@starktma/minecraft-utils 1.3.111 → 1.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (56) hide show
  1. package/README.md +56 -0
  2. package/dist/constants.d.ts +26 -0
  3. package/dist/constants.d.ts.map +1 -0
  4. package/dist/constants.js +34 -0
  5. package/dist/constants.js.map +1 -0
  6. package/dist/database/database.d.ts +8 -5
  7. package/dist/database/database.d.ts.map +1 -1
  8. package/dist/database/database.js +40 -38
  9. package/dist/database/database.js.map +1 -1
  10. package/dist/database/index.d.ts +1 -3
  11. package/dist/database/index.d.ts.map +1 -1
  12. package/dist/database/index.js +1 -2
  13. package/dist/database/index.js.map +1 -1
  14. package/dist/game-state-machine/branch.js +2 -2
  15. package/dist/game-state-machine/branch.js.map +1 -1
  16. package/dist/game-state-machine/index.d.ts +1 -2
  17. package/dist/game-state-machine/index.d.ts.map +1 -1
  18. package/dist/game-state-machine/index.js +1 -2
  19. package/dist/game-state-machine/index.js.map +1 -1
  20. package/dist/game-state-machine/stateMachine.d.ts +6 -9
  21. package/dist/game-state-machine/stateMachine.d.ts.map +1 -1
  22. package/dist/game-state-machine/stateMachine.js +72 -86
  23. package/dist/game-state-machine/stateMachine.js.map +1 -1
  24. package/dist/index.d.ts +1 -0
  25. package/dist/index.d.ts.map +1 -1
  26. package/dist/index.js +2 -1
  27. package/dist/index.js.map +1 -1
  28. package/dist/math/index.d.ts +63 -59
  29. package/dist/math/index.d.ts.map +1 -1
  30. package/dist/math/index.js +150 -76
  31. package/dist/math/index.js.map +1 -1
  32. package/dist/minecraft/effectsAPI.d.ts +69 -0
  33. package/dist/minecraft/effectsAPI.d.ts.map +1 -0
  34. package/dist/minecraft/effectsAPI.js +441 -0
  35. package/dist/minecraft/effectsAPI.js.map +1 -0
  36. package/dist/minecraft/index.d.ts +7 -3
  37. package/dist/minecraft/index.d.ts.map +1 -1
  38. package/dist/minecraft/index.js +45 -27
  39. package/dist/minecraft/index.js.map +1 -1
  40. package/dist/minecraft/projectileAPI.d.ts +23 -0
  41. package/dist/minecraft/projectileAPI.d.ts.map +1 -0
  42. package/dist/minecraft/projectileAPI.js +148 -0
  43. package/dist/minecraft/projectileAPI.js.map +1 -0
  44. package/dist/minecraft/structuresAPI.d.ts +10 -0
  45. package/dist/minecraft/structuresAPI.d.ts.map +1 -0
  46. package/dist/minecraft/structuresAPI.js +61 -0
  47. package/dist/minecraft/structuresAPI.js.map +1 -0
  48. package/package.json +7 -3
  49. package/dist/database/constants.d.ts +0 -2
  50. package/dist/database/constants.d.ts.map +0 -1
  51. package/dist/database/constants.js +0 -2
  52. package/dist/database/constants.js.map +0 -1
  53. package/dist/game-state-machine/constants.d.ts +0 -2
  54. package/dist/game-state-machine/constants.d.ts.map +0 -1
  55. package/dist/game-state-machine/constants.js +0 -2
  56. package/dist/game-state-machine/constants.js.map +0 -1
@@ -0,0 +1,441 @@
1
+ import { EntityItemComponent, MolangVariableMap, system, world, } from "@minecraft/server";
2
+ import { MinecraftItemTypes } from "@minecraft/vanilla-data";
3
+ import { getNamespace } from "../constants";
4
+ import { SimpleDatabase } from "../database";
5
+ class EffectDatabase extends SimpleDatabase {
6
+ constructor(entity) {
7
+ super("effects", entity);
8
+ }
9
+ }
10
+ // ============================= EffectManager =================================
11
+ class EffectManager {
12
+ static instance;
13
+ effectConfigs = new Map();
14
+ potionConfigs = new Map();
15
+ areaEffectClouds = new Map();
16
+ cloudIdCounter = 0;
17
+ trackedEntities = new Map();
18
+ // Entity databases: entityId -> EffectDatabase
19
+ entityDatabases = new Map();
20
+ static getInstance() {
21
+ if (!EffectManager.instance) {
22
+ EffectManager.instance = new EffectManager();
23
+ }
24
+ return EffectManager.instance;
25
+ }
26
+ constructor() { }
27
+ // ============================= Database Helpers ==========================
28
+ // Get or create database for an entity
29
+ getEntityDatabase(entity) {
30
+ let db = this.entityDatabases.get(entity.id);
31
+ if (!db) {
32
+ db = new EffectDatabase(entity);
33
+ this.entityDatabases.set(entity.id, db);
34
+ }
35
+ return db;
36
+ }
37
+ getEffect(entity, effectType) {
38
+ const db = this.getEntityDatabase(entity);
39
+ return db.getObject(effectType) || null;
40
+ }
41
+ getAllEffects(entity) {
42
+ const db = this.getEntityDatabase(entity);
43
+ return db.getAllObjects();
44
+ }
45
+ // Check if entity has any active effects and should be tracked
46
+ hasActiveEffects(entity) {
47
+ const db = this.getEntityDatabase(entity);
48
+ return db.getAllObjects().length > 0;
49
+ }
50
+ debug() {
51
+ for (const player of world.getAllPlayers()) {
52
+ const effects = this.getAllEffects(player);
53
+ if (effects.length === 0) {
54
+ player.onScreenDisplay.setActionBar("§8[§7Effects§8] §7No active effects");
55
+ continue;
56
+ }
57
+ const effectMap = new Map();
58
+ for (const effect of effects) {
59
+ const existing = effectMap.get(effect.effectType);
60
+ if (!existing || effect.duration > existing.duration) {
61
+ effectMap.set(effect.effectType, effect);
62
+ }
63
+ }
64
+ const sorted = Array.from(effectMap.values()).sort((a, b) => b.duration - a.duration);
65
+ const display = sorted.map((effect) => {
66
+ const seconds = Math.ceil(effect.duration / 20);
67
+ const minutes = Math.floor(seconds / 60);
68
+ const remainingSeconds = seconds % 60;
69
+ const timeString = seconds > 60
70
+ ? `§a${minutes}:${remainingSeconds.toString().padStart(2, "0")}`
71
+ : seconds > 10
72
+ ? `§e${seconds}s`
73
+ : `§c${seconds}s`;
74
+ const name = effect.effectType
75
+ .split("_")
76
+ .map((w) => w.charAt(0).toUpperCase() + w.slice(1))
77
+ .join(" ");
78
+ const amp = ["I", "II", "III", "IV", "V", "VI", "VII", "VIII", "IX", "X"][effect.amplifier] || effect.amplifier + 1;
79
+ return `§6${name}§r §7${amp}§r §8(${timeString}§8)§r`;
80
+ });
81
+ player.onScreenDisplay.setActionBar(`§8[§bActive Effects§8]§r\n${display.join("\n")}`);
82
+ }
83
+ }
84
