@storylet-studio/runtime 0.5.0 → 0.6.0

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package/dist/index.cjs CHANGED
@@ -2084,6 +2084,7 @@ var Flow = class {
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  gameId: effectiveGameId(o),
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  ...o.title !== void 0 ? { title: o.title } : {},
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  ...o.purpose !== void 0 ? { purpose: o.purpose } : {},
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+ ...o.fields !== void 0 ? { fields: o.fields } : {},
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  available: this.passes(o.condition, ctx)
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  }));
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  }