@stonedogcode/style 0.12.0 → 0.15.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/package.json +1 -1
- package/src/components/StyledConfetti.tsx +274 -0
- package/src/components/StyledFieldErrors.tsx +94 -0
- package/src/components/StyledForm.tsx +75 -0
- package/src/components/StyledLink.tsx +254 -0
- package/src/components/StyledPage.tsx +274 -0
- package/src/components/StyledTag.tsx +155 -0
- package/src/config/link-component.tsx +69 -0
- package/src/config/style-config.tsx +39 -1
- package/src/index.ts +42 -0
- package/src/preset/index.ts +31 -1
- package/src/preset/recipes/input-bool.ts +111 -10
- package/src/preset/recipes/tag.ts +96 -0
package/README.md
CHANGED
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@@ -12,7 +12,7 @@ the whole component set re-skins at runtime. No component here knows a colour.
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## Status
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Early. The preset is complete (
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Early. The preset is complete (23 recipes, 43 colour tokens); the component set
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is being extracted incrementally and currently covers the layout and typography
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primitives. See [CLAUDE.md](./CLAUDE.md) for the architecture and the
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contribution rules.
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package/package.json
CHANGED
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@@ -0,0 +1,274 @@
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"use client";
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import React from "react";
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import { css, cx } from "styled-system/css";
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/** What a celebration is asked for. */
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export interface CelebrateOptions {
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/** How many pieces to throw. */
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particleCount: number;
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/** Render these characters instead of coloured pieces. */
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emojis?: ReadonlyArray<string> | undefined;
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}
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/**
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* A host's own celebration.
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*
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* This is the seam that replaced a `js-confetti` import (NEH-430). A host that
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* wants that library — or canvas-confetti, or a Lottie animation — passes a
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* function; everyone else gets the CSS burst below.
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*
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* It may return a promise, in which case `onComplete` fires when it settles.
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* A rejection is deliberately NOT propagated: a celebration that fails is not
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* an error the user needs, and the surrounding flow (a save, a signup) has
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* already succeeded by the time anything fires confetti.
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*/
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export type CelebrateFn = (
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options: CelebrateOptions,
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) => void | Promise<unknown>;
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/** How long the default burst runs, in ms. Also the `onComplete` delay. */
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const BURST_MS = 1200;
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/**
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* Tokens the default burst cycles through.
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*
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* Theme tokens rather than literal colours, so a celebration is on-brand and
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* follows dark mode — and so this component does not become the one place in
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* the package that knows a hex value.
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*/
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const PARTICLE_TOKENS = [
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"boxBgAccent",
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"boxBgPrimary",
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"boxBgSecondary",
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"textAccent",
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] as const;
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/**
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* One pre-built class per particle colour.
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*
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* These are written out as four literal `css()` calls rather than generated in
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* the render loop, and that is a requirement rather than a style preference:
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* **Panda extracts styles by parsing source statically**, so
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* `css({ backgroundColor: token })` — with `token` a variable — resolves to
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* nothing and emits no rule, while the class name still lands in the DOM. The
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* particles would be invisible, with no build error and nothing in the console.
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* It is the same trap the CLAUDE.md note about `width={metrics.mark}` records.
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*/
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const PARTICLE_CLASS: Record<(typeof PARTICLE_TOKENS)[number], string> = {
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boxBgAccent: css({ backgroundColor: "boxBgAccent" }),
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boxBgPrimary: css({ backgroundColor: "boxBgPrimary" }),
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boxBgSecondary: css({ backgroundColor: "boxBgSecondary" }),
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textAccent: css({ backgroundColor: "textAccent" }),
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};
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interface Particle {
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id: number;
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dx: string;
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dy: string;
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rot: string;
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delay: string;
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token: (typeof PARTICLE_TOKENS)[number];
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emoji: string | undefined;
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}
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function buildParticles(
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count: number,
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emojis: ReadonlyArray<string> | undefined,
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): Particle[] {
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const particles: Particle[] = [];
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for (let i = 0; i < count; i += 1) {
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// Upward-biased spread: real confetti is thrown up and falls, so a
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// symmetric circle reads as an explosion rather than a celebration.
