@statewalker/fsm 0.9.2 → 0.9.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
// @statewalker/fsm v0.9.
|
|
1
|
+
// @statewalker/fsm v0.9.3 https://github.com/statewalker/statewalker Copyright 2022 Mikhail Kotelnikov
|
|
2
2
|
(function (global, factory) {
|
|
3
3
|
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
|
|
4
4
|
typeof define === 'function' && define.amd ? define(['exports'], factory) :
|
|
@@ -299,38 +299,34 @@ function newAsyncProcess({
|
|
|
299
299
|
});
|
|
300
300
|
const shift = newAsyncTreeWalker(before, after, process);
|
|
301
301
|
process.finished = false;
|
|
302
|
-
process.
|
|
302
|
+
process.next = (event) => {
|
|
303
303
|
process.nextEvent = event;
|
|
304
|
-
process.running = process.running || Promise
|
|
305
|
-
|
|
306
|
-
|
|
307
|
-
|
|
308
|
-
|
|
309
|
-
|
|
310
|
-
|
|
311
|
-
|
|
312
|
-
|
|
313
|
-
|
|
314
|
-
|
|
315
|
-
|
|
304
|
+
return process.running = process.running || Promise
|
|
305
|
+
.resolve()
|
|
306
|
+
.then(async () => {
|
|
307
|
+
try {
|
|
308
|
+
while (!process.finished) {
|
|
309
|
+
if (process.nextEvent) {
|
|
310
|
+
// Consume the next event if it exists.
|
|
311
|
+
process.event = process.nextEvent;
|
|
312
|
+
process.nextEvent = undefined;
|
|
313
|
+
} else if (process.status & MODE$1.LEAF) {
|
|
314
|
+
// Returns control when the process is in a "leaf" state (a state without children)
|
|
315
|
+
break;
|
|
316
|
+
}
|
|
317
|
+
process.finished = !await shift(loadNextState);
|
|
316
318
|
}
|
|
317
|
-
|
|
319
|
+
} catch (error) {
|
|
320
|
+
handleError(error);
|
|
318
321
|
}
|
|
319
|
-
}
|
|
320
|
-
|
|
321
|
-
|
|
322
|
-
}).finally(() => process.running = undefined);
|
|
323
|
-
};
|
|
324
|
-
|
|
325
|
-
process.next = async (event) => {
|
|
326
|
-
process.dispatch(event);
|
|
327
|
-
await process.running;
|
|
328
|
-
return !process.finished;
|
|
322
|
+
})
|
|
323
|
+
.finally(() => process.running = undefined)
|
|
324
|
+
.then(() => !process.finished);
|
|
329
325
|
};
|
|
330
326
|
return process;
|
|
331
327
|
}
|
|
332
328
|
|
|
333
|
-
function newSyncProcess({
|
|
329
|
+
function newSyncProcess({
|
|
334
330
|
config,
|
|
335
331
|
descriptor,
|
|
336
332
|
before, after,
|
|
@@ -344,7 +340,8 @@ function newSyncProcess({
|
|
|
344
340
|
newState,
|
|
345
341
|
});
|
|
346
342
|
const shift = newTreeWalker(before, after, process);
|
|
347
|
-
process.dispatch = process.next =(event) => {
|
|
343
|
+
process.dispatch = process.next = (event) => {
|
|
344
|
+
if (typeof event === 'string') event = { key : event };
|
|
348
345
|
process.event = event;
|
|
349
346
|
while (process.event) {
|
|
350
347
|
if (!shift(loadNextState)) return false;
|
|
@@ -1,2 +1,2 @@
|
|
|
1
|
-
// @statewalker/fsm v0.9.
