K0[O0], t1 = z0.partialLength, J0 = 0), N1 = "", R1 = "", H1 = "", $1 = "", q1 = this.defaultPropsArray;
6017
6017
  else {
6018
6018
  if (this._hasMaskedPath) {
6019
- if (I1 !== M0[N0].line) {
6019
+ if (L1 !== M0[N0].line) {
6020
6020
  switch (k.j) {
6021
6021
  case 1:
6022
- $0 += r1 - k.lineWidths[M0[N0].line];
6022
+ $0 += n1 - k.lineWidths[M0[N0].line];
6023
6023
  break;
6024
6024
  case 2:
6025
- $0 += (r1 - k.lineWidths[M0[N0].line]) / 2;
6025
+ $0 += (n1 - k.lineWidths[M0[N0].line]) / 2;
6026
6026
  break;
6027
6027
  }
6028
- I1 = M0[N0].line;
6028
+ L1 = M0[N0].line;
6029
6029
  }
6030
- m1 !== M0[N0].ind && (M0[m1] && ($0 += M0[m1].extra), $0 += M0[N0].an / 2, m1 = M0[N0].ind), $0 += A[0] * M0[N0].an * 5e-3;
6031
- var O1 = 0;
6030
+ l1 !== M0[N0].ind && (M0[l1] && ($0 += M0[l1].extra), $0 += M0[N0].an / 2, l1 = M0[N0].ind), $0 += A[0] * M0[N0].an * 5e-3;
6031
+ var z1 = 0;
6032
6032
  for (q0 = 0; q0 < U0; q0 += 1)
6033
- Q0 = E[q0].a, Q0.p.propType && (a1 = E[q0].s, e1 = a1.getMult(M0[N0].anIndexes[q0], g0.a[q0].s.totalChars), e1.length ? O1 += Q0.p.v[0] * e1[0] : O1 += Q0.p.v[0] * e1), Q0.a.propType && (a1 = E[q0].s, e1 = a1.getMult(M0[N0].anIndexes[q0], g0.a[q0].s.totalChars), e1.length ? O1 += Q0.a.v[0] * e1[0] : O1 += Q0.a.v[0] * e1);
6034
- for (R0 = !0, this._pathData.a.v && ($0 = M0[0].an * 0.5 + (r1 - this._pathData.f.v - M0[0].an * 0.5 - M0[M0.length - 1].an * 0.5) * m1 / (W0 - 1), $0 += this._pathData.f.v); R0; )
6035
- J0 + t1 >= $0 + O1 || !K0 ? (x1 = ($0 + O1 - J0) / z0.partialLength, d1 = j0.point[0] + (z0.point[0] - j0.point[0]) * x1, A1 = j0.point[1] + (z0.point[1] - j0.point[1]) * x1, S0.translate(-A[0] * M0[N0].an * 5e-3, -(A[1] * f1) * 0.01), R0 = !1) : K0 && (J0 += z0.partialLength, O0 += 1, O0 >= K0.length && (O0 = 0, w0 += 1, Z0[w0] ? K0 = Z0[w0].points : c1.v.c ? (O0 = 0, w0 = 0, K0 = Z0[w0].points) : (J0 -= z0.partialLength, K0 = null)), K0 && (j0 = z0, z0 = K0[O0], t1 = z0.partialLength));
6036
- p1 = M0[N0].an / 2 - M0[N0].add, S0.translate(-p1, 0, 0);
6033
+ Q0 = E[q0].a, Q0.p.propType && (r1 = E[q0].s, a1 = r1.getMult(M0[N0].anIndexes[q0], g0.a[q0].s.totalChars), a1.length ? z1 += Q0.p.v[0] * a1[0] : z1 += Q0.p.v[0] * a1), Q0.a.propType && (r1 = E[q0].s, a1 = r1.getMult(M0[N0].anIndexes[q0], g0.a[q0].s.totalChars), a1.length ? z1 += Q0.a.v[0] * a1[0] : z1 += Q0.a.v[0] * a1);
6034
+ for (R0 = !0, this._pathData.a.v && ($0 = M0[0].an * 0.5 + (n1 - this._pathData.f.v - M0[0].an * 0.5 - M0[M0.length - 1].an * 0.5) * l1 / (W0 - 1), $0 += this._pathData.f.v); R0; )
6035
+ J0 + t1 >= $0 + z1 || !K0 ? (m1 = ($0 + z1 - J0) / z0.partialLength, y1 = j0.point[0] + (z0.point[0] - j0.point[0]) * m1, E1 = j0.point[1] + (z0.point[1] - j0.point[1]) * m1, S0.translate(-A[0] * M0[N0].an * 5e-3, -(A[1] * u1) * 0.01), R0 = !1) : K0 && (J0 += z0.partialLength, O0 += 1, O0 >= K0.length && (O0 = 0, w0 += 1, Z0[w0] ? K0 = Z0[w0].points : d1.v.c ? (O0 = 0, w0 = 0, K0 = Z0[w0].points) : (J0 -= z0.partialLength, K0 = null)), K0 && (j0 = z0, z0 = K0[O0], t1 = z0.partialLength));
6036
+ c1 = M0[N0].an / 2 - M0[N0].add, S0.translate(-c1, 0, 0);
6037
6037
  } else
6038
- p1 = M0[N0].an / 2 - M0[N0].add, S0.translate(-p1, 0, 0), S0.translate(-A[0] * M0[N0].an * 5e-3, -A[1] * f1 * 0.01, 0);
6038
+ c1 = M0[N0].an / 2 - M0[N0].add, S0.translate(-c1, 0, 0), S0.translate(-A[0] * M0[N0].an * 5e-3, -A[1] * u1 * 0.01, 0);
6039
6039
  for (q0 = 0; q0 < U0; q0 += 1)
6040
- Q0 = E[q0].a, Q0.t.propType && (a1 = E[q0].s, e1 = a1.getMult(M0[N0].anIndexes[q0], g0.a[q0].s.totalChars), (C0 !== 0 || k.j !== 0) && (this._hasMaskedPath ? e1.length ? $0 += Q0.t.v * e1[0] : $0 += Q0.t.v * e1 : e1.length ? C0 += Q0.t.v * e1[0] : C0 += Q0.t.v * e1));
6041
- for (k.strokeWidthAnim && (w1 = k.sw || 0), k.strokeColorAnim && (k.sc ? T1 = [k.sc[0], k.sc[1], k.sc[2]] : T1 = [0, 0, 0]), k.fillColorAnim && k.fc && (B1 = [k.fc[0], k.fc[1], k.fc[2]]), q0 = 0; q0 < U0; q0 += 1)
6042