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const angle = Math.PI + Math.random() * Math.PI;
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const distance = 80 + Math.random() * 160;
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particles.push({
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id: i,
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dx: `${Math.cos(angle) * distance}px`,
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dy: `${Math.sin(angle) * distance}px`,
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rot: `${Math.random() * 720 - 360}deg`,
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delay: `${Math.random() * 150}ms`,
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token: PARTICLE_TOKENS[i % PARTICLE_TOKENS.length]!,
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emoji: emojis && emojis.length > 0 ? emojis[i % emojis.length] : undefined,
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});
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}
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return particles;
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}
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/** Whether the user has asked for less motion. */
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function prefersReducedMotion(): boolean {
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if (typeof window === "undefined" || !window.matchMedia) return false;
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return window.matchMedia("(prefers-reduced-motion: reduce)").matches;
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}
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export interface StyledConfettiProps {
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/** Rising edge fires the celebration. Falling edge re-arms it. */
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trigger?: boolean;
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particleCount?: number;
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emojis?: ReadonlyArray<string> | undefined;
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/** Swap in a host implementation — see `CelebrateFn`. */
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celebrate?: CelebrateFn | undefined;
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/** Fires when the celebration has finished, however it was rendered. */
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onComplete?: (() => void) | undefined;
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}
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/**
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* A celebration, fired by a rising edge on `trigger`.
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*
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* ```tsx
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* <StyledConfetti trigger={saved} onComplete={() => setSaved(false)} />
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* ```
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*
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* ## The default is a real burst, not a no-op
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*
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* The component this replaces imported `js-confetti` — a dependency on every
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* consumer for a decoration three call sites use. The seam is `celebrate`; the
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* default is a CSS-only burst of themed particles, which needs no canvas, no
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* library, and no host wiring.
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*
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* A no-op default was the other option the issue offered and would have been
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* the weaker one: "nothing happens" is indistinguishable from "the seam is
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* broken", and it is the reading someone reaches for first.
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*
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* ## It honours `prefers-reduced-motion`, and by skipping rather than shortening
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*
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* Confetti is purely decorative — it carries no information — which is exactly
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* the category a reduced-motion preference is about. So when the preference is
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* set the burst does not play at all, and **`onComplete` still fires**. That
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* second half matters more than it looks: hosts commonly use `onComplete` to
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* reset the trigger, so swallowing it would leave the flag stuck true and the
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* celebration permanently armed.
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*
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* The check is deliberately made at fire time rather than subscribed to. A
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* user changing the preference mid-burst is not worth a listener, and reading
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* it during render would make the component's output differ between server and
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* first client paint.
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*/
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export const StyledConfetti: React.FC<StyledConfettiProps> = ({
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trigger = false,
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particleCount = 60,
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emojis,
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celebrate,
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onComplete,
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}) => {
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const [particles, setParticles] = React.useState<Particle[] | null>(null);
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const hasFired = React.useRef(false);
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// The callback is held in a ref so it is not a dependency of the effect
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// below. A host writing `onComplete={() => setSaved(false)}` inline passes a
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// new function every render, which as a dependency would re-run the effect
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// and re-fire the burst on every parent render.
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const onCompleteRef = React.useRef(onComplete);
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React.useEffect(() => {
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onCompleteRef.current = onComplete;
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}, [onComplete]);
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React.useEffect(() => {
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if (!trigger) {
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// Falling edge re-arms, so the same component can celebrate twice.
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hasFired.current = false;
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return;
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}
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if (hasFired.current) return;
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hasFired.current = true;
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if (celebrate !== undefined) {
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const result = celebrate({ particleCount, emojis });
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if (result && typeof (result as Promise<unknown>).then === "function") {
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// The SAME handler on both arms, rather than `.finally()`.