+ // ============================= Effect API ================================
85
+ registerEffect(config) {
86
+ this.effectConfigs.set(config.effectType, config);
87
+ return {
88
+ addEffect: (entity, amplifier, durationTicks) => {
89
+ this.addEffect(entity, config.effectType, amplifier, durationTicks);
90
+ },
91
+ removeEffect: (entity) => {
92
+ this.removeEffect(entity, config.effectType);
93
+ },
94
+ applyEffect: config.handler,
95
+ };
96
+ }
97
+ addEffect(entity, effectType, amplifier, duration) {
98
+ const config = this.effectConfigs.get(effectType);
99
+ const db = this.getEntityDatabase(entity);
100
+ const existing = db.getObject(effectType);
101
+ // Determine which effect to keep (stronger one)
102
+ if (!existing ||
103
+ amplifier > existing.amplifier ||
104
+ (amplifier === existing.amplifier && duration > existing.duration)) {
105
+ const effect = {
106
+ id: effectType,
107
+ namespace: getNamespace(),
108
+ effectType,
109
+ amplifier,
110
+ duration,
111
+ color: config?.color || { red: 1, green: 1, blue: 1, alpha: 1 },
112
+ };
113
+ db.updateObject(effect);
114
+ // Play start sound only for new effects
115
+ if (!existing && config?.sounds?.start) {
116
+ try {
117
+ entity.dimension.playSound(config.sounds.start, entity.location);
118
+ }
119
+ catch { }
120
+ }
121
+ }
122
+ // Track entity for effect updates
123
+ this.trackedEntities.set(entity.id, entity);
124
+ }
125
+ removeEffect(entity, effectType) {
126
+ const db = this.getEntityDatabase(entity);
127
+ const hasEffect = db.hasObject(effectType);
128
+ const config = this.effectConfigs.get(effectType);
129
+ // Remove from database
130
+ db.removeObject(effectType);
131
+ // Play end sound only if effect existed
132
+ if (hasEffect && config?.sounds?.end) {
133
+ try {
134
+ entity.dimension.playSound(config.sounds.end, entity.location);
135
+ }
136
+ catch { }
137
+ }
138
+ // Untrack entity if no effects remain
139
+ if (!this.hasActiveEffects(entity)) {
140
+ this.entityDatabases.delete(entity.id);
141
+ this.trackedEntities.delete(entity.id);
142
+ }
143
+ }
144
+ removeAllEffects(entity) {
145
+ const db = this.getEntityDatabase(entity);
146
+ const effects = db.getAllObjects();
147
+ entity
148
+ .getTags()
149
+ .filter((tag) => tag.startsWith("starkeffects|pause_effect"))
150
+ .forEach((tag) => entity.removeTag(tag));
151
+ // Play end sounds for each effect
152
+ for (const effect of effects) {
153
+ const config = this.effectConfigs.get(effect.effectType);
154
+ if (config?.sounds?.end) {
155
+ try {
156
+ entity.dimension.playSound(config.sounds.end, entity.location);
157
+ }
158
+ catch { }
159
+ }
160
+ }
161
+ // Clear database and untrack
162
+ db.eraseAllObjects();
163
+ this.entityDatabases.delete(entity.id);
164
+ this.trackedEntities.delete(entity.id);
165
+ }
166
+ hasEffect(entity, effectType) {
167
+ const db = this.getEntityDatabase(entity);
168
+ return db.hasObject(effectType);
169
+ }
170
+ getEffects(entity) {
171
+ const db = this.getEntityDatabase(entity);
172
+ return db.getAllObjects();
173
+ }
174
+ // ============================= Potion API ================================
175
+ registerPotion(config) {
176
+ const fullConfig = {
177
+ splashRange: 4,
178
+ lingeringMaxRadius: 3,
179
+ lingeringLifetime: 600,
180
+ lingeringDurationMultiplier: 0.25,
181
+ ...config,
182
+ };
183
+ this.potionConfigs.set(`${config.namespace}:${config.effectKey}`, fullConfig);
184
+ return { handler: config.handler };
185
+ }
186
+ // ============================= System ====================================
187
+ start(startup, debug) {
188
+ if (startup) {
189
+ for (const [, config] of this.potionConfigs.entries()) {
190
+ const componentId = `${config.namespace}:${config.effectKey}_potion_effect`;
191
+ startup.itemComponentRegistry.registerCustomComponent(componentId, {
192
+ onConsume: (event, params) => {
193
+ const p = params.params;
194
+ const color = {
195
+ red: p.potion_color[0],
196
+ green: p.potion_color[1],
197
+ blue: p.potion_color[2],
198
+ alpha: p.potion_color[3],
199
+ };
200
+ config.handler(event.source, p.amplifier, p.duration * 20, color);
201
+ },
202
+ });
203
+ }
204
+ world.afterEvents.projectileHitBlock.subscribe((event) => this.handleProjectileHit(event.projectile));
205
+ world.afterEvents.projectileHitEntity.subscribe((event) => this.handleProjectileHit(event.projectile));
206
+ }
207
+ system.runInterval(() => {
208
+ //if (debug) {
209
+ // this.debug();
210
+ //}
211
+ // Process effects on tracked entities only
212
+ for (const [entityId, entity] of this.trackedEntities.entries()) {
213
+ if (!entity.isValid) {
214
+ this.entityDatabases.delete(entityId);
215
+ this.trackedEntities.delete(entityId);
216
+ continue;
217
+ }
218
+ const allTags = entity.getTags();
219
+ const pauseEffects = allTags.filter((tag) => tag.startsWith(`starkeffects|pause_effect`));
220
+ const db = this.getEntityDatabase(entity);
221
+ const effects = db.getAllObjects();
222
+ if (effects.length === 0) {
223
+ this.entityDatabases.delete(entityId);
224
+ this.trackedEntities.delete(entityId);
225
+ continue;
226
+ }
227
+ // Store original durations to detect handler modifications
228
+ const originalDurations = new Map();
229
+ for (const effect of effects) {
230
+ originalDurations.set(effect.effectType, effect.duration);
231
+ }
232
+ // Apply handlers and update effects
233
+ for (const effect of effects) {
234
+ const config = this.effectConfigs.get(effect.effectType);
235
+ // Run effect handler
236
+ if (config?.handler) {
237
+ config.handler(entity, effect);
238
+ }
239
+ // Get current effect from database (handler may have modified it)
240
+ const currentEffect = db.getObject(effect.effectType);
241
+ if (!currentEffect)
242
+ continue;
243
+ // Check if handler modified the duration
244
+ const originalDuration = originalDurations.get(effect.effectType);
245
+ if (currentEffect.duration !== originalDuration) {
246
+ // Handler modified it, skip countdown
247
+ continue;
248
+ }
249
+ // Play ambient sounds
250
+ if (config?.sounds?.ambient && system.currentTick % 40 === 0) {
251
