@stackmemoryai/stackmemory 0.5.34 → 0.5.35
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/core/context/frame-database.js +35 -10
- package/dist/core/context/frame-database.js.map +2 -2
- package/dist/core/context/frame-stack.js +7 -7
- package/dist/core/context/frame-stack.js.map +2 -2
- package/dist/core/context/refactored-frame-manager.js +30 -3
- package/dist/core/context/refactored-frame-manager.js.map +2 -2
- package/dist/hooks/sms-action-runner.js +43 -1
- package/dist/hooks/sms-action-runner.js.map +2 -2
- package/dist/hooks/sms-notify.js +63 -1
- package/dist/hooks/sms-notify.js.map +2 -2
- package/dist/hooks/sms-webhook.js +10 -3
- package/dist/hooks/sms-webhook.js.map +2 -2
- package/dist/hooks/whatsapp-commands.js +54 -91
- package/dist/hooks/whatsapp-commands.js.map +2 -2
- package/package.json +1 -1
|
@@ -4,6 +4,17 @@ const __filename = __fileURLToPath(import.meta.url);
|
|
|
4
4
|
const __dirname = __pathDirname(__filename);
|
|
5
5
|
import { logger } from "../monitoring/logger.js";
|
|
6
6
|
import { DatabaseError, ErrorCode } from "../errors/index.js";
|
|
7
|
+
function safeJsonParse(json, fallback) {
|
|
8
|
+
if (!json) return fallback;
|
|
9
|
+
try {
|
|
10
|
+
return JSON.parse(json);
|
|
11
|
+
} catch {
|
|
12
|
+
logger.warn("Failed to parse JSON, using fallback", {
|
|
13
|
+
json: json.substring(0, 100)
|
|
14
|
+
});
|
|
15
|
+
return fallback;
|
|
16
|
+
}
|
|
17
|
+
}
|
|
7
18
|
class FrameDatabase {
|
|
8
19
|
constructor(db) {
|
|
9
20
|
this.db = db;
|
|
@@ -135,9 +146,13 @@ class FrameDatabase {
|
|
|
135
146
|
if (!row) return void 0;
|
|
136
147
|
return {
|
|
137
148
|
...row,
|
|
138
|
-
|
|
139
|
-
|
|
140
|
-
|
|
149
|
+
parent_frame_id: row.parent_frame_id ?? void 0,
|
|
150
|
+
inputs: safeJsonParse(row.inputs, {}),
|
|
151
|
+
outputs: safeJsonParse(row.outputs, {}),
|
|
152
|
+
digest_json: safeJsonParse(
|
|
153
|
+
row.digest_json,
|
|
154
|
+
{}
|
|
155
|
+
)
|
|
141
156
|
};
|
|
142
157
|
} catch (error) {
|
|
143
158
|
logger.warn(`Failed to get frame: ${frameId}`, { error });
|
|
@@ -213,9 +228,13 @@ class FrameDatabase {
|
|
|
213
228
|
const rows = this.db.prepare(query).all(...params);
|
|
214
229
|
return rows.map((row) => ({
|
|
215
230
|
...row,
|
|
216
|
-
|
|
217
|
-
|
|
218
|
-
|
|
231
|
+
parent_frame_id: row.parent_frame_id ?? void 0,
|
|
232
|
+
inputs: safeJsonParse(row.inputs, {}),
|
|
233
|
+
outputs: safeJsonParse(row.outputs, {}),
|
|
234
|
+
digest_json: safeJsonParse(
|
|
235
|
+
row.digest_json,
|
|
236
|
+
{}
|
|
237
|
+
)
|
|
219
238
|
}));
|
|
220
239
|
} catch (error) {
|
|
221
240
|
throw new DatabaseError(
|
|
@@ -257,7 +276,10 @@ class FrameDatabase {
|
|
|
257
276
|
const createdEvent = this.db.prepare("SELECT * FROM events WHERE event_id = ?").get(event.event_id);
|
|
258
277
|
return {
|
|
259
278
|
...createdEvent,
|
|
260
|
-
payload:
|
|
279
|
+
payload: safeJsonParse(
|
|
280
|
+
createdEvent.payload,
|
|
281
|
+
{}
|
|
282
|
+
)
|
|
261
283
|
};
|
|
262
284
|
} catch (error) {
|
|
263
285
|
throw new DatabaseError(
|
|
@@ -282,7 +304,7 @@ class FrameDatabase {
|
|
|
282
304
|
const rows = this.db.prepare(query).all(...params);
|
|
283
305
|
return rows.map((row) => ({
|
|
284
306
|
...row,
|
|
285
|
-
payload:
|
|
307
|
+
payload: safeJsonParse(row.payload, {})
|
|
286
308
|
}));
|
|
287
309
|
} catch (error) {
|
|
288
310
|
throw new DatabaseError(
|
|
@@ -340,7 +362,10 @@ class FrameDatabase {
|
|
|
340
362
|
const createdAnchor = this.db.prepare("SELECT * FROM anchors WHERE anchor_id = ?").get(anchor.anchor_id);
|
|
341
363
|
return {
|
|
342
364
|
...createdAnchor,
|
|
343
|
-
metadata:
|
|
365
|
+
metadata: safeJsonParse(
|
|
366
|
+
createdAnchor.metadata,
|
|
367
|
+
{}
|
|
368
|
+
)
|
|
344
369
|
};
|
|
345
370
|
} catch (error) {
|
|
346
371
|
throw new DatabaseError(
|
|
@@ -365,7 +390,7 @@ class FrameDatabase {
|
|
|
365
390
|
).all(frameId);
|
|
366
391
|
return rows.map((row) => ({
|
|
367
392
|
...row,
|
|
368
|
-
metadata:
|
|
393
|
+
metadata: safeJsonParse(row.metadata, {})
|
|
369
394
|
}));
|
|
370
395
|
} catch (error) {
|
|
371
396
|
throw new DatabaseError(
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"version": 3,
|
|
3
3
|
"sources": ["../../../src/core/context/frame-database.ts"],
|
|
4
|
-
"sourcesContent": ["/**\n * Frame Database Operations\n * Handles all database interactions for frames, events, and anchors\n */\n\nimport Database from 'better-sqlite3';\nimport { Frame, Event, Anchor } from './frame-types.js';\nimport { logger } from '../monitoring/logger.js';\nimport { DatabaseError, ErrorCode } from '../errors/index.js';\n\nexport class FrameDatabase {\n constructor(private db: Database.Database) {}\n\n /**\n * Initialize database schema\n */\n initSchema(): void {\n try {\n // Enable WAL mode for better concurrency\n this.db.pragma('journal_mode = WAL');\n this.db.pragma('synchronous = NORMAL');\n // Enforce referential integrity\n this.db.pragma('foreign_keys = ON');\n\n // Create frames table\n this.db.exec(`\n CREATE TABLE IF NOT EXISTS frames (\n frame_id TEXT PRIMARY KEY,\n run_id TEXT NOT NULL,\n project_id TEXT NOT NULL,\n parent_frame_id TEXT,\n depth INTEGER NOT NULL DEFAULT 0,\n type TEXT NOT NULL,\n name TEXT NOT NULL,\n state TEXT NOT NULL DEFAULT 'active',\n inputs TEXT DEFAULT '{}',\n outputs TEXT DEFAULT '{}',\n digest_text TEXT,\n digest_json TEXT DEFAULT '{}',\n created_at INTEGER NOT NULL DEFAULT (unixepoch()),\n closed_at INTEGER,\n FOREIGN KEY (parent_frame_id) REFERENCES frames(frame_id)\n );\n `);\n\n // Create events table\n this.db.exec(`\n CREATE TABLE IF NOT EXISTS events (\n event_id TEXT PRIMARY KEY,\n frame_id TEXT NOT NULL,\n run_id TEXT NOT NULL,\n seq INTEGER NOT NULL,\n event_type TEXT NOT NULL,\n payload TEXT NOT NULL DEFAULT '{}',\n ts INTEGER NOT NULL DEFAULT (unixepoch() * 1000),\n FOREIGN KEY (frame_id) REFERENCES frames(frame_id) ON DELETE CASCADE\n );\n `);\n\n // Create anchors table\n this.db.exec(`\n CREATE TABLE IF NOT EXISTS anchors (\n anchor_id TEXT PRIMARY KEY,\n frame_id TEXT NOT NULL,\n type TEXT NOT NULL,\n text TEXT NOT NULL,\n priority INTEGER NOT NULL DEFAULT 5,\n metadata TEXT DEFAULT '{}',\n created_at INTEGER NOT NULL DEFAULT (unixepoch()),\n FOREIGN KEY (frame_id) REFERENCES frames(frame_id) ON DELETE CASCADE\n );\n `);\n\n // Create indexes for performance\n this.db.exec(`\n CREATE INDEX IF NOT EXISTS idx_frames_project_state ON frames(project_id, state);\n CREATE INDEX IF NOT EXISTS idx_frames_parent ON frames(parent_frame_id);\n CREATE INDEX IF NOT EXISTS idx_events_frame_seq ON events(frame_id, seq);\n CREATE INDEX IF NOT EXISTS idx_anchors_frame_priority ON anchors(frame_id, priority DESC);\n `);\n\n logger.info('Frame database schema initialized');\n } catch (error: unknown) {\n throw new DatabaseError(\n 'Failed to initialize frame database schema',\n ErrorCode.DB_SCHEMA_ERROR,\n { operation: 'initSchema' },\n error instanceof Error ? error : undefined\n );\n }\n }\n\n /**\n * Insert new frame\n */\n insertFrame(frame: Omit<Frame, 'created_at' | 'closed_at'>): Frame {\n try {\n const stmt = this.db.prepare(`\n INSERT INTO frames (frame_id, run_id, project_id, parent_frame_id, depth, type, name, state, inputs, outputs, digest_json)\n VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)\n `);\n\n const result = stmt.run(\n frame.frame_id,\n frame.run_id,\n frame.project_id,\n frame.parent_frame_id || null,\n frame.depth,\n frame.type,\n frame.name,\n frame.state,\n JSON.stringify(frame.inputs),\n JSON.stringify(frame.outputs),\n JSON.stringify(frame.digest_json)\n );\n\n if (result.changes === 0) {\n throw new DatabaseError(\n 'Frame insertion failed - no rows affected',\n ErrorCode.DB_INSERT_FAILED,\n { frameId: frame.frame_id, operation: 'insertFrame' }\n );\n }\n\n // Return the created frame with timestamp\n const createdFrame = this.getFrame(frame.frame_id);\n if (!createdFrame) {\n throw new DatabaseError(\n 'Failed to retrieve created frame',\n ErrorCode.DB_QUERY_FAILED,\n { frameId: frame.frame_id, operation: 'insertFrame' }\n );\n }\n\n return createdFrame;\n } catch (error: unknown) {\n throw new DatabaseError(\n `Failed to insert frame: ${frame.frame_id}`,\n ErrorCode.DB_INSERT_FAILED,\n {\n frameId: frame.frame_id,\n frameName: frame.name,\n operation: 'insertFrame',\n },\n error instanceof Error ? error : undefined\n );\n }\n }\n\n /**\n * Get frame by ID\n */\n getFrame(frameId: string): Frame | undefined {\n try {\n const row = this.db\n .prepare('SELECT * FROM frames WHERE frame_id = ?')\n .get(frameId) as any;\n\n if (!row) return undefined;\n\n return {\n ...row,\n inputs: JSON.parse(row.inputs || '{}'),\n outputs: JSON.parse(row.outputs || '{}'),\n digest_json: JSON.parse(row.digest_json || '{}'),\n };\n } catch (error: unknown) {\n logger.warn(`Failed to get frame: ${frameId}`, { error });\n return undefined;\n }\n }\n\n /**\n * Update frame state and outputs\n */\n updateFrame(frameId: string, updates: Partial<Frame>): void {\n try {\n const setClauses: string[] = [];\n const values: any[] = [];\n\n if (updates.state !== undefined) {\n setClauses.push('state = ?');\n values.push(updates.state);\n }\n\n if (updates.outputs !== undefined) {\n setClauses.push('outputs = ?');\n values.push(JSON.stringify(updates.outputs));\n }\n\n if (updates.digest_text !== undefined) {\n setClauses.push('digest_text = ?');\n values.push(updates.digest_text);\n }\n\n if (updates.digest_json !== undefined) {\n setClauses.push('digest_json = ?');\n values.push(JSON.stringify(updates.digest_json));\n }\n\n if (updates.closed_at !== undefined) {\n setClauses.push('closed_at = ?');\n values.push(updates.closed_at);\n }\n\n if (updates.parent_frame_id !== undefined) {\n setClauses.push('parent_frame_id = ?');\n values.push(updates.parent_frame_id);\n }\n\n if (updates.depth !== undefined) {\n setClauses.push('depth = ?');\n values.push(updates.depth);\n }\n\n if (setClauses.length === 0) {\n return; // No updates to apply\n }\n\n values.push(frameId);\n\n const stmt = this.db.prepare(`\n UPDATE frames SET ${setClauses.join(', ')} WHERE frame_id = ?\n `);\n\n const result = stmt.run(...values);\n\n if (result.changes === 0) {\n throw new DatabaseError(\n `Frame not found: ${frameId}`,\n ErrorCode.DB_UPDATE_FAILED,\n { frameId, operation: 'updateFrame' }\n );\n }\n } catch (error: unknown) {\n throw new DatabaseError(\n `Failed to update frame: ${frameId}`,\n ErrorCode.DB_UPDATE_FAILED,\n { frameId, updates, operation: 'updateFrame' },\n error instanceof Error ? error : undefined\n );\n }\n }\n\n /**\n * Get frames by project and state\n */\n getFramesByProject(projectId: string, state?: 'active' | 'closed'): Frame[] {\n try {\n const query = state\n ? 'SELECT * FROM frames WHERE project_id = ? AND state = ? ORDER BY created_at'\n : 'SELECT * FROM frames WHERE project_id = ? ORDER BY created_at';\n\n const params = state ? [projectId, state] : [projectId];\n const rows = this.db.prepare(query).all(...params) as any[];\n\n return rows.map((row: any) => ({\n ...row,\n inputs: JSON.parse(row.inputs || '{}'),\n outputs: JSON.parse(row.outputs || '{}'),\n digest_json: JSON.parse(row.digest_json || '{}'),\n }));\n } catch (error: unknown) {\n throw new DatabaseError(\n `Failed to get frames for project: ${projectId}`,\n ErrorCode.DB_QUERY_FAILED,\n { projectId, state, operation: 'getFramesByProject' },\n error instanceof Error ? error : undefined\n );\n }\n }\n\n /**\n * Insert event\n */\n insertEvent(event: Omit<Event, 'ts'>): Event {\n try {\n const stmt = this.db.prepare(`\n INSERT INTO events (event_id, frame_id, run_id, seq, event_type, payload)\n VALUES (?, ?, ?, ?, ?, ?)\n `);\n\n const result = stmt.run(\n event.event_id,\n event.frame_id,\n event.run_id,\n event.seq,\n event.event_type,\n JSON.stringify(event.payload)\n );\n\n if (result.changes === 0) {\n throw new DatabaseError(\n 'Event insertion failed - no rows affected',\n ErrorCode.DB_INSERT_FAILED,\n {\n eventId: event.event_id,\n frameId: event.frame_id,\n operation: 'insertEvent',\n }\n );\n }\n\n // Return the created event with timestamp\n const createdEvent = this.db\n .prepare('SELECT * FROM events WHERE event_id = ?')\n .get(event.event_id) as any;\n\n return {\n ...createdEvent,\n payload: JSON.parse(createdEvent.payload),\n };\n } catch (error: unknown) {\n throw new DatabaseError(\n `Failed to insert event: ${event.event_id}`,\n ErrorCode.DB_INSERT_FAILED,\n {\n eventId: event.event_id,\n frameId: event.frame_id,\n operation: 'insertEvent',\n },\n error instanceof Error ? error : undefined\n );\n }\n }\n\n /**\n * Get events for a frame\n */\n getFrameEvents(frameId: string, limit?: number): Event[] {\n try {\n const query = limit\n ? 'SELECT * FROM events WHERE frame_id = ? ORDER BY seq DESC LIMIT ?'\n : 'SELECT * FROM events WHERE frame_id = ? ORDER BY seq ASC';\n\n const params = limit ? [frameId, limit] : [frameId];\n const rows = this.db.prepare(query).all(...params) as any[];\n\n return rows.map((row: any) => ({\n ...row,\n payload: JSON.parse(row.payload),\n }));\n } catch (error: unknown) {\n throw new DatabaseError(\n `Failed to get events for frame: ${frameId}`,\n ErrorCode.DB_QUERY_FAILED,\n { frameId, limit, operation: 'getFrameEvents' },\n error instanceof Error ? error : undefined\n );\n }\n }\n\n /**\n * Get next event sequence number\n */\n getNextEventSequence(frameId: string): number {\n try {\n const result = this.db\n .prepare('SELECT MAX(seq) as max_seq FROM events WHERE frame_id = ?')\n .get(frameId) as { max_seq: number | null };\n\n return (result.max_seq || 0) + 1;\n } catch (error: unknown) {\n throw new DatabaseError(\n `Failed to get next event sequence for frame: ${frameId}`,\n ErrorCode.DB_QUERY_FAILED,\n { frameId, operation: 'getNextEventSequence' },\n error instanceof Error ? error : undefined\n );\n }\n }\n\n /**\n * Insert anchor\n */\n insertAnchor(anchor: Omit<Anchor, 'created_at'>): Anchor {\n try {\n const stmt = this.db.prepare(`\n INSERT INTO anchors (anchor_id, frame_id, type, text, priority, metadata)\n VALUES (?, ?, ?, ?, ?, ?)\n `);\n\n const result = stmt.run(\n anchor.anchor_id,\n anchor.frame_id,\n anchor.type,\n anchor.text,\n anchor.priority,\n JSON.stringify(anchor.metadata)\n );\n\n if (result.changes === 0) {\n throw new DatabaseError(\n 'Anchor insertion failed - no rows affected',\n ErrorCode.DB_INSERT_FAILED,\n {\n anchorId: anchor.anchor_id,\n frameId: anchor.frame_id,\n operation: 'insertAnchor',\n }\n );\n }\n\n // Return the created anchor with timestamp\n const createdAnchor = this.db\n .prepare('SELECT * FROM anchors WHERE anchor_id = ?')\n .get(anchor.anchor_id) as any;\n\n return {\n ...createdAnchor,\n metadata: JSON.parse(createdAnchor.metadata || '{}'),\n };\n } catch (error: unknown) {\n throw new DatabaseError(\n `Failed to insert anchor: ${anchor.anchor_id}`,\n ErrorCode.DB_INSERT_FAILED,\n {\n anchorId: anchor.anchor_id,\n frameId: anchor.frame_id,\n operation: 'insertAnchor',\n },\n error instanceof Error ? error : undefined\n );\n }\n }\n\n /**\n * Get anchors for a frame\n */\n getFrameAnchors(frameId: string): Anchor[] {\n try {\n const rows = this.db\n .prepare(\n 'SELECT * FROM anchors WHERE frame_id = ? ORDER BY priority DESC, created_at ASC'\n )\n .all(frameId) as any[];\n\n return rows.map((row: any) => ({\n ...row,\n metadata: JSON.parse(row.metadata || '{}'),\n }));\n } catch (error: unknown) {\n throw new DatabaseError(\n `Failed to get anchors for frame: ${frameId}`,\n ErrorCode.DB_QUERY_FAILED,\n { frameId, operation: 'getFrameAnchors' },\n error instanceof Error ? error : undefined\n );\n }\n }\n\n /**\n * Delete frame and all related data\n */\n deleteFrame(frameId: string): void {\n try {\n // Delete in order due to foreign keys\n this.db.prepare('DELETE FROM anchors WHERE frame_id = ?').run(frameId);\n this.db.prepare('DELETE FROM events WHERE frame_id = ?').run(frameId);\n this.db.prepare('DELETE FROM frames WHERE frame_id = ?').run(frameId);\n\n logger.info('Frame deleted', { frameId });\n } catch (error: unknown) {\n throw new DatabaseError(\n `Failed to delete frame: ${frameId}`,\n ErrorCode.DB_DELETE_FAILED,\n { frameId, operation: 'deleteFrame' },\n error instanceof Error ? error : undefined\n );\n }\n }\n\n /**\n * Get database statistics\n */\n getStatistics(): Record<string, number> {\n try {\n const frameCount = this.db\n .prepare('SELECT COUNT(*) as count FROM frames')\n .get() as { count: number };\n const eventCount = this.db\n .prepare('SELECT COUNT(*) as count FROM events')\n .get() as { count: number };\n const anchorCount = this.db\n .prepare('SELECT COUNT(*) as count FROM anchors')\n .get() as { count: number };\n const activeFrames = this.db\n .prepare(\"SELECT COUNT(*) as count FROM frames WHERE state = 'active'\")\n .get() as { count: number };\n\n return {\n totalFrames: frameCount.count,\n totalEvents: eventCount.count,\n totalAnchors: anchorCount.count,\n activeFrames: activeFrames.count,\n };\n } catch (error: unknown) {\n logger.warn('Failed to get database statistics', {\n error: error instanceof Error ? error.message : String(error),\n });\n return {};\n }\n }\n}\n"],
|
|
5
|
-
"mappings": ";;;;AAOA,SAAS,cAAc;AACvB,SAAS,eAAe,iBAAiB;
|
|
4
|
+
