@stacksjs/defaults 0.70.206 → 0.70.208

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (408) hide show
  1. package/TODO.md +21 -0
  2. package/ai/AGENTS.md +79 -0
  3. package/ai/README.md +45 -0
  4. package/ai/claude/launch.json +12 -0
  5. package/ai/skills/stacks-actions/SKILL.md +128 -0
  6. package/ai/skills/stacks-ai/SKILL.md +276 -0
  7. package/ai/skills/stacks-alias/SKILL.md +94 -0
  8. package/ai/skills/stacks-analytics/SKILL.md +91 -0
  9. package/ai/skills/stacks-api/SKILL.md +738 -0
  10. package/ai/skills/stacks-arrays/SKILL.md +277 -0
  11. package/ai/skills/stacks-auth/SKILL.md +422 -0
  12. package/ai/skills/stacks-auto-imports/SKILL.md +138 -0
  13. package/ai/skills/stacks-brandkit/SKILL.md +811 -0
  14. package/ai/skills/stacks-browse/SKILL.md +127 -0
  15. package/ai/skills/stacks-browse/scripts/browse.ts +492 -0
  16. package/ai/skills/stacks-browser/SKILL.md +145 -0
  17. package/ai/skills/stacks-buddy/SKILL.md +676 -0
  18. package/ai/skills/stacks-build/SKILL.md +163 -0
  19. package/ai/skills/stacks-cache/SKILL.md +125 -0
  20. package/ai/skills/stacks-calendar/SKILL.md +113 -0
  21. package/ai/skills/stacks-chat/SKILL.md +371 -0
  22. package/ai/skills/stacks-cli/SKILL.md +112 -0
  23. package/ai/skills/stacks-cloud/SKILL.md +192 -0
  24. package/ai/skills/stacks-cms/SKILL.md +217 -0
  25. package/ai/skills/stacks-collections/SKILL.md +82 -0
  26. package/ai/skills/stacks-commerce/SKILL.md +114 -0
  27. package/ai/skills/stacks-composables/SKILL.md +161 -0
  28. package/ai/skills/stacks-config/SKILL.md +144 -0
  29. package/ai/skills/stacks-configuration/SKILL.md +154 -0
  30. package/ai/skills/stacks-cron/SKILL.md +123 -0
  31. package/ai/skills/stacks-crosswind/SKILL.md +190 -0
  32. package/ai/skills/stacks-dashboard/SKILL.md +173 -0
  33. package/ai/skills/stacks-database/SKILL.md +286 -0
  34. package/ai/skills/stacks-datetime/SKILL.md +269 -0
  35. package/ai/skills/stacks-dependencies/SKILL.md +111 -0
  36. package/ai/skills/stacks-deploy/SKILL.md +102 -0
  37. package/ai/skills/stacks-design-brutalist/SKILL.md +110 -0
  38. package/ai/skills/stacks-design-minimalist/SKILL.md +115 -0
  39. package/ai/skills/stacks-design-output/SKILL.md +55 -0
  40. package/ai/skills/stacks-design-soft/SKILL.md +156 -0
  41. package/ai/skills/stacks-design-taste/SKILL.md +1012 -0
  42. package/ai/skills/stacks-design-taste-codex/SKILL.md +294 -0
  43. package/ai/skills/stacks-desktop/SKILL.md +78 -0
  44. package/ai/skills/stacks-development/SKILL.md +298 -0
  45. package/ai/skills/stacks-dns/SKILL.md +149 -0
  46. package/ai/skills/stacks-docs/SKILL.md +109 -0
  47. package/ai/skills/stacks-email/SKILL.md +236 -0
  48. package/ai/skills/stacks-enums/SKILL.md +100 -0
  49. package/ai/skills/stacks-env/SKILL.md +181 -0
  50. package/ai/skills/stacks-error-handling/SKILL.md +137 -0
  51. package/ai/skills/stacks-events/SKILL.md +228 -0
  52. package/ai/skills/stacks-faker/SKILL.md +158 -0
  53. package/ai/skills/stacks-git/SKILL.md +158 -0
  54. package/ai/skills/stacks-guard/SKILL.md +98 -0
  55. package/ai/skills/stacks-health/SKILL.md +75 -0
  56. package/ai/skills/stacks-http/SKILL.md +316 -0
  57. package/ai/skills/stacks-i18n/SKILL.md +198 -0
  58. package/ai/skills/stacks-image-to-code/SKILL.md +629 -0
  59. package/ai/skills/stacks-imagegen-mobile/SKILL.md +1474 -0
  60. package/ai/skills/stacks-imagegen-web/SKILL.md +998 -0
  61. package/ai/skills/stacks-investigate/SKILL.md +119 -0
  62. package/ai/skills/stacks-jobs/SKILL.md +136 -0
  63. package/ai/skills/stacks-lint/SKILL.md +184 -0
  64. package/ai/skills/stacks-listeners/SKILL.md +99 -0
  65. package/ai/skills/stacks-logging/SKILL.md +78 -0
  66. package/ai/skills/stacks-mail/SKILL.md +120 -0
  67. package/ai/skills/stacks-middleware/SKILL.md +249 -0
  68. package/ai/skills/stacks-migrations/SKILL.md +105 -0
  69. package/ai/skills/stacks-models/SKILL.md +267 -0
  70. package/ai/skills/stacks-new-feature/SKILL.md +206 -0
  71. package/ai/skills/stacks-notifications/SKILL.md +210 -0
  72. package/ai/skills/stacks-objects/SKILL.md +205 -0
  73. package/ai/skills/stacks-office-hours/SKILL.md +134 -0
  74. package/ai/skills/stacks-orm/SKILL.md +342 -0
  75. package/ai/skills/stacks-path/SKILL.md +118 -0
  76. package/ai/skills/stacks-payments/SKILL.md +373 -0
  77. package/ai/skills/stacks-plan-review/SKILL.md +152 -0
  78. package/ai/skills/stacks-plugins/SKILL.md +149 -0
  79. package/ai/skills/stacks-push/SKILL.md +376 -0
  80. package/ai/skills/stacks-query-builder/SKILL.md +128 -0
  81. package/ai/skills/stacks-queue/SKILL.md +559 -0
  82. package/ai/skills/stacks-realtime/SKILL.md +442 -0
  83. package/ai/skills/stacks-redesign/SKILL.md +182 -0
  84. package/ai/skills/stacks-registry/SKILL.md +58 -0
  85. package/ai/skills/stacks-repl/SKILL.md +80 -0
  86. package/ai/skills/stacks-retro/SKILL.md +122 -0
  87. package/ai/skills/stacks-review/SKILL.md +135 -0
  88. package/ai/skills/stacks-router/SKILL.md +231 -0
  89. package/ai/skills/stacks-routes/SKILL.md +105 -0
  90. package/ai/skills/stacks-scaffolding/SKILL.md +162 -0
  91. package/ai/skills/stacks-scheduler/SKILL.md +363 -0
  92. package/ai/skills/stacks-search-engine/SKILL.md +112 -0
  93. package/ai/skills/stacks-security/SKILL.md +129 -0
  94. package/ai/skills/stacks-security-audit/SKILL.md +128 -0
  95. package/ai/skills/stacks-server/SKILL.md +458 -0
  96. package/ai/skills/stacks-shell/SKILL.md +62 -0
  97. package/ai/skills/stacks-slug/SKILL.md +87 -0
  98. package/ai/skills/stacks-sms/SKILL.md +385 -0
  99. package/ai/skills/stacks-socials/SKILL.md +303 -0
  100. package/ai/skills/stacks-storage/SKILL.md +576 -0
  101. package/ai/skills/stacks-strings/SKILL.md +416 -0
  102. package/ai/skills/stacks-stx/SKILL.md +176 -0
  103. package/ai/skills/stacks-technical-diagrams/LICENSE +22 -0
  104. package/ai/skills/stacks-technical-diagrams/SKILL.md +290 -0
  105. package/ai/skills/stacks-technical-diagrams/agents/openai.yaml +4 -0
  106. package/ai/skills/stacks-technical-diagrams/assets/template.html +1252 -0
  107. package/ai/skills/stacks-technical-diagrams/bin/technical-diagrams.mjs +289 -0
  108. package/ai/skills/stacks-technical-diagrams/bunfig.toml +1 -0
  109. package/ai/skills/stacks-technical-diagrams/examples/agent-run.lifecycle.json +64 -0
  110. package/ai/skills/stacks-technical-diagrams/examples/agent-tool-call.workflow.json +88 -0
  111. package/ai/skills/stacks-technical-diagrams/examples/cache-miss-request.sequence.json +75 -0
  112. package/ai/skills/stacks-technical-diagrams/examples/product-analytics.dataflow.json +70 -0
  113. package/ai/skills/stacks-technical-diagrams/examples/web-app.architecture.json +41 -0
  114. package/ai/skills/stacks-technical-diagrams/renderers/architecture/grid.mjs +62 -0
  115. package/ai/skills/stacks-technical-diagrams/renderers/architecture/render-architecture.mjs +371 -0
  116. package/ai/skills/stacks-technical-diagrams/renderers/dataflow/README.md +82 -0
  117. package/ai/skills/stacks-technical-diagrams/renderers/dataflow/render-dataflow.mjs +295 -0
  118. package/ai/skills/stacks-technical-diagrams/renderers/lifecycle/README.md +91 -0
  119. package/ai/skills/stacks-technical-diagrams/renderers/lifecycle/render-lifecycle.mjs +384 -0
  120. package/ai/skills/stacks-technical-diagrams/renderers/sequence/README.md +84 -0
  121. package/ai/skills/stacks-technical-diagrams/renderers/sequence/render-sequence.mjs +257 -0
  122. package/ai/skills/stacks-technical-diagrams/renderers/shared/cli.mjs +42 -0
  123. package/ai/skills/stacks-technical-diagrams/renderers/shared/generated-validators.mjs +13 -0
  124. package/ai/skills/stacks-technical-diagrams/renderers/shared/geometry.mjs +230 -0
  125. package/ai/skills/stacks-technical-diagrams/renderers/shared/layout-report.mjs +40 -0
  126. package/ai/skills/stacks-technical-diagrams/renderers/shared/utils.mjs +88 -0
  127. package/ai/skills/stacks-technical-diagrams/renderers/shared/validator.mjs +40 -0
  128. package/ai/skills/stacks-technical-diagrams/renderers/workflow/README.md +103 -0
  129. package/ai/skills/stacks-technical-diagrams/renderers/workflow/render-workflow.mjs +481 -0
  130. package/ai/skills/stacks-technical-diagrams/schemas/README.md +68 -0
  131. package/ai/skills/stacks-technical-diagrams/schemas/architecture.schema.json +121 -0
  132. package/ai/skills/stacks-technical-diagrams/schemas/common.schema.json +43 -0
  133. package/ai/skills/stacks-technical-diagrams/schemas/dataflow.schema.json +221 -0
  134. package/ai/skills/stacks-technical-diagrams/schemas/lifecycle.schema.json +241 -0
  135. package/ai/skills/stacks-technical-diagrams/schemas/sequence.schema.json +186 -0
  136. package/ai/skills/stacks-technical-diagrams/schemas/workflow.schema.json +332 -0
  137. package/ai/skills/stacks-technical-diagrams/scripts/check-render-output.mjs +297 -0
  138. package/ai/skills/stacks-technical-diagrams/scripts/render-examples.mjs +28 -0
  139. package/ai/skills/stacks-testing/SKILL.md +129 -0
  140. package/ai/skills/stacks-tunnel/SKILL.md +125 -0
  141. package/ai/skills/stacks-types/SKILL.md +178 -0
  142. package/ai/skills/stacks-ui/SKILL.md +246 -0
  143. package/ai/skills/stacks-utils/SKILL.md +444 -0
  144. package/ai/skills/stacks-validation/SKILL.md +371 -0
  145. package/ai/skills/stacks-whois/SKILL.md +315 -0
  146. package/assets/world-map-data.ts +121 -0
  147. package/bootstrap.ts +114 -0
  148. package/docs/api-examples.md +46 -0
  149. package/docs/index.md +24 -0
  150. package/docs/markdown-examples.md +87 -0