+ try {
252
+ entity.dimension.playSound(config.sounds.ambient, entity.location, { volume: 0.5 });
253
+ }
254
+ catch { }
255
+ }
256
+ // Spawn particles
257
+ if (system.currentTick % 20 === 0) {
258
+ const loc = { ...entity.location, y: entity.location.y + 1 };
259
+ const variables = new MolangVariableMap();
260
+ variables.setColorRGBA("color", currentEffect.color);
261
+ try {
262
+ entity.dimension.spawnParticle(config?.particleType || "minecraft:mobspell_emitter", loc, variables);
263
+ }
264
+ catch { }
265
+ }
266
+ if (pauseEffects.length > 0) {
267
+ const excludeEffects = pauseEffects.map((tag) => tag.split("|")[2]);
268
+ if (!excludeEffects.includes(effect.effectType))
269
+ continue;
270
+ }
271
+ // Countdown duration
272
+ const newDuration = currentEffect.duration - 1;
273
+ if (newDuration > 0) {
274
+ db.updateObject({ ...currentEffect, duration: newDuration });
275
+ }
276
+ else {
277
+ db.removeObject(effect.effectType);
278
+ if (config?.sounds?.end) {
279
+ try {
280
+ entity.dimension.playSound(config.sounds.end, entity.location);
281
+ }
282
+ catch { }
283
+ }
284
+ }
285
+ }
286
+ // Untrack if no effects remain
287
+ if (!this.hasActiveEffects(entity)) {
288
+ this.entityDatabases.delete(entityId);
289
+ this.trackedEntities.delete(entityId);
290
+ }
291
+ }
292
+ for (const cloud of this.areaEffectClouds.values()) {
293
+ this.updateCloud(cloud);
294
+ }
295
+ }, 1);
296
+ // Track entities that spawn with active effects
297
+ world.afterEvents.entitySpawn.subscribe((event) => {
298
+ if (!event.entity || !event.entity.isValid)
299
+ return;
300
+ if (event.entity.hasComponent(EntityItemComponent.componentId))
301
+ return;
302
+ if (this.hasActiveEffects(event.entity)) {
303
+ this.trackedEntities.set(event.entity.id, event.entity);
304
+ }
305
+ });
306
+ world.afterEvents.playerJoin.subscribe((event) => {
307
+ const player = world.getEntity(event.playerId);
308
+ if (this.hasActiveEffects(player)) {
309
+ this.trackedEntities.set(player.id, player);
310
+ }
311
+ });
312
+ // Clean up when entities die
313
+ world.afterEvents.entityDie.subscribe((event) => {
314
+ this.entityDatabases.delete(event.deadEntity.id);
315
+ this.trackedEntities.delete(event.deadEntity.id);
316
+ });
317
+ world.afterEvents.itemCompleteUse.subscribe((event) => {
318
+ if (event.itemStack.typeId === MinecraftItemTypes.MilkBucket) {
319
+ this.removeAllEffects(event.source);
320
+ }
321
+ });
322
+ world.afterEvents.worldLoad.subscribe(() => {
323
+ world.getAllPlayers().forEach((player) => {
324
+ if (this.hasActiveEffects(player)) {
325
+ this.trackedEntities.set(player.id, player);
326
+ }
327
+ });
328
+ });
329
+ }
330
+ // ============================= Potion Projectiles ========================
331
+ handleProjectileHit(projectile) {
332
+ const configs = Array.from(this.potionConfigs.values());
333
+ for (const config of configs) {
334
+ if (projectile.typeId !== `${config.namespace}:potion_projectile`)
335
+ continue;
336
+ const effectId = projectile.getProperty(`${config.namespace}:effect_id`);
337
+ if (effectId !== config.effectId)
338
+ continue;
339
+ const potionType = projectile.getProperty(`${config.namespace}:type`);
340
+ if (potionType === 1) {
341
+ this.handleSplash(projectile, config);
342
+ }
343
+ else if (potionType === 2) {
344
+ this.handleLingering(projectile, config);
345
+ }
346
+ else {
347
+ projectile.remove();
348
+ }
349
+ return;
350
+ }
351
+ }
352
+ handleSplash(projectile, config) {
353
+ const location = { ...projectile.location, y: projectile.location.y + 0.1 };
354
+ const color = this.getColorFromEntity(projectile, config.namespace);
355
+ const amplifier = projectile.getProperty(`${config.namespace}:amplifier`);
356
+ const duration = projectile.getProperty(`${config.namespace}:duration`) * 20;
357
+ const variables = new MolangVariableMap();
358
+ variables.setFloat("splash_range", config.splashRange);
359
+ variables.setFloat("splash_power", 1);
360
+ variables.setColorRGBA("color", color);
361
+ projectile.dimension.spawnParticle("minecraft:splash_spell_emitter", location, variables);
362
+ const nearbyEntities = projectile.dimension.getEntities({
363
+ excludeTypes: ["minecraft:item", "minecraft:arrow"],
364
+ location: projectile.location,
365
+ maxDistance: config.splashRange,
366
+ });
367
+ for (const entity of nearbyEntities) {
368
+ if (entity.id !== projectile.id) {
369
+ config.handler(entity, amplifier, duration, color);
370
+ }
371
+ }
372
+ projectile.remove();
373
+ }
374
+ handleLingering(projectile, config) {
375
+ const location = { ...projectile.location, y: projectile.location.y + 0.1 };
376
+ const color = this.getColorFromEntity(projectile, config.namespace);
377
+ const amplifier = projectile.getProperty(`${config.namespace}:amplifier`);
378
+ const duration = projectile.getProperty(`${config.namespace}:duration`) * 20;
379
+ const cloud = {
380
+ id: `aoe_cloud_${this.cloudIdCounter++}`,
381
+ dimension: projectile.dimension.id,
382
+ location,
383
+ color,
384
+ amplifier,
385
+ duration,
386
+ currentRadius: config.lingeringMaxRadius,
387
+ maxRadius: config.lingeringMaxRadius,
388
+ createdTick: system.currentTick,
389
+ maxLifetime: config.lingeringLifetime,
390
+ affectedEntities: new Set(),
391
+ handler: config.handler,
392
+ };
393
+ this.areaEffectClouds.set(cloud.id, cloud);
394
+ projectile.remove();
395
+ }
396
+ updateCloud(cloud) {
397
+ const dimension = world.getDimension(cloud.dimension);
398
+ const age = system.currentTick - cloud.createdTick;
399
+ const ageProgress = Math.min(age / cloud.maxLifetime, 1);
400
+ cloud.currentRadius = Math.max(0, cloud.maxRadius * (1 - ageProgress));
401
+ if (age >= cloud.maxLifetime || cloud.currentRadius <= 0) {
402
+ this.areaEffectClouds.delete(cloud.id);
403
+ return;
404
+ }
405
+ const variables = new MolangVariableMap();
406
+ variables.setFloat("cloud_lifetime", cloud.maxLifetime / 20);
407
+ variables.setFloat("cloud_radius", cloud.currentRadius);
408
+ variables.setFloat("particle_multiplier", cloud.currentRadius / cloud.maxRadius);