"sourcesContent": ["/**\n * Frame Database Operations\n * Handles all database interactions for frames, events, and anchors\n */\n\nimport Database from 'better-sqlite3';\nimport { Frame, Event, Anchor } from './frame-types.js';\nimport { logger } from '../monitoring/logger.js';\nimport { DatabaseError, ErrorCode } from '../errors/index.js';\n\n// Database row types for type-safe queries\ninterface FrameRow {\n frame_id: string;\n run_id: string;\n project_id: string;\n parent_frame_id: string | null;\n depth: number;\n type: string;\n name: string;\n state: string;\n inputs: string;\n outputs: string;\n digest_text: string | null;\n digest_json: string;\n created_at: number;\n closed_at: number | null;\n}\n\ninterface EventRow {\n event_id: string;\n frame_id: string;\n run_id: string;\n seq: number;\n event_type: string;\n payload: string;\n ts: number;\n}\n\ninterface AnchorRow {\n anchor_id: string;\n frame_id: string;\n type: string;\n text: string;\n priority: number;\n metadata: string;\n created_at: number;\n}\n\ninterface CountRow {\n count: number;\n}\n\ninterface MaxSeqRow {\n max_seq: number | null;\n}\n\n// Safe JSON parse with fallback\nfunction safeJsonParse<T>(json: string | null | undefined, fallback: T): T {\n if (!json) return fallback;\n try {\n return JSON.parse(json) as T;\n } catch {\n logger.warn('Failed to parse JSON, using fallback', {\n json: json.substring(0, 100),\n });\n return fallback;\n }\n}\n\nexport class FrameDatabase {\n constructor(private db: Database.Database) {}\n\n /**\n * Initialize database schema\n */\n initSchema(): void {\n try {\n // Enable WAL mode for better concurrency\n this.db.pragma('journal_mode = WAL');\n this.db.pragma('synchronous = NORMAL');\n // Enforce referential integrity\n this.db.pragma('foreign_keys = ON');\n\n // Create frames table\n this.db.exec(`\n CREATE TABLE IF NOT EXISTS frames (\n frame_id TEXT PRIMARY KEY,\n run_id TEXT NOT NULL,\n project_id TEXT NOT NULL,\n parent_frame_id TEXT,\n depth INTEGER NOT NULL DEFAULT 0,\n type TEXT NOT NULL,\n name TEXT NOT NULL,\n state TEXT NOT NULL DEFAULT 'active',\n inputs TEXT DEFAULT '{}',\n outputs TEXT DEFAULT '{}',\n digest_text TEXT,\n digest_json TEXT DEFAULT '{}',\n created_at INTEGER NOT NULL DEFAULT (unixepoch()),\n closed_at INTEGER,\n FOREIGN KEY (parent_frame_id) REFERENCES frames(frame_id)\n );\n `);\n\n // Create events table\n this.db.exec(`\n CREATE TABLE IF NOT EXISTS events (\n event_id TEXT PRIMARY KEY,\n frame_id TEXT NOT NULL,\n run_id TEXT NOT NULL,\n seq INTEGER NOT NULL,\n event_type TEXT NOT NULL,\n payload TEXT NOT NULL DEFAULT '{}',\n ts INTEGER NOT NULL DEFAULT (unixepoch() * 1000),\n FOREIGN KEY (frame_id) REFERENCES frames(frame_id) ON DELETE CASCADE\n );\n `);\n\n // Create anchors table\n this.db.exec(`\n CREATE TABLE IF NOT EXISTS anchors (\n anchor_id TEXT PRIMARY KEY,\n frame_id TEXT NOT NULL,\n type TEXT NOT NULL,\n text TEXT NOT NULL,\n priority INTEGER NOT NULL DEFAULT 5,\n metadata TEXT DEFAULT '{}',\n created_at INTEGER NOT NULL DEFAULT (unixepoch()),\n FOREIGN KEY (frame_id) REFERENCES frames(frame_id) ON DELETE CASCADE\n );\n `);\n\n // Create indexes for performance\n this.db.exec(`\n CREATE INDEX IF NOT EXISTS idx_frames_project_state ON frames(project_id, state);\n CREATE INDEX IF NOT EXISTS idx_frames_parent ON frames(parent_frame_id);\n CREATE INDEX IF NOT EXISTS idx_events_frame_seq ON events(frame_id, seq);\n CREATE INDEX IF NOT EXISTS idx_anchors_frame_priority ON anchors(frame_id, priority DESC);\n `);\n\n logger.info('Frame database schema initialized');\n } catch (error: unknown) {\n throw new DatabaseError(\n 'Failed to initialize frame database schema',\n ErrorCode.DB_SCHEMA_ERROR,\n { operation: 'initSchema' },\n error instanceof Error ? error : undefined\n );\n }\n }\n\n /**\n * Insert new frame\n */\n insertFrame(frame: Omit<Frame, 'created_at' | 'closed_at'>): Frame {\n try {\n const stmt = this.db.prepare(`\n INSERT INTO frames (frame_id, run_id, project_id, parent_frame_id, depth, type, name, state, inputs, outputs, digest_json)\n VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)\n `);\n\n const result = stmt.run(\n frame.frame_id,\n frame.run_id,\n frame.project_id,\n frame.parent_frame_id || null,\n frame.depth,\n frame.type,\n frame.name,\n frame.state,\n JSON.stringify(frame.inputs),\n JSON.stringify(frame.outputs),\n JSON.stringify(frame.digest_json)\n );\n\n if (result.changes === 0) {\n throw new DatabaseError(\n 'Frame insertion failed - no rows affected',\n ErrorCode.DB_INSERT_FAILED,\n { frameId: frame.frame_id, operation: 'insertFrame' }\n );\n }\n\n // Return the created frame with timestamp\n const createdFrame = this.getFrame(frame.frame_id);\n if (!createdFrame) {\n throw new DatabaseError(\n 'Failed to retrieve created frame',\n ErrorCode.DB_QUERY_FAILED,\n { frameId: frame.frame_id, operation: 'insertFrame' }\n );\n }\n\n return createdFrame;\n } catch (error: unknown) {\n throw new DatabaseError(\n `Failed to insert frame: ${frame.frame_id}`,\n ErrorCode.DB_INSERT_FAILED,\n {\n frameId: frame.frame_id,\n frameName: frame.name,\n operation: 'insertFrame',\n },\n error instanceof Error ? error : undefined\n );\n }\n }\n\n /**\n * Get frame by ID\n */\n getFrame(frameId: string): Frame | undefined {\n try {\n const row = this.db\n .prepare('SELECT * FROM frames WHERE frame_id = ?')\n .get(frameId) as FrameRow | undefined;\n\n if (!row) return undefined;\n\n return {\n ...row,\n parent_frame_id: row.parent_frame_id ?? undefined,\n inputs: safeJsonParse<Record<string, unknown>>(row.inputs, {}),\n outputs: safeJsonParse<Record<string, unknown>>(row.outputs, {}),\n digest_json: safeJsonParse<Record<string, unknown>>(\n row.digest_json,\n {}\n ),\n } as Frame;\n } catch (error: unknown) {\n logger.warn(`Failed to get frame: ${frameId}`, { error });\n return undefined;\n }\n }\n\n /**\n * Update frame state and outputs\n */\n updateFrame(frameId: string, updates: Partial<Frame>): void {\n try {\n const setClauses: string[] = [];\n const values: (string | number | null)[] = [];\n\n if (updates.state !== undefined) {\n setClauses.push('state = ?');\n values.push(updates.state);\n }\n\n if (updates.outputs !== undefined) {\n setClauses.push('outputs = ?');\n values.push(JSON.stringify(updates.outputs));\n }\n\n if (updates.digest_text !== undefined) {\n setClauses.push('digest_text = ?');\n values.push(updates.digest_text);\n }\n\n if (updates.digest_json !== undefined) {\n setClauses.push('digest_json = ?');\n values.push(JSON.stringify(updates.digest_json));\n }\n\n if (updates.closed_at !== undefined) {\n setClauses.push('closed_at = ?');\n values.push(updates.closed_at);\n }\n\n if (updates.parent_frame_id !== undefined) {\n setClauses.push('parent_frame_id = ?');\n values.push(updates.parent_frame_id);\n }\n\n if (updates.depth !== undefined) {\n setClauses.push('depth = ?');\n values.push(updates.depth);\n }\n\n if (setClauses.length === 0) {\n return; // No updates to apply\n }\n\n values.push(frameId);\n\n const stmt = this.db.prepare(`\n UPDATE frames SET ${setClauses.join(', ')} WHERE frame_id = ?\n `);\n\n const result = stmt.run(...values);\n\n if (result.changes === 0) {\n throw new DatabaseError(\n `Frame not found: ${frameId}`,\n ErrorCode.DB_UPDATE_FAILED,\n { frameId, operation: 'updateFrame' }\n );\n }\n } catch (error: unknown) {\n throw new DatabaseError(\n `Failed to update frame: ${frameId}`,\n ErrorCode.DB_UPDATE_FAILED,\n { frameId, updates, operation: 'updateFrame' },\n error instanceof Error ? error : undefined\n );\n }\n }\n\n /**\n * Get frames by project and state\n */\n getFramesByProject(projectId: string, state?: 'active' | 'closed'): Frame[] {\n try {\n const query = state\n ? 'SELECT * FROM frames WHERE project_id = ? AND state = ? ORDER BY created_at'\n : 'SELECT * FROM frames WHERE project_id = ? ORDER BY created_at';\n\n const params = state ? [projectId, state] : [projectId];\n const rows = this.db.prepare(query).all(...params) as FrameRow[];\n\n return rows.map((row) => ({\n ...row,\n parent_frame_id: row.parent_frame_id ?? undefined,\n inputs: safeJsonParse<Record<string, unknown>>(row.inputs, {}),\n outputs: safeJsonParse<Record<string, unknown>>(row.outputs, {}),\n digest_json: safeJsonParse<Record<string, unknown>>(\n row.digest_json,\n {}\n ),\n })) as Frame[];\n } catch (error: unknown) {\n throw new DatabaseError(\n `Failed to get frames for project: ${projectId}`,\n ErrorCode.DB_QUERY_FAILED,\n { projectId, state, operation: 'getFramesByProject' },\n error instanceof Error ? error : undefined\n );\n }\n }\n\n /**\n * Insert event\n */\n insertEvent(event: Omit<Event, 'ts'>): Event {\n try {\n const stmt = this.db.prepare(`\n INSERT INTO events (event_id, frame_id, run_id, seq, event_type, payload)\n VALUES (?, ?, ?, ?, ?, ?)\n `);\n\n const result = stmt.run(\n event.event_id,\n event.frame_id,\n event.run_id,\n event.seq,\n event.event_type,\n JSON.stringify(event.payload)\n );\n\n if (result.changes === 0) {\n throw new DatabaseError(\n 'Event insertion failed - no rows affected',\n ErrorCode.DB_INSERT_FAILED,\n {\n eventId: event.event_id,\n frameId: event.frame_id,\n operation: 'insertEvent',\n }\n );\n }\n\n // Return the created event with timestamp\n const createdEvent = this.db\n .prepare('SELECT * FROM events WHERE event_id = ?')\n .get(event.event_id) as EventRow;\n\n return {\n ...createdEvent,\n payload: safeJsonParse<Record<string, unknown>>(\n createdEvent.payload,\n {}\n ),\n } as Event;\n } catch (error: unknown) {\n throw new DatabaseError(\n `Failed to insert event: ${event.event_id}`,\n ErrorCode.DB_INSERT_FAILED,\n {\n eventId: event.event_id,\n frameId: event.frame_id,\n operation: 'insertEvent',\n },\n error instanceof Error ? error : undefined\n );\n }\n }\n\n /**\n * Get events for a frame\n */\n getFrameEvents(frameId: string, limit?: number): Event[] {\n try {\n const query = limit\n ? 'SELECT * FROM events WHERE frame_id = ? ORDER BY seq DESC LIMIT ?'\n : 'SELECT * FROM events WHERE frame_id = ? ORDER BY seq ASC';\n\n const params = limit ? [frameId, limit] : [frameId];\n const rows = this.db.prepare(query).all(...params) as EventRow[];\n\n return rows.map((row) => ({\n ...row,\n payload: safeJsonParse<Record<string, unknown>>(row.payload, {}),\n })) as Event[];\n } catch (error: unknown) {\n throw new DatabaseError(\n `Failed to get events for frame: ${frameId}`,\n ErrorCode.DB_QUERY_FAILED,\n { frameId, limit, operation: 'getFrameEvents' },\n error instanceof Error ? error : undefined\n );\n }\n }\n\n /**\n * Get next event sequence number\n */\n getNextEventSequence(frameId: string): number {\n try {\n const result = this.db\n .prepare('SELECT MAX(seq) as max_seq FROM events WHERE frame_id = ?')\n .get(frameId) as MaxSeqRow;\n\n return (result.max_seq || 0) + 1;\n } catch (error: unknown) {\n throw new DatabaseError(\n `Failed to get next event sequence for frame: ${frameId}`,\n ErrorCode.DB_QUERY_FAILED,\n { frameId, operation: 'getNextEventSequence' },\n error instanceof Error ? error : undefined\n );\n }\n }\n\n /**\n * Insert anchor\n */\n insertAnchor(anchor: Omit<Anchor, 'created_at'>): Anchor {\n try {\n const stmt = this.db.prepare(`\n INSERT INTO anchors (anchor_id, frame_id, type, text, priority, metadata)\n VALUES (?, ?, ?, ?, ?, ?)\n `);\n\n const result = stmt.run(\n anchor.anchor_id,\n anchor.frame_id,\n anchor.type,\n anchor.text,\n anchor.priority,\n JSON.stringify(anchor.metadata)\n );\n\n if (result.changes === 0) {\n throw new DatabaseError(\n 'Anchor insertion failed - no rows affected',\n ErrorCode.DB_INSERT_FAILED,\n {\n anchorId: anchor.anchor_id,\n frameId: anchor.frame_id,\n operation: 'insertAnchor',\n }\n );\n }\n\n // Return the created anchor with timestamp\n const createdAnchor = this.db\n .prepare('SELECT * FROM anchors WHERE anchor_id = ?')\n .get(anchor.anchor_id) as AnchorRow;\n\n return {\n ...createdAnchor,\n metadata: safeJsonParse<Record<string, unknown>>(\n createdAnchor.metadata,\n {}\n ),\n } as Anchor;\n } catch (error: unknown) {\n throw new DatabaseError(\n `Failed to insert anchor: ${anchor.anchor_id}`,\n ErrorCode.DB_INSERT_FAILED,\n {\n anchorId: anchor.anchor_id,\n frameId: anchor.frame_id,\n operation: 'insertAnchor',\n },\n error instanceof Error ? error : undefined\n );\n }\n }\n\n /**\n * Get anchors for a frame\n */\n getFrameAnchors(frameId: string): Anchor[] {\n try {\n const rows = this.db\n .prepare(\n 'SELECT * FROM anchors WHERE frame_id = ? ORDER BY priority DESC, created_at ASC'\n )\n .all(frameId) as AnchorRow[];\n\n return rows.map((row) => ({\n ...row,\n metadata: safeJsonParse<Record<string, unknown>>(row.metadata, {}),\n })) as Anchor[];\n } catch (error: unknown) {\n throw new DatabaseError(\n `Failed to get anchors for frame: ${frameId}`,\n ErrorCode.DB_QUERY_FAILED,\n { frameId, operation: 'getFrameAnchors' },\n error instanceof Error ? error : undefined\n );\n }\n }\n\n /**\n * Delete frame and all related data\n */\n deleteFrame(frameId: string): void {\n try {\n // Delete in order due to foreign keys\n this.db.prepare('DELETE FROM anchors WHERE frame_id = ?').run(frameId);\n this.db.prepare('DELETE FROM events WHERE frame_id = ?').run(frameId);\n this.db.prepare('DELETE FROM frames WHERE frame_id = ?').run(frameId);\n\n logger.info('Frame deleted', { frameId });\n } catch (error: unknown) {\n throw new DatabaseError(\n `Failed to delete frame: ${frameId}`,\n ErrorCode.DB_DELETE_FAILED,\n { frameId, operation: 'deleteFrame' },\n error instanceof Error ? error : undefined\n );\n }\n }\n\n /**\n * Get database statistics\n */\n getStatistics(): Record<string, number> {\n try {\n const frameCount = this.db\n .prepare('SELECT COUNT(*) as count FROM frames')\n .get() as CountRow;\n const eventCount = this.db\n .prepare('SELECT COUNT(*) as count FROM events')\n .get() as CountRow;\n const anchorCount = this.db\n .prepare('SELECT COUNT(*) as count FROM anchors')\n .get() as CountRow;\n const activeFrames = this.db\n .prepare(\"SELECT COUNT(*) as count FROM frames WHERE state = 'active'\")\n .get() as CountRow;\n\n return {\n totalFrames: frameCount.count,\n totalEvents: eventCount.count,\n totalAnchors: anchorCount.count,\n activeFrames: activeFrames.count,\n };\n } catch (error: unknown) {\n logger.warn('Failed to get database statistics', {\n error: error instanceof Error ? error.message : String(error),\n });\n return {};\n }\n }\n}\n"],
|
|
5
|
+
"mappings": ";;;;AAOA,SAAS,cAAc;AACvB,SAAS,eAAe,iBAAiB;AAiDzC,SAAS,cAAiB,MAAiC,UAAgB;AACzE,MAAI,CAAC,KAAM,QAAO;AAClB,MAAI;AACF,WAAO,KAAK,MAAM,IAAI;AAAA,EACxB,QAAQ;AACN,WAAO,KAAK,wCAAwC;AAAA,MAClD,MAAM,KAAK,UAAU,GAAG,GAAG;AAAA,IAC7B,CAAC;AACD,WAAO;AAAA,EACT;AACF;AAEO,MAAM,cAAc;AAAA,EACzB,YAAoB,IAAuB;AAAvB;AAAA,EAAwB;AAAA;AAAA;AAAA;AAAA,EAK5C,aAAmB;AACjB,QAAI;AAEF,WAAK,GAAG,OAAO,oBAAoB;AACnC,WAAK,GAAG,OAAO,sBAAsB;AAErC,WAAK,GAAG,OAAO,mBAAmB;AAGlC,WAAK,GAAG,KAAK;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,OAkBZ;AAGD,WAAK,GAAG,KAAK;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,OAWZ;AAGD,WAAK,GAAG,KAAK;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,OAWZ;AAGD,WAAK,GAAG,KAAK;AAAA;AAAA;AAAA;AAAA;AAAA,OAKZ;AAED,aAAO,KAAK,mCAAmC;AAAA,IACjD,SAAS,OAAgB;AACvB,YAAM,IAAI;AAAA,QACR;AAAA,QACA,UAAU;AAAA,QACV,EAAE,WAAW,aAAa;AAAA,QAC1B,iBAAiB,QAAQ,QAAQ;AAAA,MACnC;AAAA,IACF;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAKA,YAAY,OAAuD;AACjE,QAAI;AACF,YAAM,OAAO,KAAK,GAAG,QAAQ;AAAA;AAAA;AAAA,OAG5B;AAED,YAAM,SAAS,KAAK;AAAA,QAClB,MAAM;AAAA,QACN,MAAM;AAAA,QACN,MAAM;AAAA,QACN,MAAM,mBAAmB;AAAA,QACzB,MAAM;AAAA,QACN,MAAM;AAAA,QACN,MAAM;AAAA,QACN,MAAM;AAAA,QACN,KAAK,UAAU,MAAM,MAAM;AAAA,QAC3B,KAAK,UAAU,MAAM,OAAO;AAAA,QAC5B,KAAK,UAAU,MAAM,WAAW;AAAA,MAClC;AAEA,UAAI,OAAO,YAAY,GAAG;AACxB,cAAM,IAAI;AAAA,UACR;AAAA,UACA,UAAU;AAAA,UACV,EAAE,SAAS,MAAM,UAAU,WAAW,cAAc;AAAA,QACtD;AAAA,MACF;AAGA,YAAM,eAAe,KAAK,SAAS,MAAM,QAAQ;AACjD,UAAI,CAAC,cAAc;AACjB,cAAM,IAAI;AAAA,UACR;AAAA,UACA,UAAU;AAAA,UACV,EAAE,SAAS,MAAM,UAAU,WAAW,cAAc;AAAA,QACtD;AAAA,MACF;AAEA,aAAO;AAAA,IACT,SAAS,OAAgB;AACvB,YAAM,IAAI;AAAA,QACR,2BAA2B,MAAM,QAAQ;AAAA,QACzC,UAAU;AAAA,QACV;AAAA,UACE,SAAS,MAAM;AAAA,UACf,WAAW,MAAM;AAAA,UACjB,WAAW;AAAA,QACb;AAAA,QACA,iBAAiB,QAAQ,QAAQ;AAAA,MACnC;AAAA,IACF;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAKA,SAAS,SAAoC;AAC3C,QAAI;AACF,YAAM,MAAM,KAAK,GACd,QAAQ,yCAAyC,EACjD,IAAI,OAAO;AAEd,UAAI,CAAC,IAAK,QAAO;AAEjB,aAAO;AAAA,QACL,GAAG;AAAA,QACH,iBAAiB,IAAI,mBAAmB;AAAA,QACxC,QAAQ,cAAuC,IAAI,QAAQ,CAAC,CAAC;AAAA,QAC7D,SAAS,cAAuC,IAAI,SAAS,CAAC,CAAC;AAAA,QAC/D,aAAa;AAAA,UACX,IAAI;AAAA,UACJ,CAAC;AAAA,QACH;AAAA,MACF;AAAA,IACF,SAAS,OAAgB;AACvB,aAAO,KAAK,wBAAwB,OAAO,IAAI,EAAE,MAAM,CAAC;AACxD,aAAO;AAAA,IACT;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAKA,YAAY,SAAiB,SAA+B;AAC1D,QAAI;AACF,YAAM,aAAuB,CAAC;AAC9B,YAAM,SAAqC,CAAC;AAE5C,UAAI,QAAQ,UAAU,QAAW;AAC/B,mBAAW,KAAK,WAAW;AAC3B,eAAO,KAAK,QAAQ,KAAK;AAAA,MAC3B;AAEA,UAAI,QAAQ,YAAY,QAAW;AACjC,mBAAW,KAAK,aAAa;AAC7B,eAAO,KAAK,KAAK,UAAU,QAAQ,OAAO,CAAC;AAAA,MAC7C;AAEA,UAAI,QAAQ,gBAAgB,QAAW;AACrC,mBAAW,KAAK,iBAAiB;AACjC,eAAO,KAAK,QAAQ,WAAW;AAAA,MACjC;AAEA,UAAI,QAAQ,gBAAgB,QAAW;AACrC,mBAAW,KAAK,iBAAiB;AACjC,eAAO,KAAK,KAAK,UAAU,QAAQ,WAAW,CAAC;AAAA,MACjD;AAEA,UAAI,QAAQ,cAAc,QAAW;AACnC,mBAAW,KAAK,eAAe;AAC/B,eAAO,KAAK,QAAQ,SAAS;AAAA,MAC/B;AAEA,UAAI,QAAQ,oBAAoB,QAAW;AACzC,mBAAW,KAAK,qBAAqB;AACrC,eAAO,KAAK,QAAQ,eAAe;AAAA,MACrC;AAEA,UAAI,QAAQ,UAAU,QAAW;AAC/B,mBAAW,KAAK,WAAW;AAC3B,eAAO,KAAK,QAAQ,KAAK;AAAA,MAC3B;AAEA,UAAI,WAAW,WAAW,GAAG;AAC3B;AAAA,MACF;AAEA,aAAO,KAAK,OAAO;AAEnB,YAAM,OAAO,KAAK,GAAG,QAAQ;AAAA,4BACP,WAAW,KAAK,IAAI,CAAC;AAAA,OAC1C;AAED,YAAM,SAAS,KAAK,IAAI,GAAG,MAAM;AAEjC,UAAI,OAAO,YAAY,GAAG;AACxB,cAAM,IAAI;AAAA,UACR,oBAAoB,OAAO;AAAA,UAC3B,UAAU;AAAA,UACV,EAAE,SAAS,WAAW,cAAc;AAAA,QACtC;AAAA,MACF;AAAA,IACF,SAAS,OAAgB;AACvB,YAAM,IAAI;AAAA,QACR,2BAA2B,OAAO;AAAA,QAClC,UAAU;AAAA,QACV,EAAE,SAAS,SAAS,WAAW,cAAc;AAAA,QAC7C,iBAAiB,QAAQ,QAAQ;AAAA,MACnC;AAAA,IACF;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAKA,mBAAmB,