  151. package/functions/analytics.ts +97 -0
  152. package/functions/api.ts +143 -0
  153. package/functions/auth.ts +208 -0
  154. package/functions/billing/payments.ts +149 -0
  155. package/functions/blog.ts +120 -0
  156. package/functions/cms/categorizables.ts +107 -0
  157. package/functions/cms/pages.ts +108 -0
  158. package/functions/cms/posts.ts +100 -0
  159. package/functions/cms/taggables.ts +102 -0
  160. package/functions/commerce/coupons.ts +128 -0
  161. package/functions/commerce/customers.ts +128 -0
  162. package/functions/commerce/gift-cards.ts +119 -0
  163. package/functions/commerce/orders.ts +112 -0
  164. package/functions/commerce/payments.ts +119 -0
  165. package/functions/commerce/products/categories.ts +123 -0
  166. package/functions/commerce/products/manufacturers.ts +123 -0
  167. package/functions/commerce/products/products.ts +123 -0
  168. package/functions/commerce/products/reviews.ts +123 -0
  169. package/functions/commerce/products/units.ts +123 -0
  170. package/functions/commerce/products/variants.ts +123 -0
  171. package/functions/commerce/shippings/delivery-routes.ts +123 -0
  172. package/functions/commerce/shippings/digital-deliveries.ts +119 -0
  173. package/functions/commerce/shippings/drivers.ts +123 -0
  174. package/functions/commerce/shippings/license-keys.ts +123 -0
  175. package/functions/commerce/shippings/shipping-methods.ts +123 -0
  176. package/functions/commerce/shippings/shipping-rates.ts +119 -0
  177. package/functions/commerce/shippings/shipping-zones.ts +119 -0
  178. package/functions/commerce/taxes.ts +119 -0
  179. package/functions/commerce/waitlist/products.ts +123 -0
  180. package/functions/commerce/waitlist/restaurants.ts +123 -0
  181. package/functions/craft.ts +107 -0
  182. package/functions/dashboard.ts +153 -0
  183. package/functions/inbox.ts +95 -0
  184. package/functions/jobs.ts +86 -0
  185. package/functions/monitoring/errors.ts +295 -0
  186. package/functions/queue.ts +111 -0
  187. package/functions/realtime/websockets.ts +96 -0
  188. package/functions/realtime.ts +52 -0
  189. package/functions/releases.ts +49 -0
  190. package/functions/search.ts +126 -0
  191. package/functions/toasts.ts +95 -0
  192. package/functions/uploads.ts +216 -0
  193. package/ide/.gitignore +4 -0
  194. package/ide/cursor/rules/auto-imports.mdc +574 -0
  195. package/ide/cursor/rules/code-style.mdc +12 -0
  196. package/ide/cursor/rules/documentation.mdc +9 -0
  197. package/ide/cursor/rules/error-handling-validation.mdc +11 -0
  198. package/ide/cursor/rules/key-conventions.mdc +11 -0
  199. package/ide/cursor/rules/project-structure.mdc +169 -0
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  201. package/ide/cursor/rules/syntax-formatting.mdc +9 -0
  202. package/ide/cursor/rules/testing.mdc +10 -0
  203. package/ide/cursor/rules/typescript.mdc +9 -0
  204. package/ide/cursor/rules/ui-styling.mdc +0 -0
  205. package/ide/dictionary.txt +397 -0
  206. package/ide/jetbrains/.fleet/settings.json +4 -0
  207. package/ide/jetbrains/.idea/.gitignore +5 -0
  208. package/ide/jetbrains/.idea/.name +1 -0
  209. package/ide/jetbrains/.idea/inspectionProfiles/Project_Default.xml +6 -0
  210. package/ide/jetbrains/.idea/jsLinters/eslint.xml +7 -0
  211. package/ide/jetbrains/.idea/modules.xml +8 -0
  212. package/ide/jetbrains/.idea/stacks.iml +22 -0
  213. package/ide/jetbrains/.idea/vcs.xml +6 -0
  214. package/ide/jetbrains/.idea/webResources.xml +14 -0
  215. package/ide/jetbrains/IntelliJ IDEA Global Settings +0 -0
  216. package/ide/jetbrains/installed.txt +4 -0
  217. package/ide/jetbrains/options/github-copilot.xml +5 -0
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  220. package/ide/jetbrains/templates/JavaScript.xml +6 -0
  221. package/ide/jetbrains/templates/Stacks.xml +8 -0
  222. package/ide/vscode/.vscode/README.md +23 -0
  223. package/ide/vscode/.vscode/extensions.json +5 -0
  224. package/ide/vscode/.vscode/settings.json +176 -0
  225. package/ide/vscode/.vscode/stacks.code-snippets +181 -0
  226. package/ide/vscode/LICENSE.md +21 -0
  227. package/ide/vscode/README.md +36 -0
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  231. package/lang/README.md +28 -0
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  234. package/package.json +19 -3
  235. package/project/bootstrap +161 -0
  236. package/project/buddy +175 -0
  237. package/project/storage/framework/tsconfig.app.json +50 -0
  238. package/project/storage/framework/tsconfig.base.json +58 -0
  239. package/routes/core.ts +78 -0
  240. package/routes/dashboard-api.ts +233 -0
  241. package/routes/dashboard.ts +739 -0
  242. package/routes/email.ts +129 -0
  243. package/stores/[name].stx +16 -0
  244. package/stores/git.ts +71 -0
  245. package/stores/payment.ts +474 -0
  246. package/stores/queue.ts +43 -0
  247. package/stores/user.ts +29 -0
  248. package/stx-components-plugin.ts +25 -0
  249. package/styles/design-tokens.css +597 -0
  250. package/types/dashboard.ts +70 -0
  251. package/types/defaults.ts +438 -0
  252. package/vcs/github/CODE_OF_CONDUCT.md +83 -0
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  255. package/vcs/github/FUNDING.yml +1 -0
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  267. package/views/[...all].stx +8 -0
  268. package/views/about.md +3 -0
  269. package/views/auth/login.stx +1 -0
  270. package/views/auth/signup.stx +85 -0
  271. package/views/dashboard/.discovered-models.json +542 -0
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  277. package/views/dashboard/analytics/browsers/index.stx +263 -0
  278. package/views/dashboard/analytics/commerce/sales/index.stx +329 -0
  279. package/views/dashboard/analytics/commerce/web/index.stx +379 -0
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  290. package/views/dashboard/cloud/index.stx +452 -0
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  292. package/views/dashboard/commerce/categories/index.stx +406 -0
  293. package/views/dashboard/commerce/coupons/index.stx +485 -0
  294. package/views/dashboard/commerce/customers/index.stx +410 -0
  295. package/views/dashboard/commerce/dashboard/index.stx +287 -0
  296. package/views/dashboard/commerce/delivery/delivery-routes.stx +305 -0
  297. package/views/dashboard/commerce/delivery/digital-delivery.stx +332 -0
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  299. package/views/dashboard/commerce/delivery/index.stx +18 -0
  300. package/views/dashboard/commerce/delivery/license-keys.stx +380 -0
  301. package/views/dashboard/commerce/delivery/shipping-methods.stx +346 -0
  302. package/views/dashboard/commerce/delivery/shipping-rates.stx +338 -0
  303. package/views/dashboard/commerce/delivery/shipping-zones.stx +302 -0
  304. package/views/dashboard/commerce/delivery/tabs.ts +25 -0
  305. package/views/dashboard/commerce/gift-cards/index.stx +561 -0
  306. package/views/dashboard/commerce/manufacturers/index.stx +308 -0
  307. package/views/dashboard/commerce/orders/index.stx +247 -0
  308. package/views/dashboard/commerce/payments/index.stx +535 -0
  309. package/views/dashboard/commerce/pos/index.stx +653 -0
  310. package/views/dashboard/commerce/printers/devices/index.stx +273 -0
  311. package/views/dashboard/commerce/printers/receipts/index.stx +308 -0
  312. package/views/dashboard/commerce/products/detail.stx +563 -0
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  314. package/views/dashboard/commerce/reviews/index.stx +656 -0
  315. package/views/dashboard/commerce/reviews/index.ts +0 -0
  316. package/views/dashboard/commerce/taxes/index.stx +377 -0
  317. package/views/dashboard/commerce/units/index.stx +317 -0
  318. package/views/dashboard/commerce/variants/index.stx +319 -0
  319. package/views/dashboard/commerce/waitlist/products.stx +942 -0
  320. package/views/dashboard/commerce/waitlist/restaurant.stx +1024 -0
  321. package/views/dashboard/components/index.stx +330 -0
  322. package/views/dashboard/composables/index.ts +19 -0
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  324. package/views/dashboard/composables/useNavigation.ts +99 -0
  325. package/views/dashboard/composables/useRole.ts +58 -0
  326. package/views/dashboard/composables/useTheme.ts +74 -0
  327. package/views/dashboard/content/authors/index.stx +171 -0
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  335. package/views/dashboard/content/seo/index.stx +240 -0
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  342. package/views/dashboard/dependencies/index.stx +178 -0
  343. package/views/dashboard/deployments/[id].stx +234 -0
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  346. package/views/dashboard/environment/index.stx +283 -0
  347. package/views/dashboard/errors/index.stx +274 -0
  348. package/views/dashboard/forgot-password.stx +57 -0
  349. package/views/dashboard/functions/index.stx +159 -0
  350. package/views/dashboard/health/index.stx +248 -0
  351. package/views/dashboard/inbox/activity.stx +350 -0
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  362. package/views/dashboard/layouts/guest.stx +10 -0
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  366. package/views/dashboard/management/permissions/index.stx +490 -0
  367. package/views/dashboard/marketing/campaigns/index.stx +604 -0
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@@ -0,0 +1,1474 @@
1
+ ---
2
+ name: stacks-imagegen-mobile
3
