@starreel/mcp 0.1.174 → 0.1.177

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package/SKILL.md CHANGED
@@ -547,11 +547,17 @@ content that will be rejected.
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  **Video engine**: videos use a drama-level engine, set via `create_drama` /
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  `update_project_settings` field `video_engine`. Four options — surface the
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  choice to the customer with the price gaps and let them decide:
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- `seedance-2.5` (default for anime / stylized dramas; full capability: frame
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- chain / scene groups / in-place edit / extend / reference anchors; 720p ≈
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- 212 pts/s; **realistic live-action subjects are not available on it for
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- now**); if `video_engine` is omitted the platform picks by style —
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- realistic or unspecified → `hailuo-3`, anime / stylized → `seedance-2.5`;
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+ `seedance-2.5` (full capability: frame chain / scene groups / in-place
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+ edit / extend / reference anchors; 720p ≈ 212 pts/s); if `video_engine` is
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+ omitted the platform only applies a style-based fallback stamp — anime /
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+ stylized → `seedance-2.5`; realistic or unspecified → `seedance-2.5` while
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+ its realistic switch is open, otherwise `hailuo-3` — which does not check
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+ the menu's per-subject availability, so **pass the menu-selected
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+ `video_engine` explicitly**.
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+ **Which engine is available for which subject class changes at runtime** —
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+ always read `availability` from `get_production_menu`; an unavailable entry
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+ carries `customer_note` and `expected_until`, relay them to the customer as
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+ is. Never assume from this document that a given model is unavailable;
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  `hailuo-3` (MiniMax H3; ≈1/3 cost at 70 pts/s for 720p; native dialogue &
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  SFX baked in; up to 2K; ~6 min per shot; in-place edit — high fidelity —
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  and episode extend supported, input video billed per second on top);
@@ -577,9 +583,10 @@ content that will be rejected.
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  reference image's raised-arm pose" produced exactly that raised arm at the
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  opening, overriding the source video's motion.
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  **How to choose (guide the customer proactively)**: ① realistic live-action
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- dramas → `hailuo-3` (~1/3 cost, up to 2K, slower at ~6 min/shot;
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- `seedance-2.5` does not take realistic live-action subjects for now — it
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- stays available for anime / stylized work); ② stylized / animated /
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+ dramas → `seedance-2.5` (best instruction-following and face detail), or
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+ `hailuo-3` to cut cost to ~1/3 (up to 2K, slower at ~6 min/shot) — only
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+ among the engines `get_production_menu` lists as available for
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+ `realistic_human`; ② stylized / animated /
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  3D-cartoon dramas, empty shots and product shots → `wan3.0` (~40% cost,
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  2s-minimum billing), or `wan3.0-prime` when delivery speed matters;
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  ③ NEVER pick wan3.0/prime for realistic live-action — WAN's output
@@ -1131,9 +1138,10 @@ Four distinct causes; they need **opposite** fixes, so identify the family first
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  generated after the Aug-30 native-audio fix, so this is the engine itself).
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  `wan3.0` is **not measured**: its 26 sampled shots (46%) all predate that
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  same fix, and only 2 shots exist after it — treat WAN as unknown here, not
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- as bad. For dialogue-heavy stylized work prefer `seedance-2.5`; on
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- realistic dramas (`hailuo-3` for now) run `scan_dialogue_coverage` after
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- generating and repair short lines with `repair_episode_dialogue`.
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+ as bad. For dialogue-heavy work prefer `seedance-2.5` when the menu lists it
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+ as available for the drama's subject class; on `hailuo-3` run
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+ `scan_dialogue_coverage` after generating and repair short lines with
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+ `repair_episode_dialogue`.
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  4. **The transition ate the tail.** A cross-fade pulls the *next* shot's start
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  backwards, covering the end of the current one. The platform now shortens or
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  drops that transition automatically so it can never cover a spoken word, so
@@ -1315,8 +1323,8 @@ start in the middle.
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  Pick the engine **before** generating video — switching does not retroactively
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  fix shots already made. For anything with dialogue and a story to follow, use
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- `hailuo-3` for realistic live-action (realistic subjects are not available on
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- `seedance-2.5` for now) or `seedance-2.5` for anime / stylized. Reach for `wan3.0` when the shots
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+ `seedance-2.5` (or `hailuo-3` to cut cost) — whichever `get_production_menu`
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+ lists as available for the drama's subject class. Reach for `wan3.0` when the shots
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  are short and stylised — animation, 3D cartoon, empty/scenery shots, product
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  shots — where an extra angle change inside a shot does not read as a mistake.
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  Two hard limits on WAN: realistic human faces at 720p+ are rejected outright by