WAAmB,OAAsC;AAC1E,QAAI;AACF,YAAM,QAAQ,QACV,gFACA;AAEJ,YAAM,SAAS,QAAQ,CAAC,WAAW,KAAK,IAAI,CAAC,SAAS;AACtD,YAAM,OAAO,KAAK,GAAG,QAAQ,KAAK,EAAE,IAAI,GAAG,MAAM;AAEjD,aAAO,KAAK,IAAI,CAAC,SAAS;AAAA,QACxB,GAAG;AAAA,QACH,iBAAiB,IAAI,mBAAmB;AAAA,QACxC,QAAQ,cAAuC,IAAI,QAAQ,CAAC,CAAC;AAAA,QAC7D,SAAS,cAAuC,IAAI,SAAS,CAAC,CAAC;AAAA,QAC/D,aAAa;AAAA,UACX,IAAI;AAAA,UACJ,CAAC;AAAA,QACH;AAAA,MACF,EAAE;AAAA,IACJ,SAAS,OAAgB;AACvB,YAAM,IAAI;AAAA,QACR,qCAAqC,SAAS;AAAA,QAC9C,UAAU;AAAA,QACV,EAAE,WAAW,OAAO,WAAW,qBAAqB;AAAA,QACpD,iBAAiB,QAAQ,QAAQ;AAAA,MACnC;AAAA,IACF;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAKA,YAAY,OAAiC;AAC3C,QAAI;AACF,YAAM,OAAO,KAAK,GAAG,QAAQ;AAAA;AAAA;AAAA,OAG5B;AAED,YAAM,SAAS,KAAK;AAAA,QAClB,MAAM;AAAA,QACN,MAAM;AAAA,QACN,MAAM;AAAA,QACN,MAAM;AAAA,QACN,MAAM;AAAA,QACN,KAAK,UAAU,MAAM,OAAO;AAAA,MAC9B;AAEA,UAAI,OAAO,YAAY,GAAG;AACxB,cAAM,IAAI;AAAA,UACR;AAAA,UACA,UAAU;AAAA,UACV;AAAA,YACE,SAAS,MAAM;AAAA,YACf,SAAS,MAAM;AAAA,YACf,WAAW;AAAA,UACb;AAAA,QACF;AAAA,MACF;AAGA,YAAM,eAAe,KAAK,GACvB,QAAQ,yCAAyC,EACjD,IAAI,MAAM,QAAQ;AAErB,aAAO;AAAA,QACL,GAAG;AAAA,QACH,SAAS;AAAA,UACP,aAAa;AAAA,UACb,CAAC;AAAA,QACH;AAAA,MACF;AAAA,IACF,SAAS,OAAgB;AACvB,YAAM,IAAI;AAAA,QACR,2BAA2B,MAAM,QAAQ;AAAA,QACzC,UAAU;AAAA,QACV;AAAA,UACE,SAAS,MAAM;AAAA,UACf,SAAS,MAAM;AAAA,UACf,WAAW;AAAA,QACb;AAAA,QACA,iBAAiB,QAAQ,QAAQ;AAAA,MACnC;AAAA,IACF;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAKA,eAAe,SAAiB,OAAyB;AACvD,QAAI;AACF,YAAM,QAAQ,QACV,sEACA;AAEJ,YAAM,SAAS,QAAQ,CAAC,SAAS,KAAK,IAAI,CAAC,OAAO;AAClD,YAAM,OAAO,KAAK,GAAG,QAAQ,KAAK,EAAE,IAAI,GAAG,MAAM;AAEjD,aAAO,KAAK,IAAI,CAAC,SAAS;AAAA,QACxB,GAAG;AAAA,QACH,SAAS,cAAuC,IAAI,SAAS,CAAC,CAAC;AAAA,MACjE,EAAE;AAAA,IACJ,SAAS,OAAgB;AACvB,YAAM,IAAI;AAAA,QACR,mCAAmC,OAAO;AAAA,QAC1C,UAAU;AAAA,QACV,EAAE,SAAS,OAAO,WAAW,iBAAiB;AAAA,QAC9C,iBAAiB,QAAQ,QAAQ;AAAA,MACnC;AAAA,IACF;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAKA,qBAAqB,SAAyB;AAC5C,QAAI;AACF,YAAM,SAAS,KAAK,GACjB,QAAQ,2DAA2D,EACnE,IAAI,OAAO;AAEd,cAAQ,OAAO,WAAW,KAAK;AAAA,IACjC,SAAS,OAAgB;AACvB,YAAM,IAAI;AAAA,QACR,gDAAgD,OAAO;AAAA,QACvD,UAAU;AAAA,QACV,EAAE,SAAS,WAAW,uBAAuB;AAAA,QAC7C,iBAAiB,QAAQ,QAAQ;AAAA,MACnC;AAAA,IACF;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAKA,aAAa,QAA4C;AACvD,QAAI;AACF,YAAM,OAAO,KAAK,GAAG,QAAQ;AAAA;AAAA;AAAA,OAG5B;AAED,YAAM,SAAS,KAAK;AAAA,QAClB,OAAO;AAAA,QACP,OAAO;AAAA,QACP,OAAO;AAAA,QACP,OAAO;AAAA,QACP,OAAO;AAAA,QACP,KAAK,UAAU,OAAO,QAAQ;AAAA,MAChC;AAEA,UAAI,OAAO,YAAY,GAAG;AACxB,cAAM,IAAI;AAAA,UACR;AAAA,UACA,UAAU;AAAA,UACV;AAAA,YACE,UAAU,OAAO;AAAA,YACjB,SAAS,OAAO;AAAA,YAChB,WAAW;AAAA,UACb;AAAA,QACF;AAAA,MACF;AAGA,YAAM,gBAAgB,KAAK,GACxB,QAAQ,2CAA2C,EACnD,IAAI,OAAO,SAAS;AAEvB,aAAO;AAAA,QACL,GAAG;AAAA,QACH,UAAU;AAAA,UACR,cAAc;AAAA,UACd,CAAC;AAAA,QACH;AAAA,MACF;AAAA,IACF,SAAS,OAAgB;AACvB,YAAM,IAAI;AAAA,QACR,4BAA4B,OAAO,SAAS;AAAA,QAC5C,UAAU;AAAA,QACV;AAAA,UACE,UAAU,OAAO;AAAA,UACjB,SAAS,OAAO;AAAA,UAChB,WAAW;AAAA,QACb;AAAA,QACA,iBAAiB,QAAQ,QAAQ;AAAA,MACnC;AAAA,IACF;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAKA,gBAAgB,SAA2B;AACzC,QAAI;AACF,YAAM,OAAO,KAAK,GACf;AAAA,QACC;AAAA,MACF,EACC,IAAI,OAAO;AAEd,aAAO,KAAK,IAAI,CAAC,SAAS;AAAA,QACxB,GAAG;AAAA,QACH,UAAU,cAAuC,IAAI,UAAU,CAAC,CAAC;AAAA,MACnE,EAAE;AAAA,IACJ,SAAS,OAAgB;AACvB,YAAM,IAAI;AAAA,QACR,oCAAoC,OAAO;AAAA,QAC3C,UAAU;AAAA,QACV,EAAE,SAAS,WAAW,kBAAkB;AAAA,QACxC,iBAAiB,QAAQ,QAAQ;AAAA,MACnC;AAAA,IACF;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAKA,YAAY,SAAuB;AACjC,QAAI;AAEF,WAAK,GAAG,QAAQ,wCAAwC,EAAE,IAAI,OAAO;AACrE,WAAK,GAAG,QAAQ,uCAAuC,EAAE,IAAI,OAAO;AACpE,WAAK,GAAG,QAAQ,uCAAuC,EAAE,IAAI,OAAO;AAEpE,aAAO,KAAK,iBAAiB,EAAE,QAAQ,CAAC;AAAA,IAC1C,SAAS,OAAgB;AACvB,YAAM,IAAI;AAAA,QACR,2BAA2B,OAAO;AAAA,QAClC,UAAU;AAAA,QACV,EAAE,SAAS,WAAW,cAAc;AAAA,QACpC,iBAAiB,QAAQ,QAAQ;AAAA,MACnC;AAAA,IACF;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAKA,gBAAwC;AACtC,QAAI;AACF,YAAM,aAAa,KAAK,GACrB,QAAQ,sCAAsC,EAC9C,IAAI;AACP,YAAM,aAAa,KAAK,GACrB,QAAQ,sCAAsC,EAC9C,IAAI;AACP,YAAM,cAAc,KAAK,GACtB,QAAQ,uCAAuC,EAC/C,IAAI;AACP,YAAM,eAAe,KAAK,GACvB,QAAQ,6DAA6D,EACrE,IAAI;AAEP,aAAO;AAAA,QACL,aAAa,WAAW;AAAA,QACxB,aAAa,WAAW;AAAA,QACxB,cAAc,YAAY;AAAA,QAC1B,cAAc,aAAa;AAAA,MAC7B;AAAA,IACF,SAAS,OAAgB;AACvB,aAAO,KAAK,qCAAqC;AAAA,QAC/C,OAAO,iBAAiB,QAAQ,MAAM,UAAU,OAAO,KAAK;AAAA,MAC9D,CAAC;AACD,aAAO,CAAC;AAAA,IACV;AAAA,EACF;AACF;",
|
|
6
6
|
"names": []
|
|
7
7
|
}
|
|
@@ -113,13 +113,13 @@ class FrameStack {
|
|
|
113
113
|
* Get stack as frame objects
|
|
114
114
|
*/
|
|
115
115
|
getStackFrames() {
|
|
116
|
-
return this.activeStack.map((frameId) => this.frameDb.getFrame(frameId)).filter(
|
|
116
|
+
return this.activeStack.map((frameId) => this.frameDb.getFrame(frameId)).filter((f) => f !== void 0);
|
|
117
117
|
}
|
|
118
118
|
/**
|
|
119
119
|
* Get frame context for the hot stack
|
|
120
120
|
*/
|
|
121
121
|
getHotStackContext(maxEvents = 20) {
|
|
122
|
-
return this.activeStack.map((frameId) => this.buildFrameContext(frameId, maxEvents)).filter(
|
|
122
|
+
return this.activeStack.map((frameId) => this.buildFrameContext(frameId, maxEvents)).filter((ctx) => ctx !== null);
|
|
123
123
|
}
|
|
124
124
|
/**
|
|
125
125
|
* Check if frame is on stack
|
|
@@ -257,8 +257,9 @@ class FrameStack {
|
|
|
257
257
|
extractActiveArtifacts(events) {
|
|
258
258
|
const artifacts = [];
|
|
259
259
|
for (const event of events) {
|
|
260
|
-
|
|
261
|
-
|
|
260
|
+
const payload = event.payload;
|
|
261
|
+
if (event.event_type === "artifact" && payload?.path) {
|
|
262
|
+
artifacts.push(payload.path);
|
|
262
263
|
}
|
|
263
264
|
}
|
|
264
265
|
return [...new Set(artifacts)];
|
|
@@ -296,9 +297,8 @@ class FrameStack {
|
|
|
296
297
|
)[0];
|
|
297
298
|
while (currentFrame) {
|
|
298
299
|
stack.push(currentFrame.frame_id);
|
|
299
|
-
const
|
|
300
|
-
|
|
301
|
-
);
|
|
300
|
+
const parentId = currentFrame.frame_id;
|
|
301
|
+
const childFrame = frames.find((f) => f.parent_frame_id === parentId);
|
|
302
302
|
if (childFrame) {
|
|
303
303
|
currentFrame = childFrame;
|
|
304
304
|
} else {
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"version": 3,
|
|
3
3
|
"sources": ["../../../src/core/context/frame-stack.ts"],
|
|
4
|
-
"sourcesContent": ["/**\n * Frame Stack Management\n * Handles the call stack of active frames\n */\n\nimport { Frame, FrameContext, FrameType } from './frame-types.js';\nimport { FrameDatabase } from './frame-database.js';\nimport { logger } from '../monitoring/logger.js';\nimport { FrameError, ErrorCode } from '../errors/index.js';\nimport { FrameQueryMode } from '../session/index.js';\n\nexport class FrameStack {\n private activeStack: string[] = [];\n private queryMode: FrameQueryMode = FrameQueryMode.PROJECT_ACTIVE;\n\n constructor(\n private frameDb: FrameDatabase,\n private projectId: string,\n private runId: string\n ) {}\n\n /**\n * Initialize stack by loading active frames\n */\n async initialize(): Promise<void> {\n try {\n const activeFrames = this.frameDb.getFramesByProject(\n this.projectId,\n 'active'\n );\n\n // Rebuild stack from database\n this.activeStack = this.buildStackFromFrames(activeFrames);\n\n logger.info('Frame stack initialized', {\n stackDepth: this.activeStack.length,\n projectId: this.projectId,\n });\n } catch (error: unknown) {\n logger.error('Failed to initialize frame stack', {\n error: error instanceof Error ? error.message : String(error),\n projectId: this.projectId,\n runId: this.runId,\n });\n throw new FrameError(\n 'Failed to initialize frame stack',\n ErrorCode.FRAME_INIT_FAILED,\n {\n projectId: this.projectId,\n runId: this.runId,\n originalError: error instanceof Error ? error.message : String(error),\n }\n );\n }\n }\n\n /**\n * Push new frame onto stack\n */\n pushFrame(frameId: string): void {\n if (this.activeStack.includes(frameId)) {\n logger.warn('Frame already on stack', { frameId });\n return;\n }\n\n this.activeStack.push(frameId);\n\n logger.debug('Pushed frame to stack', {\n frameId,\n stackDepth: this.activeStack.length,\n });\n }\n\n /**\n * Pop frame from stack\n */\n popFrame(frameId?: string): string | undefined {\n if (this.activeStack.length === 0) {\n return undefined;\n }\n\n let poppedFrameId: string | undefined;\n\n if (frameId) {\n // Pop specific frame (and all frames above it)\n const index = this.activeStack.indexOf(frameId);\n if (index === -1) {\n logger.warn('Frame not found on stack', { frameId });\n return undefined;\n }\n\n // Remove the target frame and all frames above it\n const removed = this.activeStack.splice(index);\n poppedFrameId = removed[0];\n\n if (removed.length > 1) {\n logger.info('Popped multiple frames due to stack unwinding', {\n targetFrame: frameId,\n removedFrames: removed,\n });\n }\n } else {\n // Pop top frame\n poppedFrameId = this.activeStack.pop();\n }\n\n if (poppedFrameId) {\n logger.debug('Popped frame from stack', {\n frameId: poppedFrameId,\n stackDepth: this.activeStack.length,\n });\n }\n\n return poppedFrameId;\n }\n\n /**\n * Get current (top) frame ID\n */\n getCurrentFrameId(): string | undefined {\n return this.activeStack[this.activeStack.length - 1];\n }\n\n /**\n * Get stack depth\n */\n getDepth(): number {\n return this.activeStack.length;\n }\n\n /**\n * Get complete stack\n */\n getStack(): string[] {\n return [...this.activeStack];\n }\n\n /**\n * Get stack as frame objects\n */\n getStackFrames(): Frame[] {\n return this.activeStack\n .map((frameId: any) => this.frameDb.getFrame(frameId))\n .filter(Boolean) as Frame[];\n }\n\n /**\n * Get frame context for the hot stack\n */\n getHotStackContext(maxEvents: number = 20): FrameContext[] {\n return this.activeStack\n .map((frameId: any) => this.buildFrameContext(frameId, maxEvents))\n .filter(Boolean) as FrameContext[];\n }\n\n /**\n * Check if frame is on stack\n */\n isFrameActive(frameId: string): boolean {\n return this.activeStack.includes(frameId);\n }\n\n /**\n * Get parent frame ID for current frame\n */\n getParentFrameId(): string | undefined {\n if (this.activeStack.length < 2) {\n return undefined;\n }\n return this.activeStack[this.activeStack.length - 2];\n }\n\n /**\n * Get frame depth on stack (0-based)\n */\n getFrameStackDepth(frameId: string): number {\n return this.activeStack.indexOf(frameId);\n }\n\n /**\n * Clear entire stack\n */\n clear(): void {\n const previousDepth = this.activeStack.length;\n this.activeStack = [];\n\n logger.info('Cleared frame stack', { previousDepth });\n }\n\n /**\n * Set query mode and reinitialize stack\n */\n setQueryMode(mode: FrameQueryMode): void {\n this.queryMode = mode;\n // Reinitialize with new query mode\n this.initialize().catch((error) => {\n logger.warn('Failed to reinitialize stack with new query mode', {\n mode,\n error,\n });\n });\n }\n\n /**\n * Remove a specific frame from the stack without popping frames above it\n */\n removeFrame(frameId: string): boolean {\n const index = this.activeStack.indexOf(frameId);\n if (index === -1) {\n return false;\n }\n\n this.activeStack.splice(index, 1);\n\n logger.debug('Removed frame from stack', {\n frameId,\n stackDepth: this.activeStack.length,\n });\n\n return true;\n }\n\n /**\n * Validate stack consistency\n */\n validateStack(): { isValid: boolean; errors: string[] } {\n const errors: string[] = [];\n\n // Check if all frames in stack exist and are active\n for (const frameId of this.activeStack) {\n const frame = this.frameDb.getFrame(frameId);\n\n if (!frame) {\n errors.push(`Frame not found in database: ${frameId}`);\n continue;\n }\n\n if (frame.state !== 'active') {\n errors.push(\n `Frame on stack is not active: ${frameId} (state: ${frame.state})`\n );\n }\n\n if (frame.project_id !== this.projectId) {\n errors.push(`Frame belongs to different project: ${frameId}`);\n }\n }\n\n // Check for parent-child consistency\n for (let i = 1; i < this.activeStack.length; i++) {\n const currentFrameId = this.activeStack[i];\n const expectedParentId = this.activeStack[i - 1];\n const currentFrame = this.frameDb.getFrame(currentFrameId);\n\n if (currentFrame?.parent_frame_id !== expectedParentId) {\n errors.push(\n `Frame parent mismatch: ${currentFrameId} parent should be ${expectedParentId} but is ${currentFrame?.parent_frame_id}`\n );\n }\n }\n\n return {\n isValid: errors.length === 0,\n errors,\n };\n }\n\n /**\n * Build frame context for a specific frame\n */\n private buildFrameContext(\n frameId: string,\n maxEvents: number\n ): FrameContext | null {\n try {\n const frame = this.frameDb.getFrame(frameId);\n if (!frame) {\n logger.warn('Frame not found for context building', { frameId });\n return null;\n }\n\n const anchors = this.frameDb.getFrameAnchors(frameId);\n const recentEvents = this.frameDb.getFrameEvents(frameId, maxEvents);\n const activeArtifacts = this.extractActiveArtifacts(recentEvents);\n\n return {\n frameId,\n header: {\n goal: frame.name,\n constraints: this.extractConstraints(frame.inputs),\n definitions: frame.inputs.definitions,\n },\n anchors,\n recentEvents,\n activeArtifacts,\n };\n } catch (error: unknown) {\n logger.warn('Failed to build frame context', { frameId, error });\n return null;\n }\n }\n\n /**\n * Extract constraints from frame inputs\n */\n private extractConstraints(inputs: Record<string, any>): string[] {\n const constraints: string[] = [];\n\n if (inputs.constraints && Array.isArray(inputs.constraints)) {\n constraints.push(...inputs.constraints);\n }\n\n return constraints;\n }\n\n /**\n * Extract active artifacts from events\n */\n private extractActiveArtifacts(events: any[]): string[] {\n const artifacts: string[] = [];\n\n for (const event of events) {\n if (event.event_type === 'artifact' && event.payload?.path) {\n artifacts.push(event.payload.path);\n }\n }\n\n // Return unique artifacts\n return [...new Set(artifacts)];\n }\n\n /**\n * Build stack order from database frames\n */\n private buildStackFromFrames(frames: Frame[]): string[] {\n if (frames.length === 0) {\n return [];\n }\n\n // Create parent-child map\n const parentMap = new Map<string, string>();\n const frameMap = new Map<string, Frame>();\n\n for (const frame of frames) {\n frameMap.set(frame.frame_id, frame);\n if (frame.parent_frame_id) {\n parentMap.set(frame.frame_id, frame.parent_frame_id);\n }\n }\n\n // Find root frames (no parent or parent not in active set)\n const rootFrames = frames.filter(\n (f: any) => !f.parent_frame_id || !frameMap.has(f.parent_frame_id)\n );\n\n if (rootFrames.length === 0) {\n logger.warn('No root frames found in active set');\n return [];\n }\n\n if (rootFrames.length > 1) {\n logger.warn('Multiple root frames found, using most recent', {\n rootFrames: rootFrames.map((f: any) => f.frame_id),\n });\n }\n\n // Build stack from root to leaves\n const stack: string[] = [];\n let currentFrame = rootFrames.sort(\n (a, b) => a.created_at - b.created_at\n )[0];\n\n while (currentFrame) {\n stack.push(currentFrame.frame_id);\n\n // Find child frame\n const childFrame = frames.find(\n (f: any) => f.parent_frame_id === currentFrame.frame_id\n );\n if (childFrame) {\n currentFrame = childFrame;\n } else {\n break;\n }\n }\n\n return stack;\n }\n}\n"],
|
|
5
|
-
"mappings": ";;;;AAOA,SAAS,cAAc;AACvB,SAAS,YAAY,iBAAiB;AACtC,SAAS,sBAAsB;AAExB,MAAM,WAAW;AAAA,EAItB,YACU,SACA,WACA,OACR;AAHQ;AACA;AACA;AAAA,EACP;AAAA,EAPK,cAAwB,CAAC;AAAA,EACzB,YAA4B,eAAe;AAAA;AAAA;AAAA;AAAA,EAWnD,MAAM,aAA4B;AAChC,QAAI;AACF,YAAM,eAAe,KAAK,QAAQ;AAAA,QAChC,KAAK;AAAA,QACL;AAAA,MACF;AAGA,WAAK,cAAc,KAAK,qBAAqB,YAAY;AAEzD,aAAO,KAAK,2BAA2B;AAAA,QACrC,YAAY,KAAK,YAAY;AAAA,QAC7B,WAAW,KAAK;AAAA,MAClB,CAAC;AAAA,IACH,SAAS,OAAgB;AACvB,aAAO,MAAM,oCAAoC;AAAA,QAC/C,OAAO,iBAAiB,QAAQ,MAAM,UAAU,OAAO,KAAK;AAAA,QAC5D,WAAW,KAAK;AAAA,QAChB,OAAO,KAAK;AAAA,MACd,CAAC;AACD,YAAM,IAAI;AAAA,QACR;AAAA,QACA,UAAU;AAAA,QACV;AAAA,UACE,WAAW,KAAK;AAAA,UAChB,OAAO,KAAK;AAAA,UACZ,eAAe,iBAAiB,QAAQ,MAAM,UAAU,OAAO,KAAK;AAAA,QACtE;AAAA,MACF;AAAA,IACF;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAKA,UAAU,SAAuB;AAC/B,QAAI,KAAK,YAAY,SAAS,OAAO,GAAG;AACtC,aAAO,KAAK,0BAA0B,EAAE,QAAQ,CAAC;AACjD;AAAA,IACF;AAEA,SAAK,YAAY,KAAK,OAAO;AAE7B,WAAO,MAAM,yBAAyB;AAAA,MACpC;AAAA,MACA,YAAY,KAAK,YAAY;AAAA,IAC/B,CAAC;AAAA,EACH;AAAA;AAAA;AAAA;AAAA,EAKA,SAAS,SAAsC;AAC7C,QAAI,KAAK,YAAY,WAAW,GAAG;AACjC,aAAO;AAAA,IACT;AAEA,QAAI;AAEJ,QAAI,SAAS;AAEX,YAAM,QAAQ,KAAK,YAAY,QAAQ,OAAO;AAC9C,UAAI,UAAU,IAAI;AAChB,eAAO,KAAK,4BAA4B,EAAE,QAAQ,CAAC;AACnD,eAAO;AAAA,MACT;AAGA,YAAM,UAAU,KAAK,YAAY,OAAO,KAAK;AAC7C,sBAAgB,QAAQ,CAAC;AAEzB,UAAI,QAAQ,SAAS,GAAG;AACtB,eAAO,KAAK,iDAAiD;AAAA,UAC3D,aAAa;AAAA,UACb,eAAe;AAAA,QACjB,CAAC;AAAA,MACH;AAAA,IACF,OAAO;AAEL,sBAAgB,KAAK,YAAY,IAAI;AAAA,IACvC;AAEA,QAAI,eAAe;AACjB,aAAO,MAAM,2BAA2B;AAAA,QACtC,SAAS;AAAA,QACT,YAAY,KAAK,YAAY;AAAA,MAC/B,CAAC;AAAA,IACH;AAEA,WAAO;AAAA,EACT;AAAA;AAAA;AAAA;AAAA,EAKA,oBAAwC;AACtC,WAAO,KAAK,YAAY,KAAK,YAAY,SAAS,CAAC;AAAA,EACrD;AAAA;AAAA;AAAA;AAAA,EAKA,WAAmB;AACjB,WAAO,KAAK,YAAY;AAAA,EAC1B;AAAA;AAAA;AAAA;AAAA,EAKA,WAAqB;AACnB,WAAO,CAAC,GAAG,KAAK,WAAW;AAAA,EAC7B;AAAA;AAAA;AAAA;AAAA,EAKA,iBAA0B;AACxB,WAAO,KAAK,YACT,IAAI,CAAC,
|
|
4
|
+