- Q0 = E[q0].a, Q0.a.propType && (a1 = E[q0].s, e1 = a1.getMult(M0[N0].anIndexes[q0], g0.a[q0].s.totalChars), e1.length ? S0.translate(-Q0.a.v[0] * e1[0], -Q0.a.v[1] * e1[1], Q0.a.v[2] * e1[2]) : S0.translate(-Q0.a.v[0] * e1, -Q0.a.v[1] * e1, Q0.a.v[2] * e1));
6040
+ Q0 = E[q0].a, Q0.t.propType && (r1 = E[q0].s, a1 = r1.getMult(M0[N0].anIndexes[q0], g0.a[q0].s.totalChars), (C0 !== 0 || k.j !== 0) && (this._hasMaskedPath ? a1.length ? $0 += Q0.t.v * a1[0] : $0 += Q0.t.v * a1 : a1.length ? C0 += Q0.t.v * a1[0] : C0 += Q0.t.v * a1));
6041
+ for (k.strokeWidthAnim && (I1 = k.sw || 0), k.strokeColorAnim && (k.sc ? P1 = [k.sc[0], k.sc[1], k.sc[2]] : P1 = [0, 0, 0]), k.fillColorAnim && k.fc && (D1 = [k.fc[0], k.fc[1], k.fc[2]]), q0 = 0; q0 < U0; q0 += 1)
6042
+ Q0 = E[q0].a, Q0.a.propType && (r1 = E[q0].s, a1 = r1.getMult(M0[N0].anIndexes[q0], g0.a[q0].s.totalChars), a1.length ? S0.translate(-Q0.a.v[0] * a1[0], -Q0.a.v[1] * a1[1], Q0.a.v[2] * a1[2]) : S0.translate(-Q0.a.v[0] * a1, -Q0.a.v[1] * a1, Q0.a.v[2] * a1));
6043
6043
  for (q0 = 0; q0 < U0; q0 += 1)
6044
- Q0 = E[q0].a, Q0.s.propType && (a1 = E[q0].s, e1 = a1.getMult(M0[N0].anIndexes[q0], g0.a[q0].s.totalChars), e1.length ? S0.scale(1 + (Q0.s.v[0] - 1) * e1[0], 1 + (Q0.s.v[1] - 1) * e1[1], 1) : S0.scale(1 + (Q0.s.v[0] - 1) * e1, 1 + (Q0.s.v[1] - 1) * e1, 1));
6044
+ Q0 = E[q0].a, Q0.s.propType && (r1 = E[q0].s, a1 = r1.getMult(M0[N0].anIndexes[q0], g0.a[q0].s.totalChars), a1.length ? S0.scale(1 + (Q0.s.v[0] - 1) * a1[0], 1 + (Q0.s.v[1] - 1) * a1[1], 1) : S0.scale(1 + (Q0.s.v[0] - 1) * a1, 1 + (Q0.s.v[1] - 1) * a1, 1));
6045
6045
  for (q0 = 0; q0 < U0; q0 += 1) {
6046
- if (Q0 = E[q0].a, a1 = E[q0].s, e1 = a1.getMult(M0[N0].anIndexes[q0], g0.a[q0].s.totalChars), Q0.sk.propType && (e1.length ? S0.skewFromAxis(-Q0.sk.v * e1[0], Q0.sa.v * e1[1]) : S0.skewFromAxis(-Q0.sk.v * e1, Q0.sa.v * e1)), Q0.r.propType && (e1.length ? S0.rotateZ(-Q0.r.v * e1[2]) : S0.rotateZ(-Q0.r.v * e1)), Q0.ry.propType && (e1.length ? S0.rotateY(Q0.ry.v * e1[1]) : S0.rotateY(Q0.ry.v * e1)), Q0.rx.propType && (e1.length ? S0.rotateX(Q0.rx.v * e1[0]) : S0.rotateX(Q0.rx.v * e1)), Q0.o.propType && (e1.length ? _1 += (Q0.o.v * e1[0] - _1) * e1[0] : _1 += (Q0.o.v * e1 - _1) * e1), k.strokeWidthAnim && Q0.sw.propType && (e1.length ? w1 += Q0.sw.v * e1[0] : w1 += Q0.sw.v * e1), k.strokeColorAnim && Q0.sc.propType)
6047
- for (v1 = 0; v1 < 3; v1 += 1)
6048
- e1.length ? T1[v1] += (Q0.sc.v[v1] - T1[v1]) * e1[0] : T1[v1] += (Q0.sc.v[v1] - T1[v1]) * e1;
6046
+ if (Q0 = E[q0].a, r1 = E[q0].s, a1 = r1.getMult(M0[N0].anIndexes[q0], g0.a[q0].s.totalChars), Q0.sk.propType && (a1.length ? S0.skewFromAxis(-Q0.sk.v * a1[0], Q0.sa.v * a1[1]) : S0.skewFromAxis(-Q0.sk.v * a1, Q0.sa.v * a1)), Q0.r.propType && (a1.length ? S0.rotateZ(-Q0.r.v * a1[2]) : S0.rotateZ(-Q0.r.v * a1)), Q0.ry.propType && (a1.length ? S0.rotateY(Q0.ry.v * a1[1]) : S0.rotateY(Q0.ry.v * a1)), Q0.rx.propType && (a1.length ? S0.rotateX(Q0.rx.v * a1[0]) : S0.rotateX(Q0.rx.v * a1)), Q0.o.propType && (a1.length ? M1 += (Q0.o.v * a1[0] - M1) * a1[0] : M1 += (Q0.o.v * a1 - M1) * a1), k.strokeWidthAnim && Q0.sw.propType && (a1.length ? I1 += Q0.sw.v * a1[0] : I1 += Q0.sw.v * a1), k.strokeColorAnim && Q0.sc.propType)
6047
+ for (A1 = 0; A1 < 3; A1 += 1)
6048
+ a1.length ? P1[A1] += (Q0.sc.v[A1] - P1[A1]) * a1[0] : P1[A1] += (Q0.sc.v[A1] - P1[A1]) * a1;
6049
6049
  if (k.fillColorAnim && k.fc) {
6050
6050
  if (Q0.fc.propType)
6051
- for (v1 = 0; v1 < 3; v1 += 1)
6052
- e1.length ? B1[v1] += (Q0.fc.v[v1] - B1[v1]) * e1[0] : B1[v1] += (Q0.fc.v[v1] - B1[v1]) * e1;
6053
- Q0.fh.propType && (e1.length ? B1 = addHueToRGB(B1, Q0.fh.v * e1[0]) : B1 = addHueToRGB(B1, Q0.fh.v * e1)), Q0.fs.propType && (e1.length ? B1 = addSaturationToRGB(B1, Q0.fs.v * e1[0]) : B1 = addSaturationToRGB(B1, Q0.fs.v * e1)), Q0.fb.propType && (e1.length ? B1 = addBrightnessToRGB(B1, Q0.fb.v * e1[0]) : B1 = addBrightnessToRGB(B1, Q0.fb.v * e1));
6051
+ for (A1 = 0; A1 < 3; A1 += 1)
6052
+ a1.length ? D1[A1] += (Q0.fc.v[A1] - D1[A1]) * a1[0] : D1[A1] += (Q0.fc.v[A1] - D1[A1]) * a1;
6053
