@stackmemoryai/stackmemory 0.7.0 → 0.8.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -37,7 +37,10 @@ const clearCommand = new Command("clear").description("Manage context clearing w
37
37
  };
38
38
  const dbManager = {
39
39
  getCurrentSessionId: () => Promise.resolve(session.id),
40
- getSession: () => Promise.resolve(session)
40
+ getSession: () => Promise.resolve(session),
41
+ getRecentTraces: () => Promise.resolve([]),
42
+ getRecentFrames: () => Promise.resolve([]),
43
+ addAnchor: () => Promise.resolve()
41
44
  };
42
45
  const clearSurvival = new ClearSurvival(
43
46
  frameManager,
@@ -107,28 +110,20 @@ async function checkIfClearRecommended(clearSurvival) {
107
110
  }
108
111
  async function saveLedger(clearSurvival, spinner) {
109
112
  spinner.start("Saving continuity ledger...");
110
- const ledgerPath = await clearSurvival.saveContinuityLedger();
113
+ const ledger = await clearSurvival.saveContinuityLedger();
111
114
  spinner.succeed(chalk.green("Continuity ledger saved"));
112
- console.log(chalk.cyan(`Location: ${ledgerPath}`));
113
- const ledger = JSON.parse(await fs.readFile(ledgerPath, "utf-8"));
114
115
  console.log("\nSaved:");
115
- console.log(` \u2022 ${ledger.activeFrames.length} active frames`);
116
- console.log(` \u2022 ${ledger.decisions.length} key decisions`);
117
- console.log(
118
- ` \u2022 ${ledger.context.importantTasks?.length || 0} important tasks`
119
- );
116
+ console.log(` \u2022 ${ledger.active_frame_stack?.length || 0} active frames`);
117
+ console.log(` \u2022 ${ledger.key_decisions?.length || 0} key decisions`);
118
+ console.log(` \u2022 ${ledger.active_tasks?.length || 0} active tasks`);
120
119
  }
121
120
  async function restoreFromLedger(clearSurvival, spinner) {
122
121
  spinner.start("Restoring from continuity ledger...");
123
- const result = await clearSurvival.restoreFromLedger();
124
- if (result.success) {
122
+ const success = await clearSurvival.restoreFromLedger();
123
+ if (success) {
125
124
  spinner.succeed(chalk.green("Context restored from ledger"));
126
- console.log("\nRestored:");
127
- console.log(` \u2022 ${result.restoredFrames} frames`);
128
- console.log(` \u2022 ${result.restoredDecisions} decisions`);
129
125
  } else {
130
126
  spinner.fail(chalk.red("Failed to restore from ledger"));
131
- console.log(chalk.yellow(result.message));
132
127
  }
133
128
  }
134
129
  async function showLedger(projectRoot) {
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../../../src/cli/commands/clear.ts"],
4
- "sourcesContent": ["#!/usr/bin/env node\n/**\n * Clear command for StackMemory\n * Manages context clearing with ledger preservation\n */\n\nimport { Command } from 'commander';\nimport chalk from 'chalk';\nimport ora from 'ora';\nimport * as fs from 'fs/promises';\nimport * as path from 'path';\nimport Database from 'better-sqlite3';\nimport { existsSync } from 'fs';\nimport { ClearSurvival } from '../../core/session/clear-survival.js';\nimport { FrameManager } from '../../core/context/index.js';\nimport { HandoffGenerator } from '../../core/session/handoff-generator.js';\nimport { sessionManager } from '../../core/session/session-manager.js';\nimport { getEnv, getOptionalEnv } from '../../utils/env.js';\n\nconst clearCommand = new Command('clear')\n .description('Manage context clearing with ledger preservation')\n .option('--save', 'Save continuity ledger before clearing')\n .option('--restore', 'Restore from continuity ledger')\n .option('--check', 'Check if clear is recommended')\n .option('--auto', 'Automatically save if needed and clear')\n .option('--status', 'Show current context usage')\n .option('--show-ledger', 'Display current ledger')\n .action(async (options) => {\n const spinner = ora();\n\n try {\n // Initialize managers\n const projectRoot = process.cwd();\n const dbPath = path.join(projectRoot, '.stackmemory', 'context.db');\n\n // Check if StackMemory is initialized\n if (!existsSync(dbPath)) {\n console.error(\n chalk.red('\u2717 StackMemory not initialized in this directory')\n );\n console.log(chalk.yellow('Run: stackmemory init'));\n process.exit(1);\n }\n\n const db = new Database(dbPath);\n\n // Initialize session manager\n await sessionManager.initialize();\n const session = await sessionManager.getOrCreateSession({\n projectPath: projectRoot,\n });\n\n const frameManager = new FrameManager(db, session.projectId);\n // For testing - use a mock handoff generator\n const handoffGenerator = {\n generateHandoff: () => Promise.resolve('Mock handoff'),\n getHandoffPath: () => 'mock.md',\n };\n // Create a mock DatabaseManager for ClearSurvival\n const dbManager = {\n getCurrentSessionId: () => Promise.resolve(session.id),\n getSession: () => Promise.resolve(session),\n } as any;\n const clearSurvival = new ClearSurvival(\n frameManager,\n dbManager,\n handoffGenerator as any,\n projectRoot\n );\n\n // Handle different options\n if (options.status) {\n await showContextStatus(clearSurvival);\n } else if (options.check) {\n await checkIfClearRecommended(clearSurvival);\n } else if (options.save) {\n await saveLedger(clearSurvival, spinner);\n } else if (options.restore) {\n await restoreFromLedger(clearSurvival, spinner);\n } else if (options.showLedger) {\n await showLedger(projectRoot);\n } else if (options.auto) {\n await autoClear(clearSurvival, spinner);\n } else {\n // Default: Show status and options\n await showContextStatus(clearSurvival);\n console.log('\\nOptions:');\n console.log(' --status Show current context usage');\n console.log(' --check Check if clear is recommended');\n console.log(' --save Save continuity ledger');\n console.log(' --restore Restore from ledger');\n console.log(' --auto Auto-save if needed and clear');\n }\n } catch (error: unknown) {\n // Don't exit in tests - just log the error\n console.error(chalk.red('Error: ' + (error as Error).message));\n if (process.env['NODE_ENV'] !== 'test') {\n process.exit(1);\n }\n }\n });\n\nasync function showContextStatus(clearSurvival: ClearSurvival): Promise<void> {\n const usage = await clearSurvival.getContextUsage();\n const status = clearSurvival.assessContextStatus(usage);\n\n console.log(chalk.bold('\\n\uD83D\uDCCA Context Usage Status'));\n console.log('\u2500'.repeat(40));\n\n const percentage = Math.round(usage.percentageUsed);\n const statusColor = getStatusColor(status);\n\n console.log(`Usage: ${percentage}% ${getProgressBar(percentage)}`);\n console.log(`Status: ${statusColor}`);\n console.log(`Active Frames: ${usage.activeFrames}`);\n console.log(`Total Frames: ${usage.totalFrames}`);\n console.log(`Sessions: ${usage.sessionCount}`);\n\n if (status === 'critical' || status === 'saved') {\n console.log(\n chalk.yellow('\\n\u26A0\uFE0F Consider clearing context to improve performance')\n );\n console.log(chalk.cyan('Run: stackmemory clear --save'));\n }\n}\n\nasync function checkIfClearRecommended(\n clearSurvival: ClearSurvival\n): Promise<void> {\n const usage = await clearSurvival.getContextUsage();\n const status = clearSurvival.assessContextStatus(usage);\n\n if (status === 'critical' || status === 'saved') {\n console.log(chalk.yellow('\u2713 Clear recommended'));\n console.log(`Context usage: ${Math.round(usage.percentageUsed)}%`);\n process.exit(0);\n } else {\n console.log(chalk.green('\u2717 Clear not needed'));\n console.log(`Context usage: ${Math.round(usage.percentageUsed)}%`);\n process.exit(1);\n }\n}\n\nasync function saveLedger(\n clearSurvival: ClearSurvival,\n spinner: ora.Ora\n): Promise<void> {\n spinner.start('Saving continuity ledger...');\n\n const ledgerPath = await clearSurvival.saveContinuityLedger();\n\n spinner.succeed(chalk.green('Continuity ledger saved'));\n console.log(chalk.cyan(`Location: ${ledgerPath}`));\n\n // Show what was saved\n const ledger = JSON.parse(await fs.readFile(ledgerPath, 'utf-8'));\n console.log('\\nSaved:');\n console.log(` \u2022 ${ledger.activeFrames.length} active frames`);\n console.log(` \u2022 ${ledger.decisions.length} key decisions`);\n console.log(\n ` \u2022 ${ledger.context.importantTasks?.length || 0} important tasks`\n );\n}\n\nasync function restoreFromLedger(\n clearSurvival: ClearSurvival,\n spinner: ora.Ora\n): Promise<void> {\n spinner.start('Restoring from continuity ledger...');\n\n const result = await clearSurvival.restoreFromLedger();\n\n if (result.success) {\n spinner.succeed(chalk.green('Context restored from ledger'));\n console.log('\\nRestored:');\n console.log(` \u2022 ${result.restoredFrames} frames`);\n console.log(` \u2022 ${result.restoredDecisions} decisions`);\n } else {\n spinner.fail(chalk.red('Failed to restore from ledger'));\n console.log(chalk.yellow(result.message));\n }\n}\n\nasync function showLedger(projectRoot: string): Promise<void> {\n const ledgerPath = path.join(projectRoot, '.stackmemory', 'continuity.json');\n\n if (!existsSync(ledgerPath)) {\n console.log(chalk.yellow('No continuity ledger found'));\n return;\n }\n\n const ledger = JSON.parse(await fs.readFile(ledgerPath, 'utf-8'));\n\n console.log(chalk.bold('\\n\uD83D\uDCD6 Continuity Ledger'));\n console.log('\u2500'.repeat(40));\n console.log(`Created: ${new Date(ledger.timestamp).toLocaleString()}`);\n console.log(`Active Frames: ${ledger.activeFrames.length}`);\n console.log(`Key Decisions: ${ledger.decisions.length}`);\n\n if (ledger.activeFrames.length > 0) {\n console.log('\\nActive Work:');\n ledger.activeFrames.slice(0, 5).forEach((frame: any) => {\n console.log(` \u2022 ${frame.name} (${frame.type})`);\n });\n }\n\n if (ledger.decisions.length > 0) {\n console.log('\\nKey Decisions:');\n ledger.decisions.slice(0, 3).forEach((decision: any) => {\n console.log(` \u2022 ${decision.decision}`);\n });\n }\n}\n\nasync function autoClear(\n clearSurvival: ClearSurvival,\n spinner: ora.Ora\n): Promise<void> {\n const usage = await clearSurvival.getContextUsage();\n const status = clearSurvival.assessContextStatus(usage);\n\n if (status === 'critical' || status === 'saved') {\n spinner.start('Auto-saving ledger before clear...');\n await clearSurvival.saveContinuityLedger();\n spinner.succeed('Ledger saved');\n\n spinner.start('Clearing context...');\n // Note: Actual clear implementation would go here\n // For now, just simulate\n await new Promise((resolve) => setTimeout(resolve, 1000));\n spinner.succeed('Context cleared successfully');\n } else {\n console.log(chalk.green('Context usage is healthy, no clear needed'));\n }\n}\n\nfunction getProgressBar(percentage: number): string {\n const filled = Math.round(percentage / 5);\n const empty = 20 - filled;\n\n let bar = '[';\n bar += chalk.green('\u25A0').repeat(Math.min(filled, 10));\n bar += chalk.yellow('\u25A0').repeat(Math.max(0, Math.min(filled - 10, 5)));\n bar += chalk.red('\u25A0').repeat(Math.max(0, filled - 15));\n bar += chalk.gray('\u25A1').repeat(empty);\n bar += ']';\n\n return bar;\n}\n\nfunction getStatusColor(status: string): string {\n switch (status) {\n case 'healthy':\n return chalk.green('\u2713 Healthy (<50%)');\n case 'moderate':\n return chalk.blue('\u26A1 Moderate (50-70%)');\n case 'critical':\n return chalk.yellow('\u26A0\uFE0F Critical (70-85%)');\n case 'saved':\n return chalk.red('\uD83D\uDCBE Auto-saved (>85%)');\n default:\n return status;\n }\n}\n\n// Export for use in main CLI\nexport default clearCommand;\n"],
5
- "mappings": ";;;;;AAMA,SAAS,eAAe;AACxB,OAAO,WAAW;AAClB,OAAO,SAAS;AAChB,YAAY,QAAQ;AACpB,YAAY,UAAU;AACtB,OAAO,cAAc;AACrB,SAAS,kBAAkB;AAC3B,SAAS,qBAAqB;AAC9B,SAAS,oBAAoB;AAE7B,SAAS,sBAAsB;AAG/B,MAAM,eAAe,IAAI,QAAQ,OAAO,EACrC,YAAY,kDAAkD,EAC9D,OAAO,UAAU,wCAAwC,EACzD,OAAO,aAAa,gCAAgC,EACpD,OAAO,WAAW,+BAA+B,EACjD,OAAO,UAAU,wCAAwC,EACzD,OAAO,YAAY,4BAA4B,EAC/C,OAAO,iBAAiB,wBAAwB,EAChD,OAAO,OAAO,YAAY;AACzB,QAAM,UAAU,IAAI;AAEpB,MAAI;AAEF,UAAM,cAAc,QAAQ,IAAI;AAChC,UAAM,SAAS,KAAK,KAAK,aAAa,gBAAgB,YAAY;AAGlE,QAAI,CAAC,WAAW,MAAM,GAAG;AACvB,cAAQ;AAAA,QACN,MAAM,IAAI,sDAAiD;AAAA,MAC7D;AACA,cAAQ,IAAI,MAAM,OAAO,uBAAuB,CAAC;AACjD,cAAQ,KAAK,CAAC;AAAA,IAChB;AAEA,UAAM,KAAK,IAAI,SAAS,MAAM;AAG9B,UAAM,eAAe,WAAW;AAChC,UAAM,UAAU,MAAM,eAAe,mBAAmB;AAAA,MACtD,aAAa;AAAA,IACf,CAAC;AAED,UAAM,eAAe,IAAI,aAAa,IAAI,QAAQ,SAAS;AAE3D,UAAM,mBAAmB;AAAA,MACvB,iBAAiB,MAAM,QAAQ,QAAQ,cAAc;AAAA,MACrD,gBAAgB,MAAM;AAAA,IACxB;AAEA,UAAM,YAAY;AAAA,MAChB,qBAAqB,MAAM,QAAQ,QAAQ,QAAQ,EAAE;AAAA,MACrD,YAAY,MAAM,QAAQ,QAAQ,OAAO;AAAA,IAC3C;AACA,UAAM,gBAAgB,IAAI;AAAA,MACxB;AAAA,MACA;AAAA,MACA;AAAA,MACA;AAAA,IACF;AAGA,QAAI,QAAQ,QAAQ;AAClB,YAAM,kBAAkB,aAAa;AAAA,IACvC,WAAW,QAAQ,OAAO;AACxB,YAAM,wBAAwB,aAAa;AAAA,IAC7C,WAAW,QAAQ,MAAM;AACvB,YAAM,WAAW,eAAe,OAAO;AAAA,IACzC,WAAW,QAAQ,SAAS;AAC1B,YAAM,kBAAkB,eAAe,OAAO;AAAA,IAChD,WAAW,QAAQ,YAAY;AAC7B,YAAM,WAAW,WAAW;AAAA,IAC9B,WAAW,QAAQ,MAAM;AACvB,YAAM,UAAU,eAAe,OAAO;AAAA,IACxC,OAAO;AAEL,YAAM,kBAAkB,aAAa;AACrC,cAAQ,IAAI,YAAY;AACxB,cAAQ,IAAI,2CAA2C;AACvD,cAAQ,IAAI,8CAA8C;AAC1D,cAAQ,IAAI,uCAAuC;AACnD,cAAQ,IAAI,oCAAoC;AAChD,cAAQ,IAAI,8CAA8C;AAAA,IAC5D;AAAA,EACF,SAAS,OAAgB;AAEvB,YAAQ,MAAM,MAAM,IAAI,YAAa,MAAgB,OAAO,CAAC;AAC7D,QAAI,QAAQ,IAAI,UAAU,MAAM,QAAQ;AACtC,cAAQ,KAAK,CAAC;AAAA,IAChB;AAAA,EACF;AACF,CAAC;AAEH,eAAe,kBAAkB,eAA6C;AAC5E,QAAM,QAAQ,MAAM,cAAc,gBAAgB;AAClD,QAAM,SAAS,cAAc,oBAAoB,KAAK;AAEtD,UAAQ,IAAI,MAAM,KAAK,kCAA2B,CAAC;AACnD,UAAQ,IAAI,SAAI,OAAO,EAAE,CAAC;AAE1B,QAAM,aAAa,KAAK,MAAM,MAAM,cAAc;AAClD,QAAM,cAAc,eAAe,MAAM;AAEzC,UAAQ,IAAI,UAAU,UAAU,KAAK,eAAe,UAAU,CAAC,EAAE;AACjE,UAAQ,IAAI,WAAW,WAAW,EAAE;AACpC,UAAQ,IAAI,kBAAkB,MAAM,YAAY,EAAE;AAClD,UAAQ,IAAI,iBAAiB,MAAM,WAAW,EAAE;AAChD,UAAQ,IAAI,aAAa,MAAM,YAAY,EAAE;AAE7C,MAAI,WAAW,cAAc,WAAW,SAAS;AAC/C,YAAQ;AAAA,MACN,MAAM,OAAO,kEAAwD;AAAA,IACvE;AACA,YAAQ,IAAI,MAAM,KAAK,+BAA+B,CAAC;AAAA,EACzD;AACF;AAEA,eAAe,wBACb,eACe;AACf,QAAM,QAAQ,MAAM,cAAc,gBAAgB;AAClD,QAAM,SAAS,cAAc,oBAAoB,KAAK;AAEtD,MAAI,WAAW,cAAc,WAAW,SAAS;AAC/C,YAAQ,IAAI,MAAM,OAAO,0BAAqB,CAAC;AAC/C,YAAQ,IAAI,kBAAkB,KAAK,MAAM,MAAM,cAAc,CAAC,GAAG;AACjE,YAAQ,KAAK,CAAC;AAAA,EAChB,OAAO;AACL,YAAQ,IAAI,MAAM,MAAM,yBAAoB,CAAC;AAC7C,YAAQ,IAAI,kBAAkB,KAAK,MAAM,MAAM,cAAc,CAAC,GAAG;AACjE,YAAQ,KAAK,CAAC;AAAA,EAChB;AACF;AAEA,eAAe,WACb,eACA,SACe;AACf,UAAQ,MAAM,6BAA6B;AAE3C,QAAM,aAAa,MAAM,cAAc,qBAAqB;AAE5D,UAAQ,QAAQ,MAAM,MAAM,yBAAyB,CAAC;AACtD,UAAQ,IAAI,MAAM,KAAK,aAAa,UAAU,EAAE,CAAC;AAGjD,QAAM,SAAS,KAAK,MAAM,MAAM,GAAG,SAAS,YAAY,OAAO,CAAC;AAChE,UAAQ,IAAI,UAAU;AACtB,UAAQ,IAAI,YAAO,OAAO,aAAa,MAAM,gBAAgB;AAC7D,UAAQ,IAAI,YAAO,OAAO,UAAU,MAAM,gBAAgB;AAC1D,UAAQ;AAAA,IACN,YAAO,OAAO,QAAQ,gBAAgB,UAAU,CAAC;AAAA,EACnD;AACF;AAEA,eAAe,kBACb,eACA,SACe;AACf,UAAQ,MAAM,qCAAqC;AAEnD,QAAM,SAAS,MAAM,cAAc,kBAAkB;AAErD,MAAI,OAAO,SAAS;AAClB,YAAQ,QAAQ,MAAM,MAAM,8BAA8B,CAAC;AAC3D,YAAQ,IAAI,aAAa;AACzB,YAAQ,IAAI,YAAO,OAAO,cAAc,SAAS;AACjD,YAAQ,IAAI,YAAO,OAAO,iBAAiB,YAAY;AAAA,EACzD,OAAO;AACL,YAAQ,KAAK,MAAM,IAAI,+BAA+B,CAAC;AACvD,YAAQ,IAAI,MAAM,OAAO,OAAO,OAAO,CAAC;AAAA,EAC1C;AACF;AAEA,eAAe,WAAW,aAAoC;AAC5D,QAAM,aAAa,KAAK,KAAK,aAAa,gBAAgB,iBAAiB;AAE3E,MAAI,CAAC,WAAW,UAAU,GAAG;AAC3B,YAAQ,IAAI,MAAM,OAAO,4BAA4B,CAAC;AACtD;AAAA,EACF;AAEA,QAAM,SAAS,KAAK,MAAM,MAAM,GAAG,SAAS,YAAY,OAAO,CAAC;AAEhE,UAAQ,IAAI,MAAM,KAAK,+BAAwB,CAAC;AAChD,UAAQ,IAAI,SAAI,OAAO,EAAE,CAAC;AAC1B,UAAQ,IAAI,YAAY,IAAI,KAAK,OAAO,SAAS,EAAE,eAAe,CAAC,EAAE;AACrE,UAAQ,IAAI,kBAAkB,OAAO,aAAa,MAAM,EAAE;AAC1D,UAAQ,IAAI,kBAAkB,OAAO,UAAU,MAAM,EAAE;AAEvD,MAAI,OAAO,aAAa,SAAS,GAAG;AAClC,YAAQ,IAAI,gBAAgB;AAC5B,WAAO,aAAa,MAAM,GAAG,CAAC,EAAE,QAAQ,CAAC,UAAe;AACtD,cAAQ,IAAI,YAAO,MAAM,IAAI,KAAK,MAAM,IAAI,GAAG;AAAA,IACjD,CAAC;AAAA,EACH;AAEA,MAAI,OAAO,UAAU,SAAS,GAAG;AAC/B,YAAQ,IAAI,kBAAkB;AAC9B,WAAO,UAAU,MAAM,GAAG,CAAC,EAAE,QAAQ,CAAC,aAAkB;AACtD,cAAQ,IAAI,YAAO,SAAS,QAAQ,EAAE;AAAA,IACxC,CAAC;AAAA,EACH;AACF;AAEA,eAAe,UACb,eACA,SACe;AACf,QAAM,QAAQ,MAAM,cAAc,gBAAgB;AAClD,QAAM,SAAS,cAAc,oBAAoB,KAAK;AAEtD,MAAI,WAAW,cAAc,WAAW,SAAS;AAC/C,YAAQ,MAAM,oCAAoC;AAClD,UAAM,cAAc,qBAAqB;AACzC,YAAQ,QAAQ,cAAc;AAE9B,YAAQ,MAAM,qBAAqB;AAGnC,UAAM,IAAI,QAAQ,CAAC,YAAY,WAAW,SAAS,GAAI,CAAC;AACxD,YAAQ,QAAQ,8BAA8B;AAAA,EAChD,OAAO;AACL,YAAQ,IAAI,MAAM,MAAM,2CAA2C,CAAC;AAAA,EACtE;AACF;AAEA,SAAS,eAAe,YAA4B;AAClD,QAAM,SAAS,KAAK,MAAM,aAAa,CAAC;AACxC,QAAM,QAAQ,KAAK;AAEnB,MAAI,MAAM;AACV,SAAO,MAAM,MAAM,QAAG,EAAE,OAAO,KAAK,IAAI,QAAQ,EAAE,CAAC;AACnD,SAAO,MAAM,OAAO,QAAG,EAAE,OAAO,KAAK,IAAI,GAAG,KAAK,IAAI,SAAS,IAAI,CAAC,CAAC,CAAC;AACrE,SAAO,MAAM,IAAI,QAAG,EAAE,OAAO,KAAK,IAAI,GAAG,SAAS,EAAE,CAAC;AACrD,SAAO,MAAM,KAAK,QAAG,EAAE,OAAO,KAAK;AACnC,SAAO;AAEP,SAAO;AACT;AAEA,SAAS,eAAe,QAAwB;AAC9C,UAAQ,QAAQ;AAAA,IACd,KAAK;AACH,aAAO,MAAM,MAAM,uBAAkB;AAAA,IACvC,KAAK;AACH,aAAO,MAAM,KAAK,0BAAqB;AAAA,IACzC,KAAK;AACH,aAAO,MAAM,OAAO,gCAAsB;AAAA,IAC5C,KAAK;AACH,aAAO,MAAM,IAAI,6BAAsB;AAAA,IACzC;AACE,aAAO;AAAA,EACX;AACF;AAGA,IAAO,gBAAQ;",
4
+ "sourcesContent": ["#!/usr/bin/env node\n/**\n * Clear command for StackMemory\n * Manages context clearing with ledger preservation\n */\n\nimport { Command } from 'commander';\nimport chalk from 'chalk';\nimport ora from 'ora';\nimport * as fs from 'fs/promises';\nimport * as path from 'path';\nimport Database from 'better-sqlite3';\nimport { existsSync } from 'fs';\nimport { ClearSurvival } from '../../core/session/clear-survival.js';\nimport { FrameManager } from '../../core/context/index.js';\nimport { HandoffGenerator } from '../../core/session/handoff-generator.js';\nimport { sessionManager } from '../../core/session/session-manager.js';\nimport { getEnv, getOptionalEnv } from '../../utils/env.js';\n\nconst clearCommand = new Command('clear')\n .description('Manage context clearing with ledger preservation')\n .option('--save', 'Save continuity ledger before clearing')\n .option('--restore', 'Restore from continuity ledger')\n .option('--check', 'Check if clear is recommended')\n .option('--auto', 'Automatically save if needed and clear')\n .option('--status', 'Show current context usage')\n .option('--show-ledger', 'Display current ledger')\n .action(async (options) => {\n const spinner = ora();\n\n try {\n // Initialize managers\n const projectRoot = process.cwd();\n const dbPath = path.join(projectRoot, '.stackmemory', 'context.db');\n\n // Check if StackMemory is initialized\n if (!existsSync(dbPath)) {\n console.error(\n chalk.red('\u2717 StackMemory not initialized in this directory')\n );\n console.log(chalk.yellow('Run: stackmemory init'));\n process.exit(1);\n }\n\n const db = new Database(dbPath);\n\n // Initialize session manager\n await sessionManager.initialize();\n const session = await sessionManager.getOrCreateSession({\n projectPath: projectRoot,\n });\n\n const frameManager = new FrameManager(db, session.projectId);\n // For testing - use a mock handoff generator\n const handoffGenerator = {\n generateHandoff: () => Promise.resolve('Mock handoff'),\n getHandoffPath: () => 'mock.md',\n };\n // Create a stub DatabaseManager for ClearSurvival\n const dbManager = {\n getCurrentSessionId: () => Promise.resolve(session.id),\n getSession: () => Promise.resolve(session),\n getRecentTraces: () => Promise.resolve([]),\n getRecentFrames: () => Promise.resolve([]),\n addAnchor: () => Promise.resolve(),\n } as any;\n const clearSurvival = new ClearSurvival(\n frameManager,\n dbManager,\n handoffGenerator as any,\n projectRoot\n );\n\n // Handle different options\n if (options.status) {\n await showContextStatus(clearSurvival);\n } else if (options.check) {\n await checkIfClearRecommended(clearSurvival);\n } else if (options.save) {\n await saveLedger(clearSurvival, spinner);\n } else if (options.restore) {\n await restoreFromLedger(clearSurvival, spinner);\n } else if (options.showLedger) {\n await showLedger(projectRoot);\n } else if (options.auto) {\n await autoClear(clearSurvival, spinner);\n } else {\n // Default: Show status and options\n await showContextStatus(clearSurvival);\n console.log('\\nOptions:');\n console.log(' --status Show current context usage');\n console.log(' --check Check if clear is recommended');\n console.log(' --save Save continuity ledger');\n console.log(' --restore Restore from ledger');\n console.log(' --auto Auto-save if needed and clear');\n }\n } catch (error: unknown) {\n // Don't exit in tests - just log the error\n console.error(chalk.red('Error: ' + (error as Error).message));\n if (process.env['NODE_ENV'] !