|
|
2
|
-
!function(t,e){"object"==typeof exports&&"undefined"!=typeof module?e(exports):"function"==typeof define&&define.amd?define(["exports"],e):e(((t="undefined"!=typeof globalThis?globalThis:t||self).statewalker=t.statewalker||{},t.statewalker.fsm=t.statewalker.fsm||{}))}(this,(function(t){"use strict";var e={NONE:0,FIRST:1,NEXT:2,LEAF:4,LAST:8,ENTER:3,EXIT:12};function n(t,n,s={stack:[],status:e.NONE}){return r=>{let o=s.status;const c=o&e.EXIT;c&&n(s),o&e.ENTER&&s.stack.push(s.current);let a=r(s);return a?(s.current=a,o=s.status=c?e.NEXT:e.FIRST,t(s)):(a=s.current=s.stack.pop(),o=s.status=a?c?e.LAST:e.LEAF:e.NONE),o!==e.NONE}}function s(t,n,s={stack:[],status:e.NONE}){return async r=>{let o=s.status;const c=o&e.EXIT;c&&await n(s),o&e.ENTER&&await s.stack.push(s.current);let a=await r(s);return a?(s.current=a,o=s.status=c?e.NEXT:e.FIRST,await t(s)):(a=s.current=await s.stack.pop(),o=s.status=a?c?e.LAST:e.LEAF:e.NONE),o!==e.NONE}}function r(t={}){const{key:e,transitions:n=[],states:s={},options:o,...c}=t,a={key:e,transitions:{},states:{},options:Object.assign(o||{},c)};for(const t of n){let e,n,s;if(Array.isArray(t))e=t[0],n=t[1],s=t[2];else{const{from:r,event:o,to:c}=t;e=r,n=o,s=c}(a.transitions[e]=a.transitions[e]||{})[n]=s}if(Array.isArray(s))for(const t of s)a.states[t.key]=r(t);else if(s)for(const t of Object.keys(s))a.states[t]=r(s[t]);return a}var o={STATE_ANY:"*",STATE_INITIAL:"",STATE_FINAL:"",EVENT_ANY:"*",EVENT_EMPTY:""};function c(t,e){let n;for(let s=t.stack.length-1;!n&&s>=0;s--){n=(t.stack[s].descriptor.states||{})[e]}return n||{transitions:{},states:{}}}function a(t,e,n){const s=[[e,n],[o.STATE_ANY,n],[e,o.EVENT_ANY],[o.STATE_ANY,o.EVENT_ANY]];let r;for(let e=0,n=s.length;void 0===r&&e<n;e++){const[n,c]=s[e],a=t.transitions[n];a&&(r=a[c],void 0===r&&(r=a[o.EVENT_ANY]))}return void 0!==r?r:o.STATE_FINAL}function i({config:t,descriptor:n,newState:s=(t=>t),newProcess:i=(t=>({descriptor:t,status:0,stack:[],event:void 0,current:void 0}))}){const f=i(n=n||r(t));return[f,()=>{let t,n;if(f.status)if(f.stack.length){const s=f.event.key||o.EVENT_EMPTY;t=a(f.stack[f.stack.length-1].descriptor,f.status&e.ENTER?o.STATE_INITIAL:f.current?f.current.key:o.STATE_FINAL,s),t&&(n=c(f,t))}else t=o.STATE_FINAL;else n=f.descriptor,t=n.key;return t?s({process:f,key:t,descriptor:n}):null}]}t.KEYS=o,t.MODE=e,t.buildStateDescriptor=r,t.checkProcessDescriptor=function(t){return function t(e,n=[],s=[]){s=[...s,e.key];const r=Object.assign({key:e.key},function(t){const e={},n={};for(const[s,r]of Object.entries(t.transitions)){e[s]=(e[s]||0)+1;for(const t of Object.values(r))n[t]=(n[t]||0)+1}const s=[],r=[];for(const t of Object.keys(e))t===o.STATE_ANY||t===o.STATE_FINAL||t===o.STATE_INITIAL||t in n||s.push(t);for(const t of Object.keys(n))t===o.STATE_FINAL||t in e||r.push(t);return{unreachableStates:s,deadendStates:r}}(e));if(r.deadendStates.length||r.unreachableStates.length){const t={path:s};n.push(t),r.deadendStates.length&&(t.deadendStates=r.deadendStates),r.unreachableStates.length&&(t.unreachableStates=r.unreachableStates)}for(const r of Object.values(e.states))t(r,n,s);return n}(t)},t.getAllStateKeys=function(t){const e={},n=t=>e[t]=(e[t]||0)+1;return function t(e){n(e.key);for(const[t,s]of Object.entries(e.transitions)){n(t);for(const t of Object.values(s))n(t)}for(const[s,r]of Object.entries(e.states))n(s),t(r)}(t),Object.keys(e).sort()},t.getAllTransitions=function(t){const e=[];let n=t.current?t.current.key:o.STATE_INITIAL;for(let s=t.stack.length-1;s>=0;s--){const r=t.stack[s],c=r.key,a=r.descriptor;for(const t of[n,o.STATE_ANY]){const n=a.transitions[t];if(n)for(const[s,r]of Object.entries(n))e.push([c,t,s,r])}n=c}return e},t.getStateDescriptor=c,t.getTargetStateKey=a,t.newAsyncProcess=function({config:t,descriptor:n,before:r,after:o,newProcess:c,newState:a,handleError:f=console.error}){const[u,T]=i({config:t,descriptor:n,newProcess:c,newState:a}),E=s(r,o,u);return u.finished=!1,u.