+ Q0.fh.propType && (a1.length ? D1 = addHueToRGB(D1, Q0.fh.v * a1[0]) : D1 = addHueToRGB(D1, Q0.fh.v * a1)), Q0.fs.propType && (a1.length ? D1 = addSaturationToRGB(D1, Q0.fs.v * a1[0]) : D1 = addSaturationToRGB(D1, Q0.fs.v * a1)), Q0.fb.propType && (a1.length ? D1 = addBrightnessToRGB(D1, Q0.fb.v * a1[0]) : D1 = addBrightnessToRGB(D1, Q0.fb.v * a1));
6054
6054
  }
6055
6055
  }
6056
6056
  for (q0 = 0; q0 < U0; q0 += 1)
6057
- Q0 = E[q0].a, Q0.p.propType && (a1 = E[q0].s, e1 = a1.getMult(M0[N0].anIndexes[q0], g0.a[q0].s.totalChars), this._hasMaskedPath ? e1.length ? S0.translate(0, Q0.p.v[1] * e1[0], -Q0.p.v[2] * e1[1]) : S0.translate(0, Q0.p.v[1] * e1, -Q0.p.v[2] * e1) : e1.length ? S0.translate(Q0.p.v[0] * e1[0], Q0.p.v[1] * e1[1], -Q0.p.v[2] * e1[2]) : S0.translate(Q0.p.v[0] * e1, Q0.p.v[1] * e1, -Q0.p.v[2] * e1));
6058
- if (k.strokeWidthAnim && (j1 = w1 < 0 ? 0 : w1), k.strokeColorAnim && (q1 = "rgb(" + Math.round(T1[0] * 255) + "," + Math.round(T1[1] * 255) + "," + Math.round(T1[2] * 255) + ")"), k.fillColorAnim && k.fc && (L1 = "rgb(" + Math.round(B1[0] * 255) + "," + Math.round(B1[1] * 255) + "," + Math.round(B1[2] * 255) + ")"), this._hasMaskedPath) {
6059
- if (S0.translate(0, -k.ls), S0.translate(0, A[1] * f1 * 0.01 + I0, 0), this._pathData.p.v) {
6060
- u1 = (z0.point[1] - j0.point[1]) / (z0.point[0] - j0.point[0]);
6061
- var X0 = Math.atan(u1) * 180 / Math.PI;
6057
+ Q0 = E[q0].a, Q0.p.propType && (r1 = E[q0].s, a1 = r1.getMult(M0[N0].anIndexes[q0], g0.a[q0].s.totalChars), this._hasMaskedPath ? a1.length ? S0.translate(0, Q0.p.v[1] * a1[0], -Q0.p.v[2] * a1[1]) : S0.translate(0, Q0.p.v[1] * a1, -Q0.p.v[2] * a1) : a1.length ? S0.translate(Q0.p.v[0] * a1[0], Q0.p.v[1] * a1[1], -Q0.p.v[2] * a1[2]) : S0.translate(Q0.p.v[0] * a1, Q0.p.v[1] * a1, -Q0.p.v[2] * a1));
6058
+ if (k.strokeWidthAnim && (H1 = I1 < 0 ? 0 : I1), k.strokeColorAnim && (W1 = "rgb(" + Math.round(P1[0] * 255) + "," + Math.round(P1[1] * 255) + "," + Math.round(P1[2] * 255) + ")"), k.fillColorAnim && k.fc && (R1 = "rgb(" + Math.round(D1[0] * 255) + "," + Math.round(D1[1] * 255) + "," + Math.round(D1[2] * 255) + ")"), this._hasMaskedPath) {
6059
+ if (S0.translate(0, -k.ls), S0.translate(0, A[1] * u1 * 0.01 + I0, 0), this._pathData.p.v) {
6060
+ v1 = (z0.point[1] - j0.point[1]) / (z0.point[0] - j0.point[0]);
6061
+ var X0 = Math.atan(v1) * 180 / Math.PI;
6062
6062
  z0.point[0] < j0.point[0] && (X0 += 180), S0.rotate(-X0 * Math.PI / 180);
6063
6063
  }
6064
- S0.translate(d1, A1, 0), $0 -= A[0] * M0[N0].an * 5e-3, M0[N0 + 1] && m1 !== M0[N0 + 1].ind && ($0 += M0[N0].an / 2, $0 += k.tr * 1e-3 * k.finalSize);
6064
+ S0.translate(y1, E1, 0), $0 -= A[0] * M0[N0].an * 5e-3, M0[N0 + 1] && l1 !== M0[N0 + 1].ind && ($0 += M0[N0].an / 2, $0 += k.tr * 1e-3 * k.finalSize);
6065
6065
  } else {
6066
6066
  switch (S0.translate(C0, I0, 0), k.ps && S0.translate(k.ps[0], k.ps[1] + k.ascent, 0), k.j) {
6067
6067
  case 1:
@@ -6071,11 +6071,11 @@ var lottie$1 = { exports: {} };
6071
6071
  S0.translate(M0[N0].animatorJustifyOffset + k.justifyOffset + (k.boxWidth - k.lineWidths[M0[N0].line]) / 2, 0, 0);
6072
6072
  break;
6073
6073
  }
6074
- S0.translate(0, -k.ls), S0.translate(p1, 0, 0), S0.translate(A[0] * M0[N0].an * 5e-3, A[1] * f1 * 0.01, 0), C0 += M0[N0].l + k.tr * 1e-3 * k.finalSize;
6074
+ S0.translate(0, -k.ls), S0.translate(c1, 0, 0), S0.translate(A[0] * M0[N0].an * 5e-3, A[1] * u1 * 0.01, 0), C0 += M0[N0].l + k.tr * 1e-3 * k.finalSize;
6075
6075
  }
6076
- T0 === "html" ? z1 = S0.toCSS() : T0 === "svg" ? z1 = S0.to2dCSS() : H1 = [S0.props[0], S0.props[1], S0.props[2], S0.props[3], S0.props[4], S0.props[5], S0.props[6], S0.props[7], S0.props[8], S0.props[9], S0.props[10], S0.props[11], S0.props[12], S0.props[13], S0.props[14], S0.props[15]], N1 = _1;
6076
+ T0 === "html" ? N1 = S0.toCSS() : T0 === "svg" ? N1 = S0.to2dCSS() : q1 = [S0.props[0], S0.props[1], S0.props[2], S0.props[3], S0.props[4], S0.props[5], S0.props[6], S0.props[7], S0.props[8], S0.props[9], S0.props[10], S0.props[11], S0.props[12], S0.props[13], S0.props[14], S0.props[15]], $1 = M1;
