@ssgoi/core 6.6.9 → 6.6.11
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/animation/animation.d.ts +2 -2
- package/dist/animation/frame-scheduler.d.ts +36 -0
- package/dist/animation/frame-scheduler.d.ts.map +1 -0
- package/dist/animation/multi-animation.d.ts +3 -2
- package/dist/animation/multi-animation.d.ts.map +1 -1
- package/dist/animation/web-animation.d.ts +14 -3
- package/dist/animation/web-animation.d.ts.map +1 -1
- package/dist/index.cjs +3 -3
- package/dist/index.js +16 -10
- package/dist/internal.cjs +1 -1
- package/dist/internal.js +2 -2
- package/dist/multi-animation-6124HEke.cjs +1 -0
- package/dist/multi-animation-ZFZBDBGr.js +439 -0
- package/dist/transitions/drill/provider/crossfade.d.ts.map +1 -1
- package/dist/transitions/drill/provider/parallax.d.ts.map +1 -1
- package/dist/transitions/sheet/provider/static.d.ts.map +1 -1
- package/package.json +1 -1
- package/dist/multi-animation-BC5ihz8S.js +0 -367
- package/dist/multi-animation-CE9yYIGJ.cjs +0 -1
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var S = Object.defineProperty;
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var F = (a, i, t) => i in a ? S(a, i, { enumerable: !0, configurable: !0, writable: !0, value: t }) : a[i] = t;
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var r = (a, i, t) => F(a, typeof i != "symbol" ? i + "" : i, t);
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class f {
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constructor() {
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/** Current playback rate (1 = realtime, 0 = paused, negative = backwards) */
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r(this, "_playbackRate", 1);
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/** Fired every frame with the most recent value. Optional. */
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r(this, "onUpdate");
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/** Fired once when the animation settles. */
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r(this, "onComplete");
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}
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get playbackRate() {
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return this._playbackRate;
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}
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set playbackRate(i) {
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this._playbackRate = i;
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}
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}
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const O = 0.01, V = 0.01, b = 0.05;
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function R(a) {
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return new Promise((i) => {
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requestAnimationFrame(() => {
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requestAnimationFrame(() => {
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i();
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});
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});
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});
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}
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const T = 1e3 / 60, g = 1e3 / 30, k = g + 1;
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class w {
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constructor() {
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r(this, "drivers", /* @__PURE__ */ new Set());
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r(this, "observers", /* @__PURE__ */ new Set());
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r(this, "frameRequest", null);
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r(this, "previousTimestamp", null);
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r(this, "tick", (i) => {
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this.frameRequest = null;
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const t = this.previousTimestamp === null ? T : Math.max(0, i - this.previousTimestamp);
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this.previousTimestamp = i;
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const e = {
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delta: Math.min(t, g),
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rawDelta: t
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};
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this.runPhase(this.drivers, e), this.runPhase(this.observers, e), this.hasCallbacks() ? this.requestFrame() : this.previousTimestamp = null;
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});
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}
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subscribe(i, t = "drive") {
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const e = t === "drive" ? this.drivers : this.observers;
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return e.add(i), this.requestFrame(), () => {
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e.delete(i), this.stopIfIdle();
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};
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}
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requestFrame() {
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this.frameRequest !== null || !this.hasCallbacks() || (this.frameRequest = requestAnimationFrame(this.tick));
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}
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runPhase(i, t) {
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for (const e of [...i])
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i.has(e) && e(t);
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}
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hasCallbacks() {
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return this.drivers.size > 0 || this.observers.size > 0;
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}
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stopIfIdle() {
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this.hasCallbacks() || (this.frameRequest !== null && typeof cancelAnimationFrame < "u" && cancelAnimationFrame(this.frameRequest), this.frameRequest = null, this.previousTimestamp = null);
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}
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}
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const y = new w(), p = 1e3 / 60, C = 2;
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class _ extends f {
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constructor(t) {
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super();
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r(this, "element");
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r(this, "integrator");
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r(this, "styleFn");
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r(this, "lowerBound");
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r(this, "upperBound");
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r(this, "currentValue");
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r(this, "currentVelocity", 0);
