@stackone/malachite 2.25.0 → 2.26.0

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package/COMPONENTS.md CHANGED
@@ -9,6 +9,8 @@ The catalog of components exported from `@stackone/malachite`. **Reach for one o
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  - **`Chat`** — A chat column: `Chat.Thread` scrolls and pins itself to the newest message, `Chat.Composer` keeps its own height and owns the Enter/Shift+Enter convention, and `Chat.Message`, `Chat.ToolCall` and `Chat.Thinking` render one turn each. A user turn sits right and hugs its text; an assistant turn runs full width, and `variant="card"` frames it with its state, copy and rating controls, and a token/model line. `variant="bubble"` is a third treatment, not a repaint of either: tinted bubbles whose flattened corner points at whoever spoke, so authorship reads before the words do. `Chat.Context` lists what the conversation can see — a removable chip per source, and an add affordance only when a handler is given. `Chat.Thinking` and a loading turn draw bars in the shape of the answer rather than a spinner. The row under a composer is `ComposerChip`, `ContextMeter` and `ModelPicker` — PillButton tabs, so it reads as attached to the field; `ModelPicker` opens a portalled menu with a submenu per model. The transcript is a live `log` region, so a streamed reply is announced, and it shows a centred empty state until the first turn. _Key props:_ `Chat`: `children`, `className`. `Thread`: `aria-label`, `emptyTitle`, `emptyDescription`, `emptyIcon`. `Message`: `role`, `variant` (`plain` | `card`), `content`, `children`, `name`, `avatarSrc`, `status` (`streaming` | `completed` | `error`), `loading`, `onCopy`, `onFeedback`, `usage`. `ToolCall`: `name`, `status` (`running` | `completed` | `error`), `callId`, `input`, `output`, `defaultExpanded`. `Thinking`: `label`. `Composer`: `value`, `onChange`, `onSend`, `onStop`, `busy`, `disabled`, `placeholder`, `maxLength`, `rows`, `children`. `ComposerChip`: `label`, `icon`, `trailingIcon`, `onClick`, `disabled`. `ContextMeter`: `used`, `limit`, `cached`, `label`. `ModelPicker`: `models`, `value`, `optionValue`, `onChange`, `openUp`, `disabled`. `Context`: `label`, `items` (`{id, label, onRemove?}`), `onAdd`, `className`.
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  - **`Surface`** — Rounded, bordered card container with the standard elevation shadow. Use `overflow="clip"` to keep the rounded clipping while letting a `position: sticky` descendant still pin (`hidden` would trap it); `visible` disables clipping. _Key props:_ `children`, `padding`, `overflow`, `className`, `style`.
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  - **`SurfaceRow`** — A full-bleed row inside a Surface (used as `Surface.Row`). Owns hover highlight, colour transition and an optional bottom divider. Pass `onClick`/`href` to make the whole row clickable (renders as a real button/anchor, so keyboard nav works). For a selectable row use `role="radio"` + `selected` and put a presentational `<Radio>` inside as the indicator; `selected` then paints the same treatment `Table` gives `selectedRowKey`. Under `role="checkbox"` it only announces — a multi-select row carries its own checkbox, and a highlight marking one of many says nothing when most rows are checked. `selection` overrides that either way (`highlight` / `announce`). Use `trailing` for a control that must stay interactive — it renders outside the row button, which a nested control could not be. `tone="muted"` tints a row whose subject is inactive, which `disabled` does not: a muted row stays clickable. _Key props:_ `divider`, `disabled`, `tone` (`default` | `muted`), `onClick`, `href`, `selected`, `selection` (`highlight` | `announce`), `trailing`, `role`, `className`, `style`.
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+ - **`SurfaceExpandableRow`** — A row that opens to reveal a body (used as `Surface.ExpandableRow`), for a line that carries its own controls. Not `Accordion`, which puts its header inside the toggle button, so a header holding a dropdown or a second button would be invalid: here the row surface takes the click and a cell opts out by wrapping its controls in `ExpandableRow.Controls`, while the arrow stays a real button so the keyboard reaches it. That opt-out is explicit rather than sniffing the event target for an interactive ancestor, because a control rendering into a shadow root retargets the event to its host. `sticky` pins the row while its body scrolls, offset by `stickyTopOffset` for whatever is already pinned above it; it only pins while open, since a closed row has nothing to scroll past. _Key props:_ `header`, `children`, `expanded`, `onToggle`, `sticky`, `stickyTopOffset`, `divider`, `tone`, `aria-label`, `className`, `style`.
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+ - **`DisclosureArrow`** — The expand/collapse triangle disclosure UI shares (`Accordion`, `Surface.ExpandableRow`). Owns its colour states so they never drift between usages: `text-primary` when expanded, `text-placeholder` otherwise, and dark on hover inside a `group` ancestor — put `group` on the clickable header or row so that hover state activates. _Key props:_ `expanded`, `size`, `className`.
