@stonyx/cron 0.2.1-alpha.15 → 0.2.1-alpha.16
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +0 -2
- package/dist/main.d.ts +0 -24
- package/dist/main.js +15 -96
- package/dist/service.d.ts +37 -2
- package/dist/service.js +170 -20
- package/package.json +1 -1
package/README.md
CHANGED
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@@ -35,8 +35,6 @@ When a job is executed, its next trigger time is updated, and it is re-inserted
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| `register` | `key: string, callback: Function, interval: number, runOnInit?: boolean` | Register a new job with a given interval in seconds. If `runOnInit` is true, the job runs immediately upon registration. |
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| `unregister` | `key: string` | Remove a previously registered job. |
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-
> Callbacks are invoked fire-and-forget: `Cron` never waits for one to settle. Two *different* jobs that fall due on the same tick may therefore overlap, and a job that is still running when it next falls due is skipped for that tick (a warning is logged). Both synchronous throws and asynchronous rejections are caught and logged; neither can stop the scheduler.
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-
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> `MinHeap` is also exported as a public subpath (`@stonyx/cron/min-heap`) and can be imported directly for advanced usage.
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## Configuration
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package/dist/main.d.ts
CHANGED
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@@ -3,12 +3,6 @@ interface CronJob extends HeapItem {
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callback: () => void | Promise<void>;
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interval: string;
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key: string;
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/**
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* Timestamp (ms) at which the current invocation started; `undefined` when the
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* job is idle. Mirrors `job.state.runningAtMs` in the service tier
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* (`src/job.ts` `markRunning`/`applyResult`/`isDue`).
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*/
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runningAtMs?: number;
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}
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export default class Cron {
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static instance: Cron | null;
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@@ -19,26 +13,8 @@ export default class Cron {
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init(): Promise<void>;
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scheduleNextRun(): void;
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runDueJobs(): Promise<void>;
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/**
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* The one safe way this class invokes a consumer callback.
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*
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* Never blocks the caller, catches synchronous throws and asynchronous
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* rejections alike, and skips the invocation entirely when the job's previous
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* invocation has not settled yet (fire-and-forget would otherwise let a slow
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* job stack invocations on itself).
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*/
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safeInvoke(job: CronJob, runOnInit?: boolean): void;
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/** Release a job's in-flight guard. Only ever called for the job it belongs to. */
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release(job: CronJob): void;
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register(key: string, callback: () => void | Promise<void>, interval: string, runOnInit?: boolean): void;
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unregister(key: string): void;
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/**
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* Parse a job interval (whole seconds, as a string) into a positive integer.
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*
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* Returns `null` when the value cannot be parsed at all, so callers can choose
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* between failing fast (`register`) and falling back (`setNextTrigger`).
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*/
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parseInterval(interval: string): number | null;
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setNextTrigger(job: CronJob): void;
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log(text: string, key?: string | null): void;
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}
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package/dist/main.js
CHANGED
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@@ -17,15 +17,6 @@ import config from 'stonyx/config';
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import log from 'stonyx/log';
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import { getTimestamp } from '@stonyx/utils/date';
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import MinHeap from './min-heap.js';
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/**
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* Floor for a job interval, in whole seconds.
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*
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* `runDueJobs` no longer awaits the callback, so `next.nextTrigger > now` is the
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* drain loop's only exit condition *and* the loop has no suspension point left.
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* An interval that fails to advance `nextTrigger` therefore spins the loop
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* forever and blocks the event loop, rather than merely scheduling too often.
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*/
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const MIN_INTERVAL_SECONDS = 1;
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export default class Cron {
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static instance;
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jobs = {};
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@@ -64,80 +55,18 @@ export default class Cron {
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const job = heap.pop();
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if (config.debug)
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this.log('job has been triggered', job.key);
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-
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-
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-
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-
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try {
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await job.callback();
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}
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catch (err) {
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log.error(`Cron job "${job.key}" failed:`, err);
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}
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this.setNextTrigger(job);
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heap.push(job);
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this.safeInvoke(job);
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}
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this.scheduleNextRun();
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}
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/**
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* The one safe way this class invokes a consumer callback.
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*
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* Never blocks the caller, catches synchronous throws and asynchronous
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* rejections alike, and skips the invocation entirely when the job's previous
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* invocation has not settled yet (fire-and-forget would otherwise let a slow
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* job stack invocations on itself).