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r(this, "frames", []);
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r(this, "waapi", null);
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r(this, "runId", 0);
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r(this, "waitingForStart", !1);
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r(this, "startReady", !1);
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r(this, "pendingFirstFrame");
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r(this, "stopStartupClock", null);
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r(this, "startupStableFrames", 0);
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r(this, "running", !1);
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r(this, "paused", !1);
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r(this, "settled", !1);
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r(this, "reversing", !1);
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this.element = t.element, this.integrator = t.integrator, this.styleFn = t.style, this.lowerBound = t.lowerBound ?? 0, this.upperBound = t.upperBound ?? 1, this.currentValue = this.lowerBound, this.onUpdate = t.onUpdate, this.onComplete = t.onComplete;
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}
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play() {
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if (this.reversing = !1, this.paused && this.waapi) {
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if (this.paused = !1, this.running = !0, this.waitingForStart) {
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this.startReady && this.startFramePacedPlayback(this.waapi);
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return;
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}
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this.waapi.play();
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return;
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}
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this.runToward(this.upperBound);
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}
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reverse() {
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this.reversing = !0, this.runToward(this.lowerBound);
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}
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pause() {
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var t, e;
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this.running && (this.captureLiveState(), (t = this.waapi) == null || t.pause(), (e = this.stopStartupClock) == null || e.call(this), this.stopStartupClock = null, this.running = !1, this.paused = !0);
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}
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complete() {
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var t;
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this.clearWaapi(), this.running = !1, this.paused = !1, this.currentValue = this.upperBound, this.currentVelocity = 0, this.applyStyleAt(this.currentValue), this.settled = !0, (t = this.onComplete) == null || t.call(this);
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}
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/**
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* Drop the WAAPI forwards-fill after the run has settled, letting inline
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* styles govern the resting visual. Call only from `onComplete` (the run is
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* already finished) — otherwise it cancels mid-flight. Unlike `complete()`,
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* it writes no final frame, so a caller can reset the element to its natural
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* state without the lingering fill clobbering it.
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*/
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releaseFill() {
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this.clearWaapi();
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}
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get isAnimating() {
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return this.running;
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}
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get isPaused() {
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return this.paused;
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}
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get isComplete() {
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return this.settled;
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}
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get isReversing() {
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return this.reversing;
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}
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get progress() {
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this.running && this.captureLiveState();
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const t = this.upperBound - this.lowerBound;
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if (t === 0) return 0;
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const e = (this.currentValue - this.lowerBound) / t;
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return e < 0 ? 0 : e > 1 ? 1 : e;
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}
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findTimeForProgress(t) {
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if (this.frames.length < 2) return null;
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const e = this.upperBound - this.lowerBound;
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if (e === 0) return 0;
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for (const s of this.frames)
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if ((s.position - this.lowerBound) / e >= t) return s.time;
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return this.frames[this.frames.length - 1].time;
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}
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get playbackRate() {
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return super.playbackRate;
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}
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set playbackRate(t) {
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super.playbackRate = t, this.waapi && (this.waapi.playbackRate = t);
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}
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getPose() {
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return this.running && this.captureLiveState(), [
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{
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element: this.element,
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value: this.currentValue,
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velocity: this.currentVelocity
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}
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];