6077
6077
  }
6078
- P0 <= N0 ? (s1 = new LetterProps(N1, j1, q1, L1, z1, H1), this.renderedLetters.push(s1), P0 += 1, this.lettersChangedFlag = !0) : (s1 = this.renderedLetters[N0], this.lettersChangedFlag = s1.update(N1, j1, q1, L1, z1, H1) || this.lettersChangedFlag);
6078
+ P0 <= N0 ? (o1 = new LetterProps($1, H1, W1, R1, N1, q1), this.renderedLetters.push(o1), P0 += 1, this.lettersChangedFlag = !0) : (o1 = this.renderedLetters[N0], this.lettersChangedFlag = o1.update($1, H1, W1, R1, N1, q1) || this.lettersChangedFlag);
6079
6079
  }
6080
6080
  }
6081
6081
  }, TextAnimatorProperty.prototype.getValue = function() {
@@ -6199,8 +6199,8 @@ var lottie$1 = { exports: {} };
6199
6199
  j0.data && j0.data.shapes && (t1 = this.buildShapeData(j0.data, A.finalSize)), Z0 = new SVGShapeElement(t1, this.globalData, this);
6200
6200
  }
6201
6201
  if (this.textSpans[k].glyph) {
6202
- var r1 = this.textSpans[k].glyph;
6203
- this.textSpans[k].childSpan.removeChild(r1.layerElement), r1.destroy();
6202
+ var n1 = this.textSpans[k].glyph;
6203
+ this.textSpans[k].childSpan.removeChild(n1.layerElement), n1.destroy();
6204
6204
  }
6205
6205
  this.textSpans[k].glyph = Z0, Z0._debug = !0, Z0.prepareFrame(0), Z0.renderFrame(), this.textSpans[k].childSpan.appendChild(Z0.layerElement), j0.t === 1 && this.textSpans[k].childSpan.setAttribute("transform", "scale(" + A.finalSize / 100 + "," + A.finalSize / 100 + ")");
6206
6206
  } else
@@ -6821,12 +6821,12 @@ var lottie$1 = { exports: {} };
6821
6821
  var C0, I0, N0, W0, M0, H0, $0, z0, J0, R0, O0 = this.data.singleShape, w0 = k.tr * 1e-3 * k.finalSize, j0 = 0, K0 = 0, Z0 = !0, t1 = 0;
6822
6822
  for (g0 = 0; g0 < S0; g0 += 1) {
6823
6823
  C0 = this.globalData.fontManager.getCharData(k.finalText[g0], E.fStyle, this.globalData.fontManager.getFontByName(k.f).fFamily), I0 = C0 && C0.data || {}, P0.reset(), O0 && T0[g0].n && (j0 = -w0, K0 += k.yOffset, K0 += Z0 ? 1 : 0, Z0 = !1), M0 = I0.shapes ? I0.shapes[0].it : [], $0 = M0.length, P0.scale(k.finalSize / 100, k.finalSize / 100), O0 && this.applyTextPropertiesToMatrix(k, P0, T0[g0].line, j0, K0), J0 = createSizedArray($0 - 1);
6824
- var r1 = 0;
6824
+ var n1 = 0;
6825
6825
  for (H0 = 0; H0 < $0; H0 += 1)
6826
6826
  if (M0[H0].ty === "sh") {
6827
6827
  for (W0 = M0[H0].ks.k.i.length, z0 = M0[H0].ks.k, R0 = [], N0 = 1; N0 < W0; N0 += 1)
6828
6828
  N0 === 1 && R0.push(P0.applyToX(z0.v[0][0], z0.v[0][1], 0), P0.applyToY(z0.v[0][0], z0.v[0][1], 0)), R0.push(P0.applyToX(z0.o[N0 - 1][0], z0.o[N0 - 1][1], 0), P0.applyToY(z0.o[N0 - 1][0], z0.o[N0 - 1][1], 0), P0.applyToX(z0.i[N0][0], z0.i[N0][1], 0), P0.applyToY(z0.i[N0][0], z0.i[N0][1], 0), P0.applyToX(z0.v[N0][0], z0.v[N0][1], 0), P0.applyToY(z0.v[N0][0], z0.v[N0][1], 0));
6829
- R0.push(P0.applyToX(z0.o[N0 - 1][0], z0.o[N0 - 1][1], 0), P0.applyToY(z0.o[N0 - 1][0], z0.o[N0 - 1][1], 0), P0.applyToX(z0.i[0][0], z0.i[0][1], 0), P0.applyToY(z0.i[0][0], z0.i[0][1], 0), P0.applyToX(z0.v[0][0], z0.v[0][1], 0), P0.applyToY(z0.v[0][0], z0.v[0][1], 0)), J0[r1] = R0, r1 += 1;
6829
+ R0.push(P0.applyToX(z0.o[N0 - 1][0], z0.o[N0 - 1][1], 0), P0.applyToY(z0.o[N0 - 1][0], z0.o[N0 - 1][1], 0), P0.applyToX(z0.i[0][0], z0.i[0][1], 0), P0.applyToY(z0.i[0][0], z0.i[0][1], 0), P0.applyToX(z0.v[0][0], z0.v[0][1], 0), P0.applyToY(z0.v[0][0], z0.v[0][1], 0)), J0[n1] = R0, n1 += 1;
6830
6830
  }
6831
6831
  O0 && (j0 += T0[g0].l, j0 += w0), this.textSpans[t1] ? this.textSpans[t1].elem = J0 : this.textSpans[t1] = {
6832
6832
  elem: J0
@@ -7573,34 +7573,34 @@ var lottie$1 = { exports: {} };
7573
7573
  j0 = j0 === !0 ? {
7574
7574
  entropy: !0
7575
7575
  } : j0 || {};
7576
- var t1 = J0(z0(j0.entropy ? [w0, O0(k)] : w0 === null ? R0() : w0, 3), Z0), r1 = new H0(Z0), x1 = function() {
7577
- for (var c1 = r1.g(g0), k1 = P0, y1 = 0; c1 < C0; )
7578
- c1 = (c1 + y1) * E, k1 *= E, y1 = r1.g(1);
7579
- for (; c1 >= I0; )
7580
- c1 /= 2, k1 /= 2, y1 >>>= 1;
7581
- return (c1 + y1) / k1;
7576