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*/
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safeInvoke(job, runOnInit = false) {
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const { key } = job;
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const context = runOnInit ? 'failed on init:' : 'failed:';
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// The in-flight guard lives on the job object, not in a module-level set
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// keyed by string. That is what gives each invocation an identity: the only
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// thing that ever clears the flag is the settle handler of the invocation
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// that set it, and that handler closes over this exact job object. A stale
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// handler therefore cannot release a *later* invocation's guard. It also
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// matches the in-repo idiom one tier up (`job.state.runningAtMs`).
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//
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// `unregister` needs no explicit clear as a result: the flag is dropped with
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// the job object, so a re-registered key gets a fresh object and runs
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// immediately, while the abandoned invocation can only ever release itself.
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if (job.runningAtMs !== undefined) {
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log.warn(`Cron job "${key}" is still running; skipping this tick`);
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return;
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}
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job.runningAtMs = Date.now();
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try {
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const result = job.callback();
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if (result && typeof result.then === 'function') {
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Promise.resolve(result)
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.catch(err => log.error(`Cron job "${key}" ${context}`, err))
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.finally(() => this.release(job));
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return;
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}
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this.release(job);
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}
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catch (err) {
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this.release(job);
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log.error(`Cron job "${key}" ${context}`, err);
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}
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}
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/** Release a job's in-flight guard. Only ever called for the job it belongs to. */
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release(job) {
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job.runningAtMs = undefined;
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}
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register(key, callback, interval, runOnInit = false) {
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const seconds = this.parseInterval(interval);
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// Fail fast rather than clamp. An unparseable interval is a programming
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// error with exactly one likely cause — a cron expression handed to the
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// legacy class, which takes whole seconds — and clamping it would silently
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// run a job intended for every 5 minutes once per second, hammering whatever
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// the callback talks to. Throwing surfaces it at the call site, at boot,
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// before anything is scheduled. A degenerate-but-parseable interval (`'0'`,
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// `'-5'`) is a different case: it is interpretable as "as often as possible"
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// and is clamped to the floor with one warning.
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if (seconds === null) {
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throw new TypeError(`Cron job ${JSON.stringify(key)} has an invalid interval ${JSON.stringify(interval)}: `
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+ 'expected whole seconds (e.g. \'30\'). The legacy Cron class does not accept cron '
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+ 'expressions — use CronService for those.');
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}
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if (parseInt(interval, 10) < MIN_INTERVAL_SECONDS) {
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log.warn(`Cron job ${JSON.stringify(key)} interval ${JSON.stringify(interval)} is below the `
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+ `${MIN_INTERVAL_SECONDS}s floor; clamping to ${MIN_INTERVAL_SECONDS}s`);
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}
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const job = { callback, interval, key, nextTrigger: 0 };
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this.jobs[key] = job;
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this.setNextTrigger(job);
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@@ -145,8 +74,14 @@ export default class Cron {
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if (config.debug) {
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this.log(`job has been registered with interval: ${interval}`, key);
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}
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if (runOnInit)
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-
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if (runOnInit) {
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try {
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callback();
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}
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catch (err) {
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log.error(`Cron job "${key}" failed on init:`, err);
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}
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}
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this.scheduleNextRun();
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}
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unregister(key) {
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@@ -160,24 +95,8 @@ export default class Cron {
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this.log('job has been unregistered', key);
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this.scheduleNextRun();
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}
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/**
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* Parse a job interval (whole seconds, as a string) into a positive integer.
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*
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* Returns `null` when the value cannot be parsed at all, so callers can choose
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* between failing fast (`register`) and falling back (`setNextTrigger`).
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*/
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parseInterval(interval) {
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-
const seconds = parseInt(interval, 10);
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if (!Number.isFinite(seconds))
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return null;
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-
return Math.max(MIN_INTERVAL_SECONDS, seconds);
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}
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setNextTrigger(job) {
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-
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// backstop for a job object mutated after registration (`cron.jobs` is
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// public, mutable state) and is what actually guarantees the drain loop
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// terminates. Never let `nextTrigger` land on `NaN` or on `now`.