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}
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getTimeline() {
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const t = this.frames.map((e) => {
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const s = e.position, n = this.lowerBound + this.upperBound - s;
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return {
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time: e.time,
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value: e.position,
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velocity: e.velocity,
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style: this.styleFn(s, n)
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};
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});
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return [{ element: this.element, frames: t }];
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}
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matchInto(t) {
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const e = t.find((s) => s.element === this.element);
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e && (this.currentValue = e.value, this.currentVelocity = e.velocity);
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}
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/* ───────────────────────────────────────────────────────── private */
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runToward(t) {
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var o;
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if (this.running && this.captureLiveState(), this.clearWaapi(), this.running = !1, this.paused = !1, this.settled = !1, this.frames = A(
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this.integrator,
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this.currentValue,
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t,
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this.currentVelocity
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), this.frames.length === 0) {
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this.currentValue = t, this.currentVelocity = 0, this.applyStyleAt(t), this.settled = !0, (o = this.onComplete) == null || o.call(this);
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return;
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}
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const e = this.frames.map((c) => {
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const d = c.position, v = this.lowerBound + this.upperBound - d;
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return this.styleFn(d, v);
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}), s = e[0], n = this.frames[this.frames.length - 1], h = n.time, u = ++this.runId, l = this.element.animate(e, {
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duration: h,
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fill: "both",
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easing: "linear",
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composite: "replace"
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});
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l.playbackRate = this.playbackRate, l.currentTime = 0, l.pause(), this.waapi = l, this.waitingForStart = !0, this.startReady = !1, this.pendingFirstFrame = s, this.running = !0, l.onfinish = () => {
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var c;
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!this.running || this.waapi !== l || (this.running = !1, this.settled = !0, this.currentValue = n.position, this.currentVelocity = 0, (c = this.onComplete) == null || c.call(this));
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}, this.startWhenReady(l, u);
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}
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clearWaapi() {
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var t, e;
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this.runId++, (t = this.waapi) == null || t.cancel(), this.waapi = null, this.waitingForStart = !1, this.startReady = !1, this.pendingFirstFrame = void 0, (e = this.stopStartupClock) == null || e.call(this), this.stopStartupClock = null, this.startupStableFrames = 0;
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}
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captureLiveState() {
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if (this.frames.length === 0) return;
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const t = m(this.waapi);
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if (t === null) return;
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const { position: e, velocity: s } = P(this.frames, t);
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this.currentValue = e, this.currentVelocity = s;
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}
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async startWhenReady(t, e) {
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try {
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await t.ready, typeof requestAnimationFrame < "u" && await R(this.element);
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} catch {
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return;
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}
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this.runId !== e || this.waapi !== t || (this.startReady = !0, !(!this.running || this.paused) && this.startFramePacedPlayback(t));
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}
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startFramePacedPlayback(t) {
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if (!(this.waapi !== t || !this.waitingForStart || !this.startReady || this.stopStartupClock)) {
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if (this.pendingFirstFrame)
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for (const e of Object.keys(this.pendingFirstFrame))
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this.element.style[e] = "";
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if (this.pendingFirstFrame = void 0, typeof requestAnimationFrame > "u" || this.playbackRate < 0) {
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this.handOffToWaapi(t);
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return;
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}
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this.startupStableFrames = 0, this.stopStartupClock = y.subscribe((e) => {
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this.advanceFramePacedStartup(t, e);
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});
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}
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}
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advanceFramePacedStartup(t, e) {
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if (this.waapi !== t || !this.running || this.paused || !this.waitingForStart)
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return;
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const s = this.frames[this.frames.length - 1];
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if (!s) return;