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  - **`Card`** — Generic content card.
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  - **`SelectableCard`** — A card that is one option in a radio group — eyebrow, optional status tag, title, description, a count label and a top-right action slot. Use inside a `CardStrip`. Selection is controlled by the consumer: pass `selected`, which drives both the visual treatment and `aria-checked`. A selected card meets the sheet below the way a browser tab meets its toolbar — its bottom corners flare outward onto the strip’s rule — so its outline is one SVG path rather than borders, which would split into two lines at the tangent. `variant` picks the palette: `profile` (green), `library` (neutral) or `editing` (amber, for a profile with unsaved changes). `actions` stands in the card’s top-right corner, on the eyebrow row, and renders outside the control so a menu or icon button inside it stays clickable and keeps its own tab stop. Nothing else marks that corner: the flared outline, the tint and the green eyebrow already say which card is selected, so a radio there would only repeat them. `isDefault` marks the card as the account default with a pin beside the title, named for assistive tech and tooltipped for everyone else — it belongs with the name it qualifies rather than among the actions, which read as things to press. For a row-shaped selectable use `Surface.Row` instead. _Key props:_ `value`, `title`, `titleIcon`, `isDefault`, `variant` (`profile` | `library` | `editing`), `eyebrow`, `status` (`label`, `type`), `description`, `countLabel`, `actions`, `selected`, `loading` (`loadingLabel`, `loadingHint`), `disabled`, `dimmed`, `onSelect`, `tabIndex`, `aria-label`, `className`, `style`.
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  - **`CardStrip`** — Horizontally scrolling radio group of cards, with edge arrows that appear only when the content overflows, an edge fade, scroll-snap and arrow-key navigation matching `SegmentedControl`. Owns interaction only: it finds its options by looking for `role="radio"` descendants carrying `data-value`, so any such child works (`SelectableCard` emits both). Pass a non-selectable terminal tile as `CardStrip.AddTile` — it sits inside the group but outside the radio set, and must be a direct child or it scrolls with the cards. Use `leading` to pin a card that should not scroll away; the strip tells the cards which slot they are in, so a pinned `SelectableCard` drops the left rule the scrolling ones draw. Set `bleed` when the strip sits in a `PageLayout`: the strip stretches past the horizontal padding of the layout so its bottom rule runs the full width of the page card, while the cards stay aligned to the gutter. With no cards at all the strip degenerates to its pinned slots alone — no trough, no scroller and no arrows — with the add tile standing beside `leading` and taking `primary` emphasis automatically, since adding the first card is the only thing on offer. _Key props:_ `value`, `tone` (`profile` | `library` | `editing` — read off the selected card unless set), `onChange`, `children`, `leading`, `arrows`, `fadeEdges`, `snap`, `bleed`, `scrollSelectedIntoView`, `aria-label`, `aria-labelledby`, `className`, `style`. `CardStrip.AddTile`: `label`, `icon`, `onClick`, `disabled`, `emphasis` (`primary` | `secondary` — left to the strip unless set: `primary` while there are no cards, `secondary` once there are), `className`.
@@ -76,7 +78,7 @@ The catalog of components exported from `@stackone/malachite`. **Reach for one o
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  - **`Radio`** — Single radio control with hover state; parent manages the group. Pass `presentational` to render a visual-only, non-focusable indicator for use inside a clickable row/card. _Key props:_ `checked`, `onChange`, `disabled`, `size`, `presentational`.
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  - **`SegmentedControl`** — A rounded track of mutually-exclusive options — the segmented “one of these” control. Owns the track background, the selected-thumb chrome and the `radiogroup` semantics, so consumers never hand-roll a track around `PillButton` (whose `default` variant tokens are tuned for standalone filter pills, not a sunken track). Single tab stop with arrow-key move-and-select; selection is conveyed via `aria-checked` and a foreground change, not background colour alone. Restyle via the `segmentedControl` theme tokens. _Key props:_ `options` (`value`, `label`, `icon`, `disabled`), `value`, `onChange`, `SegmentedControlSize` (`small` | `medium` | `large`), `fullWidth`, `disabled`, `aria-label`, `aria-labelledby`, `className`.