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-
job.nextTrigger = getTimestamp() + (this.parseInterval(job.interval) ?? MIN_INTERVAL_SECONDS);
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99
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+
job.nextTrigger = getTimestamp() + parseInt(job.interval, 10);
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}
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log(text, key = null) {
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if (!config.cron?.log)
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package/dist/service.d.ts
CHANGED
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@@ -15,7 +15,8 @@ interface ExecuteResult {
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15
15
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summary?: string;
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durationMs?: number;
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deleted?: boolean;
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18
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-
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+
/** Only set when `status` is `'skipped'`. */
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+
reason?: 'not due' | 'already running' | 'removed';
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}
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21
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interface ServiceStatus {
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started: boolean;
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@@ -78,7 +79,41 @@ export default class CronService {
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78
79
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armTimer(): void;
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onTimer(): Promise<void>;
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81
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findDueJobs(nowMs: number): Job[];
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81
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-
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82
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+
/**
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83
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+
* Execute a job in three phases:
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84
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+
*
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85
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+
* 1. claim (locked) - take ownership of the job, detach it from the heap
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86
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+
* 2. invoke (UNLOCKED) - await the consumer callback
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87
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+
* 3. settle (locked) - apply the result, log it, re-insert into the heap
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88
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+
*
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89
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+
* The critical section deliberately excludes phase 2. `onJobDue` is
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90
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+
* arbitrary, unbounded consumer code; awaiting it under the module-global
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91
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+
* lock is what wedged every subsequent `locked()` call (add/update/remove)
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92
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+
* when a callback never settled.
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93
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+
*
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94
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+
* `alreadyClaimed` is passed by `onTimer`, which performs the batch claim
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95
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+
* (findDueJobs + markRunning) for all due jobs under a single lock.
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96
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+
*/
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97
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+
executeJob(job: Job, alreadyClaimed?: boolean): Promise<ExecuteResult>;
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98
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+
/**
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99
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+
* Phase 1 - claim. Must be called while holding the lock.
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100
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+
*
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101
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+
* Returns `null` on a successful claim, or the reason the claim was refused.
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102
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+
* "already running" is what makes a second `run()` report a skip instead of
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103
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+
* launching a concurrent invocation. "removed" covers the job being deleted
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104
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+
* between `run()`'s unlocked lookup and this lock turn - claiming then would
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105
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+
* `markRunning` an orphan and, worse, `removeFromHeap` an id that may now
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106
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+
* belong to a replacement.
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107
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+
*
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108
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+
* Detaching from the heap here (rather than relying on phase 3 to push a
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109
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* fresh entry) is what keeps manual runs from permanently duplicating heap
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110
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+
* entries.
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111
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+
*/
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112
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+
claimJob(job: Job): 'already running' | 'removed' | null;
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113
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+
/**
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114
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+
* Phase 3 - settle. Must be called while holding the lock.
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115
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+
*/
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116
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+
settleJob(job: Job, status: string, error: string | undefined, summary: string | undefined, startMs: number, durationMs: number): ExecuteResult;
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82
117
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removeFromHeap(id: string): void;
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83
118
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log(message: string): void;
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84
119
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}
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package/dist/service.js
CHANGED
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@@ -12,6 +12,24 @@ import { locked } from './locked.js';
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12
12
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import { normalizeJobInput, recoverFlatParams } from './normalize.js';
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13
13
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import RunLog from './run-log.js';
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14
14
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const MAX_TIMER_DELAY_MS = 60_000;
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15
|
+
/**
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16
|
+
* Describe a thrown value without ever throwing.
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17
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+
*
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18
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+
* `String(err)` is not total: a null-prototype object, or any object whose
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19
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+
* `toString`/`Symbol.toPrimitive` throws, raises "Cannot convert object to
|
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20
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+
* primitive value". Consumer callbacks throw arbitrary values, so the error
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21
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+
* handler itself must not be a second failure source.
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22
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+
*/
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23
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+
function describeError(err) {
|
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24
|
+
if (err instanceof Error)
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25
|
+
return err.message;
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|
26
|
+
try {
|
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27
|
+
return String(err);
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|
28
|
+
}
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|
29
|
+
catch {
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30
|
+
return 'unknown error';
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|
31
|
+
}
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|
32
|
+
}
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15
33
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export default class CronService {
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16
34
|
jobs;
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17
35
|
heap;
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|
@@ -144,6 +162,10 @@ export default class CronService {
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|
144
162
|
if (mode === 'due' && !isDue(job, Date.now())) {
|
|
145
163
|
return { status: 'skipped', reason: 'not due' };
|
|
146
164
|
}
|
|
165
|
+
// Deliberately NOT wrapped in locked(): executeJob takes the lock itself
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166
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+
// for its claim and settle phases only. Wrapping here would re-create the
|
|
167
|
+
// wedge through a second door, since the callback would again be awaited
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|
168
|
+
// while a lock is held.