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const n = m(t) ?? 0, h = Math.min(
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s.time,
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n + e.delta * Math.max(0, this.playbackRate)
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);
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if (t.currentTime = h, this.captureLiveState(), h >= s.time) {
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this.finishFramePacedRun(t, s);
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return;
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}
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e.rawDelta <= k ? this.startupStableFrames++ : this.startupStableFrames = 0, !(this.startupStableFrames < C) && this.handOffToWaapi(t);
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}
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handOffToWaapi(t) {
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var e;
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this.waapi !== t || !this.running || this.paused || ((e = this.stopStartupClock) == null || e.call(this), this.stopStartupClock = null, this.waitingForStart = !1, this.startReady = !1, this.startupStableFrames = 0, t.play());
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}
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finishFramePacedRun(t, e) {
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var s, n;
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this.waapi !== t || !this.running || ((s = this.stopStartupClock) == null || s.call(this), this.stopStartupClock = null, this.waitingForStart = !1, this.startReady = !1, this.startupStableFrames = 0, this.running = !1, this.settled = !0, this.currentValue = e.position, this.currentVelocity = 0, (n = this.onComplete) == null || n.call(this));
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}
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applyStyleAt(t) {
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const e = this.lowerBound + this.upperBound - t, s = this.styleFn(t, e);
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for (const [n, h] of Object.entries(s))
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this.element.style[n] = typeof h == "number" ? String(h) : h;
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}
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}
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function A(a, i, t, e) {
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if (i === t && e === 0) return [];
|
|
273
|
+
const s = 600;
|
|
274
|
+
let n = { position: i, velocity: e }, h = 0;
|
|
275
|
+
const u = [];
|
|
276
|
+
for (let l = 0; l < s; l++) {
|
|
277
|
+
const o = l * p;
|
|
278
|
+
if (u.push({ time: o, position: n.position, velocity: n.velocity }), n = a.step(n, t, p / 1e3), a.isSettled(n, t)) {
|
|
279
|
+
if (h += p / 1e3, h >= b) {
|
|
280
|
+
u.push({
|
|
281
|
+
time: (l + 1) * p,
|
|
282
|
+
position: t,
|
|
283
|
+
velocity: 0
|
|
284
|
+
});
|
|
285
|
+
break;
|
|
286
|
+
}
|
|
287
|
+
} else
|
|
288
|
+
h = 0;
|
|
289
|
+
}
|
|
290
|
+
return u;
|
|
291
|
+
}
|
|
292
|
+
function P(a, i) {
|
|
293
|
+
if (a.length === 0) return { position: 0, velocity: 0 };
|
|
294
|
+
const t = a[0], e = a[a.length - 1];
|
|
295
|
+
if (i <= 0)
|
|
296
|
+
return { position: t.position, velocity: t.velocity };
|
|
297
|
+
if (i >= e.time)
|
|
298
|
+
return { position: e.position, velocity: e.velocity };
|
|
299
|
+
let s = 0, n = a.length - 1;
|
|
300
|
+
for (; s < n - 1; ) {
|
|
301
|
+
const o = s + n >> 1;
|
|
302
|
+
a[o].time <= i ? s = o : n = o;
|
|
303
|
+
}
|
|
304
|
+
const h = a[s], u = a[n], l = (i - h.time) / (u.time - h.time);
|
|
305
|
+
return {
|
|
306
|
+
position: h.position + (u.position - h.position) * l,
|
|
307
|
+
velocity: h.velocity + (u.velocity - h.velocity) * l
|
|
308
|
+
};
|
|
309
|
+
}
|
|
310
|
+
function m(a) {
|
|
311
|
+
const i = a == null ? void 0 : a.currentTime;
|
|
312
|
+
return typeof i == "number" ? i : null;
|
|
313
|
+
}
|
|
314
|
+
class M extends f {
|
|
315
|
+
constructor(t, e = {}) {
|
|
316
|
+
super();
|
|
317
|
+
r(this, "children");
|
|
318
|
+
r(this, "startAt");
|
|
319
|
+
r(this, "pendingComplete", 0);
|
|
320
|
+
r(this, "running", !1);
|
|
321
|
+
r(this, "pendingStartObservers", []);
|
|
322
|
+
this.children = t, (e.mode ?? "parallel") === "sequence" ? this.startAt = t.map((s, n) => n === 0 ? 0 : 1) : this.startAt = e.startAt ?? [];
|
|
323
|
+
}
|
|
324
|
+
play() {
|
|
325
|
+
this.startRun("play");
|
|
326
|
+
}
|
|
327
|
+
reverse() {
|
|
328
|
+
this.startRun("reverse");
|
|
329
|
+
}
|
|
330
|
+
pause() {
|
|
331
|
+
this.running = !1, this.clearPendingStartObservers();
|
|
332
|
+
for (const t of this.children) t.pause();
|
|
333
|
+
}
|
|
334
|
+
complete() {
|
|
335
|
+
var t;
|
|
336
|
+
this.running = !1, this.clearPendingStartObservers();
|
|
337
|
+
for (const e of this.children) e.complete();
|
|
338
|
+
(t = this.onComplete) == null || t.call(this);
|
|
339
|
+
}
|
|
340
|
+
get progress() {
|
|
341
|
+
if (this.children.length === 0) return 0;
|
|
342
|
+
let t = 0;
|
|
343
|
+
for (const e of this.children) t += e.progress;
|
|
344
|
+
return t / this.children.length;
|
|
345
|
+
}
|
|
346
|
+
getPose() {
|
|
347
|
+
return this.children.flatMap((t) => t.getPose());
|
|
348
|
+
}
|
|
349
|
+
getTimeline() {
|
|
350
|
+
return this.children.flatMap((t) => t.getTimeline());
|
|
351
|
+
}
|
|
352
|
+
matchInto(t) {
|
|
353
|
+
}
|
|
354
|
+
get isAnimating() {
|
|
355
|
+
return this.children.some((t) => t.isAnimating);
|
|
356
|
+
}
|
|
357
|
+
get isPaused() {
|
|
358
|
+
return this.children.some((t) => t.isPaused) && this.children.every((t) => t.isPaused || t.isComplete);
|
|
359
|
+
}
|
|
360
|
+
get isComplete() {
|
|
361
|
+
return this.children.every((t) => t.isComplete);
|
|
362
|
+
}
|
|
363
|
+
get isReversing() {
|
|
364
|
+
return this.children.some((t) => t.isReversing);
|
|
365
|
+
}
|
|
366
|
+
get playbackRate() {
|
|
367
|
+
return super.playbackRate;
|
|
368
|
+
}
|
|
369
|
+
set playbackRate(t) {
|
|
370
|
+
super.playbackRate = t;
|
|
371
|
+
for (const e of this.children) e.playbackRate = t;
|
|
372
|
+
}
|
|
373
|
+
/* ───────────────────────────────────────────────────────── private */
|
|
374
|
+
startRun(t) {
|
|
375
|
+
if (this.running && this.pause(), this.running = !0, this.pendingComplete = this.children.length, this.pendingComplete === 0) {
|
|
376
|
+
this.handleFinished();
|
|
377
|
+
return;
|
|
378
|
+
}
|
|
379
|
+
for (const e of this.children) {
|
|
380
|
+
const s = e.onComplete;
|
|
381
|
+
e.onComplete = () => {
|
|
382
|
+
s == null || s(), this.handleChildComplete();
|
|
383
|
+
};
|
|
384
|
+
}
|
|
385
|
+
this.scheduleStart(0, t);
|
|
386
|
+
}
|
|
387
|
+
// Chained start: play child `index`, then observe its actual progress before
|
|
388
|
+
// starting the next one. A wall-clock timeout starts counting before WAAPI's
|
|
389
|
+
// asynchronous startup has completed, so mount/layout delays can otherwise
|
|
390
|
+
// make a sequence or stagger run early. The shared frame scheduler evaluates
|
|
391
|
+
// observers after frame-paced drivers, matching the pose painted this frame.