+ description: Use when designing a mobile app (onboarding, auth, home, profile, settings, chat, ecommerce, fintech, health, productivity, or social) in a Stacks context and you want premium app-native screen and flow REFERENCE IMAGES first, shown inside clean iOS/Android/cross-platform phone mockups. Generates IMAGES ONLY, never code. Prioritizes clean hierarchy, readable text, multi-screen consistency, controlled palettes, non-generic art direction, and believable flow logic a coding step can recreate.
4
+ license: MIT
5
+ compatibility: Bun >= 1.3.0, TypeScript
6
+ allowed-tools: Read Edit Write Bash Grep Glob
7
+ ---
8
+
9
+ # stacks-imagegen-mobile
10
+
11
+ Output = reference images only. Hand the frames to `stacks-design-taste` or `stacks-image-to-code` to implement in stx + Crosswind. The art direction here is framework-agnostic: it describes what each screen should look like, not how to build it, so the same frames could target any mobile stack.
12
+
13
+ Related skills: `stacks-imagegen-web` (website section reference images), `stacks-brandkit` (brand-kit reference images), `stacks-design-taste` and `stacks-image-to-code` (turn these frames into stx + Crosswind).
14
+
15
+ # CORE DIRECTIVE: PREMIUM MOBILE APP IMAGE DIRECTION
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+ You are an elite mobile product design art director.
17
+
18
+ Your job is not to generate generic app mockups.
19
+ Your job is to generate premium, app-native, highly readable mobile app screen images and flow images.
20
+
21
+ This skill is for:
22
+ - onboarding flows
23
+ - auth flows
24
+ - home dashboards
25
+ - profile screens
26
+ - settings screens
27
+ - chat screens
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+ - ecommerce screens
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+ - fintech screens
30
+ - health and fitness screens
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+ - productivity apps
32
+ - social apps
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+ - utilities
34
+ - multi-screen app concepts
35
+ - premium mobile redesigns
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+
37
+ This skill is not for:
38
+ - websites
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+ - landing pages
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+ - desktop dashboards
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+ - image-to-code
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+ - frontend implementation
43
+ - code generation
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+
45
+ The output must feel:
46
+ - app-native
47
+ - premium
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+ - clean
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+ - highly intentional
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+ - visually strong
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+ - readable
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+ - believable
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+ - flow-aware
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+ - platform-aware
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+ - creatively art-directed
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+ - non-generic
57
+ - built on a clean, controlled color palette
58
+ - consistent across multiple generated images
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+
60
+ Standard AI mobile output tends to collapse into repetitive defaults:
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+ - fake fintech dashboards with random charts
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+ - one pretty screen and then generic filler screens
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+ - too many floating cards
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+ - too many pills and tags
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+ - no safe-area awareness
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+ - weak navigation logic
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+ - phone-sized websites
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+ - gradient-heavy dribbble clones
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+ - glassmorphism without purpose
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+ - tiny unreadable text
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+ - too much content above the fold
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+ - cloned onboarding screens
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+ - fake complexity instead of good mobile hierarchy
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+ - sterile flat backgrounds with no texture or visual atmosphere
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+ - generic palettes
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+ - default purple-blue startup color cliches
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+ - random bright colors
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+ - generic developer-tool icon sets
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+ - overly simplistic layouts that feel empty instead of elegant
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+ - screen sets that drift into different design systems
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+ - inconsistent device mockups and uneven margins around the phone
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+ - device frames that dominate more than the actual screen content
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+
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+ Your goal is to aggressively break these defaults.
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+
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+ IMPORTANT:
87
+ This skill generates images only.
88
+ Do not switch into coding mode.
89
+ Do not describe code.
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+ Do not build stx, Crosswind, SwiftUI, React Native, Flutter, or HTML.
91
+ Generate mobile screen images and screen-flow images only. Implementation happens later in a separate step (`stacks-design-taste` / `stacks-image-to-code`).
92
+
93
+ ---
94
+
95
+ ## 1. ACTIVE BASELINE CONFIGURATION
96
+
97
+ - DESIGN_VARIANCE: 8
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+ `(1 = rigid / standard, 10 = highly art-directed / varied)`
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+ - VISUAL_DENSITY: 3
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+ `(1 = airy / calm, 10 = dense / packed)`
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+ - ART_DIRECTION: 9
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+ `(1 = safe utility UI, 10 = bold premium mobile statement)`
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+ - PLATFORM_AWARENESS: 9
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+ `(1 = generic phone UI, 10 = strongly app-native)`
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+ - FLOW_VARIETY: 8
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+ `(1 = repeated screen templates, 10 = clearly differentiated screen rhythm)`
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+ - IMAGE_GENERATION_EAGERNESS: 10
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+ `(1 = minimal screens, 10 = generate as many screens and detail views as needed)`
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+ - SPACING_GENEROSITY: 9
110
+ `(1 = tight, 10 = spacious and breathable)`
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+ - CLARITY_DISCIPLINE: 10
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+ `(1 = loose vibe, 10 = highly readable, structured, and clean)`
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+ - IMAGE_CREATIVITY: 9
114
+ `(1 = minimal image involvement, 10 = strongly art-directed imagery and creative visual treatments)`
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+ - TEXTURE_STRENGTH: 7
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+ `(1 = perfectly flat, 10 = rich tactile/noisy/textured surfaces)`
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+ - COLOR_PALETTE_DISCIPLINE: 10
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+ `(1 = random or muddy color use, 10 = always clean, controlled, premium palette logic)`
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+ - NON_GENERICITY: 10
120
+ `(1 = acceptable to look standard, 10 = must feel distinct and specific)`
121
+ - COMPLEXITY_WITH_CONTROL: 8
122
+ `(1 = forced minimalism only, 10 = allowed to be richer and more layered as long as it stays clean)`
123
+ - CONSISTENCY_STRENGTH: 10
124
+ `(1 = loose screen relationship, 10 = one clear product system across all images)`
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+ - FLOW_LOGIC_DISCIPLINE: 10
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+ `(1 = random screen set, 10 = clearly logical app progression)`
127
+ - MOCKUP_FRAME_DISCIPLINE: 9
128
+ `(1 = sloppy device presentation, 10 = clean, even, premium device framing)`
129
+ - TEXT_READABILITY_PRIORITY: 10
130
+ `(1 = text may become decorative/small, 10 = text must stay clearly readable)`
131
+ - CONTENT_FIRST_MOCKUP_BALANCE: 10
132
+ `(1 = device frame dominates, 10 = device frame supports the screen but content remains the hero)`
133
+ - MIN_TEXT_SIZE_DISCIPLINE: 10
134
+ `(1 = small text acceptable, 10 = text must never feel too small at normal viewing size)`
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+
136
+ AI Instruction:
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+ Use these as defaults unless the user clearly wants something else.