"sourcesContent": ["/**\n * Frame Stack Management\n * Handles the call stack of active frames\n */\n\nimport { Frame, FrameContext, FrameType } from './frame-types.js';\nimport { FrameDatabase } from './frame-database.js';\nimport { logger } from '../monitoring/logger.js';\nimport { FrameError, ErrorCode } from '../errors/index.js';\nimport { FrameQueryMode } from '../session/index.js';\n\nexport class FrameStack {\n private activeStack: string[] = [];\n private queryMode: FrameQueryMode = FrameQueryMode.PROJECT_ACTIVE;\n\n constructor(\n private frameDb: FrameDatabase,\n private projectId: string,\n private runId: string\n ) {}\n\n /**\n * Initialize stack by loading active frames\n */\n async initialize(): Promise<void> {\n try {\n const activeFrames = this.frameDb.getFramesByProject(\n this.projectId,\n 'active'\n );\n\n // Rebuild stack from database\n this.activeStack = this.buildStackFromFrames(activeFrames);\n\n logger.info('Frame stack initialized', {\n stackDepth: this.activeStack.length,\n projectId: this.projectId,\n });\n } catch (error: unknown) {\n logger.error('Failed to initialize frame stack', {\n error: error instanceof Error ? error.message : String(error),\n projectId: this.projectId,\n runId: this.runId,\n });\n throw new FrameError(\n 'Failed to initialize frame stack',\n ErrorCode.FRAME_INIT_FAILED,\n {\n projectId: this.projectId,\n runId: this.runId,\n originalError: error instanceof Error ? error.message : String(error),\n }\n );\n }\n }\n\n /**\n * Push new frame onto stack\n */\n pushFrame(frameId: string): void {\n if (this.activeStack.includes(frameId)) {\n logger.warn('Frame already on stack', { frameId });\n return;\n }\n\n this.activeStack.push(frameId);\n\n logger.debug('Pushed frame to stack', {\n frameId,\n stackDepth: this.activeStack.length,\n });\n }\n\n /**\n * Pop frame from stack\n */\n popFrame(frameId?: string): string | undefined {\n if (this.activeStack.length === 0) {\n return undefined;\n }\n\n let poppedFrameId: string | undefined;\n\n if (frameId) {\n // Pop specific frame (and all frames above it)\n const index = this.activeStack.indexOf(frameId);\n if (index === -1) {\n logger.warn('Frame not found on stack', { frameId });\n return undefined;\n }\n\n // Remove the target frame and all frames above it\n const removed = this.activeStack.splice(index);\n poppedFrameId = removed[0];\n\n if (removed.length > 1) {\n logger.info('Popped multiple frames due to stack unwinding', {\n targetFrame: frameId,\n removedFrames: removed,\n });\n }\n } else {\n // Pop top frame\n poppedFrameId = this.activeStack.pop();\n }\n\n if (poppedFrameId) {\n logger.debug('Popped frame from stack', {\n frameId: poppedFrameId,\n stackDepth: this.activeStack.length,\n });\n }\n\n return poppedFrameId;\n }\n\n /**\n * Get current (top) frame ID\n */\n getCurrentFrameId(): string | undefined {\n return this.activeStack[this.activeStack.length - 1];\n }\n\n /**\n * Get stack depth\n */\n getDepth(): number {\n return this.activeStack.length;\n }\n\n /**\n * Get complete stack\n */\n getStack(): string[] {\n return [...this.activeStack];\n }\n\n /**\n * Get stack as frame objects\n */\n getStackFrames(): Frame[] {\n return this.activeStack\n .map((frameId) => this.frameDb.getFrame(frameId))\n .filter((f): f is Frame => f !== undefined);\n }\n\n /**\n * Get frame context for the hot stack\n */\n getHotStackContext(maxEvents: number = 20): FrameContext[] {\n return this.activeStack\n .map((frameId) => this.buildFrameContext(frameId, maxEvents))\n .filter((ctx): ctx is FrameContext => ctx !== null);\n }\n\n /**\n * Check if frame is on stack\n */\n isFrameActive(frameId: string): boolean {\n return this.activeStack.includes(frameId);\n }\n\n /**\n * Get parent frame ID for current frame\n */\n getParentFrameId(): string | undefined {\n if (this.activeStack.length < 2) {\n return undefined;\n }\n return this.activeStack[this.activeStack.length - 2];\n }\n\n /**\n * Get frame depth on stack (0-based)\n */\n getFrameStackDepth(frameId: string): number {\n return this.activeStack.indexOf(frameId);\n }\n\n /**\n * Clear entire stack\n */\n clear(): void {\n const previousDepth = this.activeStack.length;\n this.activeStack = [];\n\n logger.info('Cleared frame stack', { previousDepth });\n }\n\n /**\n * Set query mode and reinitialize stack\n */\n setQueryMode(mode: FrameQueryMode): void {\n this.queryMode = mode;\n // Reinitialize with new query mode\n this.initialize().catch((error) => {\n logger.warn('Failed to reinitialize stack with new query mode', {\n mode,\n error,\n });\n });\n }\n\n /**\n * Remove a specific frame from the stack without popping frames above it\n */\n removeFrame(frameId: string): boolean {\n const index = this.activeStack.indexOf(frameId);\n if (index === -1) {\n return false;\n }\n\n this.activeStack.splice(index, 1);\n\n logger.debug('Removed frame from stack', {\n frameId,\n stackDepth: this.activeStack.length,\n });\n\n return true;\n }\n\n /**\n * Validate stack consistency\n */\n validateStack(): { isValid: boolean; errors: string[] } {\n const errors: string[] = [];\n\n // Check if all frames in stack exist and are active\n for (const frameId of this.activeStack) {\n const frame = this.frameDb.getFrame(frameId);\n\n if (!frame) {\n errors.push(`Frame not found in database: ${frameId}`);\n continue;\n }\n\n if (frame.state !== 'active') {\n errors.push(\n `Frame on stack is not active: ${frameId} (state: ${frame.state})`\n );\n }\n\n if (frame.project_id !== this.projectId) {\n errors.push(`Frame belongs to different project: ${frameId}`);\n }\n }\n\n // Check for parent-child consistency\n for (let i = 1; i < this.activeStack.length; i++) {\n const currentFrameId = this.activeStack[i];\n const expectedParentId = this.activeStack[i - 1];\n const currentFrame = this.frameDb.getFrame(currentFrameId);\n\n if (currentFrame?.parent_frame_id !== expectedParentId) {\n errors.push(\n `Frame parent mismatch: ${currentFrameId} parent should be ${expectedParentId} but is ${currentFrame?.parent_frame_id}`\n );\n }\n }\n\n return {\n isValid: errors.length === 0,\n errors,\n };\n }\n\n /**\n * Build frame context for a specific frame\n */\n private buildFrameContext(\n frameId: string,\n maxEvents: number\n ): FrameContext | null {\n try {\n const frame = this.frameDb.getFrame(frameId);\n if (!frame) {\n logger.warn('Frame not found for context building', { frameId });\n return null;\n }\n\n const anchors = this.frameDb.getFrameAnchors(frameId);\n const recentEvents = this.frameDb.getFrameEvents(frameId, maxEvents);\n const activeArtifacts = this.extractActiveArtifacts(recentEvents);\n\n return {\n frameId,\n header: {\n goal: frame.name,\n constraints: this.extractConstraints(frame.inputs),\n definitions: frame.inputs.definitions,\n },\n anchors,\n recentEvents,\n activeArtifacts,\n };\n } catch (error: unknown) {\n logger.warn('Failed to build frame context', { frameId, error });\n return null;\n }\n }\n\n /**\n * Extract constraints from frame inputs\n */\n private extractConstraints(inputs: Record<string, unknown>): string[] {\n const constraints: string[] = [];\n\n if (inputs.constraints && Array.isArray(inputs.constraints)) {\n constraints.push(...(inputs.constraints as string[]));\n }\n\n return constraints;\n }\n\n /**\n * Extract active artifacts from events\n */\n private extractActiveArtifacts(events: Event[]): string[] {\n const artifacts: string[] = [];\n\n for (const event of events) {\n const payload = event.payload as Record<string, unknown>;\n if (event.event_type === 'artifact' && payload?.path) {\n artifacts.push(payload.path as string);\n }\n }\n\n // Return unique artifacts\n return [...new Set(artifacts)];\n }\n\n /**\n * Build stack order from database frames\n */\n private buildStackFromFrames(frames: Frame[]): string[] {\n if (frames.length === 0) {\n return [];\n }\n\n // Create parent-child map\n const parentMap = new Map<string, string>();\n const frameMap = new Map<string, Frame>();\n\n for (const frame of frames) {\n frameMap.set(frame.frame_id, frame);\n if (frame.parent_frame_id) {\n parentMap.set(frame.frame_id, frame.parent_frame_id);\n }\n }\n\n // Find root frames (no parent or parent not in active set)\n const rootFrames = frames.filter(\n (f) => !f.parent_frame_id || !frameMap.has(f.parent_frame_id)\n );\n\n if (rootFrames.length === 0) {\n logger.warn('No root frames found in active set');\n return [];\n }\n\n if (rootFrames.length > 1) {\n logger.warn('Multiple root frames found, using most recent', {\n rootFrames: rootFrames.map((f) => f.frame_id),\n });\n }\n\n // Build stack from root to leaves\n const stack: string[] = [];\n let currentFrame: Frame | undefined = rootFrames.sort(\n (a, b) => a.created_at - b.created_at\n )[0];\n\n while (currentFrame) {\n stack.push(currentFrame.frame_id);\n\n // Find child frame\n const parentId = currentFrame.frame_id;\n const childFrame = frames.find((f) => f.parent_frame_id === parentId);\n if (childFrame) {\n currentFrame = childFrame;\n } else {\n break;\n }\n }\n\n return stack;\n }\n}\n"],
|
|
5
|
+
"mappings": ";;;;AAOA,SAAS,cAAc;AACvB,SAAS,YAAY,iBAAiB;AACtC,SAAS,sBAAsB;AAExB,MAAM,WAAW;AAAA,EAItB,YACU,SACA,WACA,OACR;AAHQ;AACA;AACA;AAAA,EACP;AAAA,EAPK,cAAwB,CAAC;AAAA,EACzB,YAA4B,eAAe;AAAA;AAAA;AAAA;AAAA,EAWnD,MAAM,aAA4B;AAChC,QAAI;AACF,YAAM,eAAe,KAAK,QAAQ;AAAA,QAChC,KAAK;AAAA,QACL;AAAA,MACF;AAGA,WAAK,cAAc,KAAK,qBAAqB,YAAY;AAEzD,aAAO,KAAK,2BAA2B;AAAA,QACrC,YAAY,KAAK,YAAY;AAAA,QAC7B,WAAW,KAAK;AAAA,MAClB,CAAC;AAAA,IACH,SAAS,OAAgB;AACvB,aAAO,MAAM,oCAAoC;AAAA,QAC/C,OAAO,iBAAiB,QAAQ,MAAM,UAAU,OAAO,KAAK;AAAA,QAC5D,WAAW,KAAK;AAAA,QAChB,OAAO,KAAK;AAAA,MACd,CAAC;AACD,YAAM,IAAI;AAAA,QACR;AAAA,QACA,UAAU;AAAA,QACV;AAAA,UACE,WAAW,KAAK;AAAA,UAChB,OAAO,KAAK;AAAA,UACZ,eAAe,iBAAiB,QAAQ,MAAM,UAAU,OAAO,KAAK;AAAA,QACtE;AAAA,MACF;AAAA,IACF;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAKA,UAAU,SAAuB;AAC/B,QAAI,KAAK,YAAY,SAAS,OAAO,GAAG;AACtC,aAAO,KAAK,0BAA0B,EAAE,QAAQ,CAAC;AACjD;AAAA,IACF;AAEA,SAAK,YAAY,KAAK,OAAO;AAE7B,WAAO,MAAM,yBAAyB;AAAA,MACpC;AAAA,MACA,YAAY,KAAK,YAAY;AAAA,IAC/B,CAAC;AAAA,EACH;AAAA;AAAA;AAAA;AAAA,EAKA,SAAS,SAAsC;AAC7C,QAAI,KAAK,YAAY,WAAW,GAAG;AACjC,aAAO;AAAA,IACT;AAEA,QAAI;AAEJ,QAAI,SAAS;AAEX,YAAM,QAAQ,KAAK,YAAY,QAAQ,OAAO;AAC9C,UAAI,UAAU,IAAI;AAChB,eAAO,KAAK,4BAA4B,EAAE,QAAQ,CAAC;AACnD,eAAO;AAAA,MACT;AAGA,YAAM,UAAU,KAAK,YAAY,OAAO,KAAK;AAC7C,sBAAgB,QAAQ,CAAC;AAEzB,UAAI,QAAQ,SAAS,GAAG;AACtB,eAAO,KAAK,iDAAiD;AAAA,UAC3D,aAAa;AAAA,UACb,eAAe;AAAA,QACjB,CAAC;AAAA,MACH;AAAA,IACF,OAAO;AAEL,sBAAgB,KAAK,YAAY,IAAI;AAAA,IACvC;AAEA,QAAI,eAAe;AACjB,aAAO,MAAM,2BAA2B;AAAA,QACtC,SAAS;AAAA,QACT,YAAY,KAAK,YAAY;AAAA,MAC/B,CAAC;AAAA,IACH;AAEA,WAAO;AAAA,EACT;AAAA;AAAA;AAAA;AAAA,EAKA,oBAAwC;AACtC,WAAO,KAAK,YAAY,KAAK,YAAY,SAAS,CAAC;AAAA,EACrD;AAAA;AAAA;AAAA;AAAA,EAKA,WAAmB;AACjB,WAAO,KAAK,YAAY;AAAA,EAC1B;AAAA;AAAA;AAAA;AAAA,EAKA,WAAqB;AACnB,WAAO,CAAC,GAAG,KAAK,WAAW;AAAA,EAC7B;AAAA;AAAA;AAAA;AAAA,EAKA,iBAA0B;AACxB,WAAO,KAAK,YACT,IAAI,CAAC,YAAY,KAAK,QAAQ,SAAS,OAAO,CAAC,EAC/C,OAAO,CAAC,MAAkB,MAAM,MAAS;AAAA,EAC9C;AAAA;AAAA;AAAA;AAAA,EAKA,mBAAmB,YAAoB,IAAoB;AACzD,WAAO,KAAK,YACT,IAAI,CAAC,YAAY,KAAK,kBAAkB,SAAS,SAAS,CAAC,EAC3D,OAAO,CAAC,QAA6B,QAAQ,IAAI;AAAA,EACtD;AAAA;AAAA;AAAA;AAAA,EAKA,cAAc,SAA0B;AACtC,WAAO,KAAK,YAAY,SAAS,OAAO;AAAA,EAC1C;AAAA;AAAA;AAAA;AAAA,EAKA,mBAAuC;AACrC,QAAI,KAAK,YAAY,SAAS,GAAG;AAC/B,aAAO;AAAA,IACT;AACA,WAAO,KAAK,YAAY,KAAK,YAAY,SAAS,CAAC;AAAA,EACrD;AAAA;AAAA;AAAA;AAAA,EAKA,mBAAmB,SAAyB;AAC1C,WAAO,KAAK,YAAY,QAAQ,OAAO;AAAA,EACzC;AAAA;AAAA;AAAA;AAAA,EAKA,QAAc;AACZ,UAAM,gBAAgB,KAAK,YAAY;AACvC,SAAK,cAAc,CAAC;AAEpB,WAAO,KAAK,uBAAuB,EAAE,cAAc,CAAC;AAAA,EACtD;AAAA;AAAA;AAAA;AAAA,EAKA,aAAa,MAA4B;AACvC,SAAK,YAAY;AAEjB,SAAK,WAAW,EAAE,MAAM,CAAC,UAAU;AACjC,aAAO,KAAK,oDAAoD;AAAA,QAC9D;AAAA,QACA;AAAA,MACF,CAAC;AAAA,IACH,CAAC;AAAA,EACH;AAAA;AAAA;AAAA;AAAA,EAKA,YAAY,SAA0B;AACpC,UAAM,QAAQ,KAAK,YAAY,QAAQ,OAAO;AAC9C,QAAI,UAAU,IAAI;AAChB,aAAO;AAAA,IACT;AAEA,SAAK,YAAY,OAAO,OAAO,CAAC;AAEhC,WAAO,MAAM,4BAA4B;AAAA,MACvC;AAAA,MACA,YAAY,KAAK,YAAY;AAAA,IAC/B,CAAC;AAED,WAAO;AAAA,EACT;AAAA;AAAA;AAAA;AAAA,EAKA,gBAAwD;AACtD,UAAM,SAAmB,CAAC;AAG1B,eAAW,WAAW,KAAK,aAAa;AACtC,YAAM,QAAQ,KAAK,QAAQ,SAAS,OAAO;AAE3C,UAAI,CAAC,OAAO;AACV,eAAO,KAAK,gCAAgC,OAAO,EAAE;AACrD;AAAA,MACF;AAEA,UAAI,MAAM,UAAU,UAAU;AAC5B,eAAO;AAAA,UACL,iCAAiC,OAAO,YAAY,MAAM,KAAK;AAAA,QACjE;AAAA,MACF;AAEA,UAAI,MAAM,eAAe,KAAK,WAAW;AACvC,eAAO,KAAK,uCAAuC,OAAO,EAAE;AAAA,MAC9D;AAAA,IACF;AAGA,aAAS,IAAI,GAAG,IAAI,KAAK,YAAY,QAAQ,KAAK;AAChD,YAAM,iBAAiB,KAAK,YAAY,CAAC;AACzC,YAAM,mBAAmB,KAAK,YAAY,IAAI,CAAC;AAC/C,YAAM,eAAe,KAAK,QAAQ,SAAS,cAAc;AAEzD,UAAI,cAAc,oBAAoB,kBAAkB;AACtD,eAAO;AAAA,UACL,0BAA0B,cAAc,qBAAqB,gBAAgB,WAAW,cAAc,eAAe;AAAA,QACvH;AAAA,MACF;AAAA,IACF;AAEA,WAAO;AAAA,MACL,SAAS,OAAO,WAAW;AAAA,MAC3B;AAAA,IACF;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAKQ,kBACN,SACA,WACqB;AACrB,QAAI;AACF,YAAM,QAAQ,KAAK,QAAQ,SAAS,OAAO;AAC3C,UAAI,CAAC,OAAO;AACV,eAAO,KAAK,wCAAwC,EAAE,QAAQ,CAAC;AAC/D,eAAO;AAAA,MACT;AAEA,YAAM,UAAU,KAAK,QAAQ,gBAAgB,OAAO;AACpD,YAAM,eAAe,KAAK,QAAQ,eAAe,SAAS,SAAS;AACnE,YAAM,kBAAkB,KAAK,uBAAuB,YAAY;AAEhE,aAAO;AAAA,QACL;AAAA,QACA,QAAQ;AAAA,UACN,MAAM,MAAM;AAAA,UACZ,aAAa,KAAK,mBAAmB,MAAM,MAAM;AAAA,UACjD,aAAa,MAAM,OAAO;AAAA,QAC5B;AAAA,QACA;AAAA,QACA;AAAA,QACA;AAAA,MACF;AAAA,IACF,SAAS,OAAgB;AACvB,aAAO,KAAK,iCAAiC,EAAE,SAAS,MAAM,CAAC;AAC/D,aAAO;AAAA,IACT;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAKQ,mBAAmB,QAA2C;AACpE,UAAM,cAAwB,CAAC;AAE/B,QAAI,OAAO,eAAe,MAAM,QAAQ,OAAO,WAAW,GAAG;AAC3D,kBAAY,KAAK,GAAI,OAAO,WAAwB;AAAA,IACtD;AAEA,WAAO;AAAA,EACT;AAAA;AAAA;AAAA;AAAA,EAKQ,uBAAuB,QAA2B;AACxD,UAAM,YAAsB,CAAC;AAE7B,eAAW,SAAS,QAAQ;AAC1B,YAAM,UAAU,MAAM;AACtB,UAAI,MAAM,eAAe,cAAc,SAAS,MAAM;AACpD,kBAAU,KAAK,QAAQ,IAAc;AAAA,MACvC;AAAA,IACF;AAGA,WAAO,CAAC,GAAG,IAAI,IAAI,SAAS,CAAC;AAAA,EAC/B;AAAA;AAAA;AAAA;AAAA,EAKQ,qBAAqB,QAA2B;AACtD,QAAI,OAAO,WAAW,GAAG;AACvB,aAAO,CAAC;AAAA,IACV;AAGA,UAAM,YAAY,oBAAI,IAAoB;AAC1C,UAAM,WAAW,oBAAI,IAAmB;AAExC,eAAW,SAAS,QAAQ;AAC1B,eAAS,IAAI,MAAM,UAAU,KAAK;AAClC,UAAI,MAAM,iBAAiB;AACzB,kBAAU,IAAI,MAAM,UAAU,MAAM,eAAe;AAAA,MACrD;AAAA,IACF;AAGA,UAAM,aAAa,OAAO;AAAA,MACxB,CAAC,MAAM,CAAC,EAAE,mBAAmB,CAAC,SAAS,IAAI,EAAE,eAAe;AAAA,IAC9D;AAEA,QAAI,WAAW,WAAW,GAAG;AAC3B,aAAO,KAAK,oCAAoC;AAChD,aAAO,CAAC;AAAA,IACV;AAEA,QAAI,WAAW,SAAS,GAAG;AACzB,aAAO,KAAK,iDAAiD;AAAA,QAC3D,YAAY,WAAW,IAAI,CAAC,MAAM,EAAE,QAAQ;AAAA,MAC9C,CAAC;AAAA,IACH;AAGA,UAAM,QAAkB,CAAC;AACzB,QAAI,eAAkC,WAAW;AAAA,MAC/C,CAAC,GAAG,MAAM,EAAE,aAAa,EAAE;AAAA,IAC7B,EAAE,CAAC;AAEH,WAAO,cAAc;AACnB,YAAM,KAAK,aAAa,QAAQ;AAGhC,YAAM,WAAW,aAAa;AAC9B,YAAM,aAAa,OAAO,KAAK,CAAC,MAAM,EAAE,oBAAoB,QAAQ;AACpE,UAAI,YAAY;AACd,uBAAe;AAAA,MACjB,OAAO;AACL;AAAA,MACF;AAAA,IACF;AAEA,WAAO;AAAA,EACT;AACF;",
|
|
6
6
|
"names": []
|
|
7
7
|
}
|
|
@@ -369,9 +369,17 @@ class RefactoredFrameManager {
|
|
|
369
369
|
return this.frameDb.getStatistics();
|
|
370
370
|
}
|
|
371
371
|
/**
|
|
372
|
-
* Close all child frames recursively
|
|
372
|
+
* Close all child frames recursively with depth limit to prevent stack overflow
|
|
373
373
|
*/
|
|
374
|
-
closeChildFrames(parentFrameId) {
|
|
374
|
+
closeChildFrames(parentFrameId, depth = 0) {
|
|
375
|
+
if (depth > this.maxFrameDepth) {
|
|
376
|
+
logger.warn("closeChildFrames depth limit exceeded", {
|
|
377
|
+
parentFrameId,
|
|
378
|
+
depth,
|
|
379
|
+
maxDepth: this.maxFrameDepth
|
|
380
|
+
});
|
|
381
|
+
return;
|
|
382
|
+
}
|
|
375
383
|
try {
|
|
376
384
|
const activeFrames = this.frameDb.getFramesByProject(
|
|
377
385
|
this.projectId,
|
|
@@ -382,13 +390,32 @@ class RefactoredFrameManager {
|
|
|
382
390
|
);
|
|
383
391
|
for (const childFrame of childFrames) {
|
|
384
392
|
if (this.frameStack.isFrameActive(childFrame.frame_id)) {
|
|
385
|
-
this.
|
|
393
|
+
this.closeChildFrames(childFrame.frame_id, depth + 1);
|
|
394
|
+
this.closeFrameDirectly(childFrame.frame_id);
|
|
386
395
|
}
|
|
387
396
|
}
|
|
388
397
|
} catch (error) {
|
|
389
398
|
logger.warn("Failed to close child frames", { parentFrameId, error });
|
|
390
399
|
}
|
|
391
400
|
}
|
|
401
|
+
/**
|
|
402
|
+
* Close a frame directly without triggering child frame closure
|
|
403
|
+
* Used by closeChildFrames to avoid double recursion
|
|
404
|
+
*/
|
|
405
|
+
closeFrameDirectly(frameId) {
|
|
406
|
+
const frame = this.frameDb.getFrame(frameId);
|
|
407
|
+
if (!frame || frame.state === "closed") return;
|
|
408
|
+
const digest = this.digestGenerator.generateDigest(frameId);
|
|
409
|
+
this.frameDb.updateFrame(frameId, {
|
|
410
|
+
state: "closed",
|
|
411
|
+
outputs: digest.structured,
|
|
412
|
+
digest_text: digest.text,
|
|
413
|
+
digest_json: digest.structured,
|
|
414
|
+
closed_at: Math.floor(Date.now() / 1e3)
|
|
415
|
+
});
|
|
416
|
+
this.frameStack.popFrame(frameId);
|
|
417
|
+
logger.debug("Closed child frame directly", { frameId });
|
|
418
|
+
}
|
|
392
419
|
/**
|
|
393
420
|
* Extract active artifacts from frame events
|
|
394
421
|
*/
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"version": 3,
|
|
3
3
|
"sources": ["../../../src/core/context/refactored-frame-manager.ts"],
|
|
4
|
-