|
|
392
|
+
scheduleStart(t, e) {
|
|
393
|
+
if (!this.running || t >= this.children.length) return;
|
|
394
|
+
this.children[t][e]();
|
|
395
|
+
const s = t + 1;
|
|
396
|
+
if (s >= this.children.length) return;
|
|
397
|
+
const n = this.startAt[s];
|
|
398
|
+
if (n === void 0 || n <= 0) {
|
|
399
|
+
this.scheduleStart(s, e);
|
|
400
|
+
return;
|
|
401
|
+
}
|
|
402
|
+
const h = this.children[t];
|
|
403
|
+
if (this.hasReachedThreshold(h, n, e)) {
|
|
404
|
+
this.scheduleStart(s, e);
|
|
405
|
+
return;
|
|
406
|
+
}
|
|
407
|
+
const u = y.subscribe(() => {
|
|
408
|
+
this.running && this.hasReachedThreshold(h, n, e) && (u(), this.pendingStartObservers = this.pendingStartObservers.filter(
|
|
409
|
+
(l) => l !== u
|
|
410
|
+
), this.scheduleStart(s, e));
|
|
411
|
+
}, "observe");
|
|
412
|
+
this.pendingStartObservers.push(u);
|
|
413
|
+
}
|
|
414
|
+
hasReachedThreshold(t, e, s) {
|
|
415
|
+
return t.isComplete ? !0 : (s === "play" ? t.progress : 1 - t.progress) >= e;
|
|
416
|
+
}
|
|
417
|
+
clearPendingStartObservers() {
|
|
418
|
+
for (const t of this.pendingStartObservers) t();
|
|
419
|
+
this.pendingStartObservers = [];
|
|
420
|
+
}
|
|
421
|
+
handleChildComplete() {
|
|
422
|
+
this.pendingComplete--, this.pendingComplete <= 0 && this.handleFinished();
|
|
423
|
+
}
|
|
424
|
+
handleFinished() {
|
|
425
|
+
var t;
|
|
426
|
+
this.running = !1, this.clearPendingStartObservers(), (t = this.onComplete) == null || t.call(this);
|
|
427
|
+
}
|
|
428
|
+
findTimeForProgress(t) {
|
|
429
|
+
return null;
|
|
430
|
+
}
|
|
431
|
+
}
|
|
432
|
+
export {
|
|
433
|
+
f as A,
|
|
434
|
+
M,
|
|
435
|
+
O as P,
|
|
436
|
+
b as S,
|
|
437
|
+
V,
|
|
438
|
+
_ as W
|
|
439
|
+
};
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"crossfade.d.ts","sourceRoot":"","sources":["../../../../src/lib/transitions/drill/provider/crossfade.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,EAGV,aAAa,EACd,MAAM,UAAU,CAAC;
|
|
1
|
+
{"version":3,"file":"crossfade.d.ts","sourceRoot":"","sources":["../../../../src/lib/transitions/drill/provider/crossfade.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,EAGV,aAAa,EACd,MAAM,UAAU,CAAC;AA0ClB,wBAAgB,uBAAuB,IAAI,aAAa,CAKvD"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"parallax.d.ts","sourceRoot":"","sources":["../../../../src/lib/transitions/drill/provider/parallax.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,EAGV,aAAa,EACd,MAAM,UAAU,CAAC;
|
|
1
|
+
{"version":3,"file":"parallax.d.ts","sourceRoot":"","sources":["../../../../src/lib/transitions/drill/provider/parallax.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,EAGV,aAAa,EACd,MAAM,UAAU,CAAC;AAqClB,wBAAgB,sBAAsB,IAAI,aAAa,CAKtD"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"static.d.ts","sourceRoot":"","sources":["../../../../src/lib/transitions/sheet/provider/static.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,UAAU,CAAC;
|
|
1
|
+
{"version":3,"file":"static.d.ts","sourceRoot":"","sources":["../../../../src/lib/transitions/sheet/provider/static.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,UAAU,CAAC;AAkB9C,wBAAgB,oBAAoB,IAAI,aAAa,CAUpD"}
|