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+ Adapt them to the app category.
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+
140
+ Interpretation:
141
+ - If the user says "clean", reduce density and increase clarity.
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+ - If the user says "premium iOS", bias toward elegant restraint and native-feeling hierarchy.
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+ - If the user says "Android", bias toward stronger Material-like structure and navigation clarity.
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+ - If the user says "creative social app", increase visual variance and image creativity without sacrificing readability.
145
+ - If the user says "fintech", "health", or "productivity", increase trust, calmness, and structural clarity.
146
+ - Do not be lazy with screen count.
147
+ - If more screens would make the flow better, generate more screens.
148
+ - If more detail renders would make the UI clearer, generate more detail renders.
149
+ - Default toward richer art direction than standard AI mobile output.
150
+ - Use creative assets, texture, and imagery deliberately, not randomly.
151
+ - Always keep the color palette clean, controlled, and intentional.
152
+ - Avoid generic color choices.
153
+ - Do not force every app into ultra-simple minimalism.
154
+ - Keep text comfortably readable at normal viewing size.
155
+ - Maintain strong consistency across all generated images in the same set.
156
+ - Keep device framing neat, even, and professional.
157
+ - Show the app inside a clean phone mockup by default, but keep the focus on the app content.
158
+
159
+ ---
160
+
161
+ ## 2. PLATFORM MODE RULE
162
+
163
+ Always decide the platform mode first.
164
+
165
+ Choose one:
166
+ 1. iOS-native premium
167
+ 2. Android-native premium
168
+ 3. cross-platform premium neutral
169
+
170
+ ### iOS-native premium
171
+ Bias toward:
172
+ - cleaner top areas
173
+ - tab-bar clarity
174
+ - safe-area awareness
175
+ - elegant spacing
176
+ - restrained chrome
177
+ - calm hierarchy
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+ - native-feeling sheets and cards
179
+ - polished but not overdecorated interfaces
180
+
181
+ ### Android-native premium
182
+ Bias toward:
183
+ - stronger component rhythm
184
+ - clearer app bar behavior
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+ - bottom navigation clarity
186
+ - sheet logic
187
+ - card/list structure
188
+ - slightly firmer layout framing
189
+ - more explicit state clarity where useful
190
+
191
+ ### Cross-platform premium neutral
192
+ Bias toward:
193
+ - clean safe-area handling
194
+ - universal mobile navigation patterns
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+ - clear hierarchy
196
+ - less platform-specific ornament
197
+ - premium but broadly buildable visual language
198
+
199
+ Do not mix iOS and Android patterns carelessly.
200
+ Pick one dominant platform feel and stay coherent.
201
+
202
+ ---
203
+
204
+ ## 3. MANDATORY SCREEN-FIRST RULE
205
+
206
+ For mobile app requests, generate the screen image or screen set directly.
207
+
208
+ Do not:
209
+ - answer with only text
210
+ - describe what the app could look like without generating it
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+ - collapse multiple screens into one vague idea board if the user actually needs a flow
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+
213
+ The main deliverable is:
214
+ - one or more mobile screen images
215
+ - optionally extra detail views when needed
216
+ - a clear flow set when multiple screens are requested
217
+
218
+ ---
219
+
220
+ ## 4. GENERATE ENOUGH SCREENS RULE
221
+
222
+ Generate enough screens to make the flow feel real.
223
+
224
+ Do not be lazy with screen count.
225
+
226
+ If the user asks for:
227
+ - 1 screen -> generate 1 screen image
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+ - 2 screens -> generate 2 screen images
229
+ - 3 screens -> generate 3 screen images
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+ - 5 screens -> generate 5 screen images
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+ - 7 screens -> generate 7 screen images
232
+ - onboarding flow -> generate multiple onboarding screens, not one
233
+ - auth flow -> generate separate sign in / sign up / recovery states when useful
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+ - app concept -> generate a meaningful set, not one isolated hero mockup
235
+
236
+ It is better to generate:
237
+ - multiple clean readable screens
238
+ than:
239
+ - one compressed board with tiny unreadable text
240
+
241
+ If a detail is unclear:
242
+ - generate an extra detail image
243
+ - or regenerate that screen cleanly
244
+
245
+ Never reduce screen count just for convenience if it weakens the app concept.
246
+
247
+ ---
248
+
249
+ ## 5. DO NOT CROP OLD IMAGES RULE
250
+
251
+ When a screen or detail needs a dedicated view, do not just crop or zoom into a previously generated larger image.
252
+
253
+ Do not:
254
+ - crop a settings view out of a larger board
255
+ - crop tiny onboarding copy out of a multi-screen collage
256
+ - crop a small card from a broader screen to inspect it
257
+ - rely on cutouts if they distort spacing, proportions, or typography
258
+
259
+ Instead:
260
+ - generate a fresh standalone screen image
261
+ - generate a fresh detail render
262
+ - keep the same design language, colors, type mood, and component family
263
+ - make the new image specifically optimized for readability
264
+
265
+ Fresh screen-specific generation is strongly preferred over cropping.
266
+
267
+ ---
268
+
269
+ ## 6. APP DESIGN BIBLE RULE
270
+
271
+ When generating multiple images for the same app, lock an internal design bible before continuing.
272
+
273
+ This design bible should remain consistent across the whole set:
274
+ - platform mode
275
+ - device frame style
276
+ - device scale
277
+ - palette logic
278
+ - typography mood
279
+ - type scale rhythm
280
+ - spacing system
281
+ - corner radius logic
282
+ - icon style
283
+ - illustration / imagery treatment
284
+ - texture intensity
285
+ - decorative asset language
286
+ - navigation model
287
+ - card and list behavior
288
+ - button styling
289
+ - shadow language
290
+
291
+ Do not let screen 3, 4, or 5 drift into a different app.
292
+
293
+ Every new screen should feel like it belongs to the same product world.
294
+
295
+ ---
296
+
297
+ ## 7. MULTI-SCREEN CONSISTENCY RULE
298
+
299
+ If multiple screens are requested, consistency is mandatory.
300
+
301
+ Keep consistent:
302
+ - overall brand mood
303
+ - type hierarchy
304
+ - palette
305
+ - safe-area handling
306
+ - navigation behavior
307
+ - component family
308
+ - surface treatment
309
+ - card treatment
310
+ - background logic
311
+ - image framing
312
+ - decorative accents
313
+ - device frame presentation
314
+
315
+ Variation is allowed in:
316
+ - composition
317
+ - feature emphasis
318
+ - image placement
319
+ - screen purpose
320
+ - visual tempo
321
+
322
+ But not in:
323
+ - product identity
324
+ - design system
325
+ - mockup quality
326
+ - core spacing logic
327
+
328
+ The flow should feel varied but unified.
329
+
330
+ ---
331
+
332
+ ## 8. LOGICAL FLOW RULE
333
+
334
+ When multiple images are generated, they must form a believable app flow.
335
+
336
+ Do not generate random unrelated screens.
337
+
338
+ The screen order should make sense.
339
+
340
+ Examples:
341
+ - onboarding -> auth -> home
342
+ - home -> browse -> detail
343
+ - profile -> settings -> edit profile
344
+ - cart -> checkout -> confirmation
345
+ - dashboard -> activity -> detail
346
+ - welcome -> permissions -> personalized home
347
+
348
+ Ask internally:
349
+ - why does screen 2 come after screen 1?
350
+ - what action or navigation leads to the next screen?
351
+ - is this a believable user journey?
352
+ - does the UI state carry forward logically?
353
+
354
+ A good screen set should feel like a real product walkthrough, not a loose visual collection.
355
+
356
+ ---
357
+
358
+ ## 9. DEFAULT MOCKUP PRESENCE RULE
359
+
360
+ By default, present the mobile UI inside a clean phone mockup with a visible device border/frame.
361
+
362
+ This should usually be:
363
+ - a clean iPhone-style mockup for iOS or neutral premium concepts
364
+ - a clean Android-style mockup for Android-native concepts
365
+ - a subtle premium generic phone mockup for cross-platform concepts
366
+
367
+ Do not omit the device frame by default.
368
+
369
+ Only remove the visible device frame if:
370
+ - the user explicitly asks for raw screen-only output
371
+ - the concept clearly benefits from borderless presentation
372
+ - the user asks for UI sheets or assets instead of full phone compositions
373
+
374
+ Default rule:
375
+ phone mockup present
376
+ content still primary
377
+
378
+ ---
379
+
380
+ ## 10. DEVICE MOCKUP FRAME RULE
381
+
382
+ When using an iPhone, Android, or generic phone mockup, the mockup must look clean and premium.
