@stargazeryan/poker-ui 0.0.0-stage → 0.1.0

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package/LICENSE ADDED
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+ MIT License
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+
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+ Copyright (c) 2026 Ryan
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.
package/README.md CHANGED
@@ -1,3 +1,98 @@
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- # Temporary Holding Version
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+ # @stargazeryan/poker-ui
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2
 
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- This version is a temporary placeholder for this package. An operational version to replace this has been submitted for review and is awaiting a staged release.
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+ Themable **React + Tailwind CSS v4** components for poker tables and playing cards.
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+
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+ - 🃏 `PlayingCard` / `CardBack` / `HoleCards` / `CommunityCards`
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+ - 🎴 `PokerTable` — a responsive, scale-to-fit oval table with six seats
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+ - 💺 `Seat` — presentational, fully controlled by a view-model
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+ - 🎨 Theme tokens via Tailwind v4 `@theme`
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+
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+ ## Install
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+
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+ ```bash
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+ npm install @stargazeryan/poker-ui
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+ ```
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+
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+ Peer requirements: `react` >= 18, `react-dom` >= 18, and Tailwind CSS v4.
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+
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+ ## Setup (Tailwind v4) — important
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+
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+ This is a **compiled package**, so your app's Tailwind build cannot see the
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+ class names used inside it. Add the package as a content source and import its
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+ theme CSS:
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+
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+ ```css
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+ /* app.css */
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+ @import "tailwindcss";
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+ @import "@stargazeryan/poker-ui/styles.css";
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+
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+ @source "../node_modules/@stargazeryan/poker-ui";
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+ ```
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+
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+ > Without the `@source` line, the components render unstyled. Adjust the path to
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+ > wherever your `node_modules` lives.
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+
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+ ## Usage
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+
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+ ```tsx
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+ import { PokerTable, PlayingCard, CardBack, type SeatView } from "@stargazeryan/poker-ui";
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+
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+ const seats: (SeatView | null)[] = [
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+ { nickname: "You", stack: 2000, holeCards: ["As", "Kh"], isYou: true, isDealer: true },
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+ { nickname: "Bot", stack: 1500, holeCards: [null, null] },
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+ null, null, null, null,
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+ ];
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+
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+ export function Table() {
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+ return (
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+ <div style={{ height: 640 }}>
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+ <PokerTable
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+ seats={seats}
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+ yourSeatIndex={0}
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+ communityCards={["Ah", "Kd", "7c", null, null]}
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+ pot={240}
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+ />
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+ </div>
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+ );
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+ }
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+ ```
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+
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+ Cards use a compact code: rank + suit, suit as `s | h | d | c` — e.g. `"As"`,
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+ `"10h"`, `"kd"`. Pass `null` for a face-down card back.
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+
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+ ## Components
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+
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+ | Component | Purpose |
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+ | --- | --- |
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+ | `PlayingCard` | One card (`card`, `size`: `xs \| sm \| md \| lg`) |
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+ | `CardBack` | Face-down card |
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+ | `HoleCards` | A row of hole cards |
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+ | `CommunityCards` | Five community cards with a staggered deal animation |
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+ | `Seat` | Presentational seat (`seat: SeatView \| null`) |
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+ | `PokerTable` | Full table; `seats`, `yourSeatIndex`, `communityCards`, `pot`/`pots`, `seatSize`, `renderSeat` |
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+
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+ Also exported: `cn`, `formatBB`, `BB`, `parseCard`, `getSuitSymbol`,
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+ and the types `SeatView`, `PokerTableProps`, `PotRow`, `CardSize`.
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+
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+ ## Theming
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+
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+ Override the tokens in your own `@theme` block, or pass `className` props:
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+
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+ ```css
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+ @theme {
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+ --color-felt: #0b3d2e;
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+ --color-gold: #ffcc33;
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+ }
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+ ```
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+
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+ ## Demo
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+
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+ ```bash
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+ npm install
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+ npm run demo # Vite dev server
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+ npm run demo:build # static build
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+ ```
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+
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+ ## License
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+
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+ MIT © 2026 Ryan
package/dist/index.cjs ADDED
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+ "use client";
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+ "use strict";
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+ var __defProp = Object.defineProperty;
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+ var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
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+ var __getOwnPropNames = Object.getOwnPropertyNames;
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+ var __hasOwnProp = Object.prototype.hasOwnProperty;
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+ var __export = (target, all) => {
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+ for (var name in all)
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+ __defProp(target, name, { get: all[name], enumerable: true });
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+ };
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+ var __copyProps = (to, from, except, desc) => {
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+ if (from && typeof from === "object" || typeof from === "function") {
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+ for (let key of __getOwnPropNames(from))
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+ if (!__hasOwnProp.call(to, key) && key !== except)
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+ __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
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+ }
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+ return to;
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+ };
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+ var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
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+
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+ // src/index.ts
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+ var index_exports = {};
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+ __export(index_exports, {
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+ BB: () => BB,
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+ CardBack: () => CardBack,
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+ CommunityCards: () => CommunityCards,
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+ HoleCards: () => HoleCards,
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+ PlayingCard: () => PlayingCard,
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+ PokerTable: () => PokerTable,
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+ Seat: () => Seat,
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+ cn: () => cn,
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+ formatBB: () => formatBB,
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+ getSuitSymbol: () => getSuitSymbol,
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+ parseCard: () => parseCard
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+ });
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+ module.exports = __toCommonJS(index_exports);
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+
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+ // src/cn.ts
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+ function cn(...parts) {
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+ return parts.filter(Boolean).join(" ");
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+ }
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+
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+ // src/format.ts
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+ var BB = 20;
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+ function formatBB(amount) {
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+ const bb = amount / BB;
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+ return `${Number.isInteger(bb) ? bb : bb.toFixed(1)} BB`;
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+ }
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+
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+ // src/components/PlayingCard.tsx
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+ var import_jsx_runtime = require("react/jsx-runtime");
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+ var SIZE_CLASSES = {
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+ xs: "w-8 h-11",
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+ sm: "w-10 h-14",
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+ md: "w-16 h-22",
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+ lg: "w-24 h-32"
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+ };
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+ var CORNER_RANK = {
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+ xs: "text-[11px]",
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+ sm: "text-sm",
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+ md: "text-lg",
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+ lg: "text-2xl"
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+ };
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+ var CORNER_SUIT = {
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+ xs: "text-[9px]",
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+ sm: "text-xs",
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+ md: "text-sm",
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+ lg: "text-base"
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+ };
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+ var CENTER_SUIT = {
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+ xs: "text-base",
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+ sm: "text-xl",
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+ md: "text-3xl",
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+ lg: "text-5xl"
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+ };
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+ var BACK_EMBLEM_SIZE = {
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+ xs: 14,
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+ sm: 18,
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+ md: 28,
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+ lg: 42
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+ };
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+ function parseCard(card) {
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+ if (!card || card.length < 2) return { rank: "", suit: "" };
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+ return { rank: card.slice(0, -1), suit: card.slice(-1) };
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+ }
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+ function getSuitSymbol(suit) {
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+ switch (suit) {
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+ case "s":
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+ return "\u2660";
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+ case "h":
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+ return "\u2665";
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+ case "d":
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+ return "\u2666";
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+ case "c":
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+ return "\u2663";
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+ default:
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+ return suit;
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+ }
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+ }
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+ function getSuitClass(suit) {
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+ switch (suit) {
