@stackone/malachite 2.16.1 → 2.18.0

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package/COMPONENTS.md CHANGED
@@ -30,7 +30,7 @@ The catalog of components exported from `@stackone/malachite`. **Reach for one o
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  ## Feedback & status
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  - **`ChangeReview`** — Reviewing changes a machine made. `ChangeReview.Item` attaches to one changed thing: it names what changed with an `assistant` Tag, shows the value it displaced struck through, and offers approve and deny as two equally reachable icon buttons — a review affordance that made keeping easier than rejecting would not be one. Given `children`, it wraps the field the change is annotating: the tag/label/actions become a header band above it and the before/after line moves below, so "Was …" reads next to the value it describes instead of stacked with the header; without children it renders as the standalone card it always has. `ChangeReview.Summary` counts what is still undecided across the whole form, which is what a per-item control cannot do and what a caller gates a save on; at zero it either says so or collapses to nothing. `ChangeReview.Removed` is for something the assistant took out: a dashed, tinted card listing what would be lost, because a removal that simply vanished would leave nothing to reject. `ChangeReview.Jump` is a chip an assistant turn carries to point at a field it touched. _Key props:_ `Item`: `label`, `before`, `after`, `kind` (`changed` | `added` | `removed`), `origin`, `children`, `onApprove`, `onDeny`, `disabled`, `className`. `Summary`: `count`, `origin`, `onApproveAll`, `onDenyAll`, `disabled`, `settledMessage`, `className`. `Removed`: `title`, `details` (`{label, value}[]`), `onRestore`, `onDiscard`, `restoreLabel`, `discardLabel`, `origin`, `disabled`, `className`. `Jump`: `label`, `onClick`, `disabled`, `className`. `Item` also takes `onPreviewRevert(previewing)`, fired on hover and on focus.
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- - **`Alert`** — Inline alert/callout (info, success, warning, error).
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+ - **`Alert`** — Inline alert/callout. Four severities (info, success, warning, error) plus `assistant` — a violet, sparkle-marked ground that says a machine wrote the message rather than that anything is wrong, so provenance never has to borrow a severity colour.
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  - **`StatusBadge`** — Large status indicator (e.g. success checkmark) for terminal/confirmation screens. _Key props:_ `type`.
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  - **`StatBadge`** — Pill showing a numeric value with a label (e.g. "3 accounts selected"). _Key props:_ `count`, `label`.
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  - **`Tag`** — Small status/label tag. Types: success, error, warning, default. _Key props:_ `value`, `type`, `paddingSize`, `textTransform`, `WidthSize`.
@@ -53,7 +53,7 @@ The catalog of components exported from `@stackone/malachite`. **Reach for one o
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  - **`PreviewTreeRow`** — A single labelled row within a PreviewTree. _Key props:_ `label`.
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  - **`Tabs`** — Tabbed navigation switching between content panels. _Key props:_ `TabItem[]`.
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  - **`Breadcrumbs`** — Breadcrumb trail with caret separators, an optional back button (shown only when there is more than one crumb AND the parent — the second-to-last — carries a `url` to target) and a right-aligned `actions` row. A lone crumb marked `isRoot` switches to title mode: plain emphasised text, no trail chrome, but the `actions` row still renders. Renders as a `nav`/`ol` with `aria-current="page"` on the last crumb. Pass `renderLink` to route crumbs through the app's own router instead of a plain `<a>`. Used by `PageLayout`, but standalone too. _Key props:_ `links[]` (`name`, `url`, `isRoot`), `actions[]`, `renderLink`, `className`, `style`.
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- - **`ActionMenu`** — Dropdown menu of actions (kebab/overflow style). The trigger is an icon-only `Button`, so `size` draws exactly the square a `Button` of that size draws beside it: `xsmall` is Figma's 20px "Button Element - Square (X-Small)", `small` the 28px rung above it. Both squares are fixed rather than read off the `controlHeights` tokens, so re-theming those does not resize the trigger. A supplied `triggerIcon` is held to the tier's glyph size — 11px at `xsmall`, 16px at `small`. At 20px the `xsmall` trigger meets WCAG 2.5.8 through the *Spacing* exception rather than the 24px minimum, so keep at least 4px between adjacent triggers. _Key props:_ `ActionMenuItem[]`, `size`, `label`, `triggerIcon`, `minWidth`.