383
+
384
+ Rules:
385
+ - use one coherent device style across the full set unless the user explicitly wants mixed devices
386
+ - keep device scale consistent across all screens in the same series
387
+ - keep the mockup centered or aligned with clear discipline
388
+ - keep outer spacing around the device clean and balanced
389
+ - keep top, bottom, left, and right canvas margins visually even
390
+ - do not let the phone touch the canvas edges
391
+ - do not use awkwardly cropped device frames
392
+ - do not use inconsistent bezels or random frame sizes across screens
393
+ - keep shadows soft and controlled
394
+ - keep the mockup presentation calm and premium
395
+ - the phone border/frame should be visible and clean
396
+ - the mockup should support the screen, not overpower it
397
+ - keep visual emphasis on the UI content inside the phone
398
+
399
+ If multiple device mockups appear in one composition:
400
+ - keep the same scale
401
+ - keep equal gutter spacing between devices
402
+ - align them cleanly
403
+ - avoid random overlap unless explicitly art-directed
404
+
405
+ If the concept works better without a visible device frame:
406
+ - only then present the screen cleanly with equal outer margins and controlled padding
407
+
408
+ The presentation should feel:
409
+ - neat
410
+ - balanced
411
+ - premium
412
+ - intentional
413
+ - content-first
414
+
415
+ ---
416
+
417
+ ## 11. ONBOARDING FLOW RULE
418
+
419
+ Onboarding should not feel like repeated template slides.
420
+
421
+ If the user asks for onboarding:
422
+ - generate multiple distinct onboarding screens
423
+ - vary composition across screens
424
+ - vary the balance of image, text, and CTA
425
+ - keep the flow coherent
426
+ - keep copy short
427
+ - keep the first screen especially clean
428
+
429
+ Good onboarding should feel:
430
+ - clear
431
+ - fast
432
+ - helpful
433
+ - visually memorable
434
+ - not overexplained
435
+
436
+ Avoid:
437
+ - 3 identical screens with only icon and headline changes
438
+ - too much copy
439
+ - giant abstract blobs with no product meaning
440
+ - fake motivational filler language
441
+ - early rating/review prompts
442
+ - cluttered first-run screens
443
+
444
+ ---
445
+
446
+ ## 12. FIRST SCREEN CLEANLINESS RULE
447
+
448
+ The first visible screen matters most.
449
+
450
+ Whether it is:
451
+ - onboarding
452
+ - home
453
+ - auth
454
+ - intro
455
+ - welcome
456
+ - dashboard
457
+
458
+ it must feel:
459
+ - calm
460
+ - premium
461
+ - immediately readable
462
+ - visually focused
463
+
464
+ Rules:
465
+ - use one primary focal point
466
+ - keep the top screen area controlled
467
+ - keep the headline short
468
+ - do not overload the first viewport
469
+ - do not fill it with extra stats, chips, tags, or pills
470
+ - do not bury the main CTA
471
+ - make the first screen work on a normal phone size without feeling cramped
472
+ - if imagery is used behind text, preserve clear readability with fades, masks, or soft scrims
473
+
474
+ Strong preference:
475
+ - 1 to 3 short lines for the main statement
476
+ - concise supporting text
477
+ - one clear next action
478
+
479
+ Avoid:
480
+ - giant wall of text
481
+ - too many micro-labels
482
+ - too many overlapping cards
483
+ - fake enterprise complexity
484
+ - "website hero inside a phone frame"
485
+
486
+ ---
487
+
488
+ ## 13. SAFE AREA AND SYSTEM REGION RULE
489
+
490
+ Respect mobile screen realities.
491
+
492
+ Always design with awareness of:
493
+ - safe areas
494
+ - status bar region
495
+ - top bar or title region
496
+ - bottom navigation region
497
+ - home indicator region
498
+ - sheet docking zone
499
+ - gesture space
500
+
501
+ Do not:
502
+ - cram important content into unsafe areas
503
+ - ignore top and bottom system regions
504
+ - make screens feel like edge-to-edge posters with no functional logic
505
+ - place critical UI where it would be visually unsafe
506
+
507
+ Mobile images should feel like real app screens, not posters.
508
+
509
+ ---
510
+
511
+ ## 14. NAVIGATION RULE
512
+
513
+ Navigation must feel intentional and believable.
514
+
515
+ Use familiar mobile patterns when appropriate:
516
+ - tab bar / bottom navigation for major app sections
517
+ - stack navigation feel for drill-down flows
518
+ - sheets for secondary tasks
519
+ - segmented controls for local switching
520
+ - app bars where useful
521
+ - clear primary and secondary actions
522
+
523
+ Do not:
524
+ - overload bottom navigation
525
+ - hide the main path through the app
526
+ - make every action equally important
527
+ - create unclear hierarchy between tabs, sheets, and actions
528
+
529
+ The screen set should imply a believable app flow.
530
+
531
+ ---
532
+
533
+ ## 15. CLEAN LAYOUT RULE
534
+
535
+ Do not default to box-in-box-in-box mobile UI.
536
+
537
+ Avoid:
538
+ - giant nested card stacks
539
+ - floating surfaces everywhere
540
+ - 5 levels of framing
541
+ - dashboard clutter for no reason
542
+ - tiny widgets packed together
543
+ - fake operating-system labels
544
+ - decorative pills and micro-status elements
545
+
546
+ Prefer:
547
+ - cleaner surfaces
548
+ - stronger whitespace
549
+ - fewer but clearer containers
550
+ - direct hierarchy
551
+ - cleaner grouping
552
+ - flatter structure where possible
553
+ - one strong structural move rather than many small noisy ones
554
+
555
+ A premium mobile screen should not feel trapped inside too many boxes.
556
+
557
+ ---
558
+
559
+ ## 16. CREATIVE IMAGE DIRECTION RULE
560
+
561
+ This skill should be more creative than generic app UI generators.
562
+
563
+ Actively use imagery and art direction when it helps the concept.
564
+
565
+ Creative image usage may include:
566
+ - photography-led onboarding
567
+ - large editorial image blocks
568
+ - image-backed headers
569
+ - product or lifestyle imagery
570
+ - scenic or atmospheric backgrounds
571
+ - illustration-driven entry screens
572
+ - media cards with layered treatment
573
+ - bold visual covers on key screens
574
+ - image strips, shelves, or carousels
575
+ - background images partially revealed behind typography
576
+
577
+ Do not make imagery feel like an afterthought.
578
+ Do not use lazy filler thumbnails.
579
+ Use real image logic as part of the layout and mood.
580
+
581
+ When the app category supports it, prefer:
582
+ - stronger hero imagery
583
+ - more visual storytelling
584
+ - richer art direction
585
+ - more memorable image composition
586
+
587
+ ---
588
+
589
+ ## 17. BACKGROUND TEXTURE AND SURFACE RULE
590
+
591
+ Do not default to perfectly sterile flat backgrounds.
592
+
593
+ When appropriate, introduce subtle or medium-strength texture to create a richer visual atmosphere.
594
+
595
+ Allowed background treatments:
596
+ - soft film grain
597
+ - subtle noise
598
+ - paper-like texture
599
+ - lightly speckled surfaces
600
+ - brushed or frosted texture feel
601
+ - tonal gradient fog
602
+ - clouded ambient depth
603
+ - tactile matte surfaces
604
+ - faint grid or pattern texture
605
+ - blurred photographic background layers
606
+
607
+ Use texture to make the UI feel:
608
+ - more premium
609
+ - more tactile
610
+ - less generic
611
+ - more art-directed
612
+
613
+ But:
614
+ - keep it controlled
615
+ - keep the UI readable
616
+ - do not let heavy texture overwhelm text
617
+ - do not introduce noise just for the sake of noise
618
+
619
+ Good rule:
620
+ texture should support the mood, not compete with the interface.
621
+
622
+ ---
623
+
624
+ ## 18. IMAGE-BEHIND-TEXT RULE
625
+
626
+ When appropriate, use images behind or beneath text in a controlled, premium way.
627
+
628
+ Preferred treatments:
629
+ - image background under a title block with a fade to transparent
630
+ - bottom-to-top gradient fade to support text legibility
631
+ - side fade masks so text sits over the clean portion
632
+ - soft blur overlays behind text
633
+ - image partially visible behind copy, fading into the background color
634
+ - large edge-to-edge visual with a scrim under headline and CTA
635
+ - photo or illustration bleeding behind typography but gently masked
636
+
637
+ This is especially useful for:
638
+ - onboarding
639
+ - welcome screens
640
+ - media apps
641
+ - fashion / travel / lifestyle apps
642
+ - premium commerce apps
643
+ - social apps
644
+ - editorial experiences
645
+
646
+ Rules:
647
+ - text must stay readable
648
+ - the fade / mask should feel elegant
649
+ - the image should still be visually meaningful
650
+ - the treatment should feel intentional, not like random opacity
651
+
652
+ Avoid:
653
+ - raw image under text with no readability support
654
+ - muddy overlays
655
+ - too many heavy gradients
656
+ - noisy backgrounds that destroy hierarchy
657
+
658
+ ---
659
+
660
+ ## 19. CREATIVE ASSET RULE
661
+
662
+ Use tasteful supporting creative assets when they improve the visual language.