+ var t1 = J0(z0(j0.entropy ? [w0, O0(k)] : w0 === null ? R0() : w0, 3), Z0), n1 = new H0(Z0), m1 = function() {
7577
+ for (var d1 = n1.g(g0), p1 = P0, f1 = 0; d1 < C0; )
7578
+ d1 = (d1 + f1) * E, p1 *= E, f1 = n1.g(1);
7579
+ for (; d1 >= I0; )
7580
+ d1 /= 2, p1 /= 2, f1 >>>= 1;
7581
+ return (d1 + f1) / p1;
7582
7582
  };
7583
- return x1.int32 = function() {
7584
- return r1.g(4) | 0;
7585
- }, x1.quick = function() {
7586
- return r1.g(4) / 4294967296;
7587
- }, x1.double = x1, J0(O0(r1.S), k), (j0.pass || K0 || function(u1, c1, k1, y1) {
7588
- return y1 && (y1.S && $0(y1, r1), u1.state = function() {
7589
- return $0(r1, {});
7590
- }), k1 ? (y[T0] = u1, c1) : u1;
7591
- })(x1, t1, "global" in j0 ? j0.global : this == y, j0.state);
7583
+ return m1.int32 = function() {
7584
+ return n1.g(4) | 0;
7585
+ }, m1.quick = function() {
7586
+ return n1.g(4) / 4294967296;
7587
+ }, m1.double = m1, J0(O0(n1.S), k), (j0.pass || K0 || function(v1, d1, p1, f1) {
7588
+ return f1 && (f1.S && $0(f1, n1), v1.state = function() {
7589
+ return $0(n1, {});
7590
+ }), p1 ? (y[T0] = v1, d1) : v1;
7591
+ })(m1, t1, "global" in j0 ? j0.global : this == y, j0.state);
7592
7592
  }
7593
7593
  y["seed" + T0] = M0;
7594
7594
  function H0(w0) {
7595
- var j0, K0 = w0.length, Z0 = this, t1 = 0, r1 = Z0.i = Z0.j = 0, x1 = Z0.S = [];
7595
+ var j0, K0 = w0.length, Z0 = this, t1 = 0, n1 = Z0.i = Z0.j = 0, m1 = Z0.S = [];
7596
7596
  for (K0 || (w0 = [K0++]); t1 < E; )
7597
- x1[t1] = t1++;
7597
+ m1[t1] = t1++;
7598
7598
  for (t1 = 0; t1 < E; t1++)
7599
- x1[t1] = x1[r1 = N0 & r1 + w0[t1 % K0] + (j0 = x1[t1])], x1[r1] = j0;
7600
- Z0.g = function(u1) {
7601
- for (var c1, k1 = 0, y1 = Z0.i, f1 = Z0.j, h1 = Z0.S; u1--; )
7602
- c1 = h1[y1 = N0 & y1 + 1], k1 = k1 * E + h1[N0 & (h1[y1] = h1[f1 = N0 & f1 + c1]) + (h1[f1] = c1)];
7603
- return Z0.i = y1, Z0.j = f1, k1;
7599
+ m1[t1] = m1[n1 = N0 & n1 + w0[t1 % K0] + (j0 = m1[t1])], m1[n1] = j0;
7600
+ Z0.g = function(v1) {
7601
+ for (var d1, p1 = 0, f1 = Z0.i, u1 = Z0.j, k1 = Z0.S; v1--; )
7602
+ d1 = k1[f1 = N0 & f1 + 1], p1 = p1 * E + k1[N0 & (k1[f1] = k1[u1 = N0 & u1 + d1]) + (k1[u1] = d1)];
7603
+ return Z0.i = f1, Z0.j = u1, p1;
7604
7604
  };
7605
7605
  }
7606
7606
  function $0(w0, j0) {
@@ -8467,16 +8467,16 @@ var lottie$1 = { exports: {} };
8467
8467
  }
8468
8468
  function T0($0, z0, J0) {
8469
8469
  var R0 = propertyGroupFactory(t1, J0), O0 = propertyGroupFactory(Z0, R0);
8470
- function w0(r1) {
8471
- Object.defineProperty(Z0, $0.d[r1].nm, {
8472
- get: ExpressionPropertyInterface(z0.d.dataProps[r1].p)
8470
+ function w0(n1) {
8471
+ Object.defineProperty(Z0, $0.d[n1].nm, {
8472
+ get: ExpressionPropertyInterface(z0.d.dataProps[n1].p)
8473
8473
  });
8474
8474
  }
8475
8475
  var j0, K0 = $0.d ? $0.d.length : 0, Z0 = {};
8476
8476
  for (j0 = 0; j0 < K0; j0 += 1)
8477
8477
  w0(j0), z0.d.dataProps[j0].p.setGroupProperty(O0);
8478
- function t1(r1) {
8479
- return r1 === "Color" || r1 === "color" ? t1.color : r1 === "Opacity" || r1 === "opacity" ? t1.opacity : r1 === "Stroke Width" || r1 === "stroke width" ? t1.strokeWidth : null;
8478
+ function t1(n1) {
8479
+ return n1 === "Color" || n1 === "color" ? t1.color : n1 === "Opacity" || n1 === "opacity" ? t1.opacity : n1 === "Stroke Width" || n1 === "stroke width" ? t1.strokeWidth : null;
8480
8480
  }
8481
8481
  return Object.defineProperties(t1, {
8482
8482
  color: {
@@ -8808,21 +8808,21 @@ var lottie$1 = { exports: {} };
8808
8808
  if (t1 % 2 !== 0)
8809
8809
  return this.getValueAtTime((O0 - (z0 - w0) % O0 + w0) / this.comp.globalData.frameRate, 0);
8810
8810
  } else if (M0 === "offset") {
8811
- var r1 = this.getValueAtTime(w0 / this.comp.globalData.frameRate, 0), x1 = this.getValueAtTime(R0 / this.comp.globalData.frameRate, 0), u1 = this.getValueAtTime(((z0 - w0) % O0 + w0) / this.comp.globalData.frameRate, 0), c1 = Math.floor((z0 - w0) / O0);
8811