|
|
1
|
+
// @statewalker/fsm v0.9.3 https://github.com/statewalker/statewalker Copyright 2022 Mikhail Kotelnikov
|
|
2
|
+
!function(t,e){"object"==typeof exports&&"undefined"!=typeof module?e(exports):"function"==typeof define&&define.amd?define(["exports"],e):e(((t="undefined"!=typeof globalThis?globalThis:t||self).statewalker=t.statewalker||{},t.statewalker.fsm=t.statewalker.fsm||{}))}(this,(function(t){"use strict";var e={NONE:0,FIRST:1,NEXT:2,LEAF:4,LAST:8,ENTER:3,EXIT:12};function n(t,n,s={stack:[],status:e.NONE}){return r=>{let o=s.status;const c=o&e.EXIT;c&&n(s),o&e.ENTER&&s.stack.push(s.current);let a=r(s);return a?(s.current=a,o=s.status=c?e.NEXT:e.FIRST,t(s)):(a=s.current=s.stack.pop(),o=s.status=a?c?e.LAST:e.LEAF:e.NONE),o!==e.NONE}}function s(t,n,s={stack:[],status:e.NONE}){return async r=>{let o=s.status;const c=o&e.EXIT;c&&await n(s),o&e.ENTER&&await s.stack.push(s.current);let a=await r(s);return a?(s.current=a,o=s.status=c?e.NEXT:e.FIRST,await t(s)):(a=s.current=await s.stack.pop(),o=s.status=a?c?e.LAST:e.LEAF:e.NONE),o!==e.NONE}}function r(t={}){const{key:e,transitions:n=[],states:s={},options:o,...c}=t,a={key:e,transitions:{},states:{},options:Object.assign(o||{},c)};for(const t of n){let e,n,s;if(Array.isArray(t))e=t[0],n=t[1],s=t[2];else{const{from:r,event:o,to:c}=t;e=r,n=o,s=c}(a.transitions[e]=a.transitions[e]||{})[n]=s}if(Array.isArray(s))for(const t of s)a.states[t.key]=r(t);else if(s)for(const t of Object.keys(s))a.states[t]=r(s[t]);return a}var o={STATE_ANY:"*",STATE_INITIAL:"",STATE_FINAL:"",EVENT_ANY:"*",EVENT_EMPTY:""};function c(t,e){let n;for(let s=t.stack.length-1;!n&&s>=0;s--){n=(t.stack[s].descriptor.states||{})[e]}return n||{transitions:{},states:{}}}function a(t,e,n){const s=[[e,n],[o.STATE_ANY,n],[e,o.EVENT_ANY],[o.STATE_ANY,o.EVENT_ANY]];let r;for(let e=0,n=s.length;void 0===r&&e<n;e++){const[n,c]=s[e],a=t.transitions[n];a&&(r=a[c],void 0===r&&(r=a[o.EVENT_ANY]))}return void 0!==r?r:o.STATE_FINAL}function i({config:t,descriptor:n,newState:s=(t=>t),newProcess:i=(t=>({descriptor:t,status:0,stack:[],event:void 0,current:void 0}))}){const f=i(n=n||r(t));return[f,()=>{let t,n;if(f.status)if(f.stack.length){const s=f.event.key||o.EVENT_EMPTY;t=a(f.stack[f.stack.length-1].descriptor,f.status&e.ENTER?o.STATE_INITIAL:f.current?f.current.key:o.STATE_FINAL,s),t&&(n=c(f,t))}else t=o.STATE_FINAL;else n=f.descriptor,t=n.key;return t?s({process:f,key:t,descriptor:n}):null}]}t.KEYS=o,t.MODE=e,t.buildStateDescriptor=r,t.checkProcessDescriptor=function(t){return function t(e,n=[],s=[]){s=[...s,e.key];const r=Object.assign({key:e.key},function(t){const e={},n={};for(const[s,r]of Object.entries(t.transitions)){e[s]=(e[s]||0)+1;for(const t of Object.values(r))n[t]=(n[t]||0)+1}const s=[],r=[];for(const t of Object.keys(e))t===o.STATE_ANY||t===o.STATE_FINAL||t===o.STATE_INITIAL||t in n||s.push(t);for(const t of Object.keys(n))t===o.STATE_FINAL||t