== 'test') {\n process.exit(1);\n }\n }\n });\n\nasync function showContextStatus(clearSurvival: ClearSurvival): Promise<void> {\n const usage = await clearSurvival.getContextUsage();\n const status = clearSurvival.assessContextStatus(usage);\n\n console.log(chalk.bold('\\n\uD83D\uDCCA Context Usage Status'));\n console.log('\u2500'.repeat(40));\n\n const percentage = Math.round(usage.percentageUsed);\n const statusColor = getStatusColor(status);\n\n console.log(`Usage: ${percentage}% ${getProgressBar(percentage)}`);\n console.log(`Status: ${statusColor}`);\n console.log(`Active Frames: ${usage.activeFrames}`);\n console.log(`Total Frames: ${usage.totalFrames}`);\n console.log(`Sessions: ${usage.sessionCount}`);\n\n if (status === 'critical' || status === 'saved') {\n console.log(\n chalk.yellow('\\n\u26A0\uFE0F Consider clearing context to improve performance')\n );\n console.log(chalk.cyan('Run: stackmemory clear --save'));\n }\n}\n\nasync function checkIfClearRecommended(\n clearSurvival: ClearSurvival\n): Promise<void> {\n const usage = await clearSurvival.getContextUsage();\n const status = clearSurvival.assessContextStatus(usage);\n\n if (status === 'critical' || status === 'saved') {\n console.log(chalk.yellow('\u2713 Clear recommended'));\n console.log(`Context usage: ${Math.round(usage.percentageUsed)}%`);\n process.exit(0);\n } else {\n console.log(chalk.green('\u2717 Clear not needed'));\n console.log(`Context usage: ${Math.round(usage.percentageUsed)}%`);\n process.exit(1);\n }\n}\n\nasync function saveLedger(\n clearSurvival: ClearSurvival,\n spinner: ora.Ora\n): Promise<void> {\n spinner.start('Saving continuity ledger...');\n\n const ledger = await clearSurvival.saveContinuityLedger();\n\n spinner.succeed(chalk.green('Continuity ledger saved'));\n\n // Show what was saved\n console.log('\\nSaved:');\n console.log(` \u2022 ${ledger.active_frame_stack?.length || 0} active frames`);\n console.log(` \u2022 ${ledger.key_decisions?.length || 0} key decisions`);\n console.log(` \u2022 ${ledger.active_tasks?.length || 0} active tasks`);\n}\n\nasync function restoreFromLedger(\n clearSurvival: ClearSurvival,\n spinner: ora.Ora\n): Promise<void> {\n spinner.start('Restoring from continuity ledger...');\n\n const success = await clearSurvival.restoreFromLedger();\n\n if (success) {\n spinner.succeed(chalk.green('Context restored from ledger'));\n } else {\n spinner.fail(chalk.red('Failed to restore from ledger'));\n }\n}\n\nasync function showLedger(projectRoot: string): Promise<void> {\n const ledgerPath = path.join(projectRoot, '.stackmemory', 'continuity.json');\n\n if (!existsSync(ledgerPath)) {\n console.log(chalk.yellow('No continuity ledger found'));\n return;\n }\n\n const ledger = JSON.parse(await fs.readFile(ledgerPath, 'utf-8'));\n\n console.log(chalk.bold('\\n\uD83D\uDCD6 Continuity Ledger'));\n console.log('\u2500'.repeat(40));\n console.log(`Created: ${new Date(ledger.timestamp).toLocaleString()}`);\n console.log(`Active Frames: ${ledger.activeFrames.length}`);\n console.log(`Key Decisions: ${ledger.decisions.length}`);\n\n if (ledger.activeFrames.length > 0) {\n console.log('\\nActive Work:');\n ledger.activeFrames.slice(0, 5).forEach((frame: any) => {\n console.log(` \u2022 ${frame.name} (${frame.type})`);\n });\n }\n\n if (ledger.decisions.length > 0) {\n console.log('\\nKey Decisions:');\n ledger.decisions.slice(0, 3).forEach((decision: any) => {\n console.log(` \u2022 ${decision.decision}`);\n });\n }\n}\n\nasync function autoClear(\n clearSurvival: ClearSurvival,\n spinner: ora.Ora\n): Promise<void> {\n const usage = await clearSurvival.getContextUsage();\n const status = clearSurvival.assessContextStatus(usage);\n\n if (status === 'critical' || status === 'saved') {\n spinner.start('Auto-saving ledger before clear...');\n await clearSurvival.saveContinuityLedger();\n spinner.succeed('Ledger saved');\n\n spinner.start('Clearing context...');\n // Note: Actual clear implementation would go here\n // For now, just simulate\n await new Promise((resolve) => setTimeout(resolve, 1000));\n spinner.succeed('Context cleared successfully');\n } else {\n console.log(chalk.green('Context usage is healthy, no clear needed'));\n }\n}\n\nfunction getProgressBar(percentage: number): string {\n const filled = Math.round(percentage / 5);\n const empty = 20 - filled;\n\n let bar = '[';\n bar += chalk.green('\u25A0').repeat(Math.min(filled, 10));\n bar += chalk.yellow('\u25A0').repeat(Math.max(0, Math.min(filled - 10, 5)));\n bar += chalk.red('\u25A0').repeat(Math.max(0, filled - 15));\n bar += chalk.gray('\u25A1').repeat(empty);\n bar += ']';\n\n return bar;\n}\n\nfunction getStatusColor(status: string): string {\n switch (status) {\n case 'healthy':\n return chalk.green('\u2713 Healthy (<50%)');\n case 'moderate':\n return chalk.blue('\u26A1 Moderate (50-70%)');\n case 'critical':\n return chalk.yellow('\u26A0\uFE0F Critical (70-85%)');\n case 'saved':\n return chalk.red('\uD83D\uDCBE Auto-saved (>85%)');\n default:\n return status;\n }\n}\n\n// Export for use in main CLI\nexport default clearCommand;\n"],
5
+ "mappings": ";;;;;AAMA,SAAS,eAAe;AACxB,OAAO,WAAW;AAClB,OAAO,SAAS;AAChB,YAAY,QAAQ;AACpB,YAAY,UAAU;AACtB,OAAO,cAAc;AACrB,SAAS,kBAAkB;AAC3B,SAAS,qBAAqB;AAC9B,SAAS,oBAAoB;AAE7B,SAAS,sBAAsB;AAG/B,MAAM,eAAe,IAAI,QAAQ,OAAO,EACrC,YAAY,kDAAkD,EAC9D,OAAO,UAAU,wCAAwC,EACzD,OAAO,aAAa,gCAAgC,EACpD,OAAO,WAAW,+BAA+B,EACjD,OAAO,UAAU,wCAAwC,EACzD,OAAO,YAAY,4BAA4B,EAC/C,OAAO,iBAAiB,wBAAwB,EAChD,OAAO,OAAO,YAAY;AACzB,QAAM,UAAU,IAAI;AAEpB,MAAI;AAEF,UAAM,cAAc,QAAQ,IAAI;AAChC,UAAM,SAAS,KAAK,KAAK,aAAa,gBAAgB,YAAY;AAGlE,QAAI,CAAC,WAAW,MAAM,GAAG;AACvB,cAAQ;AAAA,QACN,MAAM,IAAI,sDAAiD;AAAA,MAC7D;AACA,cAAQ,IAAI,MAAM,OAAO,uBAAuB,CAAC;AACjD,cAAQ,KAAK,CAAC;AAAA,IAChB;AAEA,UAAM,KAAK,IAAI,SAAS,MAAM;AAG9B,UAAM,eAAe,WAAW;AAChC,UAAM,UAAU,MAAM,eAAe,mBAAmB;AAAA,MACtD,aAAa;AAAA,IACf,CAAC;AAED,UAAM,eAAe,IAAI,aAAa,IAAI,QAAQ,SAAS;AAE3D,UAAM,mBAAmB;AAAA,MACvB,iBAAiB,MAAM,QAAQ,QAAQ,cAAc;AAAA,MACrD,gBAAgB,MAAM;AAAA,IACxB;AAEA,UAAM,YAAY;AAAA,MAChB,qBAAqB,MAAM,QAAQ,QAAQ,QAAQ,EAAE;AAAA,MACrD,YAAY,MAAM,QAAQ,QAAQ,OAAO;AAAA,MACzC,iBAAiB,MAAM,QAAQ,QAAQ,CAAC,CAAC;AAAA,MACzC,iBAAiB,MAAM,QAAQ,QAAQ,CAAC,CAAC;AAAA,MACzC,WAAW,MAAM,QAAQ,QAAQ;AAAA,IACnC;AACA,UAAM,gBAAgB,IAAI;AAAA,MACxB;AAAA,MACA;AAAA,MACA;AAAA,MACA;AAAA,IACF;AAGA,QAAI,QAAQ,QAAQ;AAClB,YAAM,kBAAkB,aAAa;AAAA,IACvC,WAAW,QAAQ,OAAO;AACxB,YAAM,wBAAwB,aAAa;AAAA,IAC7C,WAAW,QAAQ,MAAM;AACvB,YAAM,WAAW,eAAe,OAAO;AAAA,IACzC,WAAW,QAAQ,SAAS;AAC1B,YAAM,kBAAkB,eAAe,OAAO;AAAA,IAChD,WAAW,QAAQ,YAAY;AAC7B,YAAM,WAAW,WAAW;AAAA,IAC9B,WAAW,QAAQ,MAAM;AACvB,YAAM,UAAU,eAAe,OAAO;AAAA,IACxC,OAAO;AAEL,YAAM,kBAAkB,aAAa;AACrC,cAAQ,IAAI,YAAY;AACxB,cAAQ,IAAI,2CAA2C;AACvD,cAAQ,IAAI,8CAA8C;AAC1D,cAAQ,IAAI,uCAAuC;AACnD,cAAQ,IAAI,oCAAoC;AAChD,cAAQ,IAAI,8CAA8C;AAAA,IAC5D;AAAA,EACF,SAAS,OAAgB;AAEvB,YAAQ,MAAM,MAAM,IAAI,YAAa,MAAgB,OAAO,CAAC;AAC7D,QAAI,QAAQ,IAAI,UAAU,MAAM,QAAQ;AACtC,cAAQ,KAAK,CAAC;AAAA,IAChB;AAAA,EACF;AACF,CAAC;AAEH,eAAe,kBAAkB,eAA6C;AAC5E,QAAM,QAAQ,MAAM,cAAc,gBAAgB;AAClD,QAAM,SAAS,cAAc,oBAAoB,KAAK;AAEtD,UAAQ,IAAI,MAAM,KAAK,kCAA2B,CAAC;AACnD,UAAQ,IAAI,SAAI,OAAO,EAAE,CAAC;AAE1B,QAAM,aAAa,KAAK,MAAM,MAAM,cAAc;AAClD,QAAM,cAAc,eAAe,MAAM;AAEzC,UAAQ,IAAI,UAAU,UAAU,KAAK,eAAe,UAAU,CAAC,EAAE;AACjE,UAAQ,IAAI,WAAW,WAAW,EAAE;AACpC,UAAQ,IAAI,kBAAkB,MAAM,YAAY,EAAE;AAClD,UAAQ,IAAI,iBAAiB,MAAM,WAAW,EAAE;AAChD,UAAQ,IAAI,aAAa,MAAM,YAAY,EAAE;AAE7C,MAAI,WAAW,cAAc,WAAW,SAAS;AAC/C,YAAQ;AAAA,MACN,MAAM,OAAO,kEAAwD;AAAA,IACvE;AACA,YAAQ,IAAI,MAAM,KAAK,+BAA+B,CAAC;AAAA,EACzD;AACF;AAEA,eAAe,wBACb,eACe;AACf,QAAM,QAAQ,MAAM,cAAc,gBAAgB;AAClD,QAAM,SAAS,cAAc,oBAAoB,KAAK;AAEtD,MAAI,WAAW,cAAc,WAAW,SAAS;AAC/C,YAAQ,IAAI,MAAM,OAAO,0BAAqB,CAAC;AAC/C,YAAQ,IAAI,kBAAkB,KAAK,MAAM,MAAM,cAAc,CAAC,GAAG;AACjE,YAAQ,KAAK,CAAC;AAAA,EAChB,OAAO;AACL,YAAQ,IAAI,MAAM,MAAM,yBAAoB,CAAC;AAC7C,YAAQ,IAAI,kBAAkB,KAAK,MAAM,MAAM,cAAc,CAAC,GAAG;AACjE,YAAQ,KAAK,CAAC;AAAA,EAChB;AACF;AAEA,eAAe,WACb,eACA,SACe;AACf,UAAQ,MAAM,6BAA6B;AAE3C,QAAM,SAAS,MAAM,cAAc,qBAAqB;AAExD,UAAQ,QAAQ,MAAM,MAAM,yBAAyB,CAAC;AAGtD,UAAQ,IAAI,UAAU;AACtB,UAAQ,IAAI,YAAO,OAAO,oBAAoB,UAAU,CAAC,gBAAgB;AACzE,UAAQ,IAAI,YAAO,OAAO,eAAe,UAAU,CAAC,gBAAgB;AACpE,UAAQ,IAAI,YAAO,OAAO,cAAc,UAAU,CAAC,eAAe;AACpE;AAEA,eAAe,kBACb,eACA,SACe;AACf,UAAQ,MAAM,qCAAqC;AAEnD,QAAM,UAAU,MAAM,cAAc,kBAAkB;AAEtD,MAAI,SAAS;AACX,YAAQ,QAAQ,MAAM,MAAM,8BAA8B,CAAC;AAAA,EAC7D,OAAO;AACL,YAAQ,KAAK,MAAM,IAAI,+BAA+B,CAAC;AAAA,EACzD;AACF;AAEA,eAAe,WAAW,aAAoC;AAC5D,QAAM,aAAa,KAAK,KAAK,aAAa,gBAAgB,iBAAiB;AAE3E,MAAI,CAAC,WAAW,UAAU,GAAG;AAC3B,YAAQ,IAAI,MAAM,OAAO,4BAA4B,CAAC;AACtD;AAAA,EACF;AAEA,QAAM,SAAS,KAAK,MAAM,MAAM,GAAG,SAAS,YAAY,OAAO,CAAC;AAEhE,UAAQ,IAAI,MAAM,KAAK,+BAAwB,CAAC;AAChD,UAAQ,IAAI,SAAI,OAAO,EAAE,CAAC;AAC1B,UAAQ,IAAI,YAAY,IAAI,KAAK,OAAO,SAAS,EAAE,eAAe,CAAC,EAAE;AACrE,UAAQ,IAAI,kBAAkB,OAAO,aAAa,MAAM,EAAE;AAC1D,UAAQ,IAAI,kBAAkB,OAAO,UAAU,MAAM,EAAE;AAEvD,MAAI,OAAO,aAAa,SAAS,GAAG;AAClC,YAAQ,IAAI,gBAAgB;AAC5B,WAAO,aAAa,MAAM,GAAG,CAAC,EAAE,QAAQ,CAAC,UAAe;AACtD,cAAQ,IAAI,YAAO,MAAM,IAAI,KAAK,MAAM,IAAI,GAAG;AAAA,IACjD,CAAC;AAAA,EACH;AAEA,MAAI,OAAO,UAAU,SAAS,GAAG;AAC/B,YAAQ,IAAI,kBAAkB;AAC9B,WAAO,UAAU,MAAM,GAAG,CAAC,EAAE,QAAQ,CAAC,aAAkB;AACtD,cAAQ,IAAI,YAAO,SAAS,QAAQ,EAAE;AAAA,IACxC,CAAC;AAAA,EACH;AACF;AAEA,eAAe,UACb,eACA,SACe;AACf,QAAM,QAAQ,MAAM,cAAc,gBAAgB;AAClD,QAAM,SAAS,cAAc,oBAAoB,KAAK;AAEtD,MAAI,WAAW,cAAc,WAAW,SAAS;AAC/C,YAAQ,MAAM,oCAAoC;AAClD,UAAM,cAAc,qBAAqB;AACzC,YAAQ,QAAQ,cAAc;AAE9B,YAAQ,MAAM,qBAAqB;AAGnC,UAAM,IAAI,QAAQ,CAAC,YAAY,WAAW,SAAS,GAAI,CAAC;AACxD,YAAQ,QAAQ,8BAA8B;AAAA,EAChD,OAAO;AACL,YAAQ,IAAI,MAAM,MAAM,2CAA2C,CAAC;AAAA,EACtE;AACF;AAEA,SAAS,eAAe,YAA4B;AAClD,QAAM,SAAS,KAAK,MAAM,aAAa,CAAC;AACxC,QAAM,QAAQ,KAAK;AAEnB,MAAI,MAAM;AACV,SAAO,MAAM,MAAM,QAAG,EAAE,OAAO,KAAK,IAAI,QAAQ,EAAE,CAAC;AACnD,SAAO,MAAM,OAAO,QAAG,EAAE,OAAO,KAAK,IAAI,GAAG,KAAK,IAAI,SAAS,IAAI,CAAC,CAAC,CAAC;AACrE,SAAO,MAAM,IAAI,QAAG,EAAE,OAAO,KAAK,IAAI,GAAG,SAAS,EAAE,CAAC;AACrD,SAAO,MAAM,KAAK,QAAG,EAAE,OAAO,KAAK;AACnC,SAAO;AAEP,SAAO;AACT;AAEA,SAAS,eAAe,QAAwB;AAC9C,UAAQ,QAAQ;AAAA,IACd,KAAK;AACH,aAAO,MAAM,MAAM,uBAAkB;AAAA,IACvC,KAAK;AACH,aAAO,MAAM,KAAK,0BAAqB;AAAA,IACzC,KAAK;AACH,aAAO,MAAM,OAAO,gCAAsB;AAAA,IAC5C,KAAK;AACH,aAAO,MAAM,IAAI,6BAAsB;AAAA,IACzC;AACE,aAAO;AAAA,EACX;AACF;AAGA,IAAO,gBAAQ;",
6
6
  "names": []
7
7
  }
@@ -108,6 +108,7 @@ The daemon provides:
108
108
  if (newStatus.services.linear.enabled) services.push("linear");
109
109
  if (newStatus.services.maintenance?.enabled)
110
110
  services.push("maintenance");
111
+ if (newStatus.services.memory?.enabled) services.push("memory");
111
112
  if (newStatus.services.fileWatch.enabled) services.push("file-watch");
112
113
  if (services.length > 0) {
113
114
  console.log(chalk.gray(`Services: ${services.join(", ")}`));
@@ -255,6 +256,36 @@ The daemon provides:
255
256
  }
256
257
  }
257
258
  }
259
+ const mem = status.services.memory;
260
+ if (mem) {
261
+ console.log(
262
+ ` Memory: ${mem.enabled ? chalk.green("Enabled") : chalk.gray("Disabled")}`
263
+ );
264
+ if (mem.enabled) {
265
+ console.log(
266
+ chalk.gray(` Interval: ${config.memory.interval} min`)
267
+ );
268
+ console.log(
269
+ chalk.gray(
270
+ ` Thresholds: RAM ${config.memory.ramThreshold * 100}% / Heap ${config.memory.heapThreshold * 100}%`
271
+ )
272
+ );
273
+ if (mem.currentRamPercent !== void 0) {
274
+ console.log(
275
+ chalk.gray(
276
+ ` Current RAM: ${Math.round(mem.currentRamPercent * 100)}%`
277
+ )
278
+ );
279
+ }
280
+ if (mem.triggerCount) {
281
+ console.log(chalk.gray(` Triggers: ${mem.triggerCount}`));
282
+ }
283
+ if (mem.lastTrigger) {
284
+ const ago = Math.round((Date.now() - mem.lastTrigger) / 1e3 / 60);
285
+ console.log(chalk.gray(` Last trigger: ${ago} min ago`));
286
+ }
287
+ }
288
+ }
258
289
  const fw = status.services.fileWatch;
259
290
  console.log(
260
291
  ` FileWatch: ${fw.enabled ? chalk.green("Enabled") : chalk.gray("Disabled")}`
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../../../src/cli/commands/daemon.ts"],
4
- "sourcesContent": ["/**\n * Daemon CLI Command\n * Manage StackMemory unified daemon\n */\n\nimport { Command } from 'commander';\nimport chalk from 'chalk';\nimport ora from 'ora';\nimport { existsSync, readFileSync, unlinkSync } from 'fs';\nimport { spawn } from 'child_process';\nimport { join } from 'path';\nimport {\n loadDaemonConfig,\n saveDaemonConfig,\n readDaemonStatus,\n getDaemonPaths,\n DEFAULT_DAEMON_CONFIG,\n type DaemonConfig,\n} from '../../daemon/daemon-config.js';\n\nexport function createDaemonCommand(): Command {\n const cmd = new Command('daemon')\n .description('Manage StackMemory unified daemon for background services')\n .addHelpText(\n 'after',\n `\nExamples:\n stackmemory daemon start Start the daemon\n stackmemory daemon stop Stop the daemon\n stackmemory daemon status Check daemon status\n stackmemory daemon logs View daemon logs\n stackmemory daemon config Show/edit configuration\n\nThe daemon provides:\n - Context auto-save (default: every 15 minutes)\n - Linear sync (optional, if configured)\n - File watch (optional, for change detection)\n`\n );\n\n // Start command\n cmd\n .command('start')\n .description('Start the unified daemon')\n .option('--foreground', 'Run in foreground (for debugging)')\n .option('--save-interval <minutes>', 'Context save interval in minutes')\n .option('--linear-interval <minutes>', 'Linear sync interval in minutes')\n .option('--no-linear', 'Disable Linear sync')\n .option('--log-level <level>', 'Log level (debug|info|warn|error)')\n .action(async (options) => {\n const status = readDaemonStatus();\n\n if (status.running) {\n console.log(\n chalk.yellow('Daemon already running'),\n chalk.gray(`(pid: ${status.pid})`)\n );\n return;\n }\n\n const spinner = ora('Starting unified daemon...').start();\n\n try {\n // Build args\n const args = ['daemon-run'];\n\n if (options.saveInterval) {\n args.push('--save-interval', options.saveInterval);\n }\n if (options.linearInterval) {\n args.push('--linear-interval', options.linearInterval);\n }\n if (options.linear === false) {\n args.push('--no-linear');\n }\n if (options.logLevel) {\n args.push('--log-level', options.logLevel);\n }\n\n if (options.foreground) {\n spinner.stop();\n console.log(chalk.cyan('Running in foreground (Ctrl+C to stop)'));\n const { UnifiedDaemon } =\n await import('../../daemon/unified-daemon.js');\n const config: Partial<DaemonConfig> = {};\n if (options.saveInterval) {\n config.context = {\n enabled: true,\n interval: parseInt(options.saveInterval, 10),\n };\n }\n if (options.linearInterval) {\n config.linear = {\n enabled: true,\n interval: parseInt(options.linearInterval, 10),\n retryAttempts: 3,\n retryDelay: 30000,\n };\n }\n if (options.linear === false) {\n config.linear = {\n enabled: false,\n interval: 60,\n retryAttempts: 3,\n retryDelay: 30000,\n };\n }\n const daemon = new UnifiedDaemon(config);\n await daemon.start();\n return;\n }\n\n // Get path to daemon script\n const daemonScript = getDaemonScriptPath();\n if (!daemonScript) {\n spinner.fail(chalk.red('Daemon script not found'));\n return;\n }\n\n // Start in background\n const daemonProcess = spawn('node', [daemonScript, ...args.slice(1)], {\n detached: true,\n stdio: 'ignore',\n env: { ...process.env },\n });\n\n daemonProcess.unref();\n\n // Wait for startup\n await new Promise((r) => setTimeout(r, 1000));\n const newStatus = readDaemonStatus();\n\n if (newStatus.running) {\n spinner.succeed(chalk.green('Daemon started'));\n console.log(chalk.gray(`PID: ${newStatus.pid}`));\n\n // Show enabled services\n const services = [];\n if (newStatus.services.context.enabled) services.push('context');\n if (newStatus.services.linear.enabled) services.push('linear');\n if (newStatus.services.maintenance?.enabled)\n services.push('maintenance');\n if (newStatus.services.fileWatch.enabled) services.push('file-watch');\n if (services.length > 0) {\n console.log(chalk.gray(`Services: ${services.join(', ')}`));\n }\n } else {\n spinner.fail(chalk.red('Failed to start daemon'));\n console.log(chalk.gray('Check logs: stackmemory daemon logs'));\n }\n } catch (error) {\n spinner.fail(chalk.red('Failed to start daemon'));\n console.log(chalk.gray((error as Error).message));\n }\n });\n\n // Stop command\n cmd\n .command('stop')\n .description('Stop the unified daemon')\n .action(() => {\n const status = readDaemonStatus();\n\n if (!status.running || !status.pid) {\n console.log(chalk.yellow('Daemon not running'));\n return;\n }\n\n try {\n process.kill(status.pid, 'SIGTERM');\n console.log(chalk.green('Daemon stopped'));\n } catch (err) {\n console.log(chalk.red('Failed to stop daemon'));\n console.log(chalk.gray((err as Error).message));\n\n // Clean up stale PID file\n const { pidFile } = getDaemonPaths();\n if (existsSync(pidFile)) {\n unlinkSync(pidFile);\n console.log(chalk.gray('Cleaned up stale PID file'));\n }\n }\n });\n\n // Restart command\n cmd\n .command('restart')\n .description('Restart the unified daemon')\n .action(async () => {\n const status = readDaemonStatus();\n\n if (status.running && status.pid) {\n try {\n process.kill(status.pid, 'SIGTERM');\n await new Promise((r) => setTimeout(r, 1000));\n } catch {\n // Ignore\n }\n }\n\n // Get saved config\n const config = loadDaemonConfig();\n\n // Start with same config\n const daemonScript = getDaemonScriptPath();\n if (!daemonScript) {\n console.log(chalk.red('Daemon script not found'));\n return;\n }\n\n const args: string[] = [];\n if (config.context.interval !== 15) {\n args.push('--save-interval', String(config.context.interval));\n }\n if (!config.linear.enabled) {\n args.push('--no-linear');\n } else if (config.linear.interval !== 60) {\n args.push('--linear-interval', String(config.linear.interval));\n }\n\n const daemonProcess = spawn('node', [daemonScript, ...args], {\n detached: true,\n stdio: 'ignore',\n });\n daemonProcess.unref();\n\n await new Promise((r) => setTimeout(r, 1000));\n const newStatus = readDaemonStatus();\n\n if (newStatus.running) {\n console.log(\n chalk.green('Daemon restarted'),\n chalk.gray(`(pid: ${newStatus.pid})`)\n );\n } else {\n console.log(chalk.red('Failed to restart daemon'));\n }\n });\n\n // Status command\n cmd\n .command('status')\n .description('Check daemon status')\n .action(() => {\n const status = readDaemonStatus();\n const config = loadDaemonConfig();\n\n console.log(chalk.bold('\\nStackMemory Unified Daemon\\n'));\n\n console.log(\n `Status: ${status.running ? chalk.green('Running') : chalk.yellow('Stopped')}`\n );\n\n if (status.running) {\n console.log(chalk.gray(` PID: ${status.pid}`));\n if (status.uptime) {\n const uptime = Math.round(status.uptime / 1000);\n const hours = Math.floor(uptime / 3600);\n const mins = Math.floor((uptime % 3600) / 60);\n const secs = uptime % 60;\n console.log(chalk.gray(` Uptime: ${hours}h ${mins}m ${secs}s`));\n }\n }\n\n console.log('');\n console.log(chalk.bold('Services:'));\n\n // Context service\n const ctx = status.services.context;\n console.log(\n ` Context: ${ctx.enabled ? chalk.green('Enabled') : chalk.gray('Disabled')}`\n );\n if (ctx.enabled) {\n console.log(chalk.gray(` Interval: ${config.context.interval} min`));\n if (ctx.saveCount) {\n console.log(chalk.gray(` Saves: ${ctx.saveCount}`));\n }\n if (ctx.lastRun) {\n const ago = Math.round((Date.now() - ctx.lastRun) / 1000 / 60);\n console.log(chalk.gray(` Last save: ${ago} min ago`));\n }\n }\n\n // Linear service\n const lin = status.services.linear;\n console.log(\n ` Linear: ${lin.enabled ? chalk.green('Enabled') : chalk.gray('Disabled')}`\n );\n if (lin.enabled) {\n console.log(chalk.gray(` Interval: ${config.linear.interval} min`));\n if (config.linear.quietHours) {\n console.log(\n chalk.gray(\n ` Quiet hours: ${config.linear.quietHours.start}:00 - ${config.linear.quietHours.end}:00`\n )\n );\n }\n if (lin.syncCount) {\n console.log(chalk.gray(` Syncs: ${lin.syncCount}`));\n }\n }\n\n // Maintenance service\n const maint = status.services.maintenance;\n if (maint) {\n console.log(\n ` Maintenance: ${maint.enabled ? chalk.green('Enabled') : chalk.gray('Disabled')}`\n );\n if (maint.enabled) {\n console.log(\n chalk.gray(` Interval: ${config.maintenance.interval} min`)\n );\n if (maint.staleFramesCleaned) {\n console.log(\n chalk.gray(\n ` Stale frames cleaned: ${maint.staleFramesCleaned}`\n )\n );\n }\n if (maint.ftsRebuilds) {\n console.log(chalk.gray(` FTS rebuilds: ${maint.ftsRebuilds}`));\n }\n if (maint.lastRun) {\n const ago = Math.round((Date.now() - maint.lastRun) / 1000 / 60);\n console.log(chalk.gray(` Last run: ${ago} min ago`));\n }\n }\n }\n\n // File watch\n const fw = status.services.fileWatch;\n console.log(\n ` FileWatch: ${fw.enabled ? chalk.green('Enabled') : chalk.gray('Disabled')}`\n );\n\n // Errors\n if (status.errors && status.errors.length > 0) {\n console.log('');\n console.log(chalk.bold('Recent Errors:'));\n status.errors.slice(-3).forEach((err) => {\n console.log(chalk.red(` - ${err.slice(0, 80)}`));\n });\n }\n\n if (!status.running) {\n console.log('');\n console.log(chalk.bold('To start: stackmemory daemon start'));\n }\n });\n\n // Logs command\n cmd\n .command('logs')\n .description('View daemon logs')\n .option('-n, --lines <number>', 'Number of lines to show', '50')\n .option('-f, --follow', 'Follow log output')\n .option('--level <level>', 'Filter by log level')\n .action((options) => {\n const { logFile } = getDaemonPaths();\n\n if (!existsSync(logFile)) {\n console.log(chalk.yellow('No log file found'));\n console.log(\n chalk.gray('Start the daemon first: stackmemory daemon start')\n );\n return;\n }\n\n if (options.follow) {\n const tail = spawn('tail', ['-f', logFile], { stdio: 'inherit' });\n tail.on('error', () => {\n console.log(chalk.red('Could not follow logs'));\n });\n return;\n }\n\n const content = readFileSync(logFile, 'utf8');\n const lines = content.trim().split('\\n');\n const count = parseInt(options.lines, 10);\n let recent = lines.slice(-count);\n\n // Filter by level if specified\n if (options.level) {\n const level = options.level.toUpperCase();\n recent = recent.filter((line) => {\n try {\n const entry = JSON.parse(line);\n return entry.level === level;\n } catch {\n return false;\n }\n });\n }\n\n console.log(chalk.bold(`\\nDaemon logs (${recent.length} lines):\\n`));\n\n for (const line of recent) {\n try {\n const entry = JSON.parse(line);\n const time = entry.timestamp.split('T')[1].split('.')