@stemy/ngx-utils 19.7.6 → 19.7.7

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@@ -8116,7 +8116,7 @@ class InteractiveCanvasComponent {
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  if (this.fullHeight <= 0)
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  return;
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  this.rotation = overflow(Math.round(this.rotation * 100) / 100, -180, 180);
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- this.basePan = (this.rotation / 360 - 1) * this.fullHeight
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+ this.basePan = this.rotation / 360 * this.fullHeight
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  + this.canvasHeight * this.panOffset;
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  this.cycles = this.infinite
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  ? [this.basePan - this.fullHeight, this.basePan, this.basePan + this.fullHeight] : [0];