"sourcesContent": ["/**\n * Refactored Frame Manager - Modular Implementation\n * Main orchestrator that uses focused modules for frame management\n */\n\nimport Database from 'better-sqlite3';\nimport { v4 as uuidv4 } from 'uuid';\nimport { logger } from '../monitoring/logger.js';\nimport { trace } from '../trace/index.js';\nimport {\n FrameError,\n SystemError,\n ErrorCode,\n wrapError,\n createErrorHandler,\n} from '../errors/index.js';\nimport { retry, withTimeout } from '../errors/recovery.js';\nimport { sessionManager, FrameQueryMode } from '../session/index.js';\nimport { frameLifecycleHooks } from './frame-lifecycle-hooks.js';\n\n// Constants for frame validation\nconst MAX_FRAME_DEPTH = 100; // Maximum allowed frame depth\nconst DEFAULT_MAX_DEPTH = 100; // Default if not configured\n\n// Import refactored modules\nimport {\n Frame,\n FrameContext,\n Anchor,\n Event,\n FrameType,\n FrameState,\n FrameCreationOptions,\n FrameManagerConfig,\n DigestResult,\n} from './frame-types.js';\nimport { FrameDatabase } from './frame-database.js';\nimport { FrameStack } from './frame-stack.js';\nimport { FrameDigestGenerator } from './frame-digest.js';\n\nexport class RefactoredFrameManager {\n private frameDb: FrameDatabase;\n private frameStack: FrameStack;\n private digestGenerator: FrameDigestGenerator;\n\n private currentRunId: string;\n private sessionId: string;\n private projectId: string;\n private queryMode: FrameQueryMode = FrameQueryMode.PROJECT_ACTIVE;\n private config: FrameManagerConfig;\n private maxFrameDepth: number = DEFAULT_MAX_DEPTH;\n\n constructor(\n db: Database.Database,\n projectId: string,\n config?: Partial<FrameManagerConfig>\n ) {\n this.projectId = projectId;\n this.config = {\n projectId,\n runId: config?.runId || uuidv4(),\n sessionId: config?.sessionId || uuidv4(),\n maxStackDepth: config?.maxStackDepth || 50,\n };\n \n // Set max frame depth from config if provided\n this.maxFrameDepth = config?.maxStackDepth || DEFAULT_MAX_DEPTH;\n\n this.currentRunId = this.config.runId!;\n this.sessionId = this.config.sessionId!;\n\n // Initialize modules\n this.frameDb = new FrameDatabase(db);\n this.frameStack = new FrameStack(\n this.frameDb,\n projectId,\n this.currentRunId\n );\n this.digestGenerator = new FrameDigestGenerator(this.frameDb);\n\n // Initialize database schema\n this.frameDb.initSchema();\n\n logger.info('RefactoredFrameManager initialized', {\n projectId: this.projectId,\n runId: this.currentRunId,\n sessionId: this.sessionId,\n });\n }\n\n /**\n * Initialize the frame manager\n */\n async initialize(): Promise<void> {\n try {\n await this.frameStack.initialize();\n\n logger.info('Frame manager initialization completed', {\n stackDepth: this.frameStack.getDepth(),\n });\n } catch (error: unknown) {\n throw new SystemError(\n 'Failed to initialize frame manager',\n ErrorCode.SYSTEM_INIT_FAILED,\n { projectId: this.projectId },\n error instanceof Error ? error : undefined\n );\n }\n }\n\n /**\n * Create a new frame\n */\n createFrame(options: FrameCreationOptions): string;\n createFrame(\n type: FrameType,\n name: string,\n inputs?: Record<string, any>,\n parentFrameId?: string\n ): string;\n createFrame(\n typeOrOptions: FrameType | FrameCreationOptions,\n name?: string,\n inputs?: Record<string, any>,\n parentFrameId?: string\n ): string {\n return trace.traceSync(\n 'function',\n 'FrameManager.createFrame',\n { typeOrOptions, name },\n () => this._createFrame(typeOrOptions, name, inputs, parentFrameId)\n );\n }\n\n private _createFrame(\n typeOrOptions: FrameType | FrameCreationOptions,\n name?: string,\n inputs?: Record<string, any>,\n parentFrameId?: string\n ): string {\n let frameOptions: FrameCreationOptions;\n\n // Handle both function signatures\n if (typeof typeOrOptions === 'string') {\n frameOptions = {\n type: typeOrOptions,\n name: name!,\n inputs: inputs || {},\n parentFrameId,\n };\n } else {\n frameOptions = typeOrOptions;\n }\n\n // Validate inputs\n if (!frameOptions.name || frameOptions.name.trim().length === 0) {\n throw new FrameError(\n 'Frame name is required',\n ErrorCode.FRAME_INVALID_INPUT,\n { frameOptions }\n );\n }\n\n // Check stack depth limit\n if (this.frameStack.getDepth() >= this.config.maxStackDepth!) {\n throw new FrameError(\n `Maximum stack depth reached: ${this.config.maxStackDepth}`,\n ErrorCode.FRAME_STACK_OVERFLOW,\n { currentDepth: this.frameStack.getDepth() }\n );\n }\n\n // Determine parent frame\n const resolvedParentId =\n frameOptions.parentFrameId || this.frameStack.getCurrentFrameId();\n \n // Get depth from parent frame, not from stack position\n let depth = 0;\n if (resolvedParentId) {\n const parentFrame = this.frameDb.getFrame(resolvedParentId);\n depth = parentFrame ? parentFrame.depth + 1 : 0;\n }\n\n // Check for depth limit\n if (depth > this.maxFrameDepth) {\n throw new FrameError(\n `Maximum frame depth exceeded: ${depth} > ${this.maxFrameDepth}`,\n ErrorCode.FRAME_STACK_OVERFLOW,\n {\n currentDepth: depth,\n maxDepth: this.maxFrameDepth,\n frameName: frameOptions.name,\n parentFrameId: resolvedParentId,\n }\n );\n }\n\n // Check for circular reference before creating frame\n if (resolvedParentId) {\n const cycle = this.detectCycle(uuidv4(), resolvedParentId);\n if (cycle) {\n throw new FrameError(\n `Circular reference detected in frame hierarchy`,\n ErrorCode.FRAME_CYCLE_DETECTED,\n {\n parentFrameId: resolvedParentId,\n cycle,\n frameName: frameOptions.name,\n }\n );\n }\n }\n\n // Create frame data\n const frameId = uuidv4();\n const frame: Omit<Frame, 'created_at' | 'closed_at'> = {\n frame_id: frameId,\n run_id: this.currentRunId,\n project_id: this.projectId,\n parent_frame_id: resolvedParentId,\n depth,\n type: frameOptions.type,\n name: frameOptions.name,\n state: 'active',\n inputs: frameOptions.inputs || {},\n outputs: {},\n digest_json: {},\n };\n\n // Insert into database\n const createdFrame = this.frameDb.insertFrame(frame);\n\n // Add to stack\n this.frameStack.pushFrame(frameId);\n\n logger.info('Created frame', {\n frameId,\n name: frameOptions.name,\n type: frameOptions.type,\n parentFrameId: resolvedParentId,\n stackDepth: this.frameStack.getDepth(),\n });\n\n return frameId;\n }\n\n /**\n * Close a frame and generate digest\n */\n closeFrame(frameId?: string, outputs?: Record<string, any>): void {\n trace.traceSync(\n 'function',\n 'FrameManager.closeFrame',\n { frameId, outputs },\n () => this._closeFrame(frameId, outputs)\n );\n }\n\n private _closeFrame(frameId?: string, outputs?: Record<string, any>): void {\n const targetFrameId = frameId || this.frameStack.getCurrentFrameId();\n if (!targetFrameId) {\n throw new FrameError(\n 'No active frame to close',\n ErrorCode.FRAME_INVALID_STATE,\n {\n operation: 'closeFrame',\n stackDepth: this.frameStack.getDepth(),\n }\n );\n }\n\n // Get frame details\n const frame = this.frameDb.getFrame(targetFrameId);\n if (!frame) {\n throw new FrameError(\n `Frame not found: ${targetFrameId}`,\n ErrorCode.FRAME_NOT_FOUND,\n {\n frameId: targetFrameId,\n operation: 'closeFrame',\n runId: this.currentRunId,\n }\n );\n }\n\n if (frame.state === 'closed') {\n logger.warn('Attempted to close already closed frame', {\n frameId: targetFrameId,\n });\n return;\n }\n\n // Generate digest before closing\n const digest = this.digestGenerator.generateDigest(targetFrameId);\n const finalOutputs = { ...outputs, ...digest.structured };\n\n // Update frame to closed state\n this.frameDb.updateFrame(targetFrameId, {\n state: 'closed',\n outputs: finalOutputs,\n digest_text: digest.text,\n digest_json: digest.structured,\n closed_at: Math.floor(Date.now() / 1000),\n });\n\n // Remove from stack (this will also remove any child frames)\n this.frameStack.popFrame(targetFrameId);\n\n // Close all child frames recursively\n this.closeChildFrames(targetFrameId);\n\n // Trigger lifecycle hooks (fire and forget)\n const events = this.frameDb.getFrameEvents(targetFrameId);\n const anchors = this.frameDb.getFrameAnchors(targetFrameId);\n frameLifecycleHooks\n .triggerClose({ frame: { ...frame, state: 'closed' }, events, anchors })\n .catch(() => {\n // Silently ignore errors - hooks are non-critical\n });\n\n logger.info('Closed frame', {\n frameId: targetFrameId,\n name: frame.name,\n duration: Math.floor(Date.now() / 1000) - frame.created_at,\n digestLength: digest.text.length,\n stackDepth: this.frameStack.getDepth(),\n });\n }\n\n /**\n * Add an event to the current frame\n */\n addEvent(\n eventType: Event['event_type'],\n payload: Record<string, any>,\n frameId?: string\n ): string {\n return trace.traceSync(\n 'function',\n 'FrameManager.addEvent',\n { eventType, frameId },\n () => this._addEvent(eventType, payload, frameId)\n );\n }\n\n private _addEvent(\n eventType: Event['event_type'],\n payload: Record<string, any>,\n frameId?: string\n ): string {\n const targetFrameId = frameId || this.frameStack.getCurrentFrameId();\n if (!targetFrameId) {\n throw new FrameError(\n 'No active frame for event',\n ErrorCode.FRAME_INVALID_STATE,\n {\n eventType,\n operation: 'addEvent',\n }\n );\n }\n\n const eventId = uuidv4();\n const sequence = this.frameDb.getNextEventSequence(targetFrameId);\n\n const event: Omit<Event, 'ts'> = {\n event_id: eventId,\n frame_id: targetFrameId,\n run_id: this.currentRunId,\n seq: sequence,\n event_type: eventType,\n payload,\n };\n\n const createdEvent = this.frameDb.insertEvent(event);\n\n logger.debug('Added event', {\n eventId,\n frameId: targetFrameId,\n eventType,\n sequence,\n });\n\n return eventId;\n }\n\n /**\n * Add an anchor (important fact) to current frame\n */\n addAnchor(\n type: Anchor['type'],\n text: string,\n priority: number = 5,\n metadata: Record<string, any> = {},\n frameId?: string\n ): string {\n return trace.traceSync(\n 'function',\n 'FrameManager.addAnchor',\n { type, frameId },\n () => this._addAnchor(type, text, priority, metadata, frameId)\n );\n }\n\n private _addAnchor(\n type: Anchor['type'],\n text: string,\n priority: number,\n metadata: Record<string, any>,\n frameId?: string\n ): string {\n const targetFrameId = frameId || this.frameStack.getCurrentFrameId();\n if (!targetFrameId) {\n throw new FrameError(\n 'No active frame for anchor',\n ErrorCode.FRAME_INVALID_STATE,\n {\n anchorType: type,\n operation: 'addAnchor',\n }\n );\n }\n\n const anchorId = uuidv4();\n const anchor: Omit<Anchor, 'created_at'> = {\n anchor_id: anchorId,\n frame_id: targetFrameId,\n type,\n text,\n priority,\n metadata,\n };\n\n const createdAnchor = this.frameDb.insertAnchor(anchor);\n\n logger.debug('Added anchor', {\n anchorId,\n frameId: targetFrameId,\n type,\n priority,\n });\n\n return anchorId;\n }\n\n /**\n * Get hot stack context\n */\n getHotStackContext(maxEvents: number = 20): FrameContext[] {\n return this.frameStack.getHotStackContext(maxEvents);\n }\n\n /**\n * Get active frame path (root to current)\n */\n getActiveFramePath(): Frame[] {\n return this.frameStack.getStackFrames();\n }\n\n /**\n * Get current frame ID\n */\n getCurrentFrameId(): string | undefined {\n return this.frameStack.getCurrentFrameId();\n }\n\n /**\n * Get stack depth\n */\n getStackDepth(): number {\n return this.frameStack.getDepth();\n }\n\n /**\n * Get frame by ID\n */\n getFrame(frameId: string): Frame | undefined {\n return this.frameDb.getFrame(frameId);\n }\n\n /**\n * Get frame events\n */\n getFrameEvents(frameId: string, limit?: number): Event[] {\n return this.frameDb.getFrameEvents(frameId, limit);\n }\n\n /**\n * Get frame anchors\n */\n getFrameAnchors(frameId: string): Anchor[] {\n return this.frameDb.getFrameAnchors(frameId);\n }\n\n /**\n * Generate digest for a frame\n */\n generateDigest(frameId: string): DigestResult {\n return this.digestGenerator.generateDigest(frameId);\n }\n\n /**\n * Validate stack consistency\n */\n validateStack(): { isValid: boolean; errors: string[] } {\n return this.frameStack.validateStack();\n }\n\n /**\n * Get database statistics\n */\n getStatistics(): Record<string, number> {\n return this.frameDb.getStatistics();\n }\n\n /**\n * Close all child frames recursively\n */\n private closeChildFrames(parentFrameId: string): void {\n try {\n const activeFrames = this.frameDb.getFramesByProject(\n this.projectId,\n 'active'\n );\n const childFrames = activeFrames.filter(\n (f: any) => f.parent_frame_id === parentFrameId\n );\n\n for (const childFrame of childFrames) {\n if (this.frameStack.isFrameActive(childFrame.frame_id)) {\n this.closeFrame(childFrame.frame_id);\n }\n }\n } catch (error: unknown) {\n logger.warn('Failed to close child frames', { parentFrameId, error });\n }\n }\n\n /**\n * Extract active artifacts from frame events\n */\n getActiveArtifacts(frameId: string): string[] {\n const events = this.frameDb.getFrameEvents(frameId);\n const artifacts: string[] = [];\n\n for (const event of events) {\n if (event.event_type === 'artifact' && event.payload.path) {\n artifacts.push(event.payload.path);\n }\n }\n\n return [...new Set(artifacts)];\n }\n\n /**\n * Extract constraints from frame inputs\n */\n extractConstraints(inputs: Record<string, any>): string[] {\n const constraints: string[] = [];\n\n if (inputs.constraints && Array.isArray(inputs.constraints)) {\n constraints.push(...inputs.constraints);\n }\n\n if (inputs.requirements && Array.isArray(inputs.requirements)) {\n constraints.push(...inputs.requirements);\n }\n\n if (inputs.limitations && Array.isArray(inputs.limitations)) {\n constraints.push(...inputs.limitations);\n }\n\n return constraints;\n }\n\n /**\n * Detect if setting a parent frame would create a cycle in the frame hierarchy.\n * Returns the cycle path if detected, or null if no cycle.\n * @param childFrameId - The frame that would be the child\n * @param parentFrameId - The proposed parent frame\n * @returns Array of frame IDs forming the cycle, or null if no cycle\n */\n private detectCycle(\n childFrameId: string,\n parentFrameId: string\n ): string[] | null {\n const visited = new Set<string>();\n const path: string[] = [];\n\n // Start from the proposed parent and traverse up the hierarchy\n let currentId: string | undefined = parentFrameId;\n \n while (currentId) {\n // If we've seen this frame before, we have a cycle\n if (visited.has(currentId)) {\n // Build the cycle path\n const cycleStart = path.indexOf(currentId);\n return path.slice(cycleStart).concat(currentId);\n }\n\n // If the current frame is the child we're trying to add, it's a cycle\n if (currentId === childFrameId) {\n return path.concat([currentId, childFrameId]);\n }\n\n visited.add(currentId);\n path.push(currentId);\n\n // Move to the parent of current frame\n const frame = this.frameDb.getFrame(currentId);\n if (!frame) {\n // Frame not found, no cycle possible through this path\n break;\n }\n currentId = frame.parent_frame_id;\n\n // Safety check: if we've traversed too many levels, something is wrong\n if (path.length > this.maxFrameDepth) {\n throw new FrameError(\n `Frame hierarchy traversal exceeded maximum depth during cycle detection`,\n ErrorCode.FRAME_STACK_OVERFLOW,\n {\n depth: path.length,\n maxDepth: this.maxFrameDepth,\n path,\n }\n );\n }\n }\n\n return null; // No cycle detected\n }\n\n /**\n * Update parent frame of an existing frame (with cycle detection)\n * @param frameId - The frame to update\n * @param newParentFrameId - The new parent frame ID (null to make it a root frame)\n */\n public updateParentFrame(frameId: string, newParentFrameId: string | null): void {\n // Check if frame exists\n const frame = this.frameDb.getFrame(frameId);\n if (!frame) {\n throw new FrameError(\n `Frame not found: ${frameId}`,\n ErrorCode.FRAME_NOT_FOUND,\n { frameId }\n );\n }\n\n // If setting a parent, validate and check for cycles\n if (newParentFrameId) {\n // Verify the new parent exists\n const newParentFrame = this.frameDb.getFrame(newParentFrameId);\n if (!newParentFrame) {\n throw new FrameError(\n `Parent frame not found: ${newParentFrameId}`,\n ErrorCode.FRAME_NOT_FOUND,\n { frameId, newParentFrameId }\n );\n }\n\n const cycle = this.detectCycle(frameId, newParentFrameId);\n if (cycle) {\n throw new FrameError(\n `Cannot set parent: would create circular reference`,\n ErrorCode.FRAME_CYCLE_DETECTED,\n {\n frameId,\n newParentFrameId,\n cycle,\n currentParentId: frame.parent_frame_id,\n }\n );\n }\n\n // Check depth after parent change\n const newDepth = newParentFrame.depth + 1;\n if (newDepth > this.maxFrameDepth) {\n throw new FrameError(\n `Cannot set parent: would exceed maximum frame depth`,\n ErrorCode.FRAME_STACK_OVERFLOW,\n {\n frameId,\n newParentFrameId,\n newDepth,\n maxDepth: this.maxFrameDepth,\n }\n );\n }\n }\n\n // Calculate new depth based on parent\n let newDepth = 0;\n if (newParentFrameId) {\n const newParentFrame = this.frameDb.getFrame(newParentFrameId);\n if (newParentFrame) {\n newDepth = newParentFrame.depth + 1;\n }\n }\n\n // Update the frame's parent and depth\n this.frameDb.updateFrame(frameId, {\n parent_frame_id: newParentFrameId,\n depth: newDepth,\n });\n\n logger.info('Updated parent frame', {\n frameId,\n oldParentId: frame.parent_frame_id,\n newParentId: newParentFrameId,\n });\n }\n\n /**\n * Validate the entire frame hierarchy for cycles and depth violations\n * @returns Validation result with any detected issues\n */\n public validateFrameHierarchy(): {\n isValid: boolean;\n errors: string[];\n warnings: string[];\n } {\n const errors: string[] = [];\n const warnings: string[] = [];\n const allFrames = this.frameDb.getFramesByProject(this.projectId);\n \n // Check each frame for depth violations\n for (const frame of allFrames) {\n if (frame.depth > this.maxFrameDepth) {\n errors.push(\n `Frame ${frame.frame_id} exceeds max depth: ${frame.depth} > ${this.maxFrameDepth}`\n );\n }\n \n // Warn about deep frames approaching the limit\n if (frame.depth > this.maxFrameDepth * 0.8) {\n warnings.push(\n `Frame ${frame.frame_id} is deep in hierarchy: ${frame.depth}/${this.maxFrameDepth}`\n );\n }\n }\n \n // Check for cycles by traversing from each root\n const rootFrames = allFrames.filter(f => !f.parent_frame_id);\n const visited = new Set<string>();\n const visiting = new Set<string>();\n \n const checkForCycle = (frameId: string): boolean => {\n if (visiting.has(frameId)) {\n errors.push(`Cycle detected involving frame ${frameId}`);\n return true;\n }\n \n if (visited.has(frameId)) {\n return false;\n }\n \n visiting.add(frameId);\n \n // Check all children\n const children = allFrames.filter(f => f.parent_frame_id === frameId);\n for (const child of children) {\n if (checkForCycle(child.frame_id)) {\n return true;\n }\n }\n \n visiting.delete(frameId);\n visited.add(frameId);\n return false;\n };\n \n // Check from each root\n for (const root of rootFrames) {\n checkForCycle(root.frame_id);\n }\n \n return {\n isValid: errors.length === 0,\n errors,\n warnings,\n };\n }\n\n /**\n * Set query mode for frame