+ var n1 = this.getValueAtTime(w0 / this.comp.globalData.frameRate, 0), m1 = this.getValueAtTime(R0 / this.comp.globalData.frameRate, 0), v1 = this.getValueAtTime(((z0 - w0) % O0 + w0) / this.comp.globalData.frameRate, 0), d1 = Math.floor((z0 - w0) / O0);
8812
8812
  if (this.pv.length) {
8813
- for (Z0 = new Array(r1.length), K0 = Z0.length, j0 = 0; j0 < K0; j0 += 1)
8814
- Z0[j0] = (x1[j0] - r1[j0]) * c1 + u1[j0];
8813
+ for (Z0 = new Array(n1.length), K0 = Z0.length, j0 = 0; j0 < K0; j0 += 1)
8814
+ Z0[j0] = (m1[j0] - n1[j0]) * d1 + v1[j0];
8815
8815
  return Z0;
8816
8816
  }
8817
- return (x1 - r1) * c1 + u1;
8817
+ return (m1 - n1) * d1 + v1;
8818
8818
  } else if (M0 === "continue") {
8819
- var k1 = this.getValueAtTime(R0 / this.comp.globalData.frameRate, 0), y1 = this.getValueAtTime((R0 - 1e-3) / this.comp.globalData.frameRate, 0);
8819
+ var p1 = this.getValueAtTime(R0 / this.comp.globalData.frameRate, 0), f1 = this.getValueAtTime((R0 - 1e-3) / this.comp.globalData.frameRate, 0);
8820
8820
  if (this.pv.length) {
8821
- for (Z0 = new Array(k1.length), K0 = Z0.length, j0 = 0; j0 < K0; j0 += 1)
8822
- Z0[j0] = k1[j0] + (k1[j0] - y1[j0]) * ((z0 - R0) / this.comp.globalData.frameRate) / 5e-4;
8821
+ for (Z0 = new Array(p1.length), K0 = Z0.length, j0 = 0; j0 < K0; j0 += 1)
8822
+ Z0[j0] = p1[j0] + (p1[j0] - f1[j0]) * ((z0 - R0) / this.comp.globalData.frameRate) / 5e-4;
8823
8823
  return Z0;
8824
8824
  }
8825
- return k1 + (k1 - y1) * ((z0 - R0) / 1e-3);
8825
+ return p1 + (p1 - f1) * ((z0 - R0) / 1e-3);
8826
8826
  }
8827
8827
  return this.getValueAtTime(((z0 - w0) % O0 + w0) / this.comp.globalData.frameRate, 0);
8828
8828
  }
@@ -8841,21 +8841,21 @@ var lottie$1 = { exports: {} };
8841
8841
  if (t1 % 2 === 0)
8842
8842
  return this.getValueAtTime(((R0 - z0) % O0 + R0) / this.comp.globalData.frameRate, 0);
8843
8843
  } else if (M0 === "offset") {
8844
- var r1 = this.getValueAtTime(R0 / this.comp.globalData.frameRate, 0), x1 = this.getValueAtTime(w0 / this.comp.globalData.frameRate, 0), u1 = this.getValueAtTime((O0 - (R0 - z0) % O0 + R0) / this.comp.globalData.frameRate, 0), c1 = Math.floor((R0 - z0) / O0) + 1;
8844
+ var n1 = this.getValueAtTime(R0 / this.comp.globalData.frameRate, 0), m1 = this.getValueAtTime(w0 / this.comp.globalData.frameRate, 0), v1 = this.getValueAtTime((O0 - (R0 - z0) % O0 + R0) / this.comp.globalData.frameRate, 0), d1 = Math.floor((R0 - z0) / O0) + 1;
8845
8845
  if (this.pv.length) {
8846
- for (Z0 = new Array(r1.length), K0 = Z0.length, j0 = 0; j0 < K0; j0 += 1)
8847
- Z0[j0] = u1[j0] - (x1[j0] - r1[j0]) * c1;
8846
+ for (Z0 = new Array(n1.length), K0 = Z0.length, j0 = 0; j0 < K0; j0 += 1)
8847
+ Z0[j0] = v1[j0] - (m1[j0] - n1[j0]) * d1;
8848
8848
  return Z0;
8849
8849
  }
8850
- return u1 - (x1 - r1) * c1;
8850
+ return v1 - (m1 - n1) * d1;
8851
8851
  } else if (M0 === "continue") {
8852
- var k1 = this.getValueAtTime(R0 / this.comp.globalData.frameRate, 0), y1 = this.getValueAtTime((R0 + 1e-3) / this.comp.globalData.frameRate, 0);
8852
+ var p1 = this.getValueAtTime(R0 / this.comp.globalData.frameRate, 0), f1 = this.getValueAtTime((R0 + 1e-3) / this.comp.globalData.frameRate, 0);
8853
8853
  if (this.pv.length) {
8854
- for (Z0 = new Array(k1.length), K0 = Z0.length, j0 = 0; j0 < K0; j0 += 1)
8855
- Z0[j0] = k1[j0] + (k1[j0] - y1[j0]) * (R0 - z0) / 1e-3;
8854
+ for (Z0 = new Array(p1.length), K0 = Z0.length, j0 = 0; j0 < K0; j0 += 1)
8855
+ Z0[j0] = p1[j0] + (p1[j0] - f1[j0]) * (R0 - z0) / 1e-3;
8856
8856
  return Z0;
8857
8857
  }
8858
- return k1 + (k1 - y1) * (R0 - z0) / 1e-3;
8858
+ return p1 + (p1 - f1) * (R0 - z0) / 1e-3;
8859
8859
  }
8860
8860
  return this.getValueAtTime((O0 - ((R0 - z0) % O0 + R0)) / this.comp.globalData.frameRate, 0);
8861
8861
  }
@@ -8906,15 +8906,15 @@ var lottie$1 = { exports: {} };
8906
8906
  H0.rotateZ(-w0 * this.rz.mult).rotateY(j0 * this.ry.mult).rotateX(K0 * this.rx.mult).rotateZ(-Z0[2] * this.or.mult).rotateY(Z0[1] * this.or.mult).rotateX(Z0[0] * this.or.mult);
8907
8907
  }
8908
8908
  if (this.data.p && this.data.p.s) {
8909
- var t1 = this.px.getValueAtTime(M0), r1 = this.py.getValueAtTime(M0);