in e||r.push(t);return{unreachableStates:s,deadendStates:r}}(e));if(r.deadendStates.length||r.unreachableStates.length){const t={path:s};n.push(t),r.deadendStates.length&&(t.deadendStates=r.deadendStates),r.unreachableStates.length&&(t.unreachableStates=r.unreachableStates)}for(const r of Object.values(e.states))t(r,n,s);return n}(t)},t.getAllStateKeys=function(t){const e={},n=t=>e[t]=(e[t]||0)+1;return function t(e){n(e.key);for(const[t,s]of Object.entries(e.transitions)){n(t);for(const t of Object.values(s))n(t)}for(const[s,r]of Object.entries(e.states))n(s),t(r)}(t),Object.keys(e).sort()},t.getAllTransitions=function(t){const e=[];let n=t.current?t.current.key:o.STATE_INITIAL;for(let s=t.stack.length-1;s>=0;s--){const r=t.stack[s],c=r.key,a=r.descriptor;for(const t of[n,o.STATE_ANY]){const n=a.transitions[t];if(n)for(const[s,r]of Object.entries(n))e.push([c,t,s,r])}n=c}return e},t.getStateDescriptor=c,t.getTargetStateKey=a,t.newAsyncProcess=function({config:t,descriptor:n,before:r,after:o,newProcess:c,newState:a,handleError:f=console.error}){const[u,T]=i({config:t,descriptor:n,newProcess:c,newState:a}),E=s(r,o,u);return u.finished=!1,u.next=t=>(u.nextEvent=t,u.running=u.running||Promise.resolve().then((async()=>{try{for(;!u.finished;){if(u.nextEvent)u.event=u.nextEvent,u.nextEvent=void 0;else if(u.status&e.LEAF)break;u.finished=!await E(T)}}catch(t){f(t)}})).finally((()=>u.running=void 0)).then((()=>!u.finished))),u},t.newAsyncTreeWalker=s,t.newProcessInstance=i,t.newSyncProcess=function({config:t,descriptor:s,before:r,after:o,newProcess:c,newState:a}){const[f,u]=i({config:t,descriptor:s,newProcess:c,newState:a}),T=n(r,o,f);return f.dispatch=f.next=t=>{for("string"==typeof t&&(t={key:t}),f.event=t;f.event;){if(!T(u))return!1;if(f.status&e.LEAF)return!0}},f},t.newTreeWalker=n,Object.defineProperty(t,"__esModule",{value:!0})}));
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
// @statewalker/fsm v0.9.
|
|
1
|
+
// @statewalker/fsm v0.9.3 https://github.com/statewalker/statewalker Copyright 2022 Mikhail Kotelnikov
|
|
2
2
|
const MODE = {
|
|
3
3
|
NONE : 0,
|
|
4
4
|
FIRST: 1, // old=true; new=true => ENTER + ENTER
|
|
@@ -293,38 +293,34 @@ function newAsyncProcess({
|
|
|
293
293
|
});
|
|
294
294
|
const shift = newAsyncTreeWalker(before, after, process);
|
|
295
295
|
process.finished = false;
|
|
296
|
-
process.
|
|
296
|
+
process.next = (event) => {
|
|
297
297
|
process.nextEvent = event;
|
|
298
|
-
process.running = process.running || Promise
|
|
299
|
-
|
|
300
|
-
|
|
301
|
-
|
|
302
|
-
|
|
303
|
-
|
|
304
|
-
|
|
305
|
-
|
|
306
|
-
|
|
307
|
-
|
|
308
|
-
|
|
309
|
-
|
|
298
|
+
return process.running = process.running || Promise
|
|
299
|
+
.resolve()
|
|
300
|
+
.then(async () => {
|
|
301
|
+
try {
|
|
302
|
+
while (!process.finished) {
|
|
303
|
+
if (process.nextEvent) {
|
|
304
|
+
// Consume the next event if it exists.