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|
147
169
|
return this.executeJob(job);
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|
148
170
|
}
|
|
149
171
|
/**
|
|
@@ -172,16 +194,42 @@ export default class CronService {
|
|
|
172
194
|
}
|
|
173
195
|
this.running = true;
|
|
174
196
|
try {
|
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175
|
-
|
|
197
|
+
// Phase 1 - claim (locked). Collecting due jobs pops them off the heap
|
|
198
|
+
// and marking them running makes them un-collectable by anyone else, so
|
|
199
|
+
// both must happen under the same lock.
|
|
200
|
+
const dueJobs = await locked(() => {
|
|
176
201
|
const nowMs = Date.now();
|
|
177
|
-
const
|
|
178
|
-
for (const job of
|
|
202
|
+
const due = this.findDueJobs(nowMs);
|
|
203
|
+
for (const job of due) {
|
|
179
204
|
markRunning(job);
|
|
180
205
|
}
|
|
181
|
-
|
|
182
|
-
await this.executeJob(job);
|
|
183
|
-
}
|
|
206
|
+
return due;
|
|
184
207
|
});
|
|
208
|
+
// Phases 2 and 3 run outside the claim lock. The consumer callback is
|
|
209
|
+
// awaited here holding no lock at all, so a callback that never settles
|
|
210
|
+
// cannot poison the lock chain.
|
|
211
|
+
for (const job of dueJobs) {
|
|
212
|
+
try {
|
|
213
|
+
await this.executeJob(job, true);
|
|
214
|
+
}
|
|
215
|
+
catch (err) {
|
|
216
|
+
// One job's unexpected throw must not abort the batch. Every job in
|
|
217
|
+
// `dueJobs` is already claimed - marked running and detached from the
|
|
218
|
+
// heap - and only its own settle releases it, so aborting here would
|
|
219
|
+
// strand every sibling permanently un-due.
|
|
220
|
+
//
|
|
221
|
+
// This is the outermost handler on the timer path, so it is the one
|
|
222
|
+
// that must not be able to throw. `log()` is public, overridable and
|
|
223
|
+
// can reach a file transport, so its own failure is swallowed here
|
|
224
|
+
// rather than being allowed to take the batch down.
|
|
225
|
+
try {
|
|
226
|
+
this.log(`Job "${job.name}" (${job.id}) execution failed unexpectedly: ${describeError(err)}`);
|
|
227
|
+
}
|
|
228
|
+
catch {
|
|
229
|
+
// Nothing left to report to.
|
|
230
|
+
}
|
|
231
|
+
}
|
|
232
|
+
}
|
|
185
233
|
}
|
|
186
234
|
finally {
|
|
187
235
|
this.running = false;
|
|
@@ -202,29 +250,109 @@ export default class CronService {
|
|
|
202
250
|
}
|
|
203
251
|
return due;
|
|
204
252
|
}
|
|
205
|
-
|
|
253
|
+
/**
|
|
254
|
+
* Execute a job in three phases:
|
|
255
|
+
*
|
|
256
|
+
* 1. claim (locked) - take ownership of the job, detach it from the heap
|
|
257
|
+
* 2. invoke (UNLOCKED) - await the consumer callback
|
|
258
|
+
* 3. settle (locked) - apply the result, log it, re-insert into the heap
|
|
259
|
+
*
|
|
260
|
+
* The critical section deliberately excludes phase 2. `onJobDue` is
|
|
261
|
+
* arbitrary, unbounded consumer code; awaiting it under the module-global
|
|
262
|
+
* lock is what wedged every subsequent `locked()` call (add/update/remove)
|
|
263
|
+
* when a callback never settled.
|
|
264
|
+
*
|
|
265
|
+
* `alreadyClaimed` is passed by `onTimer`, which performs the batch claim
|
|
266
|
+
* (findDueJobs + markRunning) for all due jobs under a single lock.