8909
+ var t1 = this.px.getValueAtTime(M0), n1 = this.py.getValueAtTime(M0);
8910
8910
  if (this.data.p.z) {
8911
- var x1 = this.pz.getValueAtTime(M0);
8912
- H0.translate(t1 * this.px.mult, r1 * this.py.mult, -x1 * this.pz.mult);
8911
+ var m1 = this.pz.getValueAtTime(M0);
8912
+ H0.translate(t1 * this.px.mult, n1 * this.py.mult, -m1 * this.pz.mult);
8913
8913
  } else
8914
- H0.translate(t1 * this.px.mult, r1 * this.py.mult, 0);
8914
+ H0.translate(t1 * this.px.mult, n1 * this.py.mult, 0);
8915
8915
  } else {
8916
- var u1 = this.p.getValueAtTime(M0);
8917
- H0.translate(u1[0] * this.p.mult, u1[1] * this.p.mult, -u1[2] * this.p.mult);
8916
+ var v1 = this.p.getValueAtTime(M0);
8917
+ H0.translate(v1[0] * this.p.mult, v1[1] * this.p.mult, -v1[2] * this.p.mult);
8918
8918
  }
8919
8919
  return H0;
8920
8920
  }
@@ -8974,8 +8974,8 @@ var lottie$1 = { exports: {} };
8974
8974
  $0 !== void 0 && (z0 = this.getValueAtTime($0, 0)), this._segmentsLength || (this._segmentsLength = bez.getSegmentsLength(z0));
8975
8975
  for (var J0 = this._segmentsLength, R0 = J0.lengths, O0 = J0.totalLength * H0, w0 = 0, j0 = R0.length, K0 = 0, Z0; w0 < j0; ) {
8976
8976
  if (K0 + R0[w0].addedLength > O0) {
8977
- var t1 = w0, r1 = z0.c && w0 === j0 - 1 ? 0 : w0 + 1, x1 = (O0 - K0) / R0[w0].addedLength;
8978
- Z0 = bez.getPointInSegment(z0.v[t1], z0.v[r1], z0.o[t1], z0.i[r1], x1, R0[w0]);
8977
+ var t1 = w0, n1 = z0.c && w0 === j0 - 1 ? 0 : w0 + 1, m1 = (O0 - K0) / R0[w0].addedLength;
8978
+ Z0 = bez.getPointInSegment(z0.v[t1], z0.v[n1], z0.o[t1], z0.i[n1], m1, R0[w0]);
8979
8979
  break;
8980
8980
  } else
8981
8981
  K0 += R0[w0].addedLength;
@@ -9372,56 +9372,56 @@ function _toPropertyKey(k) {
9372
9372
  var _excluded$1 = ["animationData", "loop", "autoplay", "initialSegment", "onComplete", "onLoopComplete", "onEnterFrame", "onSegmentStart", "onConfigReady", "onDataReady", "onDataFailed", "onLoadedImages", "onDOMLoaded", "onDestroy", "lottieRef", "renderer", "name", "assetsPath", "rendererSettings"], useLottie = function k(y, A) {
9373
9373
  var E = y.animationData, g0 = y.loop, S0 = y.autoplay, T0 = y.initialSegment, P0 = y.onComplete, C0 = y.onLoopComplete, I0 = y.onEnterFrame, N0 = y.onSegmentStart, W0 = y.onConfigReady, M0 = y.onDataReady, H0 = y.onDataFailed, $0 = y.onLoadedImages, z0 = y.onDOMLoaded, J0 = y.onDestroy;
9374
9374
  y.lottieRef, y.renderer, y.name, y.assetsPath, y.rendererSettings;
9375
- var R0 = _objectWithoutProperties(y, _excluded$1), O0 = useState(!1), w0 = _slicedToArray(O0, 2), j0 = w0[0], K0 = w0[1], Z0 = useRef(), t1 = useRef(null), r1 = function() {
9376
- var m1;
9377
- (m1 = Z0.current) === null || m1 === void 0 || m1.play();
9378
- }, x1 = function() {
9379
- var m1;
9380
- (m1 = Z0.current) === null || m1 === void 0 || m1.stop();
9381
- }, u1 = function() {
9382
- var m1;
9383
- (m1 = Z0.current) === null || m1 === void 0 || m1.pause();
9384
- }, c1 = function(m1) {
9385
- var p1;
9386
- (p1 = Z0.current) === null || p1 === void 0 || p1.setSpeed(m1);
9387
- }, k1 = function(m1, p1) {
9388
- var d1;
9389
- (d1 = Z0.current) === null || d1 === void 0 || d1.goToAndPlay(m1, p1);
9390
- }, y1 = function(m1, p1) {
9391
- var d1;
9392
- (d1 = Z0.current) === null || d1 === void 0 || d1.goToAndStop(m1, p1);
9393
- }, f1 = function(m1) {
9394
- var p1;
9395
- (p1 = Z0.current) === null || p1 === void 0 || p1.setDirection(m1);
9396
- }, h1 = function(m1, p1) {
9397
- var d1;
9398
- (d1 = Z0.current) === null || d1 === void 0 || d1.playSegments(m1, p1);
9399
- }, Q0 = function(m1) {
9400
- var p1;
9401
- (p1 = Z0.current) === null || p1 === void 0 || p1.setSubframe(m1);
9402
- }, a1 = function(m1) {
9403
- var p1;
9404
- return (p1 = Z0.current) === null || p1 === void 0 ? void 0 : p1.getDuration(m1);
9375
+ var R0 = _objectWithoutProperties(y, _excluded$1), O0 = useState(!1), w0 = _slicedToArray(O0, 2), j0 = w0[0], K0 = w0[1], Z0 = useRef(), t1 = useRef(null), n1 = function() {
9376
+ var l1;
9377