|
|
305
|
+
process.event = process.nextEvent;
|
|
306
|
+
process.nextEvent = undefined;
|
|
307
|
+
} else if (process.status & MODE$1.LEAF) {
|
|
308
|
+
// Returns control when the process is in a "leaf" state (a state without children)
|
|
309
|
+
break;
|
|
310
|
+
}
|
|
311
|
+
process.finished = !await shift(loadNextState);
|
|
310
312
|
}
|
|
311
|
-
|
|
313
|
+
} catch (error) {
|
|
314
|
+
handleError(error);
|
|
312
315
|
}
|
|
313
|
-
}
|
|
314
|
-
|
|
315
|
-
|
|
316
|
-
}).finally(() => process.running = undefined);
|
|
317
|
-
};
|
|
318
|
-
|
|
319
|
-
process.next = async (event) => {
|
|
320
|
-
process.dispatch(event);
|
|
321
|
-
await process.running;
|
|
322
|
-
return !process.finished;
|
|
316
|
+
})
|
|
317
|
+
.finally(() => process.running = undefined)
|
|
318
|
+
.then(() => !process.finished);
|
|
323
319
|
};
|
|
324
320
|
return process;
|
|
325
321
|
}
|
|
326
322
|
|
|
327
|
-
function newSyncProcess({
|
|
323
|
+
function newSyncProcess({
|
|
328
324
|
config,
|
|
329
325
|
descriptor,
|
|
330
326
|
before, after,
|
|
@@ -338,7 +334,8 @@ function newSyncProcess({
|
|
|
338
334
|
newState,
|
|
339
335
|
});
|
|
340
336
|
const shift = newTreeWalker(before, after, process);
|
|
341
|
-
process.dispatch = process.next =(event) => {
|
|
337
|
+
process.dispatch = process.next = (event) => {
|
|
338
|
+
if (typeof event === 'string') event = { key : event };
|
|
342
339
|
process.event = event;
|
|
343
340
|
while (process.event) {
|
|
344
341
|
if (!shift(loadNextState)) return false;
|
|
@@ -1,2 +1,2 @@
|
|
|
1
|
-
// @statewalker/fsm v0.9.
|
|
2
|
-
var t={NONE:0,FIRST:1,NEXT:2,LEAF:4,LAST:8,ENTER:3,EXIT:12};function e(e,n,s={stack:[],status:t.NONE}){return r=>{let o=s.status;const c=o&t.EXIT;c&&n(s),o&t.ENTER&&s.stack.push(s.current);let a=r(s);return a?(s.current=a,o=s.status=c?t.NEXT:t.FIRST,e(s)):(a=s.current=s.stack.pop(),o=s.status=a?c?t.LAST:t.LEAF:t.NONE),o!==t.NONE}}function n(e,n,s={stack:[],status:t.NONE}){return async r=>{let o=s.status;const c=o&t.EXIT;c&&await n(s),o&t.ENTER&&await s.stack.push(s.current);let a=await r(s);return a?(s.current=a,o=s.status=c?t.NEXT:t.FIRST,await e(s)):(a=s.current=await s.stack.pop(),o=s.status=a?c?t.LAST:t.LEAF:t.NONE),o!