retrieval\n */\n setQueryMode(mode: FrameQueryMode): void {\n this.queryMode = mode;\n // Reinitialize stack with new query mode\n this.frameStack.setQueryMode(mode);\n }\n\n /**\n * Get recent frames for context sharing\n */\n async getRecentFrames(limit: number = 100): Promise<Frame[]> {\n try {\n const frames = this.frameDb.getFramesByProject(this.projectId);\n\n // Sort by created_at descending and limit\n return frames\n .sort((a, b) => (b.created_at || 0) - (a.created_at || 0))\n .slice(0, limit)\n .map((frame) => ({\n ...frame,\n // Add compatibility fields\n frameId: frame.frame_id,\n runId: frame.run_id,\n projectId: frame.project_id,\n parentFrameId: frame.parent_frame_id,\n title: frame.name,\n timestamp: frame.created_at,\n metadata: {\n tags: this.extractTagsFromFrame(frame),\n importance: this.calculateFrameImportance(frame),\n },\n data: {\n inputs: frame.inputs,\n outputs: frame.outputs,\n digest: frame.digest_json,\n },\n }));\n } catch (error: unknown) {\n logger.error('Failed to get recent frames', error as Error);\n return [];\n }\n }\n\n /**\n * Add context metadata to the current frame\n */\n async addContext(key: string, value: any): Promise<void> {\n const currentFrameId = this.frameStack.getCurrentFrameId();\n if (!currentFrameId) return;\n\n try {\n const frame = this.frameDb.getFrame(currentFrameId);\n if (!frame) return;\n\n const metadata = frame.outputs || {};\n metadata[key] = value;\n\n this.frameDb.updateFrame(currentFrameId, {\n outputs: metadata,\n });\n } catch (error: unknown) {\n logger.warn('Failed to add context to frame', { error, key });\n }\n }\n\n /**\n * Delete a frame completely from the database (used in handoffs)\n */\n deleteFrame(frameId: string): void {\n try {\n // Remove from active stack if present\n this.frameStack.removeFrame(frameId);\n\n // Delete the frame and related data (cascades via FrameDatabase)\n this.frameDb.deleteFrame(frameId);\n\n logger.debug('Deleted frame completely', { frameId });\n } catch (error: unknown) {\n logger.error('Failed to delete frame', { frameId, error });\n throw error;\n }\n }\n\n /**\n * Extract tags from frame for categorization\n */\n private extractTagsFromFrame(frame: Frame): string[] {\n const tags: string[] = [];\n\n if (frame.type) tags.push(frame.type);\n\n if (frame.name) {\n const nameLower = frame.name.toLowerCase();\n if (nameLower.includes('error')) tags.push('error');\n if (nameLower.includes('fix')) tags.push('resolution');\n if (nameLower.includes('decision')) tags.push('decision');\n if (nameLower.includes('milestone')) tags.push('milestone');\n }\n\n try {\n if (frame.digest_json && typeof frame.digest_json === 'object') {\n const digest = frame.digest_json as Record<string, unknown>;\n if (Array.isArray(digest.tags)) {\n tags.push(...(digest.tags as string[]));\n }\n }\n } catch {\n // Ignore parse errors\n }\n\n return [...new Set(tags)];\n }\n\n /**\n * Calculate frame importance for prioritization\n */\n private calculateFrameImportance(frame: Frame): 'high' | 'medium' | 'low' {\n if (frame.type === 'milestone' || frame.name?.includes('decision')) {\n return 'high';\n }\n\n if (frame.type === 'error' || frame.type === 'resolution') {\n return 'medium';\n }\n\n if (frame.closed_at && frame.created_at) {\n const duration = frame.closed_at - frame.created_at;\n if (duration > 300) return 'medium';\n }\n\n return 'low';\n }\n}\n\n// Re-export types for compatibility (type-only, no runtime value)\nexport type {\n Frame,\n FrameContext,\n Anchor,\n Event,\n FrameType,\n FrameState,\n FrameCreationOptions,\n FrameManagerConfig,\n DigestResult,\n} from './frame-types.js';\n"],
|
|
5
|
-
"mappings": ";;;;AAMA,SAAS,MAAM,cAAc;AAC7B,SAAS,cAAc;AACvB,SAAS,aAAa;AACtB;AAAA,EACE;AAAA,EACA;AAAA,EACA;AAAA,OAGK;AAEP,SAAyB,sBAAsB;AAC/C,SAAS,2BAA2B;AAGpC,MAAM,kBAAkB;AACxB,MAAM,oBAAoB;AAc1B,SAAS,qBAAqB;AAC9B,SAAS,kBAAkB;AAC3B,SAAS,4BAA4B;AAE9B,MAAM,uBAAuB;AAAA,EAC1B;AAAA,EACA;AAAA,EACA;AAAA,EAEA;AAAA,EACA;AAAA,EACA;AAAA,EACA,YAA4B,eAAe;AAAA,EAC3C;AAAA,EACA,gBAAwB;AAAA,EAEhC,YACE,IACA,WACA,QACA;AACA,SAAK,YAAY;AACjB,SAAK,SAAS;AAAA,MACZ;AAAA,MACA,OAAO,QAAQ,SAAS,OAAO;AAAA,MAC/B,WAAW,QAAQ,aAAa,OAAO;AAAA,MACvC,eAAe,QAAQ,iBAAiB;AAAA,IAC1C;AAGA,SAAK,gBAAgB,QAAQ,iBAAiB;AAE9C,SAAK,eAAe,KAAK,OAAO;AAChC,SAAK,YAAY,KAAK,OAAO;AAG7B,SAAK,UAAU,IAAI,cAAc,EAAE;AACnC,SAAK,aAAa,IAAI;AAAA,MACpB,KAAK;AAAA,MACL;AAAA,MACA,KAAK;AAAA,IACP;AACA,SAAK,kBAAkB,IAAI,qBAAqB,KAAK,OAAO;AAG5D,SAAK,QAAQ,WAAW;AAExB,WAAO,KAAK,sCAAsC;AAAA,MAChD,WAAW,KAAK;AAAA,MAChB,OAAO,KAAK;AAAA,MACZ,WAAW,KAAK;AAAA,IAClB,CAAC;AAAA,EACH;AAAA;AAAA;AAAA;AAAA,EAKA,MAAM,aAA4B;AAChC,QAAI;AACF,YAAM,KAAK,WAAW,WAAW;AAEjC,aAAO,KAAK,0CAA0C;AAAA,QACpD,YAAY,KAAK,WAAW,SAAS;AAAA,MACvC,CAAC;AAAA,IACH,SAAS,OAAgB;AACvB,YAAM,IAAI;AAAA,QACR;AAAA,QACA,UAAU;AAAA,QACV,EAAE,WAAW,KAAK,UAAU;AAAA,QAC5B,iBAAiB,QAAQ,QAAQ;AAAA,MACnC;AAAA,IACF;AAAA,EACF;AAAA,EAYA,YACE,eACA,MACA,QACA,eACQ;AACR,WAAO,MAAM;AAAA,MACX;AAAA,MACA;AAAA,MACA,EAAE,eAAe,KAAK;AAAA,MACtB,MAAM,KAAK,aAAa,eAAe,MAAM,QAAQ,aAAa;AAAA,IACpE;AAAA,EACF;AAAA,EAEQ,aACN,eACA,MACA,QACA,eACQ;AACR,QAAI;AAGJ,QAAI,OAAO,kBAAkB,UAAU;AACrC,qBAAe;AAAA,QACb,MAAM;AAAA,QACN;AAAA,QACA,QAAQ,UAAU,CAAC;AAAA,QACnB;AAAA,MACF;AAAA,IACF,OAAO;AACL,qBAAe;AAAA,IACjB;AAGA,QAAI,CAAC,aAAa,QAAQ,aAAa,KAAK,KAAK,EAAE,WAAW,GAAG;AAC/D,YAAM,IAAI;AAAA,QACR;AAAA,QACA,UAAU;AAAA,QACV,EAAE,aAAa;AAAA,MACjB;AAAA,IACF;AAGA,QAAI,KAAK,WAAW,SAAS,KAAK,KAAK,OAAO,eAAgB;AAC5D,YAAM,IAAI;AAAA,QACR,gCAAgC,KAAK,OAAO,aAAa;AAAA,QACzD,UAAU;AAAA,QACV,EAAE,cAAc,KAAK,WAAW,SAAS,EAAE;AAAA,MAC7C;AAAA,IACF;AAGA,UAAM,mBACJ,aAAa,iBAAiB,KAAK,WAAW,kBAAkB;AAGlE,QAAI,QAAQ;AACZ,QAAI,kBAAkB;AACpB,YAAM,cAAc,KAAK,QAAQ,SAAS,gBAAgB;AAC1D,cAAQ,cAAc,YAAY,QAAQ,IAAI;AAAA,IAChD;AAGA,QAAI,QAAQ,KAAK,eAAe;AAC9B,YAAM,IAAI;AAAA,QACR,iCAAiC,KAAK,MAAM,KAAK,aAAa;AAAA,QAC9D,UAAU;AAAA,QACV;AAAA,UACE,cAAc;AAAA,UACd,UAAU,KAAK;AAAA,UACf,WAAW,aAAa;AAAA,UACxB,eAAe;AAAA,QACjB;AAAA,MACF;AAAA,IACF;AAGA,QAAI,kBAAkB;AACpB,YAAM,QAAQ,KAAK,YAAY,OAAO,GAAG,gBAAgB;AACzD,UAAI,OAAO;AACT,cAAM,IAAI;AAAA,UACR;AAAA,UACA,UAAU;AAAA,UACV;AAAA,YACE,eAAe;AAAA,YACf;AAAA,YACA,WAAW,aAAa;AAAA,UAC1B;AAAA,QACF;AAAA,MACF;AAAA,IACF;AAGA,UAAM,UAAU,OAAO;AACvB,UAAM,QAAiD;AAAA,MACrD,UAAU;AAAA,MACV,QAAQ,KAAK;AAAA,MACb,YAAY,KAAK;AAAA,MACjB,iBAAiB;AAAA,MACjB;AAAA,MACA,MAAM,aAAa;AAAA,MACnB,MAAM,aAAa;AAAA,MACnB,OAAO;AAAA,MACP,QAAQ,aAAa,UAAU,CAAC;AAAA,MAChC,SAAS,CAAC;AAAA,MACV,aAAa,CAAC;AAAA,IAChB;AAGA,UAAM,eAAe,KAAK,QAAQ,YAAY,KAAK;AAGnD,SAAK,WAAW,UAAU,OAAO;AAEjC,WAAO,KAAK,iBAAiB;AAAA,MAC3B;AAAA,MACA,MAAM,aAAa;AAAA,MACnB,MAAM,aAAa;AAAA,MACnB,eAAe;AAAA,MACf,YAAY,KAAK,WAAW,SAAS;AAAA,IACvC,CAAC;AAED,WAAO;AAAA,EACT;AAAA;AAAA;AAAA;AAAA,EAKA,WAAW,SAAkB,SAAqC;AAChE,UAAM;AAAA,MACJ;AAAA,MACA;AAAA,MACA,EAAE,SAAS,QAAQ;AAAA,MACnB,MAAM,KAAK,YAAY,SAAS,OAAO;AAAA,IACzC;AAAA,EACF;AAAA,EAEQ,YAAY,SAAkB,SAAqC;AACzE,UAAM,gBAAgB,WAAW,KAAK,WAAW,kBAAkB;AACnE,QAAI,CAAC,eAAe;AAClB,YAAM,IAAI;AAAA,QACR;AAAA,QACA,UAAU;AAAA,QACV;AAAA,UACE,WAAW;AAAA,UACX,YAAY,KAAK,WAAW,SAAS;AAAA,QACvC;AAAA,MACF;AAAA,IACF;AAGA,UAAM,QAAQ,KAAK,QAAQ,SAAS,aAAa;AACjD,QAAI,CAAC,OAAO;AACV,YAAM,IAAI;AAAA,QACR,oBAAoB,aAAa;AAAA,QACjC,UAAU;AAAA,QACV;AAAA,UACE,SAAS;AAAA,UACT,WAAW;AAAA,UACX,OAAO,KAAK;AAAA,QACd;AAAA,MACF;AAAA,IACF;AAEA,QAAI,MAAM,UAAU,UAAU;AAC5B,aAAO,KAAK,2CAA2C;AAAA,QACrD,SAAS;AAAA,MACX,CAAC;AACD;AAAA,IACF;AAGA,UAAM,SAAS,KAAK,gBAAgB,eAAe,aAAa;AAChE,UAAM,eAAe,EAAE,GAAG,SAAS,GAAG,OAAO,WAAW;AAGxD,SAAK,QAAQ,YAAY,eAAe;AAAA,MACtC,OAAO;AAAA,MACP,SAAS;AAAA,MACT,aAAa,OAAO;AAAA,MACpB,aAAa,OAAO;AAAA,MACpB,WAAW,KAAK,MAAM,KAAK,IAAI,IAAI,GAAI;AAAA,IACzC,CAAC;AAGD,SAAK,WAAW,SAAS,aAAa;AAGtC,SAAK,iBAAiB,aAAa;AAGnC,UAAM,SAAS,KAAK,QAAQ,eAAe,aAAa;AACxD,UAAM,UAAU,KAAK,QAAQ,gBAAgB,aAAa;AAC1D,wBACG,aAAa,EAAE,OAAO,EAAE,GAAG,OAAO,OAAO,SAAS,GAAG,QAAQ,QAAQ,CAAC,EACtE,MAAM,MAAM;AAAA,IAEb,CAAC;AAEH,WAAO,KAAK,gBAAgB;AAAA,MAC1B,SAAS;AAAA,MACT,MAAM,MAAM;AAAA,MACZ,UAAU,KAAK,MAAM,KAAK,IAAI,IAAI,GAAI,IAAI,MAAM;AAAA,MAChD,cAAc,OAAO,KAAK;AAAA,MAC1B,YAAY,KAAK,WAAW,SAAS;AAAA,IACvC,CAAC;AAAA,EACH;AAAA;AAAA;AAAA;AAAA,EAKA,SACE,WACA,SACA,SACQ;AACR,WAAO,MAAM;AAAA,MACX;AAAA,MACA;AAAA,MACA,EAAE,WAAW,QAAQ;AAAA,MACrB,MAAM,KAAK,UAAU,WAAW,SAAS,OAAO;AAAA,IAClD;AAAA,EACF;AAAA,EAEQ,UACN,WACA,SACA,SACQ;AACR,UAAM,gBAAgB,WAAW,KAAK,WAAW,kBAAkB;AACnE,QAAI,CAAC,eAAe;AAClB,YAAM,IAAI;AAAA,QACR;AAAA,QACA,UAAU;AAAA,QACV;AAAA,UACE;AAAA,UACA,WAAW;AAAA,QACb;AAAA,MACF;AAAA,IACF;AAEA,UAAM,UAAU,OAAO;AACvB,UAAM,WAAW,KAAK,QAAQ,qBAAqB,aAAa;AAEhE,UAAM,QAA2B;AAAA,MAC/B,UAAU;AAAA,MACV,UAAU;AAAA,MACV,QAAQ,KAAK;AAAA,MACb,KAAK;AAAA,MACL,YAAY;AAAA,MACZ;AAAA,IACF;AAEA,UAAM,eAAe,KAAK,QAAQ,YAAY,KAAK;AAEnD,WAAO,MAAM,eAAe;AAAA,MAC1B;AAAA,MACA,SAAS;AAAA,MACT;AAAA,MACA;AAAA,IACF,CAAC;AAED,WAAO;AAAA,EACT;AAAA;AAAA;AAAA;AAAA,EAKA,UACE,MACA,MACA,WAAmB,GACnB,WAAgC,CAAC,GACjC,SACQ;AACR,WAAO,MAAM;AAAA,MACX;AAAA,MACA;AAAA,MACA,EAAE,MAAM,QAAQ;AAAA,MAChB,MAAM,KAAK,WAAW,MAAM,MAAM,UAAU,UAAU,OAAO;AAAA,IAC/D;AAAA,EACF;AAAA,EAEQ,WACN,MACA,MACA,UACA,UACA,SACQ;AACR,UAAM,gBAAgB,WAAW,KAAK,WAAW,kBAAkB;AACnE,QAAI,CAAC,eAAe;AAClB,YAAM,IAAI;AAAA,QACR;AAAA,QACA,UAAU;AAAA,QACV;AAAA,UACE,YAAY;AAAA,UACZ,WAAW;AAAA,QACb;AAAA,MACF;AAAA,IACF;AAEA,UAAM,WAAW,OAAO;AACxB,UAAM,SAAqC;AAAA,MACzC,WAAW;AAAA,MACX,UAAU;AAAA,MACV;AAAA,MACA;AAAA,MACA;AAAA,MACA;AAAA,IACF;AAEA,UAAM,gBAAgB,KAAK,QAAQ,aAAa,MAAM;AAEtD,WAAO,MAAM,gBAAgB;AAAA,MAC3B;AAAA,MACA,SAAS;AAAA,MACT;AAAA,MACA;AAAA,IACF,CAAC;AAED,WAAO;AAAA,EACT;AAAA;AAAA;AAAA;AAAA,EAKA,mBAAmB,YAAoB,IAAoB;AACzD,WAAO,KAAK,WAAW,mBAAmB,SAAS;AAAA,EACrD;AAAA;AAAA;AAAA;AAAA,EAKA,qBAA8B;AAC5B,WAAO,KAAK,WAAW,eAAe;AAAA,EACxC;AAAA;AAAA;AAAA;AAAA,EAKA,oBAAwC;AACtC,WAAO,KAAK,WAAW,kBAAkB;AAAA,EAC3C;AAAA;AAAA;AAAA;AAAA,EAKA,gBAAwB;AACtB,WAAO,KAAK,WAAW,SAAS;AAAA,EAClC;AAAA;AAAA;AAAA;AAAA,EAKA,SAAS,SAAoC;AAC3C,WAAO,KAAK,QAAQ,SAAS,OAAO;AAAA,EACtC;AAAA;AAAA;AAAA;AAAA,EAKA,eAAe,SAAiB,OAAyB;AACvD,WAAO,KAAK,QAAQ,eAAe,SAAS,KAAK;AAAA,EACnD;AAAA;AAAA;AAAA;AAAA,EAKA,gBAAgB,SAA2B;AACzC,WAAO,KAAK,QAAQ,gBAAgB,OAAO;AAAA,EAC7C;AAAA;AAAA;AAAA;AAAA,EAKA,eAAe,SAA+B;AAC5C,WAAO,KAAK,gBAAgB,eAAe,OAAO;AAAA,EACpD;AAAA;AAAA;AAAA;AAAA,EAKA,gBAAwD;AACtD,WAAO,KAAK,WAAW,cAAc;AAAA,EACvC;AAAA;AAAA;AAAA;AAAA,EAKA,gBAAwC;AACtC,WAAO,KAAK,QAAQ,cAAc;AAAA,EACpC;AAAA;AAAA;AAAA;AAAA,EAKQ,iBAAiB,eAA6B;AACpD,QAAI;AACF,YAAM,eAAe,KAAK,QAAQ;AAAA,QAChC,KAAK;AAAA,QACL;AAAA,MACF;AACA,YAAM,cAAc,aAAa;AAAA,QAC/B,CAAC,MAAW,EAAE,oBAAoB;AAAA,MACpC;AAEA,iBAAW,cAAc,aAAa;AACpC,YAAI,KAAK,WAAW,cAAc,WAAW,QAAQ,GAAG;AACtD,eAAK,WAAW,WAAW,QAAQ;AAAA,QACrC;AAAA,MACF;AAAA,IACF,SAAS,OAAgB;AACvB,aAAO,KAAK,gCAAgC,EAAE,eAAe,MAAM,CAAC;AAAA,IACtE;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAKA,mBAAmB,SAA2B;AAC5C,UAAM,SAAS,KAAK,QAAQ,eAAe,OAAO;AAClD,UAAM,YAAsB,CAAC;AAE7B,eAAW,SAAS,QAAQ;AAC1B,UAAI,MAAM,eAAe,cAAc,MAAM,QAAQ,MAAM;AACzD,kBAAU,KAAK,MAAM,QAAQ,IAAI;AAAA,MACnC;AAAA,IACF;AAEA,WAAO,CAAC,GAAG,IAAI,IAAI,SAAS,CAAC;AAAA,EAC/B;AAAA;AAAA;AAAA;AAAA,EAKA,mBAAmB,QAAuC;AACxD,UAAM,cAAwB,CAAC;AAE/B,QAAI,OAAO,eAAe,MAAM,QAAQ,OAAO,WAAW,GAAG;AAC3D,kBAAY,KAAK,GAAG,OAAO,WAAW;AAAA,IACxC;AAEA,QAAI,OAAO,gBAAgB,MAAM,QAAQ,OAAO,YAAY,GAAG;AAC7D,kBAAY,KAAK,GAAG,OAAO,YAAY;AAAA,IACzC;AAEA,QAAI,OAAO,eAAe,MAAM,QAAQ,OAAO,WAAW,GAAG;AAC3D,kBAAY,KAAK,GAAG,OAAO,WAAW;AAAA,IACxC;AAEA,WAAO;AAAA,EACT;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EASQ,YACN,cACA,eACiB;AACjB,UAAM,UAAU,oBAAI,IAAY;AAChC,UAAM,OAAiB,CAAC;AAGxB,QAAI,YAAgC;AAEpC,WAAO,WAAW;AAEhB,UAAI,QAAQ,IAAI,SAAS,GAAG;AAE1B,cAAM,aAAa,KAAK,QAAQ,SAAS;AACzC,eAAO,KAAK,MAAM,UAAU,EAAE,OAAO,SAAS;AAAA,MAChD;AAGA,UAAI,cAAc,cAAc;AAC9B,eAAO,KAAK,OAAO,CAAC,WAAW,YAAY,CAAC;AAAA,MAC9C;AAEA,cAAQ,IAAI,SAAS;AACrB,WAAK,KAAK,SAAS;AAGnB,YAAM,QAAQ,KAAK,QAAQ,SAAS,SAAS;AAC7C,UAAI,CAAC,OAAO;AAEV;AAAA,MACF;AACA,kBAAY,MAAM;AAGlB,UAAI,KAAK,SAAS,KAAK,eAAe;AACpC,cAAM,IAAI;AAAA,UACR;AAAA,UACA,UAAU;AAAA,UACV;AAAA,YACE,OAAO,KAAK;AAAA,YACZ,UAAU,KAAK;AAAA,YACf;AAAA,UACF;AAAA,QACF;AAAA,MACF;AAAA,IACF;AAEA,WAAO;AAAA,EACT;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOO,kBAAkB,SAAiB,kBAAuC;AAE/E,UAAM,QAAQ,KAAK,QAAQ,SAAS,OAAO;AAC3C,QAAI,CAAC,OAAO;AACV,YAAM,IAAI;AAAA,QACR,oBAAoB,OAAO;AAAA,QAC3B,UAAU;AAAA,QACV,EAAE,QAAQ;AAAA,MACZ;AAAA,IACF;AAGA,QAAI,kBAAkB;AAEpB,YAAM,iBAAiB,KAAK,QAAQ,SAAS,gBAAgB;AAC7D,UAAI,CAAC,gBAAgB;AACnB,cAAM,IAAI;AAAA,UACR,2BAA2B,gBAAgB;AAAA,UAC3C,UAAU;AAAA,UACV,EAAE,SAAS,iBAAiB;AAAA,QAC9B;AAAA,MACF;AAEA,YAAM,QAAQ,KAAK,YAAY,SAAS,gBAAgB;AACxD,UAAI,OAAO;AACT,cAAM,IAAI;AAAA,UACR;AAAA,UACA,UAAU;AAAA,UACV;AAAA,YACE;AAAA,YACA;AAAA,YACA;AAAA,YACA,iBAAiB,MAAM;AAAA,UACzB;AAAA,QACF;AAAA,MACF;AAGA,YAAMA,YAAW,eAAe,QAAQ;AACxC,UAAIA,YAAW,KAAK,eAAe;AACjC,cAAM,IAAI;AAAA,UACR;AAAA,UACA,UAAU;AAAA,UACV;AAAA,YACE;AAAA,YACA;AAAA,YACA,UAAAA;AAAA,YACA,UAAU,KAAK;AAAA,UACjB;AAAA,QACF;AAAA,MACF;AAAA,IACF;AAGA,QAAI,WAAW;AACf,QAAI,kBAAkB;AACpB,YAAM,iBAAiB,KAAK,QAAQ,SAAS,gBAAgB;AAC7D,UAAI,gBAAgB;AAClB,mBAAW,eAAe,QAAQ;AAAA,MACpC;AAAA,IACF;AAGA,SAAK,QAAQ,YAAY,SAAS;AAAA,MAChC,iBAAiB;AAAA,MACjB,OAAO;AAAA,IACT,CAAC;AAED,WAAO,KAAK,wBAAwB;AAAA,MAClC;AAAA,MACA,aAAa,MAAM;AAAA,MACnB,aAAa;AAAA,IACf,CAAC;AAAA,EACH;AAAA;AAAA;AAAA;AAAA;AAAA,EAMO,yBAIL;AACA,UAAM,SAAmB,CAAC;AAC1B,UAAM,WAAqB,CAAC;AAC5B,UAAM,YAAY,KAAK,QAAQ,mBAAmB,KAAK,SAAS;AAGhE,eAAW,SAAS,WAAW;AAC7B,UAAI,MAAM,QAAQ,KAAK,eAAe;AACpC,eAAO;AAAA,UACL,SAAS,MAAM,QAAQ,uBAAuB,MAAM,KAAK,MAAM,KAAK,aAAa;AAAA,QACnF;AAAA,MACF;AAGA,UAAI,MAAM,QAAQ,KAAK,gBAAgB,KAAK;AAC1C,iBAAS;AAAA,UACP,SAAS,MAAM,QAAQ,0BAA0B,MAAM,KAAK,IAAI,KAAK,aAAa;AAAA,QACpF;AAAA,MACF;AAAA,IACF;AAGA,UAAM,aAAa,UAAU,OAAO,OAAK,CAAC,EAAE,eAAe;AAC3D,UAAM,UAAU,oBAAI,IAAY;AAChC,UAAM,WAAW,oBAAI,IAAY;AAEjC,UAAM,gBAAgB,CAAC,YAA6B;AAClD,UAAI,SAAS,IAAI,OAAO,GAAG;AACzB,eAAO,KAAK,kCAAkC,OAAO,EAAE;AACvD,eAAO;AAAA,MACT;AAEA,UAAI,QAAQ,IAAI,OAAO,GAAG;AACxB,eAAO;AAAA,MACT;AAEA,eAAS,IAAI,OAAO;AAGpB,YAAM,WAAW,UAAU,OAAO,OAAK,EAAE,oBAAoB,OAAO;AACpE,iBAAW,SAAS,UAAU;AAC5B,YAAI,cAAc,MAAM,QAAQ,GAAG;AACjC,iBAAO;AAAA,QACT;AAAA,MACF;AAEA,eAAS,OAAO,OAAO;AACvB,cAAQ,IAAI,OAAO;AACnB,aAAO;AAAA,IACT;AAGA,eAAW,QAAQ,YAAY;AAC7B,oBAAc,KAAK,QAAQ;AAAA,IAC7B;AAEA,WAAO;AAAA,MACL,SAAS,OAAO,WAAW;AAAA,MAC3B;AAAA,MACA;AAAA,IACF;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAKA,aAAa,MAA4B;AACvC,SAAK,YAAY;AAEjB,SAAK,WAAW,aAAa,IAAI;AAAA,EACnC;AAAA;AAAA;AAAA;AAAA,EAKA,MAAM,gBAAgB,QAAgB,KAAuB;AAC3D,QAAI;AACF,YAAM,SAAS,KAAK,QAAQ,mBAAmB,KAAK,SAAS;AAG7D,aAAO,OACJ,KAAK,CAAC,GAAG,OAAO,EAAE,cAAc,MAAM,EAAE,cAAc,EAAE,EACxD,MAAM,GAAG,KAAK,EACd,IAAI,CAAC,WAAW;AAAA,QACf,GAAG;AAAA;AAAA,QAEH,SAAS,MAAM;AAAA,QACf,OAAO,MAAM;AAAA,QACb,WAAW,MAAM;AAAA,QACjB,eAAe,MAAM;AAAA,QACrB,OAAO,MAAM;AAAA,QACb,WAAW,MAAM;AAAA,QACjB,UAAU;AAAA,UACR,MAAM,KAAK,qBAAqB,KAAK;AAAA,UACrC,YAAY,KAAK,yBAAyB,KAAK;AAAA,QACjD;AAAA,QACA,MAAM;AAAA,UACJ,QAAQ,MAAM;AAAA,UACd,SAAS,MAAM;AAAA,UACf,QAAQ,MAAM;AAAA,QAChB;AAAA,MACF,EAAE;AAAA,IACN,SAAS,OAAgB;AACvB,aAAO,MAAM,+BAA+B,KAAc;AAC1D,aAAO,CAAC;AAAA,IACV;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAKA,MAAM,WAAW,KAAa,OAA2B;AACvD,UAAM,iBAAiB,KAAK,WAAW,kBAAkB;AACzD,QAAI,CAAC,eAAgB;AAErB,QAAI;AACF,YAAM,QAAQ,KAAK,QAAQ,SAAS,cAAc;AAClD,UAAI,CAAC,MAAO;AAEZ,YAAM,WAAW,MAAM,WAAW,CAAC;AACnC,eAAS,GAAG,IAAI;AAEhB,WAAK,QAAQ,YAAY,gBAAgB;AAAA,QACvC,SAAS;AAAA,MACX,CAAC;AAAA,IACH,SAAS,OAAgB;AACvB,aAAO,KAAK,kCAAkC,EAAE,OAAO,IAAI,CAAC;AAAA,IAC9D;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAKA,YAAY,SAAuB;AACjC,QAAI;AAEF,WAAK,WAAW,YAAY,OAAO;AAGnC,WAAK,QAAQ,YAAY,OAAO;AAEhC,aAAO,MAAM,4BAA4B,EAAE,QAAQ,CAAC;AAAA,IACtD,SAAS,OAAgB;AACvB,aAAO,MAAM,0BAA0B,EAAE,SAAS,MAAM,CAAC;AACzD,YAAM;AAAA,IACR;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAKQ,qBAAqB,OAAwB;AACnD,UAAM,OAAiB,CAAC;AAExB,QAAI,MAAM,KAAM,MAAK,KAAK,MAAM,IAAI;AAEpC,QAAI,MAAM,MAAM;AACd,YAAM,YAAY,MAAM,KAAK,YAAY;AACzC,UAAI,UAAU,SAAS,OAAO,EAAG,MAAK,KAAK,OAAO;AAClD,UAAI,UAAU,SAAS,KAAK,EAAG,MAAK,KAAK,YAAY;AACrD,UAAI,UAAU,SAAS,UAAU,EAAG,MAAK,KAAK,UAAU;AACxD,UAAI,UAAU,SAAS,WAAW,EAAG,MAAK,KAAK,WAAW;AAAA,IAC5D;AAEA,QAAI;AACF,UAAI,MAAM,eAAe,OAAO,MAAM,gBAAgB,UAAU;AAC9D,cAAM,SAAS,MAAM;AACrB,YAAI,MAAM,QAAQ,OAAO,IAAI,GAAG;AAC9B,eAAK,KAAK,GAAI,OAAO,IAAiB;AAAA,QACxC;AAAA,MACF;AAAA,IACF,QAAQ;AAAA,IAER;AAEA,WAAO,CAAC,GAAG,IAAI,IAAI,IAAI,CAAC;AAAA,EAC1B;AAAA;AAAA;AAAA;AAAA,EAKQ,yBAAyB,OAAyC;AACxE,QAAI,MAAM,SAAS,eAAe,MAAM,MAAM,SAAS,UAAU,GAAG;AAClE,aAAO;AAAA,IACT;AAEA,QAAI,MAAM,SAAS,WAAW,MAAM,SAAS,cAAc;AACzD,aAAO;AAAA,IACT;AAEA,QAAI,MAAM,aAAa,MAAM,YAAY;AACvC,YAAM,WAAW,MAAM,YAAY,MAAM;AACzC,UAAI,WAAW,IAAK,QAAO;AAAA,IAC7B;AAEA,WAAO;AAAA,EACT;AACF;",
|
|
4
|
+