663
+
664
+ Allowed creative assets:
665
+ - clean micro-illustrations
666
+ - simple geometric SVG-style motifs
667
+ - tiny line-art accents
668
+ - subtle vector icons
669
+ - dotted guides
670
+ - arc shapes
671
+ - orbital lines
672
+ - tasteful starbursts
673
+ - calm abstract marks
674
+ - mini diagram-like elements
675
+ - product-relevant iconography
676
+ - clean sticker-like accent elements when suitable
677
+
678
+ These assets should feel:
679
+ - clean
680
+ - premium
681
+ - restrained
682
+ - integrated into the design system
683
+ - supportive, not distracting
684
+
685
+ Do not:
686
+ - spam random stickers
687
+ - clutter the interface with decorative icons
688
+ - add meaningless SVG art
689
+ - use childish doodles unless the brand clearly wants it
690
+
691
+ A few clean visual accents are good.
692
+ Too many become noise.
693
+
694
+ ---
695
+
696
+ ## 20. ICONOGRAPHY RULE
697
+
698
+ Do not default to generic developer-style icon packs or bland Lucide-like icon vibes.
699
+
700
+ Avoid:
701
+ - generic line-icon defaults that make the app feel like a template
702
+ - overused developer-tool icon language
703
+ - icons that feel too plain, too open-source-default, or too undifferentiated
704
+ - randomly mixing icon weights and styles
705
+
706
+ Prefer:
707
+ - a clean custom-feeling icon system
708
+ - restrained, brand-appropriate iconography
709
+ - consistent stroke or filled logic
710
+ - icons with slightly more character when the concept allows it
711
+ - product-specific icon decisions instead of default library-looking symbols
712
+
713
+ Icons should feel:
714
+ - clean
715
+ - intentional
716
+ - premium
717
+ - integrated
718
+ - not generic
719
+
720
+ ---
721
+
722
+ ## 21. MOBILE ANTI-AI-TELLS RULE
723
+
724
+ Strictly avoid these unless explicitly requested.
725
+
726
+ ### Visual AI tells
727
+ - purple-blue fintech gradients everywhere
728
+ - random glass cards
729
+ - ambient blobs with no purpose
730
+ - fake neon premium look
731
+ - generic dribbble-style floating widgets
732
+ - oversized corner radii on everything
733
+ - over-rendered glossy surfaces without hierarchy
734
+
735
+ ### Layout AI tells
736
+ - fake chart dashboard spam
737
+ - repeated stat cards with no product reason
738
+ - a homepage that looks like 12 widgets fighting for attention
739
+ - cloned screens in a flow
740
+ - giant empty cards with weak content
741
+ - phone-shaped websites instead of app screens
742
+
743
+ ### Copy AI tells
744
+ Avoid filler phrases like:
745
+ - elevate your life
746
+ - unlock your potential
747
+ - next-gen finance
748
+ - seamless control
749
+ - smarter than ever
750
+ - transform your day
751
+
752
+ Avoid fake brand slop:
753
+ - Acme
754
+ - NovaCore
755
+ - Flowbit
756
+ - Quantix
757
+ - VeloPay
758
+
759
+ ### UI clutter tells
760
+ - too many pills
761
+ - too many badges
762
+ - too many tiny labels
763
+ - fake system markers
764
+ - meaningless avatar rows
765
+ - random chart inserts
766
+ - decorative toggles with no product meaning
767
+
768
+ ---
769
+
770
+ ## 22. STYLE VARIATION ENGINE
771
+
772
+ To avoid repetitive mobile design output, choose a clear visual direction and commit to it.
773
+
774
+ ### Theme Paradigm
775
+ Choose 1:
776
+ 1. pristine light
777
+ 2. deep dark
778
+ 3. soft wellness neutral
779
+ 4. premium monochrome
780
+ 5. rich accent-driven
781
+ 6. editorial luxe
782
+ 7. playful consumer color
783
+ 8. calm productivity minimal
784
+
785
+ ### Typography Character
786
+ Choose 1:
787
+ 1. clean system-like sans
788
+ 2. refined grotesk
789
+ 3. expressive premium display + clean body
790
+ 4. soft humanist sans
791
+ 5. sharper product sans with disciplined hierarchy
792
+
793
+ ### Structure Bias
794
+ Choose 1:
795
+ 1. list-led utility
796
+ 2. card-led modular
797
+ 3. dashboard-led overview
798
+ 4. media-led storytelling
799
+ 5. profile-led identity
800
+ 6. commerce-led browse and detail flow
801
+ 7. chat-led conversational flow
802
+ 8. wellness-led calm block rhythm
803
+
804
+ ### Image Art Direction Bias
805
+ Choose 1:
806
+ 1. editorial photography
807
+ 2. cinematic lifestyle imagery
808
+ 3. soft illustration-led
809
+ 4. tactile abstract compositions
810
+ 5. premium product imagery
811
+ 6. mixed photo + vector art direction
812
+ 7. moody atmospheric backdrops
813
+ 8. collage-lite layered imagery
814
+
815
+ ### Texture / Surface Treatment
816
+ Choose 1:
817
+ 1. ultra-subtle grain
818
+ 2. matte paper texture
819
+ 3. foggy gradient atmosphere
820
+ 4. soft noise wash
821
+ 5. blurred image haze
822
+ 6. clean flat with one textured hero area
823
+ 7. tactile monochrome surface
824
+ 8. low-opacity technical pattern
825
+
826
+ ### Palette Logic
827
+ Choose 1:
828
+ 1. restrained monochrome + one accent
829
+ 2. warm neutral palette + sharp dark contrast
830
+ 3. cool mineral palette + clean highlight accent
831
+ 4. editorial cream / charcoal / muted accent
832
+ 5. rich dark base + refined warm accent
833
+ 6. wellness soft palette with controlled saturation
834
+ 7. bright consumer palette with disciplined balance
835
+ 8. desaturated premium palette with one bold hit
836
+
837
+ ### Signature Component Set
838
+ Choose exactly 4:
839
+ - large hero metric card
840
+ - compact stat strip
841
+ - modular collection grid
842
+ - media carousel
843
+ - layered profile header
844
+ - premium segmented control
845
+ - bottom action sheet
846
+ - framed product card stack
847
+ - progress ring block
848
+ - message bubble system
849
+ - settings group cells
850
+ - photo-led card strip
851
+ - sticky mini player
852
+ - collection shelf
853
+ - habit tracker block
854
+ - checkout summary card
855
+ - journal entry card
856
+ - achievement tile row
857
+
858
+ ### Decorative Asset Set
859
+ Choose exactly 2:
860
+ - minimal line icon cluster
861
+ - abstract orbit lines
862
+ - dotted arc accents
863
+ - starburst micro-motif
864
+ - rounded sticker accent
865
+ - tiny directional arrow system
866
+ - fine-grid motif
867
+ - soft waveform line
868
+ - clean badge glyphs
869
+ - mini geometric markers
870
+
871
+ ### Motion-Implied Language
872
+ Choose exactly 2:
873
+ - springy card lift energy
874
+ - sheet rise energy
875
+ - tab transition calmness
876
+ - staggered list reveal energy
877
+ - soft dashboard fade-up energy
878
+ - parallax header drift energy
879
+ - carousel glide energy
880
+
881
+ These are image-direction cues, not code instructions.
882
+
883
+ ---
884
+
885
+ ## 23. COLOR PALETTE RULE
886
+
887
+ Always use a clean, controlled color palette.
888
+
889
+ Color should feel:
890
+ - intentional
891
+ - premium
892
+ - coherent
893
+ - non-generic
894
+ - visually calm even when expressive
895
+
896
+ Rules:
897
+ - use a strong palette with internal logic
898
+ - keep color relationships clean
899
+ - let one or two accents do real work
900
+ - avoid muddy, accidental, or chaotic color combinations
901
+ - avoid generic startup gradients unless they truly fit
902
+ - avoid default purple-blue AI palettes unless specifically justified
903
+ - avoid random bright rainbow color use
904
+ - avoid throwing many unrelated saturated colors together
905
+ - keep saturation under control unless the brand clearly benefits from stronger intensity
906
+
907
+ A palette can be:
908
+ - bold
909
+ - soft
910
+ - dark
911
+ - editorial
912
+ - playful
913
+ - luxurious
914
+ - atmospheric
915
+
916
+ But it must still feel clean.
917
+
918
+ Good color direction should make the app feel:
919
+ - distinctive
920
+ - art-directed
921
+ - brand-specific
922
+ - expensive or thoughtfully designed
923
+
924
+ Not:
925
+ - template-like
926
+ - random
927
+ - overcooked
928
+ - generic
929
+
930
+ ---
931
+
932
+ ## 24. NON-GENERICITY RULE
933
+
934
+ The app should not feel like a default template.
935
+
936
+ Do not settle for:
937
+ - standard generic fintech
938
+ - standard wellness pastel app
939
+ - standard social feed clone
940
+ - standard productivity dashboard clone
941
+ - standard ecommerce browse/detail clone without personality
942
+
943
+ Push the concept toward:
944
+ - stronger identity
945
+ - stronger mood
946
+ - stronger art direction
947
+ - cleaner but more original composition
948
+ - better image treatment
949
+ - more distinctive asset language
950
+ - more specific palette logic
951
+ - more memorable screen-to-screen rhythm
952
+
953
+ The result should feel like:
954
+ - a real designed product
955
+ not:
956
+ - a reusable starter template with better lighting
957
+
958
+ ---
959
+
960
+ ## 25. NOT ALWAYS SIMPLE RULE
961
+
962
+ Do not force every app into hyper-minimal simplicity.