[0];\n const levelColor =\n entry.level === 'ERROR'\n ? chalk.red\n : entry.level === 'WARN'\n ? chalk.yellow\n : entry.level === 'DEBUG'\n ? chalk.gray\n : chalk.white;\n\n console.log(\n `${chalk.gray(time)} ${levelColor(`[${entry.level}]`)} ${chalk.cyan(`[${entry.service}]`)} ${entry.message}`\n );\n } catch {\n console.log(line);\n }\n }\n });\n\n // Config command\n cmd\n .command('config')\n .description('Show or edit daemon configuration')\n .option('--edit', 'Open config in editor')\n .option('--reset', 'Reset to default configuration')\n .option('--set <key=value>', 'Set a config value')\n .action((options) => {\n const { configFile } = getDaemonPaths();\n\n if (options.reset) {\n saveDaemonConfig(DEFAULT_DAEMON_CONFIG);\n console.log(chalk.green('Configuration reset to defaults'));\n return;\n }\n\n if (options.edit) {\n const editor = process.env['EDITOR'] || 'vim';\n spawn(editor, [configFile], { stdio: 'inherit' });\n return;\n }\n\n if (options.set) {\n const [key, value] = options.set.split('=');\n const config = loadDaemonConfig();\n\n // Parse the key path (e.g., \"context.interval\")\n const parts = key.split('.');\n let target: Record<string, unknown> = config as unknown as Record<\n string,\n unknown\n >;\n for (let i = 0; i < parts.length - 1; i++) {\n if (target[parts[i]] && typeof target[parts[i]] === 'object') {\n target = target[parts[i]] as Record<string, unknown>;\n } else {\n console.log(chalk.red(`Invalid config key: ${key}`));\n return;\n }\n }\n\n const lastKey = parts[parts.length - 1];\n const parsed =\n value === 'true'\n ? true\n : value === 'false'\n ? false\n : isNaN(Number(value))\n ? value\n : Number(value);\n target[lastKey] = parsed;\n\n saveDaemonConfig(config);\n console.log(chalk.green(`Set ${key} = ${value}`));\n return;\n }\n\n // Show config\n const config = loadDaemonConfig();\n\n console.log(chalk.bold('\\nDaemon Configuration\\n'));\n console.log(chalk.gray(`File: ${configFile}`));\n console.log('');\n\n console.log(chalk.bold('Context Service:'));\n console.log(` Enabled: ${config.context.enabled}`);\n console.log(` Interval: ${config.context.interval} minutes`);\n\n console.log('');\n console.log(chalk.bold('Linear Service:'));\n console.log(` Enabled: ${config.linear.enabled}`);\n console.log(` Interval: ${config.linear.interval} minutes`);\n if (config.linear.quietHours) {\n console.log(\n ` Quiet hours: ${config.linear.quietHours.start}:00 - ${config.linear.quietHours.end}:00`\n );\n }\n\n console.log('');\n console.log(chalk.bold('File Watch:'));\n console.log(` Enabled: ${config.fileWatch.enabled}`);\n console.log(` Extensions: ${config.fileWatch.extensions.join(', ')}`);\n\n console.log('');\n console.log(chalk.bold('General:'));\n console.log(` Heartbeat: ${config.heartbeatInterval} seconds`);\n console.log(` Log level: ${config.logLevel}`);\n });\n\n // Default action\n cmd.action(() => {\n const status = readDaemonStatus();\n\n console.log(chalk.bold('\\nStackMemory Daemon\\n'));\n console.log(\n `Status: ${status.running ? chalk.green('Running') : chalk.yellow('Stopped')}`\n );\n\n if (!status.running) {\n console.log('');\n console.log(chalk.bold('Quick start:'));\n console.log(' stackmemory daemon start Start background services');\n } else {\n console.log('');\n console.log(chalk.bold('Commands:'));\n console.log(' stackmemory daemon status View detailed status');\n console.log(' stackmemory daemon logs View daemon logs');\n console.log(' stackmemory daemon stop Stop the daemon');\n }\n });\n\n return cmd;\n}\n\n/**\n * Get path to daemon script\n */\nfunction getDaemonScriptPath(): string | null {\n // Check various locations\n const candidates = [\n join(__dirname, '../../daemon/unified-daemon.js'),\n join(process.cwd(), 'dist/daemon/unified-daemon.js'),\n join(\n process.cwd(),\n 'node_modules/@stackmemoryai/stackmemory/dist/daemon/unified-daemon.js'\n ),\n ];\n\n for (const candidate of candidates) {\n if (existsSync(candidate)) {\n return candidate;\n }\n }\n\n return candidates[0]; // Return first candidate as fallback\n}\n\nexport default createDaemonCommand();\n"],
5
- "mappings": ";;;;AAKA,SAAS,eAAe;AACxB,OAAO,WAAW;AAClB,OAAO,SAAS;AAChB,SAAS,YAAY,cAAc,kBAAkB;AACrD,SAAS,aAAa;AACtB,SAAS,YAAY;AACrB;AAAA,EACE;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,OAEK;AAEA,SAAS,sBAA+B;AAC7C,QAAM,MAAM,IAAI,QAAQ,QAAQ,EAC7B,YAAY,2DAA2D,EACvE;AAAA,IACC;AAAA,IACA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAaF;AAGF,MACG,QAAQ,OAAO,EACf,YAAY,0BAA0B,EACtC,OAAO,gBAAgB,mCAAmC,EAC1D,OAAO,6BAA6B,kCAAkC,EACtE,OAAO,+BAA+B,iCAAiC,EACvE,OAAO,eAAe,qBAAqB,EAC3C,OAAO,uBAAuB,mCAAmC,EACjE,OAAO,OAAO,YAAY;AACzB,UAAM,SAAS,iBAAiB;AAEhC,QAAI,OAAO,SAAS;AAClB,cAAQ;AAAA,QACN,MAAM,OAAO,wBAAwB;AAAA,QACrC,MAAM,KAAK,SAAS,OAAO,GAAG,GAAG;AAAA,MACnC;AACA;AAAA,IACF;AAEA,UAAM,UAAU,IAAI,4BAA4B,EAAE,MAAM;AAExD,QAAI;AAEF,YAAM,OAAO,CAAC,YAAY;AAE1B,UAAI,QAAQ,cAAc;AACxB,aAAK,KAAK,mBAAmB,QAAQ,YAAY;AAAA,MACnD;AACA,UAAI,QAAQ,gBAAgB;AAC1B,aAAK,KAAK,qBAAqB,QAAQ,cAAc;AAAA,MACvD;AACA,UAAI,QAAQ,WAAW,OAAO;AAC5B,aAAK,KAAK,aAAa;AAAA,MACzB;AACA,UAAI,QAAQ,UAAU;AACpB,aAAK,KAAK,eAAe,QAAQ,QAAQ;AAAA,MAC3C;AAEA,UAAI,QAAQ,YAAY;AACtB,gBAAQ,KAAK;AACb,gBAAQ,IAAI,MAAM,KAAK,wCAAwC,CAAC;AAChE,cAAM,EAAE,cAAc,IACpB,MAAM,OAAO,gCAAgC;AAC/C,cAAM,SAAgC,CAAC;AACvC,YAAI,QAAQ,cAAc;AACxB,iBAAO,UAAU;AAAA,YACf,SAAS;AAAA,YACT,UAAU,SAAS,QAAQ,cAAc,EAAE;AAAA,UAC7C;AAAA,QACF;AACA,YAAI,QAAQ,gBAAgB;AAC1B,iBAAO,SAAS;AAAA,YACd,SAAS;AAAA,YACT,UAAU,SAAS,QAAQ,gBAAgB,EAAE;AAAA,YAC7C,eAAe;AAAA,YACf,YAAY;AAAA,UACd;AAAA,QACF;AACA,YAAI,QAAQ,WAAW,OAAO;AAC5B,iBAAO,SAAS;AAAA,YACd,SAAS;AAAA,YACT,UAAU;AAAA,YACV,eAAe;AAAA,YACf,YAAY;AAAA,UACd;AAAA,QACF;AACA,cAAM,SAAS,IAAI,cAAc,MAAM;AACvC,cAAM,OAAO,MAAM;AACnB;AAAA,MACF;AAGA,YAAM,eAAe,oBAAoB;AACzC,UAAI,CAAC,cAAc;AACjB,gBAAQ,KAAK,MAAM,IAAI,yBAAyB,CAAC;AACjD;AAAA,MACF;AAGA,YAAM,gBAAgB,MAAM,QAAQ,CAAC,cAAc,GAAG,KAAK,MAAM,CAAC,CAAC,GAAG;AAAA,QACpE,UAAU;AAAA,QACV,OAAO;AAAA,QACP,KAAK,EAAE,GAAG,QAAQ,IAAI;AAAA,MACxB,CAAC;AAED,oBAAc,MAAM;AAGpB,YAAM,IAAI,QAAQ,CAAC,MAAM,WAAW,GAAG,GAAI,CAAC;AAC5C,YAAM,YAAY,iBAAiB;AAEnC,UAAI,UAAU,SAAS;AACrB,gBAAQ,QAAQ,MAAM,MAAM,gBAAgB,CAAC;AAC7C,gBAAQ,IAAI,MAAM,KAAK,QAAQ,UAAU,GAAG,EAAE,CAAC;AAG/C,cAAM,WAAW,CAAC;AAClB,YAAI,UAAU,SAAS,QAAQ,QAAS,UAAS,KAAK,SAAS;AAC/D,YAAI,UAAU,SAAS,OAAO,QAAS,UAAS,KAAK,QAAQ;AAC7D,YAAI,UAAU,SAAS,aAAa;AAClC,mBAAS,KAAK,aAAa;AAC7B,YAAI,UAAU,SAAS,UAAU,QAAS,UAAS,KAAK,YAAY;AACpE,YAAI,SAAS,SAAS,GAAG;AACvB,kBAAQ,IAAI,MAAM,KAAK,aAAa,SAAS,KAAK,IAAI,CAAC,EAAE,CAAC;AAAA,QAC5D;AAAA,MACF,OAAO;AACL,gBAAQ,KAAK,MAAM,IAAI,wBAAwB,CAAC;AAChD,gBAAQ,IAAI,MAAM,KAAK,qCAAqC,CAAC;AAAA,MAC/D;AAAA,IACF,SAAS,OAAO;AACd,cAAQ,KAAK,MAAM,IAAI,wBAAwB,CAAC;AAChD,cAAQ,IAAI,MAAM,KAAM,MAAgB,OAAO,CAAC;AAAA,IAClD;AAAA,EACF,CAAC;AAGH,MACG,QAAQ,MAAM,EACd,YAAY,yBAAyB,EACrC,OAAO,MAAM;AACZ,UAAM,SAAS,iBAAiB;AAEhC,QAAI,CAAC,OAAO,WAAW,CAAC,OAAO,KAAK;AAClC,cAAQ,IAAI,MAAM,OAAO,oBAAoB,CAAC;AAC9C;AAAA,IACF;AAEA,QAAI;AACF,cAAQ,KAAK,OAAO,KAAK,SAAS;AAClC,cAAQ,IAAI,MAAM,MAAM,gBAAgB,CAAC;AAAA,IAC3C,SAAS,KAAK;AACZ,cAAQ,IAAI,MAAM,IAAI,uBAAuB,CAAC;AAC9C,cAAQ,IAAI,MAAM,KAAM,IAAc,OAAO,CAAC;AAG9C,YAAM,EAAE,QAAQ,IAAI,eAAe;AACnC,UAAI,WAAW,OAAO,GAAG;AACvB,mBAAW,OAAO;AAClB,gBAAQ,IAAI,MAAM,KAAK,2BAA2B,CAAC;AAAA,MACrD;AAAA,IACF;AAAA,EACF,CAAC;AAGH,MACG,QAAQ,SAAS,EACjB,YAAY,4BAA4B,EACxC,OAAO,YAAY;AAClB,UAAM,SAAS,iBAAiB;AAEhC,QAAI,OAAO,WAAW,OAAO,KAAK;AAChC,UAAI;AACF,gBAAQ,KAAK,OAAO,KAAK,SAAS;AAClC,cAAM,IAAI,QAAQ,CAAC,MAAM,WAAW,GAAG,GAAI,CAAC;AAAA,MAC9C,QAAQ;AAAA,MAER;AAAA,IACF;AAGA,UAAM,SAAS,iBAAiB;AAGhC,UAAM,eAAe,oBAAoB;AACzC,QAAI,CAAC,cAAc;AACjB,cAAQ,IAAI,MAAM,IAAI,yBAAyB,CAAC;AAChD;AAAA,IACF;AAEA,UAAM,OAAiB,CAAC;AACxB,QAAI,OAAO,QAAQ,aAAa,IAAI;AAClC,WAAK,KAAK,mBAAmB,OAAO,OAAO,QAAQ,QAAQ,CAAC;AAAA,IAC9D;AACA,QAAI,CAAC,OAAO,OAAO,SAAS;AAC1B,WAAK,KAAK,aAAa;AAAA,IACzB,WAAW,OAAO,OAAO,aAAa,IAAI;AACxC,WAAK,KAAK,qBAAqB,OAAO,OAAO,OAAO,QAAQ,CAAC;AAAA,IAC/D;AAEA,UAAM,gBAAgB,MAAM,QAAQ,CAAC,cAAc,GAAG,IAAI,GAAG;AAAA,MAC3D,UAAU;AAAA,MACV,OAAO;AAAA,IACT,CAAC;AACD,kBAAc,MAAM;AAEpB,UAAM,IAAI,QAAQ,CAAC,MAAM,WAAW,GAAG,GAAI,CAAC;AAC5C,UAAM,YAAY,iBAAiB;AAEnC,QAAI,UAAU,SAAS;AACrB,cAAQ;AAAA,QACN,MAAM,MAAM,kBAAkB;AAAA,QAC9B,MAAM,KAAK,SAAS,UAAU,GAAG,GAAG;AAAA,MACtC;AAAA,IACF,OAAO;AACL,cAAQ,IAAI,MAAM,IAAI,0BAA0B,CAAC;AAAA,IACnD;AAAA,EACF,CAAC;AAGH,MACG,QAAQ,QAAQ,EAChB,YAAY,qBAAqB,EACjC,OAAO,MAAM;AACZ,UAAM,SAAS,iBAAiB;AAChC,UAAM,SAAS,iBAAiB;AAEhC,YAAQ,IAAI,MAAM,KAAK,gCAAgC,CAAC;AAExD,YAAQ;AAAA,MACN,WAAW,OAAO,UAAU,MAAM,MAAM,SAAS,IAAI,MAAM,OAAO,SAAS,CAAC;AAAA,IAC9E;AAEA,QAAI,OAAO,SAAS;AAClB,cAAQ,IAAI,MAAM,KAAK,UAAU,OAAO,GAAG,EAAE,CAAC;AAC9C,UAAI,OAAO,QAAQ;AACjB,cAAM,SAAS,KAAK,MAAM,OAAO,SAAS,GAAI;AAC9C,cAAM,QAAQ,KAAK,MAAM,SAAS,IAAI;AACtC,cAAM,OAAO,KAAK,MAAO,SAAS,OAAQ,EAAE;AAC5C,cAAM,OAAO,SAAS;AACtB,gBAAQ,IAAI,MAAM,KAAK,aAAa,KAAK,KAAK,IAAI,KAAK,IAAI,GAAG,CAAC;AAAA,MACjE;AAAA,IACF;AAEA,YAAQ,IAAI,EAAE;AACd,YAAQ,IAAI,MAAM,KAAK,WAAW,CAAC;AAGnC,UAAM,MAAM,OAAO,SAAS;AAC5B,YAAQ;AAAA,MACN,cAAc,IAAI,UAAU,MAAM,MAAM,SAAS,IAAI,MAAM,KAAK,UAAU,CAAC;AAAA,IAC7E;AACA,QAAI,IAAI,SAAS;AACf,cAAQ,IAAI,MAAM,KAAK,iBAAiB,OAAO,QAAQ,QAAQ,MAAM,CAAC;AACtE,UAAI,IAAI,WAAW;AACjB,gBAAQ,IAAI,MAAM,KAAK,cAAc,IAAI,SAAS,EAAE,CAAC;AAAA,MACvD;AACA,UAAI,IAAI,SAAS;AACf,cAAM,MAAM,KAAK,OAAO,KAAK,IAAI,IAAI,IAAI,WAAW,MAAO,EAAE;AAC7D,gBAAQ,IAAI,MAAM,KAAK,kBAAkB,GAAG,UAAU,CAAC;AAAA,MACzD;AAAA,IACF;AAGA,UAAM,MAAM,OAAO,SAAS;AAC5B,YAAQ;AAAA,MACN,aAAa,IAAI,UAAU,MAAM,MAAM,SAAS,IAAI,MAAM,KAAK,UAAU,CAAC;AAAA,IAC5E;AACA,QAAI,IAAI,SAAS;AACf,cAAQ,IAAI,MAAM,KAAK,iBAAiB,OAAO,OAAO,QAAQ,MAAM,CAAC;AACrE,UAAI,OAAO,OAAO,YAAY;AAC5B,gBAAQ;AAAA,UACN,MAAM;AAAA,YACJ,oBAAoB,OAAO,OAAO,WAAW,KAAK,SAAS,OAAO,OAAO,WAAW,GAAG;AAAA,UACzF;AAAA,QACF;AAAA,MACF;AACA,UAAI,IAAI,WAAW;AACjB,gBAAQ,IAAI,MAAM,KAAK,cAAc,IAAI,SAAS,EAAE,CAAC;AAAA,MACvD;AAAA,IACF;AAGA,UAAM,QAAQ,OAAO,SAAS;AAC9B,QAAI,OAAO;AACT,cAAQ;AAAA,QACN,kBAAkB,MAAM,UAAU,MAAM,MAAM,SAAS,IAAI,MAAM,KAAK,UAAU,CAAC;AAAA,MACnF;AACA,UAAI,MAAM,SAAS;AACjB,gBAAQ;AAAA,UACN,MAAM,KAAK,iBAAiB,OAAO,YAAY,QAAQ,MAAM;AAAA,QAC/D;AACA,YAAI,MAAM,oBAAoB;AAC5B,kBAAQ;AAAA,YACN,MAAM;AAAA,cACJ,6BAA6B,MAAM,kBAAkB;AAAA,YACvD;AAAA,UACF;AAAA,QACF;AACA,YAAI,MAAM,aAAa;AACrB,kBAAQ,IAAI,MAAM,KAAK,qBAAqB,MAAM,WAAW,EAAE,CAAC;AAAA,QAClE;AACA,YAAI,MAAM,SAAS;AACjB,gBAAM,MAAM,KAAK,OAAO,KAAK,IAAI,IAAI,MAAM,WAAW,MAAO,EAAE;AAC/D,kBAAQ,IAAI,MAAM,KAAK,iBAAiB,GAAG,UAAU,CAAC;AAAA,QACxD;AAAA,MACF;AAAA,IACF;AAGA,UAAM,KAAK,OAAO,SAAS;AAC3B,YAAQ;AAAA,MACN,gBAAgB,GAAG,UAAU,MAAM,MAAM,SAAS,IAAI,MAAM,KAAK,UAAU,CAAC;AAAA,IAC9E;AAGA,QAAI,OAAO,UAAU,OAAO,OAAO,SAAS,GAAG;AAC7C,cAAQ,IAAI,EAAE;AACd,cAAQ,IAAI,MAAM,KAAK,gBAAgB,CAAC;AACxC,aAAO,OAAO,MAAM,EAAE,EAAE,QAAQ,CAAC,QAAQ;AACvC,gBAAQ,IAAI,MAAM,IAAI,OAAO,IAAI,MAAM,GAAG,EAAE,CAAC,EAAE,CAAC;AAAA,MAClD,CAAC;AAAA,IACH;AAEA,QAAI,CAAC,OAAO,SAAS;AACnB,cAAQ,IAAI,EAAE;AACd,cAAQ,IAAI,MAAM,KAAK,oCAAoC,CAAC;AAAA,IAC9D;AAAA,EACF,CAAC;AAGH,MACG,QAAQ,MAAM,EACd,YAAY,kBAAkB,EAC9B,OAAO,wBAAwB,2BAA2B,IAAI,EAC9D,OAAO,gBAAgB,mBAAmB,EAC1C,OAAO,mBAAmB,qBAAqB,EAC/C,OAAO,CAAC,YAAY;AACnB,UAAM,EAAE,QAAQ,IAAI,eAAe;AAEnC,QAAI,CAAC,WAAW,OAAO,GAAG;AACxB,cAAQ,IAAI,MAAM,OAAO,mBAAmB,CAAC;AAC7C,cAAQ;AAAA,QACN,MAAM,KAAK,kDAAkD;AAAA,MAC/D;AACA;AAAA,IACF;AAEA,QAAI,QAAQ,QAAQ;AAClB,YAAM,OAAO,MAAM,QAAQ,CAAC,MAAM,OAAO,GAAG,EAAE,OAAO,UAAU,CAAC;AAChE,WAAK,GAAG,SAAS,MAAM;AACrB,gBAAQ,IAAI,MAAM,IAAI,uBAAuB,CAAC;AAAA,MAChD,CAAC;AACD;AAAA,IACF;AAEA,UAAM,UAAU,aAAa,SAAS,MAAM;AAC5C,UAAM,QAAQ,QAAQ,KAAK,EAAE,MAAM,IAAI;AACvC,UAAM,QAAQ,SAAS,QAAQ,OAAO,EAAE;AACxC,QAAI,SAAS,MAAM,MAAM,CAAC,KAAK;AAG/B,QAAI,QAAQ,OAAO;AACjB,YAAM,QAAQ,QAAQ,MAAM,YAAY;AACxC,eAAS,OAAO,OAAO,CAAC,SAAS;AAC/B,YAAI;AACF,gBAAM,QAAQ,KAAK,MAAM,IAAI;AAC7B,iBAAO,MAAM,UAAU;AAAA,QACzB,QAAQ;AACN,iBAAO;AAAA,QACT;AAAA,MACF,CAAC;AAAA,IACH;AAEA,YAAQ,IAAI,MAAM,KAAK;AAAA,eAAkB,OAAO,MAAM;AAAA,CAAY,CAAC;AAEnE,eAAW,QAAQ,QAAQ;AACzB,UAAI;AACF,cAAM,QAAQ,KAAK,MAAM,IAAI;AAC7B,cAAM,OAAO,MAAM,UAAU,MAAM,GAAG,EAAE,CAAC,EAAE,MAAM,GAAG,EAAE,CAAC;AACvD,cAAM,aACJ,MAAM,UAAU,UACZ,MAAM,MACN,MAAM,UAAU,SACd,MAAM,SACN,MAAM,UAAU,UACd,MAAM,OACN,MAAM;AAEhB,gBAAQ;AAAA,UACN,GAAG,MAAM,KAAK,IAAI,CAAC,IAAI,WAAW,IAAI,MAAM,KAAK,GAAG,CAAC,IAAI,MAAM,KAAK,IAAI,MAAM,OAAO,GAAG,CAAC,IAAI,MAAM,OAAO;AAAA,QAC5G;AAAA,MACF,QAAQ;AACN,gBAAQ,IAAI,IAAI;AAAA,MAClB;AAAA,IACF;AAAA,EACF,CAAC;AAGH,MACG,QAAQ,QAAQ,EAChB,YAAY,mCAAmC,EAC/C,OAAO,UAAU,uBAAuB,EACxC,OAAO,WAAW,gCAAgC,EAClD,OAAO,qBAAqB,oBAAoB,EAChD,OAAO,CAAC,YAAY;AACnB,UAAM,EAAE,WAAW,IAAI,eAAe;AAEtC,QAAI,QAAQ,OAAO;AACjB,uBAAiB,qBAAqB;AACtC,cAAQ,IAAI,MAAM,MAAM,iCAAiC,CAAC;AAC1D;AAAA,IACF;AAEA,QAAI,QAAQ,MAAM;AAChB,YAAM,SAAS,QAAQ,IAAI,QAAQ,KAAK;AACxC,YAAM,QAAQ,CAAC,UAAU,GAAG,EAAE,OAAO,UAAU,CAAC;AAChD;AAAA,IACF;AAEA,QAAI,QAAQ,KAAK;AACf,YAAM,CAAC,KAAK,KAAK,IAAI,QAAQ,IAAI,MAAM,GAAG;AAC1C,YAAMA,UAAS,iBAAiB;AAGhC,YAAM,QAAQ,IAAI,MAAM,GAAG;AAC3B,UAAI,SAAkCA;AAItC,eAAS,IAAI,GAAG,IAAI,MAAM,SAAS,GAAG,KAAK;AACzC,YAAI,OAAO,MAAM,CAAC,CAAC,KAAK,OAAO,OAAO,MAAM,CAAC,CAAC,MAAM,UAAU;AAC5D,mBAAS,OAAO,MAAM,CAAC,CAAC;AAAA,QAC1B,OAAO;AACL,kBAAQ,IAAI,MAAM,IAAI,uBAAuB,GAAG,EAAE,CAAC;AACnD;AAAA,QACF;AAAA,MACF;AAEA,YAAM,UAAU,MAAM,MAAM,SAAS,CAAC;AACtC,YAAM,SACJ,UAAU,SACN,OACA,UAAU,UACR,QACA,MAAM,OAAO,KAAK,CAAC,IACjB,QACA,OAAO,KAAK;AACtB,aAAO,OAAO,IAAI;AAElB,uBAAiBA,OAAM;AACvB,cAAQ,IAAI,MAAM,MAAM,OAAO,GAAG,MAAM,KAAK,EAAE,CAAC;AAChD;AAAA,IACF;AAGA,UAAM,SAAS,iBAAiB;AAEhC,YAAQ,IAAI,MAAM,KAAK,0BAA0B,CAAC;AAClD,YAAQ,IAAI,MAAM,KAAK,SAAS,UAAU,EAAE,CAAC;AAC7C,YAAQ,IAAI,EAAE;AAEd,YAAQ,IAAI,MAAM,KAAK,kBAAkB,CAAC;AAC1C,YAAQ,IAAI,cAAc,OAAO,QAAQ,OAAO,EAAE;AAClD,YAAQ,IAAI,eAAe,OAAO,QAAQ,QAAQ,UAAU;AAE5D,YAAQ,IAAI,EAAE;AACd,YAAQ,IAAI,MAAM,KAAK,iBAAiB,CAAC;AACzC,YAAQ,IAAI,cAAc,OAAO,OAAO,OAAO,EAAE;AACjD,YAAQ,IAAI,eAAe,OAAO,OAAO,QAAQ,UAAU;AAC3D,QAAI,OAAO,OAAO,YAAY;AAC5B,cAAQ;AAAA,QACN,kBAAkB,OAAO,OAAO,WAAW,KAAK,SAAS,OAAO,OAAO,WAAW,GAAG;AAAA,MACvF;AAAA,IACF;AAEA,YAAQ,IAAI,EAAE;AACd,YAAQ,IAAI,MAAM,KAAK,aAAa,CAAC;AACrC,YAAQ,IAAI,cAAc,OAAO,UAAU,OAAO,EAAE;AACpD,YAAQ,IAAI,iBAAiB,OAAO,UAAU,WAAW,KAAK,IAAI,CAAC,EAAE;AAErE,YAAQ,IAAI,EAAE;AACd,YAAQ,IAAI,MAAM,KAAK,UAAU,CAAC;AAClC,YAAQ,IAAI,gBAAgB,OAAO,iBAAiB,UAAU;AAC9D,YAAQ,IAAI,gBAAgB,OAAO,QAAQ,EAAE;AAAA,EAC/C,CAAC;AAGH,MAAI,OAAO,MAAM;AACf,UAAM,SAAS,iBAAiB;AAEhC,YAAQ,IAAI,MAAM,KAAK,wBAAwB,CAAC;AAChD,YAAQ;AAAA,MACN,WAAW,OAAO,UAAU,MAAM,MAAM,SAAS,IAAI,MAAM,OAAO,SAAS,CAAC;AAAA,IAC9E;AAEA,QAAI,CAAC,OAAO,SAAS;AACnB,cAAQ,IAAI,EAAE;AACd,cAAQ,IAAI,MAAM,KAAK,cAAc,CAAC;AACtC,cAAQ,IAAI,yDAAyD;AAAA,IACvE,OAAO;AACL,cAAQ,IAAI,EAAE;AACd,cAAQ,IAAI,MAAM,KAAK,WAAW,CAAC;AACnC,cAAQ,IAAI,oDAAoD;AAChE,cAAQ,IAAI,gDAAgD;AAC5D,cAAQ,IAAI,+CAA+C;AAAA,IAC7D;AAAA,EACF,CAAC;AAED,SAAO;AACT;AAKA,SAAS,sBAAqC;AAE5C,QAAM,aAAa;AAAA,IACjB,KAAK,WAAW,gCAAgC;AAAA,IAChD,KAAK,QAAQ,IAAI,GAAG,+BAA+B;AAAA,IACnD;AAAA,MACE,QAAQ,IAAI;AAAA,MACZ;AAAA,IACF;AAAA,EACF;AAEA,aAAW,aAAa,YAAY;AAClC,QAAI,WAAW,SAAS,GAAG;AACzB,aAAO;AAAA,IACT;AAAA,EACF;AAEA,SAAO,WAAW,CAAC;AACrB;AAEA,IAAO,iBAAQ,oBAAoB;",
4
+ "sourcesContent": ["/**\n * Daemon CLI Command\n * Manage StackMemory unified daemon\n */\n\nimport { Command } from 'commander';\nimport chalk from 'chalk';\nimport ora from 'ora';\nimport { existsSync, readFileSync, unlinkSync } from 'fs';\nimport { spawn } from 'child_process';\nimport { join } from 'path';\nimport {\n loadDaemonConfig,\n saveDaemonConfig,\n readDaemonStatus,\n getDaemonPaths,\n DEFAULT_DAEMON_CONFIG,\n type DaemonConfig,\n} from '../../daemon/daemon-config.js';\n\nexport function createDaemonCommand(): Command {\n const cmd = new Command('daemon')\n .description('Manage StackMemory unified daemon for background services')\n .addHelpText(\n 'after',\n `\nExamples:\n stackmemory daemon start Start the daemon\n stackmemory daemon stop Stop the daemon\n stackmemory daemon status Check daemon status\n stackmemory daemon logs View daemon logs\n stackmemory daemon config Show/edit configuration\n\nThe daemon provides:\n - Context auto-save (default: every 15 minutes)\n - Linear sync (optional, if configured)\n - File watch (optional, for change detection)\n`\n );\n\n // Start command\n cmd\n .command('start')\n .description('Start the unified daemon')\n .option('--foreground', 'Run in foreground (for debugging)')\n .option('--save-interval <minutes>', 'Context save interval in minutes')\n .option('--linear-interval <minutes>', 'Linear sync interval in minutes')\n .option('--no-linear', 'Disable Linear sync')\n .option('--log-level <level>', 'Log level (debug|info|warn|error)')\n .action(async (options) => {\n const status = readDaemonStatus();\n\n if (status.running) {\n console.log(\n chalk.yellow('Daemon already running'),\n chalk.gray(`(pid: ${status.pid})`)\n );\n return;\n }\n\n const spinner = ora('Starting unified daemon...').start();\n\n try {\n // Build args\n const args = ['daemon-run'];\n\n if (options.saveInterval) {\n args.push('--save-interval', options.saveInterval);\n }\n if (options.linearInterval) {\n args.push('--linear-interval', options.linearInterval);\n }\n if (options.linear === false) {\n args.push('--no-linear');\n }\n if (options.logLevel) {\n args.push('--log-level', options.logLevel);\n }\n\n if (options.foreground) {\n spinner.stop();\n console.log(chalk.cyan('Running in foreground (Ctrl+C to stop)'));\n const { UnifiedDaemon } =\n await import('../../daemon/unified-daemon.js');\n const config: Partial<DaemonConfig> = {};\n if (options.saveInterval) {\n config.context = {\n enabled: true,\n interval: parseInt(options.saveInterval, 10),\n };\n }\n if (options.linearInterval) {\n config.linear = {\n enabled: true,\n interval: parseInt(options.linearInterval, 10),\n retryAttempts: 3,\n retryDelay: 30000,\n };\n }\n if (options.linear === false) {\n config.linear = {\n enabled: false,\n interval: 60,\n retryAttempts: 3,\n retryDelay: 30000,\n };\n }\n const daemon = new UnifiedDaemon(config);\n await daemon.start();\n return;\n }\n\n // Get path to daemon script\n const daemonScript = getDaemonScriptPath();\n if (!daemonScript) {\n spinner.fail(chalk.red('Daemon script not found'));\n return;\n }\n\n // Start in background\n const daemonProcess = spawn('node', [daemonScript, ...args.slice(1)], {\n detached: true,\n stdio: 'ignore',\n env: { ...process.env },\n });\n\n daemonProcess.unref();\n\n // Wait for startup\n await new Promise((r) => setTimeout(r, 1000));\n const newStatus = readDaemonStatus();\n\n if (newStatus.running) {\n spinner.succeed(chalk.green('Daemon started'));\n console.log(chalk.gray(`PID: ${newStatus.pid}`));\n\n // Show enabled services\n const services = [];\n if (newStatus.services.context.enabled) services.push('context');\n if (newStatus.services.linear.enabled) services.push('linear');\n if (newStatus.services.maintenance?.enabled)\n services.push('maintenance');\n if (newStatus.services.memory?.enabled) services.push('memory');\n if (newStatus.services.fileWatch.enabled) services.push('file-watch');\n if (services.length > 0) {\n console.log(chalk.gray(`Services: ${services.join(', ')}`));\n }\n } else {\n spinner.fail(chalk.red('Failed to start daemon'));\n console.log(chalk.gray('Check logs: stackmemory daemon logs'));\n }\n } catch (error) {\n spinner.fail(chalk.red('Failed to start daemon'));\n console.log(chalk.gray((error as Error).message));\n }\n });\n\n // Stop command\n cmd\n .command('stop')\n .description('Stop the unified daemon')\n .action(() => {\n const status = readDaemonStatus();\n\n if (!status.running || !status.pid) {\n console.log(chalk.yellow('Daemon not running'));\n return;\n }\n\n try {\n process.kill(status.pid, 'SIGTERM');\n console.log(chalk.green('Daemon stopped'));\n } catch (err) {\n console.log(chalk.red('Failed to stop daemon'));\n console.log(chalk.gray((err as Error).message));\n\n // Clean up stale PID file\n const { pidFile } = getDaemonPaths();\n if (existsSync(pidFile)) {\n unlinkSync(pidFile);\n console.log(chalk.gray('Cleaned up stale PID file'));\n }\n }\n });\n\n // Restart command\n cmd\n .command('restart')\n .description('Restart the unified daemon')\n .action(async () => {\n const status = readDaemonStatus();\n\n if (status.running && status.pid) {\n try {\n process.kill(status.pid, 'SIGTERM');\n await new Promise((r) => setTimeout(r, 1000));\n } catch {\n // Ignore\n }\n }\n\n // Get saved config\n const config = loadDaemonConfig();\n\n // Start with same config\n const daemonScript = getDaemonScriptPath();\n if (!daemonScript) {\n console.log(chalk.red('Daemon script not found'));\n return;\n }\n\n const args: string[] = [];\n if (config.context.interval !