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//
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// Two things have to be true at once. A host implementation that
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// rejects must still release the trigger — `onComplete` is what a host
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// resets its flag in, so skipping it leaves the celebration armed for
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// ever and nothing can fire again. And the rejection must be
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// *consumed*: `.finally()` returns a promise that rejects onward, so it
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// would satisfy the first requirement while emitting an unhandled
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// rejection into the host's console for a decoration that failed. A
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// two-armed `.then` does both.
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void (result as Promise<unknown>).then(
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() => onCompleteRef.current?.(),
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() => onCompleteRef.current?.(),
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);
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} else {
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onCompleteRef.current?.();
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}
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return;
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}
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if (prefersReducedMotion()) {
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onCompleteRef.current?.();
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return;
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}
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setParticles(buildParticles(particleCount, emojis));
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const timer = setTimeout(() => {
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setParticles(null);
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onCompleteRef.current?.();
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}, BURST_MS);
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return () => clearTimeout(timer);
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}, [trigger, particleCount, emojis, celebrate]);
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if (particles === null) return null;
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return (
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<div
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data-testid="styled-confetti"
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// Decoration, and nothing else. `aria-hidden` because there is nothing
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// here to announce, and `pointer-events: none` because a celebration
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// that swallows the click on the button underneath it is a real bug.
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aria-hidden="true"
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className={css({
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position: "fixed",
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inset: "0",
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pointerEvents: "none",
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overflow: "hidden",
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display: "grid",
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placeItems: "center",
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zIndex: "50",
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})}
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>
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{particles.map((p) => (
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<span
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key={p.id}
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data-testid="styled-confetti-particle"
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className={cx(
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css({
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gridArea: "1 / 1",
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width: "8px",
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height: "8px",
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borderRadius: "sm",
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animation: "stonedogConfettiBurst 1.2s ease-out forwards",
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}),
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// Omitted for an emoji particle: the glyph is the decoration, and a
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// coloured square behind it is not.
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p.emoji === undefined ? PARTICLE_CLASS[p.token] : undefined,
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)}
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style={
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{
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// Per-particle values feeding the shared keyframe. See the
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// keyframe's own comment for why these are custom properties and
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// why they are not the theme namespace.
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"--sd-confetti-dx": p.dx,
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"--sd-confetti-dy": p.dy,
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"--sd-confetti-rot": p.rot,
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animationDelay: p.delay,
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// An emoji particle is a glyph, so it must not also be a coloured
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// square behind that glyph.
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...(p.emoji !== undefined
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? { fontSize: "1.5rem", width: "auto", height: "auto" }
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: {}),
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} as React.CSSProperties
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}
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{...(p.emoji === undefined
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? { "data-particle-token": p.token }
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: {})}
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>
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{p.emoji}
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</span>
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))}
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</div>
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);
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};
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export default StyledConfetti;
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@@ -0,0 +1,94 @@
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"use client";
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import React from "react";
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import { css } from "styled-system/css";
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import StyledAlert from "./StyledAlert";
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/**
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* One validation failure.
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*
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* `path` is the field it belongs to, as segments — `["address", "postcode"]`.
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* An array rather than a dotted string because that is the shape every
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* validator already produces, and joining is lossy in the one case that
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* matters: a key containing a dot becomes indistinguishable from nesting.
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*/
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export interface FieldError {
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path: ReadonlyArray<string | number>;
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message: string;
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}
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export interface StyledFieldErrorsProps {
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errors: ReadonlyArray<FieldError>;
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/** Heading above the list. */
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title?: React.ReactNode;
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className?: string;
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}
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/**
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+
* A summary of validation failures.
|
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29
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+
*
|
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30
|
+
* ```tsx
|
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31
|
+
* <StyledFieldErrors errors={result.error.issues} />
|
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32
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+
* ```
|
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33
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+
*
|
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34
|
+
* ## Renamed from `StyledZodErrorDisplay`, and that is the whole point
|
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35
|
+
*
|
|
36
|
+
* The component it replaces took `z.ZodIssue[]`, which put **zod in the
|
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37
|
+
* dependency list of a design system** — imposed on every consumer, including
|
|
38
|
+
* ones that validate with something else or not at all (NEH-430).