409
+ variables.setColorRGBA("color", cloud.color);
410
+ dimension.spawnParticle("minecraft:mobspell_lingering", cloud.location, variables);
411
+ if (age < 20)
412
+ return;
413
+ const nearbyEntities = dimension.getEntities({
414
+ location: cloud.location,
415
+ maxDistance: cloud.currentRadius + 1,
416
+ excludeTypes: ["minecraft:item", "minecraft:arrow", "minecraft:xp_orb"],
417
+ });
418
+ for (const entity of nearbyEntities) {
419
+ if (cloud.affectedEntities.has(entity.id))
420
+ continue;
421
+ cloud.handler(entity, cloud.amplifier, Math.floor(cloud.duration), cloud.color);
422
+ cloud.currentRadius = Math.max(0, cloud.currentRadius - 0.5);
423
+ cloud.maxLifetime = Math.max(0, cloud.maxLifetime - 100);
424
+ cloud.affectedEntities.add(entity.id);
425
+ system.runTimeout(() => {
426
+ cloud.affectedEntities.delete(entity.id);
427
+ }, 60);
428
+ }
429
+ }
430
+ getColorFromEntity(entity, namespace) {
431
+ return {
432
+ red: entity.getProperty(`${namespace}:color_r`),
433
+ green: entity.getProperty(`${namespace}:color_g`),
434
+ blue: entity.getProperty(`${namespace}:color_b`),
435
+ alpha: entity.getProperty(`${namespace}:color_a`),
436
+ };
437
+ }
438
+ }
439
+ const effectManager = EffectManager.getInstance();
440
+ export { EffectManager, effectManager };
441
+ //# sourceMappingURL=effectsAPI.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"effectsAPI.js","sourceRoot":"","sources":["../../src/minecraft/effectsAPI.ts"],"names":[],"mappings":"AAAA,OAAO,EAIN,mBAAmB,EAEnB,iBAAiB,EAIjB,MAAM,EAEN,KAAK,GACL,MAAM,mBAAmB,CAAC;AAC3B,OAAO,EAAE,kBAAkB,EAAE,MAAM,yBAAyB,CAAC;AAC7D,OAAO,EAAE,YAAY,EAAE,MAAM,cAAc,CAAC;AAC5C,OAAO,EAAE,cAAc,EAAgB,MAAM,aAAa,CAAC;AAa3D,MAAM,cAAe,SAAQ,cAA4B;IACxD,YAAY,MAAc;QACzB,KAAK,CAAC,SAAS,EAAE,MAAM,CAAC,CAAC;IAC1B,CAAC;CACD;AA0CD,gFAAgF;AAEhF,MAAM,aAAa;IACV,MAAM,CAAC,QAAQ,CAAgB;IAC/B,aAAa,GAAG,IAAI,GAAG,EAAwB,CAAC;IAChD,aAAa,GAAG,IAAI,GAAG,EAAwB,CAAC;IAChD,gBAAgB,GAAG,IAAI,GAAG,EAA2B,CAAC;IACtD,cAAc,GAAG,CAAC,CAAC;IACnB,eAAe,GAAG,IAAI,GAAG,EAAkB,CAAC;IACpD,+CAA+C;IACvC,eAAe,GAAG,IAAI,GAAG,EAA0B,CAAC;IAE5D,MAAM,CAAC,WAAW;QACjB,IAAI,CAAC,aAAa,CAAC,QAAQ,EAAE,CAAC;YAC7B,aAAa,CAAC,QAAQ,GAAG,IAAI,aAAa,EAAE,CAAC;QAC9C,CAAC;QACD,OAAO,aAAa,CAAC,QAAQ,CAAC;IAC/B,CAAC;IAED,gBAAuB,CAAC;IAExB,4EAA4E;IAE5E,uCAAuC;IAC/B,iBAAiB,CAAC,MAAc;QACvC,IAAI,EAAE,GAAG,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC;QAC7C,IAAI,CAAC,EAAE,EAAE,CAAC;YACT,EAAE,GAAG,IAAI,cAAc,CAAC,MAAM,CAAC,CAAC;YAChC,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,MAAM,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC;QACzC,CAAC;QACD,OAAO,EAAE,CAAC;IACX,CAAC;IAEO,SAAS,CAAC,MAAc,EAAE,UAAkB;QACnD,MAAM,EAAE,GAAG,IAAI,CAAC,iBAAiB,CAAC,MAAM,CAAC,CAAC;QAC1C,OAAO,EAAE,CAAC,SAAS,CAAC,UAAU,CAAC,IAAI,IAAI,CAAC;IACzC,CAAC;IAEO,aAAa,CAAC,MAAc;QACnC,MAAM,EAAE,GAAG,IAAI,CAAC,iBAAiB,CAAC,MAAM,CAAC,CAAC;QAC1C,OAAO,EAAE,CAAC,aAAa,EAAE,CAAC;IAC3B,CAAC;IAED,+DAA+D;IACvD,gBAAgB,CAAC,MAAc;QACtC,MAAM,EAAE,GAAG,IAAI,CAAC,iBAAiB,CAAC,MAAM,CAAC,CAAC;QAC1C,OAAO,EAAE,CAAC,aAAa,EAAE,CAAC,MAAM,GAAG,CAAC,CAAC;IACtC,CAAC;IAEO,KAAK;QACZ,KAAK,MAAM,MAAM,IAAI,KAAK,CAAC,aAAa,EAAE,EAAE,CAAC;YAC5C,MAAM,OAAO,GAAG,IAAI,CAAC,aAAa,CAAC,MAAM,CAAC,CAAC;YAE3C,IAAI,OAAO,CAAC,MAAM,KAAK,CAAC,EAAE,CAAC;gBAC1B,MAAM,CAAC,eAAe,CAAC,YAAY,CAAC,qCAAqC,CAAC,CAAC;gBAC3E,SAAS;YACV,CAAC;YAED,MAAM,SAAS,GAAG,IAAI,GAAG,EAAwB,CAAC;YAClD,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE,CAAC;gBAC9B,MAAM,QAAQ,GAAG,SAAS,CAAC,GAAG,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;gBAClD,IAAI,CAAC,QAAQ,IAAI,MAAM,CAAC,QAAQ,GAAG,QAAQ,CAAC,QAAQ,EAAE,CAAC;oBACtD,SAAS,CAAC,GAAG,CAAC,MAAM,CAAC,UAAU,EAAE,MAAM,CAAC,CAAC;gBAC1C,CAAC;YACF,CAAC;YAED,MAAM,MAAM,GAAG,KAAK,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,EAAE,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,QAAQ,GAAG,CAAC,CAAC,QAAQ,CAAC,CAAC;YACtF,MAAM,OAAO,GAAG,MAAM,CAAC,GAAG,CAAC,CAAC,MAAM,EAAE,EAAE;gBACrC,MAAM,OAAO,GAAG,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,QAAQ,GAAG,EAAE,CAAC,CAAC;gBAChD,MAAM,OAAO,GAAG,IAAI,CAAC,KAAK,CAAC,OAAO,GAAG,EAAE,CAAC,CAAC;gBACzC,MAAM,gBAAgB,GAAG,OAAO,GAAG,EAAE,CAAC;gBACtC,MAAM,UAAU,GACf,OAAO,GAAG,EAAE;oBACX,CAAC,CAAC,KAAK,OAAO,IAAI,gBAAgB,CAAC,QAAQ,EAAE,CAAC,QAAQ,CAAC,CAAC,EAAE,GAAG,CAAC,EAAE;oBAChE,CAAC,CAAC,OAAO,GAAG,EAAE;wBACd,CAAC,CAAC,KAAK,OAAO,GAAG;wBACjB,CAAC,CAAC,KAAK,OAAO,GAAG,CAAC;gBACpB,MAAM,IAAI,GAAG,MAAM,CAAC,UAAU;qBAC5B,KAAK,CAAC,GAAG,CAAC;qBACV,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,WAAW,EAAE,GAAG,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;qBAClD,IAAI,CAAC,GAAG,CAAC,CAAC;gBACZ,MAAM,GAAG,GACR,CAAC,GAAG,EAAE,IAAI,EAAE,KAAK,EAAE,IAAI,EAAE,GAAG,EAAE,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,IAAI,EAAE,GAAG,CAAC,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,MAAM,CAAC,SAAS,GAAG,CAAC,CAAC;gBACzG,OAAO,KAAK,IAAI,QAAQ,GAAG,SAAS,UAAU,OAAO,CAAC;YACvD,CAAC,CAAC,CAAC;YACH,MAAM,CAAC,eAAe,CAAC,YAAY,CAAC,6BAA6B,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;QACxF,CAAC;IACF,CAAC;IAED,4EAA4E;IAE5E,cAAc,CAAC,MAAoB;QAClC,IAAI,CAAC,aAAa,CAAC,GAAG,CAAC,MAAM,CAAC,UAAU,EAAE,MAAM,CAAC,CAAC;QAClD,OAAO;YACN,SAAS,EAAE,CAAC,MAAc,EAAE,SAAiB,EAAE,aAAqB,EAAE,EAAE;gBACvE,IAAI,CAAC,SAAS,CAAC,MAAM,EAAE,MAAM,CAAC,UAAU,EAAE,SAAS,EAAE,aAAa,CAAC,CAAC;YACrE,CAAC;YACD,YAAY,EAAE,CAAC,MAAc,EAAE,EAAE;gBAChC,IAAI,CAAC,YAAY,CAAC,MAAM,EAAE,MAAM,CAAC,UAAU,CAAC,CAAC;YAC9C,CAAC;YACD,WAAW,EAAE,MAAM,CAAC,OAAO;SAC3B,CAAC;IACH,CAAC;IAED,SAAS,CAAC,MAAc,EAAE,UAAkB,EAAE,SAAiB,EAAE,QAAgB;QAChF,MAAM,MAAM,GAAG,IAAI,CAAC,aAAa,CAAC,GAAG,CAAC,UAAU,CAAC,CAAC;QAClD,MAAM,EAAE,GAAG,IAAI,CAAC,iBAAiB,CAAC,MAAM,CAAC,CAAC;QAC1C,MAAM,QAAQ,GAAG,EAAE,CAAC,SAAS,CAAC,UAAU,CAAC,CAAC;QAE1C,gDAAgD;QAChD,IACC,CAAC,QAAQ;YACT,SAAS,GAAG,QAAQ,CAAC,SAAS;YAC9B,CAAC,SAAS,KAAK,QAAQ,CAAC,SAAS,IAAI,QAAQ,GAAG,QAAQ,CAAC,QAAQ,CAAC,EACjE,CAAC;YACF,MAAM,MAAM,GAAiB;gBAC5B,EAAE,EAAE,UAAU;gBACd,SAAS,EAAE,YAAY,EAAE;gBACzB,UAAU;gBACV,SAAS;gBACT,QAAQ;gBACR,KAAK,EAAE,MAAM,EAAE,KAAK,IAAI,EAAE,GAAG,EAAE,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE;aAC/D,CAAC;YACF,EAAE,CAAC,YAAY,CAAC,MAAM,CAAC,CAAC;YAExB,wCAAwC;YACxC,IAAI,CAAC,QAAQ,IAAI,