|
|
267
|
+
*/
|
|
268
|
+
async executeJob(job, alreadyClaimed = false) {
|
|
269
|
+
// -- Phase 1: claim (locked) --
|
|
270
|
+
if (!alreadyClaimed) {
|
|
271
|
+
const refusal = await locked(() => this.claimJob(job));
|
|
272
|
+
if (refusal)
|
|
273
|
+
return { status: 'skipped', reason: refusal };
|
|
274
|
+
}
|
|
275
|
+
// Membership re-check. The claim and the invoke are no longer in the same
|
|
276
|
+
// critical section, and sibling callbacks run unlocked, so a `remove()` can
|
|
277
|
+
// land in between AND RESOLVE - it used to deadlock. A resolved `remove()`
|
|
278
|
+
// must keep meaning "this callback will not fire": settleJob's identity
|
|
279
|
+
// guard only cleans up afterwards, by which point the side effect has
|
|
280
|
+
// already happened. Identity, not id, so a removed-then-replaced key is
|
|
281
|
+
// caught too. Deliberately synchronous with the `onJobDue` call below -
|
|
282
|
+
// nothing can interleave between this check and the invocation.
|
|
283
|
+
if (this.jobs.get(job.id) !== job)
|
|
284
|
+
return { status: 'skipped', reason: 'removed' };
|
|
206
285
|
const startMs = Date.now();
|
|
207
286
|
let status = 'ok';
|
|
208
287
|
let error;
|
|
209
288
|
let summary;
|
|
289
|
+
let settled;
|
|
290
|
+
// The claim above marked the job running and detached it from the heap.
|
|
291
|
+
// Phase 3 is the ONLY thing that undoes either, so it must survive every
|
|
292
|
+
// non-local exit from phase 2 - including a throw from the catch handler
|
|
293
|
+
// itself. A claim with no matching settle is not a degraded state, it is a
|
|
294
|
+
// permanently dead job: `runningAtMs` set, no heap entry, `isDue` false
|
|
295
|
+
// forever and `run()` refused forever.
|
|
210
296
|
try {
|
|
211
|
-
|
|
212
|
-
|
|
213
|
-
if (
|
|
214
|
-
|
|
215
|
-
|
|
216
|
-
|
|
297
|
+
// -- Phase 2: invoke (NOT locked) --
|
|
298
|
+
try {
|
|
299
|
+
if (this.onJobDue) {
|
|
300
|
+
const result = await this.onJobDue(job);
|
|
301
|
+
if (result) {
|
|
302
|
+
status = result.status || 'ok';
|
|
303
|
+
error = result.error;
|
|
304
|
+
summary = result.summary;
|
|
305
|
+
}
|
|
217
306
|
}
|
|
218
307
|
}
|
|
308
|
+
catch (err) {
|
|
309
|
+
status = 'error';
|
|
310
|
+
error = describeError(err);
|
|
311
|
+
this.log(`Job "${job.name}" (${job.id}) failed: ${error}`);
|
|
312
|
+
}
|
|
219
313
|
}
|
|
220
|
-
|
|
221
|
-
|
|
222
|
-
|
|
223
|
-
this.log(`Job "${job.name}" (${job.id}) failed: ${error}`);
|
|
314
|
+
finally {
|
|
315
|
+
// -- Phase 3: settle (locked) --
|
|
316
|
+
settled = await locked(() => this.settleJob(job, status, error, summary, startMs, Date.now() - startMs));
|
|
224
317
|
}
|
|
225
|
-
|
|
318
|
+
return settled;
|
|
319
|
+
}
|
|
320
|
+
/**
|
|
321
|
+
* Phase 1 - claim. Must be called while holding the lock.
|
|
322
|
+
*
|
|
323
|
+
* Returns `null` on a successful claim, or the reason the claim was refused.
|
|
324
|
+
* "already running" is what makes a second `run()` report a skip instead of
|
|
325
|
+
* launching a concurrent invocation. "removed" covers the job being deleted
|
|
326
|
+
* between `run()`'s unlocked lookup and this lock turn - claiming then would
|
|
327
|
+
* `markRunning` an orphan and, worse, `removeFromHeap` an id that may now
|
|
328
|
+
* belong to a replacement.
|
|
329
|
+
*
|
|
330
|
+
* Detaching from the heap here (rather than relying on phase 3 to push a
|
|
331
|
+
* fresh entry) is what keeps manual runs from permanently duplicating heap
|
|
332
|
+
* entries.