== 15) {\n args.push('--save-interval', String(config.context.interval));\n }\n if (!config.linear.enabled) {\n args.push('--no-linear');\n } else if (config.linear.interval !== 60) {\n args.push('--linear-interval', String(config.linear.interval));\n }\n\n const daemonProcess = spawn('node', [daemonScript, ...args], {\n detached: true,\n stdio: 'ignore',\n });\n daemonProcess.unref();\n\n await new Promise((r) => setTimeout(r, 1000));\n const newStatus = readDaemonStatus();\n\n if (newStatus.running) {\n console.log(\n chalk.green('Daemon restarted'),\n chalk.gray(`(pid: ${newStatus.pid})`)\n );\n } else {\n console.log(chalk.red('Failed to restart daemon'));\n }\n });\n\n // Status command\n cmd\n .command('status')\n .description('Check daemon status')\n .action(() => {\n const status = readDaemonStatus();\n const config = loadDaemonConfig();\n\n console.log(chalk.bold('\\nStackMemory Unified Daemon\\n'));\n\n console.log(\n `Status: ${status.running ? chalk.green('Running') : chalk.yellow('Stopped')}`\n );\n\n if (status.running) {\n console.log(chalk.gray(` PID: ${status.pid}`));\n if (status.uptime) {\n const uptime = Math.round(status.uptime / 1000);\n const hours = Math.floor(uptime / 3600);\n const mins = Math.floor((uptime % 3600) / 60);\n const secs = uptime % 60;\n console.log(chalk.gray(` Uptime: ${hours}h ${mins}m ${secs}s`));\n }\n }\n\n console.log('');\n console.log(chalk.bold('Services:'));\n\n // Context service\n const ctx = status.services.context;\n console.log(\n ` Context: ${ctx.enabled ? chalk.green('Enabled') : chalk.gray('Disabled')}`\n );\n if (ctx.enabled) {\n console.log(chalk.gray(` Interval: ${config.context.interval} min`));\n if (ctx.saveCount) {\n console.log(chalk.gray(` Saves: ${ctx.saveCount}`));\n }\n if (ctx.lastRun) {\n const ago = Math.round((Date.now() - ctx.lastRun) / 1000 / 60);\n console.log(chalk.gray(` Last save: ${ago} min ago`));\n }\n }\n\n // Linear service\n const lin = status.services.linear;\n console.log(\n ` Linear: ${lin.enabled ? chalk.green('Enabled') : chalk.gray('Disabled')}`\n );\n if (lin.enabled) {\n console.log(chalk.gray(` Interval: ${config.linear.interval} min`));\n if (config.linear.quietHours) {\n console.log(\n chalk.gray(\n ` Quiet hours: ${config.linear.quietHours.start}:00 - ${config.linear.quietHours.end}:00`\n )\n );\n }\n if (lin.syncCount) {\n console.log(chalk.gray(` Syncs: ${lin.syncCount}`));\n }\n }\n\n // Maintenance service\n const maint = status.services.maintenance;\n if (maint) {\n console.log(\n ` Maintenance: ${maint.enabled ? chalk.green('Enabled') : chalk.gray('Disabled')}`\n );\n if (maint.enabled) {\n console.log(\n chalk.gray(` Interval: ${config.maintenance.interval} min`)\n );\n if (maint.staleFramesCleaned) {\n console.log(\n chalk.gray(\n ` Stale frames cleaned: ${maint.staleFramesCleaned}`\n )\n );\n }\n if (maint.ftsRebuilds) {\n console.log(chalk.gray(` FTS rebuilds: ${maint.ftsRebuilds}`));\n }\n if (maint.lastRun) {\n const ago = Math.round((Date.now() - maint.lastRun) / 1000 / 60);\n console.log(chalk.gray(` Last run: ${ago} min ago`));\n }\n }\n }\n\n // Memory service\n const mem = status.services.memory;\n if (mem) {\n console.log(\n ` Memory: ${mem.enabled ? chalk.green('Enabled') : chalk.gray('Disabled')}`\n );\n if (mem.enabled) {\n console.log(\n chalk.gray(` Interval: ${config.memory.interval} min`)\n );\n console.log(\n chalk.gray(\n ` Thresholds: RAM ${config.memory.ramThreshold * 100}% / Heap ${config.memory.heapThreshold * 100}%`\n )\n );\n if (mem.currentRamPercent !== undefined) {\n console.log(\n chalk.gray(\n ` Current RAM: ${Math.round(mem.currentRamPercent * 100)}%`\n )\n );\n }\n if (mem.triggerCount) {\n console.log(chalk.gray(` Triggers: ${mem.triggerCount}`));\n }\n if (mem.lastTrigger) {\n const ago = Math.round((Date.now() - mem.lastTrigger) / 1000 / 60);\n console.log(chalk.gray(` Last trigger: ${ago} min ago`));\n }\n }\n }\n\n // File watch\n const fw = status.services.fileWatch;\n console.log(\n ` FileWatch: ${fw.enabled ? chalk.green('Enabled') : chalk.gray('Disabled')}`\n );\n\n // Errors\n if (status.errors && status.errors.length > 0) {\n console.log('');\n console.log(chalk.bold('Recent Errors:'));\n status.errors.slice(-3).forEach((err) => {\n console.log(chalk.red(` - ${err.slice(0, 80)}`));\n });\n }\n\n if (!status.running) {\n console.log('');\n console.log(chalk.bold('To start: stackmemory daemon start'));\n }\n });\n\n // Logs command\n cmd\n .command('logs')\n .description('View daemon logs')\n .option('-n, --lines <number>', 'Number of lines to show', '50')\n .option('-f, --follow', 'Follow log output')\n .option('--level <level>', 'Filter by log level')\n .action((options) => {\n const { logFile } = getDaemonPaths();\n\n if (!existsSync(logFile)) {\n console.log(chalk.yellow('No log file found'));\n console.log(\n chalk.gray('Start the daemon first: stackmemory daemon start')\n );\n return;\n }\n\n if (options.follow) {\n const tail = spawn('tail', ['-f', logFile], { stdio: 'inherit' });\n tail.on('error', () => {\n console.log(chalk.red('Could not follow logs'));\n });\n return;\n }\n\n const content = readFileSync(logFile, 'utf8');\n const lines = content.trim().split('\\n');\n const count = parseInt(options.lines, 10);\n let recent = lines.slice(-count);\n\n // Filter by level if specified\n if (options.level) {\n const level = options.level.toUpperCase();\n recent = recent.filter((line) => {\n try {\n const entry = JSON.parse(line);\n return entry.level === level;\n } catch {\n return false;\n }\n });\n }\n\n console.log(chalk.bold(`\\nDaemon logs (${recent.length} lines):\\n`));\n\n for (const line of recent) {\n try {\n const entry = JSON.parse(line);\n const time = entry.timestamp.split('T')[1].split('.')[0];\n const levelColor =\n entry.level === 'ERROR'\n ? chalk.red\n : entry.level === 'WARN'\n ? chalk.yellow\n : entry.level === 'DEBUG'\n ? chalk.gray\n : chalk.white;\n\n console.log(\n `${chalk.gray(time)} ${levelColor(`[${entry.level}]`)} ${chalk.cyan(`[${entry.service}]`)} ${entry.message}`\n );\n } catch {\n console.log(line);\n }\n }\n });\n\n // Config command\n cmd\n .command('config')\n .description('Show or edit daemon configuration')\n .option('--edit', 'Open config in editor')\n .option('--reset', 'Reset to default configuration')\n .option('--set <key=value>', 'Set a config value')\n .action((options) => {\n const { configFile } = getDaemonPaths();\n\n if (options.reset) {\n saveDaemonConfig(DEFAULT_DAEMON_CONFIG);\n console.log(chalk.green('Configuration reset to defaults'));\n return;\n }\n\n if (options.edit) {\n const editor = process.env['EDITOR'] || 'vim';\n spawn(editor, [configFile], { stdio: 'inherit' });\n return;\n }\n\n if (options.set) {\n const [key, value] = options.set.split('=');\n const config = loadDaemonConfig();\n\n // Parse the key path (e.g., \"context.interval\")\n const parts = key.split('.');\n let target: Record<string, unknown> = config as unknown as Record<\n string,\n unknown\n >;\n for (let i = 0; i < parts.length - 1; i++) {\n if (target[parts[i]] && typeof target[parts[i]] === 'object') {\n target = target[parts[i]] as Record<string, unknown>;\n } else {\n console.log(chalk.red(`Invalid config key: ${key}`));\n return;\n }\n }\n\n const lastKey = parts[parts.length - 1];\n const parsed =\n value === 'true'\n ? true\n : value === 'false'\n ? false\n : isNaN(Number(value))\n ? value\n : Number(value);\n target[lastKey] = parsed;\n\n saveDaemonConfig(config);\n console.log(chalk.green(`Set ${key} = ${value}`));\n return;\n }\n\n // Show config\n const config = loadDaemonConfig();\n\n console.log(chalk.bold('\\nDaemon Configuration\\n'));\n console.log(chalk.gray(`File: ${configFile}`));\n console.log('');\n\n console.log(chalk.bold('Context Service:'));\n console.log(` Enabled: ${config.context.enabled}`);\n console.log(` Interval: ${config.context.interval} minutes`);\n\n console.log('');\n console.log(chalk.bold('Linear Service:'));\n console.log(` Enabled: ${config.linear.enabled}`);\n console.log(` Interval: ${config.linear.interval} minutes`);\n if (config.linear.quietHours) {\n console.log(\n ` Quiet hours: ${config.linear.quietHours.start}:00 - ${config.linear.quietHours.end}:00`\n );\n }\n\n console.log('');\n console.log(chalk.bold('File Watch:'));\n console.log(` Enabled: ${config.fileWatch.enabled}`);\n console.log(` Extensions: ${config.fileWatch.extensions.join(', ')}`);\n\n console.log('');\n console.log(chalk.bold('General:'));\n console.log(` Heartbeat: ${config.heartbeatInterval} seconds`);\n console.log(` Log level: ${config.logLevel}`);\n });\n\n // Default action\n cmd.action(() => {\n const status = readDaemonStatus();\n\n console.log(chalk.bold('\\nStackMemory Daemon\\n'));\n console.log(\n `Status: ${status.running ? chalk.green('Running') : chalk.yellow('Stopped')}`\n );\n\n if (!status.running) {\n console.log('');\n console.log(chalk.bold('Quick start:'));\n console.log(' stackmemory daemon start Start background services');\n } else {\n console.log('');\n console.log(chalk.bold('Commands:'));\n console.log(' stackmemory daemon status View detailed status');\n console.log(' stackmemory daemon logs View daemon logs');\n console.log(' stackmemory daemon stop Stop the daemon');\n }\n });\n\n return cmd;\n}\n\n/**\n * Get path to daemon script\n */\nfunction getDaemonScriptPath(): string | null {\n // Check various locations\n const candidates = [\n join(__dirname, '../../daemon/unified-daemon.js'),\n join(process.cwd(), 'dist/daemon/unified-daemon.js'),\n join(\n process.cwd(),\n 'node_modules/@stackmemoryai/stackmemory/dist/daemon/unified-daemon.js'\n ),\n ];\n\n for (const candidate of candidates) {\n if (existsSync(candidate)) {\n return candidate;\n }\n }\n\n return candidates[0]; // Return first candidate as fallback\n}\n\nexport default createDaemonCommand();\n"],
5
+ "mappings": ";;;;AAKA,SAAS,eAAe;AACxB,OAAO,WAAW;AAClB,OAAO,SAAS;AAChB,SAAS,YAAY,cAAc,kBAAkB;AACrD,SAAS,aAAa;AACtB,SAAS,YAAY;AACrB;AAAA,EACE;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,OAEK;AAEA,SAAS,sBAA+B;AAC7C,QAAM,MAAM,IAAI,QAAQ,QAAQ,EAC7B,YAAY,2DAA2D,EACvE;AAAA,IACC;AAAA,IACA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAaF;AAGF,MACG,QAAQ,OAAO,EACf,YAAY,0BAA0B,EACtC,OAAO,gBAAgB,mCAAmC,EAC1D,OAAO,6BAA6B,kCAAkC,EACtE,OAAO,+BAA+B,iCAAiC,EACvE,OAAO,eAAe,qBAAqB,EAC3C,OAAO,uBAAuB,mCAAmC,EACjE,OAAO,OAAO,YAAY;AACzB,UAAM,SAAS,iBAAiB;AAEhC,QAAI,OAAO,SAAS;AAClB,cAAQ;AAAA,QACN,MAAM,OAAO,wBAAwB;AAAA,QACrC,MAAM,KAAK,SAAS,OAAO,GAAG,GAAG;AAAA,MACnC;AACA;AAAA,IACF;AAEA,UAAM,UAAU,IAAI,4BAA4B,EAAE,MAAM;AAExD,QAAI;AAEF,YAAM,OAAO,CAAC,YAAY;AAE1B,UAAI,QAAQ,cAAc;AACxB,aAAK,KAAK,mBAAmB,QAAQ,YAAY;AAAA,MACnD;AACA,UAAI,QAAQ,gBAAgB;AAC1B,aAAK,KAAK,qBAAqB,QAAQ,cAAc;AAAA,MACvD;AACA,UAAI,QAAQ,WAAW,OAAO;AAC5B,aAAK,KAAK,aAAa;AAAA,MACzB;AACA,UAAI,QAAQ,UAAU;AACpB,aAAK,KAAK,eAAe,QAAQ,QAAQ;AAAA,MAC3C;AAEA,UAAI,QAAQ,YAAY;AACtB,gBAAQ,KAAK;AACb,gBAAQ,IAAI,MAAM,KAAK,wCAAwC,CAAC;AAChE,cAAM,EAAE,cAAc,IACpB,MAAM,OAAO,gCAAgC;AAC/C,cAAM,SAAgC,CAAC;AACvC,YAAI,QAAQ,cAAc;AACxB,iBAAO,UAAU;AAAA,YACf,SAAS;AAAA,YACT,UAAU,SAAS,QAAQ,cAAc,EAAE;AAAA,UAC7C;AAAA,QACF;AACA,YAAI,QAAQ,gBAAgB;AAC1B,iBAAO,SAAS;AAAA,YACd,SAAS;AAAA,YACT,UAAU,SAAS,QAAQ,gBAAgB,EAAE;AAAA,YAC7C,eAAe;AAAA,YACf,YAAY;AAAA,UACd;AAAA,QACF;AACA,YAAI,QAAQ,WAAW,OAAO;AAC5B,iBAAO,SAAS;AAAA,YACd,SAAS;AAAA,YACT,UAAU;AAAA,YACV,eAAe;AAAA,YACf,YAAY;AAAA,UACd;AAAA,QACF;AACA,cAAM,SAAS,IAAI,cAAc,MAAM;AACvC,cAAM,OAAO,MAAM;AACnB;AAAA,MACF;AAGA,YAAM,eAAe,oBAAoB;AACzC,UAAI,CAAC,cAAc;AACjB,gBAAQ,KAAK,MAAM,IAAI,yBAAyB,CAAC;AACjD;AAAA,MACF;AAGA,YAAM,gBAAgB,MAAM,QAAQ,CAAC,cAAc,GAAG,KAAK,MAAM,CAAC,CAAC,GAAG;AAAA,QACpE,UAAU;AAAA,QACV,OAAO;AAAA,QACP,KAAK,EAAE,GAAG,QAAQ,IAAI;AAAA,MACxB,CAAC;AAED,oBAAc,MAAM;AAGpB,YAAM,IAAI,QAAQ,CAAC,MAAM,WAAW,GAAG,GAAI,CAAC;AAC5C,YAAM,YAAY,iBAAiB;AAEnC,UAAI,UAAU,SAAS;AACrB,gBAAQ,QAAQ,MAAM,MAAM,gBAAgB,CAAC;AAC7C,gBAAQ,IAAI,MAAM,KAAK,QAAQ,UAAU,GAAG,EAAE,CAAC;AAG/C,cAAM,WAAW,CAAC;AAClB,YAAI,UAAU,SAAS,QAAQ,QAAS,UAAS,KAAK,SAAS;AAC/D,YAAI,UAAU,SAAS,OAAO,QAAS,UAAS,KAAK,QAAQ;AAC7D,YAAI,UAAU,SAAS,aAAa;AAClC,mBAAS,KAAK,aAAa;AAC7B,YAAI,UAAU,SAAS,QAAQ,QAAS,UAAS,KAAK,QAAQ;AAC9D,YAAI,UAAU,SAAS,UAAU,QAAS,UAAS,KAAK,YAAY;AACpE,YAAI,SAAS,SAAS,GAAG;AACvB,kBAAQ,IAAI,MAAM,KAAK,aAAa,SAAS,KAAK,IAAI,CAAC,EAAE,CAAC;AAAA,QAC5D;AAAA,MACF,OAAO;AACL,gBAAQ,KAAK,MAAM,IAAI,wBAAwB,CAAC;AAChD,gBAAQ,IAAI,MAAM,KAAK,qCAAqC,CAAC;AAAA,MAC/D;AAAA,IACF,SAAS,OAAO;AACd,cAAQ,KAAK,MAAM,IAAI,wBAAwB,CAAC;AAChD,cAAQ,IAAI,MAAM,KAAM,MAAgB,OAAO,CAAC;AAAA,IAClD;AAAA,EACF,CAAC;AAGH,MACG,QAAQ,MAAM,EACd,YAAY,yBAAyB,EACrC,OAAO,MAAM;AACZ,UAAM,SAAS,iBAAiB;AAEhC,QAAI,CAAC,OAAO,WAAW,CAAC,OAAO,KAAK;AAClC,cAAQ,IAAI,MAAM,OAAO,oBAAoB,CAAC;AAC9C;AAAA,IACF;AAEA,QAAI;AACF,cAAQ,KAAK,OAAO,KAAK,SAAS;AAClC,cAAQ,IAAI,MAAM,MAAM,gBAAgB,CAAC;AAAA,IAC3C,SAAS,KAAK;AACZ,cAAQ,IAAI,MAAM,IAAI,uBAAuB,CAAC;AAC9C,cAAQ,IAAI,MAAM,KAAM,IAAc,OAAO,CAAC;AAG9C,YAAM,EAAE,QAAQ,IAAI,eAAe;AACnC,UAAI,WAAW,OAAO,GAAG;AACvB,mBAAW,OAAO;AAClB,gBAAQ,IAAI,MAAM,KAAK,2BAA2B,CAAC;AAAA,MACrD;AAAA,IACF;AAAA,EACF,CAAC;AAGH,MACG,QAAQ,SAAS,EACjB,YAAY,4BAA4B,EACxC,OAAO,YAAY;AAClB,UAAM,SAAS,iBAAiB;AAEhC,QAAI,OAAO,WAAW,OAAO,KAAK;AAChC,UAAI;AACF,gBAAQ,KAAK,OAAO,KAAK,SAAS;AAClC,cAAM,IAAI,QAAQ,CAAC,MAAM,WAAW,GAAG,GAAI,CAAC;AAAA,MAC9C,QAAQ;AAAA,MAER;AAAA,IACF;AAGA,UAAM,SAAS,iBAAiB;AAGhC,UAAM,eAAe,oBAAoB;AACzC,QAAI,CAAC,cAAc;AACjB,cAAQ,IAAI,MAAM,IAAI,yBAAyB,CAAC;AAChD;AAAA,IACF;AAEA,UAAM,OAAiB,CAAC;AACxB,QAAI,OAAO,QAAQ,aAAa,IAAI;AAClC,WAAK,KAAK,mBAAmB,OAAO,OAAO,QAAQ,QAAQ,CAAC;AAAA,IAC9D;AACA,QAAI,CAAC,OAAO,OAAO,SAAS;AAC1B,WAAK,KAAK,aAAa;AAAA,IACzB,WAAW,OAAO,OAAO,aAAa,IAAI;AACxC,WAAK,KAAK,qBAAqB,OAAO,OAAO,OAAO,QAAQ,CAAC;AAAA,IAC/D;AAEA,UAAM,gBAAgB,MAAM,QAAQ,CAAC,cAAc,GAAG,IAAI,GAAG;AAAA,MAC3D,UAAU;AAAA,MACV,OAAO;AAAA,IACT,CAAC;AACD,kBAAc,MAAM;AAEpB,UAAM,IAAI,QAAQ,CAAC,MAAM,WAAW,GAAG,GAAI,CAAC;AAC5C,UAAM,YAAY,iBAAiB;AAEnC,QAAI,UAAU,SAAS;AACrB,cAAQ;AAAA,QACN,MAAM,MAAM,kBAAkB;AAAA,QAC9B,MAAM,KAAK,SAAS,UAAU,GAAG,GAAG;AAAA,MACtC;AAAA,IACF,OAAO;AACL,cAAQ,IAAI,MAAM,IAAI,0BAA0B,CAAC;AAAA,IACnD;AAAA,EACF,CAAC;AAGH,MACG,QAAQ,QAAQ,EAChB,YAAY,qBAAqB,EACjC,OAAO,MAAM;AACZ,UAAM,SAAS,iBAAiB;AAChC,UAAM,SAAS,iBAAiB;AAEhC,YAAQ,IAAI,MAAM,KAAK,gCAAgC,CAAC;AAExD,YAAQ;AAAA,MACN,WAAW,OAAO,UAAU,MAAM,MAAM,SAAS,IAAI,MAAM,OAAO,SAAS,CAAC;AAAA,IAC9E;AAEA,QAAI,OAAO,SAAS;AAClB,cAAQ,IAAI,MAAM,KAAK,UAAU,OAAO,GAAG,EAAE,CAAC;AAC9C,UAAI,OAAO,QAAQ;AACjB,cAAM,SAAS,KAAK,MAAM,OAAO,SAAS,GAAI;AAC9C,cAAM,QAAQ,KAAK,MAAM,SAAS,IAAI;AACtC,cAAM,OAAO,KAAK,MAAO,SAAS,OAAQ,EAAE;AAC5C,cAAM,OAAO,SAAS;AACtB,gBAAQ,IAAI,MAAM,KAAK,aAAa,KAAK,KAAK,IAAI,KAAK,IAAI,GAAG,CAAC;AAAA,MACjE;AAAA,IACF;AAEA,YAAQ,IAAI,EAAE;AACd,YAAQ,IAAI,MAAM,KAAK,WAAW,CAAC;AAGnC,UAAM,MAAM,OAAO,SAAS;AAC5B,YAAQ;AAAA,MACN,cAAc,IAAI,UAAU,MAAM,MAAM,SAAS,IAAI,MAAM,KAAK,UAAU,CAAC;AAAA,IAC7E;AACA,QAAI,IAAI,SAAS;AACf,cAAQ,IAAI,MAAM,KAAK,iBAAiB,OAAO,QAAQ,QAAQ,MAAM,CAAC;AACtE,UAAI,IAAI,WAAW;AACjB,gBAAQ,IAAI,MAAM,KAAK,cAAc,IAAI,SAAS,EAAE,CAAC;AAAA,MACvD;AACA,UAAI,IAAI,SAAS;AACf,cAAM,MAAM,KAAK,OAAO,KAAK,IAAI,IAAI,IAAI,WAAW,MAAO,EAAE;AAC7D,gBAAQ,IAAI,MAAM,KAAK,kBAAkB,GAAG,UAAU,CAAC;AAAA,MACzD;AAAA,IACF;AAGA,UAAM,MAAM,OAAO,SAAS;AAC5B,YAAQ;AAAA,MACN,aAAa,IAAI,UAAU,MAAM,MAAM,SAAS,IAAI,MAAM,KAAK,UAAU,CAAC;AAAA,IAC5E;AACA,QAAI,IAAI,SAAS;AACf,cAAQ,IAAI,MAAM,KAAK,iBAAiB,OAAO,OAAO,QAAQ,MAAM,CAAC;AACrE,UAAI,OAAO,OAAO,YAAY;AAC5B,gBAAQ;AAAA,UACN,MAAM;AAAA,YACJ,oBAAoB,OAAO,OAAO,WAAW,KAAK,SAAS,OAAO,OAAO,WAAW,GAAG;AAAA,UACzF;AAAA,QACF;AAAA,MACF;AACA,UAAI,IAAI,WAAW;AACjB,gBAAQ,IAAI,MAAM,KAAK,cAAc,IAAI,SAAS,EAAE,CAAC;AAAA,MACvD;AAAA,IACF;AAGA,UAAM,QAAQ,OAAO,SAAS;AAC9B,QAAI,OAAO;AACT,cAAQ;AAAA,QACN,kBAAkB,MAAM,UAAU,MAAM,MAAM,SAAS,IAAI,MAAM,KAAK,UAAU,CAAC;AAAA,MACnF;AACA,UAAI,MAAM,SAAS;AACjB,gBAAQ;AAAA,UACN,MAAM,KAAK,iBAAiB,OAAO,YAAY,QAAQ,MAAM;AAAA,QAC/D;AACA,YAAI,MAAM,oBAAoB;AAC5B,kBAAQ;AAAA,YACN,MAAM;AAAA,cACJ,6BAA6B,MAAM,kBAAkB;AAAA,YACvD;AAAA,UACF;AAAA,QACF;AACA,YAAI,MAAM,aAAa;AACrB,kBAAQ,IAAI,MAAM,KAAK,qBAAqB,MAAM,WAAW,EAAE,CAAC;AAAA,QAClE;AACA,YAAI,MAAM,SAAS;AACjB,gBAAM,MAAM,KAAK,OAAO,KAAK,IAAI,IAAI,MAAM,WAAW,MAAO,EAAE;AAC/D,kBAAQ,IAAI,MAAM,KAAK,iBAAiB,GAAG,UAAU,CAAC;AAAA,QACxD;AAAA,MACF;AAAA,IACF;AAGA,UAAM,MAAM,OAAO,SAAS;AAC5B,QAAI,KAAK;AACP,cAAQ;AAAA,QACN,aAAa,IAAI,UAAU,MAAM,MAAM,SAAS,IAAI,MAAM,KAAK,UAAU,CAAC;AAAA,MAC5E;AACA,UAAI,IAAI,SAAS;AACf,gBAAQ;AAAA,UACN,MAAM,KAAK,iBAAiB,OAAO,OAAO,QAAQ,MAAM;AAAA,QAC1D;AACA,gBAAQ;AAAA,UACN,MAAM;AAAA,YACJ,uBAAuB,OAAO,OAAO,eAAe,GAAG,YAAY,OAAO,OAAO,gBAAgB,GAAG;AAAA,UACtG;AAAA,QACF;AACA,YAAI,IAAI,sBAAsB,QAAW;AACvC,kBAAQ;AAAA,YACN,MAAM;AAAA,cACJ,oBAAoB,KAAK,MAAM,IAAI,oBAAoB,GAAG,CAAC;AAAA,YAC7D;AAAA,UACF;AAAA,QACF;AACA,YAAI,IAAI,cAAc;AACpB,kBAAQ,IAAI,MAAM,KAAK,iBAAiB,IAAI,YAAY,EAAE,CAAC;AAAA,QAC7D;AACA,YAAI,IAAI,aAAa;AACnB,gBAAM,MAAM,KAAK,OAAO,KAAK,IAAI,IAAI,IAAI,eAAe,MAAO,EAAE;AACjE,kBAAQ,IAAI,MAAM,KAAK,qBAAqB,GAAG,UAAU,CAAC;AAAA,QAC5D;AAAA,MACF;AAAA,IACF;AAGA,UAAM,KAAK,OAAO,SAAS;AAC3B,YAAQ;AAAA,MACN,gBAAgB,GAAG,UAAU,MAAM,MAAM,SAAS,IAAI,MAAM,KAAK,UAAU,CAAC;AAAA,IAC9E;AAGA,QAAI,OAAO,UAAU,OAAO,OAAO,SAAS,GAAG;AAC7C,cAAQ,IAAI,EAAE;AACd,cAAQ,IAAI,MAAM,KAAK,gBAAgB,CAAC;AACxC,aAAO,OAAO,MAAM,EAAE,EAAE,QAAQ,CAAC,QAAQ;AACvC,gBAAQ,IAAI,MAAM,IAAI,OAAO,IAAI,MAAM,GAAG,EAAE,CAAC,EAAE,CAAC;AAAA,MAClD,CAAC;AAAA,IACH;AAEA,QAAI,CAAC,OAAO,SAAS;AACnB,cAAQ,IAAI,EAAE;AACd,cAAQ,IAAI,MAAM,KAAK,oCAAoC,CAAC;AAAA,IAC9D;AAAA,EACF,CAAC;AAGH,MACG,QAAQ,MAAM,EACd,YAAY,kBAAkB,EAC9B,OAAO,wBAAwB,2BAA2B,IAAI,EAC9D,OAAO,gBAAgB,mBAAmB,EAC1C,OAAO,mBAAmB,qBAAqB,EAC/C,OAAO,CAAC,YAAY;AACnB,UAAM,EAAE,QAAQ,IAAI,eAAe;AAEnC,QAAI,CAAC,WAAW,OAAO,GAAG;AACxB,cAAQ,IAAI,MAAM,OAAO,mBAAmB,CAAC;AAC7C,cAAQ;AAAA,QACN,MAAM,KAAK,kDAAkD;AAAA,MAC/D;AACA;AAAA,IACF;AAEA,QAAI,QAAQ,QAAQ;AAClB,YAAM,OAAO,MAAM,QAAQ,CAAC,MAAM,OAAO,GAAG,EAAE,OAAO,UAAU,CAAC;AAChE,WAAK,GAAG,SAAS,MAAM;AACrB,gBAAQ,IAAI,MAAM,IAAI,uBAAuB,CAAC;AAAA,MAChD,CAAC;AACD;AAAA,IACF;AAEA,UAAM,UAAU,aAAa,SAAS,MAAM;AAC5C,UAAM,QAAQ,QAAQ,KAAK,EAAE,MAAM,IAAI;AACvC,UAAM,QAAQ,SAAS,QAAQ,OAAO,EAAE;AACxC,QAAI,SAAS,MAAM,MAAM,CAAC,KAAK;AAG/B,QAAI,QAAQ,OAAO;AACjB,YAAM,QAAQ,QAAQ,MAAM,YAAY;AACxC,eAAS,OAAO,OAAO,CAAC,SAAS;AAC/B,YAAI;AACF,gBAAM,QAAQ,KAAK,MAAM,IAAI;AAC7B,iBAAO,MAAM,UAAU;AAAA,QACzB,QAAQ;AACN,iBAAO;AAAA,QACT;AAAA,MACF,CAAC;AAAA,IACH;AAEA,YAAQ,IAAI,MAAM,KAAK;AAAA,eAAkB,OAAO,MAAM;AAAA,CAAY,CAAC;AAEnE,eAAW,QAAQ,QAAQ;AACzB,UAAI;AACF,cAAM,QAAQ,KAAK,MAAM,IAAI;AAC7B,cAAM,OAAO,MAAM,UAAU,MAAM,GAAG,EAAE,CAAC,EAAE,MAAM,GAAG,EAAE,CAAC;AACvD,cAAM,aACJ,MAAM,UAAU,UACZ,MAAM,MACN,MAAM,UAAU,SACd,MAAM,SACN,MAAM,UAAU,UACd,MAAM,OACN,MAAM;AAEhB,gBAAQ;AAAA,UACN,GAAG,MAAM,KAAK,IAAI,CAAC,IAAI,WAAW,IAAI,MAAM,KAAK,GAAG,CAAC,IAAI,MAAM,KAAK,IAAI,MAAM,OAAO,GAAG,CAAC,IAAI,MAAM,OAAO;AAAA,QAC5G;AAAA,MACF,QAAQ;AACN,gBAAQ,IAAI,IAAI;AAAA,MAClB;AAAA,IACF;AAAA,EACF,CAAC;AAGH,MACG,QAAQ,QAAQ,EAChB,YAAY,mCAAmC,EAC/C,OAAO,UAAU,uBAAuB,EACxC,OAAO,WAAW,gCAAgC,EAClD,OAAO,qBAAqB,oBAAoB,EAChD,OAAO,CAAC,YAAY;AACnB,UAAM,EAAE,WAAW,IAAI,eAAe;AAEtC,QAAI,QAAQ,OAAO;AACjB,uBAAiB,qBAAqB;AACtC,cAAQ,IAAI,MAAM,MAAM,iCAAiC,CAAC;AAC1D;AAAA,IACF;AAEA,QAAI,QAAQ,MAAM;AAChB,YAAM,SAAS,QAAQ,IAAI,QAAQ,KAAK;AACxC,YAAM,QAAQ,CAAC,UAAU,GAAG,EAAE,OAAO,UAAU,CAAC;AAChD;AAAA,IACF;AAEA,QAAI,QAAQ,KAAK;AACf,YAAM,CAAC,KAAK,KAAK,IAAI,QAAQ,IAAI,MAAM,GAAG;AAC1C,YAAMA,UAAS,iBAAiB;AAGhC,YAAM,QAAQ,IAAI,MAAM,GAAG;AAC3B,UAAI,SAAkCA;AAItC,eAAS,IAAI,GAAG,IAAI,MAAM,SAAS,GAAG,KAAK;AACzC,YAAI,OAAO,MAAM,CAAC,CAAC,KAAK,OAAO,OAAO,MAAM,CAAC,CAAC,MAAM,UAAU;AAC5D,mBAAS,OAAO,MAAM,CAAC,CAAC;AAAA,QAC1B,OAAO;AACL,kBAAQ,IAAI,MAAM,IAAI,uBAAuB,GAAG,EAAE,CAAC;AACnD;AAAA,QACF;AAAA,MACF;AAEA,YAAM,UAAU,MAAM,MAAM,SAAS,CAAC;AACtC,YAAM,SACJ,UAAU,SACN,OACA,UAAU,UACR,QACA,MAAM,OAAO,KAAK,CAAC,IACjB,QACA,OAAO,KAAK;AACtB,aAAO,OAAO,IAAI;AAElB,uBAAiBA,OAAM;AACvB,cAAQ,IAAI,MAAM,MAAM,OAAO,GAAG,MAAM,KAAK,EAAE,CAAC;AAChD;AAAA,IACF;AAGA,UAAM,SAAS,iBAAiB;AAEhC,YAAQ,IAAI,MAAM,KAAK,0BAA0B,CAAC;AAClD,YAAQ,IAAI,MAAM,KAAK,SAAS,UAAU,EAAE,CAAC;AAC7C,YAAQ,IAAI,EAAE;AAEd,YAAQ,IAAI,MAAM,KAAK,kBAAkB,CAAC;AAC1C,YAAQ,IAAI,cAAc,OAAO,QAAQ,OAAO,EAAE;AAClD,YAAQ,IAAI,eAAe,OAAO,QAAQ,QAAQ,UAAU;AAE5D,YAAQ,IAAI,EAAE;AACd,YAAQ,IAAI,MAAM,KAAK,iBAAiB,CAAC;AACzC,YAAQ,IAAI,cAAc,OAAO,OAAO,OAAO,EAAE;AACjD,YAAQ,IAAI,eAAe,OAAO,OAAO,QAAQ,UAAU;AAC3D,QAAI,OAAO,OAAO,YAAY;AAC5B,cAAQ;AAAA,QACN,kBAAkB,OAAO,OAAO,WAAW,KAAK,SAAS,OAAO,OAAO,WAAW,GAAG;AAAA,MACvF;AAAA,IACF;AAEA,YAAQ,IAAI,EAAE;AACd,YAAQ,IAAI,MAAM,KAAK,aAAa,CAAC;AACrC,YAAQ,IAAI,cAAc,OAAO,UAAU,OAAO,EAAE;AACpD,YAAQ,IAAI,iBAAiB,OAAO,UAAU,WAAW,KAAK,IAAI,CAAC,EAAE;AAErE,YAAQ,IAAI,EAAE;AACd,YAAQ,IAAI,MAAM,KAAK,UAAU,CAAC;AAClC,YAAQ,IAAI,gBAAgB,OAAO,iBAAiB,UAAU;AAC9D,YAAQ,IAAI,gBAAgB,OAAO,QAAQ,EAAE;AAAA,EAC/C,CAAC;AAGH,MAAI,OAAO,MAAM;AACf,UAAM,SAAS,iBAAiB;AAEhC,YAAQ,IAAI,MAAM,KAAK,wBAAwB,CAAC;AAChD,YAAQ;AAAA,MACN,WAAW,OAAO,UAAU,MAAM,MAAM,SAAS,IAAI,MAAM,OAAO,SAAS,CAAC;AAAA,IAC9E;AAEA,QAAI,CAAC,OAAO,SAAS;AACnB,cAAQ,IAAI,EAAE;AACd,cAAQ,IAAI,MAAM,KAAK,cAAc,CAAC;AACtC,cAAQ,IAAI,yDAAyD;AAAA,IACvE,OAAO;AACL,cAAQ,IAAI,EAAE;AACd,cAAQ,IAAI,MAAM,KAAK,WAAW,CAAC;AACnC,cAAQ,IAAI,oDAAoD;AAChE,cAAQ,IAAI,gDAAgD;AAC5D,cAAQ,IAAI,+CAA+C;AAAA,IAC7D;AAAA,EACF,CAAC;AAED,SAAO;AACT;AAKA,SAAS,sBAAqC;AAE5C,QAAM,aAAa;AAAA,IACjB,KAAK,WAAW,gCAAgC;AAAA,IAChD,KAAK,QAAQ,IAAI,GAAG,+BAA+B;AAAA,IACnD;AAAA,MACE,QAAQ,IAAI;AAAA,MACZ;AAAA,IACF;AAAA,EACF;AAEA,aAAW,aAAa,YAAY;AAClC,QAAI,WAAW,SAAS,GAAG;AACzB,aAAO;AAAA,IACT;AAAA,EACF;AAEA,SAAO,WAAW,CAAC;AACrB;AAEA,IAAO,iBAAQ,oBAAoB;",