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  - **`Toggle`** — On/off switch. Add `label` for a visible caption, and `variant` to give it standalone toolbar-filter chrome — pick the family it sits beside: `pill` matches the filter-bar inputs (`Search`, `MultiSelect`), `button` renders the whole control as an outline `Button` with the switch as its trailing icon. `bordered` is shorthand for `variant="pill"`. `tone="pending"` paints the checked track amber, for a switch whose change has not been written yet — pair it with a `SelectionBar` reporting the same diff. The unchecked track never changes: nothing is pending about a switch that is off. Forwards a ref to its root element, so it can anchor an `InlineConfirm`. _Key props:_ `checked`, `onChange`, `disabled`, `ToggleSize` (`small` | `medium`), `ToggleTone` (`default` | `pending`), `label`, `ToggleVariant` (`pill` | `button`), `bordered`, `aria-label`, `aria-labelledby`, `aria-describedby`, `id`.
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- - **`Dropdown`** — Single-select dropdown. `DropdownSize` is `small` (28px) | `medium` (32px) | `large` (42px), matching Button; `fullWidth` fills the container instead of sizing to content, which is what a table cell or a toolbar slot needs — without it the field column sizes to its content, so a consumer has to compute a width; `width` fixes that width outright, the way `MultiSelect` does, for a toolbar lining the two up rather than letting each hug its own label — a narrower container still wins, since the width clamps to it; Until this release a `search` trigger could not go below the intrinsic width of its bare `input`, so a `width` under roughly 200px was ignored; it now shrinks with the rest. The open menu fills the trigger and left-aligns under it, as Figma draws every tier of `Dropdown Component - Standard`, so `width` sizes both — the menu is the width of the control that opened it and does not widen for a long option, which ellipsises instead, so a row of controls and their open menus stay on one set of edges; below 160px the menu keeps that floor rather than shrinking to a chip nobody can read, and `minWidth` raises that floor without widening the trigger — for a picker a column pins narrow whose options carry a subtitle the trigger never shows; near a viewport edge it anchors to the trigger's other side before falling back to the viewport, so the two share an edge wherever one fits; `small` is the chip that sits beside a page title and rounds tighter (10px) than the taller sizes. These names each moved up a tier in 0.71 — the old `xsmall`/`small`/`medium` are now `small`/`medium`/`large`. Pass `value` for a controlled selection whose source of truth lives elsewhere (URL or app state): the trigger follows it without the consumer remounting via `key`, which used to discard focus mid-interaction. `defaultValue` keeps the uncontrolled behaviour. `clearable` adds a clear control to the trigger once something is selected and reports it as `onItemSelected(undefined)` — without it a selection cannot be undone, so filter bars had to invent a sentinel "any" item to carry that meaning. `requiredIndicator` switches the label between the library default of naming the optional fields, an `asterisk` on the required ones for designs drawn that way, and `none` for a field whose value is supplied rather than asked for — a locked control is still required, but a marker only sends the reader looking for something to fill in. Visual only: `aria-required` is set from `required` whichever is chosen. `showSubtitleInTrigger` promotes the selected item's `subtitle` into the closed trigger, on one line under the value, so the consequence of a choice stays on screen once the menu shuts — the trigger trades its fixed height for a floor and grows by that line, and either line too long for it ellipsises, with a single tooltip carrying whichever lines are cut off, value first. It does not combine with `search`, whose trigger is a single-line text input with nowhere to put a second line, so the type rejects the pair rather than letting a consumer ask for a subtitle and get none. `subtitleLayout` decides how a subtitle sits in the open menu: the default `inline` keeps it on the label's row after a divider, which suits a short qualifier, while `stacked` gives it its own line beneath the label, clamped to two — inline, a sentence-length subtitle is ellipsised away to a few words. Passing `formControl` is enough to show validation on the same terms as `Input`, though only validation: the trigger still paints `value` or `defaultValue`, never the value the form holds. The resolver's message renders on its own line beneath the field in the destructive colour, politely announced, with `aria-invalid` and `aria-describedby` wired, while an explicit `helperText` keeps its own line above it and stays dimmed, and `error={false}` suppresses the resolver outright. _Key props:_ `DropdownItem[]`, `DropdownSize`, `fullWidth`, `width`, `value`, `defaultValue`, `label`, `search`, `showSubtitleInTrigger`, `subtitleLayout`, `clearable`, `required`, `requiredIndicator`, `error`, `helperText`, `loading`, `formControl`, `aria-label`, `aria-labelledby`, `id`.