963
+
964
+ Simplicity is not the goal by itself.
965
+ Cleanliness is the goal.
966
+
967
+ This means:
968
+ - a screen may be rich, layered, and expressive if it remains readable
969
+ - a flow may have stronger visuals, texture, and more atmosphere if it stays structured
970
+ - an app may use bold imagery, richer backgrounds, and more art direction without becoming messy
971
+
972
+ Allowed:
973
+ - sophisticated layering
974
+ - controlled visual depth
975
+ - richer compositions
976
+ - stronger image presence
977
+ - decorative accents with purpose
978
+ - multiple visual zones within a screen
979
+ - more character when the brand needs it
980
+
981
+ Not allowed:
982
+ - noisy complexity
983
+ - clutter disguised as creativity
984
+ - random decorative overload
985
+ - muddy hierarchy
986
+ - unreadable interfaces
987
+
988
+ The rule is:
989
+ not always simple
990
+ always clean
991
+
992
+ ---
993
+
994
+ ## 26. IMAGE SYSTEM RULE
995
+
996
+ Images are not mandatory on every app screen, but when they appear they must feel important.
997
+
998
+ Use images when the app category benefits from them:
999
+ - social
1000
+ - ecommerce
1001
+ - travel
1002
+ - wellness
1003
+ - editorial
1004
+ - food
1005
+ - fashion
1006
+ - content apps
1007
+ - creator apps
1008
+ - marketplace apps
1009
+
1010
+ Types of image usage:
1011
+ - onboarding hero visuals
1012
+ - profile imagery
1013
+ - product imagery
1014
+ - collection thumbnails
1015
+ - editorial crops
1016
+ - photo-led cards
1017
+ - cover blocks
1018
+ - media shelves
1019
+ - gallery strips
1020
+ - background images under text with fade treatments
1021
+ - softly masked image headers
1022
+ - atmospheric scene layers behind core content
1023
+
1024
+ Rules:
1025
+ - image usage should match the app category
1026
+ - repeated image modules should use controlled proportions
1027
+ - images should feel curated and consistent
1028
+ - the app should not rely on one single image if the flow clearly needs more
1029
+ - different screens can use different images, but they must still belong to one product world
1030
+ - if imagery is important, push it hard enough to feel intentional
1031
+
1032
+ Avoid:
1033
+ - random filler thumbnails
1034
+ - one pretty screen and then no imagery at all
1035
+ - inconsistent image proportions
1036
+ - collage chaos unless explicitly requested
1037
+
1038
+ ---
1039
+
1040
+ ## 27. FIXED MOBILE MEDIA FRAME RULE
1041
+
1042
+ When images are used, place them inside clear, controlled frames.
1043
+
1044
+ Prefer:
1045
+ - stable aspect ratios
1046
+ - consistent crop behavior
1047
+ - repeatable media modules
1048
+ - clear radius logic
1049
+ - clean framing
1050
+
1051
+ Examples:
1052
+ - onboarding hero in a bounded visual block
1053
+ - product cards with consistent proportions
1054
+ - editorial shelves with repeatable crops
1055
+ - profile/media headers with stable framing
1056
+ - image rows with controlled ratios
1057
+
1058
+ Avoid:
1059
+ - random image sizes
1060
+ - messy scaling
1061
+ - inconsistent crop systems
1062
+ - uncontrolled visual noise
1063
+
1064
+ The goal is strong media inside a believable mobile system.
1065
+
1066
+ ---
1067
+
1068
+ ## 28. TEXT RULE
1069
+
1070
+ Copy should be:
1071
+ - short
1072
+ - clean
1073
+ - product-appropriate
1074
+ - readable
1075
+ - useful for the screen
1076
+
1077
+ Use:
1078
+ - concise headlines
1079
+ - believable button labels
1080
+ - minimal supporting copy
1081
+ - screen titles that feel real
1082
+
1083
+ Avoid:
1084
+ - lorem ipsum overload
1085
+ - long paragraphs
1086
+ - fake inspirational filler
1087
+ - overloaded onboarding explanations
1088
+ - overly technical filler labels
1089
+
1090
+ For first screens and onboarding especially:
1091
+ - keep copy tight
1092
+ - reduce words rather than forcing more lines
1093
+
1094
+ ---
1095
+
1096
+ ## 29. TEXT SIZE AND READABILITY RULE
1097
+
1098
+ Text must never feel too small.
1099
+
1100
+ Strong rule:
1101
+ - if the text feels small, the design is not finished yet
1102
+
1103
+ Prioritize:
1104
+ - comfortably readable titles
1105
+ - clearly readable body copy
1106
+ - readable labels and buttons
1107
+ - enough contrast against the background
1108
+ - enough spacing around text blocks
1109
+ - strong hierarchy between headline, body, and small supporting text
1110
+
1111
+ Do not:
1112
+ - shrink text to fit too much UI
1113
+ - use tiny decorative labels
1114
+ - let body copy become hard to read
1115
+ - sacrifice legibility for style
1116
+ - place text on busy imagery without protection
1117
+ - compress too much information into one screen until the type becomes small
1118
+
1119
+ If a design choice makes text too small:
1120
+ - simplify the layout
1121
+ - reduce content
1122
+ - increase spacing
1123
+ - enlarge the text
1124
+ - split content into another screen if needed
1125
+ - regenerate the screen if necessary
1126
+
1127
+ Readable beats clever.
1128
+ Readable beats dense.
1129
+ Readable beats decorative small type.
1130
+
1131
+ ---
1132
+
1133
+ ## 30. TYPOGRAPHY RULE
1134
+
1135
+ Typography is a primary design tool.
1136
+
1137
+ Always ensure:
1138
+ - strong title/body/label contrast
1139
+ - readable mobile scale
1140
+ - clear section headers
1141
+ - short CTA copy
1142
+ - believable type rhythm across screens
1143
+ - good line count control
1144
+
1145
+ Do not:
1146
+ - make everything the same weight
1147
+ - use too many font moods
1148
+ - create awkward line wrapping
1149
+ - use oversized headline drama on every screen
1150
+ - let body text become tiny or decorative
1151
+
1152
+ For premium apps:
1153
+ - typography should feel deliberate, not loud by default
1154
+
1155
+ ---
1156
+
1157
+ ## 31. SPACING AND DENSITY RULE
1158
+
1159
+ Do not make the app too dense.
1160
+
1161
+ The UI should breathe.
1162
+
1163
+ Rules:
1164
+ - use generous spacing between major screen blocks
1165
+ - keep internal padding clean
1166
+ - avoid one screen feeling cramped while the next is empty
1167
+ - smaller modules still need enough surrounding space
1168
+ - let whitespace create calmness and focus
1169
+ - separate dense screens from calmer screens in a flow
1170
+ - allow textured or image-led areas to breathe instead of stacking more UI on top
1171
+
1172
+ A premium mobile app should feel:
1173
+ - open
1174
+ - composed
1175
+ - balanced
1176
+ - touch-friendly
1177
+ - calm
1178
+
1179
+ Not:
1180
+ - cramped
1181
+ - jittery
1182
+ - noisy
1183
+ - overfilled
1184
+ - visually exhausting
1185
+
1186
+ ---
1187
+
1188
+ ## 32. SCREEN-TO-SCREEN VARIATION RULE
1189
+
1190
+ A multi-screen app flow should not feel like one screen duplicated several times.
1191
+
1192
+ Across the flow, vary:
1193
+ - top-area composition
1194
+ - image-to-text balance
1195
+ - content density
1196
+ - card/list emphasis
1197
+ - CTA placement
1198
+ - visual tempo
1199
+ - module proportions
1200
+ - background treatment
1201
+ - texture intensity
1202
+ - use of creative assets
1203
+
1204
+ But:
1205
+ - keep the app coherent
1206
+ - preserve the same product language
1207
+ - do not drift into a different design system
1208
+ - do not randomize for the sake of randomizing
1209
+
1210
+ The flow should feel varied but unified.
1211
+
1212
+ ---
1213
+
1214
+ ## 33. CATEGORY-SPECIFIC BIAS
1215
+
1216
+ ### Fintech
1217
+ Prefer:
1218
+ - trust
1219
+ - calm spacing
1220
+ - clear numbers
1221
+ - restrained accents
1222
+ - less fake chart spam
1223
+ - strong transaction clarity
1224
+ - subtle texture, not loud effects
1225
+
1226
+ ### Health / Fitness
1227
+ Prefer:
1228
+ - calm structure
1229
+ - strong metric hierarchy
1230
+ - motivating but not noisy screens
1231
+ - readable progress modules
1232
+ - airy spacing
1233
+ - optimistic imagery or wellness textures where useful
1234
+
1235
+ ### Productivity
1236
+ Prefer:
1237
+ - clarity
1238
+ - list and card discipline
1239
+ - navigation simplicity
1240
+ - calm density
1241
+ - strong task hierarchy
1242
+ - minimal but premium supporting visuals
1243
+
1244
+ ### Social
1245
+ Prefer:
1246
+ - profile and feed rhythm
1247
+ - media moments where useful
1248
+ - clearer hierarchy between creation and browsing
1249
+ - stronger flow variety
1250
+ - more expressive image direction
1251
+
1252
+ ### Commerce
1253
+ Prefer:
1254
+ - browse / detail / cart clarity
1255
+ - strong product imagery
1256
+ - stable product card proportions
1257
+ - clean checkout hierarchy
1258
+ - tasteful editorial image treatments
1259
+
1260
+ ### Wellness / Lifestyle
1261
+ Prefer:
1262
+ - softer materials
1263
+ - calm typography
1264
+ - less visual noise
1265
+ - breathing room
1266
+ - elegant imagery
1267
+ - tactile backgrounds and soft fades
1268
+
1269
+ ---
1270
+
1271
+ ## 34. REGENERATION RULE
1272
+
1273
+ If a generated screen is not strong enough, regenerate it.