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,CAAC;gBACxC,IAAI,CAAC;oBACJ,MAAM,CAAC,SAAS,CAAC,SAAS,CAAC,MAAM,CAAC,MAAM,CAAC,KAAK,EAAE,MAAM,CAAC,QAAQ,CAAC,CAAC;gBAClE,CAAC;gBAAC,MAAM,CAAC,CAAA,CAAC;YACX,CAAC;QACF,CAAC;QAED,kCAAkC;QAClC,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,MAAM,CAAC,EAAE,EAAE,MAAM,CAAC,CAAC;IAC7C,CAAC;IAED,YAAY,CAAC,MAAc,EAAE,UAAkB;QAC9C,MAAM,EAAE,GAAG,IAAI,CAAC,iBAAiB,CAAC,MAAM,CAAC,CAAC;QAC1C,MAAM,SAAS,GAAG,EAAE,CAAC,SAAS,CAAC,UAAU,CAAC,CAAC;QAC3C,MAAM,MAAM,GAAG,IAAI,CAAC,aAAa,CAAC,GAAG,CAAC,UAAU,CAAC,CAAC;QAElD,uBAAuB;QACvB,EAAE,CAAC,YAAY,CAAC,UAAU,CAAC,CAAC;QAE5B,wCAAwC;QACxC,IAAI,SAAS,IAAI,MAAM,EAAE,MAAM,EAAE,GAAG,EAAE,CAAC;YACtC,IAAI,CAAC;gBACJ,MAAM,CAAC,SAAS,CAAC,SAAS,CAAC,MAAM,CAAC,MAAM,CAAC,GAAG,EAAE,MAAM,CAAC,QAAQ,CAAC,CAAC;YAChE,CAAC;YAAC,MAAM,CAAC,CAAA,CAAC;QACX,CAAC;QAED,sCAAsC;QACtC,IAAI,CAAC,IAAI,CAAC,gBAAgB,CAAC,MAAM,CAAC,EAAE,CAAC;YACpC,IAAI,CAAC,eAAe,CAAC,MAAM,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC;YACvC,IAAI,CAAC,eAAe,CAAC,MAAM,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC;QACxC,CAAC;IACF,CAAC;IAED,gBAAgB,CAAC,MAAc;QAC9B,MAAM,EAAE,GAAG,IAAI,CAAC,iBAAiB,CAAC,MAAM,CAAC,CAAC;QAC1C,MAAM,OAAO,GAAG,EAAE,CAAC,aAAa,EAAE,CAAC;QAEnC,MAAM;aACJ,OAAO,EAAE;aACT,MAAM,CAAC,CAAC,GAAG,EAAE,EAAE,CAAC,GAAG,CAAC,UAAU,CAAC,2BAA2B,CAAC,CAAC;aAC5D,OAAO,CAAC,CAAC,GAAG,EAAE,EAAE,CAAC,MAAM,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC,CAAC;QAE1C,kCAAkC;QAClC,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE,CAAC;YAC9B,MAAM,MAAM,GAAG,IAAI,CAAC,aAAa,CAAC,GAAG,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;YACzD,IAAI,MAAM,EAAE,MAAM,EAAE,GAAG,EAAE,CAAC;gBACzB,IAAI,CAAC;oBACJ,MAAM,CAAC,SAAS,CAAC,SAAS,CAAC,MAAM,CAAC,MAAM,CAAC,GAAG,EAAE,MAAM,CAAC,QAAQ,CAAC,CAAC;gBAChE,CAAC;gBAAC,MAAM,CAAC,CAAA,CAAC;YACX,CAAC;QACF,CAAC;QAED,6BAA6B;QAC7B,EAAE,CAAC,eAAe,EAAE,CAAC;QACrB,IAAI,CAAC,eAAe,CAAC,MAAM,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC;QACvC,IAAI,CAAC,eAAe,CAAC,MAAM,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC;IACxC,CAAC;IAED,SAAS,CAAC,MAAc,EAAE,UAAkB;QAC3C,MAAM,EAAE,GAAG,IAAI,CAAC,iBAAiB,CAAC,MAAM,CAAC,CAAC;QAC1C,OAAO,EAAE,CAAC,SAAS,CAAC,UAAU,CAAC,CAAC;IACjC,CAAC;IAED,UAAU,CAAC,MAAc;QACxB,MAAM,EAAE,GAAG,IAAI,CAAC,iBAAiB,CAAC,MAAM,CAAC,CAAC;QAC1C,OAAO,EAAE,CAAC,aAAa,EAAE,CAAC;IAC3B,CAAC;IAED,4EAA4E;IAE5E,cAAc,CAAC,MAAoB;QAClC,MAAM,UAAU,GAAiB;YAChC,WAAW,EAAE,CAAC;YACd,kBAAkB,EAAE,CAAC;YACrB,iBAAiB,EAAE,GAAG;YACtB,2BAA2B,EAAE,IAAI;YACjC,GAAG,MAAM;SACT,CAAC;QACF,IAAI,CAAC,aAAa,CAAC,GAAG,CAAC,GAAG,MAAM,CAAC,SAAS,IAAI,MAAM,CAAC,SAAS,EAAE,EAAE,UAAU,CAAC,CAAC;QAC9E,OAAO,EAAE,OAAO,EAAE,MAAM,CAAC,OAAO,EAAE,CAAC;IACpC,CAAC;IAED,4EAA4E;IAE5E,KAAK,CAAC,OAAsB,EAAE,KAAe;QAC5C,IAAI,OAAO,EAAE,CAAC;YACb,KAAK,MAAM,CAAC,EAAE,MAAM,CAAC,IAAI,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,EAAE,CAAC;gBACvD,MAAM,WAAW,GAAG,GAAG,MAAM,CAAC,SAAS,IAAI,MAAM,CAAC,SAAS,gBAAgB,CAAC;gBAC5E,OAAO,CAAC,qBAAqB,CAAC,uBAAuB,CAAC,WAAW,EAAE;oBAClE,SAAS,EAAE,CAAC,KAAK,EAAE,MAAM,EAAE,EAAE;wBAC5B,MAAM,CAAC,GAAG,MAAM,CAAC,MAA0B,CAAC;wBAC5C,MAAM,KAAK,GAAS;4BACnB,GAAG,EAAE,CAAC,CAAC,YAAY,CAAC,CAAC,CAAC;4BACtB,KAAK,EAAE,CAAC,CAAC,YAAY,CAAC,CAAC,CAAC;4BACxB,IAAI,EAAE,CAAC,CAAC,YAAY,CAAC,CAAC,CAAC;4BACvB,KAAK,EAAE,CAAC,CAAC,YAAY,CAAC,CAAC,CAAC;yBACxB,CAAC;wBACF,MAAM,CAAC,OAAO,CAAC,KAAK,CAAC,MAAM,EAAE,CAAC,CAAC,SAAS,EAAE,CAAC,CAAC,QAAQ,GAAG,EAAE,EAAE,KAAK,CAAC,CAAC;oBACnE,CAAC;iBACD,CAAC,CAAC;YACJ,CAAC;YAED,KAAK,CAAC,WAAW,CAAC,kBAAkB,CAAC,SAAS,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,IAAI,CAAC,mBAAmB,CAAC,KAAK,CAAC,UAAU,CAAC,CAAC,CAAC;YACtG,KAAK,CAAC,WAAW,CAAC,mBAAmB,CAAC,SAAS,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,IAAI,CAAC,mBAAmB,CAAC,KAAK,CAAC,UAAU,CAAC,CAAC,CAAC;QACxG,CAAC;QAED,MAAM,CAAC,WAAW,CAAC,GAAG,EAAE;YACvB,cAAc;YACd,gBAAgB;YAChB,GAAG;YACH,2CAA2C;YAC3C,KAAK,MAAM,CAAC,QAAQ,EAAE,MAAM,CAAC,IAAI,IAAI,CAAC,eAAe,CAAC,OAAO,EAAE,EAAE,CAAC;gBACjE,IAAI,CAAC,MAAM,CAAC,OAAO,EAAE,CAAC;oBACrB,IAAI,CAAC,eAAe,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC;oBACtC,IAAI,CAAC,eAAe,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC;oBACtC,SAAS;gBACV,CAAC;gBAED,MAAM,OAAO,GAAG,MAAM,CAAC,OAAO,EAAE,CAAC;gBACjC,MAAM,YAAY,GAAG,OAAO,CAAC,MAAM,CAAC,CAAC,GAAG,EAAE,EAAE,CAAC,GAAG,CAAC,UAAU,CAAC,2BAA2B,CAAC,CAAC,CAAC;gBAE1F,MAAM,EAAE,GAAG,IAAI,CAAC,iBAAiB,CAAC,MAAM,CAAC,CAAC;gBAC1C,MAAM,OAAO,GAAG,EAAE,CAAC,aAAa,EAAE,CAAC;gBAEnC,IAAI,OAAO,CAAC,MAAM,KAAK,CAAC,EAAE,CAAC;oBAC1B,IAAI,CAAC,eAAe,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC;oBACtC,IAAI,CAAC,eAAe,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC;oBACtC,SAAS;gBACV,CAAC;gBAED,2DAA2D;gBAC3D,MAAM,iBAAiB,GAAG,IAAI,GAAG,EAAkB,CAAC;gBACpD,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE,CAAC;oBAC9B,iBAAiB,CAAC,GAAG,CAAC,MAAM,CAAC,UAAU,EAAE,MAAM,CAAC,QAAQ,CAAC,CAAC;gBAC3D,CAAC;gBAED,oCAAoC;gBACpC,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE,CAAC;oBAC9B,MAAM,MAAM,GAAG,IAAI,CAAC,aAAa,CAAC,GAAG,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;oBAEzD,qBAAqB;oBACrB,IAAI,MAAM,EAAE,OAAO,EAAE,CAAC;wBACrB,MAAM,CAAC,OAAO,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;oBAChC,CAAC;oBAED,kEAAkE;oBAClE,MAAM,aAAa,GAAG,EAAE,CAAC,SAAS,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;oBACtD,IAAI,CAAC,aAAa;wBAAE,SAAS;oBAE7B,yCAAyC;oBACzC,MAAM,gBAAgB,GAAG,iBAAiB,CAAC,GAAG,CAAC,MAAM,CAAC,UAAU,CAAE,CAAC;oBACnE,IAAI,aAAa,CAAC,QAAQ,KAAK,gBAAgB,EAAE,CAAC;wBACjD,sCAAsC;wBACtC,SAAS;oBACV,CAAC;oBAED,sBAAsB;oBACtB,IAAI,MAAM,EAAE,MAAM,EAAE,OAAO,IAAI,MAAM,CAAC,WAAW,GAAG,EAAE,KAAK,CAAC,EAAE,CAAC;wBAC9D,IAAI,CAAC;4BACJ,MAAM,CAAC,SAAS,CAAC,SAAS,CAAC,MAAM,CAAC,MAAM,CAAC,OAAO,EAAE,MAAM,CAAC,QAAQ,EAAE,EAAE,MAAM,EAAE,GAAG,EAAE,CAAC,CAAC;wBACrF,CAAC;wBAAC,MAAM,CAAC,CAAA,CAAC;oBACX,CAAC;oBAED,kBAAkB;oBAClB,IAAI,MAAM,CAAC,WAAW,GAAG,EAAE,KAAK,CAAC,EAAE,CAAC;wBACnC,MAAM,GAAG,GAAG,EAAE,GAAG,MAAM,CAAC,QAAQ,EAAE,CAAC,EAAE,MAAM,CAAC,QAAQ,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC;wBAC7D,MAAM,SAAS,GAAG,IAAI,iBAAiB,EAAE,CAAC;wBAC1C,SAAS,CAAC,YAAY,CAAC,OAAO,EAAE,aAAa,CAAC,KAAK,CAAC,CAAC;wBACrD,IAAI,CAAC;4BACJ,MAAM,CAAC,SAAS,CAAC,aAAa,CAAC,MAAM,EAAE,YAAY,IAAI,4BAA4B,EAAE,GAAG,EAAE,SAAS,CAAC,CAAC;wBACtG,CAAC;wBAAC,MAAM,CAAC,CAAA,CAAC;oBACX,CAAC;oBAED,IAAI,YAAY,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC;wBAC7B,MAAM,cAAc,GAAG,YAAY,CAAC,GAAG,CAAC,CAAC,GAAG,EAAE,EAAE,CAAC,GAAG,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;wBACpE,IAAI,CAAC,cAAc,CAAC,QAAQ,CAAC,MAAM,CAAC,UAAU,CAAC;4BAAE,SAAS;oBAC3D,CAAC;oBAED,qBAAqB;oBACrB,MAAM,WAAW,GAAG,aAAa,CAAC,QAAQ,GAAG,CAAC,CAAC;oBAC/C,IAAI,WAAW,GAAG,CAAC,EAAE,CAAC;wBACrB,EAAE,CAAC,YAAY,CAAC,EAAE,GAAG,aAAa,EAAE,QAAQ,EAAE,WAAW,EAAE,CAAC,CAAC;oBAC9D,CAAC;yBAAM,CAAC;wBACP,EAAE,CAAC,YAAY,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;wBACnC,IAAI,MAAM,EAAE,MAAM,EAAE,GAAG,EAAE,CAAC;4BACzB,IAAI,CAAC;gCACJ,MAAM,CAAC,SAAS,CAAC,SAAS,CAAC,MAAM,CAAC,MAAM,CAAC,GAAG,EAAE,MAAM,CAAC,QAAQ,CAAC,CAAC;4BAChE,CAAC;4BAAC,MAAM,CAAC,CAAA,CAAC;wBACX,CAAC;oBACF,CAAC;gBACF,CAAC;gBAED,+BAA+B;gBAC/B,IAAI,CAAC,IAAI,CAAC,gBAAgB,CAAC,MAAM,CAAC,EAAE,CAAC;oBACpC,IAAI,CAAC,eAAe,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC;oBACtC,IAAI,CAAC,eAAe,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC;gBACvC,CAAC;YACF,CAAC;YAED,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,gBAAgB,CAAC,MAAM,EAAE,EAAE,CAAC;gBACpD,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;YACzB,CAAC;QACF,CAAC,EAAE,CAAC,CAAC,CAAC;QAEN,gDAAgD;QAChD,KAAK,CAAC,WAAW,CAAC,WAAW,CAAC,SAAS,CAAC,CAAC,KAAK,EAAE,EAAE;YACjD,IAAI,CAAC,KAAK,CAAC,MAAM,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,OAAO;gBAAE,OAAO;YACnD,IAAI,KAAK,CAAC,MAAM,CAAC,YAAY,CAAC,mBAAmB,CAAC,WAAW,CAAC;gBAAE,OAAO;YAEvE,IAAI,IAAI,CAAC,gBAAgB,CAAC,KAAK,CAAC,MAAM,CAAC,EAAE,CAAC;gBACzC,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,KAAK,CAAC,MAAM,CAAC,EAAE,EAAE,KAAK,CAAC,MAAM,CAAC,CAAC;YACzD,CAAC;QACF,CAAC,CAAC,CAAC;QAEH,KAAK,CAAC,WAAW,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC,KAAK,EAAE,EAAE;YAChD,MAAM,MAAM,GAAG,KAAK,CAAC,SAAS,CAAC,KAAK,CAAC,QAAQ,CAAW,CAAC;YACzD,IAAI,IAAI,CAAC,gBAAgB,CAAC,MAAM,CAAC,EAAE,CAAC;gBACnC,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,MAAM,CAAC,EAAE,EAAE,MAAM,CAAC,CAAC;YAC7C,CAAC;QACF,CAAC,CAAC,CAAC;QAEH,6BAA6B;QAC7B,KAAK,CAAC,WAAW,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC,KAAK,EAAE,EAAE;YAC/C,IAAI,CAAC,eAAe,CAAC,MAAM,CAAC,KAAK,CAAC,UAAU,CAAC,EAAE,CAAC,CAAC;YACjD,IAAI,CAAC,eAAe,CAAC,MAAM,CAAC,KAAK,CAAC,UAAU,CAAC,EAAE,CAAC,CAAC;QAClD,CAAC,CAAC,CAAC;QAEH,KAAK,CAAC,WAAW,CAAC,eAAe,CAAC,SAAS,CAAC,CAAC,KAAK,EAAE,EAAE;YACrD,IAAI,KAAK,CAAC,SAAS,CAAC,MAAM,KAAK,kBAAkB,CAAC,UAAU,EAAE,CAAC;gBAC9D,IAAI,CAAC,gBAAgB,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC;YACrC,CAAC;QACF,CAAC,CAAC,CAAC;QAEH,KAAK,CAAC,WAAW,CAAC,SAAS,CAAC,SAAS,CAAC,GAAG,EAAE;YAC1C,KAAK,CAAC,aAAa,EAAE,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,EAAE;gBACxC,IAAI,IAAI,CAAC,gBAAgB,CAAC,MAAM,CAAC,EAAE,CAAC;oBACnC,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,MAAM,CAAC,EAAE,EAAE,MAAM,CAAC,CAAC;gBAC7C,CAAC;YACF,CAAC,CAAC,CAAC;QACJ,CAAC,CAAC,CAAC;IACJ,CAAC;IAED,4EAA4E;IAEpE,mBAAmB,CAAC,UAAkB;QAC7C,MAAM,OAAO,GAAG,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,MAAM,EAAE,CAAC,CAAC;QAExD,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE,CAAC;YAC9B,IAAI,UAAU,CAAC,MAAM,KAAK,GAAG,MAAM,CAAC,SAAS,oBAAoB;gBAAE,SAAS;YAE5E,MAAM,QAAQ,GAAG,UAAU,CAAC,WAAW,CAAC,GAAG,MAAM,CAAC,SAAS,YAAY,CAAW,CAAC;YACnF,IAAI,QAAQ,KAAK,MAAM,CAAC,QAAQ;gBAAE,SAAS;YAE3C,MAAM,UAAU,GAAG,UAAU,CAAC,WAAW,CAAC,GAAG,MAAM,CAAC,SAAS,OAAO,CAAW,CAAC;YAEhF,IAAI,UAAU,KAAK,CAAC,EAAE,CAAC;gBACtB,IAAI,CAAC,YAAY,CAAC,UAAU,EAAE,MAAM,CAAC,CAAC;YACvC,CAAC;iBAAM,IAAI,UAAU,KAAK,CAAC,EAAE,CAAC;gBAC7B,IAAI,CAAC,eAAe,CAAC,UAAU,EAAE,MAAM,CAAC,CAAC;YAC1C,CAAC;iBAAM,CAAC;gBACP,UAAU,CAAC,MAAM,EAAE,CAAC;YACrB,CAAC;YACD,OAAO;QACR,CAAC;IACF,CAAC;IAEO,YAAY,CAAC,UAAkB,EAAE,MAAoB;QAC5D,MAAM,QAAQ,GAAG,EAAE,GAAG,UAAU,CAAC,QAAQ,EAAE,CAAC,EAAE,UAAU,CAAC,QAAQ,CAAC,CAAC,GAAG,GAAG,EAAE,CAAC;QAC5E,MAAM,KAAK,GAAG,IAAI,CAAC,kBAAkB,CAAC,UAAU,EAAE,MAAM,CAAC,SAAS,CAAC,CAAC;QACpE,MAAM,SAAS,GAAG,UAAU,CAAC,WAAW,CAAC,GAAG,MAAM,CAAC,SAAS,YAAY,CAAW,CAAC;QACpF,MAAM,QAAQ,GAAI,UAAU,CAAC,WAAW,CAAC,GAAG,MAAM,CAAC,SAAS,WAAW,CAAY,GAAG,EAAE,CAAC;QAEzF,MAAM,SAAS,GAAG,IAAI,iBAAiB,EAAE,CAAC;QAC1C,SAAS,CAAC,QAAQ,CAAC,cAAc,EAAE,MAAM,CAAC,WAAY,CAAC,CAAC;QACxD,SAAS,CAAC,QAAQ,CAAC,cAAc,EAAE,CAAC,CAAC,CAAC;QACtC,SAAS,CAAC,YAAY,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;QACvC,UAAU,CAAC,SAAS,CAAC,aAAa,CAAC,gCAAgC,EAAE,QAAQ,EAAE,SAAS,CAAC,CAAC;QAE1F,MAAM,cAAc,GAAG,UAAU,CAAC,SAAS,CAAC,WAAW,CAAC;YACvD,YAAY,EAAE,CAAC,gBAAgB,EAAE,iBAAiB,CAAC;YACnD,QAAQ,EAAE,UAAU,CAAC,QAAQ;YAC7B,WAAW,EAAE,MAAM,CAAC,WAAY;SAChC,CAAC,CAAC;QAEH,KAAK,MAAM,MAAM,IAAI,cAAc,EAAE,CAAC;YACrC,IAAI,MAAM,CAAC,EAAE,KAAK,UAAU,CAAC,EAAE,EAAE,CAAC;gBACjC,MAAM,CAAC,OAAO,CAAC,MAAM,EAAE,SAAS,EAAE,QAAQ,EAAE,KAAK,CAAC,CAAC;YACpD,CAAC;QACF,CAAC;QAED,UAAU,CAAC,MAAM,EAAE,CAAC;IACrB,CAAC;IAEO,eAAe,CAAC,UAAkB,EAAE,MAAoB;QAC/D,MAAM,QAAQ,GAAG,EAAE,GAAG,UAAU,CAAC,QAAQ,EAAE,CAAC,EAAE,UAAU,CAAC,QAAQ,CAAC,CAAC,GAAG,GAAG,EAAE,CAAC;QAC5E,MAAM,KAAK,GAAG,IAAI,CAAC,kBAAkB,CAAC,UAAU,EAAE,MAAM,CAAC,SAAS,CAAC,CAAC;QACpE,MAAM,SAAS,GAAG,UAAU,CAAC,WAAW,CAAC,GAAG,MAAM,CAAC,SAAS,YAAY,CAAW,CAAC;QACpF,MAAM,QAAQ,GAAI,UAAU,CAAC,WAAW,CAAC,GAAG,MAAM,CAAC,SAAS,WAAW,CAAY,GAAG,EAAE,CAAC;QAEzF,MAAM,KAAK,GAAoB;YAC9B,EAAE,EAAE,aAAa,IAAI,CAAC,cAAc,EAAE,EAAE;YACxC,SAAS,EAAE,UAAU,CAAC,SAAS,CAAC,EAAE;YAClC,QAAQ;YACR,KAAK;YACL,SAAS;YACT,QAAQ;YACR,aAAa,EAAE,MAAM,CAAC,kBAAmB;YACzC,SAAS,EAAE,MAAM,CAAC,kBAAmB;YACrC,WAAW,EAAE,MAAM,CAAC,WAAW;YAC/B,WAAW,EAAE,MAAM,CAAC,iBAAkB;YACtC,gBAAgB,EAAE,IAAI,GAAG,EAAU;YACnC,OAAO,EAAE,MAAM,CAAC,OAAO;SACvB,CAAC;QAEF,IAAI,CAAC,gBAAgB,CAAC,GAAG,CAAC,KAAK,CAAC,EAAE,EAAE,KAAK,CAAC,CAAC;QAC3C,UAAU,CAAC,MAAM,EAAE,CAAC;IACrB,CAAC;IAEO,WAAW,CAAC,KAAsB;QACzC,MAAM,SAAS,GAAG,KAAK,CAAC,YAAY,CAAC,KAAK,CAAC,SAAS,CAAC,CAAC;QACtD,MAAM,GAAG,GAAG,MAAM,CAAC,WAAW,GAAG,KAAK,CAAC,WAAW,CAAC;QACnD,MAAM,WAAW,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,GAAG,KAAK,CAAC,WAAW,EAAE,CAAC,CAAC,CAAC;QAEzD,KAAK,CAAC,aAAa,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,KAAK,CAAC,SAAS,GAAG,CAAC,CAAC,GAAG,WAAW,CAAC,CAAC,CAAC;QAEvE,IAAI,GAAG,IAAI,KAAK,CAAC,WAAW,IAAI,KAAK,CAAC,aAAa,IAAI,CAAC,EAAE,CAAC;YAC1D,IAAI,CAAC,gBAAgB,CAAC,MAAM,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC;YACvC,OAAO;QACR,CAAC;QAED,MAAM,SAAS,GAAG,IAAI,iBAAiB,EAAE,CAAC;QAC1C,SAAS,CAAC,QAAQ,CAAC,gBAAgB,EAAE,KAAK,CAAC,WAAW,GAAG,EAAE,CAAC,CAAC;QAC7D,SAAS,CAAC,QAAQ,CAAC,cAAc,EAAE,KAAK,CAAC,aAAa,CAAC,CAAC;QACxD,SAAS,CAAC,QAAQ,CAAC,qBAAqB,EAAE,KAAK,CAAC,aAAa,GAAG,KAAK,CAAC,SAAS,CAAC,CAAC;QACjF,SAAS,CAAC,YAAY,CAAC,OAAO,EAAE,KAAK,CAAC,KAAK,CAAC,CAAC;QAC7C,SAAS,CAAC,aAAa,CAAC,8BAA8B,EAAE,KAAK,CAAC,QAAQ,EAAE,SAAS,CAAC,CAAC;QAEnF,IAAI,GAAG,GAAG,EAAE;YAAE,OAAO;QAErB,MAAM,cAAc,GAAG,SAAS,CAAC,WAAW,CAAC;YAC5C,QAAQ,EAAE,KAAK,CAAC,QAAQ;YACxB,WAAW,EAAE,KAAK,CAAC,aAAa,GAAG,CAAC;YACpC,YAAY,EAAE,CAAC,gBAAgB,EAAE,iBAAiB,EAAE,kBAAkB,CAAC;SACvE,CAAC,CAAC;QAEH,KAAK,MAAM,MAAM,IAAI,cAAc,EAAE,CAAC;YACrC,IAAI,KAAK,CAAC,gBAAgB,CAAC,GAAG,CAAC,MAAM,CAAC,EAAE,CAAC;gBAAE,SAAS;YAEpD,KAAK,CAAC,OAAO,CAAC,MAAM,EAAE,KAAK,CAAC,SAAS,EAAE,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,QAAQ,CAAC,EAAE,KAAK,CAAC,KAAK,CAAC,CAAC;YAChF,KAAK,CAAC,aAAa,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,KAAK,CAAC,aAAa,GAAG,GAAG,CAAC,CAAC;YAC7D,KAAK,CAAC,WAAW,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,KAAK,CAAC,WAAW,GAAG,GAAG,CAAC,CAAC;YACzD,KAAK,CAAC,gBAAgB,CAAC,GAAG,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC;YAEtC,MAAM,CAAC,UAAU,CAAC,GAAG,EAAE;gBACtB,KAAK,CAAC,gBAAgB,CAAC,MAAM,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC;YAC1C,CAAC,EAAE,EAAE,CAAC,CAAC;QACR,CAAC;IACF,CAAC;IAEO,kBAAkB,CAAC,MAAc,EAAE,SAAiB;QAC3D,OAAO;YACN,GAAG,EAAE,MAAM,CAAC,WAAW,CAAC,GAAG,SAAS,UAAU,CAAW;YACzD,KAAK,EAAE,MAAM,CAAC,WAAW,CAAC,GAAG,SAAS,UAAU,CAAW;YAC3D,IAAI,EAAE,MAAM,CAAC,WAAW,CAAC,GAAG,SAAS,UAAU,CAAW;YAC1D,KAAK,EAAE,MAAM,CAAC,WAAW,CAAC,GAAG,SAAS,UAAU,CAAW;SAC3D,CAAC;IACH,CAAC;CACD;AAED,MAAM,aAAa,GAAG,aAAa,CAAC,WAAW,EAAE,CAAC;AAElD,OAAO,EAAE,aAAa,EAAE,aAAa,EAA4C,CAAC"}
@@ -1,5 +1,9 @@
1
- import { Player, Entity, Block, Vector3, StructureRotation, Vector2 } from "@minecraft/server";
1
+ import { Player, Entity, Block, Vector3, Vector2, Dimension } from "@minecraft/server";
2
+ import { EffectManager, effectManager, EffectObject, EffectConfig, PotionConfig } from "./effectsAPI";
3
+ import { ProjectileManager, projectileManager } from "./projectileAPI";
4
+ import { StructuresManager } from "./structuresAPI";
2
5
  export declare function getBlocksInASphere(centerBlock: Block | Entity, radius: number, innerRadius?: number): Block[];
6
+ export declare function getBlocksInRadius(dimension: Dimension, location: Vector3, radius: number): Block[];
3
7
  export declare function displayActionbar(player: Player | undefined, ...message: any): void;
4
8
  /**
5
9
  * Snaps an angle to the nearest grid size.
@@ -15,9 +19,9 @@ export declare function snapYawToGrid(angle: number): number;
15
19
  * @returns A new vector with each component rounded to the nearest integer.
16
20
  */
17
21
  export declare function snapLocationToGrid(location: Vector3, yaw: Vector2, gridSize?: number): Vector3;
18
- export declare function getStructureRotationEnum(angle: number, offset?: number): StructureRotation;
19
22
  export declare function getRelativeMovementDirection(player: Player, round: boolean): Vector3;
20
23
  export declare function restoreInventory(entity: Entity, id: string): void;
21
24
  export declare function saveInventory(entity: Entity, id: string, clearAll?: boolean): number;
22
- export declare function getPositionRelative(entity: Entity, offset: Vector3): Vector3;
25
+ export declare function getPositionRelative(entity: Entity, offset: Vector3, ignorePitch?: boolean): Vector3;
26
+ export { EffectManager, effectManager, EffectObject, EffectConfig, PotionConfig, ProjectileManager, projectileManager, StructuresManager, };
23
27
  //# sourceMappingURL=index.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/minecraft/index.ts"],"names":[],"mappings":"AAAA,OAAO,EACN,MAAM,EACN,MAAM,EACN,KAAK,EACL,OAAO,EAEP,iBAAiB,EACjB,OAAO,EAOP,MAAM,mBAAmB,CAAC;AAG3B,wBAAgB,kBAAkB,CAAC,WAAW,EAAE,KAAK,GAAG,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,WAAW,CAAC,EAAE,MAAM,WA4BnG;AAED,wBAAgB,gBAAgB,CAAC,MAAM,EAAE,MAAM,GAAG,SAAS,EAAE,GAAG,OAAO,EAAE,GAAG,QAO3E;AAED;;;;;GAKG;AACH,wBAAgB,aAAa,CAAC,KAAK,EAAE,MAAM,GAAG,MAAM,CAKnD;AAED;;;;;GAKG;AACH,wBAAgB,kBAAkB,CAAC,QAAQ,EAAE,OAAO,EAAE,GAAG,EAAE,OAAO,EAAE,QAAQ,GAAE,MAAU,GAAG,OAAO,CAUjG;AAED,wBAAgB,wBAAwB,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,MAAM,GAAG,iBAAiB,CAQ1F;AAED,wBAAgB,4BAA4B,CAAC,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,OAAO,GAAG,OAAO,CAapF;AAED,wBAAgB,gBAAgB,CAAC,MAAM,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,QAwC1D;AAED,wBAAgB,aAAa,CAAC,MAAM,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,QAAQ,GAAE,OAAe,GAAG,MAAM,CAuD3F;AAED,wBAAgB,mBAAmB,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,OAAO,GAAG,OAAO,CAS5E"}
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/minecraft/index.ts"],"names":[],"mappings":"AAAA,OAAO,EACN,MAAM,EACN,MAAM,EACN,KAAK,EACL,OAAO,EAEP,OAAO,EAOP,SAAS,EACT,MAAM,mBAAmB,CAAC;AAE3B,OAAO,EAAE,aAAa,EAAE,aAAa,EAAE,YAAY,EAAE,YAAY,EAAE,YAAY,EAAE,MAAM,cAAc,CAAC;AACtG,OAAO,EAAE,iBAAiB,EAAE,iBAAiB,EAAE,MAAM,iBAAiB,CAAC;AACvE,OAAO,EAAE,iBAAiB,EAAE,MAAM,iBAAiB,CAAC;AAEpD,wBAAgB,kBAAkB,CAAC,WAAW,EAAE,KAAK,GAAG,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,WAAW,CAAC,EAAE,MAAM,WA6BnG;AAED,wBAAgB,iBAAiB,CAAC,SAAS,EAAE,SAAS,EAAE,QAAQ,EAAE,OAAO,EAAE,MAAM,EAAE,MAAM,WAgBxF;AAED,wBAAgB,gBAAgB,CAAC,MAAM,EAAE,MAAM,GAAG,SAAS,EAAE,GAAG,OAAO,EAAE,GAAG,QAO3E;AAED;;;;;GAKG;AACH,wBAAgB,aAAa,CAAC,KAAK,EAAE,MAAM,GAAG,MAAM,CAKnD;AAED;;;;;GAKG;AACH,wBAAgB,kBAAkB,CAAC,QAAQ,EAAE,OAAO,EAAE,GAAG,EAAE,OAAO,EAAE,QAAQ,GAAE,MAAU,GAAG,OAAO,CAQjG;AAED,wBAAgB,4BAA4B,CAAC,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,OAAO,GAAG,OAAO,CAapF;AAED,wBAAgB,gBAAgB,CAAC,MAAM,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,QAwC1D;AAED,wBAAgB,aAAa,CAAC,MAAM,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,QAAQ,GAAE,OAAe,GAAG,MAAM,CAuD3F;AAED,wBAAgB,mBAAmB,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,OAAO,EAAE,WAAW,CAAC,EAAE,OAAO,GAAG,OAAO,CAiBnG;AAED,OAAO,EACN,aAAa,EACb,aAAa,EACb,YAAY,EACZ,YAAY,EACZ,YAAY,EACZ,iBAAiB,EACjB,iBAAiB,EACjB,iBAAiB,GACjB,CAAC"}