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+ - **`ActionMenu`** — Dropdown menu of actions (kebab/overflow style). The trigger is an icon-only `Button` by default, so `size` draws exactly the square a `Button` of that size draws beside it: `xsmall` is Figma's 20px "Button Element - Square (X-Small)", `small` the 28px rung above it. Both squares are fixed rather than read off the `controlHeights` tokens, so re-theming those does not resize the trigger. A supplied `triggerIcon` is held to the tier's glyph size — 11px at `xsmall`, 16px at `small`. At 20px the `xsmall` trigger meets WCAG 2.5.8 through the *Spacing* exception rather than the 24px minimum, so keep at least 4px between adjacent triggers. `showLabel` draws `label` beside the icon instead of leaving it to the accessible name — for a menu that is the point of its corner rather than an overflow for a row that already says what it acts on — and `variant` puts the trigger on any `Button` variant, so a menu handing work to the assistant can wear the assistant ground rather than the overflow-kebab outline. An item's `icon` leads its label: every caller's names the action itself — copy, open, delete — and an icon that is part of an item's identity belongs where the eye starts rather than right-aligned, where it reads as a status column. _Key props:_ `ActionMenuItem[]`, `size`, `label`, `triggerIcon`, `minWidth`, `showLabel`, `variant`.
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  - **`FooterNav`** — Footer navigation bar of links. _Key props:_ `FooterNavLink[]`.
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  - **`FooterLinks`** — Inline list of footer links (e.g. terms, privacy, support).
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  - **`StepTabs`** — Header for a short, ordered flow — a two-step drawer or wizard panel. Each step is a button carrying `aria-current="step"`, not a tab: the body beneath is the step’s form, so it keeps the normal tab order instead of adopting a `tablist`’s arrow-key contract. States are current / complete (a check, still reachable so the user can go back) / upcoming. For a read-only progress readout use `Stepper`. _Key props:_ `items` (`key`, `label`, `hint`, `disabled`), `activeKey`, `completedKeys`, `onChange`, `aria-label`, `aria-labelledby`, `className`.
@@ -81,11 +81,11 @@ The catalog of components exported from `@stackone/malachite`. **Reach for one o
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  ## Buttons & actions
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- - **`Button`** — Primary button. Variants: `filled`, `outline`, `destructive`, `success`, `warning`, `error`, `ghost`, `no-style`. Supports `iconOnly`, `loading`, `tooltip`. _Key props:_ `variant`, `size`, `icon`, `iconOnly`, `loading`, `disabled`, `fill`, `tooltip`.
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+ - **`Button`** — Primary button. Variants: `filled`, `outline`, `surface` (outline's geometry on a ground of its own, for a control sitting on a tinted surface), `assistant` (the violet the assistant is named in — provenance, not a severity: it says who is being asked, not that anything is wrong), `destructive`, `success`, `warning`, `error`, `ghost`, `no-style`. Supports `iconOnly`, `loading`, `tooltip`. _Key props:_ `variant`, `size`, `icon`, `iconOnly`, `loading`, `disabled`, `fill`, `tooltip`.
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  - **`PillButton`** — Pill-shaped button, often used for filters/toggleable chips. `shape="tab"` squares the top corners so a row of them reads as attached to whatever sits above — the controls under a chat composer. _Key props:_ `label`, `icon`, `trailingIcon`, `selected`, `disabled`, `interactive`, `size`, `variant`, `shape` (`pill` | `tab`), `onClick`.
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  - **`Link`** — Styled anchor/link text. _Key props:_ `LinkProps`.