|
|
333
|
+
*/
|
|
334
|
+
claimJob(job) {
|
|
335
|
+
if (this.jobs.get(job.id) !== job)
|
|
336
|
+
return 'removed';
|
|
337
|
+
if (job.state.runningAtMs)
|
|
338
|
+
return 'already running';
|
|
339
|
+
markRunning(job);
|
|
340
|
+
this.removeFromHeap(job.id);
|
|
341
|
+
return null;
|
|
342
|
+
}
|
|
343
|
+
/**
|
|
344
|
+
* Phase 3 - settle. Must be called while holding the lock.
|
|
345
|
+
*/
|
|
346
|
+
settleJob(job, status, error, summary, startMs, durationMs) {
|
|
226
347
|
const validStatus = (status === 'ok' || status === 'error' || status === 'skipped') ? status : 'error';
|
|
227
348
|
applyResult(job, validStatus, error, durationMs);
|
|
349
|
+
// The callback ran unlocked, so it may have removed this job while it was
|
|
350
|
+
// in flight. Do not resurrect a removed job's heap entry or run log.
|
|
351
|
+
if (this.jobs.get(job.id) !== job) {
|
|
352
|
+
this.removeFromHeap(job.id);
|
|
353
|
+
this.armTimer();
|
|
354
|
+
return { status, error, summary, durationMs };
|
|
355
|
+
}
|
|
228
356
|
// Log the run
|
|
229
357
|
this.runLog.record({
|
|
230
358
|
jobId: job.id,
|
|
@@ -238,13 +366,22 @@ export default class CronService {
|
|
|
238
366
|
// Handle one-shot auto-delete
|
|
239
367
|
if (job.deleteAfterRun && status === 'ok' && !job.enabled) {
|
|
240
368
|
this.jobs.delete(job.id);
|
|
369
|
+
this.removeFromHeap(job.id);
|
|
241
370
|
this.runLog.removeJob(job.id);
|
|
371
|
+
this.armTimer();
|
|
242
372
|
return { status, summary, deleted: true };
|
|
243
373
|
}
|
|
244
|
-
// Re-insert into heap if still active
|
|
374
|
+
// Re-insert into heap if still active. The callback ran unlocked, so it
|
|
375
|
+
// may itself have added a heap entry for this job (via add/update); drop
|
|
376
|
+
// any such entry first to preserve one-entry-per-key.
|
|
377
|
+
this.removeFromHeap(job.id);
|
|
245
378
|
if (job.enabled && job.state.nextRunAtMs) {
|
|
246
379
|
this.heap.push({ key: job.id, nextTrigger: job.state.nextRunAtMs });
|
|
247
380
|
}
|
|
381
|
+
// The claim phase detached this job from the heap, so a timer that fired
|
|
382
|
+
// during the unlocked invoke would have seen it missing. Re-arm here so a
|
|
383
|
+
// manual run() can never leave the scheduler without a pending wake.
|
|
384
|
+
this.armTimer();
|
|
248
385
|
return { status, error, summary, durationMs };
|
|
249
386
|
}
|
|
250
387
|
// -- Helpers ---------------------------------------------------------
|
|
@@ -266,6 +403,19 @@ export default class CronService {
|
|
|
266
403
|
log(message) {
|
|
267
404
|
if (!config.cron?.log)
|
|
268
405
|
return;
|
|
269
|
-
log.cron
|
|
406
|
+
// `log.cron` is created by `log.defineType`, which runs in `Cron.init()`
|
|
407
|
+
// (src/main.ts) - a DIFFERENT class. A consumer wiring CronService directly
|
|
408
|
+
// never runs it, while `config/environment.js` defaults `cron.log` to true,
|
|
409
|
+
// so an unguarded call throws `log.cron is not a function`. That throw
|
|
410
|
+
// escapes executeJob's catch, and the error-reporting path must never be
|
|
411
|
+
// the thing that kills the scheduler. `src/types/stonyx.d.ts:19` declares
|
|
412
|
+
// `cron()` unconditionally, so the type system will not catch this.
|
|
413
|
+
const { logColor = '#888', logMethod = 'cron' } = config.cron ?? {};
|
|
414
|
+
if (typeof log[logMethod] !== 'function')
|
|
415
|
+
log.defineType(logMethod, logColor);
|
|
416
|
+
const method = log[logMethod];
|
|
417
|
+
if (typeof method !== 'function')
|
|
418
|
+
return;
|
|
419
|
+
method.call(log, `Cron — ${message}`);
|
|
270
420
|
}
|
|
271
421
|
}
|