|
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39
|
+
*
|
|
40
|
+
* Nothing about rendering a list of field errors is zod-specific. `FieldError`
|
|
41
|
+
* is structurally what `ZodIssue` already is for these purposes, so a zod host
|
|
42
|
+
* passes `result.error.issues` **unchanged** — `ZodIssue` has both `path` and
|
|
43
|
+
* `message` — and a yup/valibot/hand-rolled host maps two fields. The rename is
|
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44
|
+
* not cosmetic: `StyledZodErrorDisplay` is a name that tells every reader the
|
|
45
|
+
* package knows about zod, which is the thing being removed.
|
|
46
|
+
*
|
|
47
|
+
* ## Two behaviours that deliberately differ from the original
|
|
48
|
+
*
|
|
49
|
+
* **It is not dismissible.** The original carried a `dismissed` state and an
|
|
50
|
+
* effect resetting it whenever `errors` changed. A summary the user can dismiss
|
|
51
|
+
* while the errors are still there — and while the submit button still refuses
|
|
52
|
+
* — is a way to hide the explanation for a form that will not submit. If a host
|
|
53
|
+
* wants that, it can conditionally render this component, which is clearer at
|
|
54
|
+
* the call site than a hidden state inside it.
|
|
55
|
+
*
|
|
56
|
+
* **It paints from tokens, not from `red.*`.** The original used `red.50` /
|
|
57
|
+
* `red.200` / `red.900/30` and a `_dark` block, which is a literal palette
|
|
58
|
+
* colour: right in one theme, wrong in every other, and invisible to the
|
|
59
|
+
* contrast floor. This delegates to `StyledAlert status="error"`, so it inherits
|
|
60
|
+
* the error tokens, the `role="alert"` announcement, and the non-colour glyph.
|
|
61
|
+
*/
|
|
62
|
+
export const StyledFieldErrors = React.forwardRef<
|
|
63
|
+
HTMLDivElement,
|
|
64
|
+
StyledFieldErrorsProps
|
|
65
|
+
>(function StyledFieldErrors(
|
|
66
|
+
{ errors, title = "Please fix the following:", className },
|
|
67
|
+
ref,
|
|
68
|
+
) {
|
|
69
|
+
// Nothing to say, so say nothing. Rendering an empty alert would announce
|
|
70
|
+
// itself to a screen reader — `role="alert"` is an assertive live region —
|
|
71
|
+
// and interrupt the user to tell them about no problems.
|
|
72
|
+
if (errors.length === 0) return null;
|
|
73
|
+
|
|
74
|
+
return (
|
|
75
|
+
<StyledAlert
|
|
76
|
+
ref={ref}
|
|
77
|
+
status="error"
|
|
78
|
+
title={title}
|
|
79
|
+
{...(className !== undefined ? { className } : {})}
|
|
80
|
+
>
|
|
81
|
+
<ul className={css({ listStyle: "disc", paddingInlineStart: "5" })}>
|
|
82
|
+
{errors.map((error, index) => (
|
|
83
|
+
// The path is part of the key because two fields commonly fail the
|
|
84
|
+
// same rule with the same message ("Required"), and a message-only
|
|
85
|
+
// key would collide. The index is the tail-breaker for the case where
|
|
86
|
+
// one field carries two failures.