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+ case "s":
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+ case "c":
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+ return "text-neutral-900";
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+ case "h":
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+ case "d":
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+ return "text-red-600";
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+ default:
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+ return "";
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+ }
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+ }
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+ function PlayingCard({ card, size = "md", className }) {
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+ if (!card) return /* @__PURE__ */ (0, import_jsx_runtime.jsx)(CardBack, { size, className });
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+ const { rank, suit } = parseCard(card);
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+ const suitSymbol = getSuitSymbol(suit);
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+ const suitClass = getSuitClass(suit);
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+ const showCenter = size === "md" || size === "lg";
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+ return /* @__PURE__ */ (0, import_jsx_runtime.jsxs)(
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+ "div",
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+ {
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+ className: cn(
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+ SIZE_CLASSES[size],
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+ "relative bg-gradient-to-br from-white via-white to-neutral-100",
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+ "rounded-md border border-neutral-300/90 overflow-hidden",
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+ "shadow-[0_2px_6px_rgba(0,0,0,0.45),inset_0_1px_0_rgba(255,255,255,0.9)]",
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+ className
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+ ),
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+ style: { aspectRatio: "10/14" },
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+ children: [
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+ /* @__PURE__ */ (0, import_jsx_runtime.jsxs)("div", { className: cn("absolute top-[3px] left-[5px] flex flex-col items-center leading-none", suitClass), children: [
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+ /* @__PURE__ */ (0, import_jsx_runtime.jsx)("span", { className: cn(CORNER_RANK[size], "font-bold tracking-tight"), children: rank }),
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+ /* @__PURE__ */ (0, import_jsx_runtime.jsx)("span", { className: cn(CORNER_SUIT[size], "-mt-[1px]"), children: suitSymbol })
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+ ] }),
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+ /* @__PURE__ */ (0, import_jsx_runtime.jsxs)("div", { className: cn("absolute bottom-[3px] right-[5px] flex flex-col items-center leading-none rotate-180", suitClass), children: [
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+ /* @__PURE__ */ (0, import_jsx_runtime.jsx)("span", { className: cn(CORNER_RANK[size], "font-bold tracking-tight"), children: rank }),
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+ /* @__PURE__ */ (0, import_jsx_runtime.jsx)("span", { className: cn(CORNER_SUIT[size], "-mt-[1px]"), children: suitSymbol })
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+ ] }),
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+ showCenter && /* @__PURE__ */ (0, import_jsx_runtime.jsx)("div", { className: cn("absolute inset-0 flex items-center justify-center opacity-90", suitClass), children: /* @__PURE__ */ (0, import_jsx_runtime.jsx)("span", { className: CENTER_SUIT[size], children: suitSymbol }) })
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+ ]
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+ }
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+ );
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+ }
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+ function CardBackEmblem({ size }) {
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+ const s = BACK_EMBLEM_SIZE[size];
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+ return /* @__PURE__ */ (0, import_jsx_runtime.jsxs)("svg", { width: s, height: s, viewBox: "0 0 40 40", className: "drop-shadow-[0_1px_2px_rgba(0,0,0,0.6)]", "aria-hidden": "true", children: [
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+ /* @__PURE__ */ (0, import_jsx_runtime.jsxs)("g", { fill: "#f0c04a", opacity: "0.92", children: [
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+ /* @__PURE__ */ (0, import_jsx_runtime.jsx)("ellipse", { cx: "20", cy: "11", rx: "4", ry: "7" }),
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+ /* @__PURE__ */ (0, import_jsx_runtime.jsx)("ellipse", { cx: "20", cy: "29", rx: "4", ry: "7" }),
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+ /* @__PURE__ */ (0, import_jsx_runtime.jsx)("ellipse", { cx: "11", cy: "20", rx: "7", ry: "4" }),
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+ /* @__PURE__ */ (0, import_jsx_runtime.jsx)("ellipse", { cx: "29", cy: "20", rx: "7", ry: "4" })
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+ ] }),
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+ /* @__PURE__ */ (0, import_jsx_runtime.jsx)("circle", { cx: "20", cy: "20", r: "3.2", fill: "#5a0c18" })
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+ ] });
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+ }
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+ function CardBack({ size = "md", className }) {
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+ return /* @__PURE__ */ (0, import_jsx_runtime.jsx)(
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+ "div",
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+ {
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+ className: cn(
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+ SIZE_CLASSES[size],
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+ "relative rounded-md p-[3px] overflow-hidden",
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+ "bg-gradient-to-br from-[#7a1020] via-[#5a0c18] to-[#3f0810]",
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+ "border-2 border-[#c9a24b]/70 shadow-[0_2px_6px_rgba(0,0,0,0.45)]",
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+ className
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+ ),
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+ style: { aspectRatio: "10/14" },
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+ children: /* @__PURE__ */ (0, import_jsx_runtime.jsx)("div", { className: "h-full w-full rounded-[4px] border border-white/20 flex items-center justify-center bg-[repeating-linear-gradient(45deg,rgba(255,255,255,0.09)_0_6px,transparent_6px_12px),repeating-linear-gradient(-45deg,rgba(255,255,255,0.06)_0_6px,transparent_6px_12px)]", children: /* @__PURE__ */ (0, import_jsx_runtime.jsx)(CardBackEmblem, { size }) })
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+ }
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+ );
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+ }
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+ function HoleCards({ cards, size = "lg", className }) {
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+ return /* @__PURE__ */ (0, import_jsx_runtime.jsx)("div", { className: cn("flex gap-2", className), children: cards.map((card, i) => /* @__PURE__ */ (0, import_jsx_runtime.jsx)(PlayingCard, { card, size }, i)) });
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+ }
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+ function CommunityCards({ cards, size = "md", className }) {
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+ return /* @__PURE__ */ (0, import_jsx_runtime.jsx)("div", { className: cn("flex gap-1.5", className), children: cards.map((card, i) => /* @__PURE__ */ (0, import_jsx_runtime.jsx)("div", { className: "animate-card-deal", style: { animationDelay: `${i * 90}ms` }, children: /* @__PURE__ */ (0, import_jsx_runtime.jsx)(PlayingCard, { card, size }) }, i)) });
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+ }
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+
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+ // src/components/Seat.tsx
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+ var import_jsx_runtime2 = require("react/jsx-runtime");
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+ function Seat({ seat, size = "sm", className }) {
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+ if (!seat) {
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+ return /* @__PURE__ */ (0, import_jsx_runtime2.jsx)(
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+ "div",
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+ {
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+ className: cn(
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+ "w-40 h-44 rounded-2xl border-2 border-dashed border-white/10",
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+ "flex items-center justify-center text-white/20 text-xs",
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+ className
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+ ),
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+ children: "Empty seat"
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+ }
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+ );
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+ }
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+ const showCards = !seat.folded && !seat.busted && !!seat.holeCards && seat.holeCards.length > 0;
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+ return /* @__PURE__ */ (0, import_jsx_runtime2.jsxs)("div", { className: cn("relative w-40 h-44", className), children: [
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+ seat.actionLabel && /* @__PURE__ */ (0, import_jsx_runtime2.jsx)("div", { className: "animate-bubble-pop absolute -top-6 left-1/2 -translate-x-1/2 whitespace-nowrap rounded-full bg-white px-2.5 py-1 text-[11px] font-semibold text-neutral-900 shadow-lg", children: seat.actionLabel }),
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+ /* @__PURE__ */ (0, import_jsx_runtime2.jsxs)(
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+ "div",
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+ {
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+ className: cn(
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+ "flex h-full w-full flex-col items-center justify-between rounded-2xl border bg-neutral-900/80 p-2 backdrop-blur",
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+ seat.isTurn ? "border-cyan-400 shadow-[0_0_18px_rgba(34,211,238,0.55)]" : "border-neutral-700",
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+ seat.isWinner && "border-amber-400 shadow-[0_0_18px_rgba(251,191,36,0.6)]",
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+ seat.folded && "opacity-50"
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+ ),
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+ children: [
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+ /* @__PURE__ */ (0, import_jsx_runtime2.jsxs)("div", { className: "flex w-full items-center justify-between text-[11px]", children: [
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+ /* @__PURE__ */ (0, import_jsx_runtime2.jsxs)("span", { className: "truncate font-semibold text-neutral-100", children: [
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+ seat.isWinner ? "\u{1F451} " : "",
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+ seat.nickname,
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+ seat.isYou ? " \u{1F448}" : ""
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+ ] }),
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+ seat.isDealer && /* @__PURE__ */ (0, import_jsx_runtime2.jsx)("span", { className: "flex h-4 w-4 items-center justify-center rounded-full bg-white text-[9px] font-bold text-neutral-900", children: "D" })
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+ ] }),
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+ /* @__PURE__ */ (0, import_jsx_runtime2.jsx)("div", { className: "flex flex-1 items-center justify-center", children: seat.busted ? /* @__PURE__ */ (0, import_jsx_runtime2.jsx)("span", { className: "text-xs font-semibold text-red-400", children: "Busted" }) : showCards ? /* @__PURE__ */ (0, import_jsx_runtime2.jsx)(HoleCards, { cards: seat.holeCards, size }) : /* @__PURE__ */ (0, import_jsx_runtime2.jsxs)("div", { className: "flex gap-2", children: [
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+ /* @__PURE__ */ (0, import_jsx_runtime2.jsx)(CardBack, { size }),
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+ /* @__PURE__ */ (0, import_jsx_runtime2.jsx)(CardBack, { size })
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+ ] }) }),
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+ /* @__PURE__ */ (0, import_jsx_runtime2.jsxs)("div", { className: "flex w-full items-center justify-between text-[11px] text-neutral-300", children: [
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+ /* @__PURE__ */ (0, import_jsx_runtime2.jsx)("span", { className: "font-mono", children: formatBB(seat.stack) }),
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+ seat.allIn ? /* @__PURE__ */ (0, import_jsx_runtime2.jsx)("span", { className: "rounded bg-red-600/80 px-1.5 text-[10px] font-bold text-white", children: "ALL-IN" }) : seat.currentBet && seat.currentBet > 0 ? /* @__PURE__ */ (0, import_jsx_runtime2.jsx)("span", { className: "font-mono text-amber-300", children: formatBB(seat.currentBet) }) : null
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+ ] })
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+ ]
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+ }
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+ )
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+ ] });
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+ }
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+
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+ // src/components/PokerTable.tsx
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+ var import_react = require("react");
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+ var import_jsx_runtime3 = require("react/jsx-runtime");
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+ var SEAT_COUNT = 6;
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+ var SEAT_W = 160;
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+ var SEAT_H = 176;
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+ var DESIGN_W = 1200;
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+ var DESIGN_H = 900;
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+ var MARGIN_X = 164;
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+ var MARGIN_Y = 196;
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+ var TABLE_RX = DESIGN_W / 2 - MARGIN_X;
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+ var TABLE_RY = DESIGN_H / 2 - MARGIN_Y;
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+ var FELT_GAP = 11;
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+ var BET_SCALE = 0.72;
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+ var BET_RX = TABLE_RX * BET_SCALE;
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+ var BET_RY = TABLE_RY * BET_SCALE;
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+ var SEAT_RING_X = TABLE_RX - FELT_GAP + SEAT_W / 2 + 6;
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+ var SEAT_RING_Y = TABLE_RY - FELT_GAP + SEAT_H / 2 + 6;
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+ var BASE_ANGLES = [-90, -30, 30, 90, 150, 210];
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+ function getEllipsePoint(cx, cy, rx, ry, angleDeg) {
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+ const rad = angleDeg * Math.PI / 180;
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+ return { x: cx + rx * Math.cos(rad), y: cy + ry * Math.sin(rad) };
