@stackedapp/utils 2.50.0 → 2.52.0
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- package/dist/currency.d.ts +9 -0
- package/dist/currency.js +14 -0
- package/package.json +1 -1
package/dist/currency.d.ts
CHANGED
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@@ -18,6 +18,15 @@ declare const currency: {
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roundUpDecimalPlaces(val: number, decimalPlaces: number): number;
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roundDecimalPlaces(val: number, decimalPlaces: number): number;
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roundDownDecimalPlaces(val: number, decimalPlaces: number): number;
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21
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+
/**
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22
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* Round a reward amount based on reward kind.
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23
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* - loyalty_currency: round down to min using the currency's decimal places
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24
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* - coins: round down to min at 1 decimal place
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25
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* - all others: round down to min at 0 decimal places (integer)
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26
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*
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* "Round down to min" means floor, but if the result would be 0, return the smallest unit instead.
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*/
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roundRewardAmount(amount: number, rewardKind: string, roundDecimalPlaces?: number): number;
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};
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export default currency;
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//# sourceMappingURL=currency.d.ts.map
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package/dist/currency.js
CHANGED
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@@ -50,6 +50,20 @@ const currency = {
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const factor = 10 ** decimalPlaces;
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return Math.floor(val * factor) / factor;
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},
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53
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/**
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54
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* Round a reward amount based on reward kind.
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55
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* - loyalty_currency: round down to min using the currency's decimal places
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56
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* - coins: round down to min at 1 decimal place
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57
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* - all others: round down to min at 0 decimal places (integer)
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58
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*
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59
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* "Round down to min" means floor, but if the result would be 0, return the smallest unit instead.
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60
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*/
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61
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roundRewardAmount(amount, rewardKind, roundDecimalPlaces) {
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62
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if (rewardKind === 'loyalty_currency') {
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63
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return currency.roundDownToMin(amount, roundDecimalPlaces ?? 0);
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64
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}
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65
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return currency.roundDownToMin(amount, rewardKind === 'coins' ? 1 : 0);
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66
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},
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};
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exports.default = currency;
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//# sourceMappingURL=currency.js.map
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