|
|
87
|
+
<li key={`${error.path.join(".")}-${index}`}>{error.message}</li>
|
|
88
|
+
))}
|
|
89
|
+
</ul>
|
|
90
|
+
</StyledAlert>
|
|
91
|
+
);
|
|
92
|
+
});
|
|
93
|
+
|
|
94
|
+
export default StyledFieldErrors;
|
|
@@ -0,0 +1,75 @@
|
|
|
1
|
+
"use client";
|
|
2
|
+
|
|
3
|
+
import React from "react";
|
|
4
|
+
import { css, cx } from "styled-system/css";
|
|
5
|
+
import StyledFieldErrors, { type FieldError } from "./StyledFieldErrors";
|
|
6
|
+
|
|
7
|
+
export interface StyledFormProps
|
|
8
|
+
extends React.FormHTMLAttributes<HTMLFormElement> {
|
|
9
|
+
children: React.ReactNode;
|
|
10
|
+
/**
|
|
11
|
+
* Validation failures to summarise above the fields.
|
|
12
|
+
*
|
|
13
|
+
* `FieldError[]`, not `z.ZodIssue[]` — which is the whole reason this
|
|
14
|
+
* component can live here. A zod host passes `result.error.issues`
|
|
15
|
+
* unchanged; see `StyledFieldErrors`.
|
|
16
|
+
*/
|
|
17
|
+
errors?: ReadonlyArray<FieldError>;
|
|
18
|
+
/** Heading for the error summary. */
|
|
19
|
+
errorsTitle?: React.ReactNode;
|
|
20
|
+
}
|
|
21
|
+
|
|
22
|
+
/**
|
|
23
|
+
* A form with a validation summary above its fields.
|
|
24
|
+
*
|
|
25
|
+
* ```tsx
|
|
26
|
+
* <StyledForm errors={issues} onSubmit={handleSubmit}>
|
|
27
|
+
* <StyledInputText … />
|
|
28
|
+
* </StyledForm>
|
|
29
|
+
* ```
|
|
30
|
+
*
|
|
31
|
+
* ## It renders a real `<form>`, which the original did not
|
|
32
|
+
*
|
|
33
|
+
* The component this replaces rendered a `StyledBox` — a `<div>`. That is not
|
|
34
|
+
* a cosmetic difference:
|
|
35
|
+
*
|
|
36
|
+
* - **Enter does not submit a div.** Pressing Enter in a text input submits the
|
|
37
|
+
* form it belongs to; in a div it does nothing, so every such form needed a
|
|
38
|
+
* pointer.
|
|
39
|
+
* - **Assistive technology loses the form role**, and with it the ability to
|
|
40
|
+
* navigate by form.
|
|
41
|
+
* - **`required`, `type="email"` and friends do nothing** without a form to
|
|
42
|
+
* validate against, which is the native validation the seam strategy for this
|
|
43
|
+
* component leans on.
|
|
44
|
+
*
|
|
45
|
+
* The summary is rendered *before* the fields deliberately: a summary below the
|
|
46
|
+
* inputs is one a keyboard user reaches only after passing everything it is
|
|
47
|
+
* telling them about.
|
|
48
|
+
*/
|
|
49
|
+
export const StyledForm = React.forwardRef<HTMLFormElement, StyledFormProps>(
|
|
50
|
+
function StyledForm(
|
|
51
|
+
{ children, errors, errorsTitle, className, ...rest },
|
|
52
|
+
ref,
|
|
53
|
+
) {
|
|
54
|
+
return (
|
|
55
|
+
<form
|
|
56
|
+
ref={ref}
|
|
57
|
+
className={cx(
|
|
58
|
+
css({ display: "flex", flexDirection: "column", gap: "3" }),
|
|
59
|
+
className,
|
|
60
|
+
)}
|
|
61
|
+
{...rest}
|
|
62
|
+
>
|
|
63
|
+
{errors !== undefined && errors.length > 0 && (
|
|
64
|
+
<StyledFieldErrors
|
|
65
|
+
errors={errors}
|
|
66
|
+
{...(errorsTitle !== undefined ? { title: errorsTitle } : {})}
|
|
67
|
+
/>
|
|
68
|
+
)}
|
|
69
|
+
{children}
|
|
70
|
+
</form>
|
|
71
|
+
);
|
|
72
|
+
},
|
|
73
|
+
);
|
|
74
|
+
|
|
75
|
+
export default StyledForm;
|