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+ }
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+ function calculateSeatLayouts(seats, yourSeatIndex) {
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+ const cx = DESIGN_W / 2;
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+ const cy = DESIGN_H / 2;
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+ const rotationOffset = yourSeatIndex !== null ? BASE_ANGLES[3] - BASE_ANGLES[yourSeatIndex] : 0;
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+ const layouts = [];
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+ for (let i = 0; i < SEAT_COUNT; i++) {
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+ const pt = getEllipsePoint(cx, cy, SEAT_RING_X, SEAT_RING_Y, BASE_ANGLES[i] + rotationOffset);
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+ layouts.push({
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+ x: pt.x - SEAT_W / 2,
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+ y: pt.y - SEAT_H / 2,
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+ logicalIndex: i,
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+ isYou: i === yourSeatIndex,
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+ seat: seats[i] ?? null
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+ });
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+ }
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+ return layouts;
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+ }
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+ function PokerTable({
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+ seats,
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+ yourSeatIndex = null,
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+ communityCards = [],
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+ pot = 0,
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+ pots = [],
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+ isWaiting = false,
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+ winnerSeats = [],
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+ seatSize = "sm",
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+ renderSeat,
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+ className
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+ }) {
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+ const outerRef = (0, import_react.useRef)(null);
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+ const [scale, setScale] = (0, import_react.useState)(1);
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+ const layouts = (0, import_react.useMemo)(
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+ () => calculateSeatLayouts(seats, yourSeatIndex),
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+ [seats, yourSeatIndex]
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+ );
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+ (0, import_react.useLayoutEffect)(() => {
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+ const el = outerRef.current;
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+ if (!el) return;
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+ const compute = () => {
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+ const w = el.clientWidth;
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+ const h = el.clientHeight;
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+ if (!w || !h) return;
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+ setScale(Math.min(w / DESIGN_W, h / DESIGN_H));
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+ };
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+ compute();
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+ const ro = new ResizeObserver(compute);
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+ ro.observe(el);
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+ return () => ro.disconnect();
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+ }, []);
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+ const tableFrameInset = { inset: `${MARGIN_Y}px ${MARGIN_X}px` };
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+ const feltInset = { inset: `${MARGIN_Y + FELT_GAP}px ${MARGIN_X + FELT_GAP}px` };
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+ const rimInset = { inset: `${MARGIN_Y + 6}px ${MARGIN_X + 6}px` };
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+ const betLineInset = {
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+ inset: `${MARGIN_Y + (TABLE_RY - BET_RY)}px ${MARGIN_X + (TABLE_RX - BET_RX)}px`
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+ };
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+ const potRows = pots.length > 0 ? pots : pot > 0 ? [{ label: "Pot", amount: pot }] : [];
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+ return /* @__PURE__ */ (0, import_jsx_runtime3.jsx)(
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+ "div",
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+ {
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+ ref: outerRef,
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+ className: cn("relative flex h-full w-full items-center justify-center overflow-hidden min-h-0", className),
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+ children: /* @__PURE__ */ (0, import_jsx_runtime3.jsx)("div", { style: { width: DESIGN_W * scale, height: DESIGN_H * scale }, children: /* @__PURE__ */ (0, import_jsx_runtime3.jsxs)(
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+ "div",
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+ {
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+ className: "relative",
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+ style: { width: DESIGN_W, height: DESIGN_H, transform: `scale(${scale})`, transformOrigin: "top left" },
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+ children: [
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+ /* @__PURE__ */ (0, import_jsx_runtime3.jsx)(
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+ "div",
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+ {
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+ className: "absolute -inset-6 rounded-[50%] bg-[radial-gradient(closest-side,rgba(240,192,74,0.16),transparent_72%)] blur-3xl",
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+ "aria-hidden": "true"
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+ }
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+ ),
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+ /* @__PURE__ */ (0, import_jsx_runtime3.jsx)(
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+ "div",
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+ {
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+ className: "absolute rounded-[50%] bg-gradient-to-b from-[#a5744a] via-[#6b3f22] to-[#38200f] shadow-[0_26px_70px_-12px_rgba(0,0,0,0.85),inset_0_3px_0_rgba(255,255,255,0.20),inset_0_-6px_16px_rgba(0,0,0,0.5)]",
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+ style: tableFrameInset,
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+ "aria-hidden": "true"
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+ }
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+ ),
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+ /* @__PURE__ */ (0, import_jsx_runtime3.jsx)(
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+ "div",
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+ {
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+ className: "absolute rounded-[50%] bg-[radial-gradient(ellipse_at_50%_32%,#23804b,#0f4d2e_55%,#093b22)] shadow-[inset_0_0_90px_rgba(0,0,0,0.55),inset_0_3px_10px_rgba(255,255,255,0.06)]",
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+ style: feltInset,
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+ "aria-hidden": "true"
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+ }
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+ ),
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+ /* @__PURE__ */ (0, import_jsx_runtime3.jsx)(
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+ "div",
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+ {
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+ className: "absolute rounded-[50%] border-2 border-white/10 shadow-[inset_0_0_0_1px_rgba(0,0,0,0.25)]",
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+ style: betLineInset,
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+ "aria-hidden": "true"
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+ }
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+ ),
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+ /* @__PURE__ */ (0, import_jsx_runtime3.jsx)("div", { className: "absolute flex items-center justify-center pointer-events-none", style: feltInset, "aria-hidden": "true", children: /* @__PURE__ */ (0, import_jsx_runtime3.jsx)("span", { className: "text-white/[0.05] text-[110px] font-black tracking-[0.2em] select-none leading-none", children: "\u2660\u2665\u2666\u2663" }) }),
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+ /* @__PURE__ */ (0, import_jsx_runtime3.jsxs)("div", { className: "absolute inset-0 flex flex-col items-center justify-center pointer-events-none", children: [
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+ /* @__PURE__ */ (0, import_jsx_runtime3.jsxs)("div", { className: "mb-4 flex flex-col items-center gap-3", children: [
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+ /* @__PURE__ */ (0, import_jsx_runtime3.jsx)(CommunityCards, { cards: communityCards, size: "lg", className: "filter drop-shadow-lg" }),
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+ potRows.length > 0 && /* @__PURE__ */ (0, import_jsx_runtime3.jsx)("div", { className: "flex flex-col items-center gap-1", children: potRows.map((p, i) => /* @__PURE__ */ (0, import_jsx_runtime3.jsxs)("div", { className: "flex items-center gap-2 font-mono text-sm text-amber-400", children: [
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+ /* @__PURE__ */ (0, import_jsx_runtime3.jsx)("span", { className: "text-neutral-400", children: p.label }),
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+ /* @__PURE__ */ (0, import_jsx_runtime3.jsx)("span", { className: "whitespace-nowrap rounded-full border border-amber-400/50 bg-neutral-900/80 px-3 py-1 shadow-inner", children: formatBB(p.amount) })
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+ ] }, i)) })
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+ ] }),
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+ isWaiting && /* @__PURE__ */ (0, import_jsx_runtime3.jsx)("div", { className: "rounded-full border border-neutral-700 bg-neutral-900/70 px-3 py-1 text-xs text-neutral-400", children: "Waiting to start" })
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+ ] }),
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+ /* @__PURE__ */ (0, import_jsx_runtime3.jsx)("div", { className: "absolute inset-0 z-20 pointer-events-none", children: layouts.map(({ x, y, logicalIndex, isYou, seat }) => {
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+ const merged = seat ? { ...seat, isYou, isWinner: winnerSeats.includes(logicalIndex) || seat.isWinner } : null;
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+ return /* @__PURE__ */ (0, import_jsx_runtime3.jsx)("div", { className: "absolute", style: { left: `${x}px`, top: `${y}px` }, children: renderSeat ? renderSeat(merged, logicalIndex) : /* @__PURE__ */ (0, import_jsx_runtime3.jsx)(Seat, { seat: merged, size: seatSize }) }, logicalIndex);
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+ }) }),
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+ /* @__PURE__ */ (0, import_jsx_runtime3.jsx)("div", { className: "absolute rounded-[50%] border border-white/10 pointer-events-none", style: rimInset, "aria-hidden": "true" })
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+ ]
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+ }
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+ ) })
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+ }
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+ );
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+ }
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+ // Annotate the CommonJS export names for ESM import in node:
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+ 0 && (module.exports = {
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+ BB,
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+ CardBack,
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+ CommunityCards,
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+ HoleCards,
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+ PlayingCard,
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+ PokerTable,
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+ Seat,
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+ cn,
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+ formatBB,
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+ getSuitSymbol,
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+ parseCard
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+ });
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+ //# sourceMappingURL=index.cjs.map
@@ -0,0 +1 @@
1
+ {"version":3,"sources":["../src/index.ts","../src/cn.ts","../src/format.ts","../src/components/PlayingCard.tsx","../src/components/Seat.tsx","../src/components/PokerTable.tsx"],"sourcesContent":["export { cn } from \"./cn\";\nexport { BB, formatBB } from \"./format\";\n\nexport {\n PlayingCard,\n CardBack,\n HoleCards,\n CommunityCards,\n parseCard,\n getSuitSymbol,\n type PlayingCardProps,\n type CardBackProps,\n type HoleCardsProps,\n type CommunityCardsProps,\n type CardSize,\n} from \"./components/PlayingCard\";\n\nexport { Seat, type SeatProps, type SeatView } from \"./components/Seat\";\n\nexport { PokerTable, type PokerTableProps, type PotRow } from \"./components/PokerTable\";\n","export function cn(...parts: Array<string | false | null | undefined>): string {\n return parts.filter(Boolean).join(\" \");\n}\n","/** Big Blind value used for stack display. */\nexport const BB = 20;\n\n/** Format a chip amount as a Big-Blind string, e.g. 1234 -> \"61.7 BB\". */\nexport function formatBB(amount: number): string {\n const bb = amount / BB;\n return `${Number.isInteger(bb) ? bb : bb.toFixed(1)} BB`;\n}\n","import { cn } from \"../cn\";\n\nexport type CardSize = \"xs\" | \"sm\" | \"md\" | \"lg\";\n\nconst SIZE_CLASSES: Record<CardSize, string> = {\n xs: \"w-8 h-11\",\n sm: \"w-10 h-14\",\n md: \"w-16 h-22\",\n lg: \"w-24 h-32\",\n};\n\nconst CORNER_RANK: Record<CardSize, string> = {\n xs: \"text-[11px]\",\n sm: \"text-sm\",\n md: \"text-lg\",\n lg: \"text-2xl\",\n};\nconst CORNER_SUIT: Record<CardSize, string> = {\n xs: \"text-[9px]\",\n sm: \"text-xs\",\n md: \"text-sm\",\n lg: \"text-base\",\n};\nconst CENTER_SUIT: Record<CardSize, string> = {\n xs: \"text-base\",\n sm: \"text-xl\",\n md: \"text-3xl\",\n lg: \"text-5xl\",\n};\nconst BACK_EMBLEM_SIZE: Record<CardSize, number> = {\n xs: 14,\n sm: 18,\n md: 28,\n lg: 42,\n};\n\n/** Parse a compact card code like \"As\", \"10h\", \"kd\" into rank + suit. */\nexport function parseCard(card: string): { rank: string; suit: string } {\n if (!card || card.length < 2) return { rank: \"\", suit: \"\" };\n return { rank: card.slice(0, -1), suit: card.slice(-1) };\n}\n\nexport function getSuitSymbol(suit: string): string {\n switch (suit) {\n case \"s\": return \"♠\";\n case \"h\": return \"♥\";\n case \"d\": return \"♦\";\n case \"c\": return \"♣\";\n default: return suit;\n }\n}\n\nfunction getSuitClass(suit: string): string {\n switch (suit) {\n case \"s\":\n case \"c\":\n return \"text-neutral-900\";\n case \"h\":\n case \"d\":\n return \"text-red-600\";\n default:\n return \"\";\n }\n}\n\nexport interface PlayingCardProps {\n /** Compact card code (\"As\", \"10h\") or null to render a face-down card back. */\n card: string | null;\n size?: CardSize;\n className?: string;\n}\n\n/**\n * A single playing card. Size is driven by the `size` prop (never viewport\n * breakpoints) so cards scale predictably inside any container.