"sourcesContent": ["/**\n * Refactored Frame Manager - Modular Implementation\n * Main orchestrator that uses focused modules for frame management\n */\n\nimport Database from 'better-sqlite3';\nimport { v4 as uuidv4 } from 'uuid';\nimport { logger } from '../monitoring/logger.js';\nimport { trace } from '../trace/index.js';\nimport {\n FrameError,\n SystemError,\n ErrorCode,\n wrapError,\n createErrorHandler,\n} from '../errors/index.js';\nimport { retry, withTimeout } from '../errors/recovery.js';\nimport { sessionManager, FrameQueryMode } from '../session/index.js';\nimport { frameLifecycleHooks } from './frame-lifecycle-hooks.js';\n\n// Constants for frame validation\nconst MAX_FRAME_DEPTH = 100; // Maximum allowed frame depth\nconst DEFAULT_MAX_DEPTH = 100; // Default if not configured\n\n// Import refactored modules\nimport {\n Frame,\n FrameContext,\n Anchor,\n Event,\n FrameType,\n FrameState,\n FrameCreationOptions,\n FrameManagerConfig,\n DigestResult,\n} from './frame-types.js';\nimport { FrameDatabase } from './frame-database.js';\nimport { FrameStack } from './frame-stack.js';\nimport { FrameDigestGenerator } from './frame-digest.js';\n\nexport class RefactoredFrameManager {\n private frameDb: FrameDatabase;\n private frameStack: FrameStack;\n private digestGenerator: FrameDigestGenerator;\n\n private currentRunId: string;\n private sessionId: string;\n private projectId: string;\n private queryMode: FrameQueryMode = FrameQueryMode.PROJECT_ACTIVE;\n private config: FrameManagerConfig;\n private maxFrameDepth: number = DEFAULT_MAX_DEPTH;\n\n constructor(\n db: Database.Database,\n projectId: string,\n config?: Partial<FrameManagerConfig>\n ) {\n this.projectId = projectId;\n this.config = {\n projectId,\n runId: config?.runId || uuidv4(),\n sessionId: config?.sessionId || uuidv4(),\n maxStackDepth: config?.maxStackDepth || 50,\n };\n\n // Set max frame depth from config if provided\n this.maxFrameDepth = config?.maxStackDepth || DEFAULT_MAX_DEPTH;\n\n this.currentRunId = this.config.runId!;\n this.sessionId = this.config.sessionId!;\n\n // Initialize modules\n this.frameDb = new FrameDatabase(db);\n this.frameStack = new FrameStack(\n this.frameDb,\n projectId,\n this.currentRunId\n );\n this.digestGenerator = new FrameDigestGenerator(this.frameDb);\n\n // Initialize database schema\n this.frameDb.initSchema();\n\n logger.info('RefactoredFrameManager initialized', {\n projectId: this.projectId,\n runId: this.currentRunId,\n sessionId: this.sessionId,\n });\n }\n\n /**\n * Initialize the frame manager\n */\n async initialize(): Promise<void> {\n try {\n await this.frameStack.initialize();\n\n logger.info('Frame manager initialization completed', {\n stackDepth: this.frameStack.getDepth(),\n });\n } catch (error: unknown) {\n throw new SystemError(\n 'Failed to initialize frame manager',\n ErrorCode.SYSTEM_INIT_FAILED,\n { projectId: this.projectId },\n error instanceof Error ? error : undefined\n );\n }\n }\n\n /**\n * Create a new frame\n */\n createFrame(options: FrameCreationOptions): string;\n createFrame(\n type: FrameType,\n name: string,\n inputs?: Record<string, any>,\n parentFrameId?: string\n ): string;\n createFrame(\n typeOrOptions: FrameType | FrameCreationOptions,\n name?: string,\n inputs?: Record<string, any>,\n parentFrameId?: string\n ): string {\n return trace.traceSync(\n 'function',\n 'FrameManager.createFrame',\n { typeOrOptions, name },\n () => this._createFrame(typeOrOptions, name, inputs, parentFrameId)\n );\n }\n\n private _createFrame(\n typeOrOptions: FrameType | FrameCreationOptions,\n name?: string,\n inputs?: Record<string, any>,\n parentFrameId?: string\n ): string {\n let frameOptions: FrameCreationOptions;\n\n // Handle both function signatures\n if (typeof typeOrOptions === 'string') {\n frameOptions = {\n type: typeOrOptions,\n name: name!,\n inputs: inputs || {},\n parentFrameId,\n };\n } else {\n frameOptions = typeOrOptions;\n }\n\n // Validate inputs\n if (!frameOptions.name || frameOptions.name.trim().length === 0) {\n throw new FrameError(\n 'Frame name is required',\n ErrorCode.FRAME_INVALID_INPUT,\n { frameOptions }\n );\n }\n\n // Check stack depth limit\n if (this.frameStack.getDepth() >= this.config.maxStackDepth!) {\n throw new FrameError(\n `Maximum stack depth reached: ${this.config.maxStackDepth}`,\n ErrorCode.FRAME_STACK_OVERFLOW,\n { currentDepth: this.frameStack.getDepth() }\n );\n }\n\n // Determine parent frame\n const resolvedParentId =\n frameOptions.parentFrameId || this.frameStack.getCurrentFrameId();\n\n // Get depth from parent frame, not from stack position\n let depth = 0;\n if (resolvedParentId) {\n const parentFrame = this.frameDb.getFrame(resolvedParentId);\n depth = parentFrame ? parentFrame.depth + 1 : 0;\n }\n\n // Check for depth limit\n if (depth > this.maxFrameDepth) {\n throw new FrameError(\n `Maximum frame depth exceeded: ${depth} > ${this.maxFrameDepth}`,\n ErrorCode.FRAME_STACK_OVERFLOW,\n {\n currentDepth: depth,\n maxDepth: this.maxFrameDepth,\n frameName: frameOptions.name,\n parentFrameId: resolvedParentId,\n }\n );\n }\n\n // Check for circular reference before creating frame\n if (resolvedParentId) {\n const cycle = this.detectCycle(uuidv4(), resolvedParentId);\n if (cycle) {\n throw new FrameError(\n `Circular reference detected in frame hierarchy`,\n ErrorCode.FRAME_CYCLE_DETECTED,\n {\n parentFrameId: resolvedParentId,\n cycle,\n frameName: frameOptions.name,\n }\n );\n }\n }\n\n // Create frame data\n const frameId = uuidv4();\n const frame: Omit<Frame, 'created_at' | 'closed_at'> = {\n frame_id: frameId,\n run_id: this.currentRunId,\n project_id: this.projectId,\n parent_frame_id: resolvedParentId,\n depth,\n type: frameOptions.type,\n name: frameOptions.name,\n state: 'active',\n inputs: frameOptions.inputs || {},\n outputs: {},\n digest_json: {},\n };\n\n // Insert into database\n const createdFrame = this.frameDb.insertFrame(frame);\n\n // Add to stack\n this.frameStack.pushFrame(frameId);\n\n logger.info('Created frame', {\n frameId,\n name: frameOptions.name,\n type: frameOptions.type,\n parentFrameId: resolvedParentId,\n stackDepth: this.frameStack.getDepth(),\n });\n\n return frameId;\n }\n\n /**\n * Close a frame and generate digest\n */\n closeFrame(frameId?: string, outputs?: Record<string, any>): void {\n trace.traceSync(\n 'function',\n 'FrameManager.closeFrame',\n { frameId, outputs },\n () => this._closeFrame(frameId, outputs)\n );\n }\n\n private _closeFrame(frameId?: string, outputs?: Record<string, any>): void {\n const targetFrameId = frameId || this.frameStack.getCurrentFrameId();\n if (!targetFrameId) {\n throw new FrameError(\n 'No active frame to close',\n ErrorCode.FRAME_INVALID_STATE,\n {\n operation: 'closeFrame',\n stackDepth: this.frameStack.getDepth(),\n }\n );\n }\n\n // Get frame details\n const frame = this.frameDb.getFrame(targetFrameId);\n if (!frame) {\n throw new FrameError(\n `Frame not found: ${targetFrameId}`,\n ErrorCode.FRAME_NOT_FOUND,\n {\n frameId: targetFrameId,\n operation: 'closeFrame',\n runId: this.currentRunId,\n }\n );\n }\n\n if (frame.state === 'closed') {\n logger.warn('Attempted to close already closed frame', {\n frameId: targetFrameId,\n });\n return;\n }\n\n // Generate digest before closing\n const digest = this.digestGenerator.generateDigest(targetFrameId);\n const finalOutputs = { ...outputs, ...digest.structured };\n\n // Update frame to closed state\n this.frameDb.updateFrame(targetFrameId, {\n state: 'closed',\n outputs: finalOutputs,\n digest_text: digest.text,\n digest_json: digest.structured,\n closed_at: Math.floor(Date.now() / 1000),\n });\n\n // Remove from stack (this will also remove any child frames)\n this.frameStack.popFrame(targetFrameId);\n\n // Close all child frames recursively\n this.closeChildFrames(targetFrameId);\n\n // Trigger lifecycle hooks (fire and forget)\n const events = this.frameDb.getFrameEvents(targetFrameId);\n const anchors = this.frameDb.getFrameAnchors(targetFrameId);\n frameLifecycleHooks\n .triggerClose({ frame: { ...frame, state: 'closed' }, events, anchors })\n .catch(() => {\n // Silently ignore errors - hooks are non-critical\n });\n\n logger.info('Closed frame', {\n frameId: targetFrameId,\n name: frame.name,\n duration: Math.floor(Date.now() / 1000) - frame.created_at,\n digestLength: digest.text.length,\n stackDepth: this.frameStack.getDepth(),\n });\n }\n\n /**\n * Add an event to the current frame\n */\n addEvent(\n eventType: Event['event_type'],\n payload: Record<string, any>,\n frameId?: string\n ): string {\n return trace.traceSync(\n 'function',\n 'FrameManager.addEvent',\n { eventType, frameId },\n () => this._addEvent(eventType, payload, frameId)\n );\n }\n\n private _addEvent(\n eventType: Event['event_type'],\n payload: Record<string, any>,\n frameId?: string\n ): string {\n const targetFrameId = frameId || this.frameStack.getCurrentFrameId();\n if (!targetFrameId) {\n throw new FrameError(\n 'No active frame for event',\n ErrorCode.FRAME_INVALID_STATE,\n {\n eventType,\n operation: 'addEvent',\n }\n );\n }\n\n const eventId = uuidv4();\n const sequence = this.frameDb.getNextEventSequence(targetFrameId);\n\n const event: Omit<Event, 'ts'> = {\n event_id: eventId,\n frame_id: targetFrameId,\n run_id: this.currentRunId,\n seq: sequence,\n event_type: eventType,\n payload,\n };\n\n const createdEvent = this.frameDb.insertEvent(event);\n\n logger.debug('Added event', {\n eventId,\n frameId: targetFrameId,\n eventType,\n sequence,\n });\n\n return eventId;\n }\n\n /**\n * Add an anchor (important fact) to current frame\n */\n addAnchor(\n type: Anchor['type'],\n text: string,\n priority: number = 5,\n metadata: Record<string, any> = {},\n frameId?: string\n ): string {\n return trace.traceSync(\n 'function',\n 'FrameManager.addAnchor',\n { type, frameId },\n () => this._addAnchor(type, text, priority, metadata, frameId)\n );\n }\n\n private _addAnchor(\n type: Anchor['type'],\n text: string,\n priority: number,\n metadata: Record<string, any>,\n frameId?: string\n ): string {\n const targetFrameId = frameId || this.frameStack.getCurrentFrameId();\n if (!targetFrameId) {\n throw new FrameError(\n 'No active frame for anchor',\n ErrorCode.FRAME_INVALID_STATE,\n {\n anchorType: type,\n operation: 'addAnchor',\n }\n );\n }\n\n const anchorId = uuidv4();\n const anchor: Omit<Anchor, 'created_at'> = {\n anchor_id: anchorId,\n frame_id: targetFrameId,\n type,\n text,\n priority,\n metadata,\n };\n\n const createdAnchor = this.frameDb.insertAnchor(anchor);\n\n logger.debug('Added anchor', {\n anchorId,\n frameId: targetFrameId,\n type,\n priority,\n });\n\n return anchorId;\n }\n\n /**\n * Get hot stack context\n */\n getHotStackContext(maxEvents: number = 20): FrameContext[] {\n return this.frameStack.getHotStackContext(maxEvents);\n }\n\n /**\n * Get active frame path (root to current)\n */\n getActiveFramePath(): Frame[] {\n return this.frameStack.getStackFrames();\n }\n\n /**\n * Get current frame ID\n */\n getCurrentFrameId(): string | undefined {\n return this.frameStack.getCurrentFrameId();\n }\n\n /**\n * Get stack depth\n */\n getStackDepth(): number {\n return this.frameStack.getDepth();\n }\n\n /**\n * Get frame by ID\n */\n getFrame(frameId: string): Frame | undefined {\n return this.frameDb.getFrame(frameId);\n }\n\n /**\n * Get frame events\n */\n getFrameEvents(frameId: string, limit?: number): Event[] {\n return this.frameDb.getFrameEvents(frameId, limit);\n }\n\n /**\n * Get frame anchors\n */\n getFrameAnchors(frameId: string): Anchor[] {\n return this.frameDb.getFrameAnchors(frameId);\n }\n\n /**\n * Generate digest for a frame\n */\n generateDigest(frameId: string): DigestResult {\n return this.digestGenerator.generateDigest(frameId);\n }\n\n /**\n * Validate stack consistency\n */\n validateStack(): { isValid: boolean; errors: string[] } {\n return this.frameStack.validateStack();\n }\n\n /**\n * Get database statistics\n */\n getStatistics(): Record<string, number> {\n return this.frameDb.getStatistics();\n }\n\n /**\n * Close all child frames recursively with depth limit to prevent stack overflow\n */\n private closeChildFrames(parentFrameId: string, depth: number = 0): void {\n // Prevent stack overflow with depth limit\n if (depth > this.maxFrameDepth) {\n logger.warn('closeChildFrames depth limit exceeded', {\n parentFrameId,\n depth,\n maxDepth: this.maxFrameDepth,\n });\n return;\n }\n\n try {\n const activeFrames = this.frameDb.getFramesByProject(\n this.projectId,\n 'active'\n );\n const childFrames = activeFrames.filter(\n (f) => f.parent_frame_id === parentFrameId\n );\n\n for (const childFrame of childFrames) {\n if (this.frameStack.isFrameActive(childFrame.frame_id)) {\n // Close child's children first (depth-first)\n this.closeChildFrames(childFrame.frame_id, depth + 1);\n // Then close the child frame directly without recursing through closeFrame\n this.closeFrameDirectly(childFrame.frame_id);\n }\n }\n } catch (error: unknown) {\n logger.warn('Failed to close child frames', { parentFrameId, error });\n }\n }\n\n /**\n * Close a frame directly without triggering child frame closure\n * Used by closeChildFrames to avoid double recursion\n */\n private closeFrameDirectly(frameId: string): void {\n const frame = this.frameDb.getFrame(frameId);\n if (!frame || frame.state === 'closed') return;\n\n const digest = this.digestGenerator.generateDigest(frameId);\n\n this.frameDb.updateFrame(frameId, {\n state: 'closed',\n outputs: digest.structured,\n digest_text: digest.text,\n digest_json: digest.structured,\n closed_at: Math.floor(Date.now() / 1000),\n });\n\n this.frameStack.popFrame(frameId);\n\n logger.debug('Closed child frame directly', { frameId });\n }\n\n /**\n * Extract active artifacts from frame events\n */\n getActiveArtifacts(frameId: string): string[] {\n const events = this.frameDb.getFrameEvents(frameId);\n const artifacts: string[] = [];\n\n for (const event of events) {\n if (event.event_type === 'artifact' && event.payload.path) {\n artifacts.push(event.payload.path);\n }\n }\n\n return [...new Set(artifacts)];\n }\n\n /**\n * Extract constraints from frame inputs\n */\n extractConstraints(inputs: Record<string, unknown>): string[] {\n const constraints: string[] = [];\n\n if (inputs.constraints && Array.isArray(inputs.constraints)) {\n constraints.push(...(inputs.constraints as string[]));\n }\n\n if (inputs.requirements && Array.isArray(inputs.requirements)) {\n constraints.push(...(inputs.requirements as string[]));\n }\n\n if (inputs.limitations && Array.isArray(inputs.limitations)) {\n constraints.push(...(inputs.limitations as string[]));\n }\n\n return constraints;\n }\n\n /**\n * Detect if setting a parent frame would create a cycle in the frame hierarchy.\n * Returns the cycle path if detected, or null if no cycle.\n * @param childFrameId - The frame that would be the child\n * @param parentFrameId - The proposed parent frame\n * @returns Array of frame IDs forming the cycle, or null if no cycle\n */\n private detectCycle(\n childFrameId: string,\n parentFrameId: string\n ): string[] | null {\n const visited = new Set<string>();\n const path: string[] = [];\n\n // Start from the proposed parent and traverse up the hierarchy\n let currentId: string | undefined = parentFrameId;\n\n while (currentId) {\n // If we've seen this frame before, we have a cycle\n if (visited.has(currentId)) {\n // Build the cycle path\n const cycleStart = path.indexOf(currentId);\n return path.slice(cycleStart).concat(currentId);\n }\n\n // If the current frame is the child we're trying to add, it's a cycle\n if (currentId === childFrameId) {\n return path.concat([currentId, childFrameId]);\n }\n\n visited.add(currentId);\n path.push(currentId);\n\n // Move to the parent of current frame\n const frame = this.frameDb.getFrame(currentId);\n if (!frame) {\n // Frame not found, no cycle possible through this path\n break;\n }\n currentId = frame.parent_frame_id;\n\n // Safety check: if we've traversed too many levels, something is wrong\n if (path.length > this.maxFrameDepth) {\n throw new FrameError(\n `Frame hierarchy traversal exceeded maximum depth during cycle detection`,\n ErrorCode.FRAME_STACK_OVERFLOW,\n {\n depth: path.length,\n maxDepth: this.maxFrameDepth,\n path,\n }\n );\n }\n }\n\n return null; // No cycle detected\n }\n\n /**\n * Update parent frame of an existing frame (with cycle detection)\n * @param frameId - The frame to update\n * @param newParentFrameId - The new parent frame ID (null to make it a root frame)\n */\n public updateParentFrame(\n frameId: string,\n newParentFrameId: string | null\n ): void {\n // Check if frame exists\n const frame = this.frameDb.getFrame(frameId);\n if (!frame) {\n throw new FrameError(\n `Frame not found: ${frameId}`,\n ErrorCode.FRAME_NOT_FOUND,\n { frameId }\n );\n }\n\n // If setting a parent, validate and check for cycles\n if (newParentFrameId) {\n // Verify the new parent exists\n const newParentFrame = this.frameDb.getFrame(newParentFrameId);\n if (!newParentFrame) {\n throw new FrameError(\n `Parent frame not found: ${newParentFrameId}`,\n ErrorCode.FRAME_NOT_FOUND,\n { frameId, newParentFrameId }\n );\n }\n\n const cycle = this.detectCycle(frameId, newParentFrameId);\n if (cycle) {\n throw new FrameError(\n `Cannot set parent: would create circular reference`,\n ErrorCode.FRAME_CYCLE_DETECTED,\n {\n frameId,\n newParentFrameId,\n cycle,\n currentParentId: frame.parent_frame_id,\n }\n );\n }\n\n // Check depth after parent change\n const newDepth = newParentFrame.depth + 1;\n if (newDepth > this.maxFrameDepth) {\n throw new FrameError(\n `Cannot set parent: would exceed maximum frame depth`,\n ErrorCode.FRAME_STACK_OVERFLOW,\n {\n frameId,\n newParentFrameId,\n newDepth,\n maxDepth: this.maxFrameDepth,\n }\n );\n }\n }\n\n // Calculate new depth based on parent\n let newDepth = 0;\n if (newParentFrameId) {\n const newParentFrame = this.frameDb.getFrame(newParentFrameId);\n if (newParentFrame) {\n newDepth = newParentFrame.depth + 1;\n }\n }\n\n // Update the frame's parent and depth\n this.frameDb.updateFrame(frameId, {\n parent_frame_id: newParentFrameId,\n depth: newDepth,\n });\n\n logger.info('Updated parent frame', {\n frameId,\n oldParentId: frame.parent_frame_id,\n newParentId: newParentFrameId,\n });\n }\n\n /**\n * Validate the entire frame hierarchy for cycles and depth violations\n * @returns Validation result with any detected issues\n */\n public validateFrameHierarchy(): {\n isValid: boolean;\n errors: string[];\n warnings: string[];\n } {\n const errors: string[] = [];\n const warnings: string[] = [];\n const allFrames = this.frameDb.getFramesByProject(this.projectId);\n\n // Check each frame for depth violations\n for (const frame of allFrames) {\n if (frame.depth > this.maxFrameDepth) {\n errors.push(\n `Frame ${frame.frame_id} exceeds max depth: ${frame.depth} > ${this.maxFrameDepth}`\n );\n }\n\n // Warn about deep frames approaching the limit\n if (frame.depth > this.maxFrameDepth * 0.8) {\n warnings.push(\n `Frame ${frame.frame_id} is deep in hierarchy: ${frame.depth}/${this.maxFrameDepth}`\n );\n }\n }\n\n // Check for cycles by traversing from each root\n const rootFrames = allFrames.filter((f) => !f.parent_frame_id);\n const visited = new Set<string>();\n const visiting = new Set<string>();\n\n const checkForCycle = (frameId: string): boolean => {\n if (visiting.has(frameId)) {\n errors.push(`Cycle detected involving frame ${frameId}`);\n return true;\n }\n\n if (visited.has(frameId)) {\n return false;\n }\n\n visiting.add(frameId);\n\n // Check all children\n const children = allFrames.filter((f) => f.parent_frame_id === frameId);\n for (const child of children) {\n if (checkForCycle(child.frame_id)) {\n return true;\n }\n }\n\n visiting.delete(frameId);\n visited.add(frameId);\n return false;\n };\n\n // Check from each root\n for (const root of rootFrames) {\n checkForCycle(root.frame_id);\n }\n\n return {\n isValid: errors.length === 0,\n errors,\n warnings,\n };\n }\n\n /**\n * Set query mode for frame retrieval\n */\n setQueryMode(mode: FrameQueryMode): void {\n this.queryMode = mode;\n // Reinitialize stack with new query mode\n this.frameStack.setQueryMode(mode);\n }\n\n /**\n * Get recent frames for context sharing\n */\n async getRecentFrames(limit: number = 100): Promise<Frame[]> {\n try {\n const frames = this.frameDb.getFramesByProject(this.projectId);\n\n // Sort by created_at descending and limit\n return frames\n .sort((a, b) => (b.created_at || 0) - (a.created_at || 0))\n .slice(0, limit)\n .map((frame) => ({\n ...frame,\n // Add compatibility fields\n frameId: frame.frame_id,\n runId: frame.run_id,\n projectId: frame.project_id,\n parentFrameId: frame.parent_frame_id,\n title: frame.name,\n timestamp: frame.created_at,\n metadata: {\n tags: this.extractTagsFromFrame(frame),\n importance: this.calculateFrameImportance(frame),\n },\n data: {\n inputs: frame.inputs,\n outputs: frame.outputs,\n digest: frame.digest_json,\n },\n }));\n } catch (error: unknown) {\n logger.error('Failed to get recent frames', error as Error);\n return [];\n }\n }\n\n /**\n * Add context metadata to the current frame\n */\n async addContext(key: string, value: any): Promise<void> {\n const currentFrameId = this.frameStack.getCurrentFrameId();\n if (!currentFrameId) return;\n\n try {\n const frame = this.frameDb.getFrame(currentFrameId);\n if (!frame) return;\n\n const metadata = frame.outputs || {};\n metadata[key] = value;\n\n this.frameDb.updateFrame(currentFrameId, {\n outputs: metadata,\n });\n } catch (error: unknown) {\n logger.warn('Failed to add context to frame', { error, key });\n }\n }\n\n /**\n * Delete a frame completely from the database (used in handoffs)\n */\n deleteFrame(frameId: string): void {\n try {\n // Remove from active stack if present\n this.frameStack.removeFrame(frameId);\n\n // Delete the frame and related data (cascades via FrameDatabase)\n this.frameDb.deleteFrame(frameId);\n\n logger.debug('Deleted frame completely', { frameId });\n } catch (error: unknown) {\n logger.error('Failed to delete frame', { frameId, error });\n throw error;\n }\n }\n\n /**\n * Extract tags from frame for categorization\n */\n private extractTagsFromFrame(frame: Frame): string[] {\n const tags: string[] = [];\n\n if (frame.type) tags.push(frame.type);\n\n if (frame.name) {\n const nameLower = frame.name.toLowerCase();\n if (nameLower.includes('error')) tags.push('error');\n if (nameLower.includes('fix')) tags.push('resolution');\n if (nameLower.includes('decision')) tags.push('decision');\n if (nameLower.includes('milestone')) tags.push('milestone');\n }\n\n try {\n if (frame.digest_json && typeof frame.digest_json === 'object') {\n const digest = frame.digest_json as Record<string, unknown>;\n if (Array.isArray(digest.tags)) {\n tags.push(...(digest.tags as string[]));\n }\n }\n } catch {\n // Ignore parse errors\n }\n\n return [...new Set(tags)];\n }\n\n /**\n * Calculate frame importance for prioritization\n */\n private calculateFrameImportance(frame: Frame): 'high' | 'medium' | 'low' {\n if (frame.type === 'milestone' || frame.name?.includes('decision')) {\n return 'high';\n }\n\n if (frame.type === 'error' || frame.type === 'resolution') {\n return 'medium';\n }\n\n if (frame.closed_at && frame.created_at) {\n const duration = frame.closed_at - frame.created_at;\n if (duration > 300) return 'medium';\n }\n\n return 'low';\n }\n}\n\n// Re-export types for compatibility (type-only, no runtime value)\nexport type {\n Frame,\n FrameContext,\n Anchor,\n Event,\n FrameType,\n FrameState,\n FrameCreationOptions,\n FrameManagerConfig,\n DigestResult,\n} from './frame-types.js';\n"],
|
|
5
|
+
"mappings": ";;;;AAMA,SAAS,MAAM,cAAc;AAC7B,SAAS,cAAc;AACvB,SAAS,aAAa;AACtB;AAAA,EACE;AAAA,EACA;AAAA,EACA;AAAA,OAGK;AAEP,SAAyB,sBAAsB;AAC/C,SAAS,2BAA2B;AAGpC,MAAM,kBAAkB;AACxB,MAAM,oBAAoB;AAc1B,SAAS,qBAAqB;AAC9B,SAAS,kBAAkB;AAC3B,SAAS,4BAA4B;AAE9B,MAAM,uBAAuB;AAAA,EAC1B;AAAA,EACA;AAAA,EACA;AAAA,EAEA;AAAA,EACA;AAAA,EACA;AAAA,EACA,YAA4B,eAAe;AAAA,EAC3C;AAAA,EACA,gBAAwB;AAAA,EAEhC,YACE,IACA,WACA,QACA;AACA,SAAK,YAAY;AACjB,SAAK,SAAS;AAAA,MACZ;AAAA,MACA,OAAO,QAAQ,SAAS,OAAO;AAAA,MAC/B,WAAW,QAAQ,aAAa,OAAO;AAAA,MACvC,eAAe,QAAQ,iBAAiB;AAAA,IAC1C;AAGA,SAAK,gBAAgB,QAAQ,iBAAiB;AAE9C,SAAK,eAAe,KAAK,OAAO;AAChC,SAAK,YAAY,KAAK,OAAO;AAG7B,SAAK,UAAU,IAAI,cAAc,EAAE;AACnC,SAAK,aAAa,IAAI;AAAA,MACpB,KAAK;AAAA,MACL;AAAA,MACA,KAAK;AAAA,IACP;AACA,SAAK,kBAAkB,IAAI,qBAAqB,KAAK,OAAO;AAG5D,SAAK,QAAQ,WAAW;AAExB,WAAO,KAAK,sCAAsC;AAAA,MAChD,WAAW,KAAK;AAAA,MAChB,OAAO,KAAK;AAAA,MACZ,WAAW,KAAK;AAAA,IAClB,CAAC;AAAA,EACH;AAAA;AAAA;AAAA;AAAA,EAKA,MAAM,aAA4B;AAChC,QAAI;AACF,YAAM,KAAK,WAAW,WAAW;AAEjC,aAAO,KAAK,0CAA0C;AAAA,QACpD,YAAY,KAAK,WAAW,SAAS;AAAA,MACvC,CAAC;AAAA,IACH,SAAS,OAAgB;AACvB,YAAM,IAAI;AAAA,QACR;AAAA,QACA,UAAU;AAAA,QACV,EAAE,WAAW,KAAK,UAAU;AAAA,QAC5B,iBAAiB,QAAQ,QAAQ;AAAA,MACnC;AAAA,IACF;AAAA,EACF;AAAA,EAYA,YACE,eACA,MACA,QACA,eACQ;AACR,WAAO,MAAM;AAAA,MACX;AAAA,MACA;AAAA,MACA,EAAE,eAAe,KAAK;AAAA,MACtB,MAAM,KAAK,aAAa,eAAe,MAAM,QAAQ,aAAa;AAAA,IACpE;AAAA,EACF;AAAA,EAEQ,aACN,eACA,MACA,QACA,eACQ;AACR,QAAI;AAGJ,QAAI,OAAO,kBAAkB,UAAU;AACrC,qBAAe;AAAA,QACb,MAAM;AAAA,QACN;AAAA,QACA,QAAQ,UAAU,CAAC;AAAA,QACnB;AAAA,MACF;AAAA,IACF,OAAO;AACL,qBAAe;AAAA,IACjB;AAGA,QAAI,CAAC,aAAa,QAAQ,aAAa,KAAK,KAAK,EAAE,WAAW,GAAG;AAC/D,YAAM,IAAI;AAAA,QACR;AAAA,QACA,UAAU;AAAA,QACV,EAAE,aAAa;AAAA,MACjB;AAAA,IACF;AAGA,QAAI,KAAK,WAAW,SAAS,KAAK,KAAK,OAAO,eAAgB;AAC5D,YAAM,IAAI;AAAA,QACR,gCAAgC,KAAK,OAAO,aAAa;AAAA,QACzD,UAAU;AAAA,QACV,EAAE,cAAc,KAAK,WAAW,SAAS,EAAE;AAAA,MAC7C;AAAA,IACF;AAGA,UAAM,mBACJ,aAAa,iBAAiB,KAAK,WAAW,kBAAkB;AAGlE,QAAI,QAAQ;AACZ,QAAI,kBAAkB;AACpB,YAAM,cAAc,KAAK,QAAQ,SAAS,gBAAgB;AAC1D,cAAQ,cAAc,YAAY,QAAQ,IAAI;AAAA,IAChD;AAGA,QAAI,QAAQ,KAAK,eAAe;AAC9B,YAAM,IAAI;AAAA,QACR,iCAAiC,KAAK,MAAM,KAAK,aAAa;AAAA,QAC9D,UAAU;AAAA,QACV;AAAA,UACE,cAAc;AAAA,UACd,UAAU,KAAK;AAAA,UACf,WAAW,aAAa;AAAA,UACxB,eAAe;AAAA,QACjB;AAAA,MACF;AAAA,IACF;AAGA,QAAI,kBAAkB;AACpB,YAAM,QAAQ,KAAK,YAAY,OAAO,GAAG,gBAAgB;AACzD,UAAI,OAAO;AACT,cAAM,IAAI;AAAA,UACR;AAAA,UACA,UAAU;AAAA,UACV;AAAA,YACE,eAAe;AAAA,YACf;AAAA,YACA,WAAW,aAAa;AAAA,UAC1B;AAAA,QACF;AAAA,MACF;AAAA,IACF;AAGA,UAAM,UAAU,OAAO;AACvB,UAAM,QAAiD;AAAA,MACrD,UAAU;AAAA,MACV,QAAQ,KAAK;AAAA,MACb,YAAY,KAAK;AAAA,MACjB,iBAAiB;AAAA,MACjB;AAAA,MACA,MAAM,aAAa;AAAA,MACnB,MAAM,aAAa;AAAA,MACnB,OAAO;AAAA,MACP,QAAQ,aAAa,UAAU,CAAC;AAAA,MAChC,SAAS,CAAC;AAAA,MACV,aAAa,CAAC;AAAA,IAChB;AAGA,UAAM,eAAe,KAAK,QAAQ,YAAY,KAAK;AAGnD,SAAK,WAAW,UAAU,OAAO;AAEjC,WAAO,KAAK,iBAAiB;AAAA,MAC3B;AAAA,MACA,MAAM,aAAa;AAAA,MACnB,MAAM,aAAa;AAAA,MACnB,eAAe;AAAA,MACf,YAAY,KAAK,WAAW,SAAS;AAAA,IACvC,CAAC;AAED,WAAO;AAAA,EACT;AAAA;AAAA;AAAA;AAAA,EAKA,WAAW,SAAkB,SAAqC;AAChE,UAAM;AAAA,MACJ;AAAA,MACA;AAAA,MACA,EAAE,SAAS,QAAQ;AAAA,MACnB,MAAM,KAAK,YAAY,SAAS,OAAO;AAAA,IACzC;AAAA,EACF;AAAA,EAEQ,YAAY,SAAkB,SAAqC;AACzE,UAAM,gBAAgB,WAAW,KAAK,WAAW,kBAAkB;AACnE,QAAI,CAAC,eAAe;AAClB,YAAM,IAAI;AAAA,QACR;AAAA,QACA,UAAU;AAAA,QACV;AAAA,UACE,WAAW;AAAA,UACX,YAAY,KAAK,WAAW,SAAS;AAAA,QACvC;AAAA,MACF;AAAA,IACF;AAGA,UAAM,QAAQ,KAAK,QAAQ,SAAS,aAAa;AACjD,QAAI,CAAC,OAAO;AACV,YAAM,IAAI;AAAA,QACR,oBAAoB,aAAa;AAAA,QACjC,UAAU;AAAA,QACV;AAAA,UACE,SAAS;AAAA,UACT,WAAW;AAAA,UACX,OAAO,KAAK;AAAA,QACd;AAAA,MACF;AAAA,IACF;AAEA,QAAI,MAAM,UAAU,UAAU;AAC5B,aAAO,KAAK,2CAA2C;AAAA,QACrD,SAAS;AAAA,MACX,CAAC;AACD;AAAA,IACF;AAGA,UAAM,SAAS,KAAK,gBAAgB,eAAe,aAAa;AAChE,UAAM,eAAe,EAAE,GAAG,SAAS,GAAG,OAAO,WAAW;AAGxD,SAAK,QAAQ,YAAY,eAAe;AAAA,MACtC,OAAO;AAAA,MACP,SAAS;AAAA,MACT,aAAa,OAAO;AAAA,MACpB,aAAa,OAAO;AAAA,MACpB,WAAW,KAAK,MAAM,KAAK,IAAI,IAAI,GAAI;AAAA,IACzC,CAAC;AAGD,SAAK,WAAW,SAAS,aAAa;AAGtC,SAAK,iBAAiB,aAAa;AAGnC,UAAM,SAAS,KAAK,QAAQ,eAAe,aAAa;AACxD,UAAM,UAAU,KAAK,QAAQ,gBAAgB,aAAa;AAC1D,wBACG,aAAa,EAAE,OAAO,EAAE,GAAG,OAAO,OAAO,SAAS,GAAG,QAAQ,QAAQ,CAAC,EACtE,MAAM,MAAM;AAAA,IAEb,CAAC;AAEH,WAAO,KAAK,gBAAgB;AAAA,MAC1B,SAAS;AAAA,MACT,MAAM,MAAM;AAAA,MACZ,UAAU,KAAK,MAAM,KAAK,IAAI,IAAI,GAAI,IAAI,MAAM;AAAA,MAChD,cAAc,OAAO,KAAK;AAAA,MAC1B,YAAY,KAAK,WAAW,SAAS;AAAA,IACvC,CAAC;AAAA,EACH;AAAA;AAAA;AAAA;AAAA,EAKA,SACE,WACA,SACA,SACQ;AACR,WAAO,MAAM;AAAA,MACX;AAAA,MACA;AAAA,MACA,EAAE,WAAW,QAAQ;AAAA,MACrB,MAAM,KAAK,UAAU,WAAW,SAAS,OAAO;AAAA,IAClD;AAAA,EACF;AAAA,EAEQ,UACN,WACA,SACA,SACQ;AACR,UAAM,gBAAgB,WAAW,KAAK,WAAW,kBAAkB;AACnE,QAAI,CAAC,eAAe;AAClB,YAAM,IAAI;AAAA,QACR;AAAA,QACA,UAAU;AAAA,QACV;AAAA,UACE;AAAA,UACA,WAAW;AAAA,QACb;AAAA,MACF;AAAA,IACF;AAEA,UAAM,UAAU,OAAO;AACvB,UAAM,WAAW,KAAK,QAAQ,qBAAqB,aAAa;AAEhE,UAAM,QAA2B;AAAA,MAC/B,UAAU;AAAA,MACV,UAAU;AAAA,MACV,QAAQ,KAAK;AAAA,MACb,KAAK;AAAA,MACL,YAAY;AAAA,MACZ;AAAA,IACF;AAEA,UAAM,eAAe,KAAK,QAAQ,YAAY,KAAK;AAEnD,WAAO,MAAM,eAAe;AAAA,MAC1B;AAAA,MACA,SAAS;AAAA,MACT;AAAA,MACA;AAAA,IACF,CAAC;AAED,WAAO;AAAA,EACT;AAAA;AAAA;AAAA;AAAA,EAKA,UACE,MACA,MACA,WAAmB,GACnB,WAAgC,CAAC,GACjC,SACQ;AACR,WAAO,MAAM;AAAA,MACX;AAAA,MACA;AAAA,MACA,EAAE,MAAM,QAAQ;AAAA,MAChB,MAAM,KAAK,WAAW,MAAM,MAAM,UAAU,UAAU,OAAO;AAAA,IAC/D;AAAA,EACF;AAAA,EAEQ,WACN,MACA,MACA,UACA,UACA,SACQ;AACR,UAAM,gBAAgB,WAAW,KAAK,WAAW,kBAAkB;AACnE,QAAI,CAAC,eAAe;AAClB,YAAM,IAAI;AAAA,QACR;AAAA,QACA,UAAU;AAAA,QACV;AAAA,UACE,YAAY;AAAA,UACZ,WAAW;AAAA,QACb;AAAA,MACF;AAAA,IACF;AAEA,UAAM,WAAW,OAAO;AACxB,UAAM,SAAqC;AAAA,MACzC,WAAW;AAAA,MACX,UAAU;AAAA,MACV;AAAA,MACA;AAAA,MACA;AAAA,MACA;AAAA,IACF;AAEA,UAAM,gBAAgB,KAAK,QAAQ,aAAa,MAAM;AAEtD,WAAO,MAAM,gBAAgB;AAAA,MAC3B;AAAA,MACA,SAAS;AAAA,MACT;AAAA,MACA;AAAA,IACF,CAAC;AAED,WAAO;AAAA,EACT;AAAA;AAAA;AAAA;AAAA,EAKA,mBAAmB,YAAoB,IAAoB;AACzD,WAAO,KAAK,WAAW,mBAAmB,SAAS;AAAA,EACrD;AAAA;AAAA;AAAA;AAAA,EAKA,qBAA8B;AAC5B,WAAO,KAAK,WAAW,eAAe;AAAA,EACxC;AAAA;AAAA;AAAA;AAAA,EAKA,oBAAwC;AACtC,WAAO,KAAK,WAAW,kBAAkB;AAAA,EAC3C;AAAA;AAAA;AAAA;AAAA,EAKA,gBAAwB;AACtB,WAAO,KAAK,WAAW,SAAS;AAAA,EAClC;AAAA;AAAA;AAAA;AAAA,EAKA,SAAS,SAAoC;AAC3C,WAAO,KAAK,QAAQ,SAAS,OAAO;AAAA,EACtC;AAAA;AAAA;AAAA;AAAA,EAKA,eAAe,SAAiB,OAAyB;AACvD,WAAO,KAAK,QAAQ,eAAe,SAAS,KAAK;AAAA,EACnD;AAAA;AAAA;AAAA;AAAA,EAKA,gBAAgB,SAA2B;AACzC,WAAO,KAAK,QAAQ,gBAAgB,OAAO;AAAA,EAC7C;AAAA;AAAA;AAAA;AAAA,EAKA,eAAe,SAA+B;AAC5C,WAAO,KAAK,gBAAgB,eAAe,OAAO;AAAA,EACpD;AAAA;AAAA;AAAA;AAAA,EAKA,gBAAwD;AACtD,WAAO,KAAK,WAAW,cAAc;AAAA,EACvC;AAAA;AAAA;AAAA;AAAA,EAKA,gBAAwC;AACtC,WAAO,KAAK,QAAQ,cAAc;AAAA,EACpC;AAAA;AAAA;AAAA;AAAA,EAKQ,iBAAiB,eAAuB,QAAgB,GAAS;AAEvE,QAAI,QAAQ,KAAK,eAAe;AAC9B,aAAO,KAAK,yCAAyC;AAAA,QACnD;AAAA,QACA;AAAA,QACA,UAAU,KAAK;AAAA,MACjB,CAAC;AACD;AAAA,IACF;AAEA,QAAI;AACF,YAAM,eAAe,KAAK,QAAQ;AAAA,QAChC,KAAK;AAAA,QACL;AAAA,MACF;AACA,YAAM,cAAc,aAAa;AAAA,QAC/B,CAAC,MAAM,EAAE,oBAAoB;AAAA,MAC/B;AAEA,iBAAW,cAAc,aAAa;AACpC,YAAI,KAAK,WAAW,cAAc,WAAW,QAAQ,GAAG;AAEtD,eAAK,iBAAiB,WAAW,UAAU,QAAQ,CAAC;AAEpD,eAAK,mBAAmB,WAAW,QAAQ;AAAA,QAC7C;AAAA,MACF;AAAA,IACF,SAAS,OAAgB;AACvB,aAAO,KAAK,gCAAgC,EAAE,eAAe,MAAM,CAAC;AAAA,IACtE;AAAA,EACF;AAAA;AAAA;AAAA;AAAA;AAAA,EAMQ,mBAAmB,SAAuB;AAChD,UAAM,QAAQ,KAAK,QAAQ,SAAS,OAAO;AAC3C,QAAI,CAAC,SAAS,MAAM,UAAU,SAAU;AAExC,UAAM,SAAS,KAAK,gBAAgB,eAAe,OAAO;AAE1D,SAAK,QAAQ,YAAY,SAAS;AAAA,MAChC,OAAO;AAAA,MACP,SAAS,OAAO;AAAA,MAChB,aAAa,OAAO;AAAA,MACpB,aAAa,OAAO;AAAA,MACpB,WAAW,KAAK,MAAM,KAAK,IAAI,IAAI,GAAI;AAAA,IACzC,CAAC;AAED,SAAK,WAAW,SAAS,OAAO;AAEhC,WAAO,MAAM,+BAA+B,EAAE,QAAQ,CAAC;AAAA,EACzD;AAAA;AAAA;AAAA;AAAA,EAKA,mBAAmB,SAA2B;AAC5C,UAAM,SAAS,KAAK,QAAQ,eAAe,OAAO;AAClD,UAAM,YAAsB,CAAC;AAE7B,eAAW,SAAS,QAAQ;AAC1B,UAAI,MAAM,eAAe,cAAc,MAAM,QAAQ,MAAM;AACzD,kBAAU,KAAK,MAAM,QAAQ,IAAI;AAAA,MACnC;AAAA,IACF;AAEA,WAAO,CAAC,GAAG,IAAI,IAAI,SAAS,CAAC;AAAA,EAC/B;AAAA;AAAA;AAAA;AAAA,EAKA,mBAAmB,QAA2C;AAC5D,UAAM,cAAwB,CAAC;AAE/B,QAAI,OAAO,eAAe,MAAM,QAAQ,OAAO,WAAW,GAAG;AAC3D,kBAAY,KAAK,GAAI,OAAO,WAAwB;AAAA,IACtD;AAEA,QAAI,OAAO,gBAAgB,MAAM,QAAQ,OAAO,YAAY,GAAG;AAC7D,kBAAY,KAAK,GAAI,OAAO,YAAyB;AAAA,IACvD;AAEA,QAAI,OAAO,eAAe,MAAM,QAAQ,OAAO,WAAW,GAAG;AAC3D,kBAAY,KAAK,GAAI,OAAO,WAAwB;AAAA,IACtD;AAEA,WAAO;AAAA,EACT;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EASQ,YACN,cACA,eACiB;AACjB,UAAM,UAAU,oBAAI,IAAY;AAChC,UAAM,OAAiB,CAAC;AAGxB,QAAI,YAAgC;AAEpC,WAAO,WAAW;AAEhB,UAAI,QAAQ,IAAI,SAAS,GAAG;AAE1B,cAAM,aAAa,KAAK,QAAQ,SAAS;AACzC,eAAO,KAAK,MAAM,UAAU,EAAE,OAAO,SAAS;AAAA,MAChD;AAGA,UAAI,cAAc,cAAc;AAC9B,eAAO,KAAK,OAAO,CAAC,WAAW,YAAY,CAAC;AAAA,MAC9C;AAEA,cAAQ,IAAI,SAAS;AACrB,WAAK,KAAK,SAAS;AAGnB,YAAM,QAAQ,KAAK,QAAQ,SAAS,SAAS;AAC7C,UAAI,CAAC,OAAO;AAEV;AAAA,MACF;AACA,kBAAY,MAAM;AAGlB,UAAI,KAAK,SAAS,KAAK,eAAe;AACpC,cAAM,IAAI;AAAA,UACR;AAAA,UACA,UAAU;AAAA,UACV;AAAA,YACE,OAAO,KAAK;AAAA,YACZ,UAAU,KAAK;AAAA,YACf;AAAA,UACF;AAAA,QACF;AAAA,MACF;AAAA,IACF;AAEA,WAAO;AAAA,EACT;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOO,kBACL,SACA,kBACM;AAEN,UAAM,QAAQ,KAAK,QAAQ,SAAS,OAAO;AAC3C,QAAI,CAAC,OAAO;AACV,YAAM,IAAI;AAAA,QACR,oBAAoB,OAAO;AAAA,QAC3B,UAAU;AAAA,QACV,EAAE,QAAQ;AAAA,MACZ;AAAA,IACF;AAGA,QAAI,kBAAkB;AAEpB,YAAM,iBAAiB,KAAK,QAAQ,SAAS,gBAAgB;AAC7D,UAAI,CAAC,gBAAgB;AACnB,cAAM,IAAI;AAAA,UACR,2BAA2B,gBAAgB;AAAA,UAC3C,UAAU;AAAA,UACV,EAAE,SAAS,iBAAiB;AAAA,QAC9B;AAAA,MACF;AAEA,YAAM,QAAQ,KAAK,YAAY,SAAS,gBAAgB;AACxD,UAAI,OAAO;AACT,cAAM,IAAI;AAAA,UACR;AAAA,UACA,UAAU;AAAA,UACV;AAAA,YACE;AAAA,YACA;AAAA,YACA;AAAA,YACA,iBAAiB,MAAM;AAAA,UACzB;AAAA,QACF;AAAA,MACF;AAGA,YAAMA,YAAW,eAAe,QAAQ;AACxC,UAAIA,YAAW,KAAK,eAAe;AACjC,cAAM,IAAI;AAAA,UACR;AAAA,UACA,UAAU;AAAA,UACV;AAAA,YACE;AAAA,YACA;AAAA,YACA,UAAAA;AAAA,YACA,UAAU,KAAK;AAAA,UACjB;AAAA,QACF;AAAA,MACF;AAAA,IACF;AAGA,QAAI,WAAW;AACf,QAAI,kBAAkB;AACpB,YAAM,iBAAiB,KAAK,QAAQ,SAAS,gBAAgB;AAC7D,UAAI,gBAAgB;AAClB,mBAAW,eAAe,QAAQ;AAAA,MACpC;AAAA,IACF;AAGA,SAAK,QAAQ,YAAY,SAAS;AAAA,MAChC,iBAAiB;AAAA,MACjB,OAAO;AAAA,IACT,CAAC;AAED,WAAO,KAAK,wBAAwB;AAAA,MAClC;AAAA,MACA,aAAa,MAAM;AAAA,MACnB,aAAa;AAAA,IACf,CAAC;AAAA,EACH;AAAA;AAAA;AAAA;AAAA;AAAA,EAMO,yBAIL;AACA,UAAM,SAAmB,CAAC;AAC1B,UAAM,WAAqB,CAAC;AAC5B,UAAM,YAAY,KAAK,QAAQ,mBAAmB,KAAK,SAAS;AAGhE,eAAW,SAAS,WAAW;AAC7B,UAAI,MAAM,QAAQ,KAAK,eAAe;AACpC,eAAO;AAAA,UACL,SAAS,MAAM,QAAQ,uBAAuB,MAAM,KAAK,MAAM,KAAK,aAAa;AAAA,QACnF;AAAA,MACF;AAGA,UAAI,MAAM,QAAQ,KAAK,gBAAgB,KAAK;AAC1C,iBAAS;AAAA,UACP,SAAS,MAAM,QAAQ,0BAA0B,MAAM,KAAK,IAAI,KAAK,aAAa;AAAA,QACpF;AAAA,MACF;AAAA,IACF;AAGA,UAAM,aAAa,UAAU,OAAO,CAAC,MAAM,CAAC,EAAE,eAAe;AAC7D,UAAM,UAAU,oBAAI,IAAY;AAChC,UAAM,WAAW,oBAAI,IAAY;AAEjC,UAAM,gBAAgB,CAAC,YAA6B;AAClD,UAAI,SAAS,IAAI,OAAO,GAAG;AACzB,eAAO,KAAK,kCAAkC,OAAO,EAAE;AACvD,eAAO;AAAA,MACT;AAEA,UAAI,QAAQ,IAAI,OAAO,GAAG;AACxB,eAAO;AAAA,MACT;AAEA,eAAS,IAAI,OAAO;AAGpB,YAAM,WAAW,UAAU,OAAO,CAAC,MAAM,EAAE,oBAAoB,OAAO;AACtE,iBAAW,SAAS,UAAU;AAC5B,YAAI,cAAc,MAAM,QAAQ,GAAG;AACjC,iBAAO;AAAA,QACT;AAAA,MACF;AAEA,eAAS,OAAO,OAAO;AACvB,cAAQ,IAAI,OAAO;AACnB,aAAO;AAAA,IACT;AAGA,eAAW,QAAQ,YAAY;AAC7B,oBAAc,KAAK,QAAQ;AAAA,IAC7B;AAEA,WAAO;AAAA,MACL,SAAS,OAAO,WAAW;AAAA,MAC3B;AAAA,MACA;AAAA,IACF;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAKA,aAAa,MAA4B;AACvC,SAAK,YAAY;AAEjB,SAAK,WAAW,aAAa,IAAI;AAAA,EACnC;AAAA;AAAA;AAAA;AAAA,EAKA,MAAM,gBAAgB,QAAgB,KAAuB;AAC3D,QAAI;AACF,YAAM,SAAS,KAAK,QAAQ,mBAAmB,KAAK,SAAS;AAG7D,aAAO,OACJ,KAAK,CAAC,GAAG,OAAO,EAAE,cAAc,MAAM,EAAE,cAAc,EAAE,EACxD,MAAM,GAAG,KAAK,EACd,IAAI,CAAC,WAAW;AAAA,QACf,GAAG;AAAA;AAAA,QAEH,SAAS,MAAM;AAAA,QACf,OAAO,MAAM;AAAA,QACb,WAAW,MAAM;AAAA,QACjB,eAAe,MAAM;AAAA,QACrB,OAAO,MAAM;AAAA,QACb,WAAW,MAAM;AAAA,QACjB,UAAU;AAAA,UACR,MAAM,KAAK,qBAAqB,KAAK;AAAA,UACrC,YAAY,KAAK,yBAAyB,KAAK;AAAA,QACjD;AAAA,QACA,MAAM;AAAA,UACJ,QAAQ,MAAM;AAAA,UACd,SAAS,MAAM;AAAA,UACf,QAAQ,MAAM;AAAA,QAChB;AAAA,MACF,EAAE;AAAA,IACN,SAAS,OAAgB;AACvB,aAAO,MAAM,+BAA+B,KAAc;AAC1D,aAAO,CAAC;AAAA,IACV;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAKA,MAAM,WAAW,KAAa,OAA2B;AACvD,UAAM,iBAAiB,KAAK,WAAW,kBAAkB;AACzD,QAAI,CAAC,eAAgB;AAErB,QAAI;AACF,YAAM,QAAQ,KAAK,QAAQ,SAAS,cAAc;AAClD,UAAI,CAAC,MAAO;AAEZ,YAAM,WAAW,MAAM,WAAW,CAAC;AACnC,eAAS,GAAG,IAAI;AAEhB,WAAK,QAAQ,YAAY,gBAAgB;AAAA,QACvC,SAAS;AAAA,MACX,CAAC;AAAA,IACH,SAAS,OAAgB;AACvB,aAAO,KAAK,kCAAkC,EAAE,OAAO,IAAI,CAAC;AAAA,IAC9D;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAKA,YAAY,SAAuB;AACjC,QAAI;AAEF,WAAK,WAAW,YAAY,OAAO;AAGnC,WAAK,QAAQ,YAAY,OAAO;AAEhC,aAAO,MAAM,4BAA4B,EAAE,QAAQ,CAAC;AAAA,IACtD,SAAS,OAAgB;AACvB,aAAO,MAAM,0BAA0B,EAAE,SAAS,MAAM,CAAC;AACzD,YAAM;AAAA,IACR;AAAA,EACF;AAAA;AAAA;AAAA;AAAA,EAKQ,qBAAqB,OAAwB;AACnD,UAAM,OAAiB,CAAC;AAExB,QAAI,MAAM,KAAM,MAAK,KAAK,MAAM,IAAI;AAEpC,QAAI,MAAM,MAAM;AACd,YAAM,YAAY,MAAM,KAAK,YAAY;AACzC,UAAI,UAAU,SAAS,OAAO,EAAG,MAAK,KAAK,OAAO;AAClD,UAAI,UAAU,SAAS,KAAK,EAAG,MAAK,KAAK,YAAY;AACrD,UAAI,UAAU,SAAS,UAAU,EAAG,MAAK,KAAK,UAAU;AACxD,UAAI,UAAU,SAAS,WAAW,EAAG,MAAK,KAAK,WAAW;AAAA,IAC5D;AAEA,QAAI;AACF,UAAI,MAAM,eAAe,OAAO,MAAM,gBAAgB,UAAU;AAC9D,cAAM,SAAS,MAAM;AACrB,YAAI,MAAM,QAAQ,OAAO,IAAI,GAAG;AAC9B,eAAK,KAAK,GAAI,OAAO,IAAiB;AAAA,QACxC;AAAA,MACF;AAAA,IACF,QAAQ;AAAA,IAER;AAEA,WAAO,CAAC,GAAG,IAAI,IAAI,IAAI,CAAC;AAAA,EAC1B;AAAA;AAAA;AAAA;AAAA,EAKQ,yBAAyB,OAAyC;AACxE,QAAI,MAAM,SAAS,eAAe,MAAM,MAAM,SAAS,UAAU,GAAG;AAClE,aAAO;AAAA,IACT;AAEA,QAAI,MAAM,SAAS,WAAW,MAAM,SAAS,cAAc;AACzD,aAAO;AAAA,IACT;AAEA,QAAI,MAAM,aAAa,MAAM,YAAY;AACvC,YAAM,WAAW,MAAM,YAAY,MAAM;AACzC,UAAI,WAAW,IAAK,QAAO;AAAA,IAC7B;AAEA,WAAO;AAAA,EACT;AACF;",
|
|
6
6
|
"names": ["newDepth"]
|
|
7
7
|
}
|