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+ - **`Dropdown`** — Single-select dropdown. `DropdownSize` is `small` (28px) | `medium` (32px) | `large` (42px), matching Button; `fullWidth` fills the container instead of sizing to content, which is what a table cell or a toolbar slot needs — without it the field column sizes to its content, so a consumer has to compute a width; `width` fixes that width outright, the way `MultiSelect` does, for a toolbar lining the two up rather than letting each hug its own label — a narrower container still wins, since the width clamps to it; Until this release a `search` trigger could not go below the intrinsic width of its bare `input`, so a `width` under roughly 200px was ignored; it now shrinks with the rest. The open menu fills the trigger and left-aligns under it, as Figma draws every tier of `Dropdown Component - Standard`, so `width` sizes both — the menu is the width of the control that opened it and does not widen for a long option, which ellipsises instead, so a row of controls and their open menus stay on one set of edges; below 160px the menu keeps that floor rather than shrinking to a chip nobody can read, and `minWidth` raises that floor without widening the trigger — for a picker a column pins narrow whose options carry a subtitle the trigger never shows; near a viewport edge it anchors to the trigger's other side before falling back to the viewport, so the two share an edge wherever one fits; `small` is the chip that sits beside a page title and rounds tighter (10px) than the taller sizes. These names each moved up a tier in 0.71 — the old `xsmall`/`small`/`medium` are now `small`/`medium`/`large`. Pass `value` for a controlled selection whose source of truth lives elsewhere (URL or app state): the trigger follows it without the consumer remounting via `key`, which used to discard focus mid-interaction. `defaultValue` keeps the uncontrolled behaviour. `clearable` adds a clear control to the trigger once something is selected and reports it as `onItemSelected(undefined)` — without it a selection cannot be undone, so filter bars had to invent a sentinel "any" item to carry that meaning. `requiredIndicator` switches the label between the library default of naming the optional fields, an `asterisk` on the required ones for designs drawn that way, and `none` for a field whose value is supplied rather than asked for — a locked control is still required, but a marker only sends the reader looking for something to fill in. Visual only: `aria-required` is set from `required` whichever is chosen. `showSubtitleInTrigger` promotes the selected item's `subtitle` into the closed trigger, on one line under the value, so the consequence of a choice stays on screen once the menu shuts — the trigger trades its fixed height for a floor and grows by that line, and either line too long for it ellipsises, with a single tooltip carrying whichever lines are cut off, value first. It does not combine with `search`, whose trigger is a single-line text input with nowhere to put a second line, so the type rejects the pair rather than letting a consumer ask for a subtitle and get none. `subtitleLayout` decides how a subtitle sits in the open menu: the default `inline` keeps it on the label's row after a divider, which suits a short qualifier, while `stacked` gives it its own line beneath the label — one line either way, ellipsised rather than wrapped, so inline a sentence-length subtitle is cut back to a few words. Every option row carries a tooltip for whatever it had to cut, across all three of label, subtitle and `rightSideText`, so nothing the row hides is unreadable. Passing `formControl` is enough to show validation on the same terms as `Input`, though only validation: the trigger still paints `value` or `defaultValue`, never the value the form holds. The resolver's message renders on its own line beneath the field in the destructive colour, politely announced, with `aria-invalid` and `aria-describedby` wired, while an explicit `helperText` keeps its own line above it and stays dimmed, and `error={false}` suppresses the resolver outright. _Key props:_ `DropdownItem[]`, `DropdownSize`, `fullWidth`, `width`, `value`, `defaultValue`, `label`, `search`, `showSubtitleInTrigger`, `subtitleLayout`, `clearable`, `required`, `requiredIndicator`, `error`, `helperText`, `loading`, `formControl`, `aria-label`, `aria-labelledby`, `id`.
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  - **`MultiSelect`** — Multi-select dropdown. `width` fixes the trigger, as `Dropdown` and `Search` take it, so a toolbar can put its controls on one width — and, as with those two, a container narrower than the value still wins; the menu fills the trigger and left-aligns under it, so that one prop sizes both; `minWidth` raises the 160px floor a narrow trigger falls back to. `requiredIndicator` follows the same three-way convention the single-select controls do, so a form choosing asterisks does not get "(Optional)" on one of its fields. _Key props:_ `MultiSelectOption[]`, `MultiSelectSize`, `width`, `minWidth`, `label`, `searchable`, `inlineSearch`, `chips`, `chipsRemovable`, `required`, `requiredIndicator`, `aria-label`, `aria-labelledby`, `id`.
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  - **`QueryInput`** — A textbox with inline syntax colouring and a suggestion menu anchored to the caret. It carries no grammar of its own: the consumer parses the value, hands back `tokens` to colour and `suggestions` to offer, so the vocabulary lives in the consuming app rather than here. _Key props:_ `value`, `onChange`, `tokens`, `suggestions`, `activeRange`, `onAccept`, `onQueryContextChange`, `onSubmit`, `placeholder`, `size`, `disabled`, `loading`, `emptyMessage`, `className`, `style`, `aria-label`, `aria-labelledby`.
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  - **`SettingRow`** — One setting: a labelled row with its control on the trailing edge, and the sentence that explains it underneath. `control` may be a render prop receiving the label’s id, so a control that no `<label htmlFor>` can reach — `Toggle` renders a `<button role="switch">` — still names itself via `aria-labelledby`. _Key props:_ `label`, `badge`, `description`, `control`, `className`.