\n */\nexport function PlayingCard({ card, size = \"md\", className }: PlayingCardProps) {\n if (!card) return <CardBack size={size} className={className} />;\n\n const { rank, suit } = parseCard(card);\n const suitSymbol = getSuitSymbol(suit);\n const suitClass = getSuitClass(suit);\n const showCenter = size === \"md\" || size === \"lg\";\n\n return (\n <div\n className={cn(\n SIZE_CLASSES[size],\n \"relative bg-gradient-to-br from-white via-white to-neutral-100\",\n \"rounded-md border border-neutral-300/90 overflow-hidden\",\n \"shadow-[0_2px_6px_rgba(0,0,0,0.45),inset_0_1px_0_rgba(255,255,255,0.9)]\",\n className,\n )}\n style={{ aspectRatio: \"10/14\" }}\n >\n <div className={cn(\"absolute top-[3px] left-[5px] flex flex-col items-center leading-none\", suitClass)}>\n <span className={cn(CORNER_RANK[size], \"font-bold tracking-tight\")}>{rank}</span>\n <span className={cn(CORNER_SUIT[size], \"-mt-[1px]\")}>{suitSymbol}</span>\n </div>\n <div className={cn(\"absolute bottom-[3px] right-[5px] flex flex-col items-center leading-none rotate-180\", suitClass)}>\n <span className={cn(CORNER_RANK[size], \"font-bold tracking-tight\")}>{rank}</span>\n <span className={cn(CORNER_SUIT[size], \"-mt-[1px]\")}>{suitSymbol}</span>\n </div>\n {showCenter && (\n <div className={cn(\"absolute inset-0 flex items-center justify-center opacity-90\", suitClass)}>\n <span className={CENTER_SUIT[size]}>{suitSymbol}</span>\n </div>\n )}\n </div>\n );\n}\n\nexport interface CardBackProps {\n size?: CardSize;\n className?: string;\n}\n\nfunction CardBackEmblem({ size }: { size: CardSize }) {\n const s = BACK_EMBLEM_SIZE[size];\n return (\n <svg width={s} height={s} viewBox=\"0 0 40 40\" className=\"drop-shadow-[0_1px_2px_rgba(0,0,0,0.6)]\" aria-hidden=\"true\">\n <g fill=\"#f0c04a\" opacity=\"0.92\">\n <ellipse cx=\"20\" cy=\"11\" rx=\"4\" ry=\"7\" />\n <ellipse cx=\"20\" cy=\"29\" rx=\"4\" ry=\"7\" />\n <ellipse cx=\"11\" cy=\"20\" rx=\"7\" ry=\"4\" />\n <ellipse cx=\"29\" cy=\"20\" rx=\"7\" ry=\"4\" />\n </g>\n <circle cx=\"20\" cy=\"20\" r=\"3.2\" fill=\"#5a0c18\" />\n </svg>\n );\n}\n\n/** The face-down card back (dark red + gold rosette). */\nexport function CardBack({ size = \"md\", className }: CardBackProps) {\n return (\n <div\n className={cn(\n SIZE_CLASSES[size],\n \"relative rounded-md p-[3px] overflow-hidden\",\n \"bg-gradient-to-br from-[#7a1020] via-[#5a0c18] to-[#3f0810]\",\n \"border-2 border-[#c9a24b]/70 shadow-[0_2px_6px_rgba(0,0,0,0.45)]\",\n className,\n )}\n style={{ aspectRatio: \"10/14\" }}\n >\n <div className=\"h-full w-full rounded-[4px] border border-white/20 flex items-center justify-center bg-[repeating-linear-gradient(45deg,rgba(255,255,255,0.09)_0_6px,transparent_6px_12px),repeating-linear-gradient(-45deg,rgba(255,255,255,0.06)_0_6px,transparent_6px_12px)]\">\n <CardBackEmblem size={size} />\n </div>\n </div>\n );\n}\n\nexport interface HoleCardsProps {\n cards: (string | null)[];\n size?: CardSize;\n className?: string;\n}\n\n/** A row of a player's two hole cards. */\nexport function HoleCards({ cards, size = \"lg\", className }: HoleCardsProps) {\n return (\n <div className={cn(\"flex gap-2\", className)}>\n {cards.map((card, i) => (\n <PlayingCard key={i} card={card} size={size} />\n ))}\n </div>\n );\n}\n\nexport interface CommunityCardsProps {\n cards: (string | null)[];\n size?: CardSize;\n className?: string;\n}\n\n/** The five community cards, each dealt with a staggered flip animation. */\nexport function CommunityCards({ cards, size = \"md\", className }: CommunityCardsProps) {\n return (\n <div className={cn(\"flex gap-1.5\", className)}>\n {cards.map((card, i) => (\n <div key={i} className=\"animate-card-deal\" style={{ animationDelay: `${i * 90}ms` }}>\n <PlayingCard card={card} size={size} />\n </div>\n ))}\n </div>\n );\n}\n","import { cn } from \"../cn\";\nimport { formatBB } from \"../format\";\nimport { CardBack, HoleCards, type CardSize } from \"./PlayingCard\";\n\n/** Presentational view-model for one seat (no game logic). */\nexport interface SeatView {\n nickname: string;\n stack: number;\n holeCards?: (string | null)[] | null;\n isDealer?: boolean;\n isTurn?: boolean;\n folded?: boolean;\n busted?: boolean;\n allIn?: boolean;\n currentBet?: number;\n isYou?: boolean;\n isWinner?: boolean;\n /** Optional short label shown in a bubble (e.g. \"Raise 500\"). */\n actionLabel?: string | null;\n}\n\nexport interface SeatProps {\n seat: SeatView | null;\n size?: CardSize;\n className?: string;\n}\n\n/**\n * A presentational seat: nickname, stack, hole cards, dealer/turn/winner\n * markers. It is fully controlled — all state arrives through `seat`.\n */\nexport function Seat({ seat, size = \"sm\", className }: SeatProps) {\n if (!seat) {\n return (\n <div\n className={cn(\n \"w-40 h-44 rounded-2xl border-2 border-dashed border-white/10\",\n \"flex items-center justify-center text-white/20 text-xs\",\n className,\n )}\n >\n Empty seat\n </div>\n );\n }\n\n const showCards = !seat.folded && !seat.busted && !!seat.holeCards && seat.holeCards.length > 0;\n\n return (\n <div className={cn(\"relative w-40 h-44\", className)}>\n {seat.actionLabel && (\n <div className=\"animate-bubble-pop absolute -top-6 left-1/2 -translate-x-1/2 whitespace-nowrap rounded-full bg-white px-2.5 py-1 text-[11px] font-semibold text-neutral-900 shadow-lg\">\n {seat.actionLabel}\n </div>\n )}\n\n <div\n className={cn(\n \"flex h-full w-full flex-col items-center justify-between rounded-2xl border bg-neutral-900/80 p-2 backdrop-blur\",\n seat.isTurn ? \"border-cyan-400 shadow-[0_0_18px_rgba(34,211,238,0.55)]\" : \"border-neutral-700\",\n seat.isWinner && \"border-amber-400 shadow-[0_0_18px_rgba(251,191,36,0.6)]\",\n seat.folded && \"opacity-50\",\n )}\n >\n <div className=\"flex w-full items-center justify-between text-[11px]\">\n <span className=\"truncate font-semibold text-neutral-100\">\n {seat.isWinner ? \"👑 \" : \"\"}\n {seat.nickname}\n {seat.isYou ? \" 👈\" : \"\"}\n </span>\n {seat.isDealer && (\n <span className=\"flex h-4 w-4 items-center justify-center rounded-full bg-white text-[9px] font-bold text-neutral-900\">\n D\n </span>\n )}\n </div>\n\n <div className=\"flex flex-1 items-center justify-center\">\n {seat.busted ? (\n <span className=\"text-xs font-semibold text-red-400\">Busted</span>\n ) : showCards ? (\n <HoleCards cards={seat.holeCards as (string | null)[]} size={size} />\n ) : (\n <div className=\"flex gap-2\">\n <CardBack size={size} />\n <CardBack size={size} />\n </div>\n )}\n </div>\n\n <div className=\"flex w-full items-center justify-between text-[11px] text-neutral-300\">\n <span className=\"font-mono\">{formatBB(seat.stack)}</span>\n {seat.allIn ? (\n <span className=\"rounded bg-red-600/80 px-1.5 text-[10px] font-bold text-white\">ALL-IN</span>\n ) : seat.currentBet && seat.currentBet > 0 ? (\n <span className=\"font-mono text-amber-300\">{formatBB(seat.currentBet)}</span>\n ) : null}\n </div>\n </div>\n </div>\n );\n}\n","import { useRef, useLayoutEffect, useState, useMemo } from \"react\";\nimport { cn } from \"../cn\";\nimport { formatBB } from \"../format\";\nimport { CommunityCards, type CardSize } from \"./PlayingCard\";\nimport { Seat, type SeatView } from \"./Seat\";\n\nexport interface PotRow {\n label: string;\n amount: number;\n}\n\nexport interface PokerTableProps {\n /** Six seats (some may be empty). */\n seats: (SeatView | null)[];\n /** Which seat belongs to the viewer; rotates that seat to the bottom. */\n yourSeatIndex?: number | null;\n communityCards?: (string | null)[];\n pot?: number;\n pots?: PotRow[];\n isWaiting?: boolean;\n winnerSeats?: number[];\n seatSize?: CardSize;\n /** Optional override for rendering a seat. */\n renderSeat?: (seat: SeatView | null, index: number) => React.ReactNode;\n className?: string;\n}\n\nconst SEAT_COUNT = 6;\nconst SEAT_W = 160;\nconst SEAT_H = 176;\nconst DESIGN_W = 1200;\nconst DESIGN_H = 900;\nconst MARGIN_X = 164;\nconst MARGIN_Y = 196;\nconst TABLE_RX = DESIGN_W / 2 - MARGIN_X;\nconst TABLE_RY = DESIGN_H / 2 - MARGIN_Y;\nconst FELT_GAP = 11;\nconst BET_SCALE = 0.72;\nconst BET_RX = TABLE_RX * BET_SCALE;\nconst BET_RY = TABLE_RY * BET_SCALE;\nconst SEAT_RING_X = TABLE_RX - FELT_GAP + SEAT_W / 2 + 6;\nconst SEAT_RING_Y = TABLE_RY - FELT_GAP + SEAT_H / 2 + 6;\n\nconst BASE_ANGLES = [-90, -30, 30, 90, 150, 210];\n\ninterface SeatLayout {\n x: number;\n y: number;\n logicalIndex: number;\n isYou: boolean;\n seat: SeatView | null;\n}\n\nfunction getEllipsePoint(cx: number, cy: number, rx: number, ry: number, angleDeg: number) {\n const rad = (angleDeg * Math.PI) / 180;\n return { x: cx + rx * Math.cos(rad), y: cy + ry * Math.sin(rad) };\n}\n\nfunction calculateSeatLayouts(\n seats: (SeatView | null)[],\n yourSeatIndex: number | null,\n): SeatLayout[] {\n const cx = DESIGN_W / 2;\n const cy = DESIGN_H / 2;\n const rotationOffset =\n yourSeatIndex !== null ? BASE_ANGLES[3] - BASE_ANGLES[yourSeatIndex] : 0;\n\n const layouts: SeatLayout[] = [];\n for (let i = 0; i < SEAT_COUNT; i++) {\n const pt = getEllipsePoint(cx, cy, SEAT_RING_X, SEAT_RING_Y, BASE_ANGLES[i] + rotationOffset);\n layouts.push({\n x: pt.x - SEAT_W / 2,\n y: pt.y - SEAT_H / 2,\n logicalIndex: i,\n isYou: i === yourSeatIndex,\n seat: seats[i] ?? null,\n });\n }\n return layouts;\n}\n\n/**\n * A responsive, themable poker table. It scales a fixed 1200x900 design onto\n * its container and arranges six seats around the felt. Purely presentational:\n * pass seat view-models and card codes in.\n */\nexport function PokerTable({\n seats,\n yourSeatIndex = null,\n communityCards = [],\n pot = 0,\n pots = [],\n isWaiting = false,\n winnerSeats = [],\n seatSize = \"sm\",\n renderSeat,\n className,\n}: PokerTableProps) {\n const outerRef = useRef<HTMLDivElement>(null);\n const [scale, setScale] = useState(1);\n\n const layouts = useMemo(\n () => calculateSeatLayouts(seats, yourSeatIndex),\n [seats, yourSeatIndex],\n );\n\n useLayoutEffect(() => {\n const el = outerRef.current;\n if (!el) return;\n const compute = () => {\n const w = el.clientWidth;\n const h = el.clientHeight;\n if (!w || !h) return;\n setScale(Math.min(w / DESIGN_W, h / DESIGN_H));\n };\n compute();\n const ro = new ResizeObserver(compute);\n ro.observe(el);\n return () => ro.disconnect();\n }, []);\n\n const tableFrameInset = { inset: `${MARGIN_Y}px ${MARGIN_X}px` };\n const feltInset = { inset: `${MARGIN_Y + FELT_GAP}px ${MARGIN_X + FELT_GAP}px` };\n const rimInset = { inset: `${MARGIN_Y + 6}px ${MARGIN_X + 6}px` };\n const betLineInset = {\n inset: `${MARGIN_Y + (TABLE_RY - BET_RY)}px ${MARGIN_X + (TABLE_RX - BET_RX)}px`,\n };\n\n const potRows: PotRow[] = pots.length > 0 ? pots : pot > 0 ? [{ label: \"Pot\", amount: pot }] : [];\n\n return (\n <div\n ref={outerRef}\n className={cn(\"relative flex h-full w-full items-center justify-center overflow-hidden min-h-0\", className)}\n >\n <div style={{ width: DESIGN_W * scale, height: DESIGN_H * scale }}>\n <div\n className=\"relative\"\n style={{ width: DESIGN_W, height: DESIGN_H, transform: `scale(${scale})`, transformOrigin: \"top left\" }}\n >\n {/* ambient spotlight */}\n <div\n className=\"absolute -inset-6 rounded-[50%] bg-[radial-gradient(closest-side,rgba(240,192,74,0.16),transparent_72%)] blur-3xl\"\n aria-hidden=\"true\"\n />\n\n {/* wooden rail */}\n <div\n className=\"absolute rounded-[50%] bg-gradient-to-b from-[#a5744a] via-[#6b3f22] to-[#38200f] shadow-[0_26px_70px_-12px_rgba(0,0,0,0.85),inset_0_3px_0_rgba(255,255,255,0.20),inset_0_-6px_16px_rgba(0,0,0,0.5)]\"\n style={tableFrameInset}\n aria-hidden=\"true\"\n />\n\n {/* felt */}\n <div\n className=\"absolute rounded-[50%] bg-[radial-gradient(ellipse_at_50%_32%,#23804b,#0f4d2e_55%,#093b22)] shadow-[inset_0_0_90px_rgba(0,0,0,0.55),inset_0_3px_10px_rgba(255,255,255,0.06)]\"\n style={feltInset}\n aria-hidden=\"true\"\n />\n\n {/* betting line */}\n <div\n className=\"absolute rounded-[50%] border-2 border-white/10 shadow-[inset_0_0_0_1px_rgba(0,0,0,0.25)]\"\n style={betLineInset}\n aria-hidden=\"true\"\n />\n\n {/* center suit watermark */}\n <div className=\"absolute flex items-center justify-center pointer-events-none\" style={feltInset} aria-hidden=\"true\">\n <span className=\"text-white/[0.05] text-[110px] font-black tracking-[0.2em] select-none leading-none\">\n ♠♥♦♣\n </span>\n </div>\n\n {/* center: community cards + pots */}\n <div className=\"absolute inset-0 flex flex-col items-center justify-center pointer-events-none\">\n <div className=\"mb-4 flex flex-col items-center gap-3\">\n <CommunityCards cards={communityCards} size=\"lg\" className=\"filter drop-shadow-lg\" />\n {potRows.length > 0 && (\n <div className=\"flex flex-col items-center gap-1\">\n {potRows.map((p, i) => (\n <div key={i} className=\"flex items-center gap-2 font-mono text-sm text-amber-400\">\n <span className=\"text-neutral-400\">{p.label}</span>\n <span className=\"whitespace-nowrap rounded-full border border-amber-400/50 bg-neutral-900/80 px-3 py-1 shadow-inner\">\n {formatBB(p.amount)}\n </span>\n </div>\n ))}\n </div>\n )}\n </div>\n {isWaiting && (\n <div className=\"rounded-full border border-neutral-700 bg-neutral-900/70 px-3 py-1 text-xs text-neutral-400\">\n Waiting to start\n </div>\n )}\n </div>\n\n {/* seats */}\n <div className=\"absolute inset-0 z-20 pointer-events-none\">\n {layouts.map(({ x, y, logicalIndex, isYou, seat }) => {\n const merged: SeatView | null = seat\n ? { ...seat, isYou, isWinner: winnerSeats.includes(logicalIndex) || seat.isWinner }\n : null;\n return (\n <div key={logicalIndex} className=\"absolute\" style={{ left: `${x}px`, top: `${y}px` }}>\n {renderSeat ? 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@@ -0,0 +1,102 @@
1
+ import * as react from 'react';
2
+
3
+ declare function cn(...parts: Array<string | false | null | undefined>): string;
4
+
5
+ /** Big Blind value used for stack display. */
6
+ declare const BB = 20;
7
+ /** Format a chip amount as a Big-Blind string, e.g. 1234 -> "61.7 BB". */
8
+ declare function formatBB(amount: number): string;
9
+
10
+ type CardSize = "xs" | "sm" | "md" | "lg";
11
+ /** Parse a compact card code like "As", "10h", "kd" into rank + suit. */
12
+ declare function parseCard(card: string): {
13
+ rank: string;
14
+ suit: string;
15
+ };
16
+ declare function getSuitSymbol(suit: string): string;
17
+ interface PlayingCardProps {
18
+ /** Compact card code ("As", "10h") or null to render a face-down card back. */
19
+ card: string | null;
20
+ size?: CardSize;
21
+ className?: string;
22
+ }
23
+ /**
24
+ * A single playing card. Size is driven by the `size` prop (never viewport
25
+ * breakpoints) so cards scale predictably inside any container.
26
+ */
27
+ declare function PlayingCard({ card, size, className }: PlayingCardProps): react.JSX.Element;
28
+ interface CardBackProps {
29
+ size?: CardSize;
30
+ className?: string;
31
+ }
32
+ /** The face-down card back (dark red + gold rosette). */
33
+ declare function CardBack({ size, className }: CardBackProps): react.JSX.Element;
34
+ interface HoleCardsProps {
35
+ cards: (string | null)[];
36
+ size?: CardSize;
37
+ className?: string;
38
+ }
39
+ /** A row of a player's two hole cards. */
40
+ declare function HoleCards({ cards, size, className }: HoleCardsProps): react.JSX.Element;
41
+ interface CommunityCardsProps {
42
+ cards: (string | null)[];
43
+ size?: CardSize;
44
+ className?: string;
45
+ }
46
+ /** The five community cards, each dealt with a staggered flip animation. */
47
+ declare function CommunityCards({ cards, size, className }: CommunityCardsProps): react.JSX.Element;
48
+
49
+ /** Presentational view-model for one seat (no game logic). */
50
+ interface SeatView {
51
+ nickname: string;
52
+ stack: number;
53
+ holeCards?: (string | null)[] | null;
54
+ isDealer?: boolean;
55
+ isTurn?: boolean;
56
+ folded?: boolean;
57
+ busted?: boolean;
58
+ allIn?: boolean;
59
+ currentBet?: number;
60
+ isYou?: boolean;
61
+ isWinner?: boolean;
62
+ /** Optional short label shown in a bubble (e.g. "Raise 500"). */
63
+ actionLabel?: string | null;
64
+ }
65
+ interface SeatProps {
66
+ seat: SeatView | null;
67
+ size?: CardSize;
68
+ className?: string;
69
+ }
70
+ /**
71
+ * A presentational seat: nickname, stack, hole cards, dealer/turn/winner
72
+ * markers. It is fully controlled — all state arrives through `seat`.