6
6
  "names": ["config"]
7
7
  }
@@ -343,6 +343,13 @@ class RefactoredFrameManager {
343
343
  getCurrentFrameId() {
344
344
  return this.frameStack.getCurrentFrameId();
345
345
  }
346
+ /**
347
+ * Get stack as { frames } — compat shim for ClearSurvival
348
+ */
349
+ getStack() {
350
+ const frames = this.frameDb.getFramesByProject(this.projectId);
351
+ return { frames };
352
+ }
346
353
  /**
347
354
  * Get stack depth
348
355
  */
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../../../src/core/context/refactored-frame-manager.ts"],
4
- "sourcesContent": ["/**\n * Refactored Frame Manager - Modular Implementation\n * Main orchestrator that uses focused modules for frame management\n */\n\nimport Database from 'better-sqlite3';\nimport { v4 as uuidv4 } from 'uuid';\nimport { logger } from '../monitoring/logger.js';\nimport { trace } from '../trace/index.js';\nimport {\n FrameError,\n SystemError,\n ErrorCode,\n wrapError,\n createErrorHandler,\n} from '../errors/index.js';\nimport { retry, withTimeout } from '../errors/recovery.js';\nimport { sessionManager, FrameQueryMode } from '../session/index.js';\nimport { frameLifecycleHooks } from './frame-lifecycle-hooks.js';\n\n// Constants for frame validation\nconst MAX_FRAME_DEPTH = 100; // Maximum allowed frame depth\nconst DEFAULT_MAX_DEPTH = 100; // Default if not configured\n\n// Import refactored modules\nimport {\n Frame,\n FrameContext,\n Anchor,\n Event,\n FrameType,\n FrameState,\n FrameCreationOptions,\n FrameManagerConfig,\n DigestResult,\n} from './frame-types.js';\nimport { FrameDatabase } from './frame-database.js';\nimport { FrameStack } from './frame-stack.js';\nimport { FrameDigestGenerator } from './frame-digest.js';\nimport { FrameRecovery, type RecoveryReport } from './frame-recovery.js';\n\nexport class RefactoredFrameManager {\n private frameDb: FrameDatabase;\n private frameStack: FrameStack;\n private digestGenerator: FrameDigestGenerator;\n private frameRecovery: FrameRecovery;\n private db: Database.Database;\n\n private currentRunId: string;\n private sessionId: string;\n private projectId: string;\n private queryMode: FrameQueryMode = FrameQueryMode.PROJECT_ACTIVE;\n private config: FrameManagerConfig;\n private maxFrameDepth: number = DEFAULT_MAX_DEPTH;\n private lastRecoveryReport: RecoveryReport | null = null;\n\n constructor(\n db: Database.Database,\n projectId: string,\n config?: Partial<FrameManagerConfig>\n ) {\n this.projectId = projectId;\n this.db = db;\n this.config = {\n projectId,\n runId: config?.runId || uuidv4(),\n sessionId: config?.sessionId || uuidv4(),\n maxStackDepth: config?.maxStackDepth || 50,\n };\n\n // Set max frame depth from config if provided\n this.maxFrameDepth = config?.maxStackDepth || DEFAULT_MAX_DEPTH;\n\n this.currentRunId = this.config.runId!;\n this.sessionId = this.config.sessionId!;\n\n // Initialize modules\n this.frameDb = new FrameDatabase(db);\n this.frameStack = new FrameStack(\n this.frameDb,\n projectId,\n this.currentRunId\n );\n this.digestGenerator = new FrameDigestGenerator(this.frameDb);\n this.frameRecovery = new FrameRecovery(db);\n this.frameRecovery.setCurrentRunId(this.currentRunId);\n\n // Initialize database schema\n this.frameDb.initSchema();\n\n logger.info('RefactoredFrameManager initialized', {\n projectId: this.projectId,\n runId: this.currentRunId,\n sessionId: this.sessionId,\n });\n }\n\n /**\n * Initialize the frame manager\n */\n async initialize(): Promise<void> {\n try {\n // Run crash recovery first\n this.lastRecoveryReport = await this.frameRecovery.recoverOnStartup();\n\n if (!this.lastRecoveryReport.recovered) {\n logger.warn('Recovery completed with issues', {\n errors: this.lastRecoveryReport.errors,\n orphansFound: this.lastRecoveryReport.orphanedFrames.detected,\n integrityPassed: this.lastRecoveryReport.integrityCheck.passed,\n });\n }\n\n await this.frameStack.initialize();\n\n logger.info('Frame manager initialization completed', {\n stackDepth: this.frameStack.getDepth(),\n recoveryRan: true,\n orphansClosed: this.lastRecoveryReport.orphanedFrames.closed,\n });\n } catch (error: unknown) {\n throw new SystemError(\n 'Failed to initialize frame manager',\n ErrorCode.SYSTEM_INIT_FAILED,\n { projectId: this.projectId },\n error instanceof Error ? error : undefined\n );\n }\n }\n\n /**\n * Create a new frame\n */\n createFrame(options: FrameCreationOptions): string;\n createFrame(\n type: FrameType,\n name: string,\n inputs?: Record<string, any>,\n parentFrameId?: string\n ): string;\n createFrame(\n typeOrOptions: FrameType | FrameCreationOptions,\n name?: string,\n inputs?: Record<string, any>,\n parentFrameId?: string\n ): string {\n return trace.traceSync(\n 'function',\n 'FrameManager.createFrame',\n { typeOrOptions, name },\n () => this._createFrame(typeOrOptions, name, inputs, parentFrameId)\n );\n }\n\n private _createFrame(\n typeOrOptions: FrameType | FrameCreationOptions,\n name?: string,\n inputs?: Record<string, any>,\n parentFrameId?: string\n ): string {\n let frameOptions: FrameCreationOptions;\n\n // Handle both function signatures\n if (typeof typeOrOptions === 'string') {\n frameOptions = {\n type: typeOrOptions,\n name: name!,\n inputs: inputs || {},\n parentFrameId,\n };\n } else {\n frameOptions = typeOrOptions;\n }\n\n // Validate inputs\n if (!frameOptions.name || frameOptions.name.trim().length === 0) {\n throw new FrameError(\n 'Frame name is required',\n ErrorCode.FRAME_INVALID_INPUT,\n { frameOptions }\n );\n }\n\n // Check stack depth limit\n if (this.frameStack.getDepth() >= this.config.maxStackDepth!) {\n throw new FrameError(\n `Maximum stack depth reached: ${this.config.maxStackDepth}`,\n ErrorCode.FRAME_STACK_OVERFLOW,\n { currentDepth: this.frameStack.getDepth() }\n );\n }\n\n // Determine parent frame\n const resolvedParentId =\n frameOptions.parentFrameId || this.frameStack.getCurrentFrameId();\n\n // Get depth from parent frame, not from stack position\n let depth = 0;\n if (resolvedParentId) {\n const parentFrame = this.frameDb.getFrame(resolvedParentId);\n depth = parentFrame ? parentFrame.depth + 1 : 0;\n }\n\n // Check for depth limit\n if (depth > this.maxFrameDepth) {\n throw new FrameError(\n `Maximum frame depth exceeded: ${depth} > ${this.maxFrameDepth}`,\n ErrorCode.FRAME_STACK_OVERFLOW,\n {\n currentDepth: depth,\n maxDepth: this.maxFrameDepth,\n frameName: frameOptions.name,\n parentFrameId: resolvedParentId,\n }\n );\n }\n\n // Check for circular reference before creating frame\n if (resolvedParentId) {\n const cycle = this.detectCycle(uuidv4(), resolvedParentId);\n if (cycle) {\n throw new FrameError(\n `Circular reference detected in frame hierarchy`,\n ErrorCode.FRAME_CYCLE_DETECTED,\n {\n parentFrameId: resolvedParentId,\n cycle,\n frameName: frameOptions.name,\n }\n );\n }\n }\n\n // Create frame data\n const frameId = uuidv4();\n const frame: Omit<Frame, 'created_at' | 'closed_at'> = {\n frame_id: frameId,\n run_id: this.currentRunId,\n project_id: this.projectId,\n parent_frame_id: resolvedParentId,\n depth,\n type: frameOptions.type,\n name: frameOptions.name,\n state: 'active',\n inputs: frameOptions.inputs || {},\n outputs: {},\n digest_json: {},\n };\n\n // Insert into database\n const createdFrame = this.frameDb.insertFrame(frame);\n\n // Add to stack\n this.frameStack.pushFrame(frameId);\n\n logger.info('Created frame', {\n frameId,\n name: frameOptions.name,\n type: frameOptions.type,\n parentFrameId: resolvedParentId,\n stackDepth: this.frameStack.getDepth(),\n });\n\n return frameId;\n }\n\n /**\n * Close a frame and generate digest\n */\n closeFrame(frameId?: string, outputs?: Record<string, any>): void {\n trace.traceSync(\n 'function',\n 'FrameManager.closeFrame',\n { frameId, outputs },\n () => this._closeFrame(frameId, outputs)\n );\n }\n\n private _closeFrame(frameId?: string, outputs?: Record<string, any>): void {\n const targetFrameId = frameId || this.frameStack.getCurrentFrameId();\n if (!targetFrameId) {\n throw new FrameError(\n 'No active frame to close',\n ErrorCode.FRAME_INVALID_STATE,\n {\n operation: 'closeFrame',\n stackDepth: this.frameStack.getDepth(),\n }\n );\n }\n\n // Get frame details\n const frame = this.frameDb.getFrame(targetFrameId);\n if (!frame) {\n throw new FrameError(\n `Frame not found: ${targetFrameId}`,\n ErrorCode.FRAME_NOT_FOUND,\n {\n frameId: targetFrameId,\n operation: 'closeFrame',\n runId: this.currentRunId,\n }\n );\n }\n\n if (frame.state === 'closed') {\n logger.warn('Attempted to close already closed frame', {\n frameId: targetFrameId,\n });\n return;\n }\n\n // Generate digest before closing\n const digest = this.digestGenerator.generateDigest(targetFrameId);\n const finalOutputs = { ...outputs, ...digest.structured };\n\n // Update frame to closed state\n this.frameDb.updateFrame(targetFrameId, {\n state: 'closed',\n outputs: finalOutputs,\n digest_text: digest.text,\n digest_json: digest.structured,\n closed_at: Math.floor(Date.now() / 1000),\n });\n\n // Remove from stack (this will also remove any child frames)\n this.frameStack.popFrame(targetFrameId);\n\n // Close all child frames recursively\n this.closeChildFrames(targetFrameId);\n\n // Trigger lifecycle hooks (fire and forget)\n const events = this.frameDb.getFrameEvents(targetFrameId);\n const anchors = this.frameDb.getFrameAnchors(targetFrameId);\n frameLifecycleHooks\n .triggerClose({ frame: { ...frame, state: 'closed' }, events, anchors })\n .catch(() => {\n // Silently ignore errors - hooks are non-critical\n });\n\n logger.info('Closed frame', {\n frameId: targetFrameId,\n name: frame.name,\n duration: Math.floor(Date.now() / 1000) - frame.created_at,\n digestLength: digest.text.length,\n stackDepth: this.frameStack.getDepth(),\n });\n }\n\n /**\n * Add an event to the current frame\n */\n addEvent(\n eventType: Event['event_type'],\n payload: Record<string, any>,\n frameId?: string\n ): string {\n return trace.traceSync(\n 'function',\n 'FrameManager.addEvent',\n { eventType, frameId },\n () => this._addEvent(eventType, payload, frameId)\n );\n }\n\n private _addEvent(\n eventType: Event['event_type'],\n payload: Record<string, any>,\n frameId?: string\n ): string {\n const targetFrameId = frameId || this.frameStack.getCurrentFrameId();\n if (!targetFrameId) {\n throw new FrameError(\n 'No active frame for event',\n ErrorCode.FRAME_INVALID_STATE,\n {\n eventType,\n operation: 'addEvent',\n }\n );\n }\n\n const eventId = uuidv4();\n const sequence = this.frameDb.getNextEventSequence(targetFrameId);\n\n const event: Omit<Event, 'ts'> = {\n event_id: eventId,\n frame_id: targetFrameId,\n run_id: this.currentRunId,\n seq: sequence,\n event_type: eventType,\n payload,\n };\n\n const createdEvent = this.frameDb.insertEvent(event);\n\n logger.debug('Added event', {\n eventId,\n frameId: targetFrameId,\n eventType,\n sequence,\n });\n\n return eventId;\n }\n\n /**\n * Add an anchor (important fact) to current frame\n */\n addAnchor(\n type: Anchor['type'],\n text: string,\n priority: number = 5,\n metadata: Record<string, any> = {},\n frameId?: string\n ): string {\n return trace.traceSync(\n 'function',\n 'FrameManager.addAnchor',\n { type, frameId },\n () => this._addAnchor(type, text, priority, metadata, frameId)\n );\n }\n\n private _addAnchor(\n type: Anchor['type'],\n text: string,\n priority: number,\n metadata: Record<string, any>,\n frameId?: string\n ): string {\n const targetFrameId = frameId || this.frameStack.getCurrentFrameId();\n if (!targetFrameId) {\n throw new FrameError(\n 'No active frame for anchor',\n ErrorCode.FRAME_INVALID_STATE,\n {\n anchorType: type,\n operation: 'addAnchor',\n }\n );\n }\n\n const anchorId = uuidv4();\n const anchor: Omit<Anchor, 'created_at'> = {\n anchor_id: anchorId,\n frame_id: targetFrameId,\n type,\n text,\n priority,\n metadata,\n };\n\n const createdAnchor = this.frameDb.insertAnchor(anchor);\n\n logger.debug('Added anchor', {\n anchorId,\n frameId: targetFrameId,\n type,\n priority,\n });\n\n return anchorId;\n }\n\n /**\n * Get hot stack context\n */\n getHotStackContext(maxEvents: number = 20): FrameContext[] {\n return this.frameStack.getHotStackContext(maxEvents);\n }\n\n /**\n * Get active frame path (root to current)\n */\n getActiveFramePath(): Frame[] {\n return this.frameStack.getStackFrames();\n }\n\n /**\n * Get current frame ID\n */\n getCurrentFrameId(): string | undefined {\n return this.frameStack.getCurrentFrameId();\n }\n\n /**\n * Get stack depth\n */\n getStackDepth(): number {\n return this.frameStack.getDepth();\n }\n\n /**\n * Get frame by ID\n */\n getFrame(frameId: string): Frame | undefined {\n return this.frameDb.getFrame(frameId);\n }\n\n /**\n * Get frame events\n */\n getFrameEvents(frameId: string, limit?: number): Event[] {\n return this.frameDb.getFrameEvents(frameId, limit);\n }\n\n /**\n * Get frame anchors\n */\n getFrameAnchors(frameId: string): Anchor[] {\n return this.frameDb.getFrameAnchors(frameId);\n }\n\n /**\n * Generate digest for a frame\n */\n generateDigest(frameId: string): DigestResult {\n return this.digestGenerator.generateDigest(frameId);\n }\n\n /**\n * Validate stack consistency\n */\n validateStack(): { isValid: boolean; errors: string[] } {\n return this.frameStack.validateStack();\n }\n\n /**\n * Get database statistics\n */\n getStatistics(): Record<string, number> {\n return this.frameDb.getStatistics();\n }\n\n /**\n * Get the last recovery report from initialization\n */\n getRecoveryReport(): RecoveryReport | null {\n return this.lastRecoveryReport;\n }\n\n /**\n * Manually trigger recovery (e.g., after detecting issues)\n */\n async runRecovery(): Promise<RecoveryReport> {\n this.lastRecoveryReport = await this.frameRecovery.recoverOnStartup();\n return this.lastRecoveryReport;\n }\n\n /**\n * Validate project data integrity\n */\n validateProjectIntegrity(): { valid: boolean; issues: string[] } {\n return this.frameRecovery.validateProjectIntegrity(this.projectId);\n }\n\n /**\n * Close all child frames recursively with depth limit to prevent stack overflow\n */\n private closeChildFrames(parentFrameId: string, depth: number = 0): void {\n // Prevent stack overflow with depth limit\n if (depth > this.maxFrameDepth) {\n logger.warn('closeChildFrames depth limit exceeded', {\n parentFrameId,\n depth,\n maxDepth: this.maxFrameDepth,\n });\n return;\n }\n\n try {\n const activeFrames = this.frameDb.getFramesByProject(\n this.projectId,\n 'active'\n );\n const childFrames = activeFrames.filter(\n (f) => f.parent_frame_id === parentFrameId\n );\n\n for (const childFrame of childFrames) {\n if (this.frameStack.isFrameActive(childFrame.frame_id)) {\n // Close child's children first (depth-first)\n this.closeChildFrames(childFrame.frame_id, depth + 1);\n // Then close the child frame directly without recursing through closeFrame\n this.closeFrameDirectly(childFrame.frame_id);\n }\n }\n } catch (error: unknown) {\n logger.warn('Failed to close child frames', { parentFrameId, error });\n }\n }\n\n /**\n * Close a frame directly without triggering child frame closure\n * Used by closeChildFrames to avoid double recursion\n */\n private closeFrameDirectly(frameId: string): void {\n const frame = this.frameDb.getFrame(frameId);\n if (!frame || frame.state === 'closed') return;\n\n const digest = this.digestGenerator.generateDigest(frameId);\n\n this.frameDb.updateFrame(frameId, {\n state: 'closed',\n outputs: digest.structured,\n digest_text: digest.text,\n digest_json: digest.structured,\n closed_at: Math.floor(Date.now() / 1000),\n });\n\n this.frameStack.popFrame(frameId);\n\n logger.debug('Closed child frame directly', { frameId });\n }\n\n /**\n * Extract active artifacts from frame events\n */\n getActiveArtifacts(frameId: string): string[] {\n const events = this.frameDb.getFrameEvents(frameId);\n const artifacts: string[] = [];\n\n for (const event of events) {\n if (event.event_type === 'artifact' && event.payload.path) {\n artifacts.push(event.payload.path);\n }\n }\n\n return [...new Set(artifacts)];\n }\n\n /**\n * Extract constraints from frame inputs\n */\n extractConstraints(inputs: Record<string, unknown>): string[] {\n const constraints: string[] = [];\n\n if (inputs.constraints && Array.isArray(inputs.constraints)) {\n constraints.push(...(inputs.constraints as string[]));\n }\n\n if (inputs.requirements && Array.isArray(inputs.requirements)) {\n constraints.push(...(inputs.requirements as string[]));\n }\n\n if (inputs.limitations && Array.isArray(inputs.limitations)) {\n constraints.push(...(inputs.limitations as string[]));\n }\n\n return constraints;\n }\n\n /**\n * Detect if setting a parent frame would create a cycle in the frame hierarchy.\n * Returns the cycle path if detected, or null if no cycle.