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  - **`InlineConfirm`** — A confirmation asked on the control that triggered it rather than in a modal, for a reversible bulk edit where a dialog would be heavier than the change it guards. Drawn to the design's chip: 33px tall, 12px radius, its confirm cell running to the pill's own edge between two rules. Reads its own `inlineConfirm` theme tokens — a shade off the `SelectionBar` it appears beside, by design. Carries a spinning glyph by default — its own, so it takes the pill's colour rather than the sheet's dimmed grey — standing for a change waiting on an answer; pass `icon={null}` to drop it or a node to replace it. Anchored placement is in viewport coordinates, so the chip must not sit inside an ancestor carrying `transform`, `filter` or `contain`. It takes focus on open so `Enter` confirms, dismisses on `Escape` (through the shared escape-layer stack, so the topmost overlay answers) or a click outside, and returns focus to whatever opened it. `role="alertdialog"` named by the message itself, so the confirm button is never announced bare. Only one can be open at a time: opening a second dismisses the first, so it is never ambiguous what Yes answers. Pass `anchorTo` (a ref to the control it answers for) and it pins itself to that control's left, follows it while the page or a sticky header scrolls, dismisses once it scrolls out of view, and treats clicks on it as inside — without which the same click would dismiss and reopen. Left unanchored it renders in flow for the consumer to place, and must then not sit in a container that clips overflow (`Table` header cells among them). Nothing renders while `open` is false, and its listeners are attached only while it is open. _Key props:_ `open`, `message`, `confirmLabel`, `onConfirm`, `onDismiss`, `anchorTo`, `icon`, `className`, `style`.
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- - **`SelectionBar`** — A bar reporting a pending selection and the actions that resolve it, for flows where changes accumulate and save once rather than writing on every toggle. Paints its own inverted surface from the `selectionBar` theme tokens, so its buttons are its own rather than `Button`. A count renders as one phrase (`3 Added`), not a number styled apart from its label, and an empty `value` carries a bare message instead; the separators between counts and before an action are glyphs (`•`, `|`) in the muted colour, not drawn rules. `emphasis` runs `primary` (a light filled button with its own edge, for the action that commits) → `secondary`, the default (a filled chip) → `quiet` (unfilled, taking a wash on hover). The pill is edgeless in light mode and keeps a hairline `border` token in dark, where a shadow alone would not separate it from the sheet. Defaults to `placement="sticky"` — render it as the last child of the scrolling content and it holds its place over a long list. Counts are announced through a live region that outlives the bar, so the first change is not lost; `open` drives an animated mount so it can appear and leave as the selection goes dirty and clean. Every action closes the bar, so the caller must move focus deliberately in `onClick`. _Key props:_ `open`, `counts` (`value`, `label`), `actions` (`label`, `onClick`, `emphasis`, `icon`, `iconPosition`, `disabled`, `dividerBefore`), `placement`, `aria-label`, `className`.
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+ - **`SelectionBar`** — A bar reporting a pending selection and the actions that resolve it, for flows where changes accumulate and save once rather than writing on every toggle. Paints its own inverted surface from the `selectionBar` theme tokens, so its buttons are its own rather than `Button`. A count renders as one phrase (`3 Added`), not a number styled apart from its label, and an empty `value` carries a bare message instead; the separators between counts and before an action are glyphs (`•`, `|`) in the muted colour, not drawn rules. `emphasis` runs `primary` (a light filled button with its own edge, for the action that commits) → `secondary`, the default (a filled chip) → `quiet` (unfilled, taking a wash on hover). The pill is edgeless in light mode and keeps a hairline `border` token in dark, where a shadow alone would not separate it from the sheet. Defaults to `placement="sticky"` — render it as the last child of the scrolling content and it holds its place over a long list. Counts are announced through a live region that outlives the bar, so the first change is not lost; `open` drives an animated mount so it can appear and leave as the selection goes dirty and clean. Every action closes the bar, so the caller must move focus deliberately in `onClick`. `notice` wraps the whole bar in a warning sleeve carrying that message, for state the bar is reporting rather than an action it offers — a refused exit, say — and it leads the announcement; an empty string renders no sleeve. _Key props:_ `open`, `counts` (`value`, `label`), `actions` (`label`, `onClick`, `emphasis`, `icon`, `iconPosition`, `disabled`, `dividerBefore`), `placement`, `notice`, `aria-label`, `className`.
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  ## Typography
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@@ -1,5 +1,5 @@
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  import { jsx as Pn } from "react/jsx-runtime";
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- import { _ as ue, a as se, C as cn, b as fe } from "./index-YNe-JV3F.js";
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+ import { _ as ue, a as se, C as cn, b as fe } from "./index-DAhukADg.js";
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  import H from "react";
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  function de(n, e) {
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  if (n == null) return {};
@@ -2788,4 +2788,4 @@ const ht = {
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  export {
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  bt as default
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  };
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- //# sourceMappingURL=CodeBlockHighlighter-CvA6nVfU.js.map
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+ //# sourceMappingURL=CodeBlockHighlighter-D5tk721L.js.map