@stocksharp/diagram 1.5.1 → 1.5.2
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- package/dist/esm/canvas-renderer.js +8 -2
- package/dist/esm/canvas-renderer.js.map +1 -1
- package/dist/ssdiagram-headless.js +4 -2
- package/dist/ssdiagram-headless.js.map +2 -2
- package/dist/ssdiagram.js +4 -2
- package/dist/ssdiagram.js.map +2 -2
- package/dist/types/canvas-renderer.d.ts.map +1 -1
- package/package.json +1 -1
- package/src/canvas-renderer.ts +6 -2
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@@ -1635,15 +1635,21 @@ export class Diagram {
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resize(w, h) {
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if (w < 2 || h < 2)
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return;
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+
const dpr = window.devicePixelRatio || 1;
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+
// Setting a canvas's size clears it, even to the size it has: a size it already has is left alone.
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if (w === this.width && h === this.height && dpr === this.dpr)
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return;
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this.width = w;
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this.height = h;
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-
this.dpr =
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+
this.dpr = dpr;
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this.canvas.width = Math.round(w * this.dpr);
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this.canvas.height = Math.round(h * this.dpr);
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this.canvas.style.width = `${w}px`;
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this.canvas.style.height = `${h}px`;
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this.ctx.setTransform(this.dpr, 0, 0, this.dpr, 0, 0);
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-
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// Drawn now, not on the next frame: the frame being laid out would otherwise show the cleared canvas.
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if (!this.destroyed)
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this.draw();
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}
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getInteractionPermissions() {
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return { ...this.permissions };
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