\n * @param childFrameId - The frame that would be the child\n * @param parentFrameId - The proposed parent frame\n * @returns Array of frame IDs forming the cycle, or null if no cycle\n */\n private detectCycle(\n childFrameId: string,\n parentFrameId: string\n ): string[] | null {\n const visited = new Set<string>();\n const path: string[] = [];\n\n // Start from the proposed parent and traverse up the hierarchy\n let currentId: string | undefined = parentFrameId;\n\n while (currentId) {\n // If we've seen this frame before, we have a cycle\n if (visited.has(currentId)) {\n // Build the cycle path\n const cycleStart = path.indexOf(currentId);\n return path.slice(cycleStart).concat(currentId);\n }\n\n // If the current frame is the child we're trying to add, it's a cycle\n if (currentId === childFrameId) {\n return path.concat([currentId, childFrameId]);\n }\n\n visited.add(currentId);\n path.push(currentId);\n\n // Move to the parent of current frame\n const frame = this.frameDb.getFrame(currentId);\n if (!frame) {\n // Frame not found, no cycle possible through this path\n break;\n }\n currentId = frame.parent_frame_id;\n\n // Safety check: if we've traversed too many levels, something is wrong\n if (path.length > this.maxFrameDepth) {\n throw new FrameError(\n `Frame hierarchy traversal exceeded maximum depth during cycle detection`,\n ErrorCode.FRAME_STACK_OVERFLOW,\n {\n depth: path.length,\n maxDepth: this.maxFrameDepth,\n path,\n }\n );\n }\n }\n\n return null; // No cycle detected\n }\n\n /**\n * Update parent frame of an existing frame (with cycle detection)\n * @param frameId - The frame to update\n * @param newParentFrameId - The new parent frame ID (null to make it a root frame)\n */\n public updateParentFrame(\n frameId: string,\n newParentFrameId: string | null\n ): void {\n // Check if frame exists\n const frame = this.frameDb.getFrame(frameId);\n if (!frame) {\n throw new FrameError(\n `Frame not found: ${frameId}`,\n ErrorCode.FRAME_NOT_FOUND,\n { frameId }\n );\n }\n\n // If setting a parent, validate and check for cycles\n if (newParentFrameId) {\n // Verify the new parent exists\n const newParentFrame = this.frameDb.getFrame(newParentFrameId);\n if (!newParentFrame) {\n throw new FrameError(\n `Parent frame not found: ${newParentFrameId}`,\n ErrorCode.FRAME_NOT_FOUND,\n { frameId, newParentFrameId }\n );\n }\n\n const cycle = this.detectCycle(frameId, newParentFrameId);\n if (cycle) {\n throw new FrameError(\n `Cannot set parent: would create circular reference`,\n ErrorCode.FRAME_CYCLE_DETECTED,\n {\n frameId,\n newParentFrameId,\n cycle,\n currentParentId: frame.parent_frame_id,\n }\n );\n }\n\n // Check depth after parent change\n const newDepth = newParentFrame.depth + 1;\n if (newDepth > this.maxFrameDepth) {\n throw new FrameError(\n `Cannot set parent: would exceed maximum frame depth`,\n ErrorCode.FRAME_STACK_OVERFLOW,\n {\n frameId,\n newParentFrameId,\n newDepth,\n maxDepth: this.maxFrameDepth,\n }\n );\n }\n }\n\n // Calculate new depth based on parent\n let newDepth = 0;\n if (newParentFrameId) {\n const newParentFrame = this.frameDb.getFrame(newParentFrameId);\n if (newParentFrame) {\n newDepth = newParentFrame.depth + 1;\n }\n }\n\n // Update the frame's parent and depth\n this.frameDb.updateFrame(frameId, {\n parent_frame_id: newParentFrameId,\n depth: newDepth,\n });\n\n logger.info('Updated parent frame', {\n frameId,\n oldParentId: frame.parent_frame_id,\n newParentId: newParentFrameId,\n });\n }\n\n /**\n * Validate the entire frame hierarchy for cycles and depth violations\n * @returns Validation result with any detected issues\n */\n public validateFrameHierarchy(): {\n isValid: boolean;\n errors: string[];\n warnings: string[];\n } {\n const errors: string[] = [];\n const warnings: string[] = [];\n const allFrames = this.frameDb.getFramesByProject(this.projectId);\n\n // Check each frame for depth violations\n for (const frame of allFrames) {\n if (frame.depth > this.maxFrameDepth) {\n errors.push(\n `Frame ${frame.frame_id} exceeds max depth: ${frame.depth} > ${this.maxFrameDepth}`\n );\n }\n\n // Warn about deep frames approaching the limit\n if (frame.depth > this.maxFrameDepth * 0.8) {\n warnings.push(\n `Frame ${frame.frame_id} is deep in hierarchy: ${frame.depth}/${this.maxFrameDepth}`\n );\n }\n }\n\n // Check for cycles by traversing from each root\n const rootFrames = allFrames.filter((f) => !f.parent_frame_id);\n const visited = new Set<string>();\n const visiting = new Set<string>();\n\n const checkForCycle = (frameId: string): boolean => {\n if (visiting.has(frameId)) {\n errors.push(`Cycle detected involving frame ${frameId}`);\n return true;\n }\n\n if (visited.has(frameId)) {\n return false;\n }\n\n visiting.add(frameId);\n\n // Check all children\n const children = allFrames.filter((f) => f.parent_frame_id === frameId);\n for (const child of children) {\n if (checkForCycle(child.frame_id)) {\n return true;\n }\n }\n\n visiting.delete(frameId);\n visited.add(frameId);\n return false;\n };\n\n // Check from each root\n for (const root of rootFrames) {\n checkForCycle(root.frame_id);\n }\n\n return {\n isValid: errors.length === 0,\n errors,\n warnings,\n };\n }\n\n /**\n * Set query mode for frame retrieval\n */\n setQueryMode(mode: FrameQueryMode): void {\n this.queryMode = mode;\n // Reinitialize stack with new query mode\n this.frameStack.setQueryMode(mode);\n }\n\n /**\n * Get recent frames for context sharing\n */\n async getRecentFrames(limit: number = 100): Promise<Frame[]> {\n try {\n const frames = this.frameDb.getFramesByProject(this.projectId);\n\n // Sort by created_at descending and limit\n return frames\n .sort((a, b) => (b.created_at || 0) - (a.created_at || 0))\n .slice(0, limit)\n .map((frame) => ({\n ...frame,\n // Add compatibility fields\n frameId: frame.frame_id,\n runId: frame.run_id,\n projectId: frame.project_id,\n parentFrameId: frame.parent_frame_id,\n title: frame.name,\n timestamp: frame.created_at,\n metadata: {\n tags: this.extractTagsFromFrame(frame),\n importance: this.calculateFrameImportance(frame),\n },\n data: {\n inputs: frame.inputs,\n outputs: frame.outputs,\n digest: frame.digest_json,\n },\n }));\n } catch (error: unknown) {\n logger.error('Failed to get recent frames', error as Error);\n return [];\n }\n }\n\n /**\n * Add context metadata to the current frame\n */\n async addContext(key: string, value: any): Promise<void> {\n const currentFrameId = this.frameStack.getCurrentFrameId();\n if (!currentFrameId) return;\n\n try {\n const frame = this.frameDb.getFrame(currentFrameId);\n if (!frame) return;\n\n const metadata = frame.outputs || {};\n metadata[key] = value;\n\n this.frameDb.updateFrame(currentFrameId, {\n outputs: metadata,\n });\n } catch (error: unknown) {\n logger.warn('Failed to add context to frame', { error, key });\n }\n }\n\n /**\n * Delete a frame completely from the database (used in handoffs)\n */\n deleteFrame(frameId: string): void {\n try {\n // Remove from active stack if present\n this.frameStack.removeFrame(frameId);\n\n // Delete the frame and related data (cascades via FrameDatabase)\n this.frameDb.deleteFrame(frameId);\n\n logger.debug('Deleted frame completely', { frameId });\n } catch (error: unknown) {\n logger.error('Failed to delete frame', { frameId, error });\n throw error;\n }\n }\n\n /**\n * Extract tags from frame for categorization\n */\n private extractTagsFromFrame(frame: Frame): string[] {\n const tags: string[] = [];\n\n if (frame.type) tags.push(frame.type);\n\n if (frame.name) {\n const nameLower = frame.name.toLowerCase();\n if (nameLower.includes('error')) tags.push('error');\n if (nameLower.includes('fix')) tags.push('resolution');\n if (nameLower.includes('decision')) tags.push('decision');\n if (nameLower.includes('milestone')) tags.push('milestone');\n }\n\n try {\n if (frame.digest_json && typeof frame.digest_json === 'object') {\n const digest = frame.digest_json as Record<string, unknown>;\n if (Array.isArray(digest.tags)) {\n tags.push(...(digest.tags as string[]));\n }\n }\n } catch {\n // Ignore parse errors\n }\n\n return [...new Set(tags)];\n }\n\n /**\n * Calculate frame importance for prioritization\n */\n private calculateFrameImportance(frame: Frame): 'high' | 'medium' | 'low' {\n if (frame.type === 'milestone' || frame.name?.includes('decision')) {\n return 'high';\n }\n\n if (frame.type === 'error' || frame.type === 'resolution') {\n return 'medium';\n }\n\n if (frame.closed_at && frame.created_at) {\n const duration = frame.closed_at - frame.created_at;\n if (duration > 300) return 'medium';\n }\n\n return 'low';\n }\n}\n\n// Re-export types for compatibility (type-only, no runtime value)\nexport type {\n Frame,\n FrameContext,\n Anchor,\n Event,\n FrameType,\n FrameState,\n FrameCreationOptions,\n FrameManagerConfig,\n DigestResult,\n} from './frame-types.js';\n"],
5
- "mappings": ";;;;AAMA,SAAS,MAAM,cAAc;AAC7B,SAAS,cAAc;AACvB,SAAS,aAAa;AACtB;AAAA,EACE;AAAA,EACA;AAAA,EACA;AAAA,OAGK;AAEP,SAAyB,sBAAsB;AAC/C,SAAS,2BAA2B;AAGpC,MAAM,kBAAkB;AACxB,MAAM,oBAAoB;AAc1B,SAAS,qBAAqB;AAC9B,SAAS,kBAAkB;AAC3B,SAAS,4BAA4B;AACrC,SAAS,qBAA0C;AAE5C,MAAM,uBAAuB;AAAA,EAC1B;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EAEA;AAAA,EACA;AAAA,EACA;AAAA,EACA,YAA4B,eAAe;AAAA,EAC3C;AAAA,EACA,gBAAwB;AAAA,EACxB,qBAA4C;AAAA,EAEpD,YACE,IACA,WACA,QACA;AACA,SAAK,YAAY;AACjB,SAAK,KAAK;AACV,SAAK,SAAS;AAAA,MACZ;AAAA,MACA,OAAO,QAAQ,SAAS,OAAO;AAAA,MAC/B,WAAW,QAAQ,aAAa,OAAO;AAAA,MACvC,eAAe,QAAQ,iBAAiB;AAAA,IAC1C;AAGA,SAAK,gBAAgB,QAAQ,iBAAiB;AAE9C,SAAK,eAAe,KAAK,OAAO;AAChC,SAAK,YAAY,KAAK,OAAO;AAG7B,SAAK,UAAU,IAAI,cAAc,EAAE;AACnC,SAAK,aAAa,IAAI;AAAA,MACpB,KAAK;AAAA,MACL;AAAA,MACA,KAAK;AAAA,IACP;AACA,SAAK,kBAAkB,IAAI,qBAAqB,KAAK,OAAO;AAC5D,SAAK,gBAAgB,IAAI,cAAc,EAAE;AACzC,SAAK,cAAc,gBAAgB,KAAK,YAAY;AAGpD,SAAK,QAAQ,WAAW;AAExB,WAAO,KAAK,sCAAsC;AAAA,MAChD,WAAW,KAAK;AAAA,MAChB,OAAO,KAAK;AAAA,MACZ,WAAW,KAAK;AAAA,IAClB,CAAC;AAAA,EACH;AAAA;AAAA;AAAA;AAAA,EAKA,MAAM,aAA4B;AAChC,QAAI;AAEF,WAAK,qBAAqB,MAAM,KAAK,cAAc,iBAAiB;AAEpE,UAAI,CAAC,KAAK,mBAAmB,WAAW;AACtC,eAAO,KAAK,kCAAkC;AAAA,UAC5C,QAAQ,KAAK,mBAAmB;AAAA,UAChC,cAAc,KAAK,mBAAmB,eAAe;AAAA,UACrD,iBAAiB,KAAK,mBAAmB,eAAe;AAAA,QAC1D,CAAC;AAAA,MACH;AAEA,YAAM,KAAK,WAAW,WAAW;AAEjC,aAAO,KAAK,0CAA0C;AAAA,QACpD,YAAY,KAAK,WAAW,SAAS;AAAA,QACrC,aAAa;AAAA,QACb,eAAe,KAAK,mBAAmB,eAAe;AAAA,MACxD,CAAC;AAAA,IACH,SAAS,OAAgB;AACvB,YAAM,IAAI;AAAA,QACR;AAAA,QACA,UAAU;AAAA,QACV,EAAE,WAAW,KAAK,UAAU;AAAA,QAC5B,iBAAiB,QAAQ,QAAQ;AAAA,MACnC;AAAA,IACF;AAAA,EACF;AAAA,EAYA,YACE,eACA,MACA,QACA,eACQ;AACR,WAAO,MAAM;AAAA,MACX;AAAA,MACA;AAAA,MACA,EAAE,eAAe,KAAK;AAAA,MACtB,MAAM,KAAK,aAAa,eAAe,MAAM,QAAQ,aAAa;AAAA,IACpE;AAAA,EACF;AAAA,EAEQ,aACN,eACA,MACA,QACA,eACQ;AACR,QAAI;AAGJ,QAAI,OAAO,kBAAkB,UAAU;AACrC,qBAAe;AAAA,QACb,MAAM;AAAA,QACN;AAAA,QACA,QAAQ,UAAU,CAAC;AAAA,QACnB;AAAA,MACF;AAAA,IACF,OAAO;AACL,qBAAe;AAAA,IACjB;AAGA,QAAI,CAAC,aAAa,QAAQ,aAAa,KAAK,KAAK,EAAE,WAAW,GAAG;AAC/D,YAAM,IAAI;AAAA,QACR;AAAA,QACA,UAAU;AAAA,QACV,EAAE,aAAa;AAAA,MACjB;AAAA,IACF;AAGA,QAAI,KAAK,WAAW,SAAS,KAAK,KAAK,OAAO,eAAgB;AAC5D,YAAM,IAAI;AAAA,QACR,gCAAgC,KAAK,OAAO,aAAa;AAAA,QACzD,UAAU;AAAA,QACV,EAAE,cAAc,KAAK,WAAW,SAAS,EAAE;AAAA,MAC7C;AAAA,IACF;AAGA,UAAM,mBACJ,aAAa,iBAAiB,KAAK,WAAW,kBAAkB;AAGlE,QAAI,QAAQ;AACZ,QAAI,kBAAkB;AACpB,YAAM,cAAc,KAAK,QAAQ,SAAS,gBAAgB;AAC1D,cAAQ,cAAc,YAAY,QAAQ,IAAI;AAAA,IAChD;AAGA,QAAI,QAAQ,KAAK,eAAe;AAC9B,YAAM,IAAI;AAAA,QACR,iCAAiC,KAAK,MAAM,KAAK,aAAa;AAAA,QAC9D,UAAU;AAAA,QACV;AAAA,UACE,cAAc;AAAA,UACd,UAAU,KAAK;AAAA,UACf,WAAW,aAAa;AAAA,UACxB,eAAe;AAAA,QACjB;AAAA,MACF;AAAA,IACF;AAGA,QAAI,kBAAkB;AACpB,YAAM,QAAQ,KAAK,YAAY,OAAO,GAAG,gBAAgB;AACzD,UAAI,OAAO;AACT,cAAM,IAAI;AAAA,UACR;AAAA,UACA,UAAU;AAAA,UACV;AAAA,YACE,eAAe;AAAA,YACf;AAAA,YACA,WAAW,aAAa;AAAA,UAC1B;AAAA,QACF;AAAA,MACF;AAAA,IACF;AAGA,UAAM,UAAU,OAAO;AACvB,UAAM,QAAiD;AAAA,MACrD,UAAU;AAAA,MACV,QAAQ,KAAK;AAAA,MACb,YAAY,KAAK;AAAA,MACjB,iBAAiB;AAAA,MACjB;AAAA,MACA,MAAM,aAAa;AAAA,MACnB,MAAM,aAAa;AAAA,MACnB,OAAO;AAAA,MACP,QAAQ,aAAa,UAAU,CAAC;AAAA,MAChC,SAAS,CAAC;AAAA,MACV,aAAa,CAAC;AAAA,IAChB;AAGA,UAAM,eAAe,KAAK,QAAQ,YAAY,KAAK;AAGnD,SAAK,WAAW,UAAU,OAAO;AAEjC,WAAO,KAAK,iBAAiB;AAAA,MAC3B;AAAA,MACA,MAAM,aAAa;AAAA,MACnB,MAAM,aAAa;AAAA,MACnB,eAAe;AAAA,MACf,YAAY,KAAK,WAAW,SAAS;AAAA,IACvC,CAAC;AAED,WAAO;AAAA,EACT;AAAA;AAAA;AAAA;AAAA,EAKA,WAAW,SAAkB,SAAqC;AAChE,UAAM;AAAA,MACJ;AAAA,MACA;AAAA,MACA,EAAE,SAAS,QAAQ;AAAA,MACnB,MAAM,KAAK,YAAY,SAAS,OAAO;AAAA,IACzC;AAAA,EACF;AAAA,EAEQ,YAAY,SAAkB,SAAqC;AACzE,UAAM,gBAAgB,WAAW,KAAK,WAAW,kBAAkB;AACnE,QAAI,CAAC,eAAe;AAClB,YAAM,IAAI;AAAA,QACR;AAAA,QACA,UAAU;AAAA,QACV;AAAA,UACE,WAAW;AAAA,UACX,YAAY,KAAK,WAAW,SAAS;AAAA,QACvC;AAAA,MACF;AAAA,IACF;AAGA,UAAM,QAAQ,KAAK,QAAQ,SAAS,aAAa;AACjD,QAAI,CAAC,OAAO;AACV,YAAM,IAAI;AAAA,QACR,oBAAoB,aAAa;AAAA,QACjC,UAAU;AAAA,QACV;AAAA,UACE,SAAS;AAAA,UACT,WAAW;AAAA,UACX,OAAO,KAAK;AAAA,QACd;AAAA,MACF;AAAA,IACF;AAEA,QAAI,MAAM,UAAU,UAAU;AAC5B,aAAO,KAAK,2CAA2C;AAAA,QACrD,SAAS;AAAA,MACX,CAAC;AACD;AAAA,IACF;AAGA,UAAM,SAAS,KAAK,gBAAgB,eAAe,aAAa;AAChE,UAAM,eAAe,EAAE,GAAG,SAAS,GAAG,OAAO,WAAW;AAGxD,SAAK,QAAQ,YAAY,eAAe;AAAA,MACtC,OAAO;AAAA,MACP,SAAS;AAAA,MACT,aAAa,OAAO;AAAA,MACpB,aAAa,OAAO;AAAA,MACpB,WAAW,KAAK,MAAM,KAAK,IAAI,IAAI,GAAI;AAAA,IACzC,CAAC;AAGD,SAAK,WAAW,SAAS,aAAa;AAGtC,SAAK,iBAAiB,aAAa;AAGnC,UAAM,SAAS,KAAK,QAAQ,eAAe,aAAa;AACxD,UAAM,UAAU,KAAK,QAAQ,gBAAgB,aAAa;AAC1D,wBACG,aAAa,EAAE,OAAO,EAAE,GAAG,OAAO,OAAO,SAAS,GAAG,QAAQ,QAAQ,CAAC,EACtE,MAAM,MAAM;AAAA,IAEb,CAAC;AAEH,WAAO,KAAK,gBAAgB;AAAA,MAC1B,SAAS;AAAA,MACT,MAAM,MAAM;AAAA,MACZ,UAAU,KAAK,MAAM,KAAK,IAAI,IAAI,GAAI,IAAI,MAAM;AAAA,MAChD,cAAc,OAAO,KAAK;AAAA,MAC1B,YAAY,KAAK,WAAW,SAAS;AAAA,IACvC,CAAC;AAAA,EACH;AAAA;AAAA;AAAA;AAAA,EAKA,SACE,WACA,SACA,SACQ;AACR,WAAO,MAAM;AAAA,MACX;AAAA,MACA;AAAA,MACA,EAAE,WAAW,QAAQ;AAAA,MACrB,MAAM,KAAK,UAAU,WAAW,SAAS,OAAO;AAAA,IAClD;AAAA,EACF;AAAA,EAEQ,UACN,WACA,SACA,SACQ;AACR,UAAM,gBAAgB,WAAW,KAAK,WAAW,kBAAkB;AACnE,QAAI,CAAC,eAAe;AAClB,YAAM,IAAI;AAAA,QACR;AAAA,QACA,UAAU;AAAA,QACV;AAAA,UACE;AAAA,UACA,WAAW;AAAA,QACb;AAAA,MACF;AAAA,IACF;AAEA,UAAM,UAAU,OAAO;AACvB,UAAM,WAAW,KAAK,QAAQ,qBAAqB,aAAa;AAEhE,UAAM,QAA2B;AAAA,MAC/B,UAAU;AAAA,MACV,UAAU;AAAA,MACV,QAAQ,KAAK;AAAA,MACb,KAAK;AAAA,MACL,YAAY;AAAA,MACZ;AAAA,IACF;AAEA,UAAM,eAAe,KAAK,QAAQ,YAAY,KAAK;AAEnD,WAAO,MAAM,eAAe;AAAA,MAC1B;AAAA,MACA,SAAS;AAAA,MACT;AAAA,MACA;AAAA,IACF,CAAC;AAED,WAAO;AAAA,EACT;AAAA;AAAA;AAAA;AAAA,EAKA,UACE,MACA,MACA,WAAmB,GACnB,WAAgC,CAAC,GACjC,SACQ;AACR,WAAO,MAAM;AAAA,MACX;AAAA,MACA;AAAA,MACA,EAAE,MAAM,QAAQ;AAAA,MAChB,MAAM,KAAK,WAAW,MAAM,MAAM,UAAU,UAAU,OAAO;AAAA,IAC/D;AAAA,EACF;AAAA,EAEQ,WACN,MACA,MACA,UACA,UACA,SACQ;AACR,UAAM,gBAAgB,WAAW,KAAK,WAAW,kBAAkB;AACnE,QAAI,CAAC,eAAe;AAClB,YAAM,IAAI;AAAA,QACR;AAAA,QACA,UAAU;AAAA,QACV;AAAA,UACE,YAAY;AAAA,UACZ,WAAW;AAAA,QACb;AAAA,MACF;AAAA,IACF;AAEA,UAAM,WAAW,OAAO;AACxB,UAAM,SAAqC;AAAA,MACzC,WAAW;AAAA,MACX,UAAU;AAAA,MACV;AAAA,MACA;AAAA,MACA;AAAA,MACA;AAAA,IACF;AAEA,UAAM,gBAAgB,KAAK,QAAQ,aAAa,MAAM;AAEtD,WAAO,MAAM,gBAAgB;AAAA,MAC3B;AAAA,MACA,SAAS;AAAA,MACT;AAAA,MACA;AAAA,IACF,CAAC;AAED,WAAO;AAAA,EACT;AAAA;AAAA;AAAA;AAAA,EAKA,mBAAmB,YAAoB,IAAoB;AACzD,WAAO,KAAK,WAAW,mBAAmB,SAAS;AAAA,EACrD;AAAA;AAAA;AAAA;AAAA,EAKA,qBAA8B;AAC5B,WAAO,KAAK,WAAW,eAAe;AAAA,EACxC;AAAA;AAAA;AAAA;AAAA,EAKA,oBAAwC;AACtC,WAAO,KAAK,WAAW,kBAAkB;AAAA,EAC3C;AAAA;AAAA;AAAA;AAAA,EAKA,gBAAwB;AACtB,WAAO,KAAK,WAAW,SAAS;AAAA,EAClC;AAAA;AAAA;AAAA;AAAA,EAKA,SAAS,SAAoC;AAC3C,WAAO,KAAK,QAAQ,SAAS,OAAO;AAAA,EACtC;AAAA;AAAA;AAAA;AAAA,EAKA,eAAe,SAAiB,OAAyB;AACvD,WAAO,KAAK,QAAQ,eAAe,SAAS,KAAK;AAAA,EACnD;AAAA;AAAA;AAAA;AAAA,EAKA,gBAAgB,SAA2B;AACzC,WAAO,KAAK,QAAQ,gBAAgB,OAAO;AAAA,EAC7C;AAAA;AAAA;AAAA;AAAA,EAKA,eAAe,SAA+B;AAC5C,WAAO,KAAK,gBAAgB,eAAe,OAAO;AAAA,EACpD;AAAA;AAAA;AAAA;AAAA,EAKA,gBAAwD;AACtD,WAAO,KAAK,WAAW,cAAc;AAAA,EACvC;AAAA;AAAA;AAAA;AAAA,EAKA,gBAAwC;AACtC,WAAO,KAAK,QAAQ,cAAc;AAAA,EACpC;AAAA;AAAA;AAAA;AAAA,EAKA,oBAA2C;AACzC,WAAO,KAAK;AAAA,EACd;AAAA;AAAA;AAAA;AAAA,EAKA,MAAM,cAAuC;AAC3C,SAAK,qBAAqB,MAAM,KAAK,cAAc,iBAAiB;AACpE,WAAO,KAAK;AAAA,EACd;AAAA;AAAA;AAAA;AAAA,EAKA,2BAAiE;AAC/D,WAAO,KAAK,cAAc,yBAAyB,KAAK,SAAS;AAAA,EACnE;AAAA;AAAA;AAAA;AAAA,EAKQ,iBAAiB,eAAuB,QAAgB,GAAS;AAEvE,QAAI,QAAQ,KAAK,eAAe;AAC9B,aAAO,KAAK,yCAAyC;AAAA,QACnD;AAAA,QACA;AAAA,QACA,UAAU,KAAK;AAAA,MACjB,CAAC;AACD;AAAA,IACF;AAEA,QAAI;AACF,YAAM,eAAe,KAAK,QAAQ;AAAA,QAChC,KAAK;AAAA,QACL;AAAA,MACF;AACA,YAAM,cAAc,aAAa;AAAA,QAC/B,CAAC,MAAM,EAAE,oBAAoB;AAAA,MAC/B;AAEA,iBAAW,cAAc,aAAa;AACpC,YAAI,KAAK,WAAW,cAAc,WAAW,QAAQ,GAAG;AAEtD,eAAK,iBAAiB,WAAW,UAAU,QAAQ,CAAC;AAEpD,eAAK,mBAAmB,WAAW,QAAQ;AAAA,QAC7C;AAAA,MACF;AAAA,IACF,SAAS,OAAgB;AACvB,aAAO,KAAK,gCAAgC,EAAE,eAAe,MAAM,CAAC;AAAA,IACtE;AAAA,EACF;AAAA;AAAA;AAAA;AAAA;AAAA,EAMQ,mBAAmB,SAAuB;AAChD,UAAM,QAAQ,KAAK,QAAQ,SAAS,OAAO;AAC3C,QAAI,CAAC,SAAS,MAAM,UAAU,SAAU;AAExC,UAAM,SAAS,KAAK,gBAAgB,eAAe,OAAO;AAE1D,SAAK,QAAQ,YAAY,SAAS;AAAA,MAChC,OAAO;AAAA,MACP,SAAS,OAAO;AAAA,MAChB,aAAa,OAAO;AAAA,MACpB,aAAa,OAAO;AAAA,MACpB,WAAW,KAAK,MAAM,KAAK,IAAI,IAAI,GAAI;AAAA,IACzC,CAAC;AAED,SAAK,WAAW,SAAS,OAAO;AAEhC,WAAO,MAAM,+BAA+B,EAAE,QAAQ,CAAC;AAAA,EACzD;AAAA;AAAA;AAAA;AAAA,EAKA,mBAAmB,SAA2B;AAC5C,UAAM,SAAS,KAAK,QAAQ,eAAe,OAAO;AAClD,UAAM,YAAsB,CAAC;AAE7B,eAAW,SAAS,QAAQ;AAC1B,UAAI,MAAM,eAAe,cAAc,MAAM,QAAQ,MAAM;AACzD,kBAAU,KAAK,MAAM,QAAQ,IAAI;AAAA,MACnC;AAAA,IACF;AAEA,WAAO,CAAC,GAAG,IAAI,IAAI,SAAS,CAAC;AAAA,EAC/B;AAAA;AAAA;AAAA;AAAA,EAKA,mBAAmB,QAA2C;AAC5D,UAAM,cAAwB,CAAC;AAE/B,QAAI,OAAO,eAAe,MAAM,QAAQ,OAAO,WAAW,GAAG;AAC3D,kBAAY,KAAK,GAAI,OAAO,WAAwB;AAAA,IACtD;AAEA,QAAI,OAAO,gBAAgB,MAAM,QAAQ,OAAO,YAAY,GAAG;AAC7D,kBAAY,KAAK,GAAI,OAAO,YAAyB;AAAA,IACvD;AAEA,QAAI,OAAO,eAAe,MAAM,QAAQ,OAAO,WAAW,GAAG;AAC3D,kBAAY,KAAK,GAAI,OAAO,WAAwB;AAAA,IACtD;AAEA,WAAO;AAAA,EACT;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EASQ,YACN,cACA,eACiB;AACjB,UAAM,UAAU,oBAAI,IAAY;AAChC,UAAM,OAAiB,CAAC;AAGxB,QAAI,YAAgC;AAEpC,WAAO,WAAW;AAEhB,UAAI,QAAQ,IAAI,SAAS,GAAG;AAE1B,cAAM,aAAa,KAAK,QAAQ,SAAS;AACzC,eAAO,KAAK,MAAM,UAAU,EAAE,OAAO,SAAS;AAAA,MAChD;AAGA,UAAI,cAAc,cAAc;AAC9B,eAAO,KAAK,OAAO,CAAC,WAAW,YAAY,CAAC;AAAA,MAC9C;AAEA,cAAQ,IAAI,SAAS;AACrB,WAAK,KAAK,SAAS;AAGnB,YAAM,QAAQ,KAAK,QAAQ,SAAS,SAAS;AAC7C,UAAI,CAAC,OAAO;AAEV;AAAA,MACF;AACA,kBAAY,MAAM;AAGlB,UAAI,KAAK,SAAS,KAAK,eAAe;AACpC,cAAM,IAAI;AAAA,UACR;AAAA,UACA,UAAU;AAAA,UACV;AAAA,YACE,OAAO,KAAK;AAAA,YACZ,UAAU,KAAK;AAAA,YACf;AAAA,UACF;AAAA,QACF;AAAA,MACF;AAAA,IACF;AAEA,WAAO;AAAA,EACT;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOO,kBACL,SACA,kBACM;AAEN,UAAM,QAAQ,KAAK,QAAQ,SAAS,OAAO;AAC3C,QAAI,CAAC,OAAO;AACV,YAAM,IAAI;AAAA,QACR,oBAAoB,OAAO;AAAA,QAC3B,UAAU;AAAA,QACV,EAAE,QAAQ;AAAA,MACZ;AAAA,IACF;AAGA,QAAI,kBAAkB;AAEpB,YAAM,iBAAiB,KAAK,QAAQ,SAAS,gBAAgB;AAC7D,UAAI,CAAC,gBAAgB;AACnB,cAAM,IAAI;AAAA,UACR,2BAA2B,gBAAgB;AAAA,UAC3C,UAAU;AAAA,UACV,EAAE,SAAS,iBAAiB;AAAA,QAC9B;AAAA,MACF;AAEA,YAAM,QAAQ,KAAK,YAAY,SAAS,gBAAgB;AACxD,UAAI,OAAO;AACT,cAAM,IAAI;AAAA,UACR;AAAA,UACA,UAAU;AAAA,UACV;AAAA,YACE;AAAA,YACA;AAAA,YACA;AAAA,YACA,iBAAiB,MAAM;AAAA,UACzB;AAAA,QACF;AAAA,MACF;AAGA,YAAMA,YAAW,eAAe,QAAQ;AACxC,UAAIA,YAAW,KAAK,eAAe;AACjC,cAAM,IAAI;AAAA,UACR;AAAA,UACA,UAAU;AAAA,UACV;AAAA,YACE;AAAA,YACA;AAAA,YACA,UAAAA;AAAA,YACA,UAAU,KAAK;AAAA,UACjB;AAAA,QACF;AAAA,MACF;AAAA,IACF;AAGA,QAAI,WAAW;AACf,QAAI,kBAAkB;AACpB,YAAM,iBAAiB,KAAK,QAAQ,SAAS,gBAAgB;AAC7D,UAAI,gBAAgB;AAClB,mBAAW,eAAe,QAAQ;AAAA,MACpC;AAAA,IACF;AAGA,SAAK,QAAQ,YAAY,SAAS;AAAA,MAChC,iBAAiB;AAAA,MACjB,OAAO;AAAA,IACT,CAAC;AAED,WAAO,KAAK,wBAAwB;AAAA,MAClC;AAAA,MACA,aAAa,MAAM;AAAA,MACnB,aAAa;AAAA,IACf,CAAC;AAAA,EACH;AAAA;AAAA;AAAA;AAAA;AAAA,EAMO,yBAIL;AACA,UAAM,SAAmB,CAAC;AAC1B,UAAM,WAAqB,CAAC;AAC5B,UAAM,YAAY,KAAK,QAAQ,mBAAmB,KAAK,SAAS;AAGhE,eAAW,SAAS,WAAW;AAC7B,UAAI,MAAM,QAAQ,KAAK,eAAe;AACpC,eAAO;AAAA,UACL,SAAS,MAAM,QAAQ,uBAAuB,MAAM,KAAK,MAAM,KAAK,aAAa;AAAA,QACnF;AAAA,MACF;AAGA,UAAI,MAAM,QAAQ,KAAK,gBAAgB,KAAK;AAC1C,iBAAS;AAAA,UACP,SAAS,MAAM,QAAQ,0BAA0B,MAAM,KAAK,IAAI,KAAK,aAAa;AAAA,QACpF;AAAA,MACF;AAAA,IACF;AAGA,UAAM,aAAa,UAAU,OAAO,CAAC,MAAM,CAAC,EAAE,eAAe;AAC7D,UAAM,UAAU,oBAAI,IAAY;AAChC,UAAM,WAAW,oBAAI,IAAY;AAEjC,UAAM,gBAAgB,CAAC,YAA6B;AAClD,UAAI,SAAS,IAAI,OAAO,GAAG;AACzB,eAAO,KAAK,kCAAkC,OAAO,EAAE;AACvD,eAAO;AAAA,MACT;AAEA,UAAI,QAAQ,IAAI,OAAO,GAAG;AACxB,eAAO;AAAA,MACT;AAEA,eAAS,IAAI,OAAO;AAGpB,YAAM,WAAW,UAAU,OAAO,CAAC,MAAM,EAAE,oBAAoB,OAAO;AACtE,iBAAW,SAAS,UAAU;AAC5B,YAAI,cAAc,MAAM,QAAQ,GAAG;AACjC,iBAAO;AAAA,QACT;AAAA,MACF;AAEA,eAAS,OAAO,OAAO;AACvB,cAAQ,IAAI,OAAO;AACnB,aAAO;AAAA,IACT;AAGA,eAAW,QAAQ,YAAY;AAC7B,oBAAc,KAAK,QAAQ;AAAA,IAC7B;AAEA,WAAO;AAAA,MACL,SAAS,OAAO,WAAW;AAAA,MAC3B;AAAA,MACA;AAAA,IACF;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAKA,aAAa,MAA4B;AACvC,SAAK,YAAY;AAEjB,SAAK,WAAW,aAAa,IAAI;AAAA,EACnC;AAAA;AAAA;AAAA;AAAA,EAKA,MAAM,gBAAgB,QAAgB,KAAuB;AAC3D,QAAI;AACF,YAAM,SAAS,KAAK,QAAQ,mBAAmB,KAAK,SAAS;AAG7D,aAAO,OACJ,KAAK,CAAC,GAAG,OAAO,EAAE,cAAc,MAAM,EAAE,cAAc,EAAE,EACxD,MAAM,GAAG,KAAK,EACd,IAAI,CAAC,WAAW;AAAA,QACf,GAAG;AAAA;AAAA,QAEH,SAAS,MAAM;AAAA,QACf,OAAO,MAAM;AAAA,QACb,WAAW,MAAM;AAAA,QACjB,eAAe,MAAM;AAAA,QACrB,OAAO,MAAM;AAAA,QACb,WAAW,MAAM;AAAA,QACjB,UAAU;AAAA,UACR,MAAM,KAAK,qBAAqB,KAAK;AAAA,UACrC,YAAY,KAAK,yBAAyB,KAAK;AAAA,QACjD;AAAA,QACA,MAAM;AAAA,UACJ,QAAQ,MAAM;AAAA,UACd,SAAS,MAAM;AAAA,UACf,QAAQ,MAAM;AAAA,QAChB;AAAA,MACF,EAAE;AAAA,IACN,SAAS,OAAgB;AACvB,aAAO,MAAM,+BAA+B,KAAc;AAC1D,aAAO,CAAC;AAAA,IACV;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAKA,MAAM,WAAW,KAAa,OAA2B;AACvD,UAAM,iBAAiB,KAAK,WAAW,kBAAkB;AACzD,QAAI,CAAC,eAAgB;AAErB,QAAI;AACF,YAAM,QAAQ,KAAK,QAAQ,SAAS,cAAc;AAClD,UAAI,CAAC,MAAO;AAEZ,YAAM,WAAW,MAAM,WAAW,CAAC;AACnC,eAAS,GAAG,IAAI;AAEhB,WAAK,QAAQ,YAAY,gBAAgB;AAAA,QACvC,SAAS;AAAA,MACX,CAAC;AAAA,IACH,SAAS,OAAgB;AACvB,aAAO,KAAK,kCAAkC,EAAE,OAAO,IAAI,CAAC;AAAA,IAC9D;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAKA,YAAY,SAAuB;AACjC,QAAI;AAEF,WAAK,WAAW,YAAY,OAAO;AAGnC,WAAK,QAAQ,YAAY,OAAO;AAEhC,aAAO,MAAM,4BAA4B,EAAE,QAAQ,CAAC;AAAA,IACtD,SAAS,OAAgB;AACvB,aAAO,MAAM,0BAA0B,EAAE,SAAS,MAAM,CAAC;AACzD,YAAM;AAAA,IACR;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAKQ,qBAAqB,OAAwB;AACnD,UAAM,OAAiB,CAAC;AAExB,QAAI,MAAM,KAAM,MAAK,KAAK,MAAM,IAAI;AAEpC,QAAI,MAAM,MAAM;AACd,YAAM,YAAY,MAAM,KAAK,YAAY;AACzC,UAAI,UAAU,SAAS,OAAO,EAAG,MAAK,KAAK,OAAO;AAClD,UAAI,UAAU,SAAS,KAAK,EAAG,MAAK,KAAK,YAAY;AACrD,UAAI,UAAU,SAAS,UAAU,EAAG,MAAK,KAAK,UAAU;AACxD,UAAI,UAAU,SAAS,WAAW,EAAG,MAAK,KAAK,WAAW;AAAA,IAC5D;AAEA,QAAI;AACF,UAAI,MAAM,eAAe,OAAO,MAAM,gBAAgB,UAAU;AAC9D,cAAM,SAAS,MAAM;AACrB,YAAI,MAAM,QAAQ,OAAO,IAAI,GAAG;AAC9B,eAAK,KAAK,GAAI,OAAO,IAAiB;AAAA,QACxC;AAAA,MACF;AAAA,IACF,QAAQ;AAAA,IAER;AAEA,WAAO,CAAC,GAAG,IAAI,IAAI,IAAI,CAAC;AAAA,EAC1B;AAAA;AAAA;AAAA;AAAA,EAKQ,yBAAyB,OAAyC;AACxE,QAAI,MAAM,SAAS,eAAe,MAAM,MAAM,SAAS,UAAU,GAAG;AAClE,aAAO;AAAA,IACT;AAEA,QAAI,MAAM,SAAS,WAAW,MAAM,SAAS,cAAc;AACzD,aAAO;AAAA,IACT;AAEA,QAAI,MAAM,aAAa,MAAM,YAAY;AACvC,YAAM,WAAW,MAAM,YAAY,MAAM;AACzC,UAAI,WAAW,IAAK,QAAO;AAAA,IAC7B;AAEA,WAAO;AAAA,EACT;AACF;",