==t.NONE}}function s(t={}){const{key:e,transitions:n=[],states:r={},options:o,...c}=t,a={key:e,transitions:{},states:{},options:Object.assign(o||{},c)};for(const t of n){let e,n,s;if(Array.isArray(t))e=t[0],n=t[1],s=t[2];else{const{from:r,event:o,to:c}=t;e=r,n=o,s=c}(a.transitions[e]=a.transitions[e]||{})[n]=s}if(Array.isArray(r))for(const t of r)a.states[t.key]=s(t);else if(r)for(const t of Object.keys(r))a.states[t]=s(r[t]);return a}var r={STATE_ANY:"*",STATE_INITIAL:"",STATE_FINAL:"",EVENT_ANY:"*",EVENT_EMPTY:""};function o(t){return function t(e,n=[],s=[]){s=[...s,e.key];const o=Object.assign({key:e.key},function(t){const e={},n={};for(const[s,r]of Object.entries(t.transitions)){e[s]=(e[s]||0)+1;for(const t of Object.values(r))n[t]=(n[t]||0)+1}const s=[],o=[];for(const t of Object.keys(e))t===r.STATE_ANY||t===r.STATE_FINAL||t===r.STATE_INITIAL||t in n||s.push(t);for(const t of Object.keys(n))t===r.STATE_FINAL||t in e||o.push(t);return{unreachableStates:s,deadendStates:o}}(e));if(o.deadendStates.length||o.unreachableStates.length){const t={path:s};n.push(t),o.deadendStates.length&&(t.deadendStates=o.deadendStates),o.unreachableStates.length&&(t.unreachableStates=o.unreachableStates)}for(const r of Object.values(e.states))t(r,n,s);return n}(t)}function c(t,e){let n;for(let s=t.stack.length-1;!n&&s>=0;s--){n=(t.stack[s].descriptor.states||{})[e]}return n||{transitions:{},states:{}}}function a(t){const e={},n=t=>e[t]=(e[t]||0)+1;return function t(e){n(e.key);for(const[t,s]of Object.entries(e.transitions)){n(t);for(const t of Object.values(s))n(t)}for(const[s,r]of Object.entries(e.states))n(s),t(r)}(t),Object.keys(e).sort()}function i(t){const e=[];let n=t.current?t.current.key:r.STATE_INITIAL;for(let s=t.stack.length-1;s>=0;s--){const o=t.stack[s],c=o.key,a=o.descriptor;for(const t of[n,r.STATE_ANY]){const n=a.transitions[t];if(n)for(const[s,r]of Object.entries(n))e.push([c,t,s,r])}n=c}return e}function u(t,e,n){const s=[[e,n],[r.STATE_ANY,n],[e,r.EVENT_ANY],[r.STATE_ANY,r.EVENT_ANY]];let o;for(let e=0,n=s.length;void 0===o&&e<n;e++){const[n,c]=s[e],a=t.transitions[n];a&&(o=a[c],void 0===o&&(o=a[r.EVENT_ANY]))}return void 0!==o?o:r.STATE_FINAL}function f({config:e,descriptor:n,newState:o=(t=>t),newProcess:a=(t=>({descriptor:t,status:0,stack:[],event:void 0,current:void 0}))}){const i=a(n=n||s(e));return[i,()=>{let e,n;if(i.status)if(i.stack.length){const s=i.event.key||r.EVENT_EMPTY;e=u(i.stack[i.stack.length-1].descriptor,i.status&t.ENTER?r.STATE_INITIAL:i.current?i.current.key:r.STATE_FINAL,s),e&&(n=c(i,e))}else e=r.STATE_FINAL;else n=i.descriptor,e=n.key;return e?o({process:i,key:e,descriptor:n}):null}]}function E({config:e,descriptor:s,before:r,after:o,newProcess:c,newState:a,handleError:i=console.error}){const[u,E]=f({config:e,descriptor:s,newProcess:c,newState:a}),T=n(r,o,u);return u.finished=!1,u.