73
+ */
74
+ declare function Seat({ seat, size, className }: SeatProps): react.JSX.Element;
75
+
76
+ interface PotRow {
77
+ label: string;
78
+ amount: number;
79
+ }
80
+ interface PokerTableProps {
81
+ /** Six seats (some may be empty). */
82
+ seats: (SeatView | null)[];
83
+ /** Which seat belongs to the viewer; rotates that seat to the bottom. */
84
+ yourSeatIndex?: number | null;
85
+ communityCards?: (string | null)[];
86
+ pot?: number;
87
+ pots?: PotRow[];
88
+ isWaiting?: boolean;
89
+ winnerSeats?: number[];
90
+ seatSize?: CardSize;
91
+ /** Optional override for rendering a seat. */
92
+ renderSeat?: (seat: SeatView | null, index: number) => React.ReactNode;
93
+ className?: string;
94
+ }
95
+ /**
96
+ * A responsive, themable poker table. It scales a fixed 1200x900 design onto
97
+ * its container and arranges six seats around the felt. Purely presentational:
98
+ * pass seat view-models and card codes in.
99
+ */
100
+ declare function PokerTable({ seats, yourSeatIndex, communityCards, pot, pots, isWaiting, winnerSeats, seatSize, renderSeat, className, }: PokerTableProps): react.JSX.Element;
101
+
102
+ export { BB, CardBack, type CardBackProps, type CardSize, CommunityCards, type CommunityCardsProps, HoleCards, type HoleCardsProps, PlayingCard, type PlayingCardProps, PokerTable, type PokerTableProps, type PotRow, Seat, type SeatProps, type SeatView, cn, formatBB, getSuitSymbol, parseCard };
@@ -0,0 +1,102 @@
1
+ import * as react from 'react';
2
+
3
+ declare function cn(...parts: Array<string | false | null | undefined>): string;
4
+
5
+ /** Big Blind value used for stack display. */
6
+ declare const BB = 20;
7
+ /** Format a chip amount as a Big-Blind string, e.g. 1234 -> "61.7 BB". */
8
+ declare function formatBB(amount: number): string;
9
+
10
+ type CardSize = "xs" | "sm" | "md" | "lg";
11
+ /** Parse a compact card code like "As", "10h", "kd" into rank + suit. */
12
+ declare function parseCard(card: string): {
13
+ rank: string;
14
+ suit: string;
15
+ };
16
+ declare function getSuitSymbol(suit: string): string;
17
+ interface PlayingCardProps {
18
+ /** Compact card code ("As", "10h") or null to render a face-down card back. */
19
+ card: string | null;
20
+ size?: CardSize;
21
+ className?: string;
22
+ }
23
+ /**
24
+ * A single playing card. Size is driven by the `size` prop (never viewport
25
+ * breakpoints) so cards scale predictably inside any container.
26
+ */
27
+ declare function PlayingCard({ card, size, className }: PlayingCardProps): react.JSX.Element;
28
+ interface CardBackProps {
29
+ size?: CardSize;
30
+ className?: string;
31
+ }
32
+ /** The face-down card back (dark red + gold rosette). */
33
+ declare function CardBack({ size, className }: CardBackProps): react.JSX.Element;
34
+ interface HoleCardsProps {
35
+ cards: (string | null)[];
36
+ size?: CardSize;
37
+ className?: string;
38
+ }
39
+ /** A row of a player's two hole cards. */
40
+ declare function HoleCards({ cards, size, className }: HoleCardsProps): react.JSX.Element;
41
+ interface CommunityCardsProps {
42
+ cards: (string | null)[];
43
+ size?: CardSize;
44
+ className?: string;
45
+ }
46
+ /** The five community cards, each dealt with a staggered flip animation. */
47
+ declare function CommunityCards({ cards, size, className }: CommunityCardsProps): react.JSX.Element;
48
+
49
+ /** Presentational view-model for one seat (no game logic). */
50
+ interface SeatView {
51
+ nickname: string;
52
+ stack: number;
53
+ holeCards?: (string | null)[] | null;
54
+ isDealer?: boolean;
55
+ isTurn?: boolean;
56
+ folded?: boolean;
57
+ busted?: boolean;
58
+ allIn?: boolean;
59
+ currentBet?: number;
60
+ isYou?: boolean;
61
+ isWinner?: boolean;
62
+ /** Optional short label shown in a bubble (e.g. "Raise 500"). */
63
+ actionLabel?: string | null;
64
+ }
65
+ interface SeatProps {
66
+ seat: SeatView | null;
67
+ size?: CardSize;
68
+ className?: string;
69
+ }
70
+ /**
71
+ * A presentational seat: nickname, stack, hole cards, dealer/turn/winner
72
+ * markers. It is fully controlled — all state arrives through `seat`.
73
+ */
74
+ declare function Seat({ seat, size, className }: SeatProps): react.JSX.Element;
75
+
76
+ interface PotRow {
77
+ label: string;
78
+ amount: number;
79
+ }
80
+ interface PokerTableProps {
81
+ /** Six seats (some may be empty). */
82
+ seats: (SeatView | null)[];
83
+ /** Which seat belongs to the viewer; rotates that seat to the bottom. */
84
+ yourSeatIndex?: number | null;
85
+ communityCards?: (string | null)[];
86
+ pot?: number;
87
+ pots?: PotRow[];
88
+ isWaiting?: boolean;
89
+ winnerSeats?: number[];
90
+ seatSize?: CardSize;
91
+ /** Optional override for rendering a seat. */
92
+ renderSeat?: (seat: SeatView | null, index: number) => React.ReactNode;
93
+ className?: string;
94
+ }
95
+ /**
96
+ * A responsive, themable poker table. It scales a fixed 1200x900 design onto
97
+ * its container and arranges six seats around the felt. Purely presentational:
98
+ * pass seat view-models and card codes in.
99
+ */
100
+ declare function PokerTable({ seats, yourSeatIndex, communityCards, pot, pots, isWaiting, winnerSeats, seatSize, renderSeat, className, }: PokerTableProps): react.JSX.Element;
101
+
102
+ export { BB, CardBack, type CardBackProps, type CardSize, CommunityCards, type CommunityCardsProps, HoleCards, type HoleCardsProps, PlayingCard, type PlayingCardProps, PokerTable, type PokerTableProps, type PotRow, Seat, type SeatProps, type SeatView, cn, formatBB, getSuitSymbol, parseCard };
package/dist/index.js ADDED
@@ -0,0 +1,350 @@
1
+ "use client";
2
+
3
+ // src/cn.ts
4
+ function cn(...parts) {
5
+ return parts.filter(Boolean).join(" ");
6
+ }
7
+
8
+ // src/format.ts
9
+ var BB = 20;
10
+ function formatBB(amount) {
11
+ const bb = amount / BB;
12
+ return `${Number.isInteger(bb) ? bb : bb.toFixed(1)} BB`;
13
+ }
14
+
15
+ // src/components/PlayingCard.tsx
16
+ import { jsx, jsxs } from "react/jsx-runtime";
17
+ var SIZE_CLASSES = {
18
+ xs: "w-8 h-11",
19
+ sm: "w-10 h-14",
20
+ md: "w-16 h-22",
21
+ lg: "w-24 h-32"
22
+ };
23
+ var CORNER_RANK = {
24
+ xs: "text-[11px]",
25
+ sm: "text-sm",
26
+ md: "text-lg",
27
+ lg: "text-2xl"
28
+ };
29
+ var CORNER_SUIT = {
30
+ xs: "text-[9px]",
31
+ sm: "text-xs",
32
+ md: "text-sm",
33
+ lg: "text-base"
34
+ };
35
+ var CENTER_SUIT = {
36
+ xs: "text-base",
37
+ sm: "text-xl",
38
+ md: "text-3xl",
39
+ lg: "text-5xl"
40
+ };
41
+ var BACK_EMBLEM_SIZE = {
42
+ xs: 14,
43
+ sm: 18,
44
+ md: 28,
45
+ lg: 42
46
+ };
47
+ function parseCard(card) {
48
+ if (!card || card.length < 2) return { rank: "", suit: "" };
49
+ return { rank: card.slice(0, -1), suit: card.slice(-1) };
50
+ }
51
+ function getSuitSymbol(suit) {
52
+ switch (suit) {
53
+ case "s":
54
+ return "\u2660";
55
+ case "h":
56
+ return "\u2665";
57
+ case "d":
58
+ return "\u2666";
59
+ case "c":
60
+ return "\u2663";
61
+ default:
62
+ return suit;
63
+ }
64
+ }
65
+ function getSuitClass(suit) {
66
+ switch (suit) {
67
+ case "s":
68
+ case "c":
69
+ return "text-neutral-900";
70
+ case "h":
71
+ case "d":
72
+ return "text-red-600";
73
+ default:
74
+ return "";
75
+ }
76
+ }
77
+ function PlayingCard({ card, size = "md", className }) {
78
+ if (!card) return /* @__PURE__ */ jsx(CardBack, { size, className });
79
+ const { rank, suit } = parseCard(card);
80
+ const suitSymbol = getSuitSymbol(suit);
81
+ const suitClass = getSuitClass(suit);
82
+ const showCenter = size === "md" || size === "lg";
83
+ return /* @__PURE__ */ jsxs(
84
+ "div",
85
+ {
86
+ className: cn(
87
+ SIZE_CLASSES[size],
88
+ "relative bg-gradient-to-br from-white via-white to-neutral-100",
89
+ "rounded-md border border-neutral-300/90 overflow-hidden",
90
+ "shadow-[0_2px_6px_rgba(0,0,0,0.45),inset_0_1px_0_rgba(255,255,255,0.9)]",
91
+ className
92
+ ),
93
+ style: { aspectRatio: "10/14" },
94
+ children: [
95
+ /* @__PURE__ */ jsxs("div", { className: cn("absolute top-[3px] left-[5px] flex flex-col items-center leading-none", suitClass), children: [
96
+ /* @__PURE__ */ jsx("span", { className: cn(CORNER_RANK[size], "font-bold tracking-tight"), children: rank }),
97
+ /* @__PURE__ */ jsx("span", { className: cn(CORNER_SUIT[size], "-mt-[1px]"), children: suitSymbol })
98
+ ] }),
99
+ /* @__PURE__ */ jsxs("div", { className: cn("absolute bottom-[3px] right-[5px] flex flex-col items-center leading-none rotate-180", suitClass), children: [
100
+ /* @__PURE__ */ jsx("span", { className: cn(CORNER_RANK[size], "font-bold tracking-tight"), children: rank }),
101
+ /* @__PURE__ */ jsx("span", { className: cn(CORNER_SUIT[size], "-mt-[1px]"), children: suitSymbol })
102
+ ] }),
103
+ showCenter && /* @__PURE__ */ jsx("div", { className: cn("absolute inset-0 flex items-center justify-center opacity-90", suitClass), children: /* @__PURE__ */ jsx("span", { className: CENTER_SUIT[size], children: suitSymbol }) })
104
+ ]
105
+ }
106
+ );
107
+ }
108
+ function CardBackEmblem({ size }) {
109
+ const s = BACK_EMBLEM_SIZE[size];
110
+ return /* @__PURE__ */ jsxs("svg", { width: s, height: s, viewBox: "0 0 40 40", className: "drop-shadow-[0_1px_2px_rgba(0,0,0,0.6)]", "aria-hidden": "true", children: [
111
+ /* @__PURE__ */ jsxs("g", { fill: "#f0c04a", opacity: "0.92", children: [
112
+ /* @__PURE__ */ jsx("ellipse", { cx: "20", cy: "11", rx: "4", ry: "7" }),
113
+ /* @__PURE__ */ jsx("ellipse", { cx: "20", cy: "29", rx: "4", ry: "7" }),
114
+ /* @__PURE__ */ jsx("ellipse", { cx: "11", cy: "20", rx: "7", ry: "4" }),
115
+ /* @__PURE__ */ jsx("ellipse", { cx: "29", cy: "20", rx: "7", ry: "4" })
116
+ ] }),
117
+ /* @__PURE__ */ jsx("circle", { cx: "20", cy: "20", r: "3.2", fill: "#5a0c18" })
118
+ ] });
119
+ }
120
+ function CardBack({ size = "md", className }) {
121
+ return /* @__PURE__ */ jsx(
122
+ "div",
123
+ {
124
+ className: cn(
125
+ SIZE_CLASSES[size],
126
+ "relative rounded-md p-[3px] overflow-hidden",
127
+ "bg-gradient-to-br from-[#7a1020] via-[#5a0c18] to-[#3f0810]",
128
+ "border-2 border-[#c9a24b]/70 shadow-[0_2px_6px_rgba(0,0,0,0.45)]",
129
+ className
130
+ ),
131
+ style: { aspectRatio: "10/14" },
132
+ children: /* @__PURE__ */ jsx("div", { className: "h-full w-full rounded-[4px] border border-white/20 flex items-center justify-center bg-[repeating-linear-gradient(45deg,rgba(255,255,255,0.09)_0_6px,transparent_6px_12px),repeating-linear-gradient(-45deg,rgba(255,255,255,0.06)_0_6px,transparent_6px_12px)]", children: /* @__PURE__ */ jsx(CardBackEmblem, { size }) })
