@stonyx/discord 0.1.1-alpha.16 → 0.1.1-alpha.18

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Files changed (3) hide show
  1. package/README.md +13 -4
  2. package/dist/bot.js +16 -2
  3. package/package.json +1 -1
package/README.md CHANGED
@@ -180,6 +180,15 @@ All methods are on the `DiscordBot` instance (accessible via `this._bot` in comm
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  Send a text message to a channel. Optionally attach an image file.
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+ Messages are delivered reliably across connection state transitions:
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+ - If the bot is **ready**, the message is sent immediately.
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+ - If the bot is **connecting or disconnected**, the message is queued and auto-delivered when the connection resumes.
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+ - **Transient failures** (5xx, network errors) are retried up to 3 times with exponential backoff.
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+ - Queued messages expire after **5 minutes** (TTL) — stale messages are rejected rather than sent late.
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+ - The queue holds up to **1000** messages; excess messages are rejected with a "queue full" error.
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+
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+ The returned promise resolves when the message is actually delivered or rejects on permanent failure.
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+
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  ```javascript
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  await bot.sendMessage('Hello world', '123456789');
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  await bot.sendMessage('Check this out', '123456789', './screenshot.png');
@@ -289,8 +298,8 @@ Configuration is read from `stonyx/config` under `discord`:
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  | `commands` | `Object` — registered command instances keyed by name |
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  | `eventHandlers` | `Array` — registered event handler instances |
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  | `client` | Discord.js `Client` instance (after init) |
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- | `ready` | `Promise` — resolves when the bot is connected and ready |
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- | `sendMessage(content, channelId, imagePath?)` | Send a message to a channel |
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+ | `ready` | `Promise` — resolves when the bot is connected and ready; re-pends on gateway disconnects |
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+ | `sendMessage(content, channelId, imagePath?)` | Send a message to a channel (queues during disconnections, retries transient failures) |
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  | `sendFile(file, messageObject)` | Replace a message with a file attachment |
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  | `reply(interaction, content)` | Reply with auto-chunking |
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  | `updateStatus(name, type?)` | Set bot presence |
@@ -299,8 +308,8 @@ Configuration is read from `stonyx/config` under `discord`:
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  | `getGuild(guildId?)` | Fetch a guild |
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  | `clearChannelMessages(channelId)` | Delete messages in a channel; returns `{ deleted, failed, errors }` and never throws on partial failure |
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  | `giveRole(memberId, roleId)` | Add a role to a member |
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- | `close()` | Destroy the Discord client and clear singleton |
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- | `reset()` | Close + clear all commands and handlers |
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+ | `close()` | Destroy the Discord client, reject pending queue, clear singleton |
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+ | `reset()` | Close + clear all commands, handlers, and connection state |
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  ### Command
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package/dist/bot.js CHANGED
@@ -5,6 +5,7 @@ import { forEachFileImport } from '@stonyx/utils/file';
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  import { deriveIntents, derivePartials } from './intents.js';
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  import { chunkMessage } from './message.js';
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  const MAX_RETRIES = 3;
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+ const MAX_QUEUE_SIZE = 1000;
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  const QUEUE_TTL = 300_000; // 5 minutes
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  const READY_TIMEOUT = 30_000; // 30 seconds
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  const RETRYABLE_NETWORK_CODES = new Set(['ECONNRESET', 'ETIMEDOUT', 'ECONNREFUSED']);
@@ -85,6 +86,8 @@ export default class DiscordBot {
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  log.error('Discord session invalidated — rejecting all queued messages');
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  const entries = this._queue.splice(0);
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  for (const entry of entries) {
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+ if (entry.timerId !== null)
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+ clearTimeout(entry.timerId);
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  entry.reject(new Error('Discord session invalidated'));
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  }
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  });
@@ -177,6 +180,9 @@ export default class DiscordBot {
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  return this._enqueue(content, channelId, imagePath);
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  }
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  _enqueue(content, channelId, imagePath) {
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+ if (this._queue.length >= MAX_QUEUE_SIZE) {
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+ return Promise.reject(new Error('Message queue full'));
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+ }
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  return new Promise((resolve, reject) => {
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  this._queue.push({
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  content,
@@ -186,10 +192,14 @@ export default class DiscordBot {
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  reject,
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  retries: 0,
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  enqueuedAt: Date.now(),
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+ timerId: null,
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  });
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  });
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  }
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  _enqueueForRetry(content, channelId, imagePath, retries) {
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+ if (this._queue.length >= MAX_QUEUE_SIZE) {
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+ return Promise.reject(new Error('Message queue full'));
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+ }
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  return new Promise((resolve, reject) => {
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  const entry = {
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  content,
@@ -199,6 +209,7 @@ export default class DiscordBot {
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  reject,
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  retries,
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  enqueuedAt: Date.now(),
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+ timerId: null,
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  };
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  this._queue.push(entry);
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  this._scheduleRetry(entry);
@@ -206,7 +217,8 @@ export default class DiscordBot {
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  }
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  _scheduleRetry(entry) {
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  const backoff = Math.min(1000 * Math.pow(2, entry.retries) + Math.floor(Math.random() * 500), 30000);
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- setTimeout(() => {
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+ entry.timerId = setTimeout(() => {
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+ entry.timerId = null;
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  // Only process if the entry is still in the queue (wasn't rejected by close/invalidated)
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  const idx = this._queue.indexOf(entry);
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  if (idx === -1)
@@ -373,9 +385,11 @@ export default class DiscordBot {
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  await member.roles.add(role);
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  }
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  close() {
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- // Reject all pending queue entries
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+ // Cancel all pending retry timers and reject all queue entries
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  const entries = this._queue.splice(0);
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  for (const entry of entries) {
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+ if (entry.timerId !== null)
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+ clearTimeout(entry.timerId);
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  entry.reject(new Error('Discord bot closed'));
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  }
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  if (this.client) {
package/package.json CHANGED
@@ -4,7 +4,7 @@
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  "stonyx-async",
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  "stonyx-module"
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  ],
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- "version": "0.1.1-alpha.16",
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+ "version": "0.1.1-alpha.18",
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  "description": "Discord bot module for the Stonyx framework",
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  "main": "dist/main.js",
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  "types": "dist/main.d.ts",