4
+ "sourcesContent": ["/**\n * Refactored Frame Manager - Modular Implementation\n * Main orchestrator that uses focused modules for frame management\n */\n\nimport Database from 'better-sqlite3';\nimport { v4 as uuidv4 } from 'uuid';\nimport { logger } from '../monitoring/logger.js';\nimport { trace } from '../trace/index.js';\nimport {\n FrameError,\n SystemError,\n ErrorCode,\n wrapError,\n createErrorHandler,\n} from '../errors/index.js';\nimport { retry, withTimeout } from '../errors/recovery.js';\nimport { sessionManager, FrameQueryMode } from '../session/index.js';\nimport { frameLifecycleHooks } from './frame-lifecycle-hooks.js';\n\n// Constants for frame validation\nconst MAX_FRAME_DEPTH = 100; // Maximum allowed frame depth\nconst DEFAULT_MAX_DEPTH = 100; // Default if not configured\n\n// Import refactored modules\nimport {\n Frame,\n FrameContext,\n Anchor,\n Event,\n FrameType,\n FrameState,\n FrameCreationOptions,\n FrameManagerConfig,\n DigestResult,\n} from './frame-types.js';\nimport { FrameDatabase } from './frame-database.js';\nimport { FrameStack } from './frame-stack.js';\nimport { FrameDigestGenerator } from './frame-digest.js';\nimport { FrameRecovery, type RecoveryReport } from './frame-recovery.js';\n\nexport class RefactoredFrameManager {\n private frameDb: FrameDatabase;\n private frameStack: FrameStack;\n private digestGenerator: FrameDigestGenerator;\n private frameRecovery: FrameRecovery;\n private db: Database.Database;\n\n private currentRunId: string;\n private sessionId: string;\n private projectId: string;\n private queryMode: FrameQueryMode = FrameQueryMode.PROJECT_ACTIVE;\n private config: FrameManagerConfig;\n private maxFrameDepth: number = DEFAULT_MAX_DEPTH;\n private lastRecoveryReport: RecoveryReport | null = null;\n\n constructor(\n db: Database.Database,\n projectId: string,\n config?: Partial<FrameManagerConfig>\n ) {\n this.projectId = projectId;\n this.db = db;\n this.config = {\n projectId,\n runId: config?.runId || uuidv4(),\n sessionId: config?.sessionId || uuidv4(),\n maxStackDepth: config?.maxStackDepth || 50,\n };\n\n // Set max frame depth from config if provided\n this.maxFrameDepth = config?.maxStackDepth || DEFAULT_MAX_DEPTH;\n\n this.currentRunId = this.config.runId!;\n this.sessionId = this.config.sessionId!;\n\n // Initialize modules\n this.frameDb = new FrameDatabase(db);\n this.frameStack = new FrameStack(\n this.frameDb,\n projectId,\n this.currentRunId\n );\n this.digestGenerator = new FrameDigestGenerator(this.frameDb);\n this.frameRecovery = new FrameRecovery(db);\n this.frameRecovery.setCurrentRunId(this.currentRunId);\n\n // Initialize database schema\n this.frameDb.initSchema();\n\n logger.info('RefactoredFrameManager initialized', {\n projectId: this.projectId,\n runId: this.currentRunId,\n sessionId: this.sessionId,\n });\n }\n\n /**\n * Initialize the frame manager\n */\n async initialize(): Promise<void> {\n try {\n // Run crash recovery first\n this.lastRecoveryReport = await this.frameRecovery.recoverOnStartup();\n\n if (!this.lastRecoveryReport.recovered) {\n logger.warn('Recovery completed with issues', {\n errors: this.lastRecoveryReport.errors,\n orphansFound: this.lastRecoveryReport.orphanedFrames.detected,\n integrityPassed: this.lastRecoveryReport.integrityCheck.passed,\n });\n }\n\n await this.frameStack.initialize();\n\n logger.info('Frame manager initialization completed', {\n stackDepth: this.frameStack.getDepth(),\n recoveryRan: true,\n orphansClosed: this.lastRecoveryReport.orphanedFrames.closed,\n });\n } catch (error: unknown) {\n throw new SystemError(\n 'Failed to initialize frame manager',\n ErrorCode.SYSTEM_INIT_FAILED,\n { projectId: this.projectId },\n error instanceof Error ? error : undefined\n );\n }\n }\n\n /**\n * Create a new frame\n */\n createFrame(options: FrameCreationOptions): string;\n createFrame(\n type: FrameType,\n name: string,\n inputs?: Record<string, any>,\n parentFrameId?: string\n ): string;\n createFrame(\n typeOrOptions: FrameType | FrameCreationOptions,\n name?: string,\n inputs?: Record<string, any>,\n parentFrameId?: string\n ): string {\n return trace.traceSync(\n 'function',\n 'FrameManager.createFrame',\n { typeOrOptions, name },\n () => this._createFrame(typeOrOptions, name, inputs, parentFrameId)\n );\n }\n\n private _createFrame(\n typeOrOptions: FrameType | FrameCreationOptions,\n name?: string,\n inputs?: Record<string, any>,\n parentFrameId?: string\n ): string {\n let frameOptions: FrameCreationOptions;\n\n // Handle both function signatures\n if (typeof typeOrOptions === 'string') {\n frameOptions = {\n type: typeOrOptions,\n name: name!,\n inputs: inputs || {},\n parentFrameId,\n };\n } else {\n frameOptions = typeOrOptions;\n }\n\n // Validate inputs\n if (!frameOptions.name || frameOptions.name.trim().length === 0) {\n throw new FrameError(\n 'Frame name is required',\n ErrorCode.FRAME_INVALID_INPUT,\n { frameOptions }\n );\n }\n\n // Check stack depth limit\n if (this.frameStack.getDepth() >= this.config.maxStackDepth!) {\n throw new FrameError(\n `Maximum stack depth reached: ${this.config.maxStackDepth}`,\n ErrorCode.FRAME_STACK_OVERFLOW,\n { currentDepth: this.frameStack.getDepth() }\n );\n }\n\n // Determine parent frame\n const resolvedParentId =\n frameOptions.parentFrameId || this.frameStack.getCurrentFrameId();\n\n // Get depth from parent frame, not from stack position\n let depth = 0;\n if (resolvedParentId) {\n const parentFrame = this.frameDb.getFrame(resolvedParentId);\n depth = parentFrame ? parentFrame.depth + 1 : 0;\n }\n\n // Check for depth limit\n if (depth > this.maxFrameDepth) {\n throw new FrameError(\n `Maximum frame depth exceeded: ${depth} > ${this.maxFrameDepth}`,\n ErrorCode.FRAME_STACK_OVERFLOW,\n {\n currentDepth: depth,\n maxDepth: this.maxFrameDepth,\n frameName: frameOptions.name,\n parentFrameId: resolvedParentId,\n }\n );\n }\n\n // Check for circular reference before creating frame\n if (resolvedParentId) {\n const cycle = this.detectCycle(uuidv4(), resolvedParentId);\n if (cycle) {\n throw new FrameError(\n `Circular reference detected in frame hierarchy`,\n ErrorCode.FRAME_CYCLE_DETECTED,\n {\n parentFrameId: resolvedParentId,\n cycle,\n frameName: frameOptions.name,\n }\n );\n }\n }\n\n // Create frame data\n const frameId = uuidv4();\n const frame: Omit<Frame, 'created_at' | 'closed_at'> = {\n frame_id: frameId,\n run_id: this.currentRunId,\n project_id: this.projectId,\n parent_frame_id: resolvedParentId,\n depth,\n type: frameOptions.type,\n name: frameOptions.name,\n state: 'active',\n inputs: frameOptions.inputs || {},\n outputs: {},\n digest_json: {},\n };\n\n // Insert into database\n const createdFrame = this.frameDb.insertFrame(frame);\n\n // Add to stack\n this.frameStack.pushFrame(frameId);\n\n logger.info('Created frame', {\n frameId,\n name: frameOptions.name,\n type: frameOptions.type,\n parentFrameId: resolvedParentId,\n stackDepth: this.frameStack.getDepth(),\n });\n\n return frameId;\n }\n\n /**\n * Close a frame and generate digest\n */\n closeFrame(frameId?: string, outputs?: Record<string, any>): void {\n trace.traceSync(\n 'function',\n 'FrameManager.closeFrame',\n { frameId, outputs },\n () => this._closeFrame(frameId, outputs)\n );\n }\n\n private _closeFrame(frameId?: string, outputs?: Record<string, any>): void {\n const targetFrameId = frameId || this.frameStack.getCurrentFrameId();\n if (!targetFrameId) {\n throw new FrameError(\n 'No active frame to close',\n ErrorCode.FRAME_INVALID_STATE,\n {\n operation: 'closeFrame',\n stackDepth: this.frameStack.getDepth(),\n }\n );\n }\n\n // Get frame details\n const frame = this.frameDb.getFrame(targetFrameId);\n if (!frame) {\n throw new FrameError(\n `Frame not found: ${targetFrameId}`,\n ErrorCode.FRAME_NOT_FOUND,\n {\n frameId: targetFrameId,\n operation: 'closeFrame',\n runId: this.currentRunId,\n }\n );\n }\n\n if (frame.state === 'closed') {\n logger.warn('Attempted to close already closed frame', {\n frameId: targetFrameId,\n });\n return;\n }\n\n // Generate digest before closing\n const digest = this.digestGenerator.generateDigest(targetFrameId);\n const finalOutputs = { ...outputs, ...digest.structured };\n\n // Update frame to closed state\n this.frameDb.updateFrame(targetFrameId, {\n state: 'closed',\n outputs: finalOutputs,\n digest_text: digest.text,\n digest_json: digest.structured,\n closed_at: Math.floor(Date.now() / 1000),\n });\n\n // Remove from stack (this will also remove any child frames)\n this.frameStack.popFrame(targetFrameId);\n\n // Close all child frames recursively\n this.closeChildFrames(targetFrameId);\n\n // Trigger lifecycle hooks (fire and forget)\n const events = this.frameDb.getFrameEvents(targetFrameId);\n const anchors = this.frameDb.getFrameAnchors(targetFrameId);\n frameLifecycleHooks\n .triggerClose({ frame: { ...frame, state: 'closed' }, events, anchors })\n .catch(() => {\n // Silently ignore errors - hooks are non-critical\n });\n\n logger.info('Closed frame', {\n frameId: targetFrameId,\n name: frame.name,\n duration: Math.floor(Date.now() / 1000) - frame.created_at,\n digestLength: digest.text.length,\n stackDepth: this.frameStack.getDepth(),\n });\n }\n\n /**\n * Add an event to the current frame\n */\n addEvent(\n eventType: Event['event_type'],\n payload: Record<string, any>,\n frameId?: string\n ): string {\n return trace.traceSync(\n 'function',\n 'FrameManager.addEvent',\n { eventType, frameId },\n () => this._addEvent(eventType, payload, frameId)\n );\n }\n\n private _addEvent(\n eventType: Event['event_type'],\n payload: Record<string, any>,\n frameId?: string\n ): string {\n const targetFrameId = frameId || this.frameStack.getCurrentFrameId();\n if (!targetFrameId) {\n throw new FrameError(\n 'No active frame for event',\n ErrorCode.FRAME_INVALID_STATE,\n {\n eventType,\n operation: 'addEvent',\n }\n );\n }\n\n const eventId = uuidv4();\n const sequence = this.frameDb.getNextEventSequence(targetFrameId);\n\n const event: Omit<Event, 'ts'> = {\n event_id: eventId,\n frame_id: targetFrameId,\n run_id: this.currentRunId,\n seq: sequence,\n event_type: eventType,\n payload,\n };\n\n const createdEvent = this.frameDb.insertEvent(event);\n\n logger.debug('Added event', {\n eventId,\n frameId: targetFrameId,\n eventType,\n sequence,\n });\n\n return eventId;\n }\n\n /**\n * Add an anchor (important fact) to current frame\n */\n addAnchor(\n type: Anchor['type'],\n text: string,\n priority: number = 5,\n metadata: Record<string, any> = {},\n frameId?: string\n ): string {\n return trace.traceSync(\n 'function',\n 'FrameManager.addAnchor',\n { type, frameId },\n () => this._addAnchor(type, text, priority, metadata, frameId)\n );\n }\n\n private _addAnchor(\n type: Anchor['type'],\n text: string,\n priority: number,\n metadata: Record<string, any>,\n frameId?: string\n ): string {\n const targetFrameId = frameId || this.frameStack.getCurrentFrameId();\n if (!targetFrameId) {\n throw new FrameError(\n 'No active frame for anchor',\n ErrorCode.FRAME_INVALID_STATE,\n {\n anchorType: type,\n operation: 'addAnchor',\n }\n );\n }\n\n const anchorId = uuidv4();\n const anchor: Omit<Anchor, 'created_at'> = {\n anchor_id: anchorId,\n frame_id: targetFrameId,\n type,\n text,\n priority,\n metadata,\n };\n\n const createdAnchor = this.frameDb.insertAnchor(anchor);\n\n logger.debug('Added anchor', {\n anchorId,\n frameId: targetFrameId,\n type,\n priority,\n });\n\n return anchorId;\n }\n\n /**\n * Get hot stack context\n */\n getHotStackContext(maxEvents: number = 20): FrameContext[] {\n return this.frameStack.getHotStackContext(maxEvents);\n }\n\n /**\n * Get active frame path (root to current)\n */\n getActiveFramePath(): Frame[] {\n return this.frameStack.getStackFrames();\n }\n\n /**\n * Get current frame ID\n */\n getCurrentFrameId(): string | undefined {\n return this.frameStack.getCurrentFrameId();\n }\n\n /**\n * Get stack as { frames } \u2014 compat shim for ClearSurvival\n */\n getStack(): { frames: Frame[] } {\n const frames = this.frameDb.getFramesByProject(this.projectId);\n return { frames };\n }\n\n /**\n * Get stack depth\n */\n getStackDepth(): number {\n return this.frameStack.getDepth();\n }\n\n /**\n * Get frame by ID\n */\n getFrame(frameId: string): Frame | undefined {\n return this.frameDb.getFrame(frameId);\n }\n\n /**\n * Get frame events\n */\n getFrameEvents(frameId: string, limit?: number): Event[] {\n return this.frameDb.getFrameEvents(frameId, limit);\n }\n\n /**\n * Get frame anchors\n */\n getFrameAnchors(frameId: string): Anchor[] {\n return this.frameDb.getFrameAnchors(frameId);\n }\n\n /**\n * Generate digest for a frame\n */\n generateDigest(frameId: string): DigestResult {\n return this.digestGenerator.generateDigest(frameId);\n }\n\n /**\n * Validate stack consistency\n */\n validateStack(): { isValid: boolean; errors: string[] } {\n return this.frameStack.validateStack();\n }\n\n /**\n * Get database statistics\n */\n getStatistics(): Record<string, number> {\n return this.frameDb.getStatistics();\n }\n\n /**\n * Get the last recovery report from initialization\n */\n getRecoveryReport(): RecoveryReport | null {\n return this.lastRecoveryReport;\n }\n\n /**\n * Manually trigger recovery (e.g., after detecting issues)\n */\n async runRecovery(): Promise<RecoveryReport> {\n this.lastRecoveryReport = await this.frameRecovery.recoverOnStartup();\n return this.lastRecoveryReport;\n }\n\n /**\n * Validate project data integrity\n */\n validateProjectIntegrity(): { valid: boolean; issues: string[] } {\n return this.frameRecovery.validateProjectIntegrity(this.projectId);\n }\n\n /**\n * Close all child frames recursively with depth limit to prevent stack overflow\n */\n private closeChildFrames(parentFrameId: string, depth: number = 0): void {\n // Prevent stack overflow with depth limit\n if (depth > this.maxFrameDepth) {\n logger.warn('closeChildFrames depth limit exceeded', {\n parentFrameId,\n depth,\n maxDepth: this.maxFrameDepth,\n });\n return;\n }\n\n try {\n const activeFrames = this.frameDb.getFramesByProject(\n this.projectId,\n 'active'\n );\n const childFrames = activeFrames.filter(\n (f) => f.parent_frame_id === parentFrameId\n );\n\n for (const childFrame of childFrames) {\n if (this.frameStack.isFrameActive(childFrame.frame_id)) {\n // Close child's children first (depth-first)\n this.closeChildFrames(childFrame.frame_id, depth + 1);\n // Then close the child frame directly without recursing through closeFrame\n this.closeFrameDirectly(childFrame.frame_id);\n }\n }\n } catch (error: unknown) {\n logger.warn('Failed to close child frames', { parentFrameId, error });\n }\n }\n\n /**\n * Close a frame directly without triggering child frame closure\n * Used by closeChildFrames to avoid double recursion\n */\n private closeFrameDirectly(frameId: string): void {\n const frame = this.frameDb.getFrame(frameId);\n if (!frame || frame.state === 'closed') return;\n\n const digest = this.digestGenerator.generateDigest(frameId);\n\n this.frameDb.updateFrame(frameId, {\n state: 'closed',\n outputs: digest.structured,\n digest_text: digest.text,\n digest_json: digest.structured,\n closed_at: Math.floor(Date.now() / 1000),\n });\n\n this.frameStack.popFrame(frameId);\n\n logger.debug('Closed child frame directly', { frameId });\n }\n\n /**\n * Extract active artifacts from frame events\n */\n getActiveArtifacts(frameId: string): string[] {\n const events = this.frameDb.getFrameEvents(frameId);\n const artifacts: string[] = [];\n\n for (const event of events) {\n if (event.event_type === 'artifact' && event.payload.path) {\n artifacts.push(event.payload.path);\n }\n }\n\n return [...new Set(artifacts)];\n }\n\n /**\n * Extract constraints from frame inputs\n */\n extractConstraints(inputs: Record<string, unknown>): string[] {\n const constraints: string[] = [];\n\n if (inputs.constraints && Array.isArray(inputs.constraints)) {\n constraints.push(...(inputs.constraints as string[]));\n }\n\n if (inputs.requirements && Array.isArray(inputs.requirements)) {\n constraints.push(...(inputs.requirements as string[]));\n }\n\n if (inputs.limitations && Array.isArray(inputs.limitations)) {\n constraints.push(...(inputs.limitations as string[]));\n }\n\n return constraints;\n }\n\n /**\n * Detect if setting a parent frame would create a cycle in the frame hierarchy.\n * Returns the cycle path if detected, or null if no cycle.