|
|
1
|
+
// @statewalker/fsm v0.9.3 https://github.com/statewalker/statewalker Copyright 2022 Mikhail Kotelnikov
|
|
2
|
+
var t={NONE:0,FIRST:1,NEXT:2,LEAF:4,LAST:8,ENTER:3,EXIT:12};function e(e,n,s={stack:[],status:t.NONE}){return r=>{let o=s.status;const c=o&t.EXIT;c&&n(s),o&t.ENTER&&s.stack.push(s.current);let a=r(s);return a?(s.current=a,o=s.status=c?t.NEXT:t.FIRST,e(s)):(a=s.current=s.stack.pop(),o=s.status=a?c?t.LAST:t.LEAF:t.NONE),o!==t.NONE}}function n(e,n,s={stack:[],status:t.NONE}){return async r=>{let o=s.status;const c=o&t.EXIT;c&&await n(s),o&t.ENTER&&await s.stack.push(s.current);let a=await r(s);return a?(s.current=a,o=s.status=c?t.NEXT:t.FIRST,await e(s)):(a=s.current=await s.stack.pop(),o=s.status=a?c?t.LAST:t.LEAF:t.NONE),o!==t.NONE}}function s(t={}){const{key:e,transitions:n=[],states:r={},options:o,...c}=t,a={key:e,transitions:{},states:{},options:Object.assign(o||{},c)};for(const t of n){let e,n,s;if(Array.isArray(t))e=t[0],n=t[1],s=t[2];else{const{from:r,event:o,to:c}=t;e=r,n=o,s=c}(a.transitions[e]=a.transitions[e]||{})[n]=s}if(Array.isArray(r))for(const t of r)a.states[t.key]=s(t);else if(r)for(const t of Object.keys(r))a.states[t]=s(r[t]);return a}var r={STATE_ANY:"*",STATE_INITIAL:"",STATE_FINAL:"",EVENT_ANY:"*",EVENT_EMPTY:""};function o(t){return function t(e,n=[],s=[]){s=[...s,e.key];const o=Object.assign({key:e.key},function(t){const e={},n={};for(const[s,r]of Object.entries(t.transitions)){e[s]=(e[s]||0)+1;for(const t of Object.values(r))n[t]=(n[t]||0)+1}const s=[],o=[];for(const t of Object.keys(e))t===r.STATE_ANY||t===r.STATE_FINAL||t===r.STATE_INITIAL||t in n||s.push(t);for(const t of Object.keys(n))t===r.STATE_FINAL||t in e||o.push(t);return{unreachableStates:s,deadendStates:o}}(e));if(o.deadendStates.length||o.unreachableStates.length){const t={path:s};n.push(t),o.deadendStates.length&&(t.deadendStates=o.deadendStates),o.unreachableStates.length&&(t.unreachableStates=o.unreachableStates)}for(const r of Object.values(e.states))t(r,n,s);return n}(t)}function c(t,e){let n;for(let s=t.stack.length-1;!n&&s>=0;s--){n=(t.stack[s].descriptor.states||{})[e]}return n||{transitions:{},states:{}}}function a(t){const e={},n=t=>e[t]=(e[t]||0)+1;return function t(e){n(e.key);for(const[t,s]of Object.entries(e.transitions)){n(t);for(const t of Object.values(s))n(t)}for(const[s,r]of Object.entries(e.states))n(s),t(r)}(t),Object.keys(e).sort()}function i(t){const e=[];let n=t.current?t.current.key:r.STATE_INITIAL;for(let s=t.stack.length-1;s>=0;s--){const o=t.stack[s],c=o.key,a=o.descriptor;for(const t of[n,r.STATE_ANY]){const n=a.transitions[t];if(n)for(const[s,r]of Object.entries(n))e.push([c,t,s,r])}n=c}return e}function u(t,e,n){const s=[[e,n],[r.STATE_ANY,n],[e,r.EVENT_ANY],[r.STATE_ANY,r.EVENT_ANY]];let o;for(let e=0,n=s.length;void 0===o&&e<n;e++){const[n,c]=s[e],a=t.transitions[n];a&&(o=a[c],void 0===o&&(o=a[r.EVENT_ANY]))}return void 0!==o?o:r.STATE_FINAL}function f({config:e,descriptor:n,newState:o=(t=>t),newProcess:a=(t=>({descriptor:t,status:0,stack:[],event:void 0,current:void 0}))}){const i=a(n=n||s(e));return[i,()=>{let e,n;if(i.status)if(i.stack.length){const s=i.event.key||r.EVENT_EMPTY;e=u(i.stack[i.stack.length-1].descriptor,i.status&t.ENTER?r.STATE_INITIAL:i.current?i.current.key:r.STATE_FINAL,s),e&&(n=c(i,e))}else e=r.STATE_FINAL;else n=i.descriptor,e=n.key;return e?o({process:i,key:e,descriptor:n}):null}]}function E({config:e,descriptor:s,before:r,after:o,newProcess:c,newState:a,handleError:i=console.error}){const[u,E]=f({config:e,descriptor:s,newProcess:c,newState:a}),T=n(r,o,u);return u.finished=!1,u.next=e=>(u.nextEvent=e,u.running=u.running||Promise.resolve().then((async()=>{try{for(;!u.finished;){if(u.nextEvent)u.event=u.nextEvent,u.nextEvent=void 0;else if(u.status&t.LEAF)break;u.finished=!await T(E)}}catch(t){i(t)}})).finally((()=>u.running=void 0)).then((()=>!u.finished))),u}function T({config:n,descriptor:s,before:r,after:o,newProcess:c,newState:a}){const[i,u]=f({config:n,descriptor:s,newProcess:c,newState:a}),E=e(r,o,i);return i.dispatch=i.next=e=>{for("string"==typeof e&&(e={key:e}),i.event=e;i.event;){if(!E(u))return!1;if(i.status&t.LEAF)return!0}},i}export{r as KEYS,t as MODE,s as buildStateDescriptor,o as checkProcessDescriptor,a as getAllStateKeys,i as getAllTransitions,c as getStateDescriptor,u as getTargetStateKey,E as newAsyncProcess,n as newAsyncTreeWalker,f as newProcessInstance,T as newSyncProcess,e as newTreeWalker};
|
package/package.json
CHANGED
package/src/newAsyncProcess.js
CHANGED
|
@@ -17,33 +17,29 @@ export default function newAsyncProcess({
|
|
|
17
17
|
});
|
|
18
18
|
const shift = newAsyncTreeWalker(before, after, process);
|
|
19
19
|
process.finished = false;
|
|
20
|
-
process.