133
+ }
134
+ );
135
+ }
136
+ function HoleCards({ cards, size = "lg", className }) {
137
+ return /* @__PURE__ */ jsx("div", { className: cn("flex gap-2", className), children: cards.map((card, i) => /* @__PURE__ */ jsx(PlayingCard, { card, size }, i)) });
138
+ }
139
+ function CommunityCards({ cards, size = "md", className }) {
140
+ return /* @__PURE__ */ jsx("div", { className: cn("flex gap-1.5", className), children: cards.map((card, i) => /* @__PURE__ */ jsx("div", { className: "animate-card-deal", style: { animationDelay: `${i * 90}ms` }, children: /* @__PURE__ */ jsx(PlayingCard, { card, size }) }, i)) });
141
+ }
142
+
143
+ // src/components/Seat.tsx
144
+ import { jsx as jsx2, jsxs as jsxs2 } from "react/jsx-runtime";
145
+ function Seat({ seat, size = "sm", className }) {
146
+ if (!seat) {
147
+ return /* @__PURE__ */ jsx2(
148
+ "div",
149
+ {
150
+ className: cn(
151
+ "w-40 h-44 rounded-2xl border-2 border-dashed border-white/10",
152
+ "flex items-center justify-center text-white/20 text-xs",
153
+ className
154
+ ),
155
+ children: "Empty seat"
156
+ }
157
+ );
158
+ }
159
+ const showCards = !seat.folded && !seat.busted && !!seat.holeCards && seat.holeCards.length > 0;
160
+ return /* @__PURE__ */ jsxs2("div", { className: cn("relative w-40 h-44", className), children: [
161
+ seat.actionLabel && /* @__PURE__ */ jsx2("div", { className: "animate-bubble-pop absolute -top-6 left-1/2 -translate-x-1/2 whitespace-nowrap rounded-full bg-white px-2.5 py-1 text-[11px] font-semibold text-neutral-900 shadow-lg", children: seat.actionLabel }),
162
+ /* @__PURE__ */ jsxs2(
163
+ "div",
164
+ {
165
+ className: cn(
166
+ "flex h-full w-full flex-col items-center justify-between rounded-2xl border bg-neutral-900/80 p-2 backdrop-blur",
167
+ seat.isTurn ? "border-cyan-400 shadow-[0_0_18px_rgba(34,211,238,0.55)]" : "border-neutral-700",
168
+ seat.isWinner && "border-amber-400 shadow-[0_0_18px_rgba(251,191,36,0.6)]",
169
+ seat.folded && "opacity-50"
170
+ ),
171
+ children: [
172
+ /* @__PURE__ */ jsxs2("div", { className: "flex w-full items-center justify-between text-[11px]", children: [
173
+ /* @__PURE__ */ jsxs2("span", { className: "truncate font-semibold text-neutral-100", children: [
174
+ seat.isWinner ? "\u{1F451} " : "",
175
+ seat.nickname,
176
+ seat.isYou ? " \u{1F448}" : ""
177
+ ] }),
178
+ seat.isDealer && /* @__PURE__ */ jsx2("span", { className: "flex h-4 w-4 items-center justify-center rounded-full bg-white text-[9px] font-bold text-neutral-900", children: "D" })
179
+ ] }),
180
+ /* @__PURE__ */ jsx2("div", { className: "flex flex-1 items-center justify-center", children: seat.busted ? /* @__PURE__ */ jsx2("span", { className: "text-xs font-semibold text-red-400", children: "Busted" }) : showCards ? /* @__PURE__ */ jsx2(HoleCards, { cards: seat.holeCards, size }) : /* @__PURE__ */ jsxs2("div", { className: "flex gap-2", children: [
181
+ /* @__PURE__ */ jsx2(CardBack, { size }),
182
+ /* @__PURE__ */ jsx2(CardBack, { size })
183
+ ] }) }),
184
+ /* @__PURE__ */ jsxs2("div", { className: "flex w-full items-center justify-between text-[11px] text-neutral-300", children: [
185
+ /* @__PURE__ */ jsx2("span", { className: "font-mono", children: formatBB(seat.stack) }),
186
+ seat.allIn ? /* @__PURE__ */ jsx2("span", { className: "rounded bg-red-600/80 px-1.5 text-[10px] font-bold text-white", children: "ALL-IN" }) : seat.currentBet && seat.currentBet > 0 ? /* @__PURE__ */ jsx2("span", { className: "font-mono text-amber-300", children: formatBB(seat.currentBet) }) : null
187
+ ] })
188
+ ]
189
+ }
190
+ )
191
+ ] });
192
+ }
193
+
194
+ // src/components/PokerTable.tsx
195
+ import { useRef, useLayoutEffect, useState, useMemo } from "react";
196
+ import { jsx as jsx3, jsxs as jsxs3 } from "react/jsx-runtime";
197
+ var SEAT_COUNT = 6;
198
+ var SEAT_W = 160;
199
+ var SEAT_H = 176;
200
+ var DESIGN_W = 1200;
201
+ var DESIGN_H = 900;
202
+ var MARGIN_X = 164;
203
+ var MARGIN_Y = 196;
204
+ var TABLE_RX = DESIGN_W / 2 - MARGIN_X;
205
+ var TABLE_RY = DESIGN_H / 2 - MARGIN_Y;
206
+ var FELT_GAP = 11;
207
+ var BET_SCALE = 0.72;
208
+ var BET_RX = TABLE_RX * BET_SCALE;
209
+ var BET_RY = TABLE_RY * BET_SCALE;
210
+ var SEAT_RING_X = TABLE_RX - FELT_GAP + SEAT_W / 2 + 6;
211
+ var SEAT_RING_Y = TABLE_RY - FELT_GAP + SEAT_H / 2 + 6;
212
+ var BASE_ANGLES = [-90, -30, 30, 90, 150, 210];
213
+ function getEllipsePoint(cx, cy, rx, ry, angleDeg) {
214
+ const rad = angleDeg * Math.PI / 180;
215
+ return { x: cx + rx * Math.cos(rad), y: cy + ry * Math.sin(rad) };
216
+ }
217
+ function calculateSeatLayouts(seats, yourSeatIndex) {
218
+ const cx = DESIGN_W / 2;
219
+ const cy = DESIGN_H / 2;
220
+ const rotationOffset = yourSeatIndex !== null ? BASE_ANGLES[3] - BASE_ANGLES[yourSeatIndex] : 0;
221
+ const layouts = [];
222
+ for (let i = 0; i < SEAT_COUNT; i++) {
223
+ const pt = getEllipsePoint(cx, cy, SEAT_RING_X, SEAT_RING_Y, BASE_ANGLES[i] + rotationOffset);
224
+ layouts.push({
225
+ x: pt.x - SEAT_W / 2,
226
+ y: pt.y - SEAT_H / 2,
227
+ logicalIndex: i,
228
+ isYou: i === yourSeatIndex,
229
+ seat: seats[i] ?? null
230
+ });
231
+ }
232
+ return layouts;
233
+ }
234
+ function PokerTable({
235
+ seats,
236
+ yourSeatIndex = null,
237
+ communityCards = [],
238
+ pot = 0,
239
+ pots = [],
240
+ isWaiting = false,
241
+ winnerSeats = [],
242
+ seatSize = "sm",
243
+ renderSeat,
244
+ className
245
+ }) {
246
+ const outerRef = useRef(null);
247
+ const [scale, setScale] = useState(1);
248
+ const layouts = useMemo(
249
+ () => calculateSeatLayouts(seats, yourSeatIndex),
250
+ [seats, yourSeatIndex]
251
+ );
252
+ useLayoutEffect(() => {
253
+ const el = outerRef.current;
254
+ if (!el) return;
255
+ const compute = () => {
256
+ const w = el.clientWidth;
257
+ const h = el.clientHeight;
258
+ if (!w || !h) return;
259
+ setScale(Math.min(w / DESIGN_W, h / DESIGN_H));
260
+ };
261
+ compute();
262
+ const ro = new ResizeObserver(compute);
263
+ ro.observe(el);
264
+ return () => ro.disconnect();
265
+ }, []);
266
+ const tableFrameInset = { inset: `${MARGIN_Y}px ${MARGIN_X}px` };
267
+ const feltInset = { inset: `${MARGIN_Y + FELT_GAP}px ${MARGIN_X + FELT_GAP}px` };
268
+ const rimInset = { inset: `${MARGIN_Y + 6}px ${MARGIN_X + 6}px` };
269
+ const betLineInset = {
270
+ inset: `${MARGIN_Y + (TABLE_RY - BET_RY)}px ${MARGIN_X + (TABLE_RX - BET_RX)}px`
271
+ };
272
+ const potRows = pots.length > 0 ? pots : pot > 0 ? [{ label: "Pot", amount: pot }] : [];
273
+ return /* @__PURE__ */ jsx3(
274
+ "div",
275
+ {
276
+ ref: outerRef,
277
+ className: cn("relative flex h-full w-full items-center justify-center overflow-hidden min-h-0", className),
278
+ children: /* @__PURE__ */ jsx3("div", { style: { width: DESIGN_W * scale, height: DESIGN_H * scale }, children: /* @__PURE__ */ jsxs3(
279
+ "div",
280
+ {
281
+ className: "relative",
282
+ style: { width: DESIGN_W, height: DESIGN_H, transform: `scale(${scale})`, transformOrigin: "top left" },
283
+ children: [
284
+ /* @__PURE__ */ jsx3(
285
+ "div",
286
+ {
287
+ className: "absolute -inset-6 rounded-[50%] bg-[radial-gradient(closest-side,rgba(240,192,74,0.16),transparent_72%)] blur-3xl",
288
+ "aria-hidden": "true"
289
+ }
290
+ ),
291
+ /* @__PURE__ */ jsx3(
292
+ "div",
293
+ {
294
+ className: "absolute rounded-[50%] bg-gradient-to-b from-[#a5744a] via-[#6b3f22] to-[#38200f] shadow-[0_26px_70px_-12px_rgba(0,0,0,0.85),inset_0_3px_0_rgba(255,255,255,0.20),inset_0_-6px_16px_rgba(0,0,0,0.5)]",
295
+ style: tableFrameInset,
296
+ "aria-hidden": "true"
297
+ }
298
+ ),
299
+ /* @__PURE__ */ jsx3(
300
+ "div",
301
+ {
302
+ className: "absolute rounded-[50%] bg-[radial-gradient(ellipse_at_50%_32%,#23804b,#0f4d2e_55%,#093b22)] shadow-[inset_0_0_90px_rgba(0,0,0,0.55),inset_0_3px_10px_rgba(255,255,255,0.06)]",
303
+ style: feltInset,
304
+ "aria-hidden": "true"
305
+ }
306
+ ),
307
+ /* @__PURE__ */ jsx3(
308
+ "div",
309
+ {
310
+ className: "absolute rounded-[50%] border-2 border-white/10 shadow-[inset_0_0_0_1px_rgba(0,0,0,0.25)]",
311
+ style: betLineInset,
312
+ "aria-hidden": "true"
313
+ }
314
+ ),
315
+ /* @__PURE__ */ jsx3("div", { className: "absolute flex items-center justify-center pointer-events-none", style: feltInset, "aria-hidden": "true", children: /* @__PURE__ */ jsx3("span", { className: "text-white/[0.05] text-[110px] font-black tracking-[0.2em] select-none leading-none", children: "\u2660\u2665\u2666\u2663" }) }),
316
+ /* @__PURE__ */ jsxs3("div", { className: "absolute inset-0 flex flex-col items-center justify-center pointer-events-none", children: [
317
+ /* @__PURE__ */ jsxs3("div", { className: "mb-4 flex flex-col items-center gap-3", children: [
318
+ /* @__PURE__ */ jsx3(CommunityCards, { cards: communityCards, size: "lg", className: "filter drop-shadow-lg" }),
319
+ potRows.length > 0 && /* @__PURE__ */ jsx3("div", { className: "flex flex-col items-center gap-1", children: potRows.map((p, i) => /* @__PURE__ */ jsxs3("div", { className: "flex items-center gap-2 font-mono text-sm text-amber-400", children: [
320
+ /* @__PURE__ */ jsx3("span", { className: "text-neutral-400", children: p.label }),
321
+ /* @__PURE__ */ jsx3("span", { className: "whitespace-nowrap rounded-full border border-amber-400/50 bg-neutral-900/80 px-3 py-1 shadow-inner", children: formatBB(p.amount) })
322
+ ] }, i)) })
323
+ ] }),
324
+ isWaiting && /* @__PURE__ */ jsx3("div", { className: "rounded-full border border-neutral-700 bg-neutral-900/70 px-3 py-1 text-xs text-neutral-400", children: "Waiting to start" })
325
+ ] }),
326
+ /* @__PURE__ */ jsx3("div", { className: "absolute inset-0 z-20 pointer-events-none", children: layouts.map(({ x, y, logicalIndex, isYou, seat }) => {
327
+ const merged = seat ? { ...seat, isYou, isWinner: winnerSeats.includes(logicalIndex) || seat.isWinner } : null;
328
+ return /* @__PURE__ */ jsx3("div", { className: "absolute", style: { left: `${x}px`, top: `${y}px` }, children: renderSeat ? renderSeat(merged, logicalIndex) : /* @__PURE__ */ jsx3(Seat, { seat: merged, size: seatSize }) }, logicalIndex);
329
+ }) }),
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+ /* @__PURE__ */ jsx3("div", { className: "absolute rounded-[50%] border border-white/10 pointer-events-none", style: rimInset, "aria-hidden": "true" })
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+ ]
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+ }