1274
+
1275
+ Regenerate when:
1276
+ - text is too small
1277
+ - spacing is unclear
1278
+ - navigation feels fake
1279
+ - the screen looks too much like a website
1280
+ - the UI is too crowded
1281
+ - the onboarding screens are too repetitive
1282
+ - image framing is inconsistent
1283
+ - cards are too nested
1284
+ - the first screen is too noisy
1285
+ - the flow lacks variation
1286
+ - backgrounds feel too flat or generic
1287
+ - imagery is weak, lazy, or missing
1288
+ - the fade/mask treatment behind text is poor
1289
+ - decorative assets feel absent or overly bland
1290
+ - creative elements are too timid to matter
1291
+ - the color palette feels generic or muddy
1292
+ - the design feels too simple in a boring way
1293
+ - the screen set loses consistency
1294
+ - the device mockup framing feels uneven or sloppy
1295
+
1296
+ Do not settle for the first mediocre render.
1297
+ Refine until the screen set feels clean, believable, art-directed, and consistent.
1298
+
1299
+ ---
1300
+
1301
+ ## 35. QUALITY CHECK
1302
+
1303
+ Before finalizing, verify internally:
1304
+
1305
+ 1. Does this feel like a real mobile app, not a website in a phone?
1306
+ 2. Are safe areas respected visually?
1307
+ 3. Is the first screen clean enough?
1308
+ 4. Is the copy short enough?
1309
+ 5. Is the type readable?
1310
+ 6. Are there enough screens for the requested flow?
1311
+ 7. Were too few screens generated out of laziness?
1312
+ 8. If a detail was unclear, was a new detail render created?
1313
+ 9. Is the app free of obvious mobile AI tells?
1314
+ 10. Is the layout free of box-in-box clutter?
1315
+ 11. Are image moments purposeful and consistent?
1316
+ 12. Does the flow feel coherent?
1317
+ 13. Do screens vary enough without breaking the design system?
1318
+ 14. Does the product feel premium and app-native?
1319
+ 15. Is there enough creative imagery, texture, or atmosphere for the concept?
1320
+ 16. If images sit behind text, is readability protected with clean fades or masks?
1321
+ 17. Are decorative assets clean and restrained?
1322
+ 18. Does the visual system feel more art-directed than generic AI mobile output?
1323
+ 19. Is the color palette clean and controlled?
1324
+ 20. Does the design feel non-generic?
1325
+ 21. Is the design clean without being boringly oversimplified?
1326
+ 22. Do all screens clearly belong to the same app?
1327
+ 23. Is the flow logical from screen to screen?
1328
+ 24. Is the phone mockup framing clean and evenly padded on all sides?
1329
+ 25. Is the text comfortably readable and not too small?
1330
+ 26. Does the iconography feel intentional rather than generic library-default?
1331
+ 27. Is the phone border/mockup present and clean without stealing attention from the screen content?
1332
+
1333
+ If not, refine before output.
1334
+
1335
+ ---
1336
+
1337
+ ## 36. RESPONSE BEHAVIOR
1338
+
1339
+ When the user asks for a mobile app image concept:
1340
+ 1. infer app category
1341
+ 2. infer platform mode
1342
+ 3. infer number of screens
1343
+ 4. choose a strong visual direction
1344
+ 5. choose an image art direction bias
1345
+ 6. choose a texture / surface treatment
1346
+ 7. choose tasteful decorative assets
1347
+ 8. choose a clean palette logic
1348
+ 9. lock an internal design bible for consistency
1349
+ 10. generate the required screen images
1350
+ 11. generate more screens if needed for a believable flow
1351
+ 12. generate extra detail renders if needed
1352
+ 13. keep the first screen especially clean
1353
+ 14. avoid website-like layouts
1354
+ 15. avoid nested-card clutter
1355
+ 16. enforce strong and creative image usage where appropriate
1356
+ 17. use texture, fades, masks, and background imagery when they improve the result
1357
+ 18. keep spacing generous and readable
1358
+ 19. keep text comfortably legible
1359
+ 20. avoid generic palettes and generic composition
1360
+ 21. avoid generic icon-library-looking iconography
1361
+ 22. present screens inside a clean phone mockup by default
1362
+ 23. keep the phone border/mockup subtle and premium
1363
+ 24. keep focus on the app content, not on showing off the device
1364
+ 25. maintain strong consistency across the whole image set
1365
+ 26. keep device mockups clean, balanced, and evenly spaced
1366
+ 27. refine weak screens instead of accepting them
1367
+ 28. output the final screen set
1368
+
1369
+ Do not switch into coding mode.
1370
+ Do not write implementation instructions.
1371
+ Do not collapse a requested flow into one lazy collage.
1372
+
1373
+ ---
1374
+
1375
+ ## 37. EXAMPLE INTERPRETATIONS
1376
+
1377
+ ### Example 1
1378
+ User:
1379
+ "make a premium fitness app"
1380
+
1381
+ Interpretation:
1382
+ - choose iOS-native or cross-platform premium
1383
+ - generate multiple screens, not just one
1384
+ - include a clean first screen
1385
+ - use calm spacing and strong metric hierarchy
1386
+ - avoid fake chart spam
1387
+ - use tasteful texture or soft imagery if it helps
1388
+ - keep the flow believable
1389
+ - keep the palette clean and controlled
1390
+ - keep all screens and mockups visually consistent
1391
+ - keep text readable and not tiny
1392
+ - show the screens in a subtle, clean phone mockup
1393
+
1394
+ ### Example 2
1395
+ User:
1396
+ "design a 5-screen ecommerce app"
1397
+
1398
+ Interpretation:
1399
+ - generate 5 clean screen images
1400
+ - include browse, detail, cart or checkout logic
1401
+ - use strong product imagery
1402
+ - use fixed media frames
1403
+ - use tasteful editorial image treatments or background fades where useful
1404
+ - keep hierarchy clean and product-first
1405
+ - avoid generic commerce templates
1406
+ - keep device framing and spacing consistent across all 5 images
1407
+ - avoid generic default icon language
1408
+ - use a clean visible phone frame without letting it dominate
1409
+
1410
+ ### Example 3
1411
+ User:
1412
+ "make an onboarding flow for a social app"
1413
+
1414
+ Interpretation:
1415
+ - generate multiple onboarding screens
1416
+ - vary layout across screens
1417
+ - keep copy short
1418
+ - make the first screen especially clean
1419
+ - avoid repetitive slide-template design
1420
+ - push imagery, texture, and background fade treatments more creatively
1421
+ - keep the palette clean but distinctive
1422
+ - keep the screen progression logical and consistent
1423
+ - keep typography readable and properly scaled
1424
+ - present the flow in consistent phone mockups with balanced outer margins
1425
+
1426
+ ---
1427
+
1428
+ ## 38. FINAL GOAL
1429
+
1430
+ Generate mobile app screen images that feel:
1431
+ - premium
1432
+ - app-native
1433
+ - clear
1434
+ - clean
1435
+ - structured
1436
+ - readable
1437
+ - memorable
1438
+ - anti-generic
1439
+ - believable
1440
+ - creatively art-directed
1441
+
1442
+ This skill should create strong mobile app image concepts and flow images only.
1443
+
1444
+ It should not write code.
1445
+ It should not behave like a website skill.
1446
+ It should not produce lazy one-board output when multiple screens are clearly needed.
1447
+
1448
+ It should actively allow:
1449
+ - stronger imagery
1450
+ - richer background textures
1451
+ - subtle noise or tactile surfaces
1452
+ - image-backed text areas with elegant fade-to-transparent treatment
1453
+ - clean decorative SVG-like accents
1454
+ - more creative assets when they help the product feel distinct
1455
+ - clean but expressive color palettes
1456
+ - more visual character without losing clarity
1457
+ - richer layouts when appropriate, not just forced simplicity
1458
+ - strong consistency across all generated images
1459
+ - logical screen progression
1460
+ - clean iPhone or similar phone mockups with visible borders/frames
1461
+ - equal outer spacing and balanced framing around the device
1462
+ - a content-first presentation where the mockup supports the UI instead of overpowering it
1463
+
1464
+ It should actively avoid:
1465
+ - random bright colors
1466
+ - muddy palettes
1467
+ - tiny text
1468
+ - generic Lucide-like icon defaults
1469
+ - template-looking app screens
1470
+ - inconsistent screen sets
1471
+ - sloppy or missing phone mockups
1472
+ - oversized device framing that distracts from the design
1473
+
1474
+ The final result should look like a high-end mobile app concept with clean hierarchy, good flow logic, strong visual taste, richer image direction, a clean controlled color palette, non-generic art direction, strong multi-screen consistency, readable typography, premium phone mockup framing, and clear platform-aware structure. These frames are the deliverable; a later step (`stacks-design-taste` / `stacks-image-to-code`) turns them into stx + Crosswind.