\n * @param childFrameId - The frame that would be the child\n * @param parentFrameId - The proposed parent frame\n * @returns Array of frame IDs forming the cycle, or null if no cycle\n */\n private detectCycle(\n childFrameId: string,\n parentFrameId: string\n ): string[] | null {\n const visited = new Set<string>();\n const path: string[] = [];\n\n // Start from the proposed parent and traverse up the hierarchy\n let currentId: string | undefined = parentFrameId;\n\n while (currentId) {\n // If we've seen this frame before, we have a cycle\n if (visited.has(currentId)) {\n // Build the cycle path\n const cycleStart = path.indexOf(currentId);\n return path.slice(cycleStart).concat(currentId);\n }\n\n // If the current frame is the child we're trying to add, it's a cycle\n if (currentId === childFrameId) {\n return path.concat([currentId, childFrameId]);\n }\n\n visited.add(currentId);\n path.push(currentId);\n\n // Move to the parent of current frame\n const frame = this.frameDb.getFrame(currentId);\n if (!frame) {\n // Frame not found, no cycle possible through this path\n break;\n }\n currentId = frame.parent_frame_id;\n\n // Safety check: if we've traversed too many levels, something is wrong\n if (path.length > this.maxFrameDepth) {\n throw new FrameError(\n `Frame hierarchy traversal exceeded maximum depth during cycle detection`,\n ErrorCode.FRAME_STACK_OVERFLOW,\n {\n depth: path.length,\n maxDepth: this.maxFrameDepth,\n path,\n }\n );\n }\n }\n\n return null; // No cycle detected\n }\n\n /**\n * Update parent frame of an existing frame (with cycle detection)\n * @param frameId - The frame to update\n * @param newParentFrameId - The new parent frame ID (null to make it a root frame)\n */\n public updateParentFrame(\n frameId: string,\n newParentFrameId: string | null\n ): void {\n // Check if frame exists\n const frame = this.frameDb.getFrame(frameId);\n if (!frame) {\n throw new FrameError(\n `Frame not found: ${frameId}`,\n ErrorCode.FRAME_NOT_FOUND,\n { frameId }\n );\n }\n\n // If setting a parent, validate and check for cycles\n if (newParentFrameId) {\n // Verify the new parent exists\n const newParentFrame = this.frameDb.getFrame(newParentFrameId);\n if (!newParentFrame) {\n throw new FrameError(\n `Parent frame not found: ${newParentFrameId}`,\n ErrorCode.FRAME_NOT_FOUND,\n { frameId, newParentFrameId }\n );\n }\n\n const cycle = this.detectCycle(frameId, newParentFrameId);\n if (cycle) {\n throw new FrameError(\n `Cannot set parent: would create circular reference`,\n ErrorCode.FRAME_CYCLE_DETECTED,\n {\n frameId,\n newParentFrameId,\n cycle,\n currentParentId: frame.parent_frame_id,\n }\n );\n }\n\n // Check depth after parent change\n const newDepth = newParentFrame.depth + 1;\n if (newDepth > this.maxFrameDepth) {\n throw new FrameError(\n `Cannot set parent: would exceed maximum frame depth`,\n ErrorCode.FRAME_STACK_OVERFLOW,\n {\n frameId,\n newParentFrameId,\n newDepth,\n maxDepth: this.maxFrameDepth,\n }\n );\n }\n }\n\n // Calculate new depth based on parent\n let newDepth = 0;\n if (newParentFrameId) {\n const newParentFrame = this.frameDb.getFrame(newParentFrameId);\n if (newParentFrame) {\n newDepth = newParentFrame.depth + 1;\n }\n }\n\n // Update the frame's parent and depth\n this.frameDb.updateFrame(frameId, {\n parent_frame_id: newParentFrameId,\n depth: newDepth,\n });\n\n logger.info('Updated parent frame', {\n frameId,\n oldParentId: frame.parent_frame_id,\n newParentId: newParentFrameId,\n });\n }\n\n /**\n * Validate the entire frame hierarchy for cycles and depth violations\n * @returns Validation result with any detected issues\n */\n public validateFrameHierarchy(): {\n isValid: boolean;\n errors: string[];\n warnings: string[];\n } {\n const errors: string[] = [];\n const warnings: string[] = [];\n const allFrames = this.frameDb.getFramesByProject(this.projectId);\n\n // Check each frame for depth violations\n for (const frame of allFrames) {\n if (frame.depth > this.maxFrameDepth) {\n errors.push(\n `Frame ${frame.frame_id} exceeds max depth: ${frame.depth} > ${this.maxFrameDepth}`\n );\n }\n\n // Warn about deep frames approaching the limit\n if (frame.depth > this.maxFrameDepth * 0.8) {\n warnings.push(\n `Frame ${frame.frame_id} is deep in hierarchy: ${frame.depth}/${this.maxFrameDepth}`\n );\n }\n }\n\n // Check for cycles by traversing from each root\n const rootFrames = allFrames.filter((f) => !f.parent_frame_id);\n const visited = new Set<string>();\n const visiting = new Set<string>();\n\n const checkForCycle = (frameId: string): boolean => {\n if (visiting.has(frameId)) {\n errors.push(`Cycle detected involving frame ${frameId}`);\n return true;\n }\n\n if (visited.has(frameId)) {\n return false;\n }\n\n visiting.add(frameId);\n\n // Check all children\n const children = allFrames.filter((f) => f.parent_frame_id === frameId);\n for (const child of children) {\n if (checkForCycle(child.frame_id)) {\n return true;\n }\n }\n\n visiting.delete(frameId);\n visited.add(frameId);\n return false;\n };\n\n // Check from each root\n for (const root of rootFrames) {\n checkForCycle(root.frame_id);\n }\n\n return {\n isValid: errors.length === 0,\n errors,\n warnings,\n };\n }\n\n /**\n * Set query mode for frame retrieval\n */\n setQueryMode(mode: FrameQueryMode): void {\n this.queryMode = mode;\n // Reinitialize stack with new query mode\n this.frameStack.setQueryMode(mode);\n }\n\n /**\n * Get recent frames for context sharing\n */\n async getRecentFrames(limit: number = 100): Promise<Frame[]> {\n try {\n const frames = this.frameDb.getFramesByProject(this.projectId);\n\n // Sort by created_at descending and limit\n return frames\n .sort((a, b) => (b.created_at || 0) - (a.created_at || 0))\n .slice(0, limit)\n .map((frame) => ({\n ...frame,\n // Add compatibility fields\n frameId: frame.frame_id,\n runId: frame.run_id,\n projectId: frame.project_id,\n parentFrameId: frame.parent_frame_id,\n title: frame.name,\n timestamp: frame.created_at,\n metadata: {\n tags: this.extractTagsFromFrame(frame),\n importance: this.calculateFrameImportance(frame),\n },\n data: {\n inputs: frame.inputs,\n outputs: frame.outputs,\n digest: frame.digest_json,\n },\n }));\n } catch (error: unknown) {\n logger.error('Failed to get recent frames', error as Error);\n return [];\n }\n }\n\n /**\n * Add context metadata to the current frame\n */\n async addContext(key: string, value: any): Promise<void> {\n const currentFrameId = this.frameStack.getCurrentFrameId();\n if (!currentFrameId) return;\n\n try {\n const frame = this.frameDb.getFrame(currentFrameId);\n if (!frame) return;\n\n const metadata = frame.outputs || {};\n metadata[key] = value;\n\n this.frameDb.updateFrame(currentFrameId, {\n outputs: metadata,\n });\n } catch (error: unknown) {\n logger.warn('Failed to add context to frame', { error, key });\n }\n }\n\n /**\n * Delete a frame completely from the database (used in handoffs)\n */\n deleteFrame(frameId: string): void {\n try {\n // Remove from active stack if present\n this.frameStack.removeFrame(frameId);\n\n // Delete the frame and related data (cascades via FrameDatabase)\n this.frameDb.deleteFrame(frameId);\n\n logger.debug('Deleted frame completely', { frameId });\n } catch (error: unknown) {\n logger.error('Failed to delete frame', { frameId, error });\n throw error;\n }\n }\n\n /**\n * Extract tags from frame for categorization\n */\n private extractTagsFromFrame(frame: Frame): string[] {\n const tags: string[] = [];\n\n if (frame.type) tags.push(frame.type);\n\n if (frame.name) {\n const nameLower = frame.name.toLowerCase();\n if (nameLower.includes('error')) tags.push('error');\n if (nameLower.includes('fix')) tags.push('resolution');\n if (nameLower.includes('decision')) tags.push('decision');\n if (nameLower.includes('milestone')) tags.push('milestone');\n }\n\n try {\n if (frame.digest_json && typeof frame.digest_json === 'object') {\n const digest = frame.digest_json as Record<string, unknown>;\n if (Array.isArray(digest.tags)) {\n tags.push(...(digest.tags as string[]));\n }\n }\n } catch {\n // Ignore parse errors\n }\n\n return [...new Set(tags)];\n }\n\n /**\n * Calculate frame importance for prioritization\n */\n private calculateFrameImportance(frame: Frame): 'high' | 'medium' | 'low' {\n if (frame.type === 'milestone' || frame.name?.includes('decision')) {\n return 'high';\n }\n\n if (frame.type === 'error' || frame.type === 'resolution') {\n return 'medium';\n }\n\n if (frame.closed_at && frame.created_at) {\n const duration = frame.closed_at - frame.created_at;\n if (duration > 300) return 'medium';\n }\n\n return 'low';\n }\n}\n\n// Re-export types for compatibility (type-only, no runtime value)\nexport type {\n Frame,\n FrameContext,\n Anchor,\n Event,\n FrameType,\n FrameState,\n FrameCreationOptions,\n FrameManagerConfig,\n DigestResult,\n} from './frame-types.js';\n"],
5
+ "mappings": ";;;;AAMA,SAAS,MAAM,cAAc;AAC7B,SAAS,cAAc;AACvB,SAAS,aAAa;AACtB;AAAA,EACE;AAAA,EACA;AAAA,EACA;AAAA,OAGK;AAEP,SAAyB,sBAAsB;AAC/C,SAAS,2BAA2B;AAGpC,MAAM,kBAAkB;AACxB,MAAM,oBAAoB;AAc1B,SAAS,qBAAqB;AAC9B,SAAS,kBAAkB;AAC3B,SAAS,4BAA4B;AACrC,SAAS,qBAA0C;AAE5C,MAAM,uBAAuB;AAAA,EAC1B;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EAEA;AAAA,EACA;AAAA,EACA;AAAA,EACA,YAA4B,eAAe;AAAA,EAC3C;AAAA,EACA,gBAAwB;AAAA,EACxB,qBAA4C;AAAA,EAEpD,YACE,IACA,WACA,QACA;AACA,SAAK,YAAY;AACjB,SAAK,KAAK;AACV,SAAK,SAAS;AAAA,MACZ;AAAA,MACA,OAAO,QAAQ,SAAS,OAAO;AAAA,MAC/B,WAAW,QAAQ,aAAa,OAAO;AAAA,MACvC,eAAe,QAAQ,iBAAiB;AAAA,IAC1C;AAGA,SAAK,gBAAgB,QAAQ,iBAAiB;AAE9C,SAAK,eAAe,KAAK,OAAO;AAChC,SAAK,YAAY,KAAK,OAAO;AAG7B,SAAK,UAAU,IAAI,cAAc,EAAE;AACnC,SAAK,aAAa,IAAI;AAAA,MACpB,KAAK;AAAA,MACL;AAAA,MACA,KAAK;AAAA,IACP;AACA,SAAK,kBAAkB,IAAI,qBAAqB,KAAK,OAAO;AAC5D,SAAK,gBAAgB,IAAI,cAAc,EAAE;AACzC,SAAK,cAAc,gBAAgB,KAAK,YAAY;AAGpD,SAAK,QAAQ,WAAW;AAExB,WAAO,KAAK,sCAAsC;AAAA,MAChD,WAAW,KAAK;AAAA,MAChB,OAAO,KAAK;AAAA,MACZ,WAAW,KAAK;AAAA,IAClB,CAAC;AAAA,EACH;AAAA;AAAA;AAAA;AAAA,EAKA,MAAM,aAA4B;AAChC,QAAI;AAEF,WAAK,qBAAqB,MAAM,KAAK,cAAc,iBAAiB;AAEpE,UAAI,CAAC,KAAK,mBAAmB,WAAW;AACtC,eAAO,KAAK,kCAAkC;AAAA,UAC5C,QAAQ,KAAK,mBAAmB;AAAA,UAChC,cAAc,KAAK,mBAAmB,eAAe;AAAA,UACrD,iBAAiB,KAAK,mBAAmB,eAAe;AAAA,QAC1D,CAAC;AAAA,MACH;AAEA,YAAM,KAAK,WAAW,WAAW;AAEjC,aAAO,KAAK,0CAA0C;AAAA,QACpD,YAAY,KAAK,WAAW,SAAS;AAAA,QACrC,aAAa;AAAA,QACb,eAAe,KAAK,mBAAmB,eAAe;AAAA,MACxD,CAAC;AAAA,IACH,SAAS,OAAgB;AACvB,YAAM,IAAI;AAAA,QACR;AAAA,QACA,UAAU;AAAA,QACV,EAAE,WAAW,KAAK,UAAU;AAAA,QAC5B,iBAAiB,QAAQ,QAAQ;AAAA,MACnC;AAAA,IACF;AAAA,EACF;AAAA,EAYA,YACE,eACA,MACA,QACA,eACQ;AACR,WAAO,MAAM;AAAA,MACX;AAAA,MACA;AAAA,MACA,EAAE,eAAe,KAAK;AAAA,MACtB,MAAM,KAAK,aAAa,eAAe,MAAM,QAAQ,aAAa;AAAA,IACpE;AAAA,EACF;AAAA,EAEQ,aACN,eACA,MACA,QACA,eACQ;AACR,QAAI;AAGJ,QAAI,OAAO,kBAAkB,UAAU;AACrC,qBAAe;AAAA,QACb,MAAM;AAAA,QACN;AAAA,QACA,QAAQ,UAAU,CAAC;AAAA,QACnB;AAAA,MACF;AAAA,IACF,OAAO;AACL,qBAAe;AAAA,IACjB;AAGA,QAAI,CAAC,aAAa,QAAQ,aAAa,KAAK,KAAK,EAAE,WAAW,GAAG;AAC/D,YAAM,IAAI;AAAA,QACR;AAAA,QACA,UAAU;AAAA,QACV,EAAE,aAAa;AAAA,MACjB;AAAA,IACF;AAGA,QAAI,KAAK,WAAW,SAAS,KAAK,KAAK,OAAO,eAAgB;AAC5D,YAAM,IAAI;AAAA,QACR,gCAAgC,KAAK,OAAO,aAAa;AAAA,QACzD,UAAU;AAAA,QACV,EAAE,cAAc,KAAK,WAAW,SAAS,EAAE;AAAA,MAC7C;AAAA,IACF;AAGA,UAAM,mBACJ,aAAa,iBAAiB,KAAK,WAAW,kBAAkB;AAGlE,QAAI,QAAQ;AACZ,QAAI,kBAAkB;AACpB,YAAM,cAAc,KAAK,QAAQ,SAAS,gBAAgB;AAC1D,cAAQ,cAAc,YAAY,QAAQ,IAAI;AAAA,IAChD;AAGA,QAAI,QAAQ,KAAK,eAAe;AAC9B,YAAM,IAAI;AAAA,QACR,iCAAiC,KAAK,MAAM,KAAK,aAAa;AAAA,QAC9D,UAAU;AAAA,QACV;AAAA,UACE,cAAc;AAAA,UACd,UAAU,KAAK;AAAA,UACf,WAAW,aAAa;AAAA,UACxB,eAAe;AAAA,QACjB;AAAA,MACF;AAAA,IACF;AAGA,QAAI,kBAAkB;AACpB,YAAM,QAAQ,KAAK,YAAY,OAAO,GAAG,gBAAgB;AACzD,UAAI,OAAO;AACT,cAAM,IAAI;AAAA,UACR;AAAA,UACA,UAAU;AAAA,UACV;AAAA,YACE,eAAe;AAAA,YACf;AAAA,YACA,WAAW,aAAa;AAAA,UAC1B;AAAA,QACF;AAAA,MACF;AAAA,IACF;AAGA,UAAM,UAAU,OAAO;AACvB,UAAM,QAAiD;AAAA,MACrD,UAAU;AAAA,MACV,QAAQ,KAAK;AAAA,MACb,YAAY,KAAK;AAAA,MACjB,iBAAiB;AAAA,MACjB;AAAA,MACA,MAAM,aAAa;AAAA,MACnB,MAAM,aAAa;AAAA,MACnB,OAAO;AAAA,MACP,QAAQ,aAAa,UAAU,CAAC;AAAA,MAChC,SAAS,CAAC;AAAA,MACV,aAAa,CAAC;AAAA,IAChB;AAGA,UAAM,eAAe,KAAK,QAAQ,YAAY,KAAK;AAGnD,SAAK,WAAW,UAAU,OAAO;AAEjC,WAAO,KAAK,iBAAiB;AAAA,MAC3B;AAAA,MACA,MAAM,aAAa;AAAA,MACnB,MAAM,aAAa;AAAA,MACnB,eAAe;AAAA,MACf,YAAY,KAAK,WAAW,SAAS;AAAA,IACvC,CAAC;AAED,WAAO;AAAA,EACT;AAAA;AAAA;AAAA;AAAA,EAKA,WAAW,SAAkB,SAAqC;AAChE,UAAM;AAAA,MACJ;AAAA,MACA;AAAA,MACA,EAAE,SAAS,QAAQ;AAAA,MACnB,MAAM,KAAK,YAAY,SAAS,OAAO;AAAA,IACzC;AAAA,EACF;AAAA,EAEQ,YAAY,SAAkB,SAAqC;AACzE,UAAM,gBAAgB,WAAW,KAAK,WAAW,kBAAkB;AACnE,QAAI,CAAC,eAAe;AAClB,YAAM,IAAI;AAAA,QACR;AAAA,QACA,UAAU;AAAA,QACV;AAAA,UACE,WAAW;AAAA,UACX,YAAY,KAAK,WAAW,SAAS;AAAA,QACvC;AAAA,MACF;AAAA,IACF;AAGA,UAAM,QAAQ,KAAK,QAAQ,SAAS,aAAa;AACjD,QAAI,CAAC,OAAO;AACV,YAAM,IAAI;AAAA,QACR,oBAAoB,aAAa;AAAA,QACjC,UAAU;AAAA,QACV;AAAA,UACE,SAAS;AAAA,UACT,WAAW;AAAA,UACX,OAAO,KAAK;AAAA,QACd;AAAA,MACF;AAAA,IACF;AAEA,QAAI,MAAM,UAAU,UAAU;AAC5B,aAAO,KAAK,2CAA2C;AAAA,QACrD,SAAS;AAAA,MACX,CAAC;AACD;AAAA,IACF;AAGA,UAAM,SAAS,KAAK,gBAAgB,eAAe,aAAa;AAChE,UAAM,eAAe,EAAE,GAAG,SAAS,GAAG,OAAO,WAAW;AAGxD,SAAK,QAAQ,YAAY,eAAe;AAAA,MACtC,OAAO;AAAA,MACP,SAAS;AAAA,MACT,aAAa,OAAO;AAAA,MACpB,aAAa,OAAO;AAAA,MACpB,WAAW,KAAK,MAAM,KAAK,IAAI,IAAI,GAAI;AAAA,IACzC,CAAC;AAGD,SAAK,WAAW,SAAS,aAAa;AAGtC,SAAK,iBAAiB,aAAa;AAGnC,UAAM,SAAS,KAAK,QAAQ,eAAe,aAAa;AACxD,UAAM,UAAU,KAAK,QAAQ,gBAAgB,aAAa;AAC1D,wBACG,aAAa,EAAE,OAAO,EAAE,GAAG,OAAO,OAAO,SAAS,GAAG,QAAQ,QAAQ,CAAC,EACtE,MAAM,MAAM;AAAA,IAEb,CAAC;AAEH,WAAO,KAAK,gBAAgB;AAAA,MAC1B,SAAS;AAAA,MACT,MAAM,MAAM;AAAA,MACZ,UAAU,KAAK,MAAM,KAAK,IAAI,IAAI,GAAI,IAAI,MAAM;AAAA,MAChD,cAAc,OAAO,KAAK;AAAA,MAC1B,YAAY,KAAK,WAAW,SAAS;AAAA,IACvC,CAAC;AAAA,EACH;AAAA;AAAA;AAAA;AAAA,EAKA,SACE,WACA,SACA,SACQ;AACR,WAAO,MAAM;AAAA,MACX;AAAA,MACA;AAAA,MACA,EAAE,WAAW,QAAQ;AAAA,MACrB,MAAM,KAAK,UAAU,WAAW,SAAS,OAAO;AAAA,IAClD;AAAA,EACF;AAAA,EAEQ,UACN,WACA,SACA,SACQ;AACR,UAAM,gBAAgB,WAAW,KAAK,WAAW,kBAAkB;AACnE,QAAI,CAAC,eAAe;AAClB,YAAM,IAAI;AAAA,QACR;AAAA,QACA,UAAU;AAAA,QACV;AAAA,UACE;AAAA,UACA,WAAW;AAAA,QACb;AAAA,MACF;AAAA,IACF;AAEA,UAAM,UAAU,OAAO;AACvB,UAAM,WAAW,KAAK,QAAQ,qBAAqB,aAAa;AAEhE,UAAM,QAA2B;AAAA,MAC/B,UAAU;AAAA,MACV,UAAU;AAAA,MACV,QAAQ,KAAK;AAAA,MACb,KAAK;AAAA,MACL,YAAY;AAAA,MACZ;AAAA,IACF;AAEA,UAAM,eAAe,KAAK,QAAQ,YAAY,KAAK;AAEnD,WAAO,MAAM,eAAe;AAAA,MAC1B;AAAA,MACA,SAAS;AAAA,MACT;AAAA,MACA;AAAA,IACF,CAAC;AAED,WAAO;AAAA,EACT;AAAA;AAAA;AAAA;AAAA,EAKA,UACE,MACA,MACA,WAAmB,GACnB,WAAgC,CAAC,GACjC,SACQ;AACR,WAAO,MAAM;AAAA,MACX;AAAA,MACA;AAAA,MACA,EAAE,MAAM,QAAQ;AAAA,MAChB,MAAM,KAAK,WAAW,MAAM,MAAM,UAAU,UAAU,OAAO;AAAA,IAC/D;AAAA,EACF;AAAA,EAEQ,WACN,MACA,MACA,UACA,UACA,SACQ;AACR,UAAM,gBAAgB,WAAW,KAAK,WAAW,kBAAkB;AACnE,QAAI,CAAC,eAAe;AAClB,YAAM,IAAI;AAAA,QACR;AAAA,QACA,UAAU;AAAA,QACV;AAAA,UACE,YAAY;AAAA,UACZ,WAAW;AAAA,QACb;AAAA,MACF;AAAA,IACF;AAEA,UAAM,WAAW,OAAO;AACxB,UAAM,SAAqC;AAAA,MACzC,WAAW;AAAA,MACX,UAAU;AAAA,MACV;AAAA,MACA;AAAA,MACA;AAAA,MACA;AAAA,IACF;AAEA,UAAM,gBAAgB,KAAK,QAAQ,aAAa,MAAM;AAEtD,WAAO,MAAM,gBAAgB;AAAA,MAC3B;AAAA,MACA,SAAS;AAAA,MACT;AAAA,MACA;AAAA,IACF,CAAC;AAED,WAAO;AAAA,EACT;AAAA;AAAA;AAAA;AAAA,EAKA,mBAAmB,YAAoB,IAAoB;AACzD,WAAO,KAAK,WAAW,mBAAmB,SAAS;AAAA,EACrD;AAAA;AAAA;AAAA;AAAA,EAKA,qBAA8B;AAC5B,WAAO,KAAK,WAAW,eAAe;AAAA,EACxC;AAAA;AAAA;AAAA;AAAA,EAKA,oBAAwC;AACtC,WAAO,KAAK,WAAW,kBAAkB;AAAA,EAC3C;AAAA;AAAA;AAAA;AAAA,EAKA,WAAgC;AAC9B,UAAM,SAAS,KAAK,QAAQ,mBAAmB,KAAK,SAAS;AAC7D,WAAO,EAAE,OAAO;AAAA,EAClB;AAAA;AAAA;AAAA;AAAA,EAKA,gBAAwB;AACtB,WAAO,KAAK,WAAW,SAAS;AAAA,EAClC;AAAA;AAAA;AAAA;AAAA,EAKA,SAAS,SAAoC;AAC3C,WAAO,KAAK,QAAQ,SAAS,OAAO;AAAA,EACtC;AAAA;AAAA;AAAA;AAAA,EAKA,eAAe,SAAiB,OAAyB;AACvD,WAAO,KAAK,QAAQ,eAAe,SAAS,KAAK;AAAA,EACnD;AAAA;AAAA;AAAA;AAAA,EAKA,gBAAgB,SAA2B;AACzC,WAAO,KAAK,QAAQ,gBAAgB,OAAO;AAAA,EAC7C;AAAA;AAAA;AAAA;AAAA,EAKA,eAAe,SAA+B;AAC5C,WAAO,KAAK,gBAAgB,eAAe,OAAO;AAAA,EACpD;AAAA;AAAA;AAAA;AAAA,EAKA,gBAAwD;AACtD,WAAO,KAAK,WAAW,cAAc;AAAA,EACvC;AAAA;AAAA;AAAA;AAAA,EAKA,gBAAwC;AACtC,WAAO,KAAK,QAAQ,cAAc;AAAA,EACpC;AAAA;AAAA;AAAA;AAAA,EAKA,oBAA2C;AACzC,WAAO,KAAK;AAAA,EACd;AAAA;AAAA;AAAA;AAAA,EAKA,MAAM,cAAuC;AAC3C,SAAK,qBAAqB,MAAM,KAAK,cAAc,iBAAiB;AACpE,WAAO,KAAK;AAAA,EACd;AAAA;AAAA;AAAA;AAAA,EAKA,2BAAiE;AAC/D,WAAO,KAAK,cAAc,yBAAyB,KAAK,SAAS;AAAA,EACnE;AAAA;AAAA;AAAA;AAAA,EAKQ,iBAAiB,eAAuB,QAAgB,GAAS;AAEvE,QAAI,QAAQ,KAAK,eAAe;AAC9B,aAAO,KAAK,yCAAyC;AAAA,QACnD;AAAA,QACA;AAAA,QACA,UAAU,KAAK;AAAA,MACjB,CAAC;AACD;AAAA,IACF;AAEA,QAAI;AACF,YAAM,eAAe,KAAK,QAAQ;AAAA,QAChC,KAAK;AAAA,QACL;AAAA,MACF;AACA,YAAM,cAAc,aAAa;AAAA,QAC/B,CAAC,MAAM,EAAE,oBAAoB;AAAA,MAC/B;AAEA,iBAAW,cAAc,aAAa;AACpC,YAAI,KAAK,WAAW,cAAc,WAAW,QAAQ,GAAG;AAEtD,eAAK,iBAAiB,WAAW,UAAU,QAAQ,CAAC;AAEpD,eAAK,mBAAmB,WAAW,QAAQ;AAAA,QAC7C;AAAA,MACF;AAAA,IACF,SAAS,OAAgB;AACvB,aAAO,KAAK,gCAAgC,EAAE,eAAe,MAAM,CAAC;AAAA,IACtE;AAAA,EACF;AAAA;AAAA;AAAA;AAAA;AAAA,EAMQ,mBAAmB,SAAuB;AAChD,UAAM,QAAQ,KAAK,QAAQ,SAAS,OAAO;AAC3C,QAAI,CAAC,SAAS,MAAM,UAAU,SAAU;AAExC,UAAM,SAAS,KAAK,gBAAgB,eAAe,OAAO;AAE1D,SAAK,QAAQ,YAAY,SAAS;AAAA,MAChC,OAAO;AAAA,MACP,SAAS,OAAO;AAAA,MAChB,aAAa,OAAO;AAAA,MACpB,aAAa,OAAO;AAAA,MACpB,WAAW,KAAK,MAAM,KAAK,IAAI,IAAI,GAAI;AAAA,IACzC,CAAC;AAED,SAAK,WAAW,SAAS,OAAO;AAEhC,WAAO,MAAM,+BAA+B,EAAE,QAAQ,CAAC;AAAA,EACzD;AAAA;AAAA;AAAA;AAAA,EAKA,mBAAmB,SAA2B;AAC5C,UAAM,SAAS,KAAK,QAAQ,eAAe,OAAO;AAClD,UAAM,YAAsB,CAAC;AAE7B,eAAW,SAAS,QAAQ;AAC1B,UAAI,MAAM,eAAe,cAAc,MAAM,QAAQ,MAAM;AACzD,kBAAU,KAAK,MAAM,QAAQ,IAAI;AAAA,MACnC;AAAA,IACF;AAEA,WAAO,CAAC,GAAG,IAAI,IAAI,SAAS,CAAC;AAAA,EAC/B;AAAA;AAAA;AAAA;AAAA,EAKA,mBAAmB,QAA2C;AAC5D,UAAM,cAAwB,CAAC;AAE/B,QAAI,OAAO,eAAe,MAAM,QAAQ,OAAO,WAAW,GAAG;AAC3D,kBAAY,KAAK,GAAI,OAAO,WAAwB;AAAA,IACtD;AAEA,QAAI,OAAO,gBAAgB,MAAM,QAAQ,OAAO,YAAY,GAAG;AAC7D,kBAAY,KAAK,GAAI,OAAO,YAAyB;AAAA,IACvD;AAEA,QAAI,OAAO,eAAe,MAAM,QAAQ,OAAO,WAAW,GAAG;AAC3D,kBAAY,KAAK,GAAI,OAAO,WAAwB;AAAA,IACtD;AAEA,WAAO;AAAA,EACT;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EASQ,YACN,cACA,eACiB;AACjB,UAAM,UAAU,oBAAI,IAAY;AAChC,UAAM,OAAiB,CAAC;AAGxB,QAAI,YAAgC;AAEpC,WAAO,WAAW;AAEhB,UAAI,QAAQ,IAAI,SAAS,GAAG;AAE1B,cAAM,aAAa,KAAK,QAAQ,SAAS;AACzC,eAAO,KAAK,MAAM,UAAU,EAAE,OAAO,SAAS;AAAA,MAChD;AAGA,UAAI,cAAc,cAAc;AAC9B,eAAO,KAAK,OAAO,CAAC,WAAW,YAAY,CAAC;AAAA,MAC9C;AAEA,cAAQ,IAAI,SAAS;AACrB,WAAK,KAAK,SAAS;AAGnB,YAAM,QAAQ,KAAK,QAAQ,SAAS,SAAS;AAC7C,UAAI,CAAC,OAAO;AAEV;AAAA,MACF;AACA,kBAAY,MAAM;AAGlB,UAAI,KAAK,SAAS,KAAK,eAAe;AACpC,cAAM,IAAI;AAAA,UACR;AAAA,UACA,UAAU;AAAA,UACV;AAAA,YACE,OAAO,KAAK;AAAA,YACZ,UAAU,KAAK;AAAA,YACf;AAAA,UACF;AAAA,QACF;AAAA,MACF;AAAA,IACF;AAEA,WAAO;AAAA,EACT;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOO,kBACL,SACA,kBACM;AAEN,UAAM,QAAQ,KAAK,QAAQ,SAAS,OAAO;AAC3C,QAAI,CAAC,OAAO;AACV,YAAM,IAAI;AAAA,QACR,oBAAoB,OAAO;AAAA,QAC3B,UAAU;AAAA,QACV,EAAE,QAAQ;AAAA,MACZ;AAAA,IACF;AAGA,QAAI,kBAAkB;AAEpB,YAAM,iBAAiB,KAAK,QAAQ,SAAS,gBAAgB;AAC7D,UAAI,CAAC,gBAAgB;AACnB,cAAM,IAAI;AAAA,UACR,2BAA2B,gBAAgB;AAAA,UAC3C,UAAU;AAAA,UACV,EAAE,SAAS,iBAAiB;AAAA,QAC9B;AAAA,MACF;AAEA,YAAM,QAAQ,KAAK,YAAY,SAAS,gBAAgB;AACxD,UAAI,OAAO;AACT,cAAM,IAAI;AAAA,UACR;AAAA,UACA,UAAU;AAAA,UACV;AAAA,YACE;AAAA,YACA;AAAA,YACA;AAAA,YACA,iBAAiB,MAAM;AAAA,UACzB;AAAA,QACF;AAAA,MACF;AAGA,YAAMA,YAAW,eAAe,QAAQ;AACxC,UAAIA,YAAW,KAAK,eAAe;AACjC,cAAM,IAAI;AAAA,UACR;AAAA,UACA,UAAU;AAAA,UACV;AAAA,YACE;AAAA,YACA;AAAA,YACA,UAAAA;AAAA,YACA,UAAU,KAAK;AAAA,UACjB;AAAA,QACF;AAAA,MACF;AAAA,IACF;AAGA,QAAI,WAAW;AACf,QAAI,kBAAkB;AACpB,YAAM,iBAAiB,KAAK,QAAQ,SAAS,gBAAgB;AAC7D,UAAI,gBAAgB;AAClB,mBAAW,eAAe,QAAQ;AAAA,MACpC;AAAA,IACF;AAGA,SAAK,QAAQ,YAAY,SAAS;AAAA,MAChC,iBAAiB;AAAA,MACjB,OAAO;AAAA,IACT,CAAC;AAED,WAAO,KAAK,wBAAwB;AAAA,MAClC;AAAA,MACA,aAAa,MAAM;AAAA,MACnB,aAAa;AAAA,IACf,CAAC;AAAA,EACH;AAAA;AAAA;AAAA;AAAA;AAAA,EAMO,yBAIL;AACA,UAAM,SAAmB,CAAC;AAC1B,UAAM,WAAqB,CAAC;AAC5B,UAAM,YAAY,KAAK,QAAQ,mBAAmB,KAAK,SAAS;AAGhE,eAAW,SAAS,WAAW;AAC7B,UAAI,MAAM,QAAQ,KAAK,eAAe;AACpC,eAAO;AAAA,UACL,SAAS,MAAM,QAAQ,uBAAuB,MAAM,KAAK,MAAM,KAAK,aAAa;AAAA,QACnF;AAAA,MACF;AAGA,UAAI,MAAM,QAAQ,KAAK,gBAAgB,KAAK;AAC1C,iBAAS;AAAA,UACP,SAAS,MAAM,QAAQ,0BAA0B,MAAM,KAAK,IAAI,KAAK,aAAa;AAAA,QACpF;AAAA,MACF;AAAA,IACF;AAGA,UAAM,aAAa,UAAU,OAAO,CAAC,MAAM,CAAC,EAAE,eAAe;AAC7D,UAAM,UAAU,oBAAI,IAAY;AAChC,UAAM,WAAW,oBAAI,IAAY;AAEjC,UAAM,gBAAgB,CAAC,YAA6B;AAClD,UAAI,SAAS,IAAI,OAAO,GAAG;AACzB,eAAO,KAAK,kCAAkC,OAAO,EAAE;AACvD,eAAO;AAAA,MACT;AAEA,UAAI,QAAQ,IAAI,OAAO,GAAG;AACxB,eAAO;AAAA,MACT;AAEA,eAAS,IAAI,OAAO;AAGpB,YAAM,WAAW,UAAU,OAAO,CAAC,MAAM,EAAE,oBAAoB,OAAO;AACtE,iBAAW,SAAS,UAAU;AAC5B,YAAI,cAAc,MAAM,QAAQ,GAAG;AACjC,iBAAO;AAAA,QACT;AAAA,MACF;AAEA,eAAS,OAAO,OAAO;AACvB,cAAQ,IAAI,OAAO;AACnB,aAAO;AAAA,IACT;AAGA,eAAW,QAAQ,YAAY;AAC7B,oBAAc,KAAK,QAAQ;AAAA,IAC7B;AAEA,WAAO;AAAA,MACL,SAAS,OAAO,WAAW;AAAA,MAC3B;AAAA,MACA;AAAA,IACF;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAKA,aAAa,MAA4B;AACvC,SAAK,YAAY;AAEjB,SAAK,WAAW,aAAa,IAAI;AAAA,EACnC;AAAA;AAAA;AAAA;AAAA,EAKA,MAAM,gBAAgB,QAAgB,KAAuB;AAC3D,QAAI;AACF,YAAM,SAAS,KAAK,QAAQ,mBAAmB,KAAK,SAAS;AAG7D,aAAO,OACJ,KAAK,CAAC,GAAG,OAAO,EAAE,cAAc,MAAM,EAAE,cAAc,EAAE,EACxD,MAAM,GAAG,KAAK,EACd,IAAI,CAAC,WAAW;AAAA,QACf,GAAG;AAAA;AAAA,QAEH,SAAS,MAAM;AAAA,QACf,OAAO,MAAM;AAAA,QACb,WAAW,MAAM;AAAA,QACjB,eAAe,MAAM;AAAA,QACrB,OAAO,MAAM;AAAA,QACb,WAAW,MAAM;AAAA,QACjB,UAAU;AAAA,UACR,MAAM,KAAK,qBAAqB,KAAK;AAAA,UACrC,YAAY,KAAK,yBAAyB,KAAK;AAAA,QACjD;AAAA,QACA,MAAM;AAAA,UACJ,QAAQ,MAAM;AAAA,UACd,SAAS,MAAM;AAAA,UACf,QAAQ,MAAM;AAAA,QAChB;AAAA,MACF,EAAE;AAAA,IACN,SAAS,OAAgB;AACvB,aAAO,MAAM,+BAA+B,KAAc;AAC1D,aAAO,CAAC;AAAA,IACV;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAKA,MAAM,WAAW,KAAa,OAA2B;AACvD,UAAM,iBAAiB,KAAK,WAAW,kBAAkB;AACzD,QAAI,CAAC,eAAgB;AAErB,QAAI;AACF,YAAM,QAAQ,KAAK,QAAQ,SAAS,cAAc;AAClD,UAAI,CAAC,MAAO;AAEZ,YAAM,WAAW,MAAM,WAAW,CAAC;AACnC,eAAS,GAAG,IAAI;AAEhB,WAAK,QAAQ,YAAY,gBAAgB;AAAA,QACvC,SAAS;AAAA,MACX,CAAC;AAAA,IACH,SAAS,OAAgB;AACvB,aAAO,KAAK,kCAAkC,EAAE,OAAO,IAAI,CAAC;AAAA,IAC9D;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAKA,YAAY,SAAuB;AACjC,QAAI;AAEF,WAAK,WAAW,YAAY,OAAO;AAGnC,WAAK,QAAQ,YAAY,OAAO;AAEhC,aAAO,MAAM,4BAA4B,EAAE,QAAQ,CAAC;AAAA,IACtD,SAAS,OAAgB;AACvB,aAAO,MAAM,0BAA0B,EAAE,SAAS,MAAM,CAAC;AACzD,YAAM;AAAA,IACR;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAKQ,qBAAqB,OAAwB;AACnD,UAAM,OAAiB,CAAC;AAExB,QAAI,MAAM,KAAM,MAAK,KAAK,MAAM,IAAI;AAEpC,QAAI,MAAM,MAAM;AACd,YAAM,YAAY,MAAM,KAAK,YAAY;AACzC,UAAI,UAAU,SAAS,OAAO,EAAG,MAAK,KAAK,OAAO;AAClD,UAAI,UAAU,SAAS,KAAK,EAAG,MAAK,KAAK,YAAY;AACrD,UAAI,UAAU,SAAS,UAAU,EAAG,MAAK,KAAK,UAAU;AACxD,UAAI,UAAU,SAAS,WAAW,EAAG,MAAK,KAAK,WAAW;AAAA,IAC5D;AAEA,QAAI;AACF,UAAI,MAAM,eAAe,OAAO,MAAM,gBAAgB,UAAU;AAC9D,cAAM,SAAS,MAAM;AACrB,YAAI,MAAM,QAAQ,OAAO,IAAI,GAAG;AAC9B,eAAK,KAAK,GAAI,OAAO,IAAiB;AAAA,QACxC;AAAA,MACF;AAAA,IACF,QAAQ;AAAA,IAER;AAEA,WAAO,CAAC,GAAG,IAAI,IAAI,IAAI,CAAC;AAAA,EAC1B;AAAA;AAAA;AAAA;AAAA,EAKQ,yBAAyB,OAAyC;AACxE,QAAI,MAAM,SAAS,eAAe,MAAM,MAAM,SAAS,UAAU,GAAG;AAClE,aAAO;AAAA,IACT;AAEA,QAAI,MAAM,SAAS,WAAW,MAAM,SAAS,cAAc;AACzD,aAAO;AAAA,IACT;AAEA,QAAI,MAAM,aAAa,MAAM,YAAY;AACvC,YAAM,WAAW,MAAM,YAAY,MAAM;AACzC,UAAI,WAAW,IAAK,QAAO;AAAA,IAC7B;AAEA,WAAO;AAAA,EACT;AACF;",
6
6
  "names": ["newDepth"]
7
7
  }
@@ -738,7 +738,7 @@ class SQLiteAdapter extends FeatureAwareDatabaseAdapter {
738
738
  "Database not connected",
739
739
  ErrorCode.DB_CONNECTION_FAILED
740
740
  );
741
- if (this.ftsEnabled) {
741
+ if (this.ftsEnabled && options.query.trim()) {
742
742
  try {
743
743
  return this.searchFts(options);
744
744
  } catch (e) {