@srsergio/taptapp-ar 1.1.8 → 1.1.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +10 -9
- package/package.json +1 -1
package/README.md
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- [🛠 Installation](#-installation)
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- [📊 Industry-Leading Benchmarks](#-industry-leading-benchmarks-v7-moonshot)
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- [🛡️ Robustness & Stability](#️-robustness--stability-stress-tested)
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- [🖼️ Compiler Usage](#️-compiler-usage-
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- [🖼️ Compiler Usage](#️-compiler-usage-automatic--jit)
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- [🎥 Runtime Usage](#-runtime-usage-ar-tracking)
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- [
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- [React Component](#1-the-easy-way-react-component-)
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- [React Hook](#2-high-performance-react-hook-usear-)
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- [Native API](#3-native-api-starttracking)
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- [Custom Overlays](#4-custom-overlays-beyond-videoimages-)
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- [Three.js / A-Frame](#5-advanced-integration-threejs--a-frame)
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- [🏗️ Protocol V11](#️-protocol-v11-nanite-virtualized-format)
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- [🔍 Visual Search & Embeddings](#-visual-search--embeddings-new-)
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- [📄 License & Credits](#-license--credits)
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---
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- `worldMatrix`: 4x4 matrix for WebGL/Three.js integration.
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- `targetDimensions`: `[width, height]` of the source target.
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###
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### 5. Advanced Integration (Three.js / A-Frame)
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We still provide wrappers for 3D engines if you need to render complex 3D models instead of DOM overlays.
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---
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##
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## 📄 License & Credits
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This project is licensed under the **Fair Source License v0.9**.
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package/package.json
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{
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"name": "@srsergio/taptapp-ar",
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"version": "1.1.
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"version": "1.1.9",
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"description": "Ultra-fast Augmented Reality (AR) SDK for Node.js and Browser. Image tracking with 100% pure JavaScript, zero-dependencies, and high-performance compilation.",
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"keywords": [
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"augmented reality",
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