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+ ) })
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+ }
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+ );
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+ }
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+ export {
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+ BB,
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+ CardBack,
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+ CommunityCards,
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+ HoleCards,
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+ PlayingCard,
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+ PokerTable,
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+ Seat,
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+ cn,
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+ formatBB,
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+ getSuitSymbol,
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+ parseCard
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+ };
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+ //# sourceMappingURL=index.js.map
@@ -0,0 +1 @@
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+ {"version":3,"sources":["../src/cn.ts","../src/format.ts","../src/components/PlayingCard.tsx","../src/components/Seat.tsx","../src/components/PokerTable.tsx"],"sourcesContent":["export function cn(...parts: Array<string | false | null | undefined>): string {\n return parts.filter(Boolean).join(\" \");\n}\n","/** Big Blind value used for stack display. */\nexport const BB = 20;\n\n/** Format a chip amount as a Big-Blind string, e.g. 1234 -> \"61.7 BB\". */\nexport function formatBB(amount: number): string {\n const bb = amount / BB;\n return `${Number.isInteger(bb) ? bb : bb.toFixed(1)} BB`;\n}\n","import { cn } from \"../cn\";\n\nexport type CardSize = \"xs\" | \"sm\" | \"md\" | \"lg\";\n\nconst SIZE_CLASSES: Record<CardSize, string> = {\n xs: \"w-8 h-11\",\n sm: \"w-10 h-14\",\n md: \"w-16 h-22\",\n lg: \"w-24 h-32\",\n};\n\nconst CORNER_RANK: Record<CardSize, string> = {\n xs: \"text-[11px]\",\n sm: \"text-sm\",\n md: \"text-lg\",\n lg: \"text-2xl\",\n};\nconst CORNER_SUIT: Record<CardSize, string> = {\n xs: \"text-[9px]\",\n sm: \"text-xs\",\n md: \"text-sm\",\n lg: \"text-base\",\n};\nconst CENTER_SUIT: Record<CardSize, string> = {\n xs: \"text-base\",\n sm: \"text-xl\",\n md: \"text-3xl\",\n lg: \"text-5xl\",\n};\nconst BACK_EMBLEM_SIZE: Record<CardSize, number> = {\n xs: 14,\n sm: 18,\n md: 28,\n lg: 42,\n};\n\n/** Parse a compact card code like \"As\", \"10h\", \"kd\" into rank + suit. */\nexport function parseCard(card: string): { rank: string; suit: string } {\n if (!card || card.length < 2) return { rank: \"\", suit: \"\" };\n return { rank: card.slice(0, -1), suit: card.slice(-1) };\n}\n\nexport function getSuitSymbol(suit: string): string {\n switch (suit) {\n case \"s\": return \"♠\";\n case \"h\": return \"♥\";\n case \"d\": return \"♦\";\n case \"c\": return \"♣\";\n default: return suit;\n }\n}\n\nfunction getSuitClass(suit: string): string {\n switch (suit) {\n case \"s\":\n case \"c\":\n return \"text-neutral-900\";\n case \"h\":\n case \"d\":\n return \"text-red-600\";\n default:\n return \"\";\n }\n}\n\nexport interface PlayingCardProps {\n /** Compact card code (\"As\", \"10h\") or null to render a face-down card back. */\n card: string | null;\n size?: CardSize;\n className?: string;\n}\n\n/**\n * A single playing card. Size is driven by the `size` prop (never viewport\n * breakpoints) so cards scale predictably inside any container.\n */\nexport function PlayingCard({ card, size = \"md\", className }: PlayingCardProps) {\n if (!card) return <CardBack size={size} className={className} />;\n\n const { rank, suit } = parseCard(card);\n const suitSymbol = getSuitSymbol(suit);\n const suitClass = getSuitClass(suit);\n const showCenter = size === \"md\" || size === \"lg\";\n\n return (\n <div\n className={cn(\n SIZE_CLASSES[size],\n \"relative bg-gradient-to-br from-white via-white to-neutral-100\",\n \"rounded-md border border-neutral-300/90 overflow-hidden\",\n \"shadow-[0_2px_6px_rgba(0,0,0,0.45),inset_0_1px_0_rgba(255,255,255,0.9)]\",\n className,\n )}\n style={{ aspectRatio: \"10/14\" }}\n >\n <div className={cn(\"absolute top-[3px] left-[5px] flex flex-col items-center leading-none\", suitClass)}>\n <span className={cn(CORNER_RANK[size], \"font-bold tracking-tight\")}>{rank}</span>\n <span className={cn(CORNER_SUIT[size], \"-mt-[1px]\")}>{suitSymbol}</span>\n </div>\n <div className={cn(\"absolute bottom-[3px] right-[5px] flex flex-col items-center leading-none rotate-180\", suitClass)}>\n <span className={cn(CORNER_RANK[size], \"font-bold tracking-tight\")}>{rank}</span>\n <span className={cn(CORNER_SUIT[size], \"-mt-[1px]\")}>{suitSymbol}</span>\n </div>\n {showCenter && (\n <div className={cn(\"absolute inset-0 flex items-center justify-center opacity-90\", suitClass)}>\n <span className={CENTER_SUIT[size]}>{suitSymbol}</span>\n </div>\n )}\n </div>\n );\n}\n\nexport interface CardBackProps {\n size?: CardSize;\n className?: string;\n}\n\nfunction CardBackEmblem({ size }: { size: CardSize }) {\n const s = BACK_EMBLEM_SIZE[size];\n return (\n <svg width={s} height={s} viewBox=\"0 0 40 40\" className=\"drop-shadow-[0_1px_2px_rgba(0,0,0,0.6)]\" aria-hidden=\"true\">\n <g fill=\"#f0c04a\" opacity=\"0.92\">\n <ellipse cx=\"20\" cy=\"11\" rx=\"4\" ry=\"7\" />\n <ellipse cx=\"20\" cy=\"29\" rx=\"4\" ry=\"7\" />\n <ellipse cx=\"11\" cy=\"20\" rx=\"7\" ry=\"4\" />\n <ellipse cx=\"29\" cy=\"20\" rx=\"7\" ry=\"4\" />\n </g>\n <circle cx=\"20\" cy=\"20\" r=\"3.2\" fill=\"#5a0c18\" />\n </svg>\n );\n}\n\n/** The face-down card back (dark red + gold rosette). */\nexport function CardBack({ size = \"md\", className }: CardBackProps) {\n return (\n <div\n className={cn(\n SIZE_CLASSES[size],\n \"relative rounded-md p-[3px] overflow-hidden\",\n \"bg-gradient-to-br from-[#7a1020] via-[#5a0c18] to-[#3f0810]\",\n \"border-2 border-[#c9a24b]/70 shadow-[0_2px_6px_rgba(0,0,0,0.45)]\",\n className,\n )}\n style={{ aspectRatio: \"10/14\" }}\n >\n <div className=\"h-full w-full rounded-[4px] border border-white/20 flex items-center justify-center bg-[repeating-linear-gradient(45deg,rgba(255,255,255,0.09)_0_6px,transparent_6px_12px),repeating-linear-gradient(-45deg,rgba(255,255,255,0.06)_0_6px,transparent_6px_12px)]\">\n <CardBackEmblem size={size} />\n </div>\n </div>\n );\n}\n\nexport interface HoleCardsProps {\n cards: (string | null)[];\n size?: CardSize;\n className?: string;\n}\n\n/** A row of a player's two hole cards. */\nexport function HoleCards({ cards, size = \"lg\", className }: HoleCardsProps) {\n return (\n <div className={cn(\"flex gap-2\", className)}>\n {cards.map((card, i) => (\n <PlayingCard key={i} card={card} size={size} />\n ))}\n </div>\n );\n}\n\nexport interface CommunityCardsProps {\n cards: (string | null)[];\n size?: CardSize;\n className?: string;\n}\n\n/** The five community cards, each dealt with a staggered flip animation. */\nexport function CommunityCards({ cards, size = \"md\", className }: CommunityCardsProps) {\n return (\n <div className={cn(\"flex gap-1.5\", className)}>\n {cards.map((card, i) => (\n <div key={i} className=\"animate-card-deal\" style={{ animationDelay: `${i * 90}ms` }}>\n <PlayingCard card={card} size={size} />\n </div>\n ))}\n </div>\n );\n}\n","import { cn } from \"../cn\";\nimport { formatBB } from \"../format\";\nimport { CardBack, HoleCards, type CardSize } from \"./PlayingCard\";\n\n/** Presentational view-model for one seat (no game logic). */\nexport interface SeatView {\n nickname: string;\n stack: number;\n holeCards?: (string | null)[] | null;\n isDealer?: boolean;\n isTurn?: boolean;\n folded?: boolean;\n busted?: boolean;\n allIn?: boolean;\n currentBet?: number;\n isYou?: boolean;\n isWinner?: boolean;\n /** Optional short label shown in a bubble (e.g. \"Raise 500\"). */\n actionLabel?: string | null;\n}\n\nexport interface SeatProps {\n seat: SeatView | null;\n size?: CardSize;\n className?: string;\n}\n\n/**\n * A presentational seat: nickname, stack, hole cards, dealer/turn/winner\n * markers. It is fully controlled — all state arrives through `seat`.\n */\nexport function Seat({ seat, size = \"sm\", className }: SeatProps) {\n if (!seat) {\n return (\n <div\n className={cn(\n \"w-40 h-44 rounded-2xl border-2 border-dashed border-white/10\",\n \"flex items-center justify-center text-white/20 text-xs\",\n className,\n )}\n >\n Empty seat\n </div>\n );\n }\n\n const showCards = !seat.folded && !seat.busted && !!seat.holeCards && seat.holeCards.length > 0;\n\n return (\n <div className={cn(\"relative w-40 h-44\", className)}>\n {seat.actionLabel && (\n <div className=\"animate-bubble-pop absolute -top-6 left-1/2 -translate-x-1/2 whitespace-nowrap rounded-full bg-white px-2.5 py-1 text-[11px] font-semibold text-neutral-900 shadow-lg\">\n {seat.actionLabel}\n </div>\n )}\n\n <div\n className={cn(\n \"flex h-full w-full flex-col items-center justify-between rounded-2xl border bg-neutral-900/80 p-2 backdrop-blur\",\n seat.isTurn ? \"border-cyan-400 shadow-[0_0_18px_rgba(34,211,238,0.55)]\" : \"border-neutral-700\",\n seat.isWinner && \"border-amber-400 shadow-[0_0_18px_rgba(251,191,36,0.6)]\",\n seat.folded && \"opacity-50\",\n )}\n >\n <div className=\"flex w-full items-center justify-between text-[11px]\">\n <span className=\"truncate font-semibold text-neutral-100\">\n {seat.isWinner ? \"👑 \" : \"\"}\n {seat.nickname}\n {seat.isYou ? \" 👈\" : \"\"}\n </span>\n {seat.isDealer && (\n <span className=\"flex h-4 w-4 items-center justify-center rounded-full bg-white text-[9px] font-bold text-neutral-900\">\n D\n </span>\n )}\n </div>\n\n <div className=\"flex flex-1 items-center justify-center\">\n {seat.busted ? (\n <span className=\"text-xs font-semibold text-red-400\">Busted</span>\n ) : showCards ? (\n <HoleCards cards={seat.holeCards as (string | null)[]} size={size} />\n ) : (\n <div className=\"flex gap-2\">\n <CardBack size={size} />\n <CardBack size={size} />\n </div>\n )}\n </div>\n\n <div className=\"flex w-full items-center justify-between text-[11px] text-neutral-300\">\n <span className=\"font-mono\">{formatBB(seat.stack)}</span>\n {seat.allIn ? (\n <span className=\"rounded bg-red-600/80 px-1.5 text-[10px] font-bold text-white\">ALL-IN</span>\n ) : seat.currentBet && seat.currentBet > 0 ? (\n <span className=\"font-mono text-amber-300\">{formatBB(seat.currentBet)}</span>\n ) : null}\n </div>\n </div>\n </div>\n );\n}\n","import { useRef, useLayoutEffect, useState, useMemo } from \"react\";\nimport { cn } from \"../cn\";\nimport { formatBB } from \"../format\";\nimport { CommunityCards, type CardSize } from \"./PlayingCard\";\nimport { Seat, type SeatView } from \"./Seat\";\n\nexport interface PotRow {\n label: string;\n amount: number;\n}\n\nexport interface PokerTableProps {\n /** Six seats (some may be empty). */\n seats: (SeatView | null)[];\n /** Which seat belongs to the viewer; rotates that seat to the bottom. */\n yourSeatIndex?: number | null;\n communityCards?: (string | null)[];\n pot?: number;\n pots?: PotRow[];\n isWaiting?: boolean;\n winnerSeats?: number[];\n seatSize?: CardSize;\n /** Optional override for rendering a seat. */\n renderSeat?: (seat: SeatView | null, index: number) => React.ReactNode;\n className?: string;\n}\n\nconst SEAT_COUNT = 6;\nconst SEAT_W = 160;\nconst SEAT_H = 176;\nconst DESIGN_W = 1200;\nconst DESIGN_H = 900;\nconst MARGIN_X = 164;\nconst MARGIN_Y = 196;\nconst TABLE_RX = DESIGN_W / 2 - MARGIN_X;\nconst TABLE_RY = DESIGN_H / 2 - MARGIN_Y;\nconst FELT_GAP = 11;\nconst BET_SCALE = 0.72;\nconst BET_RX = TABLE_RX * BET_SCALE;\nconst BET_RY = TABLE_RY * BET_SCALE;\nconst SEAT_RING_X = TABLE_RX - FELT_GAP + SEAT_W / 2 + 6;\nconst SEAT_RING_Y = TABLE_RY - FELT_GAP + SEAT_H / 2 + 6;\n\nconst BASE_ANGLES = [-90, -30, 30, 90, 150, 210];\n\ninterface SeatLayout {\n x: number;\n y: number;\n logicalIndex: number;\n isYou: boolean;\n seat: SeatView | null;\n}\n\nfunction getEllipsePoint(cx: number, cy: number, rx: number, ry: number, angleDeg: number) {\n const rad = (angleDeg * Math.PI) / 180;\n return { x: cx + rx * Math.cos(rad), y: cy + ry * Math.sin(rad) };\n}\n\nfunction calculateSeatLayouts(\n seats: (SeatView | null)[],\n yourSeatIndex: number | null,\n): SeatLayout[] {\n const cx = DESIGN_W / 2;\n const cy = DESIGN_H / 2;\n const rotationOffset =\n yourSeatIndex !== null ? BASE_ANGLES[3] - BASE_ANGLES[yourSeatIndex] : 0;\n\n const layouts: SeatLayout[] = [];\n for (let i = 0; i < SEAT_COUNT; i++) {\n const pt = getEllipsePoint(cx, cy, SEAT_RING_X, SEAT_RING_Y, BASE_ANGLES[i] + rotationOffset);\n layouts.push({\n x: pt.x - SEAT_W / 2,\n y: pt.y - SEAT_H / 2,\n logicalIndex: i,\n isYou: i === yourSeatIndex,\n seat: seats[i] ?? null,\n });\n }\n return layouts;\n}\n\n/**\n * A responsive, themable poker table. It scales a fixed 1200x900 design onto\n * its container and arranges six seats around the felt. Purely presentational:\n * pass seat view-models and card codes in.\n */\nexport function PokerTable({\n seats,\n yourSeatIndex = null,\n communityCards = [],\n pot = 0,\n pots = [],\n isWaiting = false,\n winnerSeats = [],\n seatSize = \"sm\",\n renderSeat,\n className,\n}: PokerTableProps) {\n const outerRef = useRef<HTMLDivElement>(null);\n const [scale, setScale] = useState(1);\n\n const layouts = useMemo(\n () => calculateSeatLayouts(seats, yourSeatIndex),\n [seats, yourSeatIndex],\n );\n\n useLayoutEffect(() => {\n const el = outerRef.current;\n if (!el) return;\n const compute = () => {\n const w = el.clientWidth;\n const h = el.clientHeight;\n if (!w || !h) return;\n setScale(Math.min(w / DESIGN_W, h / DESIGN_H));\n };\n compute();\n const ro = new ResizeObserver(compute);\n ro.observe(el);\n return () => ro.disconnect();\n }, []);\n\n const tableFrameInset = { inset: `${MARGIN_Y}px ${MARGIN_X}px` };\n const feltInset = { inset: `${MARGIN_Y + FELT_GAP}px ${MARGIN_X + FELT_GAP}px` };\n const rimInset = { inset: `${MARGIN_Y + 6}px ${MARGIN_X + 6}px` };\n const betLineInset = {\n inset: `${MARGIN_Y + (TABLE_RY - BET_RY)}px ${MARGIN_X + (TABLE_RX - BET_RX)}px`,\n };\n\n const potRows: PotRow[] = pots.length > 0 ? pots : pot > 0 ? [{ label: \"Pot\", amount: pot }] : [];\n\n return (\n <div\n ref={outerRef}\n className={cn(\"relative flex h-full w-full items-center justify-center overflow-hidden min-h-0\", className)}\n >\n <div style={{ width: DESIGN_W * scale, height: DESIGN_H * scale }}>\n <div\n className=\"relative\"\n style={{ width: DESIGN_W, height: DESIGN_H, transform: `scale(${scale})`, transformOrigin: \"top left\" }}\n >\n {/* ambient spotlight */}\n <div\n className=\"absolute -inset-6 rounded-[50%] bg-[radial-gradient(closest-side,rgba(240,192,74,0.16),transparent_72%)] blur-3xl\"\n aria-hidden=\"true\"\n />\n\n {/* wooden rail */}\n <div\n className=\"absolute rounded-[50%] bg-gradient-to-b from-[#a5744a] via-[#6b3f22] to-[#38200f] shadow-[0_26px_70px_-12px_rgba(0,0,0,0.85),inset_0_3px_0_rgba(255,255,255,0.20),inset_0_-6px_16px_rgba(0,0,0,0.5)]\"\n style={tableFrameInset}\n aria-hidden=\"true\"\n />\n\n {/* felt */}\n <div\n className=\"absolute rounded-[50%] bg-[radial-gradient(ellipse_at_50%_32%,#23804b,#0f4d2e_55%,#093b22)] shadow-[inset_0_0_90px_rgba(0,0,0,0.55),inset_0_3px_10px_rgba(255,255,255,0.06)]\"\n style={feltInset}\n aria-hidden=\"true\"\n />\n\n {/* betting line */}\n <div\n className=\"absolute rounded-[50%] border-2 border-white/10 shadow-[inset_0_0_0_1px_rgba(0,0,0,0.25)]\"\n style={betLineInset}\n aria-hidden=\"true\"\n />\n\n {/* center suit watermark */}\n <div className=\"absolute flex items-center justify-center pointer-events-none\" style={feltInset} aria-hidden=\"true\">\n <span className=\"text-white/[0.05] text-[110px] font-black tracking-[0.2em] select-none leading-none\">\n ♠♥♦♣\n </span>\n </div>\n\n {/* center: community cards + pots */}\n <div className=\"absolute inset-0 flex flex-col items-center justify-center pointer-events-none\">\n <div className=\"mb-4 flex flex-col items-center gap-3\">\n <CommunityCards cards={communityCards} size=\"lg\" className=\"filter drop-shadow-lg\" />\n {potRows.length > 0 && (\n <div className=\"flex flex-col items-center gap-1\">\n {potRows.map((p, i) => (\n <div key={i} className=\"flex items-center gap-2 font-mono text-sm text-amber-400\">\n <span className=\"text-neutral-400\">{p.label}</span>\n <span className=\"whitespace-nowrap rounded-full border border-amber-400/50 bg-neutral-900/80 px-3 py-1 shadow-inner\">\n {formatBB(p.amount)}\n </span>\n </div>\n ))}\n </div>\n )}\n </div>\n {isWaiting && (\n <div className=\"rounded-full border border-neutral-700 bg-neutral-900/70 px-3 py-1 text-xs text-neutral-400\">\n Waiting to start\n </div>\n )}\n </div>\n\n {/* seats */}\n <div className=\"absolute inset-0 z-20 pointer-events-none\">\n {layouts.map(({ x, y, logicalIndex, isYou, seat }) => {\n const merged: SeatView | null = seat\n ? { ...seat, isYou, isWinner: winnerSeats.includes(logicalIndex) || seat.isWinner }\n : null;\n return (\n <div key={logicalIndex} className=\"absolute\" style={{ left: `${x}px`, top: `${y}px` }}>\n {renderSeat ? renderSeat(merged, logicalIndex) : <Seat seat={merged} size={seatSize} />}\n </div>\n );\n })}\n </div>\n\n {/* outer rim highlight */}\n <div className=\"absolute rounded-[50%] border border-white/10 pointer-events-none\" style={rimInset} aria-hidden=\"true\" />\n </div>\n </div>\n </div>\n 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package/package.json CHANGED
@@ -1,6 +1,38 @@
1
1
  {
2
2
  "name": "@stargazeryan/poker-ui",
3
- "version": "0.0.0-stage",
4
- "stub": true,
5
- "description": "Temporary package placeholder for staged publishing"
6
- }
3
+ "version": "0.1.0",
4
+ "description": "Themable React + Tailwind CSS v4 components for poker tables and playing cards.",
5
+ "license": "MIT",
6
+ "author": "Ryan",
7
+ "type": "module",
8
+ "sideEffects": ["**/*.css"],
9
+ "files": ["dist", "src/styles.css", "README.md", "LICENSE"],
10
+ "main": "./dist/index.cjs",
11
+ "module": "./dist/index.js",
12
+ "types": "./dist/index.d.ts",
13
+ "exports": {
14
+ ".": { "types": "./dist/index.d.ts", "import": "./dist/index.js", "require": "./dist/index.cjs" },
15
+ "./styles.css": "./src/styles.css"
16
+ },
17
+ "publishConfig": { "access": "public" },
18
+ "scripts": {
19
+ "build": "tsup",
20
+ "typecheck": "tsc --noEmit",
21
+ "demo": "vite --config demo/vite.config.ts",
22
+ "demo:build": "vite build --config demo/vite.config.ts"
23
+ },
24
+ "keywords": ["poker", "playing-cards", "tailwindcss", "react", "component", "card", "table"],
25
+ "peerDependencies": { "react": ">=18", "react-dom": ">=18" },
26
+ "devDependencies": {
27
+ "@tailwindcss/vite": "^4.3.3",
28
+ "@types/react": "^19.2.0",
29
+ "@types/react-dom": "^19.2.0",
30
+ "@vitejs/plugin-react": "^4.3.0",
31
+ "react": "^19.2.0",
32
+ "react-dom": "^19.2.0",
33
+ "tailwindcss": "^4.3.3",
34
+ "tsup": "^8.3.0",
35
+ "typescript": "^5.6.0",
36
+ "vite": "^6.0.0"
37
+ }
38
+ }
package/src/styles.css ADDED
@@ -0,0 +1,62 @@
1
+ /*
2
+ * Styles for @stargazeryan/poker-ui.
3
+ *
4
+ * IMPORTANT (Tailwind v4): because this is a compiled package, your app's
5
+ * Tailwind build cannot see the class names used inside it. Add this package
6
+ * as a content source so the utilities are generated:
7
+ *
8
+ * @import "tailwindcss";
9
+ * @source "../node_modules/@stargazeryan/poker-ui";
10
+ * @import "@stargazeryan/poker-ui/styles.css";
11
+ *
12
+ * The directives below add theme tokens and the two keyframe animations the
13
+ * components rely on.
14
+ */
15
+
16
+ @theme {
17
+ --color-felt: #0f4d2e;
18
+ --color-felt-light: #1a6b3d;
19
+ --color-wood: #8b5e3c;
20
+ --color-wood-dark: #5d3f1f;
21
+ --color-chip-red: #c0392b;
22
+ --color-chip-blue: #2980b9;
23
+ --color-chip-green: #27ae60;
24
+ --color-chip-black: #1a1a2e;
25
+ --color-chip-white: #ecf0f1;
26
+ --color-gold: #f39c12;
27
+
28
+ --animate-card-deal: card-deal 0.35s ease-out both;
29
+ --animate-bubble-pop: bubble-pop 0.28s cubic-bezier(0.34, 1.56, 0.64, 1);
30
+ }
31
+
32
+ @keyframes card-deal {
33
+ 0% {
34
+ opacity: 0;
35
+ transform: translateY(-14px) rotateY(90deg) scale(0.8);
36
+ }
37
+ 100% {
38
+ opacity: 1;
39
+ transform: translateY(0) rotateY(0) scale(1);
40
+ }
41
+ }
42
+
43
+ @keyframes bubble-pop {
44
+ 0% {
45
+ opacity: 0;
46
+ transform: translateY(8px) scale(0.6);
47
+ }
48
+ 100% {
49
+ opacity: 1;
50
+ transform: translateY(0) scale(1);
51
+ }
52
+ }
53
+
54
+ @media (prefers-reduced-motion: reduce) {
55
+ *,
56
+ *::before,
57
+ *::after {
58
+ animation-duration: 0.01ms !important;
59
+ animation-iteration-count: 1 !important;
60
+ transition-duration: 0.01ms !important;
61
+ }
62
+ }