@@ -1,5 +1,8 @@
1
- import { Block, world, StructureRotation, BlockInventoryComponent, BlockPermutation, EntityEquippableComponent, EntityInventoryComponent, EquipmentSlot, ItemStack, } from "@minecraft/server";
2
- import { calculateDistance, toRadians, toUnsigned } from "../math";
1
+ import { Block, world, BlockInventoryComponent, BlockPermutation, EntityEquippableComponent, EntityInventoryComponent, EquipmentSlot, ItemStack, } from "@minecraft/server";
2
+ import { Trigonometry, Vector } from "../math";
3
+ import { EffectManager, effectManager } from "./effectsAPI";
4
+ import { ProjectileManager, projectileManager } from "./projectileAPI";
5
+ import { StructuresManager } from "./structuresAPI";
3
6
  export function getBlocksInASphere(centerBlock, radius, innerRadius) {
4
7
  if (centerBlock) {
5
8
  if (centerBlock instanceof Block && !centerBlock.isValid)
@@ -15,10 +18,11 @@ export function getBlocksInASphere(centerBlock, radius, innerRadius) {
15
18
  block.isValid &&
16
19
  !block.isAir &&
17
20
  !block.permutation.matches("minecraft:bedrock") &&
18
- !block.permutation.matches("minecraft:barrier") &&
19
- calculateDistance(center, block.location) <= radius &&
20
- (!innerRadius || calculateDistance(center, block.location) >= innerRadius)) {
21
- blocks.push(block);
21
+ !block.permutation.matches("minecraft:barrier")) {
22
+ const distance = Vector.magnitude(Vector.subtract(center, block.location));
23
+ if (distance <= radius && (!innerRadius || distance >= innerRadius)) {
24
+ blocks.push(block);
25
+ }
22
26
  }
23
27
  }
24
28
  catch (e) { }
@@ -29,6 +33,25 @@ export function getBlocksInASphere(centerBlock, radius, innerRadius) {
29
33
  }
30
34
  return [];
31
35
  }
36
+ export function getBlocksInRadius(dimension, location, radius) {
37
+ if (!dimension.isChunkLoaded(location))
38
+ return [];
39
+ let blocks = [];
40
+ for (let x = location.x - radius; x < location.x + radius; x++) {
41
+ for (let y = location.y - radius; y < location.y + radius; y++) {
42
+ for (let z = location.z - radius; z < location.z + radius; z++) {
43
+ try {
44
+ let block = dimension.getBlock({ x: x, y: y, z: z });
45
+ if (block && block.isValid && !block.isAir) {
46
+ blocks.push(block);
47
+ }
48
+ }
49
+ catch (e) { }
50
+ }
51
+ }
52
+ }
53
+ return blocks;
54
+ }
32
55
  export function displayActionbar(player, ...message) {
33
56
  const text = message.join(" ");
34
57
  let target;
@@ -46,7 +69,7 @@ export function displayActionbar(player, ...message) {
46
69
  export function snapYawToGrid(angle) {
47
70
  const gridSize = 90;
48
71
  // Round to nearest grid step, then normalize into [0, 360)
49
- const snapped = Math.round(toUnsigned(angle) / gridSize) * gridSize;
72
+ const snapped = Math.round(Trigonometry.unsignedAngle(angle) / gridSize) * gridSize;
50
73
  return ((snapped % 360) + 360) % 360;
51
74
  }
52
75
  /**
@@ -57,27 +80,14 @@ export function snapYawToGrid(angle) {
57
80
  */
58
81
  export function snapLocationToGrid(location, yaw, gridSize = 1) {
59
82
  const snappedYaw = snapYawToGrid(yaw.y);
60
- const dx = Math.round(Math.sin(snappedYaw));
61
- const dz = Math.round(Math.cos(snappedYaw));
62
83
  return {
63
84
  x: Math.floor(location.x / gridSize) * gridSize,
64
85
  y: Math.floor(location.y / gridSize) * gridSize,
65
86
  z: Math.floor(location.z / gridSize) * gridSize,
66
87
  };
67
88
  }
68
- export function getStructureRotationEnum(angle, offset) {
69
- const diff = snapYawToGrid(toUnsigned(angle - (offset ?? 0)));
70
- console.log(diff);
71
- if (Math.abs(diff - 90) < Number.EPSILON)
72
- return StructureRotation.Rotate90;
73
- if (Math.abs(diff - 180) < Number.EPSILON)
74
- return StructureRotation.Rotate180;
75
- if (Math.abs(diff - 270) < Number.EPSILON)
76
- return StructureRotation.Rotate270;
77
- return StructureRotation.None;
78
- }
79
89
  export function getRelativeMovementDirection(player, round) {
80
- const playerYaw = toRadians(player.getRotation().y);
90
+ const playerYaw = Trigonometry.radians(player.getRotation().y);
81
91
  const { sin, cos } = { sin: Math.sin(playerYaw), cos: Math.cos(playerYaw) };
82
92
  const playerMovement = player.inputInfo.getMovementVector();
83
93
  const dx = -sin * playerMovement.y + cos * playerMovement.x;
@@ -170,12 +180,20 @@ export function saveInventory(entity, id, clearAll = false) {
170
180
  block2.setPermutation(BlockPermutation.resolve("minecraft:air"));
171
181
  return itemCount;
172
182
  }
173
- export function getPositionRelative(entity, offset) {
174
- const yaw = toRadians(entity.getRotation().y);
175
- const pitch = toRadians(entity.getRotation().x);
176
- const x = entity.location.x + offset.x * Math.cos(pitch) * Math.cos(yaw) - offset.z * Math.sin(yaw);
177
- const y = entity.location.y + offset.x * Math.sin(pitch) + offset.y;
178
- const z = entity.location.z + offset.x * Math.cos(pitch) * Math.sin(yaw) + offset.z * Math.cos(yaw);
183
+ export function getPositionRelative(entity, offset, ignorePitch) {
184
+ const rotation = entity.getRotation();
185
+ const yaw = Trigonometry.radians(rotation.y);
186
+ const pitch = ignorePitch ? 0 : Trigonometry.radians(rotation.x);
187
+ // Apply 3D rotation: pitch around X-axis, then yaw around Y-axis
188
+ const cosPitch = Math.cos(pitch);
189
+ const sinPitch = Math.sin(pitch);
190
+ const cosYaw = Math.cos(yaw);
191
+ const sinYaw = Math.sin(yaw);
192
+ // Rotate offset vector by pitch and yaw
193
+ const x = entity.location.x + offset.x * cosPitch * cosYaw - offset.y * sinPitch * cosYaw - offset.z * sinYaw;
194
+ const y = entity.location.y - offset.z * sinPitch + offset.y * cosPitch;
195
+ const z = entity.location.z + offset.x * cosPitch * sinYaw - offset.y * sinPitch * sinYaw + offset.z * cosYaw;
179
196
  return { x, y, z };
180
197
  }
198
+ export { EffectManager, effectManager, ProjectileManager, projectileManager, StructuresManager, };
181
199
  //# sourceMappingURL=index.js.map