|
|
20
|
+
process.next = (event) => {
|
|
21
21
|
process.nextEvent = event;
|
|
22
|
-
process.running = process.running || Promise
|
|
23
|
-
|
|
24
|
-
|
|
25
|
-
|
|
26
|
-
|
|
27
|
-
|
|
28
|
-
|
|
29
|
-
|
|
30
|
-
|
|
31
|
-
|
|
32
|
-
|
|
33
|
-
|
|
22
|
+
return process.running = process.running || Promise
|
|
23
|
+
.resolve()
|
|
24
|
+
.then(async () => {
|
|
25
|
+
try {
|
|
26
|
+
while (!process.finished) {
|
|
27
|
+
if (process.nextEvent) {
|
|
28
|
+
// Consume the next event if it exists.
|
|
29
|
+
process.event = process.nextEvent;
|
|
30
|
+
process.nextEvent = undefined;
|
|
31
|
+
} else if (process.status & MODE.LEAF) {
|
|
32
|
+
// Returns control when the process is in a "leaf" state (a state without children)
|
|
33
|
+
break;
|
|
34
|
+
}
|
|
35
|
+
process.finished = !await shift(loadNextState);
|
|
34
36
|
}
|
|
35
|
-
|
|
37
|
+
} catch (error) {
|
|
38
|
+
handleError(error);
|
|
36
39
|
}
|
|
37
|
-
}
|
|
38
|
-
|
|
39
|
-
|
|
40
|
-
}).finally(() => process.running = undefined);
|
|
41
|
-
}
|
|
42
|
-
|
|
43
|
-
process.next = async (event) => {
|
|
44
|
-
process.dispatch(event);
|
|
45
|
-
await process.running;
|
|
46
|
-
return !process.finished;
|
|
40
|
+
})
|
|
41
|
+
.finally(() => process.running = undefined)
|
|
42
|
+
.then(() => !process.finished);
|
|
47
43
|
}
|
|
48
44
|
return process;
|
|
49
45
|
}
|
package/src/newSyncProcess.js
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
import { MODE, newTreeWalker } from "@statewalker/tree";
|
|
2
2
|
import newProcessInstance from "./newProcessInstance.js";
|
|
3
3
|
|
|
4
|
-
export default function newSyncProcess({
|
|
4
|
+
export default function newSyncProcess({
|
|
5
5
|
config,
|
|
6
6
|
descriptor,
|
|
7
7
|
before, after,
|
|
@@ -15,7 +15,8 @@ export default function newSyncProcess({
|
|
|
15
15
|
newState,
|
|
16
16
|
});
|
|
17
17
|
const shift = newTreeWalker(before, after, process);
|
|
18
|
-
process.dispatch = process.next =(event) => {
|
|
18
|
+
process.dispatch = process.next = (event) => {
|
|
19
|
+
if (typeof event === 'string') event = { key : event };
|
|
19
20
|
process.event = event;
|
|
20
21
|
while (process.event) {
|
|
21
22
|
if (!shift(loadNextState)) return false;
|