+ (l1 = Z0.current) === null || l1 === void 0 || l1.play();
9378
+ }, m1 = function() {
9379
+ var l1;
9380
+ (l1 = Z0.current) === null || l1 === void 0 || l1.stop();
9381
+ }, v1 = function() {
9382
+ var l1;
9383
+ (l1 = Z0.current) === null || l1 === void 0 || l1.pause();
9384
+ }, d1 = function(l1) {
9385
+ var c1;
9386
+ (c1 = Z0.current) === null || c1 === void 0 || c1.setSpeed(l1);
9387
+ }, p1 = function(l1, c1) {
9388
+ var y1;
9389
+ (y1 = Z0.current) === null || y1 === void 0 || y1.goToAndPlay(l1, c1);
9390
+ }, f1 = function(l1, c1) {
9391
+ var y1;
9392
+ (y1 = Z0.current) === null || y1 === void 0 || y1.goToAndStop(l1, c1);
9393
+ }, u1 = function(l1) {
9394
+ var c1;
9395
+ (c1 = Z0.current) === null || c1 === void 0 || c1.setDirection(l1);
9396
+ }, k1 = function(l1, c1) {
9397
+ var y1;
9398
+ (y1 = Z0.current) === null || y1 === void 0 || y1.playSegments(l1, c1);
9399
+ }, Q0 = function(l1) {
9400
+ var c1;
9401
+ (c1 = Z0.current) === null || c1 === void 0 || c1.setSubframe(l1);
9402
+ }, r1 = function(l1) {
9403
+ var c1;
9404
+ return (c1 = Z0.current) === null || c1 === void 0 ? void 0 : c1.getDuration(l1);
9405
9405
  }, q0 = function() {
9406
- var m1;
9407
- (m1 = Z0.current) === null || m1 === void 0 || m1.destroy(), Z0.current = void 0;
9406
+ var l1;
9407
+ (l1 = Z0.current) === null || l1 === void 0 || l1.destroy(), Z0.current = void 0;
9408
9408
  }, U0 = function() {
9409
- var m1 = arguments.length > 0 && arguments[0] !== void 0 ? arguments[0] : {}, p1;
9409
+ var l1 = arguments.length > 0 && arguments[0] !== void 0 ? arguments[0] : {}, c1;
9410
9410
  if (t1.current) {
9411
- (p1 = Z0.current) === null || p1 === void 0 || p1.destroy();
9412
- var d1 = _objectSpread2(_objectSpread2(_objectSpread2({}, y), m1), {}, {
9411
+ (c1 = Z0.current) === null || c1 === void 0 || c1.destroy();
9412
+ var y1 = _objectSpread2(_objectSpread2(_objectSpread2({}, y), l1), {}, {
9413
9413
  container: t1.current
9414
9414
  });
9415
- return Z0.current = lottie.loadAnimation(d1), K0(!!Z0.current), function() {
9416
- var A1;
9417
- (A1 = Z0.current) === null || A1 === void 0 || A1.destroy(), Z0.current = void 0;
9415
+ return Z0.current = lottie.loadAnimation(y1), K0(!!Z0.current), function() {
9416
+ var E1;
9417
+ (E1 = Z0.current) === null || E1 === void 0 || E1.destroy(), Z0.current = void 0;
9418
9418
  };
9419
9419
  }
9420
9420
  };
9421
9421
  useEffect(function() {
9422
- var e1 = U0();
9422
+ var a1 = U0();
9423
9423
  return function() {
9424
- return e1 == null ? void 0 : e1();
9424
+ return a1 == null ? void 0 : a1();
9425
9425
  };
9426
9426
  }, [E, g0]), useEffect(function() {
9427
9427
  Z0.current && (Z0.current.autoplay = !!S0);
@@ -9434,7 +9434,7 @@ var _excluded$1 = ["animationData", "loop", "autoplay", "initialSegment", "onCom
9434
9434
  !Array.isArray(T0) || !T0.length || ((Z0.current.currentRawFrame < T0[0] || Z0.current.currentRawFrame > T0[1]) && (Z0.current.currentRawFrame = T0[0]), Z0.current.setSegment(T0[0], T0[1]));
9435
9435
  }
9436
9436
  }, [T0]), useEffect(function() {
9437
- var e1 = [{
9437
+ var a1 = [{
9438
9438
  name: "complete",
9439
9439
  handler: P0
9440
9440
  }, {
@@ -9464,47 +9464,47 @@ var _excluded$1 = ["animationData", "loop", "autoplay", "initialSegment", "onCom
9464
9464
  }, {
9465
9465
  name: "destroy",
9466
9466
  handler: J0
9467
- }], m1 = e1.filter(function(d1) {
9468
- return d1.handler != null;
9467
+ }], l1 = a1.filter(function(y1) {
9468
+ return y1.handler != null;
9469
9469
  });
9470
- if (m1.length) {
9471
- var p1 = m1.map(
9470
+ if (l1.length) {
9471
+ var c1 = l1.map(
9472
9472
  /**
9473
9473
  * Handle the process of adding an event listener
9474
9474
  * @param {Listener} listener
9475
9475
  * @return {Function} Function that deregister the listener
9476
9476
  */
9477
- function(d1) {
9478
- var A1;
9479
- return (A1 = Z0.current) === null || A1 === void 0 || A1.addEventListener(d1.name, d1.handler), function() {
9480
- var E1;
9481
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